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├── customform.png
├── simpleform.png
├── README.md
└── LICENSE
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1 | # BDSX - Forms documentation
2 |
3 | # Table of contents
4 |
5 | #### [Introduction](#introduction-1)
6 |
7 | - [Form Types](#form-types)
8 |
9 | - [Simple Forms](#simple-forms)
10 |
11 | - [Modal Forms](#modal-forms)
12 |
13 | - [Custom Forms](#custom-forms)
14 |
15 | #### [Forms data](#forms-data-1)
16 |
17 | - [Returned data](#returned-data)
18 |
19 | - [Simple Forms](#simple-forms-1)
20 |
21 | - [Modal Forms](#modal-forms-1)
22 |
23 | - [Custom Forms](#custom-forms-1)
24 |
25 | #### [Forms components](#forms-components-1)
26 |
27 | - [Simple Forms](#simple-forms-2)
28 |
29 | - [Button](#button)
30 |
31 | - [Data](#data)
32 |
33 | - [Implementation](#implementation)
34 |
35 | - [Custom Forms](#custom-forms-2)
36 |
37 | - [Label](#label)
38 |
39 | - [Data](#data-1)
40 |
41 | - [Implementation](#implementation-1)
42 |
43 | - [Dropdown](#dropdown)
44 |
45 | - [Data](#data-2)
46 |
47 | - [Implementation](#implementation-2)
48 |
49 | - [Input](#input)
50 |
51 | - [Data](#data-3)
52 |
53 | - [Implementation](#implementation-3)
54 |
55 | - [Slider](#slider)
56 |
57 | - [Data](#data-4)
58 |
59 | - [Implementation](#implementation-4)
60 |
61 | - [Step Slider](#step-slider)
62 |
63 | - [Data](#data-5)
64 |
65 | - [Implementation](#implementation-5)
66 |
67 | - [Toggle](#toggle)
68 |
69 | - [Data](#data-6)
70 |
71 | - [Implementation](#implementation-6)
72 |
73 | #### [Implementing forms](#implementing-forms-1)
74 |
75 | - [Simple Forms](#simple-forms-3)
76 |
77 | - [Using BDSX API](#using-bdsx-api)
78 |
79 | - [Using JSON](#using-json)
80 |
81 | - [Modal Forms](#modal-forms-2)
82 |
83 | - [Using BDSX API](#using-bdsx-api-1)
84 |
85 | - [Using JSON](#using-json-1)
86 |
87 | - [Custom Forms](#custom-forms-3)
88 |
89 | - [Using BDSX API](#using-bdsx-api-2)
90 |
91 | - [Using JSON](#using-json-2)
92 |
93 | #### [Labels](#labels-1)
94 |
95 | - [Example with a Simple Form](#example-with-a-simple-form)
96 |
97 | #### [Credits](#credits-1)
98 |
99 | ---
100 |
101 | # Introduction
102 |
103 | ## Form types
104 |
105 | There are currently 3 form types in the game :
106 |
107 | - Simple Form
108 |
109 | - Modal Form
110 |
111 | - Custom Form
112 |
113 | The three of them have their advantages and disadvantages.
114 |
115 | There is no "best" form, it all depends on the use case.
116 |
117 | #### Simple Forms
118 |
119 | Simple Forms are the most common type of form you'll encounter. They consist of :
120 |
121 | - A title
122 |
123 | - Text content
124 |
125 | - Button(s)
126 |
127 | Simple Forms allow you to add as many buttons as you like, and customize them with images (that are next to buttons)
128 |
129 | 
130 |
131 | #### Modal Forms
132 |
133 | Modal Forms consist of :
134 |
135 | - A title
136 |
137 | - Text content
138 |
139 | - 2 buttons
140 |
141 | Modal Forms always contain 2 buttons, that cannot have images.
142 |
143 | 
144 |
145 | Notice how there is no "cross" to exit the form at the top right, unlike Simple Forms. This is because Modal Forms are usually used for confirmation dialogs (yes/no or similar)
146 |
147 | #### Custom Forms
148 |
149 | Custom Forms are the most customizable type of form. They consist of :
150 |
151 | - A title
152 |
153 | - A "submit" button that you cannot customize
154 |
155 | And plenty of components that you can add to the form :
156 |
157 | - Labels (Text content)
158 |
159 | - Dropdowns
160 |
161 | - Inputs (Text input areas)
162 |
163 | - Sliders
164 |
165 | - Step Sliders
166 |
167 | - Toggles
168 |
169 | But... for some reason you cannot add buttons to custom forms. All custom forms have a "submit" button, but you cannot customize it.
170 |
171 | 
172 |
173 | ---
174 |
175 | # Forms data
176 |
177 | Forms are JSON data. With BDSX, there are two manners of generating this data :
178 |
179 | - Writing the JSON data yourself
180 |
181 | - Using BDSX API to generate the data for you
182 |
183 | You would think using the API is better. It is indeed simpler but I personnally like to write the data by hand since i find it more readable.
184 |
185 | ## Returned data
186 |
187 | Forms return data after the player interacts with them.
188 |
189 | #### Simple Forms
190 |
191 | Simple Forms return an `integer` corresponding to the index of the button the player pressed. If the player closed the form (with the cross at the top right, or by hitting escape for example), `null` is returned.
192 |
193 | #### Modal Forms
194 |
195 | Modal Forms return a `boolean` corresponding to the button that the player pressed. The first button (top one) of modal forms returns `true`. The second one returns `false`. Modal forms don't have a cross to close them. However, if the player somewhat closes the form (by hitting escape for example), `false` is returned.
196 |
197 | #### Custom Forms
198 |
199 | Custom Forms return an `array` containing the data of the form's components. Refer to the section below to see what each component returns. If the player closed the form, `null` is returned.
200 |
201 | ---
202 |
203 | # Forms components
204 |
205 | ## Simple Forms
206 |
207 | #### Button
208 |
209 | Description : A clickable button
210 |
211 | ##### Data
212 |
213 | Provided data :
214 |
215 | | Name | Type | Requirement | Description |
216 | | ------------ | --------------- | ----------------------------- | --------------------------------------------------------------------- |
217 | | `text` | string | required | Text of the button |
218 | | `image` | json object | optional | Image displayed next to the button |
219 | | `image.type` | "path" or "url" | required if image is provided | Image type.
path : local texture file.
url : url of the image |
220 | | `image.data` | string | required if image is provided | image path or url |
221 |
222 | ##### Implementation
223 |
224 | Using BDSX API
225 |
226 | ```typescript
227 | form.addButton(new FormButton("This is a button"));
228 | form.addButton(new FormButton("This button has an image", "path", "textures/items/apple"));
229 | ```
230 |
231 | Using JSON
232 |
233 | ```json
234 | "buttons":[
235 | {
236 | "text":"This is a button"
237 | },
238 | {
239 | "text":"This button has an image",
240 | "image":{
241 | "type":"path",
242 | "data":"textures/items/apple"
243 | }
244 | }
245 | ]
246 | ```
247 |
248 | ## Custom Forms
249 |
250 | #### Label
251 |
252 | Description : Text content
253 |
254 | ##### Data
255 |
256 | Provided data :
257 |
258 | | Name | Type | Requirement | Description |
259 | | ------ | ------ | ----------- | -------------------- |
260 | | `text` | string | required | Text to be displayed |
261 |
262 | Returned data : `null`
263 |
264 | ##### Implementation
265 |
266 | Using BDSX API :
267 |
268 | ```typescript
269 | form.addComponent(new FormLabel("This is a label"));
270 | ```
271 |
272 | Using JSON :
273 |
274 | ```json
275 | "content":[
276 | {
277 | "type":"label",
278 | "text":"This is a label"
279 | }
280 | ]
281 | ```
282 |
283 | #### Dropdown
284 |
285 | Description : A dropdown menu letting the player choose an option between different options
286 |
287 | ##### Data
288 |
289 | Provided data :
290 |
291 | | Name | Type | Requirement | Description |
292 | | --------- | -------- | -------------------------------- | --------------------------------- |
293 | | `text` | string | required | Text displayed above the dropdown |
294 | | `options` | string[] | required | Options to choose from |
295 | | `default` | integer | optional
(0 if not provided) | Index of the default option |
296 |
297 | Returned data :
298 |
299 | | Type | Description |
300 | | ------- | -------------------------- |
301 | | integer | Index of the chosen option |
302 |
303 | ##### Implementation
304 |
305 | Using BDSX API :
306 |
307 | ```typescript
308 | form.addComponent(new FormDropdown("This is a dropdown", ["option 1", "option 2", "option 3"], 0));
309 | ```
310 |
311 | Using JSON :
312 |
313 | ```json
314 | "content":[
315 | {
316 | "type":"dropdown",
317 | "text":"This is a dropdown",
318 | "options":[
319 | "Option 1",
320 | "Option 2",
321 | "Option 3"
322 | ],
323 | "default":0
324 | }
325 | ]
326 | ```
327 |
328 | #### Input
329 |
330 | Description : An input field letting the player input text
331 |
332 | ##### Data
333 |
334 | Provided data :
335 |
336 | | Name | Type | Requirement | Description |
337 | | ------------- | ------ | ----------- | --------------------------------------------- |
338 | | `text` | string | required | Text displayed above the input field |
339 | | `placeholder` | string | optional | Placeholder text displayed in the input field |
340 | | `default` | string | optional | Already entered text |
341 |
342 | Returned data :
343 |
344 | | Type | Description |
345 | | ------ | ------------------------------- |
346 | | string | Entered text in the input field |
347 |
348 | Note : if no text is entered `''` (empty string) will be returned.
349 |
350 | ##### Implementation
351 |
352 | Using BDSX API :
353 |
354 | ```typescript
355 | form.addComponent(new FormInput("This is an input", "placeholder", "text already entered"));
356 | ```
357 |
358 | Using JSON :
359 |
360 | ```json
361 | "content":[
362 | {
363 | "type":"input",
364 | "text":"This is an input",
365 | "placeholder":"Placeholder",
366 | "default":"already entered text"
367 | }
368 | ]
369 | ```
370 |
371 | #### Slider
372 |
373 | Description : A slider letting the player choose a value between a minimum and a maximum
374 |
375 | ##### Data
376 |
377 | Provided data :
378 |
379 | | Name | Type | Requirements | Description |
380 | | --------- | ------ | --------------------------------------------------- | ------------------------------- |
381 | | `text` | string | required | Text displayed above the slider |
382 | | `min` | number | required | Minimum value of the slider |
383 | | `max` | number | required | Maximum value of the slider |
384 | | `step` | number | optional
(1 if not provided) | Step between values |
385 | | `default` | number | optional
(minimum slider value if not provided) | Default value of the slider |
386 |
387 | Returned data :
388 |
389 | | Type | Description |
390 | | ------ | ---------------------------- |
391 | | number | Value selected by the player |
392 |
393 | ##### Implementation
394 |
395 | Using BDSX API :
396 |
397 | ```typescript
398 | form.addComponent(new FormSlider("This is a slider", 0, 100, 1, 0));
399 | ```
400 |
401 | Using JSON :
402 |
403 | ```json
404 | "content":[
405 | {
406 | "type":"slider",
407 | "text":"This is a slider",
408 | "min":0,
409 | "max":100,
410 | "step":1,
411 | "default":0
412 | }
413 | ]
414 | ```
415 |
416 | #### Step Slider
417 |
418 | Description : A slider letting the player choose between different values
419 |
420 | ##### Data
421 |
422 | Provided data :
423 |
424 | | Name | Type | Requirement | Description |
425 | | --------- | -------- | -------------------------------- | --------------------------------- |
426 | | `text` | string | required | Text displayed above the slider |
427 | | `steps` | string[] | required | Values to choose from |
428 | | `default` | integer | optional
(0 if not provided) | Index of the default slider value |
429 |
430 | Returned data :
431 |
432 | | Type | Description |
433 | | ------- | --------------------------- |
434 | | integer | Index of the selected value |
435 |
436 | ##### Implementation
437 |
438 | Using BDSX API :
439 |
440 | ```typescript
441 | form.addComponent(new FormStepSlider("This is a step slider", ["step 1", "step 2", "step 3"], 0));
442 | ```
443 |
444 | Using JSON :
445 |
446 | ```json
447 | "content":[
448 | {
449 | "type":"step_slider",
450 | "text":"This is a step slider",
451 | "steps":[
452 | "step 1",
453 | "step 2",
454 | "step 3"
455 | ],
456 | "default":0
457 | }
458 | ]
459 | ```
460 |
461 | #### Toggle
462 |
463 | Description : A simple (on/off style) toggle
464 |
465 | ##### Data
466 |
467 | Provided data :
468 |
469 | | Name | Type | Requirement | Description |
470 | | --------- | ------- | ------------------------------------ | ------------------------------- |
471 | | `text` | string | required | Text displayed above the toggle |
472 | | `default` | boolean | optional
(false if not provided) | Default toggle value |
473 |
474 | Returned data :
475 |
476 | | Type | Description |
477 | | ------- | --------------------------------- |
478 | | boolean | Toggle value chosen by the player |
479 |
480 | ##### Implementation
481 |
482 | Using BDSX API :
483 |
484 | ```typescript
485 | form.addComponent(new FormToggle("this is a toggle", false));
486 | ```
487 |
488 | Using JSON :
489 |
490 | ```json
491 | "content":[
492 | {
493 | "type":"toggle",
494 | "text":"This is a toggle",
495 | "default":false
496 | }
497 | ]
498 | ```
499 |
500 | ---
501 |
502 | # Implementing forms
503 |
504 | ## Simple Forms
505 |
506 | #### Using BDSX API
507 |
508 | ```typescript
509 | import {SimpleForm, FormButton} from "bdsx/bds/form";
510 | ```
511 |
512 | ```typescript
513 | const form = new SimpleForm();
514 | form.setTitle("This is the form's title");
515 | form.setContent("This is the form's content");
516 | form.addButton(new FormButton("This is a button"));
517 | form.addButton(new FormButton("This button has an image", "path", "textures/items/apple"));
518 | form.sendTo(NetworkID, async(data) => {
519 | //data can be processed here
520 | //here, data is the data returned. it contains all the form data.
521 | //Use data.response to get the form response data.
522 | });
523 | ```
524 |
525 | #### Using JSON
526 |
527 | ```typescript
528 | import {Form} from "bdsx/bds/form";
529 | ```
530 |
531 | ```typescript
532 | const data = await Form.sendTo(NetworkID, {
533 | "type": "form",
534 | "title": "This is the form's title",
535 | "content": "This is the form's content",
536 | "buttons": [
537 | {
538 | "text": "This is a button"
539 | },
540 | {
541 | "text": "This button has an image",
542 | "image": {
543 | "type": "path",
544 | "data": "textures/items/apple"
545 | }
546 | }
547 | ]
548 | });
549 | //data can be processed here
550 | //here, data is the form response data.
551 | ```
552 |
553 | ## Modal Forms
554 |
555 | #### Using BDSX API
556 |
557 | ```typescript
558 | import {ModalForm} from "bdsx/bds/form";
559 | ```
560 |
561 | ```typescript
562 | const form = new ModalForm();
563 | form.setTitle("This is the form's title");
564 | form.setContent("This is the form's content");
565 | form.setButtonConfirm("This is the button returning true");
566 | form.setButtonCancel("This is button returning false");
567 | form.sendTo(NetworkID, async (data) => {
568 | //data can be processed here
569 | //here, data is the data returned. it contains all the form data.
570 | //Use data.response to get the form response data.
571 | });
572 | ```
573 |
574 | #### Using JSON
575 |
576 | ```typescript
577 | import {Form} from "bdsx/bds/form";
578 | ```
579 |
580 | ```typescript
581 | const data = await Form.sendTo(NetworkID, {
582 | "type": "modal",
583 | "title": "This is the form's title",
584 | "content": "This is the form's content",
585 | "button1": "This is the button returning true",
586 | "button2": "This is the button returning false"
587 | });
588 | //data can be processed here
589 | //here, data is the form response data.
590 | ```
591 |
592 | ## Custom Forms
593 |
594 | #### Using BDSX API
595 |
596 | ```typescript
597 | import {CustomForm, FormLabel, FormDropdown, FormInput, FormSlider, FormStepSlider, FormToggle} from "bdsx/bds/form";
598 | ```
599 |
600 | ```typescript
601 | const form = new CustomForm();
602 | form.setTitle("This is the form's title");
603 | form.addComponent(new FormLabel("This is a label"));
604 | form.addComponent(new FormDropdown("This is a dropdown", ["option 1", "option 2", "option 3"], 0));
605 | form.addComponent(new FormInput("This is an input", "placeholder", "text already entered"));
606 | form.addComponent(new FormSlider("This is a slider", 0, 100, 1, 0));
607 | form.addComponent(new FormStepSlider("This is a step slider", ["step 1", "step 2", "step 3"], 0));
608 | form.addComponent(new FormToggle("this is a toggle", false));
609 | form.sendTo(NetworkID, async (data) => {
610 | //data can be processed here
611 | //here, data is the data returned. it contains all the form data.
612 | //Use data.response to get the form response data.
613 | });
614 | ```
615 |
616 | #### Using JSON
617 |
618 | ```typescript
619 | import {Form} from "bdsx/bds/form";
620 | ```
621 |
622 | ```typescript
623 | const data = await Form.sendTo(NetworkID, {
624 | "type": "custom_form",
625 | "title": "This is the form's title",
626 | "content": [
627 | {
628 | "type": "label",
629 | "text": "This is label"
630 | },
631 | {
632 | "type": "dropdown",
633 | "text": "This is a dropdown",
634 | "options": [
635 | "Option 1",
636 | "Option 2",
637 | "Option 3"
638 | ],
639 | "default": 0
640 | },
641 | {
642 | "type": "input",
643 | "text": "This is an input",
644 | "placeholder": "Placeholder",
645 | "default": "already entered text"
646 | },
647 | {
648 | "type": "slider",
649 | "text": "This is a slider",
650 | "min": 0,
651 | "max": 100,
652 | "step": 1,
653 | "default": 0
654 | },
655 | {
656 | "type": "step_slider",
657 | "text": "This is a step slider",
658 | "steps": [
659 | "step 1",
660 | "step 2",
661 | "step 3"
662 | ],
663 | "default": 0
664 | },
665 | {
666 | "type": "toggle",
667 | "text": "This is a toggle",
668 | "default": false
669 | }
670 | ]
671 | });
672 | //data can be processed here
673 | //here, data is the form response data.
674 | ```
675 |
676 | ---
677 |
678 | # Labels
679 |
680 | BDSX API allows you to map "labels" to your components. So instead of referring to them by their index, you can map them to a string.
681 |
682 | #### Example with a Simple Form
683 |
684 | ```typescript
685 | //[...]
686 | form.addButton(new FormButton("This is the first button"));
687 | form.addButton(new FormButton("This is the second button"));
688 | ```
689 |
690 | Here, if the player clicks the first button, `data.response` will be `0`.
691 |
692 | If the player clicks the second button, `data.response` will be `1`.
693 |
694 | Now let's map labels to those buttons :
695 |
696 | ```typescript
697 | //[...]
698 | form.addButton(new FormButton("This is the first button"), "first");
699 | form.addButton(new FormButton("This is the second button"), "second");
700 | ```
701 |
702 | Here, if the player clicks the first button, `data.response` will be `"first"`.
703 |
704 | If the player clicks the second button, `data.response` will be `"second"`.
705 |
706 | Nice !
707 |
708 | You can map labels to all form components except modal forms buttons.
709 |
710 | ---
711 |
712 | # Credits
713 |
714 | Written by Se7en for the BDSX community
715 |
716 | This code is licensed under GNU General Public License v3.0
717 |
718 | Feel free to PR any mistakes/improvements !
719 |
720 | if you have any questions add me on Discord : Se7en#9999
721 |
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99 | To "convey" a work means any kind of propagation that enables other
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102 |
103 | An interactive user interface displays "Appropriate Legal Notices"
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106 | tells the user that there is no warranty for the work (except to the
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108 | work under this License, and how to view a copy of this License. If
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110 | menu, a prominent item in the list meets this criterion.
111 |
112 | 1. Source Code.
113 |
114 | The "source code" for a work means the preferred form of the work
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116 | form of a work.
117 |
118 | A "Standard Interface" means an interface that either is an official
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120 | interfaces specified for a particular programming language, one that
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122 |
123 | The "System Libraries" of an executable work include anything, other
124 | than the work as a whole, that (a) is included in the normal form of
125 | packaging a Major Component, but which is not part of that Major
126 | Component, and (b) serves only to enable use of the work with that
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130 | (kernel, window system, and so on) of the specific operating system
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133 |
134 | The "Corresponding Source" for a work in object code form means all
135 | the source code needed to generate, install, and (for an executable
136 | work) run the object code and to modify the work, including scripts to
137 | control those activities. However, it does not include the work's
138 | System Libraries, or general-purpose tools or generally available free
139 | programs which are used unmodified in performing those activities but
140 | which are not part of the work. For example, Corresponding Source
141 | includes interface definition files associated with source files for
142 | the work, and the source code for shared libraries and dynamically
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144 | such as by intimate data communication or control flow between those
145 | subprograms and other parts of the work.
146 |
147 | The Corresponding Source need not include anything that users
148 | can regenerate automatically from other parts of the Corresponding
149 | Source.
150 |
151 | The Corresponding Source for a work in source code form is that
152 | same work.
153 |
154 | 2. Basic Permissions.
155 |
156 | All rights granted under this License are granted for the term of
157 | copyright on the Program, and are irrevocable provided the stated
158 | conditions are met. This License explicitly affirms your unlimited
159 | permission to run the unmodified Program. The output from running a
160 | covered work is covered by this License only if the output, given its
161 | content, constitutes a covered work. This License acknowledges your
162 | rights of fair use or other equivalent, as provided by copyright law.
163 |
164 | You may make, run and propagate covered works that you do not
165 | convey, without conditions so long as your license otherwise remains
166 | in force. You may convey covered works to others for the sole purpose
167 | of having them make modifications exclusively for you, or provide you
168 | with facilities for running those works, provided that you comply with
169 | the terms of this License in conveying all material for which you do
170 | not control copyright. Those thus making or running the covered works
171 | for you must do so exclusively on your behalf, under your direction
172 | and control, on terms that prohibit them from making any copies of
173 | your copyrighted material outside their relationship with you.
174 |
175 | Conveying under any other circumstances is permitted solely under
176 | the conditions stated below. Sublicensing is not allowed; section 10
177 | makes it unnecessary.
178 |
179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
180 |
181 | No covered work shall be deemed part of an effective technological
182 | measure under any applicable law fulfilling obligations under article
183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or
184 | similar laws prohibiting or restricting circumvention of such
185 | measures.
186 |
187 | When you convey a covered work, you waive any legal power to forbid
188 | circumvention of technological measures to the extent such circumvention
189 | is effected by exercising rights under this License with respect to
190 | the covered work, and you disclaim any intention to limit operation or
191 | modification of the work as a means of enforcing, against the work's
192 | users, your or third parties' legal rights to forbid circumvention of
193 | technological measures.
194 |
195 | 4. Conveying Verbatim Copies.
196 |
197 | You may convey verbatim copies of the Program's source code as you
198 | receive it, in any medium, provided that you conspicuously and
199 | appropriately publish on each copy an appropriate copyright notice;
200 | keep intact all notices stating that this License and any
201 | non-permissive terms added in accord with section 7 apply to the code;
202 | keep intact all notices of the absence of any warranty; and give all
203 | recipients a copy of this License along with the Program.
204 |
205 | You may charge any price or no price for each copy that you convey,
206 | and you may offer support or warranty protection for a fee.
207 |
208 | 5. Conveying Modified Source Versions.
209 |
210 | You may convey a work based on the Program, or the modifications to
211 | produce it from the Program, in the form of source code under the
212 | terms of section 4, provided that you also meet all of these conditions:
213 |
214 | a) The work must carry prominent notices stating that you modified
215 | it, and giving a relevant date.
216 |
217 | b) The work must carry prominent notices stating that it is
218 | released under this License and any conditions added under section
219 | 7. This requirement modifies the requirement in section 4 to
220 | "keep intact all notices".
221 |
222 | c) You must license the entire work, as a whole, under this
223 | License to anyone who comes into possession of a copy. This
224 | License will therefore apply, along with any applicable section 7
225 | additional terms, to the whole of the work, and all its parts,
226 | regardless of how they are packaged. This License gives no
227 | permission to license the work in any other way, but it does not
228 | invalidate such permission if you have separately received it.
229 |
230 | d) If the work has interactive user interfaces, each must display
231 | Appropriate Legal Notices; however, if the Program has interactive
232 | interfaces that do not display Appropriate Legal Notices, your
233 | work need not make them do so.
234 |
235 | A compilation of a covered work with other separate and independent
236 | works, which are not by their nature extensions of the covered work,
237 | and which are not combined with it such as to form a larger program,
238 | in or on a volume of a storage or distribution medium, is called an
239 | "aggregate" if the compilation and its resulting copyright are not
240 | used to limit the access or legal rights of the compilation's users
241 | beyond what the individual works permit. Inclusion of a covered work
242 | in an aggregate does not cause this License to apply to the other
243 | parts of the aggregate.
244 |
245 | 6. Conveying Non-Source Forms.
246 |
247 | You may convey a covered work in object code form under the terms
248 | of sections 4 and 5, provided that you also convey the
249 | machine-readable Corresponding Source under the terms of this License,
250 | in one of these ways:
251 |
252 | a) Convey the object code in, or embodied in, a physical product
253 | (including a physical distribution medium), accompanied by the
254 | Corresponding Source fixed on a durable physical medium
255 | customarily used for software interchange.
256 |
257 | b) Convey the object code in, or embodied in, a physical product
258 | (including a physical distribution medium), accompanied by a
259 | written offer, valid for at least three years and valid for as
260 | long as you offer spare parts or customer support for that product
261 | model, to give anyone who possesses the object code either (1) a
262 | copy of the Corresponding Source for all the software in the
263 | product that is covered by this License, on a durable physical
264 | medium customarily used for software interchange, for a price no
265 | more than your reasonable cost of physically performing this
266 | conveying of source, or (2) access to copy the
267 | Corresponding Source from a network server at no charge.
268 |
269 | c) Convey individual copies of the object code with a copy of the
270 | written offer to provide the Corresponding Source. This
271 | alternative is allowed only occasionally and noncommercially, and
272 | only if you received the object code with such an offer, in accord
273 | with subsection 6b.
274 |
275 | d) Convey the object code by offering access from a designated
276 | place (gratis or for a charge), and offer equivalent access to the
277 | Corresponding Source in the same way through the same place at no
278 | further charge. You need not require recipients to copy the
279 | Corresponding Source along with the object code. If the place to
280 | copy the object code is a network server, the Corresponding Source
281 | may be on a different server (operated by you or a third party)
282 | that supports equivalent copying facilities, provided you maintain
283 | clear directions next to the object code saying where to find the
284 | Corresponding Source. Regardless of what server hosts the
285 | Corresponding Source, you remain obligated to ensure that it is
286 | available for as long as needed to satisfy these requirements.
287 |
288 | e) Convey the object code using peer-to-peer transmission, provided
289 | you inform other peers where the object code and Corresponding
290 | Source of the work are being offered to the general public at no
291 | charge under subsection 6d.
292 |
293 | A separable portion of the object code, whose source code is excluded
294 | from the Corresponding Source as a System Library, need not be
295 | included in conveying the object code work.
296 |
297 | A "User Product" is either (1) a "consumer product", which means any
298 | tangible personal property which is normally used for personal, family,
299 | or household purposes, or (2) anything designed or sold for incorporation
300 | into a dwelling. In determining whether a product is a consumer product,
301 | doubtful cases shall be resolved in favor of coverage. For a particular
302 | product received by a particular user, "normally used" refers to a
303 | typical or common use of that class of product, regardless of the status
304 | of the particular user or of the way in which the particular user
305 | actually uses, or expects or is expected to use, the product. A product
306 | is a consumer product regardless of whether the product has substantial
307 | commercial, industrial or non-consumer uses, unless such uses represent
308 | the only significant mode of use of the product.
309 |
310 | "Installation Information" for a User Product means any methods,
311 | procedures, authorization keys, or other information required to install
312 | and execute modified versions of a covered work in that User Product from
313 | a modified version of its Corresponding Source. The information must
314 | suffice to ensure that the continued functioning of the modified object
315 | code is in no case prevented or interfered with solely because
316 | modification has been made.
317 |
318 | If you convey an object code work under this section in, or with, or
319 | specifically for use in, a User Product, and the conveying occurs as
320 | part of a transaction in which the right of possession and use of the
321 | User Product is transferred to the recipient in perpetuity or for a
322 | fixed term (regardless of how the transaction is characterized), the
323 | Corresponding Source conveyed under this section must be accompanied
324 | by the Installation Information. But this requirement does not apply
325 | if neither you nor any third party retains the ability to install
326 | modified object code on the User Product (for example, the work has
327 | been installed in ROM).
328 |
329 | The requirement to provide Installation Information does not include a
330 | requirement to continue to provide support service, warranty, or updates
331 | for a work that has been modified or installed by the recipient, or for
332 | the User Product in which it has been modified or installed. Access to a
333 | network may be denied when the modification itself materially and
334 | adversely affects the operation of the network or violates the rules and
335 | protocols for communication across the network.
336 |
337 | Corresponding Source conveyed, and Installation Information provided,
338 | in accord with this section must be in a format that is publicly
339 | documented (and with an implementation available to the public in
340 | source code form), and must require no special password or key for
341 | unpacking, reading or copying.
342 |
343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
346 | License by making exceptions from one or more of its conditions.
347 | Additional permissions that are applicable to the entire Program shall
348 | be treated as though they were included in this License, to the extent
349 | that they are valid under applicable law. If additional permissions
350 | apply only to part of the Program, that part may be used separately
351 | under those permissions, but the entire Program remains governed by
352 | this License without regard to the additional permissions.
353 |
354 | When you convey a copy of a covered work, you may at your option
355 | remove any additional permissions from that copy, or from any part of
356 | it. (Additional permissions may be written to require their own
357 | removal in certain cases when you modify the work.) You may place
358 | additional permissions on material, added by you to a covered work,
359 | for which you have or can give appropriate copyright permission.
360 |
361 | Notwithstanding any other provision of this License, for material you
362 | add to a covered work, you may (if authorized by the copyright holders of
363 | that material) supplement the terms of this License with terms:
364 |
365 | a) Disclaiming warranty or limiting liability differently from the
366 | terms of sections 15 and 16 of this License; or
367 |
368 | b) Requiring preservation of specified reasonable legal notices or
369 | author attributions in that material or in the Appropriate Legal
370 | Notices displayed by works containing it; or
371 |
372 | c) Prohibiting misrepresentation of the origin of that material, or
373 | requiring that modified versions of such material be marked in
374 | reasonable ways as different from the original version; or
375 |
376 | d) Limiting the use for publicity purposes of names of licensors or
377 | authors of the material; or
378 |
379 | e) Declining to grant rights under trademark law for use of some
380 | trade names, trademarks, or service marks; or
381 |
382 | f) Requiring indemnification of licensors and authors of that
383 | material by anyone who conveys the material (or modified versions of
384 | it) with contractual assumptions of liability to the recipient, for
385 | any liability that these contractual assumptions directly impose on
386 | those licensors and authors.
387 |
388 | All other non-permissive additional terms are considered "further
389 | restrictions" within the meaning of section 10. If the Program as you
390 | received it, or any part of it, contains a notice stating that it is
391 | governed by this License along with a term that is a further
392 | restriction, you may remove that term. If a license document contains
393 | a further restriction but permits relicensing or conveying under this
394 | License, you may add to a covered work material governed by the terms
395 | of that license document, provided that the further restriction does
396 | not survive such relicensing or conveying.
397 |
398 | If you add terms to a covered work in accord with this section, you
399 | must place, in the relevant source files, a statement of the
400 | additional terms that apply to those files, or a notice indicating
401 | where to find the applicable terms.
402 |
403 | Additional terms, permissive or non-permissive, may be stated in the
404 | form of a separately written license, or stated as exceptions;
405 | the above requirements apply either way.
406 |
407 | 8. Termination.
408 |
409 | You may not propagate or modify a covered work except as expressly
410 | provided under this License. Any attempt otherwise to propagate or
411 | modify it is void, and will automatically terminate your rights under
412 | this License (including any patent licenses granted under the third
413 | paragraph of section 11).
414 |
415 | However, if you cease all violation of this License, then your
416 | license from a particular copyright holder is reinstated (a)
417 | provisionally, unless and until the copyright holder explicitly and
418 | finally terminates your license, and (b) permanently, if the copyright
419 | holder fails to notify you of the violation by some reasonable means
420 | prior to 60 days after the cessation.
421 |
422 | Moreover, your license from a particular copyright holder is
423 | reinstated permanently if the copyright holder notifies you of the
424 | violation by some reasonable means, this is the first time you have
425 | received notice of violation of this License (for any work) from that
426 | copyright holder, and you cure the violation prior to 30 days after
427 | your receipt of the notice.
428 |
429 | Termination of your rights under this section does not terminate the
430 | licenses of parties who have received copies or rights from you under
431 | this License. If your rights have been terminated and not permanently
432 | reinstated, you do not qualify to receive new licenses for the same
433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
438 | run a copy of the Program. Ancillary propagation of a covered work
439 | occurring solely as a consequence of using peer-to-peer transmission
440 | to receive a copy likewise does not require acceptance. However,
441 | nothing other than this License grants you permission to propagate or
442 | modify any covered work. These actions infringe copyright if you do
443 | not accept this License. Therefore, by modifying or propagating a
444 | covered work, you indicate your acceptance of this License to do so.
445 |
446 | 10. Automatic Licensing of Downstream Recipients.
447 |
448 | Each time you convey a covered work, the recipient automatically
449 | receives a license from the original licensors, to run, modify and
450 | propagate that work, subject to this License. You are not responsible
451 | for enforcing compliance by third parties with this License.
452 |
453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
457 | transaction who receives a copy of the work also receives whatever
458 | licenses to the work the party's predecessor in interest had or could
459 | give under the previous paragraph, plus a right to possession of the
460 | Corresponding Source of the work from the predecessor in interest, if
461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
464 | rights granted or affirmed under this License. For example, you may
465 | not impose a license fee, royalty, or other charge for exercise of
466 | rights granted under this License, and you may not initiate litigation
467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
489 | make, use, sell, offer for sale, import and otherwise run, modify and
490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
493 | agreement or commitment, however denominated, not to enforce a patent
494 | (such as an express permission to practice a patent or covenant not to
495 | sue for patent infringement). To "grant" such a patent license to a
496 | party means to make such an agreement or commitment not to enforce a
497 | patent against the party.
498 |
499 | If you convey a covered work, knowingly relying on a patent license,
500 | and the Corresponding Source of the work is not available for anyone
501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
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