├── Screenshots ├── DarkMode.png └── LightMode.png ├── FSharpPlayground ├── fsharp256.ico ├── Properties │ └── PublishProfiles │ │ ├── FolderProfile.pubxml.user │ │ └── FolderProfile.pubxml ├── App.xaml.cs ├── Resources │ ├── DarkThemeColors.txt │ ├── LightThemeColors.txt │ └── Synax.xml ├── App.xaml ├── FSharpPlayground.csproj.user ├── Settings.settings ├── FSharpPlayground.csproj ├── Settings.Designer.cs ├── SynaxHighlight.Designer.cs ├── SynaxHighlight.resx ├── MainWindow.xaml └── MainWindow.xaml.cs ├── .gitignore ├── FSharpPlayground.sln ├── README.md └── LICENSE /Screenshots/DarkMode.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Seng-Jik/FSharpPlayground/HEAD/Screenshots/DarkMode.png -------------------------------------------------------------------------------- /Screenshots/LightMode.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Seng-Jik/FSharpPlayground/HEAD/Screenshots/LightMode.png -------------------------------------------------------------------------------- /FSharpPlayground/fsharp256.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Seng-Jik/FSharpPlayground/HEAD/FSharpPlayground/fsharp256.ico -------------------------------------------------------------------------------- /FSharpPlayground/Properties/PublishProfiles/FolderProfile.pubxml.user: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ################################################################################ 2 | # 此 .gitignore 文件已由 Microsoft(R) Visual Studio 自动创建。 3 | ################################################################################ 4 | 5 | /.vs/FSharpPlayground 6 | /FSharpPlayground/obj 7 | /FSharpPlayground/bin 8 | /FSharpPlayground/.vs/FSharpPlayground/v16 9 | -------------------------------------------------------------------------------- /FSharpPlayground/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace FSharpPlayground 10 | { 11 | /// 12 | /// Interaction logic for App.xaml 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /FSharpPlayground/Resources/DarkThemeColors.txt: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /FSharpPlayground/Resources/LightThemeColors.txt: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /FSharpPlayground/Properties/PublishProfiles/FolderProfile.pubxml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 7 | Release 8 | Any CPU 9 | bin\Release\publish\ 10 | FileSystem 11 | net461 12 | win7-x86 13 | 14 | -------------------------------------------------------------------------------- /FSharpPlayground/App.xaml: -------------------------------------------------------------------------------- 1 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | -------------------------------------------------------------------------------- /FSharpPlayground/FSharpPlayground.csproj.user: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | net461 5 | <_LastSelectedProfileId>C:\Repos\FSharpPlayground\FSharpPlayground\Properties\PublishProfiles\FolderProfile.pubxml 6 | 7 | 8 | 9 | Designer 10 | 11 | 12 | 13 | 14 | Code 15 | 16 | 17 | 18 | 19 | Designer 20 | 21 | 22 | -------------------------------------------------------------------------------- /FSharpPlayground.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.30011.22 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FSharpPlayground", "FSharpPlayground/FSharpPlayground.csproj", "{AC520E09-1979-4A7D-9A51-5903E54203DD}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {3A97AC1D-3828-46B2-81F5-7627B425ACB3} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /FSharpPlayground/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | printfn "Hello, world!" 7 | 8 | 9 | 1024 10 | 11 | 12 | 600 13 | 14 | 15 | 512 16 | 17 | 18 | False 19 | 20 | 21 | printfn "Hello, world!" 22 | 23 | 24 | True 25 | 26 | 27 | False 28 | 29 | 30 | True 31 | 32 | 33 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # F# Playground 2 | The mini playground for [F# Programming Language](fsharp.org). 3 | 4 | ![DarkMode](Screenshots/DarkMode.png) 5 | ![LightMode](Screenshots/LightMode.png) 6 | 7 | # Load your favorite Library and Codes 8 | Now you can load library and codes like this: 9 | ```fsharp 10 | #I "C:\MyDLLs" 11 | #I "C:\MyFSharpCodes" 12 | #r "My.Favorite.dll" 13 | #load "My.Favorite.fs" 14 | ``` 15 | 16 | # FAQ 17 | ##### FS8004:Assembly reference 'mscorlib.dll' was not found or is invalid 18 | You can install 19 | [.NET Framework Dev Pack 4.6.2](https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net462-developer-pack-offline-installer). 20 | 21 | # Changelog 22 | 23 | # v1.2.4 24 | 1. Update dependents. 25 | 26 | ## v1.2.3 27 | 1. Bug fix: Switch syntax highlighting config while switch Windows 10 Light/Dark mode. 28 | 29 | ## v1.2.2 30 | 1. Code Runner: Runner can be set to using glot.io API. 31 | 32 | ## v1.2.1 33 | 1. Bug fix: Highlight for single character value. 34 | 35 | ## v1.2 36 | 1. Update FSharp.Core to version 4.7.2. 37 | 1. Output window can be set to word wrap mode. 38 | 1. Remove .NET Core version. 39 | 1. Support Font "Envy Code". 40 | 1. Bug fix: Save the maximize state. 41 | 1. Bug fix: Output window bugs. 42 | 1. Bug fix: Highlight bugs. 43 | 1. Bug fix: Code Runner bugs. 44 | 45 | 46 | ## v1.1 47 | 1. Save the program as DLL file. 48 | 1. Save and load "Code Template". 49 | 1. Run the program in a new console. 50 | 1. Compile and execute more efficiently. 51 | 1. Receive error message in stderr when the program fails. 52 | 1. \#r/#I/#load preprocessor instruction supported, loading .dll or .fs/.fsx/.fsscript file supported. 53 | 1. Syntax highlighting bug fixed, now the operator (*) can be rendering correctly. 54 | 1. Redirect stdout correctly to Output panel. 55 | 1. More intuitive and clean GUI. 56 | 57 | # Thanks 58 | * [Nyplus](https://github.com/hrukalive) 59 | -------------------------------------------------------------------------------- /FSharpPlayground/FSharpPlayground.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | WinExe 5 | net461;net7.0-windows 6 | true 7 | fsharp256.ico 8 | FSharpPlayground.App 9 | Seng Jik 10 | F# Playground 11 | https://github.com/SmallLuma/FSharpPlayground 12 | fsharp256.ico 13 | https://github.com/Seng-Jik/FSharpPlayground 14 | https://github.com/Seng-Jik/FSharpPlayground 15 | https://github.com/Seng-Jik/FSharpPlayground 16 | https://github.com/Seng-Jik/FSharpPlayground 17 | 1.2.3.0 18 | 1.2.3.0 19 | 1.2.3 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | Never 31 | 32 | 33 | True 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | True 53 | True 54 | Settings.settings 55 | 56 | 57 | True 58 | True 59 | SynaxHighlight.resx 60 | 61 | 62 | 63 | 64 | 65 | ResXFileCodeGenerator 66 | SynaxHighlight.Designer.cs 67 | 68 | 69 | 70 | 71 | 72 | SettingsSingleFileGenerator 73 | Settings.Designer.cs 74 | 75 | 76 | 77 | -------------------------------------------------------------------------------- /FSharpPlayground/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace FSharpPlayground { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.7.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | 26 | [global::System.Configuration.UserScopedSettingAttribute()] 27 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 28 | [global::System.Configuration.DefaultSettingValueAttribute("printfn \"Hello, world!\"")] 29 | public string Code { 30 | get { 31 | return ((string)(this["Code"])); 32 | } 33 | set { 34 | this["Code"] = value; 35 | } 36 | } 37 | 38 | [global::System.Configuration.UserScopedSettingAttribute()] 39 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 40 | [global::System.Configuration.DefaultSettingValueAttribute("1024")] 41 | public double WindowWidth { 42 | get { 43 | return ((double)(this["WindowWidth"])); 44 | } 45 | set { 46 | this["WindowWidth"] = value; 47 | } 48 | } 49 | 50 | [global::System.Configuration.UserScopedSettingAttribute()] 51 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 52 | [global::System.Configuration.DefaultSettingValueAttribute("600")] 53 | public double WindowHeight { 54 | get { 55 | return ((double)(this["WindowHeight"])); 56 | } 57 | set { 58 | this["WindowHeight"] = value; 59 | } 60 | } 61 | 62 | [global::System.Configuration.UserScopedSettingAttribute()] 63 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 64 | [global::System.Configuration.DefaultSettingValueAttribute("512")] 65 | public double EditorWidth { 66 | get { 67 | return ((double)(this["EditorWidth"])); 68 | } 69 | set { 70 | this["EditorWidth"] = value; 71 | } 72 | } 73 | 74 | [global::System.Configuration.UserScopedSettingAttribute()] 75 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 76 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 77 | public bool RunInNewConsole { 78 | get { 79 | return ((bool)(this["RunInNewConsole"])); 80 | } 81 | set { 82 | this["RunInNewConsole"] = value; 83 | } 84 | } 85 | 86 | [global::System.Configuration.UserScopedSettingAttribute()] 87 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 88 | [global::System.Configuration.DefaultSettingValueAttribute("printfn \"Hello, world!\"")] 89 | public string CodeTemplate { 90 | get { 91 | return ((string)(this["CodeTemplate"])); 92 | } 93 | set { 94 | this["CodeTemplate"] = value; 95 | } 96 | } 97 | 98 | [global::System.Configuration.UserScopedSettingAttribute()] 99 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 100 | [global::System.Configuration.DefaultSettingValueAttribute("True")] 101 | public bool WordWrapOutput { 102 | get { 103 | return ((bool)(this["WordWrapOutput"])); 104 | } 105 | set { 106 | this["WordWrapOutput"] = value; 107 | } 108 | } 109 | 110 | [global::System.Configuration.UserScopedSettingAttribute()] 111 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 112 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 113 | public bool WindowMaxmized { 114 | get { 115 | return ((bool)(this["WindowMaxmized"])); 116 | } 117 | set { 118 | this["WindowMaxmized"] = value; 119 | } 120 | } 121 | 122 | [global::System.Configuration.UserScopedSettingAttribute()] 123 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 124 | [global::System.Configuration.DefaultSettingValueAttribute("True")] 125 | public bool UsingGlotIO { 126 | get { 127 | return ((bool)(this["UsingGlotIO"])); 128 | } 129 | set { 130 | this["UsingGlotIO"] = value; 131 | } 132 | } 133 | } 134 | } 135 | -------------------------------------------------------------------------------- /FSharpPlayground/SynaxHighlight.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本:4.0.30319.42000 5 | // 6 | // 对此文件的更改可能会导致不正确的行为,并且如果 7 | // 重新生成代码,这些更改将会丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace FSharpPlayground { 12 | using System; 13 | 14 | 15 | /// 16 | /// 一个强类型的资源类,用于查找本地化的字符串等。 17 | /// 18 | // 此类是由 StronglyTypedResourceBuilder 19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen 21 | // (以 /str 作为命令选项),或重新生成 VS 项目。 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class SynaxHighlight { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal SynaxHighlight() { 33 | } 34 | 35 | /// 36 | /// 返回此类使用的缓存的 ResourceManager 实例。 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FSharpPlayground.SynaxHighlight", typeof(SynaxHighlight).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// 重写当前线程的 CurrentUICulture 属性 51 | /// 重写当前线程的 CurrentUICulture 属性。 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// 查找类似 <Color name="Comment" foreground="#FF579835" /> 65 | ///<Color name="Keyword" foreground="#FF4091CA" /> 66 | ///<Color name="SideEffect" foreground="#FFFEAD1D" /> 67 | ///<Color name="NumberLiteral" foreground="#FFB5CEA8" /> 68 | ///<Color name="StringLiteral" foreground="#FFD69D85" /> 69 | ///<Color name="StringFormat" foreground="#FF4EDCB0"/> 70 | ///<Color name="Types" foreground="#FF4EC9B0"/> 71 | ///<Color name="Parttens" foreground="#FFB8D7A3"/> 72 | ///<Color name="Preprocessor" foreground="#FF9B9B9B"/> 73 | /// 的本地化字符串。 74 | /// 75 | internal static string DarkThemeColors { 76 | get { 77 | return ResourceManager.GetString("DarkThemeColors", resourceCulture); 78 | } 79 | } 80 | 81 | /// 82 | /// 查找类似 <Color name="Comment" foreground="#FF579835" /> 83 | ///<Color name="Keyword" foreground="#FF4091CA" /> 84 | ///<Color name="SideEffect" foreground="#FFFEAD1D" /> 85 | ///<Color name="NumberLiteral" foreground="#FFB5CEA8" /> 86 | ///<Color name="StringLiteral" foreground="#FFD69D85" /> 87 | ///<Color name="StringFormat" foreground="#FF4EDCB0"/> 88 | ///<Color name="Types" foreground="#FF4EC9B0"/> 89 | ///<Color name="Parttens" foreground="#FFB8D7A3"/> 90 | ///<Color name="Preprocessor" foreground="#FF9B9B9B"/> 91 | /// 的本地化字符串。 92 | /// 93 | internal static string LightThemeColors { 94 | get { 95 | return ResourceManager.GetString("LightThemeColors", resourceCulture); 96 | } 97 | } 98 | 99 | /// 100 | /// 查找类似 <?xml version="1.0"?> 101 | ///<SyntaxDefinition name="Yukimi" xmlns="http://icsharpcode.net/sharpdevelop/syntaxdefinition/2008"> 102 | /// 103 | /// <!-- Colors --> 104 | /// 105 | /// <RuleSet> 106 | /// <!-- Preprocessor --> 107 | /// <Span color="Preprocessor" begin="#"/> 108 | /// 109 | /// <!-- ================ Comments ================ --> 110 | /// <!-- Line Comment --> 111 | /// <Span color="Comment" begin="//" /> 112 | /// 113 | /// <!-- Block Comment --> 114 | /// <Span color="Comment" multiline="true"> 115 | /// <Begin>\(\*</Begin> 116 | /// <End>\*\)</End> 117 | /// </Span> 118 | /// 119 | /// 120 | /// 121 | /// <!-- == [字符串的其余部分被截断]"; 的本地化字符串。 122 | /// 123 | internal static string Synax { 124 | get { 125 | return ResourceManager.GetString("Synax", resourceCulture); 126 | } 127 | } 128 | } 129 | } 130 | -------------------------------------------------------------------------------- /FSharpPlayground/SynaxHighlight.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | resources\darkthemecolors.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8 123 | 124 | 125 | resources\lightthemecolors.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8 126 | 127 | 128 | resources\synax.xml;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;gb2312 129 | 130 | -------------------------------------------------------------------------------- /FSharpPlayground/MainWindow.xaml: -------------------------------------------------------------------------------- 1 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 90 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | -------------------------------------------------------------------------------- /FSharpPlayground/Resources/Synax.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | \(\* 18 | \*\) 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | \b0[xXBb][0-9a-fA-F]+ # hex number 27 | | 28 | ( \b\d+(\.[0-9]+)? #number with optional floating point 29 | | \.[0-9]+ #or just starting with floating point 30 | ) 31 | ([eE][+-]?[0-9]+)? # optional exponent 32 | [uyslnLUfFIMm]?[yslLn]? 33 | 34 | 35 | 36 | 37 | \'[\\]?.\' 38 | 39 | 40 | 41 | 42 | """ 43 | """ 44 | 45 | 46 | 47 | " 48 | " 49 | 50 | 51 | 52 | 53 | 54 | 55 | %[(0-9)|\.]*[AaDdFfCcSsBb] 56 | 57 | 58 | 59 | 60 | 61 | @" 62 | " 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | \[< 74 | >\] 75 | 76 | 77 | 78 | 79 | atomic 80 | break 81 | checked 82 | component 83 | const 84 | constraint 85 | constructor 86 | continue 87 | eager 88 | event 89 | external 90 | functor 91 | include 92 | method 93 | mixin 94 | object 95 | parallel 96 | process 97 | protected 98 | pure 99 | sealed 100 | tailcall 101 | trait 102 | virtual 103 | volatile 104 | asr 105 | land 106 | lor 107 | lsl 108 | lsr 109 | lxor 110 | mod 111 | sig 112 | yield! 113 | yield 114 | with 115 | while 116 | when 117 | void 118 | val 119 | use! 120 | use 121 | upcast 122 | type 123 | try 124 | true 125 | to 126 | then 127 | struct 128 | static 129 | select 130 | return! 131 | return 132 | rec 133 | private 134 | override 135 | public 136 | or 137 | open 138 | of 139 | null 140 | not 141 | new 142 | namespace 143 | module 144 | member 145 | match! 146 | match 147 | let! 148 | let 149 | lazy 150 | internal 151 | interface 152 | inline 153 | inherit 154 | in 155 | if 156 | global 157 | function 158 | fun 159 | for 160 | fixed 161 | finally 162 | false 163 | extern 164 | exception 165 | end 166 | else 167 | elif 168 | downto 169 | downcast 170 | done 171 | do! 172 | do 173 | delegate 174 | default 175 | class 176 | begin 177 | base 178 | assert 179 | as 180 | and 181 | abstract 182 | raise 183 | failwith 184 | invalidArg 185 | invalidOp 186 | -> 187 | 188 | 189 | 190 | <- 191 | mutable 192 | ref 193 | 194 | 195 | 196 | 197 | bool 198 | byte 199 | sbyte 200 | int16 201 | uint16 202 | int 203 | uint 204 | uint32 205 | int64 206 | uint64 207 | nativeint 208 | unativeint 209 | char 210 | string 211 | decimal 212 | unit 213 | void 214 | float32 215 | single 216 | float 217 | double 218 | list 219 | array 220 | seq 221 | async 222 | query 223 | option 224 | voption 225 | 226 | 227 | Array 228 | Array.Parallel 229 | Array2D 230 | Array3D 231 | Array4D 232 | List 233 | Option 234 | Result 235 | Seq 236 | Async 237 | Map 238 | Set 239 | Event 240 | Lazy 241 | Printf 242 | String 243 | Expr 244 | 245 | 246 | 247 | 248 | ('|\^)[A-Za-z][A-Za-z0-1_]* 249 | 250 | 251 | 252 | 253 | Some 254 | None 255 | ValueSome 256 | ValueNone 257 | Ok 258 | Error 259 | 260 | 261 | 262 | 263 | 264 | -------------------------------------------------------------------------------- /FSharpPlayground/MainWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing.Text; 4 | using System.Text; 5 | using System.Windows; 6 | using System.Windows.Controls; 7 | using System.Windows.Data; 8 | using System.Windows.Documents; 9 | using System.Windows.Input; 10 | using System.Windows.Media; 11 | using System.Windows.Media.Imaging; 12 | using System.Windows.Shapes; 13 | using FSharp.Compiler.SourceCodeServices; 14 | using System.Windows.Threading; 15 | using Microsoft.FSharp.Core; 16 | using System.IO; 17 | using System.Diagnostics; 18 | using System.Linq; 19 | using System.Windows.Interop; 20 | 21 | namespace FSharpPlayground 22 | { 23 | /// 24 | /// MainWindow.xaml 的交互逻辑 25 | /// 26 | public partial class MainWindow : SourceChord.FluentWPF.AcrylicWindow 27 | { 28 | const string fileFilter = 29 | "F# Code (*.fs;*.fsx;*.fsscript)|*.fs;*.fsx;*.fsscript|F# Source Code (*.fs)|*.fs|F# Script (*.fsx;*.fsscript)|*.fsx;*.fsscript|All Files (*.*)|*.*"; 30 | 31 | readonly string tempDir = Environment.GetEnvironmentVariable("TEMP") + "/"; 32 | 33 | SourceChord.FluentWPF.ApplicationTheme currentTheme = (SourceChord.FluentWPF.ApplicationTheme)(-1); 34 | 35 | private void configHighlight() 36 | { 37 | if (currentTheme == SourceChord.FluentWPF.SystemTheme.AppTheme) return; 38 | currentTheme = SourceChord.FluentWPF.SystemTheme.AppTheme; 39 | 40 | using (var highlightxml = new StringReader( 41 | SynaxHighlight.Synax.Replace( 42 | "", 43 | currentTheme == SourceChord.FluentWPF.ApplicationTheme.Dark ? 44 | SynaxHighlight.DarkThemeColors : SynaxHighlight.LightThemeColors))) 45 | using (var r = new System.Xml.XmlTextReader(highlightxml)) 46 | FSharpEditor.SyntaxHighlighting = ICSharpCode.AvalonEdit.Highlighting.Xshd.HighlightingLoader.Load( 47 | r, ICSharpCode.AvalonEdit.Highlighting.HighlightingManager.Instance); 48 | } 49 | 50 | public MainWindow() 51 | { 52 | InitializeComponent(); 53 | 54 | // 配置编辑器 55 | configHighlight(); 56 | 57 | FSharpEditor.Options.ConvertTabsToSpaces = true; 58 | FSharpEditor.Options.EnableEmailHyperlinks = true; 59 | FSharpEditor.Options.EnableHyperlinks = true; 60 | FSharpEditor.Options.EnableImeSupport = true; 61 | FSharpEditor.Options.HighlightCurrentLine = true; 62 | 63 | Output.Options.EnableEmailHyperlinks = true; 64 | Output.Options.EnableHyperlinks = true; 65 | 66 | // 读取设置 67 | Width = Settings.Default.WindowWidth; 68 | Height = Settings.Default.WindowHeight; 69 | editorWidthWhenOutputShown = Settings.Default.EditorWidth; 70 | FSharpEditor.Text = Settings.Default.Code; 71 | SetRunInNewConsole.IsChecked = Settings.Default.RunInNewConsole; 72 | SetUsingGlotIOAPI.IsChecked = Settings.Default.UsingGlotIO; 73 | Output.WordWrap = Settings.Default.WordWrapOutput; 74 | OutputWordWrapMenuItem.IsChecked = Output.WordWrap; 75 | if (Settings.Default.WindowMaxmized) 76 | WindowState = WindowState.Maximized; 77 | 78 | OutputWordWrapMenuItem.Checked += (e, o) => Output.WordWrap = true; 79 | OutputWordWrapMenuItem.Unchecked += (e, o) => Output.WordWrap = false; 80 | 81 | if (Environment.GetCommandLineArgs().Length == 2) 82 | { 83 | var file = Environment.GetCommandLineArgs()[1]; 84 | if (File.Exists(file)) 85 | FSharpEditor.Text = File.ReadAllText(file); 86 | } 87 | 88 | // 写入设置 89 | Closing += (o, e) => 90 | { 91 | KillTempExe(); 92 | if (WindowState == WindowState.Maximized) 93 | Settings.Default.WindowMaxmized = true; 94 | else 95 | { 96 | Settings.Default.WindowMaxmized = false; 97 | Settings.Default.WindowWidth = Width; 98 | Settings.Default.WindowHeight = Height; 99 | } 100 | Settings.Default.EditorWidth = editorWidthWhenOutputShown; 101 | Settings.Default.Code = FSharpEditor.Text; 102 | Settings.Default.RunInNewConsole = SetRunInNewConsole.IsChecked; 103 | Settings.Default.UsingGlotIO = SetUsingGlotIOAPI.IsChecked; 104 | Settings.Default.WordWrapOutput = Output.WordWrap; 105 | Settings.Default.Save(); 106 | 107 | CleanTempDir(); 108 | }; 109 | 110 | EditorOutputSplitter.DragCompleted += (e, o) => 111 | { 112 | if(EditorOutputSplitter.IsVisible) 113 | editorWidthWhenOutputShown = OutputCol.ActualWidth; 114 | }; 115 | 116 | // 寻找字体 117 | InstalledFontCollection fonts = new InstalledFontCollection(); 118 | foreach (var family in fonts.Families) 119 | { 120 | if(family.Name.StartsWith("Fira Code") || family.Name.StartsWith ("Envy Code")) 121 | { 122 | FSharpEditor.FontFamily = new FontFamily(family.Name); 123 | Output.FontFamily = new FontFamily(family.Name); 124 | break; 125 | } 126 | } 127 | 128 | Loaded += (o, e) => 129 | HwndSource.FromHwnd(new WindowInteropHelper(this).Handle).AddHook(new HwndSourceHook(WndProc)); 130 | } 131 | 132 | bool storyEditorEnabled = true; 133 | private void SetEditorEnabled(bool enabled) 134 | { 135 | FSharpEditor.IsEnabled = enabled; 136 | NewButton.IsEnabled = enabled; 137 | OpenButton.IsEnabled = enabled; 138 | RunButton.IsEnabled = enabled; 139 | storyEditorEnabled = enabled; 140 | } 141 | 142 | private void SaveExe(object sender = null, RoutedEventArgs e = null) 143 | { 144 | using (var f = new System.Windows.Forms.SaveFileDialog() 145 | { 146 | Filter = "Executable File (*.exe)|*.exe|Dynamic Link Library (*.dll)|*.dll" 147 | }) 148 | { 149 | f.FileOk += (s, e2) => { 150 | Output.Clear(); 151 | SetEditorEnabled(false); 152 | var src = FSharpEditor.Text; 153 | 154 | new System.Threading.Thread(() => 155 | { 156 | CompileToExe(f.FileName, src,true,f.FileName.ToLower().EndsWith("dll") ? "library" : "exe"); 157 | if(File.Exists(f.FileName)) 158 | { 159 | Dispatcher.Invoke(() => Output.AppendText("Saved to " + f.FileName)); 160 | } 161 | Dispatcher.Invoke(() => SetEditorEnabled(true)); 162 | Dispatcher.Invoke(() => 163 | { 164 | if (EditorOutputSplitter.Visibility != Visibility.Visible) 165 | HideOrShowOutput(); 166 | }); 167 | }).Start(); 168 | }; 169 | 170 | f.ShowDialog(); 171 | } 172 | } 173 | 174 | struct GlotIOResponse 175 | { 176 | public string stdout { get; set; } 177 | public string stderr { get; set; } 178 | public string error { get; set; } 179 | }; 180 | 181 | private string RunInGlotIO(string src) 182 | { 183 | using (var http = new System.Net.Http.HttpClient()) 184 | { 185 | const string auth = "3e0a4bed-18f8-430d-9fad-c17e18392687"; 186 | http.DefaultRequestHeaders.Add("Authorization", "Token " + auth); 187 | const string url = "https://run.glot.io/languages/fsharp/latest"; 188 | var json = new { files = new object[] { new { name = "main.fs", content = src } } }; 189 | var jsonStr = Newtonsoft.Json.JsonConvert.SerializeObject(json); 190 | using (var content = new System.Net.Http.StringContent(jsonStr)) 191 | { 192 | content.Headers.ContentType = System.Net.Http.Headers.MediaTypeHeaderValue.Parse("application/json"); 193 | var response = http.PostAsync(url, content); 194 | var responseStr = response.Result.Content.ReadAsStringAsync().Result; 195 | var responseJson = Newtonsoft.Json.JsonConvert.DeserializeObject(responseStr); 196 | var sb = new StringBuilder(); 197 | if (!System.String.IsNullOrEmpty(responseJson.stdout)) sb.Append(responseJson.stdout); 198 | if(!System.String.IsNullOrEmpty(responseJson.stderr)) 199 | { 200 | if (sb.Length > 0) sb.AppendLine(); 201 | sb.Append(responseJson.stderr); 202 | } 203 | if (!System.String.IsNullOrEmpty(responseJson.error)) 204 | { 205 | if (sb.Length > 0) sb.AppendLine(); 206 | sb.Append(responseJson.error); 207 | } 208 | return sb.ToString(); 209 | } 210 | } 211 | } 212 | 213 | private void Run(object sender = null,RoutedEventArgs e = null) 214 | { 215 | if (!storyEditorEnabled) return; 216 | Output.Clear(); 217 | 218 | SetEditorEnabled(false); 219 | var src = FSharpEditor.Text; 220 | 221 | var runInOutput = !SetRunInNewConsole.IsChecked; 222 | var runInGlotIO = SetUsingGlotIOAPI.IsChecked; 223 | 224 | if (EditorOutputSplitter.Visibility != Visibility.Visible && runInOutput) 225 | HideOrShowOutput(); 226 | 227 | var orgRunButtoncontent = RunButton.Content; 228 | 229 | new System.Threading.Thread(() => 230 | { 231 | var tempTarget = tempDir + "temp.exe"; 232 | KillTempExe(); 233 | 234 | if (runInGlotIO) 235 | { 236 | try 237 | { 238 | var result = RunInGlotIO(src); 239 | Dispatcher.Invoke(() => Output.Text = result); 240 | Dispatcher.Invoke(() => SetEditorEnabled(true)); 241 | return; 242 | } 243 | catch (Exception) 244 | { 245 | Dispatcher.Invoke(() => Output.Clear()); 246 | } 247 | } 248 | 249 | CompileToExe(tempTarget, src); 250 | CopyDLLsToTemp(); 251 | 252 | if (File.Exists(tempTarget)) 253 | { 254 | using (var process = new Process()) 255 | { 256 | process.StartInfo.FileName = tempTarget; 257 | process.StartInfo.WorkingDirectory = Environment.CurrentDirectory; 258 | process.StartInfo.UseShellExecute = false; 259 | process.StartInfo.CreateNoWindow = runInOutput; 260 | process.StartInfo.RedirectStandardInput = false; 261 | process.StartInfo.RedirectStandardOutput = runInOutput; 262 | process.StartInfo.RedirectStandardError = runInOutput; 263 | process.Start(); 264 | 265 | 266 | // 设置“Run”按钮为“Kill” 267 | Dispatcher.Invoke(() => 268 | { 269 | RunButton.Click -= Run; 270 | RunButton.Click += KillTempExe; 271 | RunButton.Content = "Kill"; 272 | RunButton.IsEnabled = true; 273 | }); 274 | if (runInOutput) 275 | { 276 | while (!process.HasExited) 277 | { 278 | var log = process.StandardOutput.Read(); 279 | if (log >= 0) 280 | Dispatcher.Invoke(() => 281 | { 282 | Output.AppendText(((char)(log)).ToString()); 283 | }); 284 | else 285 | break; 286 | } 287 | } 288 | 289 | process.WaitForExit(); 290 | 291 | // 恢复“Run”按钮 292 | Dispatcher.Invoke(() => 293 | { 294 | RunButton.Click -= KillTempExe; 295 | RunButton.Click += Run; 296 | RunButton.Content = orgRunButtoncontent; 297 | }); 298 | 299 | if (runInOutput) 300 | { 301 | var logRemainder = process.StandardOutput.ReadToEnd(); 302 | var err = process.StandardError.ReadToEnd(); 303 | Dispatcher.Invoke(() => 304 | { 305 | Output.AppendText(logRemainder); 306 | Output.AppendText(Environment.NewLine); 307 | Output.AppendText(err); 308 | }); 309 | } 310 | process.Close(); 311 | } 312 | } 313 | else 314 | { 315 | Dispatcher.Invoke(() => 316 | { 317 | if (EditorOutputSplitter.Visibility != Visibility.Visible && !runInOutput) 318 | HideOrShowOutput(); 319 | }); 320 | } 321 | 322 | File.Delete(tempTarget); 323 | Dispatcher.Invoke(() => SetEditorEnabled(true)); 324 | }).Start(); 325 | } 326 | 327 | static void KillTempExe(object sender = null,RoutedEventArgs e = null) 328 | { 329 | using (var process = new Process()) 330 | { 331 | process.StartInfo.FileName = "taskkill.exe"; 332 | process.StartInfo.Arguments = "-f -im temp.exe"; 333 | process.StartInfo.UseShellExecute = false; 334 | process.StartInfo.CreateNoWindow = true; 335 | process.Start(); 336 | process.WaitForExit(); 337 | process.Close(); 338 | } 339 | } 340 | 341 | List waitForClean = new List(); 342 | void CompileToExe(string outputExe,string src,bool optimize = false,string target="exe") 343 | { 344 | 345 | var checker = FSharpChecker.Create( 346 | FSharpOption.None, 347 | FSharpOption.None, 348 | FSharpOption.None, 349 | FSharpOption.None, 350 | FSharpOption, FSharpOption>>>.None, 351 | FSharpOption.None, 352 | FSharpOption.None, 353 | FSharpOption.None); 354 | 355 | var tempSource = Environment.GetEnvironmentVariable("TEMP") + "/temp.fs"; 356 | 357 | var args = new List 358 | { 359 | "fsc.exe", 360 | "--nologo", 361 | "--crossoptimize" + (optimize ? "+" : "-"), 362 | "--optimize" + (optimize ? "+" : "-"), 363 | "-o", outputExe, 364 | "--target:"+target 365 | }; 366 | 367 | if (optimize) 368 | { 369 | args.Add("--standalone"); 370 | } 371 | 372 | var lines = new List(); 373 | var loads = new List(); 374 | var libDirs = new List(); 375 | // 提取#r、#I和#load 376 | using (var reader = new StringReader(src)) 377 | { 378 | var references = new List(); 379 | 380 | while (reader.Peek() > 0) 381 | { 382 | var line = reader.ReadLine(); 383 | var lineTrimed = line.Trim(); 384 | 385 | if (lineTrimed.StartsWith("#r ")) 386 | { 387 | references.Add(lineTrimed.Substring(2).Trim().Trim('\"').Trim()); 388 | lines.Add(""); 389 | } 390 | else if (lineTrimed.StartsWith("#I ")) 391 | { 392 | libDirs.Add("\"" + lineTrimed.Substring(2).Trim().Trim('\"').Trim() + "\""); 393 | lines.Add(""); 394 | } 395 | else if (lineTrimed.StartsWith("#load ")) 396 | { 397 | loads.Add(lineTrimed.Substring(5).Trim().Trim('\"').Trim()); 398 | lines.Add(""); 399 | } 400 | else 401 | lines.Add(line); 402 | } 403 | 404 | if(libDirs.Count > 0) 405 | { 406 | args.Add("-I:" + libDirs.Aggregate((a, b) => 407 | { 408 | return a + "," + b; 409 | })); 410 | } 411 | 412 | if (references.Count > 0) 413 | { 414 | if (!optimize) // 因为在选定Optimized选项时已经具有了standalone选项,所以在此处需要补一个standalone选项 415 | { 416 | args.Add("--standalone"); 417 | } 418 | 419 | foreach (var r in references) 420 | { 421 | args.Add("-r:" + r); 422 | 423 | // 搜索dll并复制 424 | var path = r.Trim().Trim('\"').Trim(); 425 | var n = new FileInfo(path).Name; 426 | if (!File.Exists(tempDir + n)) 427 | { 428 | if (!File.Exists(path)) 429 | { 430 | foreach (var dir in libDirs) 431 | { 432 | var s = dir.Trim().Trim('\"').Trim() + "/" + path; 433 | if (File.Exists(s)) 434 | { 435 | path = s; 436 | break; 437 | } 438 | } 439 | } 440 | 441 | if (File.Exists(path)) 442 | { 443 | File.Copy(path, tempDir + n); 444 | waitForClean.Add(n); 445 | } 446 | } 447 | } 448 | } 449 | } 450 | 451 | foreach(var load in loads) 452 | { 453 | var fileName = load; 454 | if (!File.Exists(fileName)) 455 | { 456 | foreach (var i in libDirs) 457 | { 458 | var s = i.Trim().Trim('\"').Trim() + "/" + fileName; 459 | if (File.Exists(s)) 460 | { 461 | fileName = s; 462 | break; 463 | } 464 | } 465 | } 466 | var warpedFileName = "\"" + fileName + "\""; 467 | args.Add(warpedFileName); 468 | } 469 | 470 | File.WriteAllLines(tempSource, lines); 471 | args.Add("\"" + tempSource + "\""); 472 | 473 | var async = checker.Compile( 474 | args.ToArray(), 475 | FSharpOption.None); 476 | 477 | var result = Microsoft.FSharp.Control.FSharpAsync.RunSynchronously( 478 | async, 479 | FSharpOption.None, 480 | FSharpOption.None); 481 | 482 | File.Delete(tempSource); 483 | 484 | if (result.Item1.Length > 0) 485 | Dispatcher.Invoke(() => 486 | { 487 | var sb = new StringBuilder(); 488 | foreach (var i in result.Item1) 489 | { 490 | sb 491 | .Append('(') 492 | .Append(i.Range.StartLine) 493 | .Append(") ") 494 | .Append("FS") 495 | .Append(string.Format("{0:D4}", i.ErrorNumber)) 496 | .Append(':') 497 | .AppendLine(i.Message); 498 | } 499 | Output.Text = sb.ToString(); 500 | }); 501 | } 502 | 503 | private void NewDocument(object sender = null, RoutedEventArgs e = null) 504 | { 505 | FSharpEditor.Text = Settings.Default.CodeTemplate; 506 | } 507 | 508 | private void SaveAsTemplate(object sender = null, RoutedEventArgs e = null) 509 | { 510 | Settings.Default.CodeTemplate = FSharpEditor.Text; 511 | Settings.Default.Save(); 512 | } 513 | 514 | private void OpenDocument(object sender = null, RoutedEventArgs e = null) 515 | { 516 | using(var f = new System.Windows.Forms.OpenFileDialog() 517 | { 518 | Filter = fileFilter, 519 | Multiselect = false, 520 | ReadOnlyChecked = true 521 | }) 522 | { 523 | f.FileOk += (s,e2) => { 524 | if (!e2.Cancel) 525 | FSharpEditor.Text = System.IO.File.ReadAllText(f.FileName); 526 | }; 527 | 528 | f.ShowDialog(); 529 | } 530 | } 531 | 532 | private void SaveDocument(object sender = null, RoutedEventArgs e = null) 533 | { 534 | using (var f = new System.Windows.Forms.SaveFileDialog() 535 | { 536 | Filter = fileFilter 537 | }) 538 | { 539 | f.FileOk += (s, e2) => { 540 | if (!e2.Cancel) 541 | File.WriteAllText(f.FileName, FSharpEditor.Text); 542 | }; 543 | 544 | f.ShowDialog(); 545 | } 546 | } 547 | 548 | private double editorWidthWhenOutputShown; 549 | private void HideOrShowOutput(object sender = null, RoutedEventArgs e = null) 550 | { 551 | if(EditorOutputSplitter.Visibility == Visibility.Visible) 552 | { 553 | editorWidthWhenOutputShown = OutputCol.ActualWidth; 554 | OutputCol.MinWidth = 0; 555 | OutputCol.Width = new GridLength(0); 556 | EditorOutputSplitterCol.Width = new GridLength(0); 557 | EditorOutputSplitter.Visibility = Visibility.Collapsed; 558 | Output.Visibility = Visibility.Collapsed; 559 | HideOrShowOutputButton.Content = "Show Output"; 560 | } 561 | else 562 | { 563 | var w = editorWidthWhenOutputShown; 564 | EditorOutputSplitterCol.Width = new GridLength(3); 565 | OutputCol.MinWidth = 100; 566 | OutputCol.Width = new GridLength(w); 567 | EditorOutputSplitter.Visibility = Visibility.Visible; 568 | Output.Visibility = Visibility.Visible; 569 | HideOrShowOutputButton.Content = "Hide Output"; 570 | } 571 | } 572 | 573 | void CopyOutput(object sender, RoutedEventArgs e) => Output.Copy(); 574 | void SelectAllOutput(object sender, RoutedEventArgs e) => Output.SelectAll(); 575 | 576 | private void AcrylicContextMenu_ContextMenuOpening(object sender, ContextMenuEventArgs e) 577 | { 578 | var multiCharacterSelected = FSharpEditor.SelectionLength > 0; 579 | 580 | ContextMenuBlockComment.IsEnabled = multiCharacterSelected; 581 | 582 | ContextMenuUndo.IsEnabled = FSharpEditor.CanUndo; 583 | ContextMenuRedo.IsEnabled = FSharpEditor.CanRedo; 584 | 585 | ContextMenuCut.IsEnabled = 586 | ContextMenuCopy.IsEnabled = 587 | ContextMenuDel.IsEnabled = multiCharacterSelected; 588 | } 589 | 590 | private void SelectAll(object sender, RoutedEventArgs e) => FSharpEditor.SelectAll(); 591 | private void Del(object sender, RoutedEventArgs e) => FSharpEditor.Delete(); 592 | private void Paste(object sender, RoutedEventArgs e) => FSharpEditor.Paste(); 593 | private void Copy(object sender, RoutedEventArgs e) => FSharpEditor.Copy(); 594 | private void Cut(object sender, RoutedEventArgs e) => FSharpEditor.Cut(); 595 | private void Undo(object sender, RoutedEventArgs e) => FSharpEditor.Undo(); 596 | private void Redo(object sender, RoutedEventArgs e) => FSharpEditor.Redo(); 597 | 598 | private void LineComment(object sender, RoutedEventArgs e) 599 | { 600 | if (!storyEditorEnabled) return; 601 | var beginLine = FSharpEditor.Document.GetLineByOffset(FSharpEditor.SelectionStart); 602 | var endLine = FSharpEditor.Document.GetLineByOffset(FSharpEditor.SelectionStart + FSharpEditor.SelectionLength); 603 | 604 | var currentLine = beginLine; 605 | do 606 | { 607 | var tail = FSharpEditor.Text.Substring(currentLine.Offset, currentLine.Length); 608 | if(!tail.TrimStart().StartsWith("//")) 609 | { 610 | FSharpEditor.Document.Insert(currentLine.Offset, "// "); 611 | } 612 | 613 | currentLine = currentLine.NextLine; 614 | if (currentLine == null) break; 615 | } while (currentLine.LineNumber <= endLine.LineNumber); 616 | 617 | FSharpEditor.SelectionStart = beginLine.Offset; 618 | FSharpEditor.SelectionLength = endLine.EndOffset - beginLine.Offset; 619 | } 620 | 621 | private void BlockComment(object sender,RoutedEventArgs e) 622 | { 623 | if (!storyEditorEnabled) return; 624 | var endPos = FSharpEditor.SelectionStart + FSharpEditor.SelectionLength; 625 | FSharpEditor.Document.Insert(endPos, "*)"); 626 | FSharpEditor.Document.Insert(FSharpEditor.SelectionStart, "(*"); 627 | FSharpEditor.Select(FSharpEditor.SelectionStart - 2, FSharpEditor.SelectionLength + 4); 628 | } 629 | 630 | private void SaveOutputAs(object sender,RoutedEventArgs e) 631 | { 632 | using (var f = new System.Windows.Forms.SaveFileDialog() 633 | { 634 | Filter = "All Files (*.*) | *.*" 635 | }) 636 | { 637 | f.FileOk += (s, e2) => { 638 | if (!e2.Cancel) 639 | File.WriteAllText(f.FileName, Output.Text); 640 | }; 641 | 642 | f.ShowDialog(); 643 | } 644 | } 645 | 646 | 647 | private void CopyDLLsToTemp() 648 | { 649 | var fileInfo = new FileInfo(System.AppDomain.CurrentDomain.SetupInformation.ApplicationBase + "FSharp.Core.dll"); 650 | if(!File.Exists(tempDir + fileInfo.Name)) 651 | fileInfo.CopyTo(tempDir + fileInfo.Name); 652 | } 653 | 654 | private void CleanTempDir() 655 | { 656 | File.Delete(tempDir + "FSharp.Core.dll"); 657 | File.Delete(tempDir + "temp.exe"); 658 | 659 | foreach (var i in waitForClean) 660 | File.Delete(tempDir + i); 661 | waitForClean.Clear(); 662 | } 663 | 664 | private void SetUsingGlotIOAPI_Checked(object sender, RoutedEventArgs e) 665 | { 666 | SetRunInNewConsole.IsEnabled = false; 667 | SetRunInNewConsole.IsChecked = false; 668 | } 669 | 670 | private void SetUsingGlotIOAPI_Unchecked(object sender, RoutedEventArgs e) 671 | { 672 | SetRunInNewConsole.IsEnabled = true; 673 | } 674 | } 675 | } 676 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------