├── Screenshots
├── DarkMode.png
└── LightMode.png
├── FSharpPlayground
├── fsharp256.ico
├── Properties
│ └── PublishProfiles
│ │ ├── FolderProfile.pubxml.user
│ │ └── FolderProfile.pubxml
├── App.xaml.cs
├── Resources
│ ├── DarkThemeColors.txt
│ ├── LightThemeColors.txt
│ └── Synax.xml
├── App.xaml
├── FSharpPlayground.csproj.user
├── Settings.settings
├── FSharpPlayground.csproj
├── Settings.Designer.cs
├── SynaxHighlight.Designer.cs
├── SynaxHighlight.resx
├── MainWindow.xaml
└── MainWindow.xaml.cs
├── .gitignore
├── FSharpPlayground.sln
├── README.md
└── LICENSE
/Screenshots/DarkMode.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Seng-Jik/FSharpPlayground/HEAD/Screenshots/DarkMode.png
--------------------------------------------------------------------------------
/Screenshots/LightMode.png:
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https://raw.githubusercontent.com/Seng-Jik/FSharpPlayground/HEAD/Screenshots/LightMode.png
--------------------------------------------------------------------------------
/FSharpPlayground/fsharp256.ico:
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https://raw.githubusercontent.com/Seng-Jik/FSharpPlayground/HEAD/FSharpPlayground/fsharp256.ico
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/FSharpPlayground/Properties/PublishProfiles/FolderProfile.pubxml.user:
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1 |
2 |
5 |
6 |
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/.gitignore:
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1 | ################################################################################
2 | # 此 .gitignore 文件已由 Microsoft(R) Visual Studio 自动创建。
3 | ################################################################################
4 |
5 | /.vs/FSharpPlayground
6 | /FSharpPlayground/obj
7 | /FSharpPlayground/bin
8 | /FSharpPlayground/.vs/FSharpPlayground/v16
9 |
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/FSharpPlayground/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Configuration;
4 | using System.Data;
5 | using System.Linq;
6 | using System.Threading.Tasks;
7 | using System.Windows;
8 |
9 | namespace FSharpPlayground
10 | {
11 | ///
12 | /// Interaction logic for App.xaml
13 | ///
14 | public partial class App : Application
15 | {
16 | }
17 | }
18 |
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/FSharpPlayground/Resources/DarkThemeColors.txt:
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9 |
10 |
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/FSharpPlayground/Resources/LightThemeColors.txt:
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7 |
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9 |
10 |
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/FSharpPlayground/Properties/PublishProfiles/FolderProfile.pubxml:
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1 |
2 |
5 |
6 |
7 | Release
8 | Any CPU
9 | bin\Release\publish\
10 | FileSystem
11 | net461
12 | win7-x86
13 |
14 |
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/FSharpPlayground/App.xaml:
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8 |
9 |
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12 |
13 |
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15 |
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/FSharpPlayground/FSharpPlayground.csproj.user:
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1 |
2 |
3 |
4 | net461
5 | <_LastSelectedProfileId>C:\Repos\FSharpPlayground\FSharpPlayground\Properties\PublishProfiles\FolderProfile.pubxml
6 |
7 |
8 |
9 | Designer
10 |
11 |
12 |
13 |
14 | Code
15 |
16 |
17 |
18 |
19 | Designer
20 |
21 |
22 |
--------------------------------------------------------------------------------
/FSharpPlayground.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.30011.22
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FSharpPlayground", "FSharpPlayground/FSharpPlayground.csproj", "{AC520E09-1979-4A7D-9A51-5903E54203DD}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {AC520E09-1979-4A7D-9A51-5903E54203DD}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {3A97AC1D-3828-46B2-81F5-7627B425ACB3}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/FSharpPlayground/Settings.settings:
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1 |
2 |
3 |
4 |
5 |
6 | printfn "Hello, world!"
7 |
8 |
9 | 1024
10 |
11 |
12 | 600
13 |
14 |
15 | 512
16 |
17 |
18 | False
19 |
20 |
21 | printfn "Hello, world!"
22 |
23 |
24 | True
25 |
26 |
27 | False
28 |
29 |
30 | True
31 |
32 |
33 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # F# Playground
2 | The mini playground for [F# Programming Language](fsharp.org).
3 |
4 | 
5 | 
6 |
7 | # Load your favorite Library and Codes
8 | Now you can load library and codes like this:
9 | ```fsharp
10 | #I "C:\MyDLLs"
11 | #I "C:\MyFSharpCodes"
12 | #r "My.Favorite.dll"
13 | #load "My.Favorite.fs"
14 | ```
15 |
16 | # FAQ
17 | ##### FS8004:Assembly reference 'mscorlib.dll' was not found or is invalid
18 | You can install
19 | [.NET Framework Dev Pack 4.6.2](https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net462-developer-pack-offline-installer).
20 |
21 | # Changelog
22 |
23 | # v1.2.4
24 | 1. Update dependents.
25 |
26 | ## v1.2.3
27 | 1. Bug fix: Switch syntax highlighting config while switch Windows 10 Light/Dark mode.
28 |
29 | ## v1.2.2
30 | 1. Code Runner: Runner can be set to using glot.io API.
31 |
32 | ## v1.2.1
33 | 1. Bug fix: Highlight for single character value.
34 |
35 | ## v1.2
36 | 1. Update FSharp.Core to version 4.7.2.
37 | 1. Output window can be set to word wrap mode.
38 | 1. Remove .NET Core version.
39 | 1. Support Font "Envy Code".
40 | 1. Bug fix: Save the maximize state.
41 | 1. Bug fix: Output window bugs.
42 | 1. Bug fix: Highlight bugs.
43 | 1. Bug fix: Code Runner bugs.
44 |
45 |
46 | ## v1.1
47 | 1. Save the program as DLL file.
48 | 1. Save and load "Code Template".
49 | 1. Run the program in a new console.
50 | 1. Compile and execute more efficiently.
51 | 1. Receive error message in stderr when the program fails.
52 | 1. \#r/#I/#load preprocessor instruction supported, loading .dll or .fs/.fsx/.fsscript file supported.
53 | 1. Syntax highlighting bug fixed, now the operator (*) can be rendering correctly.
54 | 1. Redirect stdout correctly to Output panel.
55 | 1. More intuitive and clean GUI.
56 |
57 | # Thanks
58 | * [Nyplus](https://github.com/hrukalive)
59 |
--------------------------------------------------------------------------------
/FSharpPlayground/FSharpPlayground.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | WinExe
5 | net461;net7.0-windows
6 | true
7 | fsharp256.ico
8 | FSharpPlayground.App
9 | Seng Jik
10 | F# Playground
11 | https://github.com/SmallLuma/FSharpPlayground
12 | fsharp256.ico
13 | https://github.com/Seng-Jik/FSharpPlayground
14 | https://github.com/Seng-Jik/FSharpPlayground
15 | https://github.com/Seng-Jik/FSharpPlayground
16 | https://github.com/Seng-Jik/FSharpPlayground
17 | 1.2.3.0
18 | 1.2.3.0
19 | 1.2.3
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 | Never
31 |
32 |
33 | True
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 | True
53 | True
54 | Settings.settings
55 |
56 |
57 | True
58 | True
59 | SynaxHighlight.resx
60 |
61 |
62 |
63 |
64 |
65 | ResXFileCodeGenerator
66 | SynaxHighlight.Designer.cs
67 |
68 |
69 |
70 |
71 |
72 | SettingsSingleFileGenerator
73 | Settings.Designer.cs
74 |
75 |
76 |
77 |
--------------------------------------------------------------------------------
/FSharpPlayground/Settings.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace FSharpPlayground {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.7.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 |
26 | [global::System.Configuration.UserScopedSettingAttribute()]
27 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
28 | [global::System.Configuration.DefaultSettingValueAttribute("printfn \"Hello, world!\"")]
29 | public string Code {
30 | get {
31 | return ((string)(this["Code"]));
32 | }
33 | set {
34 | this["Code"] = value;
35 | }
36 | }
37 |
38 | [global::System.Configuration.UserScopedSettingAttribute()]
39 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
40 | [global::System.Configuration.DefaultSettingValueAttribute("1024")]
41 | public double WindowWidth {
42 | get {
43 | return ((double)(this["WindowWidth"]));
44 | }
45 | set {
46 | this["WindowWidth"] = value;
47 | }
48 | }
49 |
50 | [global::System.Configuration.UserScopedSettingAttribute()]
51 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
52 | [global::System.Configuration.DefaultSettingValueAttribute("600")]
53 | public double WindowHeight {
54 | get {
55 | return ((double)(this["WindowHeight"]));
56 | }
57 | set {
58 | this["WindowHeight"] = value;
59 | }
60 | }
61 |
62 | [global::System.Configuration.UserScopedSettingAttribute()]
63 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
64 | [global::System.Configuration.DefaultSettingValueAttribute("512")]
65 | public double EditorWidth {
66 | get {
67 | return ((double)(this["EditorWidth"]));
68 | }
69 | set {
70 | this["EditorWidth"] = value;
71 | }
72 | }
73 |
74 | [global::System.Configuration.UserScopedSettingAttribute()]
75 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
76 | [global::System.Configuration.DefaultSettingValueAttribute("False")]
77 | public bool RunInNewConsole {
78 | get {
79 | return ((bool)(this["RunInNewConsole"]));
80 | }
81 | set {
82 | this["RunInNewConsole"] = value;
83 | }
84 | }
85 |
86 | [global::System.Configuration.UserScopedSettingAttribute()]
87 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
88 | [global::System.Configuration.DefaultSettingValueAttribute("printfn \"Hello, world!\"")]
89 | public string CodeTemplate {
90 | get {
91 | return ((string)(this["CodeTemplate"]));
92 | }
93 | set {
94 | this["CodeTemplate"] = value;
95 | }
96 | }
97 |
98 | [global::System.Configuration.UserScopedSettingAttribute()]
99 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
100 | [global::System.Configuration.DefaultSettingValueAttribute("True")]
101 | public bool WordWrapOutput {
102 | get {
103 | return ((bool)(this["WordWrapOutput"]));
104 | }
105 | set {
106 | this["WordWrapOutput"] = value;
107 | }
108 | }
109 |
110 | [global::System.Configuration.UserScopedSettingAttribute()]
111 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
112 | [global::System.Configuration.DefaultSettingValueAttribute("False")]
113 | public bool WindowMaxmized {
114 | get {
115 | return ((bool)(this["WindowMaxmized"]));
116 | }
117 | set {
118 | this["WindowMaxmized"] = value;
119 | }
120 | }
121 |
122 | [global::System.Configuration.UserScopedSettingAttribute()]
123 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
124 | [global::System.Configuration.DefaultSettingValueAttribute("True")]
125 | public bool UsingGlotIO {
126 | get {
127 | return ((bool)(this["UsingGlotIO"]));
128 | }
129 | set {
130 | this["UsingGlotIO"] = value;
131 | }
132 | }
133 | }
134 | }
135 |
--------------------------------------------------------------------------------
/FSharpPlayground/SynaxHighlight.Designer.cs:
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1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace FSharpPlayground {
12 | using System;
13 |
14 |
15 | ///
16 | /// 一个强类型的资源类,用于查找本地化的字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class SynaxHighlight {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal SynaxHighlight() {
33 | }
34 |
35 | ///
36 | /// 返回此类使用的缓存的 ResourceManager 实例。
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FSharpPlayground.SynaxHighlight", typeof(SynaxHighlight).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// 重写当前线程的 CurrentUICulture 属性
51 | /// 重写当前线程的 CurrentUICulture 属性。
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 |
63 | ///
64 | /// 查找类似 <Color name="Comment" foreground="#FF579835" />
65 | ///<Color name="Keyword" foreground="#FF4091CA" />
66 | ///<Color name="SideEffect" foreground="#FFFEAD1D" />
67 | ///<Color name="NumberLiteral" foreground="#FFB5CEA8" />
68 | ///<Color name="StringLiteral" foreground="#FFD69D85" />
69 | ///<Color name="StringFormat" foreground="#FF4EDCB0"/>
70 | ///<Color name="Types" foreground="#FF4EC9B0"/>
71 | ///<Color name="Parttens" foreground="#FFB8D7A3"/>
72 | ///<Color name="Preprocessor" foreground="#FF9B9B9B"/>
73 | /// 的本地化字符串。
74 | ///
75 | internal static string DarkThemeColors {
76 | get {
77 | return ResourceManager.GetString("DarkThemeColors", resourceCulture);
78 | }
79 | }
80 |
81 | ///
82 | /// 查找类似 <Color name="Comment" foreground="#FF579835" />
83 | ///<Color name="Keyword" foreground="#FF4091CA" />
84 | ///<Color name="SideEffect" foreground="#FFFEAD1D" />
85 | ///<Color name="NumberLiteral" foreground="#FFB5CEA8" />
86 | ///<Color name="StringLiteral" foreground="#FFD69D85" />
87 | ///<Color name="StringFormat" foreground="#FF4EDCB0"/>
88 | ///<Color name="Types" foreground="#FF4EC9B0"/>
89 | ///<Color name="Parttens" foreground="#FFB8D7A3"/>
90 | ///<Color name="Preprocessor" foreground="#FF9B9B9B"/>
91 | /// 的本地化字符串。
92 | ///
93 | internal static string LightThemeColors {
94 | get {
95 | return ResourceManager.GetString("LightThemeColors", resourceCulture);
96 | }
97 | }
98 |
99 | ///
100 | /// 查找类似 <?xml version="1.0"?>
101 | ///<SyntaxDefinition name="Yukimi" xmlns="http://icsharpcode.net/sharpdevelop/syntaxdefinition/2008">
102 | ///
103 | /// <!-- Colors -->
104 | ///
105 | /// <RuleSet>
106 | /// <!-- Preprocessor -->
107 | /// <Span color="Preprocessor" begin="#"/>
108 | ///
109 | /// <!-- ================ Comments ================ -->
110 | /// <!-- Line Comment -->
111 | /// <Span color="Comment" begin="//" />
112 | ///
113 | /// <!-- Block Comment -->
114 | /// <Span color="Comment" multiline="true">
115 | /// <Begin>\(\*</Begin>
116 | /// <End>\*\)</End>
117 | /// </Span>
118 | ///
119 | ///
120 | ///
121 | /// <!-- == [字符串的其余部分被截断]"; 的本地化字符串。
122 | ///
123 | internal static string Synax {
124 | get {
125 | return ResourceManager.GetString("Synax", resourceCulture);
126 | }
127 | }
128 | }
129 | }
130 |
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/FSharpPlayground/SynaxHighlight.resx:
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100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
121 |
122 | resources\darkthemecolors.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8
123 |
124 |
125 | resources\lightthemecolors.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8
126 |
127 |
128 | resources\synax.xml;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;gb2312
129 |
130 |
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/FSharpPlayground/MainWindow.xaml:
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128 |
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/FSharpPlayground/Resources/Synax.xml:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 | \(\*
18 | \*\)
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 | \b0[xXBb][0-9a-fA-F]+ # hex number
27 | |
28 | ( \b\d+(\.[0-9]+)? #number with optional floating point
29 | | \.[0-9]+ #or just starting with floating point
30 | )
31 | ([eE][+-]?[0-9]+)? # optional exponent
32 | [uyslnLUfFIMm]?[yslLn]?
33 |
34 |
35 |
36 |
37 | \'[\\]?.\'
38 |
39 |
40 |
41 |
42 | """
43 | """
44 |
45 |
46 |
47 | "
48 | "
49 |
50 |
51 |
52 |
53 |
54 |
55 | %[(0-9)|\.]*[AaDdFfCcSsBb]
56 |
57 |
58 |
59 |
60 |
61 | @"
62 | "
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 | \[<
74 | >\]
75 |
76 |
77 |
78 |
79 | atomic
80 | break
81 | checked
82 | component
83 | const
84 | constraint
85 | constructor
86 | continue
87 | eager
88 | event
89 | external
90 | functor
91 | include
92 | method
93 | mixin
94 | object
95 | parallel
96 | process
97 | protected
98 | pure
99 | sealed
100 | tailcall
101 | trait
102 | virtual
103 | volatile
104 | asr
105 | land
106 | lor
107 | lsl
108 | lsr
109 | lxor
110 | mod
111 | sig
112 | yield!
113 | yield
114 | with
115 | while
116 | when
117 | void
118 | val
119 | use!
120 | use
121 | upcast
122 | type
123 | try
124 | true
125 | to
126 | then
127 | struct
128 | static
129 | select
130 | return!
131 | return
132 | rec
133 | private
134 | override
135 | public
136 | or
137 | open
138 | of
139 | null
140 | not
141 | new
142 | namespace
143 | module
144 | member
145 | match!
146 | match
147 | let!
148 | let
149 | lazy
150 | internal
151 | interface
152 | inline
153 | inherit
154 | in
155 | if
156 | global
157 | function
158 | fun
159 | for
160 | fixed
161 | finally
162 | false
163 | extern
164 | exception
165 | end
166 | else
167 | elif
168 | downto
169 | downcast
170 | done
171 | do!
172 | do
173 | delegate
174 | default
175 | class
176 | begin
177 | base
178 | assert
179 | as
180 | and
181 | abstract
182 | raise
183 | failwith
184 | invalidArg
185 | invalidOp
186 | ->
187 |
188 |
189 |
190 | <-
191 | mutable
192 | ref
193 |
194 |
195 |
196 |
197 | bool
198 | byte
199 | sbyte
200 | int16
201 | uint16
202 | int
203 | uint
204 | uint32
205 | int64
206 | uint64
207 | nativeint
208 | unativeint
209 | char
210 | string
211 | decimal
212 | unit
213 | void
214 | float32
215 | single
216 | float
217 | double
218 | list
219 | array
220 | seq
221 | async
222 | query
223 | option
224 | voption
225 |
226 |
227 | Array
228 | Array.Parallel
229 | Array2D
230 | Array3D
231 | Array4D
232 | List
233 | Option
234 | Result
235 | Seq
236 | Async
237 | Map
238 | Set
239 | Event
240 | Lazy
241 | Printf
242 | String
243 | Expr
244 |
245 |
246 |
247 |
248 | ('|\^)[A-Za-z][A-Za-z0-1_]*
249 |
250 |
251 |
252 |
253 | Some
254 | None
255 | ValueSome
256 | ValueNone
257 | Ok
258 | Error
259 |
260 |
261 |
262 |
263 |
264 |
--------------------------------------------------------------------------------
/FSharpPlayground/MainWindow.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Drawing.Text;
4 | using System.Text;
5 | using System.Windows;
6 | using System.Windows.Controls;
7 | using System.Windows.Data;
8 | using System.Windows.Documents;
9 | using System.Windows.Input;
10 | using System.Windows.Media;
11 | using System.Windows.Media.Imaging;
12 | using System.Windows.Shapes;
13 | using FSharp.Compiler.SourceCodeServices;
14 | using System.Windows.Threading;
15 | using Microsoft.FSharp.Core;
16 | using System.IO;
17 | using System.Diagnostics;
18 | using System.Linq;
19 | using System.Windows.Interop;
20 |
21 | namespace FSharpPlayground
22 | {
23 | ///
24 | /// MainWindow.xaml 的交互逻辑
25 | ///
26 | public partial class MainWindow : SourceChord.FluentWPF.AcrylicWindow
27 | {
28 | const string fileFilter =
29 | "F# Code (*.fs;*.fsx;*.fsscript)|*.fs;*.fsx;*.fsscript|F# Source Code (*.fs)|*.fs|F# Script (*.fsx;*.fsscript)|*.fsx;*.fsscript|All Files (*.*)|*.*";
30 |
31 | readonly string tempDir = Environment.GetEnvironmentVariable("TEMP") + "/";
32 |
33 | SourceChord.FluentWPF.ApplicationTheme currentTheme = (SourceChord.FluentWPF.ApplicationTheme)(-1);
34 |
35 | private void configHighlight()
36 | {
37 | if (currentTheme == SourceChord.FluentWPF.SystemTheme.AppTheme) return;
38 | currentTheme = SourceChord.FluentWPF.SystemTheme.AppTheme;
39 |
40 | using (var highlightxml = new StringReader(
41 | SynaxHighlight.Synax.Replace(
42 | "",
43 | currentTheme == SourceChord.FluentWPF.ApplicationTheme.Dark ?
44 | SynaxHighlight.DarkThemeColors : SynaxHighlight.LightThemeColors)))
45 | using (var r = new System.Xml.XmlTextReader(highlightxml))
46 | FSharpEditor.SyntaxHighlighting = ICSharpCode.AvalonEdit.Highlighting.Xshd.HighlightingLoader.Load(
47 | r, ICSharpCode.AvalonEdit.Highlighting.HighlightingManager.Instance);
48 | }
49 |
50 | public MainWindow()
51 | {
52 | InitializeComponent();
53 |
54 | // 配置编辑器
55 | configHighlight();
56 |
57 | FSharpEditor.Options.ConvertTabsToSpaces = true;
58 | FSharpEditor.Options.EnableEmailHyperlinks = true;
59 | FSharpEditor.Options.EnableHyperlinks = true;
60 | FSharpEditor.Options.EnableImeSupport = true;
61 | FSharpEditor.Options.HighlightCurrentLine = true;
62 |
63 | Output.Options.EnableEmailHyperlinks = true;
64 | Output.Options.EnableHyperlinks = true;
65 |
66 | // 读取设置
67 | Width = Settings.Default.WindowWidth;
68 | Height = Settings.Default.WindowHeight;
69 | editorWidthWhenOutputShown = Settings.Default.EditorWidth;
70 | FSharpEditor.Text = Settings.Default.Code;
71 | SetRunInNewConsole.IsChecked = Settings.Default.RunInNewConsole;
72 | SetUsingGlotIOAPI.IsChecked = Settings.Default.UsingGlotIO;
73 | Output.WordWrap = Settings.Default.WordWrapOutput;
74 | OutputWordWrapMenuItem.IsChecked = Output.WordWrap;
75 | if (Settings.Default.WindowMaxmized)
76 | WindowState = WindowState.Maximized;
77 |
78 | OutputWordWrapMenuItem.Checked += (e, o) => Output.WordWrap = true;
79 | OutputWordWrapMenuItem.Unchecked += (e, o) => Output.WordWrap = false;
80 |
81 | if (Environment.GetCommandLineArgs().Length == 2)
82 | {
83 | var file = Environment.GetCommandLineArgs()[1];
84 | if (File.Exists(file))
85 | FSharpEditor.Text = File.ReadAllText(file);
86 | }
87 |
88 | // 写入设置
89 | Closing += (o, e) =>
90 | {
91 | KillTempExe();
92 | if (WindowState == WindowState.Maximized)
93 | Settings.Default.WindowMaxmized = true;
94 | else
95 | {
96 | Settings.Default.WindowMaxmized = false;
97 | Settings.Default.WindowWidth = Width;
98 | Settings.Default.WindowHeight = Height;
99 | }
100 | Settings.Default.EditorWidth = editorWidthWhenOutputShown;
101 | Settings.Default.Code = FSharpEditor.Text;
102 | Settings.Default.RunInNewConsole = SetRunInNewConsole.IsChecked;
103 | Settings.Default.UsingGlotIO = SetUsingGlotIOAPI.IsChecked;
104 | Settings.Default.WordWrapOutput = Output.WordWrap;
105 | Settings.Default.Save();
106 |
107 | CleanTempDir();
108 | };
109 |
110 | EditorOutputSplitter.DragCompleted += (e, o) =>
111 | {
112 | if(EditorOutputSplitter.IsVisible)
113 | editorWidthWhenOutputShown = OutputCol.ActualWidth;
114 | };
115 |
116 | // 寻找字体
117 | InstalledFontCollection fonts = new InstalledFontCollection();
118 | foreach (var family in fonts.Families)
119 | {
120 | if(family.Name.StartsWith("Fira Code") || family.Name.StartsWith ("Envy Code"))
121 | {
122 | FSharpEditor.FontFamily = new FontFamily(family.Name);
123 | Output.FontFamily = new FontFamily(family.Name);
124 | break;
125 | }
126 | }
127 |
128 | Loaded += (o, e) =>
129 | HwndSource.FromHwnd(new WindowInteropHelper(this).Handle).AddHook(new HwndSourceHook(WndProc));
130 | }
131 |
132 | bool storyEditorEnabled = true;
133 | private void SetEditorEnabled(bool enabled)
134 | {
135 | FSharpEditor.IsEnabled = enabled;
136 | NewButton.IsEnabled = enabled;
137 | OpenButton.IsEnabled = enabled;
138 | RunButton.IsEnabled = enabled;
139 | storyEditorEnabled = enabled;
140 | }
141 |
142 | private void SaveExe(object sender = null, RoutedEventArgs e = null)
143 | {
144 | using (var f = new System.Windows.Forms.SaveFileDialog()
145 | {
146 | Filter = "Executable File (*.exe)|*.exe|Dynamic Link Library (*.dll)|*.dll"
147 | })
148 | {
149 | f.FileOk += (s, e2) => {
150 | Output.Clear();
151 | SetEditorEnabled(false);
152 | var src = FSharpEditor.Text;
153 |
154 | new System.Threading.Thread(() =>
155 | {
156 | CompileToExe(f.FileName, src,true,f.FileName.ToLower().EndsWith("dll") ? "library" : "exe");
157 | if(File.Exists(f.FileName))
158 | {
159 | Dispatcher.Invoke(() => Output.AppendText("Saved to " + f.FileName));
160 | }
161 | Dispatcher.Invoke(() => SetEditorEnabled(true));
162 | Dispatcher.Invoke(() =>
163 | {
164 | if (EditorOutputSplitter.Visibility != Visibility.Visible)
165 | HideOrShowOutput();
166 | });
167 | }).Start();
168 | };
169 |
170 | f.ShowDialog();
171 | }
172 | }
173 |
174 | struct GlotIOResponse
175 | {
176 | public string stdout { get; set; }
177 | public string stderr { get; set; }
178 | public string error { get; set; }
179 | };
180 |
181 | private string RunInGlotIO(string src)
182 | {
183 | using (var http = new System.Net.Http.HttpClient())
184 | {
185 | const string auth = "3e0a4bed-18f8-430d-9fad-c17e18392687";
186 | http.DefaultRequestHeaders.Add("Authorization", "Token " + auth);
187 | const string url = "https://run.glot.io/languages/fsharp/latest";
188 | var json = new { files = new object[] { new { name = "main.fs", content = src } } };
189 | var jsonStr = Newtonsoft.Json.JsonConvert.SerializeObject(json);
190 | using (var content = new System.Net.Http.StringContent(jsonStr))
191 | {
192 | content.Headers.ContentType = System.Net.Http.Headers.MediaTypeHeaderValue.Parse("application/json");
193 | var response = http.PostAsync(url, content);
194 | var responseStr = response.Result.Content.ReadAsStringAsync().Result;
195 | var responseJson = Newtonsoft.Json.JsonConvert.DeserializeObject(responseStr);
196 | var sb = new StringBuilder();
197 | if (!System.String.IsNullOrEmpty(responseJson.stdout)) sb.Append(responseJson.stdout);
198 | if(!System.String.IsNullOrEmpty(responseJson.stderr))
199 | {
200 | if (sb.Length > 0) sb.AppendLine();
201 | sb.Append(responseJson.stderr);
202 | }
203 | if (!System.String.IsNullOrEmpty(responseJson.error))
204 | {
205 | if (sb.Length > 0) sb.AppendLine();
206 | sb.Append(responseJson.error);
207 | }
208 | return sb.ToString();
209 | }
210 | }
211 | }
212 |
213 | private void Run(object sender = null,RoutedEventArgs e = null)
214 | {
215 | if (!storyEditorEnabled) return;
216 | Output.Clear();
217 |
218 | SetEditorEnabled(false);
219 | var src = FSharpEditor.Text;
220 |
221 | var runInOutput = !SetRunInNewConsole.IsChecked;
222 | var runInGlotIO = SetUsingGlotIOAPI.IsChecked;
223 |
224 | if (EditorOutputSplitter.Visibility != Visibility.Visible && runInOutput)
225 | HideOrShowOutput();
226 |
227 | var orgRunButtoncontent = RunButton.Content;
228 |
229 | new System.Threading.Thread(() =>
230 | {
231 | var tempTarget = tempDir + "temp.exe";
232 | KillTempExe();
233 |
234 | if (runInGlotIO)
235 | {
236 | try
237 | {
238 | var result = RunInGlotIO(src);
239 | Dispatcher.Invoke(() => Output.Text = result);
240 | Dispatcher.Invoke(() => SetEditorEnabled(true));
241 | return;
242 | }
243 | catch (Exception)
244 | {
245 | Dispatcher.Invoke(() => Output.Clear());
246 | }
247 | }
248 |
249 | CompileToExe(tempTarget, src);
250 | CopyDLLsToTemp();
251 |
252 | if (File.Exists(tempTarget))
253 | {
254 | using (var process = new Process())
255 | {
256 | process.StartInfo.FileName = tempTarget;
257 | process.StartInfo.WorkingDirectory = Environment.CurrentDirectory;
258 | process.StartInfo.UseShellExecute = false;
259 | process.StartInfo.CreateNoWindow = runInOutput;
260 | process.StartInfo.RedirectStandardInput = false;
261 | process.StartInfo.RedirectStandardOutput = runInOutput;
262 | process.StartInfo.RedirectStandardError = runInOutput;
263 | process.Start();
264 |
265 |
266 | // 设置“Run”按钮为“Kill”
267 | Dispatcher.Invoke(() =>
268 | {
269 | RunButton.Click -= Run;
270 | RunButton.Click += KillTempExe;
271 | RunButton.Content = "Kill";
272 | RunButton.IsEnabled = true;
273 | });
274 | if (runInOutput)
275 | {
276 | while (!process.HasExited)
277 | {
278 | var log = process.StandardOutput.Read();
279 | if (log >= 0)
280 | Dispatcher.Invoke(() =>
281 | {
282 | Output.AppendText(((char)(log)).ToString());
283 | });
284 | else
285 | break;
286 | }
287 | }
288 |
289 | process.WaitForExit();
290 |
291 | // 恢复“Run”按钮
292 | Dispatcher.Invoke(() =>
293 | {
294 | RunButton.Click -= KillTempExe;
295 | RunButton.Click += Run;
296 | RunButton.Content = orgRunButtoncontent;
297 | });
298 |
299 | if (runInOutput)
300 | {
301 | var logRemainder = process.StandardOutput.ReadToEnd();
302 | var err = process.StandardError.ReadToEnd();
303 | Dispatcher.Invoke(() =>
304 | {
305 | Output.AppendText(logRemainder);
306 | Output.AppendText(Environment.NewLine);
307 | Output.AppendText(err);
308 | });
309 | }
310 | process.Close();
311 | }
312 | }
313 | else
314 | {
315 | Dispatcher.Invoke(() =>
316 | {
317 | if (EditorOutputSplitter.Visibility != Visibility.Visible && !runInOutput)
318 | HideOrShowOutput();
319 | });
320 | }
321 |
322 | File.Delete(tempTarget);
323 | Dispatcher.Invoke(() => SetEditorEnabled(true));
324 | }).Start();
325 | }
326 |
327 | static void KillTempExe(object sender = null,RoutedEventArgs e = null)
328 | {
329 | using (var process = new Process())
330 | {
331 | process.StartInfo.FileName = "taskkill.exe";
332 | process.StartInfo.Arguments = "-f -im temp.exe";
333 | process.StartInfo.UseShellExecute = false;
334 | process.StartInfo.CreateNoWindow = true;
335 | process.Start();
336 | process.WaitForExit();
337 | process.Close();
338 | }
339 | }
340 |
341 | List waitForClean = new List();
342 | void CompileToExe(string outputExe,string src,bool optimize = false,string target="exe")
343 | {
344 |
345 | var checker = FSharpChecker.Create(
346 | FSharpOption.None,
347 | FSharpOption.None,
348 | FSharpOption.None,
349 | FSharpOption.None,
350 | FSharpOption, FSharpOption>>>.None,
351 | FSharpOption.None,
352 | FSharpOption.None,
353 | FSharpOption.None);
354 |
355 | var tempSource = Environment.GetEnvironmentVariable("TEMP") + "/temp.fs";
356 |
357 | var args = new List
358 | {
359 | "fsc.exe",
360 | "--nologo",
361 | "--crossoptimize" + (optimize ? "+" : "-"),
362 | "--optimize" + (optimize ? "+" : "-"),
363 | "-o", outputExe,
364 | "--target:"+target
365 | };
366 |
367 | if (optimize)
368 | {
369 | args.Add("--standalone");
370 | }
371 |
372 | var lines = new List();
373 | var loads = new List();
374 | var libDirs = new List();
375 | // 提取#r、#I和#load
376 | using (var reader = new StringReader(src))
377 | {
378 | var references = new List();
379 |
380 | while (reader.Peek() > 0)
381 | {
382 | var line = reader.ReadLine();
383 | var lineTrimed = line.Trim();
384 |
385 | if (lineTrimed.StartsWith("#r "))
386 | {
387 | references.Add(lineTrimed.Substring(2).Trim().Trim('\"').Trim());
388 | lines.Add("");
389 | }
390 | else if (lineTrimed.StartsWith("#I "))
391 | {
392 | libDirs.Add("\"" + lineTrimed.Substring(2).Trim().Trim('\"').Trim() + "\"");
393 | lines.Add("");
394 | }
395 | else if (lineTrimed.StartsWith("#load "))
396 | {
397 | loads.Add(lineTrimed.Substring(5).Trim().Trim('\"').Trim());
398 | lines.Add("");
399 | }
400 | else
401 | lines.Add(line);
402 | }
403 |
404 | if(libDirs.Count > 0)
405 | {
406 | args.Add("-I:" + libDirs.Aggregate((a, b) =>
407 | {
408 | return a + "," + b;
409 | }));
410 | }
411 |
412 | if (references.Count > 0)
413 | {
414 | if (!optimize) // 因为在选定Optimized选项时已经具有了standalone选项,所以在此处需要补一个standalone选项
415 | {
416 | args.Add("--standalone");
417 | }
418 |
419 | foreach (var r in references)
420 | {
421 | args.Add("-r:" + r);
422 |
423 | // 搜索dll并复制
424 | var path = r.Trim().Trim('\"').Trim();
425 | var n = new FileInfo(path).Name;
426 | if (!File.Exists(tempDir + n))
427 | {
428 | if (!File.Exists(path))
429 | {
430 | foreach (var dir in libDirs)
431 | {
432 | var s = dir.Trim().Trim('\"').Trim() + "/" + path;
433 | if (File.Exists(s))
434 | {
435 | path = s;
436 | break;
437 | }
438 | }
439 | }
440 |
441 | if (File.Exists(path))
442 | {
443 | File.Copy(path, tempDir + n);
444 | waitForClean.Add(n);
445 | }
446 | }
447 | }
448 | }
449 | }
450 |
451 | foreach(var load in loads)
452 | {
453 | var fileName = load;
454 | if (!File.Exists(fileName))
455 | {
456 | foreach (var i in libDirs)
457 | {
458 | var s = i.Trim().Trim('\"').Trim() + "/" + fileName;
459 | if (File.Exists(s))
460 | {
461 | fileName = s;
462 | break;
463 | }
464 | }
465 | }
466 | var warpedFileName = "\"" + fileName + "\"";
467 | args.Add(warpedFileName);
468 | }
469 |
470 | File.WriteAllLines(tempSource, lines);
471 | args.Add("\"" + tempSource + "\"");
472 |
473 | var async = checker.Compile(
474 | args.ToArray(),
475 | FSharpOption.None);
476 |
477 | var result = Microsoft.FSharp.Control.FSharpAsync.RunSynchronously(
478 | async,
479 | FSharpOption.None,
480 | FSharpOption.None);
481 |
482 | File.Delete(tempSource);
483 |
484 | if (result.Item1.Length > 0)
485 | Dispatcher.Invoke(() =>
486 | {
487 | var sb = new StringBuilder();
488 | foreach (var i in result.Item1)
489 | {
490 | sb
491 | .Append('(')
492 | .Append(i.Range.StartLine)
493 | .Append(") ")
494 | .Append("FS")
495 | .Append(string.Format("{0:D4}", i.ErrorNumber))
496 | .Append(':')
497 | .AppendLine(i.Message);
498 | }
499 | Output.Text = sb.ToString();
500 | });
501 | }
502 |
503 | private void NewDocument(object sender = null, RoutedEventArgs e = null)
504 | {
505 | FSharpEditor.Text = Settings.Default.CodeTemplate;
506 | }
507 |
508 | private void SaveAsTemplate(object sender = null, RoutedEventArgs e = null)
509 | {
510 | Settings.Default.CodeTemplate = FSharpEditor.Text;
511 | Settings.Default.Save();
512 | }
513 |
514 | private void OpenDocument(object sender = null, RoutedEventArgs e = null)
515 | {
516 | using(var f = new System.Windows.Forms.OpenFileDialog()
517 | {
518 | Filter = fileFilter,
519 | Multiselect = false,
520 | ReadOnlyChecked = true
521 | })
522 | {
523 | f.FileOk += (s,e2) => {
524 | if (!e2.Cancel)
525 | FSharpEditor.Text = System.IO.File.ReadAllText(f.FileName);
526 | };
527 |
528 | f.ShowDialog();
529 | }
530 | }
531 |
532 | private void SaveDocument(object sender = null, RoutedEventArgs e = null)
533 | {
534 | using (var f = new System.Windows.Forms.SaveFileDialog()
535 | {
536 | Filter = fileFilter
537 | })
538 | {
539 | f.FileOk += (s, e2) => {
540 | if (!e2.Cancel)
541 | File.WriteAllText(f.FileName, FSharpEditor.Text);
542 | };
543 |
544 | f.ShowDialog();
545 | }
546 | }
547 |
548 | private double editorWidthWhenOutputShown;
549 | private void HideOrShowOutput(object sender = null, RoutedEventArgs e = null)
550 | {
551 | if(EditorOutputSplitter.Visibility == Visibility.Visible)
552 | {
553 | editorWidthWhenOutputShown = OutputCol.ActualWidth;
554 | OutputCol.MinWidth = 0;
555 | OutputCol.Width = new GridLength(0);
556 | EditorOutputSplitterCol.Width = new GridLength(0);
557 | EditorOutputSplitter.Visibility = Visibility.Collapsed;
558 | Output.Visibility = Visibility.Collapsed;
559 | HideOrShowOutputButton.Content = "Show Output";
560 | }
561 | else
562 | {
563 | var w = editorWidthWhenOutputShown;
564 | EditorOutputSplitterCol.Width = new GridLength(3);
565 | OutputCol.MinWidth = 100;
566 | OutputCol.Width = new GridLength(w);
567 | EditorOutputSplitter.Visibility = Visibility.Visible;
568 | Output.Visibility = Visibility.Visible;
569 | HideOrShowOutputButton.Content = "Hide Output";
570 | }
571 | }
572 |
573 | void CopyOutput(object sender, RoutedEventArgs e) => Output.Copy();
574 | void SelectAllOutput(object sender, RoutedEventArgs e) => Output.SelectAll();
575 |
576 | private void AcrylicContextMenu_ContextMenuOpening(object sender, ContextMenuEventArgs e)
577 | {
578 | var multiCharacterSelected = FSharpEditor.SelectionLength > 0;
579 |
580 | ContextMenuBlockComment.IsEnabled = multiCharacterSelected;
581 |
582 | ContextMenuUndo.IsEnabled = FSharpEditor.CanUndo;
583 | ContextMenuRedo.IsEnabled = FSharpEditor.CanRedo;
584 |
585 | ContextMenuCut.IsEnabled =
586 | ContextMenuCopy.IsEnabled =
587 | ContextMenuDel.IsEnabled = multiCharacterSelected;
588 | }
589 |
590 | private void SelectAll(object sender, RoutedEventArgs e) => FSharpEditor.SelectAll();
591 | private void Del(object sender, RoutedEventArgs e) => FSharpEditor.Delete();
592 | private void Paste(object sender, RoutedEventArgs e) => FSharpEditor.Paste();
593 | private void Copy(object sender, RoutedEventArgs e) => FSharpEditor.Copy();
594 | private void Cut(object sender, RoutedEventArgs e) => FSharpEditor.Cut();
595 | private void Undo(object sender, RoutedEventArgs e) => FSharpEditor.Undo();
596 | private void Redo(object sender, RoutedEventArgs e) => FSharpEditor.Redo();
597 |
598 | private void LineComment(object sender, RoutedEventArgs e)
599 | {
600 | if (!storyEditorEnabled) return;
601 | var beginLine = FSharpEditor.Document.GetLineByOffset(FSharpEditor.SelectionStart);
602 | var endLine = FSharpEditor.Document.GetLineByOffset(FSharpEditor.SelectionStart + FSharpEditor.SelectionLength);
603 |
604 | var currentLine = beginLine;
605 | do
606 | {
607 | var tail = FSharpEditor.Text.Substring(currentLine.Offset, currentLine.Length);
608 | if(!tail.TrimStart().StartsWith("//"))
609 | {
610 | FSharpEditor.Document.Insert(currentLine.Offset, "// ");
611 | }
612 |
613 | currentLine = currentLine.NextLine;
614 | if (currentLine == null) break;
615 | } while (currentLine.LineNumber <= endLine.LineNumber);
616 |
617 | FSharpEditor.SelectionStart = beginLine.Offset;
618 | FSharpEditor.SelectionLength = endLine.EndOffset - beginLine.Offset;
619 | }
620 |
621 | private void BlockComment(object sender,RoutedEventArgs e)
622 | {
623 | if (!storyEditorEnabled) return;
624 | var endPos = FSharpEditor.SelectionStart + FSharpEditor.SelectionLength;
625 | FSharpEditor.Document.Insert(endPos, "*)");
626 | FSharpEditor.Document.Insert(FSharpEditor.SelectionStart, "(*");
627 | FSharpEditor.Select(FSharpEditor.SelectionStart - 2, FSharpEditor.SelectionLength + 4);
628 | }
629 |
630 | private void SaveOutputAs(object sender,RoutedEventArgs e)
631 | {
632 | using (var f = new System.Windows.Forms.SaveFileDialog()
633 | {
634 | Filter = "All Files (*.*) | *.*"
635 | })
636 | {
637 | f.FileOk += (s, e2) => {
638 | if (!e2.Cancel)
639 | File.WriteAllText(f.FileName, Output.Text);
640 | };
641 |
642 | f.ShowDialog();
643 | }
644 | }
645 |
646 |
647 | private void CopyDLLsToTemp()
648 | {
649 | var fileInfo = new FileInfo(System.AppDomain.CurrentDomain.SetupInformation.ApplicationBase + "FSharp.Core.dll");
650 | if(!File.Exists(tempDir + fileInfo.Name))
651 | fileInfo.CopyTo(tempDir + fileInfo.Name);
652 | }
653 |
654 | private void CleanTempDir()
655 | {
656 | File.Delete(tempDir + "FSharp.Core.dll");
657 | File.Delete(tempDir + "temp.exe");
658 |
659 | foreach (var i in waitForClean)
660 | File.Delete(tempDir + i);
661 | waitForClean.Clear();
662 | }
663 |
664 | private void SetUsingGlotIOAPI_Checked(object sender, RoutedEventArgs e)
665 | {
666 | SetRunInNewConsole.IsEnabled = false;
667 | SetRunInNewConsole.IsChecked = false;
668 | }
669 |
670 | private void SetUsingGlotIOAPI_Unchecked(object sender, RoutedEventArgs e)
671 | {
672 | SetRunInNewConsole.IsEnabled = true;
673 | }
674 | }
675 | }
676 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 | Preamble
9 |
10 | The GNU General Public License is a free, copyleft license for
11 | software and other kinds of works.
12 |
13 | The licenses for most software and other practical works are designed
14 | to take away your freedom to share and change the works. By contrast,
15 | the GNU General Public License is intended to guarantee your freedom to
16 | share and change all versions of a program--to make sure it remains free
17 | software for all its users. We, the Free Software Foundation, use the
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435 | 9. Acceptance Not Required for Having Copies.
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471 | 11. Patents.
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473 | A "contributor" is a copyright holder who authorizes use under this
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535 |
536 | Nothing in this License shall be construed as excluding or limiting
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539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
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548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
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551 |
552 | 13. Use with the GNU Affero General Public License.
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554 | Notwithstanding any other provision of this License, you have
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563 | 14. Revised Versions of this License.
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565 | The Free Software Foundation may publish revised and/or new versions of
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567 | be similar in spirit to the present version, but may differ in detail to
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573 | option of following the terms and conditions either of that numbered
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578 |
579 | If the Program specifies that a proxy can decide which future
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589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
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