├── .gitignore ├── LICENSE ├── ReadMe.md ├── bin ├── asar ├── flips ├── flips.exe ├── libasar.so ├── xkas └── xkas.exe ├── code ├── animation │ ├── animate.asm │ ├── automap_tiles.bin │ ├── ow_1st_frame1.chr │ ├── ow_1st_frame2.chr │ ├── ow_1st_frame3.chr │ ├── ow_2nd_frame1.chr │ ├── ow_2nd_frame2.chr │ └── ow_2nd_frame3.chr ├── bugfixes │ ├── cave_room_timer.asm │ ├── dungeon_front_room.asm │ ├── magic_beam_align.asm │ ├── overworld_hud_blink.asm │ ├── overworld_leave_cave.asm │ └── overworld_scroll_timing.asm ├── gameplay │ ├── arrows.asm │ ├── automap.asm │ ├── automap_tiles.bin │ ├── bombs.asm │ ├── dungeon_automap.asm │ ├── item_toggle.asm │ ├── manual_save.asm │ ├── misc.asm │ ├── move_maps.asm │ ├── overworld_screens.asm │ ├── pols_voice.asm │ ├── rupee.asm │ ├── sword_draw.asm │ ├── sword_swing.asm │ └── visible_secrets.asm ├── gfx │ ├── DryTree.bin │ ├── DungeonAssets.bin │ ├── OverworldAssets.bin │ ├── data_00a.bin │ ├── data_00b.bin │ ├── data_01a.bin │ ├── data_01b.bin │ ├── data_01c.bin │ ├── data_02a.bin │ ├── data_02b.bin │ ├── data_03a.bin │ ├── data_03b.bin │ ├── data_03c.bin │ ├── data_03d.bin │ ├── data_03e.bin │ ├── data_03f.bin │ ├── data_03g.bin │ ├── data_03h.bin │ ├── graphics.asm │ ├── palettes.asm │ └── title_screen.asm ├── main.asm ├── menus │ ├── caution_screen.asm │ ├── file_select.asm │ ├── hud_and_subscreen.asm │ ├── menu_tweaks.asm │ └── save_hearts.asm ├── music │ ├── dungeon_music.asm │ ├── new_light_theme.asm │ ├── perils_darkness_theme.asm │ ├── triforce_power_theme.asm │ └── zelda1_dungeon_theme.asm ├── optional.asm ├── optional │ ├── BluerTunic.asm │ ├── BombUpgrades5.asm │ ├── FDSFont.asm │ ├── FullHealthAfterDeath.asm │ ├── FullHealthAtStart.asm │ ├── GreyAutomap(OriginalHUD).asm │ ├── GreyAutomap.asm │ ├── Key_Items_depend_on_Enemies.asm │ ├── LinksAwakeningGFX.asm │ ├── OriginalGFX.asm │ ├── OriginalHUD.asm │ ├── OriginalHiddenSecrets.asm │ ├── OriginalOWColumns.asm │ ├── RearrangedBosses.asm │ ├── RecolouredDungeons.asm │ ├── RemoveHyruleFantasySubtitle.asm │ ├── RemoveLowHealthBeep.asm │ ├── RestoreDoorGlitch.asm │ ├── ReworkedTSNoSubtitle.asm │ ├── ReworkedTitleScreen.asm │ ├── Tunic2NESRing.asm │ ├── Tunic2Ring.asm │ ├── ZELDANameDoesntTrigger2ndQuest.asm │ ├── alttp_sword_draw.asm │ ├── dungeon_draw_beam.asm │ ├── dungeon_draw_weapon.asm │ ├── fds_font │ │ ├── fds_font.chr │ │ └── infinity_symbol.chr │ ├── la_gfx │ │ ├── DungeonAssets.bin │ │ ├── OverworldAssets.bin │ │ ├── la_gfx00a.bin │ │ ├── la_gfx00b.bin │ │ ├── la_gfx01a.bin │ │ ├── la_gfx01b.bin │ │ ├── la_gfx01c.bin │ │ ├── la_gfx02a.bin │ │ ├── la_gfx02b.bin │ │ ├── la_gfx03a.bin │ │ ├── la_gfx03b.bin │ │ ├── la_gfx03c.bin │ │ ├── la_gfx03d.bin │ │ ├── la_gfx03e.bin │ │ ├── la_gfx03f.bin │ │ ├── la_gfx03g.bin │ │ ├── la_gfx03h.bin │ │ ├── ow_1st_frame1.chr │ │ ├── ow_1st_frame2.chr │ │ ├── ow_1st_frame3.chr │ │ ├── ow_2nd_frame1.chr │ │ ├── ow_2nd_frame2.chr │ │ └── ow_2nd_frame3.chr │ ├── original_gfx │ │ ├── DungeonAssets.bin │ │ ├── OverworldAssets.bin │ │ ├── originalGFX_00a.bin │ │ ├── originalGFX_00b.bin │ │ ├── originalGFX_01a.bin │ │ ├── originalGFX_01b.bin │ │ ├── originalGFX_01c.bin │ │ ├── originalGFX_02a.bin │ │ ├── originalGFX_02b.bin │ │ ├── originalGFX_03a.bin │ │ ├── originalGFX_03b.bin │ │ ├── originalGFX_03c.bin │ │ ├── originalGFX_03d.bin │ │ ├── originalGFX_03e.bin │ │ ├── originalGFX_03f.bin │ │ ├── originalGFX_03g.bin │ │ ├── originalGFX_03h.bin │ │ ├── ow_1st_frame1.chr │ │ ├── ow_1st_frame2.chr │ │ ├── ow_1st_frame3.chr │ │ ├── ow_2nd_frame1.chr │ │ ├── ow_2nd_frame2.chr │ │ └── ow_2nd_frame3.chr │ ├── rings │ │ ├── NESRing.chr │ │ └── Ring.chr │ ├── zelda1_new_light_themes.asm │ ├── zelda1_theme.asm │ ├── zelda_hack_pack │ │ ├── better_font.asm │ │ ├── better_font.bin │ │ ├── like_like_rupees.asm │ │ ├── low_hearts_sound.asm │ │ ├── not_lost.asm │ │ └── save_text.asm │ └── zelda_title │ │ ├── reworked_title.chr │ │ └── undo_subtitle.chr └── text │ ├── credits.asm │ ├── script.asm │ ├── story.asm │ ├── text.tbl │ └── text_speed.asm ├── make.bat ├── make.sh ├── optional └── original_gfx │ ├── ow_1st_frame1.chr │ ├── ow_1st_frame2.chr │ ├── ow_1st_frame3.chr │ ├── ow_2nd_frame1.chr │ ├── ow_2nd_frame2.chr │ └── ow_2nd_frame3.chr ├── others ├── MMC5 │ ├── bin │ │ ├── flips │ │ ├── flips.exe │ │ ├── xkas │ │ └── xkas.exe │ ├── code │ │ ├── MMC5.asm │ │ ├── bugfixes │ │ │ ├── cave_room_timer.asm │ │ │ ├── dungeon_front_room.asm │ │ │ ├── magic_beam_align.asm │ │ │ ├── overworld_hud_blink.asm │ │ │ ├── overworld_leave_cave.asm │ │ │ └── overworld_scroll_timing.asm │ │ ├── gameplay │ │ │ ├── arrows.asm │ │ │ ├── automap.asm │ │ │ ├── automap_tiles.bin │ │ │ ├── bombs.asm │ │ │ ├── item_toggle.asm │ │ │ ├── manual_save.asm │ │ │ ├── misc.asm │ │ │ ├── move_maps.asm │ │ │ ├── overworld_screens.asm │ │ │ ├── pols_voice.asm │ │ │ ├── rupee.asm │ │ │ ├── sword_draw.asm │ │ │ ├── sword_swing.asm │ │ │ └── visible_secrets.asm │ │ ├── gfx │ │ │ ├── DungeonAssets.bin │ │ │ ├── NewCHR.bin │ │ │ ├── OverworldAssets.bin │ │ │ ├── graphics.asm │ │ │ ├── palettes.asm │ │ │ └── title_screen.asm │ │ ├── main.asm │ │ ├── menus │ │ │ ├── caution_screen.asm │ │ │ ├── file_select.asm │ │ │ ├── hud_and_subscreen.asm │ │ │ ├── menu_tweaks.asm │ │ │ └── save_hearts.asm │ │ ├── optional.asm │ │ ├── optional │ │ │ ├── BluerTunic.asm │ │ │ ├── BombUpgrades5.asm │ │ │ ├── FDSFont.asm │ │ │ ├── FullHealthAfterDeath.asm │ │ │ ├── FullHealthAtStart.asm │ │ │ ├── GreyAutomap(OriginalHUD).asm │ │ │ ├── GreyAutomap.asm │ │ │ ├── LinksAwakeningGFX.asm │ │ │ ├── OriginalGFX.asm │ │ │ ├── OriginalHUD.asm │ │ │ ├── OriginalHiddenSecrets.asm │ │ │ ├── OriginalOWColumns.asm │ │ │ ├── RearrangedBosses.asm │ │ │ ├── RecolouredDungeons.asm │ │ │ ├── RemoveHyruleFantasySubtitle.asm │ │ │ ├── RemoveLowHealthBeep.asm │ │ │ ├── RestoreDoorGlitch.asm │ │ │ ├── ReworkedTSNoSubtitle.asm │ │ │ ├── ReworkedTitleScreen.asm │ │ │ ├── Tunic2NESRing.asm │ │ │ ├── Tunic2Ring.asm │ │ │ ├── ZELDANameDoesntTrigger2ndQuest.asm │ │ │ ├── alttp_sword_draw.asm │ │ │ ├── dungeon_draw_beam.asm │ │ │ ├── dungeon_draw_weapon.asm │ │ │ ├── fds_font │ │ │ │ ├── fds_font.chr │ │ │ │ └── infinity_symbol.chr │ │ │ ├── la_gfx │ │ │ │ ├── DungeonAssets.bin │ │ │ │ ├── LACHR.bin │ │ │ │ └── OverworldAssets.bin │ │ │ ├── original_gfx │ │ │ │ ├── CHR.bin │ │ │ │ ├── DungeonAssets.bin │ │ │ │ └── OverworldAssets.bin │ │ │ ├── rearranged_bosses │ │ │ │ ├── data_03c.bin │ │ │ │ ├── data_03h.bin │ │ │ │ ├── la_gfx03c.bin │ │ │ │ ├── la_gfx03h.bin │ │ │ │ ├── originalGFX_03c.bin │ │ │ │ └── originalGFX_03h.bin │ │ │ ├── rings │ │ │ │ ├── NESRing.chr │ │ │ │ └── Ring.chr │ │ │ └── zelda_title │ │ │ │ ├── reworked_title.chr │ │ │ │ └── undo_subtitle.chr │ │ └── text │ │ │ ├── credits.asm │ │ │ ├── script.asm │ │ │ ├── story.asm │ │ │ ├── text.tbl │ │ │ └── text_speed.asm │ ├── make.bat │ ├── make.sh │ ├── patches │ │ ├── Zelda1_Redux_MMC5.ips │ │ └── optional │ │ │ ├── Bluer Tunic.ips │ │ │ ├── Disable Diagonal Sword.ips │ │ │ ├── FDS Font.ips │ │ │ ├── Full Health After Death.ips │ │ │ ├── Full Health at Start.ips │ │ │ ├── Grey Automap (for Original HUD).ips │ │ │ ├── Grey Automap.ips │ │ │ ├── Link's Awakening GFX.ips │ │ │ ├── Original Bomb Amounts.ips │ │ │ ├── Original Fast Waterfall.ips │ │ │ ├── Original HUD.ips │ │ │ ├── Original Hidden Secrets.ips │ │ │ ├── Original NES GFX.ips │ │ │ ├── Original Overworld Columns.ips │ │ │ ├── Rearranged Bosses.ips │ │ │ ├── Recoloured Dungeons.ips │ │ │ ├── Remove Hyrule Fantasy Subtitle.ips │ │ │ ├── Remove Low Health Beep.ips │ │ │ ├── Restore Door Glitch.ips │ │ │ ├── Reworked Title Screen with No Subtitle.ips │ │ │ ├── Reworked Title Screen.ips │ │ │ ├── Tunic 2 NES Ring.ips │ │ │ ├── Tunic 2 Ring.ips │ │ │ └── ZELDA name doesn't trigger 2nd Quest.ips │ └── rom │ │ └── Zelda (PRG0) ROM goes here.txt ├── RamMap LegendOfZelda.txt └── Unused Hacks │ ├── LEVEL_to_DUNGEON_pointer.asm │ ├── MMC3.asm │ ├── Original Automap │ ├── automap.asm │ ├── automap_tiles.bin │ └── orgautomap.asm │ ├── animate_org.asm │ ├── automap_CHR-ROM.asm │ ├── data_02b.bin │ ├── old_dungeon.asm │ ├── original_MMC5.asm │ └── waterfall_animation.asm ├── patches ├── Zelda1_Redux.ips └── optional │ ├── ALttP Sword Swing.ips │ ├── Better Font.ips │ ├── Bluer Tunic.ips │ ├── Disable Diagonal Sword.ips │ ├── FDS Font.ips │ ├── Full Health After Death.ips │ ├── Full Health at Start.ips │ ├── Grey Automap (for Original HUD).ips │ ├── Grey Automap.ips │ ├── Key Items depend on Enemies.ips │ ├── Like Like Rupees.ips │ ├── Link's Awakening GFX.ips │ ├── Low Hearts Sound.ips │ ├── Not Lost.ips │ ├── Original Bomb Amounts.ips │ ├── Original Enemies GFX.ips │ ├── Original Fast Waterfall.ips │ ├── Original HUD.ips │ ├── Original Hidden Secrets.ips │ ├── Original NES GFX.ips │ ├── Original Overworld Columns.ips │ ├── Rearranged Bosses.ips │ ├── Recoloured Dungeons.ips │ ├── Remove Hyrule Fantasy Subtitle.ips │ ├── Remove Low Health Beep.ips │ ├── 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