├── Assets ├── .gitignore ├── Scripts │ ├── SampleGraph │ │ ├── Editor │ │ │ ├── Node │ │ │ │ ├── SampleNode.cs │ │ │ │ ├── LogNode.cs.meta │ │ │ │ ├── ProcessNode.cs.meta │ │ │ │ ├── RootNode.cs.meta │ │ │ │ ├── SampleNode.cs.meta │ │ │ │ ├── StringNode.cs.meta │ │ │ │ ├── RootNode.cs │ │ │ │ ├── StringNode.cs │ │ │ │ ├── ProcessNode.cs │ │ │ │ └── LogNode.cs │ │ │ ├── Node.meta │ │ │ ├── SampleGraphView.cs.meta │ │ │ ├── SampleGraphEditorWindow.cs.meta │ │ │ ├── SampleSearchWindowProvider.cs.meta │ │ │ ├── SampleGraphEditorWindow.cs │ │ │ ├── SampleSearchWindowProvider.cs │ │ │ └── SampleGraphView.cs │ │ └── Editor.meta │ └── SampleGraph.meta └── Scripts.meta ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── VFXManager.asset ├── NetworkManager.asset ├── XRSettings.asset ├── TimeManager.asset ├── EditorBuildSettings.asset ├── AudioManager.asset ├── TagManager.asset ├── UnityConnectSettings.asset ├── DynamicsManager.asset ├── EditorSettings.asset ├── NavMeshAreas.asset ├── GraphicsSettings.asset ├── Physics2DSettings.asset ├── QualitySettings.asset ├── InputManager.asset └── ProjectSettings.asset ├── .gitignore ├── Packages └── manifest.json └── .gitattributes /Assets/.gitignore: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2020.1.0a13 2 | m_EditorVersionWithRevision: 2020.1.0a13 (dce830042a25) 3 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/SampleNode.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor.Experimental.GraphView; 2 | 3 | public abstract class SampleNode : Node 4 | { 5 | } 6 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_RenderPipeSettingsPath: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 839330285cc7e469f9a94daf374174f5 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6bac192185bd94074ac8594b6410c8da 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 710fdd43b1032406a8036d3373e899cb 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 135ad5f03d46742238aac35a00bf0bf2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/LogNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d337036ffe58c4c3b85aa35529dd28ad 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/ProcessNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9db565b0dfa9d4a7da600054fca25a1c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/RootNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6a1f6dbb5874547a48ffcb68d5d11c08 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/SampleNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 07dda6540c6f04365a51db1e92edaf8c 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/StringNode.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 46ec7dcd2fc8e45e2b6e3a5a9d61b6b6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/SampleGraphView.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 18b6473217fc041ad8e1eb15d4f28ee6 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 0 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: 2cda990e2423bbf4892e6590ba056729 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/SampleGraphEditorWindow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a86569ca1e45141e4ae0916d13826314 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/SampleSearchWindowProvider.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ef3f80636b1a84bdca0f49a1ad5035cc 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 1024 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_AmbisonicDecoderPlugin: 16 | m_DisableAudio: 0 17 | m_VirtualizeEffects: 1 18 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/RootNode.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor.Experimental.GraphView; 2 | 3 | public class RootNode : SampleNode 4 | { 5 | public Port OutputPort; 6 | 7 | public RootNode() : base() 8 | { 9 | title = "Root"; 10 | 11 | capabilities -= Capabilities.Deletable; 12 | 13 | OutputPort = Port.Create(Orientation.Horizontal, Direction.Output, Port.Capacity.Single, typeof(Port)); 14 | OutputPort.portName = "Out"; 15 | outputContainer.Add(OutputPort); 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/StringNode.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.UIElements; 2 | using UnityEditor.Experimental.GraphView; 3 | 4 | public class StringNode : SampleNode 5 | { 6 | private TextField textField; 7 | public string Text { get { return textField.value; } } 8 | 9 | public StringNode() : base() 10 | { 11 | title = "String"; 12 | 13 | var outputPort = Port.Create(Orientation.Horizontal, Direction.Output, Port.Capacity.Multi, typeof(string)); 14 | outputContainer.Add(outputPort); 15 | 16 | textField = new TextField(); 17 | mainContainer.Add(textField); 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/SampleGraphEditorWindow.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine.UIElements; 2 | using UnityEditor; 3 | 4 | public class SampleGraphEditorWindow : EditorWindow 5 | { 6 | [MenuItem("Window/Open SampleGraphView")] 7 | public static void Open() 8 | { 9 | GetWindow("SampleGraphView"); 10 | } 11 | 12 | void OnEnable() 13 | { 14 | var graphView = new SampleGraphView() 15 | { 16 | style = { flexGrow = 1 } 17 | }; 18 | rootVisualElement.Add(graphView); 19 | 20 | rootVisualElement.Add(new Button(graphView.Execute) { text = "Execute" }); 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/ProcessNode.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor.Experimental.GraphView; 2 | 3 | public abstract class ProcessNode : SampleNode 4 | { 5 | public Port InputPort; 6 | public Port OutputPort; 7 | 8 | public ProcessNode() 9 | { 10 | InputPort = Port.Create(Orientation.Horizontal, Direction.Input, Port.Capacity.Single, typeof(Port)); 11 | InputPort.portName = "In"; 12 | inputContainer.Add(InputPort); 13 | 14 | OutputPort = Port.Create(Orientation.Horizontal, Direction.Output, Port.Capacity.Single, typeof(Port)); 15 | OutputPort.portName = "Out"; 16 | outputContainer.Add(OutputPort); 17 | } 18 | 19 | public abstract void Execute(); 20 | } 21 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/Node/LogNode.cs: -------------------------------------------------------------------------------- 1 | using System.Linq; 2 | using UnityEngine; 3 | using UnityEditor.Experimental.GraphView; 4 | 5 | public class LogNode : ProcessNode 6 | { 7 | private Port inputString; 8 | 9 | public LogNode() : base() 10 | { 11 | title = "Log"; 12 | 13 | inputString = Port.Create(Orientation.Horizontal, Direction.Input, Port.Capacity.Single, typeof(string)); 14 | inputContainer.Add(inputString); 15 | } 16 | 17 | public override void Execute() 18 | { 19 | var edge = inputString.connections.FirstOrDefault(); 20 | var node = edge.output.node as StringNode; 21 | 22 | if (node == null) return; 23 | 24 | Debug.Log(node.Text); 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | [Ll]ibrary/ 2 | [Tt]emp/ 3 | [Oo]bj/ 4 | [Bb]uild/ 5 | [Bb]uilds/ 6 | [Ll]ogs/ 7 | 8 | # Uncomment this line if you wish to ignore the asset store tools plugin 9 | # [Aa]ssets/AssetStoreTools* 10 | 11 | # Visual Studio cache directory 12 | .vs/ 13 | 14 | # Gradle cache directory 15 | .gradle/ 16 | 17 | # Autogenerated VS/MD/Consulo solution and project files 18 | ExportedObj/ 19 | .consulo/ 20 | *.csproj 21 | *.unityproj 22 | *.sln 23 | *.suo 24 | *.tmp 25 | *.user 26 | *.userprefs 27 | *.pidb 28 | *.booproj 29 | *.svd 30 | *.pdb 31 | *.mdb 32 | *.opendb 33 | *.VC.db 34 | 35 | # Unity3D generated meta files 36 | *.pidb.meta 37 | *.pdb.meta 38 | *.mdb.meta 39 | 40 | # Unity3D generated file on crash reports 41 | sysinfo.txt 42 | 43 | # Builds 44 | *.apk 45 | *.unitypackage 46 | 47 | # Crashlytics generated file 48 | crashlytics-build.properties 49 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 9 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 4 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 1 30 | m_AssetPipelineMode: 1 31 | m_CacheServerMode: 0 32 | m_CacheServerEndpoint: 33 | m_CacheServerNamespacePrefix: default 34 | m_CacheServerEnableDownload: 1 35 | m_CacheServerEnableUpload: 1 36 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/SampleSearchWindowProvider.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEditor.Experimental.GraphView; 5 | 6 | public class SampleSearchWindowProvider : ScriptableObject, ISearchWindowProvider 7 | { 8 | private SampleGraphView graphView; 9 | 10 | public void Initialize(SampleGraphView graphView) 11 | { 12 | this.graphView = graphView; 13 | } 14 | 15 | List ISearchWindowProvider.CreateSearchTree(SearchWindowContext context) 16 | { 17 | var entries = new List(); 18 | entries.Add(new SearchTreeGroupEntry(new GUIContent("Create Node"))); 19 | 20 | foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies()) 21 | { 22 | foreach (var type in assembly.GetTypes()) 23 | { 24 | if (type.IsClass && !type.IsAbstract && (type.IsSubclassOf(typeof(SampleNode))) 25 | && type != typeof(RootNode)) 26 | { 27 | entries.Add(new SearchTreeEntry(new GUIContent(type.Name)) { level = 1, userData = type }); 28 | } 29 | } 30 | } 31 | 32 | return entries; 33 | } 34 | 35 | bool ISearchWindowProvider.OnSelectEntry(SearchTreeEntry searchTreeEntry, SearchWindowContext context) 36 | { 37 | var type = searchTreeEntry.userData as System.Type; 38 | var node = Activator.CreateInstance(type) as SampleNode; 39 | graphView.AddElement(node); 40 | return true; 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Assets/Scripts/SampleGraph/Editor/SampleGraphView.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using System.Linq; 3 | using UnityEngine.UIElements; 4 | using UnityEditor.Experimental.GraphView; 5 | 6 | public class SampleGraphView : GraphView 7 | { 8 | private RootNode root; 9 | 10 | public SampleGraphView() : base() 11 | { 12 | SetupZoom(ContentZoomer.DefaultMinScale, ContentZoomer.DefaultMaxScale); 13 | 14 | Insert(0, new GridBackground()); 15 | 16 | root = new RootNode(); 17 | AddElement(root); 18 | 19 | this.AddManipulator(new SelectionDragger()); 20 | 21 | var searchWindowProvider = new SampleSearchWindowProvider(); 22 | searchWindowProvider.Initialize(this); 23 | 24 | nodeCreationRequest += context => 25 | { 26 | SearchWindow.Open(new SearchWindowContext(context.screenMousePosition), searchWindowProvider); 27 | }; 28 | } 29 | 30 | public override List GetCompatiblePorts(Port startAnchor, NodeAdapter nodeAdapter) 31 | { 32 | var compatiblePorts = new List(); 33 | foreach (var port in ports.ToList()) 34 | { 35 | if (startAnchor.node == port.node || 36 | startAnchor.direction == port.direction || 37 | startAnchor.portType != port.portType) 38 | { 39 | continue; 40 | } 41 | 42 | compatiblePorts.Add(port); 43 | } 44 | return compatiblePorts; 45 | } 46 | 47 | public void Execute() 48 | { 49 | var rootEdge = root.OutputPort.connections.FirstOrDefault(); 50 | if (rootEdge == null) return; 51 | 52 | var currentNode = rootEdge.input.node as ProcessNode; 53 | 54 | while (true) 55 | { 56 | currentNode.Execute(); 57 | 58 | var edge = currentNode.OutputPort.connections.FirstOrDefault(); 59 | if (edge == null) break; 60 | 61 | currentNode = edge.input.node as ProcessNode; 62 | } 63 | } 64 | } 65 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.sprite": "1.0.0", 4 | "com.unity.2d.tilemap": "1.0.0", 5 | "com.unity.collab-proxy": "1.2.16", 6 | "com.unity.ide.rider": "1.1.0", 7 | "com.unity.ide.vscode": "1.1.2", 8 | "com.unity.test-framework": "1.1.5", 9 | "com.unity.textmeshpro": "2.0.1", 10 | "com.unity.timeline": "1.3.0-preview.3", 11 | "com.unity.ugui": "1.0.0", 12 | "com.unity.xr.management": "3.0.3", 13 | "com.unity.modules.ai": "1.0.0", 14 | "com.unity.modules.androidjni": "1.0.0", 15 | "com.unity.modules.animation": "1.0.0", 16 | "com.unity.modules.assetbundle": "1.0.0", 17 | "com.unity.modules.audio": "1.0.0", 18 | "com.unity.modules.cloth": "1.0.0", 19 | "com.unity.modules.director": "1.0.0", 20 | "com.unity.modules.imageconversion": "1.0.0", 21 | "com.unity.modules.imgui": "1.0.0", 22 | "com.unity.modules.jsonserialize": "1.0.0", 23 | "com.unity.modules.particlesystem": "1.0.0", 24 | "com.unity.modules.physics": "1.0.0", 25 | "com.unity.modules.physics2d": "1.0.0", 26 | "com.unity.modules.screencapture": "1.0.0", 27 | "com.unity.modules.terrain": "1.0.0", 28 | "com.unity.modules.terrainphysics": "1.0.0", 29 | "com.unity.modules.tilemap": "1.0.0", 30 | "com.unity.modules.ui": "1.0.0", 31 | "com.unity.modules.uielements": "1.0.0", 32 | "com.unity.modules.umbra": "1.0.0", 33 | "com.unity.modules.unityanalytics": "1.0.0", 34 | "com.unity.modules.unitywebrequest": "1.0.0", 35 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 36 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 37 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 38 | "com.unity.modules.unitywebrequestwww": "1.0.0", 39 | "com.unity.modules.vehicles": "1.0.0", 40 | "com.unity.modules.video": "1.0.0", 41 | "com.unity.modules.vr": "1.0.0", 42 | "com.unity.modules.wind": "1.0.0", 43 | "com.unity.modules.xr": "1.0.0" 44 | } 45 | } 46 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | 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| m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | * text=auto 2 | 3 | # Unity files 4 | *.meta -text merge=unityyamlmerge diff 5 | *.unity -text merge=unityyamlmerge diff 6 | *.asset -text merge=unityyamlmerge diff 7 | *.prefab -text merge=unityyamlmerge diff 8 | *.mat -text merge=unityyamlmerge diff 9 | *.anim -text merge=unityyamlmerge diff 10 | *.controller -text merge=unityyamlmerge diff 11 | *.overrideController -text merge=unityyamlmerge diff 12 | *.physicMaterial -text merge=unityyamlmerge diff 13 | *.physicsMaterial2D -text merge=unityyamlmerge diff 14 | *.playable -text merge=unityyamlmerge diff 15 | *.mask -text merge=unityyamlmerge diff 16 | *.brush -text merge=unityyamlmerge diff 17 | *.flare -text merge=unityyamlmerge diff 18 | *.fontsettings -text merge=unityyamlmerge diff 19 | *.guiskin -text merge=unityyamlmerge diff 20 | *.giparams -text merge=unityyamlmerge diff 21 | *.renderTexture -text merge=unityyamlmerge diff 22 | *.spriteatlas -text merge=unityyamlmerge diff 23 | *.terrainlayer -text merge=unityyamlmerge diff 24 | *.mixer -text merge=unityyamlmerge diff 25 | *.shadervariants -text merge=unityyamlmerge diff 26 | 27 | # Image formats 28 | *.psd filter=lfs diff=lfs merge=lfs -text 29 | *.jpg filter=lfs diff=lfs merge=lfs -text 30 | *.png filter=lfs diff=lfs merge=lfs -text 31 | *.gif filter=lfs diff=lfs merge=lfs -text 32 | *.bmp filter=lfs diff=lfs merge=lfs -text 33 | *.tga filter=lfs diff=lfs merge=lfs -text 34 | *.tiff filter=lfs diff=lfs merge=lfs -text 35 | *.tif filter=lfs diff=lfs merge=lfs -text 36 | *.iff filter=lfs diff=lfs merge=lfs -text 37 | *.pict filter=lfs diff=lfs merge=lfs -text 38 | *.dds filter=lfs diff=lfs merge=lfs -text 39 | *.xcf filter=lfs diff=lfs merge=lfs -text 40 | 41 | # Audio formats 42 | *.mp3 filter=lfs diff=lfs merge=lfs -text 43 | *.ogg filter=lfs diff=lfs merge=lfs -text 44 | *.wav filter=lfs diff=lfs merge=lfs -text 45 | *.aiff filter=lfs diff=lfs merge=lfs -text 46 | *.aif filter=lfs diff=lfs merge=lfs -text 47 | *.mod filter=lfs diff=lfs merge=lfs -text 48 | *.it filter=lfs diff=lfs merge=lfs -text 49 | *.s3m filter=lfs diff=lfs merge=lfs -text 50 | *.xm filter=lfs diff=lfs merge=lfs -text 51 | 52 | # Video formats 53 | *.mov filter=lfs diff=lfs merge=lfs -text 54 | *.avi filter=lfs diff=lfs merge=lfs -text 55 | *.asf filter=lfs diff=lfs merge=lfs -text 56 | *.mpg filter=lfs diff=lfs merge=lfs -text 57 | *.mpeg filter=lfs diff=lfs merge=lfs -text 58 | *.mp4 filter=lfs diff=lfs merge=lfs -text 59 | 60 | # 3D formats 61 | *.fbx filter=lfs diff=lfs merge=lfs -text 62 | *.obj filter=lfs diff=lfs merge=lfs -text 63 | *.max filter=lfs diff=lfs merge=lfs -text 64 | *.blend filter=lfs diff=lfs merge=lfs -text 65 | *.dae filter=lfs diff=lfs merge=lfs -text 66 | *.mb filter=lfs diff=lfs merge=lfs -text 67 | *.ma filter=lfs diff=lfs merge=lfs -text 68 | *.3ds filter=lfs diff=lfs merge=lfs -text 69 | *.dfx filter=lfs diff=lfs merge=lfs -text 70 | *.c4d filter=lfs diff=lfs merge=lfs -text 71 | *.lwo filter=lfs diff=lfs merge=lfs -text 72 | *.lwo2 filter=lfs diff=lfs merge=lfs -text 73 | *.abc filter=lfs diff=lfs merge=lfs -text 74 | *.3dm filter=lfs diff=lfs merge=lfs -text 75 | 76 | # Build 77 | *.dll filter=lfs diff=lfs merge=lfs -text 78 | *.pdb filter=lfs diff=lfs merge=lfs -text 79 | *.mdb filter=lfs diff=lfs merge=lfs -text 80 | 81 | # Packaging 82 | *.zip filter=lfs diff=lfs merge=lfs -text 83 | *.7z filter=lfs diff=lfs merge=lfs -text 84 | *.gz filter=lfs diff=lfs merge=lfs -text 85 | *.rar filter=lfs diff=lfs merge=lfs -text 86 | *.tar filter=lfs 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