├── Demo
└── DemoApp
│ ├── DemoApp
│ ├── Assets.xcassets
│ │ ├── Contents.json
│ │ └── AppIcon.appiconset
│ │ │ └── Contents.json
│ ├── ViewController.swift
│ ├── Info.plist
│ ├── Base.lproj
│ │ ├── LaunchScreen.storyboard
│ │ └── Main.storyboard
│ └── AppDelegate.swift
│ └── DemoApp.xcodeproj
│ ├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcshareddata
│ │ └── IDEWorkspaceChecks.plist
│ └── project.pbxproj
├── LICENSE
├── .gitignore
├── README.md
├── SSProgressBar.podspec
└── SSProgressBar
└── SSProgressBar.swift
/Demo/DemoApp/DemoApp/Assets.xcassets/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "info" : {
3 | "version" : 1,
4 | "author" : "xcode"
5 | }
6 | }
--------------------------------------------------------------------------------
/Demo/DemoApp/DemoApp.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
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/Demo/DemoApp/DemoApp.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
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1 |
2 |
3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2018 Simform
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/Demo/DemoApp/DemoApp/ViewController.swift:
--------------------------------------------------------------------------------
1 | //
2 | // ViewController.swift
3 | // ULProgressBar
4 | //
5 | // Created by Umang Loriya on 7/23/18.
6 | // Copyright © 2018 Umang Loriya. All rights reserved.
7 | //
8 |
9 | import UIKit
10 |
11 | class ViewController: UIViewController {
12 | @IBOutlet var viewProgres: ULProgressBar!
13 |
14 | @IBOutlet var prgView: UIProgressView!
15 | override func viewDidLoad() {
16 | super.viewDidLoad()
17 | viewProgres.progress = 50
18 | viewProgres.withProgressGradientBackground(from: UIColor.red, to: UIColor.purple, direction: .topToBottom)
19 | DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
20 | self.viewProgres.progress = 120
21 | self.viewProgres.gradientDirection = .leftToRight
22 | self.viewProgres.colors = [UIColor.blue.cgColor,UIColor.cyan.cgColor,UIColor.black.cgColor]
23 | }
24 | DispatchQueue.main.asyncAfter(deadline: .now() + 3) {
25 | self.viewProgres.withProgressGradientBackground(from: UIColor.green, to: UIColor.green.withAlphaComponent(0.5), direction: .bottomToTop)
26 | }
27 |
28 | }
29 |
30 | override func didReceiveMemoryWarning() {
31 | super.didReceiveMemoryWarning()
32 | // Dispose of any resources that can be recreated.
33 | }
34 |
35 |
36 | }
37 |
38 |
--------------------------------------------------------------------------------
/Demo/DemoApp/DemoApp/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | $(DEVELOPMENT_LANGUAGE)
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleVersion
20 | 1
21 | LSRequiresIPhoneOS
22 |
23 | UILaunchStoryboardName
24 | LaunchScreen
25 | UIMainStoryboardFile
26 | Main
27 | UIRequiredDeviceCapabilities
28 |
29 | armv7
30 |
31 | UISupportedInterfaceOrientations
32 |
33 | UIInterfaceOrientationPortrait
34 | UIInterfaceOrientationLandscapeLeft
35 | UIInterfaceOrientationLandscapeRight
36 |
37 | UISupportedInterfaceOrientations~ipad
38 |
39 | UIInterfaceOrientationPortrait
40 | UIInterfaceOrientationPortraitUpsideDown
41 | UIInterfaceOrientationLandscapeLeft
42 | UIInterfaceOrientationLandscapeRight
43 |
44 |
45 |
46 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | # Xcode
2 | #
3 | # gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
4 |
5 | ## Build generated
6 | build/
7 | DerivedData/
8 |
9 | ## Various settings
10 | *.pbxuser
11 | !default.pbxuser
12 | *.mode1v3
13 | !default.mode1v3
14 | *.mode2v3
15 | !default.mode2v3
16 | *.perspectivev3
17 | !default.perspectivev3
18 | xcuserdata/
19 |
20 | ## Other
21 | *.moved-aside
22 | *.xccheckout
23 | *.xcscmblueprint
24 |
25 | ## Obj-C/Swift specific
26 | *.hmap
27 | *.ipa
28 | *.dSYM.zip
29 | *.dSYM
30 |
31 | ## Playgrounds
32 | timeline.xctimeline
33 | playground.xcworkspace
34 |
35 | # Swift Package Manager
36 | #
37 | # Add this line if you want to avoid checking in source code from Swift Package Manager dependencies.
38 | # Packages/
39 | # Package.pins
40 | # Package.resolved
41 | .build/
42 |
43 | # CocoaPods
44 | #
45 | # We recommend against adding the Pods directory to your .gitignore. However
46 | # you should judge for yourself, the pros and cons are mentioned at:
47 | # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
48 | #
49 | # Pods/
50 |
51 | # Carthage
52 | #
53 | # Add this line if you want to avoid checking in source code from Carthage dependencies.
54 | # Carthage/Checkouts
55 |
56 | Carthage/Build
57 |
58 | # fastlane
59 | #
60 | # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
61 | # screenshots whenever they are needed.
62 | # For more information about the recommended setup visit:
63 | # https://docs.fastlane.tools/best-practices/source-control/#source-control
64 |
65 | fastlane/report.xml
66 | fastlane/Preview.html
67 | fastlane/screenshots/**/*.png
68 | fastlane/test_output
69 |
--------------------------------------------------------------------------------
/Demo/DemoApp/DemoApp/Base.lproj/LaunchScreen.storyboard:
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4 |
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6 |
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8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
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/Demo/DemoApp/DemoApp/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "20x20",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "20x20",
11 | "scale" : "3x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "29x29",
16 | "scale" : "2x"
17 | },
18 | {
19 | "idiom" : "iphone",
20 | "size" : "29x29",
21 | "scale" : "3x"
22 | },
23 | {
24 | "idiom" : "iphone",
25 | "size" : "40x40",
26 | "scale" : "2x"
27 | },
28 | {
29 | "idiom" : "iphone",
30 | "size" : "40x40",
31 | "scale" : "3x"
32 | },
33 | {
34 | "idiom" : "iphone",
35 | "size" : "60x60",
36 | "scale" : "2x"
37 | },
38 | {
39 | "idiom" : "iphone",
40 | "size" : "60x60",
41 | "scale" : "3x"
42 | },
43 | {
44 | "idiom" : "ipad",
45 | "size" : "20x20",
46 | "scale" : "1x"
47 | },
48 | {
49 | "idiom" : "ipad",
50 | "size" : "20x20",
51 | "scale" : "2x"
52 | },
53 | {
54 | "idiom" : "ipad",
55 | "size" : "29x29",
56 | "scale" : "1x"
57 | },
58 | {
59 | "idiom" : "ipad",
60 | "size" : "29x29",
61 | "scale" : "2x"
62 | },
63 | {
64 | "idiom" : "ipad",
65 | "size" : "40x40",
66 | "scale" : "1x"
67 | },
68 | {
69 | "idiom" : "ipad",
70 | "size" : "40x40",
71 | "scale" : "2x"
72 | },
73 | {
74 | "idiom" : "ipad",
75 | "size" : "76x76",
76 | "scale" : "1x"
77 | },
78 | {
79 | "idiom" : "ipad",
80 | "size" : "76x76",
81 | "scale" : "2x"
82 | },
83 | {
84 | "idiom" : "ipad",
85 | "size" : "83.5x83.5",
86 | "scale" : "2x"
87 | },
88 | {
89 | "idiom" : "ios-marketing",
90 | "size" : "1024x1024",
91 | "scale" : "1x"
92 | }
93 | ],
94 | "info" : {
95 | "version" : 1,
96 | "author" : "xcode"
97 | }
98 | }
--------------------------------------------------------------------------------
/Demo/DemoApp/DemoApp/AppDelegate.swift:
--------------------------------------------------------------------------------
1 | //
2 | // AppDelegate.swift
3 | // DemoApp
4 | //
5 | // Created by Umang Loriya on 10/17/18.
6 | // Copyright © 2018 Umang Loriya. All rights reserved.
7 | //
8 |
9 | import UIKit
10 |
11 | @UIApplicationMain
12 | class AppDelegate: UIResponder, UIApplicationDelegate {
13 |
14 | var window: UIWindow?
15 |
16 |
17 | func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
18 | // Override point for customization after application launch.
19 | return true
20 | }
21 |
22 | func applicationWillResignActive(_ application: UIApplication) {
23 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
24 | // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
25 | }
26 |
27 | func applicationDidEnterBackground(_ application: UIApplication) {
28 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
29 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
30 | }
31 |
32 | func applicationWillEnterForeground(_ application: UIApplication) {
33 | // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
34 | }
35 |
36 | func applicationDidBecomeActive(_ application: UIApplication) {
37 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
38 | }
39 |
40 | func applicationWillTerminate(_ application: UIApplication) {
41 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
42 | }
43 |
44 |
45 | }
46 |
47 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # SSProgressBar
2 |
3 |
4 | SSProgressBar is an elegant progressbar with many customization options.
5 |
6 | [![Swift Version][swift-image]][swift-url]
7 | [![Build Status][travis-image]][travis-url]
8 | [![License][license-image]][license-url]
9 | [![Platform][platform-image]][platform-url]
10 | [![PRs Welcome][PR-image]][PR-url]
11 |
12 |
13 | # Features!
14 | - Horizontal Gradient
15 | - Vertical Gradient
16 | - Custom shadow
17 | - Corner radious
18 | - CocoaPods
19 |
20 | # Requirements
21 | - iOS 10.0+
22 | - Xcode 9+
23 |
24 | # Installation
25 | **CocoaPods**
26 |
27 | - You can use CocoaPods to install SSSpinnerButton by adding it to your Podfile:
28 |
29 | use_frameworks!
30 | pod 'SSProgressBar'
31 |
32 | -
33 | import UIKit
34 | import SSProgressBar
35 |
36 | **Manually**
37 | - Download and drop **SSProgressBar** folder in your project.
38 | - Congratulations!
39 |
40 | # Usage example
41 |
42 | - In the storyboard add a UIView and change its class to SSProgressBar
43 |
44 | **Set up gradient**
45 |
46 | viewProgres.withProgressGradientBackground(from: UIColor.red, to: UIColor.purple, direction: .topToBottom)
47 |
48 | **Edit properties at anytime**
49 |
50 | self.viewProgres.progress = 120
51 | self.viewProgres.gradientDirection = .leftToRight
52 | self.viewProgres.colors = [UIColor.blue.cgColor,UIColor.cyan.cgColor,UIColor.black.cgColor]
53 |
54 |
55 | # Contribute
56 | - We would love you for the contribution to SSProgressBar, check the LICENSE file for more info.
57 |
58 | # Meta
59 | - Distributed under the MIT license. See LICENSE for more information.
60 |
61 |
62 | [swift-image]:https://img.shields.io/badge/swift-4.0-orange.svg
63 | [swift-url]: https://swift.org/
64 | [license-image]: https://img.shields.io/badge/License-MIT-blue.svg
65 | [license-url]: LICENSE
66 | [travis-image]: https://img.shields.io/travis/dbader/node-datadog-metrics/master.svg?style=flat-square
67 | [travis-url]: https://travis-ci.org/dbader/node-datadog-metrics
68 | [codebeat-image]: https://codebeat.co/assets/svg/badges/C-ffb83f-7198e9a1b7ad7f73977b0c9a5c7c3fffbfa25f262510e5681fd8f5a3188216b0.svg
69 | [codebeat-url]: https://codebeat.co/projects/github-com-vsouza-awesomeios-com
70 | [platform-image]:https://img.shields.io/cocoapods/p/LFAlertController.svg?style=flat
71 | [platform-url]:http://cocoapods.org/pods/LFAlertController
72 | [cocoa-image]:https://img.shields.io/cocoapods/v/EZSwiftExtensions.svg
73 | [cocoa-url]:https://img.shields.io/cocoapods/v/LFAlertController.svg
74 | [PR-image]:https://img.shields.io/badge/PRs-welcome-brightgreen.svg?style=flat-square
75 | [PR-url]:http://makeapullrequest.com
76 |
77 |
--------------------------------------------------------------------------------
/SSProgressBar.podspec:
--------------------------------------------------------------------------------
1 | #
2 | # Be sure to run `pod spec lint SSProgressBar.podspec' to ensure this is a
3 | # valid spec and to remove all comments including this before submitting the spec.
4 | #
5 | # To learn more about Podspec attributes see http://docs.cocoapods.org/specification.html
6 | # To see working Podspecs in the CocoaPods repo see https://github.com/CocoaPods/Specs/
7 | #
8 |
9 | Pod::Spec.new do |s|
10 |
11 | # ――― Spec Metadata ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
12 | #
13 | # These will help people to find your library, and whilst it
14 | # can feel like a chore to fill in it's definitely to your advantage. The
15 | # summary should be tweet-length, and the description more in depth.
16 | #
17 |
18 | s.name = "SSProgressBar"
19 | s.version = "1.0.1"
20 | s.summary = "SSProgressBar: highly customizable progressbar "
21 |
22 | s.description = <<-DESC
23 |
24 | SSProgressBar provides many customization options like the horizontal and vertical gradient, custom shadow, corner radius and many more.
25 | DESC
26 |
27 | s.homepage = "https://github.com/simformsolutions/SSProgressBar"
28 |
29 |
30 | # ――― Spec License ――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
31 | #
32 | # Licensing your code is important. See http://choosealicense.com for more info.
33 | # CocoaPods will detect a license file if there is a named LICENSE*
34 | # Popular ones are 'MIT', 'BSD' and 'Apache License, Version 2.0'.
35 | #
36 |
37 | s.license = { :type => "MIT", :file => "LICENSE" }
38 | # s.license = { :type => "MIT", :file => "FILE_LICENSE" }
39 |
40 |
41 | # ――― Author Metadata ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
42 | #
43 | # Specify the authors of the library, with email addresses. Email addresses
44 | # of the authors are extracted from the SCM log. E.g. $ git log. CocoaPods also
45 | # accepts just a name if you'd rather not provide an email address.
46 | #
47 | # Specify a social_media_url where others can refer to, for example a twitter
48 | # profile URL.
49 | #
50 |
51 | s.author = { "Umang Loriya" => "umang.l@simformsolutions.com" }
52 | # Or just: s.author = "Umang Loriya"
53 | # s.authors = { "Umang Loriya" => "umang.l@simformsolutions.com" }
54 |
55 | # ――― Platform Specifics ――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
56 | #
57 | # If this Pod runs only on iOS or OS X, then specify the platform and
58 | # the deployment target. You can optionally include the target after the platform.
59 | #
60 |
61 | # s.platform = :ios
62 | s.platform = :ios, "10.0"
63 |
64 | # When using multiple platforms
65 | # s.ios.deployment_target = "10.0"
66 | # s.osx.deployment_target = "10.7"
67 | # s.watchos.deployment_target = "2.0"
68 | # s.tvos.deployment_target = "9.0"
69 |
70 |
71 | # ――― Source Location ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
72 | #
73 | # Specify the location from where the source should be retrieved.
74 | # Supports git, hg, bzr, svn and HTTP.
75 | #
76 |
77 | s.source = { :git => "https://github.com/simformsolutions/SSProgressBar.git", :tag => "#{s.version}" }
78 |
79 |
80 | # ――― Source Code ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
81 | #
82 | # CocoaPods is smart about how it includes source code. For source files
83 | # giving a folder will include any swift, h, m, mm, c & cpp files.
84 | # For header files it will include any header in the folder.
85 | # Not including the public_header_files will make all headers public.
86 | #
87 |
88 | # s.source_files = "Classes", "Classes/**/*.{h,m}"
89 | s.source_files = "SSProgressBar/*.swift"
90 |
91 | # s.public_header_files = "Classes/**/*.h"
92 |
93 |
94 | # ――― Resources ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
95 | #
96 | # A list of resources included with the Pod. These are copied into the
97 | # target bundle with a build phase script. Anything else will be cleaned.
98 | # You can preserve files from being cleaned, please don't preserve
99 | # non-essential files like tests, examples and documentation.
100 | #
101 | # s.resources = "SSProgressBar/*.storyboard", "SSProgressBar/*.xcassets"
102 | s.requires_arc = true
103 |
104 | # s.resource = "icon.png"
105 | # s.resources = "Resources/*.png"
106 |
107 | # s.preserve_paths = "FilesToSave", "MoreFilesToSave"
108 |
109 |
110 | # ――― Project Linking ―――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
111 | #
112 | # Link your library with frameworks, or libraries. Libraries do not include
113 | # the lib prefix of their name.
114 | #
115 | s.swift_version = '4.0'
116 |
117 | # s.framework = "SomeFramework"
118 | # s.frameworks = "SomeFramework", "AnotherFramework"
119 |
120 | # s.library = "iconv"
121 | # s.libraries = "iconv", "xml2"
122 |
123 |
124 | # ――― Project Settings ――――――――――――――――――――――――――――――――――――――――――――――――――――――――― #
125 | #
126 | # If your library depends on compiler flags you can set them in the xcconfig hash
127 | # where they will only apply to your library. If you depend on other Podspecs
128 | # you can include multiple dependencies to ensure it works.
129 |
130 | # s.requires_arc = true
131 |
132 | # s.xcconfig = { "HEADER_SEARCH_PATHS" => "$(SDKROOT)/usr/include/libxml2" }
133 | # s.dependency "JSONKit", "~> 1.4"
134 |
135 | end
136 |
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/SSProgressBar/SSProgressBar.swift:
--------------------------------------------------------------------------------
1 | //
2 | // ULProgressBar.swift
3 | // ULProgressBar
4 | //
5 | // Created by Umang Loriya on 7/23/18.
6 | // Copyright © 2018 Umang Loriya. All rights reserved.
7 | //
8 |
9 | import UIKit
10 |
11 | @IBDesignable
12 | open class SSProgressBar: UIView {
13 |
14 | public enum GradientDirection {
15 | case leftToRight
16 | case rightToLeft
17 | case topToBottom
18 | case bottomToTop
19 | }
20 | public enum Parameters {
21 | case shadowColor
22 | case cornerRadius
23 | case shadowOffset
24 | case shadowOpacity
25 | case borderColor
26 | case borderWidth
27 | case trackBGColor
28 | case progressWidth
29 | case gradientColor
30 | case gradientDirection
31 | }
32 |
33 | private var progressView = UIView()
34 | public var gradientDirection: GradientDirection = .topToBottom {
35 | didSet {
36 | self.updateView(params: .gradientDirection)
37 | }
38 | }
39 |
40 | public var colors: [CGColor] = [] {
41 | didSet {
42 | if colors.count > 0 {
43 | self.updateView(params: .gradientColor)
44 | }
45 | }
46 | }
47 |
48 | @IBInspectable public var progress: Int = 10 {
49 | didSet {
50 | print(progress)
51 | progressWidth = Int(self.frame.width * CGFloat(min(progress, 100)) / 100)
52 | }
53 | }
54 |
55 | private var progressWidth: Int {
56 | get {
57 | return Int(self.frame.width * CGFloat(min(progress, 100)) / 100)
58 | }
59 | set {
60 | self.progressView.frame = CGRect(x: 0, y: 0, width: newValue, height: Int(self.frame.height))
61 | self.updateView(params: .progressWidth)
62 | }
63 | }
64 |
65 | @IBInspectable public var trackBackgroundColor: UIColor = UIColor.white {
66 | didSet {
67 | self.updateView(params: .cornerRadius)
68 | }
69 | }
70 |
71 | @IBInspectable public var cornerRadius: CGFloat = 0.0 {
72 | didSet {
73 | self.updateView(params: .cornerRadius)
74 | }
75 | }
76 |
77 | @IBInspectable public var borderWidth: CGFloat = 0 {
78 | didSet {
79 | self.updateView(params: .borderWidth)
80 | }
81 | }
82 |
83 | @IBInspectable public var borderColor: UIColor? = UIColor.clear {
84 | didSet {
85 | self.updateView(params: .borderColor)
86 | }
87 | }
88 |
89 | @IBInspectable public var shadowColor: UIColor? = UIColor.clear {
90 | didSet {
91 | self.updateView(params: .shadowColor)
92 | }
93 | }
94 |
95 | @IBInspectable public var shadowOffset: CGSize = CGSize(width: 0, height: 0) {
96 | didSet {
97 | self.updateView(params: .shadowOffset)
98 | }
99 | }
100 |
101 | @IBInspectable public var shadowOpacity: Double = 0 {
102 | didSet {
103 | self.updateView(params: .shadowOpacity)
104 | }
105 | }
106 |
107 | private func updateView(params: Parameters) {
108 | if self.progressView.layer.sublayers != nil {
109 | if self.progressView.layer.sublayers![0].isKind(of: CAGradientLayer.self) {
110 | let layer = self.progressView.layer.sublayers![0] as? CAGradientLayer
111 |
112 | switch params {
113 | case .shadowColor:
114 | layer?.shadowColor = self.shadowColor?.cgColor
115 | case .cornerRadius:
116 | layer?.cornerRadius = self.cornerRadius
117 | case .shadowOffset:
118 | layer?.shadowOffset = self.shadowOffset
119 | case .shadowOpacity:
120 | layer?.shadowOpacity = Float(self.shadowOpacity)
121 | case .borderColor:
122 | self.layer.borderColor = self.borderColor?.cgColor
123 | // layer?.borderColor = self.borderColor?.cgColor
124 | case .borderWidth:
125 | self.layer.borderWidth = self.borderWidth
126 | // layer?.borderWidth = self.borderWidth
127 | case .trackBGColor:
128 | self.backgroundColor = self.trackBackgroundColor
129 | case .progressWidth:
130 | UIView.animate(withDuration: 0.3, delay: 0.0, options: .curveEaseIn, animations: {
131 | layer?.frame.size.width = CGFloat(self.progressWidth)
132 | }) { (isDone) in
133 |
134 | }
135 | case .gradientColor:
136 | layer?.colors = self.colors
137 | case .gradientDirection:
138 | self.changeGradientDirection(dir: self.gradientDirection, layer: layer)
139 | }
140 | }
141 | }
142 | }
143 |
144 | private func changeGradientDirection(dir: GradientDirection, layer: CAGradientLayer?) {
145 | switch dir {
146 | case .leftToRight:
147 | layer?.startPoint = CGPoint(x: 0.0, y: 0.5)
148 | layer?.endPoint = CGPoint(x: 1.0, y: 0.5)
149 | case .rightToLeft:
150 | layer?.startPoint = CGPoint(x: 1.0, y: 0.5)
151 | layer?.endPoint = CGPoint(x: 0.0, y: 0.5)
152 | case .bottomToTop:
153 | layer?.startPoint = CGPoint(x: 0.5, y: 1.0)
154 | layer?.endPoint = CGPoint(x: 0.5, y: 0.0)
155 | default:
156 | break
157 | }
158 | }
159 |
160 | public func withProgressGradientBackground(from color1: UIColor, to color2: UIColor, direction: GradientDirection) {
161 | if self.progressView.layer.sublayers != nil {
162 | if self.progressView.layer.sublayers![0].isKind(of: CAGradientLayer.self) {
163 | let layer = self.progressView.layer.sublayers![0] as? CAGradientLayer
164 | layer?.colors = [color1.cgColor, color2.cgColor]
165 | self.changeGradientDirection(dir: direction, layer: layer)
166 | return
167 | }
168 | }
169 | self.addSubview(progressView)
170 | self.layoutIfNeeded()
171 | self.applyConstraints()
172 | let gradient = CAGradientLayer()
173 | self.progressView.frame = CGRect(x: 0, y: 0, width: progressWidth, height: Int(self.frame.height))
174 | gradient.frame = self.progressView.bounds
175 | gradient.colors = [color1.cgColor, color2.cgColor]
176 | gradient.cornerRadius = self.cornerRadius
177 | gradient.shadowColor = self.shadowColor?.cgColor
178 | gradient.shadowOffset = self.shadowOffset
179 | gradient.shadowOpacity = Float(self.shadowOpacity)
180 | self.applySelfProperties()
181 | self.changeGradientDirection(dir: direction, layer: gradient)
182 | self.progressView.layer.insertSublayer(gradient, at: 0)
183 | print(progressView.frame)
184 | print(self.frame)
185 |
186 |
187 | }
188 |
189 | private func applySelfProperties() {
190 | self.layer.borderColor = self.borderColor?.cgColor
191 | self.layer.borderWidth = self.borderWidth
192 | self.layer.cornerRadius = self.cornerRadius
193 | self.backgroundColor = self.trackBackgroundColor
194 | }
195 |
196 | override open func layoutSubviews() {
197 | super.layoutSubviews()
198 |
199 | }
200 |
201 | private func applyConstraints() {
202 | self.progressView.translatesAutoresizingMaskIntoConstraints = false
203 | NSLayoutConstraint.activate([
204 | self.progressView.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 0),
205 | self.progressView.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: self.frame.width - CGFloat(self.progressWidth)),
206 | self.progressView.heightAnchor.constraint(equalTo: self.heightAnchor, constant: 0),
207 | self.progressView.centerYAnchor.constraint(equalTo: self.centerYAnchor, constant: 0)
208 | ])
209 | }
210 |
211 | }
212 |
--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------