├── !Update.ps1 ├── .clang-format ├── .gitattributes ├── .gitignore ├── .gitmodules ├── BehaviorDataInjector └── MaxsuCPR_BDI.json ├── CMakeLists.txt ├── CMakePresets.json ├── LICENSE ├── README.md ├── cmake ├── Version.h.in └── version.rc.in ├── doc └── en │ └── Developers Guidelines of CPR.md ├── src ├── Advance_Hook.cpp ├── Advance_Hook.h ├── Backoff_Hook.cpp ├── Backoff_Hook.h ├── Circling_Hook.cpp ├── Circling_Hook.h ├── Fallback_Hook.cpp ├── Fallback_Hook.h ├── LoadGame.cpp ├── LoadGame.h ├── PCH.h ├── PayloadInterpreter │ ├── Dtry_Utils.cpp │ ├── Dtry_Utils.h │ ├── hooks.h │ ├── payloadHandlers │ │ ├── CPRHandler.cpp │ │ └── payloadHandler.h │ ├── payloadManager.cpp │ └── payloadManager.h ├── RE │ ├── CombatBehaviorController.h │ ├── CombatBehaviorNodesMovement.cpp │ ├── CombatBehaviorNodesMovement.h │ ├── CombatBehaviorTreeControl.h │ └── CombatBehaviorTreeNode.h ├── Settings.cpp ├── Settings.h ├── Util.cpp ├── Util.h └── main.cpp └── vcpkg.json /!Update.ps1: 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