├── .gitignore ├── CMakeLists.txt ├── README.md ├── include ├── GLFW │ ├── glfw3.h │ └── glfw3native.h ├── KHR │ └── khrplatform.h ├── glad │ └── glad.h ├── glm │ ├── CMakeLists.txt │ ├── common.hpp │ ├── detail │ │ ├── _features.hpp │ │ ├── _fixes.hpp │ │ ├── _noise.hpp │ │ ├── _swizzle.hpp │ │ ├── _swizzle_func.hpp │ │ ├── _vectorize.hpp │ │ ├── dummy.cpp │ │ ├── func_common.hpp │ │ ├── func_common.inl │ │ ├── func_common_simd.inl │ │ ├── func_exponential.hpp │ │ ├── func_exponential.inl │ │ ├── func_exponential_simd.inl │ │ ├── func_geometric.hpp │ │ ├── func_geometric.inl │ │ ├── func_geometric_simd.inl │ │ ├── func_integer.hpp │ │ ├── func_integer.inl │ │ ├── func_integer_simd.inl │ │ ├── func_matrix.hpp │ │ ├── func_matrix.inl │ │ ├── func_matrix_simd.inl │ │ ├── func_packing.hpp │ │ ├── func_packing.inl │ │ ├── func_packing_simd.inl │ │ ├── func_trigonometric.hpp │ │ ├── func_trigonometric.inl │ │ ├── func_trigonometric_simd.inl │ │ ├── func_vector_relational.hpp │ │ ├── func_vector_relational.inl │ │ ├── func_vector_relational_simd.inl │ │ ├── glm.cpp │ │ ├── precision.hpp │ │ ├── setup.hpp │ │ ├── type_float.hpp │ │ ├── type_gentype.hpp │ │ ├── type_gentype.inl │ │ ├── type_half.hpp │ │ ├── type_half.inl │ │ ├── type_int.hpp │ │ ├── type_mat.hpp │ │ ├── type_mat.inl │ │ ├── type_mat2x2.hpp │ │ ├── type_mat2x2.inl │ │ ├── type_mat2x3.hpp │ │ ├── type_mat2x3.inl │ │ ├── type_mat2x4.hpp │ │ ├── type_mat2x4.inl │ │ ├── type_mat3x2.hpp │ │ ├── type_mat3x2.inl │ │ ├── type_mat3x3.hpp │ │ ├── type_mat3x3.inl │ │ ├── type_mat3x4.hpp │ │ ├── type_mat3x4.inl │ │ ├── type_mat4x2.hpp │ │ ├── type_mat4x2.inl │ │ ├── type_mat4x3.hpp │ │ ├── type_mat4x3.inl │ │ ├── type_mat4x4.hpp │ │ ├── type_mat4x4.inl │ │ ├── type_mat4x4_simd.inl │ │ ├── type_vec.hpp │ │ ├── type_vec.inl │ │ ├── type_vec1.hpp │ │ ├── type_vec1.inl │ │ ├── type_vec2.hpp │ │ ├── type_vec2.inl │ │ ├── type_vec3.hpp │ │ ├── type_vec3.inl │ │ ├── type_vec4.hpp │ │ ├── type_vec4.inl │ │ └── type_vec4_simd.inl │ ├── exponential.hpp │ ├── ext.hpp │ ├── fwd.hpp │ ├── geometric.hpp │ ├── glm.hpp │ ├── gtc │ │ ├── bitfield.hpp │ │ ├── bitfield.inl │ │ ├── color_encoding.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── constants.hpp │ │ ├── constants.inl │ │ ├── epsilon.hpp │ │ ├── epsilon.inl │ │ ├── functions.hpp │ │ ├── functions.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── matrix_access.hpp │ │ ├── matrix_access.inl │ │ ├── matrix_integer.hpp │ │ ├── matrix_inverse.hpp │ │ ├── matrix_inverse.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── noise.hpp │ │ ├── noise.inl │ │ ├── packing.hpp │ │ ├── packing.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── quaternion_simd.inl │ │ ├── random.hpp │ │ ├── random.inl │ │ ├── reciprocal.hpp │ │ ├── reciprocal.inl │ │ ├── round.hpp │ │ ├── round.inl │ │ ├── type_aligned.hpp │ │ ├── type_precision.hpp │ │ ├── type_precision.inl │ │ ├── type_ptr.hpp │ │ ├── type_ptr.inl │ │ ├── ulp.hpp │ │ ├── ulp.inl │ │ ├── vec1.hpp │ │ └── vec1.inl │ ├── gtx │ │ ├── associated_min_max.hpp │ │ ├── associated_min_max.inl │ │ ├── bit.hpp │ │ ├── bit.inl │ │ ├── closest_point.hpp │ │ ├── closest_point.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── color_space_YCoCg.hpp │ │ ├── color_space_YCoCg.inl │ │ ├── common.hpp │ │ ├── common.inl │ │ ├── compatibility.hpp │ │ ├── compatibility.inl │ │ ├── component_wise.hpp │ │ ├── component_wise.inl │ │ ├── dual_quaternion.hpp │ │ ├── dual_quaternion.inl │ │ ├── euler_angles.hpp │ │ ├── euler_angles.inl │ │ ├── extend.hpp │ │ ├── extend.inl │ │ ├── extended_min_max.hpp │ │ ├── extended_min_max.inl │ │ ├── fast_exponential.hpp │ │ ├── fast_exponential.inl │ │ ├── fast_square_root.hpp │ │ ├── fast_square_root.inl │ │ ├── fast_trigonometry.hpp │ │ ├── fast_trigonometry.inl │ │ ├── float_notmalize.inl │ │ ├── gradient_paint.hpp │ │ ├── gradient_paint.inl │ │ ├── handed_coordinate_space.hpp │ │ ├── handed_coordinate_space.inl │ │ ├── hash.hpp │ │ ├── hash.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── intersect.hpp │ │ ├── intersect.inl │ │ ├── io.hpp │ │ ├── io.inl │ │ ├── log_base.hpp │ │ ├── log_base.inl │ │ ├── matrix_cross_product.hpp │ │ ├── matrix_cross_product.inl │ │ ├── matrix_decompose.hpp │ │ ├── matrix_decompose.inl │ │ ├── matrix_interpolation.hpp │ │ ├── matrix_interpolation.inl │ │ ├── matrix_major_storage.hpp │ │ ├── matrix_major_storage.inl │ │ ├── matrix_operation.hpp │ │ ├── matrix_operation.inl │ │ ├── matrix_query.hpp │ │ ├── matrix_query.inl │ │ ├── matrix_transform_2d.hpp │ │ ├── matrix_transform_2d.inl │ │ ├── mixed_product.hpp │ │ ├── mixed_product.inl │ │ ├── norm.hpp │ │ ├── norm.inl │ │ ├── normal.hpp │ │ ├── normal.inl │ │ ├── normalize_dot.hpp │ │ ├── normalize_dot.inl │ │ ├── number_precision.hpp │ │ ├── number_precision.inl │ │ ├── optimum_pow.hpp │ │ ├── optimum_pow.inl │ │ ├── orthonormalize.hpp │ │ ├── orthonormalize.inl │ │ ├── perpendicular.hpp │ │ ├── perpendicular.inl │ │ ├── polar_coordinates.hpp │ │ ├── polar_coordinates.inl │ │ ├── projection.hpp │ │ ├── projection.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── range.hpp │ │ ├── raw_data.hpp │ │ ├── raw_data.inl │ │ ├── rotate_normalized_axis.hpp │ │ ├── rotate_normalized_axis.inl │ │ ├── rotate_vector.hpp │ │ ├── rotate_vector.inl │ │ ├── scalar_multiplication.hpp │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── spline.hpp │ │ ├── spline.inl │ │ ├── std_based_type.hpp │ │ ├── std_based_type.inl │ │ ├── string_cast.hpp │ │ ├── string_cast.inl │ │ ├── transform.hpp │ │ ├── transform.inl │ │ ├── transform2.hpp │ │ ├── transform2.inl │ │ ├── type_aligned.hpp │ │ ├── type_aligned.inl │ │ ├── type_trait.hpp │ │ ├── type_trait.inl │ │ ├── vector_angle.hpp │ │ ├── vector_angle.inl │ │ ├── vector_query.hpp │ │ ├── vector_query.inl │ │ ├── wrap.hpp │ │ └── wrap.inl │ ├── integer.hpp │ ├── mat2x2.hpp │ ├── mat2x3.hpp │ ├── mat2x4.hpp │ ├── mat3x2.hpp │ ├── mat3x3.hpp │ ├── mat3x4.hpp │ ├── mat4x2.hpp │ ├── mat4x3.hpp │ ├── mat4x4.hpp │ ├── matrix.hpp │ ├── packing.hpp │ ├── simd │ │ ├── common.h │ │ ├── exponential.h │ │ ├── geometric.h │ │ ├── integer.h │ │ ├── matrix.h │ │ ├── packing.h │ │ ├── platform.h │ │ ├── trigonometric.h │ │ └── vector_relational.h │ ├── trigonometric.hpp │ ├── vec2.hpp │ ├── vec3.hpp │ ├── vec4.hpp │ └── vector_relational.hpp ├── irrKlang │ ├── ik_ESoundEngineOptions.h │ ├── ik_ESoundOutputDrivers.h │ ├── ik_EStreamModes.h │ ├── ik_IAudioRecorder.h │ ├── ik_IAudioStream.h │ ├── ik_IAudioStreamLoader.h │ ├── ik_IFileFactory.h │ ├── ik_IFileReader.h │ ├── ik_IRefCounted.h │ ├── ik_ISound.h │ ├── ik_ISoundDeviceList.h │ ├── ik_ISoundEffectControl.h │ ├── ik_ISoundEngine.h │ ├── ik_ISoundMixedOutputReceiver.h │ ├── ik_ISoundSource.h │ ├── ik_ISoundStopEventReceiver.h │ ├── ik_IVirtualRefCounted.h │ ├── ik_SAudioStreamFormat.h │ ├── ik_irrKlangTypes.h │ ├── ik_vec3d.h │ └── irrKlang.h └── stb │ └── stb_image.h ├── lib ├── macOS │ ├── ikpFLAC.dylib │ ├── ikpMP3.dylib │ └── libirrklang.dylib └── windows │ ├── irrKlang │ ├── bin │ │ ├── ikpFlac.dll │ │ ├── ikpMP3.dll │ │ └── irrKlang.dll │ ├── irrKlangConfig.cmake │ └── lib │ │ ├── libirrKlang.a │ │ └── libirrKlang.def │ └── libglfw3.a ├── resource ├── mp3 │ ├── bgm.wav │ ├── boom.wav │ └── shoot.wav ├── obj │ ├── bullet.obj │ └── player.obj └── texture │ ├── Noise.png │ └── skybox │ ├── back.png │ ├── bottom.png │ ├── front.png │ ├── left.png │ ├── right.png │ └── top.png └── src ├── Camera.cpp ├── Floor.cpp ├── GameLogic.cpp ├── GameWindow.cpp ├── Music.cpp ├── PhysicalEngine.cpp ├── PlayerView.cpp ├── Renderer.cpp ├── Shaders.cpp ├── Shadow.cpp ├── SkyBox.cpp ├── glad.c ├── include ├── Camera.h ├── Floor.h ├── GameLogic.h ├── GameWindow.h ├── Music.h ├── PhysicalEngine.h ├── PlayerView.h ├── Renderer.h ├── Shaders.h ├── Shadow.h ├── SkyBox.h └── defineList.h ├── main.cpp └── shaders ├── floorFS.glsl ├── floorVS.glsl ├── playerFS.glsl ├── playerVS.glsl ├── 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