├── Assembly-CSharp ├── VRC │ ├── Core │ │ ├── ApiFileHelper.cs │ │ └── VRCPipelineManager.cs │ └── IEvent.cs ├── PunRPC.cs ├── bin │ └── Debug │ │ └── Assembly-CSharp.pdb ├── VRCVrCameraOculus.cs ├── AdminTools.cs ├── VRCUiPageSocial.cs ├── VRCUiPageWorlds.cs ├── ConsoleGUI.cs ├── OVRCallback.cs ├── VRC_RoomDebug.cs ├── ConsoleNotifications.cs ├── OVRCallback.2.cs ├── OVRCallback.3.cs ├── USpeakPlayer.cs ├── obj │ └── Debug │ │ └── DesignTimeResolveAssemblyReferencesInput.cache ├── GazeEventArgs.cs ├── OVRCallback.4.cs ├── GazeEventHandler.cs ├── IVRCCullable.cs ├── ConsoleCommandCallback.cs ├── ClickedEventHandler.cs ├── PointerEventHandler.cs ├── PrimitivesPro │ ├── Primitives │ │ ├── Primitive.cs │ │ ├── NormalsType.cs │ │ └── PivotPosition.cs │ ├── GameObjects │ │ ├── DefaultObject.cs │ │ └── ArcGizmo.cs │ └── Pair.cs ├── LitJson │ ├── WrapperFactory.cs │ ├── ImporterFunc.cs │ ├── ExporterFunc.2.cs │ ├── ExporterFunc.cs │ ├── ImporterFunc.2.cs │ ├── PropertyMetadata.cs │ ├── Condition.cs │ ├── FsmContext.cs │ ├── WriterContext.cs │ ├── JsonType.cs │ └── IOrderedDictionary.cs ├── SpeakerMode.cs ├── Viveport │ ├── StatusCallback.cs │ ├── QueryRuntimeModeCallback.cs │ └── Internal │ │ ├── StatusCallback.cs │ │ ├── QueryRuntimeModeCallback.cs │ │ ├── IAPurchaseCallback.cs │ │ ├── Arcade │ │ └── SessionCallback.cs │ │ ├── GetLicenseCallback.cs │ │ ├── ELeaderboardSortMethod.cs │ │ ├── ELeaderboardUploadScoreMethod.cs │ │ ├── IAPCurrency_t.cs │ │ ├── ELeaderboardDataTimeRange.cs │ │ ├── LeaderboardEntry_t.cs │ │ ├── ELeaderboardDisplayType.cs │ │ └── ELeaderboardDataRequest.cs ├── CollisionInfo.cs ├── InputMode.cs ├── Twitter │ ├── PostTweetCallback.cs │ ├── AccessTokenCallback.cs │ ├── RequestTokenCallback.cs │ └── RequestTokenResponse.cs ├── UIWidgetContainer.cs ├── AvatarCloneType.cs ├── UIWidgets │ ├── OnChangeEventInt.cs │ ├── SubmitEventInt.cs │ ├── ListViewEvent.cs │ ├── SubmitEventFloat.cs │ ├── AccordionEvent.cs │ ├── ListViewCustomEvent.cs │ ├── OnChangeEventFloat.cs │ ├── ListViewItemSelect.cs │ ├── ListViewBaseEvent.cs │ ├── SelectEvent.cs │ ├── ListViewFocusEvent.cs │ ├── ListViewGameObjectsEvent.cs │ ├── ListViewSources.cs │ ├── PointerUnityEvent.cs │ ├── ListViewItemMove.cs │ ├── ProgressbarTypes.cs │ ├── IListViewItemHeight.cs │ ├── ListViewStringComponent.cs │ ├── ProgressbarDirection.cs │ ├── IItemHeight.cs │ ├── ProgressbarTextTypes.cs │ ├── Tab.cs │ ├── RangeSliderVertical.cs │ ├── CenteredSliderVertical.cs │ ├── RangeSliderFloatVertical.cs │ ├── ITemplatable.cs │ ├── ListViewItemEventData.cs │ └── OnDragKeepSelected.cs ├── SendBehavior.cs ├── IPunObservable.cs ├── Windows │ └── Kinect │ │ ├── Appearance.cs │ │ ├── Expression.cs │ │ ├── AudioBeamMode.cs │ │ ├── TrackingConfidence.cs │ │ ├── TrackingState.cs │ │ ├── FrameCapturedStatus.cs │ │ ├── KinectAudioCalibrationState.cs │ │ ├── DetectionResult.cs │ │ ├── HandState.cs │ │ ├── Activity.cs │ │ ├── FrameEdges.cs │ │ ├── ColorImageFormat.cs │ │ ├── KinectCapabilities.cs │ │ └── FrameSourceTypes.cs ├── Klak │ ├── Wiring │ │ ├── OutletAttribute.cs │ │ ├── InletAttribute.cs │ │ ├── Patch.cs │ │ ├── EventOut.cs │ │ └── Starter.cs │ ├── VectorMathExtension │ │ └── QuaternionExtension.cs │ ├── System │ │ └── GlobalConfig.cs │ └── Math │ │ └── BasicMath.cs ├── Valve │ └── VR │ │ └── InteractionSystem │ │ ├── EnumFlags.cs │ │ ├── IgnoreTeleportTrace.cs │ │ ├── LinearMapping.cs │ │ ├── ItemPackageReference.cs │ │ ├── IgnoreHovering.cs │ │ ├── DontDestroyOnLoad.cs │ │ ├── HideOnHandFocusLost.cs │ │ ├── AllowTeleportWhileAttachedToHand.cs │ │ ├── ArrowheadRotation.cs │ │ ├── SleepOnAwake.cs │ │ ├── DestroyOnDetachedFromHand.cs │ │ ├── CustomEvents.cs │ │ └── ExplosionWobble.cs ├── ConsoleAction.cs ├── DepthViewMode.cs ├── SceneSaver.cs ├── EncryptionMode.cs ├── PortalTransitionManager.cs ├── PunPlayerScores.cs ├── UnityEngine │ └── PostProcessing │ │ ├── TrackballGroupAttribute.cs │ │ ├── MinAttribute.cs │ │ ├── PostProcessingComponentRenderTexture.cs │ │ ├── TrackballAttribute.cs │ │ ├── GetSetAttribute.cs │ │ └── PostProcessingComponentCommandBuffer.cs ├── ConsoleInput_old.cs ├── ThreeDMode.cs ├── AuthModeOption.cs ├── OwnershipOption.cs ├── USpeakDebugLevel.cs ├── BestHTTP │ ├── SecureProtocol │ │ ├── asn1 │ │ │ ├── IAsn1Convertible.cs │ │ │ ├── ASN1SetParser.cs │ │ │ ├── ASN1SequenceParser.cs │ │ │ ├── ASN1OctetStringParser.cs │ │ │ ├── IAsn1String.cs │ │ │ ├── IAsn1ApplicationSpecificParser.cs │ │ │ ├── ASN1TaggedObjectParser.cs │ │ │ ├── BerApplicationSpecific.cs │ │ │ ├── Asn1Null.cs │ │ │ ├── anssi │ │ │ │ └── ANSSIObjectIdentifiers.cs │ │ │ ├── DerStringBase.cs │ │ │ ├── x9 │ │ │ │ └── X9ECParametersHolder.cs │ │ │ ├── misc │ │ │ │ ├── NetscapeRevocationURL.cs │ │ │ │ └── VerisignCzagExtension.cs │ │ │ ├── BERSetParser.cs │ │ │ ├── DERSetParser.cs │ │ │ ├── BERSequenceParser.cs │ │ │ ├── DERSequenceParser.cs │ │ │ ├── BERSetGenerator.cs │ │ │ ├── IAsn1Choice.cs │ │ │ └── DERExternalParser.cs │ │ ├── math │ │ │ ├── ec │ │ │ │ ├── ECPointMap.cs │ │ │ │ ├── endo │ │ │ │ │ ├── GlvEndomorphism.cs │ │ │ │ │ └── ECEndomorphism.cs │ │ │ │ ├── multiplier │ │ │ │ │ └── PreCompInfo.cs │ │ │ │ └── ScaleXPointMap.cs │ │ │ └── field │ │ │ │ ├── IFiniteField.cs │ │ │ │ ├── IPolynomialExtensionField.cs │ │ │ │ ├── IExtensionField.cs │ │ │ │ └── IPolynomial.cs │ │ ├── crypto │ │ │ ├── tls │ │ │ │ ├── TlsCredentials.cs │ │ │ │ ├── ChangeCipherSpec.cs │ │ │ │ ├── TlsServerContext.cs │ │ │ │ ├── TlsClientContext.cs │ │ │ │ ├── TlsCompression.cs │ │ │ │ ├── NameType.cs │ │ │ │ ├── AbstractTlsCredentials.cs │ │ │ │ ├── CertificateStatusType.cs │ │ │ │ ├── TlsSession.cs │ │ │ │ ├── TlsCipherFactory.cs │ │ │ │ ├── TlsAgreementCredentials.cs │ │ │ │ ├── TlsEncryptionCredentials.cs │ │ │ │ ├── TlsNullCompression.cs │ │ │ │ ├── TlsSignerCredentials.cs │ │ │ │ ├── ContentType.cs │ │ │ │ ├── AbstractTlsAgreementCredentials.cs │ │ │ │ ├── AbstractTlsEncryptionCredentials.cs │ │ │ │ ├── SignatureAlgorithm.cs │ │ │ │ ├── ECPointFormat.cs │ │ │ │ ├── CertChainType.cs │ │ │ │ ├── ConnectionEnd.cs │ │ │ │ ├── HashAlgorithm.cs │ │ │ │ ├── AbstractTlsCipherFactory.cs │ │ │ │ ├── ECBasisType.cs │ │ │ │ ├── HeartbeatMode.cs │ │ │ │ ├── HeartbeatMessageType.cs │ │ │ │ ├── TlsHandshakeHash.cs │ │ │ │ ├── TlsCipher.cs │ │ │ │ └── CompressionMethod.cs │ │ │ ├── modes │ │ │ │ └── gcm │ │ │ │ │ ├── IGcmMultiplier.cs │ │ │ │ │ └── IGcmExponentiator.cs │ │ │ ├── ICipherParameters.cs │ │ │ ├── IDerivationParameters.cs │ │ │ ├── engines │ │ │ │ ├── SEEDWrapEngine.cs │ │ │ │ ├── CamelliaWrapEngine.cs │ │ │ │ └── AesWrapEngine.cs │ │ │ ├── IWrapper.cs │ │ │ └── parameters │ │ │ │ └── ISO18033KDFParameters.cs │ │ ├── util │ │ │ ├── io │ │ │ │ └── pem │ │ │ │ │ └── PemObjectGenerator.cs │ │ │ ├── Times.cs │ │ │ ├── date │ │ │ │ └── DateTimeObject.cs │ │ │ ├── collections │ │ │ │ ├── ISet.cs │ │ │ │ └── EnumerableProxy.cs │ │ │ ├── Integers.cs │ │ │ └── encoders │ │ │ │ └── IEncoder.cs │ │ └── security │ │ │ ├── cert │ │ │ ├── CrlException.cs │ │ │ ├── CertificateException.cs │ │ │ ├── CertificateEncodingException.cs │ │ │ ├── CertificateExpiredException.cs │ │ │ └── CertificateParsingException.cs │ │ │ ├── KeyException.cs │ │ │ ├── InvalidKeyException.cs │ │ │ ├── SignatureException.cs │ │ │ └── InvalidParameterException.cs │ ├── SignalR │ │ ├── Messages │ │ │ └── IServerMessage.cs │ │ └── Hubs │ │ │ └── IHub.cs │ └── SocketIO │ │ └── Error.cs ├── PhotonLogLevel.cs ├── ReceiverGroup.cs ├── LobbyType.cs ├── SetNameTagOnLoad.cs ├── VRCISearchableUiPage.cs ├── VRCPhotonEvent.cs ├── Helper │ ├── INativeWrapper.cs │ └── NativeWrapper.cs ├── ServerConnection.cs ├── EasyLayout │ ├── LayoutTypes.cs │ ├── Stackings.cs │ ├── InnerAligns.cs │ └── HorizontalAligns.cs ├── OvrTouch │ ├── Controllers │ │ └── HandednessId.cs │ ├── Hands │ │ ├── HandPoseId.cs │ │ ├── HandPoseAttachType.cs │ │ ├── GrabbableGrabMsg.cs │ │ └── GrabbableOverlapMsg.cs │ └── Services │ │ └── PhysicsSettings.cs ├── ConsoleCommandInput.cs ├── MatchmakingMode.cs ├── OnSerializeRigidBody.cs ├── HeathenEngineering │ └── OSK │ │ └── v2 │ │ ├── KeyboardEventHandler.cs │ │ ├── KeyClass.cs │ │ └── OnScreenKeyboardArguments.cs ├── VolumetricFogAndMist │ ├── FOG_VOID_TOPOLOGY.cs │ ├── TRANSPARENT_MODE.cs │ ├── FOG_AREA_TOPOLOGY.cs │ ├── SUN_SHADOWS_BAKE_MODE.cs │ ├── FOG_AREA_FOLLOW_MODE.cs │ ├── COMPUTE_DEPTH_SCOPE.cs │ ├── LIGHTING_MODEL.cs │ ├── SPSR_BEHAVIOUR.cs │ ├── FOG_AREA_SORTING_MODE.cs │ └── IVolumetricFogRenderComponent.cs ├── BandMode.cs ├── ReflectionSnapshot.cs ├── ButtonFactory.cs ├── DisableOnStart.cs ├── ExampleDragDropSurface.cs ├── OnStartDelete.cs ├── SetAsCameraController.cs ├── VehicleController.cs ├── JoinType.cs ├── AnimationOrTween │ ├── Direction.cs │ ├── EnableCondition.cs │ └── DisableCondition.cs ├── JoinMode.cs ├── PhysSound │ └── PhysSoundBase.cs ├── GameObjectExtensions.cs ├── DebugGizmo.cs ├── DestroyOnFadeCompletion.cs ├── IPunPrefabPool.cs ├── CanvasCamera.cs ├── F3DDummyEvent.cs ├── PropertyTypeFlag.cs ├── QuitByEscape.cs ├── Vector3Extensions.cs ├── ViewSynchronization.cs ├── ActorProperties.cs ├── IgnoreRaycast.cs ├── MoPhoGames │ └── USpeak │ │ ├── Interface │ │ ├── IUSpeakTalkController.cs │ │ └── ISpeechDataHandler.cs │ │ └── Codec │ │ └── ICodec.cs ├── DisableOnFirstUpdate.cs ├── FrameDuration.cs ├── ONSPAmbisonicsNative.cs ├── RandomMoveCoordinates.cs ├── EncryptionDataParameters.cs ├── FixSlowDistortionOnMobile.cs ├── QuitOnEscapeOrBack.cs ├── FragLabs │ └── Audio │ │ └── Codecs │ │ └── Opus │ │ ├── Application.cs │ │ ├── Ctl.cs │ │ └── Errors.cs ├── SingleExtensions.cs ├── ExitGames │ ├── Client │ │ ├── GUI │ │ │ └── GizmoType.cs │ │ └── Photon │ │ │ └── Chat │ │ │ └── CustomAuthenticationType.cs │ └── UtilityScripts │ │ └── PlayerRoomIndexingExtensions.cs ├── ClickedEventArgs.cs ├── OnSerializeTransform.cs ├── ConnectionState.cs ├── ConsoleChatInput.cs ├── ConsolePromptInput.cs ├── UiSpinner.cs ├── IRenderCallbackListener.cs ├── SlowTransformEditor.cs ├── BitMaskAttribute.cs ├── AnimateOnEnabled.cs ├── SteamVR_GameView.cs ├── PointerEventArgs.cs ├── SteamVR_UpdatePoses.cs ├── SU_Explosion.cs ├── SteamVR_CameraFlip.cs ├── SteamVR_CameraMask.cs ├── ConsoleOpenAction.cs ├── OVRWaitCursor.cs ├── UIWidgetsSamples │ └── ListViewUnderlineSampleItemDescription.cs ├── VRCHelpers.cs ├── VRCUiPageSettings.cs ├── Tacticsoft │ ├── TableViewCell.cs │ └── ITableViewDataSource.cs ├── Properties │ └── AssemblyInfo.cs ├── ConsoleCloseAction.cs ├── VRCWorldPlayerUiProfile.cs ├── UISoundCollection.cs ├── VRCSimpleUiPageFooter.cs ├── UiFeaturedButton.cs ├── MathUtil.cs ├── TMPro │ └── TMP_DigitValidator.cs ├── VRCWorldPlayerUiInteractive.cs ├── CustomAuthenticationType.cs ├── PhotonTargets.cs ├── ConsoleNamedKeyBugFix.cs ├── DebugTextExtensions.cs ├── MessengerHelper.cs ├── GameObjectPath.cs ├── DestroyAfterTime.cs ├── FadeInOutStatus.cs ├── ShowSliderValue.cs ├── AssemblyLoader.cs ├── SampleProgressbar.cs ├── SpaceTunnelManager.cs ├── LoadLevelOnClick.cs ├── OVRResetOrientation.cs ├── Tutorial5.cs ├── DeadTime.cs ├── TestCustomScript.cs ├── UIDragDropContainer.cs ├── MenuSceneLoader.cs ├── USpeakTNetManager.cs ├── VRCPlayerPrefs.cs ├── DynamicFogAndMist │ ├── FOG_TYPE_Ext.cs │ └── FOG_PRESET.cs ├── UniPasteBoard.cs ├── F3DTurnTable.cs ├── OpenURLOnClick.cs ├── EmojiGenerator.cs ├── UIButtonActivate.cs ├── IPunTurnManagerCallbacks.cs ├── PhysicsState.cs ├── VRCTrackingCardboard.cs ├── LevelReset.cs ├── TNAvatarCreate.cs ├── TypedLobbyInfo.cs ├── CC_Posterize.cs ├── RealTime.cs ├── Photon │ └── MonoBehaviour.cs ├── RenderOrderOverride.cs ├── CloudRegionCode.cs ├── CloudRegionFlag.cs ├── ConsoleChat.cs ├── CellTree.cs ├── OVRMonoscopic.cs ├── PSDestroyOnCompletion.cs ├── UserMessage.cs ├── LoadErrorReason.cs ├── OpJoinRandomRoomParams.cs ├── EnableSwitch.cs ├── SyncPhysicsLateUpdate.cs ├── ClickButton.cs ├── SyncPhysicsFixedUpdate.cs ├── SceneManagerHelper.cs └── UIDragDropRoot.cs └── .gitattributes /Assembly-CSharp/VRC/Core/ApiFileHelper.cs: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /Assembly-CSharp/PunRPC.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200076B RID: 1899 4 | public class PunRPC : Attribute 5 | { 6 | } 7 | -------------------------------------------------------------------------------- /Assembly-CSharp/bin/Debug/Assembly-CSharp.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Smoothstep/VRChat/HEAD/Assembly-CSharp/bin/Debug/Assembly-CSharp.pdb -------------------------------------------------------------------------------- /Assembly-CSharp/VRCVrCameraOculus.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000B0D RID: 2829 4 | public class VRCVrCameraOculus : VRCVrCamera 5 | { 6 | } 7 | -------------------------------------------------------------------------------- /Assembly-CSharp/AdminTools.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Photon; 3 | 4 | // Token: 0x02000A2C RID: 2604 5 | public class AdminTools : MonoBehaviour 6 | { 7 | } 8 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCUiPageSocial.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000C7B RID: 3195 4 | public class VRCUiPageSocial : VRCSearchableUiPage 5 | { 6 | } 7 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCUiPageWorlds.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000C81 RID: 3201 4 | public class VRCUiPageWorlds : VRCSearchableUiPage 5 | { 6 | } 7 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleGUI.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000450 RID: 1104 5 | public class ConsoleGUI : MonoBehaviour 6 | { 7 | } 8 | -------------------------------------------------------------------------------- /Assembly-CSharp/OVRCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020006EB RID: 1771 4 | // (Invoke) Token: 0x06003A53 RID: 14931 5 | public delegate void OVRCallback(); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRC_RoomDebug.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B4C RID: 2892 5 | public class VRC_RoomDebug : MonoBehaviour 6 | { 7 | } 8 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleNotifications.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000454 RID: 1108 5 | public class ConsoleNotifications : MonoBehaviour 6 | { 7 | } 8 | -------------------------------------------------------------------------------- /Assembly-CSharp/OVRCallback.2.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020006EC RID: 1772 4 | // (Invoke) Token: 0x06003A57 RID: 14935 5 | public delegate void OVRCallback(T arg1); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/OVRCallback.3.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020006ED RID: 1773 4 | // (Invoke) Token: 0x06003A5B RID: 14939 5 | public delegate void OVRCallback(T arg1, U arg2); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/USpeakPlayer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009E2 RID: 2530 4 | public class USpeakPlayer 5 | { 6 | // Token: 0x040034ED RID: 13549 7 | public string PlayerID; 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Smoothstep/VRChat/HEAD/Assembly-CSharp/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache -------------------------------------------------------------------------------- /Assembly-CSharp/GazeEventArgs.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000B86 RID: 2950 4 | public struct GazeEventArgs 5 | { 6 | // Token: 0x04004179 RID: 16761 7 | public float distance; 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/OVRCallback.4.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020006EE RID: 1774 4 | // (Invoke) Token: 0x06003A5F RID: 14943 5 | public delegate void OVRCallback(T arg1, U arg2, V arg3); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/GazeEventHandler.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000B87 RID: 2951 4 | // (Invoke) Token: 0x06005BE2 RID: 23522 5 | public delegate void GazeEventHandler(object sender, GazeEventArgs e); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/IVRCCullable.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000A98 RID: 2712 4 | public interface IVRCCullable 5 | { 6 | // Token: 0x06005194 RID: 20884 7 | void CullFunction(bool isCulled); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleCommandCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200044E RID: 1102 4 | // (Invoke) Token: 0x060026DE RID: 9950 5 | public delegate string ConsoleCommandCallback(params string[] args); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/ClickedEventHandler.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000B91 RID: 2961 4 | // (Invoke) Token: 0x06005C07 RID: 23559 5 | public delegate void ClickedEventHandler(object sender, ClickedEventArgs e); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/PointerEventHandler.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000B8A RID: 2954 4 | // (Invoke) Token: 0x06005BEF RID: 23535 5 | public delegate void PointerEventHandler(object sender, PointerEventArgs e); 6 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRC/Core/VRCPipelineManager.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VRC.Core 4 | { 5 | // Token: 0x02000C9C RID: 3228 6 | public class VRCPipelineManager : PipelineManager 7 | { 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/PrimitivesPro/Primitives/Primitive.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PrimitivesPro.Primitives 4 | { 5 | // Token: 0x0200087A RID: 2170 6 | public abstract class Primitive 7 | { 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/WrapperFactory.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x020003FE RID: 1022 6 | // (Invoke) Token: 0x060024B6 RID: 9398 7 | public delegate IJsonWrapper WrapperFactory(); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/ImporterFunc.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x020003FC RID: 1020 6 | // (Invoke) Token: 0x060024AE RID: 9390 7 | internal delegate object ImporterFunc(object input); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/PrimitivesPro/GameObjects/DefaultObject.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PrimitivesPro.GameObjects 4 | { 5 | // Token: 0x0200084F RID: 2127 6 | public class DefaultObject : BaseObject 7 | { 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/SpeakerMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009CF RID: 2511 4 | public enum SpeakerMode 5 | { 6 | // Token: 0x04003449 RID: 13385 7 | Local, 8 | // Token: 0x0400344A RID: 13386 9 | Remote 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/StatusCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Viveport 4 | { 5 | // Token: 0x0200097C RID: 2428 6 | // (Invoke) Token: 0x06004994 RID: 18836 7 | public delegate void StatusCallback(int nResult); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/CollisionInfo.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200089A RID: 2202 5 | public class CollisionInfo : EventArgs 6 | { 7 | // Token: 0x04002C59 RID: 11353 8 | public RaycastHit Hit; 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/InputMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000459 RID: 1113 4 | public enum InputMode : byte 5 | { 6 | // Token: 0x0400143C RID: 5180 7 | Command, 8 | // Token: 0x0400143D RID: 5181 9 | Prompt 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Twitter/PostTweetCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Twitter 4 | { 5 | // Token: 0x02000566 RID: 1382 6 | // (Invoke) Token: 0x06002F34 RID: 12084 7 | public delegate void PostTweetCallback(bool success); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgetContainer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020005DB RID: 1499 5 | [AddComponentMenu("NGUI/Interaction/Widget Container")] 6 | public class UIWidgetContainer : MonoBehaviour 7 | { 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/AvatarCloneType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000A2F RID: 2607 4 | public enum AvatarCloneType 5 | { 6 | // Token: 0x040036A2 RID: 13986 7 | Mirror, 8 | // Token: 0x040036A3 RID: 13987 9 | Shadow 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/ExporterFunc.2.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x020003FB RID: 1019 6 | // (Invoke) Token: 0x060024AA RID: 9386 7 | public delegate void ExporterFunc(T obj, JsonWriter writer); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/OnChangeEventInt.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000964 RID: 2404 7 | public class OnChangeEventInt : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/SubmitEventInt.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000965 RID: 2405 7 | public class SubmitEventInt : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/ExporterFunc.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x020003FA RID: 1018 6 | // (Invoke) Token: 0x060024A6 RID: 9382 7 | internal delegate void ExporterFunc(object obj, JsonWriter writer); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/ImporterFunc.2.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x020003FD RID: 1021 6 | // (Invoke) Token: 0x060024B2 RID: 9394 7 | public delegate TValue ImporterFunc(TJson input); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/SendBehavior.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009D0 RID: 2512 4 | public enum SendBehavior 5 | { 6 | // Token: 0x0400344C RID: 13388 7 | Constant, 8 | // Token: 0x0400344D RID: 13389 9 | RecordThenSend 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000940 RID: 2368 7 | public class ListViewEvent : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/SubmitEventFloat.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000968 RID: 2408 7 | public class SubmitEventFloat : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/IPunObservable.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000753 RID: 1875 4 | public interface IPunObservable 5 | { 6 | // Token: 0x06003C8B RID: 15499 7 | void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/AccordionEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000922 RID: 2338 7 | public class AccordionEvent : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewCustomEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000945 RID: 2373 7 | public class ListViewCustomEvent : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/OnChangeEventFloat.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000967 RID: 2407 7 | public class OnChangeEventFloat : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/Appearance.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004B9 RID: 1209 6 | public enum Appearance 7 | { 8 | // Token: 0x0400170D RID: 5901 9 | WearingGlasses 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/Wiring/OutletAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Klak.Wiring 4 | { 5 | // Token: 0x02000559 RID: 1369 6 | [AttributeUsage(AttributeTargets.Field)] 7 | public class OutletAttribute : Attribute 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewItemSelect.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x0200094D RID: 2381 7 | public class ListViewItemSelect : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/EnumFlags.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BA2 RID: 2978 7 | public class EnumFlags : PropertyAttribute 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleAction.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000449 RID: 1097 5 | public abstract class ConsoleAction : MonoBehaviour 6 | { 7 | // Token: 0x060026D2 RID: 9938 8 | public abstract void Activate(); 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/DepthViewMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020004AD RID: 1197 4 | public enum DepthViewMode 5 | { 6 | // Token: 0x040016E1 RID: 5857 7 | SeparateSourceReaders, 8 | // Token: 0x040016E2 RID: 5858 9 | MultiSourceReader 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/SceneSaver.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000CA0 RID: 3232 4 | public class SceneSaver 5 | { 6 | // Token: 0x0600642C RID: 25644 RVA: 0x0023D185 File Offset: 0x0023B585 7 | public static void SaveScene() 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewBaseEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000942 RID: 2370 7 | public class ListViewBaseEvent : UnityEvent 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/QueryRuntimeModeCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Viveport 4 | { 5 | // Token: 0x0200097D RID: 2429 6 | // (Invoke) Token: 0x06004998 RID: 18840 7 | public delegate void QueryRuntimeModeCallback(int nResult, int emu); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/EncryptionMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000730 RID: 1840 4 | public enum EncryptionMode 5 | { 6 | // Token: 0x040024AB RID: 9387 7 | PayloadEncryption, 8 | // Token: 0x040024AC RID: 9388 9 | DatagramEncryption = 10 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/PortalTransitionManager.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000AD5 RID: 2773 5 | public class PortalTransitionManager : MonoBehaviour 6 | { 7 | // Token: 0x04003B74 RID: 15220 8 | public static string nextRoomId; 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/PunPlayerScores.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000799 RID: 1945 5 | public class PunPlayerScores : MonoBehaviour 6 | { 7 | // Token: 0x04002789 RID: 10121 8 | public const string PlayerScoreProp = "score"; 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/Twitter/AccessTokenCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Twitter 4 | { 5 | // Token: 0x02000565 RID: 1381 6 | // (Invoke) Token: 0x06002F30 RID: 12080 7 | public delegate void AccessTokenCallback(bool success, AccessTokenResponse response); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/UnityEngine/PostProcessing/TrackballGroupAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | // Token: 0x020007C7 RID: 1991 6 | public sealed class TrackballGroupAttribute : PropertyAttribute 7 | { 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/Twitter/RequestTokenCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Twitter 4 | { 5 | // Token: 0x02000564 RID: 1380 6 | // (Invoke) Token: 0x06002F2C RID: 12076 7 | public delegate void RequestTokenCallback(bool success, RequestTokenResponse response); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/IgnoreTeleportTrace.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BE0 RID: 3040 7 | public class IgnoreTeleportTrace : MonoBehaviour 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/Wiring/InletAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Klak.Wiring 4 | { 5 | // Token: 0x02000558 RID: 1368 6 | [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property)] 7 | public class InletAttribute : Attribute 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/SelectEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | using UnityEngine.EventSystems; 4 | 5 | namespace UIWidgets 6 | { 7 | // Token: 0x02000961 RID: 2401 8 | public class SelectEvent : UnityEvent 9 | { 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleInput_old.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000451 RID: 1105 5 | public abstract class ConsoleInput_old : MonoBehaviour 6 | { 7 | // Token: 0x060026E9 RID: 9961 8 | public abstract void Interpret(ref string response); 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/ThreeDMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009D1 RID: 2513 4 | public enum ThreeDMode 5 | { 6 | // Token: 0x0400344F RID: 13391 7 | None, 8 | // Token: 0x04003450 RID: 13392 9 | SpeakerPan, 10 | // Token: 0x04003451 RID: 13393 11 | Full3D 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/AuthModeOption.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200074B RID: 1867 4 | public enum AuthModeOption 5 | { 6 | // Token: 0x0400259A RID: 9626 7 | Auth, 8 | // Token: 0x0400259B RID: 9627 9 | AuthOnce, 10 | // Token: 0x0400259C RID: 9628 11 | AuthOnceWss 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/OwnershipOption.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000767 RID: 1895 4 | public enum OwnershipOption 5 | { 6 | // Token: 0x04002684 RID: 9860 7 | Fixed, 8 | // Token: 0x04002685 RID: 9861 9 | Takeover, 10 | // Token: 0x04002686 RID: 9862 11 | Request 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/USpeakDebugLevel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009D2 RID: 2514 4 | public enum USpeakDebugLevel 5 | { 6 | // Token: 0x04003453 RID: 13395 7 | None, 8 | // Token: 0x04003454 RID: 13396 9 | Default, 10 | // Token: 0x04003455 RID: 13397 11 | Full 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/IAsn1Convertible.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public interface IAsn1Convertible 5 | { 6 | Asn1Object ToAsn1Object(); 7 | } 8 | } 9 | 10 | #endif 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/PhotonLogLevel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200072B RID: 1835 4 | public enum PhotonLogLevel 5 | { 6 | // Token: 0x04002482 RID: 9346 7 | ErrorsOnly, 8 | // Token: 0x04002483 RID: 9347 9 | Informational, 10 | // Token: 0x04002484 RID: 9348 11 | Full 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/ReceiverGroup.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000743 RID: 1859 4 | public enum ReceiverGroup : byte 5 | { 6 | // Token: 0x04002567 RID: 9575 7 | Others, 8 | // Token: 0x04002568 RID: 9576 9 | All, 10 | // Token: 0x04002569 RID: 9577 11 | MasterClient 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewFocusEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | using UnityEngine.EventSystems; 4 | 5 | namespace UIWidgets 6 | { 7 | // Token: 0x02000943 RID: 2371 8 | public class ListViewFocusEvent : UnityEvent 9 | { 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewGameObjectsEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.Events; 4 | 5 | namespace UIWidgets 6 | { 7 | // Token: 0x02000948 RID: 2376 8 | public class ListViewGameObjectsEvent : UnityEvent 9 | { 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewSources.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UIWidgets 4 | { 5 | // Token: 0x0200093F RID: 2367 6 | public enum ListViewSources 7 | { 8 | // Token: 0x040030A3 RID: 12451 9 | List, 10 | // Token: 0x040030A4 RID: 12452 11 | File 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/PointerUnityEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | using UnityEngine.EventSystems; 4 | 5 | namespace UIWidgets 6 | { 7 | // Token: 0x02000927 RID: 2343 8 | public class PointerUnityEvent : UnityEvent 9 | { 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/Expression.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004EF RID: 1263 6 | public enum Expression 7 | { 8 | // Token: 0x040017B6 RID: 6070 9 | Neutral, 10 | // Token: 0x040017B7 RID: 6071 11 | Happy 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/LobbyType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000748 RID: 1864 4 | public enum LobbyType : byte 5 | { 6 | // Token: 0x04002591 RID: 9617 7 | Default, 8 | // Token: 0x04002592 RID: 9618 9 | SqlLobby = 2, 10 | // Token: 0x04002593 RID: 9619 11 | AsyncRandomLobby 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/SetNameTagOnLoad.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000AEF RID: 2799 5 | public class SetNameTagOnLoad : MonoBehaviour 6 | { 7 | // Token: 0x060054C4 RID: 21700 RVA: 0x001D3DA0 File Offset: 0x001D21A0 8 | private void Start() 9 | { 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCISearchableUiPage.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000C5A RID: 3162 4 | public interface VRCISearchableUiPage 5 | { 6 | // Token: 0x0600623F RID: 25151 7 | void HideSearch(); 8 | 9 | // Token: 0x06006240 RID: 25152 10 | void OnSearch(string searchQuery); 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCPhotonEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000AAB RID: 2731 4 | public class VRCPhotonEvent 5 | { 6 | // Token: 0x04003A4F RID: 14927 7 | public const byte Unused = 0; 8 | 9 | // Token: 0x04003A50 RID: 14928 10 | public const byte VoiceDataReceived = 1; 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/Helper/INativeWrapper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Helper 4 | { 5 | // Token: 0x0200049A RID: 1178 6 | internal interface INativeWrapper 7 | { 8 | // Token: 0x170005FF RID: 1535 9 | // (get) Token: 0x06002859 RID: 10329 10 | IntPtr nativePtr { get; } 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/ServerConnection.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000751 RID: 1873 4 | public enum ServerConnection 5 | { 6 | // Token: 0x040025D3 RID: 9683 7 | MasterServer, 8 | // Token: 0x040025D4 RID: 9684 9 | GameServer, 10 | // Token: 0x040025D5 RID: 9685 11 | NameServer 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewItemMove.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | using UnityEngine.EventSystems; 4 | 5 | namespace UIWidgets 6 | { 7 | // Token: 0x0200094E RID: 2382 8 | public class ListViewItemMove : UnityEvent 9 | { 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/AudioBeamMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004C2 RID: 1218 6 | public enum AudioBeamMode 7 | { 8 | // Token: 0x04001725 RID: 5925 9 | Automatic, 10 | // Token: 0x04001726 RID: 5926 11 | Manual 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/TrackingConfidence.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x02000515 RID: 1301 6 | public enum TrackingConfidence 7 | { 8 | // Token: 0x0400184B RID: 6219 9 | Low, 10 | // Token: 0x0400184C RID: 6220 11 | High 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/EasyLayout/LayoutTypes.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace EasyLayout 4 | { 5 | // Token: 0x02000939 RID: 2361 6 | [Flags] 7 | public enum LayoutTypes 8 | { 9 | // Token: 0x04003077 RID: 12407 10 | Compact = 0, 11 | // Token: 0x04003078 RID: 12408 12 | Grid = 1 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/OvrTouch/Controllers/HandednessId.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace OvrTouch.Controllers 4 | { 5 | // Token: 0x02000712 RID: 1810 6 | public enum HandednessId 7 | { 8 | // Token: 0x040023DA RID: 9178 9 | Left, 10 | // Token: 0x040023DB RID: 9179 11 | Right 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ProgressbarTypes.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UIWidgets 4 | { 5 | // Token: 0x02000955 RID: 2389 6 | public enum ProgressbarTypes 7 | { 8 | // Token: 0x04003134 RID: 12596 9 | Determinate, 10 | // Token: 0x04003135 RID: 12597 11 | Indeterminate 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/ASN1SetParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public interface Asn1SetParser 5 | : IAsn1Convertible 6 | { 7 | IAsn1Convertible ReadObject(); 8 | } 9 | } 10 | 11 | #endif 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleCommandInput.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200044D RID: 1101 4 | public class ConsoleCommandInput : ConsoleInput_old 5 | { 6 | // Token: 0x060026DC RID: 9948 RVA: 0x000BF75C File Offset: 0x000BDB5C 7 | public override void Interpret(ref string response) 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/EasyLayout/Stackings.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace EasyLayout 4 | { 5 | // Token: 0x02000936 RID: 2358 6 | [Flags] 7 | public enum Stackings 8 | { 9 | // Token: 0x0400306C RID: 12396 10 | Horizontal = 0, 11 | // Token: 0x0400306D RID: 12397 12 | Vertical = 1 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/MatchmakingMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000742 RID: 1858 4 | public enum MatchmakingMode : byte 5 | { 6 | // Token: 0x04002563 RID: 9571 7 | FillRoom, 8 | // Token: 0x04002564 RID: 9572 9 | SerialMatching, 10 | // Token: 0x04002565 RID: 9573 11 | RandomMatching 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/OnSerializeRigidBody.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000766 RID: 1894 4 | public enum OnSerializeRigidBody 5 | { 6 | // Token: 0x04002680 RID: 9856 7 | OnlyVelocity, 8 | // Token: 0x04002681 RID: 9857 9 | OnlyAngularVelocity, 10 | // Token: 0x04002682 RID: 9858 11 | All 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/PrimitivesPro/Primitives/NormalsType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PrimitivesPro.Primitives 4 | { 5 | // Token: 0x02000878 RID: 2168 6 | public enum NormalsType 7 | { 8 | // Token: 0x04002B7A RID: 11130 9 | Vertex, 10 | // Token: 0x04002B7B RID: 11131 11 | Face 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/IListViewItemHeight.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UIWidgets 4 | { 5 | // Token: 0x0200093C RID: 2364 6 | public interface IListViewItemHeight 7 | { 8 | // Token: 0x17000AB8 RID: 2744 9 | // (get) Token: 0x0600471F RID: 18207 10 | float Height { get; } 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewStringComponent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.UI; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x02000951 RID: 2385 7 | public class ListViewStringComponent : ListViewItem 8 | { 9 | // Token: 0x0400311D RID: 12573 10 | public Text Text; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ProgressbarDirection.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UIWidgets 4 | { 5 | // Token: 0x02000957 RID: 2391 6 | public enum ProgressbarDirection 7 | { 8 | // Token: 0x0400313B RID: 12603 9 | Horizontal, 10 | // Token: 0x0400313C RID: 12604 11 | Vertical 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/HeathenEngineering/OSK/v2/KeyboardEventHandler.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace HeathenEngineering.OSK.v2 4 | { 5 | // Token: 0x02000705 RID: 1797 6 | // (Invoke) Token: 0x06003AD4 RID: 15060 7 | public delegate void KeyboardEventHandler(OnScreenKeyboard sender, OnScreenKeyboardArguments e); 8 | } 9 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/FOG_VOID_TOPOLOGY.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009BA RID: 2490 6 | public enum FOG_VOID_TOPOLOGY 7 | { 8 | // Token: 0x040032EF RID: 13039 9 | Sphere, 10 | // Token: 0x040032F0 RID: 13040 11 | Box 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/TRANSPARENT_MODE.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009B6 RID: 2486 6 | public enum TRANSPARENT_MODE 7 | { 8 | // Token: 0x040032E2 RID: 13026 9 | None, 10 | // Token: 0x040032E3 RID: 13027 11 | Blend 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/ASN1SequenceParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public interface Asn1SequenceParser 5 | : IAsn1Convertible 6 | { 7 | IAsn1Convertible ReadObject(); 8 | } 9 | } 10 | 11 | #endif 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/LinearMapping.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BBB RID: 3003 7 | public class LinearMapping : MonoBehaviour 8 | { 9 | // Token: 0x0400427D RID: 17021 10 | public float value; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/FOG_AREA_TOPOLOGY.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009BB RID: 2491 6 | public enum FOG_AREA_TOPOLOGY 7 | { 8 | // Token: 0x040032F2 RID: 13042 9 | Sphere = 1, 10 | // Token: 0x040032F3 RID: 13043 11 | Box 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/BandMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009CC RID: 2508 4 | public enum BandMode 5 | { 6 | // Token: 0x04003430 RID: 13360 7 | Narrow, 8 | // Token: 0x04003431 RID: 13361 9 | Wide, 10 | // Token: 0x04003432 RID: 13362 11 | UltraWide, 12 | // Token: 0x04003433 RID: 13363 13 | Opus48k 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/ec/ECPointMap.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.EC 6 | { 7 | public interface ECPointMap 8 | { 9 | ECPoint Map(ECPoint p); 10 | } 11 | } 12 | 13 | #endif 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/ReflectionSnapshot.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Audio; 3 | 4 | // Token: 0x02000667 RID: 1639 5 | public struct ReflectionSnapshot 6 | { 7 | // Token: 0x0400202E RID: 8238 8 | public AudioMixerSnapshot mixerSnapshot; 9 | 10 | // Token: 0x0400202F RID: 8239 11 | public float fadeTime; 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/SUN_SHADOWS_BAKE_MODE.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009B9 RID: 2489 6 | public enum SUN_SHADOWS_BAKE_MODE 7 | { 8 | // Token: 0x040032EC RID: 13036 9 | Realtime, 10 | // Token: 0x040032ED RID: 13037 11 | Discrete 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsCredentials.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | public interface TlsCredentials 8 | { 9 | Certificate Certificate { get; } 10 | } 11 | } 12 | 13 | #endif 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/ButtonFactory.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009FF RID: 2559 4 | public class ButtonFactory 5 | { 6 | // Token: 0x06004DD4 RID: 19924 RVA: 0x001A16DB File Offset: 0x0019FADB 7 | public static AbstractButton GetPlatformSpecificButtonImplementation() 8 | { 9 | return new ClickButton(); 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/DisableOnStart.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020004AF RID: 1199 5 | public class DisableOnStart : MonoBehaviour 6 | { 7 | // Token: 0x06002A07 RID: 10759 RVA: 0x000D648C File Offset: 0x000D488C 8 | private void Start() 9 | { 10 | base.gameObject.SetActive(false); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/ExampleDragDropSurface.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000589 RID: 1417 5 | [AddComponentMenu("NGUI/Examples/Drag and Drop Surface (Example)")] 6 | public class ExampleDragDropSurface : MonoBehaviour 7 | { 8 | // Token: 0x04001A31 RID: 6705 9 | public bool rotatePlacedObject; 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/Wiring/Patch.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Klak.Wiring 5 | { 6 | // Token: 0x02000560 RID: 1376 7 | public class Patch : MonoBehaviour 8 | { 9 | // Token: 0x0400195F RID: 6495 10 | [SerializeField] 11 | [HideInInspector] 12 | public bool _wiringSelected; 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/FOG_AREA_FOLLOW_MODE.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009BD RID: 2493 6 | public enum FOG_AREA_FOLLOW_MODE 7 | { 8 | // Token: 0x040032F9 RID: 13049 9 | FullXYZ, 10 | // Token: 0x040032FA RID: 13050 11 | RestrictToXZPlane 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/OnStartDelete.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000791 RID: 1937 5 | public class OnStartDelete : MonoBehaviour 6 | { 7 | // Token: 0x06003ED5 RID: 16085 RVA: 0x0013CF84 File Offset: 0x0013B384 8 | private void Start() 9 | { 10 | UnityEngine.Object.Destroy(base.gameObject); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/SetAsCameraController.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000AEE RID: 2798 5 | public class SetAsCameraController : MonoBehaviour 6 | { 7 | // Token: 0x060054C2 RID: 21698 RVA: 0x001D3D8C File Offset: 0x001D218C 8 | private void Start() 9 | { 10 | Debug.LogError("VRCFIX"); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/VehicleController.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B7C RID: 2940 5 | public abstract class VehicleController : MonoBehaviour 6 | { 7 | // Token: 0x06005BA9 RID: 23465 8 | public abstract void Move(float horizontalInput, float verticalInput, float yawInput, float throttleInput); 9 | } 10 | -------------------------------------------------------------------------------- /Assembly-CSharp/JoinType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200074F RID: 1871 4 | internal enum JoinType 5 | { 6 | // Token: 0x040025C1 RID: 9665 7 | CreateRoom, 8 | // Token: 0x040025C2 RID: 9666 9 | JoinRoom, 10 | // Token: 0x040025C3 RID: 9667 11 | JoinRandomRoom, 12 | // Token: 0x040025C4 RID: 9668 13 | JoinOrCreateRoom 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/IItemHeight.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UIWidgets 4 | { 5 | // Token: 0x0200093B RID: 2363 6 | public interface IItemHeight 7 | { 8 | // Token: 0x17000AB7 RID: 2743 9 | // (get) Token: 0x0600471D RID: 18205 10 | // (set) Token: 0x0600471E RID: 18206 11 | float Height { get; set; } 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/COMPUTE_DEPTH_SCOPE.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009B7 RID: 2487 6 | public enum COMPUTE_DEPTH_SCOPE 7 | { 8 | // Token: 0x040032E5 RID: 13029 9 | OnlyTreeBillboards, 10 | // Token: 0x040032E6 RID: 13030 11 | EverythingInLayer 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/AnimationOrTween/Direction.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace AnimationOrTween 4 | { 5 | // Token: 0x020005E0 RID: 1504 6 | public enum Direction 7 | { 8 | // Token: 0x04001C6C RID: 7276 9 | Reverse = -1, 10 | // Token: 0x04001C6D RID: 7277 11 | Toggle, 12 | // Token: 0x04001C6E RID: 7278 13 | Forward 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/ASN1OctetStringParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using System.IO; 3 | 4 | namespace Org.BouncyCastle.Asn1 5 | { 6 | public interface Asn1OctetStringParser 7 | : IAsn1Convertible 8 | { 9 | Stream GetOctetStream(); 10 | } 11 | } 12 | 13 | #endif 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/JoinMode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000741 RID: 1857 4 | public enum JoinMode : byte 5 | { 6 | // Token: 0x0400255E RID: 9566 7 | Default, 8 | // Token: 0x0400255F RID: 9567 9 | CreateIfNotExists, 10 | // Token: 0x04002560 RID: 9568 11 | JoinOrRejoin, 12 | // Token: 0x04002561 RID: 9569 13 | RejoinOnly 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/OvrTouch/Hands/HandPoseId.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace OvrTouch.Hands 4 | { 5 | // Token: 0x0200071E RID: 1822 6 | public enum HandPoseId 7 | { 8 | // Token: 0x0400242A RID: 9258 9 | Default, 10 | // Token: 0x0400242B RID: 9259 11 | Generic, 12 | // Token: 0x0400242C RID: 9260 13 | PingPongBall 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/ItemPackageReference.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BB3 RID: 2995 7 | public class ItemPackageReference : MonoBehaviour 8 | { 9 | // Token: 0x0400424B RID: 16971 10 | public ItemPackage itemPackage; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/PhysSound/PhysSoundBase.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace PhysSound 5 | { 6 | // Token: 0x020007B8 RID: 1976 7 | public abstract class PhysSoundBase : MonoBehaviour 8 | { 9 | // Token: 0x06003FC7 RID: 16327 10 | public abstract PhysSoundMaterial GetPhysSoundMaterial(Vector3 contactPoint); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ProgressbarTextTypes.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UIWidgets 4 | { 5 | // Token: 0x02000956 RID: 2390 6 | public enum ProgressbarTextTypes 7 | { 8 | // Token: 0x04003137 RID: 12599 9 | None, 10 | // Token: 0x04003138 RID: 12600 11 | Percent, 12 | // Token: 0x04003139 RID: 12601 13 | Range 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/Tab.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x0200096A RID: 2410 7 | [Serializable] 8 | public class Tab 9 | { 10 | // Token: 0x0400318D RID: 12685 11 | public string Name; 12 | 13 | // Token: 0x0400318E RID: 12686 14 | public GameObject TabObject; 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/StatusCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Viveport.Internal 5 | { 6 | // Token: 0x02000999 RID: 2457 7 | // (Invoke) Token: 0x06004A5E RID: 19038 8 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] 9 | internal delegate void StatusCallback(int nResult); 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/TrackingState.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x02000516 RID: 1302 6 | public enum TrackingState 7 | { 8 | // Token: 0x0400184E RID: 6222 9 | NotTracked, 10 | // Token: 0x0400184F RID: 6223 11 | Inferred, 12 | // Token: 0x04001850 RID: 6224 13 | Tracked 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/OvrTouch/Hands/HandPoseAttachType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace OvrTouch.Hands 4 | { 5 | // Token: 0x0200071F RID: 1823 6 | public enum HandPoseAttachType 7 | { 8 | // Token: 0x0400242E RID: 9262 9 | None, 10 | // Token: 0x0400242F RID: 9263 11 | Snap, 12 | // Token: 0x04002430 RID: 9264 13 | SnapPosition 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/IAsn1String.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | /** 5 | * basic interface for Der string objects. 6 | */ 7 | public interface IAsn1String 8 | { 9 | string GetString(); 10 | } 11 | } 12 | 13 | #endif 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/modes/gcm/IGcmMultiplier.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Modes.Gcm 6 | { 7 | public interface IGcmMultiplier 8 | { 9 | void Init(byte[] H); 10 | void MultiplyH(byte[] x); 11 | } 12 | } 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/ChangeCipherSpec.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | public abstract class ChangeCipherSpec 8 | { 9 | public const byte change_cipher_spec = 1; 10 | } 11 | } 12 | 13 | #endif 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/EasyLayout/InnerAligns.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace EasyLayout 4 | { 5 | // Token: 0x02000938 RID: 2360 6 | [Flags] 7 | public enum InnerAligns 8 | { 9 | // Token: 0x04003073 RID: 12403 10 | Top = 0, 11 | // Token: 0x04003074 RID: 12404 12 | Middle = 1, 13 | // Token: 0x04003075 RID: 12405 14 | Bottom = 2 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/GameObjectExtensions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000733 RID: 1843 5 | public static class GameObjectExtensions 6 | { 7 | // Token: 0x06003BA7 RID: 15271 RVA: 0x0012C285 File Offset: 0x0012A685 8 | public static bool GetActive(this GameObject target) 9 | { 10 | return target.activeInHierarchy; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/FrameCapturedStatus.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004F1 RID: 1265 6 | public enum FrameCapturedStatus 7 | { 8 | // Token: 0x040017BA RID: 6074 9 | Unknown, 10 | // Token: 0x040017BB RID: 6075 11 | Queued, 12 | // Token: 0x040017BC RID: 6076 13 | Dropped 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/DebugGizmo.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000A71 RID: 2673 5 | public class DebugGizmo : MonoBehaviour 6 | { 7 | // Token: 0x060050BC RID: 20668 RVA: 0x001B97DA File Offset: 0x001B7BDA 8 | private void OnDrawGizmos() 9 | { 10 | Gizmos.DrawSphere(base.transform.TransformPoint(Vector3.zero), 0.01f); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/DestroyOnFadeCompletion.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200056E RID: 1390 5 | public class DestroyOnFadeCompletion : MonoBehaviour 6 | { 7 | // Token: 0x06002F68 RID: 12136 RVA: 0x000E6339 File Offset: 0x000E4739 8 | private void FadeCompleted() 9 | { 10 | UnityEngine.Object.Destroy(base.gameObject); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/IPunPrefabPool.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000755 RID: 1877 5 | public interface IPunPrefabPool 6 | { 7 | // Token: 0x06003CA9 RID: 15529 8 | GameObject Instantiate(string prefabId, Vector3 position, Quaternion rotation); 9 | 10 | // Token: 0x06003CAA RID: 15530 11 | void Destroy(GameObject gameObject); 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/PrimitivesPro/Primitives/PivotPosition.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PrimitivesPro.Primitives 4 | { 5 | // Token: 0x02000879 RID: 2169 6 | public enum PivotPosition 7 | { 8 | // Token: 0x04002B7D RID: 11133 9 | Botttom, 10 | // Token: 0x04002B7E RID: 11134 11 | Center, 12 | // Token: 0x04002B7F RID: 11135 13 | Top 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/IAsn1ApplicationSpecificParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using System; 3 | 4 | namespace Org.BouncyCastle.Asn1 5 | { 6 | public interface IAsn1ApplicationSpecificParser 7 | : IAsn1Convertible 8 | { 9 | IAsn1Convertible ReadObject(); 10 | } 11 | } 12 | 13 | #endif 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/ICipherParameters.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto 6 | { 7 | /** 8 | * all parameter classes implement this. 9 | */ 10 | public interface ICipherParameters 11 | { 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsServerContext.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | using Org.BouncyCastle.Security; 6 | 7 | namespace Org.BouncyCastle.Crypto.Tls 8 | { 9 | public interface TlsServerContext 10 | : TlsContext 11 | { 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/CanvasCamera.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C1B RID: 3099 5 | public class CanvasCamera : MonoBehaviour 6 | { 7 | // Token: 0x06005FF3 RID: 24563 RVA: 0x0021BD52 File Offset: 0x0021A152 8 | private void Start() 9 | { 10 | base.GetComponent().worldCamera = VRCVrCamera.GetInstance().screenCamera; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/EasyLayout/HorizontalAligns.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace EasyLayout 4 | { 5 | // Token: 0x02000937 RID: 2359 6 | [Flags] 7 | public enum HorizontalAligns 8 | { 9 | // Token: 0x0400306F RID: 12399 10 | Left = 0, 11 | // Token: 0x04003070 RID: 12400 12 | Center = 1, 13 | // Token: 0x04003071 RID: 12401 14 | Right = 2 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/F3DDummyEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200048F RID: 1167 5 | public class F3DDummyEvent : MonoBehaviour 6 | { 7 | // Token: 0x06002827 RID: 10279 RVA: 0x000D0F49 File Offset: 0x000CF349 8 | private void Start() 9 | { 10 | base.BroadcastMessage("OnSpawned", SendMessageOptions.DontRequireReceiver); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/PropertyTypeFlag.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000745 RID: 1861 4 | [Flags] 5 | public enum PropertyTypeFlag : byte 6 | { 7 | // Token: 0x04002578 RID: 9592 8 | None = 0, 9 | // Token: 0x04002579 RID: 9593 10 | Game = 1, 11 | // Token: 0x0400257A RID: 9594 12 | Actor = 2, 13 | // Token: 0x0400257B RID: 9595 14 | GameAndActor = 3 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/QuitByEscape.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000474 RID: 1140 5 | public class QuitByEscape : MonoBehaviour 6 | { 7 | // Token: 0x0600277B RID: 10107 RVA: 0x000CC5A7 File Offset: 0x000CA9A7 8 | private void Update() 9 | { 10 | if (Input.GetKey(KeyCode.Escape)) 11 | { 12 | Application.Quit(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Vector3Extensions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000A6C RID: 2668 5 | public static class Vector3Extensions 6 | { 7 | // Token: 0x060050B0 RID: 20656 RVA: 0x001B9344 File Offset: 0x001B7744 8 | public static bool IsBad(this Vector3 vec) 9 | { 10 | return vec.x.IsBad() || vec.y.IsBad() || vec.z.IsBad(); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/ViewSynchronization.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000764 RID: 1892 4 | public enum ViewSynchronization 5 | { 6 | // Token: 0x04002675 RID: 9845 7 | Off, 8 | // Token: 0x04002676 RID: 9846 9 | ReliableDeltaCompressed, 10 | // Token: 0x04002677 RID: 9847 11 | Unreliable, 12 | // Token: 0x04002678 RID: 9848 13 | UnreliableOnChange 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/LIGHTING_MODEL.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009B8 RID: 2488 6 | public enum LIGHTING_MODEL 7 | { 8 | // Token: 0x040032E8 RID: 13032 9 | Classic, 10 | // Token: 0x040032E9 RID: 13033 11 | Natural, 12 | // Token: 0x040032EA RID: 13034 13 | SingleLight 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/ActorProperties.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200073C RID: 1852 4 | public class ActorProperties 5 | { 6 | // Token: 0x040024EC RID: 9452 7 | public const byte PlayerName = 255; 8 | 9 | // Token: 0x040024ED RID: 9453 10 | public const byte IsInactive = 254; 11 | 12 | // Token: 0x040024EE RID: 9454 13 | public const byte UserId = 253; 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/AnimationOrTween/EnableCondition.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace AnimationOrTween 4 | { 5 | // Token: 0x020005E1 RID: 1505 6 | public enum EnableCondition 7 | { 8 | // Token: 0x04001C70 RID: 7280 9 | DoNothing, 10 | // Token: 0x04001C71 RID: 7281 11 | EnableThenPlay, 12 | // Token: 0x04001C72 RID: 7282 13 | IgnoreDisabledState 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsClientContext.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | using Org.BouncyCastle.Security; 6 | 7 | namespace Org.BouncyCastle.Crypto.Tls 8 | { 9 | public interface TlsClientContext 10 | : TlsContext 11 | { 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/IgnoreRaycast.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200056A RID: 1386 5 | public class IgnoreRaycast : MonoBehaviour, ICanvasRaycastFilter 6 | { 7 | // Token: 0x06002F5C RID: 12124 RVA: 0x000E616D File Offset: 0x000E456D 8 | public bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera) 9 | { 10 | return false; 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/MoPhoGames/USpeak/Interface/IUSpeakTalkController.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace MoPhoGames.USpeak.Interface 4 | { 5 | // Token: 0x020009E0 RID: 2528 6 | public interface IUSpeakTalkController 7 | { 8 | // Token: 0x06004CDD RID: 19677 9 | void OnInspectorGUI(); 10 | 11 | // Token: 0x06004CDE RID: 19678 12 | bool ShouldSend(); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/DisableOnFirstUpdate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000A78 RID: 2680 5 | public class DisableOnFirstUpdate : MonoBehaviour 6 | { 7 | // Token: 0x060050D6 RID: 20694 RVA: 0x001BA279 File Offset: 0x001B8679 8 | private void Update() 9 | { 10 | base.gameObject.SetActive(false); 11 | UnityEngine.Object.Destroy(this); 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/FrameDuration.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020009CE RID: 2510 4 | public enum FrameDuration 5 | { 6 | // Token: 0x04003444 RID: 13380 7 | FrameDuration_10ms, 8 | // Token: 0x04003445 RID: 13381 9 | FrameDuration_20ms, 10 | // Token: 0x04003446 RID: 13382 11 | FrameDuration_40ms, 12 | // Token: 0x04003447 RID: 13383 13 | FrameDuration_60ms 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/ONSPAmbisonicsNative.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000665 RID: 1637 5 | public class ONSPAmbisonicsNative : MonoBehaviour 6 | { 7 | // Token: 0x06003782 RID: 14210 RVA: 0x0011B776 File Offset: 0x00119B76 8 | private void OnEnable() 9 | { 10 | Debug.Log("Ambisonic ERROR: Ambisonic support in Unity 2017 or higher"); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/RandomMoveCoordinates.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200088E RID: 2190 4 | public enum RandomMoveCoordinates 5 | { 6 | // Token: 0x04002BC7 RID: 11207 7 | None, 8 | // Token: 0x04002BC8 RID: 11208 9 | XY, 10 | // Token: 0x04002BC9 RID: 11209 11 | XZ, 12 | // Token: 0x04002BCA RID: 11210 13 | YZ, 14 | // Token: 0x04002BCB RID: 11211 15 | XYZ 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/QueryRuntimeModeCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Viveport.Internal 5 | { 6 | // Token: 0x0200099A RID: 2458 7 | // (Invoke) Token: 0x06004A62 RID: 19042 8 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] 9 | internal delegate void QueryRuntimeModeCallback(int nResult, int nMode); 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/SPSR_BEHAVIOUR.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009B5 RID: 2485 6 | public enum SPSR_BEHAVIOUR 7 | { 8 | // Token: 0x040032DE RID: 13022 9 | AutoDetectInEditor, 10 | // Token: 0x040032DF RID: 13023 11 | ForcedOn, 12 | // Token: 0x040032E0 RID: 13024 13 | ForcedOff 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/ASN1TaggedObjectParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public interface Asn1TaggedObjectParser 5 | : IAsn1Convertible 6 | { 7 | int TagNo { get; } 8 | 9 | IAsn1Convertible GetObjectParser(int tag, bool isExplicit); 10 | } 11 | } 12 | 13 | #endif 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/modes/gcm/IGcmExponentiator.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Modes.Gcm 6 | { 7 | public interface IGcmExponentiator 8 | { 9 | void Init(byte[] x); 10 | void ExponentiateX(long pow, byte[] output); 11 | } 12 | } 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/field/IFiniteField.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.Field 6 | { 7 | public interface IFiniteField 8 | { 9 | BigInteger Characteristic { get; } 10 | 11 | int Dimension { get; } 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/EncryptionDataParameters.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000731 RID: 1841 4 | public static class EncryptionDataParameters 5 | { 6 | // Token: 0x040024AD RID: 9389 7 | public const byte Mode = 0; 8 | 9 | // Token: 0x040024AE RID: 9390 10 | public const byte Secret1 = 1; 11 | 12 | // Token: 0x040024AF RID: 9391 13 | public const byte Secret2 = 2; 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/FixSlowDistortionOnMobile.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020008A2 RID: 2210 5 | public class FixSlowDistortionOnMobile : MonoBehaviour 6 | { 7 | // Token: 0x060043CE RID: 17358 RVA: 0x00166441 File Offset: 0x00164841 8 | private void OnRenderImage(RenderTexture src, RenderTexture dest) 9 | { 10 | Graphics.Blit(src, dest); 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /Assembly-CSharp/QuitOnEscapeOrBack.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020007A1 RID: 1953 5 | public class QuitOnEscapeOrBack : MonoBehaviour 6 | { 7 | // Token: 0x06003F2E RID: 16174 RVA: 0x0013E453 File Offset: 0x0013C853 8 | private void Update() 9 | { 10 | if (Input.GetKeyDown(KeyCode.Escape)) 11 | { 12 | Application.Quit(); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/FOG_AREA_SORTING_MODE.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009BC RID: 2492 6 | public enum FOG_AREA_SORTING_MODE 7 | { 8 | // Token: 0x040032F5 RID: 13045 9 | DistanceToCamera, 10 | // Token: 0x040032F6 RID: 13046 11 | Altitude, 12 | // Token: 0x040032F7 RID: 13047 13 | Fixed 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/AnimationOrTween/DisableCondition.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace AnimationOrTween 4 | { 5 | // Token: 0x020005E2 RID: 1506 6 | public enum DisableCondition 7 | { 8 | // Token: 0x04001C74 RID: 7284 9 | DisableAfterReverse = -1, 10 | // Token: 0x04001C75 RID: 7285 11 | DoNotDisable, 12 | // Token: 0x04001C76 RID: 7286 13 | DisableAfterForward 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/IDerivationParameters.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto 6 | { 7 | /** 8 | * Parameters for key/byte stream derivation classes 9 | */ 10 | public interface IDerivationParameters 11 | { 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/ec/endo/GlvEndomorphism.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.EC.Endo 6 | { 7 | public interface GlvEndomorphism 8 | : ECEndomorphism 9 | { 10 | BigInteger[] DecomposeScalar(BigInteger k); 11 | } 12 | } 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/FragLabs/Audio/Codecs/Opus/Application.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace FragLabs.Audio.Codecs.Opus 4 | { 5 | // Token: 0x0200070B RID: 1803 6 | public enum Application 7 | { 8 | // Token: 0x040023B2 RID: 9138 9 | Voip = 2048, 10 | // Token: 0x040023B3 RID: 9139 11 | Audio, 12 | // Token: 0x040023B4 RID: 9140 13 | Restricted_LowLatency = 2051 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/KinectAudioCalibrationState.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x02000502 RID: 1282 6 | public enum KinectAudioCalibrationState 7 | { 8 | // Token: 0x0400180F RID: 6159 9 | Unknown, 10 | // Token: 0x04001810 RID: 6160 11 | CalibrationRequired, 12 | // Token: 0x04001811 RID: 6161 13 | Calibrated 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsCompression.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public interface TlsCompression 9 | { 10 | Stream Compress(Stream output); 11 | 12 | Stream Decompress(Stream output); 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/ec/endo/ECEndomorphism.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.EC.Endo 6 | { 7 | public interface ECEndomorphism 8 | { 9 | ECPointMap PointMap { get; } 10 | 11 | bool HasEfficientPointMap { get; } 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/DetectionResult.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004EE RID: 1262 6 | public enum DetectionResult 7 | { 8 | // Token: 0x040017B1 RID: 6065 9 | Unknown, 10 | // Token: 0x040017B2 RID: 6066 11 | No, 12 | // Token: 0x040017B3 RID: 6067 13 | Maybe, 14 | // Token: 0x040017B4 RID: 6068 15 | Yes 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/NameType.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | public abstract class NameType 8 | { 9 | /* 10 | * RFC 3546 3.1. 11 | */ 12 | public const byte host_name = 0; 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/field/IPolynomialExtensionField.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.Field 6 | { 7 | public interface IPolynomialExtensionField 8 | : IExtensionField 9 | { 10 | IPolynomial MinimalPolynomial { get; } 11 | } 12 | } 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/SingleExtensions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000A67 RID: 2663 4 | public static class SingleExtensions 5 | { 6 | // Token: 0x06005099 RID: 20633 RVA: 0x001B8B4D File Offset: 0x001B6F4D 7 | public static bool IsBad(this float val) 8 | { 9 | return float.IsInfinity(val) || float.IsNaN(val) || float.IsNegativeInfinity(val) || float.IsPositiveInfinity(val); 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/IgnoreHovering.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BAA RID: 2986 7 | public class IgnoreHovering : MonoBehaviour 8 | { 9 | // Token: 0x04004230 RID: 16944 10 | [Tooltip("If Hand is not null, only ignore the specified hand")] 11 | public Hand onlyIgnoreHand; 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/ExitGames/Client/GUI/GizmoType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace ExitGames.Client.GUI 4 | { 5 | // Token: 0x02000735 RID: 1845 6 | public enum GizmoType 7 | { 8 | // Token: 0x040024B5 RID: 9397 9 | WireSphere, 10 | // Token: 0x040024B6 RID: 9398 11 | Sphere, 12 | // Token: 0x040024B7 RID: 9399 13 | WireCube, 14 | // Token: 0x040024B8 RID: 9400 15 | Cube 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/IAPurchaseCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Viveport.Internal 5 | { 6 | // Token: 0x020009A1 RID: 2465 7 | // (Invoke) Token: 0x06004A66 RID: 19046 8 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] 9 | internal delegate void IAPurchaseCallback(int code, [MarshalAs(UnmanagedType.LPStr)] string message); 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/AbstractTlsCredentials.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | public abstract class AbstractTlsCredentials 8 | : TlsCredentials 9 | { 10 | public abstract Certificate Certificate { get; } 11 | } 12 | } 13 | 14 | #endif 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/field/IExtensionField.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.Field 6 | { 7 | public interface IExtensionField 8 | : IFiniteField 9 | { 10 | IFiniteField Subfield { get; } 11 | 12 | int Degree { get; } 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/ClickedEventArgs.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000B90 RID: 2960 4 | public struct ClickedEventArgs 5 | { 6 | // Token: 0x0400419D RID: 16797 7 | public uint controllerIndex; 8 | 9 | // Token: 0x0400419E RID: 16798 10 | public uint flags; 11 | 12 | // Token: 0x0400419F RID: 16799 13 | public float padX; 14 | 15 | // Token: 0x040041A0 RID: 16800 16 | public float padY; 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/HeathenEngineering/OSK/v2/KeyClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace HeathenEngineering.OSK.v2 4 | { 5 | // Token: 0x02000704 RID: 1796 6 | public enum KeyClass 7 | { 8 | // Token: 0x04002394 RID: 9108 9 | String, 10 | // Token: 0x04002395 RID: 9109 11 | Shift, 12 | // Token: 0x04002396 RID: 9110 13 | Return, 14 | // Token: 0x04002397 RID: 9111 15 | Backspace 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/OnSerializeTransform.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000765 RID: 1893 4 | public enum OnSerializeTransform 5 | { 6 | // Token: 0x0400267A RID: 9850 7 | OnlyPosition, 8 | // Token: 0x0400267B RID: 9851 9 | OnlyRotation, 10 | // Token: 0x0400267C RID: 9852 11 | OnlyScale, 12 | // Token: 0x0400267D RID: 9853 13 | PositionAndRotation, 14 | // Token: 0x0400267E RID: 9854 15 | All 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/Arcade/SessionCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Viveport.Internal.Arcade 5 | { 6 | // Token: 0x020009A8 RID: 2472 7 | // (Invoke) Token: 0x06004A9F RID: 19103 8 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] 9 | internal delegate void SessionCallback(int code, [MarshalAs(UnmanagedType.LPStr)] string message); 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/CertificateStatusType.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | public abstract class CertificateStatusType 8 | { 9 | /* 10 | * RFC 3546 3.6 11 | */ 12 | public const byte ocsp = 1; 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConnectionState.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200072F RID: 1839 4 | public enum ConnectionState 5 | { 6 | // Token: 0x040024A5 RID: 9381 7 | Disconnected, 8 | // Token: 0x040024A6 RID: 9382 9 | Connecting, 10 | // Token: 0x040024A7 RID: 9383 11 | Connected, 12 | // Token: 0x040024A8 RID: 9384 13 | Disconnecting, 14 | // Token: 0x040024A9 RID: 9385 15 | InitializingApplication 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/PropertyMetadata.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Reflection; 3 | 4 | namespace LitJson 5 | { 6 | // Token: 0x020003F7 RID: 1015 7 | internal struct PropertyMetadata 8 | { 9 | // Token: 0x04001220 RID: 4640 10 | public MemberInfo Info; 11 | 12 | // Token: 0x04001221 RID: 4641 13 | public bool IsField; 14 | 15 | // Token: 0x04001222 RID: 4642 16 | public Type Type; 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SignalR/Messages/IServerMessage.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_SIGNALR 2 | 3 | using System; 4 | 5 | namespace BestHTTP.SignalR.Messages 6 | { 7 | public interface IServerMessage 8 | { 9 | MessageTypes Type { get; } 10 | void Parse(object data); 11 | } 12 | 13 | public interface IHubMessage 14 | { 15 | UInt64 InvocationId { get; } 16 | } 17 | } 18 | 19 | #endif -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleChatInput.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200044B RID: 1099 4 | public class ConsoleChatInput : ConsoleInput_old 5 | { 6 | // Token: 0x060026D7 RID: 9943 RVA: 0x000BF72F File Offset: 0x000BDB2F 7 | private void Start() 8 | { 9 | } 10 | 11 | // Token: 0x060026D8 RID: 9944 RVA: 0x000BF731 File Offset: 0x000BDB31 12 | public override void Interpret(ref string response) 13 | { 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsolePromptInput.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000456 RID: 1110 4 | public class ConsolePromptInput : ConsoleInput_old 5 | { 6 | // Token: 0x060026F3 RID: 9971 RVA: 0x000BF8D8 File Offset: 0x000BDCD8 7 | public override void Interpret(ref string response) 8 | { 9 | ConsoleLog.Instance.Log(response); 10 | } 11 | 12 | // Token: 0x04001432 RID: 5170 13 | public ConsoleGUI consoleGUI; 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/UiSpinner.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C4C RID: 3148 5 | public class UiSpinner : MonoBehaviour 6 | { 7 | // Token: 0x06006196 RID: 24982 RVA: 0x00227094 File Offset: 0x00225494 8 | private void Update() 9 | { 10 | base.transform.Rotate(this.RotationSpeed * Time.deltaTime); 11 | } 12 | 13 | // Token: 0x04004730 RID: 18224 14 | public Vector3 RotationSpeed; 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/IRenderCallbackListener.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000ADE RID: 2782 4 | public interface IRenderCallbackListener 5 | { 6 | // Token: 0x06005464 RID: 21604 7 | void OnWillRenderObject(); 8 | 9 | // Token: 0x06005465 RID: 21605 10 | void OnPreCull(); 11 | 12 | // Token: 0x06005466 RID: 21606 13 | void OnPreRender(); 14 | 15 | // Token: 0x06005467 RID: 21607 16 | void OnPostRender(); 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/SlowTransformEditor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using VRCSDK2; 4 | 5 | // Token: 0x02000A2A RID: 2602 6 | public class SlowTransformEditor : MonoBehaviour 7 | { 8 | // Token: 0x06004E6F RID: 20079 RVA: 0x001A48B4 File Offset: 0x001A2CB4 9 | [VRCSDK2.RPC(new VRC_EventHandler.VrcTargetType[] 10 | { 11 | 12 | })] 13 | public void SwapTransform(Transform A, Transform B) 14 | { 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/BitMaskAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000473 RID: 1139 5 | public class BitMaskAttribute : PropertyAttribute 6 | { 7 | // Token: 0x06002779 RID: 10105 RVA: 0x000CC590 File Offset: 0x000CA990 8 | public BitMaskAttribute(Type attributeType) 9 | { 10 | this.propertyType = attributeType; 11 | } 12 | 13 | // Token: 0x04001560 RID: 5472 14 | public Type propertyType; 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/DontDestroyOnLoad.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BA1 RID: 2977 7 | public class DontDestroyOnLoad : MonoBehaviour 8 | { 9 | // Token: 0x06005C69 RID: 23657 RVA: 0x002046E5 File Offset: 0x00202AE5 10 | private void Awake() 11 | { 12 | UnityEngine.Object.DontDestroyOnLoad(this); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/AnimateOnEnabled.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C19 RID: 3097 5 | public class AnimateOnEnabled : MonoBehaviour 6 | { 7 | // Token: 0x06005FEC RID: 24556 RVA: 0x0021BBF0 File Offset: 0x00219FF0 8 | private void OnEnable() 9 | { 10 | Animator component = base.GetComponent(); 11 | if (component != null) 12 | { 13 | component.SetTrigger("enabled"); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/Condition.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x02000403 RID: 1027 6 | internal enum Condition 7 | { 8 | // Token: 0x0400126F RID: 4719 9 | InArray, 10 | // Token: 0x04001270 RID: 4720 11 | InObject, 12 | // Token: 0x04001271 RID: 4721 13 | NotAProperty, 14 | // Token: 0x04001272 RID: 4722 15 | Property, 16 | // Token: 0x04001273 RID: 4723 17 | Value 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/SteamVR_GameView.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000BFF RID: 3071 5 | [ExecuteInEditMode] 6 | public class SteamVR_GameView : MonoBehaviour 7 | { 8 | // Token: 0x06005F1F RID: 24351 RVA: 0x00214BDD File Offset: 0x00212FDD 9 | private void Awake() 10 | { 11 | Debug.Log("SteamVR_GameView is deprecated in Unity 5.4 - REMOVING"); 12 | UnityEngine.Object.DestroyImmediate(this); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/PointerEventArgs.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B89 RID: 2953 5 | public struct PointerEventArgs 6 | { 7 | // Token: 0x04004180 RID: 16768 8 | public uint controllerIndex; 9 | 10 | // Token: 0x04004181 RID: 16769 11 | public uint flags; 12 | 13 | // Token: 0x04004182 RID: 16770 14 | public float distance; 15 | 16 | // Token: 0x04004183 RID: 16771 17 | public Transform target; 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/SteamVR_UpdatePoses.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C15 RID: 3093 5 | [ExecuteInEditMode] 6 | public class SteamVR_UpdatePoses : MonoBehaviour 7 | { 8 | // Token: 0x06005FBF RID: 24511 RVA: 0x0021A93B File Offset: 0x00218D3B 9 | private void Awake() 10 | { 11 | Debug.Log("SteamVR_UpdatePoses has been deprecated - REMOVING"); 12 | UnityEngine.Object.DestroyImmediate(this); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/GetLicenseCallback.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Viveport.Internal 5 | { 6 | // Token: 0x02000998 RID: 2456 7 | // (Invoke) Token: 0x06004A5A RID: 19034 8 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] 9 | internal delegate void GetLicenseCallback([MarshalAs(UnmanagedType.LPStr)] string message, [MarshalAs(UnmanagedType.LPStr)] string signature); 10 | } 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/HandState.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004F5 RID: 1269 6 | public enum HandState 7 | { 8 | // Token: 0x040017CE RID: 6094 9 | Unknown, 10 | // Token: 0x040017CF RID: 6095 11 | NotTracked, 12 | // Token: 0x040017D0 RID: 6096 13 | Open, 14 | // Token: 0x040017D1 RID: 6097 15 | Closed, 16 | // Token: 0x040017D2 RID: 6098 17 | Lasso 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/FsmContext.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x02000406 RID: 1030 6 | internal class FsmContext 7 | { 8 | // Token: 0x04001284 RID: 4740 9 | public bool Return; 10 | 11 | // Token: 0x04001285 RID: 4741 12 | public int NextState; 13 | 14 | // Token: 0x04001286 RID: 4742 15 | public Lexer L; 16 | 17 | // Token: 0x04001287 RID: 4743 18 | public int StateStack; 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/SU_Explosion.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020008D0 RID: 2256 5 | public class SU_Explosion : MonoBehaviour 6 | { 7 | // Token: 0x060044C5 RID: 17605 RVA: 0x00170220 File Offset: 0x0016E620 8 | private void Awake() 9 | { 10 | UnityEngine.Object.Destroy(base.gameObject, this.destroyAfterSeconds); 11 | } 12 | 13 | // Token: 0x04002EC1 RID: 11969 14 | public float destroyAfterSeconds = 8f; 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/SteamVR_CameraFlip.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000BE9 RID: 3049 5 | [ExecuteInEditMode] 6 | public class SteamVR_CameraFlip : MonoBehaviour 7 | { 8 | // Token: 0x06005E9E RID: 24222 RVA: 0x002123F9 File Offset: 0x002107F9 9 | private void Awake() 10 | { 11 | Debug.Log("SteamVR_CameraFlip is deprecated in Unity 5.4 - REMOVING"); 12 | UnityEngine.Object.DestroyImmediate(this); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/SteamVR_CameraMask.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000BEA RID: 3050 5 | [ExecuteInEditMode] 6 | public class SteamVR_CameraMask : MonoBehaviour 7 | { 8 | // Token: 0x06005EA0 RID: 24224 RVA: 0x00212413 File Offset: 0x00210813 9 | private void Awake() 10 | { 11 | Debug.Log("SteamVR_CameraMask is deprecated in Unity 5.4 - REMOVING"); 12 | UnityEngine.Object.DestroyImmediate(this); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/RangeSliderVertical.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x0200095F RID: 2399 7 | [AddComponentMenu("UI/RangeSliderVertical", 300)] 8 | public class RangeSliderVertical : RangeSlider 9 | { 10 | // Token: 0x060048D2 RID: 18642 RVA: 0x00185AA9 File Offset: 0x00183EA9 11 | protected override bool IsHorizontal() 12 | { 13 | return false; 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/HideOnHandFocusLost.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BA9 RID: 2985 7 | public class HideOnHandFocusLost : MonoBehaviour 8 | { 9 | // Token: 0x06005C99 RID: 23705 RVA: 0x00205DF8 File Offset: 0x002041F8 10 | private void OnHandFocusLost(Hand hand) 11 | { 12 | base.gameObject.SetActive(false); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/ELeaderboardSortMethod.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Viveport.Internal 4 | { 5 | // Token: 0x0200099D RID: 2461 6 | internal enum ELeaderboardSortMethod 7 | { 8 | // Token: 0x0400323C RID: 12860 9 | k_ELeaderboardSortMethodNone, 10 | // Token: 0x0400323D RID: 12861 11 | k_ELeaderboardSortMethodAscending, 12 | // Token: 0x0400323E RID: 12862 13 | k_ELeaderboardSortMethodDescending 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/BerApplicationSpecific.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using System; 3 | 4 | namespace Org.BouncyCastle.Asn1 5 | { 6 | public class BerApplicationSpecific 7 | : DerApplicationSpecific 8 | { 9 | public BerApplicationSpecific( 10 | int tagNo, 11 | Asn1EncodableVector vec) 12 | : base(tagNo, vec) 13 | { 14 | } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleOpenAction.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000455 RID: 1109 5 | public class ConsoleOpenAction : ConsoleAction 6 | { 7 | // Token: 0x060026F1 RID: 9969 RVA: 0x000BF8BD File Offset: 0x000BDCBD 8 | public override void Activate() 9 | { 10 | this.ConsoleGui.SetActive(true); 11 | Input.ResetInputAxes(); 12 | } 13 | 14 | // Token: 0x04001431 RID: 5169 15 | public GameObject ConsoleGui; 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/VectorMathExtension/QuaternionExtension.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Klak.VectorMathExtension 5 | { 6 | // Token: 0x0200051B RID: 1307 7 | internal static class QuaternionExtension 8 | { 9 | // Token: 0x06002DFD RID: 11773 RVA: 0x000E1866 File Offset: 0x000DFC66 10 | public static Vector4 ToVector4(this Quaternion q) 11 | { 12 | return new Vector4(q.x, q.y, q.z, q.w); 13 | } 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | 4 | # Custom for Visual Studio 5 | *.cs diff=csharp 6 | 7 | # Standard to msysgit 8 | *.doc diff=astextplain 9 | *.DOC diff=astextplain 10 | *.docx diff=astextplain 11 | *.DOCX diff=astextplain 12 | *.dot diff=astextplain 13 | *.DOT diff=astextplain 14 | *.pdf diff=astextplain 15 | *.PDF diff=astextplain 16 | *.rtf diff=astextplain 17 | *.RTF diff=astextplain 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/CenteredSliderVertical.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x0200092C RID: 2348 7 | [AddComponentMenu("UI/CenteredSliderVertical", 300)] 8 | public class CenteredSliderVertical : CenteredSlider 9 | { 10 | // Token: 0x06004670 RID: 18032 RVA: 0x0017E979 File Offset: 0x0017CD79 11 | protected override bool IsHorizontal() 12 | { 13 | return false; 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/AllowTeleportWhileAttachedToHand.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BDE RID: 3038 7 | public class AllowTeleportWhileAttachedToHand : MonoBehaviour 8 | { 9 | // Token: 0x040043A8 RID: 17320 10 | public bool teleportAllowed = true; 11 | 12 | // Token: 0x040043A9 RID: 17321 13 | public bool overrideHoverLock = true; 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/ec/multiplier/PreCompInfo.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | namespace Org.BouncyCastle.Math.EC.Multiplier 4 | { 5 | /** 6 | * Interface for classes storing precomputation data for multiplication 7 | * algorithms. Used as a Memento (see GOF patterns) for 8 | * WNafMultiplier. 9 | */ 10 | public interface PreCompInfo 11 | { 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/OVRWaitCursor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020006E6 RID: 1766 5 | public class OVRWaitCursor : MonoBehaviour 6 | { 7 | // Token: 0x06003A39 RID: 14905 RVA: 0x001268D8 File Offset: 0x00124CD8 8 | private void Update() 9 | { 10 | base.transform.Rotate(this.rotateSpeeds * Time.smoothDeltaTime); 11 | } 12 | 13 | // Token: 0x0400231E RID: 8990 14 | public Vector3 rotateSpeeds = new Vector3(0f, 0f, -60f); 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/Activity.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004B8 RID: 1208 6 | public enum Activity 7 | { 8 | // Token: 0x04001707 RID: 5895 9 | EyeLeftClosed, 10 | // Token: 0x04001708 RID: 5896 11 | EyeRightClosed, 12 | // Token: 0x04001709 RID: 5897 13 | MouthOpen, 14 | // Token: 0x0400170A RID: 5898 15 | MouthMoved, 16 | // Token: 0x0400170B RID: 5899 17 | LookingAway 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/field/IPolynomial.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.Field 6 | { 7 | public interface IPolynomial 8 | { 9 | int Degree { get; } 10 | 11 | //BigInteger[] GetCoefficients(); 12 | 13 | int[] GetExponentsPresent(); 14 | 15 | //Term[] GetNonZeroTerms(); 16 | } 17 | } 18 | 19 | #endif 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/OvrTouch/Hands/GrabbableGrabMsg.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace OvrTouch.Hands 4 | { 5 | // Token: 0x02000717 RID: 1815 6 | public struct GrabbableGrabMsg 7 | { 8 | // Token: 0x040023F0 RID: 9200 9 | public const string MsgNameGrabBegin = "OnGrabBegin"; 10 | 11 | // Token: 0x040023F1 RID: 9201 12 | public const string MsgNameGrabEnd = "OnGrabEnd"; 13 | 14 | // Token: 0x040023F2 RID: 9202 15 | public Grabbable Sender; 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/RangeSliderFloatVertical.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UIWidgets 5 | { 6 | // Token: 0x0200095D RID: 2397 7 | [AddComponentMenu("UI/RangeSliderFloatVertical", 300)] 8 | public class RangeSliderFloatVertical : RangeSliderFloat 9 | { 10 | // Token: 0x060048C2 RID: 18626 RVA: 0x001855F1 File Offset: 0x001839F1 11 | protected override bool IsHorizontal() 12 | { 13 | return false; 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgetsSamples/ListViewUnderlineSampleItemDescription.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace UIWidgetsSamples 5 | { 6 | // Token: 0x02000912 RID: 2322 7 | [Serializable] 8 | public class ListViewUnderlineSampleItemDescription 9 | { 10 | // Token: 0x04002FF9 RID: 12281 11 | [SerializeField] 12 | public Sprite Icon; 13 | 14 | // Token: 0x04002FFA RID: 12282 15 | [SerializeField] 16 | public string Name; 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCHelpers.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B41 RID: 2881 5 | public static class VRCHelpers 6 | { 7 | // Token: 0x06005867 RID: 22631 RVA: 0x001E9EC0 File Offset: 0x001E82C0 8 | public static T GetComponentInSelfOrParent(this GameObject obj) where T : Component 9 | { 10 | T t = obj.GetComponent(); 11 | if (t == null) 12 | { 13 | t = obj.GetComponentInParent(); 14 | } 15 | return t; 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCUiPageSettings.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.UI; 3 | 4 | // Token: 0x02000C7A RID: 3194 5 | public class VRCUiPageSettings : VRCUiPage 6 | { 7 | // Token: 0x06006326 RID: 25382 RVA: 0x0023425E File Offset: 0x0023265E 8 | public override void Awake() 9 | { 10 | base.Awake(); 11 | this.versionText.text = "version " + VRCApplication.clientVersion; 12 | } 13 | 14 | // Token: 0x040048A1 RID: 18593 15 | public Text versionText; 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/Asn1Null.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | /** 5 | * A Null object. 6 | */ 7 | public abstract class Asn1Null 8 | : Asn1Object 9 | { 10 | internal Asn1Null() 11 | { 12 | } 13 | 14 | public override string ToString() 15 | { 16 | return "NULL"; 17 | } 18 | } 19 | } 20 | 21 | #endif 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsSession.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | public interface TlsSession 8 | { 9 | SessionParameters ExportSessionParameters(); 10 | 11 | byte[] SessionID { get; } 12 | 13 | void Invalidate(); 14 | 15 | bool IsResumable { get; } 16 | } 17 | } 18 | 19 | #endif 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/util/io/pem/PemObjectGenerator.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Utilities.IO.Pem 6 | { 7 | public interface PemObjectGenerator 8 | { 9 | /// 10 | /// A 11 | /// 12 | /// 13 | PemObject Generate(); 14 | } 15 | } 16 | 17 | #endif 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/Tacticsoft/TableViewCell.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Tacticsoft 5 | { 6 | // Token: 0x020008E1 RID: 2273 7 | public class TableViewCell : MonoBehaviour 8 | { 9 | // Token: 0x17000A8F RID: 2703 10 | // (get) Token: 0x0600452C RID: 17708 RVA: 0x00170C6F File Offset: 0x0016F06F 11 | public virtual string reuseIdentifier 12 | { 13 | get 14 | { 15 | return base.GetType().Name; 16 | } 17 | } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/UnityEngine/PostProcessing/MinAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | // Token: 0x020007C5 RID: 1989 6 | public sealed class MinAttribute : PropertyAttribute 7 | { 8 | // Token: 0x0600401C RID: 16412 RVA: 0x00142354 File Offset: 0x00140754 9 | public MinAttribute(float min) 10 | { 11 | this.min = min; 12 | } 13 | 14 | // Token: 0x0400286B RID: 10347 15 | public readonly float min; 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/VolumetricFogAndMist/IVolumetricFogRenderComponent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VolumetricFogAndMist 4 | { 5 | // Token: 0x020009B3 RID: 2483 6 | internal interface IVolumetricFogRenderComponent 7 | { 8 | // Token: 0x17000B25 RID: 2853 9 | // (get) Token: 0x06004ADE RID: 19166 10 | // (set) Token: 0x06004ADF RID: 19167 11 | VolumetricFog fog { get; set; } 12 | 13 | // Token: 0x06004AE0 RID: 19168 14 | void DestroySelf(); 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/util/Times.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Utilities 6 | { 7 | public sealed class Times 8 | { 9 | private static long NanosecondsPerTick = 100L; 10 | 11 | public static long NanoTime() 12 | { 13 | return DateTime.UtcNow.Ticks * NanosecondsPerTick; 14 | } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/PrimitivesPro/Pair.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace PrimitivesPro 4 | { 5 | // Token: 0x02000889 RID: 2185 6 | public struct Pair 7 | { 8 | // Token: 0x06004349 RID: 17225 RVA: 0x001620E8 File Offset: 0x001604E8 9 | public Pair(T0 p0, T1 p1) 10 | { 11 | this.p0 = p0; 12 | this.p1 = p1; 13 | } 14 | 15 | // Token: 0x04002B8F RID: 11151 16 | public T0 p0; 17 | 18 | // Token: 0x04002B90 RID: 11152 19 | public T1 p1; 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Diagnostics; 3 | using System.Reflection; 4 | using System.Runtime.CompilerServices; 5 | using System.Security; 6 | using System.Security.Permissions; 7 | 8 | [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] 9 | [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] 10 | [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] 11 | -------------------------------------------------------------------------------- /Assembly-CSharp/UnityEngine/PostProcessing/PostProcessingComponentRenderTexture.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | // Token: 0x0200082F RID: 2095 6 | public abstract class PostProcessingComponentRenderTexture : PostProcessingComponent where T : PostProcessingModel 7 | { 8 | // Token: 0x06004143 RID: 16707 RVA: 0x0014299B File Offset: 0x00140D9B 9 | public virtual void Prepare(Material material) 10 | { 11 | } 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/FrameEdges.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004F3 RID: 1267 6 | [Flags] 7 | public enum FrameEdges : uint 8 | { 9 | // Token: 0x040017BF RID: 6079 10 | None = 0u, 11 | // Token: 0x040017C0 RID: 6080 12 | Right = 1u, 13 | // Token: 0x040017C1 RID: 6081 14 | Left = 2u, 15 | // Token: 0x040017C2 RID: 6082 16 | Top = 4u, 17 | // Token: 0x040017C3 RID: 6083 18 | Bottom = 8u 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsCipherFactory.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public interface TlsCipherFactory 9 | { 10 | /// 11 | TlsCipher CreateCipher(TlsContext context, int encryptionAlgorithm, int macAlgorithm); 12 | } 13 | } 14 | 15 | #endif 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleCloseAction.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200044C RID: 1100 5 | public class ConsoleCloseAction : ConsoleAction 6 | { 7 | // Token: 0x060026DA RID: 9946 RVA: 0x000BF73B File Offset: 0x000BDB3B 8 | public override void Activate() 9 | { 10 | Console_old.Instance.inputMode = InputMode.Command; 11 | this.ConsoleGui.SetActive(false); 12 | } 13 | 14 | // Token: 0x0400142A RID: 5162 15 | public GameObject ConsoleGui; 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCWorldPlayerUiProfile.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C90 RID: 3216 5 | public class VRCWorldPlayerUiProfile : MonoBehaviour 6 | { 7 | // Token: 0x060063D2 RID: 25554 RVA: 0x0023725C File Offset: 0x0023565C 8 | public void ShowPlayerMenu() 9 | { 10 | this.playerInteractiveUI.SetActive(!this.playerInteractiveUI.activeSelf); 11 | } 12 | 13 | // Token: 0x0400491D RID: 18717 14 | public GameObject playerInteractiveUI; 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/ELeaderboardUploadScoreMethod.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Viveport.Internal 4 | { 5 | // Token: 0x0200099F RID: 2463 6 | internal enum ELeaderboardUploadScoreMethod 7 | { 8 | // Token: 0x04003245 RID: 12869 9 | k_ELeaderboardUploadScoreMethodNone, 10 | // Token: 0x04003246 RID: 12870 11 | k_ELeaderboardUploadScoreMethodKeepBest, 12 | // Token: 0x04003247 RID: 12871 13 | k_ELeaderboardUploadScoreMethodForceUpdate 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/PrimitivesPro/GameObjects/ArcGizmo.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace PrimitivesPro.GameObjects 5 | { 6 | // Token: 0x02000845 RID: 2117 7 | public class ArcGizmo : MonoBehaviour 8 | { 9 | // Token: 0x060041B7 RID: 16823 RVA: 0x0014E5C4 File Offset: 0x0014C9C4 10 | public static ArcGizmo Create() 11 | { 12 | GameObject gameObject = new GameObject("ArcGizmoPro"); 13 | return gameObject.AddComponent(); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/UISoundCollection.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C3E RID: 3134 5 | [CreateAssetMenu(fileName = "ui_file_sounds", menuName = "ui_menu_sounds", order = 1)] 6 | public class UISoundCollection : ScriptableObject 7 | { 8 | // Token: 0x040046F3 RID: 18163 9 | public AudioClip MoveOver; 10 | 11 | // Token: 0x040046F4 RID: 18164 12 | public AudioClip MoveOff; 13 | 14 | // Token: 0x040046F5 RID: 18165 15 | public AudioClip Click; 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCSimpleUiPageFooter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using VRC; 4 | 5 | // Token: 0x02000C5C RID: 3164 6 | public class VRCSimpleUiPageFooter : MonoBehaviour 7 | { 8 | // Token: 0x06006246 RID: 25158 RVA: 0x0022E993 File Offset: 0x0022CD93 9 | public void Logout() 10 | { 11 | User.Logout(); 12 | } 13 | 14 | // Token: 0x06006247 RID: 25159 RVA: 0x0022E99A File Offset: 0x0022CD9A 15 | public void Exit() 16 | { 17 | Application.Quit(); 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/UiFeaturedButton.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.EventSystems; 3 | using UnityEngine.UI; 4 | 5 | // Token: 0x02000C44 RID: 3140 6 | public class UiFeaturedButton : Button, ISelectHandler, IEventSystemHandler 7 | { 8 | // Token: 0x06006172 RID: 24946 RVA: 0x002264F7 File Offset: 0x002248F7 9 | public override void OnSelect(BaseEventData eventData) 10 | { 11 | base.OnSelect(eventData); 12 | base.GetComponent().OnSelect(eventData); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/ColorImageFormat.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004E1 RID: 1249 6 | public enum ColorImageFormat 7 | { 8 | // Token: 0x0400178A RID: 6026 9 | None, 10 | // Token: 0x0400178B RID: 6027 11 | Rgba, 12 | // Token: 0x0400178C RID: 6028 13 | Yuv, 14 | // Token: 0x0400178D RID: 6029 15 | Bgra, 16 | // Token: 0x0400178E RID: 6030 17 | Bayer, 18 | // Token: 0x0400178F RID: 6031 19 | Yuy2 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/MathUtil.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000AA5 RID: 2725 5 | public static class MathUtil 6 | { 7 | // Token: 0x060051FA RID: 20986 RVA: 0x001C0D84 File Offset: 0x001BF184 8 | public static Vector3 GetPlanarDirection(this Vector3 v) 9 | { 10 | Vector3 a = v; 11 | a.y = 0f; 12 | float magnitude = a.magnitude; 13 | if (Mathf.Approximately(magnitude, 0f)) 14 | { 15 | return Vector3.zero; 16 | } 17 | return a / magnitude; 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsAgreementCredentials.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public interface TlsAgreementCredentials 9 | : TlsCredentials 10 | { 11 | /// 12 | byte[] GenerateAgreement(AsymmetricKeyParameter peerPublicKey); 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/TMPro/TMP_DigitValidator.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace TMPro 4 | { 5 | // Token: 0x020008F0 RID: 2288 6 | [Serializable] 7 | public class TMP_DigitValidator : TMP_InputValidator 8 | { 9 | // Token: 0x06004554 RID: 17748 RVA: 0x0017429D File Offset: 0x0017269D 10 | public override char Validate(ref string text, ref int pos, char ch) 11 | { 12 | if (ch >= '0' && ch <= '9') 13 | { 14 | pos++; 15 | return ch; 16 | } 17 | return '\0'; 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/UnityEngine/PostProcessing/TrackballAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | // Token: 0x020007C6 RID: 1990 6 | public sealed class TrackballAttribute : PropertyAttribute 7 | { 8 | // Token: 0x0600401D RID: 16413 RVA: 0x00142363 File Offset: 0x00140763 9 | public TrackballAttribute(string method) 10 | { 11 | this.method = method; 12 | } 13 | 14 | // Token: 0x0400286C RID: 10348 15 | public readonly string method; 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCWorldPlayerUiInteractive.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C8F RID: 3215 5 | public class VRCWorldPlayerUiInteractive : MonoBehaviour 6 | { 7 | // Token: 0x060063CF RID: 25551 RVA: 0x00237237 File Offset: 0x00235637 8 | public void CloseClicked() 9 | { 10 | base.gameObject.SetActive(!base.gameObject.activeSelf); 11 | } 12 | 13 | // Token: 0x060063D0 RID: 25552 RVA: 0x00237252 File Offset: 0x00235652 14 | public void Mute() 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/ArrowheadRotation.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BD1 RID: 3025 7 | public class ArrowheadRotation : MonoBehaviour 8 | { 9 | // Token: 0x06005DAD RID: 23981 RVA: 0x0020C49C File Offset: 0x0020A89C 10 | private void Start() 11 | { 12 | float x = UnityEngine.Random.Range(0f, 180f); 13 | base.transform.localEulerAngles = new Vector3(x, -90f, 90f); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/SleepOnAwake.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BBF RID: 3007 7 | public class SleepOnAwake : MonoBehaviour 8 | { 9 | // Token: 0x06005D07 RID: 23815 RVA: 0x00207D04 File Offset: 0x00206104 10 | private void Awake() 11 | { 12 | Rigidbody component = base.GetComponent(); 13 | if (component) 14 | { 15 | component.Sleep(); 16 | } 17 | } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/anssi/ANSSIObjectIdentifiers.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using System; 3 | 4 | namespace Org.BouncyCastle.Asn1.Anssi 5 | { 6 | public sealed class AnssiObjectIdentifiers 7 | { 8 | private AnssiObjectIdentifiers() 9 | { 10 | } 11 | 12 | public static readonly DerObjectIdentifier FRP256v1 = new DerObjectIdentifier("1.2.250.1.223.101.256.1"); 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsEncryptionCredentials.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public interface TlsEncryptionCredentials 9 | : TlsCredentials 10 | { 11 | /// 12 | byte[] DecryptPreMasterSecret(byte[] encryptedPreMasterSecret); 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/IAPCurrency_t.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Viveport.Internal 5 | { 6 | // Token: 0x020009A2 RID: 2466 7 | internal struct IAPCurrency_t 8 | { 9 | // Token: 0x0400324B RID: 12875 10 | [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 16)] 11 | internal string m_pName; 12 | 13 | // Token: 0x0400324C RID: 12876 14 | [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 16)] 15 | internal string m_pSymbol; 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/CustomAuthenticationType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200074C RID: 1868 4 | public enum CustomAuthenticationType : byte 5 | { 6 | // Token: 0x0400259E RID: 9630 7 | Custom, 8 | // Token: 0x0400259F RID: 9631 9 | Steam, 10 | // Token: 0x040025A0 RID: 9632 11 | Facebook, 12 | // Token: 0x040025A1 RID: 9633 13 | Oculus, 14 | // Token: 0x040025A2 RID: 9634 15 | PlayStation, 16 | // Token: 0x040025A3 RID: 9635 17 | Xbox, 18 | // Token: 0x040025A4 RID: 9636 19 | None = 255 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/PhotonTargets.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200072C RID: 1836 4 | public enum PhotonTargets 5 | { 6 | // Token: 0x04002486 RID: 9350 7 | All, 8 | // Token: 0x04002487 RID: 9351 9 | Others, 10 | // Token: 0x04002488 RID: 9352 11 | MasterClient, 12 | // Token: 0x04002489 RID: 9353 13 | AllBuffered, 14 | // Token: 0x0400248A RID: 9354 15 | OthersBuffered, 16 | // Token: 0x0400248B RID: 9355 17 | AllViaServer, 18 | // Token: 0x0400248C RID: 9356 19 | AllBufferedViaServer 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleNamedKeyBugFix.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000453 RID: 1107 5 | public class ConsoleNamedKeyBugFix : MonoBehaviour 6 | { 7 | // Token: 0x060026EE RID: 9966 RVA: 0x000BF858 File Offset: 0x000BDC58 8 | private void OnGUI() 9 | { 10 | string nextControlName = base.gameObject.GetHashCode().ToString(); 11 | GUI.SetNextControlName(nextControlName); 12 | Rect position = new Rect(0f, 0f, 0f, 0f); 13 | GUI.TextField(position, string.Empty, 0); 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/DebugTextExtensions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000A75 RID: 2677 5 | public static class DebugTextExtensions 6 | { 7 | // Token: 0x060050C9 RID: 20681 RVA: 0x001B9E3E File Offset: 0x001B823E 8 | public static void DebugPrint(this UnityEngine.Object obj, string format, params object[] values) 9 | { 10 | DebugTextGUI.DebugPrint(format, values); 11 | if (Application.isEditor) 12 | { 13 | Debug.Log(string.Format(format, values), obj); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/MessengerHelper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020006F2 RID: 1778 5 | public sealed class MessengerHelper : MonoBehaviour 6 | { 7 | // Token: 0x06003A7A RID: 14970 RVA: 0x001274E3 File Offset: 0x001258E3 8 | private void Awake() 9 | { 10 | UnityEngine.Object.DontDestroyOnLoad(base.gameObject); 11 | } 12 | 13 | // Token: 0x06003A7B RID: 14971 RVA: 0x001274F0 File Offset: 0x001258F0 14 | public void OnDisable() 15 | { 16 | OVRMessenger.Cleanup(); 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ITemplatable.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UIWidgets 4 | { 5 | // Token: 0x0200093D RID: 2365 6 | public interface ITemplatable 7 | { 8 | // Token: 0x17000AB9 RID: 2745 9 | // (get) Token: 0x06004720 RID: 18208 10 | // (set) Token: 0x06004721 RID: 18209 11 | bool IsTemplate { get; set; } 12 | 13 | // Token: 0x17000ABA RID: 2746 14 | // (get) Token: 0x06004722 RID: 18210 15 | // (set) Token: 0x06004723 RID: 18211 16 | string TemplateName { get; set; } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/DestroyOnDetachedFromHand.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000B9D RID: 2973 7 | [RequireComponent(typeof(Interactable))] 8 | public class DestroyOnDetachedFromHand : MonoBehaviour 9 | { 10 | // Token: 0x06005C5F RID: 23647 RVA: 0x00204474 File Offset: 0x00202874 11 | private void OnDetachedFromHand(Hand hand) 12 | { 13 | UnityEngine.Object.Destroy(base.gameObject); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/GameObjectPath.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000A8C RID: 2700 5 | public class GameObjectPath : MonoBehaviour 6 | { 7 | // Token: 0x0600515C RID: 20828 RVA: 0x001BE204 File Offset: 0x001BC604 8 | public static string GetGameObjectPath(GameObject obj) 9 | { 10 | string text = "/" + obj.name; 11 | while (obj.transform.parent != null) 12 | { 13 | obj = obj.transform.parent.gameObject; 14 | text = "/" + obj.name + text; 15 | } 16 | return text; 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/CustomEvents.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Events; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000B99 RID: 2969 7 | public static class CustomEvents 8 | { 9 | // Token: 0x02000B9A RID: 2970 10 | [Serializable] 11 | public class UnityEventSingleFloat : UnityEvent 12 | { 13 | } 14 | 15 | // Token: 0x02000B9B RID: 2971 16 | [Serializable] 17 | public class UnityEventHand : UnityEvent 18 | { 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/DestroyAfterTime.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using UnityEngine; 4 | 5 | // Token: 0x0200056D RID: 1389 6 | public class DestroyAfterTime : MonoBehaviour 7 | { 8 | // Token: 0x06002F66 RID: 12134 RVA: 0x000E6274 File Offset: 0x000E4674 9 | private IEnumerator Start() 10 | { 11 | yield return new WaitForSeconds(this.waitTime); 12 | UnityEngine.Object.Destroy(base.gameObject); 13 | yield break; 14 | } 15 | 16 | // Token: 0x04001998 RID: 6552 17 | public float waitTime; 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/FadeInOutStatus.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x020008A0 RID: 2208 4 | public enum FadeInOutStatus 5 | { 6 | // Token: 0x04002CAD RID: 11437 7 | In, 8 | // Token: 0x04002CAE RID: 11438 9 | Out, 10 | // Token: 0x04002CAF RID: 11439 11 | InOut, 12 | // Token: 0x04002CB0 RID: 11440 13 | In_OutAfterCollision, 14 | // Token: 0x04002CB1 RID: 11441 15 | InAfterCollision, 16 | // Token: 0x04002CB2 RID: 11442 17 | OutAfterCollision, 18 | // Token: 0x04002CB3 RID: 11443 19 | InOutAfterCollision 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/HeathenEngineering/OSK/v2/OnScreenKeyboardArguments.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace HeathenEngineering.OSK.v2 4 | { 5 | // Token: 0x02000706 RID: 1798 6 | public class OnScreenKeyboardArguments 7 | { 8 | // Token: 0x06003AD7 RID: 15063 RVA: 0x00128FEE File Offset: 0x001273EE 9 | public OnScreenKeyboardArguments(OnScreenKeyboardKey KeyPressed) 10 | { 11 | this.KeyPressed = KeyPressed; 12 | } 13 | 14 | // Token: 0x04002398 RID: 9112 15 | public OnScreenKeyboardKey KeyPressed; 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/ShowSliderValue.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | // Token: 0x02000494 RID: 1172 6 | [RequireComponent(typeof(Text))] 7 | public class ShowSliderValue : MonoBehaviour 8 | { 9 | // Token: 0x06002837 RID: 10295 RVA: 0x000D122C File Offset: 0x000CF62C 10 | public void UpdateLabel(float value) 11 | { 12 | Text component = base.GetComponent(); 13 | if (component != null) 14 | { 15 | component.text = Mathf.RoundToInt(value * 100f) + "%"; 16 | } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/ELeaderboardDataTimeRange.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Viveport.Internal 4 | { 5 | // Token: 0x0200099C RID: 2460 6 | internal enum ELeaderboardDataTimeRange 7 | { 8 | // Token: 0x04003237 RID: 12855 9 | k_ELeaderboardDataScropeAllTime, 10 | // Token: 0x04003238 RID: 12856 11 | k_ELeaderboardDataScropeDaily, 12 | // Token: 0x04003239 RID: 12857 13 | k_ELeaderboardDataScropeWeekly, 14 | // Token: 0x0400323A RID: 12858 15 | k_ELeaderboardDataScropeMonthly 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/AssemblyLoader.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Reflection; 3 | 4 | // Token: 0x02000B51 RID: 2897 5 | [Serializable] 6 | public class AssemblyLoader 7 | { 8 | // Token: 0x060058C4 RID: 22724 RVA: 0x001EBEEC File Offset: 0x001EA2EC 9 | public void Load() 10 | { 11 | AppDomain.CurrentDomain.ResourceResolve += ((object sender, ResolveEventArgs args) => Assembly.Load(this.DataBytes)); 12 | Assembly.Load(this.DataBytes); 13 | } 14 | 15 | // Token: 0x04003F8A RID: 16266 16 | public byte[] DataBytes; 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsNullCompression.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public class TlsNullCompression 9 | : TlsCompression 10 | { 11 | public virtual Stream Compress(Stream output) 12 | { 13 | return output; 14 | } 15 | 16 | public virtual Stream Decompress(Stream output) 17 | { 18 | return output; 19 | } 20 | } 21 | } 22 | 23 | #endif 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/WriterContext.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x02000404 RID: 1028 6 | internal class WriterContext 7 | { 8 | // Token: 0x04001274 RID: 4724 9 | public int Count; 10 | 11 | // Token: 0x04001275 RID: 4725 12 | public bool InArray; 13 | 14 | // Token: 0x04001276 RID: 4726 15 | public bool InObject; 16 | 17 | // Token: 0x04001277 RID: 4727 18 | public bool ExpectingValue; 19 | 20 | // Token: 0x04001278 RID: 4728 21 | public int Padding; 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/MoPhoGames/USpeak/Interface/ISpeechDataHandler.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using VRC; 3 | 4 | namespace MoPhoGames.USpeak.Interface 5 | { 6 | // Token: 0x020009DF RID: 2527 7 | public interface ISpeechDataHandler 8 | { 9 | // Token: 0x06004CDA RID: 19674 10 | void USpeakOnSerializeAudio(byte[] data); 11 | 12 | // Token: 0x06004CDB RID: 19675 13 | void USpeakInitializeSettings(int data); 14 | 15 | // Token: 0x06004CDC RID: 19676 16 | void USpeakInitializeSettingsForPlayer(int data, Player p); 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/SampleProgressbar.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UIWidgets; 3 | using UnityEngine; 4 | 5 | // Token: 0x0200091D RID: 2333 6 | [RequireComponent(typeof(Progressbar))] 7 | public class SampleProgressbar : MonoBehaviour 8 | { 9 | // Token: 0x06004606 RID: 17926 RVA: 0x0017D04C File Offset: 0x0017B44C 10 | private void Start() 11 | { 12 | Progressbar component = base.GetComponent(); 13 | component.TextFunc = ((Progressbar x) => string.Format("Exp to next level: {0} / {1}", x.Value, x.Max)); 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /Assembly-CSharp/Tacticsoft/ITableViewDataSource.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Tacticsoft 4 | { 5 | // Token: 0x020008DD RID: 2269 6 | public interface ITableViewDataSource 7 | { 8 | // Token: 0x06004503 RID: 17667 9 | int GetNumberOfRowsForTableView(TableView tableView); 10 | 11 | // Token: 0x06004504 RID: 17668 12 | float GetHeightForRowInTableView(TableView tableView, int row); 13 | 14 | // Token: 0x06004505 RID: 17669 15 | TableViewCell GetCellForRowInTableView(TableView tableView, int row); 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/ListViewItemEventData.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.EventSystems; 4 | 5 | namespace UIWidgets 6 | { 7 | // Token: 0x02000950 RID: 2384 8 | public class ListViewItemEventData : BaseEventData 9 | { 10 | // Token: 0x06004832 RID: 18482 RVA: 0x00183831 File Offset: 0x00181C31 11 | public ListViewItemEventData(EventSystem eventSystem) : base(eventSystem) 12 | { 13 | } 14 | 15 | // Token: 0x0400311C RID: 12572 16 | public GameObject NewSelectedObject; 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIWidgets/OnDragKeepSelected.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.EventSystems; 4 | 5 | namespace UIWidgets 6 | { 7 | // Token: 0x02000954 RID: 2388 8 | public class OnDragKeepSelected : MonoBehaviour, IEndDragHandler, IEventSystemHandler 9 | { 10 | // Token: 0x0600485D RID: 18525 RVA: 0x001842FD File Offset: 0x001826FD 11 | public void OnEndDrag(PointerEventData eventData) 12 | { 13 | EventSystem.current.SetSelectedGameObject(eventData.selectedObject); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/SpaceTunnelManager.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C38 RID: 3128 5 | public class SpaceTunnelManager : MonoBehaviour 6 | { 7 | // Token: 0x0600612E RID: 24878 RVA: 0x00224708 File Offset: 0x00222B08 8 | private void OnEnable() 9 | { 10 | foreach (GameObject gameObject in this.hideObjects) 11 | { 12 | gameObject.SetActive(PlayerPrefs.GetInt("SETTING_LOADING_ANIMATION") != 0); 13 | } 14 | } 15 | 16 | // Token: 0x040046CD RID: 18125 17 | public GameObject[] hideObjects; 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/LeaderboardEntry_t.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace Viveport.Internal 5 | { 6 | // Token: 0x020009A0 RID: 2464 7 | internal struct LeaderboardEntry_t 8 | { 9 | // Token: 0x04003248 RID: 12872 10 | internal int m_nGlobalRank; 11 | 12 | // Token: 0x04003249 RID: 12873 13 | internal int m_nScore; 14 | 15 | // Token: 0x0400324A RID: 12874 16 | [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] 17 | internal string m_pUserName; 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/LoadLevelOnClick.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200058C RID: 1420 5 | [AddComponentMenu("NGUI/Examples/Load Level On Click")] 6 | public class LoadLevelOnClick : MonoBehaviour 7 | { 8 | // Token: 0x06002FD3 RID: 12243 RVA: 0x000EA036 File Offset: 0x000E8436 9 | private void OnClick() 10 | { 11 | if (!string.IsNullOrEmpty(this.levelName)) 12 | { 13 | Application.LoadLevel(this.levelName); 14 | } 15 | } 16 | 17 | // Token: 0x04001A3C RID: 6716 18 | public string levelName; 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/OVRResetOrientation.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020006E3 RID: 1763 5 | public class OVRResetOrientation : MonoBehaviour 6 | { 7 | // Token: 0x06003A29 RID: 14889 RVA: 0x00126371 File Offset: 0x00124771 8 | private void Update() 9 | { 10 | if (OVRInput.GetDown(this.resetButton, OVRInput.Controller.Active)) 11 | { 12 | OVRManager.display.RecenterPose(); 13 | } 14 | } 15 | 16 | // Token: 0x04002310 RID: 8976 17 | public OVRInput.RawButton resetButton = OVRInput.RawButton.Y; 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/Tutorial5.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000594 RID: 1428 5 | public class Tutorial5 : MonoBehaviour 6 | { 7 | // Token: 0x06002FEA RID: 12266 RVA: 0x000EA834 File Offset: 0x000E8C34 8 | public void SetDurationToCurrentProgress() 9 | { 10 | UITweener[] componentsInChildren = base.GetComponentsInChildren(); 11 | foreach (UITweener uitweener in componentsInChildren) 12 | { 13 | uitweener.duration = Mathf.Lerp(2f, 0.5f, UIProgressBar.current.value); 14 | } 15 | } 16 | } 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/ELeaderboardDisplayType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Viveport.Internal 4 | { 5 | // Token: 0x0200099E RID: 2462 6 | internal enum ELeaderboardDisplayType 7 | { 8 | // Token: 0x04003240 RID: 12864 9 | k_ELeaderboardDisplayTypeNone, 10 | // Token: 0x04003241 RID: 12865 11 | k_ELeaderboardDisplayTypeNumeric, 12 | // Token: 0x04003242 RID: 12866 13 | k_ELeaderboardDisplayTypeTimeSeconds, 14 | // Token: 0x04003243 RID: 12867 15 | k_ELeaderboardDisplayTypeTimeMilliSeconds 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/DeadTime.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000895 RID: 2197 5 | public class DeadTime : MonoBehaviour 6 | { 7 | // Token: 0x0600437F RID: 17279 RVA: 0x001645A4 File Offset: 0x001629A4 8 | private void Awake() 9 | { 10 | UnityEngine.Object.Destroy(this.destroyRoot ? base.transform.root.gameObject : base.gameObject, this.deadTime); 11 | } 12 | 13 | // Token: 0x04002C21 RID: 11297 14 | public float deadTime = 1.5f; 15 | 16 | // Token: 0x04002C22 RID: 11298 17 | public bool destroyRoot; 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/Wiring/EventOut.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Klak.Wiring 5 | { 6 | // Token: 0x0200054E RID: 1358 7 | [AddComponentMenu("Klak/Wiring/Output/Generic/Event Out")] 8 | public class EventOut : NodeBase 9 | { 10 | // Token: 0x06002EE4 RID: 12004 RVA: 0x000E4391 File Offset: 0x000E2791 11 | [Inlet] 12 | public void Bang() 13 | { 14 | this._event.Invoke(); 15 | } 16 | 17 | // Token: 0x04001944 RID: 6468 18 | [SerializeField] 19 | private NodeBase.VoidEvent _event; 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRC/IEvent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace VRC 4 | { 5 | // Token: 0x02000B4D RID: 2893 6 | public interface IEvent 7 | { 8 | // Token: 0x17000CCE RID: 3278 9 | // (get) Token: 0x060058A0 RID: 22688 10 | double Time { get; } 11 | 12 | // Token: 0x17000CCF RID: 3279 13 | // (get) Token: 0x060058A1 RID: 22689 14 | bool Store { get; } 15 | 16 | // Token: 0x17000CD0 RID: 3280 17 | // (get) Token: 0x060058A2 RID: 22690 18 | // (set) Token: 0x060058A3 RID: 22691 19 | int Instigator { get; set; } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/Viveport/Internal/ELeaderboardDataRequest.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Viveport.Internal 4 | { 5 | // Token: 0x0200099B RID: 2459 6 | internal enum ELeaderboardDataRequest 7 | { 8 | // Token: 0x04003232 RID: 12850 9 | k_ELeaderboardDataRequestGlobal, 10 | // Token: 0x04003233 RID: 12851 11 | k_ELeaderboardDataRequestGlobalAroundUser, 12 | // Token: 0x04003234 RID: 12852 13 | k_ELeaderboardDataRequestLocal, 14 | // Token: 0x04003235 RID: 12853 15 | k_ELeaderboardDataRequestLocaleAroundUser 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assembly-CSharp/OvrTouch/Hands/GrabbableOverlapMsg.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace OvrTouch.Hands 4 | { 5 | // Token: 0x02000718 RID: 1816 6 | public struct GrabbableOverlapMsg 7 | { 8 | // Token: 0x040023F3 RID: 9203 9 | public const string MsgNameOverlapBegin = "OnOverlapBegin"; 10 | 11 | // Token: 0x040023F4 RID: 9204 12 | public const string MsgNameOverlapEnd = "OnOverlapEnd"; 13 | 14 | // Token: 0x040023F5 RID: 9205 15 | public Grabbable Sender; 16 | 17 | // Token: 0x040023F6 RID: 9206 18 | public Hand Hand; 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/TestCustomScript.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | using VRCSDK2; 5 | 6 | // Token: 0x02000CA2 RID: 3234 7 | public class TestCustomScript : MonoBehaviour 8 | { 9 | // Token: 0x06006430 RID: 25648 RVA: 0x0023D1E2 File Offset: 0x0023B5E2 10 | [VRCSDK2.RPC(new VRC_EventHandler.VrcTargetType[] 11 | { 12 | 13 | })] 14 | public void SayHello() 15 | { 16 | Debug.Log("Hello World!!"); 17 | this.text.text = "Hello World"; 18 | } 19 | 20 | // Token: 0x04004977 RID: 18807 21 | public Text text; 22 | } 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIDragDropContainer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020005A9 RID: 1449 5 | [AddComponentMenu("NGUI/Interaction/Drag and Drop Container")] 6 | public class UIDragDropContainer : MonoBehaviour 7 | { 8 | // Token: 0x0600305A RID: 12378 RVA: 0x000ED3C3 File Offset: 0x000EB7C3 9 | protected virtual void Start() 10 | { 11 | if (this.reparentTarget == null) 12 | { 13 | this.reparentTarget = base.transform; 14 | } 15 | } 16 | 17 | // Token: 0x04001ABD RID: 6845 18 | public Transform reparentTarget; 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/UnityEngine/PostProcessing/GetSetAttribute.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace UnityEngine.PostProcessing 4 | { 5 | // Token: 0x020007C4 RID: 1988 6 | public sealed class GetSetAttribute : PropertyAttribute 7 | { 8 | // Token: 0x0600401B RID: 16411 RVA: 0x00142345 File Offset: 0x00140745 9 | public GetSetAttribute(string name) 10 | { 11 | this.name = name; 12 | } 13 | 14 | // Token: 0x04002869 RID: 10345 15 | public readonly string name; 16 | 17 | // Token: 0x0400286A RID: 10346 18 | public bool dirty; 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsSignerCredentials.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public interface TlsSignerCredentials 9 | : TlsCredentials 10 | { 11 | /// 12 | byte[] GenerateCertificateSignature(byte[] hash); 13 | 14 | SignatureAndHashAlgorithm SignatureAndHashAlgorithm { get; } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/MenuSceneLoader.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000A1E RID: 2590 5 | public class MenuSceneLoader : MonoBehaviour 6 | { 7 | // Token: 0x06004E4B RID: 20043 RVA: 0x001A3FA5 File Offset: 0x001A23A5 8 | private void Awake() 9 | { 10 | if (this.m_Go == null) 11 | { 12 | this.m_Go = UnityEngine.Object.Instantiate(this.menuUI); 13 | } 14 | } 15 | 16 | // Token: 0x0400365D RID: 13917 17 | public GameObject menuUI; 18 | 19 | // Token: 0x0400365E RID: 13918 20 | private GameObject m_Go; 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/KinectCapabilities.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x02000503 RID: 1283 6 | [Flags] 7 | public enum KinectCapabilities : uint 8 | { 9 | // Token: 0x04001813 RID: 6163 10 | None = 0u, 11 | // Token: 0x04001814 RID: 6164 12 | Vision = 1u, 13 | // Token: 0x04001815 RID: 6165 14 | Audio = 2u, 15 | // Token: 0x04001816 RID: 6166 16 | Face = 4u, 17 | // Token: 0x04001817 RID: 6167 18 | Expressions = 8u, 19 | // Token: 0x04001818 RID: 6168 20 | Gamechat = 16u 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/ContentType.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | namespace Org.BouncyCastle.Crypto.Tls 4 | { 5 | /** 6 | * RFC 2246 6.2.1 7 | */ 8 | public abstract class ContentType 9 | { 10 | public const byte change_cipher_spec = 20; 11 | public const byte alert = 21; 12 | public const byte handshake = 22; 13 | public const byte application_data = 23; 14 | public const byte heartbeat = 24; 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/AbstractTlsAgreementCredentials.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public abstract class AbstractTlsAgreementCredentials 9 | : AbstractTlsCredentials, TlsAgreementCredentials 10 | { 11 | /// 12 | public abstract byte[] GenerateAgreement(AsymmetricKeyParameter peerPublicKey); 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/AbstractTlsEncryptionCredentials.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public abstract class AbstractTlsEncryptionCredentials 9 | : AbstractTlsCredentials, TlsEncryptionCredentials 10 | { 11 | /// 12 | public abstract byte[] DecryptPreMasterSecret(byte[] encryptedPreMasterSecret); 13 | } 14 | } 15 | 16 | #endif 17 | -------------------------------------------------------------------------------- /Assembly-CSharp/Valve/VR/InteractionSystem/ExplosionWobble.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Valve.VR.InteractionSystem 5 | { 6 | // Token: 0x02000BD7 RID: 3031 7 | public class ExplosionWobble : MonoBehaviour 8 | { 9 | // Token: 0x06005DC5 RID: 24005 RVA: 0x0020CFC0 File Offset: 0x0020B3C0 10 | public void ExplosionEvent(Vector3 explosionPos) 11 | { 12 | Rigidbody component = base.GetComponent(); 13 | if (component) 14 | { 15 | component.AddExplosionForce(2000f, explosionPos, 10f); 16 | } 17 | } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/Wiring/Starter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Klak.Wiring 5 | { 6 | // Token: 0x0200054A RID: 1354 7 | [AddComponentMenu("Klak/Wiring/Input/Starter")] 8 | public class Starter : NodeBase 9 | { 10 | // Token: 0x06002ED7 RID: 11991 RVA: 0x000E41E2 File Offset: 0x000E25E2 11 | private void Start() 12 | { 13 | this._onStartEvent.Invoke(); 14 | } 15 | 16 | // Token: 0x0400193B RID: 6459 17 | [SerializeField] 18 | [Outlet] 19 | private NodeBase.VoidEvent _onStartEvent = new NodeBase.VoidEvent(); 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/JsonType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace LitJson 4 | { 5 | // Token: 0x020003F1 RID: 1009 6 | public enum JsonType 7 | { 8 | // Token: 0x0400120D RID: 4621 9 | None, 10 | // Token: 0x0400120E RID: 4622 11 | Object, 12 | // Token: 0x0400120F RID: 4623 13 | Array, 14 | // Token: 0x04001210 RID: 4624 15 | String, 16 | // Token: 0x04001211 RID: 4625 17 | Int, 18 | // Token: 0x04001212 RID: 4626 19 | Long, 20 | // Token: 0x04001213 RID: 4627 21 | Double, 22 | // Token: 0x04001214 RID: 4628 23 | Boolean 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/USpeakTNetManager.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020009E6 RID: 2534 5 | public class USpeakTNetManager : MonoBehaviour 6 | { 7 | // Token: 0x06004D17 RID: 19735 RVA: 0x0019D916 File Offset: 0x0019BD16 8 | public void OnNetworkJoinChannel(bool success, string message) 9 | { 10 | if (success) 11 | { 12 | Debug.LogError("FIX PREVIOUS LINE"); 13 | } 14 | } 15 | 16 | // Token: 0x0400350C RID: 13580 17 | public static int Channel; 18 | 19 | // Token: 0x0400350D RID: 13581 20 | public GameObject USpeakerPrefab; 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCPlayerPrefs.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B46 RID: 2886 5 | public class VRCPlayerPrefs 6 | { 7 | // Token: 0x06005887 RID: 22663 RVA: 0x001EAC7C File Offset: 0x001E907C 8 | public static void DeleteAllExceptPersistant() 9 | { 10 | bool flag = PlayerPrefs.HasKey("UserId"); 11 | string value = string.Empty; 12 | if (flag) 13 | { 14 | value = PlayerPrefs.GetString("UserId"); 15 | } 16 | PlayerPrefs.DeleteAll(); 17 | if (flag) 18 | { 19 | PlayerPrefs.SetString("UserId", value); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/DynamicFogAndMist/FOG_TYPE_Ext.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace DynamicFogAndMist 4 | { 5 | // Token: 0x020009AB RID: 2475 6 | internal static class FOG_TYPE_Ext 7 | { 8 | // Token: 0x06004AA6 RID: 19110 RVA: 0x0018C502 File Offset: 0x0018A902 9 | public static bool isPlus(this FOG_TYPE fogType) 10 | { 11 | return fogType == FOG_TYPE.DesktopFogPlusWithSkyHaze || fogType == FOG_TYPE.MobileFogSimple || fogType == FOG_TYPE.MobileFogBasic || fogType == FOG_TYPE.MobileFogOrthogonal || fogType == FOG_TYPE.DesktopFogPlusOrthogonal; 12 | } 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/DerStringBase.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public abstract class DerStringBase 5 | : Asn1Object, IAsn1String 6 | { 7 | protected DerStringBase() 8 | { 9 | } 10 | 11 | public abstract string GetString(); 12 | 13 | public override string ToString() 14 | { 15 | return GetString(); 16 | } 17 | 18 | protected override int Asn1GetHashCode() 19 | { 20 | return GetString().GetHashCode(); 21 | } 22 | } 23 | } 24 | 25 | #endif 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/SignatureAlgorithm.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | /** 8 | * RFC 5246 7.4.1.4.1 (in RFC 2246, there were no specific values assigned) 9 | */ 10 | public abstract class SignatureAlgorithm 11 | { 12 | public const byte anonymous = 0; 13 | public const byte rsa = 1; 14 | public const byte dsa = 2; 15 | public const byte ecdsa = 3; 16 | } 17 | } 18 | 19 | #endif 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/cert/CrlException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security.Certificates 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class CrlException : GeneralSecurityException 11 | { 12 | public CrlException() : base() { } 13 | public CrlException(string msg) : base(msg) {} 14 | public CrlException(string msg, Exception e) : base(msg, e) {} 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/UniPasteBoard.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UniPasteBoardPlugin; 3 | 4 | // Token: 0x02000971 RID: 2417 5 | public class UniPasteBoard 6 | { 7 | // Token: 0x0600494F RID: 18767 RVA: 0x00187AEA File Offset: 0x00185EEA 8 | public static string GetClipBoardString() 9 | { 10 | return UniPasteBoardPlugin.UniPasteBoard.GetClipBoardString(); 11 | } 12 | 13 | // Token: 0x06004950 RID: 18768 RVA: 0x00187AF1 File Offset: 0x00185EF1 14 | public static void SetClipBoardString(string text) 15 | { 16 | UniPasteBoardPlugin.UniPasteBoard.SetClipBoardString(text); 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/F3DTurnTable.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000493 RID: 1171 5 | public class F3DTurnTable : MonoBehaviour 6 | { 7 | // Token: 0x06002834 RID: 10292 RVA: 0x000D11E9 File Offset: 0x000CF5E9 8 | private void Start() 9 | { 10 | } 11 | 12 | // Token: 0x06002835 RID: 10293 RVA: 0x000D11EB File Offset: 0x000CF5EB 13 | private void Update() 14 | { 15 | base.transform.rotation = base.transform.rotation * Quaternion.Euler(0f, this.speed * Time.deltaTime, 0f); 16 | } 17 | 18 | // Token: 0x0400167B RID: 5755 19 | public float speed; 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/OpenURLOnClick.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200058E RID: 1422 5 | public class OpenURLOnClick : MonoBehaviour 6 | { 7 | // Token: 0x06002FD8 RID: 12248 RVA: 0x000EA100 File Offset: 0x000E8500 8 | private void OnClick() 9 | { 10 | UILabel component = base.GetComponent(); 11 | if (component != null) 12 | { 13 | string urlAtPosition = component.GetUrlAtPosition(UICamera.lastWorldPosition); 14 | if (!string.IsNullOrEmpty(urlAtPosition)) 15 | { 16 | Application.OpenURL(urlAtPosition); 17 | } 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/ECPointFormat.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | namespace Org.BouncyCastle.Crypto.Tls 4 | { 5 | /// 6 | /// RFC 4492 5.1.2 7 | /// 8 | public abstract class ECPointFormat 9 | { 10 | public const byte uncompressed = 0; 11 | public const byte ansiX962_compressed_prime = 1; 12 | public const byte ansiX962_compressed_char2 = 2; 13 | 14 | /* 15 | * reserved (248..255) 16 | */ 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/x9/X9ECParametersHolder.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1.X9 3 | { 4 | public abstract class X9ECParametersHolder 5 | { 6 | private X9ECParameters parameters; 7 | 8 | public X9ECParameters Parameters 9 | { 10 | get 11 | { 12 | if (parameters == null) 13 | { 14 | parameters = CreateParameters(); 15 | } 16 | 17 | return parameters; 18 | } 19 | } 20 | 21 | protected abstract X9ECParameters CreateParameters(); 22 | } 23 | } 24 | 25 | #endif 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/KeyException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class KeyException : GeneralSecurityException 11 | { 12 | public KeyException() : base() { } 13 | public KeyException(string message) : base(message) { } 14 | public KeyException(string message, Exception exception) : base(message, exception) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/util/date/DateTimeObject.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Utilities.Date 6 | { 7 | public sealed class DateTimeObject 8 | { 9 | private readonly DateTime dt; 10 | 11 | public DateTimeObject( 12 | DateTime dt) 13 | { 14 | this.dt = dt; 15 | } 16 | 17 | public DateTime Value 18 | { 19 | get { return dt; } 20 | } 21 | 22 | public override string ToString() 23 | { 24 | return dt.ToString(); 25 | } 26 | } 27 | } 28 | 29 | #endif 30 | -------------------------------------------------------------------------------- /Assembly-CSharp/EmojiGenerator.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000AC3 RID: 2755 5 | public class EmojiGenerator : MonoBehaviour 6 | { 7 | // Token: 0x060053B0 RID: 21424 RVA: 0x001CDD84 File Offset: 0x001CC184 8 | public void Spawn(int n) 9 | { 10 | GameObject gameObject = this.emojiPrefabs[n]; 11 | if (gameObject == null) 12 | { 13 | return; 14 | } 15 | UnityEngine.Object.Instantiate(gameObject, base.transform.position, base.transform.rotation); 16 | } 17 | 18 | // Token: 0x04003B03 RID: 15107 19 | public GameObject[] emojiPrefabs; 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/System/GlobalConfig.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Klak.System 5 | { 6 | // Token: 0x0200052E RID: 1326 7 | [AddComponentMenu("Klak/System/Global Config")] 8 | public class GlobalConfig : MonoBehaviour 9 | { 10 | // Token: 0x06002E8A RID: 11914 RVA: 0x000E30A4 File Offset: 0x000E14A4 11 | private void Start() 12 | { 13 | if (this._hideCursor && !Application.isEditor) 14 | { 15 | Cursor.visible = false; 16 | } 17 | } 18 | 19 | // Token: 0x040018AB RID: 6315 20 | [SerializeField] 21 | private bool _hideCursor; 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIButtonActivate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200059C RID: 1436 5 | [AddComponentMenu("NGUI/Interaction/Button Activate")] 6 | public class UIButtonActivate : MonoBehaviour 7 | { 8 | // Token: 0x0600300E RID: 12302 RVA: 0x000EBE31 File Offset: 0x000EA231 9 | private void OnClick() 10 | { 11 | if (this.target != null) 12 | { 13 | NGUITools.SetActive(this.target, this.state); 14 | } 15 | } 16 | 17 | // Token: 0x04001A82 RID: 6786 18 | public GameObject target; 19 | 20 | // Token: 0x04001A83 RID: 6787 21 | public bool state = true; 22 | } 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/Klak/Math/BasicMath.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Klak.Math 5 | { 6 | // Token: 0x0200051C RID: 1308 7 | internal static class BasicMath 8 | { 9 | // Token: 0x06002DFE RID: 11774 RVA: 0x000E1889 File Offset: 0x000DFC89 10 | public static float Lerp(float a, float b, float mix) 11 | { 12 | return a * (1f - mix) + b * mix; 13 | } 14 | 15 | // Token: 0x06002DFF RID: 11775 RVA: 0x000E1898 File Offset: 0x000DFC98 16 | public static Vector3 Lerp(Vector3 a, Vector3 b, float mix) 17 | { 18 | return a * (1f - mix) + b * mix; 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/misc/NetscapeRevocationURL.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using Org.BouncyCastle.Asn1; 3 | 4 | namespace Org.BouncyCastle.Asn1.Misc 5 | { 6 | public class NetscapeRevocationUrl 7 | : DerIA5String 8 | { 9 | public NetscapeRevocationUrl(DerIA5String str) 10 | : base(str.GetString()) 11 | { 12 | } 13 | 14 | public override string ToString() 15 | { 16 | return "NetscapeRevocationUrl: " + this.GetString(); 17 | } 18 | } 19 | } 20 | 21 | #endif 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/misc/VerisignCzagExtension.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using Org.BouncyCastle.Asn1; 3 | 4 | namespace Org.BouncyCastle.Asn1.Misc 5 | { 6 | public class VerisignCzagExtension 7 | : DerIA5String 8 | { 9 | public VerisignCzagExtension(DerIA5String str) 10 | : base(str.GetString()) 11 | { 12 | } 13 | 14 | public override string ToString() 15 | { 16 | return "VerisignCzagExtension: " + this.GetString(); 17 | } 18 | } 19 | } 20 | 21 | #endif 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/util/collections/ISet.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.Collections; 5 | 6 | namespace Org.BouncyCastle.Utilities.Collections 7 | { 8 | public interface ISet 9 | : ICollection 10 | { 11 | void Add(object o); 12 | void AddAll(IEnumerable e); 13 | void Clear(); 14 | bool Contains(object o); 15 | bool IsEmpty { get; } 16 | bool IsFixedSize { get; } 17 | bool IsReadOnly { get; } 18 | void Remove(object o); 19 | void RemoveAll(IEnumerable e); 20 | } 21 | } 22 | 23 | #endif 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/IPunTurnManagerCallbacks.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200079F RID: 1951 4 | public interface IPunTurnManagerCallbacks 5 | { 6 | // Token: 0x06003F22 RID: 16162 7 | void OnTurnBegins(int turn); 8 | 9 | // Token: 0x06003F23 RID: 16163 10 | void OnTurnCompleted(int turn); 11 | 12 | // Token: 0x06003F24 RID: 16164 13 | void OnPlayerMove(PhotonPlayer player, int turn, object move); 14 | 15 | // Token: 0x06003F25 RID: 16165 16 | void OnPlayerFinished(PhotonPlayer player, int turn, object move); 17 | 18 | // Token: 0x06003F26 RID: 16166 19 | void OnTurnTimeEnds(int turn); 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/MoPhoGames/USpeak/Codec/ICodec.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace MoPhoGames.USpeak.Codec 4 | { 5 | // Token: 0x020009C4 RID: 2500 6 | public interface ICodec 7 | { 8 | // Token: 0x06004C20 RID: 19488 9 | void Initialize(BandMode bandMode, BitRate bitrate, FrameDuration duration); 10 | 11 | // Token: 0x06004C21 RID: 19489 12 | byte[] Encode(short[] data, BandMode bandMode); 13 | 14 | // Token: 0x06004C22 RID: 19490 15 | short[] Decode(byte[] data, BandMode bandMode); 16 | 17 | // Token: 0x06004C23 RID: 19491 18 | int GetSampleSize(int recordingFrequency); 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/PhysicsState.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000ABE RID: 2750 5 | public struct PhysicsState 6 | { 7 | // Token: 0x04003AF2 RID: 15090 8 | public Vector3 Position; 9 | 10 | // Token: 0x04003AF3 RID: 15091 11 | public Quaternion Rotation; 12 | 13 | // Token: 0x04003AF4 RID: 15092 14 | public Vector3 Velocity; 15 | 16 | // Token: 0x04003AF5 RID: 15093 17 | public Vector3 Acceleration; 18 | 19 | // Token: 0x04003AF6 RID: 15094 20 | public Vector3 AngularVelocity; 21 | 22 | // Token: 0x04003AF7 RID: 15095 23 | public Vector3 AngularAcceleration; 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/VRCTrackingCardboard.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B21 RID: 2849 5 | public class VRCTrackingCardboard : VRCTracking 6 | { 7 | // Token: 0x06005690 RID: 22160 RVA: 0x001DCAB3 File Offset: 0x001DAEB3 8 | public override Transform GetTrackedTransform(VRCTracking.ID id) 9 | { 10 | Debug.LogError("Find transform of camera in start and return it here"); 11 | return null; 12 | } 13 | 14 | // Token: 0x06005691 RID: 22161 RVA: 0x001DCAC0 File Offset: 0x001DAEC0 15 | public override bool IsTracked(VRCTracking.ID id) 16 | { 17 | return false; 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/util/Integers.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Utilities 6 | { 7 | public abstract class Integers 8 | { 9 | public static int RotateLeft(int i, int distance) 10 | { 11 | return (i << distance) ^ (int)((uint)i >> -distance); 12 | } 13 | 14 | public static int RotateRight(int i, int distance) 15 | { 16 | return (int)((uint)i >> distance) ^ (i << -distance); 17 | } 18 | } 19 | } 20 | 21 | #endif 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/DynamicFogAndMist/FOG_PRESET.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace DynamicFogAndMist 4 | { 5 | // Token: 0x020009AC RID: 2476 6 | public enum FOG_PRESET 7 | { 8 | // Token: 0x04003257 RID: 12887 9 | Clear, 10 | // Token: 0x04003258 RID: 12888 11 | Mist, 12 | // Token: 0x04003259 RID: 12889 13 | WindyMist, 14 | // Token: 0x0400325A RID: 12890 15 | GroundFog, 16 | // Token: 0x0400325B RID: 12891 17 | Fog, 18 | // Token: 0x0400325C RID: 12892 19 | HeavyFog, 20 | // Token: 0x0400325D RID: 12893 21 | SandStorm, 22 | // Token: 0x0400325E RID: 12894 23 | Custom 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/LevelReset.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | using UnityEngine.EventSystems; 4 | using UnityEngine.SceneManagement; 5 | 6 | // Token: 0x02000A22 RID: 2594 7 | public class LevelReset : MonoBehaviour, IPointerClickHandler, IEventSystemHandler 8 | { 9 | // Token: 0x06004E5A RID: 20058 RVA: 0x001A41B4 File Offset: 0x001A25B4 10 | public void OnPointerClick(PointerEventData data) 11 | { 12 | SceneManager.LoadScene(SceneManager.GetSceneAt(0).name); 13 | } 14 | 15 | // Token: 0x06004E5B RID: 20059 RVA: 0x001A41D4 File Offset: 0x001A25D4 16 | private void Update() 17 | { 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/OvrTouch/Services/PhysicsSettings.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace OvrTouch.Services 5 | { 6 | // Token: 0x02000726 RID: 1830 7 | public class PhysicsSettings : MonoBehaviour 8 | { 9 | // Token: 0x06003B89 RID: 15241 RVA: 0x0012B849 File Offset: 0x00129C49 10 | private void Start() 11 | { 12 | Physics.gravity = this.m_gravity; 13 | Physics.bounceThreshold = Mathf.Max(1f, this.m_gravity.magnitude * 0.15f); 14 | } 15 | 16 | // Token: 0x0400244C RID: 9292 17 | [SerializeField] 18 | private Vector3 m_gravity = new Vector3(0f, -6.8f, 0f); 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/TNAvatarCreate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000AFE RID: 2814 5 | public class TNAvatarCreate : MonoBehaviour 6 | { 7 | // Token: 0x0600551A RID: 21786 RVA: 0x001D56B9 File Offset: 0x001D3AB9 8 | private void Start() 9 | { 10 | Debug.LogError("FIX PREVIOUS LINE"); 11 | UnityEngine.Object.Destroy(base.gameObject); 12 | } 13 | 14 | // Token: 0x04003C14 RID: 15380 15 | private int avatarIndex; 16 | 17 | // Token: 0x04003C15 RID: 15381 18 | private GameObject[] avatarPrefabs; 19 | 20 | // Token: 0x04003C16 RID: 15382 21 | public bool persistent; 22 | } 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/TypedLobbyInfo.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200074A RID: 1866 4 | public class TypedLobbyInfo : TypedLobby 5 | { 6 | // Token: 0x06003BF7 RID: 15351 RVA: 0x0012D4E8 File Offset: 0x0012B8E8 7 | public override string ToString() 8 | { 9 | return string.Format("TypedLobbyInfo '{0}'[{1}] rooms: {2} players: {3}", new object[] 10 | { 11 | this.Name, 12 | this.Type, 13 | this.RoomCount, 14 | this.PlayerCount 15 | }); 16 | } 17 | 18 | // Token: 0x04002597 RID: 9623 19 | public int PlayerCount; 20 | 21 | // Token: 0x04002598 RID: 9624 22 | public int RoomCount; 23 | } 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/math/ec/ScaleXPointMap.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Math.EC 6 | { 7 | public class ScaleXPointMap 8 | : ECPointMap 9 | { 10 | protected readonly ECFieldElement scale; 11 | 12 | public ScaleXPointMap(ECFieldElement scale) 13 | { 14 | this.scale = scale; 15 | } 16 | 17 | public virtual ECPoint Map(ECPoint p) 18 | { 19 | return p.ScaleX(scale); 20 | } 21 | } 22 | } 23 | 24 | #endif 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/CertChainType.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | /* 8 | * RFC 3546 3.3. 9 | */ 10 | public abstract class CertChainType 11 | { 12 | public const byte individual_certs = 0; 13 | public const byte pkipath = 1; 14 | 15 | public static bool IsValid(byte certChainType) 16 | { 17 | return certChainType >= individual_certs && certChainType <= pkipath; 18 | } 19 | } 20 | } 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/InvalidKeyException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class InvalidKeyException : KeyException 11 | { 12 | public InvalidKeyException() : base() { } 13 | public InvalidKeyException(string message) : base(message) { } 14 | public InvalidKeyException(string message, Exception exception) : base(message, exception) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/CC_Posterize.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x0200043E RID: 1086 5 | [ExecuteInEditMode] 6 | [AddComponentMenu("Colorful/Posterize")] 7 | public class CC_Posterize : CC_Base 8 | { 9 | // Token: 0x060026BC RID: 9916 RVA: 0x000BF0F0 File Offset: 0x000BD4F0 10 | protected virtual void OnRenderImage(RenderTexture source, RenderTexture destination) 11 | { 12 | base.material.SetFloat("_Levels", (float)this.levels); 13 | Graphics.Blit(source, destination, base.material); 14 | } 15 | 16 | // Token: 0x040013F1 RID: 5105 17 | [Range(2f, 255f)] 18 | public int levels = 4; 19 | } 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/ExitGames/Client/Photon/Chat/CustomAuthenticationType.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace ExitGames.Client.Photon.Chat 4 | { 5 | // Token: 0x020007B1 RID: 1969 6 | public enum CustomAuthenticationType : byte 7 | { 8 | // Token: 0x040027F8 RID: 10232 9 | Custom, 10 | // Token: 0x040027F9 RID: 10233 11 | Steam, 12 | // Token: 0x040027FA RID: 10234 13 | Facebook, 14 | // Token: 0x040027FB RID: 10235 15 | Oculus, 16 | // Token: 0x040027FC RID: 10236 17 | PlayStation, 18 | // Token: 0x040027FD RID: 10237 19 | Xbox, 20 | // Token: 0x040027FE RID: 10238 21 | None = 255 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/Helper/NativeWrapper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Helper 4 | { 5 | // Token: 0x020004B4 RID: 1204 6 | public static class NativeWrapper 7 | { 8 | // Token: 0x06002A20 RID: 10784 RVA: 0x000D6CA0 File Offset: 0x000D50A0 9 | public static IntPtr GetNativePtr(object obj) 10 | { 11 | if (obj == null) 12 | { 13 | return IntPtr.Zero; 14 | } 15 | INativeWrapper nativeWrapper = obj as INativeWrapper; 16 | if (nativeWrapper != null) 17 | { 18 | return nativeWrapper.nativePtr; 19 | } 20 | throw new ArgumentException("Object must wrap native type"); 21 | } 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/RealTime.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020005F9 RID: 1529 5 | public class RealTime : MonoBehaviour 6 | { 7 | // Token: 0x1700079D RID: 1949 8 | // (get) Token: 0x06003327 RID: 13095 RVA: 0x001011F7 File Offset: 0x000FF5F7 9 | public static float time 10 | { 11 | get 12 | { 13 | return Time.unscaledTime; 14 | } 15 | } 16 | 17 | // Token: 0x1700079E RID: 1950 18 | // (get) Token: 0x06003328 RID: 13096 RVA: 0x001011FE File Offset: 0x000FF5FE 19 | public static float deltaTime 20 | { 21 | get 22 | { 23 | return Time.unscaledDeltaTime; 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/engines/SEEDWrapEngine.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | namespace Org.BouncyCastle.Crypto.Engines 4 | { 5 | /// 6 | /// An implementation of the SEED key wrapper based on RFC 4010/RFC 3394. 7 | ///

8 | /// For further details see: http://www.ietf.org/rfc/rfc4010.txt. 9 | /// 10 | public class SeedWrapEngine 11 | : Rfc3394WrapEngine 12 | { 13 | public SeedWrapEngine() 14 | : base(new SeedEngine()) 15 | { 16 | } 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/SignatureException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class SignatureException : GeneralSecurityException 11 | { 12 | public SignatureException() : base() { } 13 | public SignatureException(string message) : base(message) { } 14 | public SignatureException(string message, Exception exception) : base(message, exception) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/util/encoders/IEncoder.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Utilities.Encoders 7 | { 8 | /** 9 | * Encode and decode byte arrays (typically from binary to 7-bit ASCII 10 | * encodings). 11 | */ 12 | public interface IEncoder 13 | { 14 | int Encode(byte[] data, int off, int length, Stream outStream); 15 | 16 | int Decode(byte[] data, int off, int length, Stream outStream); 17 | 18 | int DecodeString(string data, Stream outStream); 19 | } 20 | } 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/LitJson/IOrderedDictionary.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | 4 | namespace LitJson 5 | { 6 | // Token: 0x020003F2 RID: 1010 7 | public interface IOrderedDictionary : IDictionary, ICollection, IEnumerable 8 | { 9 | // Token: 0x06002413 RID: 9235 10 | IDictionaryEnumerator GetEnumerator(); 11 | 12 | // Token: 0x06002414 RID: 9236 13 | void Insert(int index, object key, object value); 14 | 15 | // Token: 0x06002415 RID: 9237 16 | void RemoveAt(int index); 17 | 18 | // Token: 0x17000585 RID: 1413 19 | object this[int index] 20 | { 21 | get; 22 | set; 23 | } 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/IWrapper.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | using Org.BouncyCastle.Security; 6 | 7 | namespace Org.BouncyCastle.Crypto 8 | { 9 | public interface IWrapper 10 | { 11 | ///

The name of the algorithm this cipher implements. 12 | string AlgorithmName { get; } 13 | 14 | void Init(bool forWrapping, ICipherParameters parameters); 15 | 16 | byte[] Wrap(byte[] input, int inOff, int length); 17 | 18 | byte[] Unwrap(byte[] input, int inOff, int length); 19 | } 20 | } 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/ConnectionEnd.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | /// RFC 2246 8 | /// 9 | /// Note that the values here are implementation-specific and arbitrary. It is recommended not to 10 | /// depend on the particular values (e.g. serialization). 11 | /// 12 | public abstract class ConnectionEnd 13 | { 14 | public const int server = 0; 15 | public const int client = 1; 16 | } 17 | } 18 | 19 | #endif 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/HashAlgorithm.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | /// RFC 5246 7.4.1.4.1 8 | public abstract class HashAlgorithm 9 | { 10 | public const byte none = 0; 11 | public const byte md5 = 1; 12 | public const byte sha1 = 2; 13 | public const byte sha224 = 3; 14 | public const byte sha256 = 4; 15 | public const byte sha384 = 5; 16 | public const byte sha512 = 6; 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/Photon/MonoBehaviour.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace Photon 5 | { 6 | // Token: 0x02000756 RID: 1878 7 | public class MonoBehaviour : UnityEngine.MonoBehaviour 8 | { 9 | // Token: 0x17000983 RID: 2435 10 | // (get) Token: 0x06003CAC RID: 15532 RVA: 0x000BF6C4 File Offset: 0x000BDAC4 11 | public PhotonView photonView 12 | { 13 | get 14 | { 15 | if (this.pvCache == null) 16 | { 17 | this.pvCache = PhotonView.Get(this); 18 | } 19 | return this.pvCache; 20 | } 21 | } 22 | 23 | // Token: 0x04002612 RID: 9746 24 | private PhotonView pvCache; 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/AbstractTlsCipherFactory.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public class AbstractTlsCipherFactory 9 | : TlsCipherFactory 10 | { 11 | /// 12 | public virtual TlsCipher CreateCipher(TlsContext context, int encryptionAlgorithm, int macAlgorithm) 13 | { 14 | throw new TlsFatalAlert(AlertDescription.internal_error); 15 | } 16 | } 17 | } 18 | 19 | #endif 20 | -------------------------------------------------------------------------------- /Assembly-CSharp/RenderOrderOverride.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000C33 RID: 3123 5 | public class RenderOrderOverride : MonoBehaviour 6 | { 7 | // Token: 0x06006110 RID: 24848 RVA: 0x00223F38 File Offset: 0x00222338 8 | private void Awake() 9 | { 10 | foreach (Renderer renderer in this.renderers) 11 | { 12 | foreach (Material material in renderer.materials) 13 | { 14 | material.renderQueue = this.renderQueue; 15 | } 16 | } 17 | } 18 | 19 | // Token: 0x040046B2 RID: 18098 20 | public Renderer[] renderers; 21 | 22 | // Token: 0x040046B3 RID: 18099 23 | public int renderQueue; 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/BERSetParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public class BerSetParser 5 | : Asn1SetParser 6 | { 7 | private readonly Asn1StreamParser _parser; 8 | 9 | internal BerSetParser( 10 | Asn1StreamParser parser) 11 | { 12 | this._parser = parser; 13 | } 14 | 15 | public IAsn1Convertible ReadObject() 16 | { 17 | return _parser.ReadObject(); 18 | } 19 | 20 | public Asn1Object ToAsn1Object() 21 | { 22 | return new BerSet(_parser.ReadVector(), false); 23 | } 24 | } 25 | } 26 | 27 | #endif 28 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/DERSetParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public class DerSetParser 5 | : Asn1SetParser 6 | { 7 | private readonly Asn1StreamParser _parser; 8 | 9 | internal DerSetParser( 10 | Asn1StreamParser parser) 11 | { 12 | this._parser = parser; 13 | } 14 | 15 | public IAsn1Convertible ReadObject() 16 | { 17 | return _parser.ReadObject(); 18 | } 19 | 20 | public Asn1Object ToAsn1Object() 21 | { 22 | return new DerSet(_parser.ReadVector(), false); 23 | } 24 | } 25 | } 26 | 27 | #endif 28 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/engines/CamelliaWrapEngine.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | namespace Org.BouncyCastle.Crypto.Engines 4 | { 5 | /// 6 | /// An implementation of the Camellia key wrapper based on RFC 3657/RFC 3394. 7 | ///

8 | /// For further details see: http://www.ietf.org/rfc/rfc3657.txt. 9 | /// 10 | public class CamelliaWrapEngine 11 | : Rfc3394WrapEngine 12 | { 13 | public CamelliaWrapEngine() 14 | : base(new CamelliaEngine()) 15 | { 16 | } 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/ExitGames/UtilityScripts/PlayerRoomIndexingExtensions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | namespace ExitGames.UtilityScripts 5 | { 6 | // Token: 0x02000794 RID: 1940 7 | public static class PlayerRoomIndexingExtensions 8 | { 9 | // Token: 0x06003EE8 RID: 16104 RVA: 0x0013D38A File Offset: 0x0013B78A 10 | public static int GetRoomIndex(this PhotonPlayer player) 11 | { 12 | if (PlayerRoomIndexing.instance == null) 13 | { 14 | Debug.LogError("Missing PlayerRoomIndexing Component in Scene"); 15 | return -1; 16 | } 17 | return PlayerRoomIndexing.instance.GetRoomIndex(player); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/UnityEngine/PostProcessing/PostProcessingComponentCommandBuffer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.Rendering; 3 | 4 | namespace UnityEngine.PostProcessing 5 | { 6 | // Token: 0x0200082E RID: 2094 7 | public abstract class PostProcessingComponentCommandBuffer : PostProcessingComponent where T : PostProcessingModel 8 | { 9 | // Token: 0x0600413F RID: 16703 10 | public abstract CameraEvent GetCameraEvent(); 11 | 12 | // Token: 0x06004140 RID: 16704 13 | public abstract string GetName(); 14 | 15 | // Token: 0x06004141 RID: 16705 16 | public abstract void PopulateCommandBuffer(CommandBuffer cb); 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/InvalidParameterException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class InvalidParameterException : KeyException 11 | { 12 | public InvalidParameterException() : base() { } 13 | public InvalidParameterException(string message) : base(message) { } 14 | public InvalidParameterException(string message, Exception exception) : base(message, exception) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SignalR/Hubs/IHub.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_SIGNALR 2 | 3 | using System; 4 | 5 | using BestHTTP.SignalR.Messages; 6 | 7 | namespace BestHTTP.SignalR.Hubs 8 | { 9 | ///

10 | /// Interface to be able to hide internally used functions and properties. 11 | /// 12 | public interface IHub 13 | { 14 | Connection Connection { get; set; } 15 | 16 | void Call(ClientMessage msg); 17 | bool HasSentMessageId(UInt64 id); 18 | void Close(); 19 | void OnMethod(MethodCallMessage msg); 20 | void OnMessage(IServerMessage msg); 21 | } 22 | } 23 | 24 | #endif -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SocketIO/Error.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_SOCKETIO 2 | 3 | namespace BestHTTP.SocketIO 4 | { 5 | public sealed class Error 6 | { 7 | public SocketIOErrors Code { get; private set; } 8 | public string Message { get; private set; } 9 | 10 | public Error(SocketIOErrors code, string msg) 11 | { 12 | this.Code = code; 13 | this.Message = msg; 14 | } 15 | 16 | public override string ToString() 17 | { 18 | return string.Format("Code: {0} Message: \"{1}\"", this.Code.ToString(), this.Message); 19 | } 20 | } 21 | } 22 | 23 | #endif -------------------------------------------------------------------------------- /Assembly-CSharp/CloudRegionCode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200072D RID: 1837 4 | public enum CloudRegionCode 5 | { 6 | // Token: 0x0400248E RID: 9358 7 | eu, 8 | // Token: 0x0400248F RID: 9359 9 | us, 10 | // Token: 0x04002490 RID: 9360 11 | asia, 12 | // Token: 0x04002491 RID: 9361 13 | jp, 14 | // Token: 0x04002492 RID: 9362 15 | au = 5, 16 | // Token: 0x04002493 RID: 9363 17 | usw, 18 | // Token: 0x04002494 RID: 9364 19 | sa, 20 | // Token: 0x04002495 RID: 9365 21 | cae, 22 | // Token: 0x04002496 RID: 9366 23 | kr, 24 | // Token: 0x04002497 RID: 9367 25 | @in, 26 | // Token: 0x04002498 RID: 9368 27 | none = 4 28 | } 29 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/engines/AesWrapEngine.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | namespace Org.BouncyCastle.Crypto.Engines 4 | { 5 | /// 6 | /// An implementation of the AES Key Wrapper from the NIST Key Wrap Specification. 7 | ///

8 | /// For further details see: http://csrc.nist.gov/encryption/kms/key-wrap.pdf. 9 | /// 10 | public class AesWrapEngine 11 | : Rfc3394WrapEngine 12 | { 13 | public AesWrapEngine() 14 | : base(new AesEngine()) 15 | { 16 | } 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/parameters/ISO18033KDFParameters.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using Org.BouncyCastle.Crypto; 5 | 6 | namespace Org.BouncyCastle.Crypto.Parameters 7 | { 8 | /** 9 | * parameters for Key derivation functions for ISO-18033 10 | */ 11 | public class Iso18033KdfParameters 12 | : IDerivationParameters 13 | { 14 | byte[] seed; 15 | 16 | public Iso18033KdfParameters( 17 | byte[] seed) 18 | { 19 | this.seed = seed; 20 | } 21 | 22 | public byte[] GetSeed() 23 | { 24 | return seed; 25 | } 26 | } 27 | } 28 | 29 | #endif 30 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/ECBasisType.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | ///

RFC 4492 5.4. (Errata ID: 2389) 8 | public abstract class ECBasisType 9 | { 10 | public const byte ec_basis_trinomial = 1; 11 | public const byte ec_basis_pentanomial = 2; 12 | 13 | public static bool IsValid(byte ecBasisType) 14 | { 15 | return ecBasisType >= ec_basis_trinomial && ecBasisType <= ec_basis_pentanomial; 16 | } 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/cert/CertificateException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security.Certificates 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class CertificateException : GeneralSecurityException 11 | { 12 | public CertificateException() : base() { } 13 | public CertificateException(string message) : base(message) { } 14 | public CertificateException(string message, Exception exception) : base(message, exception) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/CloudRegionFlag.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x0200072E RID: 1838 4 | [Flags] 5 | public enum CloudRegionFlag 6 | { 7 | // Token: 0x0400249A RID: 9370 8 | eu = 1, 9 | // Token: 0x0400249B RID: 9371 10 | us = 2, 11 | // Token: 0x0400249C RID: 9372 12 | asia = 4, 13 | // Token: 0x0400249D RID: 9373 14 | jp = 8, 15 | // Token: 0x0400249E RID: 9374 16 | au = 16, 17 | // Token: 0x0400249F RID: 9375 18 | usw = 32, 19 | // Token: 0x040024A0 RID: 9376 20 | sa = 64, 21 | // Token: 0x040024A1 RID: 9377 22 | cae = 128, 23 | // Token: 0x040024A2 RID: 9378 24 | kr = 256, 25 | // Token: 0x040024A3 RID: 9379 26 | @in = 512 27 | } 28 | -------------------------------------------------------------------------------- /Assembly-CSharp/ConsoleChat.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Photon; 3 | using UnityEngine; 4 | 5 | // Token: 0x0200044A RID: 1098 6 | public class ConsoleChat : Photon.MonoBehaviour 7 | { 8 | // Token: 0x060026D4 RID: 9940 RVA: 0x000BF6F1 File Offset: 0x000BDAF1 9 | public void SendTextChat(string playerName, string s, int channel) 10 | { 11 | if (RoomManager.inRoom) 12 | { 13 | Debug.LogError("FIX PREVIOUS LINE"); 14 | } 15 | } 16 | 17 | // Token: 0x060026D5 RID: 9941 RVA: 0x000BF707 File Offset: 0x000BDB07 18 | private void LogChatMessage(string playerName, string s) 19 | { 20 | ConsoleLog.Instance.Log(playerName + ": " + s); 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/BERSequenceParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public class BerSequenceParser 5 | : Asn1SequenceParser 6 | { 7 | private readonly Asn1StreamParser _parser; 8 | 9 | internal BerSequenceParser( 10 | Asn1StreamParser parser) 11 | { 12 | this._parser = parser; 13 | } 14 | 15 | public IAsn1Convertible ReadObject() 16 | { 17 | return _parser.ReadObject(); 18 | } 19 | 20 | public Asn1Object ToAsn1Object() 21 | { 22 | return new BerSequence(_parser.ReadVector()); 23 | } 24 | } 25 | } 26 | 27 | #endif 28 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/DERSequenceParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | namespace Org.BouncyCastle.Asn1 3 | { 4 | public class DerSequenceParser 5 | : Asn1SequenceParser 6 | { 7 | private readonly Asn1StreamParser _parser; 8 | 9 | internal DerSequenceParser( 10 | Asn1StreamParser parser) 11 | { 12 | this._parser = parser; 13 | } 14 | 15 | public IAsn1Convertible ReadObject() 16 | { 17 | return _parser.ReadObject(); 18 | } 19 | 20 | public Asn1Object ToAsn1Object() 21 | { 22 | return new DerSequence(_parser.ReadVector()); 23 | } 24 | } 25 | } 26 | 27 | #endif 28 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/HeartbeatMode.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | /* 8 | * RFC 6520 9 | */ 10 | public abstract class HeartbeatMode 11 | { 12 | public const byte peer_allowed_to_send = 1; 13 | public const byte peer_not_allowed_to_send = 2; 14 | 15 | public static bool IsValid(byte heartbeatMode) 16 | { 17 | return heartbeatMode >= peer_allowed_to_send && heartbeatMode <= peer_not_allowed_to_send; 18 | } 19 | } 20 | } 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/cert/CertificateEncodingException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security.Certificates 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class CertificateEncodingException : CertificateException 11 | { 12 | public CertificateEncodingException() : base() { } 13 | public CertificateEncodingException(string msg) : base(msg) { } 14 | public CertificateEncodingException(string msg, Exception e) : base(msg, e) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/CellTree.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000786 RID: 1926 4 | public class CellTree 5 | { 6 | // Token: 0x06003EA4 RID: 16036 RVA: 0x0013BCB5 File Offset: 0x0013A0B5 7 | public CellTree() 8 | { 9 | } 10 | 11 | // Token: 0x06003EA5 RID: 16037 RVA: 0x0013BCBD File Offset: 0x0013A0BD 12 | public CellTree(CellTreeNode root) 13 | { 14 | this.RootNode = root; 15 | } 16 | 17 | // Token: 0x170009FF RID: 2559 18 | // (get) Token: 0x06003EA6 RID: 16038 RVA: 0x0013BCCC File Offset: 0x0013A0CC 19 | // (set) Token: 0x06003EA7 RID: 16039 RVA: 0x0013BCD4 File Offset: 0x0013A0D4 20 | public CellTreeNode RootNode { get; private set; } 21 | } 22 | -------------------------------------------------------------------------------- /Assembly-CSharp/OVRMonoscopic.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020006E0 RID: 1760 5 | public class OVRMonoscopic : MonoBehaviour 6 | { 7 | // Token: 0x06003A10 RID: 14864 RVA: 0x00125440 File Offset: 0x00123840 8 | private void Update() 9 | { 10 | if (OVRInput.GetDown(this.toggleButton, OVRInput.Controller.Active)) 11 | { 12 | this.monoscopic = !this.monoscopic; 13 | OVRManager.instance.monoscopic = this.monoscopic; 14 | } 15 | } 16 | 17 | // Token: 0x040022EE RID: 8942 18 | public OVRInput.RawButton toggleButton = OVRInput.RawButton.B; 19 | 20 | // Token: 0x040022EF RID: 8943 21 | private bool monoscopic; 22 | } 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/PSDestroyOnCompletion.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000AB6 RID: 2742 5 | public class PSDestroyOnCompletion : MonoBehaviour 6 | { 7 | // Token: 0x06005356 RID: 21334 RVA: 0x001CA9F0 File Offset: 0x001C8DF0 8 | public void Start() 9 | { 10 | this.ps = base.GetComponent(); 11 | } 12 | 13 | // Token: 0x06005357 RID: 21335 RVA: 0x001CA9FE File Offset: 0x001C8DFE 14 | public void Update() 15 | { 16 | if (this.ps && !this.ps.IsAlive()) 17 | { 18 | UnityEngine.Object.Destroy(base.gameObject); 19 | } 20 | } 21 | 22 | // Token: 0x04003AAD RID: 15021 23 | private ParticleSystem ps; 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/UserMessage.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B08 RID: 2824 5 | public class UserMessage : MonoBehaviour 6 | { 7 | // Token: 0x17000C58 RID: 3160 8 | // (get) Token: 0x06005588 RID: 21896 RVA: 0x001D83CF File Offset: 0x001D67CF 9 | public static string message 10 | { 11 | get 12 | { 13 | return UserMessage.mMessage; 14 | } 15 | } 16 | 17 | // Token: 0x06005589 RID: 21897 RVA: 0x001D83D6 File Offset: 0x001D67D6 18 | public static void SetMessage(string message) 19 | { 20 | UserMessage.mMessage = message; 21 | } 22 | 23 | // Token: 0x04003C70 RID: 15472 24 | private static string mMessage; 25 | } 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/FragLabs/Audio/Codecs/Opus/Ctl.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace FragLabs.Audio.Codecs.Opus 4 | { 5 | // Token: 0x0200070A RID: 1802 6 | public enum Ctl 7 | { 8 | // Token: 0x040023AA RID: 9130 9 | SetBitrateRequest = 4002, 10 | // Token: 0x040023AB RID: 9131 11 | GetBitrateRequest, 12 | // Token: 0x040023AC RID: 9132 13 | SetInbandFECRequest = 4012, 14 | // Token: 0x040023AD RID: 9133 15 | GetInbandFECRequest, 16 | // Token: 0x040023AE RID: 9134 17 | SetPacketLossPercRequest, 18 | // Token: 0x040023AF RID: 9135 19 | GetPacketLossPercRequest, 20 | // Token: 0x040023B0 RID: 9136 21 | OpusResetState = 4028 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /Assembly-CSharp/LoadErrorReason.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | // Token: 0x02000B82 RID: 2946 4 | public enum LoadErrorReason 5 | { 6 | // Token: 0x04004169 RID: 16745 7 | Unknown, 8 | // Token: 0x0400416A RID: 16746 9 | ConnectionError, 10 | // Token: 0x0400416B RID: 16747 11 | ServerReturnedError, 12 | // Token: 0x0400416C RID: 16748 13 | AssetBundleCorrupt, 14 | // Token: 0x0400416D RID: 16749 15 | AssetBundleInvalidOrNull, 16 | // Token: 0x0400416E RID: 16750 17 | DuplicateLoadFailed, 18 | // Token: 0x0400416F RID: 16751 19 | InvalidURL, 20 | // Token: 0x04004170 RID: 16752 21 | PluginLoadFailed, 22 | // Token: 0x04004171 RID: 16753 23 | Cancelled 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/OpJoinRandomRoomParams.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using ExitGames.Client.Photon; 3 | 4 | // Token: 0x02000739 RID: 1849 5 | internal class OpJoinRandomRoomParams 6 | { 7 | // Token: 0x040024C1 RID: 9409 8 | public Hashtable ExpectedCustomRoomProperties; 9 | 10 | // Token: 0x040024C2 RID: 9410 11 | public byte ExpectedMaxPlayers; 12 | 13 | // Token: 0x040024C3 RID: 9411 14 | public MatchmakingMode MatchingType; 15 | 16 | // Token: 0x040024C4 RID: 9412 17 | public TypedLobby TypedLobby; 18 | 19 | // Token: 0x040024C5 RID: 9413 20 | public string SqlLobbyFilter; 21 | 22 | // Token: 0x040024C6 RID: 9414 23 | public string[] ExpectedUsers; 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/EnableSwitch.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020006E7 RID: 1767 5 | public class EnableSwitch : MonoBehaviour 6 | { 7 | // Token: 0x06003A3B RID: 14907 RVA: 0x00126900 File Offset: 0x00124D00 8 | public bool SetActive(int target) 9 | { 10 | if (target < 0 || target >= this.SwitchTargets.Length) 11 | { 12 | return false; 13 | } 14 | for (int i = 0; i < this.SwitchTargets.Length; i++) 15 | { 16 | this.SwitchTargets[i].SetActive(false); 17 | } 18 | this.SwitchTargets[target].SetActive(true); 19 | return true; 20 | } 21 | 22 | // Token: 0x0400231F RID: 8991 23 | public GameObject[] SwitchTargets; 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/BERSetGenerator.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using System.IO; 3 | 4 | namespace Org.BouncyCastle.Asn1 5 | { 6 | public class BerSetGenerator 7 | : BerGenerator 8 | { 9 | public BerSetGenerator( 10 | Stream outStream) 11 | : base(outStream) 12 | { 13 | WriteBerHeader(Asn1Tags.Constructed | Asn1Tags.Set); 14 | } 15 | 16 | public BerSetGenerator( 17 | Stream outStream, 18 | int tagNo, 19 | bool isExplicit) 20 | : base(outStream, tagNo, isExplicit) 21 | { 22 | WriteBerHeader(Asn1Tags.Constructed | Asn1Tags.Set); 23 | } 24 | } 25 | } 26 | 27 | #endif 28 | -------------------------------------------------------------------------------- /Assembly-CSharp/FragLabs/Audio/Codecs/Opus/Errors.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace FragLabs.Audio.Codecs.Opus 4 | { 5 | // Token: 0x0200070C RID: 1804 6 | public enum Errors 7 | { 8 | // Token: 0x040023B6 RID: 9142 9 | OK, 10 | // Token: 0x040023B7 RID: 9143 11 | BadArg = -1, 12 | // Token: 0x040023B8 RID: 9144 13 | BufferToSmall = -2, 14 | // Token: 0x040023B9 RID: 9145 15 | InternalError = -3, 16 | // Token: 0x040023BA RID: 9146 17 | InvalidPacket = -4, 18 | // Token: 0x040023BB RID: 9147 19 | Unimplemented = -5, 20 | // Token: 0x040023BC RID: 9148 21 | InvalidState = -6, 22 | // Token: 0x040023BD RID: 9149 23 | AllocFail = -7 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/SyncPhysicsLateUpdate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B61 RID: 2913 5 | public class SyncPhysicsLateUpdate : MonoBehaviour 6 | { 7 | // Token: 0x0600595D RID: 22877 RVA: 0x001F0BBA File Offset: 0x001EEFBA 8 | private void Awake() 9 | { 10 | this.sync = base.GetComponent(); 11 | } 12 | 13 | // Token: 0x0600595E RID: 22878 RVA: 0x001F0BC8 File Offset: 0x001EEFC8 14 | private void LateUpdate() 15 | { 16 | if (this.sync.enabled) 17 | { 18 | this.sync.DoPositionSync((double)Time.time, (double)Time.deltaTime); 19 | } 20 | } 21 | 22 | // Token: 0x04003FED RID: 16365 23 | private SyncPhysics sync; 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/HeartbeatMessageType.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | /* 8 | * RFC 6520 3. 9 | */ 10 | public abstract class HeartbeatMessageType 11 | { 12 | public const byte heartbeat_request = 1; 13 | public const byte heartbeat_response = 2; 14 | 15 | public static bool IsValid(byte heartbeatMessageType) 16 | { 17 | return heartbeatMessageType >= heartbeat_request && heartbeatMessageType <= heartbeat_response; 18 | } 19 | } 20 | } 21 | 22 | #endif 23 | -------------------------------------------------------------------------------- /Assembly-CSharp/Windows/Kinect/FrameSourceTypes.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Windows.Kinect 4 | { 5 | // Token: 0x020004F4 RID: 1268 6 | [Flags] 7 | public enum FrameSourceTypes : uint 8 | { 9 | // Token: 0x040017C5 RID: 6085 10 | None = 0u, 11 | // Token: 0x040017C6 RID: 6086 12 | Color = 1u, 13 | // Token: 0x040017C7 RID: 6087 14 | Infrared = 2u, 15 | // Token: 0x040017C8 RID: 6088 16 | LongExposureInfrared = 4u, 17 | // Token: 0x040017C9 RID: 6089 18 | Depth = 8u, 19 | // Token: 0x040017CA RID: 6090 20 | BodyIndex = 16u, 21 | // Token: 0x040017CB RID: 6091 22 | Body = 32u, 23 | // Token: 0x040017CC RID: 6092 24 | Audio = 64u 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsHandshakeHash.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | public interface TlsHandshakeHash 8 | : IDigest 9 | { 10 | void Init(TlsContext context); 11 | 12 | TlsHandshakeHash NotifyPrfDetermined(); 13 | 14 | void TrackHashAlgorithm(byte hashAlgorithm); 15 | 16 | void SealHashAlgorithms(); 17 | 18 | TlsHandshakeHash StopTracking(); 19 | 20 | IDigest ForkPrfHash(); 21 | 22 | byte[] GetFinalHash(byte hashAlgorithm); 23 | } 24 | } 25 | 26 | #endif 27 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/cert/CertificateExpiredException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security.Certificates 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class CertificateExpiredException : CertificateException 11 | { 12 | public CertificateExpiredException() : base() { } 13 | public CertificateExpiredException(string message) : base(message) { } 14 | public CertificateExpiredException(string message, Exception exception) : base(message, exception) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/security/cert/CertificateParsingException.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Security.Certificates 6 | { 7 | #if !(NETCF_1_0 || NETCF_2_0 || SILVERLIGHT || NETFX_CORE) 8 | [Serializable] 9 | #endif 10 | public class CertificateParsingException : CertificateException 11 | { 12 | public CertificateParsingException() : base() { } 13 | public CertificateParsingException(string message) : base(message) { } 14 | public CertificateParsingException(string message, Exception exception) : base(message, exception) { } 15 | } 16 | } 17 | 18 | #endif 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/Twitter/RequestTokenResponse.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Twitter 4 | { 5 | // Token: 0x02000562 RID: 1378 6 | public class RequestTokenResponse 7 | { 8 | // Token: 0x17000732 RID: 1842 9 | // (get) Token: 0x06002F1E RID: 12062 RVA: 0x000E4FB3 File Offset: 0x000E33B3 10 | // (set) Token: 0x06002F1F RID: 12063 RVA: 0x000E4FBB File Offset: 0x000E33BB 11 | public string Token { get; set; } 12 | 13 | // Token: 0x17000733 RID: 1843 14 | // (get) Token: 0x06002F20 RID: 12064 RVA: 0x000E4FC4 File Offset: 0x000E33C4 15 | // (set) Token: 0x06002F21 RID: 12065 RVA: 0x000E4FCC File Offset: 0x000E33CC 16 | public string TokenSecret { get; set; } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/IAsn1Choice.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | namespace Org.BouncyCastle.Asn1 4 | { 5 | /** 6 | * Marker interface for CHOICE objects - if you implement this in a roll-your-own 7 | * object, any attempt to tag the object implicitly will convert the tag to an 8 | * explicit one as the encoding rules require. 9 | *

10 | * If you use this interface your class should also implement the getInstance 11 | * pattern which takes a tag object and the tagging mode used. 12 | *

13 | */ 14 | public interface IAsn1Choice 15 | { 16 | // marker interface 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/TlsCipher.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.IO; 5 | 6 | namespace Org.BouncyCastle.Crypto.Tls 7 | { 8 | public interface TlsCipher 9 | { 10 | int GetPlaintextLimit(int ciphertextLimit); 11 | 12 | /// 13 | byte[] EncodePlaintext(long seqNo, byte type, byte[] plaintext, int offset, int len); 14 | 15 | /// 16 | byte[] DecodeCiphertext(long seqNo, byte type, byte[] ciphertext, int offset, int len); 17 | } 18 | } 19 | 20 | #endif 21 | -------------------------------------------------------------------------------- /Assembly-CSharp/ClickButton.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000A01 RID: 2561 5 | internal class ClickButton : AbstractButton 6 | { 7 | // Token: 0x06004DD8 RID: 19928 RVA: 0x001A1784 File Offset: 0x0019FB84 8 | public override void Update() 9 | { 10 | if (this.m_Rect.Contains(Input.mousePosition) && Input.GetMouseButtonDown(0) && !this.pressed) 11 | { 12 | this.pressed = true; 13 | this.m_Button.Pressed(); 14 | return; 15 | } 16 | if (Input.GetMouseButtonUp(0) && this.pressed) 17 | { 18 | this.pressed = false; 19 | this.m_Button.Released(); 20 | } 21 | } 22 | 23 | // Token: 0x040035CE RID: 13774 24 | private bool pressed; 25 | } 26 | -------------------------------------------------------------------------------- /Assembly-CSharp/SyncPhysicsFixedUpdate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x02000B60 RID: 2912 5 | public class SyncPhysicsFixedUpdate : MonoBehaviour 6 | { 7 | // Token: 0x0600595A RID: 22874 RVA: 0x001F0B7B File Offset: 0x001EEF7B 8 | private void Awake() 9 | { 10 | this.sync = base.GetComponent(); 11 | } 12 | 13 | // Token: 0x0600595B RID: 22875 RVA: 0x001F0B89 File Offset: 0x001EEF89 14 | private void FixedUpdate() 15 | { 16 | if (this.sync.enabled) 17 | { 18 | this.sync.DoPositionSync((double)Time.fixedTime, (double)Time.fixedDeltaTime); 19 | } 20 | } 21 | 22 | // Token: 0x04003FEC RID: 16364 23 | private SyncPhysics sync; 24 | } 25 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/crypto/tls/CompressionMethod.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | 5 | namespace Org.BouncyCastle.Crypto.Tls 6 | { 7 | /// 8 | /// RFC 2246 6.1 9 | /// 10 | public abstract class CompressionMethod 11 | { 12 | public const byte cls_null = 0; 13 | 14 | /* 15 | * RFC 3749 2 16 | */ 17 | public const byte DEFLATE = 1; 18 | 19 | /* 20 | * Values from 224 decimal (0xE0) through 255 decimal (0xFF) 21 | * inclusive are reserved for private use. 22 | */ 23 | } 24 | } 25 | 26 | #endif 27 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/util/collections/EnumerableProxy.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | 3 | using System; 4 | using System.Collections; 5 | 6 | namespace Org.BouncyCastle.Utilities.Collections 7 | { 8 | public sealed class EnumerableProxy 9 | : IEnumerable 10 | { 11 | private readonly IEnumerable inner; 12 | 13 | public EnumerableProxy( 14 | IEnumerable inner) 15 | { 16 | if (inner == null) 17 | throw new ArgumentNullException("inner"); 18 | 19 | this.inner = inner; 20 | } 21 | 22 | public IEnumerator GetEnumerator() 23 | { 24 | return inner.GetEnumerator(); 25 | } 26 | } 27 | } 28 | 29 | #endif 30 | -------------------------------------------------------------------------------- /Assembly-CSharp/BestHTTP/SecureProtocol/asn1/DERExternalParser.cs: -------------------------------------------------------------------------------- 1 | #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) 2 | using System; 3 | using System.IO; 4 | 5 | namespace Org.BouncyCastle.Asn1 6 | { 7 | public class DerExternalParser 8 | : Asn1Encodable 9 | { 10 | private readonly Asn1StreamParser _parser; 11 | 12 | public DerExternalParser(Asn1StreamParser parser) 13 | { 14 | this._parser = parser; 15 | } 16 | 17 | public IAsn1Convertible ReadObject() 18 | { 19 | return _parser.ReadObject(); 20 | } 21 | 22 | public override Asn1Object ToAsn1Object() 23 | { 24 | return new DerExternal(_parser.ReadVector()); 25 | } 26 | } 27 | } 28 | 29 | #endif 30 | -------------------------------------------------------------------------------- /Assembly-CSharp/SceneManagerHelper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine.SceneManagement; 3 | 4 | // Token: 0x0200075B RID: 1883 5 | public class SceneManagerHelper 6 | { 7 | // Token: 0x17000989 RID: 2441 8 | // (get) Token: 0x06003CE5 RID: 15589 RVA: 0x00133ED8 File Offset: 0x001322D8 9 | public static string ActiveSceneName 10 | { 11 | get 12 | { 13 | return SceneManager.GetActiveScene().name; 14 | } 15 | } 16 | 17 | // Token: 0x1700098A RID: 2442 18 | // (get) Token: 0x06003CE6 RID: 15590 RVA: 0x00133EF4 File Offset: 0x001322F4 19 | public static int ActiveSceneBuildIndex 20 | { 21 | get 22 | { 23 | return SceneManager.GetActiveScene().buildIndex; 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Assembly-CSharp/UIDragDropRoot.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | // Token: 0x020005AC RID: 1452 5 | [AddComponentMenu("NGUI/Interaction/Drag and Drop Root")] 6 | public class UIDragDropRoot : MonoBehaviour 7 | { 8 | // Token: 0x0600306A RID: 12394 RVA: 0x000ED3EA File Offset: 0x000EB7EA 9 | private void OnEnable() 10 | { 11 | UIDragDropRoot.root = base.transform; 12 | } 13 | 14 | // Token: 0x0600306B RID: 12395 RVA: 0x000ED3F7 File Offset: 0x000EB7F7 15 | private void OnDisable() 16 | { 17 | if (UIDragDropRoot.root == base.transform) 18 | { 19 | UIDragDropRoot.root = null; 20 | } 21 | } 22 | 23 | // Token: 0x04001AD3 RID: 6867 24 | public static Transform root; 25 | } 26 | --------------------------------------------------------------------------------