├── .gitattributes
├── .github
└── workflows
│ └── ci.yml
├── .gitignore
├── .gitmodules
├── AMBuildScript
├── AMBuilder
├── LICENSE
├── MovementUnlocker.cpp
├── MovementUnlocker.h
├── PackageScript
├── README.md
└── configure.py
/.gitattributes:
--------------------------------------------------------------------------------
1 | AMBuilder linguist-generated=true
2 | AMBuildScript linguist-generated=true
3 | PackageScript linguist-generated=true
--------------------------------------------------------------------------------
/.github/workflows/ci.yml:
--------------------------------------------------------------------------------
1 | name: CI
2 |
3 | on: [push, pull_request]
4 |
5 | jobs:
6 | build:
7 | name: Build
8 | runs-on: ${{ matrix.os }}
9 | container: ${{ matrix.container }}
10 | strategy:
11 | fail-fast: false
12 | matrix:
13 | os: [windows-2022, ubuntu-latest]
14 | include:
15 | - os: windows-2022
16 | - os: ubuntu-latest
17 | container: registry.gitlab.steamos.cloud/steamrt/sniper/sdk
18 | steps:
19 | - name: Checkout
20 | uses: actions/checkout@v4
21 | with:
22 | path: MovementUnlocker
23 | submodules: recursive
24 |
25 | - name: Checkout Metamod
26 | uses: actions/checkout@v4
27 | with:
28 | repository: alliedmodders/metamod-source
29 | ref: master
30 | path: mmsource-2.0
31 | submodules: recursive
32 |
33 | - name: Checkout HL2SDK
34 | uses: actions/checkout@v4
35 | with:
36 | repository: alliedmodders/hl2sdk
37 | ref: cs2
38 | path: hl2sdk-cs2
39 |
40 | - name: Checkout AMBuild
41 | uses: actions/checkout@v4
42 | with:
43 | repository: alliedmodders/ambuild
44 | path: ambuild
45 |
46 | - name: Install AMBuild
47 | run: |
48 | cd ambuild && python setup.py install && cd ..
49 |
50 | - name: Build
51 | working-directory: MovementUnlocker
52 | shell: bash
53 | run: |
54 | mkdir build && cd build
55 | python ../configure.py --enable-optimize --symbol-files --sdks cs2
56 | ambuild
57 |
58 | - name: Upload artifact
59 | uses: actions/upload-artifact@v4
60 | with:
61 | name: ${{ runner.os }}
62 | path: MovementUnlocker/build/package
63 |
64 | release:
65 | name: Release
66 | if: startsWith(github.ref, 'refs/tags/')
67 | needs: build
68 | runs-on: ubuntu-latest
69 |
70 | steps:
71 | - name: Download artifacts
72 | uses: actions/download-artifact@v4
73 |
74 | - name: Package
75 | run: |
76 | version=`echo $GITHUB_REF | sed "s/refs\/tags\///"`
77 | ls -Rall
78 | if [ -d "./Linux/" ]; then
79 | cd ./Linux/
80 | tar -czf ../${{ github.event.repository.name }}-${version}-linux.tar.gz *
81 | cd -
82 | fi
83 | if [ -d "./Windows/" ]; then
84 | cd ./Windows/
85 | zip -r ../${{ github.event.repository.name }}-${version}-windows.zip *
86 | cd -
87 | fi
88 |
89 | - name: Release
90 | uses: svenstaro/upload-release-action@v2
91 | with:
92 | repo_token: ${{ secrets.GITHUB_TOKEN }}
93 | file: ${{ github.event.repository.name }}-*
94 | tag: ${{ github.ref }}
95 | file_glob: true
96 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | msvc10/.vs
2 | msvc10/Release - CS GO
3 | Release.csgo
4 | libtier0.so
5 | libvstdlib.so
6 | build/
7 | winbuild/
8 | windowsbuild/
9 | linuxbuild/
--------------------------------------------------------------------------------
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "hl2sdk-manifests"]
2 | path = hl2sdk-manifests
3 | url = https://github.com/alliedmodders/hl2sdk-manifests.git
4 |
--------------------------------------------------------------------------------
/AMBuildScript:
--------------------------------------------------------------------------------
1 | # vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
2 | import os, sys
3 |
4 | # Edit the functions below for the extra functionality, the return should be
5 | # a list of path's to wanted locations
6 | def additional_libs(context, binary, sdk):
7 | return [
8 | # Path should be relative either to hl2sdk folder or to build folder
9 | # 'path/to/lib/example.lib',
10 | ]
11 |
12 | def additional_defines(context, binary, sdk):
13 | return [
14 | # 'EXAMPLE_DEFINE=2'
15 | ]
16 |
17 | def additional_includes(context, binary, sdk):
18 | return [
19 | # Path should be absolute only!
20 | # os.path.join(sdk['path'], 'game', 'server'),
21 | # os.path.join(sdk['path'], 'public', 'entity2'),
22 | # 'D:/absolute/path/to/include/folder/'
23 | ]
24 |
25 | def ResolveEnvPath(env, folder):
26 | if env in os.environ:
27 | path = os.environ[env]
28 | if os.path.isdir(path):
29 | return path
30 | else:
31 | head = os.getcwd()
32 | oldhead = None
33 | while head != None and head != oldhead:
34 | path = os.path.join(head, folder)
35 | if os.path.isdir(path):
36 | return path
37 | oldhead = head
38 | head, tail = os.path.split(head)
39 | return None
40 |
41 | def ResolveMMSRoot():
42 | prenormalized_path = None
43 | if builder.options.mms_path:
44 | prenormalized_path = builder.options.mms_path
45 | else:
46 | prenormalized_path = ResolveEnvPath('MMSOURCE20', 'mmsource-2.0')
47 | if not prenormalized_path:
48 | prenormalized_path = ResolveEnvPath('MMSOURCE112', 'mmsource-1.12')
49 | if not prenormalized_path:
50 | prenormalized_path = ResolveEnvPath('MMSOURCE111', 'mmsource-1.11')
51 | if not prenormalized_path:
52 | prenormalized_path = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
53 | if not prenormalized_path:
54 | prenormalized_path = ResolveEnvPath('MMSOURCE_DEV', 'metamod-source')
55 | if not prenormalized_path:
56 | prenormalized_path = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
57 | if not prenormalized_path or not os.path.isdir(prenormalized_path):
58 | raise Exception('Could not find a source copy of Metamod:Source')
59 |
60 | return os.path.abspath(os.path.normpath(prenormalized_path))
61 |
62 | mms_root = ResolveMMSRoot()
63 |
64 | if not builder.options.hl2sdk_manifests:
65 | raise Exception('Could not find a source copy of HL2SDK manifests')
66 | hl2sdk_manifests = builder.options.hl2sdk_manifests
67 |
68 | SdkHelpers = builder.Eval(os.path.join(hl2sdk_manifests, 'SdkHelpers.ambuild'), {
69 | 'Project': 'metamod'
70 | })
71 |
72 | class MMSPluginConfig(object):
73 | def __init__(self):
74 | self.sdk_manifests = []
75 | self.sdks = {}
76 | self.sdk_targets = []
77 | self.binaries = []
78 | self.mms_root = mms_root
79 | self.all_targets = []
80 | self.target_archs = set()
81 |
82 | if builder.options.plugin_name is not None:
83 | self.plugin_name = builder.options.plugin_name
84 | else:
85 | self.plugin_name = 'MovementUnlocker'
86 |
87 | if builder.options.plugin_alias is not None:
88 | self.plugin_alias = builder.options.plugin_alias
89 | else:
90 | self.plugin_alias = 'MovementUnlocker'
91 |
92 | if builder.options.targets:
93 | target_archs = builder.options.targets.split(',')
94 | else:
95 | target_archs = ['x86_64']
96 |
97 | for arch in target_archs:
98 | try:
99 | cxx = builder.DetectCxx(target_arch = arch)
100 | self.target_archs.add(cxx.target.arch)
101 | except Exception as e:
102 | # Error if archs were manually overridden.
103 | if builder.options.targets:
104 | raise
105 | print('Skipping target {}: {}'.format(arch, e))
106 | continue
107 | self.all_targets.append(cxx)
108 |
109 | if not self.all_targets:
110 | raise Exception('No suitable C/C++ compiler was found.')
111 |
112 | def findSdkPath(self, sdk_name):
113 | dir_name = 'hl2sdk-{}'.format(sdk_name)
114 | if builder.options.hl2sdk_root:
115 | sdk_path = os.path.join(builder.options.hl2sdk_root, dir_name)
116 | if os.path.exists(sdk_path):
117 | return sdk_path
118 | return ResolveEnvPath('HL2SDK{}'.format(sdk_name.upper()), dir_name)
119 |
120 | def detectSDKs(self):
121 | sdk_list = [s for s in builder.options.sdks.split(',') if s]
122 | SdkHelpers.find_sdk_path = self.findSdkPath
123 | SdkHelpers.findSdks(builder, self.all_targets, sdk_list)
124 |
125 | self.sdks = SdkHelpers.sdks
126 | self.sdk_manifests = SdkHelpers.sdk_manifests
127 | self.sdk_targets = SdkHelpers.sdk_targets
128 |
129 | if len(self.sdks) > 1:
130 | raise Exception('Only one sdk at a time is supported, for multi-sdk approach use loader based solution.')
131 |
132 | def configure(self):
133 | for cxx in self.all_targets:
134 | if cxx.target.arch not in ['x86', 'x86_64']:
135 | raise Exception('Unknown target architecture: {0}'.format(arch))
136 |
137 | self.configure_cxx(cxx)
138 |
139 | def configure_cxx(self, cxx):
140 | if cxx.behavior == 'gcc':
141 | cxx.defines += [
142 | 'stricmp=strcasecmp',
143 | '_stricmp=strcasecmp',
144 | '_snprintf=snprintf',
145 | '_vsnprintf=vsnprintf',
146 | 'HAVE_STDINT_H',
147 | 'GNUC',
148 | ]
149 | cxx.cflags += [
150 | '-pipe',
151 | '-fno-strict-aliasing',
152 | '-Wall',
153 | '-Wno-uninitialized',
154 | '-Wno-unused',
155 | '-Wno-switch',
156 | '-msse',
157 | '-fPIC',
158 | ]
159 |
160 | cxx.cxxflags += ['-std=c++17']
161 | if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang':
162 | cxx.cflags += ['-fvisibility=hidden']
163 | cxx.cxxflags += ['-fvisibility-inlines-hidden']
164 | cxx.cxxflags += [
165 | '-fno-exceptions',
166 | '-fno-rtti',
167 | '-fno-threadsafe-statics',
168 | '-Wno-non-virtual-dtor',
169 | '-Wno-overloaded-virtual',
170 | '-Wno-register',
171 | ]
172 | if (cxx.version >= 'gcc-4.7' or cxx.family == 'clang'):
173 | cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
174 | if cxx.family == 'gcc':
175 | cxx.cflags += ['-mfpmath=sse']
176 | if cxx.family == 'clang':
177 | cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
178 | if cxx.version >= 'clang-3.9':
179 | cxx.cxxflags += ['-Wno-expansion-to-defined']
180 | if cxx.version >= 'clang-3.6':
181 | cxx.cxxflags += ['-Wno-inconsistent-missing-override']
182 | if cxx.version >= 'clang-3.4':
183 | cxx.cxxflags += ['-Wno-deprecated-register']
184 | else:
185 | cxx.cxxflags += ['-Wno-deprecated']
186 |
187 | # Work around SDK warnings.
188 | if cxx.version >= 'clang-10.0':
189 | cxx.cflags += [
190 | '-Wno-implicit-int-float-conversion',
191 | '-Wno-tautological-overlap-compare',
192 | ]
193 |
194 | elif cxx.like('msvc'):
195 | if builder.options.debug == '1':
196 | cxx.cflags += ['/MTd']
197 | cxx.linkflags += ['/NODEFAULTLIB:libcmt']
198 | else:
199 | cxx.cflags += ['/MT']
200 | cxx.defines += [
201 | '_CRT_SECURE_NO_DEPRECATE',
202 | '_CRT_SECURE_NO_WARNINGS',
203 | '_CRT_NONSTDC_NO_DEPRECATE',
204 | ]
205 | cxx.cflags += [
206 | '/W3',
207 | '/Zi',
208 | '/std:c++17',
209 | ]
210 | cxx.cxxflags += ['/TP']
211 |
212 | cxx.linkflags += [
213 | '/SUBSYSTEM:WINDOWS',
214 | 'kernel32.lib',
215 | 'user32.lib',
216 | 'gdi32.lib',
217 | 'winspool.lib',
218 | 'comdlg32.lib',
219 | 'advapi32.lib',
220 | 'shell32.lib',
221 | 'ole32.lib',
222 | 'oleaut32.lib',
223 | 'uuid.lib',
224 | 'odbc32.lib',
225 | 'odbccp32.lib',
226 | ]
227 |
228 | # Optimization
229 | if builder.options.opt == '1':
230 | cxx.defines += ['NDEBUG']
231 | if cxx.behavior == 'gcc':
232 | cxx.cflags += ['-O3']
233 | elif cxx.behavior == 'msvc':
234 | cxx.cflags += ['/Ox', '/Zo']
235 | cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
236 |
237 | # Debugging
238 | if builder.options.debug == '1':
239 | cxx.defines += ['DEBUG', '_DEBUG']
240 | if cxx.behavior == 'gcc':
241 | cxx.cflags += ['-g3']
242 | elif cxx.behavior == 'msvc':
243 | cxx.cflags += ['/Od', '/RTC1']
244 |
245 | # Don't omit the frame pointer.
246 | # This needs to be after our optimization flags which could otherwise disable it.
247 | if cxx.behavior == 'gcc':
248 | cxx.cflags += ['-fno-omit-frame-pointer']
249 | elif cxx.behavior == 'msvc':
250 | cxx.cflags += ['/Oy-']
251 |
252 | # Platform-specifics
253 | if cxx.target.platform == 'linux':
254 | cxx.defines += ['LINUX', '_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
255 | if cxx.family == 'gcc':
256 | cxx.linkflags += ['-static-libgcc']
257 | elif cxx.family == 'clang':
258 | cxx.linkflags += ['-lgcc_eh']
259 | cxx.linkflags += ['-static-libstdc++']
260 | elif cxx.target.platform == 'windows':
261 | cxx.defines += ['WIN32', '_WINDOWS']
262 |
263 | # Finish up.
264 | # Custom defines here
265 | cxx.defines += [ ]
266 | # Custom includes here
267 | cxx.includes += [ ]
268 |
269 | def Library(self, cxx, name):
270 | binary = cxx.Library(name)
271 | return binary
272 |
273 | def HL2Library(self, context, compiler, name, sdk):
274 | binary = self.Library(compiler, name)
275 | mms_core_path = os.path.join(self.mms_root, 'core')
276 | cxx = binary.compiler
277 |
278 | cxx.cxxincludes += [
279 | os.path.join(context.currentSourcePath),
280 | os.path.join(mms_core_path),
281 | os.path.join(mms_core_path, 'sourcehook'),
282 | ]
283 |
284 | defines = []
285 | for other_sdk in self.sdk_manifests:
286 | cxx.defines += ['SE_{}={}'.format(other_sdk['define'], other_sdk['code'])]
287 |
288 | if sdk['source2']:
289 | cxx.defines += ['META_IS_SOURCE2']
290 | binary.sources += [
291 | os.path.join(sdk['path'], 'public', 'tier0', 'memoverride.cpp'),
292 | os.path.join(sdk['path'], 'tier1', 'convar.cpp'),
293 | ]
294 |
295 | SdkHelpers.configureCxx(context, binary, sdk)
296 |
297 | cxx.linkflags += additional_libs(context, binary, sdk)
298 | cxx.defines += additional_defines(context, binary, sdk)
299 | cxx.cxxincludes += additional_includes(context, binary, sdk)
300 |
301 | return binary
302 |
303 | MMSPlugin = MMSPluginConfig()
304 | MMSPlugin.detectSDKs()
305 | MMSPlugin.configure()
306 |
307 | BuildScripts = [
308 | 'AMBuilder',
309 | 'PackageScript',
310 | ]
311 |
312 | builder.Build(BuildScripts, { 'MMSPlugin': MMSPlugin })
313 |
--------------------------------------------------------------------------------
/AMBuilder:
--------------------------------------------------------------------------------
1 | # vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
2 | import os
3 |
4 | # Here only one sdk should be available to generate only one executable in the end,
5 | # as multi-sdk loading isn't supported out of the box by metamod, and would require specifying the full path in the vdf
6 | # which in the end would ruin the multi-platform (unix, win etc) loading by metamod as it won't be able to append platform specific extension
7 | # so just fall back to the single binary.
8 | # Multi-sdk solutions should be manually loaded with a custom plugin loader (examples being sourcemod, stripper:source)
9 | for sdk_target in MMSPlugin.sdk_targets:
10 | sdk = sdk_target.sdk
11 | cxx = sdk_target.cxx
12 |
13 | binary = MMSPlugin.HL2Library(builder, cxx, MMSPlugin.plugin_name, sdk)
14 |
15 | binary.sources += [
16 | 'MovementUnlocker.cpp',
17 | ]
18 |
19 | binary.custom = [builder.tools.Protoc(protoc = sdk_target.protoc, sources = [
20 | os.path.join(sdk['path'], 'common', 'network_connection.proto'),
21 | ])]
22 |
23 | nodes = builder.Add(binary)
24 | MMSPlugin.binaries += [nodes]
25 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
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621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
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628 |
629 | To do so, attach the following notices to the program. It is safest
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633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
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655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
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662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/MovementUnlocker.cpp:
--------------------------------------------------------------------------------
1 | /**
2 | * =============================================================================
3 | * Movement Unlocker
4 | * Copyright (C) 2024 Source2ZE
5 | * =============================================================================
6 | *
7 | * This program is free software; you can redistribute it and/or modify it under
8 | * the terms of the GNU General Public License, version 3.0, as published by the
9 | * Free Software Foundation.
10 | *
11 | * This program is distributed in the hope that it will be useful, but WITHOUT
12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13 | * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
14 | * details.
15 | *
16 | * You should have received a copy of the GNU General Public License along with
17 | * this program. If not, see .
18 | */
19 |
20 | #include
21 | #include "MovementUnlocker.h"
22 | #include
23 | #ifdef _WIN32
24 | #include
25 | #elif __linux__
26 | #include
27 | #endif
28 |
29 | MovementUnlocker g_MovementUnlocker;
30 |
31 | #ifdef _WIN32
32 | const unsigned char *pPatchSignature = (unsigned char *)"\x76\x2A\xF2\x0F\x10\x4F\x2A\x41\x0F\x28\xC1\x0F\x28\xD1\xF3\x0F\x59\xC0";
33 | const char *pPatchPattern = "x?xxxx?xxxxxxxxxxx";
34 | int PatchLen = 1;
35 | #elif __linux__
36 | const unsigned char * pPatchSignature = (unsigned char *)"\x0F\x87\x2A\x2A\x2A\x2A\x49\x8B\x7C\x24\x2A\xE8\x2A\x2A\x2A\x2A\x66\x0F\xEF\xED\x66\x0F\xD6\x85";
37 | const char* pPatchPattern = "xx????xxxx?x????xxxxxxxx";
38 | int PatchLen = 6;
39 | #endif
40 |
41 | // From https://git.botox.bz/CSSZombieEscape/sm-ext-PhysHooks
42 | uintptr_t FindPattern(uintptr_t BaseAddr, const unsigned char* pData, const char* pPattern, size_t MaxSize, bool Reverse)
43 | {
44 | unsigned char* pMemory;
45 | uintptr_t PatternLen = strlen(pPattern);
46 |
47 | pMemory = reinterpret_cast(BaseAddr);
48 |
49 | if (!Reverse)
50 | {
51 | for (uintptr_t i = 0; i < MaxSize; i++)
52 | {
53 | uintptr_t Matches = 0;
54 | while (*(pMemory + i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
55 | {
56 | Matches++;
57 | if (Matches == PatternLen)
58 | return (uintptr_t)(pMemory + i);
59 | }
60 | }
61 | }
62 | else
63 | {
64 | for (uintptr_t i = 0; i < MaxSize; i++)
65 | {
66 | uintptr_t Matches = 0;
67 | while (*(pMemory - i + Matches) == pData[Matches] || pPattern[Matches] != 'x')
68 | {
69 | Matches++;
70 | if (Matches == PatternLen)
71 | return (uintptr_t)(pMemory - i);
72 | }
73 | }
74 | }
75 |
76 | return 0x00;
77 | }
78 |
79 | PLUGIN_EXPOSE(MovementUnlocker, g_MovementUnlocker);
80 | bool MovementUnlocker::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late)
81 | {
82 | PLUGIN_SAVEVARS();
83 |
84 | char pBinPath[MAX_PATH];
85 | #ifdef _WIN32
86 | V_snprintf(pBinPath, MAX_PATH, "%s%s", Plat_GetGameDirectory(), "/csgo/bin/win64/server.dll");
87 | auto *pBin = LoadLibrary(pBinPath);
88 | #elif __linux__
89 | V_snprintf(pBinPath, MAX_PATH, "%s%s", Plat_GetGameDirectory(), "/csgo/bin/linuxsteamrt64/libserver.so");
90 | auto *pBin = dlopen(pBinPath, RTLD_NOW);
91 | #endif
92 |
93 | if (!pBin)
94 | {
95 | snprintf(error, maxlen, "Could not open %s", pBinPath);
96 | return false;
97 | }
98 |
99 | #ifdef _WIN32
100 | uintptr_t pPatchAddress = (uintptr_t)GetProcAddress(pBin, "CreateInterface");
101 | #elif __linux__
102 | uintptr_t pPatchAddress = (uintptr_t)dlsym(pBin, "CreateInterface");
103 | #endif
104 |
105 | pPatchAddress = FindPattern(pPatchAddress, pPatchSignature, pPatchPattern, ULLONG_MAX, true);
106 |
107 | if (!pPatchAddress)
108 | {
109 | snprintf(error, maxlen, "Could not find WalkMove patch signature!");
110 | return false;
111 | }
112 |
113 | SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_WRITE | SH_MEM_EXEC);
114 |
115 | #ifdef _WIN32
116 | *(unsigned char*)(pPatchAddress) = ((unsigned char*)"\xEB")[0];
117 | #elif __linux__
118 | for (int i = 0; i < PatchLen; i++)
119 | *(unsigned char*)(pPatchAddress + i) = ((unsigned char*)"\x90")[0];
120 | #endif
121 |
122 | SourceHook::SetMemAccess((void*)pPatchAddress, PatchLen, SH_MEM_READ | SH_MEM_EXEC);
123 | META_CONPRINTF( "[Movement Unlocker] Successfully patched Movement Unlocker!\n" );
124 |
125 | return true;
126 | }
127 |
128 | bool MovementUnlocker::Unload(char *error, size_t maxlen)
129 | {
130 | return true;
131 | }
132 |
133 | void MovementUnlocker::AllPluginsLoaded()
134 | {
135 | }
136 |
137 | bool MovementUnlocker::Pause(char *error, size_t maxlen)
138 | {
139 | return true;
140 | }
141 |
142 | bool MovementUnlocker::Unpause(char *error, size_t maxlen)
143 | {
144 | return true;
145 | }
146 |
147 | const char *MovementUnlocker::GetLicense()
148 | {
149 | return "GNU General Public License v3.0";
150 | }
151 |
152 | const char *MovementUnlocker::GetVersion()
153 | {
154 | return "1.4";
155 | }
156 |
157 | const char *MovementUnlocker::GetDate()
158 | {
159 | return __DATE__;
160 | }
161 |
162 | const char *MovementUnlocker::GetLogTag()
163 | {
164 | return "MOVEMENTUNLOCKER";
165 | }
166 |
167 | const char *MovementUnlocker::GetAuthor()
168 | {
169 | return "Vauff";
170 | }
171 |
172 | const char *MovementUnlocker::GetDescription()
173 | {
174 | return "Removes max speed limitation from players on the ground, feels like CS:S";
175 | }
176 |
177 | const char *MovementUnlocker::GetName()
178 | {
179 | return "Movement Unlocker";
180 | }
181 |
182 | const char *MovementUnlocker::GetURL()
183 | {
184 | return "https://github.com/Source2ZE/MovementUnlocker";
185 | }
186 |
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/MovementUnlocker.h:
--------------------------------------------------------------------------------
1 | /**
2 | * =============================================================================
3 | * Movement Unlocker
4 | * Copyright (C) 2024 Source2ZE
5 | * =============================================================================
6 | *
7 | * This program is free software; you can redistribute it and/or modify it under
8 | * the terms of the GNU General Public License, version 3.0, as published by the
9 | * Free Software Foundation.
10 | *
11 | * This program is distributed in the hope that it will be useful, but WITHOUT
12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13 | * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
14 | * details.
15 | *
16 | * You should have received a copy of the GNU General Public License along with
17 | * this program. If not, see .
18 | */
19 |
20 | #ifndef _INCLUDE_MOVEMENT_UNLOCKER_H_
21 | #define _INCLUDE_MOVEMENT_UNLOCKER_H_
22 |
23 | #include
24 |
25 | class MovementUnlocker : public ISmmPlugin, public IMetamodListener
26 | {
27 | public:
28 | bool Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen, bool late);
29 | bool Unload(char *error, size_t maxlen);
30 | bool Pause(char *error, size_t maxlen);
31 | bool Unpause(char *error, size_t maxlen);
32 | void AllPluginsLoaded();
33 | public:
34 | const char *GetAuthor();
35 | const char *GetName();
36 | const char *GetDescription();
37 | const char *GetURL();
38 | const char *GetLicense();
39 | const char *GetVersion();
40 | const char *GetDate();
41 | const char *GetLogTag();
42 | };
43 |
44 | extern MovementUnlocker g_MovementUnlocker;
45 |
46 | PLUGIN_GLOBALVARS();
47 |
48 | #endif //_INCLUDE_MOVEMENT_UNLOCKER_H_
49 |
--------------------------------------------------------------------------------
/PackageScript:
--------------------------------------------------------------------------------
1 | # vim: set ts=2 sw=2 tw=99 noet ft=python:
2 | import os
3 |
4 | builder.SetBuildFolder('package')
5 |
6 | metamod_folder = builder.AddFolder(os.path.join('addons', 'metamod'))
7 | bin_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin')
8 | bin_folder = builder.AddFolder(bin_folder_path)
9 |
10 | for cxx in MMSPlugin.all_targets:
11 | if cxx.target.arch == 'x86_64':
12 | if cxx.target.platform == 'windows':
13 | bin64_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin', 'win64')
14 | bin64_folder = builder.AddFolder(bin64_folder_path)
15 | elif cxx.target.platform == 'linux':
16 | bin64_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin', 'linuxsteamrt64')
17 | bin64_folder = builder.AddFolder(bin64_folder_path)
18 | elif cxx.target.platform == 'mac':
19 | bin64_folder_path = os.path.join('addons', MMSPlugin.plugin_name, 'bin', 'osx64')
20 | bin64_folder = builder.AddFolder(bin64_folder_path)
21 |
22 | pdb_list = []
23 | for task in MMSPlugin.binaries:
24 | # This hardly assumes there's only 1 targetted platform and would be overwritten
25 | # with whatever comes last if multiple are used!
26 | with open(os.path.join(builder.buildPath, MMSPlugin.plugin_name + '.vdf'), 'w') as fp:
27 | fp.write('"Metamod Plugin"\n')
28 | fp.write('{\n')
29 | fp.write(f'\t"alias"\t"{MMSPlugin.plugin_alias}"\n')
30 | if task.target.arch == 'x86_64':
31 | fp.write(f'\t"file"\t"{os.path.join(bin64_folder_path, MMSPlugin.plugin_name)}"\n')
32 | else:
33 | fp.write(f'\t"file"\t"{os.path.join(bin_folder_path, MMSPlugin.plugin_name)}"\n')
34 | fp.write('}\n')
35 |
36 | if task.target.arch == 'x86_64':
37 | builder.AddCopy(task.binary, bin64_folder)
38 | else:
39 | builder.AddCopy(task.binary, bin_folder)
40 |
41 | if task.debug:
42 | pdb_list.append(task.debug)
43 |
44 | builder.AddCopy(os.path.join(builder.buildPath, MMSPlugin.plugin_name + '.vdf'), metamod_folder)
45 |
46 | # Generate PDB info.
47 | with open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt') as fp:
48 | for line in pdb_list:
49 | fp.write(line.path + '\n')
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/README.md:
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1 | # Movement Unlocker
2 |
3 | A Counter-Strike 2 Metamod plugin that removes the max speed limitation from players on the ground, feels like CS:S. Useful for zombie knockback, several movement gamemodes, or just easier bhop.
4 |
5 | Ported from the [Movement Unlocker](https://forums.alliedmods.net/showthread.php?t=255298) SourceMod plugin for CS:GO.
6 |
7 | Note this plugin is currently incompatible with CS2Fixes, as it also implements unlocked movement. Pick one or the other as you don't need both.
8 |
9 | ## Installation
10 |
11 | - Install [Metamod](https://cs2.poggu.me/metamod/installation/)
12 | - Download the [latest release package](https://github.com/Source2ZE/MovementUnlocker/releases/latest) for your OS
13 | - Extract the package contents into `game/csgo` on your server
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/configure.py:
--------------------------------------------------------------------------------
1 | # vim: set sts=2 ts=8 sw=2 tw=99 et:
2 | import sys
3 | try:
4 | from ambuild2 import run, util
5 | except:
6 | try:
7 | import ambuild
8 | sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
9 | sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
10 | except:
11 | sys.stderr.write('AMBuild must be installed to build this project.\n')
12 | sys.stderr.write('http://www.alliedmods.net/ambuild\n')
13 | sys.exit(1)
14 |
15 | # Hack to show a decent upgrade message, which wasn't done until 2.2.
16 | ambuild_version = getattr(run, 'CURRENT_API', '2.1')
17 | if ambuild_version.startswith('2.1'):
18 | sys.stderr.write("AMBuild 2.2 or higher is required; please update\n")
19 | sys.exit(1)
20 |
21 | parser = run.BuildParser(sourcePath=sys.path[0], api='2.2')
22 | parser.options.add_argument('-n', '--plugin-name', type=str, dest='plugin_name', default=None,
23 | help='Plugin name')
24 | parser.options.add_argument('-a', '--plugin-alias', type=str, dest='plugin_alias', default=None,
25 | help='Plugin alias')
26 | parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
27 | help='Root search folder for HL2SDKs')
28 | parser.options.add_argument('--hl2sdk-manifests', type=str, dest='hl2sdk_manifests', default='hl2sdk-manifests/',
29 | help='HL2SDK manifests source tree folder')
30 | parser.options.add_argument('--mms_path', type=str, dest='mms_path', default=None,
31 | help='Metamod:Source source tree folder')
32 | parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug',
33 | help='Enable debugging symbols')
34 | parser.options.add_argument('--enable-optimize', action='store_const', const='1', dest='opt',
35 | help='Enable optimization')
36 | parser.options.add_argument('-s', '--sdks', default='all', dest='sdks',
37 | help='Build against specified SDKs; valid args are "all", "present", or '
38 | 'comma-delimited list of engine names (default: "all")')
39 | parser.options.add_argument('--targets', type=str, dest='targets', default=None,
40 | help="Override the target architecture (use commas to separate multiple targets).")
41 | parser.Configure()
42 |
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