├── .gitignore ├── OneNote Notes ├── 1. Getting Started │ ├── 01 - OpenGL.one │ ├── 02 - Creating a Window.one │ ├── 03 - Hello Window.one │ ├── 04 - Hello Triangle.one │ ├── 05 - Shaders.one │ ├── 06 - Textures.one │ ├── 07 - Transformations.one │ ├── 08 - Coordinate Systems.one │ ├── 09 - Camera.one │ ├── 10 - Review.one │ └── Getting Started.onetoc2 ├── 2. Lighting │ ├── 01 - Colors.one │ ├── 02 - Basic Lighting.one │ ├── 03 - Materials.one │ ├── 04 - Lighting Maps.one │ ├── 05 - Light Casters.one │ ├── 06 - Multiple Lights.one │ ├── 07 - Review.one │ └── Lighting.onetoc2 ├── 3. Model Loading │ ├── 01 - Assimp.one │ ├── 02 - Mesh.one │ ├── 03 - Model.one │ └── Model Loading.onetoc2 ├── 4. Advanced OpenGL │ ├── 01 - Depth Testing.one │ ├── 02 - Stencil Testing.one │ ├── 03 - Blending.one │ ├── 04 - Face Culling.one │ ├── 05 - Framebuffers.one │ ├── 06 - Cubemaps.one │ ├── 07 - Advanced Data.one │ ├── 08 - Advanced GLSL.one │ ├── 09 - Geometry Shader.one │ ├── 10 - Instancing.one │ ├── 11 - Anti-Aliasing.one │ └── Advanced OpenGL.onetoc2 └── 5. Advanced Lighting │ ├── 01 - Advanced Lighting.one │ ├── 02 - Gamma Correction.one │ ├── 03.1 - Shadow Mapping.one │ ├── 03.2 - Point Shadows.one │ ├── 04 - Normal Mapping.one │ ├── 05 - Parallax Mapping.one │ ├── 06 - HDR.one │ └── Advanced Lighting.onetoc2 ├── PDF Notes ├── 1. Getting Started │ ├── 01 - OpenGL.pdf │ ├── 02 - Creating a Window.pdf │ ├── 03 - Hello Window.pdf │ ├── 04 - Hello Triangle.pdf │ ├── 05 - Shaders.pdf │ ├── 06 - Textures.pdf │ ├── 07 - Transformations.pdf │ ├── 08 - Coordinate Systems.pdf │ ├── 09 - Camera.pdf │ └── 10 - Review.pdf ├── 2. Lighting │ ├── 01 - Colors.pdf │ ├── 02 - Basic Lighting.pdf │ ├── 03 - Materials.pdf │ ├── 04 - Lighting Maps.pdf │ ├── 05 - Light Casters.pdf │ ├── 06 - Multiple Lights.pdf │ └── 07 - Review.pdf ├── 3. Model Loading │ ├── 01 - Assimp.pdf │ ├── 02 - Mesh.pdf │ └── 03 - Model.pdf ├── 4. Advanced OpenGL │ ├── 01 - Depth Testing.pdf │ ├── 02 - Stencil Testing.pdf │ ├── 03 - Blending.pdf │ ├── 04 - Face Culling.pdf │ ├── 05 - Framebuffers.pdf │ ├── 06 - Cubemaps.pdf │ ├── 07 - Advanced Data.pdf │ ├── 08 - Advanced GLSL.pdf │ ├── 09 - Geometry Shader.pdf │ ├── 10 - Instancing.pdf │ └── 11 - Anti-Aliasing.pdf └── 5. Advanced Lighting │ ├── 01 - Advanced Lighting.pdf │ ├── 02 - Gamma Correction.pdf │ ├── 03.1 - Shadow Mapping.pdf │ ├── 03.2 - Point Shadows.pdf │ ├── 04 - Normal Mapping.pdf │ ├── 05 - Parallax Mapping.pdf │ └── 06 - HDR.pdf ├── README.md └── glspec33.core.pdf /.gitignore: -------------------------------------------------------------------------------- 1 | OneNote_RecycleBin/ -------------------------------------------------------------------------------- /OneNote Notes/1. Getting Started/01 - OpenGL.one: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/SpideyLee2/OpenGLNotes/HEAD/OneNote Notes/1. Getting Started/01 - OpenGL.one -------------------------------------------------------------------------------- /OneNote Notes/1. 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