├── .github └── ISSUE_TEMPLATE │ ├── material-add-request.md │ └── material-change-request.md ├── .gitignore ├── LICENSE ├── README.md ├── Screenshots ├── example with.png ├── example without.png └── preview image.jpg └── materials ├── brick └── brickwall003a_mrao.png ├── hunter └── myplastic_mrao.png ├── models ├── dav0r │ ├── hoverball_emission.png │ └── hoverball_mrao.png └── xqm │ └── boxfull_diffuse_mrao.png ├── phoenix_storms ├── bluemetal_mrao.png ├── concrete0_mrao.png ├── concrete1_mrao.png ├── concrete2_mrao.png ├── concrete3_mrao.png ├── cube_mrao.png ├── dome_mrao.png ├── future_vents_noalpha_mrao.png ├── futuristictrackramp_1-2_emission.png ├── futuristictrackramp_1-2_mrao.png ├── metalbox_mrao.png ├── metalset_1-2_mrao.png ├── tiles_mrao.png └── wood_dome_mrao.png └── sprops └── textures └── sprops_wood2_mrao.png /.github/ISSUE_TEMPLATE/material-add-request.md: -------------------------------------------------------------------------------- 1 | --- 2 | name: Material Add Request 3 | about: Request a new material to have PBR maps made for it. 4 | title: '' 5 | labels: add material 6 | assignees: '' 7 | 8 | --- 9 | 10 | ## Material Name 11 | 12 | ## Screenshot of Material or Albedo Map 13 | ![Example](url-of-image) 14 | -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/material-change-request.md: -------------------------------------------------------------------------------- 1 | --- 2 | name: Material Change Request 3 | about: Request an existing material's PBR maps be changed. 4 | title: '' 5 | labels: change material 6 | assignees: '' 7 | 8 | --- 9 | 10 | ## Material Name 11 | 12 | ## Change(s) Requested, and Reasons for Change(s) if Applicable 13 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | base/ -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2021 Derpius 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # GMod PBR Textures 2 | PBR textures for GMod and other mountable game materials. 3 | Originally made for [GModDXR](https://github.com/Derpius/gmod-dxr) but is now repurposed for VisTrace. 4 | 5 | All MRAO textures are in the format R - Metalness, G - Roughness, B - Ambient Occlusion. 6 | For ease of loading these are the name of the diffuse texture with `_mrao` appended. 7 | 8 | Emission maps store the colour of the emission at a point, with black being no emission. 9 | These have the name of the diffuse texture plus the suffix `_emission`. 10 | 11 | Normal maps are currently not planned, but I may work on them after a large batch of MRAOs are done. 12 | 13 | Additionally, transmission maps will have the suffix `_transmission`. 14 | 15 | ## Including into a GMod addon 16 | Add the `vtf` branch as a submodule (or just clone it) to your addon's `materials` directory. 17 | 18 | ## Showcase 19 | **With MRAO Textures** 20 | ![With MRAO](https://github.com/Derpius/gmod-pbr/blob/master/Screenshots/example%20with.png?raw=true) 21 | 22 | **Without MRAO Textures** 23 | ![Without MRAO](https://github.com/Derpius/gmod-pbr/blob/master/Screenshots/example%20without.png?raw=true) 24 | -------------------------------------------------------------------------------- /Screenshots/example with.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/TAServers/source-pbr/d0616c70931c04eb20ff572a6e2546873a25a871/Screenshots/example with.png 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