├── example.database.yml ├── example.terminal.log ├── .env.example ├── .gitignore ├── src ├── index.js ├── events │ └── Client │ │ └── onReady.js ├── structure │ ├── AutocompleteComponent.js │ ├── Event.js │ ├── Component.js │ ├── ApplicationCommand.js │ └── MessageCommand.js ├── components │ ├── autocomplete │ │ └── example-autocomplete.js │ ├── Button │ │ └── example-button.js │ ├── SelectMenu │ │ └── example-menu.js │ └── Modal │ │ └── example-modal.js ├── commands │ ├── Utility │ │ ├── slashcommand-ping.js │ │ ├── messagecommand-ping.js │ │ └── messagecommand-setprefix.js │ ├── Information │ │ ├── slashcommand-help.js │ │ └── messagecommand-help.js │ ├── Other │ │ ├── slashcommand-autocomplete.js │ │ ├── messagecontext-messageinfo.js │ │ ├── usercontext-userinfo.js │ │ ├── slashcommand-show-modal.js │ │ └── slashcommand-components.js │ └── Developer │ │ ├── slashcommand-reload.js │ │ ├── messagecommand-reload.js │ │ ├── messagecommand-eval.js │ │ └── slashcommand-eval.js ├── utils │ └── Console.js ├── example.config.js └── client │ ├── handler │ ├── EventsHandler.js │ ├── ComponentsListener.js │ ├── CommandsListener.js │ ├── ComponentsHandler.js │ ├── CommandsHandler.js │ └── CommandOptions.js │ └── DiscordBot.js ├── package.json ├── README.md └── LICENSE /example.database.yml: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /example.terminal.log: -------------------------------------------------------------------------------- 1 | -------------------------------------------------------------------------------- /.env.example: -------------------------------------------------------------------------------- 1 | # Discord bot configuration 2 | CLIENT_TOKEN="Your bot token" 3 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | node_modules 2 | package-lock.json 3 | 4 | # DO NOT REMOVE THESE FOR SECURITY 5 | src/config.js 6 | .env 7 | database.yml 8 | terminal.log -------------------------------------------------------------------------------- /src/index.js: -------------------------------------------------------------------------------- 1 | require('dotenv').config(); 2 | const fs = require('fs'); 3 | const DiscordBot = require('./client/DiscordBot'); 4 | 5 | fs.writeFileSync('./terminal.log', '', 'utf-8'); 6 | const client = new DiscordBot(); 7 | 8 | module.exports = client; 9 | 10 | client.connect(); 11 | 12 | process.on('unhandledRejection', console.error); 13 | process.on('uncaughtException', console.error); -------------------------------------------------------------------------------- /src/events/Client/onReady.js: -------------------------------------------------------------------------------- 1 | const { success } = require("../../utils/Console"); 2 | const Event = require("../../structure/Event"); 3 | 4 | module.exports = new Event({ 5 | event: 'clientReady', 6 | once: true, 7 | run: (__client__, client) => { 8 | success('Logged in as ' + client.user.displayName + ', took ' + ((Date.now() - __client__.login_timestamp) / 1000) + "s.") 9 | } 10 | }).toJSON(); -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "discordjs-v14-bot-template", 3 | "version": "3.0.0", 4 | "description": "A Discord bot commands, components and events handler based on discord.js v14 and fully written in JavaScript.", 5 | "main": "src/index.js", 6 | "scripts": { 7 | "test": "echo \"Error: no test specified\" && exit 1", 8 | "start": "node ." 9 | }, 10 | "keywords": [], 11 | "author": "TFAGaming", 12 | "license": "GPL-3.0", 13 | "dependencies": { 14 | "colors": "^1.4.0", 15 | "discord.js": "^14.25.0", 16 | "discordjs-v14-bot-template": "file:", 17 | "dotenv": "^16.4.5", 18 | "quick-yaml.db": "^1.2.2" 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /src/structure/AutocompleteComponent.js: -------------------------------------------------------------------------------- 1 | const DiscordBot = require('../client/DiscordBot'); 2 | 3 | class AutocompleteComponent { 4 | data; 5 | 6 | /** 7 | * 8 | * @param {{commandName: string, run: import("discord.js").Awaitable<(client: DiscordBot, interaction: import('discord.js').AutocompleteInteraction) => void> }} structure 9 | */ 10 | constructor(structure) { 11 | this.data = { 12 | __type__: 4, // This used for the handler 13 | ...structure 14 | } 15 | } 16 | 17 | toJSON = () => { 18 | return { ...this.data } 19 | } 20 | } 21 | 22 | module.exports = AutocompleteComponent; 23 | -------------------------------------------------------------------------------- /src/structure/Event.js: -------------------------------------------------------------------------------- 1 | const DiscordBot = require('../client/DiscordBot'); 2 | 3 | /** 4 | * @template {keyof import('discord.js').ClientEvents} K 5 | */ 6 | class Event { 7 | data; 8 | 9 | /** 10 | * @param {{event: K, once?: boolean, run: import("discord.js").Awaitable<(client: DiscordBot, ...args: import('discord.js').ClientEvents[K]) => void> }} structure 11 | */ 12 | constructor(structure) { 13 | this.data = { 14 | __type__: 5, // This used for the handler 15 | ...structure 16 | } 17 | } 18 | 19 | toJSON = () => { 20 | return { ...this.data } 21 | } 22 | } 23 | 24 | module.exports = Event; 25 | -------------------------------------------------------------------------------- /src/components/autocomplete/example-autocomplete.js: -------------------------------------------------------------------------------- 1 | const AutocompleteComponent = require("../../structure/AutocompleteComponent"); 2 | 3 | module.exports = new AutocompleteComponent({ 4 | commandName: 'autocomplete', 5 | run: async (client, interaction) => { 6 | const fruits = ['Apple', 'Banana', 'Cherry', 'Date', 'Elderberry', 'Fig', 'Grape', 'Honeydew']; 7 | 8 | const currentInput = interaction.options.getFocused(); 9 | const filteredFruits = fruits.filter(fruit => fruit.toLowerCase().startsWith(currentInput.toLowerCase())); 10 | 11 | await interaction.respond(filteredFruits.map(fruit => ({ name: fruit, value: fruit }))); 12 | } 13 | }).toJSON(); -------------------------------------------------------------------------------- /src/structure/Component.js: -------------------------------------------------------------------------------- 1 | const DiscordBot = require('../client/DiscordBot'); 2 | 3 | class Component { 4 | data; 5 | 6 | /** 7 | * 8 | * @param {{customId: string, type: 'modal' | 'select' | 'button', options?: Partial<{ public: boolean }>, run: import("discord.js").Awaitable<(client: DiscordBot, interaction: import('discord.js').Interaction) => void> }} structure 9 | */ 10 | constructor(structure) { 11 | this.data = { 12 | __type__: 3, // This used for the handler 13 | ...structure 14 | } 15 | } 16 | 17 | toJSON = () => { 18 | return { ...this.data } 19 | } 20 | } 21 | 22 | module.exports = Component; 23 | -------------------------------------------------------------------------------- /src/components/Button/example-button.js: -------------------------------------------------------------------------------- 1 | const { ButtonInteraction, MessageFlags } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const Component = require("../../structure/Component"); 4 | 5 | module.exports = new Component({ 6 | customId: 'example-button-id', 7 | type: 'button', 8 | /** 9 | * 10 | * @param {DiscordBot} client 11 | * @param {ButtonInteraction} interaction 12 | */ 13 | run: async (client, interaction) => { 14 | 15 | await interaction.reply({ 16 | content: 'Replied from a Button interaction!', 17 | flags: MessageFlags.Ephemeral 18 | }); 19 | 20 | } 21 | }).toJSON(); -------------------------------------------------------------------------------- /src/components/SelectMenu/example-menu.js: -------------------------------------------------------------------------------- 1 | const DiscordBot = require("../../client/DiscordBot"); 2 | const Component = require("../../structure/Component"); 3 | const { MessageFlags } = require("discord.js"); 4 | 5 | module.exports = new Component({ 6 | customId: 'example-menu-id', 7 | type: 'select', 8 | /** 9 | * 10 | * @param {DiscordBot} client 11 | * @param {import("discord.js").AnySelectMenuInteraction} interaction 12 | */ 13 | run: async (client, interaction) => { 14 | 15 | await interaction.reply({ 16 | content: 'Replied from a Select Menu interaction! (You selected **' + interaction.values[0] + '**).', 17 | flags: MessageFlags.Ephemeral 18 | }); 19 | 20 | } 21 | }).toJSON(); -------------------------------------------------------------------------------- /src/structure/ApplicationCommand.js: -------------------------------------------------------------------------------- 1 | const DiscordBot = require('../client/DiscordBot'); 2 | 3 | class ApplicationCommand { 4 | data; 5 | 6 | /** 7 | * 8 | * @param {{command: import("discord.js").APIApplicationCommand, options?: Partial<{ cooldown: number, botOwner: boolean, guildOwner: boolean, botDevelopers: boolean }>, run: import("discord.js").Awaitable<(client: DiscordBot, interaction: import('discord.js').Interaction) => void> }} structure 9 | */ 10 | constructor(structure) { 11 | this.data = { 12 | __type__: 1, // This used for the handler 13 | ...structure 14 | } 15 | } 16 | 17 | toJSON = () => { 18 | return { ...this.data } 19 | } 20 | } 21 | 22 | module.exports = ApplicationCommand; 23 | -------------------------------------------------------------------------------- /src/components/Modal/example-modal.js: -------------------------------------------------------------------------------- 1 | const { ModalSubmitInteraction, MessageFlags } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const Component = require("../../structure/Component"); 4 | 5 | module.exports = new Component({ 6 | customId: 'example-modal-id', 7 | type: 'modal', 8 | /** 9 | * 10 | * @param {DiscordBot} client 11 | * @param {ModalSubmitInteraction} interaction 12 | */ 13 | run: async (client, interaction) => { 14 | 15 | const field = interaction.fields.getTextInputValue('example-modal-id-field-1'); 16 | 17 | await interaction.reply({ 18 | content: 'Hello **' + field + '**.', 19 | flags: MessageFlags.Ephemeral 20 | }); 21 | 22 | } 23 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Utility/slashcommand-ping.js: -------------------------------------------------------------------------------- 1 | const { ChatInputCommandInteraction } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'ping', 8 | description: 'Replies with Pong!', 9 | type: 1, 10 | options: [] 11 | }, 12 | options: { 13 | cooldown: 5000 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {ChatInputCommandInteraction} interaction 19 | */ 20 | run: async (client, interaction) => { 21 | await interaction.reply({ 22 | content: '**Pong!** ' + client.ws.ping + 'ms' 23 | }); 24 | } 25 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Utility/messagecommand-ping.js: -------------------------------------------------------------------------------- 1 | const { Message } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const MessageCommand = require("../../structure/MessageCommand"); 4 | 5 | module.exports = new MessageCommand({ 6 | command: { 7 | name: 'ping', 8 | description: 'Replies with Pong!', 9 | aliases: ['p'], 10 | permissions: ['SendMessages'] 11 | }, 12 | options: { 13 | cooldown: 5000 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {Message} message 19 | * @param {string[]} args 20 | */ 21 | run: async (client, message, args) => { 22 | await message.reply({ 23 | content: '**Pong!** ' + client.ws.ping + 'ms' 24 | }); 25 | } 26 | }).toJSON(); -------------------------------------------------------------------------------- /src/structure/MessageCommand.js: -------------------------------------------------------------------------------- 1 | const DiscordBot = require('../client/DiscordBot'); 2 | 3 | class MessageCommand { 4 | data; 5 | 6 | /** 7 | * 8 | * @param {{command: { name: string, description?: string, aliases?: string[], permissions?: import('discord.js').PermissionResolvable[] }, options?: Partial<{ cooldown: number, botOwner: boolean, guildOwner: boolean, botDevelopers: boolean, nsfw: boolean }>, run: import("discord.js").Awaitable<(client: DiscordBot, message: import('discord.js').Message, args: string[]) => void> }} structure 9 | */ 10 | constructor(structure) { 11 | this.data = { 12 | __type__: 2, // This used for the handler 13 | ...structure 14 | } 15 | } 16 | 17 | toJSON = () => { 18 | return { ...this.data } 19 | } 20 | } 21 | 22 | module.exports = MessageCommand; 23 | -------------------------------------------------------------------------------- /src/commands/Information/slashcommand-help.js: -------------------------------------------------------------------------------- 1 | const { ChatInputCommandInteraction } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'help', 8 | description: 'Replies with a list of available application commands.', 9 | type: 1, 10 | options: [] 11 | }, 12 | options: { 13 | cooldown: 10000 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {ChatInputCommandInteraction} interaction 19 | */ 20 | run: async (client, interaction) => { 21 | await interaction.reply({ 22 | content: `${client.collection.application_commands.map((cmd) => '\`/' + cmd.command.name + '\`').join(', ')}` 23 | }); 24 | } 25 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Information/messagecommand-help.js: -------------------------------------------------------------------------------- 1 | const { Message } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const MessageCommand = require("../../structure/MessageCommand"); 4 | const config = require("../../config"); 5 | 6 | module.exports = new MessageCommand({ 7 | command: { 8 | name: 'help', 9 | description: 'Replies with a list of available message commands.', 10 | aliases: ['h'] 11 | }, 12 | options: { 13 | cooldown: 10000 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {Message} message 19 | * @param {string[]} args 20 | */ 21 | run: async (client, message, args) => { 22 | await message.reply({ 23 | content: `${client.collection.message_commands.map((cmd) => '\`' + client.database.ensure('prefix-' + message.guild.id, config.commands.prefix) + cmd.command.name + '\`').join(', ')}` 24 | }); 25 | } 26 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Other/slashcommand-autocomplete.js: -------------------------------------------------------------------------------- 1 | const { ChatInputCommandInteraction, ApplicationCommandOptionType } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'autocomplete', 8 | description: '[TESTING COMMAND] A command example for Autocomplete interaction.', 9 | type: 1, 10 | options: [{ 11 | name: 'option', 12 | description: 'Select one of the options!', 13 | type: ApplicationCommandOptionType.String, 14 | autocomplete: true, 15 | required: true 16 | }] 17 | }, 18 | options: { 19 | botDevelopers: true 20 | }, 21 | /** 22 | * 23 | * @param {DiscordBot} client 24 | * @param {ChatInputCommandInteraction} interaction 25 | */ 26 | run: async (client, interaction) => { 27 | const chosen = interaction.options.getString('option', true); 28 | 29 | await interaction.reply({ 30 | content: `It seems you like **` + chosen + '**.' 31 | }); 32 | } 33 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Other/messagecontext-messageinfo.js: -------------------------------------------------------------------------------- 1 | const { MessageContextMenuCommandInteraction, MessageFlags } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'Message Information', 8 | type: 3, 9 | }, 10 | options: { 11 | cooldown: 5000 12 | }, 13 | /** 14 | * 15 | * @param {DiscordBot} client 16 | * @param {MessageContextMenuCommandInteraction} interaction 17 | */ 18 | run: async (client, interaction) => { 19 | const target = interaction.targetMessage; 20 | 21 | if (!target) { 22 | await interaction.reply({ 23 | content: `Invalid target!` 24 | }); 25 | 26 | return; 27 | } 28 | 29 | const array = [ 30 | `**Author:** ${target.author.toString()}`, 31 | `**Content:** ${target.content}`, 32 | `**Has attachments?** ${target.attachments.size > 0 ? 'Yes' : 'No'}`, 33 | ]; 34 | 35 | await interaction.reply({ 36 | content: array.join('\n'), 37 | flags: MessageFlags.Ephemeral 38 | }); 39 | } 40 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Other/usercontext-userinfo.js: -------------------------------------------------------------------------------- 1 | const { UserContextMenuCommandInteraction, MessageFlags } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'User Information', 8 | type: 2, 9 | }, 10 | options: { 11 | cooldown: 5000 12 | }, 13 | /** 14 | * 15 | * @param {DiscordBot} client 16 | * @param {UserContextMenuCommandInteraction} interaction 17 | */ 18 | run: async (client, interaction) => { 19 | const target = interaction.targetMember; 20 | 21 | if (!target) { 22 | await interaction.reply({ 23 | content: `Invalid target!` 24 | }); 25 | 26 | return; 27 | } 28 | 29 | const array = [ 30 | `**Displayname:** ${target.user.displayName}`, 31 | `**Bot?** ${target.user.bot ? 'Yes' : 'No'}`, 32 | `**Guild Owner?** ${target.user.id == target.guild.ownerId ? 'Yes' : 'No'}`, 33 | ]; 34 | 35 | await interaction.reply({ 36 | content: array.join('\n'), 37 | flags: MessageFlags.Ephemeral 38 | }); 39 | } 40 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Developer/slashcommand-reload.js: -------------------------------------------------------------------------------- 1 | const { ChatInputCommandInteraction, AttachmentBuilder } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | const config = require("../../config"); 5 | 6 | module.exports = new ApplicationCommand({ 7 | command: { 8 | name: 'reload', 9 | description: 'Reload every command.', 10 | type: 1, 11 | options: [] 12 | }, 13 | options: { 14 | botDevelopers: true 15 | }, 16 | /** 17 | * 18 | * @param {DiscordBot} client 19 | * @param {ChatInputCommandInteraction} interaction 20 | */ 21 | run: async (client, interaction) => { 22 | await interaction.deferReply(); 23 | 24 | try { 25 | client.commands_handler.reload(); 26 | 27 | await client.commands_handler.registerApplicationCommands(config.development); 28 | 29 | await interaction.editReply({ 30 | content: 'Successfully reloaded application commands and message commands.' 31 | }); 32 | } catch (err) { 33 | await interaction.editReply({ 34 | content: 'Something went wrong.', 35 | files: [ 36 | new AttachmentBuilder(Buffer.from(`${err}`, 'utf-8'), { name: 'output.ts' }) 37 | ] 38 | }); 39 | }; 40 | } 41 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Developer/messagecommand-reload.js: -------------------------------------------------------------------------------- 1 | const { AttachmentBuilder, Message } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const MessageCommand = require("../../structure/MessageCommand"); 4 | const config = require("../../config"); 5 | 6 | module.exports = new MessageCommand({ 7 | command: { 8 | name: 'reload', 9 | description: 'Reload every command.', 10 | aliases: [] 11 | }, 12 | options: { 13 | botDevelopers: true 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {Message} message 19 | * @param {string[]} args 20 | */ 21 | run: async (client, message, args) => { 22 | message = await message.reply({ 23 | content: 'Please wait...' 24 | }); 25 | 26 | try { 27 | client.commands_handler.reload(); 28 | 29 | await client.commands_handler.registerApplicationCommands(config.development); 30 | 31 | await message.edit({ 32 | content: 'Successfully reloaded application commands and message commands.' 33 | }); 34 | } catch (err) { 35 | await message.edit({ 36 | content: 'Something went wrong.', 37 | files: [ 38 | new AttachmentBuilder(Buffer.from(`${err}`, 'utf-8'), { name: 'output.ts' }) 39 | ] 40 | }); 41 | }; 42 | } 43 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Other/slashcommand-show-modal.js: -------------------------------------------------------------------------------- 1 | const { ChatInputCommandInteraction, ApplicationCommandOptionType } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'show-modal', 8 | description: '[TESTING COMMAND] Opens a modal.', 9 | type: 1, 10 | options: [] 11 | }, 12 | options: { 13 | botDevelopers: true 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {ChatInputCommandInteraction} interaction 19 | */ 20 | run: async (client, interaction) => { 21 | await interaction.showModal( 22 | { 23 | custom_id: 'example-modal-id', 24 | title: 'Example Modal', 25 | components: [{ 26 | type: 1, 27 | components: [{ 28 | type: 4, 29 | custom_id: 'example-modal-id-field-1', 30 | label: 'What is your Discord username?', 31 | max_length: 15, 32 | min_length: 2, 33 | placeholder: 'Enter your username here!', 34 | style: 1, 35 | required: true 36 | }] 37 | }] 38 | } 39 | ) 40 | } 41 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Utility/messagecommand-setprefix.js: -------------------------------------------------------------------------------- 1 | const { Message } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const MessageCommand = require("../../structure/MessageCommand"); 4 | const config = require("../../config"); 5 | 6 | module.exports = new MessageCommand({ 7 | command: { 8 | name: 'setprefix', 9 | description: 'Set prefix for this guild.', 10 | aliases: [] 11 | }, 12 | options: { 13 | cooldown: 5000 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {Message} message 19 | * @param {string[]} args 20 | */ 21 | run: async (client, message, args) => { 22 | if (!args[0]) { 23 | await message.reply({ 24 | content: 'You must provide the prefix!' 25 | }); 26 | 27 | return; 28 | } 29 | 30 | if (args[0].length > 5) { 31 | await message.reply({ 32 | content: 'The prefix is too long! (' + args[0].length + ' > 5)' 33 | }); 34 | 35 | return; 36 | } 37 | 38 | if (args[0] === config.commands.prefix) { 39 | client.database.delete('prefix-' + message.guild.id); 40 | } else { 41 | client.database.set('prefix-' + message.guild.id, args[0]); 42 | } 43 | 44 | await message.reply({ 45 | content: 'Successfully updated the prefix to \`' + args[0] + '\`.' 46 | }); 47 | } 48 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Other/slashcommand-components.js: -------------------------------------------------------------------------------- 1 | const { ChatInputCommandInteraction } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'components', 8 | description: '[TESTING COMMAND] Replies with an example of components to test.', 9 | type: 1, 10 | options: [] 11 | }, 12 | options: { 13 | botDevelopers: true 14 | }, 15 | /** 16 | * 17 | * @param {DiscordBot} client 18 | * @param {ChatInputCommandInteraction} interaction 19 | */ 20 | run: async (client, interaction) => { 21 | await interaction.reply({ 22 | content: `Click on the Button and select an option from the Select Menu below.`, 23 | components: [ 24 | { 25 | type: 1, 26 | components: [{ 27 | type: 2, // Button 28 | custom_id: 'example-button-id', 29 | label: 'Example Button', 30 | style: 1 31 | }] 32 | }, 33 | { 34 | type: 1, 35 | components: [{ 36 | type: 3, // String Select Menu 37 | custom_id: 'example-menu-id', 38 | placeholder: 'Click here to choose an option', 39 | options: [ 40 | { label: 'Banana', value: 'option-banana' }, 41 | { label: 'Orange', value: 'option-orange' }, 42 | { label: 'Apple', value: 'option-apple' }, 43 | ] 44 | }] 45 | }, 46 | ] 47 | }); 48 | } 49 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Developer/messagecommand-eval.js: -------------------------------------------------------------------------------- 1 | const { AttachmentBuilder, Message } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const MessageCommand = require("../../structure/MessageCommand"); 4 | 5 | module.exports = new MessageCommand({ 6 | command: { 7 | name: 'eval', 8 | description: 'Execute a JavaScript code.', 9 | aliases: ['ev'] 10 | }, 11 | options: { 12 | botOwner: true 13 | }, 14 | /** 15 | * 16 | * @param {DiscordBot} client 17 | * @param {Message} message 18 | * @param {string[]} args 19 | */ 20 | run: async (client, message, args) => { 21 | if (!args[0]) { 22 | await message.reply({ 23 | content: 'You must provide the code in order to execute it!' 24 | }); 25 | 26 | return; 27 | } 28 | 29 | message = await message.reply({ 30 | content: 'Please wait...' 31 | }); 32 | 33 | const code = args.slice(0).join(' '); 34 | 35 | try { 36 | let result = eval(code); 37 | 38 | if (typeof result !== 'string') result = require('util').inspect(result); 39 | 40 | result = `${result}`.replace(new RegExp(client.token, 'gi'), 'CLIENT_TOKEN'); // To avoid showing the client token to the public 41 | 42 | await message.edit({ 43 | content: 'OK, no errors.', 44 | files: [ 45 | new AttachmentBuilder(Buffer.from(`${result}`, 'utf-8'), { name: 'output.ts' }) 46 | ] 47 | }); 48 | } catch (err) { 49 | await message.edit({ 50 | content: 'Something went wrong.', 51 | files: [ 52 | new AttachmentBuilder(Buffer.from(`${err}`, 'utf-8'), { name: 'output.ts' }) 53 | ] 54 | }); 55 | }; 56 | } 57 | }).toJSON(); -------------------------------------------------------------------------------- /src/commands/Developer/slashcommand-eval.js: -------------------------------------------------------------------------------- 1 | const { ChatInputCommandInteraction, ApplicationCommandOptionType, AttachmentBuilder } = require("discord.js"); 2 | const DiscordBot = require("../../client/DiscordBot"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | 5 | module.exports = new ApplicationCommand({ 6 | command: { 7 | name: 'eval', 8 | description: 'Execute a JavaScript code.', 9 | type: 1, 10 | options: [{ 11 | name: 'code', 12 | description: 'The code to execute.', 13 | type: ApplicationCommandOptionType.String, 14 | required: true 15 | }] 16 | }, 17 | options: { 18 | botOwner: true 19 | }, 20 | /** 21 | * 22 | * @param {DiscordBot} client 23 | * @param {ChatInputCommandInteraction} interaction 24 | */ 25 | run: async (client, interaction) => { 26 | await interaction.deferReply(); 27 | 28 | const code = interaction.options.getString('code', true); 29 | 30 | try { 31 | let result = eval(code); 32 | 33 | if (typeof result !== 'string') result = require('util').inspect(result); 34 | 35 | result = `${result}`.replace(new RegExp(client.token, 'gi'), 'CLIENT_TOKEN'); // To avoid showing the client token to the public 36 | 37 | await interaction.editReply({ 38 | content: 'OK, no errors.', 39 | files: [ 40 | new AttachmentBuilder(Buffer.from(`${result}`, 'utf-8'), { name: 'output.ts' }) 41 | ] 42 | }); 43 | } catch (err) { 44 | await interaction.editReply({ 45 | content: 'Something went wrong.', 46 | files: [ 47 | new AttachmentBuilder(Buffer.from(`${err}`, 'utf-8'), { name: 'output.ts' }) 48 | ] 49 | }); 50 | }; 51 | } 52 | }).toJSON(); -------------------------------------------------------------------------------- /src/utils/Console.js: -------------------------------------------------------------------------------- 1 | require('colors'); 2 | const fs = require('fs'); 3 | 4 | /** 5 | * @param {string[]} message 6 | */ 7 | const info = (...message) => { 8 | const time = new Date().toLocaleTimeString(); 9 | let fileContent = fs.readFileSync('./terminal.log', 'utf-8'); 10 | 11 | console.info(`[${time}]`.gray, '[Info]'.blue, message.join(' ')); 12 | fileContent += [`[${time}]`.gray, '[Info]'.blue, message.join(' ')].join(' ') + '\n'; 13 | 14 | fs.writeFileSync('./terminal.log', fileContent, 'utf-8'); 15 | } 16 | 17 | /** 18 | * @param {string[]} message 19 | */ 20 | const success = (...message) => { 21 | const time = new Date().toLocaleTimeString(); 22 | let fileContent = fs.readFileSync('./terminal.log', 'utf-8'); 23 | 24 | console.info(`[${time}]`.gray, '[OK]'.green, message.join(' ')); 25 | fileContent += [`[${time}]`.gray, '[OK]'.green, message.join(' ')].join(' ') + '\n'; 26 | 27 | fs.writeFileSync('./terminal.log', fileContent, 'utf-8'); 28 | } 29 | 30 | /** 31 | * @param {string[]} message 32 | */ 33 | const error = (...message) => { 34 | const time = new Date().toLocaleTimeString(); 35 | let fileContent = fs.readFileSync('./terminal.log', 'utf-8'); 36 | 37 | console.error(`[${time}]`.gray, '[Error]'.red, message.join(' ')); 38 | fileContent += [`[${time}]`.gray, '[Error]'.red, message.join(' ')].join(' ') + '\n'; 39 | 40 | fs.writeFileSync('./terminal.log', fileContent, 'utf-8'); 41 | } 42 | 43 | /** 44 | * @param {string[]} message 45 | */ 46 | const warn = (...message) => { 47 | const time = new Date().toLocaleTimeString(); 48 | let fileContent = fs.readFileSync('./terminal.log', 'utf-8'); 49 | 50 | console.warn(`[${time}]`.gray, '[Warning]'.yellow, message.join(' ')); 51 | fileContent += [`[${time}]`.gray, '[Warning]'.yellow, message.join(' ')].join(' ') + '\n'; 52 | 53 | fs.writeFileSync('./terminal.log', fileContent, 'utf-8'); 54 | } 55 | 56 | module.exports = { info, success, error, warn } -------------------------------------------------------------------------------- /src/example.config.js: -------------------------------------------------------------------------------- 1 | const config = { 2 | database: { 3 | path: './database.yml' // The database path. 4 | }, 5 | development: { 6 | enabled: false, // If true, the bot will register all application commands to a specific guild (not globally). 7 | guildId: 'Your bot development guild ID', 8 | }, 9 | commands: { 10 | prefix: '?', // For message commands, prefix is required. This can be changed by a database. 11 | message_commands: true, // If true, the bot will allow users to use message (or prefix) commands. 12 | application_commands: { 13 | chat_input: true, // If true, the bot will allow users to use chat input (or slash) commands. 14 | user_context: true, // If true, the bot will allow users to use user context menu commands. 15 | message_context: true // If true, the bot will allow users to use message context menu commands. 16 | } 17 | }, 18 | users: { 19 | ownerId: 'Your account ID', // The bot owner ID, which is you. 20 | developers: ['Your account ID', 'Another account ID'] // The bot developers, remember to include your account ID with the other account IDs. 21 | }, 22 | messages: { // Messages configuration for application commands and message commands handler. 23 | NOT_BOT_OWNER: 'You do not have the permission to run this command because you\'re not the owner of me!', 24 | NOT_BOT_DEVELOPER: 'You do not have the permission to run this command because you\'re not a developer of me!', 25 | NOT_GUILD_OWNER: 'You do not have the permission to run this command because you\re not the guild owner!', 26 | CHANNEL_NOT_NSFW: 'You cannot run this command in a non-NSFW channel!', 27 | MISSING_PERMISSIONS: 'You do not have the permission to run this command, missing permissions.', 28 | COMPONENT_NOT_PUBLIC: 'You are not the author of this button!', 29 | GUILD_COOLDOWN: 'You are currently in cooldown, you have the ability to re-use this command again in \`%cooldown%s\`.' 30 | } 31 | } 32 | 33 | module.exports = config; -------------------------------------------------------------------------------- /src/client/handler/EventsHandler.js: -------------------------------------------------------------------------------- 1 | const { info, error, success } = require('../../utils/Console'); 2 | const { readdirSync } = require('fs'); 3 | const DiscordBot = require('../DiscordBot'); 4 | const Component = require('../../structure/Component'); 5 | const AutocompleteComponent = require('../../structure/AutocompleteComponent'); 6 | const Event = require('../../structure/Event'); 7 | 8 | class EventsHandler { 9 | client; 10 | 11 | /** 12 | * 13 | * @param {DiscordBot} client 14 | */ 15 | constructor(client) { 16 | this.client = client; 17 | } 18 | 19 | load = () => { 20 | let total = 0; 21 | 22 | for (const directory of readdirSync('./src/events/')) { 23 | for (const file of readdirSync('./src/events/' + directory).filter((f) => f.endsWith('.js'))) { 24 | try { 25 | /** 26 | * @type {Event['data']} 27 | */ 28 | const module = require('../../events/' + directory + '/' + file); 29 | 30 | if (!module) continue; 31 | 32 | if (module.__type__ === 5) { 33 | if (!module.event || !module.run) { 34 | error('Unable to load the event ' + file); 35 | continue; 36 | } 37 | 38 | if (module.once) { 39 | this.client.once(module.event, (...args) => module.run(this.client, ...args)); 40 | } else { 41 | this.client.on(module.event, (...args) => module.run(this.client, ...args)); 42 | } 43 | 44 | info(`Loaded new event: ` + file); 45 | 46 | total++; 47 | } else { 48 | error('Invalid event type ' + module.__type__ + ' from event file ' + file); 49 | } 50 | } catch (err) { 51 | error('Unable to load a event from the path: ' + 'src/events/' + directory + '/' + file); 52 | } 53 | } 54 | } 55 | 56 | success(`Successfully loaded ${total} events.`); 57 | } 58 | } 59 | 60 | module.exports = EventsHandler; -------------------------------------------------------------------------------- /src/client/handler/ComponentsListener.js: -------------------------------------------------------------------------------- 1 | const DiscordBot = require("../DiscordBot"); 2 | const config = require("../../config"); 3 | const { error } = require("../../utils/Console"); 4 | const { MessageFlags } = require("discord.js"); 5 | 6 | class ComponentsListener { 7 | /** 8 | * 9 | * @param {DiscordBot} client 10 | */ 11 | constructor(client) { 12 | client.on('interactionCreate', async (interaction) => { 13 | const checkUserPermissions = async (component) => { 14 | if (component.options?.public === false && interaction.user.id !== interaction.message.interaction.user.id) { 15 | await interaction.reply({ 16 | content: config.messages.COMPONENT_NOT_PUBLIC, 17 | flags: MessageFlags.Ephemeral 18 | }); 19 | 20 | return false; 21 | } 22 | 23 | return true; 24 | } 25 | 26 | try { 27 | if (interaction.isButton()) { 28 | const component = client.collection.components.buttons.get(interaction.customId); 29 | 30 | if (!component) return; 31 | 32 | if (!(await checkUserPermissions(component))) return; 33 | 34 | try { 35 | component.run(client, interaction); 36 | } catch (err) { 37 | error(err); 38 | } 39 | 40 | return; 41 | } 42 | 43 | if (interaction.isAnySelectMenu()) { 44 | const component = client.collection.components.selects.get(interaction.customId); 45 | 46 | if (!component) return; 47 | 48 | if (!(await checkUserPermissions(component))) return; 49 | 50 | try { 51 | component.run(client, interaction); 52 | } catch (err) { 53 | error(err); 54 | } 55 | 56 | return; 57 | } 58 | 59 | if (interaction.isModalSubmit()) { 60 | const component = client.collection.components.modals.get(interaction.customId); 61 | 62 | if (!component) return; 63 | 64 | try { 65 | component.run(client, interaction); 66 | } catch (err) { 67 | error(err); 68 | } 69 | 70 | return; 71 | } 72 | 73 | if (interaction.isAutocomplete()) { 74 | const component = client.collection.components.autocomplete.get(interaction.commandName); 75 | 76 | if (!component) return; 77 | 78 | try { 79 | component.run(client, interaction); 80 | } catch (err) { 81 | error(err); 82 | } 83 | 84 | return; 85 | } 86 | } catch (err) { 87 | error(err); 88 | } 89 | }); 90 | } 91 | } 92 | 93 | module.exports = ComponentsListener; -------------------------------------------------------------------------------- /src/client/DiscordBot.js: -------------------------------------------------------------------------------- 1 | const { Client, Collection, Partials } = require("discord.js"); 2 | const CommandsHandler = require("./handler/CommandsHandler"); 3 | const { warn, error, info, success } = require("../utils/Console"); 4 | const config = require("../config"); 5 | const CommandsListener = require("./handler/CommandsListener"); 6 | const ComponentsHandler = require("./handler/ComponentsHandler"); 7 | const ComponentsListener = require("./handler/ComponentsListener"); 8 | const EventsHandler = require("./handler/EventsHandler"); 9 | const { QuickYAML } = require('quick-yaml.db'); 10 | 11 | class DiscordBot extends Client { 12 | collection = { 13 | application_commands: new Collection(), 14 | message_commands: new Collection(), 15 | message_commands_aliases: new Collection(), 16 | components: { 17 | buttons: new Collection(), 18 | selects: new Collection(), 19 | modals: new Collection(), 20 | autocomplete: new Collection() 21 | } 22 | } 23 | rest_application_commands_array = []; 24 | login_attempts = 0; 25 | login_timestamp = 0; 26 | statusMessages = [ 27 | { name: 'Status 1', type: 4 }, 28 | { name: 'Status 2', type: 4 }, 29 | { name: 'Status 3', type: 4 } 30 | ]; 31 | 32 | commands_handler = new CommandsHandler(this); 33 | components_handler = new ComponentsHandler(this); 34 | events_handler = new EventsHandler(this); 35 | database = new QuickYAML(config.database.path); 36 | 37 | constructor() { 38 | super({ 39 | intents: 3276799, 40 | partials: [ 41 | Partials.Channel, 42 | Partials.GuildMember, 43 | Partials.Message, 44 | Partials.Reaction, 45 | Partials.User 46 | ], 47 | presence: { 48 | activities: [{ 49 | name: 'keep this empty', 50 | type: 4, 51 | state: 'DiscordJS-V14-Bot-Template v3' 52 | }] 53 | } 54 | }); 55 | 56 | new CommandsListener(this); 57 | new ComponentsListener(this); 58 | } 59 | 60 | startStatusRotation = () => { 61 | let index = 0; 62 | setInterval(() => { 63 | this.user.setPresence({ activities: [this.statusMessages[index]] }); 64 | index = (index + 1) % this.statusMessages.length; 65 | }, 4000); 66 | } 67 | 68 | connect = async () => { 69 | warn(`Attempting to connect to the Discord bot... (${this.login_attempts + 1})`); 70 | 71 | this.login_timestamp = Date.now(); 72 | 73 | try { 74 | await this.login(process.env.CLIENT_TOKEN); 75 | this.commands_handler.load(); 76 | this.components_handler.load(); 77 | this.events_handler.load(); 78 | this.startStatusRotation(); 79 | 80 | warn('Attempting to register application commands... (this might take a while!)'); 81 | await this.commands_handler.registerApplicationCommands(config.development); 82 | success('Successfully registered application commands. For specific guild? ' + (config.development.enabled ? 'Yes' : 'No')); 83 | } catch (err) { 84 | error('Failed to connect to the Discord bot, retrying...'); 85 | error(err); 86 | this.login_attempts++; 87 | setTimeout(this.connect, 5000); 88 | } 89 | } 90 | } 91 | 92 | module.exports = DiscordBot; 93 | -------------------------------------------------------------------------------- /src/client/handler/CommandsListener.js: -------------------------------------------------------------------------------- 1 | const { PermissionsBitField, ChannelType, MessageFlags } = require("discord.js"); 2 | const DiscordBot = require("../DiscordBot"); 3 | const config = require("../../config"); 4 | const MessageCommand = require("../../structure/MessageCommand"); 5 | const { handleMessageCommandOptions, handleApplicationCommandOptions } = require("./CommandOptions"); 6 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 7 | const { error } = require("../../utils/Console"); 8 | 9 | class CommandsListener { 10 | /** 11 | * 12 | * @param {DiscordBot} client 13 | */ 14 | constructor(client) { 15 | client.on('messageCreate', async (message) => { 16 | if (message.author.bot || message.channel.type === ChannelType.DM) return; 17 | 18 | if (!config.commands.message_commands) return; 19 | 20 | let prefix = config.commands.prefix; 21 | 22 | if (client.database.has('prefix-' + message.guild.id)) { 23 | prefix = client.database.get('prefix-' + message.guild.id); 24 | } 25 | 26 | if (!message.content.startsWith(prefix)) return; 27 | 28 | const args = message.content.slice(prefix.length).trim().split(/\s+/g); 29 | const commandInput = args.shift().toLowerCase(); 30 | 31 | if (!commandInput.length) return; 32 | 33 | /** 34 | * @type {MessageCommand['data']} 35 | */ 36 | const command = 37 | client.collection.message_commands.get(commandInput) || 38 | client.collection.message_commands.get(client.collection.message_commands_aliases.get(commandInput)); 39 | 40 | if (!command) return; 41 | 42 | try { 43 | if (command.options) { 44 | const commandContinue = await handleMessageCommandOptions(message, command.options, command.command); 45 | 46 | if (!commandContinue) return; 47 | } 48 | 49 | if (command.command?.permissions && !message.member.permissions.has(PermissionsBitField.resolve(command.command.permissions))) { 50 | await message.reply({ 51 | content: config.messages.MISSING_PERMISSIONS, 52 | flags: MessageFlags.Ephemeral 53 | }); 54 | 55 | return; 56 | } 57 | 58 | command.run(client, message, args); 59 | } catch (err) { 60 | error(err); 61 | } 62 | }); 63 | 64 | client.on('interactionCreate', async (interaction) => { 65 | if (!interaction.isCommand()) return; 66 | 67 | if (!config.commands.application_commands.chat_input && interaction.isChatInputCommand()) return; 68 | if (!config.commands.application_commands.user_context && interaction.isUserContextMenuCommand()) return; 69 | if (!config.commands.application_commands.message_context && interaction.isMessageContextMenuCommand()) return; 70 | 71 | /** 72 | * @type {ApplicationCommand['data']} 73 | */ 74 | const command = client.collection.application_commands.get(interaction.commandName); 75 | 76 | if (!command) return; 77 | 78 | try { 79 | if (command.options) { 80 | const commandContinue = await handleApplicationCommandOptions(interaction, command.options, command.command); 81 | 82 | if (!commandContinue) return; 83 | } 84 | 85 | command.run(client, interaction); 86 | } catch (err) { 87 | error(err); 88 | } 89 | }); 90 | } 91 | } 92 | 93 | module.exports = CommandsListener; -------------------------------------------------------------------------------- /src/client/handler/ComponentsHandler.js: -------------------------------------------------------------------------------- 1 | const { info, error, success } = require('../../utils/Console'); 2 | const { readdirSync } = require('fs'); 3 | const DiscordBot = require('../DiscordBot'); 4 | const Component = require('../../structure/Component'); 5 | const AutocompleteComponent = require('../../structure/AutocompleteComponent'); 6 | 7 | class ComponentsHandler { 8 | client; 9 | 10 | /** 11 | * 12 | * @param {DiscordBot} client 13 | */ 14 | constructor(client) { 15 | this.client = client; 16 | } 17 | 18 | load = () => { 19 | for (const directory of readdirSync('./src/components/')) { 20 | for (const file of readdirSync('./src/components/' + directory).filter((f) => f.endsWith('.js'))) { 21 | try { 22 | /** 23 | * @type {Component['data'] | AutocompleteComponent['data']} 24 | */ 25 | const module = require('../../components/' + directory + '/' + file); 26 | 27 | if (!module) continue; 28 | 29 | if (module.__type__ === 3) { 30 | if (!module.customId || !module.type || !module.run) { 31 | error('Unable to load the button/select/modal component ' + file); 32 | continue; 33 | } 34 | 35 | switch (module.type) { 36 | case 'modal': { 37 | this.client.collection.components.modals.set(module.customId, module); 38 | break; 39 | } 40 | case 'select': { 41 | this.client.collection.components.selects.set(module.customId, module); 42 | break; 43 | } 44 | case 'button': { 45 | this.client.collection.components.buttons.set(module.customId, module); 46 | break; 47 | } 48 | default: { 49 | error('Invalid component type (not: button, select, or modal): ' + file); 50 | continue; 51 | } 52 | } 53 | 54 | info(`Loaded new component (type: ${module.type}) : ` + file); 55 | } else if (module.__type__ === 4) { 56 | if (!module.commandName || !module.run) { 57 | error('Unable to load the autocomplete component ' + file); 58 | continue; 59 | } 60 | 61 | this.client.collection.components.autocomplete.set(module.commandName, module); 62 | 63 | info(`Loaded new component (type: autocomplete) : ` + file); 64 | } else { 65 | error('Invalid component type ' + module.__type__ + ' from component file ' + file); 66 | } 67 | } catch { 68 | error('Unable to load a component from the path: ' + 'src/component/' + directory + '/' + file); 69 | } 70 | } 71 | } 72 | 73 | const componentsCollection = this.client.collection.components; 74 | 75 | success(`Successfully loaded ${componentsCollection.autocomplete.size + componentsCollection.buttons.size + componentsCollection.selects.size + componentsCollection.buttons.size} components.`); 76 | } 77 | 78 | reload = () => { 79 | this.client.collection.components.autocomplete.clear(); 80 | this.client.collection.components.buttons.clear(); 81 | this.client.collection.components.modals.clear(); 82 | this.client.collection.components.selects.clear(); 83 | 84 | this.load(); 85 | } 86 | } 87 | 88 | module.exports = ComponentsHandler; -------------------------------------------------------------------------------- /src/client/handler/CommandsHandler.js: -------------------------------------------------------------------------------- 1 | const { REST, Routes } = require('discord.js'); 2 | const { info, error, success } = require('../../utils/Console'); 3 | const { readdirSync } = require('fs'); 4 | const DiscordBot = require('../DiscordBot'); 5 | const ApplicationCommand = require('../../structure/ApplicationCommand'); 6 | const MessageCommand = require('../../structure/MessageCommand'); 7 | 8 | class CommandsHandler { 9 | client; 10 | 11 | /** 12 | * 13 | * @param {DiscordBot} client 14 | */ 15 | constructor(client) { 16 | this.client = client; 17 | } 18 | 19 | load = () => { 20 | for (const directory of readdirSync('./src/commands/')) { 21 | for (const file of readdirSync('./src/commands/' + directory).filter((f) => f.endsWith('.js'))) { 22 | try { 23 | /** 24 | * @type {ApplicationCommand['data'] | MessageCommand['data']} 25 | */ 26 | const module = require('../../commands/' + directory + '/' + file); 27 | 28 | if (!module) continue; 29 | 30 | if (module.__type__ === 2) { 31 | if (!module.command || !module.run) { 32 | error('Unable to load the message command ' + file); 33 | continue; 34 | } 35 | 36 | this.client.collection.message_commands.set(module.command.name, module); 37 | 38 | if (module.command.aliases && Array.isArray(module.command.aliases)) { 39 | module.command.aliases.forEach((alias) => { 40 | this.client.collection.message_commands_aliases.set(alias, module.command.name); 41 | }); 42 | } 43 | 44 | info('Loaded new message command: ' + file); 45 | } else if (module.__type__ === 1) { 46 | if (!module.command || !module.run) { 47 | error('Unable to load the application command ' + file); 48 | continue; 49 | } 50 | 51 | this.client.collection.application_commands.set(module.command.name, module); 52 | this.client.rest_application_commands_array.push(module.command); 53 | 54 | info('Loaded new application command: ' + file); 55 | } else { 56 | error('Invalid command type ' + module.__type__ + ' from command file ' + file); 57 | } 58 | } catch { 59 | error('Unable to load a command from the path: ' + 'src/commands/' + directory + '/' + file); 60 | } 61 | } 62 | } 63 | 64 | success(`Successfully loaded ${this.client.collection.application_commands.size} application commands and ${this.client.collection.message_commands.size} message commands.`); 65 | } 66 | 67 | reload = () => { 68 | this.client.collection.message_commands.clear(); 69 | this.client.collection.message_commands_aliases.clear(); 70 | this.client.collection.application_commands.clear(); 71 | this.client.rest_application_commands_array = []; 72 | 73 | this.load(); 74 | } 75 | 76 | /** 77 | * @param {{ enabled: boolean, guildId: string }} development 78 | * @param {Partial} restOptions 79 | */ 80 | registerApplicationCommands = async (development, restOptions = null) => { 81 | const rest = new REST(restOptions ? restOptions : { version: '10' }).setToken(this.client.token); 82 | 83 | if (development.enabled) { 84 | await rest.put(Routes.applicationGuildCommands(this.client.user.id, development.guildId), { body: this.client.rest_application_commands_array }); 85 | } else { 86 | await rest.put(Routes.applicationCommands(this.client.user.id), { body: this.client.rest_application_commands_array }); 87 | } 88 | } 89 | } 90 | 91 | module.exports = CommandsHandler; -------------------------------------------------------------------------------- /src/client/handler/CommandOptions.js: -------------------------------------------------------------------------------- 1 | const { Message, MessageFlags } = require("discord.js"); 2 | const MessageCommand = require("../../structure/MessageCommand"); 3 | const ApplicationCommand = require("../../structure/ApplicationCommand"); 4 | const config = require("../../config"); 5 | 6 | const application_commands_cooldown = new Map(); 7 | const message_commands_cooldown = new Map(); 8 | 9 | /** 10 | * 11 | * @param {import("discord.js").Interaction} interaction 12 | * @param {ApplicationCommand['data']['options']} options 13 | * @param {ApplicationCommand['data']['command']} command 14 | * @returns {boolean} 15 | */ 16 | const handleApplicationCommandOptions = async (interaction, options, command) => { 17 | if (options.botOwner) { 18 | if (interaction.user.id !== config.users.ownerId) { 19 | await interaction.reply({ 20 | content: config.messages.NOT_BOT_OWNER, 21 | flags: MessageFlags.Ephemeral 22 | }); 23 | 24 | return false; 25 | } 26 | } 27 | 28 | if (options.botDevelopers) { 29 | if (config.users?.developers?.length > 0 && !config.users?.developers?.includes(interaction.user.id)) { 30 | await interaction.reply({ 31 | content: config.messages.NOT_BOT_DEVELOPER, 32 | flags: MessageFlags.Ephemeral 33 | }); 34 | 35 | return false; 36 | } 37 | } 38 | 39 | if (options.guildOwner) { 40 | if (interaction.user.id !== interaction.guild.ownerId) { 41 | await interaction.reply({ 42 | content: config.messages.NOT_GUILD_OWNER, 43 | flags: MessageFlags.Ephemeral 44 | }); 45 | 46 | return false; 47 | } 48 | } 49 | 50 | if (options.cooldown) { 51 | const cooldownFunction = () => { 52 | let data = application_commands_cooldown.get(interaction.user.id); 53 | 54 | data.push(interaction.commandName); 55 | 56 | application_commands_cooldown.set(interaction.user.id, data); 57 | 58 | setTimeout(() => { 59 | let data = application_commands_cooldown.get(interaction.user.id); 60 | 61 | data = data.filter((v) => v !== interaction.commandName); 62 | 63 | if (data.length <= 0) { 64 | application_commands_cooldown.delete(interaction.user.id); 65 | } else { 66 | application_commands_cooldown.set(interaction.user.id, data); 67 | } 68 | }, options.cooldown); 69 | } 70 | 71 | if (application_commands_cooldown.has(interaction.user.id)) { 72 | let data = application_commands_cooldown.get(interaction.user.id); 73 | 74 | if (data.some((cmd) => cmd === interaction.commandName)) { 75 | await interaction.reply({ 76 | content: config.messages.GUILD_COOLDOWN.replace(/%cooldown%/g, options.cooldown / 1000), 77 | flags: MessageFlags.Ephemeral 78 | }); 79 | 80 | return false; 81 | } else { 82 | cooldownFunction(); 83 | } 84 | } else { 85 | application_commands_cooldown.set(interaction.user.id, [interaction.commandName]); 86 | cooldownFunction(); 87 | } 88 | } 89 | 90 | return true; 91 | } 92 | 93 | /** 94 | * 95 | * @param {Message} message 96 | * @param {MessageCommand['data']['options']} options 97 | * @param {MessageCommand['data']['command']} command 98 | * @returns {boolean} 99 | */ 100 | const handleMessageCommandOptions = async (message, options, command) => { 101 | if (options.botOwner) { 102 | if (message.author.id !== config.users.ownerId) { 103 | await message.reply({ 104 | content: config.messages.NOT_BOT_OWNER 105 | }); 106 | 107 | return false; 108 | } 109 | } 110 | 111 | if (options.botDevelopers) { 112 | if (config.users?.developers?.length > 0 && !config.users?.developers?.includes(message.author.id)) { 113 | await message.reply({ 114 | content: config.messages.NOT_BOT_DEVELOPER 115 | }); 116 | 117 | return false; 118 | } 119 | } 120 | 121 | if (options.guildOwner) { 122 | if (message.author.id !== message.guild.ownerId) { 123 | await message.reply({ 124 | content: config.messages.NOT_GUILD_OWNER 125 | }); 126 | 127 | return false; 128 | } 129 | } 130 | 131 | if (options.nsfw) { 132 | if (!message.channel.nsfw) { 133 | await message.reply({ 134 | content: config.messages.CHANNEL_NOT_NSFW 135 | }); 136 | 137 | return false; 138 | } 139 | } 140 | 141 | if (options.cooldown) { 142 | const cooldownFunction = () => { 143 | let data = message_commands_cooldown.get(message.author.id); 144 | 145 | data.push(command.name); 146 | 147 | message_commands_cooldown.set(message.author.id, data); 148 | 149 | setTimeout(() => { 150 | let data = message_commands_cooldown.get(message.author.id); 151 | 152 | data = data.filter((cmd) => cmd !== command.name); 153 | 154 | if (data.length <= 0) { 155 | message_commands_cooldown.delete(message.author.id); 156 | } else { 157 | message_commands_cooldown.set(message.author.id, data); 158 | } 159 | }, options.cooldown); 160 | } 161 | 162 | if (message_commands_cooldown.has(message.author.id)) { 163 | let data = message_commands_cooldown.get(message.author.id); 164 | 165 | if (data.some((v) => v === command.name)) { 166 | await message.reply({ 167 | content: config.messages.GUILD_COOLDOWN.replace(/%cooldown%/g, options.cooldown / 1000) 168 | }); 169 | 170 | return false; 171 | } else { 172 | cooldownFunction(); 173 | } 174 | } else { 175 | message_commands_cooldown.set(message.author.id, [command.name]); 176 | cooldownFunction(); 177 | } 178 | } 179 | 180 | return true; 181 | } 182 | 183 | module.exports = { handleApplicationCommandOptions, handleMessageCommandOptions } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # DiscordJS-V14-Bot-Template v3 2 | 3 | A Discord bot commands, components and events handler based on **discord.js v14** and fully written in JavaScript. 4 | 5 | Did you like the project? Click on the star button (⭐️) right above your screen, thank you! 6 | 7 | ## Features 8 | - Updated to the latest version of [discord.js v14.x](https://github.com/discordjs/discord.js/releases). 9 | - Supports all possible type of commands. 10 | - Message commands. 11 | - Application commands: 12 | - Chat Input 13 | - User context 14 | - Message context 15 | - Handles components. 16 | - Buttons 17 | - Select menus 18 | - Modals 19 | - Autocomplete 20 | - Easy and simple to use. 21 | - Advanced command options. 22 | - Simple Database included (YAML). 23 | 24 | ## Commands, Components, and Events structure: 25 | ### Message commands: 26 | 27 | [`Partial`](https://www.typescriptlang.org/docs/handbook/utility-types.html#partialtype).
28 | `Awaitable` means the function might be **async**. 29 | 30 | ```ts 31 | new MessageCommand({ 32 | command: { 33 | name: string, // The command name 34 | description?: string, // The command description (optional) 35 | aliases?: string[], // The command aliases (optional) 36 | permissions?: PermissionResolvable[], // The command permissions (optional) 37 | }, 38 | options?: Partial<{ 39 | cooldown: number, // The command cooldown, in milliseconds 40 | botOwner: boolean, // Bot owner can only run it? (true = yes, false = no) 41 | guildOwner: boolean, // Guild owner can only run it? (true = yes, false = no) 42 | botDevelopers: boolean, // Bot developers can only run it? (true = yes, false = no) 43 | nsfw: boolean // The command contains NSFW content? (true = yes, false = no) 44 | }>, 45 | run: Awaitable<(client: DiscordBot, message: Message, args: string[]) => void> // The main function to execute the command 46 | }); 47 | ``` 48 | 49 | ### Application commands (Chat input, User context, Message context): 50 | 51 | [`APIApplicationCommand`](https://discord.com/developers/docs/interactions/application-commands#application-command-object-application-command-structure), [`Partial`](https://www.typescriptlang.org/docs/handbook/utility-types.html#partialtype).
52 | `Awaitable` means the function might be **async**. 53 | 54 | ```ts 55 | new ApplicationCommand({ 56 | command: APIApplicationCommand, 57 | options?: Partial<{ 58 | cooldown: number, // The command cooldown, in milliseconds 59 | botOwner: boolean, // Bot owner can only run it? (true = yes, false = no) 60 | guildOwner: boolean, // Guild owner can only run it? (true = yes, false = no) 61 | botDevelopers: boolean, // Bot developers can only run it? (true = yes, false = no) 62 | }>, 63 | run: Awaitable<(client: DiscordBot, interaction: Interaction) => void> // The main function to execute the command 64 | }); 65 | ``` 66 | 67 | ### Components: 68 | #### Autocomplete: 69 | 70 | `Awaitable` means the function might be **async**. 71 | 72 | ```ts 73 | new AutocompleteComponent({ 74 | commandName: string, 75 | run: Awaitable<(client: DiscordBot, interaction: AutocompleteInteraction) => void> // The main function to execute the command 76 | }); 77 | ``` 78 | 79 | #### Buttons, Select Menus, and Modals: 80 | 81 | [`Partial`](https://www.typescriptlang.org/docs/handbook/utility-types.html#partialtype).
82 | `Awaitable` means the function might be **async**. 83 | 84 | ```ts 85 | new Component({ 86 | customId: string, 87 | type: 'modal' | 'select' | 'button', 88 | options?: Partial<{ 89 | public: boolean // Other users can use the main interaction author button/select? (true = yes, false = no) 90 | }> 91 | run: Awaitable<(client: DiscordBot, interaction: Interaction) => void> // The main function to execute the command 92 | }); 93 | ``` 94 | 95 | ### Events: 96 | 97 | `Awaitable` means the function might be **async**.
98 | `K` is a type parameter, extends `keyof ClientEvents`. 99 | 100 | ```ts 101 | new Event({ 102 | event: K, 103 | once?: boolean, // The event can only happen once? (true = yes, false = no) 104 | run: Awaitable<(client: DiscordBot, ...args: ClientEvents[K]) => void> 105 | }); 106 | ``` 107 | 108 | ## Dependencies 109 | - **colors** → latest 110 | - **discord.js** → 14.13.0 or newer 111 | - **dotenv** → latest 112 | - **quick-yaml.db** → latest 113 | 114 | > [!NOTE] 115 | > **Node.js v16.11.0** or newer is required to run **discord.js**. 116 | 117 | ## Setup 118 | 1. Install a code editor ([Visual Studio Code](https://code.visualstudio.com/Download) for an example). 119 | 2. Download this project as a **.zip** file: [Download](https://github.com/TFAGaming/DiscordJS-V14-Bot-Template/archive/refs/heads/main.zip) 120 | 3. Extract the **.zip** file into a normal folder. 121 | 4. Open your code editor, click on **Open Folder**, and select the new created folder. 122 | 5. Rename the following files: 123 | 124 | - `src/example.config.js` → `src/config.js`: Used for handler configuration. 125 | - `.env.example` → `.env`: Used for secrets, like the Discord bot token. 126 | - `example.database.yml` → `database.yml`: Used as a main file for the database. 127 | - `example.terminal.log` → `terminal.log`: Used as a clone of terminal (to save previous terminal messages). 128 | 129 | 6. Fill all the required values in **config.js** and **.env**. 130 | 131 | > [!CAUTION] 132 | > Please remember not to share your Discord bot token! This will give access to attackers to do anything they want with your bot, so please keep the token in a safe place, which is the **.env** file. 133 | 134 | 7. Initialize a new project: `npm init` (To skip every step, do `npm init -y`). 135 | 8. Install all [required dependencies](#dependencies): `npm install colors discord.js dotenv quick-yaml.db` 136 | 137 | 9. Run the command `node .` or `npm run start` to start the bot. 138 | 10. Enjoy! The bot should be online. 139 | 140 | ## Contributing 141 | Feel free to fork the repository and submit a new pull request if you wish to contribute to this project. 142 | 143 | Before you submit a pull request, ensure you tested it and have no issues. Also, keep the same coding style, which means don't use many unnecessary spaces or tabs. 144 | 145 | Thank you to all the people who contributed to **DiscordJS-V14-Bot-Template**! 146 | 147 | 148 | 149 | ## Support 150 | Join our Discord server if you have any questions to ask, or if you have a problem with this project, you can go to the [issues section](https://github.com/TFAGaming/DiscordJS-V14-Bot-Template/issues) and submit a new issue. 151 | 152 | 153 | 154 | 155 | 156 | ## License 157 | [**GPL-3.0**](./LICENSE), General Public License v3 -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 2023 TFAGaming 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | DiscordJS-V14-Bot-Template Copyright (C) 2023 TFAGaming 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . --------------------------------------------------------------------------------