├── .gitignore
├── LICENSE
├── OSUDesktop.sln
├── OSUDesktop
├── Form1.Designer.cs
├── Form1.cs
├── Form1.resx
├── OSUDesktop.csproj
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── app.config
├── bin
│ └── Release
│ │ ├── OSUDesktop.exe
│ │ ├── OSUDesktop.exe.config
│ │ └── OSUDesktop.pdb
└── icon.ico
├── README.md
└── icon.ico
/.gitignore:
--------------------------------------------------------------------------------
1 |
2 | .vs
3 | OSUDesktop/bin/Debug
4 | OSUDesktop/obj
5 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 2, June 1991
3 |
4 | Copyright (C) 1989, 1991 Free Software Foundation, Inc., [http://fsf.org/]
5 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
6 | Everyone is permitted to copy and distribute verbatim copies
7 | of this license document, but changing it is not allowed.
8 |
9 | Preamble
10 |
11 | The licenses for most software are designed to take away your
12 | freedom to share and change it. By contrast, the GNU General Public
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14 | software--to make sure the software is free for all its users. This
15 | General Public License applies to most of the Free Software
16 | Foundation's software and to any other program whose authors commit to
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18 | the GNU Lesser General Public License instead.) You can apply it to
19 | your programs, too.
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31 | distribute copies of the software, or if you modify it.
32 |
33 | For example, if you distribute copies of such a program, whether
34 | gratis or for a fee, you must give the recipients all the rights that
35 | you have. You must make sure that they, too, receive or can get the
36 | source code. And you must show them these terms so they know their
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41 | distribute and/or modify the software.
42 |
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44 | that everyone understands that there is no warranty for this free
45 | software. If the software is modified by someone else and passed on, we
46 | want its recipients to know that what they have is not the original, so
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59 | GNU GENERAL PUBLIC LICENSE
60 | TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
61 |
62 | 0. This License applies to any program or other work which contains
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258 | NO WARRANTY
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260 | 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
261 | FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
262 | OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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279 |
280 | END OF TERMS AND CONDITIONS
281 |
282 | How to Apply These Terms to Your New Programs
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284 | If you develop a new program, and you want it to be of the greatest
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292 |
293 | Pcap_DNSProxy
294 | Copyright (C) 2012-2016 Chengr28
295 |
296 | This program is free software; you can redistribute it and/or modify
297 | it under the terms of the GNU General Public License as published by
298 | the Free Software Foundation; either version 2 of the License, or
299 | (at your option) any later version.
300 |
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304 | GNU General Public License for more details.
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308 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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310 | Also add information on how to contact you by electronic and paper mail.
311 |
312 | If the program is interactive, make it output a short notice like this
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314 |
315 | Gnomovision version 69, Copyright (C) year name of author
316 | Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
317 | This is free software, and you are welcome to redistribute it
318 | under certain conditions; type `show c' for details.
319 |
320 | The hypothetical commands `show w' and `show c' should show the appropriate
321 | parts of the General Public License. Of course, the commands you use may
322 | be called something other than `show w' and `show c'; they could even be
323 | mouse-clicks or menu items--whatever suits your program.
324 |
325 | You should also get your employer (if you work as a programmer) or your
326 | school, if any, to sign a "copyright disclaimer" for the program, if
327 | necessary. Here is a sample; alter the names:
328 |
329 | Yoyodyne, Inc., hereby disclaims all copyright interest in the program
330 | 'Gnomovision' (which makes passes at compilers) written by James Hacker.
331 |
332 | {signature of Ty Coon}, 1 April 1989
333 | Ty Coon, President of Vice
334 |
335 | This General Public License does not permit incorporating your program into
336 | proprietary programs. If your program is a subroutine library, you may
337 | consider it more useful to permit linking proprietary applications with the
338 | library. If this is what you want to do, use the GNU Lesser General
339 | Public License instead of this License.
340 |
--------------------------------------------------------------------------------
/OSUDesktop.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 14
4 | VisualStudioVersion = 14.0.25420.1
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OSUDesktop", "OSUDesktop\OSUDesktop.csproj", "{2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | EndGlobal
23 |
--------------------------------------------------------------------------------
/OSUDesktop/Form1.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace OSUDesktop
2 | {
3 | partial class Form1
4 | {
5 | ///
6 | /// 必需的设计器变量。
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// 清理所有正在使用的资源。
12 | ///
13 | /// 如果应释放托管资源,为 true;否则为 false。
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows 窗体设计器生成的代码
24 |
25 | ///
26 | /// 设计器支持所需的方法 - 不要修改
27 | /// 使用代码编辑器修改此方法的内容。
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.components = new System.ComponentModel.Container();
32 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
33 | this.StartOSU = new System.Windows.Forms.Button();
34 | this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
35 | this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
36 | this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
37 | this.ReShowOSUToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
38 | this.AsWallpaperToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
39 | this.ExitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
40 | this.infolabel2 = new System.Windows.Forms.Label();
41 | this.infolabel1 = new System.Windows.Forms.Label();
42 | this.StartCheckBtn = new System.Windows.Forms.Button();
43 | this.progNameBox = new System.Windows.Forms.TextBox();
44 | this.checkTimer = new System.Windows.Forms.Timer(this.components);
45 | this.contextMenuStrip1.SuspendLayout();
46 | this.SuspendLayout();
47 | //
48 | // StartOSU
49 | //
50 | this.StartOSU.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
51 | | System.Windows.Forms.AnchorStyles.Right)));
52 | this.StartOSU.Location = new System.Drawing.Point(12, 166);
53 | this.StartOSU.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
54 | this.StartOSU.Name = "StartOSU";
55 | this.StartOSU.Size = new System.Drawing.Size(415, 51);
56 | this.StartOSU.TabIndex = 0;
57 | this.StartOSU.Text = "启动进程";
58 | this.StartOSU.UseVisualStyleBackColor = true;
59 | this.StartOSU.Click += new System.EventHandler(this.StartOSU_Click);
60 | //
61 | // openFileDialog1
62 | //
63 | this.openFileDialog1.Filter = "MuseDash主程序|MuseDash.exe|OSU!主程序|osu!.exe";
64 | this.openFileDialog1.Title = "请选择OSU!主程序";
65 | this.openFileDialog1.FileOk += new System.ComponentModel.CancelEventHandler(this.openFileDialog1_FileOk);
66 | //
67 | // notifyIcon1
68 | //
69 | this.notifyIcon1.ContextMenuStrip = this.contextMenuStrip1;
70 | this.notifyIcon1.Icon = ((System.Drawing.Icon)(resources.GetObject("notifyIcon1.Icon")));
71 | this.notifyIcon1.Text = "OSU!Desktop";
72 | //
73 | // contextMenuStrip1
74 | //
75 | this.contextMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
76 | this.ReShowOSUToolStripMenuItem,
77 | this.AsWallpaperToolStripMenuItem,
78 | this.ExitToolStripMenuItem});
79 | this.contextMenuStrip1.Name = "contextMenuStrip1";
80 | this.contextMenuStrip1.Size = new System.Drawing.Size(131, 70);
81 | //
82 | // ReShowOSUToolStripMenuItem
83 | //
84 | this.ReShowOSUToolStripMenuItem.Name = "ReShowOSUToolStripMenuItem";
85 | this.ReShowOSUToolStripMenuItem.Size = new System.Drawing.Size(130, 22);
86 | this.ReShowOSUToolStripMenuItem.Text = "还原OSU!";
87 | this.ReShowOSUToolStripMenuItem.Click += new System.EventHandler(this.ReShowOSUToolStripMenuItem_Click);
88 | //
89 | // AsWallpaperToolStripMenuItem
90 | //
91 | this.AsWallpaperToolStripMenuItem.Name = "AsWallpaperToolStripMenuItem";
92 | this.AsWallpaperToolStripMenuItem.Size = new System.Drawing.Size(130, 22);
93 | this.AsWallpaperToolStripMenuItem.Text = "设置壁纸";
94 | this.AsWallpaperToolStripMenuItem.Click += new System.EventHandler(this.AsWallpaperToolStripMenuItem_Click);
95 | //
96 | // ExitToolStripMenuItem
97 | //
98 | this.ExitToolStripMenuItem.Name = "ExitToolStripMenuItem";
99 | this.ExitToolStripMenuItem.Size = new System.Drawing.Size(130, 22);
100 | this.ExitToolStripMenuItem.Text = "退出";
101 | this.ExitToolStripMenuItem.Click += new System.EventHandler(this.ExitToolStripMenuItem_Click);
102 | //
103 | // infolabel2
104 | //
105 | this.infolabel2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
106 | | System.Windows.Forms.AnchorStyles.Right)));
107 | this.infolabel2.AutoSize = true;
108 | this.infolabel2.Location = new System.Drawing.Point(12, 145);
109 | this.infolabel2.Name = "infolabel2";
110 | this.infolabel2.Size = new System.Drawing.Size(332, 17);
111 | this.infolabel2.TabIndex = 1;
112 | this.infolabel2.Text = "传统模式:通过下方按钮启动游戏(不兼容游戏平台的游戏)";
113 | //
114 | // infolabel1
115 | //
116 | this.infolabel1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
117 | | System.Windows.Forms.AnchorStyles.Right)));
118 | this.infolabel1.Location = new System.Drawing.Point(12, 9);
119 | this.infolabel1.Name = "infolabel1";
120 | this.infolabel1.Size = new System.Drawing.Size(415, 39);
121 | this.infolabel1.TabIndex = 2;
122 | this.infolabel1.Text = "兼容模式:填入游戏进程文件名,手动启动游戏后,点击“检测”按钮开始检测并自动开始";
123 | //
124 | // StartCheckBtn
125 | //
126 | this.StartCheckBtn.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
127 | | System.Windows.Forms.AnchorStyles.Right)));
128 | this.StartCheckBtn.Location = new System.Drawing.Point(12, 81);
129 | this.StartCheckBtn.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
130 | this.StartCheckBtn.Name = "StartCheckBtn";
131 | this.StartCheckBtn.Size = new System.Drawing.Size(415, 51);
132 | this.StartCheckBtn.TabIndex = 3;
133 | this.StartCheckBtn.Text = "检测";
134 | this.StartCheckBtn.UseVisualStyleBackColor = true;
135 | this.StartCheckBtn.Click += new System.EventHandler(this.StartCheckBtn_Click);
136 | //
137 | // progNameBox
138 | //
139 | this.progNameBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
140 | | System.Windows.Forms.AnchorStyles.Right)));
141 | this.progNameBox.Location = new System.Drawing.Point(12, 51);
142 | this.progNameBox.Name = "progNameBox";
143 | this.progNameBox.Size = new System.Drawing.Size(415, 23);
144 | this.progNameBox.TabIndex = 4;
145 | this.progNameBox.Text = "MuseDash.exe";
146 | //
147 | // checkTimer
148 | //
149 | this.checkTimer.Interval = 1000;
150 | this.checkTimer.Tick += new System.EventHandler(this.CheckTimer_Tick);
151 | //
152 | // Form1
153 | //
154 | this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F);
155 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
156 | this.ClientSize = new System.Drawing.Size(439, 230);
157 | this.Controls.Add(this.progNameBox);
158 | this.Controls.Add(this.StartCheckBtn);
159 | this.Controls.Add(this.infolabel1);
160 | this.Controls.Add(this.infolabel2);
161 | this.Controls.Add(this.StartOSU);
162 | this.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
163 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
164 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
165 | this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
166 | this.Name = "Form1";
167 | this.Text = "OSU!Desktop";
168 | this.Load += new System.EventHandler(this.Form1_Load);
169 | this.contextMenuStrip1.ResumeLayout(false);
170 | this.ResumeLayout(false);
171 | this.PerformLayout();
172 |
173 | }
174 |
175 | #endregion
176 |
177 | private System.Windows.Forms.Button StartOSU;
178 | private System.Windows.Forms.OpenFileDialog openFileDialog1;
179 | private System.Windows.Forms.NotifyIcon notifyIcon1;
180 | private System.Windows.Forms.ContextMenuStrip contextMenuStrip1;
181 | private System.Windows.Forms.ToolStripMenuItem AsWallpaperToolStripMenuItem;
182 | private System.Windows.Forms.ToolStripMenuItem ExitToolStripMenuItem;
183 | private System.Windows.Forms.ToolStripMenuItem ReShowOSUToolStripMenuItem;
184 | private System.Windows.Forms.Label infolabel2;
185 | private System.Windows.Forms.Label infolabel1;
186 | private System.Windows.Forms.Button StartCheckBtn;
187 | private System.Windows.Forms.TextBox progNameBox;
188 | private System.Windows.Forms.Timer checkTimer;
189 | }
190 | }
191 |
192 |
--------------------------------------------------------------------------------
/OSUDesktop/Form1.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Diagnostics;
5 | using System.Management;
6 | using System.Runtime.InteropServices;
7 | using System.Windows.Forms;
8 |
9 | namespace OSUDesktop
10 | {
11 | public partial class Form1 : Form
12 | {
13 |
14 | /*
15 | 作者:TGSAN
16 | GITHUB:https://github.com/TGSAN
17 | License:此程序按照GPLv2协议开源
18 | 若需要使用本程序源码,请保留License和作者信息,谢谢~
19 | */
20 |
21 | [Flags]
22 | internal enum SendMessageTimeoutFlags : uint
23 | {
24 | SMTO_NORMAL = 0x0,
25 | SMTO_BLOCK = 0x1,
26 | SMTO_ABORTIFHUNG = 0x2,
27 | SMTO_NOTIMEOUTIFNOTHUNG = 0x8,
28 | SMTO_ERRORONEXIT = 0x20
29 | }
30 |
31 | internal const uint GW_OWNER = 4;
32 | internal const int WM_CLOSE = 0x10; // ExitWindows函数
33 |
34 | [DllImport("user32.dll", CharSet = CharSet.Auto)]
35 | internal static extern IntPtr FindWindow([MarshalAs(UnmanagedType.LPTStr)] string lpClassName, [MarshalAs(UnmanagedType.LPTStr)] string lpWindowName);
36 |
37 | [DllImport("user32.dll", CharSet = CharSet.Auto)]
38 | internal static extern int GetWindowThreadProcessId(IntPtr hWnd, out IntPtr lpdwProcessId);
39 |
40 | [DllImport("user32.dll", CharSet = CharSet.Auto)]
41 | internal static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd);
42 |
43 | [DllImport("user32.dll", CharSet = CharSet.Auto)]
44 | internal static extern bool IsWindowVisible(IntPtr hWnd);
45 |
46 | [DllImport("user32.dll", EntryPoint = "SendMessage")]
47 | internal static extern int SendMessage(IntPtr hWnd, int msg, uint wParam, uint lParam);
48 |
49 | [DllImport("user32")]
50 | internal static extern IntPtr FindWindowEx(IntPtr hWnd1, IntPtr hWnd2, string lpsz1, string lpsz2);
51 |
52 | [DllImport("user32.dll")]
53 | internal static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent);
54 |
55 | [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]
56 | internal static extern IntPtr SendMessageTimeout(IntPtr windowHandle, uint Msg, IntPtr wParam, IntPtr lParam, SendMessageTimeoutFlags flags, uint timeout, out IntPtr result);
57 |
58 | [DllImport("user32.dll")]
59 | [return: MarshalAs(UnmanagedType.Bool)]
60 | internal static extern bool EnumWindows(EnumWindowsProc lpEnumFunc, IntPtr lParam);
61 | internal delegate bool EnumWindowsProc(IntPtr hwnd, IntPtr lParam);
62 |
63 | int ModeA_PID = 0;
64 | string ModeA_Name = "";
65 | private static Boolean winseven = false;
66 | IntPtr WorkerWIntPtr = fWorker(); // 定义句柄并设置为桌面WorkerW的句柄
67 |
68 | public Form1()
69 | {
70 | InitializeComponent();
71 | }
72 |
73 | private void StartOSU_Click(object sender, EventArgs e)
74 | {
75 | openFileDialog1.ShowDialog(); // 显示选取对话框
76 | }
77 |
78 | private static System.Diagnostics.Process p; // 定义进程p
79 |
80 | StartMode cmode;
81 |
82 | enum StartMode
83 | {
84 | ModeA, // 兼容模式
85 | ModeB, // 传统模式
86 | }
87 |
88 | private void openFileDialog1_FileOk(object sender, CancelEventArgs e)
89 | {
90 | MessageBox.Show("请先将游戏设置为无边框窗口全屏,然后在系统托盘设置壁纸即可~");
91 | cmode = StartMode.ModeB;
92 | p = System.Diagnostics.Process.Start(openFileDialog1.FileName); // 在进程p上运行OSU!
93 | Hide(); // 隐藏窗口
94 | notifyIcon1.Visible = true; // 显示托盘图标
95 | }
96 |
97 | private void Form1_Load(object sender, EventArgs e)
98 | {
99 | // 系统检测
100 | Version currentVersion = Environment.OSVersion.Version;
101 | Version compareToVersion = new Version("6.2");
102 | if (currentVersion.CompareTo(compareToVersion) >= 0)
103 | {
104 | Console.WriteLine("当前系统是WIN8及以上版本系统。");
105 | winseven = false;
106 | }
107 | else
108 | {
109 | Console.WriteLine("当前系统不是WIN8及以上版本系统。");
110 | winseven = true;
111 | }
112 | // 冲突检测,是否运行了Teamviewer等程序导致桌面句柄消失
113 | if (WorkerWIntPtr.ToString() == "0")
114 | {
115 | MessageBox.Show("检测到桌面环境异常,请检查是否正在运行冲突的程序");
116 | Close();
117 | }
118 | else
119 | {
120 | Console.WriteLine("桌面句柄:" + WorkerWIntPtr.ToString());
121 | }
122 | }
123 |
124 | private static IntPtr fWorker()
125 | {
126 |
127 | IntPtr workerw = IntPtr.Zero;
128 |
129 | IntPtr progman = FindWindow("Progman", null);
130 |
131 | IntPtr result = IntPtr.Zero;
132 |
133 | SendMessageTimeout(progman,
134 | 0x052C, // 用户码
135 | new IntPtr(0),
136 | IntPtr.Zero,
137 | SendMessageTimeoutFlags.SMTO_NORMAL,
138 | 1000,
139 | out result);
140 |
141 | if (winseven)
142 | {
143 | // 如果Win7则选定Progman的Program Manager(貌似不可行?)
144 | workerw = FindWindow("Progman", null);
145 | }
146 | else
147 | {
148 | EnumWindows(new EnumWindowsProc((tophandle, topparamhandle) =>
149 | {
150 | IntPtr p = FindWindowEx(tophandle,
151 | IntPtr.Zero,
152 | "SHELLDLL_DefView",
153 | null);
154 | if (p != IntPtr.Zero)
155 | {
156 | workerw = FindWindowEx(IntPtr.Zero,
157 | tophandle,
158 | "WorkerW",
159 | null);
160 | }
161 | return true;
162 | }), IntPtr.Zero);
163 | }
164 | return workerw;
165 | }
166 |
167 | private List GetPIDByPName(string processName)
168 | {
169 | List list = new List();
170 | using (ManagementObjectSearcher managementObjectSearcher = new ManagementObjectSearcher(string.Format("select Handle from Win32_Process where Name='{0}'", processName)))
171 | {
172 | using (ManagementObjectCollection managementObjectCollection = managementObjectSearcher.Get())
173 | {
174 | foreach (ManagementBaseObject managementBaseObject in managementObjectCollection)
175 | {
176 | ManagementObject managementObject = (ManagementObject)managementBaseObject;
177 | int pid;
178 | Int32.TryParse(managementObject["Handle"].ToString(), out pid);
179 | list.Add(pid);
180 | }
181 | }
182 | }
183 | return list;
184 | // Console.WriteLine(list[0]);
185 | }
186 |
187 | private static IntPtr GetMainWindowHandle(int processId)
188 | {
189 | IntPtr MainWindowHandle = IntPtr.Zero;
190 | EnumWindows(new EnumWindowsProc((hWnd, lParam) =>
191 | {
192 | IntPtr PID;
193 | GetWindowThreadProcessId(hWnd, out PID);
194 | Console.WriteLine("Pid: {0}, hWnd: {1}", PID, hWnd);
195 | if (PID == lParam &&
196 | IsWindowVisible(hWnd) &&
197 | GetWindow(hWnd, GW_OWNER) == IntPtr.Zero)
198 | {
199 | MainWindowHandle = hWnd;
200 | return false;
201 | }
202 | return true;
203 | }), new IntPtr(processId));
204 | Console.WriteLine("hWnd is " + MainWindowHandle.ToString() + " in " + processId.ToString());
205 | return MainWindowHandle;
206 | }
207 |
208 | private static void KillProcessAndChildren(int pid)
209 | {
210 | ManagementObjectSearcher searcher = new ManagementObjectSearcher
211 | ("Select * From Win32_Process Where ParentProcessID=" + pid);
212 | ManagementObjectCollection moc = searcher.Get();
213 | foreach (ManagementObject mo in moc)
214 | {
215 | KillProcessAndChildren(Convert.ToInt32(mo["ProcessID"]));
216 | }
217 | try
218 | {
219 | Process proc = Process.GetProcessById(pid);
220 | proc.Kill();
221 | }
222 | catch (ArgumentException)
223 | {
224 | // Process already exited.
225 | }
226 | }
227 |
228 | private void AsWallpaperToolStripMenuItem_Click(object sender, EventArgs e)
229 | {
230 | SetParent(p.MainWindowHandle, WorkerWIntPtr); // 设置父窗体为桌面(注入WorkerW)
231 | }
232 |
233 | private void ExitToolStripMenuItem_Click(object sender, EventArgs e)
234 | {
235 | SendMessage(p.MainWindowHandle, WM_CLOSE, 0, 0); // 先关闭OSU!
236 | Application.Exit(); // 然后关闭辅助程序
237 | // GetMainWindowHandle(ModeA_PID);
238 | }
239 |
240 | private void ReShowOSUToolStripMenuItem_Click(object sender, EventArgs e)
241 | {
242 | SetParent(p.MainWindowHandle, IntPtr.Zero); // 重置OSU!的父窗体为零指针,使其重新独立
243 | }
244 |
245 | private void StartCheckBtn_Click(object sender, EventArgs e)
246 | {
247 | ModeA_Name = progNameBox.Text;
248 | progNameBox.Enabled = false;
249 | StartCheckBtn.Enabled = false;
250 | StartCheckBtn.Text = "正在等待游戏启动";
251 | StartOSU.Enabled = false;
252 | checkTimer.Enabled = true;
253 | }
254 |
255 | private void CheckTimer_Tick(object sender, EventArgs e)
256 | {
257 | if (GetPIDByPName("MuseDash.exe").Count > 0)
258 | {
259 | checkTimer.Enabled = false;
260 | MessageBox.Show("请先将游戏设置为无边框窗口全屏,然后在系统托盘设置壁纸即可~");
261 | cmode = StartMode.ModeA;
262 | ModeA_PID = GetPIDByPName(ModeA_Name)[0];
263 | p = Process.GetProcessById(ModeA_PID);
264 | Hide(); // 隐藏窗口
265 | notifyIcon1.Visible = true; // 显示托盘图标
266 | }
267 | }
268 | }
269 | }
270 |
--------------------------------------------------------------------------------
/OSUDesktop/OSUDesktop.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}
8 | WinExe
9 | Properties
10 | OSUDesktop
11 | OSUDesktop
12 | v4.5
13 | 512
14 |
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 | false
26 |
27 |
28 | AnyCPU
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 | false
36 |
37 |
38 | icon.ico
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 | Form
56 |
57 |
58 | Form1.cs
59 |
60 |
61 |
62 |
63 | Form1.cs
64 |
65 |
66 | ResXFileCodeGenerator
67 | Resources.Designer.cs
68 | Designer
69 |
70 |
71 | True
72 | Resources.resx
73 | True
74 |
75 |
76 |
77 | SettingsSingleFileGenerator
78 | Settings.Designer.cs
79 |
80 |
81 | True
82 | Settings.settings
83 | True
84 |
85 |
86 |
87 |
88 |
89 |
90 |
97 |
--------------------------------------------------------------------------------
/OSUDesktop/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Windows.Forms;
5 |
6 | namespace OSUDesktop
7 | {
8 | static class Program
9 | {
10 | ///
11 | /// 应用程序的主入口点。
12 | ///
13 | [STAThread]
14 | static void Main()
15 | {
16 | Application.EnableVisualStyles();
17 | Application.SetCompatibleTextRenderingDefault(false);
18 | Application.Run(new Form1());
19 | }
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/OSUDesktop/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // 有关程序集的一般信息由以下
6 | // 控制。更改这些特性值可修改
7 | // 与程序集关联的信息。
8 | [assembly: AssemblyTitle("OSU!Desktop")]
9 | [assembly: AssemblyDescription("通过云萌桌面引擎将OSU!作为桌面壁纸")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("CloudMoe")]
12 | [assembly: AssemblyProduct("OSUDesktop")]
13 | [assembly: AssemblyCopyright("Copyright © CloudMoe 2019")]
14 | [assembly: AssemblyTrademark("云萌网络")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | //将 ComVisible 设置为 false 将使此程序集中的类型
18 | //对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
19 | //请将此类型的 ComVisible 特性设置为 true。
20 | [assembly: ComVisible(false)]
21 |
22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
23 | [assembly: Guid("2a5aa8ff-50f8-4db1-8ade-4e5dc2ec59fa")]
24 |
25 | // 程序集的版本信息由下列四个值组成:
26 | //
27 | // 主版本
28 | // 次版本
29 | // 生成号
30 | // 修订号
31 | //
32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
33 | // 方法是按如下所示使用“*”: :
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.1.19.0625")]
36 | [assembly: AssemblyFileVersion("1.1.19.0625")]
37 |
--------------------------------------------------------------------------------
/OSUDesktop/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace OSUDesktop.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// 一个强类型的资源类,用于查找本地化的字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// 返回此类使用的缓存的 ResourceManager 实例。
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OSUDesktop.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// 使用此强类型资源类,为所有资源查找
51 | /// 重写当前线程的 CurrentUICulture 属性。
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/OSUDesktop/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/OSUDesktop/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace OSUDesktop.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/OSUDesktop/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/OSUDesktop/app.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
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/OSUDesktop/bin/Release/OSUDesktop.exe:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/OSUDesktop/bin/Release/OSUDesktop.exe
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/OSUDesktop/bin/Release/OSUDesktop.exe.config:
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1 |
2 |
3 |
4 |
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/OSUDesktop/bin/Release/OSUDesktop.pdb:
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https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/OSUDesktop/bin/Release/OSUDesktop.pdb
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/OSUDesktop/icon.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/OSUDesktop/icon.ico
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/README.md:
--------------------------------------------------------------------------------
1 | # OSU!Desktop
2 | 将OSU!设置成动态桌面壁纸的简单启动器程序
3 | # 简介
4 | 像Wallpaper Engine一样设置动态桌面壁纸,弥补Wallpaper Engine不能Hook OSU!的缺陷
5 | 当前不支持Windows7(因为不知道如何挂载)
6 | 开Teamviewer远程控制时会冲突(Teamviewer杀掉了桌面注入点,不知道如何重新开启)
7 | # 功能
8 | 支持将OSU!设置为桌面
9 | 支持将OSU!从桌面分离
10 | 支持将OSU!设置为桌面后正常关闭
11 | 目前计划开发Wallpaper Engine兼容Mod
12 | # 许可
13 | 此程序部分代码属于CloudMoe Desktop Engine所有
14 | 此程序按照GPLv2协议开源
15 | 若需要使用本程序源码,请保留License和作者信息,谢谢~
16 |
17 |
--------------------------------------------------------------------------------
/icon.ico:
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https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/icon.ico
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