├── .gitignore ├── LICENSE ├── OSUDesktop.sln ├── OSUDesktop ├── Form1.Designer.cs ├── Form1.cs ├── Form1.resx ├── OSUDesktop.csproj ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── app.config ├── bin │ └── Release │ │ ├── OSUDesktop.exe │ │ ├── OSUDesktop.exe.config │ │ └── OSUDesktop.pdb └── icon.ico ├── README.md └── icon.ico /.gitignore: -------------------------------------------------------------------------------- 1 | 2 | .vs 3 | OSUDesktop/bin/Debug 4 | OSUDesktop/obj 5 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 2, June 1991 3 | 4 | Copyright (C) 1989, 1991 Free Software Foundation, Inc., [http://fsf.org/] 5 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 6 | Everyone is permitted to copy and distribute verbatim copies 7 | of this license document, but changing it is not allowed. 8 | 9 | Preamble 10 | 11 | The licenses for most software are designed to take away your 12 | freedom to share and change it. By contrast, the GNU General Public 13 | License is intended to guarantee your freedom to share and change free 14 | software--to make sure the software is free for all its users. This 15 | General Public License applies to most of the Free Software 16 | Foundation's software and to any other program whose authors commit to 17 | using it. (Some other Free Software Foundation software is covered by 18 | the GNU Lesser General Public License instead.) You can apply it to 19 | your programs, too. 20 | 21 | When we speak of free software, we are referring to freedom, not 22 | price. Our General Public Licenses are designed to make sure that you 23 | have the freedom to distribute copies of free software (and charge for 24 | this service if you wish), that you receive source code or can get it 25 | if you want it, that you can change the software or use pieces of it 26 | in new free programs; and that you know you can do these things. 27 | 28 | To protect your rights, we need to make restrictions that forbid 29 | anyone to deny you these rights or to ask you to surrender the rights. 30 | These restrictions translate to certain responsibilities for you if you 31 | distribute copies of the software, or if you modify it. 32 | 33 | For example, if you distribute copies of such a program, whether 34 | gratis or for a fee, you must give the recipients all the rights that 35 | you have. You must make sure that they, too, receive or can get the 36 | source code. And you must show them these terms so they know their 37 | rights. 38 | 39 | We protect your rights with two steps: (1) copyright the software, and 40 | (2) offer you this license which gives you legal permission to copy, 41 | distribute and/or modify the software. 42 | 43 | Also, for each author's protection and ours, we want to make certain 44 | that everyone understands that there is no warranty for this free 45 | software. If the software is modified by someone else and passed on, we 46 | want its recipients to know that what they have is not the original, so 47 | that any problems introduced by others will not reflect on the original 48 | authors' reputations. 49 | 50 | Finally, any free program is threatened constantly by software 51 | patents. We wish to avoid the danger that redistributors of a free 52 | program will individually obtain patent licenses, in effect making the 53 | program proprietary. To prevent this, we have made it clear that any 54 | patent must be licensed for everyone's free use or not licensed at all. 55 | 56 | The precise terms and conditions for copying, distribution and 57 | modification follow. 58 | 59 | GNU GENERAL PUBLIC LICENSE 60 | TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 61 | 62 | 0. This License applies to any program or other work which contains 63 | a notice placed by the copyright holder saying it may be distributed 64 | under the terms of this General Public License. The "Program", below, 65 | refers to any such program or work, and a "work based on the Program" 66 | means either the Program or any derivative work under copyright law: 67 | that is to say, a work containing the Program or a portion of it, 68 | either verbatim or with modifications and/or translated into another 69 | language. (Hereinafter, translation is included without limitation in 70 | the term "modification".) Each licensee is addressed as "you". 71 | 72 | Activities other than copying, distribution and modification are not 73 | covered by this License; they are outside its scope. The act of 74 | running the Program is not restricted, and the output from the Program 75 | is covered only if its contents constitute a work based on the 76 | Program (independent of having been made by running the Program). 77 | Whether that is true depends on what the Program does. 78 | 79 | 1. You may copy and distribute verbatim copies of the Program's 80 | source code as you receive it, in any medium, provided that you 81 | conspicuously and appropriately publish on each copy an appropriate 82 | copyright notice and disclaimer of warranty; keep intact all the 83 | notices that refer to this License and to the absence of any warranty; 84 | and give any other recipients of the Program a copy of this License 85 | along with the Program. 86 | 87 | You may charge a fee for the physical act of transferring a copy, and 88 | you may at your option offer warranty protection in exchange for a fee. 89 | 90 | 2. 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In such case, this License incorporates 235 | the limitation as if written in the body of this License. 236 | 237 | 9. The Free Software Foundation may publish revised and/or new versions 238 | of the General Public License from time to time. Such new versions will 239 | be similar in spirit to the present version, but may differ in detail to 240 | address new problems or concerns. 241 | 242 | Each version is given a distinguishing version number. If the Program 243 | specifies a version number of this License which applies to it and "any 244 | later version", you have the option of following the terms and conditions 245 | either of that version or of any later version published by the Free 246 | Software Foundation. If the Program does not specify a version number of 247 | this License, you may choose any version ever published by the Free Software 248 | Foundation. 249 | 250 | 10. If you wish to incorporate parts of the Program into other free 251 | programs whose distribution conditions are different, write to the author 252 | to ask for permission. For software which is copyrighted by the Free 253 | Software Foundation, write to the Free Software Foundation; we sometimes 254 | make exceptions for this. Our decision will be guided by the two goals 255 | of preserving the free status of all derivatives of our free software and 256 | of promoting the sharing and reuse of software generally. 257 | 258 | NO WARRANTY 259 | 260 | 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY 261 | FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN 262 | OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES 263 | PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED 264 | OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 265 | MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 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It is safest 289 | to attach them to the start of each source file to most effectively 290 | convey the exclusion of warranty; and each file should have at least 291 | the "copyright" line and a pointer to where the full notice is found. 292 | 293 | Pcap_DNSProxy 294 | Copyright (C) 2012-2016 Chengr28 295 | 296 | This program is free software; you can redistribute it and/or modify 297 | it under the terms of the GNU General Public License as published by 298 | the Free Software Foundation; either version 2 of the License, or 299 | (at your option) any later version. 300 | 301 | This program is distributed in the hope that it will be useful, 302 | but WITHOUT ANY WARRANTY; without even the implied warranty of 303 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 304 | GNU General Public License for more details. 305 | 306 | You should have received a copy of the GNU General Public License along 307 | with this program; if not, write to the Free Software Foundation, Inc., 308 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 309 | 310 | Also add information on how to contact you by electronic and paper mail. 311 | 312 | If the program is interactive, make it output a short notice like this 313 | when it starts in an interactive mode: 314 | 315 | Gnomovision version 69, Copyright (C) year name of author 316 | Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 317 | This is free software, and you are welcome to redistribute it 318 | under certain conditions; type `show c' for details. 319 | 320 | The hypothetical commands `show w' and `show c' should show the appropriate 321 | parts of the General Public License. Of course, the commands you use may 322 | be called something other than `show w' and `show c'; they could even be 323 | mouse-clicks or menu items--whatever suits your program. 324 | 325 | You should also get your employer (if you work as a programmer) or your 326 | school, if any, to sign a "copyright disclaimer" for the program, if 327 | necessary. Here is a sample; alter the names: 328 | 329 | Yoyodyne, Inc., hereby disclaims all copyright interest in the program 330 | 'Gnomovision' (which makes passes at compilers) written by James Hacker. 331 | 332 | {signature of Ty Coon}, 1 April 1989 333 | Ty Coon, President of Vice 334 | 335 | This General Public License does not permit incorporating your program into 336 | proprietary programs. If your program is a subroutine library, you may 337 | consider it more useful to permit linking proprietary applications with the 338 | library. If this is what you want to do, use the GNU Lesser General 339 | Public License instead of this License. 340 | -------------------------------------------------------------------------------- /OSUDesktop.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.25420.1 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OSUDesktop", "OSUDesktop\OSUDesktop.csproj", "{2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | EndGlobal 23 | -------------------------------------------------------------------------------- /OSUDesktop/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace OSUDesktop 2 | { 3 | partial class Form1 4 | { 5 | /// 6 | /// 必需的设计器变量。 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// 清理所有正在使用的资源。 12 | /// 13 | /// 如果应释放托管资源,为 true;否则为 false。 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows 窗体设计器生成的代码 24 | 25 | /// 26 | /// 设计器支持所需的方法 - 不要修改 27 | /// 使用代码编辑器修改此方法的内容。 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.components = new System.ComponentModel.Container(); 32 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); 33 | this.StartOSU = new System.Windows.Forms.Button(); 34 | this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog(); 35 | this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components); 36 | this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components); 37 | this.ReShowOSUToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 38 | this.AsWallpaperToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 39 | this.ExitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 40 | this.infolabel2 = new System.Windows.Forms.Label(); 41 | this.infolabel1 = new System.Windows.Forms.Label(); 42 | this.StartCheckBtn = new System.Windows.Forms.Button(); 43 | this.progNameBox = new System.Windows.Forms.TextBox(); 44 | this.checkTimer = new System.Windows.Forms.Timer(this.components); 45 | this.contextMenuStrip1.SuspendLayout(); 46 | this.SuspendLayout(); 47 | // 48 | // StartOSU 49 | // 50 | this.StartOSU.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left) 51 | | System.Windows.Forms.AnchorStyles.Right))); 52 | this.StartOSU.Location = new System.Drawing.Point(12, 166); 53 | this.StartOSU.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4); 54 | this.StartOSU.Name = "StartOSU"; 55 | this.StartOSU.Size = new System.Drawing.Size(415, 51); 56 | this.StartOSU.TabIndex = 0; 57 | this.StartOSU.Text = "启动进程"; 58 | this.StartOSU.UseVisualStyleBackColor = true; 59 | this.StartOSU.Click += new System.EventHandler(this.StartOSU_Click); 60 | // 61 | // openFileDialog1 62 | // 63 | this.openFileDialog1.Filter = "MuseDash主程序|MuseDash.exe|OSU!主程序|osu!.exe"; 64 | this.openFileDialog1.Title = "请选择OSU!主程序"; 65 | this.openFileDialog1.FileOk += new System.ComponentModel.CancelEventHandler(this.openFileDialog1_FileOk); 66 | // 67 | // notifyIcon1 68 | // 69 | this.notifyIcon1.ContextMenuStrip = this.contextMenuStrip1; 70 | this.notifyIcon1.Icon = ((System.Drawing.Icon)(resources.GetObject("notifyIcon1.Icon"))); 71 | this.notifyIcon1.Text = "OSU!Desktop"; 72 | // 73 | // contextMenuStrip1 74 | // 75 | this.contextMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { 76 | this.ReShowOSUToolStripMenuItem, 77 | this.AsWallpaperToolStripMenuItem, 78 | this.ExitToolStripMenuItem}); 79 | this.contextMenuStrip1.Name = "contextMenuStrip1"; 80 | this.contextMenuStrip1.Size = new System.Drawing.Size(131, 70); 81 | // 82 | // ReShowOSUToolStripMenuItem 83 | // 84 | this.ReShowOSUToolStripMenuItem.Name = "ReShowOSUToolStripMenuItem"; 85 | this.ReShowOSUToolStripMenuItem.Size = new System.Drawing.Size(130, 22); 86 | this.ReShowOSUToolStripMenuItem.Text = "还原OSU!"; 87 | this.ReShowOSUToolStripMenuItem.Click += new System.EventHandler(this.ReShowOSUToolStripMenuItem_Click); 88 | // 89 | // AsWallpaperToolStripMenuItem 90 | // 91 | this.AsWallpaperToolStripMenuItem.Name = "AsWallpaperToolStripMenuItem"; 92 | this.AsWallpaperToolStripMenuItem.Size = new System.Drawing.Size(130, 22); 93 | this.AsWallpaperToolStripMenuItem.Text = "设置壁纸"; 94 | this.AsWallpaperToolStripMenuItem.Click += new System.EventHandler(this.AsWallpaperToolStripMenuItem_Click); 95 | // 96 | // ExitToolStripMenuItem 97 | // 98 | this.ExitToolStripMenuItem.Name = "ExitToolStripMenuItem"; 99 | this.ExitToolStripMenuItem.Size = new System.Drawing.Size(130, 22); 100 | this.ExitToolStripMenuItem.Text = "退出"; 101 | this.ExitToolStripMenuItem.Click += new System.EventHandler(this.ExitToolStripMenuItem_Click); 102 | // 103 | // infolabel2 104 | // 105 | this.infolabel2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left) 106 | | System.Windows.Forms.AnchorStyles.Right))); 107 | this.infolabel2.AutoSize = true; 108 | this.infolabel2.Location = new System.Drawing.Point(12, 145); 109 | this.infolabel2.Name = "infolabel2"; 110 | this.infolabel2.Size = new System.Drawing.Size(332, 17); 111 | this.infolabel2.TabIndex = 1; 112 | this.infolabel2.Text = "传统模式:通过下方按钮启动游戏(不兼容游戏平台的游戏)"; 113 | // 114 | // infolabel1 115 | // 116 | this.infolabel1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 117 | | System.Windows.Forms.AnchorStyles.Right))); 118 | this.infolabel1.Location = new System.Drawing.Point(12, 9); 119 | this.infolabel1.Name = "infolabel1"; 120 | this.infolabel1.Size = new System.Drawing.Size(415, 39); 121 | this.infolabel1.TabIndex = 2; 122 | this.infolabel1.Text = "兼容模式:填入游戏进程文件名,手动启动游戏后,点击“检测”按钮开始检测并自动开始"; 123 | // 124 | // StartCheckBtn 125 | // 126 | this.StartCheckBtn.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 127 | | System.Windows.Forms.AnchorStyles.Right))); 128 | this.StartCheckBtn.Location = new System.Drawing.Point(12, 81); 129 | this.StartCheckBtn.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4); 130 | this.StartCheckBtn.Name = "StartCheckBtn"; 131 | this.StartCheckBtn.Size = new System.Drawing.Size(415, 51); 132 | this.StartCheckBtn.TabIndex = 3; 133 | this.StartCheckBtn.Text = "检测"; 134 | this.StartCheckBtn.UseVisualStyleBackColor = true; 135 | this.StartCheckBtn.Click += new System.EventHandler(this.StartCheckBtn_Click); 136 | // 137 | // progNameBox 138 | // 139 | this.progNameBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 140 | | System.Windows.Forms.AnchorStyles.Right))); 141 | this.progNameBox.Location = new System.Drawing.Point(12, 51); 142 | this.progNameBox.Name = "progNameBox"; 143 | this.progNameBox.Size = new System.Drawing.Size(415, 23); 144 | this.progNameBox.TabIndex = 4; 145 | this.progNameBox.Text = "MuseDash.exe"; 146 | // 147 | // checkTimer 148 | // 149 | this.checkTimer.Interval = 1000; 150 | this.checkTimer.Tick += new System.EventHandler(this.CheckTimer_Tick); 151 | // 152 | // Form1 153 | // 154 | this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F); 155 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 156 | this.ClientSize = new System.Drawing.Size(439, 230); 157 | this.Controls.Add(this.progNameBox); 158 | this.Controls.Add(this.StartCheckBtn); 159 | this.Controls.Add(this.infolabel1); 160 | this.Controls.Add(this.infolabel2); 161 | this.Controls.Add(this.StartOSU); 162 | this.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); 163 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; 164 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 165 | this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4); 166 | this.Name = "Form1"; 167 | this.Text = "OSU!Desktop"; 168 | this.Load += new System.EventHandler(this.Form1_Load); 169 | this.contextMenuStrip1.ResumeLayout(false); 170 | this.ResumeLayout(false); 171 | this.PerformLayout(); 172 | 173 | } 174 | 175 | #endregion 176 | 177 | private System.Windows.Forms.Button StartOSU; 178 | private System.Windows.Forms.OpenFileDialog openFileDialog1; 179 | private System.Windows.Forms.NotifyIcon notifyIcon1; 180 | private System.Windows.Forms.ContextMenuStrip contextMenuStrip1; 181 | private System.Windows.Forms.ToolStripMenuItem AsWallpaperToolStripMenuItem; 182 | private System.Windows.Forms.ToolStripMenuItem ExitToolStripMenuItem; 183 | private System.Windows.Forms.ToolStripMenuItem ReShowOSUToolStripMenuItem; 184 | private System.Windows.Forms.Label infolabel2; 185 | private System.Windows.Forms.Label infolabel1; 186 | private System.Windows.Forms.Button StartCheckBtn; 187 | private System.Windows.Forms.TextBox progNameBox; 188 | private System.Windows.Forms.Timer checkTimer; 189 | } 190 | } 191 | 192 | -------------------------------------------------------------------------------- /OSUDesktop/Form1.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Diagnostics; 5 | using System.Management; 6 | using System.Runtime.InteropServices; 7 | using System.Windows.Forms; 8 | 9 | namespace OSUDesktop 10 | { 11 | public partial class Form1 : Form 12 | { 13 | 14 | /* 15 | 作者:TGSAN 16 | GITHUB:https://github.com/TGSAN 17 | License:此程序按照GPLv2协议开源 18 | 若需要使用本程序源码,请保留License和作者信息,谢谢~ 19 | */ 20 | 21 | [Flags] 22 | internal enum SendMessageTimeoutFlags : uint 23 | { 24 | SMTO_NORMAL = 0x0, 25 | SMTO_BLOCK = 0x1, 26 | SMTO_ABORTIFHUNG = 0x2, 27 | SMTO_NOTIMEOUTIFNOTHUNG = 0x8, 28 | SMTO_ERRORONEXIT = 0x20 29 | } 30 | 31 | internal const uint GW_OWNER = 4; 32 | internal const int WM_CLOSE = 0x10; // ExitWindows函数 33 | 34 | [DllImport("user32.dll", CharSet = CharSet.Auto)] 35 | internal static extern IntPtr FindWindow([MarshalAs(UnmanagedType.LPTStr)] string lpClassName, [MarshalAs(UnmanagedType.LPTStr)] string lpWindowName); 36 | 37 | [DllImport("user32.dll", CharSet = CharSet.Auto)] 38 | internal static extern int GetWindowThreadProcessId(IntPtr hWnd, out IntPtr lpdwProcessId); 39 | 40 | [DllImport("user32.dll", CharSet = CharSet.Auto)] 41 | internal static extern IntPtr GetWindow(IntPtr hWnd, uint uCmd); 42 | 43 | [DllImport("user32.dll", CharSet = CharSet.Auto)] 44 | internal static extern bool IsWindowVisible(IntPtr hWnd); 45 | 46 | [DllImport("user32.dll", EntryPoint = "SendMessage")] 47 | internal static extern int SendMessage(IntPtr hWnd, int msg, uint wParam, uint lParam); 48 | 49 | [DllImport("user32")] 50 | internal static extern IntPtr FindWindowEx(IntPtr hWnd1, IntPtr hWnd2, string lpsz1, string lpsz2); 51 | 52 | [DllImport("user32.dll")] 53 | internal static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); 54 | 55 | [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] 56 | internal static extern IntPtr SendMessageTimeout(IntPtr windowHandle, uint Msg, IntPtr wParam, IntPtr lParam, SendMessageTimeoutFlags flags, uint timeout, out IntPtr result); 57 | 58 | [DllImport("user32.dll")] 59 | [return: MarshalAs(UnmanagedType.Bool)] 60 | internal static extern bool EnumWindows(EnumWindowsProc lpEnumFunc, IntPtr lParam); 61 | internal delegate bool EnumWindowsProc(IntPtr hwnd, IntPtr lParam); 62 | 63 | int ModeA_PID = 0; 64 | string ModeA_Name = ""; 65 | private static Boolean winseven = false; 66 | IntPtr WorkerWIntPtr = fWorker(); // 定义句柄并设置为桌面WorkerW的句柄 67 | 68 | public Form1() 69 | { 70 | InitializeComponent(); 71 | } 72 | 73 | private void StartOSU_Click(object sender, EventArgs e) 74 | { 75 | openFileDialog1.ShowDialog(); // 显示选取对话框 76 | } 77 | 78 | private static System.Diagnostics.Process p; // 定义进程p 79 | 80 | StartMode cmode; 81 | 82 | enum StartMode 83 | { 84 | ModeA, // 兼容模式 85 | ModeB, // 传统模式 86 | } 87 | 88 | private void openFileDialog1_FileOk(object sender, CancelEventArgs e) 89 | { 90 | MessageBox.Show("请先将游戏设置为无边框窗口全屏,然后在系统托盘设置壁纸即可~"); 91 | cmode = StartMode.ModeB; 92 | p = System.Diagnostics.Process.Start(openFileDialog1.FileName); // 在进程p上运行OSU! 93 | Hide(); // 隐藏窗口 94 | notifyIcon1.Visible = true; // 显示托盘图标 95 | } 96 | 97 | private void Form1_Load(object sender, EventArgs e) 98 | { 99 | // 系统检测 100 | Version currentVersion = Environment.OSVersion.Version; 101 | Version compareToVersion = new Version("6.2"); 102 | if (currentVersion.CompareTo(compareToVersion) >= 0) 103 | { 104 | Console.WriteLine("当前系统是WIN8及以上版本系统。"); 105 | winseven = false; 106 | } 107 | else 108 | { 109 | Console.WriteLine("当前系统不是WIN8及以上版本系统。"); 110 | winseven = true; 111 | } 112 | // 冲突检测,是否运行了Teamviewer等程序导致桌面句柄消失 113 | if (WorkerWIntPtr.ToString() == "0") 114 | { 115 | MessageBox.Show("检测到桌面环境异常,请检查是否正在运行冲突的程序"); 116 | Close(); 117 | } 118 | else 119 | { 120 | Console.WriteLine("桌面句柄:" + WorkerWIntPtr.ToString()); 121 | } 122 | } 123 | 124 | private static IntPtr fWorker() 125 | { 126 | 127 | IntPtr workerw = IntPtr.Zero; 128 | 129 | IntPtr progman = FindWindow("Progman", null); 130 | 131 | IntPtr result = IntPtr.Zero; 132 | 133 | SendMessageTimeout(progman, 134 | 0x052C, // 用户码 135 | new IntPtr(0), 136 | IntPtr.Zero, 137 | SendMessageTimeoutFlags.SMTO_NORMAL, 138 | 1000, 139 | out result); 140 | 141 | if (winseven) 142 | { 143 | // 如果Win7则选定Progman的Program Manager(貌似不可行?) 144 | workerw = FindWindow("Progman", null); 145 | } 146 | else 147 | { 148 | EnumWindows(new EnumWindowsProc((tophandle, topparamhandle) => 149 | { 150 | IntPtr p = FindWindowEx(tophandle, 151 | IntPtr.Zero, 152 | "SHELLDLL_DefView", 153 | null); 154 | if (p != IntPtr.Zero) 155 | { 156 | workerw = FindWindowEx(IntPtr.Zero, 157 | tophandle, 158 | "WorkerW", 159 | null); 160 | } 161 | return true; 162 | }), IntPtr.Zero); 163 | } 164 | return workerw; 165 | } 166 | 167 | private List GetPIDByPName(string processName) 168 | { 169 | List list = new List(); 170 | using (ManagementObjectSearcher managementObjectSearcher = new ManagementObjectSearcher(string.Format("select Handle from Win32_Process where Name='{0}'", processName))) 171 | { 172 | using (ManagementObjectCollection managementObjectCollection = managementObjectSearcher.Get()) 173 | { 174 | foreach (ManagementBaseObject managementBaseObject in managementObjectCollection) 175 | { 176 | ManagementObject managementObject = (ManagementObject)managementBaseObject; 177 | int pid; 178 | Int32.TryParse(managementObject["Handle"].ToString(), out pid); 179 | list.Add(pid); 180 | } 181 | } 182 | } 183 | return list; 184 | // Console.WriteLine(list[0]); 185 | } 186 | 187 | private static IntPtr GetMainWindowHandle(int processId) 188 | { 189 | IntPtr MainWindowHandle = IntPtr.Zero; 190 | EnumWindows(new EnumWindowsProc((hWnd, lParam) => 191 | { 192 | IntPtr PID; 193 | GetWindowThreadProcessId(hWnd, out PID); 194 | Console.WriteLine("Pid: {0}, hWnd: {1}", PID, hWnd); 195 | if (PID == lParam && 196 | IsWindowVisible(hWnd) && 197 | GetWindow(hWnd, GW_OWNER) == IntPtr.Zero) 198 | { 199 | MainWindowHandle = hWnd; 200 | return false; 201 | } 202 | return true; 203 | }), new IntPtr(processId)); 204 | Console.WriteLine("hWnd is " + MainWindowHandle.ToString() + " in " + processId.ToString()); 205 | return MainWindowHandle; 206 | } 207 | 208 | private static void KillProcessAndChildren(int pid) 209 | { 210 | ManagementObjectSearcher searcher = new ManagementObjectSearcher 211 | ("Select * From Win32_Process Where ParentProcessID=" + pid); 212 | ManagementObjectCollection moc = searcher.Get(); 213 | foreach (ManagementObject mo in moc) 214 | { 215 | KillProcessAndChildren(Convert.ToInt32(mo["ProcessID"])); 216 | } 217 | try 218 | { 219 | Process proc = Process.GetProcessById(pid); 220 | proc.Kill(); 221 | } 222 | catch (ArgumentException) 223 | { 224 | // Process already exited. 225 | } 226 | } 227 | 228 | private void AsWallpaperToolStripMenuItem_Click(object sender, EventArgs e) 229 | { 230 | SetParent(p.MainWindowHandle, WorkerWIntPtr); // 设置父窗体为桌面(注入WorkerW) 231 | } 232 | 233 | private void ExitToolStripMenuItem_Click(object sender, EventArgs e) 234 | { 235 | SendMessage(p.MainWindowHandle, WM_CLOSE, 0, 0); // 先关闭OSU! 236 | Application.Exit(); // 然后关闭辅助程序 237 | // GetMainWindowHandle(ModeA_PID); 238 | } 239 | 240 | private void ReShowOSUToolStripMenuItem_Click(object sender, EventArgs e) 241 | { 242 | SetParent(p.MainWindowHandle, IntPtr.Zero); // 重置OSU!的父窗体为零指针,使其重新独立 243 | } 244 | 245 | private void StartCheckBtn_Click(object sender, EventArgs e) 246 | { 247 | ModeA_Name = progNameBox.Text; 248 | progNameBox.Enabled = false; 249 | StartCheckBtn.Enabled = false; 250 | StartCheckBtn.Text = "正在等待游戏启动"; 251 | StartOSU.Enabled = false; 252 | checkTimer.Enabled = true; 253 | } 254 | 255 | private void CheckTimer_Tick(object sender, EventArgs e) 256 | { 257 | if (GetPIDByPName("MuseDash.exe").Count > 0) 258 | { 259 | checkTimer.Enabled = false; 260 | MessageBox.Show("请先将游戏设置为无边框窗口全屏,然后在系统托盘设置壁纸即可~"); 261 | cmode = StartMode.ModeA; 262 | ModeA_PID = GetPIDByPName(ModeA_Name)[0]; 263 | p = Process.GetProcessById(ModeA_PID); 264 | Hide(); // 隐藏窗口 265 | notifyIcon1.Visible = true; // 显示托盘图标 266 | } 267 | } 268 | } 269 | } 270 | -------------------------------------------------------------------------------- /OSUDesktop/OSUDesktop.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {2A5AA8FF-50F8-4DB1-8ADE-4E5DC2EC59FA} 8 | WinExe 9 | Properties 10 | OSUDesktop 11 | OSUDesktop 12 | v4.5 13 | 512 14 | 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | false 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | false 36 | 37 | 38 | icon.ico 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | Form 56 | 57 | 58 | Form1.cs 59 | 60 | 61 | 62 | 63 | Form1.cs 64 | 65 | 66 | ResXFileCodeGenerator 67 | Resources.Designer.cs 68 | Designer 69 | 70 | 71 | True 72 | Resources.resx 73 | True 74 | 75 | 76 | 77 | SettingsSingleFileGenerator 78 | Settings.Designer.cs 79 | 80 | 81 | True 82 | Settings.settings 83 | True 84 | 85 | 86 | 87 | 88 | 89 | 90 | 97 | -------------------------------------------------------------------------------- /OSUDesktop/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Windows.Forms; 5 | 6 | namespace OSUDesktop 7 | { 8 | static class Program 9 | { 10 | /// 11 | /// 应用程序的主入口点。 12 | /// 13 | [STAThread] 14 | static void Main() 15 | { 16 | Application.EnableVisualStyles(); 17 | Application.SetCompatibleTextRenderingDefault(false); 18 | Application.Run(new Form1()); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /OSUDesktop/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的一般信息由以下 6 | // 控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("OSU!Desktop")] 9 | [assembly: AssemblyDescription("通过云萌桌面引擎将OSU!作为桌面壁纸")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("CloudMoe")] 12 | [assembly: AssemblyProduct("OSUDesktop")] 13 | [assembly: AssemblyCopyright("Copyright © CloudMoe 2019")] 14 | [assembly: AssemblyTrademark("云萌网络")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | //将 ComVisible 设置为 false 将使此程序集中的类型 18 | //对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, 19 | //请将此类型的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("2a5aa8ff-50f8-4db1-8ade-4e5dc2ec59fa")] 24 | 25 | // 程序集的版本信息由下列四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: : 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.1.19.0625")] 36 | [assembly: AssemblyFileVersion("1.1.19.0625")] 37 | -------------------------------------------------------------------------------- /OSUDesktop/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本:4.0.30319.42000 5 | // 6 | // 对此文件的更改可能会导致不正确的行为,并且如果 7 | // 重新生成代码,这些更改将会丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace OSUDesktop.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// 一个强类型的资源类,用于查找本地化的字符串等。 17 | /// 18 | // 此类是由 StronglyTypedResourceBuilder 19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen 21 | // (以 /str 作为命令选项),或重新生成 VS 项目。 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// 返回此类使用的缓存的 ResourceManager 实例。 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OSUDesktop.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// 使用此强类型资源类,为所有资源查找 51 | /// 重写当前线程的 CurrentUICulture 属性。 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /OSUDesktop/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /OSUDesktop/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本:4.0.30319.42000 5 | // 6 | // 对此文件的更改可能会导致不正确的行为,并且如果 7 | // 重新生成代码,这些更改将会丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace OSUDesktop.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /OSUDesktop/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /OSUDesktop/app.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /OSUDesktop/bin/Release/OSUDesktop.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/OSUDesktop/bin/Release/OSUDesktop.exe -------------------------------------------------------------------------------- /OSUDesktop/bin/Release/OSUDesktop.exe.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /OSUDesktop/bin/Release/OSUDesktop.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/OSUDesktop/bin/Release/OSUDesktop.pdb -------------------------------------------------------------------------------- /OSUDesktop/icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/OSUDesktop/icon.ico -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # OSU!Desktop
2 | 将OSU!设置成动态桌面壁纸的简单启动器程序 3 | # 简介
4 | 像Wallpaper Engine一样设置动态桌面壁纸,弥补Wallpaper Engine不能Hook OSU!的缺陷
5 | 当前不支持Windows7(因为不知道如何挂载)
6 | 开Teamviewer远程控制时会冲突(Teamviewer杀掉了桌面注入点,不知道如何重新开启)
7 | # 功能
8 | 支持将OSU!设置为桌面
9 | 支持将OSU!从桌面分离
10 | 支持将OSU!设置为桌面后正常关闭
11 | 目前计划开发Wallpaper Engine兼容Mod
12 | # 许可
13 | 此程序部分代码属于CloudMoe Desktop Engine所有
14 | 此程序按照GPLv2协议开源
15 | 若需要使用本程序源码,请保留License和作者信息,谢谢~
16 | 17 | -------------------------------------------------------------------------------- /icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/TGSAN/OSU-Desktop/7593a48a6af034d53dd8dfc3186302ee0830e11d/icon.ico --------------------------------------------------------------------------------