├── cam.png
├── dots.png
├── draw.png
├── grid.png
├── blank.png
├── menu1.png
├── switch.png
├── spacing.png
├── twoitems.png
├── part3.py
├── test.ui
├── .gitignore
├── part1.py
├── part2.py
└── README.md
/cam.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/cam.png
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/dots.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/dots.png
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/draw.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/draw.png
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/grid.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/grid.png
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/blank.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/blank.png
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/menu1.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/menu1.png
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/switch.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/switch.png
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/spacing.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/spacing.png
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/twoitems.png:
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https://raw.githubusercontent.com/Taiko2k/GTK4PythonTutorial/HEAD/twoitems.png
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/part3.py:
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1 | import sys
2 | import gi
3 | gi.require_version('Gtk', '4.0')
4 | gi.require_version('Adw', '1')
5 | from gi.repository import Gtk, Adw
6 |
7 | class MyApp(Adw.Application):
8 | def __init__(self, **kwargs):
9 | super().__init__(**kwargs)
10 | self.connect('activate', self.on_activate)
11 |
12 | def on_activate(self, app):
13 | # Create a Builder
14 | builder = Gtk.Builder()
15 | builder.add_from_file("test.ui")
16 |
17 | # Obtain the button widget and connect it to a function
18 | button = builder.get_object("button1")
19 | button.connect("clicked", self.hello)
20 |
21 | # Obtain and show the main window
22 | self.win = builder.get_object("main_window")
23 | self.win.set_application(self) # Application will close once it no longer has active windows attached to it
24 | self.win.present()
25 |
26 | def hello(self, button):
27 | print("Hello")
28 |
29 | app = MyApp(application_id="com.example.GtkApplication")
30 | app.run(sys.argv)
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/test.ui:
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1 |
2 |
3 |
4 |
5 |
6 |
31 |
32 |
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/.gitignore:
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1 | # Byte-compiled / optimized / DLL files
2 | __pycache__/
3 | *.py[cod]
4 | *$py.class
5 |
6 | # C extensions
7 | *.so
8 |
9 | # Distribution / packaging
10 | .Python
11 | build/
12 | develop-eggs/
13 | dist/
14 | downloads/
15 | eggs/
16 | .eggs/
17 | lib/
18 | lib64/
19 | parts/
20 | sdist/
21 | var/
22 | wheels/
23 | pip-wheel-metadata/
24 | share/python-wheels/
25 | *.egg-info/
26 | .installed.cfg
27 | *.egg
28 | MANIFEST
29 |
30 | # PyInstaller
31 | # Usually these files are written by a python script from a template
32 | # before PyInstaller builds the exe, so as to inject date/other infos into it.
33 | *.manifest
34 | *.spec
35 |
36 | # Installer logs
37 | pip-log.txt
38 | pip-delete-this-directory.txt
39 |
40 | # Unit test / coverage reports
41 | htmlcov/
42 | .tox/
43 | .nox/
44 | .coverage
45 | .coverage.*
46 | .cache
47 | nosetests.xml
48 | coverage.xml
49 | *.cover
50 | *.py,cover
51 | .hypothesis/
52 | .pytest_cache/
53 |
54 | # Translations
55 | *.mo
56 | *.pot
57 |
58 | # Django stuff:
59 | *.log
60 | local_settings.py
61 | db.sqlite3
62 | db.sqlite3-journal
63 |
64 | # Flask stuff:
65 | instance/
66 | .webassets-cache
67 |
68 | # Scrapy stuff:
69 | .scrapy
70 |
71 | # Sphinx documentation
72 | docs/_build/
73 |
74 | # PyBuilder
75 | target/
76 |
77 | # Jupyter Notebook
78 | .ipynb_checkpoints
79 |
80 | # IPython
81 | profile_default/
82 | ipython_config.py
83 |
84 | # pyenv
85 | .python-version
86 |
87 | # pipenv
88 | # According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
89 | # However, in case of collaboration, if having platform-specific dependencies or dependencies
90 | # having no cross-platform support, pipenv may install dependencies that don't work, or not
91 | # install all needed dependencies.
92 | #Pipfile.lock
93 |
94 | # PEP 582; used by e.g. github.com/David-OConnor/pyflow
95 | __pypackages__/
96 |
97 | # Celery stuff
98 | celerybeat-schedule
99 | celerybeat.pid
100 |
101 | # SageMath parsed files
102 | *.sage.py
103 |
104 | # Environments
105 | .env
106 | .venv
107 | env/
108 | venv/
109 | ENV/
110 | env.bak/
111 | venv.bak/
112 |
113 | # Spyder project settings
114 | .spyderproject
115 | .spyproject
116 |
117 | # Rope project settings
118 | .ropeproject
119 |
120 | # mkdocs documentation
121 | /site
122 |
123 | # mypy
124 | .mypy_cache/
125 | .dmypy.json
126 | dmypy.json
127 |
128 | # Pyre type checker
129 | .pyre/
130 |
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/part1.py:
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1 | import sys
2 | import gi
3 |
4 | gi.require_version('Gtk', '4.0')
5 | gi.require_version('Adw', '1')
6 | from gi.repository import Gtk, Adw, Gio, GObject
7 |
8 |
9 | class MainWindow(Gtk.ApplicationWindow):
10 | def __init__(self, *args, **kwargs):
11 | super().__init__(*args, **kwargs)
12 |
13 | self.set_default_size(600, 250)
14 | self.set_title("MyApp")
15 |
16 | # Main layout containers
17 | self.box1 = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
18 | self.box2 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
19 | self.box3 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
20 |
21 | self.set_child(self.box1) # Horizontal box to window
22 | self.box1.append(self.box2) # Put vert box in that box
23 | self.box1.append(self.box3) # And another one, empty for now
24 |
25 | self.grid1 = Gtk.GridView()
26 | self.box3.append(self.grid1)
27 |
28 | fruits = ["Banana", "Apple", "Strawberry", "Pear", "Watermelon", "Blueberry"]
29 |
30 | class Fruit(GObject.Object):
31 | name = GObject.Property(type=str)
32 | def __init__(self, name):
33 | super().__init__()
34 | self.name = name
35 |
36 | self.ls = Gio.ListStore()
37 |
38 | for f in fruits:
39 | self.ls.append(Fruit(f))
40 |
41 | ss = Gtk.SingleSelection()
42 | ss.set_model(self.ls)
43 |
44 | self.grid1.set_model(ss)
45 |
46 | factory = Gtk.SignalListItemFactory()
47 | def f_setup(fact, item):
48 | label = Gtk.Label(halign=Gtk.Align.START)
49 | label.set_selectable(False)
50 | item.set_child(label)
51 |
52 | factory.connect("setup", f_setup)
53 |
54 | def f_bind(fact, item):
55 | item.get_child().set_label(item.get_item().name)
56 |
57 | factory.connect("bind", f_bind)
58 |
59 | self.grid1.set_factory(factory)
60 |
61 | print(ss.get_selected_item().name)
62 |
63 | def on_selected_items_changed(selection, position, n_items):
64 | selected_item = selection.get_selected_item()
65 | if selected_item is not None:
66 | print(f"Selected item changed to: {selected_item.name}")
67 |
68 | ss.connect("selection-changed", on_selected_items_changed)
69 |
70 |
71 | # Add a button
72 | self.button = Gtk.Button(label="Hello")
73 | self.button.connect('clicked', self.hello)
74 | self.box2.append(self.button) # But button in the first of the two vertical boxes
75 |
76 | # Add a check button
77 | self.check = Gtk.CheckButton(label="And goodbye?")
78 | self.box2.append(self.check)
79 |
80 | # Add a box containing a switch and label
81 | self.switch_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
82 | self.switch_box.set_spacing(5)
83 |
84 | self.switch = Gtk.Switch()
85 | self.switch.set_active(True) # Let's default it to on
86 | self.switch.connect("state-set", self.switch_switched) # Lets trigger a function on state change
87 |
88 | self.label = Gtk.Label(label="A switch")
89 |
90 | self.switch_box.append(self.switch)
91 | self.switch_box.append(self.label)
92 | self.box2.append(self.switch_box)
93 |
94 | def switch_switched(self, switch, state):
95 | print(f"The switch has been switched {'on' if state else 'off'}")
96 |
97 | def hello(self, button):
98 | print("Hello world")
99 | if self.check.get_active():
100 | print("Goodbye world!")
101 | self.close()
102 |
103 |
104 | class MyApp(Adw.Application):
105 | def __init__(self, **kwargs):
106 | super().__init__(**kwargs)
107 | self.connect('activate', self.on_activate)
108 |
109 | def on_activate(self, app):
110 | self.win = MainWindow(application=app)
111 | self.win.present()
112 |
113 |
114 | app = MyApp(application_id="com.example.GtkApplication")
115 | app.run(sys.argv)
116 |
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/part2.py:
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1 | import sys
2 | import gi
3 |
4 | gi.require_version('Gtk', '4.0')
5 | gi.require_version('Adw', '1')
6 | from gi.repository import Gtk, Adw, Gio, Gdk, Graphene, GLib
7 |
8 | class Custom(Gtk.Widget):
9 | def __init__(self):
10 | super().__init__()
11 | self.set_size_request(30, 30)
12 |
13 | def do_snapshot(self, s):
14 | #s.save()
15 | print("sn")
16 | red = Gdk.RGBA()
17 | # red.red = 1.
18 | # red.green = 0.
19 | # red.blue = 0.
20 | # red.alpha = 1.
21 | r = Graphene.Rect()
22 | r.init(0, 0, 70, 70)
23 | print(r)
24 | print(r.get_height())
25 | red.red = 1
26 | red.alpha = 1
27 | print(red.to_string())
28 | s.append_color(red, r)
29 | #s.restore()
30 |
31 |
32 | def do_measure(self, orientation, for_size):
33 | print("m")
34 | return 50, 50, -1, -1
35 | pass
36 |
37 | class MainWindow(Gtk.ApplicationWindow):
38 | def __init__(self, *args, **kwargs):
39 | super().__init__(*args, **kwargs)
40 |
41 | self.set_default_size(600, 250)
42 | self.set_title("MyApp")
43 |
44 | # Main layout containers
45 | self.box1 = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
46 | self.box2 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
47 | self.box3 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
48 |
49 | self.box2.set_spacing(10)
50 | self.box2.set_margin_top(10)
51 | self.box2.set_margin_bottom(10)
52 | self.box2.set_margin_start(10)
53 | self.box2.set_margin_end(10)
54 |
55 | self.set_child(self.box1) # Horizontal box to window
56 | self.box1.append(self.box2) # Put vert box in that box
57 | self.box1.append(self.box3) # And another one, empty for now
58 |
59 | # Add a button
60 | self.button = Gtk.Button(label="Hello")
61 | self.button.connect('clicked', self.hello)
62 | self.box2.append(self.button) # But button in the first of the two vertical boxes
63 |
64 | # Add a check button
65 | self.check = Gtk.CheckButton(label="And goodbye?")
66 | self.box2.append(self.check)
67 |
68 | # Add a box containing a switch and label
69 | self.switch_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
70 | self.switch_box.set_spacing(5)
71 |
72 | self.switch = Gtk.Switch()
73 | self.switch.set_active(True) # Let's default it to on
74 | self.switch.connect("state-set", self.switch_switched) # Lets trigger a function on state change
75 |
76 | self.label = Gtk.Label(label="A switch")
77 |
78 | self.switch_box.append(self.switch)
79 | self.switch_box.append(self.label)
80 | self.box2.append(self.switch_box)
81 |
82 | self.slider = Gtk.Scale()
83 | self.slider.set_digits(0) # Number of decimal places to use
84 | self.slider.set_range(0, 10)
85 | self.slider.set_draw_value(True) # Show a label with current value
86 | self.slider.set_value(5) # Sets the current value/position
87 | self.slider.connect('value-changed', self.slider_changed)
88 | self.box2.append(self.slider)
89 |
90 | self.header = Gtk.HeaderBar()
91 | self.set_titlebar(self.header)
92 |
93 | self.open_button = Gtk.Button(label="Open")
94 | self.header.pack_start(self.open_button)
95 | self.open_button.set_icon_name("document-open-symbolic")
96 |
97 | self.open_dialog = Gtk.FileChooserNative.new(title="Choose a file",
98 | parent=self, action=Gtk.FileChooserAction.OPEN)
99 |
100 | self.open_dialog.connect("response", self.open_response)
101 | self.open_button.connect("clicked", self.show_open_dialog)
102 |
103 | f = Gtk.FileFilter()
104 | f.set_name("Image files")
105 | f.add_mime_type("image/jpeg")
106 | f.add_mime_type("image/png")
107 | self.open_dialog.add_filter(f)
108 |
109 |
110 | # Create a new "Action"
111 | action = Gio.SimpleAction.new("something", None)
112 | action.connect("activate", self.print_something)
113 | self.add_action(action) # Here the action is being added to the window, but you could add it to the
114 | # application or an "ActionGroup"
115 |
116 | # Create a new menu, containing that action
117 | menu = Gio.Menu.new()
118 | menu.append("Do Something", "win.something") # Or you would do app.grape if you had attached the
119 | # action to the application
120 |
121 | # Create a popover
122 | self.popover = Gtk.PopoverMenu() # Create a new popover menu
123 | self.popover.set_menu_model(menu)
124 |
125 | # Create a menu button
126 | self.hamburger = Gtk.MenuButton()
127 | self.hamburger.set_popover(self.popover)
128 | self.hamburger.set_icon_name("open-menu-symbolic") # Give it a nice icon
129 |
130 | # Add menu button to the header bar
131 | self.header.pack_start(self.hamburger)
132 |
133 | # set app name
134 | GLib.set_application_name("My App")
135 |
136 | # Add an about dialog
137 | action = Gio.SimpleAction.new("about", None)
138 | action.connect("activate", self.show_about)
139 | self.add_action(action) # Here the action is being added to the window, but you could add it to the
140 | menu.append("About", "win.about")
141 |
142 | self.dw = Gtk.DrawingArea()
143 |
144 | # Make it fill the available space (It will stretch with the window)
145 | self.dw.set_hexpand(True)
146 | self.dw.set_vexpand(True)
147 |
148 | # Instead, If we didn't want it to fill the available space but wanted a fixed size
149 | #dw.set_content_width(100)
150 | #dw.set_content_height(100)
151 |
152 | self.dw.set_draw_func(self.draw, None)
153 | self.box3.append(self.dw)
154 |
155 | #evc = Gtk.EventController.key_new()
156 | evk = Gtk.GestureClick.new()
157 | evk.connect("pressed", self.dw_click) # could be "released"
158 | self.dw.add_controller(evk)
159 |
160 | evk = Gtk.EventControllerKey.new()
161 | evk.connect("key-pressed", self.key_press)
162 | self.add_controller(evk)
163 |
164 | self.blobs = []
165 |
166 | self.cursor_crosshair = Gdk.Cursor.new_from_name("crosshair")
167 | self.dw.set_cursor(self.cursor_crosshair)
168 |
169 | app = self.get_application()
170 | sm = app.get_style_manager()
171 | sm.set_color_scheme(Adw.ColorScheme.PREFER_DARK)
172 |
173 | custom = Custom()
174 | #self.box3.append(custom)
175 | custom.set_hexpand(True)
176 | custom.set_vexpand(True)
177 |
178 | def show_about(self, action, param):
179 | self.about = Gtk.AboutDialog()
180 | self.about.set_transient_for(self)
181 | self.about.set_modal(self)
182 |
183 | self.about.set_authors(["Your Name"])
184 | self.about.set_copyright("Copyright 2022 Your Full Name")
185 | self.about.set_license_type(Gtk.License.GPL_3_0)
186 | self.about.set_website("http://example.com")
187 | self.about.set_website_label("My Website")
188 | self.about.set_version("1.0")
189 | self.about.set_logo_icon_name("org.example.example")
190 |
191 | self.about.show()
192 |
193 | def key_press(self, event, keyval, keycode, state):
194 | if keyval == Gdk.KEY_q and state & Gdk.ModifierType.CONTROL_MASK:
195 | self.close()
196 |
197 | def show_open_dialog(self, button):
198 | self.open_dialog.show()
199 |
200 | def open_response(self, dialog, response):
201 | if response == Gtk.ResponseType.ACCEPT:
202 | file = dialog.get_file()
203 | filename = file.get_path()
204 | print(filename)
205 |
206 | def dw_click(self, gesture, data, x, y):
207 | self.blobs.append((x, y))
208 | self.dw.queue_draw() # Force a redraw
209 |
210 | def draw(self, area, c, w, h, data):
211 | # c is a Cairo context
212 |
213 | # Fill background
214 | c.set_source_rgb(0, 0, 0)
215 | c.paint()
216 |
217 | c.set_source_rgb(1, 0, 1)
218 | for x, y in self.blobs:
219 | c.arc(x, y, 10, 0, 2 * 3.1215)
220 | c.fill()
221 |
222 | # Draw a line
223 | c.set_source_rgb(0.5, 0.0, 0.5)
224 | c.set_line_width(3)
225 | c.move_to(10, 10)
226 | c.line_to(w - 10, h - 10)
227 | c.stroke()
228 |
229 | # Draw a rectangle
230 | c.set_source_rgb(0.8, 0.8, 0.0)
231 | c.rectangle(20, 20, 50, 20)
232 | c.fill()
233 |
234 | # Draw some text
235 | c.set_source_rgb(0.1, 0.1, 0.1)
236 | c.select_font_face("Sans")
237 | c.set_font_size(13)
238 | c.move_to(25, 35)
239 | c.show_text("Test")
240 |
241 |
242 | def print_something(self, action, param):
243 | print("Something!")
244 |
245 | def slider_changed(self, slider):
246 | print(int(slider.get_value()))
247 |
248 | def switch_switched(self, switch, state):
249 | print(f"The switch has been switched {'on' if state else 'off'}")
250 |
251 | def hello(self, button):
252 | print("Hello world")
253 | if self.check.get_active():
254 | print("Goodbye world!")
255 | self.close()
256 |
257 |
258 | class MyApp(Adw.Application):
259 | def __init__(self, **kwargs):
260 | super().__init__(**kwargs)
261 | self.connect('activate', self.on_activate)
262 |
263 | def on_activate(self, app):
264 | self.win = MainWindow(application=app)
265 | self.win.present()
266 |
267 |
268 | app = MyApp(application_id="com.example.GtkApplication")
269 | app.run(sys.argv)
270 |
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/README.md:
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1 | # Taiko's GTK4 Python tutorial
2 |
3 | Wanna make apps for Linux but not sure how to start with GTK? This guide will hopefully help!
4 | The intent is to show you how to do some common things with basic code examples so that you can get up and running making your own GTK app quickly.
5 |
6 | Ultimately you want to be able to refer to the official documentation [here](https://docs.gtk.org/gtk4/) yourself. But I find it can be hard getting started
7 | without an initial understanding of how to do things. The code examples here should hopefully help.
8 |
9 | How to use this tutorial: You can either follow along or just use it to refer to specific examples.
10 |
11 | Prerequisites: You have learnt the basics of Python. Ideally have some idea of how classes work. You will also need the following packages installed on your system: GTK4, PyGObject and Libadwaita.
12 |
13 | Topics covered:
14 |
15 | - A basic GTK window
16 | - Widgets: Button, check button, switch, slider
17 | - Layout: Box layout
18 | - Adding a header bar
19 | - Showing an open file dialog
20 | - Adding a menu-button with a menu
21 | - Adding an about dialog
22 | - "Open with" and single instancing
23 | - Custom drawing with Cairo
24 | - Handling mouse input
25 | - Setting the cursor
26 | - Setting dark colour theme
27 | - Spacing and padding
28 | - Selection Grid
29 | - Custom drawing with Snapshot
30 | - Setting the app icon
31 | - UI from graphical designer
32 |
33 | For beginners, I suggest walking through each example and try to understand what each line is doing. I also recommend taking a look at the docs for each widget.
34 |
35 | It can be helpful to view the [GTK4 Widget Gallery](https://docs.gtk.org/gtk4/visual_index.html) which shows you all the common widgets.
36 |
37 | For Adwaita widgets also see [Adwaita Widget Gallery](https://gnome.pages.gitlab.gnome.org/libadwaita/doc/main/widget-gallery.html). Though for this tutorial i'll focus on standard GTK4 style widgets.
38 |
39 |
40 | ## A most basic program
41 |
42 | ```python
43 | import gi
44 | gi.require_version('Gtk', '4.0')
45 | from gi.repository import Gtk
46 |
47 | def on_activate(app):
48 | win = Gtk.ApplicationWindow(application=app)
49 | win.present()
50 |
51 | app = Gtk.Application()
52 | app.connect('activate', on_activate)
53 |
54 | app.run(None)
55 |
56 | ```
57 |
58 | This should display a small blank window.
59 |
60 | 
61 |
62 | This is a minimal amount of code to show a window. But we will start off with a better example:
63 |
64 | - Making the code into classes. 'Cause doing it functional style is a little awkward in Python.
65 | - Switching to **Libadwaita**, since many GNOME apps now use its new styling.
66 | - Pass in the app arguments.
67 | - Give the app an application id.
68 |
69 | Here's what we got now:
70 |
71 | ### A better structured basic GTK4 + Adwaita
72 |
73 |
74 | ```python
75 | import sys
76 | import gi
77 | gi.require_version('Gtk', '4.0')
78 | gi.require_version('Adw', '1')
79 | from gi.repository import Gtk, Adw
80 |
81 |
82 | class MainWindow(Gtk.ApplicationWindow):
83 | def __init__(self, *args, **kwargs):
84 | super().__init__(*args, **kwargs)
85 | # Things will go here
86 |
87 | class MyApp(Adw.Application):
88 | def __init__(self, **kwargs):
89 | super().__init__(**kwargs)
90 | self.connect('activate', self.on_activate)
91 |
92 | def on_activate(self, app):
93 | self.win = MainWindow(application=app)
94 | self.win.present()
95 |
96 | app = MyApp(application_id="com.example.GtkApplication")
97 | app.run(sys.argv)
98 |
99 | ```
100 |
101 | Soo we have an instance of an app class and a window which we extend! We run our app and it makes a window!
102 |
103 | > **Tip:** Don't worry too much if you don't understand the `__init__(self, *args, **kwargs)` stuff for now.
104 |
105 | > **Tip:** For a serious app, you'll need to think of your own application id. It should be the reverse of a domain or page you control. If you don't have your own domain you can do like "com.github.me.myproject".
106 |
107 |
108 | ### So! What's next?
109 |
110 | Well, we want to add something to our window. That would likely be a ***layout*** of some sort!
111 |
112 | Most basic layout is a [Box](https://docs.gtk.org/gtk4/class.Box.html).
113 |
114 | Lets add a box to the window! (Where the code comment "*things will go here*" is above)
115 |
116 | ```python
117 | self.box1 = Gtk.Box()
118 | self.set_child(self.box1)
119 | ```
120 |
121 | We make a new box, and attach it to the window. Simple. If you run the app now you'll see no difference, because there's nothing in the layout yet either.
122 |
123 |
124 | ## Add a button!
125 |
126 | One of the most basic widgets is a [Button](https://docs.gtk.org/gtk4/class.Button.html). Let's make one and add it to the layout.
127 |
128 | ```python
129 | self.button = Gtk.Button(label="Hello")
130 | self.box1.append(self.button)
131 | ```
132 |
133 | Now our app has a button! (The window will be small now)
134 |
135 | But it does nothing when we click it. Let's connect it to a function! Make a new method that prints hello world, and we connect it!
136 |
137 | Here's our MainWindow so far:
138 |
139 | ```python
140 | class MainWindow(Gtk.ApplicationWindow):
141 | def __init__(self, *args, **kwargs):
142 | super().__init__(*args, **kwargs)
143 | self.box1 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
144 | self.set_child(self.box1)
145 |
146 | self.button = Gtk.Button(label="Hello")
147 | self.box1.append(self.button)
148 | self.button.connect('clicked', self.hello)
149 |
150 | def hello(self, button):
151 | print("Hello world")
152 | ```
153 |
154 | Cool eh?
155 |
156 | By the way the ***Box*** layout lays out widgets in like a vertical or horizontal order. We should set the orientation of the box. See the change:
157 |
158 | ```python
159 | self.box1 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
160 | ```
161 |
162 | ## Set some window parameters
163 |
164 | ```python
165 | self.set_default_size(600, 250)
166 | self.set_title("MyApp")
167 | ```
168 |
169 | ## More boxes
170 |
171 | You'll notice our button is stretched with the window. Let's add two boxes inside that first box we made.
172 |
173 | ```python
174 | self.box1 = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
175 | self.box2 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
176 | self.box3 = Gtk.Box(orientation=Gtk.Orientation.VERTICAL)
177 |
178 | self.button = Gtk.Button(label="Hello")
179 | self.button.connect('clicked', self.hello)
180 |
181 | self.set_child(self.box1) # Horizontal box to window
182 | self.box1.append(self.box2) # Put vert box in that box
183 | self.box1.append(self.box3) # And another one, empty for now
184 |
185 | self.box2.append(self.button) # Put button in the first of the two vertical boxes
186 | ```
187 |
188 | Now that's more neat!
189 |
190 | ## Add a check button!
191 |
192 | So, we know about a button, next lets add a [Checkbutton](https://docs.gtk.org/gtk4/class.CheckButton.html).
193 |
194 | ```python
195 | ...
196 | self.check = Gtk.CheckButton(label="And goodbye?")
197 | self.box2.append(self.check)
198 |
199 |
200 | def hello(self, button):
201 | print("Hello world")
202 | if self.check.get_active():
203 | print("Goodbye world!")
204 | self.close()
205 | ```
206 |
207 |
208 | 
209 |
210 | When we click the button, we can check the state of the checkbox!
211 |
212 | ### Extra Tip: Radio Buttons
213 |
214 | Check buttons can be turned into radio buttons by adding them to a group. You can do it using the `.set_group` method like this:
215 |
216 | ```python
217 | radio1 = Gtk.CheckButton(label="test")
218 | radio2 = Gtk.CheckButton(label="test")
219 | radio3 = Gtk.CheckButton(label="test")
220 | radio2.set_group(radio1)
221 | radio3.set_group(radio1)
222 | ```
223 |
224 | You can handle the toggle signal like this:
225 |
226 | ```python
227 | radio1.connect("toggled", self.radio_toggled)
228 | ```
229 |
230 | Replace `self.radio_toggled` with your own function.
231 |
232 | When connecting a signal it's helpful to pass additional parameters like as follows. This way you can have one function handle events from multiple widgets. Just don't forget to handle
233 | the extra parameter in your handler function.
234 |
235 |
236 | ```python
237 | radio1.connect("toggled", self.radio_toggled, "test")
238 | ```
239 |
240 | (This can apply to other widgets too)
241 |
242 |
243 | ## Add a switch
244 |
245 | For our switch, we'll want to put our switch in a ***Box***, otherwise it'll look all stretched.
246 |
247 | ```python
248 | ...
249 | self.switch_box = Gtk.Box(orientation=Gtk.Orientation.HORIZONTAL)
250 |
251 | self.switch = Gtk.Switch()
252 | self.switch.set_active(True) # Let's default it to on
253 | self.switch.connect("state-set", self.switch_switched) # Lets trigger a function
254 |
255 | self.switch_box.append(self.switch)
256 | self.box2.append(self.switch_box)
257 |
258 | def switch_switched(self, switch, state):
259 | print(f"The switch has been switched {'on' if state else 'off'}")
260 | ```
261 |
262 | Try it out!
263 |
264 | Our switch is looking rather nondescript, so let's add a label to it!
265 |
266 |
267 | ## ...with a Label
268 |
269 | A label is like a basic line of text
270 |
271 | ```python
272 | self.label = Gtk.Label(label="A switch")
273 | self.switch_box.append(self.label)
274 | self.switch_box.set_spacing(5) # Add some spacing
275 |
276 | ```
277 |
278 | It should look like this now:
279 |
280 | 
281 |
282 | The file `part1.py` is an example of the code so far.
283 |
284 | ## Adding your custom CSS stylesheet
285 |
286 | Did you know you can use **some** CSS rules in GTK?
287 | Lets create a new `style.css` file that we can use to apply properties to our new label:
288 |
289 | ```css
290 | /* Let's create a title class */
291 | .title {
292 | font-size: 25px;
293 | font-weight: bold;
294 | }
295 | ```
296 |
297 | Then, we need to load the CSS file in our application; to achieve this, we need a [CssProvider](https://docs.gtk.org/gtk4/class.CssProvider.html).
298 |
299 | ```python
300 | # first, we need to add Gdk to our imports
301 | from gi.repository import Gtk, Gdk
302 |
303 | css_provider = Gtk.CssProvider()
304 | css_provider.load_from_path('style.css')
305 | Gtk.StyleContext.add_provider_for_display(Gdk.Display.get_default(), css_provider, Gtk.STYLE_PROVIDER_PRIORITY_APPLICATION)
306 | ```
307 |
308 | Finally, we can add the `title` class to our `label`
309 |
310 | ```python
311 | self.label.set_css_classes(['title'])
312 | ```
313 |
314 |
315 | ## Adding a slider (Aka scale)
316 |
317 | Here's an example of adding a [Scale](https://docs.gtk.org/gtk4/ctor.Scale.new.html) with a range from 0 to 10
318 |
319 | ```python
320 | self.slider = Gtk.Scale()
321 | self.slider.set_digits(0) # Number of decimal places to use
322 | self.slider.set_range(0, 10)
323 | self.slider.set_draw_value(True) # Show a label with current value
324 | self.slider.set_value(5) # Sets the current value/position
325 | self.slider.connect('value-changed', self.slider_changed)
326 | self.box2.append(self.slider)
327 |
328 | def slider_changed(self, slider):
329 | print(int(slider.get_value()))
330 | ```
331 |
332 | ## Adding a button into the header bar
333 |
334 | First we need to make a header bar
335 |
336 | ```python
337 | self.header = Gtk.HeaderBar()
338 | self.set_titlebar(self.header)
339 | ```
340 |
341 | Simple.
342 |
343 | Now add a button
344 |
345 | ```python
346 | self.open_button = Gtk.Button(label="Open")
347 | self.header.pack_start(self.open_button)
348 | ```
349 |
350 | We already know how to connect a function to the button, so I've omitted that.
351 |
352 | Done! But... it would look nicer with an icon rather than text.
353 |
354 | ```python
355 | self.open_button.set_icon_name("document-open-symbolic")
356 | ```
357 |
358 | This will be an icon name from the icon theme.
359 |
360 | For some defaults you can take a look at `/usr/share/icons/Adwaita/scalable/actions`.
361 |
362 | If you were adding a new action icon it would go in `/usr/share/icons/hicolor/scalable/actions`
363 |
364 | > **Help! Todo!** Is this the best way? How do icons work in a development environment?
365 | >
366 |
367 | ## Adding a file chooser
368 |
369 | Here we use [***Gtk.FileDialog***](https://docs.gtk.org/gtk4/class.FileDialog.html) to present an open file dialog to the user.
370 |
371 | ```python
372 | self.open_dialog = Gtk.FileDialog.new()
373 | self.open_dialog.set_title("Select a File")
374 |
375 | def show_open_dialog(self, button):
376 | self.open_dialog.open(self, None, self.open_dialog_open_callback)
377 |
378 | def open_dialog_open_callback(self, dialog, result):
379 | try:
380 | file = dialog.open_finish(result)
381 | if file is not None:
382 | print(f"File path is {file.get_path()}")
383 | # Handle loading file from here
384 | except GLib.Error as error:
385 | print(f"Error opening file: {error.message}")
386 |
387 | ```
388 |
389 | Adding a filter and setting it as the default:
390 |
391 | ```python
392 | f = Gtk.FileFilter()
393 | f.set_name("Image files")
394 | f.add_mime_type("image/jpeg")
395 | f.add_mime_type("image/png")
396 |
397 | filters = Gio.ListStore.new(Gtk.FileFilter) # Create a ListStore with the type Gtk.FileFilter
398 | filters.append(f) # Add the file filter to the ListStore. You could add more.
399 |
400 | self.open_dialog.set_filters(filters) # Set the filters for the open dialog
401 | self.open_dialog.set_default_filter(f)
402 | ````
403 |
404 |
405 | ## Adding a button with menu
406 |
407 | For this there are multiple new concepts we need to introduce:
408 |
409 | - The [***MenuButton***](https://docs.gtk.org/gtk4/class.MenuButton.html) widget.
410 | - The [***Popover***](https://docs.gtk.org/gtk4/class.Popover.html), but here we will use a [***PopoverMenu***](https://docs.gtk.org/gtk4/class.PopoverMenu.html) which is built using an abstract menu model.
411 | - A [***Menu***](https://docs.gtk.org/gio/class.Menu.html). This is an abstract model of a menu.
412 | - [***Actions***](https://docs.gtk.org/gio/class.SimpleAction.html). An abstract action that can be connected to our abstract menu.
413 |
414 | So, we click a MenuButton, which shows a Popover that was generated from a MenuModel that is composed of Actions.
415 |
416 | First make sure `Gio` is added to the list of things we're importing from `gi.repository`:
417 |
418 | ```python
419 | from gi.repository import Gtk, Adw, Gio
420 | ```
421 |
422 | ```python
423 | # Create a new "Action"
424 | action = Gio.SimpleAction.new("something", None)
425 | action.connect("activate", self.print_something)
426 | self.add_action(action) # Here the action is being added to the window, but you could add it to the
427 | # application or an "ActionGroup"
428 |
429 | # Create a new menu, containing that action
430 | menu = Gio.Menu.new()
431 | menu.append("Do Something", "win.something") # Or you would do app.something if you had attached the
432 | # action to the application
433 |
434 | # Create a popover
435 | self.popover = Gtk.PopoverMenu() # Create a new popover menu
436 | self.popover.set_menu_model(menu)
437 |
438 | # Create a menu button
439 | self.hamburger = Gtk.MenuButton()
440 | self.hamburger.set_popover(self.popover)
441 | self.hamburger.set_icon_name("open-menu-symbolic") # Give it a nice icon
442 |
443 | # Add menu button to the header bar
444 | self.header.pack_start(self.hamburger)
445 |
446 | def print_something(self, action, param):
447 | print("Something!")
448 |
449 | ```
450 |
451 | ## Add an about dialog
452 |
453 | ```python
454 | from gi.repository import Gtk, Adw, Gio, GLib # Add GLib to imports
455 | ```
456 |
457 | ```python
458 | # Set app name
459 | GLib.set_application_name("My App")
460 |
461 | # Create an action to run a *show about dialog* function we will create
462 | action = Gio.SimpleAction.new("about", None)
463 | action.connect("activate", self.show_about)
464 | self.add_action(action)
465 |
466 | menu.append("About", "win.about") # Add it to the menu we created in previous section
467 |
468 | def show_about(self, action, param):
469 | self.about = Gtk.AboutDialog()
470 | self.about.set_transient_for(self) # Makes the dialog always appear in from of the parent window
471 | self.about.set_modal(True) # Makes the parent window unresponsive while dialog is showing
472 |
473 | self.about.set_authors(["Your Name"])
474 | self.about.set_copyright("Copyright 2022 Your Full Name")
475 | self.about.set_license_type(Gtk.License.GPL_3_0)
476 | self.about.set_website("http://example.com")
477 | self.about.set_website_label("My Website")
478 | self.about.set_version("1.0")
479 | self.about.set_logo_icon_name("org.example.example") # The icon will need to be added to appropriate location
480 | # E.g. /usr/share/icons/hicolor/scalable/apps/org.example.example.svg
481 |
482 | self.about.set_visible(True)
483 |
484 | ```
485 |
486 | ### add about window (better About Dialog)
487 | ```python
488 | dialog = Adw.AboutWindow(transient_for=app.get_active_window())
489 | dialog.set_application_name("App name")
490 | dialog.set_version("1.0")
491 | dialog.set_developer_name("Developer")
492 | dialog.set_license_type(Gtk.License(Gtk.License.GPL_3_0))
493 | dialog.set_comments("Adw about Window example")
494 | dialog.set_website("https://github.com/Tailko2k/GTK4PythonTutorial")
495 | dialog.set_issue_url("https://github.com/Tailko2k/GTK4PythonTutorial/issues")
496 | dialog.add_credit_section("Contributors", ["Name1 url"])
497 | dialog.set_translator_credits("Name1 url")
498 | dialog.set_copyright("© 2022 developer")
499 | dialog.set_developers(["Developer"])
500 | dialog.set_application_icon("com.github.devname.appname") # icon must be uploaded in ~/.local/share/icons or /usr/share/icons
501 |
502 | dialog.set_visible(True)
503 | ```
504 | For further reading on what you can add, see [***AboutDialog***](https://docs.gtk.org/gtk4/class.AboutDialog.html).
505 |
506 | 
507 |
508 | ## "Open with" and single instancing
509 |
510 | > Note that I haven't fully tested the code in this section
511 |
512 | We already covered how to open a file with an explicit dialog box, but there are other ways users might want to open a file
513 | with our application, such as a command line argument, or when they click "Open with" in their file browser etc.
514 |
515 | Also, when the user launches another instance, we may want to determine the behavior of if the file is opened in the original
516 | window or a new one. Fortunately, GTK handles most of the hard work for us, but there are some things we need to do if we want handle file opening.
517 |
518 | By default, our [GApplication](https://docs.gtk.org/gio/class.Application.html) will maintain the first process as the primary process, and if
519 | a second process is launched, one of two signals will be called on that first primary process, with the 2nd process promptly exiting.
520 |
521 | Those two signals are two possible entry points to our app; `activate` which we already implemented, and `open` which we haven't yet implemented. The open function handles the opening of files.
522 |
523 | Currently, in our example app, `activate` will launch another identical window. (The app will exit when all windows are closed)
524 |
525 | So what if we wanted only one window open at a time? Just detect if we have already opened a window and return from the activate function if we have.
526 |
527 | Maintain a single instance:
528 |
529 | ```python
530 | class MyApp(Adw.Application):
531 | def __init__(self, **kwargs):
532 | super().__init__(**kwargs)
533 | self.connect('activate', self.on_activate)
534 | self.win = None # Forgot to add this originally
535 |
536 | def on_activate(self, app):
537 | if not self.win: # added this condition
538 | self.win = MainWindow(application=app)
539 | self.win.present() # if window is already created, this will raise it to the front
540 | ```
541 |
542 | What about opening files? We need to implement that function:
543 |
544 | ```python
545 | class MyApp(Adw.Application):
546 | def __init__(self, **kwargs):
547 | super().__init__(**kwargs)
548 | self.connect('activate', self.on_activate)
549 | self.connect('open', self.on_open)
550 | self.set_flags(Gio.ApplicationFlags.HANDLES_OPEN) # Need to tell GApplication we can handle this
551 | self.win = None
552 |
553 | def on_activate(self, app):
554 | if not self.win:
555 | self.win = MainWindow(application=app)
556 | self.win.present()
557 |
558 | def on_open(self, app, files, n_files, hint):
559 | self.on_activate(app) # Adding this because window may not have been created yet with this entry point
560 | for file in n_files:
561 | print("File to open: " + file.get_path()) # How you handle it from here is up to you, I guess
562 |
563 | ```
564 |
565 | Note that an "Open with" option with your application would
566 | require a `.desktop` file that registers a mime type that your application can open, but setting up a desktop
567 | file is outside the scope of this tutorial.
568 |
569 |
570 | ## Custom drawing area using Cairo
571 |
572 | There are two main methods of custom drawing in GTK4, the Cairo way and the Snapshot way. Cairo provides a more high level
573 | drawing API but uses slow software rendering. Snapshot uses a little more low level API but uses much faster hardware accelerated rendering.
574 |
575 | To draw with Cairo we use the [***DrawingArea***](https://docs.gtk.org/gtk4/class.DrawingArea.html) widget.
576 |
577 | ```python
578 |
579 | self.dw = Gtk.DrawingArea()
580 |
581 | # Make it fill the available space (It will stretch with the window)
582 | self.dw.set_hexpand(True)
583 | self.dw.set_vexpand(True)
584 |
585 | # Instead, If we didn't want it to fill the available space but wanted a fixed size
586 | #self.dw.set_content_width(100)
587 | #self.dw.set_content_height(100)
588 |
589 | self.dw.set_draw_func(self.draw, None)
590 | self.box3.append(self.dw)
591 |
592 | def draw(self, area, c, w, h, data):
593 | # c is a Cairo context
594 |
595 | # Fill background with a colour
596 | c.set_source_rgb(0, 0, 0)
597 | c.paint()
598 |
599 | # Draw a line
600 | c.set_source_rgb(0.5, 0.0, 0.5)
601 | c.set_line_width(3)
602 | c.move_to(10, 10)
603 | c.line_to(w - 10, h - 10)
604 | c.stroke()
605 |
606 | # Draw a rectangle
607 | c.set_source_rgb(0.8, 0.8, 0.0)
608 | c.rectangle(20, 20, 50, 20)
609 | c.fill()
610 |
611 | # Draw some text
612 | c.set_source_rgb(0.1, 0.1, 0.1)
613 | c.select_font_face("Sans")
614 | c.set_font_size(13)
615 | c.move_to(25, 35)
616 | c.show_text("Test")
617 |
618 | ```
619 |
620 | 
621 |
622 | Further resources on Cairo:
623 |
624 | - [PyCairo Visual Documentation](https://seriot.ch/pycairo/)
625 |
626 | Note that Cairo uses software rendering. For accelerated rendering, Gtk Snapshot can be used, see sections further down below.
627 |
628 | ## Input handling in our drawing area
629 |
630 | ### Handling a mouse / touch event
631 |
632 | ```python
633 | ...
634 | evk = Gtk.GestureClick.new()
635 | evk.connect("pressed", self.dw_click) # could be "released"
636 | self.dw.add_controller(evk)
637 |
638 | self.blobs = []
639 |
640 | def dw_click(self, gesture, data, x, y):
641 | self.blobs.append((x, y))
642 | self.dw.queue_draw() # Force a redraw
643 |
644 | def draw(self, area, c, w, h, data):
645 | # c is a Cairo context
646 |
647 | # Fill background
648 | c.set_source_rgb(0, 0, 0)
649 | c.paint()
650 |
651 | c.set_source_rgb(1, 0, 1)
652 | for x, y in self.blobs:
653 | c.arc(x, y, 10, 0, 2 * 3.1415926)
654 | c.fill()
655 | ...
656 |
657 | ```
658 |
659 | 
660 |
661 | Ref: [GestureClick](https://docs.gtk.org/gtk4/class.GestureClick.html)
662 |
663 | Extra example. If we wanted to listen to other mouse button types:
664 |
665 | ```python
666 | ...
667 | evk.set_button(0) # 0 for all buttons
668 | def dw_click(self, gesture, data, x, y):
669 | button = gesture.get_current_button()
670 | print(button)
671 | ```
672 |
673 |
674 | See also: [EventControllerMotion](https://docs.gtk.org/gtk4/class.EventControllerMotion.html). Example:
675 |
676 | ```python
677 | evk = Gtk.EventControllerMotion.new()
678 | evk.connect("motion", self.mouse_motion)
679 | self.add_controller(evk)
680 | def mouse_motion(self, motion, x, y):
681 | print(f"Mouse moved to {x}, {y}")
682 | ```
683 |
684 | See also: [EventControllerKey](https://docs.gtk.org/gtk4/class.EventControllerKey.html)
685 |
686 | ```python
687 | evk = Gtk.EventControllerKey.new()
688 | evk.connect("key-pressed", self.key_press)
689 | self.add_controller(evk) # add to window
690 | def key_press(self, event, keyval, keycode, state):
691 | if keyval == Gdk.KEY_q and state & Gdk.ModifierType.CONTROL_MASK: # Add Gdk to your imports. i.e. from gi.repository import Gdk
692 | self.close()
693 | ```
694 |
695 | ## Setting the cursor
696 |
697 | We can set a cursor for a widget.
698 |
699 | First we need to import **Gdk**, so we append it to this line like so:
700 |
701 | ```python
702 | from gi.repository import Gtk, Adw, Gio, Gdk
703 | ```
704 |
705 | Now setting the cursor is easy.
706 |
707 | ```python
708 | self.cursor_crosshair = Gdk.Cursor.new_from_name("crosshair")
709 | self.dw.set_cursor(self.cursor_crosshair)
710 | ```
711 |
712 | You can find a list of common cursor names [here](https://docs.gtk.org/gdk4/ctor.Cursor.new_from_name.html).
713 |
714 | # Setting a dark color scheme
715 |
716 | We can use:
717 |
718 | ```python
719 | app = self.get_application()
720 | sm = app.get_style_manager()
721 | sm.set_color_scheme(Adw.ColorScheme.PREFER_DARK)
722 | ```
723 |
724 | See [here](https://gnome.pages.gitlab.gnome.org/libadwaita/doc/1.0.0/styles-and-appearance.html) for more details.
725 |
726 |
727 | # Spacing and padding
728 |
729 | For a better look we can add spacing to our **layout**. We can also add a margin to any widget, here I've added a
730 | margin to our **box** layout.
731 |
732 | ```python
733 | self.box2.set_spacing(10)
734 | self.box2.set_margin_top(10)
735 | self.box2.set_margin_bottom(10)
736 | self.box2.set_margin_start(10)
737 | self.box2.set_margin_end(10)
738 | ```
739 |
740 | 
741 |
742 | # Using GridView
743 |
744 | Here Ill show how to make a [***GridView***](https://docs.gtk.org/gtk4/class.GridView.html). The setup is similar for other wigets like ***ListView*** and ***ColumnsView***.
745 |
746 | 
747 |
748 | First lets make a GridView and attatch it to our second vert box.
749 |
750 | ```python
751 |
752 | self.grid1 = Gtk.GridView()
753 | self.box3.append(self.grid1)
754 |
755 | fruits = ["Banana", "Apple", "Strawberry", "Pear", "Watermelon", "Blueberry"]
756 | ```
757 |
758 | That part was easy! But it gets a little more complicated from here. In order for these kinds of widgets to work we need two things, a **model** and a **factory**.
759 |
760 | Lets start with the **model**. The model will hold the basis for the information we want in each item in the grid.
761 |
762 | First we can create an object that will hold the data we want for each item in the list/grid.
763 |
764 | ```python
765 | class Fruit(GObject.Object):
766 | name = GObject.Property(type=str)
767 | def __init__(self, name):
768 | super().__init__()
769 | self.name = name
770 | ```
771 |
772 | Then we create each object and put them in a ListStore. Then from that ListStore we create a SelectionModel, in this case im using a *SingleSelection*.
773 |
774 | Then we set that selection model as the model for the grid.
775 |
776 | ```python
777 | self.ls = Gio.ListStore()
778 |
779 | for f in fruits:
780 | self.ls.append(Fruit(f))
781 |
782 | ss = Gtk.SingleSelection()
783 | ss.set_model(self.ls)
784 |
785 | self.grid1.set_model(ss)
786 | ```
787 |
788 | Next we need a **factory**. The factory is what creates the widgets in the grid for each item in the model.
789 |
790 | ```python
791 | factory = Gtk.SignalListItemFactory()
792 |
793 | def f_setup(fact, item):
794 | label = Gtk.Label(halign=Gtk.Align.START)
795 | label.set_selectable(False)
796 | item.set_child(label)
797 |
798 | factory.connect("setup", f_setup)
799 |
800 | def f_bind(fact, item):
801 | item.get_child().set_label(item.get_item().name)
802 |
803 | factory.connect("bind", f_bind)
804 |
805 | self.grid1.set_factory(factory)
806 |
807 | ```
808 |
809 | That should then work.
810 |
811 | The above is useful if the displayed data wont change, but if it is to change dynamically we need to "bind" the property so that any changes are synced. Here is a revised bind function using bind_property:
812 |
813 | ```python
814 | def f_bind(fact, item):
815 | fruit = item.get_item()
816 | fruit.bind_property("name",
817 | item.get_child(), "label",
818 | GObject.BindingFlags.SYNC_CREATE)
819 | ```
820 |
821 | Any changes to the name will automatically update the display.
822 |
823 | To get the selected item in the grid:
824 |
825 | ```python
826 | print(ss.get_selected_item().name)
827 | ```
828 |
829 | To detect when the selected item has changed:
830 |
831 | ```python
832 | def on_selected_items_changed(selection, position, n_items):
833 | selected_item = selection.get_selected_item()
834 | if selected_item is not None:
835 | print(f"Selected item changed to: {selected_item.name}")
836 | ss.connect("selection-changed", on_selected_items_changed)
837 | ```
838 |
839 |
840 |
841 | To detect clicks on an item: ***TODO**
842 |
843 |
844 | # Custom drawing with Snapshot
845 |
846 | As mentioned in the Cairo section, Snapshot uses fast hardware accelerated drawing, but it's a little more complicated to
847 | use. Treat this section as more of a general guide of how it works than a tutorial of how you should do things.
848 |
849 | First, we create our own custom widget class which will implement the [***Snapshot***](https://docs.gtk.org/gtk4/class.Snapshot.html) virtual method.
850 | (To implement a virtual method we need to prepend `do_` to the name as it is in the docs.)
851 |
852 | ```python
853 |
854 | class CustomDraw(Gtk.Widget):
855 | def __init__(self):
856 | super().__init__()
857 |
858 | def do_snapshot(self, s):
859 | pass
860 | ```
861 |
862 | Then it can be added in the same way as any other widget. If we want to manually trigger a redraw we can use
863 | the same `.queue_draw()` method call on it.
864 |
865 | If we want the widget to have a dynamic size we can set the usual `.set_hexpand(True)`/`.set_vexpand(True)`, but if it
866 | is to have a fixed size, you would need to implement the [**Measure**](https://docs.gtk.org/gtk4/vfunc.Widget.measure.html) virtual method.
867 |
868 | Have a read of the [***snapshot***](https://docs.gtk.org/gtk4/class.Snapshot.html) docs. It's a little more complex, but once you know what you're doing you
869 | could easily create your own helper functions. You can use your imagination!
870 |
871 | Here's some examples:
872 |
873 | ### Draw a solid rectangle
874 |
875 | Here we use:
876 | - [**RGBA Struct**](https://docs.gtk.org/gdk4/struct.RGBA.html)
877 | - [**Rect**](http://ebassi.github.io/graphene/docs/graphene-Rectangle.html)
878 |
879 | ```python
880 | def do_snapshot(self, s):
881 | colour = Gdk.RGBA()
882 | colour.parse("#e80e0e")
883 |
884 | rect = Graphene.Rect().init(10, 10, 40, 60) # Add Graphene to your imports. i.e. from gi.repository import Graphene
885 |
886 | s.append_color(colour, rect)
887 | ```
888 |
889 | ### Draw a solid rounded rectangle / circle
890 |
891 | This is a little more complicated...
892 |
893 | - [***RoundedRect***](https://docs.gtk.org/gsk4/struct.RoundedRect.html)
894 |
895 | ```python
896 | colour = Gdk.RGBA()
897 | colour.parse("rgb(159, 222, 42)") # another way of parsing
898 |
899 | rect = Graphene.Rect().init(50, 70, 40, 40)
900 |
901 | rounded_rect = Gsk.RoundedRect() # Add Gsk to your imports. i.e. from gi.repository import Gsk
902 | rounded_rect.init_from_rect(rect, radius=20) # A radius of 90 would make a circle
903 |
904 | s.push_rounded_clip(rounded_rect)
905 | s.append_color(colour, rect)
906 | s.pop() # remove the clip
907 | ```
908 |
909 | ### Outline of rect / rounded rect / circle
910 |
911 | Fairly straightforward, see [append_border](https://docs.gtk.org/gtk4/method.Snapshot.append_border.html).
912 |
913 | ### An Image
914 |
915 | - See [***Texture***](https://docs.gtk.org/gdk4/class.Texture.html).
916 |
917 | ```python
918 | texture = Gdk.Texture.new_from_filename("example.png")
919 | # Warning: For the purposes of demonstration ive shown this declared in our drawing function,
920 | # but of course you would REALLY need to define this somewhere else so that its only called
921 | # once as we don't want to reload/upload the data every draw call.
922 |
923 | # Tip: There are other functions to load image data from in memory pixel data
924 |
925 | rect = Graphene.Rect().__init__(50, 50, texture.get_width(), texture.get_height()) # See warning below
926 | s.append_texture(texture, rect)
927 |
928 | ```
929 |
930 | Warning: On a HiDPI display the logical and physical measurements may differ in scale, typically by a factor of 2. In most places
931 | we're dealing in logical units but these methods give physical units. So... you might not want to define the size of the rectangle
932 | by the texture.
933 |
934 | ### Text
935 |
936 | Text is drawn using Pango layouts. Pango is quite powerful and really needs a whole tutorial on its own, but here's
937 | a basic example of a single line of text:
938 |
939 | ```python
940 | colour = Gdk.RGBA()
941 | colour.red = 0.0 # Another way of setting colour
942 | colour.green = 0.0
943 | colour.blue = 0.0
944 | colour.alpha = 1.0
945 |
946 | font = Pango.FontDescription.new()
947 | font.set_family("Sans")
948 | font.set_size(12 * Pango.SCALE) # todo how do we follow the window scaling factor?
949 |
950 | context = self.get_pango_context()
951 | layout = Pango.Layout(context) # Add Pango to your imports. i.e. from gi.repository import Pango
952 | layout.set_font_description(font)
953 | layout.set_text("Example text")
954 |
955 | point = Graphene.Point()
956 | point.x = 50 # starting X co-ordinate
957 | point.y = 50 # starting Y co-ordinate
958 |
959 | s.save()
960 | s.translate(point)
961 | s.append_layout(layout, colour)
962 | s.restore()
963 |
964 | ```
965 |
966 | ## Setting the App Icon
967 |
968 | How to set an icon for your app.
969 |
970 | First make sure you created an application ID as mentioned near the begnning of this tutorial, e.g. `com.github.me.myapp`.
971 |
972 | Then your icon file(s) will go in the `hicolor` theme once you package your app. (hicolor is the base theme that all other themes inherit).
973 |
974 | `/usr/share/icons/hicolor/128x128/apps/com.github.me.myapp.png` for a raster image for example, and/or
975 | `/usr/share/icons/hicolor/scalable/apps/com.github.me.myapp.svg` for vector.
976 |
977 | (Or locally in `~/.local/share/icons/hicolor/...`)
978 |
979 | A single svg is sufficent for GNOME, but other desktop environments may look for PNG's.
980 |
981 | Typically you would store that hicolor directory structure in your project directory as `data/icons/hicolor/...`. When packaging you copy it to the appropriate location on the system.
982 |
983 | Once you make a .desktop file, in it set the icon field to your app id: `Icon=com.github.me.myapp`. The icon will work once the .desktop file and icons are installed to the appropriate locations on your system.
984 |
985 | **Q: OK but how do I programmatically set the icon of my window?**
986 |
987 | **A:** In modern desktop Linux the idea is you don't. Wayland provides no mechanism for a client program to set an icon. How it works is the Wayland client sends your application ID to the window manager, its your window manager which then takes responsibility for picking the icon itself. This is done by referencing the .desktop file, where that application ID corresponds to the name of the desktop file.
988 |
989 | ## UI from Graphical Designer
990 |
991 | It may be faster to mock up a UI in a graghical designer such as [Cambalache](https://flathub.org/apps/ar.xjuan.Cambalache). This will a give you a .ui file which your
992 | GTK application can use to generate its UI.
993 |
994 | In Cambalache try make a window, add some layouts, and a button. Its up to you. Make sure to set an object id for objects you want to reference in your code,
995 | including the main window. When you click export it will generate a .ui XML file.
996 |
997 | 
998 |
999 | For my design I get the XML:
1000 |
1001 | ```xml
1002 |
1003 |
1004 |
1005 |
1006 |
1007 |
1008 | 200
1009 | 400
1010 | UI XML Test
1011 |
1012 |
1013 |
1014 |
1015 | 5
1016 | 5
1017 | 5
1018 | 5
1019 | vertical
1020 |
1021 |
1022 | start
1023 | True
1024 | Test button
1025 |
1026 |
1027 |
1028 |
1029 |
1030 |
1031 |
1032 |
1033 | ```
1034 |
1035 | Then we can write our app in Python and load the UI using a [Builder](https://docs.gtk.org/gtk4/class.Builder.html).
1036 |
1037 | ```python
1038 | import sys
1039 | import gi
1040 | gi.require_version('Gtk', '4.0')
1041 | gi.require_version('Adw', '1')
1042 | from gi.repository import Gtk, Adw
1043 |
1044 | class MyApp(Adw.Application):
1045 | def __init__(self, **kwargs):
1046 | super().__init__(**kwargs)
1047 | self.connect('activate', self.on_activate)
1048 |
1049 | def on_activate(self, app):
1050 | # Create a Builder
1051 | builder = Gtk.Builder()
1052 | builder.add_from_file("test.ui")
1053 |
1054 | # Obtain the button widget and connect it to a function
1055 | button = builder.get_object("button1")
1056 | button.connect("clicked", self.hello)
1057 |
1058 | # Obtain and show the main window
1059 | self.win = builder.get_object("main_window")
1060 | self.win.set_application(self) # Application will close once it no longer has active windows attached to it
1061 | self.win.present()
1062 |
1063 | def hello(self, button):
1064 | print("Hello")
1065 |
1066 | app = MyApp(application_id="com.example.GtkApplication")
1067 | app.run(sys.argv)
1068 |
1069 | ```
1070 |
1071 | So in this method we simply obtain the objects defined by our XML using `builder.get_object()`
1072 |
1073 | In the above example I get the button I created and connect it to a function.
1074 |
1075 | ***todo:*** using resoure files
1076 |
1077 |
1078 | ## Todo...
1079 |
1080 | Text box: [Entry](https://docs.gtk.org/gtk4/class.Entry.html)
1081 |
1082 | Number changer: [SpinButton](https://docs.gtk.org/gtk4/class.SpinButton.html)
1083 |
1084 | Picture.
1085 |
1086 | Custom Styles.
1087 |
1088 |
1089 |
1090 |
1091 |
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