Created by: @marcogomez_ Come say hi! :)
14 |Hello there, my name is Marco Gomez and this is a WebGL Demo created using ThreeJS, Vertex Shaders and 15 | Fragment Shaders. The purpose of this demo is to stress test shader passes with a PlexusParticles system 16 | to evaluate the performance of those visual effects on modern graphics cards, and also to have some fun by 17 | looking at some super cool stuff =)
18 |You can use the Open Controls menu at the bottom left corner of your screen to tweak the 19 | parameters and have some fun with the demo!
20 |This experiment is better viewed with Google Chrome.
21 |GUI's constructor: localStorage on exit. localStorage will override those passed to dat.GUI's constructor. This makes it easier to work incrementally, but localStorage is fragile, and your friends may not see the same values you do.