├── .gitignore ├── DirectXMath ├── .gitattributes ├── .gitignore ├── .nuget │ ├── directxmath.nuspec │ ├── directxmath.targets │ ├── icon.jpg │ └── signconfig.xml ├── CMakeLists.txt ├── CMakePresets.json ├── Extensions │ ├── DirectXMathAVX.h │ ├── DirectXMathAVX2.h │ ├── DirectXMathBE.h │ ├── DirectXMathF16C.h │ ├── DirectXMathFMA3.h │ ├── DirectXMathFMA4.h │ ├── DirectXMathSSE3.h │ └── DirectXMathSSE4.h ├── HISTORY.md ├── Inc │ ├── DirectXCollision.h │ ├── DirectXCollision.inl │ ├── DirectXColors.h │ ├── DirectXMath.h │ ├── DirectXMathConvert.inl │ ├── DirectXMathMatrix.inl │ ├── DirectXMathMisc.inl │ ├── DirectXMathVector.inl │ ├── DirectXPackedVector.h │ ├── DirectXPackedVector.inl │ └── sal.h ├── LICENSE ├── MatrixStack │ └── DirectXMatrixStack.h ├── README.md ├── SECURITY.md ├── SHMath │ ├── DirectXSH.cpp │ ├── DirectXSH.h │ ├── DirectXSHD3D11.cpp │ └── DirectXSHD3D12.cpp ├── Stereo3D │ ├── Stereo3DMatrixHelper.cpp │ └── Stereo3DMatrixHelper.h ├── XDSP │ └── XDSP.h └── build │ ├── DirectXMath-GitHub-CMake-Dev17.yml │ ├── DirectXMath-GitHub-CMake.yml │ ├── DirectXMath-GitHub-Dev17.yml │ ├── DirectXMath-GitHub-MinGW.yml │ ├── DirectXMath-GitHub-WSL-11.yml │ ├── DirectXMath-GitHub-WSL.yml │ ├── DirectXMath-GitHub.yml │ └── DirectXMath-config.cmake.in ├── Engine ├── Graphics │ ├── Direct3D11 │ │ ├── D3D11Camera.cpp │ │ ├── D3D11Camera.h │ │ ├── D3D11CommonHeaders.h │ │ ├── D3D11Content.cpp │ │ ├── D3D11Content.h │ │ ├── D3D11Core.cpp │ │ ├── D3D11Core.h │ │ ├── D3D11GPass.cpp │ │ ├── D3D11GPass.h │ │ ├── D3D11Helpers.h │ │ ├── D3D11Interface.cpp │ │ ├── D3D11Interface.h │ │ ├── D3D11Light.cpp │ │ ├── D3D11Light.h │ │ ├── D3D11LightCulling.cpp │ │ ├── D3D11LightCulling.h │ │ ├── D3D11PostProcess.cpp │ │ ├── D3D11PostProcess.h │ │ ├── D3D11Resources.cpp │ │ ├── D3D11Resources.h │ │ ├── D3D11Shaders.cpp │ │ ├── D3D11Shaders.h │ │ ├── D3D11Surface.cpp │ │ ├── D3D11Surface.h │ │ └── Shaders │ │ │ ├── BRDF.hlsli │ │ │ ├── Common.hlsli │ │ │ ├── CommonConstants.hlsli │ │ │ ├── CommonFunctions.hlsli │ │ │ ├── CommonTypes.hlsli │ │ │ ├── CullLights.hlsl │ │ │ ├── FillColor.hlsl │ │ │ ├── Fractals.hlsli │ │ │ ├── FullScreenTriangle.hlsl │ │ │ ├── GridFrustums.hlsl │ │ │ ├── PostProcess.hlsl │ │ │ ├── SharedTypes.h │ │ │ └── TestShader.hlsl │ ├── GraphicsPlatform.cpp │ ├── GraphicsPlatform.h │ └── Vulkan │ │ ├── VulkanCommandBuffer.cpp │ │ ├── VulkanCommandBuffer.h │ │ ├── VulkanCommonHeaders.h │ │ ├── VulkanCore.cpp │ │ ├── VulkanCore.h │ │ ├── VulkanHelpers.cpp │ │ ├── VulkanHelpers.h │ │ ├── VulkanInterface.cpp │ │ ├── VulkanInterface.h │ │ ├── VulkanRenderPass.cpp │ │ ├── VulkanRenderPass.h │ │ ├── VulkanResources.cpp │ │ ├── VulkanResources.h │ │ ├── VulkanSurface.cpp │ │ ├── VulkanSurface.h │ │ └── VulkanValidation.h ├── Input │ ├── InputLinux.cpp │ └── InputLinux.h ├── Platform │ ├── LinuxWindowManager.h │ ├── PlatformLinux.cpp │ ├── PlatformTypes.h │ ├── Window.h │ ├── X11Manager.cpp │ └── X11Manager.h └── Utilities │ └── Utilities.h ├── EngineTest ├── Main.cpp ├── Test.h ├── TestDX11.h ├── TestRendererLinux.cpp ├── TestRendererLinux.h └── TestWindowLinux.h ├── GenerateProjectFiles.bat ├── GenerateProjectFiles.sh ├── LICENSE ├── Premake ├── LICENSE.txt ├── premake5 └── premake5.exe ├── README.md ├── W_GenerateProjectFiles.sh └── premake5.lua /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/TheGameEngineers/PrimalPlus/HEAD/.gitignore -------------------------------------------------------------------------------- /DirectXMath/.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/TheGameEngineers/PrimalPlus/HEAD/DirectXMath/.gitattributes -------------------------------------------------------------------------------- /DirectXMath/.gitignore: -------------------------------------------------------------------------------- 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