├── .github └── workflows │ └── build.yml ├── .gitignore ├── .gitmodules ├── LICENSE ├── README.md ├── docs ├── development.md ├── features.md ├── mods.md └── patches.md ├── premake5.lua ├── src ├── Hook.cpp ├── Hook.h ├── Main.cpp ├── Options.cpp ├── Options.h ├── cdc │ ├── file │ │ ├── FileSystem.h │ │ ├── MultiFileSystem.cpp │ │ └── MultiFileSystem.h │ ├── math │ │ ├── Math.cpp │ │ ├── Math.h │ │ ├── Matrix.cpp │ │ ├── Matrix.h │ │ ├── Vector.cpp │ │ └── Vector.h │ ├── render │ │ ├── CommonMaterial.cpp │ │ ├── CommonMaterial.h │ │ ├── MaterialData.h │ │ ├── PCDeviceManager.cpp │ │ ├── PCDeviceManager.h │ │ ├── PCInternalResource.cpp │ │ ├── PCInternalResource.h │ │ ├── PCPrimitivePool.cpp │ │ ├── PCPrimitivePool.h │ │ ├── PCVertexPool.cpp │ │ ├── PCVertexPool.h │ │ ├── TransientHeapAllocator.cpp │ │ └── TransientHeapAllocator.h │ ├── resource │ │ ├── IDMap.cpp │ │ └── IDMap.h │ └── sys │ │ ├── Allocator.cpp │ │ ├── Allocator.h │ │ ├── Array.h │ │ ├── HashMap.h │ │ └── Heap.h ├── file │ ├── FileReceivers.cpp │ ├── FileReceivers.h │ ├── FileSystem.cpp │ ├── FileSystem.h │ ├── HookFileSystem.cpp │ ├── HookFileSystem.h │ ├── MultiFileSystem.cpp │ └── MultiFileSystem.h ├── game │ ├── Camera.cpp │ ├── Camera.h │ ├── Game.cpp │ ├── Game.h │ ├── GameLoop.cpp │ ├── GameLoop.h │ ├── NtUnlockableCostume.cpp │ ├── NtUnlockableCostume.h │ ├── Player.cpp │ └── Player.h ├── input │ ├── Input.cpp │ ├── Input.h │ ├── MessageHook.cpp │ ├── MessageHook.h │ ├── MouseHook.cpp │ └── MouseHook.h ├── instance │ ├── Animation.cpp │ ├── Animation.h │ ├── Enemy.h │ ├── Instance.cpp │ ├── Instance.h │ ├── Instances.cpp │ ├── Instances.h │ └── Object.h ├── level │ ├── Event.cpp │ ├── Event.h │ ├── Level.h │ ├── Markup.cpp │ ├── Markup.h │ ├── Stream.cpp │ ├── Stream.h │ └── Trigger.h ├── menu │ ├── Menu.cpp │ └── Menu.h ├── modules │ ├── Debug.cpp │ ├── Debug.h │ ├── Draw.cpp │ ├── Draw.h │ ├── Frontend.cpp │ ├── Frontend.h │ ├── Instance.cpp │ ├── Instance.h │ ├── Level.cpp │ ├── Level.h │ ├── Log.cpp │ ├── Log.h │ ├── MainMenu.cpp │ ├── MainMenu.h │ ├── Materials.cpp │ ├── Materials.h │ ├── ModLoader.cpp │ ├── ModLoader.h │ ├── Module.h │ ├── Patches.cpp │ ├── Patches.h │ ├── Render.cpp │ ├── Render.h │ ├── ScriptLog.cpp │ ├── ScriptLog.h │ ├── Skew.cpp │ ├── Skew.h │ ├── camera │ │ ├── FreeCamera.cpp │ │ ├── FreeCamera.h │ │ ├── Legend.cpp │ │ └── Underworld.cpp │ └── patches │ │ ├── ErrorHandler.cpp │ │ ├── ErrorHandler.h │ │ ├── Multicore.cpp │ │ ├── Multicore.h │ │ ├── Reloc.cpp │ │ └── Reloc.h ├── render │ ├── Draw.cpp │ ├── Draw.h │ ├── DrawBatcher.cpp │ ├── DrawBatcher.h │ ├── Font.cpp │ ├── Font.h │ ├── Material.h │ ├── RenderContext.cpp │ └── RenderContext.h ├── resources │ ├── hook.rc │ └── resource.h └── util │ ├── Controls.cpp │ ├── Controls.h │ ├── Helpers.cpp │ ├── Helpers.h │ ├── Hooking.cpp │ └── Hooking.h ├── tests ├── TestHelpers.cpp ├── TestMath.cpp └── TestModules.cpp └── vendor.lua /.github/workflows/build.yml: 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