├── GrandTheftAuto
├── Makefile
├── exports.exp
└── main.c
├── KingdomHearts
├── Makefile
├── exports.exp
└── main.c
├── LICENSE
├── MetalGearSolid
├── Makefile
├── exports.exp
└── main.c
├── PrinceOfPersia
├── Makefile
├── exports.exp
└── main.c
├── README.md
├── Resistance
├── Makefile
├── exports.exp
└── main.c
├── SplinterCell
├── Makefile
├── exports.exp
└── main.c
├── TombRaider
├── Makefile
├── exports.exp
└── main.c
├── TonyHawk
├── Makefile
├── exports.exp
└── main.c
└── Warriors
├── Makefile
├── exports.exp
└── main.c
/GrandTheftAuto/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = gta_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/GrandTheftAuto/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_EXPORT_START(GTARemasteredLib, 0, 0x4001)
9 | PSP_EXPORT_FUNC(cameraX)
10 | PSP_EXPORT_FUNC(cameraY)
11 | PSP_EXPORT_FUNC(aimX)
12 | PSP_EXPORT_FUNC(aimY)
13 | PSP_EXPORT_END
14 |
15 | PSP_END_EXPORTS
16 |
--------------------------------------------------------------------------------
/GrandTheftAuto/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Grand Theft Auto
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 |
26 | #include
27 |
28 | PSP_MODULE_INFO("GTARemastered", 0x1007, 1, 0);
29 |
30 | int sceKernelQuerySystemCall(void *function);
31 |
32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a);
33 |
34 | enum GtaPad {
35 | PAD_LX = 1,
36 | PAD_LY = 2,
37 | PAD_RX = 3,
38 | PAD_RY = 4,
39 | };
40 |
41 | static STMOD_HANDLER previous;
42 |
43 | static u32 cameraXStub, cameraYStub, aimXStub, aimYStub;
44 |
45 | static u32 MakeSyscallStub(void *function) {
46 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL);
47 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id);
48 | _sw(0x03E00008, stub);
49 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4);
50 | return stub;
51 | }
52 |
53 | short cameraX(short *pad) {
54 | return pad[PAD_RX];
55 | }
56 |
57 | short cameraY(short *pad) {
58 | return pad[PAD_RY];
59 | }
60 |
61 | short aimX(short *pad) {
62 | return pad[PAD_LX] ? pad[PAD_LX] : pad[PAD_RX];
63 | }
64 |
65 | short aimY(short *pad) {
66 | return pad[PAD_LY] ? pad[PAD_LY] : pad[PAD_RY];
67 | }
68 |
69 | static int PatchVCS(u32 addr, u32 text_addr) {
70 | // Implement right analog stick
71 | if (_lw(addr + 0x00) == 0x10000006 && _lw(addr + 0x04) == 0xA3A70003) {
72 | _sw(0xA7A50000 | (_lh(addr + 0x1C)), addr + 0x24); // sh $a1, X($sp)
73 | _sw(0x97A50000 | (_lh(addr - 0xC) + 0x2), addr + 0x1C); // lhu $a1, X($sp)
74 | return 1;
75 | }
76 |
77 | // Redirect camera movement
78 | if (_lw(addr + 0x00) == 0x14800036 && _lw(addr + 0x10) == 0x10400016) {
79 | _sw(0x00000000, addr + 0x00);
80 | _sw(0x10000016, addr + 0x10);
81 | MAKE_CALL(addr + 0x8C, cameraXStub);
82 | _sw(0x00000000, addr + 0x108);
83 | _sw(0x10000002, addr + 0x118);
84 | MAKE_CALL(addr + 0x144, cameraYStub);
85 | return 1;
86 | }
87 |
88 | // Redirect gun aim movement
89 | if (_lw(addr + 0x00) == 0x04800040 && _lw(addr + 0x08) == 0x1080003E) {
90 | MAKE_CALL(addr + 0x50, aimXStub);
91 | MAKE_CALL(addr + 0x7C, aimXStub);
92 | MAKE_CALL(addr + 0x8C, aimXStub);
93 | MAKE_CALL(addr + 0x158, aimYStub);
94 | MAKE_CALL(addr + 0x1BC, aimYStub);
95 | return 1;
96 | }
97 |
98 | // Allow using L trigger when walking
99 | if (_lw(addr + 0x00) == 0x1480000E && _lw(addr + 0x10) == 0x10800008 &&
100 | _lw(addr + 0x1C) == 0x04800003) {
101 | _sw(0, addr + 0x10);
102 | _sw(0, addr + 0x9C);
103 | return 1;
104 | }
105 |
106 | // Force L trigger value in the L+camera movement function
107 | if (_lw(addr + 0x00) == 0x84C7000A) {
108 | _sw(0x2407FFFF, addr + 0x00);
109 | return 1;
110 | }
111 |
112 | return 0;
113 | }
114 |
115 | static int PatchLCS(u32 addr, u32 text_addr) {
116 | // Implement right analog stick
117 | if (_lw(addr + 0x00) == 0x10000006 && _lw(addr + 0x04) == 0xA3A70013) {
118 | _sw(0xA7A50000 | (_lh(addr + 0x1C)), addr + 0x24); // sh $a1, X($sp)
119 | _sw(0x97A50000 | (_lh(addr - 0xC) + 0x2), addr + 0x1C); // lhu $a1, X($sp)
120 | return 1;
121 | }
122 |
123 | // Redirect camera movement
124 | if (_lw(addr + 0x00) == 0x14800034 && _lw(addr + 0x10) == 0x10400014) {
125 | _sw(0x00000000, addr + 0x00);
126 | _sw(0x10000014, addr + 0x10);
127 | MAKE_CALL(addr + 0x84, cameraXStub);
128 | _sw(0x00000000, addr + 0x100);
129 | _sw(0x10000002, addr + 0x110);
130 | MAKE_CALL(addr + 0x13C, cameraYStub);
131 | return 1;
132 | }
133 |
134 | // Redirect gun aim movement
135 | if (_lw(addr + 0x00) == 0x04800036 && _lw(addr + 0x08) == 0x10800034) {
136 | MAKE_CALL(addr + 0x3C, aimXStub);
137 | MAKE_CALL(addr + 0x68, aimXStub);
138 | MAKE_CALL(addr + 0x78, aimXStub);
139 | MAKE_CALL(addr + 0x130, aimYStub);
140 | MAKE_CALL(addr + 0x198, aimYStub);
141 | return 1;
142 | }
143 |
144 | // Allow using L trigger when walking
145 | if (_lw(addr + 0x00) == 0x14A0000E && _lw(addr + 0x10) == 0x10A00008 &&
146 | _lw(addr + 0x1C) == 0x04A00003) {
147 | _sw(0, addr + 0x10);
148 | _sw(0, addr + 0x74);
149 | return 1;
150 | }
151 |
152 | // Force L trigger value in the L+camera movement function
153 | if (_lw(addr + 0x00) == 0x850A000A) {
154 | _sw(0x240AFFFF, addr + 0x00);
155 | return 1;
156 | }
157 |
158 | return 0;
159 | }
160 |
161 | int OnModuleStart(SceModule2 *mod) {
162 | char *modname = mod->modname;
163 | u32 text_addr = mod->text_addr;
164 |
165 | int gta_version = -1;
166 |
167 | if (strcmp(modname, "GTA3") == 0) {
168 | cameraXStub = MakeSyscallStub(cameraX);
169 | cameraYStub = MakeSyscallStub(cameraY);
170 | aimXStub = MakeSyscallStub(aimX);
171 | aimYStub = MakeSyscallStub(aimY);
172 |
173 | u32 i;
174 | for (i = 0; i < mod->text_size; i += 4) {
175 | u32 addr = text_addr + i;
176 |
177 | if ((gta_version == -1 || gta_version == 0) && PatchVCS(addr, text_addr)) {
178 | gta_version = 0;
179 | continue;
180 | }
181 |
182 | if ((gta_version == -1 || gta_version == 1) && PatchLCS(addr, text_addr)) {
183 | gta_version = 1;
184 | continue;
185 | }
186 | }
187 |
188 | sceKernelDcacheWritebackAll();
189 | sceKernelIcacheClearAll();
190 | }
191 |
192 | if (!previous)
193 | return 0;
194 |
195 | return previous(mod);
196 | }
197 |
198 | int module_start(SceSize args, void *argp) {
199 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
200 | return 0;
201 | }
202 |
--------------------------------------------------------------------------------
/KingdomHearts/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = khbbs_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/KingdomHearts/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_EXPORT_START(KHBBSRemasteredLib, 0, 0x4001)
9 | PSP_EXPORT_FUNC(leftAnalogX)
10 | PSP_EXPORT_FUNC(leftAnalogY)
11 | PSP_EXPORT_END
12 |
13 | PSP_END_EXPORTS
14 |
--------------------------------------------------------------------------------
/KingdomHearts/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Kingdom Hearts
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 |
26 | #include
27 |
28 | PSP_MODULE_INFO("KHBBSRemastered", 0x1007, 1, 0);
29 |
30 | int sceKernelQuerySystemCall(void *function);
31 |
32 | #define MAKE_SYSCALL(a, n) _sw(0x0000000C | (n << 6), a);
33 |
34 | static STMOD_HANDLER previous;
35 |
36 | float leftAnalogX() {
37 | SceCtrlData pad;
38 |
39 | int k1 = pspSdkSetK1(0);
40 | sceCtrlPeekBufferPositive(&pad, 1);
41 | pspSdkSetK1(k1);
42 |
43 | return (float)(pad.Rsrv[0] - 128) / 128.0f;
44 | }
45 |
46 | float leftAnalogY() {
47 | SceCtrlData pad;
48 |
49 | int k1 = pspSdkSetK1(0);
50 | sceCtrlPeekBufferPositive(&pad, 1);
51 | pspSdkSetK1(k1);
52 |
53 | return (float)(pad.Rsrv[1] - 128) / 128.0f;
54 | }
55 |
56 | int OnModuleStart(SceModule2 *mod) {
57 | if (strcmp(mod->modname, "MainApp") == 0) {
58 | u32 i;
59 | for (i = 0; i < mod->text_size; i += 4) {
60 | u32 addr = mod->text_addr + i;
61 |
62 | // Fake L trigger as held
63 | if (_lw(addr + 0x00) == 0x30840004 && _lw(addr + 0x04) == 0x508000BA) {
64 | _sw(0, addr + 0x04);
65 | continue;
66 | }
67 |
68 | if (_lw(addr + 0x00) == 0xAFBF0008 && _lw(addr + 0x04) == 0x1C80000B) {
69 | // Fake control type B
70 | _sw(0, addr + 0x04);
71 |
72 | // Redirect left analog stick to right analog stick
73 | if (_lw(addr + 0x08) == 0x46007506) {
74 | u32 syscall = sceKernelQuerySystemCall(leftAnalogX);
75 | _sw(_lw(addr + 0x18), addr + 0x14);
76 | _sw(_lw(addr + 0x58), addr + 0x54);
77 | MAKE_SYSCALL(addr + 0x18, syscall);
78 | MAKE_SYSCALL(addr + 0x58, syscall);
79 | } else if (_lw(addr + 0x08) == 0x4480A000) {
80 | u32 syscall = sceKernelQuerySystemCall(leftAnalogY);
81 | _sw(_lw(addr + 0x18), addr + 0x14);
82 | _sw(_lw(addr + 0x58), addr + 0x54);
83 | MAKE_SYSCALL(addr + 0x18, syscall);
84 | MAKE_SYSCALL(addr + 0x58, syscall);
85 | }
86 |
87 | continue;
88 | }
89 | }
90 |
91 | sceKernelDcacheWritebackAll();
92 | sceKernelIcacheClearAll();
93 | }
94 |
95 | if (!previous)
96 | return 0;
97 |
98 | return previous(mod);
99 | }
100 |
101 | int module_start(SceSize args, void *argp) {
102 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
103 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
104 | return 0;
105 | }
106 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
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621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
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633 |
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650 | Also add information on how to contact you by electronic and paper mail.
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673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/MetalGearSolid/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = mgs_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/MetalGearSolid/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_EXPORT_START(MGSRemasteredLib, 0, 0x4001)
9 | PSP_EXPORT_FUNC(getCameraPatched)
10 | PSP_EXPORT_FUNC(getInputPwPatched)
11 | PSP_EXPORT_FUNC(getInputPoPatched)
12 | PSP_EXPORT_END
13 |
14 | PSP_END_EXPORTS
15 |
--------------------------------------------------------------------------------
/MetalGearSolid/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Metal Gear Solid
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 |
26 | #include
27 |
28 | PSP_MODULE_INFO("MGSRemastered", 0x1007, 1, 0);
29 |
30 | int sceKernelQuerySystemCall(void *function);
31 |
32 | #define MAKE_JUMP(a, f) _sw(0x08000000 | (((u32)(f) & 0x0FFFFFFC) >> 2), a);
33 |
34 | #define HIJACK_FUNCTION(a, f, ptr) \
35 | { \
36 | u32 _func_ = a; \
37 | static u32 patch_buffer[3]; \
38 | _sw(_lw(_func_), (u32)patch_buffer); \
39 | _sw(_lw(_func_ + 4), (u32)patch_buffer + 8);\
40 | MAKE_JUMP((u32)patch_buffer + 4, _func_ + 8); \
41 | _sw(0x08000000 | (((u32)(f) >> 2) & 0x03FFFFFF), _func_); \
42 | _sw(0, _func_ + 4); \
43 | ptr = (void *)patch_buffer; \
44 | }
45 |
46 | #define EMULATOR_DEVCTL__IS_EMULATOR 0x00000003
47 |
48 | static STMOD_HANDLER previous;
49 |
50 | static int (* getCamera)(int *input);
51 | static int (* getInputPw)(char *input);
52 | static int (* getInputPo)(char *input);
53 |
54 | static u32 MakeSyscallStub(void *function) {
55 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL);
56 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id);
57 | _sw(0x03E00008, stub);
58 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4);
59 | return stub;
60 | }
61 |
62 | int getCameraPatched(int *input) {
63 | int k1 = pspSdkSetK1(0);
64 |
65 | SceCtrlData pad;
66 | sceCtrlPeekBufferPositive(&pad, 1);
67 |
68 | input[752/4] = pad.Rsrv[0] - 128;
69 | input[756/4] = pad.Rsrv[1] - 128;
70 |
71 | pspSdkSetK1(k1);
72 | return getCamera(input);
73 | }
74 |
75 | int getInputPwPatched(char *input) {
76 | int res = getInputPw(input);
77 | int k1 = pspSdkSetK1(0);
78 |
79 | SceCtrlData pad;
80 | sceCtrlPeekBufferPositive(&pad, 1);
81 |
82 | if (pad.Rsrv[0] < 64 || pad.Rsrv[0] > 192)
83 | input[2046] = pad.Rsrv[0] - 128;
84 |
85 | if (pad.Rsrv[1] < 64 || pad.Rsrv[1] > 192)
86 | input[2047] = pad.Rsrv[1] - 128;
87 |
88 | pspSdkSetK1(k1);
89 | return res;
90 | }
91 |
92 | int getInputPoPatched(char *input) {
93 | int res = getInputPo(input);
94 | int k1 = pspSdkSetK1(0);
95 |
96 | SceCtrlData pad;
97 | sceCtrlPeekBufferPositive(&pad, 1);
98 |
99 | if (pad.Rsrv[0] < 64 || pad.Rsrv[0] > 192)
100 | input[1842] = pad.Rsrv[0] - 128;
101 |
102 | if (pad.Rsrv[1] < 64 || pad.Rsrv[1] > 192)
103 | input[1843] = pad.Rsrv[1] - 128;
104 |
105 | pspSdkSetK1(k1);
106 | return res;
107 | }
108 |
109 | void applyPatch(u32 text_addr, u32 text_size, int emulator){
110 | u32 i;
111 | for (i = 0; i < text_size; i += 4) {
112 | u32 addr = text_addr + i;
113 |
114 | int po = (_lw(addr + 0x00) == 0x5040004F && _lw(addr + 0x04) == 0x02402021 && _lw(addr + 0x08) == 0xAE0002F0);
115 | int pw = (_lw(addr + 0x00) == 0x1040004F && _lw(addr + 0x04) == 0x00000000 && _lw(addr + 0x08) == 0xAE0002F0);
116 | if (po || pw) {
117 | // Skip branch
118 | _sw(0, addr + 0x00);
119 |
120 | // Don't reset camera
121 | _sw(0, addr + 0x08);
122 | _sw(0, addr + 0x0C);
123 |
124 | // Redirect camera function
125 | if (pw) {
126 | if(emulator == 0){
127 | HIJACK_FUNCTION(addr - 0x38, MakeSyscallStub(getCameraPatched), getCamera);
128 | }else{
129 | HIJACK_FUNCTION(addr - 0x38, getCameraPatched, getCamera);
130 | }
131 | } else {
132 | if(emulator == 0){
133 | HIJACK_FUNCTION(addr - 0x3C, MakeSyscallStub(getCameraPatched), getCamera);
134 | }else{
135 | HIJACK_FUNCTION(addr - 0x3C, getCameraPatched, getCamera);
136 | }
137 | }
138 |
139 | continue;
140 | }
141 |
142 | // Redirect input for camera in aiming mode
143 | if (_lw(addr + 0x00) == 0x27BDFFD0 && _lw(addr + 0x0C) == 0x00808021 && _lw(addr + 0x28) == 0xE7B40020) {
144 | if(emulator == 0){
145 | HIJACK_FUNCTION(addr + 0x00, MakeSyscallStub(getInputPwPatched), getInputPw);
146 | }else{
147 | HIJACK_FUNCTION(addr + 0x00, getInputPwPatched, getInputPw);
148 | }
149 | continue;
150 | }
151 | if (_lw(addr + 0x00) == 0x27BDFFC0 && _lw(addr + 0x0C) == 0x2407FFFF && _lw(addr + 0x38) == 0xE7B40030) {
152 | if(emulator == 0){
153 | HIJACK_FUNCTION(addr + 0x00, MakeSyscallStub(getInputPoPatched), getInputPo);
154 | }else{
155 | HIJACK_FUNCTION(addr + 0x00, getInputPoPatched, getInputPo);
156 | }
157 | continue;
158 | }
159 | }
160 |
161 | sceKernelDcacheWritebackAll();
162 | sceKernelIcacheClearAll();
163 | }
164 |
165 | int OnModuleStart(SceModule2 *mod) {
166 | if (strcmp(mod->modname, "mgp_main") == 0) {
167 | applyPatch(mod->text_addr, mod->text_size, 0);
168 | }
169 |
170 | if (!previous)
171 | return 0;
172 |
173 | return previous(mod);
174 | }
175 |
176 | static void CheckModules() {
177 | SceUID modules[10];
178 | SceKernelModuleInfo info;
179 | int i, count = 0;
180 |
181 | if (sceKernelGetModuleIdList(modules, sizeof(modules), &count) >= 0) {
182 | for (i = 0; i < count; ++i) {
183 | info.size = sizeof(SceKernelModuleInfo);
184 | if (sceKernelQueryModuleInfo(modules[i], &info) < 0) {
185 | continue;
186 | }
187 | if (strcmp(info.name, "mgp_main") == 0) {
188 | applyPatch(info.text_addr, info.text_size, 1);
189 | }
190 | }
191 | }
192 | }
193 |
194 | int module_start(SceSize args, void *argp) {
195 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
196 | if (sceIoDevctl("kemulator:", EMULATOR_DEVCTL__IS_EMULATOR, NULL, 0, NULL, 0) == 0) {
197 | // Just scan the modules using normal/official syscalls.
198 | CheckModules();
199 | } else {
200 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
201 | }
202 | return 0;
203 | }
204 |
--------------------------------------------------------------------------------
/PrinceOfPersia/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = pop_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/PrinceOfPersia/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_EXPORT_START(POPRemasteredLib, 0, 0x4001)
9 | PSP_EXPORT_FUNC(getInput)
10 | PSP_EXPORT_END
11 |
12 | PSP_END_EXPORTS
13 |
--------------------------------------------------------------------------------
/PrinceOfPersia/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Prince Of Persia
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 |
26 | #include
27 |
28 | PSP_MODULE_INFO("POPRemastered", 0x1007, 1, 0);
29 |
30 | int sceKernelQuerySystemCall(void *function);
31 |
32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a);
33 |
34 | static STMOD_HANDLER previous;
35 |
36 | static u32 MakeSyscallStub(void *function) {
37 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL);
38 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id);
39 | _sw(0x03E00008, stub);
40 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4);
41 | return stub;
42 | }
43 |
44 | int getInput(float *input) {
45 | int k1 = pspSdkSetK1(0);
46 |
47 | SceCtrlData pad;
48 | sceCtrlPeekBufferPositive(&pad, 1);
49 |
50 | input[0] = (float)(pad.Lx - 127) / 128.0f;
51 | input[1] = (float)(127 - pad.Ly) / 128.0f;
52 | input[2] = (float)(pad.Rsrv[0] - 127) / 128.0f;
53 | input[3] = (float)(127 - pad.Rsrv[1]) / 128.0f;
54 |
55 | pspSdkSetK1(k1);
56 | return 0;
57 | }
58 |
59 | int OnModuleStart(SceModule2 *mod) {
60 | int once = 0;
61 |
62 | if (strcmp(mod->modname, "pop") == 0) {
63 | u32 i;
64 | for (i = 0; i < 0x00800000; i += 4) {
65 | u32 addr = mod->text_addr + i;
66 |
67 | // Get analog input on our own
68 | if (_lw(addr + 0x00) == 0x3C023C00 && _lw(addr + 0x08) == 0x2484FF81) {
69 | _sw(0, addr + 0x34);
70 | _sw(0, addr + 0x4C);
71 |
72 | _sw(0x03A02021, addr + 0x00); // move $a0, $sp
73 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput));
74 | _sw(0x24840054, addr + 0x08); // addiu $a0, $a0, 0x54
75 |
76 | continue;
77 | } else if (_lw(addr + 0x00) == 0x3C033C00 && _lw(addr + 0x08) == 0x24A5FF81) {
78 | _sh(0x5000, addr - 0x16);
79 |
80 | _sw(0, addr + 0x24);
81 | _sw(0, addr + 0x34);
82 |
83 | _sw(0x03A02021, addr + 0x00); // move $a0, $sp
84 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput));
85 | _sw(0x24840064, addr + 0x08); // addiu $a0, $a0, 0x64
86 |
87 | continue;
88 | }
89 |
90 | if ((_lw(addr + 0x00) == 0x5220007A && _lw(addr + 0x04) == 0xC7A20064) ||
91 | (_lw(addr + 0x00) == 0x5200007A && _lw(addr + 0x04) == 0xC7A20054)) {
92 | // Handle camera
93 | _sw(0, addr + 0x00);
94 | _sw(0, addr + 0x04);
95 |
96 | // Point to Rx
97 | _sh(_lh(addr + 0x08) + 0x08, addr + 0x08);
98 |
99 | continue;
100 | }
101 |
102 | if (_lw(addr + 0x00) == 0x10000078 && (_lw(addr + 0x08) == 0xC7A20054 || _lw(addr + 0x08) == 0xC7A20064)) {
103 | // Handle walking
104 | _sw(0, addr + 0x00);
105 |
106 | // Disable some writes
107 | _sw(0, addr + 0x04);
108 | _sw(0, addr - 0x08);
109 | // _sw(0, addr - 0x10);
110 | // _sw(0, addr - 0x18);
111 |
112 | continue;
113 | }
114 |
115 | // Point to Ry
116 | if (_lw(addr + 0x00) == 0x46010002 && (_lw(addr + 0x08) == 0xC7A20058 || _lw(addr + 0x08) == 0xC7A20068)) {
117 | if (!once) {
118 | _sh(_lh(addr + 0x08) + 0x08, addr + 0x08);
119 | once = 1;
120 | continue;
121 | }
122 | }
123 |
124 | // Disable some writes
125 | if ((_lw(addr + 0x00) == 0xC7A1002C || _lw(addr + 0x00) == 0xC7A10034) &&
126 | _lw(addr + 0x0C) == 0x46011802 && _lw(addr + 0x48) != 0x44800800) {
127 | // _sw(0, addr + 0x24);
128 | // _sw(0, addr + 0x2C);
129 | _sw(0, addr + 0x34);
130 | _sw(0, addr + 0x3C);
131 | continue;
132 | }
133 | }
134 |
135 | sceKernelDcacheWritebackAll();
136 | sceKernelIcacheClearAll();
137 | }
138 |
139 | if (!previous)
140 | return 0;
141 |
142 | return previous(mod);
143 | }
144 |
145 | int module_start(SceSize args, void *argp) {
146 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
147 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
148 | return 0;
149 | }
150 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Remastered Controls Collection
2 |
3 | A collection of dual analog patches for PSP games on Adrenaline
4 |
5 | ## Installation
6 |
7 | For all plugins below, you should install them by copying to `ux0:pspemu/seplugins` and adding their path to `ux0:pspemu/seplugins/game.txt`, for example:
8 |
9 | ```
10 | ms0:/seplugins/gta_remastered.prx 1
11 | ```
12 |
13 | Additionally, ensure the right analog stick isn't mapped to any controls.
14 | This can be done by holding the PlayStation button, opening official settings and unmapping any existing right analog controls.
15 |
16 | ## Collection
17 |
18 | 1. [Grand Theft Auto](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/GTARemastered)
19 | Compatible with `Grand Theft Auto: Liberty City Stories` and `Grand Theft Auto: Vice City Stories`.
20 | Changelog v2: Removed R and cross buttons swap
21 |
22 | 2. [Resitance: Retribution](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/ResistanceRemastered)
23 |
24 | 3. [Splinter Cell: Essentials](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/SplinterCellRemastered)
25 |
26 | 4. [Tomb Raider](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/TombRaiderRemastered)
27 | Compatible with `Tomb Raider: Anniversary` and `Tomb Raider: Legend`.
28 |
29 | 5. [Prince Of Persia](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/POPRemastered)
30 | Compatible with `Prince Of Persia: Revelations` and `Prince Of Persia: Rival Swords`.
31 |
32 | 6. [Kingdom Hearts](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/KHBBSRemastered)
33 | Compatible with `Kingdom Hearts: Birth By Sleep` and `Kingdom Hearts: Birth By Sleep Final Mix`.
34 |
35 | 7. [Metal Gear Solid](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/MGSRemastered)
36 | Compatible with `Metal Gear Solid: Peace Walker` and `Metal Gear Solid: Portable Ops`.
37 |
38 | 8. [The Warriors](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/WarriorsRemastered)
39 |
40 | 9. [Tony Hawk](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/TonyHawkRemastered)
41 | Compatible with `Tony Hawk's Project 8`.
42 |
43 | ## Support
44 |
45 | Support me on [patreon](https://www.patreon.com/TheOfficialFloW) for more content
46 |
--------------------------------------------------------------------------------
/Resistance/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = resistance_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/Resistance/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_END_EXPORTS
9 |
--------------------------------------------------------------------------------
/Resistance/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Resistance
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 |
26 | #include
27 |
28 | PSP_MODULE_INFO("ResistanceRemastered", 0x1007, 1, 0);
29 |
30 | #define FAKE_DEVNAME "usbpspcm0:"
31 | #define FAKE_UID 0x12345678
32 |
33 | #define PS3_CTRL_LEFT 0x8000
34 | #define PS3_CTRL_DOWN 0x4000
35 | #define PS3_CTRL_RIGHT 0x2000
36 | #define PS3_CTRL_UP 0x1000
37 | #define PS3_CTRL_START 0x0800
38 | #define PS3_CTRL_R3 0x0400
39 | #define PS3_CTRL_L3 0x0200
40 | #define PS3_CTRL_SELECT 0x0100
41 | #define PS3_CTRL_SQUARE 0x0080
42 | #define PS3_CTRL_CROSS 0x0040
43 | #define PS3_CTRL_CIRCLE 0x0020
44 | #define PS3_CTRL_TRIANGLE 0x0010
45 | #define PS3_CTRL_R1 0x0008
46 | #define PS3_CTRL_L1 0x0004
47 | #define PS3_CTRL_R2 0x0002
48 | #define PS3_CTRL_L2 0x0001
49 |
50 | static STMOD_HANDLER previous;
51 | static SceCtrlData pad;
52 | static int init_mode = 0;
53 |
54 | static u16 convertButtons(u32 psp_buttons) {
55 | u16 ps3_buttons = 0;
56 |
57 | if (psp_buttons & PSP_CTRL_LEFT)
58 | ps3_buttons |= PS3_CTRL_LEFT | PS3_CTRL_L2; // Remap weapon select
59 |
60 | if (psp_buttons & PSP_CTRL_DOWN)
61 | ps3_buttons |= PS3_CTRL_DOWN | PS3_CTRL_R3; // Remap aim
62 |
63 | if (psp_buttons & PSP_CTRL_RIGHT)
64 | ps3_buttons |= PS3_CTRL_RIGHT | PS3_CTRL_R2; // Remap weapon select
65 |
66 | if (psp_buttons & PSP_CTRL_UP)
67 | ps3_buttons |= PS3_CTRL_UP;
68 |
69 | if (psp_buttons & PSP_CTRL_START)
70 | ps3_buttons |= PS3_CTRL_START;
71 |
72 | if (psp_buttons & PSP_CTRL_SELECT)
73 | ps3_buttons |= PS3_CTRL_SELECT;
74 |
75 | if (psp_buttons & PSP_CTRL_SQUARE)
76 | ps3_buttons |= PS3_CTRL_SQUARE;
77 |
78 | if (psp_buttons & PSP_CTRL_CROSS)
79 | ps3_buttons |= PS3_CTRL_CROSS;
80 |
81 | if (psp_buttons & PSP_CTRL_CIRCLE)
82 | ps3_buttons |= PS3_CTRL_CIRCLE;
83 |
84 | if (psp_buttons & PSP_CTRL_TRIANGLE)
85 | ps3_buttons |= PS3_CTRL_TRIANGLE;
86 |
87 | if (psp_buttons & PSP_CTRL_RTRIGGER)
88 | ps3_buttons |= PS3_CTRL_R1;
89 |
90 | if (psp_buttons & PSP_CTRL_LTRIGGER)
91 | ps3_buttons |= PS3_CTRL_L1;
92 |
93 | return ps3_buttons;
94 | }
95 |
96 | static int sceCtrlReadBufferPositivePatched(SceCtrlData *pad_data, int count) {
97 | int res = sceCtrlReadBufferPositive(pad_data, count);
98 | int k1 = pspSdkSetK1(0);
99 |
100 | if (init_mode == 2) {
101 | memcpy(&pad, pad_data, sizeof(SceCtrlData));
102 | pad_data->Buttons = 0;
103 | pad_data->Lx = 128;
104 | pad_data->Ly = 128;
105 | pad_data->Rsrv[0] = 128;
106 | pad_data->Rsrv[1] = 128;
107 | }
108 |
109 | pspSdkSetK1(k1);
110 | return res;
111 | }
112 |
113 | static int sceIoReadPatched(SceUID fd, void *data, SceSize size) {
114 | int k1 = pspSdkSetK1(0);
115 |
116 | // Check if it's the fake UID
117 | if (fd == FAKE_UID) {
118 | // Wait to relieve thread, since sceIoRead on usbpspcm0: is actually a blocking function
119 | sceDisplayWaitVblankStart();
120 |
121 | int len = 0;
122 |
123 | if (init_mode == 0) {
124 | // Activate Resistance Plus
125 | sprintf(data, "%1d%1d", 1, 1);
126 | len = 3;
127 | init_mode++;
128 | } else if (init_mode == 1) {
129 | // Activate infected mode if desired
130 | SceIoStat stat;
131 | memset(&stat, 0, sizeof(SceIoStat));
132 | int infected_mode = sceIoGetstat("ms0:/seplugins/resistance_infected.bin", &stat) >= 0;
133 | sprintf(data, "%1d%1d", 2, infected_mode);
134 | len = 3;
135 | init_mode++;
136 | } else {
137 | // Fake PS3 controls
138 | sprintf(data, "%1d%04x%02x%02x%02x%02x", 0, convertButtons(pad.Buttons), pad.Rsrv[0], pad.Rsrv[1], pad.Lx, pad.Ly);
139 | len = 14;
140 | }
141 |
142 | pspSdkSetK1(k1);
143 | return len;
144 | }
145 |
146 | pspSdkSetK1(k1);
147 | return sceIoRead(fd, data, size);
148 | }
149 |
150 | static SceUID sceIoOpenPatched(const char *file, int flags, SceMode mode) {
151 | int k1 = pspSdkSetK1(0);
152 |
153 | // Fake UID
154 | if (strcmp(file, FAKE_DEVNAME) == 0) {
155 | pspSdkSetK1(k1);
156 | return FAKE_UID;
157 | }
158 |
159 | pspSdkSetK1(k1);
160 | return sceIoOpen(file, flags, mode);
161 | }
162 |
163 | static int sceIoWritePatched(SceUID fd, const void *data, SceSize size) {
164 | int k1 = pspSdkSetK1(0);
165 |
166 | // Fake success
167 | if (fd == FAKE_UID) {
168 | pspSdkSetK1(k1);
169 | return size;
170 | }
171 |
172 | pspSdkSetK1(k1);
173 | return sceIoWrite(fd, data, size);
174 | }
175 |
176 | static int sceIoClosePatched(SceUID fd) {
177 | int k1 = pspSdkSetK1(0);
178 |
179 | // Fake success
180 | if (fd == FAKE_UID) {
181 | pspSdkSetK1(k1);
182 | return 0;
183 | }
184 |
185 | pspSdkSetK1(k1);
186 | return sceIoClose(fd);
187 | }
188 |
189 | static int sceIoDevctlPatched(const char *dev, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen) {
190 | int k1 = pspSdkSetK1(0);
191 |
192 | if (cmd == 0x03415001) { // Fake connection for register
193 | u32 conn[2];
194 | conn[0] = 0;
195 | conn[1] = 0x81;
196 | int res = sceKernelStartThread(*(u32 *)indata, sizeof(conn), &conn);
197 | pspSdkSetK1(k1);
198 | return res;
199 | } else if (cmd == 0x03415002) { // Fake success for unregister
200 | pspSdkSetK1(k1);
201 | return 0;
202 | } else if (cmd == 0x03435005) { // Fake devname for bind
203 | strcpy(outdata, FAKE_DEVNAME);
204 | pspSdkSetK1(k1);
205 | return 0;
206 | }
207 |
208 | pspSdkSetK1(k1);
209 | return sceIoDevctl(dev, cmd, indata, inlen, outdata, outlen);
210 | }
211 |
212 | static int sceUsbStartPatched(const char *driverName, int size, void *args) {
213 | return 0;
214 | }
215 |
216 | static int sceUsbStopPatched(const char *driverName, int size, void *args) {
217 | return 0;
218 | }
219 |
220 | static int sceUsbActivatePatched(u32 pid) {
221 | return 0;
222 | }
223 |
224 | static int sceUsbDeactivatePatched(u32 pid) {
225 | return 0;
226 | }
227 |
228 | int OnModuleStart(SceModule2 *mod) {
229 | if (strcmp(mod->modname, "Resistance") == 0) {
230 | // Redirect ctrl function to dummy pad input
231 | sctrlHENPatchSyscall(FindProc("sceController_Service", "sceCtrl", 0x1F803938), sceCtrlReadBufferPositivePatched);
232 |
233 | // Redirect IO functions to fake usbpspcm0: communication
234 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x109F50BC), sceIoOpenPatched);
235 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x6A638D83), sceIoReadPatched);
236 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x42EC03AC), sceIoWritePatched);
237 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x810C4BC3), sceIoClosePatched);
238 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x54F5FB11), sceIoDevctlPatched);
239 |
240 | // Redirect USB functions to fake success
241 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0xAE5DE6AF), sceUsbStartPatched);
242 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0xC2464FA0), sceUsbStopPatched);
243 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0x586DB82C), sceUsbActivatePatched);
244 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0xC572A9C8), sceUsbDeactivatePatched);
245 |
246 | // Clear caches
247 | sceKernelDcacheWritebackAll();
248 | sceKernelIcacheClearAll();
249 | }
250 |
251 | if (!previous)
252 | return 0;
253 |
254 | return previous(mod);
255 | }
256 |
257 | int module_start(SceSize args, void *argp) {
258 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
259 | return 0;
260 | }
261 |
--------------------------------------------------------------------------------
/SplinterCell/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = splintercell_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/SplinterCell/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_EXPORT_START(SplinterCellRemasteredLib, 0, 0x4001)
9 | PSP_EXPORT_FUNC(__0fGUInputKDirectAxis6JEInputKeyfTCPatched)
10 | PSP_EXPORT_END
11 |
12 | PSP_END_EXPORTS
13 |
--------------------------------------------------------------------------------
/SplinterCell/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Splinter Cell
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 | #include
26 |
27 | #include
28 |
29 | PSP_MODULE_INFO("SplinterCellRemastered", 0x1007, 1, 0);
30 |
31 | int sceKernelQuerySystemCall(void *function);
32 |
33 | #define REDIRECT_FUNCTION(a, f) \
34 | { \
35 | u32 func = a; \
36 | _sw(0x08000000 | (((u32)(f) >> 2) & 0x03FFFFFF), func); \
37 | _sw(0, func + 4); \
38 | }
39 |
40 | #define MAKE_DUMMY_FUNCTION(a, r) \
41 | { \
42 | u32 func = a; \
43 | if (r == 0) { \
44 | _sw(0x03E00008, func); \
45 | _sw(0x00001021, func + 4); \
46 | } else { \
47 | _sw(0x03E00008, func); \
48 | _sw(0x24020000 | r, func + 4); \
49 | } \
50 | }
51 |
52 | #define DEADZONE 0.3f
53 |
54 | static STMOD_HANDLER previous;
55 |
56 | static u32 MakeSyscallStub(void *function) {
57 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL);
58 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id);
59 | _sw(0x03E00008, stub);
60 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4);
61 | return stub;
62 | }
63 |
64 | static float getAxis(float axis, float deadzone, float speed) {
65 | if (fabsf(axis) >= deadzone) {
66 | if (axis < 0.0f) {
67 | return speed * ((axis + deadzone) / (1.0f - deadzone));
68 | } else {
69 | return speed * ((axis - deadzone) / (1.0f - deadzone));
70 | }
71 | }
72 |
73 | return 0.0f;
74 | }
75 |
76 | int __0fGUInputKDirectAxis6JEInputKeyfTCPatched(int this, int axis) {
77 | int k1 = pspSdkSetK1(0);
78 |
79 | int param = _lw(this) + 0x130;
80 | int arg1 = this + _lh(param);
81 | int arg2 = _lw(_lw(this + 0x12A0) + 0x34);
82 |
83 | float *(* __0fGUInputMFindAxisNameP6GAActorPCcK)(int arg1, int arg2, const char *name);
84 | __0fGUInputMFindAxisNameP6GAActorPCcK = (void *)(0x80000000 | _lw(param + 4));
85 | if (__0fGUInputMFindAxisNameP6GAActorPCcK) {
86 | SceCtrlData pad;
87 | sceCtrlPeekBufferPositive(&pad, 1);
88 |
89 | if (axis == 0xE0) {
90 | float Lx = ((float)pad.Lx - 128.0f) / 128.0f;
91 | float Rx = ((float)pad.Rsrv[0] - 128.0f) / 128.0f;
92 |
93 | float *aStrafe = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aStrafe");
94 | float *aTurn = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aTurn");
95 |
96 | if (aStrafe)
97 | *aStrafe = getAxis(Lx, DEADZONE, 1.0f);
98 | if (aTurn)
99 | *aTurn = getAxis(Rx, DEADZONE, 1.0f);
100 | } else if (axis == 0xE1) {
101 | float Ly = -(((float)pad.Ly - 128.0f) / 128.0f);
102 | float Ry = -(((float)pad.Rsrv[1] - 128.0f) / 128.0f);
103 |
104 | float *aForward = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aForward");
105 | float *aLookUp = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aLookUp");
106 |
107 | if (aForward)
108 | *aForward = getAxis(Ly, DEADZONE, 1.0f);
109 | if (aLookUp)
110 | *aLookUp = getAxis(Ry, DEADZONE, -1.0f);
111 | }
112 | }
113 |
114 | pspSdkSetK1(k1);
115 | return 0;
116 | }
117 |
118 | int OnModuleStart(SceModule2 *mod) {
119 | char *modname = mod->modname;
120 | u32 text_addr = mod->text_addr;
121 |
122 | if (strcmp(modname, "SplinterCellPSP") == 0) {
123 | u32 i;
124 | for (i = 0; i < mod->text_size; i += 4) {
125 | // __0fJAEQInvHUDODisplayCamInfoP6IUECanvasi
126 | if (_lw(text_addr + i) == 0x27BDFFB0 && _lw(text_addr + i + 4) == 0xC48C03B0) {
127 | MAKE_DUMMY_FUNCTION(text_addr+i, 0);
128 | }
129 |
130 | // __0fGUInputKDirectAxis6JEInputKeyfTC
131 | if (_lw(text_addr + i) == 0x27BDFF70 && _lw(text_addr + i + 4) == 0xAFB00068) {
132 | REDIRECT_FUNCTION(text_addr+i, MakeSyscallStub(__0fGUInputKDirectAxis6JEInputKeyfTCPatched));
133 | }
134 | }
135 |
136 | sceKernelDcacheWritebackAll();
137 | sceKernelIcacheClearAll();
138 | }
139 |
140 | if (!previous)
141 | return 0;
142 |
143 | return previous(mod);
144 | }
145 |
146 | int module_start(SceSize args, void *argp) {
147 | char *filename = sceKernelInitFileName();
148 | if (!filename || strcmp(filename, "disc0:/PSP_GAME/USRDIR/SYSTEM/SPLINTERCELL.PRX") != 0) {
149 | return 1;
150 | }
151 |
152 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
153 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
154 | return 0;
155 | }
156 |
--------------------------------------------------------------------------------
/TombRaider/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = tombraider_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/TombRaider/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_EXPORT_START(TombRaiderRemasteredLib, 0, 0x4001)
9 | PSP_EXPORT_FUNC(getInputPatched)
10 | PSP_EXPORT_END
11 |
12 | PSP_END_EXPORTS
13 |
--------------------------------------------------------------------------------
/TombRaider/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Tomb Raider
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 |
26 | #include
27 |
28 | PSP_MODULE_INFO("TombRaiderRemastered", 0x1007, 1, 0);
29 |
30 | int sceKernelQuerySystemCall(void *function);
31 |
32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a);
33 | #define EXTRACT_CALL(x) ((((u32)_lw((u32)x)) & ~0x0C000000) << 2)
34 |
35 | static STMOD_HANDLER previous;
36 | static int (* getInput)(int port, float *input);
37 |
38 | static u32 MakeSyscallStub(void *function) {
39 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL);
40 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id);
41 | _sw(0x03E00008, stub);
42 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4);
43 | return stub;
44 | }
45 |
46 | int getInputPatched(int port, float *input) {
47 | int k1 = pspSdkSetK1(0);
48 | int res = getInput(port, input);
49 |
50 | SceCtrlData pad;
51 | sceCtrlPeekBufferPositive(&pad, 1);
52 |
53 | input[1] = (float)(pad.Lx - 128);
54 | input[2] = (float)(pad.Ly - 128);
55 | input[3] = (float)(pad.Rsrv[0] - 128);
56 | input[4] = (float)(pad.Rsrv[1] - 128);
57 |
58 | pspSdkSetK1(k1);
59 | return res;
60 | }
61 |
62 | int OnModuleStart(SceModule2 *mod) {
63 | char *modname = mod->modname;
64 | u32 text_addr = mod->text_addr;
65 |
66 | if (strcmp(modname, "tr7") == 0) {
67 | u32 i;
68 | for (i = 0; i < mod->text_size; i += 4) {
69 | if (_lw(text_addr + i) == 0x10400015) {
70 | getInput = (void *)(0x80000000 | EXTRACT_CALL(text_addr + i - 8));
71 | MAKE_CALL(text_addr + i - 8, MakeSyscallStub(getInputPatched));
72 | break;
73 | }
74 | }
75 |
76 | sceKernelDcacheWritebackAll();
77 | sceKernelIcacheClearAll();
78 | }
79 |
80 | if (!previous)
81 | return 0;
82 |
83 | return previous(mod);
84 | }
85 |
86 | int module_start(SceSize args, void *argp) {
87 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
88 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
89 | return 0;
90 | }
91 |
--------------------------------------------------------------------------------
/TonyHawk/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = tonyhawk_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/TonyHawk/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_EXPORT_START(TonyHawkRemasteredLib, 0, 0x4001)
9 | PSP_EXPORT_FUNC(getInput)
10 | PSP_EXPORT_END
11 |
12 | PSP_END_EXPORTS
13 |
--------------------------------------------------------------------------------
/TonyHawk/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Tony Hawk
3 | Copyright (C) 2020, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 | #include
22 |
23 | #include
24 | #include
25 |
26 | #include
27 |
28 | PSP_MODULE_INFO("TonyHawkRemastered", 0x1007, 1, 0);
29 |
30 | int sceKernelQuerySystemCall(void *function);
31 |
32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a);
33 |
34 | static STMOD_HANDLER previous;
35 |
36 | static u32 MakeSyscallStub(void *function) {
37 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL);
38 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id);
39 | _sw(0x03E00008, stub);
40 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4);
41 | return stub;
42 | }
43 |
44 | int getInput(u8 *input, SceCtrlData *pad) {
45 | input[4] = 255 - pad->Rsrv[0];
46 | input[5] = 255 - pad->Rsrv[1];
47 | input[6] = pad->Lx;
48 | input[7] = pad->Ly;
49 | return 0;
50 | }
51 |
52 | int OnModuleStart(SceModule2 *mod) {
53 | char *modname = mod->modname;
54 |
55 | if (strcmp(modname, "hawkpsp") == 0) {
56 | u32 i;
57 | for (i = 0; i < mod->text_size; i += 4) {
58 | u32 addr = mod->text_addr + i;
59 |
60 | // Tony Hawk's Project 8
61 | if (_lw(addr) == 0xA206001C && _lw(addr + 0x04) == 0x34040080) {
62 | _sw(0x26040018, addr + 0x00); // addiu $a0, $s0, 24
63 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput));
64 | _sw(0x27A50010, addr + 0x08); // addiu $a1, $sp, 16
65 | _sw(0, addr + 0x0C);
66 | _sw(0, addr + 0x14);
67 | break;
68 | }
69 | /*
70 | // Tony Hawk's Underground 2: Remix
71 | if (_lw(addr) == 0xA204001C && _lw(addr + 0x04) == 0x93A40019) {
72 | _sw(0x26040018, addr + 0x00); // addiu $a0, $s0, 24
73 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput));
74 | _sw(0x27A50010, addr + 0x08); // addiu $a1, $sp, 16
75 | _sw(0, addr + 0x0C);
76 | _sw(0, addr + 0x10);
77 | break;
78 | }
79 | */
80 | }
81 |
82 | sceKernelDcacheWritebackAll();
83 | sceKernelIcacheClearAll();
84 | }
85 |
86 | if (!previous)
87 | return 0;
88 |
89 | return previous(mod);
90 | }
91 |
92 | int module_start(SceSize args, void *argp) {
93 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
94 | return 0;
95 | }
96 |
--------------------------------------------------------------------------------
/Warriors/Makefile:
--------------------------------------------------------------------------------
1 | TARGET = warriors_remastered
2 | OBJS = main.o exports.o
3 |
4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division
5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
6 | ASFLAGS = $(CFLAGS)
7 |
8 | BUILD_PRX = 1
9 | PRX_EXPORTS = exports.exp
10 |
11 | USE_KERNEL_LIBC = 1
12 | USE_KERNEL_LIBS = 1
13 |
14 | LIBS = -lpspsystemctrl_kernel
15 |
16 | PSPSDK = $(shell psp-config --pspsdk-path)
17 | include $(PSPSDK)/lib/build_prx.mak
18 |
--------------------------------------------------------------------------------
/Warriors/exports.exp:
--------------------------------------------------------------------------------
1 | PSP_BEGIN_EXPORTS
2 |
3 | PSP_EXPORT_START(syslib, 0, 0x8000)
4 | PSP_EXPORT_FUNC(module_start)
5 | PSP_EXPORT_VAR(module_info)
6 | PSP_EXPORT_END
7 |
8 | PSP_END_EXPORTS
9 |
--------------------------------------------------------------------------------
/Warriors/main.c:
--------------------------------------------------------------------------------
1 | /*
2 | Remastered Controls: Warriors
3 | Copyright (C) 2018, TheFloW
4 |
5 | This program is free software: you can redistribute it and/or modify
6 | it under the terms of the GNU General Public License as published by
7 | the Free Software Foundation, either version 3 of the License, or
8 | (at your option) any later version.
9 |
10 | This program is distributed in the hope that it will be useful,
11 | but WITHOUT ANY WARRANTY; without even the implied warranty of
12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 | GNU General Public License for more details.
14 |
15 | You should have received a copy of the GNU General Public License
16 | along with this program. If not, see .
17 | */
18 |
19 | #include
20 | #include
21 |
22 | #include
23 | #include
24 |
25 | #include
26 |
27 | PSP_MODULE_INFO("WarriorsRemastered", 0x1007, 1, 0);
28 |
29 | static STMOD_HANDLER previous;
30 |
31 | int OnModuleStart(SceModule2 *mod) {
32 | if (strcmp(mod->modname, "WARR") == 0) {
33 | u32 i;
34 | for (i = 0; i < mod->text_size; i += 4) {
35 | u32 addr = mod->text_addr + i;
36 |
37 | if (_lw(addr + 0x00) == 0x12600017) {
38 | _sw(0xA450001C, addr + 0x00); // sh $s0, 28($v0)
39 | _sw(0x93A6001B, addr + 0x04); // lbu $a2, 27($sp)
40 | _sw(0x93A5001A, addr + 0x08); // lbu $a1, 26($sp)
41 | _sw(0x10000014, addr + 0x0C); // b 0x14
42 | _sw(0xA226001B, addr + 0x6C); // sb $a2, 27($s1)
43 | _sw(0xA225001A, addr + 0x8C); // sb $a1, 26($s1)
44 | break;
45 | }
46 | }
47 |
48 | sceKernelDcacheWritebackAll();
49 | sceKernelIcacheClearAll();
50 | }
51 |
52 | if (!previous)
53 | return 0;
54 |
55 | return previous(mod);
56 | }
57 |
58 | int module_start(SceSize args, void *argp) {
59 | previous = sctrlHENSetStartModuleHandler(OnModuleStart);
60 | return 0;
61 | }
62 |
--------------------------------------------------------------------------------