├── GrandTheftAuto ├── Makefile ├── exports.exp └── main.c ├── KingdomHearts ├── Makefile ├── exports.exp └── main.c ├── LICENSE ├── MetalGearSolid ├── Makefile ├── exports.exp └── main.c ├── PrinceOfPersia ├── Makefile ├── exports.exp └── main.c ├── README.md ├── Resistance ├── Makefile ├── exports.exp └── main.c ├── SplinterCell ├── Makefile ├── exports.exp └── main.c ├── TombRaider ├── Makefile ├── exports.exp └── main.c ├── TonyHawk ├── Makefile ├── exports.exp └── main.c └── Warriors ├── Makefile ├── exports.exp └── main.c /GrandTheftAuto/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = gta_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /GrandTheftAuto/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_EXPORT_START(GTARemasteredLib, 0, 0x4001) 9 | PSP_EXPORT_FUNC(cameraX) 10 | PSP_EXPORT_FUNC(cameraY) 11 | PSP_EXPORT_FUNC(aimX) 12 | PSP_EXPORT_FUNC(aimY) 13 | PSP_EXPORT_END 14 | 15 | PSP_END_EXPORTS 16 | -------------------------------------------------------------------------------- /GrandTheftAuto/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Grand Theft Auto 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | 26 | #include 27 | 28 | PSP_MODULE_INFO("GTARemastered", 0x1007, 1, 0); 29 | 30 | int sceKernelQuerySystemCall(void *function); 31 | 32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a); 33 | 34 | enum GtaPad { 35 | PAD_LX = 1, 36 | PAD_LY = 2, 37 | PAD_RX = 3, 38 | PAD_RY = 4, 39 | }; 40 | 41 | static STMOD_HANDLER previous; 42 | 43 | static u32 cameraXStub, cameraYStub, aimXStub, aimYStub; 44 | 45 | static u32 MakeSyscallStub(void *function) { 46 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL); 47 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id); 48 | _sw(0x03E00008, stub); 49 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4); 50 | return stub; 51 | } 52 | 53 | short cameraX(short *pad) { 54 | return pad[PAD_RX]; 55 | } 56 | 57 | short cameraY(short *pad) { 58 | return pad[PAD_RY]; 59 | } 60 | 61 | short aimX(short *pad) { 62 | return pad[PAD_LX] ? pad[PAD_LX] : pad[PAD_RX]; 63 | } 64 | 65 | short aimY(short *pad) { 66 | return pad[PAD_LY] ? pad[PAD_LY] : pad[PAD_RY]; 67 | } 68 | 69 | static int PatchVCS(u32 addr, u32 text_addr) { 70 | // Implement right analog stick 71 | if (_lw(addr + 0x00) == 0x10000006 && _lw(addr + 0x04) == 0xA3A70003) { 72 | _sw(0xA7A50000 | (_lh(addr + 0x1C)), addr + 0x24); // sh $a1, X($sp) 73 | _sw(0x97A50000 | (_lh(addr - 0xC) + 0x2), addr + 0x1C); // lhu $a1, X($sp) 74 | return 1; 75 | } 76 | 77 | // Redirect camera movement 78 | if (_lw(addr + 0x00) == 0x14800036 && _lw(addr + 0x10) == 0x10400016) { 79 | _sw(0x00000000, addr + 0x00); 80 | _sw(0x10000016, addr + 0x10); 81 | MAKE_CALL(addr + 0x8C, cameraXStub); 82 | _sw(0x00000000, addr + 0x108); 83 | _sw(0x10000002, addr + 0x118); 84 | MAKE_CALL(addr + 0x144, cameraYStub); 85 | return 1; 86 | } 87 | 88 | // Redirect gun aim movement 89 | if (_lw(addr + 0x00) == 0x04800040 && _lw(addr + 0x08) == 0x1080003E) { 90 | MAKE_CALL(addr + 0x50, aimXStub); 91 | MAKE_CALL(addr + 0x7C, aimXStub); 92 | MAKE_CALL(addr + 0x8C, aimXStub); 93 | MAKE_CALL(addr + 0x158, aimYStub); 94 | MAKE_CALL(addr + 0x1BC, aimYStub); 95 | return 1; 96 | } 97 | 98 | // Allow using L trigger when walking 99 | if (_lw(addr + 0x00) == 0x1480000E && _lw(addr + 0x10) == 0x10800008 && 100 | _lw(addr + 0x1C) == 0x04800003) { 101 | _sw(0, addr + 0x10); 102 | _sw(0, addr + 0x9C); 103 | return 1; 104 | } 105 | 106 | // Force L trigger value in the L+camera movement function 107 | if (_lw(addr + 0x00) == 0x84C7000A) { 108 | _sw(0x2407FFFF, addr + 0x00); 109 | return 1; 110 | } 111 | 112 | return 0; 113 | } 114 | 115 | static int PatchLCS(u32 addr, u32 text_addr) { 116 | // Implement right analog stick 117 | if (_lw(addr + 0x00) == 0x10000006 && _lw(addr + 0x04) == 0xA3A70013) { 118 | _sw(0xA7A50000 | (_lh(addr + 0x1C)), addr + 0x24); // sh $a1, X($sp) 119 | _sw(0x97A50000 | (_lh(addr - 0xC) + 0x2), addr + 0x1C); // lhu $a1, X($sp) 120 | return 1; 121 | } 122 | 123 | // Redirect camera movement 124 | if (_lw(addr + 0x00) == 0x14800034 && _lw(addr + 0x10) == 0x10400014) { 125 | _sw(0x00000000, addr + 0x00); 126 | _sw(0x10000014, addr + 0x10); 127 | MAKE_CALL(addr + 0x84, cameraXStub); 128 | _sw(0x00000000, addr + 0x100); 129 | _sw(0x10000002, addr + 0x110); 130 | MAKE_CALL(addr + 0x13C, cameraYStub); 131 | return 1; 132 | } 133 | 134 | // Redirect gun aim movement 135 | if (_lw(addr + 0x00) == 0x04800036 && _lw(addr + 0x08) == 0x10800034) { 136 | MAKE_CALL(addr + 0x3C, aimXStub); 137 | MAKE_CALL(addr + 0x68, aimXStub); 138 | MAKE_CALL(addr + 0x78, aimXStub); 139 | MAKE_CALL(addr + 0x130, aimYStub); 140 | MAKE_CALL(addr + 0x198, aimYStub); 141 | return 1; 142 | } 143 | 144 | // Allow using L trigger when walking 145 | if (_lw(addr + 0x00) == 0x14A0000E && _lw(addr + 0x10) == 0x10A00008 && 146 | _lw(addr + 0x1C) == 0x04A00003) { 147 | _sw(0, addr + 0x10); 148 | _sw(0, addr + 0x74); 149 | return 1; 150 | } 151 | 152 | // Force L trigger value in the L+camera movement function 153 | if (_lw(addr + 0x00) == 0x850A000A) { 154 | _sw(0x240AFFFF, addr + 0x00); 155 | return 1; 156 | } 157 | 158 | return 0; 159 | } 160 | 161 | int OnModuleStart(SceModule2 *mod) { 162 | char *modname = mod->modname; 163 | u32 text_addr = mod->text_addr; 164 | 165 | int gta_version = -1; 166 | 167 | if (strcmp(modname, "GTA3") == 0) { 168 | cameraXStub = MakeSyscallStub(cameraX); 169 | cameraYStub = MakeSyscallStub(cameraY); 170 | aimXStub = MakeSyscallStub(aimX); 171 | aimYStub = MakeSyscallStub(aimY); 172 | 173 | u32 i; 174 | for (i = 0; i < mod->text_size; i += 4) { 175 | u32 addr = text_addr + i; 176 | 177 | if ((gta_version == -1 || gta_version == 0) && PatchVCS(addr, text_addr)) { 178 | gta_version = 0; 179 | continue; 180 | } 181 | 182 | if ((gta_version == -1 || gta_version == 1) && PatchLCS(addr, text_addr)) { 183 | gta_version = 1; 184 | continue; 185 | } 186 | } 187 | 188 | sceKernelDcacheWritebackAll(); 189 | sceKernelIcacheClearAll(); 190 | } 191 | 192 | if (!previous) 193 | return 0; 194 | 195 | return previous(mod); 196 | } 197 | 198 | int module_start(SceSize args, void *argp) { 199 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 200 | return 0; 201 | } 202 | -------------------------------------------------------------------------------- /KingdomHearts/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = khbbs_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /KingdomHearts/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_EXPORT_START(KHBBSRemasteredLib, 0, 0x4001) 9 | PSP_EXPORT_FUNC(leftAnalogX) 10 | PSP_EXPORT_FUNC(leftAnalogY) 11 | PSP_EXPORT_END 12 | 13 | PSP_END_EXPORTS 14 | -------------------------------------------------------------------------------- /KingdomHearts/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Kingdom Hearts 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | 26 | #include 27 | 28 | PSP_MODULE_INFO("KHBBSRemastered", 0x1007, 1, 0); 29 | 30 | int sceKernelQuerySystemCall(void *function); 31 | 32 | #define MAKE_SYSCALL(a, n) _sw(0x0000000C | (n << 6), a); 33 | 34 | static STMOD_HANDLER previous; 35 | 36 | float leftAnalogX() { 37 | SceCtrlData pad; 38 | 39 | int k1 = pspSdkSetK1(0); 40 | sceCtrlPeekBufferPositive(&pad, 1); 41 | pspSdkSetK1(k1); 42 | 43 | return (float)(pad.Rsrv[0] - 128) / 128.0f; 44 | } 45 | 46 | float leftAnalogY() { 47 | SceCtrlData pad; 48 | 49 | int k1 = pspSdkSetK1(0); 50 | sceCtrlPeekBufferPositive(&pad, 1); 51 | pspSdkSetK1(k1); 52 | 53 | return (float)(pad.Rsrv[1] - 128) / 128.0f; 54 | } 55 | 56 | int OnModuleStart(SceModule2 *mod) { 57 | if (strcmp(mod->modname, "MainApp") == 0) { 58 | u32 i; 59 | for (i = 0; i < mod->text_size; i += 4) { 60 | u32 addr = mod->text_addr + i; 61 | 62 | // Fake L trigger as held 63 | if (_lw(addr + 0x00) == 0x30840004 && _lw(addr + 0x04) == 0x508000BA) { 64 | _sw(0, addr + 0x04); 65 | continue; 66 | } 67 | 68 | if (_lw(addr + 0x00) == 0xAFBF0008 && _lw(addr + 0x04) == 0x1C80000B) { 69 | // Fake control type B 70 | _sw(0, addr + 0x04); 71 | 72 | // Redirect left analog stick to right analog stick 73 | if (_lw(addr + 0x08) == 0x46007506) { 74 | u32 syscall = sceKernelQuerySystemCall(leftAnalogX); 75 | _sw(_lw(addr + 0x18), addr + 0x14); 76 | _sw(_lw(addr + 0x58), addr + 0x54); 77 | MAKE_SYSCALL(addr + 0x18, syscall); 78 | MAKE_SYSCALL(addr + 0x58, syscall); 79 | } else if (_lw(addr + 0x08) == 0x4480A000) { 80 | u32 syscall = sceKernelQuerySystemCall(leftAnalogY); 81 | _sw(_lw(addr + 0x18), addr + 0x14); 82 | _sw(_lw(addr + 0x58), addr + 0x54); 83 | MAKE_SYSCALL(addr + 0x18, syscall); 84 | MAKE_SYSCALL(addr + 0x58, syscall); 85 | } 86 | 87 | continue; 88 | } 89 | } 90 | 91 | sceKernelDcacheWritebackAll(); 92 | sceKernelIcacheClearAll(); 93 | } 94 | 95 | if (!previous) 96 | return 0; 97 | 98 | return previous(mod); 99 | } 100 | 101 | int module_start(SceSize args, void *argp) { 102 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); 103 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 104 | return 0; 105 | } 106 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. 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If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /MetalGearSolid/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = mgs_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /MetalGearSolid/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_EXPORT_START(MGSRemasteredLib, 0, 0x4001) 9 | PSP_EXPORT_FUNC(getCameraPatched) 10 | PSP_EXPORT_FUNC(getInputPwPatched) 11 | PSP_EXPORT_FUNC(getInputPoPatched) 12 | PSP_EXPORT_END 13 | 14 | PSP_END_EXPORTS 15 | -------------------------------------------------------------------------------- /MetalGearSolid/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Metal Gear Solid 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | 26 | #include 27 | 28 | PSP_MODULE_INFO("MGSRemastered", 0x1007, 1, 0); 29 | 30 | int sceKernelQuerySystemCall(void *function); 31 | 32 | #define MAKE_JUMP(a, f) _sw(0x08000000 | (((u32)(f) & 0x0FFFFFFC) >> 2), a); 33 | 34 | #define HIJACK_FUNCTION(a, f, ptr) \ 35 | { \ 36 | u32 _func_ = a; \ 37 | static u32 patch_buffer[3]; \ 38 | _sw(_lw(_func_), (u32)patch_buffer); \ 39 | _sw(_lw(_func_ + 4), (u32)patch_buffer + 8);\ 40 | MAKE_JUMP((u32)patch_buffer + 4, _func_ + 8); \ 41 | _sw(0x08000000 | (((u32)(f) >> 2) & 0x03FFFFFF), _func_); \ 42 | _sw(0, _func_ + 4); \ 43 | ptr = (void *)patch_buffer; \ 44 | } 45 | 46 | #define EMULATOR_DEVCTL__IS_EMULATOR 0x00000003 47 | 48 | static STMOD_HANDLER previous; 49 | 50 | static int (* getCamera)(int *input); 51 | static int (* getInputPw)(char *input); 52 | static int (* getInputPo)(char *input); 53 | 54 | static u32 MakeSyscallStub(void *function) { 55 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL); 56 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id); 57 | _sw(0x03E00008, stub); 58 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4); 59 | return stub; 60 | } 61 | 62 | int getCameraPatched(int *input) { 63 | int k1 = pspSdkSetK1(0); 64 | 65 | SceCtrlData pad; 66 | sceCtrlPeekBufferPositive(&pad, 1); 67 | 68 | input[752/4] = pad.Rsrv[0] - 128; 69 | input[756/4] = pad.Rsrv[1] - 128; 70 | 71 | pspSdkSetK1(k1); 72 | return getCamera(input); 73 | } 74 | 75 | int getInputPwPatched(char *input) { 76 | int res = getInputPw(input); 77 | int k1 = pspSdkSetK1(0); 78 | 79 | SceCtrlData pad; 80 | sceCtrlPeekBufferPositive(&pad, 1); 81 | 82 | if (pad.Rsrv[0] < 64 || pad.Rsrv[0] > 192) 83 | input[2046] = pad.Rsrv[0] - 128; 84 | 85 | if (pad.Rsrv[1] < 64 || pad.Rsrv[1] > 192) 86 | input[2047] = pad.Rsrv[1] - 128; 87 | 88 | pspSdkSetK1(k1); 89 | return res; 90 | } 91 | 92 | int getInputPoPatched(char *input) { 93 | int res = getInputPo(input); 94 | int k1 = pspSdkSetK1(0); 95 | 96 | SceCtrlData pad; 97 | sceCtrlPeekBufferPositive(&pad, 1); 98 | 99 | if (pad.Rsrv[0] < 64 || pad.Rsrv[0] > 192) 100 | input[1842] = pad.Rsrv[0] - 128; 101 | 102 | if (pad.Rsrv[1] < 64 || pad.Rsrv[1] > 192) 103 | input[1843] = pad.Rsrv[1] - 128; 104 | 105 | pspSdkSetK1(k1); 106 | return res; 107 | } 108 | 109 | void applyPatch(u32 text_addr, u32 text_size, int emulator){ 110 | u32 i; 111 | for (i = 0; i < text_size; i += 4) { 112 | u32 addr = text_addr + i; 113 | 114 | int po = (_lw(addr + 0x00) == 0x5040004F && _lw(addr + 0x04) == 0x02402021 && _lw(addr + 0x08) == 0xAE0002F0); 115 | int pw = (_lw(addr + 0x00) == 0x1040004F && _lw(addr + 0x04) == 0x00000000 && _lw(addr + 0x08) == 0xAE0002F0); 116 | if (po || pw) { 117 | // Skip branch 118 | _sw(0, addr + 0x00); 119 | 120 | // Don't reset camera 121 | _sw(0, addr + 0x08); 122 | _sw(0, addr + 0x0C); 123 | 124 | // Redirect camera function 125 | if (pw) { 126 | if(emulator == 0){ 127 | HIJACK_FUNCTION(addr - 0x38, MakeSyscallStub(getCameraPatched), getCamera); 128 | }else{ 129 | HIJACK_FUNCTION(addr - 0x38, getCameraPatched, getCamera); 130 | } 131 | } else { 132 | if(emulator == 0){ 133 | HIJACK_FUNCTION(addr - 0x3C, MakeSyscallStub(getCameraPatched), getCamera); 134 | }else{ 135 | HIJACK_FUNCTION(addr - 0x3C, getCameraPatched, getCamera); 136 | } 137 | } 138 | 139 | continue; 140 | } 141 | 142 | // Redirect input for camera in aiming mode 143 | if (_lw(addr + 0x00) == 0x27BDFFD0 && _lw(addr + 0x0C) == 0x00808021 && _lw(addr + 0x28) == 0xE7B40020) { 144 | if(emulator == 0){ 145 | HIJACK_FUNCTION(addr + 0x00, MakeSyscallStub(getInputPwPatched), getInputPw); 146 | }else{ 147 | HIJACK_FUNCTION(addr + 0x00, getInputPwPatched, getInputPw); 148 | } 149 | continue; 150 | } 151 | if (_lw(addr + 0x00) == 0x27BDFFC0 && _lw(addr + 0x0C) == 0x2407FFFF && _lw(addr + 0x38) == 0xE7B40030) { 152 | if(emulator == 0){ 153 | HIJACK_FUNCTION(addr + 0x00, MakeSyscallStub(getInputPoPatched), getInputPo); 154 | }else{ 155 | HIJACK_FUNCTION(addr + 0x00, getInputPoPatched, getInputPo); 156 | } 157 | continue; 158 | } 159 | } 160 | 161 | sceKernelDcacheWritebackAll(); 162 | sceKernelIcacheClearAll(); 163 | } 164 | 165 | int OnModuleStart(SceModule2 *mod) { 166 | if (strcmp(mod->modname, "mgp_main") == 0) { 167 | applyPatch(mod->text_addr, mod->text_size, 0); 168 | } 169 | 170 | if (!previous) 171 | return 0; 172 | 173 | return previous(mod); 174 | } 175 | 176 | static void CheckModules() { 177 | SceUID modules[10]; 178 | SceKernelModuleInfo info; 179 | int i, count = 0; 180 | 181 | if (sceKernelGetModuleIdList(modules, sizeof(modules), &count) >= 0) { 182 | for (i = 0; i < count; ++i) { 183 | info.size = sizeof(SceKernelModuleInfo); 184 | if (sceKernelQueryModuleInfo(modules[i], &info) < 0) { 185 | continue; 186 | } 187 | if (strcmp(info.name, "mgp_main") == 0) { 188 | applyPatch(info.text_addr, info.text_size, 1); 189 | } 190 | } 191 | } 192 | } 193 | 194 | int module_start(SceSize args, void *argp) { 195 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); 196 | if (sceIoDevctl("kemulator:", EMULATOR_DEVCTL__IS_EMULATOR, NULL, 0, NULL, 0) == 0) { 197 | // Just scan the modules using normal/official syscalls. 198 | CheckModules(); 199 | } else { 200 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 201 | } 202 | return 0; 203 | } 204 | -------------------------------------------------------------------------------- /PrinceOfPersia/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = pop_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /PrinceOfPersia/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_EXPORT_START(POPRemasteredLib, 0, 0x4001) 9 | PSP_EXPORT_FUNC(getInput) 10 | PSP_EXPORT_END 11 | 12 | PSP_END_EXPORTS 13 | -------------------------------------------------------------------------------- /PrinceOfPersia/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Prince Of Persia 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | 26 | #include 27 | 28 | PSP_MODULE_INFO("POPRemastered", 0x1007, 1, 0); 29 | 30 | int sceKernelQuerySystemCall(void *function); 31 | 32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a); 33 | 34 | static STMOD_HANDLER previous; 35 | 36 | static u32 MakeSyscallStub(void *function) { 37 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL); 38 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id); 39 | _sw(0x03E00008, stub); 40 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4); 41 | return stub; 42 | } 43 | 44 | int getInput(float *input) { 45 | int k1 = pspSdkSetK1(0); 46 | 47 | SceCtrlData pad; 48 | sceCtrlPeekBufferPositive(&pad, 1); 49 | 50 | input[0] = (float)(pad.Lx - 127) / 128.0f; 51 | input[1] = (float)(127 - pad.Ly) / 128.0f; 52 | input[2] = (float)(pad.Rsrv[0] - 127) / 128.0f; 53 | input[3] = (float)(127 - pad.Rsrv[1]) / 128.0f; 54 | 55 | pspSdkSetK1(k1); 56 | return 0; 57 | } 58 | 59 | int OnModuleStart(SceModule2 *mod) { 60 | int once = 0; 61 | 62 | if (strcmp(mod->modname, "pop") == 0) { 63 | u32 i; 64 | for (i = 0; i < 0x00800000; i += 4) { 65 | u32 addr = mod->text_addr + i; 66 | 67 | // Get analog input on our own 68 | if (_lw(addr + 0x00) == 0x3C023C00 && _lw(addr + 0x08) == 0x2484FF81) { 69 | _sw(0, addr + 0x34); 70 | _sw(0, addr + 0x4C); 71 | 72 | _sw(0x03A02021, addr + 0x00); // move $a0, $sp 73 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput)); 74 | _sw(0x24840054, addr + 0x08); // addiu $a0, $a0, 0x54 75 | 76 | continue; 77 | } else if (_lw(addr + 0x00) == 0x3C033C00 && _lw(addr + 0x08) == 0x24A5FF81) { 78 | _sh(0x5000, addr - 0x16); 79 | 80 | _sw(0, addr + 0x24); 81 | _sw(0, addr + 0x34); 82 | 83 | _sw(0x03A02021, addr + 0x00); // move $a0, $sp 84 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput)); 85 | _sw(0x24840064, addr + 0x08); // addiu $a0, $a0, 0x64 86 | 87 | continue; 88 | } 89 | 90 | if ((_lw(addr + 0x00) == 0x5220007A && _lw(addr + 0x04) == 0xC7A20064) || 91 | (_lw(addr + 0x00) == 0x5200007A && _lw(addr + 0x04) == 0xC7A20054)) { 92 | // Handle camera 93 | _sw(0, addr + 0x00); 94 | _sw(0, addr + 0x04); 95 | 96 | // Point to Rx 97 | _sh(_lh(addr + 0x08) + 0x08, addr + 0x08); 98 | 99 | continue; 100 | } 101 | 102 | if (_lw(addr + 0x00) == 0x10000078 && (_lw(addr + 0x08) == 0xC7A20054 || _lw(addr + 0x08) == 0xC7A20064)) { 103 | // Handle walking 104 | _sw(0, addr + 0x00); 105 | 106 | // Disable some writes 107 | _sw(0, addr + 0x04); 108 | _sw(0, addr - 0x08); 109 | // _sw(0, addr - 0x10); 110 | // _sw(0, addr - 0x18); 111 | 112 | continue; 113 | } 114 | 115 | // Point to Ry 116 | if (_lw(addr + 0x00) == 0x46010002 && (_lw(addr + 0x08) == 0xC7A20058 || _lw(addr + 0x08) == 0xC7A20068)) { 117 | if (!once) { 118 | _sh(_lh(addr + 0x08) + 0x08, addr + 0x08); 119 | once = 1; 120 | continue; 121 | } 122 | } 123 | 124 | // Disable some writes 125 | if ((_lw(addr + 0x00) == 0xC7A1002C || _lw(addr + 0x00) == 0xC7A10034) && 126 | _lw(addr + 0x0C) == 0x46011802 && _lw(addr + 0x48) != 0x44800800) { 127 | // _sw(0, addr + 0x24); 128 | // _sw(0, addr + 0x2C); 129 | _sw(0, addr + 0x34); 130 | _sw(0, addr + 0x3C); 131 | continue; 132 | } 133 | } 134 | 135 | sceKernelDcacheWritebackAll(); 136 | sceKernelIcacheClearAll(); 137 | } 138 | 139 | if (!previous) 140 | return 0; 141 | 142 | return previous(mod); 143 | } 144 | 145 | int module_start(SceSize args, void *argp) { 146 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); 147 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 148 | return 0; 149 | } 150 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Remastered Controls Collection 2 | 3 | A collection of dual analog patches for PSP games on Adrenaline 4 | 5 | ## Installation 6 | 7 | For all plugins below, you should install them by copying to `ux0:pspemu/seplugins` and adding their path to `ux0:pspemu/seplugins/game.txt`, for example: 8 | 9 | ``` 10 | ms0:/seplugins/gta_remastered.prx 1 11 | ``` 12 | 13 | Additionally, ensure the right analog stick isn't mapped to any controls. 14 | This can be done by holding the PlayStation button, opening official settings and unmapping any existing right analog controls. 15 | 16 | ## Collection 17 | 18 | 1. [Grand Theft Auto](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/GTARemastered) 19 | Compatible with `Grand Theft Auto: Liberty City Stories` and `Grand Theft Auto: Vice City Stories`. 20 | Changelog v2: Removed R and cross buttons swap 21 | 22 | 2. [Resitance: Retribution](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/ResistanceRemastered) 23 | 24 | 3. [Splinter Cell: Essentials](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/SplinterCellRemastered) 25 | 26 | 4. [Tomb Raider](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/TombRaiderRemastered) 27 | Compatible with `Tomb Raider: Anniversary` and `Tomb Raider: Legend`. 28 | 29 | 5. [Prince Of Persia](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/POPRemastered) 30 | Compatible with `Prince Of Persia: Revelations` and `Prince Of Persia: Rival Swords`. 31 | 32 | 6. [Kingdom Hearts](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/KHBBSRemastered) 33 | Compatible with `Kingdom Hearts: Birth By Sleep` and `Kingdom Hearts: Birth By Sleep Final Mix`. 34 | 35 | 7. [Metal Gear Solid](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/MGSRemastered) 36 | Compatible with `Metal Gear Solid: Peace Walker` and `Metal Gear Solid: Portable Ops`. 37 | 38 | 8. [The Warriors](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/WarriorsRemastered) 39 | 40 | 9. [Tony Hawk](https://github.com/TheOfficialFloW/RemasteredControls/releases/tag/TonyHawkRemastered) 41 | Compatible with `Tony Hawk's Project 8`. 42 | 43 | ## Support 44 | 45 | Support me on [patreon](https://www.patreon.com/TheOfficialFloW) for more content 46 | -------------------------------------------------------------------------------- /Resistance/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = resistance_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /Resistance/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_END_EXPORTS 9 | -------------------------------------------------------------------------------- /Resistance/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Resistance 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | 26 | #include 27 | 28 | PSP_MODULE_INFO("ResistanceRemastered", 0x1007, 1, 0); 29 | 30 | #define FAKE_DEVNAME "usbpspcm0:" 31 | #define FAKE_UID 0x12345678 32 | 33 | #define PS3_CTRL_LEFT 0x8000 34 | #define PS3_CTRL_DOWN 0x4000 35 | #define PS3_CTRL_RIGHT 0x2000 36 | #define PS3_CTRL_UP 0x1000 37 | #define PS3_CTRL_START 0x0800 38 | #define PS3_CTRL_R3 0x0400 39 | #define PS3_CTRL_L3 0x0200 40 | #define PS3_CTRL_SELECT 0x0100 41 | #define PS3_CTRL_SQUARE 0x0080 42 | #define PS3_CTRL_CROSS 0x0040 43 | #define PS3_CTRL_CIRCLE 0x0020 44 | #define PS3_CTRL_TRIANGLE 0x0010 45 | #define PS3_CTRL_R1 0x0008 46 | #define PS3_CTRL_L1 0x0004 47 | #define PS3_CTRL_R2 0x0002 48 | #define PS3_CTRL_L2 0x0001 49 | 50 | static STMOD_HANDLER previous; 51 | static SceCtrlData pad; 52 | static int init_mode = 0; 53 | 54 | static u16 convertButtons(u32 psp_buttons) { 55 | u16 ps3_buttons = 0; 56 | 57 | if (psp_buttons & PSP_CTRL_LEFT) 58 | ps3_buttons |= PS3_CTRL_LEFT | PS3_CTRL_L2; // Remap weapon select 59 | 60 | if (psp_buttons & PSP_CTRL_DOWN) 61 | ps3_buttons |= PS3_CTRL_DOWN | PS3_CTRL_R3; // Remap aim 62 | 63 | if (psp_buttons & PSP_CTRL_RIGHT) 64 | ps3_buttons |= PS3_CTRL_RIGHT | PS3_CTRL_R2; // Remap weapon select 65 | 66 | if (psp_buttons & PSP_CTRL_UP) 67 | ps3_buttons |= PS3_CTRL_UP; 68 | 69 | if (psp_buttons & PSP_CTRL_START) 70 | ps3_buttons |= PS3_CTRL_START; 71 | 72 | if (psp_buttons & PSP_CTRL_SELECT) 73 | ps3_buttons |= PS3_CTRL_SELECT; 74 | 75 | if (psp_buttons & PSP_CTRL_SQUARE) 76 | ps3_buttons |= PS3_CTRL_SQUARE; 77 | 78 | if (psp_buttons & PSP_CTRL_CROSS) 79 | ps3_buttons |= PS3_CTRL_CROSS; 80 | 81 | if (psp_buttons & PSP_CTRL_CIRCLE) 82 | ps3_buttons |= PS3_CTRL_CIRCLE; 83 | 84 | if (psp_buttons & PSP_CTRL_TRIANGLE) 85 | ps3_buttons |= PS3_CTRL_TRIANGLE; 86 | 87 | if (psp_buttons & PSP_CTRL_RTRIGGER) 88 | ps3_buttons |= PS3_CTRL_R1; 89 | 90 | if (psp_buttons & PSP_CTRL_LTRIGGER) 91 | ps3_buttons |= PS3_CTRL_L1; 92 | 93 | return ps3_buttons; 94 | } 95 | 96 | static int sceCtrlReadBufferPositivePatched(SceCtrlData *pad_data, int count) { 97 | int res = sceCtrlReadBufferPositive(pad_data, count); 98 | int k1 = pspSdkSetK1(0); 99 | 100 | if (init_mode == 2) { 101 | memcpy(&pad, pad_data, sizeof(SceCtrlData)); 102 | pad_data->Buttons = 0; 103 | pad_data->Lx = 128; 104 | pad_data->Ly = 128; 105 | pad_data->Rsrv[0] = 128; 106 | pad_data->Rsrv[1] = 128; 107 | } 108 | 109 | pspSdkSetK1(k1); 110 | return res; 111 | } 112 | 113 | static int sceIoReadPatched(SceUID fd, void *data, SceSize size) { 114 | int k1 = pspSdkSetK1(0); 115 | 116 | // Check if it's the fake UID 117 | if (fd == FAKE_UID) { 118 | // Wait to relieve thread, since sceIoRead on usbpspcm0: is actually a blocking function 119 | sceDisplayWaitVblankStart(); 120 | 121 | int len = 0; 122 | 123 | if (init_mode == 0) { 124 | // Activate Resistance Plus 125 | sprintf(data, "%1d%1d", 1, 1); 126 | len = 3; 127 | init_mode++; 128 | } else if (init_mode == 1) { 129 | // Activate infected mode if desired 130 | SceIoStat stat; 131 | memset(&stat, 0, sizeof(SceIoStat)); 132 | int infected_mode = sceIoGetstat("ms0:/seplugins/resistance_infected.bin", &stat) >= 0; 133 | sprintf(data, "%1d%1d", 2, infected_mode); 134 | len = 3; 135 | init_mode++; 136 | } else { 137 | // Fake PS3 controls 138 | sprintf(data, "%1d%04x%02x%02x%02x%02x", 0, convertButtons(pad.Buttons), pad.Rsrv[0], pad.Rsrv[1], pad.Lx, pad.Ly); 139 | len = 14; 140 | } 141 | 142 | pspSdkSetK1(k1); 143 | return len; 144 | } 145 | 146 | pspSdkSetK1(k1); 147 | return sceIoRead(fd, data, size); 148 | } 149 | 150 | static SceUID sceIoOpenPatched(const char *file, int flags, SceMode mode) { 151 | int k1 = pspSdkSetK1(0); 152 | 153 | // Fake UID 154 | if (strcmp(file, FAKE_DEVNAME) == 0) { 155 | pspSdkSetK1(k1); 156 | return FAKE_UID; 157 | } 158 | 159 | pspSdkSetK1(k1); 160 | return sceIoOpen(file, flags, mode); 161 | } 162 | 163 | static int sceIoWritePatched(SceUID fd, const void *data, SceSize size) { 164 | int k1 = pspSdkSetK1(0); 165 | 166 | // Fake success 167 | if (fd == FAKE_UID) { 168 | pspSdkSetK1(k1); 169 | return size; 170 | } 171 | 172 | pspSdkSetK1(k1); 173 | return sceIoWrite(fd, data, size); 174 | } 175 | 176 | static int sceIoClosePatched(SceUID fd) { 177 | int k1 = pspSdkSetK1(0); 178 | 179 | // Fake success 180 | if (fd == FAKE_UID) { 181 | pspSdkSetK1(k1); 182 | return 0; 183 | } 184 | 185 | pspSdkSetK1(k1); 186 | return sceIoClose(fd); 187 | } 188 | 189 | static int sceIoDevctlPatched(const char *dev, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen) { 190 | int k1 = pspSdkSetK1(0); 191 | 192 | if (cmd == 0x03415001) { // Fake connection for register 193 | u32 conn[2]; 194 | conn[0] = 0; 195 | conn[1] = 0x81; 196 | int res = sceKernelStartThread(*(u32 *)indata, sizeof(conn), &conn); 197 | pspSdkSetK1(k1); 198 | return res; 199 | } else if (cmd == 0x03415002) { // Fake success for unregister 200 | pspSdkSetK1(k1); 201 | return 0; 202 | } else if (cmd == 0x03435005) { // Fake devname for bind 203 | strcpy(outdata, FAKE_DEVNAME); 204 | pspSdkSetK1(k1); 205 | return 0; 206 | } 207 | 208 | pspSdkSetK1(k1); 209 | return sceIoDevctl(dev, cmd, indata, inlen, outdata, outlen); 210 | } 211 | 212 | static int sceUsbStartPatched(const char *driverName, int size, void *args) { 213 | return 0; 214 | } 215 | 216 | static int sceUsbStopPatched(const char *driverName, int size, void *args) { 217 | return 0; 218 | } 219 | 220 | static int sceUsbActivatePatched(u32 pid) { 221 | return 0; 222 | } 223 | 224 | static int sceUsbDeactivatePatched(u32 pid) { 225 | return 0; 226 | } 227 | 228 | int OnModuleStart(SceModule2 *mod) { 229 | if (strcmp(mod->modname, "Resistance") == 0) { 230 | // Redirect ctrl function to dummy pad input 231 | sctrlHENPatchSyscall(FindProc("sceController_Service", "sceCtrl", 0x1F803938), sceCtrlReadBufferPositivePatched); 232 | 233 | // Redirect IO functions to fake usbpspcm0: communication 234 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x109F50BC), sceIoOpenPatched); 235 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x6A638D83), sceIoReadPatched); 236 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x42EC03AC), sceIoWritePatched); 237 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x810C4BC3), sceIoClosePatched); 238 | sctrlHENPatchSyscall(FindProc("sceIOFileManager", "IoFileMgrForUser", 0x54F5FB11), sceIoDevctlPatched); 239 | 240 | // Redirect USB functions to fake success 241 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0xAE5DE6AF), sceUsbStartPatched); 242 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0xC2464FA0), sceUsbStopPatched); 243 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0x586DB82C), sceUsbActivatePatched); 244 | sctrlHENPatchSyscall(FindProc("sceUSB_Driver", "sceUsb", 0xC572A9C8), sceUsbDeactivatePatched); 245 | 246 | // Clear caches 247 | sceKernelDcacheWritebackAll(); 248 | sceKernelIcacheClearAll(); 249 | } 250 | 251 | if (!previous) 252 | return 0; 253 | 254 | return previous(mod); 255 | } 256 | 257 | int module_start(SceSize args, void *argp) { 258 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 259 | return 0; 260 | } 261 | -------------------------------------------------------------------------------- /SplinterCell/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = splintercell_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /SplinterCell/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_EXPORT_START(SplinterCellRemasteredLib, 0, 0x4001) 9 | PSP_EXPORT_FUNC(__0fGUInputKDirectAxis6JEInputKeyfTCPatched) 10 | PSP_EXPORT_END 11 | 12 | PSP_END_EXPORTS 13 | -------------------------------------------------------------------------------- /SplinterCell/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Splinter Cell 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | #include 26 | 27 | #include 28 | 29 | PSP_MODULE_INFO("SplinterCellRemastered", 0x1007, 1, 0); 30 | 31 | int sceKernelQuerySystemCall(void *function); 32 | 33 | #define REDIRECT_FUNCTION(a, f) \ 34 | { \ 35 | u32 func = a; \ 36 | _sw(0x08000000 | (((u32)(f) >> 2) & 0x03FFFFFF), func); \ 37 | _sw(0, func + 4); \ 38 | } 39 | 40 | #define MAKE_DUMMY_FUNCTION(a, r) \ 41 | { \ 42 | u32 func = a; \ 43 | if (r == 0) { \ 44 | _sw(0x03E00008, func); \ 45 | _sw(0x00001021, func + 4); \ 46 | } else { \ 47 | _sw(0x03E00008, func); \ 48 | _sw(0x24020000 | r, func + 4); \ 49 | } \ 50 | } 51 | 52 | #define DEADZONE 0.3f 53 | 54 | static STMOD_HANDLER previous; 55 | 56 | static u32 MakeSyscallStub(void *function) { 57 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL); 58 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id); 59 | _sw(0x03E00008, stub); 60 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4); 61 | return stub; 62 | } 63 | 64 | static float getAxis(float axis, float deadzone, float speed) { 65 | if (fabsf(axis) >= deadzone) { 66 | if (axis < 0.0f) { 67 | return speed * ((axis + deadzone) / (1.0f - deadzone)); 68 | } else { 69 | return speed * ((axis - deadzone) / (1.0f - deadzone)); 70 | } 71 | } 72 | 73 | return 0.0f; 74 | } 75 | 76 | int __0fGUInputKDirectAxis6JEInputKeyfTCPatched(int this, int axis) { 77 | int k1 = pspSdkSetK1(0); 78 | 79 | int param = _lw(this) + 0x130; 80 | int arg1 = this + _lh(param); 81 | int arg2 = _lw(_lw(this + 0x12A0) + 0x34); 82 | 83 | float *(* __0fGUInputMFindAxisNameP6GAActorPCcK)(int arg1, int arg2, const char *name); 84 | __0fGUInputMFindAxisNameP6GAActorPCcK = (void *)(0x80000000 | _lw(param + 4)); 85 | if (__0fGUInputMFindAxisNameP6GAActorPCcK) { 86 | SceCtrlData pad; 87 | sceCtrlPeekBufferPositive(&pad, 1); 88 | 89 | if (axis == 0xE0) { 90 | float Lx = ((float)pad.Lx - 128.0f) / 128.0f; 91 | float Rx = ((float)pad.Rsrv[0] - 128.0f) / 128.0f; 92 | 93 | float *aStrafe = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aStrafe"); 94 | float *aTurn = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aTurn"); 95 | 96 | if (aStrafe) 97 | *aStrafe = getAxis(Lx, DEADZONE, 1.0f); 98 | if (aTurn) 99 | *aTurn = getAxis(Rx, DEADZONE, 1.0f); 100 | } else if (axis == 0xE1) { 101 | float Ly = -(((float)pad.Ly - 128.0f) / 128.0f); 102 | float Ry = -(((float)pad.Rsrv[1] - 128.0f) / 128.0f); 103 | 104 | float *aForward = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aForward"); 105 | float *aLookUp = __0fGUInputMFindAxisNameP6GAActorPCcK(arg1, arg2, "aLookUp"); 106 | 107 | if (aForward) 108 | *aForward = getAxis(Ly, DEADZONE, 1.0f); 109 | if (aLookUp) 110 | *aLookUp = getAxis(Ry, DEADZONE, -1.0f); 111 | } 112 | } 113 | 114 | pspSdkSetK1(k1); 115 | return 0; 116 | } 117 | 118 | int OnModuleStart(SceModule2 *mod) { 119 | char *modname = mod->modname; 120 | u32 text_addr = mod->text_addr; 121 | 122 | if (strcmp(modname, "SplinterCellPSP") == 0) { 123 | u32 i; 124 | for (i = 0; i < mod->text_size; i += 4) { 125 | // __0fJAEQInvHUDODisplayCamInfoP6IUECanvasi 126 | if (_lw(text_addr + i) == 0x27BDFFB0 && _lw(text_addr + i + 4) == 0xC48C03B0) { 127 | MAKE_DUMMY_FUNCTION(text_addr+i, 0); 128 | } 129 | 130 | // __0fGUInputKDirectAxis6JEInputKeyfTC 131 | if (_lw(text_addr + i) == 0x27BDFF70 && _lw(text_addr + i + 4) == 0xAFB00068) { 132 | REDIRECT_FUNCTION(text_addr+i, MakeSyscallStub(__0fGUInputKDirectAxis6JEInputKeyfTCPatched)); 133 | } 134 | } 135 | 136 | sceKernelDcacheWritebackAll(); 137 | sceKernelIcacheClearAll(); 138 | } 139 | 140 | if (!previous) 141 | return 0; 142 | 143 | return previous(mod); 144 | } 145 | 146 | int module_start(SceSize args, void *argp) { 147 | char *filename = sceKernelInitFileName(); 148 | if (!filename || strcmp(filename, "disc0:/PSP_GAME/USRDIR/SYSTEM/SPLINTERCELL.PRX") != 0) { 149 | return 1; 150 | } 151 | 152 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); 153 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 154 | return 0; 155 | } 156 | -------------------------------------------------------------------------------- /TombRaider/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = tombraider_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /TombRaider/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_EXPORT_START(TombRaiderRemasteredLib, 0, 0x4001) 9 | PSP_EXPORT_FUNC(getInputPatched) 10 | PSP_EXPORT_END 11 | 12 | PSP_END_EXPORTS 13 | -------------------------------------------------------------------------------- /TombRaider/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Tomb Raider 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | 26 | #include 27 | 28 | PSP_MODULE_INFO("TombRaiderRemastered", 0x1007, 1, 0); 29 | 30 | int sceKernelQuerySystemCall(void *function); 31 | 32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a); 33 | #define EXTRACT_CALL(x) ((((u32)_lw((u32)x)) & ~0x0C000000) << 2) 34 | 35 | static STMOD_HANDLER previous; 36 | static int (* getInput)(int port, float *input); 37 | 38 | static u32 MakeSyscallStub(void *function) { 39 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL); 40 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id); 41 | _sw(0x03E00008, stub); 42 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4); 43 | return stub; 44 | } 45 | 46 | int getInputPatched(int port, float *input) { 47 | int k1 = pspSdkSetK1(0); 48 | int res = getInput(port, input); 49 | 50 | SceCtrlData pad; 51 | sceCtrlPeekBufferPositive(&pad, 1); 52 | 53 | input[1] = (float)(pad.Lx - 128); 54 | input[2] = (float)(pad.Ly - 128); 55 | input[3] = (float)(pad.Rsrv[0] - 128); 56 | input[4] = (float)(pad.Rsrv[1] - 128); 57 | 58 | pspSdkSetK1(k1); 59 | return res; 60 | } 61 | 62 | int OnModuleStart(SceModule2 *mod) { 63 | char *modname = mod->modname; 64 | u32 text_addr = mod->text_addr; 65 | 66 | if (strcmp(modname, "tr7") == 0) { 67 | u32 i; 68 | for (i = 0; i < mod->text_size; i += 4) { 69 | if (_lw(text_addr + i) == 0x10400015) { 70 | getInput = (void *)(0x80000000 | EXTRACT_CALL(text_addr + i - 8)); 71 | MAKE_CALL(text_addr + i - 8, MakeSyscallStub(getInputPatched)); 72 | break; 73 | } 74 | } 75 | 76 | sceKernelDcacheWritebackAll(); 77 | sceKernelIcacheClearAll(); 78 | } 79 | 80 | if (!previous) 81 | return 0; 82 | 83 | return previous(mod); 84 | } 85 | 86 | int module_start(SceSize args, void *argp) { 87 | sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); 88 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 89 | return 0; 90 | } 91 | -------------------------------------------------------------------------------- /TonyHawk/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = tonyhawk_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /TonyHawk/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_EXPORT_START(TonyHawkRemasteredLib, 0, 0x4001) 9 | PSP_EXPORT_FUNC(getInput) 10 | PSP_EXPORT_END 11 | 12 | PSP_END_EXPORTS 13 | -------------------------------------------------------------------------------- /TonyHawk/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Tony Hawk 3 | Copyright (C) 2020, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | #include 22 | 23 | #include 24 | #include 25 | 26 | #include 27 | 28 | PSP_MODULE_INFO("TonyHawkRemastered", 0x1007, 1, 0); 29 | 30 | int sceKernelQuerySystemCall(void *function); 31 | 32 | #define MAKE_CALL(a, f) _sw(0x0C000000 | (((u32)(f) >> 2) & 0x03FFFFFF), a); 33 | 34 | static STMOD_HANDLER previous; 35 | 36 | static u32 MakeSyscallStub(void *function) { 37 | SceUID block_id = sceKernelAllocPartitionMemory(PSP_MEMORY_PARTITION_USER, "", PSP_SMEM_High, 2 * sizeof(u32), NULL); 38 | u32 stub = (u32)sceKernelGetBlockHeadAddr(block_id); 39 | _sw(0x03E00008, stub); 40 | _sw(0x0000000C | (sceKernelQuerySystemCall(function) << 6), stub + 4); 41 | return stub; 42 | } 43 | 44 | int getInput(u8 *input, SceCtrlData *pad) { 45 | input[4] = 255 - pad->Rsrv[0]; 46 | input[5] = 255 - pad->Rsrv[1]; 47 | input[6] = pad->Lx; 48 | input[7] = pad->Ly; 49 | return 0; 50 | } 51 | 52 | int OnModuleStart(SceModule2 *mod) { 53 | char *modname = mod->modname; 54 | 55 | if (strcmp(modname, "hawkpsp") == 0) { 56 | u32 i; 57 | for (i = 0; i < mod->text_size; i += 4) { 58 | u32 addr = mod->text_addr + i; 59 | 60 | // Tony Hawk's Project 8 61 | if (_lw(addr) == 0xA206001C && _lw(addr + 0x04) == 0x34040080) { 62 | _sw(0x26040018, addr + 0x00); // addiu $a0, $s0, 24 63 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput)); 64 | _sw(0x27A50010, addr + 0x08); // addiu $a1, $sp, 16 65 | _sw(0, addr + 0x0C); 66 | _sw(0, addr + 0x14); 67 | break; 68 | } 69 | /* 70 | // Tony Hawk's Underground 2: Remix 71 | if (_lw(addr) == 0xA204001C && _lw(addr + 0x04) == 0x93A40019) { 72 | _sw(0x26040018, addr + 0x00); // addiu $a0, $s0, 24 73 | MAKE_CALL(addr + 0x04, MakeSyscallStub(getInput)); 74 | _sw(0x27A50010, addr + 0x08); // addiu $a1, $sp, 16 75 | _sw(0, addr + 0x0C); 76 | _sw(0, addr + 0x10); 77 | break; 78 | } 79 | */ 80 | } 81 | 82 | sceKernelDcacheWritebackAll(); 83 | sceKernelIcacheClearAll(); 84 | } 85 | 86 | if (!previous) 87 | return 0; 88 | 89 | return previous(mod); 90 | } 91 | 92 | int module_start(SceSize args, void *argp) { 93 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 94 | return 0; 95 | } 96 | -------------------------------------------------------------------------------- /Warriors/Makefile: -------------------------------------------------------------------------------- 1 | TARGET = warriors_remastered 2 | OBJS = main.o exports.o 3 | 4 | CFLAGS = -O2 -Os -G0 -Wall -fshort-wchar -fno-pic -mno-check-zero-division 5 | CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti 6 | ASFLAGS = $(CFLAGS) 7 | 8 | BUILD_PRX = 1 9 | PRX_EXPORTS = exports.exp 10 | 11 | USE_KERNEL_LIBC = 1 12 | USE_KERNEL_LIBS = 1 13 | 14 | LIBS = -lpspsystemctrl_kernel 15 | 16 | PSPSDK = $(shell psp-config --pspsdk-path) 17 | include $(PSPSDK)/lib/build_prx.mak 18 | -------------------------------------------------------------------------------- /Warriors/exports.exp: -------------------------------------------------------------------------------- 1 | PSP_BEGIN_EXPORTS 2 | 3 | PSP_EXPORT_START(syslib, 0, 0x8000) 4 | PSP_EXPORT_FUNC(module_start) 5 | PSP_EXPORT_VAR(module_info) 6 | PSP_EXPORT_END 7 | 8 | PSP_END_EXPORTS 9 | -------------------------------------------------------------------------------- /Warriors/main.c: -------------------------------------------------------------------------------- 1 | /* 2 | Remastered Controls: Warriors 3 | Copyright (C) 2018, TheFloW 4 | 5 | This program is free software: you can redistribute it and/or modify 6 | it under the terms of the GNU General Public License as published by 7 | the Free Software Foundation, either version 3 of the License, or 8 | (at your option) any later version. 9 | 10 | This program is distributed in the hope that it will be useful, 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 | GNU General Public License for more details. 14 | 15 | You should have received a copy of the GNU General Public License 16 | along with this program. If not, see . 17 | */ 18 | 19 | #include 20 | #include 21 | 22 | #include 23 | #include 24 | 25 | #include 26 | 27 | PSP_MODULE_INFO("WarriorsRemastered", 0x1007, 1, 0); 28 | 29 | static STMOD_HANDLER previous; 30 | 31 | int OnModuleStart(SceModule2 *mod) { 32 | if (strcmp(mod->modname, "WARR") == 0) { 33 | u32 i; 34 | for (i = 0; i < mod->text_size; i += 4) { 35 | u32 addr = mod->text_addr + i; 36 | 37 | if (_lw(addr + 0x00) == 0x12600017) { 38 | _sw(0xA450001C, addr + 0x00); // sh $s0, 28($v0) 39 | _sw(0x93A6001B, addr + 0x04); // lbu $a2, 27($sp) 40 | _sw(0x93A5001A, addr + 0x08); // lbu $a1, 26($sp) 41 | _sw(0x10000014, addr + 0x0C); // b 0x14 42 | _sw(0xA226001B, addr + 0x6C); // sb $a2, 27($s1) 43 | _sw(0xA225001A, addr + 0x8C); // sb $a1, 26($s1) 44 | break; 45 | } 46 | } 47 | 48 | sceKernelDcacheWritebackAll(); 49 | sceKernelIcacheClearAll(); 50 | } 51 | 52 | if (!previous) 53 | return 0; 54 | 55 | return previous(mod); 56 | } 57 | 58 | int module_start(SceSize args, void *argp) { 59 | previous = sctrlHENSetStartModuleHandler(OnModuleStart); 60 | return 0; 61 | } 62 | --------------------------------------------------------------------------------