├── .gitignore ├── Content ├── .gitignore └── Textures │ ├── Default.dds │ ├── DefaultBlack.dds │ ├── DefaultNormalMap.dds │ └── DefaultRoughness.dds ├── Externals ├── .gitignore ├── Assimp-3.1.1 │ ├── bin │ │ └── assimp.dll │ ├── include │ │ ├── Compiler │ │ │ ├── poppack1.h │ │ │ ├── pstdint.h │ │ │ └── pushpack1.h │ │ ├── DefaultLogger.hpp │ │ ├── Exporter.hpp │ │ ├── IOStream.hpp │ │ ├── IOSystem.hpp │ │ ├── Importer.hpp │ │ ├── LogStream.hpp │ │ ├── Logger.hpp │ │ ├── NullLogger.hpp │ │ ├── ProgressHandler.hpp │ │ ├── ai_assert.h │ │ ├── anim.h │ │ ├── camera.h │ │ ├── cexport.h │ │ ├── cfileio.h │ │ ├── cimport.h │ │ ├── color4.h │ │ ├── color4.inl │ │ ├── config.h │ │ ├── defs.h │ │ ├── importerdesc.h │ │ ├── light.h │ │ ├── material.h │ │ ├── material.inl │ │ ├── matrix3x3.h │ │ ├── matrix3x3.inl │ │ ├── matrix4x4.h │ │ ├── matrix4x4.inl │ │ ├── mesh.h │ │ ├── metadata.h │ │ ├── postprocess.h │ │ ├── quaternion.h │ │ ├── quaternion.inl │ │ ├── scene.h │ │ ├── texture.h │ │ ├── types.h │ │ ├── vector2.h │ │ ├── vector2.inl │ │ ├── vector3.h │ │ ├── vector3.inl │ │ └── version.h │ └── lib │ │ └── assimp.lib ├── DirectXTex Aug 2015 │ ├── Include │ │ ├── BC.h │ │ ├── BCDirectCompute.h │ │ ├── DDS.h │ │ ├── DirectXTex.h │ │ ├── DirectXTex.inl │ │ ├── DirectXTexP.h │ │ ├── Filters.h │ │ └── scoped.h │ ├── Lib 2015 Win7 │ │ ├── Debug │ │ │ ├── DirectXTex.lib │ │ │ └── DirectXTex.pdb │ │ └── Release │ │ │ ├── DirectXTex.lib │ │ │ └── DirectXTex.pdb │ └── Lib 2015 │ │ ├── Debug │ │ ├── DirectXTex.lib │ │ └── DirectXTex.pdb │ │ └── Release │ │ ├── DirectXTex.lib │ │ └── DirectXTex.pdb ├── HosekSky │ ├── Include │ │ ├── ArHosekSkyModel.c │ │ ├── ArHosekSkyModel.h │ │ ├── ArHosekSkyModelData_CIEXYZ.h │ │ ├── ArHosekSkyModelData_RGB.h │ │ ├── ArHosekSkyModelData_Spectral.h │ │ └── README.txt │ ├── Lib 2013 │ │ ├── HosekSky.lib │ │ ├── HosekSky_Dbg.lib │ │ ├── hoseksky.pdb │ │ └── hoseksky_dbg.pdb │ └── Lib 2015 │ │ ├── HosekSky.lib │ │ ├── HosekSky.pdb │ │ ├── HosekSky_Dbg.lib │ │ └── HosekSky_Dbg.pdb ├── WinPixEventRuntime │ ├── Include │ │ └── WinPixEventRuntime │ │ │ ├── PIXEventsCommon.h │ │ │ ├── PIXEventsGenerated.h │ │ │ ├── pix3.h │ │ │ └── pix3_win.h │ └── bin │ │ ├── WinPixEventRuntime.dll │ │ └── WinPixEventRuntime.lib ├── cxxopts │ ├── LICENSE │ └── include │ │ └── cxxopts.hpp └── imgui-1.46 │ ├── Include │ ├── imconfig.h │ ├── imgui.h │ ├── imgui_internal.h │ ├── stb_rect_pack.h │ ├── stb_textedit.h │ └── stb_truetype.h │ └── Lib │ ├── Debug │ ├── imgui.lib │ └── imgui.pdb │ └── Release │ ├── imgui.lib │ └── imgui.pdb ├── LICENSE ├── OverlappedExecution ├── AppConfig.h ├── AppSettings.cpp ├── AppSettings.cs ├── AppSettings.h ├── AppSettings.hlsl ├── Noise.hlsl ├── OverlappedExecution.cpp ├── OverlappedExecution.h ├── OverlappedExecution.sln ├── OverlappedExecution.vcxproj ├── OverlappedExecution.vcxproj.filters ├── Workload.hlsl └── project.sublime-project ├── README.md └── SampleFramework12 └── v1.00 ├── .gitignore ├── App.cpp ├── App.h ├── Assert.cpp ├── Assert.h ├── Containers.h ├── EnkiTS ├── License.txt ├── LockLessMultiReadPipe.h ├── TaskScheduler.cpp ├── TaskScheduler.h ├── TaskScheduler_c.cpp └── TaskScheduler_c.h ├── Exceptions.h ├── FileIO.cpp ├── FileIO.h ├── Graphics ├── BRDF.h ├── Camera.cpp ├── Camera.h ├── DX12.cpp ├── DX12.h ├── DX12_Helpers.cpp ├── DX12_Helpers.h ├── DX12_Upload.cpp ├── DX12_Upload.h ├── DXErr.cpp ├── DXErr.h ├── Filtering.h ├── GraphicsTypes.cpp ├── GraphicsTypes.h ├── Model.cpp ├── Model.h ├── PostProcessHelper.cpp ├── PostProcessHelper.h ├── Profiler.cpp ├── Profiler.h ├── SH.cpp ├── SH.h ├── Sampling.cpp ├── Sampling.h ├── ShaderCompilation.cpp ├── ShaderCompilation.h ├── ShadowHelper.cpp ├── ShadowHelper.h ├── Skybox.cpp ├── Skybox.h ├── Spectrum.cpp ├── Spectrum.h ├── SpriteFont.cpp ├── SpriteFont.h ├── SpriteRenderer.cpp ├── SpriteRenderer.h ├── SwapChain.cpp ├── SwapChain.h ├── Textures.cpp └── Textures.h ├── ImGuiHelper.cpp ├── ImGuiHelper.h ├── Input.cpp ├── Input.h ├── InterfacePointers.h ├── MurmurHash.cpp ├── MurmurHash.h ├── PCH.cpp ├── PCH.h ├── SF12.props ├── SF12_Math.cpp ├── SF12_Math.h ├── Serialization.h ├── Settings.cpp ├── Settings.h ├── SettingsCompiler.exe ├── SettingsCompiler.sln ├── SettingsCompiler ├── App.config ├── Properties │ └── AssemblyInfo.cs ├── SettingTypes.cs ├── SettingsCompiler.cs └── SettingsCompiler.csproj ├── SettingsCompilerAttributes.dll ├── SettingsCompilerAttributes ├── Attributes.cs ├── Properties │ └── AssemblyInfo.cs └── SettingsCompilerAttributes.csproj ├── Shaders ├── BRDF.hlsl ├── Constants.hlsl ├── Conversion.hlsl ├── D3DX_DXGIFormatConvert.inl ├── DecodeTextureCS.hlsl ├── EVSM.hlsl ├── EVSMConvert.hlsl ├── FullScreenTriangle.hlsl ├── ImGui.hlsl ├── PPCommon.hlsl ├── Quaternion.hlsl ├── SH.hlsl ├── Shadows.hlsl ├── Skybox.hlsl └── Sprite.hlsl ├── Timer.cpp ├── Timer.h ├── TinyEXR.cpp ├── TinyEXR.h ├── Utility.cpp ├── Utility.h ├── Window.cpp ├── Window.h └── sf12.natvis /.gitignore: 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