├── .gitattributes ├── .gitignore ├── Assets ├── .gitignore ├── Materials.meta ├── Materials │ ├── Ground.meta │ ├── Ground │ │ ├── Base.mat │ │ ├── Base.mat.meta │ │ ├── BlurXMat.mat │ │ ├── BlurXMat.mat.meta │ │ ├── BlurYMat.mat │ │ ├── BlurYMat.mat.meta │ │ ├── DepthMat.mat │ │ ├── DepthMat.mat.meta │ │ ├── DifferenceMat.mat │ │ ├── DifferenceMat.mat.meta │ │ ├── DisperseMat.mat │ │ ├── DisperseMat.mat.meta │ │ ├── Sand.mat │ │ ├── Sand.mat.meta │ │ ├── Sand.physicMaterial │ │ └── Sand.physicMaterial.meta │ ├── Objects.meta │ ├── Objects │ │ ├── Glide.physicMaterial │ │ ├── Glide.physicMaterial.meta │ │ ├── Rake.mat │ │ ├── Rake.mat.meta │ │ ├── Rake.physicMaterial │ │ ├── Rake.physicMaterial.meta │ │ ├── RakeStick.physicMaterial │ │ ├── RakeStick.physicMaterial.meta │ │ ├── StoneBlack.mat │ │ ├── StoneBlack.mat.meta │ │ ├── StoneWhite.mat │ │ └── StoneWhite.mat.meta │ ├── Skybox_Mat.mat │ └── Skybox_Mat.mat.meta ├── Models.meta ├── Models │ ├── Rake.fbx │ ├── Rake.fbx.meta │ ├── Stones.meta │ └── Stones │ │ ├── Stone1v3.obj │ │ ├── Stone1v3.obj.meta │ │ ├── Stone2v3.obj │ │ ├── Stone2v3.obj.meta │ │ ├── Stone3v3.obj │ │ └── Stone3v3.obj.meta ├── Plugins.meta ├── Plugins │ ├── GitHub.meta │ └── GitHub │ │ ├── Editor.meta │ │ └── Editor │ │ ├── AsyncBridge.Net35.dll │ │ ├── AsyncBridge.Net35.dll.meta │ │ ├── ExtensionLoader.cs │ │ ├── ExtensionLoader.cs.meta │ │ ├── GitHub.Api.45.dll │ │ ├── GitHub.Api.45.dll.meta │ │ ├── GitHub.Api.dll │ │ ├── GitHub.Api.dll.meta │ │ ├── GitHub.Logging.dll │ │ ├── GitHub.Logging.dll.meta │ │ ├── GitHub.Unity.45.dll │ │ ├── GitHub.Unity.45.dll.meta │ │ ├── GitHub.Unity.dll │ │ ├── GitHub.Unity.dll.meta │ │ ├── GitHub.UnityShim.dll │ │ ├── GitHub.UnityShim.dll.meta │ │ ├── Mono.Posix.dll │ │ ├── Mono.Posix.dll.meta │ │ ├── QuickGuide.pdf │ │ ├── QuickGuide.pdf.meta │ │ ├── ReadOnlyCollectionsInterfaces.dll │ │ ├── ReadOnlyCollectionsInterfaces.dll.meta │ │ ├── System.Threading.dll │ │ ├── System.Threading.dll.meta │ │ ├── UnityAPIWrapper.cs │ │ ├── UnityAPIWrapper.cs.meta │ │ ├── big-logo@2x.png │ │ ├── big-logo@2x.png.meta │ │ ├── credits.txt │ │ ├── credits.txt.meta │ │ ├── eula.txt │ │ ├── eula.txt.meta │ │ ├── libsfw.bundle │ │ ├── libsfw.bundle.meta │ │ ├── libsfw.so │ │ ├── libsfw.so.meta │ │ ├── sfw.net.dll │ │ ├── sfw.net.dll.meta │ │ ├── x64.meta │ │ ├── x64 │ │ ├── pthreadVC2.dll │ │ ├── pthreadVC2.dll.meta │ │ ├── sfw_x64.dll │ │ └── sfw_x64.dll.meta │ │ ├── x86.meta │ │ └── x86 │ │ ├── pthreadVC2.dll │ │ ├── pthreadVC2.dll.meta │ │ ├── sfw_x86.dll │ │ └── sfw_x86.dll.meta ├── Prefabs.meta ├── Prefabs │ ├── Rake.prefab │ ├── Rake.prefab.meta │ ├── Stone1_black.prefab │ ├── Stone1_black.prefab.meta │ ├── Stone1_white.prefab │ ├── Stone1_white.prefab.meta │ ├── Stone2_black.prefab │ ├── Stone2_black.prefab.meta │ ├── Stone2_white.prefab │ ├── Stone2_white.prefab.meta │ ├── Stone3_black.prefab │ ├── Stone3_black.prefab.meta │ ├── Stone3_white.prefab │ └── Stone3_white.prefab.meta ├── Presets.meta ├── Presets │ ├── AudioCompressedInMemory.preset │ ├── AudioCompressedInMemory.preset.meta │ ├── AudioStreaming.preset │ ├── AudioStreaming.preset.meta │ ├── Defaults.meta │ ├── Defaults │ │ ├── AlbedoTexture_Default.preset │ │ ├── AlbedoTexture_Default.preset.meta │ │ ├── AudioDecompressOnLoad.preset │ │ ├── AudioDecompressOnLoad.preset.meta │ │ ├── DirectionalLight_Default.preset │ │ └── DirectionalLight_Default.preset.meta │ ├── NormalTexture.preset │ ├── NormalTexture.preset.meta │ ├── UtilityTexture.preset │ └── UtilityTexture.preset.meta ├── Readme.asset ├── Readme.asset.meta ├── Scenes.meta ├── Scenes │ ├── Main.meta │ ├── Main.unity │ ├── Main.unity.meta │ ├── Main │ │ ├── PostProcessingGlobal.asset │ │ └── PostProcessingGlobal.asset.meta │ ├── Settings.meta │ └── Settings │ │ ├── DepthRender.asset │ │ ├── DepthRender.asset.meta │ │ ├── ForwardRenderer.asset │ │ ├── ForwardRenderer.asset.meta │ │ ├── UniversalRP-HighQuality.asset │ │ ├── UniversalRP-HighQuality.asset.meta │ │ ├── UniversalRP-LowQuality.asset │ │ ├── UniversalRP-LowQuality.asset.meta │ │ ├── UniversalRP-MediumQuality.asset │ │ └── UniversalRP-MediumQuality.asset.meta ├── Scripts.meta ├── Scripts │ ├── Audio.meta │ ├── Audio │ │ ├── MovmentAudio.cs │ │ └── MovmentAudio.cs.meta │ ├── Controls.meta │ ├── Controls │ │ ├── ObjectMovement.cs │ │ ├── ObjectMovement.cs.meta │ │ ├── ObjectTouchInput.cs │ │ └── ObjectTouchInput.cs.meta │ ├── GameManager.cs │ ├── GameManager.cs.meta │ ├── ObjectPools.meta │ ├── ObjectPools │ │ ├── ObjectPool.cs │ │ ├── ObjectPool.cs.meta │ │ ├── ObjectPoolAccessor.cs │ │ ├── ObjectPoolAccessor.cs.meta │ │ ├── ObjectType.cs │ │ └── ObjectType.cs.meta │ ├── Sand.meta │ └── Sand │ │ ├── DrawDepth.cs │ │ └── DrawDepth.cs.meta ├── Shaders.meta ├── Shaders │ ├── BlurX.shader │ ├── BlurX.shader.meta │ ├── BlurY.shader │ ├── BlurY.shader.meta │ ├── DepthShader.shader │ ├── DepthShader.shader.meta │ ├── DifferenceShader.shader │ ├── DifferenceShader.shader.meta │ ├── DisperseShader.shader │ ├── DisperseShader.shader.meta │ ├── SandSurface.shader │ └── SandSurface.shader.meta ├── Sounds.meta ├── Sounds │ ├── Mixer.meta │ ├── Mixer │ │ ├── AudioMaster.mixer │ │ └── AudioMaster.mixer.meta │ ├── background_cicades_short.wav │ ├── background_cicades_short.wav.meta │ ├── sandRakeLoop.wav │ └── sandRakeLoop.wav.meta ├── Textures.meta └── Textures │ ├── SandProcessedRT.renderTexture │ ├── SandProcessedRT.renderTexture.meta │ ├── SandRT.renderTexture │ ├── SandRT.renderTexture.meta │ ├── Sand_001_COLOR.png │ ├── Sand_001_COLOR.png.meta │ ├── Sand_004_COLOR.png │ ├── Sand_004_COLOR.png.meta │ ├── Sand_004_Height.png │ ├── Sand_004_Height.png.meta │ ├── Sand_004_Normal.png │ ├── Sand_004_Normal.png.meta │ ├── Sand_004_OCC.png │ ├── Sand_004_OCC.png.meta │ ├── Sand_004_ROUGH.png │ ├── Sand_004_ROUGH.png.meta │ ├── Sky.mat │ ├── Sky.mat.meta │ ├── Stones.meta │ ├── Stones │ ├── Black.meta │ ├── Black │ │ ├── Stones_initialShadingGroup_AlbedoTransparency.png │ │ ├── Stones_initialShadingGroup_AlbedoTransparency.png.meta │ │ ├── Stones_initialShadingGroup_AlbedoTransparency_v2.png │ │ ├── Stones_initialShadingGroup_AlbedoTransparency_v2.png.meta │ │ ├── Stones_initialShadingGroup_MetallicSmoothness.png │ │ ├── Stones_initialShadingGroup_MetallicSmoothness.png.meta │ │ ├── Stones_initialShadingGroup_Normal.png │ │ └── Stones_initialShadingGroup_Normal.png.meta │ ├── White.meta │ └── White │ │ ├── Stones_initialShadingGroup_AlbedoTransparency.png │ │ ├── Stones_initialShadingGroup_AlbedoTransparency.png.meta │ │ ├── Stones_initialShadingGroup_MetallicSmoothness.png │ │ ├── Stones_initialShadingGroup_MetallicSmoothness.png.meta │ │ ├── Stones_initialShadingGroup_Normal.png │ │ └── Stones_initialShadingGroup_Normal.png.meta │ ├── Wood.meta │ ├── Wood │ ├── Plywood_Albedo.tif │ ├── Plywood_Albedo.tif.meta │ ├── Plywood_MetallicOcculusionSmoothness.tif │ ├── Plywood_MetallicOcculusionSmoothness.tif.meta │ ├── Plywood_Normal.tif │ └── Plywood_Normal.tif.meta │ ├── sparkle.afphoto │ ├── sparkle.afphoto.meta │ ├── sparkle.png │ └── sparkle.png.meta ├── Documentation ├── Depth_Texture.png ├── Depth_Texture_processed.png ├── Depth_Texture_processed_blured.png ├── Difference_Texture.png ├── Difference_Texture_blured.png ├── SandDemo.gif └── Sand_Texture_Example.png ├── LICENSE ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── GvhProjectSettings.xml ├── InputManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── URPProjectSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── 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