├── .DS_Store ├── Assets ├── .DS_Store ├── Scenes │ └── main.unity.meta ├── Editor.meta ├── Prefabs.meta ├── Scenes.meta ├── Scripts.meta ├── Materials.meta ├── Materials │ ├── black.mat.meta │ ├── blue.mat.meta │ ├── green.mat.meta │ ├── green.mat │ ├── blue.mat │ └── black.mat ├── Scripts │ ├── API.cs.meta │ ├── ToggleAR.cs.meta │ ├── PlaceContent.cs.meta │ ├── ContentController.cs.meta │ ├── ContentController.cs │ ├── ToggleAR.cs │ ├── PlaceContent.cs │ └── API.cs └── Editor │ ├── CreateAssetBundles.cs.meta │ └── CreateAssetBundles.cs ├── ProjectSettings ├── ProjectVersion.txt ├── ClusterInputManager.asset ├── PresetManager.asset ├── XRSettings.asset ├── TimeManager.asset ├── EditorBuildSettings.asset ├── VFXManager.asset ├── AudioManager.asset ├── TagManager.asset ├── UnityConnectSettings.asset ├── EditorSettings.asset ├── DynamicsManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── QualitySettings.asset └── ProjectSettings.asset ├── .gitignore └── Packages └── manifest.json /.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Third-Aurora/AssetBundles/HEAD/.DS_Store -------------------------------------------------------------------------------- /Assets/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Third-Aurora/AssetBundles/HEAD/Assets/.DS_Store -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2019.3.4f1 2 | m_EditorVersionWithRevision: 2019.3.4f1 (4f139db2fdbd) 3 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: [] 7 | -------------------------------------------------------------------------------- /Assets/Scenes/main.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9fc0d4010bbf28b4594072e72b8655ab 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 34349e7b0fc5d44a98b08bdaf4ef2a18 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 82d8c49d93ba246e492b042392bb0858 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: abb2db395cd6843d299cfe7a972342c2 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6f4b2157adba243f58c581f2af7343b6 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3aee77dedcafa444fb9baf4f54a700f1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Assets/Materials/black.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e02b40a711147492ba5806bee605031d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/blue.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2d3f28d8e134241bbb95412ab414a4f3 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/green.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: faa82615d2e2d4d08b906a65fb68884e 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.33333334 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /Assets/Scripts/API.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9f0d0634631c043678c38d0491a628a2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/ToggleAR.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7e5795e8ada0743f5a4d6ea36804c05a 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/PlaceContent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e57d0f9e3de2049be8c4058754ca92f7 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Editor/CreateAssetBundles.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fd8bc3d8fe593443298e676ba0e99391 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/ContentController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5d0e6792a527a4e5daf8352bfbefac71 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/main.unity 10 | guid: 9fc0d4010bbf28b4594072e72b8655ab 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 1024 20 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: 7 | - plane 8 | layers: 9 | - Default 10 | - TransparentFX 11 | - Ignore Raycast 12 | - 13 | - Water 14 | - UI 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | - 41 | m_SortingLayers: 42 | - name: Default 43 | uniqueID: 0 44 | locked: 0 45 | -------------------------------------------------------------------------------- /Assets/Scripts/ContentController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class ContentController : MonoBehaviour { 4 | 5 | public API api; 6 | 7 | public void LoadContent(string name) { 8 | DestroyAllChildren(); 9 | api.GetBundleObject(name, OnContentLoaded, transform); 10 | } 11 | 12 | void OnContentLoaded(GameObject content) { 13 | //do something cool here 14 | Debug.Log("Loaded: " + content.name); 15 | } 16 | 17 | void DestroyAllChildren() { 18 | foreach (Transform child in transform) { 19 | Destroy(child.gameObject); 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /Assets/Scripts/ToggleAR.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using UnityEngine.XR.ARFoundation; 3 | 4 | public class ToggleAR : MonoBehaviour { 5 | 6 | public ARPlaneManager planeManager; 7 | public ARPointCloudManager pointCloudManager; 8 | 9 | public void OnValueChanged(bool isOn) { 10 | VisualizePlanes(isOn); 11 | VisualizePoints(isOn); 12 | } 13 | 14 | void VisualizePlanes(bool active) { 15 | planeManager.enabled = active; 16 | foreach (ARPlane plane in planeManager.trackables) { 17 | plane.gameObject.SetActive(active); 18 | } 19 | } 20 | 21 | void VisualizePoints(bool active) { 22 | pointCloudManager.enabled = active; 23 | foreach (ARPointCloud pointCLoud in pointCloudManager.trackables) { 24 | pointCLoud.gameObject.SetActive(active); 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Mm]emoryCaptures/ 12 | 13 | # Never ignore Asset meta data 14 | !/[Aa]ssets/**/*.meta 15 | 16 | # Uncomment this line if you wish to ignore the asset store tools plugin 17 | # /[Aa]ssets/AssetStoreTools* 18 | 19 | # Autogenerated Jetbrains Rider plugin 20 | [Aa]ssets/Plugins/Editor/JetBrains* 21 | 22 | # Visual Studio cache directory 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.csproj 32 | *.unityproj 33 | *.sln 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | 46 | # Unity3D generated meta files 47 | *.pidb.meta 48 | *.pdb.meta 49 | *.mdb.meta 50 | 51 | # Unity3D generated file on crash reports 52 | sysinfo.txt 53 | 54 | # Builds 55 | *.apk 56 | *.unitypackage 57 | 58 | # Crashlytics generated file 59 | crashlytics-build.properties 60 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 9 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 2 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 1 30 | m_AssetPipelineMode: 1 31 | m_CacheServerMode: 0 32 | m_CacheServerEndpoint: 33 | m_CacheServerNamespacePrefix: default 34 | m_CacheServerEnableDownload: 1 35 | m_CacheServerEnableUpload: 1 36 | -------------------------------------------------------------------------------- /Assets/Scripts/PlaceContent.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | using UnityEngine; 3 | using UnityEngine.XR.ARSubsystems; 4 | using UnityEngine.XR.ARFoundation; 5 | using UnityEngine.EventSystems; 6 | using UnityEngine.UI; 7 | 8 | public class PlaceContent : MonoBehaviour { 9 | 10 | public ARRaycastManager raycastManager; 11 | public GraphicRaycaster raycaster; 12 | 13 | private void Update() { 14 | 15 | if (Input.GetMouseButtonDown(0) && !IsClickOverUI()) { 16 | 17 | List hitPoints = new List(); 18 | raycastManager.Raycast(Input.mousePosition, hitPoints, TrackableType.Planes); 19 | 20 | if (hitPoints.Count > 0) { 21 | Pose pose = hitPoints[0].pose; 22 | transform.rotation = pose.rotation; 23 | transform.position = pose.position; 24 | } 25 | } 26 | } 27 | 28 | bool IsClickOverUI() { 29 | //dont place content if pointer is over ui element 30 | PointerEventData data = new PointerEventData(EventSystem.current) { 31 | position = Input.mousePosition 32 | }; 33 | List results = new List(); 34 | raycaster.Raycast(data, results); 35 | return results.Count > 0; 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 11 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0 18 | m_ClothInterCollisionStiffness: 0 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ContactPairsMode: 0 26 | m_BroadphaseType: 0 27 | m_WorldBounds: 28 | m_Center: {x: 0, y: 0, z: 0} 29 | m_Extent: {x: 250, y: 250, z: 250} 30 | m_WorldSubdivisions: 8 31 | m_FrictionType: 0 32 | m_EnableEnhancedDeterminism: 0 33 | m_EnableUnifiedHeightmaps: 1 34 | m_DefaultMaxAngluarSpeed: 7 35 | -------------------------------------------------------------------------------- /Assets/Scripts/API.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using UnityEngine; 3 | using UnityEngine.Events; 4 | using UnityEngine.Networking; 5 | 6 | public class API : MonoBehaviour { 7 | 8 | const string BundleFolder = "https://www.matthewhallberg.com/AssetBundles/"; 9 | 10 | public void GetBundleObject(string assetName, UnityAction callback, Transform bundleParent) { 11 | StartCoroutine(GetDisplayBundleRoutine(assetName, callback, bundleParent)); 12 | } 13 | 14 | IEnumerator GetDisplayBundleRoutine(string assetName, UnityAction callback, Transform bundleParent) { 15 | 16 | string bundleURL = BundleFolder + assetName + "-"; 17 | 18 | //append platform to asset bundle name 19 | #if UNITY_ANDROID 20 | bundleURL += "Android"; 21 | #else 22 | bundleURL += "IOS"; 23 | #endif 24 | 25 | Debug.Log("Requesting bundle at " + bundleURL); 26 | 27 | //request asset bundle 28 | UnityWebRequest www = UnityWebRequestAssetBundle.GetAssetBundle(bundleURL); 29 | yield return www.SendWebRequest(); 30 | 31 | if (www.isNetworkError) { 32 | Debug.Log("Network error"); 33 | } else { 34 | AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(www); 35 | if (bundle != null) { 36 | string rootAssetPath = bundle.GetAllAssetNames()[0]; 37 | GameObject arObject = Instantiate(bundle.LoadAsset(rootAssetPath) as GameObject,bundleParent); 38 | bundle.Unload(false); 39 | callback(arObject); 40 | } else { 41 | Debug.Log("Not a valid asset bundle"); 42 | } 43 | } 44 | } 45 | } 46 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.2d.sprite": "1.0.0", 4 | "com.unity.2d.tilemap": "1.0.0", 5 | "com.unity.ads": "2.0.8", 6 | "com.unity.analytics": "3.3.5", 7 | "com.unity.collab-proxy": "1.2.16", 8 | "com.unity.ide.rider": "1.1.4", 9 | "com.unity.ide.vscode": "1.1.4", 10 | "com.unity.purchasing": "2.0.6", 11 | "com.unity.test-framework": "1.1.11", 12 | "com.unity.textmeshpro": "2.0.1", 13 | "com.unity.timeline": "1.2.6", 14 | "com.unity.ugui": "1.0.0", 15 | "com.unity.xr.arcore": "2.1.2", 16 | "com.unity.xr.arfoundation": "2.1.4", 17 | "com.unity.xr.arkit": "2.1.2", 18 | "com.unity.modules.ai": "1.0.0", 19 | "com.unity.modules.androidjni": "1.0.0", 20 | "com.unity.modules.animation": "1.0.0", 21 | "com.unity.modules.assetbundle": "1.0.0", 22 | "com.unity.modules.audio": "1.0.0", 23 | "com.unity.modules.cloth": "1.0.0", 24 | "com.unity.modules.director": "1.0.0", 25 | "com.unity.modules.imageconversion": "1.0.0", 26 | "com.unity.modules.imgui": "1.0.0", 27 | "com.unity.modules.jsonserialize": "1.0.0", 28 | "com.unity.modules.particlesystem": "1.0.0", 29 | "com.unity.modules.physics": "1.0.0", 30 | "com.unity.modules.physics2d": "1.0.0", 31 | "com.unity.modules.screencapture": "1.0.0", 32 | "com.unity.modules.terrain": "1.0.0", 33 | "com.unity.modules.terrainphysics": "1.0.0", 34 | "com.unity.modules.tilemap": "1.0.0", 35 | "com.unity.modules.ui": "1.0.0", 36 | "com.unity.modules.uielements": "1.0.0", 37 | "com.unity.modules.umbra": "1.0.0", 38 | "com.unity.modules.unityanalytics": "1.0.0", 39 | "com.unity.modules.unitywebrequest": "1.0.0", 40 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 41 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 42 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 43 | "com.unity.modules.unitywebrequestwww": "1.0.0", 44 | "com.unity.modules.vehicles": "1.0.0", 45 | "com.unity.modules.video": "1.0.0", 46 | "com.unity.modules.vr": "1.0.0", 47 | "com.unity.modules.wind": "1.0.0", 48 | "com.unity.modules.xr": "1.0.0" 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /Assets/Editor/CreateAssetBundles.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor; 2 | using System.IO; 3 | using UnityEngine; 4 | 5 | public class CreateAssetBundles { 6 | 7 | public static string assetBundleDirectory = "Assets/AssetBundles/"; 8 | 9 | [MenuItem("Assets/Build AssetBundles")] 10 | static void BuildAllAssetBundles() { 11 | 12 | //if main directory doesnt exist create it 13 | if (Directory.Exists(assetBundleDirectory)) { 14 | Directory.Delete(assetBundleDirectory, true); 15 | } 16 | 17 | Directory.CreateDirectory(assetBundleDirectory); 18 | 19 | //create bundles for all platform (use IOS for editor support on MAC but must be on IOS build platform) 20 | BuildPipeline.BuildAssetBundles(assetBundleDirectory,BuildAssetBundleOptions.None, BuildTarget.iOS); 21 | AppendPlatformToFileName("IOS"); 22 | Debug.Log("IOS bundle created..."); 23 | 24 | BuildPipeline.BuildAssetBundles(assetBundleDirectory, BuildAssetBundleOptions.None, BuildTarget.Android); 25 | AppendPlatformToFileName("Android"); 26 | Debug.Log("Android bundle created..."); 27 | 28 | RemoveSpacesInFileNames(); 29 | 30 | AssetDatabase.Refresh(); 31 | Debug.Log("Process complete!"); 32 | } 33 | 34 | static void RemoveSpacesInFileNames() { 35 | foreach (string path in Directory.GetFiles(assetBundleDirectory)) { 36 | string oldName = path; 37 | string newName = path.Replace(' ', '-'); 38 | File.Move(oldName, newName); 39 | } 40 | } 41 | 42 | static void AppendPlatformToFileName(string platform) { 43 | foreach (string path in Directory.GetFiles(assetBundleDirectory)) { 44 | //get filename 45 | string[] 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