├── .gitattributes ├── .gitignore ├── External ├── Sharpex2D.CSCore │ ├── Audio │ │ ├── DirectSound │ │ │ ├── DirectSoundInitializer.cs │ │ │ └── DirectSoundProvider.cs │ │ ├── Wasapi │ │ │ ├── WasapiSoundInitializer.cs │ │ │ └── WasapiSoundProvider.cs │ │ └── XAudio2 │ │ │ ├── XAudio2Initializer.cs │ │ │ └── XAudio2SoundProvider.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── Sharpex2D.CSCore.csproj │ └── bin │ │ └── Debug │ │ ├── CSCore.dll │ │ ├── Sharpex2D.CSCore.dll │ │ └── Sharpex2D.dll ├── Sharpex2D.Rendering.DirectX10 │ ├── Content │ │ └── Pipeline │ │ │ └── Processors │ │ │ ├── DirectXFontContentProcessor.cs │ │ │ ├── DirectXPenContentProcessor.cs │ │ │ └── DirectXTextureContentProcessor.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── Rendering │ │ └── DirectX10 │ │ │ ├── DirectXFont.cs │ │ │ ├── DirectXGraphics.cs │ │ │ ├── DirectXGraphicsManager.cs │ │ │ ├── DirectXHelper.cs │ │ │ ├── DirectXPen.cs │ │ │ ├── DirectXResourceManager.cs │ │ │ └── DirectXTexture.cs │ ├── Sharpex2D.Rendering.DirectX10.csproj │ └── bin │ │ └── Debug │ │ ├── Sharpex2D.Rendering.DirectX10.dll │ │ ├── Sharpex2D.dll │ │ └── SlimDX.dll ├── Sharpex2D.Rendering.DirectX11 │ ├── Content │ │ └── Pipeline │ │ │ └── Processors │ │ │ ├── DirectXFontContentProcessor.cs │ │ │ ├── DirectXPenContentProcessor.cs │ │ │ └── DirectXTextureContentProcessor.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ ├── Rendering │ │ └── DirectX11 │ │ │ ├── DirectXFont.cs │ │ │ ├── DirectXGraphics.cs │ │ │ ├── DirectXGraphicsManager.cs │ │ │ ├── DirectXHelper.cs │ │ │ ├── DirectXPen.cs │ │ │ ├── DirectXResourceManager.cs │ │ │ └── DirectXTexture.cs │ ├── Sharpex2D.Rendering.DirectX11.csproj │ └── bin │ │ └── Debug │ │ ├── SharpDX.DXGI.dll │ │ ├── SharpDX.Direct2D1.dll │ │ ├── SharpDX.Direct3D11.dll │ │ ├── SharpDX.dll │ │ ├── Sharpex2D.Rendering.DirectX11.dll │ │ └── Sharpex2D.dll └── Sharpex2D.Rendering.DirectX9 │ ├── Content │ └── Pipeline │ │ └── Processors │ │ ├── DirectXFontContentProcessor.cs │ │ ├── DirectXPenContentProcessor.cs │ │ └── DirectXTextureContentProcessor.cs │ ├── Properties │ └── AssemblyInfo.cs │ ├── Rendering │ └── DirectX9 │ │ ├── DirectXFont.cs │ │ ├── DirectXGraphics.cs │ │ ├── DirectXGraphicsManager.cs │ │ ├── DirectXHelper.cs │ │ ├── DirectXPen.cs │ │ ├── DirectXResourceManager.cs │ │ └── DirectXTexture.cs │ ├── Sharpex2D.Rendering.DirectX9.csproj │ └── bin │ └── Debug │ ├── Sharpex2D.Rendering.DirectX9.dll │ ├── Sharpex2D.dll │ └── SlimDX.dll ├── License.txt ├── README.md ├── Samples ├── FlyingBird │ ├── FlyingBird │ │ ├── FlyingBird.csproj │ │ ├── MainGame.cs │ │ ├── Misc │ │ │ ├── AnimatedBackground.cs │ │ │ ├── Instructions.cs │ │ │ └── Scoreboard.cs │ │ ├── Objects │ │ │ └── Pipe.cs │ │ ├── PipeManager.cs │ │ ├── Player.cs │ │ ├── Program.cs │ │ ├── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ │ ├── appicon.ico │ │ ├── bin │ │ │ └── Debug │ │ │ │ ├── Content │ │ │ │ ├── appicon.ico │ │ │ │ ├── appicon.png │ │ │ │ ├── appiconBig.png │ │ │ │ ├── background.png │ │ │ │ ├── bird.png │ │ │ │ ├── bird_crank.png │ │ │ │ ├── bird_erased.png │ │ │ │ ├── bird_sprite.png │ │ │ │ ├── buttonbase.png │ │ │ │ ├── buttonbase_hover.png │ │ │ │ ├── dead.wav │ │ │ │ ├── instructions.png │ │ │ │ ├── menulayer.png │ │ │ │ ├── pipe_body.png │ │ │ │ ├── pipe_bottom.png │ │ │ │ ├── pipe_top.png │ │ │ │ ├── score.wav │ │ │ │ ├── swing.sfk │ │ │ │ └── swing.wav │ │ │ │ ├── FlyingBird Launcher.exe │ │ │ │ ├── FlyingBird.exe │ │ │ │ ├── FlyingBird.vshost.exe │ │ │ │ ├── FlyingBird.vshost.exe.manifest │ │ │ │ ├── SharpDX.D3DCompiler.dll │ │ │ │ ├── SharpDX.D3DCompiler.xml │ │ │ │ ├── SharpDX.DXGI.dll │ │ │ │ ├── SharpDX.DXGI.xml │ │ │ │ ├── SharpDX.Direct2D1.dll │ │ │ │ ├── SharpDX.Direct2D1.xml │ │ │ │ ├── SharpDX.Direct3D11.dll │ │ │ │ ├── SharpDX.Direct3D11.xml │ │ │ │ ├── SharpDX.dll │ │ │ │ ├── SharpDX.xml │ │ │ │ ├── Sharpex2D.Rendering.DirectX10.dll │ │ │ │ ├── Sharpex2D.Rendering.DirectX11.dll │ │ │ │ ├── Sharpex2D.Rendering.DirectX9.dll │ │ │ │ ├── Sharpex2D.dll │ │ │ │ └── SlimDX.dll │ │ └── packages.config │ ├── FlyingBirdLauncher │ │ ├── FlyingBirdLauncher.csproj │ │ ├── Form1.Designer.cs │ │ ├── Form1.cs │ │ ├── Form1.resx │ │ ├── Program.cs │ │ ├── Properties │ │ │ ├── AssemblyInfo.cs │ │ │ ├── Resources.Designer.cs │ │ │ ├── Resources.resx │ │ │ ├── Settings.Designer.cs │ │ │ └── Settings.settings │ │ ├── appicon.ico │ │ └── bin │ │ │ └── Debug │ │ │ ├── FlyingBird Launcher.exe │ │ │ └── Sharpex2D.dll │ ├── Packages.dgml │ └── packages │ │ ├── SharpDX.2.5.0 │ │ ├── SharpDX.2.5.0.nupkg │ │ └── lib │ │ │ ├── net20 │ │ │ ├── SharpDX.dll │ │ │ └── SharpDX.xml │ │ │ ├── net40 │ │ │ ├── SharpDX.dll │ │ │ └── SharpDX.xml │ │ │ └── win8 │ │ │ ├── SharpDX.dll │ │ │ └── SharpDX.xml │ │ ├── SharpDX.D3DCompiler.2.5.0 │ │ ├── SharpDX.D3DCompiler.2.5.0.nupkg │ │ └── lib │ │ │ ├── net20 │ │ │ ├── SharpDX.D3DCompiler.dll │ │ │ └── SharpDX.D3DCompiler.xml │ │ │ ├── net40 │ │ │ ├── SharpDX.D3DCompiler.dll │ │ │ └── SharpDX.D3DCompiler.xml │ │ │ └── win8 │ │ │ ├── SharpDX.D3DCompiler.dll │ │ │ └── SharpDX.D3DCompiler.xml │ │ ├── SharpDX.DXGI.2.5.0 │ │ ├── SharpDX.DXGI.2.5.0.nupkg │ │ └── lib │ │ │ ├── net20 │ │ │ ├── SharpDX.DXGI.dll │ │ │ └── SharpDX.DXGI.xml │ │ │ ├── net40 │ │ │ ├── SharpDX.DXGI.dll │ │ │ └── SharpDX.DXGI.xml │ │ │ └── win8 │ │ │ ├── SharpDX.DXGI.dll │ │ │ └── SharpDX.DXGI.xml │ │ ├── SharpDX.Direct2D1.2.5.0 │ │ ├── SharpDX.Direct2D1.2.5.0.nupkg │ │ └── lib │ │ │ ├── net20 │ │ │ ├── SharpDX.Direct2D1.dll │ │ │ └── SharpDX.Direct2D1.xml │ │ │ ├── net40 │ │ │ ├── SharpDX.Direct2D1.dll │ │ │ └── SharpDX.Direct2D1.xml │ │ │ └── win8 │ │ │ ├── SharpDX.Direct2D1.dll │ │ │ └── SharpDX.Direct2D1.xml │ │ ├── SharpDX.Direct3D11.2.5.0 │ │ ├── SharpDX.Direct3D11.2.5.0.nupkg │ │ └── lib │ │ │ ├── net20 │ │ │ ├── SharpDX.Direct3D11.dll │ │ │ └── SharpDX.Direct3D11.xml │ │ │ ├── net40 │ │ │ ├── SharpDX.Direct3D11.dll │ │ │ └── SharpDX.Direct3D11.xml │ │ │ └── win8 │ │ │ ├── SharpDX.Direct3D11.dll │ │ │ └── SharpDX.Direct3D11.xml │ │ ├── Sharpex2D.1.2.3 │ │ ├── Sharpex2D.1.2.3.nupkg │ │ └── lib │ │ │ └── net40 │ │ │ └── Sharpex2D.dll │ │ ├── Sharpex2D.Rendering.DirectX10.1.2.3 │ │ ├── Sharpex2D.Rendering.DirectX10.1.2.3.nupkg │ │ └── lib │ │ │ └── net40 │ │ │ └── Sharpex2D.Rendering.DirectX10.dll │ │ ├── Sharpex2D.Rendering.DirectX11.1.2.3 │ │ ├── Sharpex2D.Rendering.DirectX11.1.2.3.nupkg │ │ └── lib │ │ │ └── net40 │ │ │ └── Sharpex2D.Rendering.DirectX11.dll │ │ ├── Sharpex2D.Rendering.DirectX9.1.2.3 │ │ ├── Sharpex2D.Rendering.DirectX9.1.2.3.nupkg │ │ └── lib │ │ │ └── net40 │ │ │ └── Sharpex2D.Rendering.DirectX9.dll │ │ ├── SlimDX.4.0.13.44 │ │ ├── SlimDX.4.0.13.44.nupkg │ │ └── lib │ │ │ ├── NET20 │ │ │ └── SlimDX.dll │ │ │ └── NET40 │ │ │ └── SlimDX.dll │ │ └── repositories.config └── XPlane │ └── XPlane │ ├── Core │ ├── Entities │ │ ├── Enemy.cs │ │ ├── Explosion.cs │ │ ├── Player.cs │ │ └── Projectile.cs │ ├── EntityComposer.cs │ ├── Game1.cs │ ├── IDynamicHitbox.cs │ ├── Miscellaneous │ │ ├── Achievement.cs │ │ ├── AchievementManager.cs │ │ ├── BlackBlend.cs │ │ ├── DebugDisplay.cs │ │ ├── EnemyDestroyedAchievement.cs │ │ ├── FadeableText.cs │ │ ├── GameMessage.cs │ │ ├── LasterTimeAchievement.cs │ │ ├── Minimap.cs │ │ ├── ScoreAchievement.cs │ │ ├── ScoreIndicator.cs │ │ ├── Scoreboard.cs │ │ ├── Skybox.cs │ │ └── SustainAchievement.cs │ ├── Scenes │ │ ├── EndScene.cs │ │ ├── GameScene.cs │ │ ├── IntroScene.cs │ │ └── MenuScene.cs │ ├── UI │ │ ├── AchievementControl.cs │ │ └── MenuButton.cs │ └── XML │ │ └── XMLManager.cs │ ├── Program.cs │ ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings │ ├── XPlane.csproj │ ├── bin │ └── Debug │ │ ├── Content │ │ ├── alternativeMenu.png │ │ ├── bgLayer1.png │ │ ├── bgLayer2.png │ │ ├── endMenu.png │ │ ├── explosion.png │ │ ├── explosion.wav │ │ ├── gameMusic.mp3 │ │ ├── laser.png │ │ ├── laserFire.wav │ │ ├── mainMenu.png │ │ ├── mainbackground.png │ │ ├── menuMusic.mp3 │ │ ├── mine.png │ │ ├── mineAnimation.png │ │ ├── minimap.png │ │ ├── player.png │ │ ├── settingsMenu.png │ │ └── shipAnimation.png │ │ ├── Sharpex2D.dll │ │ ├── XPlane.exe │ │ ├── XPlane.vshost.exe │ │ ├── XPlane.vshost.exe.manifest │ │ ├── XPlane0.9.9.2.zip │ │ └── achievements.xml │ └── shooterico.ico ├── Sharpex2D ├── Audio │ ├── AudioEffect.cs │ ├── AudioEffectGroup.cs │ ├── AudioEffectPool.cs │ ├── AudioException.cs │ ├── AudioManager.cs │ ├── AudioMixer.cs │ ├── AudioSource.cs │ ├── Converters │ │ ├── IAudioDataConverter.cs │ │ ├── MonoToStereoConverter.cs │ │ └── StereoToMonoConverter.cs │ ├── IAudioInitializer.cs │ ├── IAudioProvider.cs │ ├── IAudioSource.cs │ ├── OpenAL │ │ ├── DeviceSpecifications.cs │ │ ├── OpenAL.cs │ │ ├── OpenALAudioBuffer.cs │ │ ├── OpenALAudioFormat.cs │ │ ├── OpenALAudioInitializer.cs │ │ ├── OpenALAudioProvider.cs │ │ ├── OpenALAudioSource.cs │ │ ├── OpenALContext.cs │ │ ├── OpenALDataBuffer.cs │ │ ├── OpenALDevice.cs │ │ ├── OpenALSource.cs │ │ ├── OpenALSourcePool.cs │ │ ├── SourceProperty.cs │ │ └── SourceState.cs │ ├── PlaybackChangedEventHandler.cs │ ├── PlaybackMode.cs │ ├── PlaybackState.cs │ ├── WaveFormat.cs │ ├── WaveFormats.cs │ ├── WaveOut │ │ ├── MMInterops.cs │ │ ├── MMResult.cs │ │ ├── WaveCapsFormats.cs │ │ ├── WaveCapsSupported.cs │ │ ├── WaveHdr.cs │ │ ├── WaveHeaderFlags.cs │ │ ├── WaveMessage.cs │ │ ├── WaveOut.cs │ │ ├── WaveOutAudioInitializer.cs │ │ ├── WaveOutAudioProvider.cs │ │ ├── WaveOutAudioSource.cs │ │ ├── WaveOutBuffer.cs │ │ ├── WaveOutCaps.cs │ │ └── WaveOutResult.cs │ └── WaveStream.cs ├── Common │ ├── BufferedCollection.cs │ ├── Collection.cs │ ├── Delay.cs │ ├── Extensions │ │ ├── AudioEffectExtension.cs │ │ ├── BinaryReaderExtension.cs │ │ ├── LogLevelExtension.cs │ │ ├── OpenALSourceStateExtension.cs │ │ ├── StringExtensions.cs │ │ ├── UIBoundsExtension.cs │ │ └── VectorExtension.cs │ ├── IThreadInvoker.cs │ ├── Pathfinding │ │ ├── AStar │ │ │ └── AStarAlgorithm.cs │ │ ├── Grid.cs │ │ ├── GridField.cs │ │ ├── IAlgorithm.cs │ │ ├── Neighbor.cs │ │ └── PathFinder.cs │ ├── Retry.cs │ └── Singleton.cs ├── ComponentEventArgs.cs ├── ComponentManager.cs ├── Configurator.cs ├── Content │ ├── Batch.cs │ ├── BatchEventArgs.cs │ ├── BatchProgressEventArgs.cs │ ├── ContentLoadException.cs │ ├── ContentManager.cs │ ├── ContentVerifier.cs │ ├── Factory │ │ ├── AttachableFactory.cs │ │ ├── AudioEffectFactory.cs │ │ ├── AudioSourceFactory.cs │ │ ├── ContentPipeline.cs │ │ ├── IAttachableFactory.cs │ │ ├── ScriptFileFactory.cs │ │ ├── TextFileFactory.cs │ │ └── Texture2DFactory.cs │ ├── IBatch.cs │ ├── IContent.cs │ └── TextFile.cs ├── Debug │ ├── CpuWatcher.cs │ ├── DebugConsole.cs │ ├── ExceptionHandler.cs │ ├── IDebugWatcher.cs │ ├── Logging │ │ ├── Adapters │ │ │ ├── Console │ │ │ │ ├── ConsoleAdapter.cs │ │ │ │ └── OutputMode.cs │ │ │ ├── IAdapter.cs │ │ │ ├── Streaming │ │ │ │ ├── StreamingAdapter.cs │ │ │ │ └── StreamingAdapterBase.cs │ │ │ └── VisualStudio │ │ │ │ └── VSAdapter.cs │ │ ├── LogLevel.cs │ │ ├── LogManager.cs │ │ └── Logger.cs │ ├── Memory.cs │ ├── MemoryUnit.cs │ ├── MemoryWatcher.cs │ ├── Profiler.cs │ └── ThreadWatcher.cs ├── Development │ ├── AttributeHelper.cs │ ├── DeveloperAttribute.cs │ ├── GlobalSuppressions.cs │ ├── MetaDataAttribute.cs │ ├── MetaDataCollection.cs │ ├── MetaDataReader.cs │ ├── NativeMethods.cs │ ├── Platform.cs │ ├── ReflectionHelper.cs │ ├── TestState.cs │ ├── TestStateAttribute.cs │ └── VersionAttribute.cs ├── DrawMode.cs ├── EngineConfiguration.cs ├── EngineState.cs ├── Entities │ ├── Entity.cs │ ├── EntityEnvironment.cs │ └── EntityPositionEventArgs.cs ├── Game.cs ├── GameComponentManager.cs ├── GameLoop.cs ├── GameRandom.cs ├── GameService │ ├── Achievement.cs │ ├── AchievementProvider.cs │ ├── GameServiceContainer.cs │ ├── GameSettings.cs │ ├── GameTrigger.cs │ ├── Gamer.cs │ ├── IGameService.cs │ ├── LaunchParameter.cs │ └── LaunchParameters.cs ├── GameTime.cs ├── GameTimer.cs ├── GameUpdateRequiredException.cs ├── IComponent.cs ├── IConfigurator.cs ├── IConstructable.cs ├── IDevice.cs ├── IDrawable.cs ├── IGameComponent.cs ├── IUpdateable.cs ├── InitializeHelper.cs ├── Input │ ├── BatteryLevel.cs │ ├── Gamepad.cs │ ├── GamepadButtons.cs │ ├── GamepadState.cs │ ├── IGamepad.cs │ ├── IInput.cs │ ├── IJoystick.cs │ ├── IKeyboard.cs │ ├── IMouse.cs │ ├── ITouchInput.cs │ ├── Implementation │ │ ├── JoystickApi │ │ │ ├── JoyFlags.cs │ │ │ ├── JoyInfo.cs │ │ │ ├── JoyInfoEx.cs │ │ │ ├── Joystick.cs │ │ │ └── JoystickInterops.cs │ │ ├── Keyboard.cs │ │ ├── MessageEventArgs.cs │ │ ├── MessageFilter.cs │ │ ├── Mouse.cs │ │ ├── Touch │ │ │ ├── TouchDevice.cs │ │ │ ├── TouchFlags.cs │ │ │ ├── TouchInput.cs │ │ │ ├── TouchInputMask.cs │ │ │ ├── TouchInterops.cs │ │ │ └── TouchMode.cs │ │ └── XInput │ │ │ ├── BatteryDeviceType.cs │ │ │ ├── ButtonFlags.cs │ │ │ ├── Gamepad.cs │ │ │ ├── XInputBatteryInformation.cs │ │ │ ├── XInputBatteryLevel.cs │ │ │ ├── XInputBatteryType.cs │ │ │ ├── XInputCapabilities.cs │ │ │ ├── XInputConstants.cs │ │ │ ├── XInputGamepad.cs │ │ │ ├── XInputInterops.cs │ │ │ ├── XInputKeystroke.cs │ │ │ ├── XInputState.cs │ │ │ └── XInputVibration.cs │ ├── InputManager.cs │ ├── Joystick.cs │ ├── JoystickButton.cs │ ├── JoystickState.cs │ ├── Keyboard.cs │ ├── KeyboardState.cs │ ├── Keys.cs │ ├── Mouse.cs │ ├── MouseButtons.cs │ ├── MouseState.cs │ ├── PlayerIndex.cs │ ├── PointOfView.cs │ ├── Touch.cs │ ├── TouchPanel.cs │ └── TouchState.cs ├── Localization │ ├── Language.cs │ ├── LanguageEventArgs.cs │ ├── LanguageProvider.cs │ ├── LanguageSerializationException.cs │ ├── LanguageSerializer.cs │ └── LocalizedValue.cs ├── Math │ ├── Circle.cs │ ├── Ellipse.cs │ ├── IGeometry.cs │ ├── MathHelper.cs │ ├── Matrix.cs │ ├── Matrix2x3.cs │ ├── Polygon.cs │ ├── PolygonCollisionResult.cs │ ├── PolygonContainer.cs │ ├── Rectangle.cs │ └── Vector2.cs ├── Network │ ├── IConnection.cs │ ├── IReceiver.cs │ ├── ISender.cs │ ├── Logic │ │ ├── IClientListener.cs │ │ └── IPackageListener.cs │ ├── Packages │ │ ├── BasePackage.cs │ │ ├── BinaryPackage.cs │ │ ├── IBasePackage.cs │ │ ├── PackageSerializer.cs │ │ └── System │ │ │ ├── NotificationMode.cs │ │ │ ├── NotificationPackage.cs │ │ │ ├── PingPackage.cs │ │ │ ├── UdpNotify.cs │ │ │ └── UdpPackage.cs │ ├── Protocols │ │ ├── IClient.cs │ │ ├── IServer.cs │ │ ├── Local │ │ │ ├── LocalClient.cs │ │ │ ├── LocalConnection.cs │ │ │ └── LocalServer.cs │ │ └── Udp │ │ │ ├── UdpClient.cs │ │ │ ├── UdpConnection.cs │ │ │ ├── UdpConnectionManager.cs │ │ │ ├── UdpPingRequest.cs │ │ │ └── UdpServer.cs │ └── SerializableConnection.cs ├── Plugin │ ├── IsolatedAssemblySource.cs │ ├── PluginActivator.cs │ ├── PluginCatalog.cs │ ├── PluginContainer.cs │ ├── PluginException.cs │ └── ProxySource.cs ├── Precision.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ └── Resources.resx ├── Rendering │ ├── AnimatedSpriteSheet.cs │ ├── BackBuffer.cs │ ├── Color.cs │ ├── Font.cs │ ├── GraphicsDevice.cs │ ├── GraphicsException.cs │ ├── GraphicsManager.cs │ ├── IFont.cs │ ├── IRenderer.cs │ ├── ITexture.cs │ ├── InterpolationMode.cs │ ├── Keyframe.cs │ ├── OpenGL │ │ ├── BitmapFont.cs │ │ ├── ColorData.cs │ │ ├── ContextAttributes.cs │ │ ├── IndexBuffer.cs │ │ ├── OpenGLColor.cs │ │ ├── OpenGLError.cs │ │ ├── OpenGLFont.cs │ │ ├── OpenGLGraphicsManager.cs │ │ ├── OpenGLHelper.cs │ │ ├── OpenGLInterops.cs │ │ ├── OpenGLRenderer.cs │ │ ├── OpenGLTexture.cs │ │ ├── PixelFormatDescription.cs │ │ ├── PixelFormatDescriptor.cs │ │ ├── RenderContext.cs │ │ ├── Shaders │ │ │ ├── FragmentShader.cs │ │ │ ├── Shader.cs │ │ │ ├── ShaderProgram.cs │ │ │ ├── SimpleFragmentShader.cs │ │ │ ├── SimpleVertexShader.cs │ │ │ └── VertexShader.cs │ │ ├── TextEntity.cs │ │ ├── TextEntityManager.cs │ │ ├── VertexArray.cs │ │ └── VertexBuffer.cs │ ├── Scene │ │ ├── Scene.cs │ │ ├── SceneEventArgs.cs │ │ └── SceneManager.cs │ ├── SmoothingMode.cs │ ├── SpriteBatch.cs │ ├── SpriteSheet.cs │ ├── TextAccessoire.cs │ └── Texture2D.cs ├── SGL.cs ├── Scripting │ ├── CSharp │ │ ├── CSharpScript.cs │ │ ├── CSharpScriptCompiler.cs │ │ └── CSharpScriptEvaluator.cs │ ├── IScript.cs │ ├── IScriptEntry.cs │ ├── IScriptEvaluator.cs │ ├── ScriptEventArgs.cs │ ├── ScriptException.cs │ ├── ScriptFile.cs │ ├── ScriptHost.cs │ ├── ScriptStorageBuffer.cs │ └── VB │ │ ├── VBScript.cs │ │ ├── VBScriptCompiler.cs │ │ └── VBScriptEvaluator.cs ├── Sharpex2D.csproj ├── Surface │ ├── GameWindow.cs │ ├── RenderTarget.cs │ ├── ScreenSizeEventHandler.cs │ ├── SurfaceLayout.cs │ └── SurfaceStyle.cs ├── ToDo.txt └── UI │ ├── UIBounds.cs │ ├── UIControl.cs │ ├── UIManager.cs │ └── UISize.cs └── Templates ├── Sharpex2D Installer.vsix └── Sharpex2D.Game.zip /.gitattributes: -------------------------------------------------------------------------------- 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