├── CanvasDemo ├── .cr │ └── personal │ │ └── FavoritesList │ │ └── List.xml ├── CanvasDemo │ ├── Canvas │ │ ├── IElementData.cs │ │ ├── IToolTipElement.cs │ │ ├── Backgrounder.cs │ │ ├── Element.cs │ │ ├── FocusElement.cs │ │ ├── Layer.cs │ │ ├── PointExtension.cs │ │ ├── SelectionBox.cs │ │ ├── ObjectElement.cs │ │ ├── Canvas.resx │ │ ├── Viewer.cs │ │ ├── Canvas.cs │ │ └── ElementEditor.cs │ ├── Data │ │ └── ElementData.cs │ ├── Program.cs │ ├── Painter │ │ ├── CubeLayer.cs │ │ ├── EllipseLayer.cs │ │ ├── EllipseElement.cs │ │ ├── ToolTipComponent.cs │ │ └── CubeElement.cs │ ├── CanvasDemo.csproj │ ├── Properties │ │ ├── Resources.Designer.cs │ │ └── Resources.resx │ ├── Form1.cs │ ├── ClassDiagram1.cd │ ├── Form1.resx │ └── Form1.Designer.cs └── CanvasDemo.sln ├── README.md └── .gitignore /CanvasDemo/.cr/personal/FavoritesList/List.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/IElementData.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace CanvasDemo.Canvas 8 | { 9 | /// 10 | /// 每个对象的身份 11 | /// 12 | public interface IElementData 13 | { 14 | /// 15 | /// 编号 16 | /// 17 | string ID { get; set; } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Data/ElementData.cs: -------------------------------------------------------------------------------- 1 | using CanvasDemo.Canvas; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace CanvasDemo.Data 9 | { 10 | public class ElementData : IElementData 11 | { 12 | public string ID { get; set; } 13 | 14 | public int Group { get; set; } 15 | 16 | public string Title { get; set; } 17 | 18 | public bool IsError { get; set; } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # 简介 2 | 3 | 我不知道这个东西应该叫什么名字,是多年前做工厂控制相关时开发的一个组件,他用于配置设备平面图,以及显示设备状态的控制面板。 4 | 5 | 组件采用WinForm的GDI+技术进行绘图,技术上有点陈旧,不过设计还算马虎,后来我有使用相同的设计比较容易的移植到HTML5的Canvas中。 6 | 7 | # 基本功能 8 | 9 | - 支持移动缩放 10 | - 支持多图层 11 | - 正向和反向框选 12 | - 元素调整大小 13 | - 元素状态动态刷新 14 | - 鼠标悬停检测 15 | - 元素快速定位 16 | - 支持数万元素显示 17 | - 等等... 18 | 19 | ![GIF 2021-7-14 21-48-50](https://user-images.githubusercontent.com/7581981/125634905-ccbb41d4-30cb-4062-9c7c-55d05ee6b918.gif) 20 | 21 | # 文件夹 22 | 23 | - Canvas 24 | 25 | 画布核心代码,提供缩放,框选等组件的和兴功能 26 | 27 | - Painter 28 | 29 | 业务中使用的组件,图层等代码,可以在这里进行扩展需要显示的元素 30 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Threading.Tasks; 5 | using System.Windows.Forms; 6 | 7 | namespace CanvasDemo 8 | { 9 | static class Program 10 | { 11 | /// 12 | /// The main entry point for the application. 13 | /// 14 | [STAThread] 15 | static void Main() 16 | { 17 | Application.SetHighDpiMode(HighDpiMode.SystemAware); 18 | Application.EnableVisualStyles(); 19 | Application.SetCompatibleTextRenderingDefault(false); 20 | Application.Run(new Form1()); 21 | } 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/IToolTipElement.cs: -------------------------------------------------------------------------------- 1 | using CanvasDemo.Canvas; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Drawing; 5 | using System.Linq; 6 | using System.Text; 7 | using System.Threading.Tasks; 8 | 9 | namespace CanvasDemo.Canvas 10 | { 11 | public interface IToolTipElement 12 | { 13 | /// 14 | /// 获得提示的内容 15 | /// 16 | /// 17 | string GetToolTipTitle(); 18 | } 19 | 20 | public interface IToolTip 21 | { 22 | void Show(IToolTipElement element); 23 | 24 | void Hide(); 25 | 26 | void Drawing(Graphics g); 27 | 28 | void DrawingAfter(Graphics g); 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Painter/CubeLayer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Drawing; 7 | using CanvasDemo.Canvas; 8 | 9 | namespace CanvasDemo.Painter 10 | { 11 | public class CubeLayer : Layer 12 | { 13 | public CubeLayer(TimCanvas canvas) : base(canvas, "Cube") 14 | { 15 | IsInteractionLayer = true; 16 | } 17 | 18 | public override void Drawing(Graphics g) 19 | { 20 | foreach (var item in Elements) 21 | { 22 | if (Canvas.Viewer.IsInZone(item) == false) continue; 23 | item.Drawing(g); 24 | } 25 | } 26 | 27 | public override void DrawingAfter(Graphics g) 28 | { 29 | 30 | } 31 | } 32 | } 33 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Painter/EllipseLayer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Drawing; 7 | using CanvasDemo.Canvas; 8 | 9 | namespace CanvasDemo.Painter 10 | { 11 | public class EllipseLayer : Layer 12 | { 13 | public EllipseLayer(TimCanvas canvas) : base(canvas, "Cube") 14 | { 15 | IsInteractionLayer = true; 16 | } 17 | 18 | public override void Drawing(Graphics g) 19 | { 20 | foreach (var item in Elements) 21 | { 22 | if (Canvas.Viewer.IsInZone(item) == false) continue; 23 | item.Drawing(g); 24 | } 25 | } 26 | 27 | public override void DrawingAfter(Graphics g) 28 | { 29 | 30 | } 31 | } 32 | } 33 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/CanvasDemo.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | WinExe 5 | net6.0-windows 6 | true 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | True 18 | True 19 | Resources.resx 20 | 21 | 22 | 23 | 24 | 25 | ResXFileCodeGenerator 26 | Resources.Designer.cs 27 | 28 | 29 | 30 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Painter/EllipseElement.cs: -------------------------------------------------------------------------------- 1 | using CanvasDemo.Canvas; 2 | using CanvasDemo.Data; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Drawing; 6 | using System.Drawing.Imaging; 7 | using System.IO; 8 | using System.Linq; 9 | using System.Text; 10 | using System.Threading.Tasks; 11 | using System.Windows.Forms; 12 | 13 | namespace CanvasDemo.Painter 14 | { 15 | public class EllipseElement : ObjElement 16 | { 17 | public EllipseElement(EllipseLayer layer, ElementData data, int sideLength) : base(layer, data) 18 | { 19 | this.Rect.Width = sideLength; 20 | this.Rect.Height = sideLength; 21 | } 22 | 23 | public static Brush FillBrush = new SolidBrush(Color.Green); 24 | 25 | public override void Drawing(Graphics g) 26 | { 27 | g.FillEllipse(FillBrush, Viewer.LocalToShow(Rect)); 28 | } 29 | 30 | public override void DrawingAfter(Graphics g) 31 | { 32 | 33 | } 34 | 35 | } 36 | 37 | } 38 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/Backgrounder.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace CanvasDemo.Canvas 9 | { 10 | 11 | /// 12 | /// 控制背景 13 | /// 14 | public class Backgrounder 15 | { 16 | TimCanvas Canvas; 17 | 18 | public Backgrounder(TimCanvas canvas) 19 | { 20 | Canvas = canvas; 21 | } 22 | 23 | Pen ZeroLinePen = new Pen(new SolidBrush(Color.Black),2); 24 | 25 | public void Drawing(Graphics g) 26 | { 27 | var v = Canvas.Viewer.Viewport; 28 | 29 | var vP1 = new Point(0 , v.Y); 30 | var vP2 = new Point(0 , v.Y + v.Height); 31 | g.DrawLine(ZeroLinePen, Canvas.Viewer.LocalToShow(vP1), Canvas.Viewer.LocalToShow(vP2)); 32 | 33 | var hP1 = new Point(v.Left, 0); 34 | var hP2 = new Point(v.Left+v.Width, 0); 35 | g.DrawLine(ZeroLinePen, Canvas.Viewer.LocalToShow(hP1), Canvas.Viewer.LocalToShow(hP2)); 36 | } 37 | 38 | } 39 | 40 | 41 | } 42 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.31424.327 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CanvasDemo", "CanvasDemo\CanvasDemo.csproj", "{11BA9475-E37B-4AE4-AE09-EA99BFD0CCCE}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {11BA9475-E37B-4AE4-AE09-EA99BFD0CCCE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {11BA9475-E37B-4AE4-AE09-EA99BFD0CCCE}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {11BA9475-E37B-4AE4-AE09-EA99BFD0CCCE}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {11BA9475-E37B-4AE4-AE09-EA99BFD0CCCE}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {5B130506-20FB-4589-8745-FEEBB901924C} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/Element.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace CanvasDemo.Canvas 9 | { 10 | 11 | public abstract class Element 12 | { 13 | public string ID { get; set; } 14 | /// 15 | /// 当前对象的区域范围 16 | /// 17 | public Rectangle Rect;//不能用属性,因为属性不能给修改内部值 18 | 19 | /// 20 | /// 正常绘图 21 | /// 22 | /// 23 | public abstract void Drawing(Graphics g); 24 | 25 | /// 26 | /// 第二次绘制,用于显示一些在前端的文字等 27 | /// 28 | public abstract void DrawingAfter(Graphics g); 29 | 30 | /// 31 | /// 画布 32 | /// 33 | protected TimCanvas Canvas; 34 | 35 | /// 36 | /// 视图 37 | /// 38 | protected Viewer Viewer; 39 | 40 | public Element(TimCanvas canvas,string id) 41 | { 42 | Canvas = canvas; 43 | Viewer = canvas.Viewer; 44 | ID = id; 45 | } 46 | 47 | 48 | } 49 | 50 | 51 | } 52 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Painter/ToolTipComponent.cs: -------------------------------------------------------------------------------- 1 | using CanvasDemo.Canvas; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.Drawing; 5 | using System.Linq; 6 | using System.Text; 7 | using System.Threading.Tasks; 8 | using System.Windows.Forms; 9 | 10 | namespace CanvasDemo.Painter 11 | { 12 | public class ToolTipComponent : IToolTip 13 | { 14 | TimCanvas Canvas; 15 | 16 | public ToolTipComponent(TimCanvas canvas) 17 | { 18 | Canvas = canvas; 19 | } 20 | 21 | public void Drawing(Graphics g) 22 | { 23 | 24 | } 25 | 26 | public void DrawingAfter(Graphics g) 27 | { 28 | 29 | } 30 | 31 | public void Hide() 32 | { 33 | if (LastCube != null) 34 | { 35 | LastCube.IsHover = false; 36 | LastCube = null; 37 | Canvas.Refresh(); 38 | } 39 | } 40 | 41 | CubeElement LastCube; 42 | 43 | public void Show(IToolTipElement element) 44 | { 45 | if (element is CubeElement cube && LastCube != cube) 46 | { 47 | if (LastCube != null) LastCube.IsHover = false; 48 | 49 | 50 | LastCube = cube; 51 | LastCube.IsHover = true; 52 | 53 | Canvas.Refresh(); 54 | } 55 | 56 | 57 | } 58 | } 59 | } 60 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/FocusElement.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace CanvasDemo.Canvas 9 | { 10 | /// 11 | /// 绘制十字焦点 12 | /// 13 | public class FocusElement : Element 14 | { 15 | public bool IsShow { get; set; } = false; 16 | public Point Focus { get; private set; } 17 | 18 | //public Point H1, H2; 19 | 20 | //public Point V1, V2; 21 | 22 | public void SetFocus(Point focus) 23 | { 24 | Focus = focus; 25 | //H1 = new Point(focus.X, 0); 26 | //H2 = new Point(focus.X, this.Canvas.Height); 27 | 28 | //V1 = new Point(0, focus.Y); 29 | //V2 = new Point(this.Canvas.Width, focus.Y); 30 | 31 | } 32 | 33 | public FocusElement(Canvas.TimCanvas canvas) : base(canvas,nameof(FocusElement)) 34 | { 35 | } 36 | 37 | public override void Drawing(Graphics g) 38 | { 39 | var focus = this.Canvas.Viewer.LocalToShow(Focus); 40 | 41 | g.DrawLine(Pens.Black, new Point(focus.X, 0), new Point(focus.X, this.Canvas.Height)); 42 | g.DrawLine(Pens.Black, new Point(0, focus.Y), new Point(this.Canvas.Width, focus.Y)); 43 | } 44 | 45 | public override void DrawingAfter(Graphics g) 46 | { 47 | 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/Layer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Reflection.Emit; 6 | using System.Text; 7 | using System.Threading.Tasks; 8 | using System.Windows.Forms; 9 | 10 | namespace CanvasDemo.Canvas 11 | { 12 | public abstract class Layer 13 | { 14 | public string Name { get; set; } 15 | 16 | public TimCanvas Canvas { get; set; } 17 | 18 | public List Elements { get; set; } = new List(); 19 | 20 | /// 21 | /// 是否被激活,只有激活状态的图层上的对象才能被选择 22 | /// 23 | public bool IsActive { get; set; } = false; 24 | 25 | /// 26 | /// 图层是否可见,但图层多的时候便于操作 27 | /// 28 | public bool IsVisible { get; set; } = true; 29 | 30 | /// 31 | /// 是否是互动图层,就是用于交互操作的图层,通常用于放置对象,与他对应的就是辅助图层,用于显示辅助内容,没有交互操作 32 | /// 33 | public bool IsInteractionLayer { get; set; } = false; 34 | 35 | public Layer(TimCanvas canvas, string name) 36 | { 37 | Canvas = canvas; 38 | Name = name; 39 | Canvas.Layers.Add(this); 40 | } 41 | 42 | /// 43 | /// 正常绘图 44 | /// 45 | /// 46 | public abstract void Drawing(Graphics g); 47 | 48 | /// 49 | /// 第二次绘制,用于显示一些在前端的文字等 50 | /// 51 | public abstract void DrawingAfter(Graphics g); 52 | 53 | public virtual bool MouseDown(MouseEventArgs e) => false; 54 | public virtual bool MouseMove(MouseEventArgs e) => false; 55 | public virtual bool MouseUp(MouseEventArgs e) => false; 56 | public virtual bool MouseWheel(MouseEventArgs e) => false; 57 | } 58 | } 59 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/PointExtension.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace CanvasDemo.Canvas 9 | { 10 | public static class PointExtension 11 | { 12 | public static Point ToPoint(this Point source) 13 | { 14 | return new Point( 15 | Convert.ToInt32(source.X), 16 | Convert.ToInt32(source.Y)); 17 | } 18 | 19 | /// 20 | /// 两个坐标围城的尺寸 21 | /// 22 | /// 23 | /// 24 | /// 25 | /// 26 | public static Size Subtract(this Point source, Point pt) 27 | { 28 | return new Size(source.X - pt.X, source.Y - pt.Y); 29 | } 30 | 31 | 32 | /// 33 | /// 计算两点之间的距离 34 | /// 35 | /// 36 | /// 37 | /// 38 | public static double Distance(this Point source, Point pt) 39 | { 40 | return Math.Sqrt((source.X - pt.X) * (source.X - pt.X) + (source.Y - pt.Y) * (source.Y - pt.Y)); 41 | } 42 | 43 | 44 | /// 45 | /// 判断当前点是否在一组点组成的多边形中 46 | /// 47 | public static bool IsInZone(this Point point, Point[] points) 48 | { 49 | System.Drawing.Drawing2D.GraphicsPath myGraphicsPath = new System.Drawing.Drawing2D.GraphicsPath(); 50 | myGraphicsPath.Reset(); 51 | //添家多边形点,绘制出路径 52 | myGraphicsPath.AddPolygon(points); 53 | Region myRegion = new Region(); 54 | myRegion.MakeEmpty(); 55 | //获得交集 56 | myRegion.Union(myGraphicsPath); 57 | //返回判断点是否在多边形里 58 | return myRegion.IsVisible(point); 59 | } 60 | 61 | } 62 | } 63 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本:4.0.30319.42000 5 | // 6 | // 对此文件的更改可能会导致不正确的行为,并且如果 7 | // 重新生成代码,这些更改将会丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace CanvasDemo.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// 一个强类型的资源类,用于查找本地化的字符串等。 17 | /// 18 | // 此类是由 StronglyTypedResourceBuilder 19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen 21 | // (以 /str 作为命令选项),或重新生成 VS 项目。 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// 返回此类使用的缓存的 ResourceManager 实例。 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CanvasDemo.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// 重写当前线程的 CurrentUICulture 属性,对 51 | /// 使用此强类型资源类的所有资源查找执行重写。 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Painter/CubeElement.cs: -------------------------------------------------------------------------------- 1 | using CanvasDemo.Canvas; 2 | using CanvasDemo.Data; 3 | using System; 4 | using System.Collections.Generic; 5 | using System.Drawing; 6 | using System.Drawing.Imaging; 7 | using System.IO; 8 | using System.Linq; 9 | using System.Text; 10 | using System.Threading.Tasks; 11 | using System.Windows.Forms; 12 | 13 | namespace CanvasDemo.Painter 14 | { 15 | public class CubeElement : ObjElement, IToolTipElement 16 | { 17 | 18 | 19 | public CubeElement(CubeLayer layer, ElementData data, int sideLength) : base(layer, data) 20 | { 21 | this.Rect.Width = sideLength; 22 | this.Rect.Height = sideLength; 23 | } 24 | 25 | public bool IsHover { get; set; } = false; 26 | 27 | public static Brush FillBrush = new SolidBrush(Color.Blue); 28 | public static Brush SelectBrush = new SolidBrush(Color.Green); 29 | 30 | public static Brush ErrorBrush = new SolidBrush(Color.Red); 31 | 32 | 33 | 34 | public override void Drawing(Graphics g) 35 | { 36 | 37 | var titleH = (int)(Rect.Height * 0.25); 38 | 39 | //选择和错误使用不同的颜色 40 | var fillBrush = FillBrush; 41 | if (Data.IsError) 42 | fillBrush = ErrorBrush; 43 | else if (IsSelected) 44 | fillBrush = SelectBrush; 45 | 46 | if (titleH * Viewer.Zoom > 10)//如果标题大于10就认真绘制,如哦小于那么就简化 47 | { 48 | var borderW = (int)(Rect.Height * 0.01 * Viewer.Zoom) + 1; 49 | 50 | g.FillRectangle(Brushes.White, Viewer.LocalToShow(Rect.X, Rect.Y, Rect.Width, titleH + 1)); 51 | var fontSize = (int)(titleH / 2 * Viewer.Zoom) + 1; 52 | if (fontSize >= 3) 53 | { 54 | g.DrawString(Data.Title.ToString(), new Font("微软雅黑", fontSize > 60 ? 60 : fontSize), Brushes.Black, Viewer.LocalToShow(Rect.X + (int)(borderW / Viewer.Zoom), Rect.Y + (int)(borderW / Viewer.Zoom), Rect.Width, Rect.Height)); 55 | } 56 | 57 | var contentRect = Viewer.LocalToShow(Rect.X, Rect.Y + titleH, Rect.Width, Rect.Height - titleH); 58 | g.FillRectangle(fillBrush, contentRect); 59 | g.DrawString(Data.Group.ToString(), new Font("微软雅黑", (Rect.Height - titleH) / 2 * Viewer.Zoom), 60 | Brushes.White, contentRect, SFAlignment); 61 | 62 | 63 | if (IsHover) 64 | g.DrawRectangle(new Pen(Brushes.Red, borderW * 2), Viewer.LocalToShow(Rect)); 65 | else 66 | g.DrawRectangle(new Pen(Brushes.Black, borderW), Viewer.LocalToShow(Rect)); 67 | 68 | } 69 | else if (titleH * Viewer.Zoom > 5) 70 | { 71 | g.FillRectangle(fillBrush, Viewer.LocalToShow(Rect)); 72 | 73 | var fontSize = (int)(titleH * Viewer.Zoom) + 1; 74 | if (fontSize >= 3) 75 | { 76 | g.DrawString(Data.Group.ToString(), new Font("微软雅黑", fontSize > 60 ? 60 : fontSize), Brushes.White, Viewer.LocalToShow(Rect.X + 1, Rect.Y + 1, Rect.Width, Rect.Height), SFAlignment); 77 | } 78 | } 79 | else 80 | { 81 | g.FillRectangle(fillBrush, Viewer.LocalToShow(Rect)); 82 | } 83 | } 84 | 85 | public override void DrawingAfter(Graphics g) 86 | { 87 | 88 | } 89 | 90 | public string GetToolTipTitle() 91 | { 92 | return $"[{Data.Group}] {Data.Title}"; 93 | } 94 | 95 | protected static StringFormat SFAlignment = new StringFormat() 96 | { 97 | Alignment = StringAlignment.Center, 98 | LineAlignment = StringAlignment.Center, 99 | }; 100 | } 101 | 102 | } 103 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Form1.cs: -------------------------------------------------------------------------------- 1 | using CanvasDemo.Canvas; 2 | using CanvasDemo.Data; 3 | using CanvasDemo.Painter; 4 | using System; 5 | using System.Collections.Generic; 6 | using System.ComponentModel; 7 | using System.Data; 8 | using System.Drawing; 9 | using System.Linq; 10 | using System.Text; 11 | using System.Threading.Tasks; 12 | using System.Windows.Forms; 13 | 14 | namespace CanvasDemo 15 | { 16 | public partial class Form1 : Form 17 | { 18 | public Form1() 19 | { 20 | InitializeComponent(); 21 | timCanvas1.Initialize(); 22 | } 23 | 24 | private void timer1_Tick(object sender, EventArgs e) 25 | { 26 | var r = new Random().Next(20); 27 | CubeDatas.ForEach(x => x.IsError = x.Group == r); 28 | timCanvas1.Refresh(); 29 | } 30 | 31 | EllipseLayer EllipseLayer; 32 | 33 | 34 | List CubeDatas = new(); 35 | 36 | CubeLayer CubeLayer; 37 | 38 | 39 | 40 | private void cInit_Click(object sender, EventArgs e) 41 | { 42 | var r = new Random(); 43 | 44 | EllipseLayer = new EllipseLayer(timCanvas1); 45 | EllipseLayer.IsVisible = false; 46 | for (int x = 0; x < 100; x++) 47 | { 48 | for (int y = 0; y < 50; y++) 49 | { 50 | var cubeData = new ElementData() 51 | { 52 | ID = Guid.NewGuid().ToString(), 53 | Group = r.Next(20), 54 | Title = "E-" + (x + y * 100).ToString(), 55 | }; 56 | var elem = new EllipseElement(EllipseLayer, cubeData, 50); 57 | elem.Rect.X = x * 60; 58 | elem.Rect.Y = y * 60; 59 | } 60 | } 61 | timCanvas1.SetCurrentLayer(CubeLayer); 62 | 63 | 64 | CubeLayer = new CubeLayer(timCanvas1); 65 | for (int x = 0; x < 300; x++) 66 | { 67 | for (int y = 0; y < 200; y++) 68 | { 69 | var cubeData = new ElementData() 70 | { 71 | ID = Guid.NewGuid().ToString(), 72 | Group = r.Next(20), 73 | Title = (x + y * 200).ToString(), 74 | }; 75 | CubeDatas.Add(cubeData); 76 | var elem = new CubeElement(CubeLayer, cubeData, 100); 77 | elem.Rect.X = x * 120; 78 | elem.Rect.Y = y * 150; 79 | } 80 | } 81 | timCanvas1.SetCurrentLayer(CubeLayer); 82 | 83 | 84 | timCanvas1.Refresh(); 85 | } 86 | 87 | private void cLayer1_Click(object sender, EventArgs e) 88 | { 89 | cLayer1.Checked = !cLayer1.Checked; 90 | CubeLayer.IsVisible = cLayer1.Checked; 91 | timCanvas1.Refresh(); 92 | } 93 | 94 | private void cFocusBtn_Click(object sender, EventArgs e) 95 | { 96 | var elem = CubeLayer.Elements.FirstOrDefault(x => ((CubeElement)x).Data.Title == cFocusText.Text); 97 | if (elem == null) return; 98 | 99 | timCanvas1.SetElementFocus(elem); 100 | timCanvas1.Refresh(); 101 | } 102 | 103 | private void cLayer2_Click(object sender, EventArgs e) 104 | { 105 | cLayer2.Checked = !cLayer2.Checked; 106 | EllipseLayer.IsVisible = cLayer2.Checked; 107 | timCanvas1.Refresh(); 108 | } 109 | 110 | private void cState_Click(object sender, EventArgs e) 111 | { 112 | timer1.Start(); 113 | } 114 | 115 | private void toolStripButton1_Click(object sender, EventArgs e) 116 | { 117 | timCanvas1.ToolTip = new ToolTipComponent(timCanvas1); 118 | 119 | } 120 | 121 | private void cSetText_Click(object sender, EventArgs e) 122 | { 123 | timCanvas1.ElementEditor.SelectedElements.ForEach(x => 124 | { 125 | if (x is CubeElement cube) 126 | { 127 | cube.Data.Title = cText.Text; 128 | } 129 | }); 130 | timCanvas1.Refresh(); 131 | } 132 | } 133 | } 134 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/SelectionBox.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Forms; 8 | 9 | namespace CanvasDemo.Canvas 10 | { 11 | public class SelectionBox : Element 12 | { 13 | /// 14 | /// 是否从左往右选择 15 | /// 16 | public bool IsLeftToRight { get; set; } = true; 17 | 18 | public bool SelectionBoxIsShow { get; set; } = false; 19 | 20 | //框选开始坐标 21 | Point Start; 22 | //鼠标中键按下 23 | bool IsMouseLeftDown = false; 24 | 25 | ElementEditor Editor; 26 | 27 | public SelectionBox(ElementEditor editor, TimCanvas canvas) : base(canvas,nameof(SelectionBox)) 28 | { 29 | Editor = editor; 30 | } 31 | 32 | public override void Drawing(Graphics g) 33 | { 34 | if (SelectionBoxIsShow == true) 35 | { 36 | if (IsLeftToRight == true) 37 | { 38 | g.FillRectangle(new SolidBrush(Color.FromArgb(100, 51, 153, 255)), Viewer.LocalToShow(Rect)); 39 | g.DrawRectangle(new Pen(Color.FromArgb(255, 51, 153, 255)), Viewer.LocalToShow(Rect)); 40 | } 41 | else 42 | { 43 | g.FillRectangle(new SolidBrush(Color.FromArgb(100, 153, 255, 51)), Viewer.LocalToShow(Rect)); 44 | g.DrawRectangle(new Pen(Color.FromArgb(255, 153, 255, 51)), Viewer.LocalToShow(Rect)); 45 | } 46 | 47 | } 48 | } 49 | 50 | public void MouseDown(MouseEventArgs e) 51 | { 52 | if (e.Button == MouseButtons.Left) 53 | { 54 | IsMouseLeftDown = true; 55 | Start = Viewer.MousePointToLocal(e.Location); 56 | Rect.Width = 0; 57 | Rect.Height = 0; 58 | SelectionBoxIsShow = true; 59 | } 60 | } 61 | 62 | public void MouseMove(MouseEventArgs e) 63 | { 64 | //比例缩放后结束坐标也要做调整 65 | if (IsMouseLeftDown == true) 66 | { 67 | var end = Viewer.MousePointToLocal(e.Location); 68 | 69 | IsLeftToRight = Start.X < end.X; 70 | 71 | Rect.X = Start.X < end.X ? Start.X : end.X; 72 | Rect.Y = Start.Y < end.Y ? Start.Y : end.Y; 73 | 74 | Rect.Width = Math.Abs(Start.X - end.X); 75 | Rect.Height = Math.Abs(Start.Y - end.Y); 76 | } 77 | } 78 | 79 | public void MouseUp(MouseEventArgs e) 80 | { 81 | if (e.Button == MouseButtons.Left) 82 | { 83 | IsMouseLeftDown = false; 84 | SelectionBoxIsShow = false; 85 | 86 | var end = Viewer.MousePointToLocal(e.Location); 87 | if (end.Distance(Start) < 15) 88 | {//开始和结束距离短,认为是鼠标点击选择 89 | PointSelectOver(e.Location); 90 | } 91 | else 92 | { 93 | BoxSelectOver(); 94 | } 95 | 96 | } 97 | } 98 | 99 | public void MouseWheel(MouseEventArgs e) 100 | { 101 | 102 | } 103 | 104 | /// 105 | /// 选择单个对象 106 | /// 107 | private void PointSelectOver(Point mousePoint) 108 | { 109 | if (Control.ModifierKeys != Keys.Control) 110 | { 111 | Editor.ClearSelected(); 112 | } 113 | var point = Viewer.MousePointToLocal(mousePoint); 114 | foreach (var item in Canvas.Layers) 115 | { 116 | if (item.IsActive == false) continue; 117 | var elm = item.Elements.FirstOrDefault(x => x.Rect.Contains(point) == true); 118 | if (elm != null) 119 | { 120 | 121 | Editor.AddSelected(new List() { elm }); 122 | Editor.SetCurrent(elm); 123 | return; 124 | } 125 | } 126 | 127 | } 128 | 129 | /// 130 | /// 选择被框选的对象 131 | /// 132 | private void BoxSelectOver() 133 | { 134 | if (Control.ModifierKeys != Keys.Control) 135 | { 136 | //撤销以前的选择 137 | Editor.ClearSelected(); 138 | } 139 | foreach (var item in Canvas.Layers) 140 | { 141 | if (item.IsActive == false) continue; 142 | 143 | if (IsLeftToRight == true) 144 | {//全部选中才算选中 145 | Editor.AddSelected(item.Elements.AsParallel().Where(x => Rect.Contains(x.Rect) == true).ToList()); 146 | } 147 | else 148 | {//相交就认为已经选中 149 | Editor.AddSelected(item.Elements.AsParallel().Where(x => x.Rect.IntersectsWith(Rect) == true).ToList()); 150 | } 151 | } 152 | Editor.SetCurrent(Editor.SelectedElements.FirstOrDefault()); 153 | } 154 | 155 | public override void DrawingAfter(Graphics g) 156 | { 157 | 158 | } 159 | 160 | 161 | } 162 | } 163 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/ObjectElement.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace CanvasDemo.Canvas 9 | { 10 | /// 11 | /// 对象元素 12 | /// 13 | public abstract class ObjElement : ObjElement where T : IElementData 14 | { 15 | /// 16 | /// 对象实体 17 | /// 18 | public T Data { get; set; } 19 | 20 | public ObjElement(Layer layer, T data) : base(layer, data.ID) 21 | { 22 | Data = data; 23 | } 24 | } 25 | 26 | public abstract class ObjElement : Element 27 | { 28 | 29 | public Layer Layer; 30 | 31 | public ObjElement(Layer layer, string id) : base(layer.Canvas, id) 32 | { 33 | Layer = layer; 34 | Layer.Elements.Add(this); 35 | } 36 | 37 | /// 38 | /// 是否是选中 39 | /// 40 | public bool IsSelected { get; private set; } = false; 41 | 42 | /// 43 | /// 是否是当前对象 44 | /// 45 | public bool IsCurrent { get; private set; } = false; 46 | 47 | /// 48 | /// 选择对象 49 | /// 50 | public void Selected() 51 | { 52 | IsSelected = true; 53 | SelectedEvent(); 54 | } 55 | protected virtual void SelectedEvent() { } 56 | 57 | /// 58 | /// 清除对象选择 59 | /// 60 | public void UnSelected() 61 | { 62 | IsSelected = false; 63 | UnSelectedEvent(); 64 | } 65 | protected virtual void UnSelectedEvent() { } 66 | 67 | public void Current() 68 | { 69 | IsCurrent = true; 70 | CurrentEvent(); 71 | } 72 | protected virtual void CurrentEvent() { } 73 | 74 | public void UnCurrent() 75 | { 76 | IsCurrent = false; 77 | UnCurrentEvent(); 78 | } 79 | protected virtual void UnCurrentEvent() { } 80 | 81 | 82 | public int JoystickSize { get { return (Rect.Width + Rect.Height) / 20 + 1; } } 83 | 84 | static Brush JoystickCurrent = new SolidBrush(Color.FromArgb(230, 255, 255, 255)); 85 | static Brush JoystickSelect = new SolidBrush(Color.FromArgb(230, 50, 50, 50)); 86 | 87 | /// 88 | /// 绘制八个操纵柄 89 | /// 90 | /// 91 | public void DrawingJoystick(Graphics g) 92 | { 93 | if (IsSelected == false) return; 94 | 95 | var cX = Rect.Width / 2; 96 | var cY = Rect.Height / 2; 97 | var s = JoystickSize; 98 | if (IsCurrent == false) 99 | { 100 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X, Rect.Y + (0), s, s)); 101 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X + (cX - s / 2), Rect.Y + (0), s, s)); 102 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (0), s, s)); 103 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (cY - s / 2), s, s)); 104 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (Rect.Height - s), s, s)); 105 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X + (cX - s / 2), Rect.Y + (Rect.Height - s), s, s)); 106 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X + (0), Rect.Y + (Rect.Height - s), s, s)); 107 | g.FillRectangle(JoystickSelect, Viewer.LocalToShow(Rect.X + (0), Rect.Y + (cY - s / 2), s, s)); 108 | } 109 | else if (IsCurrent == true) 110 | { 111 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X, Rect.Y + (0), s, s)); 112 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X + (cX - s / 2), Rect.Y + (0), s, s)); 113 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (0), s, s)); 114 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (cY - s / 2), s, s)); 115 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (Rect.Height - s), s, s)); 116 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X + (cX - s / 2), Rect.Y + (Rect.Height - s), s, s)); 117 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X + (0), Rect.Y + (Rect.Height - s), s, s)); 118 | g.FillRectangle(JoystickCurrent, Viewer.LocalToShow(Rect.X + (0), Rect.Y + (cY - s / 2), s, s)); 119 | 120 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X, Rect.Y + (0), s, s)); 121 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X + (cX - s / 2), Rect.Y + (0), s, s)); 122 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (0), s, s)); 123 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (cY - s / 2), s, s)); 124 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X + (Rect.Width - s), Rect.Y + (Rect.Height - s), s, s)); 125 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X + (cX - s / 2), Rect.Y + (Rect.Height - s), s, s)); 126 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X + (0), Rect.Y + (Rect.Height - s), s, s)); 127 | g.DrawRectangle(Pens.Black, Viewer.LocalToShow(Rect.X + (0), Rect.Y + (cY - s / 2), s, s)); 128 | 129 | } 130 | } 131 | 132 | 133 | 134 | } 135 | 136 | 137 | } 138 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/Canvas.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/ClassDiagram1.cd: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | AAAAQAAAAAAAAAAAAAIAAAAAAAAAAAAAAAAAAIAAAAA= 7 | Canvas\Backgrounder.cs 8 | 9 | 10 | 11 | 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**/*.HTMLClient/GeneratedArtifacts 289 | **/*.DesktopClient/GeneratedArtifacts 290 | **/*.DesktopClient/ModelManifest.xml 291 | **/*.Server/GeneratedArtifacts 292 | **/*.Server/ModelManifest.xml 293 | _Pvt_Extensions 294 | 295 | # Paket dependency manager 296 | .paket/paket.exe 297 | paket-files/ 298 | 299 | # FAKE - F# Make 300 | .fake/ 301 | 302 | # CodeRush personal settings 303 | .cr/personal 304 | 305 | # Python Tools for Visual Studio (PTVS) 306 | __pycache__/ 307 | *.pyc 308 | 309 | # Cake - Uncomment if you are using it 310 | # tools/** 311 | # !tools/packages.config 312 | 313 | # Tabs Studio 314 | *.tss 315 | 316 | # Telerik's JustMock configuration file 317 | *.jmconfig 318 | 319 | # BizTalk build output 320 | *.btp.cs 321 | *.btm.cs 322 | *.odx.cs 323 | *.xsd.cs 324 | 325 | # OpenCover UI analysis results 326 | OpenCover/ 327 | 328 | # Azure Stream Analytics local run output 329 | ASALocalRun/ 330 | 331 | # MSBuild Binary and Structured Log 332 | *.binlog 333 | 334 | # NVidia Nsight GPU debugger configuration file 335 | *.nvuser 336 | 337 | # MFractors (Xamarin productivity tool) working folder 338 | .mfractor/ 339 | 340 | # Local History for Visual Studio 341 | .localhistory/ 342 | 343 | # BeatPulse healthcheck temp database 344 | healthchecksdb 345 | 346 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 347 | MigrationBackup/ 348 | 349 | # Ionide (cross platform F# VS Code tools) working folder 350 | .ionide/ 351 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Form1.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | text/microsoft-resx 50 | 51 | 52 | 2.0 53 | 54 | 55 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 56 | 57 | 58 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 59 | 60 | 61 | 17, 17 62 | 63 | 64 | 65 | 66 | iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8 67 | YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACRSURBVDhPY/j27dt/SjDYACcnJ7IwigEf3n8kCZNswPNb 68 | J/+f6DYF0yA+yQac6Db5f6hWCmwIiE+mC0wIu2DS2Vf/F1x6DefjwlgNyNr34r/0wkdgTMgQDAOQNRNj 69 | CIoBOg0rMTTDMLIhIHbriZeYBmDTiIxBGkEYxge5liQDsGGQqykyAISpZwAlmIEywMAAAAc1/Jwvt6sN 70 | AAAAAElFTkSuQmCC 71 | 72 | 73 | 74 | 75 | iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8 76 | YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACRSURBVDhPY/j27dt/SjDYACcnJ7IwigEf3n8kCZNswPNb 77 | J/+f6DYF0yA+yQac6Db5f6hWCmwIiE+mC0wIu2DS2Vf/F1x6DefjwlgNyNr34r/0wkdgTMgQDAOQNRNj 78 | 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YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACRSURBVDhPY/j27dt/SjDYACcnJ7IwigEf3n8kCZNswPNb 104 | J/+f6DYF0yA+yQac6Db5f6hWCmwIiE+mC0wIu2DS2Vf/F1x6DefjwlgNyNr34r/0wkdgTMgQDAOQNRNj 105 | CIoBOg0rMTTDMLIhIHbriZeYBmDTiIxBGkEYxge5liQDsGGQqykyAISpZwAlmIEywMAAAAc1/Jwvt6sN 106 | AAAAAElFTkSuQmCC 107 | 108 | 109 | 110 | 111 | iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8 112 | YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACRSURBVDhPY/j27dt/SjDYACcnJ7IwigEf3n8kCZNswPNb 113 | J/+f6DYF0yA+yQac6Db5f6hWCmwIiE+mC0wIu2DS2Vf/F1x6DefjwlgNyNr34r/0wkdgTMgQDAOQNRNj 114 | CIoBOg0rMTTDMLIhIHbriZeYBmDTiIxBGkEYxge5liQDsGGQqykyAISpZwAlmIEywMAAAAc1/Jwvt6sN 115 | AAAAAElFTkSuQmCC 116 | 117 | 118 | 119 | 120 | iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8 121 | YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAACRSURBVDhPY/j27dt/SjDYACcnJ7IwigEf3n8kCZNswPNb 122 | J/+f6DYF0yA+yQac6Db5f6hWCmwIiE+mC0wIu2DS2Vf/F1x6DefjwlgNyNr34r/0wkdgTMgQDAOQNRNj 123 | CIoBOg0rMTTDMLIhIHbriZeYBmDTiIxBGkEYxge5liQDsGGQqykyAISpZwAlmIEywMAAAAc1/Jwvt6sN 124 | AAAAAElFTkSuQmCC 125 | 126 | 127 | 128 | 127, 17 129 | 130 | 131 | 217, 17 132 | 133 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/Viewer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Forms; 8 | 9 | namespace CanvasDemo.Canvas 10 | { 11 | public class Viewer 12 | { 13 | TimCanvas Canvas; 14 | public Viewer(TimCanvas canvas) 15 | { 16 | Canvas = canvas; 17 | 18 | //默认图纸坐标 19 | Zero = new Point(Canvas.Width / 2, Canvas.Height / 2); 20 | Viewport = new Rectangle(0 - Zero.X, 0 - Zero.Y, Canvas.Width, Canvas.Height); 21 | 22 | } 23 | 24 | /// 25 | /// 零点坐标(默认为画板中间) 26 | /// 27 | public Point Zero;//不能用属性,不然没法使用Offset之类函数 28 | 29 | /// 30 | /// 视口,当前用户可以看到的区域 31 | /// 32 | public Rectangle Viewport;//不能用属性,不然没法使用Offset之类函数 33 | 34 | // int DebugVX = 50, DebugVL = 100;//调试时故意减少视口,用于调试 35 | 36 | //缩放比例 37 | public float Zoom = 1; 38 | 39 | //最小比例 40 | private float MinZoom = 0.01f; 41 | //最大比例 42 | private float MaxZoom = 100; 43 | 44 | #region 视图调整 45 | 46 | //鼠标中键按下 47 | bool IsMouseMiddleDown = false; 48 | 49 | /// 50 | /// 移动前鼠标位置 51 | /// 52 | Point OldMousePoint; 53 | 54 | public void MouseDown(MouseEventArgs e) 55 | { 56 | if (e.Button == MouseButtons.Middle) IsMouseMiddleDown = true; 57 | OldMousePoint = e.Location; 58 | } 59 | 60 | public void MouseUp(MouseEventArgs e) 61 | { 62 | if (e.Button == MouseButtons.Middle) IsMouseMiddleDown = false; 63 | } 64 | 65 | 66 | public void MouseMove(MouseEventArgs e) 67 | { 68 | var newLocation = e.Location; 69 | 70 | if (IsMouseMiddleDown == true) 71 | {//鼠标中键移动图纸 72 | 73 | var x = (newLocation.X - OldMousePoint.X); 74 | var y = (newLocation.Y - OldMousePoint.Y); 75 | 76 | Zero.Offset(x, y); 77 | 78 | Viewport.X = (int)((0 - Zero.X) / Zoom); 79 | Viewport.Y = (int)((0 - Zero.Y) / Zoom); 80 | } 81 | 82 | OldMousePoint = newLocation; 83 | } 84 | 85 | public void MouseWheel(MouseEventArgs e) 86 | { 87 | //鼠标滚轮滚动图纸 88 | int tZeroX = 0; 89 | int tZeroY = 0; 90 | if (e.Delta > 0) 91 | { 92 | if (Zoom == MaxZoom) return; 93 | 94 | Zoom = Zoom * 1.25f; 95 | if (Zoom > MaxZoom) Zoom = MaxZoom; 96 | 97 | tZeroX = (int)((e.X - Zero.X) - (e.X - Zero.X) * 1.25f); 98 | tZeroY = (int)((e.Y - Zero.Y) - (e.Y - Zero.Y) * 1.25f); 99 | } 100 | else 101 | { 102 | if (Zoom == MinZoom) return; 103 | 104 | Zoom = Zoom * 0.8f; 105 | if (Zoom < MinZoom) Zoom = MinZoom; 106 | 107 | tZeroX = (int)((e.X - Zero.X) - (e.X - Zero.X) * 0.8f); 108 | tZeroY = (int)((e.Y - Zero.Y) - (e.Y - Zero.Y) * 0.8f); 109 | } 110 | 111 | //调整相对坐标位置 112 | Zero.Offset(tZeroX, tZeroY); 113 | 114 | //调整视口位置 115 | Viewport.X = (int)((0 - Zero.X) / Zoom); 116 | Viewport.Y = (int)((0 - Zero.Y) / Zoom); 117 | Viewport.Width = (int)((Canvas.Width) / Zoom); 118 | Viewport.Height = (int)((Canvas.Height) / Zoom); 119 | } 120 | 121 | /// 122 | /// 设置缩放 123 | /// 124 | /// 125 | public void SetZoom(float zoom) 126 | { 127 | Zoom = zoom; 128 | Canvas.Refresh(); 129 | } 130 | public void SetZero(int x,int y) 131 | { 132 | Zero.X = x; 133 | Zero.Y = y; 134 | //调整视口位置 135 | Viewport.X = (int)((0 - Zero.X) / Zoom); 136 | Viewport.Y = (int)((0 - Zero.Y) / Zoom); 137 | } 138 | 139 | 140 | /// 141 | /// 设置成完整显示 142 | /// 143 | public void SetFullDisplay() 144 | { 145 | var w = (float)Canvas.Width / (float)Canvas.BackgrounderSize.Width; 146 | var h = (float)Canvas.Height / (float)Canvas.BackgrounderSize.Height; 147 | Zoom = w < h ? w : h; 148 | MinZoom = Zoom; 149 | MaxZoom = Zoom * 100; 150 | 151 | Zero.X = Canvas.Width / 2; 152 | Zero.Y = Canvas.Height / 2; 153 | 154 | Viewport.X = (int)((0 - Zero.X) / Zoom); 155 | Viewport.Y = (int)((0 - Zero.Y) / Zoom); 156 | Viewport.Width = (int)(Canvas.Width / Zoom); 157 | Viewport.Height = (int)(Canvas.Height / Zoom); 158 | 159 | Canvas.Refresh(); 160 | } 161 | 162 | #endregion 163 | 164 | #region 控制是否绘制,用于优化性能 165 | 166 | /// 167 | /// 是否在区域中用于优化性能,这个涉及到性能优化 168 | /// 169 | /// 170 | /// 171 | public bool IsInZone(Element element) 172 | { 173 | return Viewport.IntersectsWith(element.Rect); 174 | } 175 | 176 | public bool IsInZone(Rectangle rect) 177 | { 178 | return Viewport.IntersectsWith(rect); 179 | } 180 | 181 | #endregion 182 | 183 | #region 本地坐标转世界坐标 184 | 185 | /// 186 | /// 本地(图纸)矩形变换到显示矩形 187 | /// 188 | public Rectangle LocalToShow(Rectangle rect) 189 | { 190 | //要清晰的确定本地和世界的关系 191 | var r = new Rectangle(rect.Location, rect.Size); 192 | 193 | //计算缩放坐标 194 | r.X = (int)(r.X * Zoom) + Zero.X; 195 | r.Y = (int)(r.Y * Zoom) + Zero.Y; 196 | 197 | //调整矩形大小 198 | r.Width = (int)Math.Round(rect.Width * Zoom, 0); 199 | r.Height = (int)Math.Round(rect.Height * Zoom, 0); 200 | 201 | return r; 202 | } 203 | 204 | public Point LocalToShow(Point point) 205 | { 206 | return new Point((int)(point.X * Zoom) + Zero.X, (int)(point.Y * Zoom) + Zero.Y); 207 | } 208 | 209 | public Rectangle LocalToShow(int x, int y, int width, int height) 210 | { 211 | return new Rectangle( 212 | (int)(x * Zoom) + Zero.X, 213 | (int)(y * Zoom) + Zero.Y, 214 | (int)Math.Round(width * Zoom, 0), 215 | (int)Math.Round(height * Zoom, 0) 216 | ); 217 | } 218 | 219 | public int ToShowX(int x) 220 | { 221 | return (int)(x * Zoom) + Zero.X; 222 | } 223 | public int ToShowY(int y) 224 | { 225 | return (int)(y * Zoom) + Zero.Y; 226 | } 227 | 228 | /// 229 | /// 本地尺寸变换到显示的尺寸 230 | /// 231 | /// 232 | /// 233 | public Size LocalToShow(Size size) 234 | { 235 | return new Size((int)Math.Round(size.Width * Zoom, 0), (int)Math.Round(size.Height * Zoom, 0)); 236 | } 237 | 238 | /// 239 | /// 鼠标坐标点变换到显示坐标点 240 | /// 241 | /// 242 | /// 243 | public Point MousePointToLocal(Point point) 244 | { 245 | return new Point((int)Math.Round((point.X - Zero.X) / Zoom, 0), (int)Math.Round((point.Y - Zero.Y) / Zoom, 0)); 246 | } 247 | 248 | #endregion 249 | } 250 | } 251 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | 2 | namespace CanvasDemo 3 | { 4 | partial class Form1 5 | { 6 | /// 7 | /// Required designer variable. 8 | /// 9 | private System.ComponentModel.IContainer components = null; 10 | 11 | /// 12 | /// Clean up any resources being used. 13 | /// 14 | /// true if managed resources should be disposed; otherwise, false. 15 | protected override void Dispose(bool disposing) 16 | { 17 | if (disposing && (components != null)) 18 | { 19 | components.Dispose(); 20 | } 21 | base.Dispose(disposing); 22 | } 23 | 24 | #region Windows Form Designer generated code 25 | 26 | /// 27 | /// Required method for Designer support - do not modify 28 | /// the contents of this method with the code editor. 29 | /// 30 | private void InitializeComponent() 31 | { 32 | components = new System.ComponentModel.Container(); 33 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); 34 | toolStrip1 = new System.Windows.Forms.ToolStrip(); 35 | cInit = new System.Windows.Forms.ToolStripButton(); 36 | toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator(); 37 | cLayer1 = new System.Windows.Forms.ToolStripButton(); 38 | cLayer2 = new System.Windows.Forms.ToolStripButton(); 39 | toolStripSeparator1 = new System.Windows.Forms.ToolStripSeparator(); 40 | cFocusText = new System.Windows.Forms.ToolStripTextBox(); 41 | cFocusBtn = new System.Windows.Forms.ToolStripButton(); 42 | toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator(); 43 | cState = new System.Windows.Forms.ToolStripButton(); 44 | toolStripButton1 = new System.Windows.Forms.ToolStripButton(); 45 | toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator(); 46 | cText = new System.Windows.Forms.ToolStripTextBox(); 47 | cSetText = new System.Windows.Forms.ToolStripButton(); 48 | timer1 = new System.Windows.Forms.Timer(components); 49 | timCanvas1 = new Canvas.TimCanvas(); 50 | toolTip1 = new System.Windows.Forms.ToolTip(components); 51 | toolStrip1.SuspendLayout(); 52 | SuspendLayout(); 53 | // 54 | // toolStrip1 55 | // 56 | toolStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { cInit, toolStripSeparator4, cLayer1, cLayer2, toolStripSeparator1, cFocusText, cFocusBtn, toolStripSeparator2, cState, toolStripButton1, toolStripSeparator3, cText, cSetText }); 57 | toolStrip1.Location = new System.Drawing.Point(0, 0); 58 | toolStrip1.Name = "toolStrip1"; 59 | toolStrip1.Size = new System.Drawing.Size(1036, 25); 60 | toolStrip1.TabIndex = 0; 61 | toolStrip1.Text = "toolStrip1"; 62 | // 63 | // cInit 64 | // 65 | cInit.Image = (System.Drawing.Image)resources.GetObject("cInit.Image"); 66 | cInit.ImageTransparentColor = System.Drawing.Color.Magenta; 67 | cInit.Name = "cInit"; 68 | cInit.Size = new System.Drawing.Size(76, 22); 69 | cInit.Text = "初始数据"; 70 | cInit.Click += cInit_Click; 71 | // 72 | // toolStripSeparator4 73 | // 74 | toolStripSeparator4.Name = "toolStripSeparator4"; 75 | toolStripSeparator4.Size = new System.Drawing.Size(6, 25); 76 | // 77 | // cLayer1 78 | // 79 | cLayer1.Checked = true; 80 | cLayer1.CheckState = System.Windows.Forms.CheckState.Checked; 81 | cLayer1.Image = (System.Drawing.Image)resources.GetObject("cLayer1.Image"); 82 | cLayer1.ImageTransparentColor = System.Drawing.Color.Magenta; 83 | cLayer1.Name = "cLayer1"; 84 | cLayer1.Size = new System.Drawing.Size(76, 22); 85 | cLayer1.Text = "方块图层"; 86 | cLayer1.Click += cLayer1_Click; 87 | // 88 | // cLayer2 89 | // 90 | cLayer2.Image = (System.Drawing.Image)resources.GetObject("cLayer2.Image"); 91 | cLayer2.ImageTransparentColor = System.Drawing.Color.Magenta; 92 | cLayer2.Name = "cLayer2"; 93 | cLayer2.Size = new System.Drawing.Size(76, 22); 94 | cLayer2.Text = "圆形图层"; 95 | cLayer2.Click += cLayer2_Click; 96 | // 97 | // toolStripSeparator1 98 | // 99 | toolStripSeparator1.Name = "toolStripSeparator1"; 100 | toolStripSeparator1.Size = new System.Drawing.Size(6, 25); 101 | // 102 | // cFocusText 103 | // 104 | cFocusText.Name = "cFocusText"; 105 | cFocusText.Size = new System.Drawing.Size(100, 25); 106 | // 107 | // cFocusBtn 108 | // 109 | cFocusBtn.Image = (System.Drawing.Image)resources.GetObject("cFocusBtn.Image"); 110 | cFocusBtn.ImageTransparentColor = System.Drawing.Color.Magenta; 111 | cFocusBtn.Name = "cFocusBtn"; 112 | cFocusBtn.Size = new System.Drawing.Size(52, 22); 113 | cFocusBtn.Text = "定位"; 114 | cFocusBtn.Click += cFocusBtn_Click; 115 | // 116 | // toolStripSeparator2 117 | // 118 | toolStripSeparator2.Name = "toolStripSeparator2"; 119 | toolStripSeparator2.Size = new System.Drawing.Size(6, 25); 120 | // 121 | // cState 122 | // 123 | cState.Image = (System.Drawing.Image)resources.GetObject("cState.Image"); 124 | cState.ImageTransparentColor = System.Drawing.Color.Magenta; 125 | cState.Name = "cState"; 126 | cState.Size = new System.Drawing.Size(76, 22); 127 | cState.Text = "显示状态"; 128 | cState.Click += cState_Click; 129 | // 130 | // toolStripButton1 131 | // 132 | toolStripButton1.Image = (System.Drawing.Image)resources.GetObject("toolStripButton1.Image"); 133 | toolStripButton1.ImageTransparentColor = System.Drawing.Color.Magenta; 134 | toolStripButton1.Name = "toolStripButton1"; 135 | toolStripButton1.Size = new System.Drawing.Size(76, 22); 136 | toolStripButton1.Text = "悬停高亮"; 137 | toolStripButton1.Click += toolStripButton1_Click; 138 | // 139 | // toolStripSeparator3 140 | // 141 | toolStripSeparator3.Name = "toolStripSeparator3"; 142 | toolStripSeparator3.Size = new System.Drawing.Size(6, 25); 143 | // 144 | // cText 145 | // 146 | cText.Name = "cText"; 147 | cText.Size = new System.Drawing.Size(100, 25); 148 | // 149 | // cSetText 150 | // 151 | cSetText.Image = (System.Drawing.Image)resources.GetObject("cSetText.Image"); 152 | cSetText.ImageTransparentColor = System.Drawing.Color.Magenta; 153 | cSetText.Name = "cSetText"; 154 | cSetText.Size = new System.Drawing.Size(76, 22); 155 | cSetText.Text = "设置标题"; 156 | cSetText.Click += cSetText_Click; 157 | // 158 | // timer1 159 | // 160 | timer1.Interval = 2000; 161 | timer1.Tick += timer1_Tick; 162 | // 163 | // timCanvas1 164 | // 165 | timCanvas1.AllowDrop = true; 166 | timCanvas1.Backgrounder = null; 167 | timCanvas1.CurrentLayer = null; 168 | timCanvas1.Dock = System.Windows.Forms.DockStyle.Fill; 169 | timCanvas1.ElementEditor = null; 170 | timCanvas1.IsLocked = false; 171 | timCanvas1.IsRootFormActivated = true; 172 | timCanvas1.Location = new System.Drawing.Point(0, 25); 173 | timCanvas1.Name = "timCanvas1"; 174 | timCanvas1.Size = new System.Drawing.Size(1036, 708); 175 | timCanvas1.TabIndex = 1; 176 | timCanvas1.TabStop = false; 177 | timCanvas1.Viewer = null; 178 | // 179 | // toolTip1 180 | // 181 | toolTip1.Active = false; 182 | toolTip1.ShowAlways = true; 183 | // 184 | // Form1 185 | // 186 | AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F); 187 | AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 188 | ClientSize = new System.Drawing.Size(1036, 733); 189 | Controls.Add(timCanvas1); 190 | Controls.Add(toolStrip1); 191 | Name = "Form1"; 192 | Text = "Form1"; 193 | toolStrip1.ResumeLayout(false); 194 | toolStrip1.PerformLayout(); 195 | ResumeLayout(false); 196 | PerformLayout(); 197 | } 198 | 199 | #endregion 200 | 201 | private System.Windows.Forms.ToolStrip toolStrip1; 202 | private System.Windows.Forms.ToolStripButton cInit; 203 | private System.Windows.Forms.Timer timer1; 204 | private System.Windows.Forms.ToolStripButton cLayer1; 205 | private System.Windows.Forms.ToolStripButton cLayer2; 206 | private Canvas.TimCanvas timCanvas1; 207 | private System.Windows.Forms.ToolTip toolTip1; 208 | private System.Windows.Forms.ToolStripSeparator toolStripSeparator1; 209 | private System.Windows.Forms.ToolStripTextBox cFocusText; 210 | private System.Windows.Forms.ToolStripButton cFocusBtn; 211 | private System.Windows.Forms.ToolStripSeparator toolStripSeparator2; 212 | private System.Windows.Forms.ToolStripButton cState; 213 | private System.Windows.Forms.ToolStripButton toolStripButton1; 214 | private System.Windows.Forms.ToolStripSeparator toolStripSeparator4; 215 | private System.Windows.Forms.ToolStripSeparator toolStripSeparator3; 216 | private System.Windows.Forms.ToolStripTextBox cText; 217 | private System.Windows.Forms.ToolStripButton cSetText; 218 | } 219 | } 220 | 221 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/Canvas.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Diagnostics; 4 | using System.Drawing; 5 | using System.Linq; 6 | using System.Text; 7 | using System.Threading.Tasks; 8 | using System.Windows.Forms; 9 | 10 | namespace CanvasDemo.Canvas 11 | { 12 | public delegate void LayerChangedEvent(Layer layer); 13 | 14 | public class TimCanvas : Control, IDisposable 15 | { 16 | public event LayerChangedEvent LayerChanged; 17 | 18 | /// 19 | /// 对象编辑 20 | /// 21 | public ElementEditor ElementEditor { get; set; } 22 | 23 | /// 24 | /// 视图 25 | /// 26 | public Viewer Viewer { get; set; } 27 | 28 | /// 29 | /// 控制背景 30 | /// 31 | public Backgrounder Backgrounder { get; set; } 32 | 33 | public Size BackgrounderSize;//背景图大小,也就是画布大小 34 | 35 | public List Layers = new List(); 36 | 37 | /// 38 | /// 当前图层 39 | /// 40 | public Layer CurrentLayer { get; set; } 41 | 42 | /// 43 | /// 是否处于锁定状态 44 | /// 45 | public bool IsLocked { get; set; } = false; 46 | 47 | #region 图纸配置 48 | 49 | /// 50 | /// 是否高质量图纸缩放 51 | /// 52 | public static bool IsHighQualityDrawingScaling { get; set; } = false; 53 | 54 | #endregion 55 | 56 | /// 57 | /// 根窗体激活状态 58 | /// 59 | public bool IsRootFormActivated { get; set; } = true; 60 | 61 | 62 | public TimCanvas() 63 | { 64 | SetStyle(ControlStyles.UserPaint, true); 65 | SetStyle(ControlStyles.AllPaintingInWmPaint, true); 66 | SetStyle(ControlStyles.OptimizedDoubleBuffer, true); 67 | this.DoubleBuffered = true; 68 | 69 | this.AllowDrop = true; 70 | 71 | InitialToolTip(); 72 | 73 | } 74 | 75 | 76 | public virtual void Initialize() 77 | { 78 | Viewer = new Viewer(this); 79 | Backgrounder = new Backgrounder(this); 80 | 81 | //初始化功能性图层 82 | ElementEditor = new ElementEditor(this); 83 | 84 | 85 | //增加事件 86 | this.Paint += DrawingBoard_Paint; 87 | this.MouseMove += DrawingBoard_MouseMove; 88 | this.MouseDown += Canvas_MouseDown; 89 | this.MouseUp += Canvas_MouseUp; 90 | this.MouseWheel += Canvas_MouseWheel; 91 | this.MouseDoubleClick += TimCanvas_MouseDoubleClick; 92 | 93 | //监视根窗体的激活状态 94 | var rootForm = FindForm(); 95 | rootForm.Activated += (s, e) => IsRootFormActivated = true; 96 | rootForm.Deactivate += (s, e) => IsRootFormActivated = false; 97 | } 98 | 99 | 100 | #region 鼠标事件调用 101 | 102 | private void Canvas_MouseDown(object sender, MouseEventArgs e) 103 | { 104 | this.Focus(); 105 | var l = CurrentLayer?.MouseDown(e); 106 | if (l != true)//优先处理图层的鼠标操作,有些操作需要屏蔽 107 | { 108 | Viewer.MouseDown(e); 109 | ElementEditor.MouseDown(e); 110 | } 111 | this.Refresh(); 112 | } 113 | 114 | private void Canvas_MouseUp(object sender, MouseEventArgs e) 115 | { 116 | var l = CurrentLayer?.MouseUp(e); 117 | if (l != true)//优先处理图层的鼠标操作,有些操作需要屏蔽 118 | { 119 | Viewer.MouseUp(e); 120 | ElementEditor.MouseUp(e); 121 | } 122 | this.Refresh(); 123 | } 124 | 125 | 126 | private void DrawingBoard_MouseMove(object sender, MouseEventArgs e) 127 | { 128 | var l = CurrentLayer?.MouseMove(e); 129 | if (l != true)//优先处理图层的鼠标操作,有些操作需要屏蔽 130 | { 131 | Viewer.MouseMove(e); 132 | ElementEditor.MouseMove(e); 133 | } 134 | if (e.Button != MouseButtons.None) 135 | {//TODO: 增加了刷新条件,尝试减少刷新来优化系统性 136 | this.Refresh(); 137 | } 138 | } 139 | 140 | private void Canvas_MouseWheel(object sender, MouseEventArgs e) 141 | { 142 | var l = CurrentLayer?.MouseWheel(e); 143 | if (l != true)//优先处理图层的鼠标操作,有些操作需要屏蔽 144 | { 145 | Viewer.MouseWheel(e); 146 | } 147 | this.Refresh(); 148 | } 149 | 150 | private void TimCanvas_MouseDoubleClick(object sender, MouseEventArgs e) 151 | { 152 | 153 | } 154 | 155 | #endregion 156 | 157 | #region 绘图 158 | 159 | /// 160 | /// 绘制画布 161 | /// 162 | private void DrawingBoard_Paint(object sender, PaintEventArgs e) 163 | { 164 | 165 | Backgrounder.Drawing(e.Graphics); 166 | 167 | //绘制各图层信息-正常内容 168 | foreach (var item in Layers) 169 | { 170 | if (item.IsVisible == true) item.Drawing(e.Graphics); 171 | } 172 | 173 | //绘制各图层信息-顶部内容 174 | foreach (var item in Layers) 175 | { 176 | if (item.IsVisible == true) item.DrawingAfter(e.Graphics); 177 | } 178 | 179 | if (FocusElement != null && FocusElement.IsShow == true) 180 | FocusElement.Drawing(e.Graphics); 181 | 182 | 183 | //绘制选择框 184 | ElementEditor.Drawing(e.Graphics); 185 | 186 | 187 | //绘制拖拽对象 188 | if (DragElement != null) 189 | { 190 | DragElement.Rect.Location = Viewer.MousePointToLocal(this.PointToClient(MousePosition)); 191 | DragElement?.Drawing(e.Graphics); 192 | } 193 | 194 | 195 | ToolTip?.Drawing(e.Graphics); 196 | } 197 | 198 | #endregion 199 | 200 | public T GetLayer(string name) where T : class 201 | { 202 | return Layers.FirstOrDefault(x => x.Name == name) as T; 203 | } 204 | 205 | #region 拖拽支持 206 | 207 | /// 208 | /// 拖拽对象 209 | /// 210 | public Element DragElement; 211 | 212 | #endregion 213 | 214 | 215 | #region 交互操作 216 | 217 | protected FocusElement FocusElement = null; 218 | 219 | /// 220 | /// 设置焦点对象 221 | /// 222 | /// 223 | /// 224 | public void SetElementFocus(string id, string layoutName) 225 | { 226 | var layout = Layers.FirstOrDefault(x => x.Name == layoutName); 227 | if (layout == null) return; 228 | 229 | var elem = layout.Elements.FirstOrDefault(x => x.ID == id); 230 | if (elem == null) return; 231 | 232 | SetElementFocus(elem); 233 | } 234 | public void SetElementFocus(ObjElement elem) 235 | { 236 | if (elem == null) return; 237 | 238 | var x = (int)(-1 * (elem.Rect.X + elem.Rect.Width / 2 - Viewer.Viewport.Width / 2) * Viewer.Zoom); 239 | var y = (int)(-1 * (elem.Rect.Y + elem.Rect.Height / 2 - Viewer.Viewport.Height / 2) * Viewer.Zoom); 240 | Viewer.SetZero(x, y); 241 | if (FocusElement == null) 242 | FocusElement = new Canvas.FocusElement(this); 243 | 244 | FocusElement.SetFocus(new Point(elem.Rect.X + elem.Rect.Width / 2, elem.Rect.Y + elem.Rect.Height / 2)); 245 | FocusElement.IsShow = true; 246 | } 247 | 248 | 249 | public void RemoveObjElement(string name, Action ElemCallback = null) 250 | { 251 | var layer = Layers.FirstOrDefault(x => x.Name == name); 252 | if (layer == null) return; 253 | if (ElementEditor.SelectedElements.Count == 0) return; 254 | ElementEditor.SelectedElements.ForEach(x => 255 | { 256 | ElemCallback?.Invoke(x); 257 | }); 258 | ElementEditor.RemoveSelectElements(); 259 | } 260 | 261 | /// 262 | /// 获得单个对象 263 | /// 264 | public ObjElement GetElement(Point mousePoint) 265 | { 266 | var point = Viewer.MousePointToLocal(mousePoint); 267 | foreach (var item in Layers) 268 | { 269 | if (item.IsActive == false) continue;//TODO:此处可以进行优化,只对显示的对象进行检索提高效率 270 | var elm = item.Elements.FirstOrDefault(x => x.Rect.Contains(point) == true); 271 | if (elm != null) 272 | { 273 | return elm; 274 | } 275 | } 276 | return null; 277 | } 278 | 279 | /// 280 | /// 获得显示的单个对象 281 | /// 282 | public ObjElement GetVisibleElement(Point mousePoint) 283 | { 284 | var point = Viewer.MousePointToLocal(mousePoint); 285 | foreach (var item in Layers) 286 | { 287 | //没有显示的和非交互图层就不能被获得对象 288 | if (item.IsVisible == false || item.IsInteractionLayer == false) continue;//TODO:此处可以进行优化,只对显示的对象进行检索提高效率 289 | var elm = item.Elements.FirstOrDefault(x => x.Rect.Contains(point) == true); 290 | if (elm != null) 291 | { 292 | return elm; 293 | } 294 | } 295 | return null; 296 | } 297 | #endregion 298 | 299 | #region 图层操作 300 | /// 301 | /// 设置当前图层 302 | /// 303 | /// 304 | public void SetCurrentLayer(string name) 305 | { 306 | Layers.ForEach(x => x.IsActive = false); 307 | var layer = Layers.FirstOrDefault(x => x.Name == name); 308 | SetCurrentLayer(layer); 309 | } 310 | 311 | public void SetCurrentLayer(Layer layer) 312 | { 313 | if (layer != null) 314 | { 315 | layer.IsActive = true;//当前图层必须是激活的 316 | layer.IsVisible = true;//当前图层必须是可见的 317 | CurrentLayer = layer; 318 | LayerChanged?.Invoke(layer); 319 | } 320 | } 321 | 322 | /// 323 | /// 设置图层显示 324 | /// 325 | /// 326 | /// 327 | /// 328 | public bool SetLayerDisplay(string name) 329 | { 330 | var layer = Layers.FirstOrDefault(x => x.Name == name); 331 | return SetLayerDisplay(layer); 332 | } 333 | public bool SetLayerDisplay(Layer layer) 334 | { 335 | if (layer == null) return false; 336 | layer.IsVisible = true; 337 | this.Refresh(); 338 | return true; 339 | } 340 | 341 | /// 342 | /// 设置图层隐藏 343 | /// 344 | /// 345 | /// 346 | /// 347 | public bool SetLayerHidden(string name) 348 | { 349 | var layer = Layers.FirstOrDefault(x => x.Name == name); 350 | return SetLayerHidden(layer); 351 | } 352 | public bool SetLayerHidden(Layer layer) 353 | { 354 | if (layer == null) return false; 355 | layer.IsVisible = false; 356 | this.Refresh(); 357 | return true; 358 | } 359 | 360 | #endregion 361 | 362 | #region 工具提示支持 363 | 364 | private Point ToolTipMousePosition = new Point(); 365 | 366 | /// 367 | /// 拖拽对象 368 | /// 369 | public IToolTip ToolTip; 370 | 371 | Timer ToolTipTimer; 372 | 373 | private void InitialToolTip() 374 | { 375 | ToolTipTimer = new Timer(); 376 | ToolTipTimer.Interval = 400; 377 | ToolTipTimer.Tick += ToolTipTimer_Tick; 378 | ToolTipTimer.Start(); 379 | } 380 | 381 | private void ToolTipTimer_Tick(object sender, EventArgs e) 382 | { 383 | if (IsRootFormActivated == false) return; 384 | if (ToolTip == null) return; 385 | if (ToolTipMousePosition == MousePosition) 386 | { 387 | //只有继承了提示接口的才能用于提示 388 | var objElement = GetVisibleElement(this.PointToClient(ToolTipMousePosition)) as IToolTipElement; 389 | if (objElement == null) return; 390 | ToolTip.Show(objElement); 391 | } 392 | else if (ToolTipMousePosition != MousePosition) 393 | { 394 | ToolTip.Hide(); 395 | ToolTipMousePosition = MousePosition; 396 | } 397 | } 398 | 399 | #endregion 400 | 401 | protected override void Dispose(bool disposing) 402 | { 403 | base.Dispose(disposing); 404 | 405 | ElementEditor?.SelectedElements?.Clear(); 406 | 407 | Layers?.ForEach(x => 408 | { 409 | x.Elements.Clear(); 410 | }); 411 | 412 | Layers?.Clear(); 413 | 414 | ToolTipTimer?.Stop(); 415 | ToolTipTimer?.Dispose(); 416 | } 417 | 418 | } 419 | 420 | } 421 | -------------------------------------------------------------------------------- /CanvasDemo/CanvasDemo/Canvas/ElementEditor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Forms; 8 | 9 | namespace CanvasDemo.Canvas 10 | { 11 | /// 12 | /// 选择框对象 13 | /// 14 | public class ElementEditor : Element 15 | { 16 | SelectionBox SelectionBox; 17 | 18 | public ElementEditor(TimCanvas canvas) : base(canvas, nameof(ElementEditor)) 19 | { 20 | SelectionBox = new SelectionBox(this, canvas); 21 | 22 | } 23 | 24 | public override void Drawing(Graphics g) 25 | { 26 | //绘制选择对象的拖动柄 27 | SelectedElements.ForEach(x => x.DrawingJoystick(g)); 28 | 29 | SelectionBox.Drawing(g); 30 | } 31 | 32 | public Point MPoint; 33 | //对象状态 34 | private EditorState EState = EditorState.None; 35 | //拖动柄状态 36 | private TransformState TState = TransformState.None; 37 | 38 | public void MouseDown(MouseEventArgs e) 39 | { 40 | if (e.Button == MouseButtons.Left) 41 | { 42 | MPoint = Viewer.MousePointToLocal(e.Location); 43 | var elem = SelectedElements.FirstOrDefault(x => x.Rect.Contains(MPoint) == true); 44 | if (elem != null) 45 | {//点击已经选择的对象 46 | SetCurrent(elem);//设定当前点的对象为操作对象 47 | 48 | if (Canvas.IsLocked == false) 49 | {//如果是只读,那么就不要进入移动和调整大小模式 50 | if (MPoint.X > elem.Rect.Right - elem.JoystickSize && MPoint.Y > elem.Rect.Bottom - elem.JoystickSize && MPoint.X < elem.Rect.Right && MPoint.Y < elem.Rect.Bottom) 51 | { 52 | EState = EditorState.Transform; 53 | TState = TransformState.RightBottom; 54 | } 55 | else if (MPoint.X > elem.Rect.Right - elem.JoystickSize && MPoint.Y > elem.Rect.Y + elem.Rect.Height / 2 - elem.JoystickSize / 2 && MPoint.X < elem.Rect.Right && MPoint.Y < elem.Rect.Y + elem.Rect.Height / 2 + elem.JoystickSize / 2) 56 | { 57 | EState = EditorState.Transform; 58 | TState = TransformState.Right; 59 | } 60 | else if (MPoint.X > elem.Rect.X + elem.Rect.Width / 2 - elem.JoystickSize / 2 && MPoint.Y > elem.Rect.Bottom - elem.JoystickSize && MPoint.X < elem.Rect.X + elem.Rect.Width / 2 + elem.JoystickSize / 2 && MPoint.Y < elem.Rect.Bottom) 61 | { 62 | EState = EditorState.Transform; 63 | TState = TransformState.Bottom; 64 | } 65 | else 66 | { 67 | EState = EditorState.Move; 68 | } 69 | } 70 | 71 | } 72 | else 73 | { 74 | EState = EditorState.Selection; 75 | SelectionBox.MouseDown(e); 76 | } 77 | } 78 | } 79 | 80 | public void MouseMove(MouseEventArgs e) 81 | { 82 | if (EState == EditorState.Move) 83 | {//移动模式,设定对象位置 84 | var end = Viewer.MousePointToLocal(e.Location); 85 | var x = (end.X - MPoint.X); 86 | var y = (end.Y - MPoint.Y); 87 | 88 | SelectedElements.ForEach(elem => elem.Rect.Offset(x, y)); 89 | MPoint = end; 90 | } 91 | else if (EState == EditorState.Transform) 92 | {//调整大小 93 | var end = Viewer.MousePointToLocal(e.Location); 94 | var x = (end.X - MPoint.X); 95 | var y = (end.Y - MPoint.Y); 96 | 97 | SelectedElements.ForEach(elem => 98 | { 99 | switch (TState) 100 | { 101 | case TransformState.RightBottom: 102 | elem.Rect.Width += x; 103 | elem.Rect.Height += y; 104 | break; 105 | case TransformState.Right: 106 | elem.Rect.Width += x; 107 | break; 108 | case TransformState.Bottom: 109 | elem.Rect.Height += y; 110 | break; 111 | } 112 | 113 | if (elem.Rect.Width < 10) elem.Rect.Width = 10; 114 | if (elem.Rect.Height < 10) elem.Rect.Height = 10; 115 | }); 116 | 117 | MPoint = end; 118 | } 119 | else if (EState == EditorState.Selection) 120 | {//选择 121 | SelectionBox.MouseMove(e); 122 | 123 | } 124 | } 125 | 126 | public void MouseUp(MouseEventArgs e) 127 | { 128 | if (EState == EditorState.Selection) 129 | { 130 | SelectionBox.MouseUp(e); 131 | } 132 | 133 | EState = EditorState.None; 134 | } 135 | 136 | public void MouseWheel(MouseEventArgs e) 137 | { 138 | 139 | } 140 | 141 | #region 对象选择操作 142 | 143 | /// 144 | /// 选择的对象集合 145 | /// 146 | public List SelectedElements = new List(); 147 | 148 | /// 149 | /// 当前对象 150 | /// 151 | public ObjElement CurrentElement = null; 152 | 153 | /// 154 | /// 清除选的的对象 155 | /// 156 | public void ClearSelected() 157 | { 158 | SelectedElements.ForEach(x => x?.UnSelected()); 159 | SelectedElements.Clear(); 160 | } 161 | 162 | /// 163 | /// 设置当前选择的对象 164 | /// 165 | /// 166 | public void SetCurrent(ObjElement element) 167 | { 168 | CurrentElement?.UnCurrent(); 169 | CurrentElement = element; 170 | CurrentElement?.Current(); 171 | } 172 | 173 | /// 174 | /// 添加选中的对象 175 | /// 176 | /// 177 | public void AddSelected(List elements) 178 | { 179 | SelectedElements.AddRange(elements); 180 | elements.ForEach(x => x?.Selected()); 181 | 182 | SelectedObjElementsEvent?.Invoke(SelectedElements); 183 | 184 | } 185 | /// 186 | /// 选择了对象元素后触发此方法 187 | /// 188 | public event Action> SelectedObjElementsEvent; 189 | 190 | 191 | 192 | #endregion 193 | 194 | 195 | 196 | #region 元素操作 197 | 198 | /// 199 | /// 被删除的对象,可以理解成当前布局的回收站,可以从这里拿回已经删除的对象 200 | /// 201 | public Dictionary DeletedElems = new Dictionary(); 202 | 203 | /// 204 | /// 移除选择的对象 205 | /// 206 | public void RemoveSelectElements() 207 | { 208 | foreach (var item in SelectedElements) 209 | { 210 | item.Layer.Elements.Remove(item); 211 | DeletedElems.Add(item.ID, item); 212 | } 213 | ClearSelected(); 214 | 215 | SelectedObjElementsEvent?.Invoke(SelectedElements); 216 | 217 | } 218 | 219 | #endregion 220 | 221 | #region 对象布局操作 222 | 223 | /// 224 | /// 左对齐 225 | /// 226 | public void AlignLeft() 227 | { 228 | if (SelectedElements.Count <= 1) return; 229 | 230 | foreach (var item in SelectedElements) 231 | { 232 | item.Rect.X = CurrentElement.Rect.X; 233 | } 234 | Canvas.Refresh(); 235 | } 236 | 237 | /// 238 | /// 右对齐 239 | /// 240 | public void AlignRight() 241 | { 242 | if (SelectedElements.Count <= 1) return; 243 | 244 | foreach (var item in SelectedElements) 245 | { 246 | item.Rect.X = CurrentElement.Rect.Right - item.Rect.Width; 247 | }; 248 | Canvas.Refresh(); 249 | } 250 | 251 | /// 252 | /// 上对齐 253 | /// 254 | public void AlignTop() 255 | { 256 | if (SelectedElements.Count <= 1) return; 257 | 258 | foreach (var item in SelectedElements) 259 | { 260 | item.Rect.Y = CurrentElement.Rect.Y; 261 | }; 262 | Canvas.Refresh(); 263 | } 264 | 265 | /// 266 | /// 下对齐 267 | /// 268 | public void AlignBottom() 269 | { 270 | if (SelectedElements.Count <= 1) return; 271 | 272 | foreach (var item in SelectedElements) 273 | { 274 | item.Rect.Y = CurrentElement.Rect.Bottom - item.Rect.Height; 275 | }; 276 | Canvas.Refresh(); 277 | } 278 | 279 | /// 280 | /// 居中齐 281 | /// 282 | public void AlignCenter() 283 | { 284 | if (SelectedElements.Count <= 1) return; 285 | 286 | var center = CurrentElement.Rect.X + CurrentElement.Rect.Width / 2; 287 | 288 | foreach (var item in SelectedElements) 289 | { 290 | item.Rect.X = center - item.Rect.Width / 2; 291 | }; 292 | Canvas.Refresh(); 293 | } 294 | 295 | /// 296 | /// 中间齐 297 | /// 298 | public void AlignMiddle() 299 | { 300 | if (SelectedElements.Count <= 1) return; 301 | 302 | var middle = CurrentElement.Rect.Y + CurrentElement.Rect.Height / 2; 303 | 304 | foreach (var item in SelectedElements) 305 | { 306 | item.Rect.Y = middle - item.Rect.Height / 2; 307 | }; 308 | Canvas.Refresh(); 309 | } 310 | 311 | /// 312 | /// 宽度相同 313 | /// 314 | public void SameWidth() 315 | { 316 | if (SelectedElements.Count <= 1) return; 317 | 318 | foreach (var item in SelectedElements) 319 | { 320 | item.Rect.Width = CurrentElement.Rect.Width; 321 | }; 322 | Canvas.Refresh(); 323 | } 324 | 325 | /// 326 | /// 高度相同 327 | /// 328 | public void SameHeight() 329 | { 330 | if (SelectedElements.Count <= 1) return; 331 | 332 | foreach (var item in SelectedElements) 333 | { 334 | item.Rect.Height = CurrentElement.Rect.Height; 335 | }; 336 | Canvas.Refresh(); 337 | } 338 | 339 | /// 340 | /// 大小相同 341 | /// 342 | public void SameSize() 343 | { 344 | if (SelectedElements.Count <= 1) return; 345 | 346 | foreach (var item in SelectedElements) 347 | { 348 | item.Rect.Width = CurrentElement.Rect.Width; 349 | item.Rect.Height = CurrentElement.Rect.Height; 350 | }; 351 | Canvas.Refresh(); 352 | } 353 | 354 | /// 355 | /// 水平间距相同 356 | /// 357 | public void SameHorizontalSpace() 358 | { 359 | if (SelectedElements.Count <= 1) return; 360 | 361 | var orderFans = SelectedElements.OrderBy(x => x.Rect.X).ToList(); 362 | var minLeft = orderFans.First().Rect.X; 363 | var maxLeft = orderFans.Last().Rect.X; 364 | var distance = maxLeft - minLeft; 365 | 366 | for (int i = 0; i < orderFans.Count; i++) 367 | { 368 | orderFans[i].Rect.X = (int)(minLeft + (float)i / ((float)orderFans.Count - 1.0f) * distance); 369 | } 370 | Canvas.Refresh(); 371 | } 372 | 373 | /// 374 | /// 垂直间距相同 375 | /// 376 | public void SameVerticalSpace() 377 | { 378 | if (SelectedElements.Count <= 1) return; 379 | 380 | var orderFans = SelectedElements.OrderBy(x => x.Rect.Y).ToList(); 381 | var minTop = orderFans.First().Rect.Y; 382 | var maxTop = orderFans.Last().Rect.Y; 383 | var distance = maxTop - minTop; 384 | 385 | for (int i = 0; i < orderFans.Count; i++) 386 | { 387 | orderFans[i].Rect.Y = (int)(minTop + (float)i / ((float)orderFans.Count - 1.0f) * distance); 388 | } 389 | Canvas.Refresh(); 390 | } 391 | 392 | public override void DrawingAfter(Graphics g) 393 | { 394 | 395 | } 396 | 397 | 398 | #endregion 399 | 400 | 401 | enum EditorState 402 | { 403 | None,//没有任何操作 404 | Selection,//框选状态 405 | Move,//移动状态 406 | Transform,//调整大小状态 407 | } 408 | 409 | 410 | enum TransformState 411 | { 412 | None, 413 | RightBottom, 414 | Right, 415 | Bottom, 416 | 417 | } 418 | } 419 | 420 | 421 | 422 | } --------------------------------------------------------------------------------