├── LICENSE ├── README.md ├── client ├── main.lua └── utils.lua ├── config.lua ├── fxmanifest.lua ├── images ├── broken_cables.png ├── broken_case.png ├── broken_cpu.png ├── broken_cpucooler.png ├── broken_graphiccard.png ├── broken_keyboard.png ├── broken_memory.png ├── broken_monitor.png ├── broken_motherboard.png ├── broken_mouse.png ├── broken_powersupply.png ├── broken_ssd.png ├── checkmark.png ├── new_cables.png ├── new_case.png ├── new_cpu.png ├── new_cpucooler.png ├── new_graphiccard.png ├── new_keyboard.png ├── new_memory.png ├── new_monitor.png ├── new_motherboard.png ├── new_mouse.png ├── new_powersupply.png ├── new_ssd.png └── pc_toolbox.png └── server └── main.lua /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | Discord - https://discord.gg/3WYz3zaqG5 2 | 3 | ## Dependencies 4 | [qb-core](https://github.com/qbcore-framework/qb-core) 5 | [qb-target](https://github.com/qbcore-framework/qb-target) 6 | 7 | ## Insert into @qb-core/Shared/Items.lua 8 | ``` 9 | -- sayer-pcrepairs 10 | -- new items 11 | new_monitor = {name = 'new_monitor', label = 'Monitor', weight = 100, type = 'item', image = 'new_monitor.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 12 | new_keyboard = {name = 'new_keyboard', label = 'Keyboard', weight = 100, type = 'item', image = 'new_keyboard.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 13 | new_mouse = {name = 'new_mouse', label = 'Mouse', weight = 100, type = 'item', image = 'new_mouse.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 14 | new_case = {name = 'new_case', label = 'Computer Case', weight = 100, type = 'item', image = 'new_case.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 15 | new_powersupply = {name = 'new_powersupply', label = 'Power Supply', weight = 100, type = 'item', image = 'new_powersupply.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 16 | pc_toolbox = {name = 'pc_toolbox', label = 'Toolbox', weight = 100, type = 'item', image = 'pc_toolbox.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 17 | new_cpu = {name = 'new_cpu', label = 'CPU', weight = 100, type = 'item', image = 'new_cpu.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 18 | new_cpucooler = {name = 'new_cpucooler', label = 'CPU Cooler', weight = 100, type = 'item', image = 'new_cpucooler.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 19 | new_motherboard = {name = 'new_motherboard', label = 'Motherboard', weight = 100, type = 'item', image = 'new_motherboard.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 20 | new_memory = {name = 'new_memory', label = '8GB Ram Memory', weight = 100, type = 'item', image = 'new_memory.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 21 | new_graphiccard = {name = 'new_graphiccard', label = 'Graphic Card', weight = 100, type = 'item', image = 'new_graphiccard.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 22 | new_ssd = {name = 'new_ssd', label = '1TB SSD', weight = 100, type = 'item', image = 'new_ssd.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 23 | new_cables = {name = 'new_cables', label = 'Cables', weight = 100, type = 'item', image = 'new_cables.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 24 | -- broken items 25 | broken_monitor = {name = 'broken_monitor', label = 'Broken Monitor', weight = 100, type = 'item', image = 'broken_monitor.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 26 | broken_keyboard = {name = 'broken_keyboard', label = 'Broken Keyboard', weight = 100, type = 'item', image = 'broken_keyboard.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 27 | broken_mouse = {name = 'broken_mouse', label = 'Broken Mouse', weight = 100, type = 'item', image = 'broken_mouse.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 28 | broken_case = {name = 'broken_case', label = 'Broken Computer Case', weight = 100, type = 'item', image = 'broken_case.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 29 | broken_powersupply = {name = 'broken_powersupply', label = 'Broken Power Supply', weight = 100, type = 'item', image = 'broken_powersupply.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 30 | broken_cpu = {name = 'broken_cpu', label = 'Broken CPU', weight = 100, type = 'item', image = 'broken_cpu.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 31 | broken_cpucooler = {name = 'broken_cpucooler', label = 'Broken CPU Cooler', weight = 100, type = 'item', image = 'broken_cpucooler.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 32 | broken_motherboard = {name = 'broken_motherboard', label = 'Broken Motherboard', weight = 100, type = 'item', image = 'broken_motherboard.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 33 | broken_memory = {name = 'broken_memory', label = 'Broken 8GB Ram Memory', weight = 100, type = 'item', image = 'broken_memory.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 34 | broken_graphiccard = {name = 'broken_graphiccard', label = 'Broken Graphic Card', weight = 100, type = 'item', image = 'broken_graphiccard.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 35 | broken_ssd = {name = 'broken_ssd', label = 'Broken 1TB SSD', weight = 100, type = 'item', image = 'broken_ssd.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 36 | broken_cables = {name = 'broken_cables', label = 'Broken Cables', weight = 100, type = 'item', image = 'broken_cables.png', unique = false, useable = true, shouldClose = true, combinable = nil, description = ''}, 37 | 38 | 39 | ``` 40 | 41 | ## Insert into @qb-core/shared/jobs.lua 42 | ``` 43 | pcrepairs = { 44 | label = "PC Repairs LTD", 45 | defaultDuty = false, 46 | grades = { 47 | ['0'] = { name = "Employee", payment = 0}, 48 | ['1'] = { name = "Management", payment = 0}, 49 | ['2'] = { name = "Boss", payment = 0, isboss = true}, 50 | }, 51 | }, 52 | ``` 53 | 54 | ## Insert images into your inventory images folder 55 | -------------------------------------------------------------------------------- /client/main.lua: -------------------------------------------------------------------------------- 1 | local QBCore = exports['qb-core']:GetCoreObject() 2 | 3 | local JobAvailable = true 4 | local IsOnJob = false 5 | local PCRepaired = false 6 | ITCompPeds = {} 7 | PCJobDoorwayIn = {} 8 | PCJobDoorwayOut = {} 9 | PCJobComputer = {} 10 | local BrokenParts = {} 11 | local CurrentPCJobHouse = nil 12 | local CurrentWage = 0 13 | local CheckedParts = {} 14 | 15 | local PedOptions = { 16 | ['shop'] = { 17 | { 18 | action = function() OpenShopMenu() end, 19 | icon = 'fas fa-basket-shopping', 20 | label = "Buy Parts", 21 | job = Config.JobName 22 | }, 23 | { 24 | action = function() OpenTradingMenu() end, 25 | icon = 'fas fa-clipboard', 26 | label = "Trade Broken Parts", 27 | job = Config.JobName 28 | }, 29 | }, 30 | ['job'] = { 31 | { 32 | event = 'sayer-pcrepairs:RequestJob', 33 | icon = 'fas fa-clipboard', 34 | label = "Check Jobs", 35 | job = Config.JobName 36 | }, 37 | { 38 | event = 'sayer-pcrepairs:CollectWages', 39 | icon = 'fas fa-money-bill', 40 | label = "Collect Wages", 41 | job = Config.JobName 42 | }, 43 | }, 44 | } 45 | 46 | CreateThread(function() 47 | for k,v in pairs(Config.Peds) do 48 | local model = '' 49 | local entity = '' 50 | model = v.Model 51 | RequestModel(model) 52 | while not HasModelLoaded(model) do 53 | Wait(0) 54 | end 55 | 56 | entity = CreatePed(0, model, v.Coords.x,v.Coords.y,v.Coords.z-1,v.Coords.w, false, false) 57 | SetEntityInvincible(entity,true) 58 | FreezeEntityPosition(entity,true) 59 | SetBlockingOfNonTemporaryEvents(entity,true) 60 | local P = PedOptions[v.Type] 61 | ITCompPeds["Ped"..k..v.Coords] = AddTargetEntity(entity, P) 62 | if v.Blip then 63 | ItCompJob = AddBlipForCoord(v.Coords.x,v.Coords.y,v.Coords.z) 64 | SetBlipSprite (ItCompJob, 606) 65 | SetBlipDisplay(ItCompJob, 4) 66 | SetBlipScale (ItCompJob, 0.8) 67 | SetBlipAsShortRange(ItCompJob, true) 68 | SetBlipColour(ItCompJob, 3) 69 | BeginTextCommandSetBlipName("STRING") 70 | AddTextComponentSubstringPlayerName(v.BlipName) 71 | EndTextCommandSetBlipName(ItCompJob) 72 | end 73 | end 74 | end) 75 | 76 | RegisterNetEvent('sayer-pcrepairs:RequestJob', function() 77 | for k,v in pairs(Config.Parts) do 78 | DebugCode("Config Entry: "..k) 79 | end 80 | local numParts = 0 81 | for _ in pairs(Config.Parts) do 82 | numParts = numParts + 1 83 | end 84 | -- Now numParts contains the count of items in Config.Parts 85 | DebugCode("Number of parts:"..numParts) 86 | 87 | 88 | if JobAvailable then 89 | JobAvailable = false 90 | IsOnJob = true 91 | BrokenParts = {} 92 | CheckedParts = {} 93 | 94 | if not next(Config.Parts) then 95 | SendNotify("Config.Parts is empty!", 'error') 96 | return 97 | end 98 | 99 | local numPartsToBreak = math.random(1, numParts) 100 | 101 | DebugCode(numPartsToBreak) 102 | 103 | local partsList = {} 104 | for k, v in pairs(Config.Parts) do 105 | table.insert(partsList, k) 106 | DebugCode("k = "..k.." !") 107 | end 108 | 109 | for i = 1, numPartsToBreak do 110 | if #partsList > 0 then 111 | local randomIndex = math.random(1, #partsList) 112 | local randomPart = partsList[randomIndex] 113 | table.insert(BrokenParts, randomPart) 114 | table.remove(partsList, randomIndex) -- Remove the chosen part from the list to avoid duplicates 115 | else 116 | SendNotify("Not enough parts in Config.Parts!", 'error') 117 | return 118 | end 119 | end 120 | for _, brokenPartKey in ipairs(BrokenParts) do 121 | local brokenPartValue = Config.Parts[brokenPartKey] 122 | DebugCode("Broken Part Key: " .. brokenPartKey) 123 | DebugCode("Broken Part Value: " .. tostring(brokenPartValue)) 124 | end 125 | 126 | QBCore.Functions.Progressbar("pickup", "Discussing Jobs", 5000, false, true, { 127 | disableMovement = true, 128 | disableCarMovement = true, 129 | disableMouse = false, 130 | disableCombat = true, 131 | },{}) 132 | Wait(5000) 133 | 134 | TriggerEvent('sayer-pcrepairs:ChooseHouseFromConfig') 135 | else 136 | SendNotify("No Jobs Available Right Now", 'error') 137 | end 138 | end) 139 | 140 | 141 | RegisterNetEvent('sayer-pcrepairs:CollectWages', function() 142 | if IsOnJob then 143 | if PCRepaired then 144 | TriggerEvent('sayer-pcrepairs:MoneyChoice') 145 | else 146 | SendNotify("You Havent Finished Your Current Job", 'error') 147 | end 148 | else 149 | SendNotify("Try Doing Some Work First", 'error') 150 | end 151 | end) 152 | 153 | RegisterNetEvent("sayer-pcrepairs:ChooseHouseFromConfig", function() 154 | CurrentPCJobHouse = Config.Locations[math.random(#Config.Locations)] 155 | CreatePCBlips(CurrentPCJobHouse) 156 | CreateTargets(CurrentPCJobHouse) 157 | end) 158 | 159 | function LoadComputerModel() 160 | local coords = vector4(CurrentPCJobHouse.Computer.Coords.x,CurrentPCJobHouse.Computer.Coords.y,CurrentPCJobHouse.Computer.Coords.z,CurrentPCJobHouse.Computer.Coords.w) 161 | local model = '' 162 | local entity = '' 163 | model = Config.ComputerModel 164 | RequestModel(model) 165 | while not HasModelLoaded(model) do 166 | Wait(0) 167 | end 168 | SpawnedPC = CreateObject(model, coords.x,coords.y,coords.z-1,coords.w, true, false, true) 169 | SetEntityAsMissionEntity(SpawnedPC) 170 | end 171 | 172 | RegisterNetEvent("sayer-pcrepairs:EnterHouse", function() 173 | if IsOnJob then 174 | ExecuteCommand('e knock') 175 | QBCore.Functions.Progressbar("pickup", "Entering...", Config.Timings.Knocking*1000, false, true, { 176 | disableMovement = true, 177 | disableCarMovement = true, 178 | disableMouse = false, 179 | disableCombat = true, 180 | },{}) 181 | Wait(Config.Timings.Knocking*1000) 182 | TriggerEvent('animations:client:EmoteCommandStart', {"c"}) 183 | ClearPedTasks(PlayerPedId()) 184 | TriggerServerEvent('InteractSound_SV:PlayOnSource', 'houses_door_open', 0.25) 185 | SetEntityCoords(PlayerPedId(), CurrentPCJobHouse.Inside.x, CurrentPCJobHouse.Inside.y, CurrentPCJobHouse.Inside.z) 186 | TriggerEvent("sayer-pcrepairs:createpc", CurrentPCJobHouse) 187 | SendNotify(CurrentPCJobHouse.InsideMessage, 'success', 8000) 188 | else 189 | SendNotify("You Arent Working Right Now", 'error') 190 | end 191 | end) 192 | 193 | RegisterNetEvent("sayer-pcrepairs:LeaveHouse", function() 194 | SetEntityCoords(PlayerPedId(), CurrentPCJobHouse.Outside.x, CurrentPCJobHouse.Outside.y, CurrentPCJobHouse.Outside.z) 195 | if PCRepaired then 196 | SendNotify("Thank You For All Your Help!") 197 | else 198 | SendNotify("Where Are You Going?", 'error') 199 | end 200 | end) 201 | 202 | function CheckPart(part) 203 | if IsOnJob then 204 | if QBCore.Functions.HasItem('pc_toolbox') then 205 | QBCore.Functions.Progressbar("check_part", "Checking Part: " .. QBCore.Shared.Items[part].label, Config.Timings.Checking * 1000, false, true, { 206 | disableMovement = true, 207 | disableCarMovement = true, 208 | disableMouse = false, 209 | disableCombat = true, 210 | }, { 211 | animDict = "mini@repair", 212 | anim = "fixing_a_ped", 213 | flags = 8, 214 | }) 215 | 216 | Wait(Config.Timings.Checking * 1000) 217 | 218 | for _, brokenPartKey in ipairs(BrokenParts) do 219 | if brokenPartKey == part then 220 | TriggerEvent('sayer-pcrepairs:BrokenPartFound', part) 221 | CheckedParts[part] = true 222 | return 223 | end 224 | end 225 | 226 | SendNotify("This Part Is Not Broken") 227 | CheckedParts[part] = true 228 | for _, v in pairs(CheckedParts) do 229 | DebugCode("V = "..tostring(v)) 230 | end 231 | else 232 | SendNotify("You don't have your toolbox with you!", 'error') 233 | end 234 | end 235 | end 236 | 237 | function FixPCMenu() 238 | if PCRepaired then 239 | SendNotify("This PC Is Running Healthy Again", 'error') 240 | else 241 | local menuItems = { 242 | { 243 | header = "Current PC Parts Fitted", 244 | isMenuHeader = true 245 | }, 246 | } 247 | 248 | for k,v in pairs(Config.Parts) do 249 | local item = {} 250 | item.header = QBCore.Shared.Items[k].label 251 | if Config.ShowImages then 252 | item.icon = k 253 | end 254 | local text = "" 255 | DebugCode("CheckedParts[" .. k .. "] = " .. tostring(CheckedParts[k])) 256 | if CheckedParts[k] then 257 | text = " " .. "Already Checked The "..QBCore.Shared.Items[k].label 258 | else 259 | text = " Check The " .. QBCore.Shared.Items[k].label 260 | end 261 | item.text = text 262 | item.params = {event = 'sayer-pcrepairs:CheckPart',args = {part = k}} 263 | table.insert(menuItems, item) 264 | end 265 | 266 | table.insert(menuItems, { 267 | header = "Close (ESC)", 268 | isMenuHeader = true 269 | }) 270 | 271 | exports['qb-menu']:openMenu(menuItems) 272 | end 273 | end 274 | 275 | RegisterNetEvent('sayer-pcrepairs:CheckPart', function(args) 276 | DebugCode("CheckPart : Part = "..args.part) 277 | CheckPart(args.part) 278 | end) 279 | 280 | RegisterNetEvent("sayer-pcrepairs:BrokenPartFound", function(part) 281 | local delmenu = nil 282 | delmenu = exports['qb-input']:ShowInput({ 283 | header = "Looks Like The "..QBCore.Shared.Items[part].label.." Needs Replacing", 284 | submitText = "Fix!", 285 | inputs = { 286 | { 287 | text = "Fix?", 288 | name = "fix", 289 | type = "radio", 290 | isRequired = true, 291 | options = { 292 | { value = "true", text = "Yes" }, 293 | { value = "false", text = "No" }, 294 | }, 295 | }, 296 | } 297 | }) 298 | if delmenu ~= nil then 299 | if delmenu.fix == nil then return DebugCode("DELMENU NIL") end 300 | if delmenu.fix == 'true' then 301 | TriggerEvent("sayer-pcrepairs:SwapOutPart",part) 302 | end 303 | end 304 | end) 305 | 306 | RegisterNetEvent('sayer-pcrepairs:SwapOutPart', function(part) 307 | DebugCode(" Part = "..part) 308 | if QBCore.Functions.HasItem(part) then 309 | QBCore.Functions.Progressbar("pickup", "Swapping Old Part For New!", Config.Timings.Fixing*1000, false, true, { 310 | disableMovement = true, 311 | disableCarMovement = true, 312 | disableMouse = false, 313 | disableCombat = true, 314 | },{ 315 | animDict = "mini@repair", 316 | anim = "fixing_a_ped", 317 | flags = 8, 318 | } 319 | ) 320 | Wait(Config.Timings.Fixing*1000) 321 | if Config.UseMinigame then 322 | StartMiniGame(function(result) 323 | if result then 324 | TriggerServerEvent('sayer-pcrepairs:RemoveItem', part, 1) 325 | RemovePartFromBroken(part) 326 | local broken = Config.Parts[part].BrokenItem 327 | TriggerServerEvent('sayer-pcrepairs:GiveItem', broken, 1) 328 | local addedwage = math.random(Config.Parts[part].FixReward.Min, Config.Parts[part].FixReward.Max) 329 | CurrentWage = CurrentWage + addedwage 330 | else 331 | SendNotify("You Failed To Repair Part", 'error') 332 | end 333 | end) 334 | else 335 | TriggerServerEvent('sayer-pcrepairs:RemoveItem', part, 1) 336 | RemovePartFromBroken(part) 337 | local broken = Config.Parts[part].BrokenItem 338 | TriggerServerEvent('sayer-pcrepairs:GiveItem', broken, 1) 339 | local addedwage = math.random(Config.Parts[part].FixReward.Min, Config.Parts[part].FixReward.Max) 340 | CurrentWage = CurrentWage + addedwage 341 | end 342 | else 343 | SendNotify("You Need a "..QBCore.Shared.Items[part].label.." To Replace This With!", 'error') 344 | end 345 | end) 346 | 347 | RegisterNetEvent("sayer-pcrepairs:MoneyChoice", function(data) 348 | local delmenu = nil 349 | delmenu = exports['qb-input']:ShowInput({ 350 | header = "How You Wanna Be Paid?
Current Wage Is $"..CurrentWage.."!", 351 | submitText = "Collect Wage!", 352 | inputs = { 353 | { 354 | text = "Cash/Bank(#)", 355 | name = "account", 356 | type = "radio", 357 | isRequired = true, 358 | options = { 359 | { value = "cash", text = "Cash" }, 360 | { value = "bank", text = "Bank" }, 361 | }, 362 | }, 363 | } 364 | }) 365 | if delmenu ~= nil then 366 | if delmenu.account == nil then return DebugCode("DELMENU NIL") end 367 | if delmenu.account ~= nil then 368 | TriggerEvent("sayer-pcrepairs:CollectMoney",delmenu.account) 369 | end 370 | end 371 | end) 372 | 373 | RegisterNetEvent('sayer-pcrepairs:CollectMoney', function(payment) 374 | DebugCode("CurrentWage = "..CurrentWage) 375 | DebugCode("Payment Type = "..payment) 376 | local wage = CurrentWage 377 | TriggerServerEvent('sayer-pcrepairs:GiveMoney', wage, payment) 378 | CurrentWage = 0 379 | JobAvailable = true 380 | IsOnJob = false 381 | PCRepaired = false 382 | CurrentPCJobHouse = nil 383 | BrokenParts = {} 384 | CheckedParts = {} 385 | RemoveTargetStuff() 386 | if DoesEntityExist(SpawnedPC) then DeleteEntity(SpawnedPC) end 387 | end) 388 | 389 | function RemovePartFromBroken(part) 390 | for i, v in ipairs(BrokenParts) do 391 | if v == part then 392 | table.remove(BrokenParts, i) 393 | if #BrokenParts == 0 then 394 | SendPhoneEmail(Config.CompanyName, "PC Repairs", "PC is all fixed. Please return for your wages") 395 | TriggerEvent('sayer-pcrepairs:fixedpc') 396 | PCRepaired = true 397 | RemoveBlip(targetBlip) 398 | end 399 | return 400 | end 401 | end 402 | end 403 | 404 | function OpenTradingMenu() 405 | local columns = { 406 | {header = "Trade Broken Parts",isMenuHeader = true,}, 407 | } 408 | for k,v in pairs(Config.BrokenPartsTrading) do 409 | if QBCore.Shared.Items[k] ~= nil then 410 | if QBCore.Functions.HasItem(k) then 411 | local item = {} 412 | item.header = QBCore.Shared.Items[k].label 413 | local text = "" 414 | text = "Trade in "..QBCore.Shared.Items[k].label.."'s for materials!" 415 | item.text = text 416 | item.params = {event = 'sayer-pcrepairs:TradePackages',args = {taken = k}} 417 | table.insert(columns, item) 418 | end 419 | else 420 | DebugCode("Cannot Find : "..k.."In Shared/Items.lua") 421 | end 422 | end 423 | exports['qb-menu']:openMenu(columns) 424 | end 425 | 426 | RegisterNetEvent("sayer-pcrepairs:TradePackages", function(args) 427 | if QBCore.Functions.HasItem(args.taken) then 428 | QBCore.Functions.Progressbar("pickup_sla", "Trading Parts..", 1000, false, true, 429 | {disableMovement = true,disableCarMovement = true,disableMouse = false,disableCombat = true,}, 430 | {animDict = "mp_common",anim = "givetake1_a",flags = 8,}, {}, {}, function() -- Done 431 | TriggerServerEvent('sayer-pcrepairs:TradingPackage',args.taken) 432 | end, function() 433 | QBCore.Functions.Notify("Cancelled..", "error") 434 | end) 435 | else 436 | QBCore.Functions.Notify("You dont have any of those", "error") 437 | end 438 | end) 439 | 440 | function RemoveTargetStuff() 441 | for k in pairs(PCJobDoorwayIn) do exports['qb-target']:RemoveZone(k) end 442 | for k in pairs(PCJobDoorwayOut) do exports['qb-target']:RemoveZone(k) end 443 | for k in pairs(PCJobComputer) do exports['qb-target']:RemoveZone(k) end 444 | end 445 | 446 | --used to reset peds/zones when restarting script 447 | AddEventHandler('onResourceStop', function(t) if t ~= GetCurrentResourceName() then return end 448 | for k in pairs(ITCompPeds) do exports['qb-target']:RemoveTargetEntity(k) end 449 | for k in pairs(PCJobDoorwayIn) do exports['qb-target']:RemoveZone(k) end 450 | for k in pairs(PCJobDoorwayOut) do exports['qb-target']:RemoveZone(k) end 451 | for k in pairs(PCJobComputer) do exports['qb-target']:RemoveZone(k) end 452 | if DoesEntityExist(SpawnedPC) then DeleteEntity(SpawnedPC) end 453 | end) -------------------------------------------------------------------------------- /client/utils.lua: -------------------------------------------------------------------------------- 1 | local QBCore = exports['qb-core']:GetCoreObject() 2 | 3 | -- Minigame System (edit to your liking) 4 | function StartMiniGame(callback) 5 | local hackpath = Config.Minigame 6 | local hacktime = Config.MinigameTime 7 | local result = false 8 | if hackpath == 'alphabet' then 9 | exports['ps-ui']:Scrambler(function(success) 10 | result = success 11 | callback(result) 12 | end, 'alphabet', hacktime, 0) 13 | elseif hackpath == 'circle' then 14 | exports['ps-ui']:Circle(function(success) 15 | result = success 16 | callback(result) 17 | end, 5, hacktime) -- NumberOfCircles, MS 18 | elseif hackpath == 'maze' then 19 | exports['ps-ui']:Maze(function(success) 20 | result = success 21 | callback(result) 22 | end, hacktime) -- Hack Time Limit 23 | elseif hackpath == 'var' then 24 | exports['ps-ui']:VarHack(function(success) 25 | result = success 26 | callback(result) 27 | end, 5, hacktime) -- Number of Blocks, Time (seconds) 28 | elseif hackpath == 'numeric' then 29 | exports['ps-ui']:Scrambler(function(success) 30 | result = success 31 | callback(result) 32 | end, 'numeric', hacktime, 0) 33 | elseif hackpath == 'greek' then 34 | exports['ps-ui']:Scrambler(function(success) 35 | result = success 36 | callback(result) 37 | end, 'greek', hacktime, 0) 38 | elseif hackpath == 'braille' then 39 | exports['ps-ui']:Scrambler(function(success) 40 | result = success 41 | callback(result) 42 | end, 'braille', hacktime, 0) 43 | elseif hackpath == 'runes' then 44 | exports['ps-ui']:Scrambler(function(success) 45 | result = success 46 | callback(result) 47 | end, 'runes', hacktime, 0) 48 | end 49 | end 50 | 51 | function SendPhoneEmail(sender,subject,msg) 52 | if not sender then sender = Config.CompanyName end 53 | if Config.PhoneScript == 'qb' then 54 | TriggerServerEvent('qb-phone:server:sendNewMail', { 55 | sender = sender, 56 | subject = subject, 57 | message = msg, 58 | button = {} 59 | }) 60 | elseif Config.PhoneScript == 'qs' then 61 | TriggerServerEvent('qs-smartphone:server:sendNewMail', { 62 | sender = sender, 63 | subject = subject, 64 | message = msg, 65 | button = {} 66 | }) 67 | elseif Config.PhoneScript == 'gks' then 68 | TriggerServerEvent('gksphone:NewMail', { 69 | sender = sender, 70 | subject = subject, 71 | message = msg, 72 | }) 73 | elseif Config.PhoneScript == 'road' then 74 | TriggerServerEvent('roadphone:receiveMail', {sender = sender,subject = subject, 75 | message = msg, 76 | image = '/public/html/static/img/icons/app/mail.png', 77 | button = {} 78 | }) 79 | elseif Config.PhoneScript == 'other' then 80 | --add your trigger here 81 | TriggerServerEvent('otherphone:otherevent', { 82 | sender = sender, 83 | subject = subject, 84 | message = msg, 85 | }) 86 | end 87 | end 88 | 89 | function SendNotify(msg,type,time, title) 90 | if not title then title = Config.CompanyName end 91 | if not time then time = 5000 end 92 | if not type then type = 'success' end 93 | if not msg then DebugCode("Notify Sent With No Message") return end 94 | if Config.NotifyScript == 'qb' then 95 | QBCore.Functions.Notify(msg,type,time) 96 | elseif Config.NotifyScript == 'okok' then 97 | exports['okokNotify']:Alert(title, msg, time, type, false) 98 | elseif Config.NotifyScript == 'qs' then 99 | exports['qs-notify']:Alert(msg, time, type) 100 | elseif Config.NotifyScript == 'other' then 101 | -- add your notify here 102 | exports['yournotifyscript']:Notify(msg,time,type) 103 | end 104 | end 105 | 106 | function OpenShopMenu() 107 | if Config.ShopScript == 'qb' then 108 | TriggerServerEvent('sayer-pcrepairs:TriggerServerShop', Config.ShopItems) 109 | -- TriggerServerEvent('inventory:server:OpenInventory', 'shop', 'pc_parts', Config.ShopItems) 110 | elseif Config.ShopScript == 'jim' then 111 | TriggerServerEvent(' jim-shops:ShopOpen', 'shop', 'pc_parts', Config.ShopItems) 112 | elseif Config.ShopScript == 'other' then 113 | TriggerServerEvent('yourshopscriptevent') 114 | end 115 | end 116 | 117 | function AddTargetEntity(Entity, Options) 118 | exports['qb-target']:AddTargetEntity(Entity,{ 119 | options = Options, 120 | distance = 2.5, 121 | }) 122 | end 123 | 124 | function CreateTargets(CurrentPCJobHouse) 125 | PCJobDoorwayIn["DoorIn"] = 126 | exports['qb-target']:AddCircleZone('DoorIn', vector3(CurrentPCJobHouse.Outside.x, CurrentPCJobHouse.Outside.y, CurrentPCJobHouse.Outside.z), 2.0,{ 127 | name = 'DoorIn', 128 | debugPoly = false, 129 | useZ=true 130 | }, { 131 | options = { 132 | { 133 | label = "Knock For Customer", 134 | icon = 'fas fa-hand', 135 | event = 'sayer-pcrepairs:EnterHouse', 136 | job = Config.JobName 137 | }, 138 | }, 139 | distance = 3.0 140 | }) 141 | PCJobComputer["Computer"] = 142 | exports['qb-target']:AddCircleZone('CheckPC', vector3(CurrentPCJobHouse.Computer.Coords.x, CurrentPCJobHouse.Computer.Coords.y, CurrentPCJobHouse.Computer.Coords.z), 1.0,{ 143 | name = 'CheckPC', 144 | debugPoly = false, 145 | useZ=true 146 | }, { 147 | options = { 148 | { 149 | label = "Check PC", 150 | icon = 'fas fa-hand', 151 | action = function() 152 | FixPCMenu() 153 | end, 154 | job = Config.JobName 155 | }, 156 | }, 157 | distance = 3.0 158 | }) 159 | if CurrentPCJobHouse.Computer.Spawn then 160 | LoadComputerModel(CurrentPCJobHouse) 161 | end 162 | PCJobDoorwayOut["DoorOut"] = 163 | exports['qb-target']:AddCircleZone('DoorOut', vector3(CurrentPCJobHouse.Inside.x, CurrentPCJobHouse.Inside.y, CurrentPCJobHouse.Inside.z), 2.0,{ 164 | name = 'DoorOut', 165 | debugPoly = false, 166 | useZ=true 167 | }, { 168 | options = { 169 | { 170 | label = "Leave The House", 171 | icon = 'fas fa-hand', 172 | event = 'sayer-pcrepairs:LeaveHouse', 173 | job = Config.JobName 174 | }, 175 | }, 176 | distance = 3.0 177 | }) 178 | end 179 | 180 | function CreatePCBlips(CurrentPCJobHouse) 181 | targetBlip = AddBlipForCoord(CurrentPCJobHouse.Outside.x, CurrentPCJobHouse.Outside.y, CurrentPCJobHouse.Outside.z) 182 | SetBlipSprite(targetBlip, 374) 183 | SetBlipColour(targetBlip, 1) 184 | SetBlipAlpha(targetBlip, 90) 185 | SetBlipScale(targetBlip, 0.5) 186 | SetBlipRoute(targetBlip, true) 187 | BeginTextCommandSetBlipName("STRING") 188 | AddTextComponentString(Config.BlipName) 189 | EndTextCommandSetBlipName(targetBlip) 190 | SendNotify("Customers Location Added To Your GPS!", "success") 191 | end 192 | 193 | function DebugCode(msg) 194 | if Config.Debug then 195 | print(msg) 196 | end 197 | end -------------------------------------------------------------------------------- /config.lua: -------------------------------------------------------------------------------- 1 | Config = {} 2 | Config.Debug = false --spams F8 with info (INCLUDING COORDS/ITEMS etc) (ONLY USE WHEN DEVVING) 3 | 4 | -- Script Intergrations -- ONLY UNCOMMENT THE SCRIPT YOURE USING 5 | -- PHONE -- 6 | Config.PhoneScript = 'qb' 7 | -- Config.PhoneScript = 'gks' 8 | -- Config.PhoneScript = 'qs' 9 | -- Config.PhoneScript = 'road' 10 | 11 | -- NOTIFY -- 12 | Config.NotifyScript = 'qb' 13 | -- Config.NotifyScript = 'okok' 14 | -- Config.NotifyScript = 'qs' 15 | 16 | -- SHOP -- 17 | Config.ShopScript = 'qb' 18 | -- Config.ShopScript = 'jim' 19 | 20 | Config.ShowImages = true 21 | Config.ImageLink = 'qb-inventory/html/images/' 22 | Config.CheckMark = 'checkmark.png' 23 | 24 | -- MINIGAME -- 25 | Config.UseMinigame = true 26 | Config.MinigameTime = 20 --in seconds 27 | Config.Minigame = 'circle' --edit in client_utils 28 | -- Config.Minigame = 'alphabet' 29 | -- Config.Minigame = 'maze' 30 | -- Config.Minigame = 'var' 31 | -- Config.Minigame = 'numeric' 32 | -- Config.Minigame = 'greek' 33 | -- Config.Minigame = 'braille' 34 | -- Config.Minigame = 'runes' 35 | 36 | Config.Peds = { 37 | { 38 | Model = 'a_m_m_tourist_01', 39 | Coords = vector4(-1085.59, -248.51, 37.76, 217.54), 40 | Type = 'shop', --to buy toolbox or new parts / also for trading materials 41 | Blip = false, 42 | BlipName = "IT Shop", 43 | }, 44 | { 45 | Model = 'a_f_y_business_01', 46 | Coords = vector4(-1079.44, -245.69, 37.76, 171.12), 47 | Type = 'job', --used to get job or collect wage 48 | Blip = true, 49 | BlipName = "PC Repairs LTD", 50 | }, 51 | } 52 | 53 | Config.CompanyName = "PC Repairs LTD" 54 | Config.JobName = 'pcrepairs' 55 | Config.ComputerModel = 'prop_monitor_w_large' --used for spawning pc if interior doesnt have one 56 | Config.Locations = { 57 | { 58 | Outside = vector3(232.22, 672.12, 189.98), 59 | Inside = vector3(-174.27, 497.83, 137.65), 60 | Computer = { 61 | Coords = vector3(-169.25, 492.70, 130.04), 62 | Spawn = false, -- if Spawn = true then the above Coords must be vector4 63 | }, 64 | InsideMessage = "The Computer is Downstairs!", 65 | }, 66 | { 67 | Outside = vector3(-1733.14, 379.04, 89.73), 68 | Inside = vector3(-18.46, -591.44, 90.11), 69 | Computer = { 70 | Coords = vector3(-22.3, -592.58, 90.27), 71 | Spawn = false, 72 | }, 73 | InsideMessage = "The Computer is in the side room!", 74 | }, 75 | { 76 | Outside = vector3(-1130.96, 784.31, 163.89), 77 | Inside = vector3(-1450.1, -525.73, 56.93), 78 | Computer = { 79 | Coords = vector3(-1451.12, -529.83, 57.03), 80 | Spawn = false, 81 | }, 82 | InsideMessage = "The Computer is in the side room!", 83 | }, 84 | { 85 | Outside = vector3(-474.27, 585.9, 128.68), 86 | Inside = vector3(-1452.29, -540.71, 74.04), 87 | Computer = { 88 | Coords = vector3(-1472.13, -529.6, 73.45), 89 | Spawn = false, 90 | }, 91 | InsideMessage = "The Computer is down the hall!", 92 | }, 93 | { 94 | Outside = vector3(-842.77, 466.91, 87.6), 95 | Inside = vector3(-787.36, 315.7, 217.64), 96 | Computer = { 97 | Coords = vector3(-797.09, 321.16, 217.14), 98 | Spawn = false, 99 | }, 100 | InsideMessage = "The Computer is down the hall!", 101 | }, 102 | -- offices 103 | { 104 | Outside = vector3(-58.89, -616.26, 37.36), 105 | Inside = vector3(-141.65, -621.06, 168.82), 106 | Computer = { 107 | Coords = vector3(-126.86, -641.55, 168.96), 108 | Spawn = false, 109 | }, 110 | InsideMessage = "Please Fix The Bosses Computer!", 111 | }, 112 | { 113 | Outside = vector3(-297.53, -829.14, 32.42), 114 | Inside = vector3(-75.43, -827.03, 243.39), 115 | Computer = { 116 | Coords = vector3(-79.73, -802.27, 243.72), 117 | Spawn = false, 118 | }, 119 | InsideMessage = "Please Fix The Bosses Computer!", 120 | }, 121 | { 122 | Outside = vector3(-1580.97, -558.5, 34.95), 123 | Inside = vector3(-1579.53, -565.36, 108.52), 124 | Computer = { 125 | Coords = vector3(-1556.66, -575.48, 108.76), 126 | Spawn = false, 127 | }, 128 | InsideMessage = "Please Fix The Bosses Computer!", 129 | }, 130 | } 131 | 132 | Config.Timings = { --in seconds 133 | Knocking = 5, 134 | Checking = 5, 135 | Fixing = 5, 136 | } 137 | 138 | Config.Parts = { --used for fixing computers 139 | ['new_monitor'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_monitor'}, 140 | ['new_keyboard'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_keyboard'}, 141 | ['new_mouse'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_mouse'}, 142 | ['new_case'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_case'}, 143 | ['new_powersupply'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_powersupply'}, 144 | ['new_cables'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_cables'}, 145 | ['new_cpu'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_cpu'}, 146 | ['new_cpucooler'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_cpucooler'}, 147 | ['new_motherboard'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_motherboard'}, 148 | ['new_memory'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_memory'}, 149 | ['new_graphiccard'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_graphiccard'}, 150 | ['new_ssd'] = { FixReward = {Min = 100,Max = 200}, BrokenItem = 'broken_ssd'}, 151 | } 152 | 153 | Config.BrokenPartsTrading = { -- used for trading broken parts for materials 154 | ['broken_monitor'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 155 | ['broken_keyboard'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 156 | ['broken_mouse'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 157 | ['broken_case'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 158 | ['broken_powersupply'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 159 | ['broken_cables'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 160 | ['broken_cpu'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 161 | ['broken_cpucooler'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 162 | ['broken_motherboard'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 163 | ['broken_memory'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 164 | ['broken_graphiccard'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 165 | ['broken_ssd'] = {PossibleItems = {'plastic', 'copper', 'metalscrap'}, AmountToReceive = {Min = 1,Max = 3}}, 166 | } 167 | 168 | Config.ShopItems = { --used for buying parts 169 | label = 'PC Repairs LTD', 170 | items = { 171 | [1] = {name = 'new_monitor', price = 50,amount = 100,info = {},type = 'item',slot = 1,}, 172 | [2] = {name = 'new_keyboard', price = 50,amount = 100,info = {},type = 'item',slot = 2,}, 173 | [3] = {name = 'new_mouse', price = 50,amount = 100,info = {},type = 'item',slot = 3,}, 174 | [4] = {name = 'new_case', price = 50,amount = 100,info = {},type = 'item',slot = 4,}, 175 | [5] = {name = 'new_powersupply', price = 50,amount = 100,info = {},type = 'item',slot = 5,}, 176 | [6] = {name = 'new_cables', price = 50,amount = 100,info = {},type = 'item',slot = 6,}, 177 | [7] = {name = 'pc_toolbox', price = 50,amount = 100,info = {},type = 'item',slot = 7,}, 178 | [8] = {name = 'new_cpu', price = 50,amount = 100,info = {},type = 'item',slot = 8,}, 179 | [9] = {name = 'new_cpucooler', price = 50,amount = 100,info = {},type = 'item',slot = 9,}, 180 | [10] = {name = 'new_motherboard', price = 50,amount = 100,info = {},type = 'item',slot = 10,}, 181 | [11] = {name = 'new_memory', price = 50,amount = 100,info = {},type = 'item',slot = 11,}, 182 | [12] = {name = 'new_graphiccard', price = 50,amount = 100,info = {},type = 'item',slot = 12,}, 183 | [13] = {name = 'new_ssd', price = 50,amount = 100,info = {},type = 'item',slot = 13,}, 184 | } 185 | } 186 | -------------------------------------------------------------------------------- /fxmanifest.lua: -------------------------------------------------------------------------------- 1 | fx_version 'cerulean' 2 | games { 'gta5' } 3 | lua54 'yes' 4 | 5 | author 'oosayeroo' 6 | description 'sayer-pcrepairs' 7 | version '1.0' 8 | 9 | client_scripts{ 10 | 'client/main.lua', 11 | 'client/utils.lua' 12 | } 13 | 14 | server_scripts { 15 | 'server/main.lua' 16 | } 17 | 18 | shared_scripts { 19 | 'config.lua' 20 | } -------------------------------------------------------------------------------- /images/broken_cables.png: 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TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items[item], 'add') 9 | end) 10 | 11 | RegisterServerEvent('sayer-pcrepairs:RemoveItem', function(item, amount) 12 | if QBCore.Shared.Items[item] ~= nil then 13 | if not amount then amount = 1 end 14 | local Player = QBCore.Functions.GetPlayer(source) 15 | 16 | Player.Functions.RemoveItem(item, amount) 17 | TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items[item], 'remove') 18 | else 19 | print("Item = "..item.." Does Not Exist") 20 | end 21 | end) 22 | 23 | RegisterServerEvent('sayer-pcrepairs:GiveMoney', function(amount, type) 24 | local Player = QBCore.Functions.GetPlayer(source) 25 | 26 | Player.Functions.AddMoney(type, amount) 27 | end) 28 | 29 | RegisterNetEvent('sayer-pcrepairs:TradingPackage', function(item) 30 | local src = source 31 | local Player = QBCore.Functions.GetPlayer(src) 32 | local givepath = Config.BrokenPartsTrading[item].PossibleItems[math.random(1,#Config.BrokenPartsTrading[item].PossibleItems)] 33 | DebugCode("givepath = "..givepath) 34 | local giveamount = math.random(Config.BrokenPartsTrading[item].AmountToReceive.Min,Config.BrokenPartsTrading[item].AmountToReceive.Max) 35 | DebugCode("giveamount = "..giveamount) 36 | 37 | local PlayerItems = Player.PlayerData.items 38 | if PlayerItems ~= nil then 39 | for k,v in pairs(PlayerItems) do 40 | if v.name == item then 41 | if Config.Debug then print("Has Item : "..item.."!") end 42 | if Config.Debug then print("Item Amount : "..PlayerItems[k].amount.."!") end 43 | Player.Functions.RemoveItem(item, PlayerItems[k].amount) 44 | local finalamount = giveamount*PlayerItems[k].amount 45 | Player.Functions.AddItem(givepath, finalamount) 46 | TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[givepath], 'add') 47 | TriggerClientEvent('QBCore:Notify', src, "You Traded "..PlayerItems[k].amount.."x "..QBCore.Shared.Items[item].label.." for "..finalamount.."x "..QBCore.Shared.Items[givepath].label.."!") 48 | end 49 | end 50 | else 51 | print("PlayerItems[item] is Nil") 52 | end 53 | end) 54 | 55 | RegisterNetEvent('sayer-pcrepairs:TriggerServerShop',function(shopData) 56 | local src = source 57 | exports['qb-inventory']:CreateShop({ 58 | name = 'sayer_pcrepairs_'..shopData.label, 59 | label = shopData.label, 60 | slots = #shopData.items, 61 | items = shopData.items 62 | }) 63 | Wait(10) 64 | exports['qb-inventory']:OpenShop(src, 'sayer_pcrepairs_'..shopData.label) 65 | end) 66 | 67 | function DebugCode(msg) 68 | if Config.Debug then 69 | print(msg) 70 | end 71 | end 72 | --------------------------------------------------------------------------------