├── .gitignore ├── Assets ├── AddOns.meta ├── AddOns │ ├── PostProcessing.meta │ ├── PostProcessing │ │ ├── Editor Resources.meta │ │ ├── Editor Resources │ │ │ ├── Monitors.meta │ │ │ ├── Monitors │ │ │ │ ├── HistogramCompute.compute │ │ │ │ ├── HistogramCompute.compute.meta │ │ │ │ ├── HistogramRender.shader │ │ │ │ ├── HistogramRender.shader.meta │ │ │ │ ├── ParadeRender.shader │ │ │ │ ├── ParadeRender.shader.meta │ │ │ │ ├── VectorscopeCompute.compute │ │ │ │ ├── VectorscopeCompute.compute.meta │ │ │ │ ├── VectorscopeRender.shader │ │ │ │ ├── VectorscopeRender.shader.meta │ │ │ │ ├── WaveformCompute.compute │ │ │ │ ├── WaveformCompute.compute.meta │ │ │ │ ├── WaveformRender.shader │ │ │ │ └── WaveformRender.shader.meta │ │ │ ├── UI.meta │ │ │ └── UI │ │ │ │ ├── CurveBackground.shader │ │ │ │ ├── CurveBackground.shader.meta │ │ │ │ ├── MotionBlendingIcon.png │ │ │ │ ├── MotionBlendingIcon.png.meta │ │ │ │ ├── Trackball.shader │ │ │ │ └── Trackball.shader.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── Attributes.meta │ │ │ ├── Attributes │ │ │ │ ├── PostProcessingModelEditorAttribute.cs │ │ │ │ └── PostProcessingModelEditorAttribute.cs.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── AmbientOcclusionModelEditor.cs │ │ │ │ ├── AmbientOcclusionModelEditor.cs.meta │ │ │ │ ├── AntialiasingModelEditor.cs │ │ │ │ ├── AntialiasingModelEditor.cs.meta │ │ │ │ ├── BloomModelEditor.cs │ │ │ │ ├── BloomModelEditor.cs.meta │ │ │ │ ├── BuiltinDebugViewsEditor.cs │ │ │ │ ├── BuiltinDebugViewsEditor.cs.meta │ │ │ │ ├── ChromaticAberrationEditor.cs │ │ │ │ ├── ChromaticAberrationEditor.cs.meta │ │ │ │ ├── ColorGradingModelEditor.cs │ │ │ │ ├── ColorGradingModelEditor.cs.meta │ │ │ │ ├── DefaultPostFxModelEditor.cs │ │ │ │ ├── DefaultPostFxModelEditor.cs.meta │ │ │ │ ├── DepthOfFieldModelEditor.cs │ │ │ │ ├── DepthOfFieldModelEditor.cs.meta │ │ │ │ ├── DitheringModelEditor.cs │ │ │ │ ├── DitheringModelEditor.cs.meta │ │ │ │ ├── EyeAdaptationModelEditor.cs │ │ │ │ ├── EyeAdaptationModelEditor.cs.meta │ │ │ │ ├── FogModelEditor.cs │ │ │ │ ├── FogModelEditor.cs.meta │ │ │ │ ├── GrainModelEditor.cs │ │ │ │ ├── GrainModelEditor.cs.meta │ │ │ │ ├── MotionBlurModelEditor.cs │ │ │ │ ├── MotionBlurModelEditor.cs.meta │ │ │ │ ├── ScreenSpaceReflectionModelEditor.cs │ │ │ │ ├── ScreenSpaceReflectionModelEditor.cs.meta │ │ │ │ ├── UserLutModelEditor.cs │ │ │ │ ├── UserLutModelEditor.cs.meta │ │ │ │ ├── VignetteModelEditor.cs │ │ │ │ └── VignetteModelEditor.cs.meta │ │ │ ├── Monitors.meta │ │ │ ├── Monitors │ │ │ │ ├── HistogramMonitor.cs │ │ │ │ ├── HistogramMonitor.cs.meta │ │ │ │ ├── ParadeMonitor.cs │ │ │ │ ├── ParadeMonitor.cs.meta │ │ │ │ ├── VectorscopeMonitor.cs │ │ │ │ ├── VectorscopeMonitor.cs.meta │ │ │ │ ├── WaveformMonitor.cs │ │ │ │ └── WaveformMonitor.cs.meta │ │ │ ├── PostProcessingBehaviourEditor.cs │ │ │ ├── PostProcessingBehaviourEditor.cs.meta │ │ │ ├── PostProcessingFactory.cs │ │ │ ├── PostProcessingFactory.cs.meta │ │ │ ├── PostProcessingInspector.cs │ │ │ ├── PostProcessingInspector.cs.meta │ │ │ ├── PostProcessingModelEditor.cs │ │ │ ├── PostProcessingModelEditor.cs.meta │ │ │ ├── PostProcessingMonitor.cs │ │ │ ├── PostProcessingMonitor.cs.meta │ │ │ ├── PropertyDrawers.meta │ │ │ ├── PropertyDrawers │ │ │ │ ├── GetSetDrawer.cs │ │ │ │ ├── GetSetDrawer.cs.meta │ │ │ │ ├── MinDrawer.cs │ │ │ │ ├── MinDrawer.cs.meta │ │ │ │ ├── TrackballGroupDrawer.cs │ │ │ │ └── TrackballGroupDrawer.cs.meta │ │ │ ├── Utils.meta │ │ │ └── Utils │ │ │ │ ├── CurveEditor.cs │ │ │ │ ├── CurveEditor.cs.meta │ │ │ │ ├── EditorGUIHelper.cs │ │ │ │ ├── EditorGUIHelper.cs.meta │ │ │ │ ├── EditorResources.cs │ │ │ │ ├── EditorResources.cs.meta │ │ │ │ ├── FxStyles.cs │ │ │ │ ├── FxStyles.cs.meta │ │ │ │ ├── ReflectionUtils.cs │ │ │ │ └── ReflectionUtils.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Bluenoise64.meta │ │ │ ├── Bluenoise64 │ │ │ │ ├── COPYING.txt │ │ │ │ ├── COPYING.txt.meta │ │ │ │ ├── LDR_LLL1_0.png │ │ │ │ ├── LDR_LLL1_0.png.meta │ │ │ │ ├── LDR_LLL1_1.png │ │ │ │ ├── LDR_LLL1_1.png.meta │ │ │ │ ├── LDR_LLL1_10.png │ │ │ │ ├── LDR_LLL1_10.png.meta │ │ │ │ ├── LDR_LLL1_11.png │ │ │ │ ├── LDR_LLL1_11.png.meta │ │ │ │ ├── LDR_LLL1_12.png │ │ │ │ ├── LDR_LLL1_12.png.meta │ │ │ │ ├── LDR_LLL1_13.png │ │ │ │ ├── LDR_LLL1_13.png.meta │ │ │ │ ├── LDR_LLL1_14.png │ │ │ │ ├── LDR_LLL1_14.png.meta │ │ │ │ ├── LDR_LLL1_15.png │ │ │ │ ├── LDR_LLL1_15.png.meta │ │ │ │ ├── LDR_LLL1_16.png │ │ │ │ ├── LDR_LLL1_16.png.meta │ │ │ │ ├── LDR_LLL1_17.png │ │ │ │ ├── LDR_LLL1_17.png.meta │ │ │ │ ├── LDR_LLL1_18.png │ │ │ │ ├── LDR_LLL1_18.png.meta │ │ │ │ ├── LDR_LLL1_19.png │ │ │ │ ├── LDR_LLL1_19.png.meta │ │ │ │ ├── LDR_LLL1_2.png │ │ │ │ ├── LDR_LLL1_2.png.meta │ │ │ │ ├── LDR_LLL1_20.png │ │ │ │ ├── LDR_LLL1_20.png.meta │ │ │ │ ├── LDR_LLL1_21.png │ │ │ │ ├── LDR_LLL1_21.png.meta │ │ │ │ ├── LDR_LLL1_22.png │ │ │ │ ├── LDR_LLL1_22.png.meta │ │ │ │ ├── LDR_LLL1_23.png │ │ │ │ ├── LDR_LLL1_23.png.meta │ │ │ │ ├── LDR_LLL1_24.png │ │ │ │ ├── LDR_LLL1_24.png.meta │ │ │ │ ├── LDR_LLL1_25.png │ │ │ │ ├── LDR_LLL1_25.png.meta │ │ │ │ ├── LDR_LLL1_26.png │ │ │ │ ├── LDR_LLL1_26.png.meta │ │ │ │ ├── LDR_LLL1_27.png │ │ │ │ ├── LDR_LLL1_27.png.meta │ │ │ │ ├── LDR_LLL1_28.png │ │ │ │ ├── LDR_LLL1_28.png.meta │ │ │ │ ├── LDR_LLL1_29.png │ │ │ │ ├── LDR_LLL1_29.png.meta │ │ │ │ ├── LDR_LLL1_3.png │ │ │ │ ├── LDR_LLL1_3.png.meta │ │ │ │ ├── LDR_LLL1_30.png │ │ │ │ ├── LDR_LLL1_30.png.meta │ │ │ │ ├── LDR_LLL1_31.png │ │ │ │ ├── LDR_LLL1_31.png.meta │ │ │ │ ├── LDR_LLL1_32.png │ │ │ │ ├── LDR_LLL1_32.png.meta │ │ │ │ ├── LDR_LLL1_33.png │ │ │ │ ├── LDR_LLL1_33.png.meta │ │ │ │ ├── LDR_LLL1_34.png │ │ │ │ ├── LDR_LLL1_34.png.meta │ │ │ │ ├── LDR_LLL1_35.png │ │ │ │ ├── LDR_LLL1_35.png.meta │ │ │ │ ├── LDR_LLL1_36.png │ │ │ │ ├── LDR_LLL1_36.png.meta │ │ │ │ ├── LDR_LLL1_37.png │ │ │ │ ├── LDR_LLL1_37.png.meta │ │ │ │ ├── LDR_LLL1_38.png │ │ │ │ ├── LDR_LLL1_38.png.meta │ │ │ │ ├── LDR_LLL1_39.png │ │ │ │ ├── LDR_LLL1_39.png.meta │ │ │ │ ├── LDR_LLL1_4.png │ │ │ │ ├── LDR_LLL1_4.png.meta │ │ │ │ ├── LDR_LLL1_40.png │ │ │ │ ├── LDR_LLL1_40.png.meta │ │ │ │ ├── LDR_LLL1_41.png │ │ │ │ ├── LDR_LLL1_41.png.meta │ │ │ │ ├── LDR_LLL1_42.png │ │ │ │ ├── LDR_LLL1_42.png.meta │ │ │ │ ├── LDR_LLL1_43.png │ │ │ │ ├── LDR_LLL1_43.png.meta │ │ │ │ ├── LDR_LLL1_44.png │ │ │ │ ├── LDR_LLL1_44.png.meta │ │ │ │ ├── LDR_LLL1_45.png │ │ │ │ ├── LDR_LLL1_45.png.meta │ │ │ │ ├── LDR_LLL1_46.png │ │ │ │ ├── LDR_LLL1_46.png.meta │ │ │ │ ├── LDR_LLL1_47.png │ │ │ │ ├── LDR_LLL1_47.png.meta │ │ │ │ ├── LDR_LLL1_48.png │ │ │ │ ├── LDR_LLL1_48.png.meta │ │ │ │ ├── LDR_LLL1_49.png │ │ │ │ ├── LDR_LLL1_49.png.meta │ │ │ │ ├── LDR_LLL1_5.png │ │ │ │ ├── LDR_LLL1_5.png.meta │ │ │ │ ├── LDR_LLL1_50.png │ │ │ │ ├── LDR_LLL1_50.png.meta │ │ │ │ ├── LDR_LLL1_51.png │ │ │ │ ├── LDR_LLL1_51.png.meta │ │ │ │ ├── LDR_LLL1_52.png │ │ │ │ ├── LDR_LLL1_52.png.meta │ │ │ │ ├── LDR_LLL1_53.png │ │ │ │ ├── LDR_LLL1_53.png.meta │ │ │ │ ├── LDR_LLL1_54.png │ │ │ │ ├── LDR_LLL1_54.png.meta │ │ │ │ ├── LDR_LLL1_55.png │ │ │ │ ├── LDR_LLL1_55.png.meta │ │ │ │ ├── LDR_LLL1_56.png │ │ │ │ ├── LDR_LLL1_56.png.meta │ │ │ │ ├── LDR_LLL1_57.png │ │ │ │ ├── LDR_LLL1_57.png.meta │ │ │ │ ├── LDR_LLL1_58.png │ │ │ │ ├── LDR_LLL1_58.png.meta │ │ │ │ ├── LDR_LLL1_59.png │ │ │ │ ├── LDR_LLL1_59.png.meta │ │ │ │ ├── LDR_LLL1_6.png │ │ │ │ ├── LDR_LLL1_6.png.meta │ │ │ │ ├── LDR_LLL1_60.png │ │ │ │ ├── LDR_LLL1_60.png.meta │ │ │ │ ├── LDR_LLL1_61.png │ │ │ │ ├── LDR_LLL1_61.png.meta │ │ │ │ ├── LDR_LLL1_62.png │ │ │ │ ├── LDR_LLL1_62.png.meta │ │ │ │ ├── LDR_LLL1_63.png │ │ │ │ ├── LDR_LLL1_63.png.meta │ │ │ │ ├── LDR_LLL1_7.png │ │ │ │ ├── LDR_LLL1_7.png.meta │ │ │ │ ├── LDR_LLL1_8.png │ │ │ │ ├── LDR_LLL1_8.png.meta │ │ │ │ ├── LDR_LLL1_9.png │ │ │ │ ├── LDR_LLL1_9.png.meta │ │ │ │ ├── LICENSE.txt │ │ │ │ └── LICENSE.txt.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── ACES.cginc │ │ │ │ ├── ACES.cginc.meta │ │ │ │ ├── AmbientOcclusion.cginc │ │ │ │ ├── AmbientOcclusion.cginc.meta │ │ │ │ ├── AmbientOcclusion.shader │ │ │ │ ├── AmbientOcclusion.shader.meta │ │ │ │ ├── Blit.shader │ │ │ │ ├── Blit.shader.meta │ │ │ │ ├── Bloom.cginc │ │ │ │ ├── Bloom.cginc.meta │ │ │ │ ├── Bloom.shader │ │ │ │ ├── Bloom.shader.meta │ │ │ │ ├── BuiltinDebugViews.shader │ │ │ │ ├── BuiltinDebugViews.shader.meta │ │ │ │ ├── ColorGrading.cginc │ │ │ │ ├── ColorGrading.cginc.meta │ │ │ │ ├── Common.cginc │ │ │ │ ├── Common.cginc.meta │ │ │ │ ├── DepthOfField.cginc │ │ │ │ ├── DepthOfField.cginc.meta │ │ │ │ ├── DepthOfField.shader │ │ │ │ ├── DepthOfField.shader.meta │ │ │ │ ├── DiskKernels.cginc │ │ │ │ ├── DiskKernels.cginc.meta │ │ │ │ ├── EyeAdaptation.cginc │ │ │ │ ├── EyeAdaptation.cginc.meta │ │ │ │ ├── EyeAdaptation.shader │ │ │ │ ├── EyeAdaptation.shader.meta │ │ │ │ ├── EyeHistogram.compute │ │ │ │ ├── EyeHistogram.compute.meta │ │ │ │ ├── FXAA.shader │ │ │ │ ├── FXAA.shader.meta │ │ │ │ ├── FXAA3.cginc │ │ │ │ ├── FXAA3.cginc.meta │ │ │ │ ├── Fog.shader │ │ │ │ ├── Fog.shader.meta │ │ │ │ ├── GrainGen.shader │ │ │ │ ├── GrainGen.shader.meta │ │ │ │ ├── LutGen.shader │ │ │ │ ├── LutGen.shader.meta │ │ │ │ ├── MotionBlur.cginc │ │ │ │ ├── MotionBlur.cginc.meta │ │ │ │ ├── MotionBlur.shader │ │ │ │ ├── MotionBlur.shader.meta │ │ │ │ ├── ScreenSpaceRaytrace.cginc │ │ │ │ ├── ScreenSpaceRaytrace.cginc.meta │ │ │ │ ├── ScreenSpaceReflection.shader │ │ │ │ ├── ScreenSpaceReflection.shader.meta │ │ │ │ ├── TAA.cginc │ │ │ │ ├── TAA.cginc.meta │ │ │ │ ├── TAA.shader │ │ │ │ ├── TAA.shader.meta │ │ │ │ ├── Tonemapping.cginc │ │ │ │ ├── Tonemapping.cginc.meta │ │ │ │ ├── Uber.shader │ │ │ │ ├── Uber.shader.meta │ │ │ │ ├── UberSecondPass.cginc │ │ │ │ └── UberSecondPass.cginc.meta │ │ ├── Runtime.meta │ │ ├── Runtime │ │ │ ├── Attributes.meta │ │ │ ├── Attributes │ │ │ │ ├── GetSetAttribute.cs │ │ │ │ ├── GetSetAttribute.cs.meta │ │ │ │ ├── MinAttribute.cs │ │ │ │ ├── MinAttribute.cs.meta │ │ │ │ ├── TrackballAttribute.cs │ │ │ │ ├── TrackballAttribute.cs.meta │ │ │ │ ├── TrackballGroupAttribute.cs │ │ │ │ └── TrackballGroupAttribute.cs.meta │ │ │ ├── Components.meta │ │ │ ├── Components │ │ │ │ ├── AmbientOcclusionComponent.cs │ │ │ │ ├── AmbientOcclusionComponent.cs.meta │ │ │ │ ├── BloomComponent.cs │ │ │ │ ├── BloomComponent.cs.meta │ │ │ │ ├── BuiltinDebugViewsComponent.cs │ │ │ │ ├── BuiltinDebugViewsComponent.cs.meta │ │ │ │ ├── ChromaticAberrationComponent.cs │ │ │ │ ├── ChromaticAberrationComponent.cs.meta │ │ │ │ ├── ColorGradingComponent.cs │ │ │ │ ├── ColorGradingComponent.cs.meta │ │ │ │ ├── DepthOfFieldComponent.cs │ │ │ │ ├── DepthOfFieldComponent.cs.meta │ │ │ │ ├── DitheringComponent.cs │ │ │ │ ├── DitheringComponent.cs.meta │ │ │ │ ├── EyeAdaptationComponent.cs │ │ │ │ ├── EyeAdaptationComponent.cs.meta │ │ │ │ ├── FogComponent.cs │ │ │ │ ├── FogComponent.cs.meta │ │ │ │ ├── FxaaComponent.cs │ │ │ │ ├── FxaaComponent.cs.meta │ │ │ │ ├── GrainComponent.cs │ │ │ │ ├── GrainComponent.cs.meta │ │ │ │ ├── MotionBlurComponent.cs │ │ │ │ ├── MotionBlurComponent.cs.meta │ │ │ │ ├── ScreenSpaceReflectionComponent.cs │ │ │ │ ├── ScreenSpaceReflectionComponent.cs.meta │ │ │ │ ├── TaaComponent.cs │ │ │ │ ├── TaaComponent.cs.meta │ │ │ │ ├── UserLutComponent.cs │ │ │ │ ├── UserLutComponent.cs.meta │ │ │ │ ├── VignetteComponent.cs │ │ │ │ └── VignetteComponent.cs.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── AmbientOcclusionModel.cs │ │ │ │ ├── AmbientOcclusionModel.cs.meta │ │ │ │ ├── AntialiasingModel.cs │ │ │ │ ├── AntialiasingModel.cs.meta │ │ │ │ ├── BloomModel.cs │ │ │ │ ├── BloomModel.cs.meta │ │ │ │ ├── BuiltinDebugViewsModel.cs │ │ │ │ ├── BuiltinDebugViewsModel.cs.meta │ │ │ │ ├── ChromaticAberrationModel.cs │ │ │ │ ├── ChromaticAberrationModel.cs.meta │ │ │ │ ├── ColorGradingModel.cs │ │ │ │ ├── ColorGradingModel.cs.meta │ │ │ │ ├── DepthOfFieldModel.cs │ │ │ │ ├── DepthOfFieldModel.cs.meta │ │ │ │ ├── DitheringModel.cs │ │ │ │ ├── DitheringModel.cs.meta │ │ │ │ ├── EyeAdaptationModel.cs │ │ │ │ ├── EyeAdaptationModel.cs.meta │ │ │ │ ├── FogModel.cs │ │ │ │ ├── FogModel.cs.meta │ │ │ │ ├── GrainModel.cs │ │ │ │ ├── GrainModel.cs.meta │ │ │ │ ├── MotionBlurModel.cs │ │ │ │ ├── MotionBlurModel.cs.meta │ │ │ │ ├── ScreenSpaceReflectionModel.cs │ │ │ │ ├── ScreenSpaceReflectionModel.cs.meta │ │ │ │ ├── UserLutModel.cs │ │ │ │ ├── UserLutModel.cs.meta │ │ │ │ ├── VignetteModel.cs │ │ │ │ └── VignetteModel.cs.meta │ │ │ ├── PostProcessingBehaviour.cs │ │ │ ├── PostProcessingBehaviour.cs.meta │ │ │ ├── PostProcessingComponent.cs │ │ │ ├── PostProcessingComponent.cs.meta │ │ │ ├── PostProcessingContext.cs │ │ │ ├── PostProcessingContext.cs.meta │ │ │ ├── PostProcessingModel.cs │ │ │ ├── PostProcessingModel.cs.meta │ │ │ ├── PostProcessingProfile.cs │ │ │ ├── PostProcessingProfile.cs.meta │ │ │ ├── Utils.meta │ │ │ └── Utils │ │ │ │ ├── ColorGradingCurve.cs │ │ │ │ ├── ColorGradingCurve.cs.meta │ │ │ │ ├── GraphicsUtils.cs │ │ │ │ ├── GraphicsUtils.cs.meta │ │ │ │ ├── MaterialFactory.cs │ │ │ │ ├── MaterialFactory.cs.meta │ │ │ │ ├── RenderTextureFactory.cs │ │ │ │ └── RenderTextureFactory.cs.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── LUTs.meta │ │ │ ├── LUTs │ │ │ │ ├── NeutralLUT_16.png │ │ │ │ ├── NeutralLUT_16.png.meta │ │ │ │ ├── NeutralLUT_32.png │ │ │ │ └── NeutralLUT_32.png.meta │ │ │ ├── Lens Dirt.meta │ │ │ ├── Lens Dirt │ │ │ │ ├── LensDirt00.png │ │ │ │ ├── LensDirt00.png.meta │ │ │ │ ├── LensDirt01.png │ │ │ │ ├── LensDirt01.png.meta │ │ │ │ ├── LensDirt02.png │ │ │ │ ├── LensDirt02.png.meta │ │ │ │ ├── LensDirt03.png │ │ │ │ └── LensDirt03.png.meta │ │ │ ├── Spectral LUTs.meta │ │ │ └── Spectral LUTs │ │ │ │ ├── SpectralLut_BlueRed.tga │ │ │ │ ├── SpectralLut_BlueRed.tga.meta │ │ │ │ ├── SpectralLut_GreenPurple.tga │ │ │ │ ├── SpectralLut_GreenPurple.tga.meta │ │ │ │ ├── SpectralLut_PurpleGreen.tga │ │ │ │ ├── SpectralLut_PurpleGreen.tga.meta │ │ │ │ ├── SpectralLut_RedBlue.tga │ │ │ │ └── SpectralLut_RedBlue.tga.meta │ │ ├── Utilities.meta │ │ └── Utilities │ │ │ ├── CustomMotionTexture.meta │ │ │ └── CustomMotionTexture │ │ │ ├── CustomMotionVectorDebugProfile.asset │ │ │ ├── CustomMotionVectorDebugProfile.asset.meta │ │ │ ├── ExampleScene.unity │ │ │ ├── ExampleScene.unity.meta │ │ │ ├── ExampleWheelController.cs │ │ │ ├── ExampleWheelController.cs.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── DebugMotionVectors.mat │ │ │ ├── DebugMotionVectors.mat.meta │ │ │ ├── DebugQuad.mat │ │ │ ├── DebugQuad.mat.meta │ │ │ ├── UVChecker.mat │ │ │ ├── UVChecker.mat.meta │ │ │ ├── WheelMotionVectors.mat │ │ │ └── WheelMotionVectors.mat.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ ├── WheelMovecs.FBX │ │ │ └── WheelMovecs.FBX.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ ├── CustomMotionVectorTexture.shader │ │ │ └── CustomMotionVectorTexture.shader.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ ├── DebugMotionVectors.png │ │ │ ├── DebugMotionVectors.png.meta │ │ │ ├── UVChecker.png │ │ │ ├── UVChecker.png.meta │ │ │ ├── WheelMotionVectors.png │ │ │ └── WheelMotionVectors.png.meta │ ├── Zenject.meta │ └── Zenject │ │ ├── Plugins.meta │ │ └── Plugins │ │ ├── LICENSE.txt │ │ ├── LICENSE.txt.meta │ │ ├── OptionalExtras.meta │ │ ├── OptionalExtras │ │ ├── IntegrationTests.zip │ │ ├── IntegrationTests.zip.meta │ │ ├── MemoryPoolMonitor.meta │ │ ├── MemoryPoolMonitor │ │ │ ├── Editor.meta │ │ │ └── Editor │ │ │ │ ├── DebugWindow.meta │ │ │ │ ├── DebugWindow │ │ │ │ ├── InPlaceStableSort.cs │ │ │ │ ├── InPlaceStableSort.cs.meta │ │ │ │ ├── MpmView.cs │ │ │ │ ├── MpmView.cs.meta │ │ │ │ ├── MpmWindow.cs │ │ │ │ └── MpmWindow.cs.meta │ │ │ │ ├── MpmSettingsInstaller.cs │ │ │ │ ├── MpmSettingsInstaller.cs.meta │ │ │ │ ├── Resources.meta │ │ │ │ ├── Resources │ │ │ │ ├── Installers.meta │ │ │ │ └── Installers │ │ │ │ │ ├── MpmSettingsInstaller.asset │ │ │ │ │ └── MpmSettingsInstaller.asset.meta │ │ │ │ ├── TriangleDown.png │ │ │ │ ├── TriangleDown.png.meta │ │ │ │ ├── TriangleUp.png │ │ │ │ ├── TriangleUp.png.meta │ │ │ │ ├── Zenject-PoolMonitor-Editor.asmdef │ │ │ │ └── Zenject-PoolMonitor-Editor.asmdef.meta │ │ ├── ReflectionBaking.meta │ │ ├── ReflectionBaking │ │ │ ├── Common.meta │ │ │ ├── Common │ │ │ │ ├── CecilExtensions.cs │ │ │ │ ├── CecilExtensions.cs.meta │ │ │ │ ├── ReflectionBakingModuleEditor.cs │ │ │ │ └── ReflectionBakingModuleEditor.cs.meta │ │ │ ├── Lib.meta │ │ │ ├── Lib │ │ │ │ ├── Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll │ │ │ │ ├── Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll.meta │ │ │ │ ├── Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll │ │ │ │ ├── Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll.meta │ │ │ │ ├── Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll │ │ │ │ ├── Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll.meta │ │ │ │ ├── Zenject.ReflectionBaking.Mono.Cecil.dll │ │ │ │ └── Zenject.ReflectionBaking.Mono.Cecil.dll.meta │ │ │ ├── Unity.meta │ │ │ ├── Unity │ │ │ │ ├── AssemblyPathRegistry.cs │ │ │ │ ├── AssemblyPathRegistry.cs.meta │ │ │ │ ├── ReflectionBakingBuildObserver.cs │ │ │ │ ├── ReflectionBakingBuildObserver.cs.meta │ │ │ │ ├── ReflectionBakingInternalUtil.cs │ │ │ │ ├── ReflectionBakingInternalUtil.cs.meta │ │ │ │ ├── ReflectionBakingMenuItems.cs │ │ │ │ ├── ReflectionBakingMenuItems.cs.meta │ │ │ │ ├── UnityAssemblyResolver.cs │ │ │ │ ├── UnityAssemblyResolver.cs.meta │ │ │ │ ├── ZenjectReflectionBakingSettings.cs │ │ │ │ ├── ZenjectReflectionBakingSettings.cs.meta │ │ │ │ ├── ZenjectReflectionBakingSettingsEditor.cs │ │ │ │ └── ZenjectReflectionBakingSettingsEditor.cs.meta │ │ │ ├── Zenject-ReflectionBaking-Editor.asmdef │ │ │ ├── Zenject-ReflectionBaking-Editor.asmdef.meta │ │ │ ├── Zenject-ReflectionBaking.csproj │ │ │ └── Zenject-ReflectionBaking.csproj.meta │ │ ├── Signals.meta │ │ ├── Signals │ │ │ ├── Internal.meta │ │ │ ├── Internal │ │ │ │ ├── Binders.meta │ │ │ │ ├── Binders │ │ │ │ │ ├── BindSignal.meta │ │ │ │ │ ├── BindSignal │ │ │ │ │ │ ├── BindSignalFromBinder.cs │ │ │ │ │ │ ├── BindSignalFromBinder.cs.meta │ │ │ │ │ │ ├── BindSignalIdToBinder.cs │ │ │ │ │ │ ├── BindSignalIdToBinder.cs.meta │ │ │ │ │ │ ├── BindSignalToBinder.cs │ │ │ │ │ │ ├── BindSignalToBinder.cs.meta │ │ │ │ │ │ ├── SignalCallbackWithLookupWrapper.cs │ │ │ │ │ │ ├── SignalCallbackWithLookupWrapper.cs.meta │ │ │ │ │ │ ├── SignalCallbackWrapper.cs │ │ │ │ │ │ └── SignalCallbackWrapper.cs.meta │ │ │ │ │ ├── DeclareSignal.meta │ │ │ │ │ ├── DeclareSignal │ │ │ │ │ │ ├── DeclareSignalAsyncTickPriorityCopyBinder.cs │ │ │ │ │ │ ├── DeclareSignalAsyncTickPriorityCopyBinder.cs.meta │ │ │ │ │ │ ├── DeclareSignalIdRequireHandlerAsyncTickPriorityCopyBinder.cs │ │ │ │ │ │ ├── DeclareSignalIdRequireHandlerAsyncTickPriorityCopyBinder.cs.meta │ │ │ │ │ │ ├── DeclareSignalRequireHandlerAsyncTickPriorityCopyBinder.cs │ │ │ │ │ │ ├── DeclareSignalRequireHandlerAsyncTickPriorityCopyBinder.cs.meta │ │ │ │ │ │ ├── SignalBindingBindInfo.cs │ │ │ │ │ │ ├── SignalBindingBindInfo.cs.meta │ │ │ │ │ │ ├── SignalDeclarationBindInfo.cs │ │ │ │ │ │ └── SignalDeclarationBindInfo.cs.meta │ │ │ │ │ ├── SignalCopyBinder.cs │ │ │ │ │ ├── SignalCopyBinder.cs.meta │ │ │ │ │ ├── SignalExtensions.cs │ │ │ │ │ ├── SignalExtensions.cs.meta │ │ │ │ │ ├── SignalTickPriorityCopyBinder.cs │ │ │ │ │ └── SignalTickPriorityCopyBinder.cs.meta │ │ │ │ ├── SignalDeclaration.cs │ │ │ │ ├── SignalDeclaration.cs.meta │ │ │ │ ├── SignalSubscription.cs │ │ │ │ ├── SignalSubscription.cs.meta │ │ │ │ ├── SignalSubscriptionId.cs │ │ │ │ └── SignalSubscriptionId.cs.meta │ │ │ ├── Main.meta │ │ │ ├── Main │ │ │ │ ├── SignalBus.cs │ │ │ │ ├── SignalBus.cs.meta │ │ │ │ ├── SignalBusInstaller.cs │ │ │ │ ├── SignalBusInstaller.cs.meta │ │ │ │ ├── SignalDeclarationAsyncInitializer.cs │ │ │ │ └── SignalDeclarationAsyncInitializer.cs.meta │ │ │ ├── Zenject-Signals.csproj │ │ │ └── Zenject-Signals.csproj.meta │ │ ├── TestFramework.meta │ │ ├── TestFramework │ │ │ ├── SceneTestFixture.cs │ │ │ ├── SceneTestFixture.cs.meta │ │ │ ├── SceneTestFixtureSceneReference.cs │ │ │ ├── SceneTestFixtureSceneReference.cs.meta │ │ │ ├── ValidateOnlyAttribute.cs │ │ │ ├── ValidateOnlyAttribute.cs.meta │ │ │ ├── Zenject-TestFramework.asmdef │ │ │ ├── Zenject-TestFramework.asmdef.meta │ │ │ ├── ZenjectIntegrationTestFixture.cs │ │ │ ├── ZenjectIntegrationTestFixture.cs.meta │ │ │ ├── ZenjectTestUtil.cs │ │ │ ├── ZenjectTestUtil.cs.meta │ │ │ ├── ZenjectUnitTestFixture.cs │ │ │ └── ZenjectUnitTestFixture.cs.meta │ │ ├── UnitTests.zip │ │ └── UnitTests.zip.meta │ │ ├── ReadMe.url │ │ ├── ReadMe.url.meta │ │ ├── Source.meta │ │ ├── Source │ │ ├── Binding.meta │ │ ├── Binding │ │ │ ├── BindInfo.meta │ │ │ ├── BindInfo │ │ │ │ ├── BindInfo.cs │ │ │ │ ├── BindInfo.cs.meta │ │ │ │ ├── BindStatement.cs │ │ │ │ ├── BindStatement.cs.meta │ │ │ │ ├── FactoryBindInfo.cs │ │ │ │ ├── FactoryBindInfo.cs.meta │ │ │ │ ├── GameObjectCreationParameters.cs │ │ │ │ ├── GameObjectCreationParameters.cs.meta │ │ │ │ ├── MemoryPoolBindInfo.cs │ │ │ │ └── MemoryPoolBindInfo.cs.meta │ │ │ ├── Binders.meta │ │ │ ├── Binders │ │ │ │ ├── ArgConditionCopyNonLazyBinder.cs │ │ │ │ ├── ArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── ConcreteBinders.meta │ │ │ │ ├── ConcreteBinders │ │ │ │ │ ├── ConcreteBinderGeneric.cs │ │ │ │ │ ├── ConcreteBinderGeneric.cs.meta │ │ │ │ │ ├── ConcreteBinderNonGeneric.cs │ │ │ │ │ ├── ConcreteBinderNonGeneric.cs.meta │ │ │ │ │ ├── ConcreteIdBinderGeneric.cs │ │ │ │ │ ├── ConcreteIdBinderGeneric.cs.meta │ │ │ │ │ ├── ConcreteIdBinderNonGeneric.cs │ │ │ │ │ └── ConcreteIdBinderNonGeneric.cs.meta │ │ │ │ ├── ConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ ├── ConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── ConditionCopyNonLazyBinder.cs │ │ │ │ ├── ConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── Conventions.meta │ │ │ │ ├── Conventions │ │ │ │ │ ├── ConventionAssemblySelectionBinder.cs │ │ │ │ │ ├── ConventionAssemblySelectionBinder.cs.meta │ │ │ │ │ ├── ConventionBindInfo.cs │ │ │ │ │ ├── ConventionBindInfo.cs.meta │ │ │ │ │ ├── ConventionFilterTypesBinder.cs │ │ │ │ │ ├── ConventionFilterTypesBinder.cs.meta │ │ │ │ │ ├── ConventionSelectTypesBinder.cs │ │ │ │ │ └── ConventionSelectTypesBinder.cs.meta │ │ │ │ ├── CopyNonLazyBinder.cs │ │ │ │ ├── CopyNonLazyBinder.cs.meta │ │ │ │ ├── DefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ ├── DefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── Factory.meta │ │ │ │ ├── Factory │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder.meta │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder0.cs │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder0.cs.meta │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder1.cs │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder1.cs.meta │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder10.cs │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder10.cs.meta │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder2.cs │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder2.cs.meta │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder3.cs │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder3.cs.meta │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder4.cs │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder4.cs.meta │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder5.cs │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder5.cs.meta │ │ │ │ │ │ ├── FactoryArgumentsToChoiceBinder6.cs │ │ │ │ │ │ └── FactoryArgumentsToChoiceBinder6.cs.meta │ │ │ │ │ ├── FactoryFromBinder.meta │ │ │ │ │ ├── FactoryFromBinder │ │ │ │ │ │ ├── FactoryFromBinder0.cs │ │ │ │ │ │ ├── FactoryFromBinder0.cs.meta │ │ │ │ │ │ ├── FactoryFromBinder1.cs │ │ │ │ │ │ ├── FactoryFromBinder1.cs.meta │ │ │ │ │ │ ├── FactoryFromBinder10.cs │ │ │ │ │ │ ├── FactoryFromBinder10.cs.meta │ │ │ │ │ │ ├── FactoryFromBinder2.cs │ │ │ │ │ │ ├── FactoryFromBinder2.cs.meta │ │ │ │ │ │ ├── FactoryFromBinder3.cs │ │ │ │ │ │ ├── FactoryFromBinder3.cs.meta │ │ │ │ │ │ ├── FactoryFromBinder4.cs │ │ │ │ │ │ ├── FactoryFromBinder4.cs.meta │ │ │ │ │ │ ├── FactoryFromBinder5.cs │ │ │ │ │ │ ├── FactoryFromBinder5.cs.meta │ │ │ │ │ │ ├── FactoryFromBinder6.cs │ │ │ │ │ │ ├── FactoryFromBinder6.cs.meta │ │ │ │ │ │ ├── SubContainerBinder.meta │ │ │ │ │ │ ├── SubContainerBinder │ │ │ │ │ │ │ ├── FactorySubContainerBinder0.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder0.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinder1.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder1.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinder10.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder10.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinder2.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder2.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinder3.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder3.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinder4.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder4.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinder5.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder5.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinder6.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinder6.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinderBase.cs │ │ │ │ │ │ │ ├── FactorySubContainerBinderBase.cs.meta │ │ │ │ │ │ │ ├── FactorySubContainerBinderWithParams.cs │ │ │ │ │ │ │ └── FactorySubContainerBinderWithParams.cs.meta │ │ │ │ │ │ ├── Untyped.meta │ │ │ │ │ │ └── Untyped │ │ │ │ │ │ │ ├── FactoryFromBinderUntyped.cs │ │ │ │ │ │ │ └── FactoryFromBinderUntyped.cs.meta │ │ │ │ │ ├── FactoryFromBinderBase.cs │ │ │ │ │ ├── FactoryFromBinderBase.cs.meta │ │ │ │ │ ├── FactoryToChoiceBinder.meta │ │ │ │ │ ├── FactoryToChoiceBinder │ │ │ │ │ │ ├── DecoratorToChoiceFromBinder.cs │ │ │ │ │ │ ├── DecoratorToChoiceFromBinder.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder0.cs │ │ │ │ │ │ ├── FactoryToChoiceBinder0.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder1.cs │ │ │ │ │ │ ├── FactoryToChoiceBinder1.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder10.cs │ │ │ │ │ │ ├── FactoryToChoiceBinder10.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder2.cs │ │ │ │ │ │ ├── FactoryToChoiceBinder2.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder3.cs │ │ │ │ │ │ ├── FactoryToChoiceBinder3.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder4.cs │ │ │ │ │ │ ├── FactoryToChoiceBinder4.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder5.cs │ │ │ │ │ │ ├── FactoryToChoiceBinder5.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceBinder6.cs │ │ │ │ │ │ └── FactoryToChoiceBinder6.cs.meta │ │ │ │ │ ├── FactoryToChoiceIdBinder.meta │ │ │ │ │ ├── FactoryToChoiceIdBinder │ │ │ │ │ │ ├── FactoryToChoiceIdBinder0.cs │ │ │ │ │ │ ├── FactoryToChoiceIdBinder0.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceIdBinder1.cs │ │ │ │ │ │ ├── FactoryToChoiceIdBinder1.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceIdBinder10.cs │ │ │ │ │ │ ├── FactoryToChoiceIdBinder10.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceIdBinder2.cs │ │ │ │ │ │ ├── FactoryToChoiceIdBinder2.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceIdBinder3.cs │ │ │ │ │ │ ├── FactoryToChoiceIdBinder3.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceIdBinder4.cs │ │ │ │ │ │ ├── FactoryToChoiceIdBinder4.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceIdBinder5.cs │ │ │ │ │ │ ├── FactoryToChoiceIdBinder5.cs.meta │ │ │ │ │ │ ├── FactoryToChoiceIdBinder6.cs │ │ │ │ │ │ └── FactoryToChoiceIdBinder6.cs.meta │ │ │ │ │ ├── PlaceholderFactoryBindingFinalizer.cs │ │ │ │ │ ├── PlaceholderFactoryBindingFinalizer.cs.meta │ │ │ │ │ ├── Pooling.meta │ │ │ │ │ └── Pooling │ │ │ │ │ │ ├── MemoryPoolBindingFinalizer.cs │ │ │ │ │ │ ├── MemoryPoolBindingFinalizer.cs.meta │ │ │ │ │ │ ├── MemoryPoolExpandBinder.cs │ │ │ │ │ │ ├── MemoryPoolExpandBinder.cs.meta │ │ │ │ │ │ ├── MemoryPoolInitialSizeBinder.cs │ │ │ │ │ │ └── MemoryPoolInitialSizeBinder.cs.meta │ │ │ │ ├── FromBinders.meta │ │ │ │ ├── FromBinders │ │ │ │ │ ├── FromBinder.cs │ │ │ │ │ ├── FromBinder.cs.meta │ │ │ │ │ ├── FromBinderGeneric.cs │ │ │ │ │ ├── FromBinderGeneric.cs.meta │ │ │ │ │ ├── FromBinderNonGeneric.cs │ │ │ │ │ └── FromBinderNonGeneric.cs.meta │ │ │ │ ├── GameObject.meta │ │ │ │ ├── GameObject │ │ │ │ │ ├── NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ │ ├── NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ │ ├── TransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ │ └── TransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── IdBinder.cs │ │ │ │ ├── IdBinder.cs.meta │ │ │ │ ├── IdScopeConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ ├── IdScopeConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── IfNotBoundBinder.cs │ │ │ │ ├── IfNotBoundBinder.cs.meta │ │ │ │ ├── InstantiateCallbackConditionCopyNonLazyBinder.cs │ │ │ │ ├── InstantiateCallbackConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── NonLazyBinder.cs │ │ │ │ ├── NonLazyBinder.cs.meta │ │ │ │ ├── ScopeConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ ├── ScopeConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── SubContainerBinder.cs │ │ │ │ ├── SubContainerBinder.cs.meta │ │ │ │ ├── WithKernelDefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ ├── WithKernelDefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ │ ├── WithKernelScopeConcreteIdArgConditionCopyNonLazyBinder.cs │ │ │ │ └── WithKernelScopeConcreteIdArgConditionCopyNonLazyBinder.cs.meta │ │ │ ├── BindingUtil.cs │ │ │ ├── BindingUtil.cs.meta │ │ │ ├── Finalizers.meta │ │ │ └── Finalizers │ │ │ │ ├── IBindingFinalizer.cs │ │ │ │ ├── IBindingFinalizer.cs.meta │ │ │ │ ├── NullBindingFinalizer.cs │ │ │ │ ├── NullBindingFinalizer.cs.meta │ │ │ │ ├── PrefabBindingFinalizer.cs │ │ │ │ ├── PrefabBindingFinalizer.cs.meta │ │ │ │ ├── PrefabResourceBindingFinalizer.cs │ │ │ │ ├── PrefabResourceBindingFinalizer.cs.meta │ │ │ │ ├── ProviderBindingFinalizer.cs │ │ │ │ ├── ProviderBindingFinalizer.cs.meta │ │ │ │ ├── ScopableBindingFinalizer.cs │ │ │ │ ├── ScopableBindingFinalizer.cs.meta │ │ │ │ ├── SingleProviderBindingFinalizer.cs │ │ │ │ ├── SingleProviderBindingFinalizer.cs.meta │ │ │ │ ├── SubContainerBindingFinalizer.cs │ │ │ │ ├── SubContainerBindingFinalizer.cs.meta │ │ │ │ ├── SubContainerPrefabBindingFinalizer.cs │ │ │ │ └── SubContainerPrefabBindingFinalizer.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── AutoMocking.zip │ │ │ ├── AutoMocking.zip.meta │ │ │ ├── EditorStaticInstaller.cs │ │ │ ├── EditorStaticInstaller.cs.meta │ │ │ ├── EditorWindow.meta │ │ │ ├── EditorWindow │ │ │ │ ├── ZenjectEditorWindow.cs │ │ │ │ └── ZenjectEditorWindow.cs.meta │ │ │ ├── Editors.meta │ │ │ ├── Editors │ │ │ │ ├── ContextEditor.cs │ │ │ │ ├── ContextEditor.cs.meta │ │ │ │ ├── GameObjectContextEditor.cs │ │ │ │ ├── GameObjectContextEditor.cs.meta │ │ │ │ ├── ProjectContextEditor.cs │ │ │ │ ├── ProjectContextEditor.cs.meta │ │ │ │ ├── RunnableContextEditor.cs │ │ │ │ ├── RunnableContextEditor.cs.meta │ │ │ │ ├── SceneContextEditor.cs │ │ │ │ ├── SceneContextEditor.cs.meta │ │ │ │ ├── SceneDecoratorContextEditor.cs │ │ │ │ └── SceneDecoratorContextEditor.cs.meta │ │ │ ├── ObjectGraphVisualizer.cs │ │ │ ├── ObjectGraphVisualizer.cs.meta │ │ │ ├── SceneParentLoading.meta │ │ │ ├── SceneParentLoading │ │ │ │ ├── DefaultSceneContractConfig.cs │ │ │ │ ├── DefaultSceneContractConfig.cs.meta │ │ │ │ ├── SceneParentAutomaticLoader.cs │ │ │ │ └── SceneParentAutomaticLoader.cs.meta │ │ │ ├── UnityInspectorListEditor.cs │ │ │ ├── UnityInspectorListEditor.cs.meta │ │ │ ├── ZenMenuItems.cs │ │ │ ├── ZenMenuItems.cs.meta │ │ │ ├── ZenUnityEditorUtil.cs │ │ │ ├── ZenUnityEditorUtil.cs.meta │ │ │ ├── Zenject-Editor.asmdef │ │ │ └── Zenject-Editor.asmdef.meta │ │ ├── Factories.meta │ │ ├── Factories │ │ │ ├── FactoryProviderWrapper.cs │ │ │ ├── FactoryProviderWrapper.cs.meta │ │ │ ├── IFactory.cs │ │ │ ├── IFactory.cs.meta │ │ │ ├── KeyedFactory.cs │ │ │ ├── KeyedFactory.cs.meta │ │ │ ├── PlaceholderFactory.cs │ │ │ ├── PlaceholderFactory.cs.meta │ │ │ ├── PlaceholderFactoryBase.cs │ │ │ ├── PlaceholderFactoryBase.cs.meta │ │ │ ├── Pooling.meta │ │ │ ├── Pooling │ │ │ │ ├── IMemoryPool.cs │ │ │ │ ├── IMemoryPool.cs.meta │ │ │ │ ├── MemoryPool.cs │ │ │ │ ├── MemoryPool.cs.meta │ │ │ │ ├── MemoryPoolBase.cs │ │ │ │ ├── MemoryPoolBase.cs.meta │ │ │ │ ├── MonoMemoryPool.cs │ │ │ │ ├── MonoMemoryPool.cs.meta │ │ │ │ ├── MonoPoolableMemoryPool.cs │ │ │ │ ├── MonoPoolableMemoryPool.cs.meta │ │ │ │ ├── PoolFactory.cs │ │ │ │ ├── PoolFactory.cs.meta │ │ │ │ ├── PoolableMemoryPool.cs │ │ │ │ ├── PoolableMemoryPool.cs.meta │ │ │ │ ├── Static.meta │ │ │ │ ├── Static │ │ │ │ │ ├── PoolableStaticMemoryPool.cs │ │ │ │ │ ├── PoolableStaticMemoryPool.cs.meta │ │ │ │ │ ├── StaticMemoryPool.cs │ │ │ │ │ └── StaticMemoryPool.cs.meta │ │ │ │ ├── Util.meta │ │ │ │ └── Util │ │ │ │ │ ├── ArrayPool.cs │ │ │ │ │ ├── ArrayPool.cs.meta │ │ │ │ │ ├── DictionaryPool.cs │ │ │ │ │ ├── DictionaryPool.cs.meta │ │ │ │ │ ├── HashSetPool.cs │ │ │ │ │ ├── HashSetPool.cs.meta │ │ │ │ │ ├── ListPool.cs │ │ │ │ │ ├── ListPool.cs.meta │ │ │ │ │ ├── PoolCleanupChecker.cs │ │ │ │ │ ├── PoolCleanupChecker.cs.meta │ │ │ │ │ ├── StaticMemoryPoolRegistry.cs │ │ │ │ │ └── StaticMemoryPoolRegistry.cs.meta │ │ │ ├── PrefabFactory.cs │ │ │ ├── PrefabFactory.cs.meta │ │ │ ├── PrefabResourceFactory.cs │ │ │ └── PrefabResourceFactory.cs.meta │ │ ├── Injection.meta │ │ ├── Injection │ │ │ ├── InjectContext.cs │ │ │ ├── InjectContext.cs.meta │ │ │ ├── InjectUtil.cs │ │ │ ├── InjectUtil.cs.meta │ │ │ ├── LazyInject.cs │ │ │ └── LazyInject.cs.meta │ │ ├── Install.meta │ │ ├── Install │ │ │ ├── Contexts.meta │ │ │ ├── Contexts │ │ │ │ ├── Context.cs │ │ │ │ ├── Context.cs.meta │ │ │ │ ├── GameObjectContext.cs │ │ │ │ ├── GameObjectContext.cs.meta │ │ │ │ ├── ProjectContext.cs │ │ │ │ ├── ProjectContext.cs.meta │ │ │ │ ├── RunnableContext.cs │ │ │ │ ├── RunnableContext.cs.meta │ │ │ │ ├── SceneContext.cs │ │ │ │ ├── SceneContext.cs.meta │ │ │ │ ├── SceneDecoratorContext.cs │ │ │ │ ├── SceneDecoratorContext.cs.meta │ │ │ │ ├── StaticContext.cs │ │ │ │ └── StaticContext.cs.meta │ │ │ ├── IInstaller.cs │ │ │ ├── IInstaller.cs.meta │ │ │ ├── Installer.cs │ │ │ ├── Installer.cs.meta │ │ │ ├── InstallerBase.cs │ │ │ ├── InstallerBase.cs.meta │ │ │ ├── MonoInstaller.cs │ │ │ ├── MonoInstaller.cs.meta │ │ │ ├── MonoInstallerBase.cs │ │ │ ├── MonoInstallerBase.cs.meta │ │ │ ├── ScriptableObjectInstaller.cs │ │ │ ├── ScriptableObjectInstaller.cs.meta │ │ │ ├── ScriptableObjectInstallerBase.cs │ │ │ ├── ScriptableObjectInstallerBase.cs.meta │ │ │ ├── ZenjectBinding.cs │ │ │ ├── ZenjectBinding.cs.meta │ │ │ ├── ZenjectManagersInstaller.cs │ │ │ └── ZenjectManagersInstaller.cs.meta │ │ ├── Internal.meta │ │ ├── Internal │ │ │ ├── Assert.cs │ │ │ ├── Assert.cs.meta │ │ │ ├── Func.cs │ │ │ ├── Func.cs.meta │ │ │ ├── LinqExtensions.cs │ │ │ ├── LinqExtensions.cs.meta │ │ │ ├── Log.cs │ │ │ ├── Log.cs.meta │ │ │ ├── MiscExtensions.cs │ │ │ ├── MiscExtensions.cs.meta │ │ │ ├── PreserveAttribute.cs │ │ │ ├── PreserveAttribute.cs.meta │ │ │ ├── TypeExtensions.cs │ │ │ ├── TypeExtensions.cs.meta │ │ │ ├── TypeStringFormatter.cs │ │ │ ├── TypeStringFormatter.cs.meta │ │ │ ├── ValuePair.cs │ │ │ └── ValuePair.cs.meta │ │ ├── Main.meta │ │ ├── Main │ │ │ ├── BindingId.cs │ │ │ ├── BindingId.cs.meta │ │ │ ├── DiContainer.cs │ │ │ ├── DiContainer.cs.meta │ │ │ ├── IInstantiator.cs │ │ │ ├── IInstantiator.cs.meta │ │ │ ├── LazyInstanceInjector.cs │ │ │ ├── LazyInstanceInjector.cs.meta │ │ │ ├── LookupId.cs │ │ │ ├── LookupId.cs.meta │ │ │ ├── SingletonMarkRegistry.cs │ │ │ ├── SingletonMarkRegistry.cs.meta │ │ │ ├── ZenjectSettings.cs │ │ │ └── ZenjectSettings.cs.meta │ │ ├── Providers.meta │ │ ├── Providers │ │ │ ├── CachedOpenTypeProvider.cs │ │ │ ├── CachedOpenTypeProvider.cs.meta │ │ │ ├── CachedProvider.cs │ │ │ ├── CachedProvider.cs.meta │ │ │ ├── ComponentProviders.meta │ │ │ ├── ComponentProviders │ │ │ │ ├── AddToGameObjectComponentProviders.meta │ │ │ │ ├── AddToGameObjectComponentProviders │ │ │ │ │ ├── AddToCurrentGameObjectComponentProvider.cs │ │ │ │ │ ├── AddToCurrentGameObjectComponentProvider.cs.meta │ │ │ │ │ ├── AddToExistingGameObjectComponentProvider.cs │ │ │ │ │ ├── AddToExistingGameObjectComponentProvider.cs.meta │ │ │ │ │ ├── AddToGameObjectComponentProviderBase.cs │ │ │ │ │ ├── AddToGameObjectComponentProviderBase.cs.meta │ │ │ │ │ ├── AddToNewGameObjectComponentProvider.cs │ │ │ │ │ └── AddToNewGameObjectComponentProvider.cs.meta │ │ │ │ ├── GetFromGameObjectComponentProvider.cs │ │ │ │ ├── GetFromGameObjectComponentProvider.cs.meta │ │ │ │ ├── GetFromGameObjectGetterComponentProvider.cs │ │ │ │ ├── GetFromGameObjectGetterComponentProvider.cs.meta │ │ │ │ ├── GetFromPrefabComponentProvider.cs │ │ │ │ ├── GetFromPrefabComponentProvider.cs.meta │ │ │ │ ├── InstantiateOnPrefabComponentProvider.cs │ │ │ │ └── InstantiateOnPrefabComponentProvider.cs.meta │ │ │ ├── Decorator.meta │ │ │ ├── Decorator │ │ │ │ ├── DecoratorProvider.cs │ │ │ │ └── DecoratorProvider.cs.meta │ │ │ ├── GameObjectProviders.meta │ │ │ ├── GameObjectProviders │ │ │ │ ├── EmptyGameObjectProvider.cs │ │ │ │ ├── EmptyGameObjectProvider.cs.meta │ │ │ │ ├── PrefabGameObjectProvider.cs │ │ │ │ └── PrefabGameObjectProvider.cs.meta │ │ │ ├── GetterProvider.cs │ │ │ ├── GetterProvider.cs.meta │ │ │ ├── IFactoryProvider.cs │ │ │ ├── IFactoryProvider.cs.meta │ │ │ ├── IProvider.cs │ │ │ ├── IProvider.cs.meta │ │ │ ├── IProviderExtensions.cs │ │ │ ├── IProviderExtensions.cs.meta │ │ │ ├── InstanceProvider.cs │ │ │ ├── InstanceProvider.cs.meta │ │ │ ├── MethodMultipleProviderUntyped.cs │ │ │ ├── MethodMultipleProviderUntyped.cs.meta │ │ │ ├── MethodProvider.cs │ │ │ ├── MethodProvider.cs.meta │ │ │ ├── MethodProviderMultiple.cs │ │ │ ├── MethodProviderMultiple.cs.meta │ │ │ ├── MethodProviderSimple.cs │ │ │ ├── MethodProviderSimple.cs.meta │ │ │ ├── MethodProviderUntyped.cs │ │ │ ├── MethodProviderUntyped.cs.meta │ │ │ ├── MethodProviderWithContainer.cs │ │ │ ├── MethodProviderWithContainer.cs.meta │ │ │ ├── PoolableMemoryPoolProvider.cs │ │ │ ├── PoolableMemoryPoolProvider.cs.meta │ │ │ ├── PrefabCreators.meta │ │ │ ├── PrefabCreators │ │ │ │ ├── IPrefabInstantiator.cs │ │ │ │ ├── IPrefabInstantiator.cs.meta │ │ │ │ ├── PrefabInstantiator.cs │ │ │ │ ├── PrefabInstantiator.cs.meta │ │ │ │ ├── PrefabInstantiatorCached.cs │ │ │ │ └── PrefabInstantiatorCached.cs.meta │ │ │ ├── PrefabProviders.meta │ │ │ ├── PrefabProviders │ │ │ │ ├── IPrefabProvider.cs │ │ │ │ ├── IPrefabProvider.cs.meta │ │ │ │ ├── PrefabProvider.cs │ │ │ │ ├── PrefabProvider.cs.meta │ │ │ │ ├── PrefabProviderResource.cs │ │ │ │ └── PrefabProviderResource.cs.meta │ │ │ ├── ProviderUtil.cs │ │ │ ├── ProviderUtil.cs.meta │ │ │ ├── ResolveProvider.cs │ │ │ ├── ResolveProvider.cs.meta │ │ │ ├── ResourceProvider.cs │ │ │ ├── ResourceProvider.cs.meta │ │ │ ├── ScriptableObjectInstanceProvider.cs │ │ │ ├── ScriptableObjectInstanceProvider.cs.meta │ │ │ ├── ScriptableObjectResourceProvider.cs │ │ │ ├── ScriptableObjectResourceProvider.cs.meta │ │ │ ├── SubContainerCreators.meta │ │ │ ├── SubContainerCreators │ │ │ │ ├── ISubContainerCreator.cs │ │ │ │ ├── ISubContainerCreator.cs.meta │ │ │ │ ├── SubContainerCreatorBindInfo.cs │ │ │ │ ├── SubContainerCreatorBindInfo.cs.meta │ │ │ │ ├── SubContainerCreatorByInstaller.cs │ │ │ │ ├── SubContainerCreatorByInstaller.cs.meta │ │ │ │ ├── SubContainerCreatorByInstance.cs │ │ │ │ ├── SubContainerCreatorByInstance.cs.meta │ │ │ │ ├── SubContainerCreatorByInstanceGetter.cs │ │ │ │ ├── SubContainerCreatorByInstanceGetter.cs.meta │ │ │ │ ├── SubContainerCreatorByMethod.cs │ │ │ │ ├── SubContainerCreatorByMethod.cs.meta │ │ │ │ ├── SubContainerCreatorByNewGameObjectDynamicContext.cs │ │ │ │ ├── SubContainerCreatorByNewGameObjectDynamicContext.cs.meta │ │ │ │ ├── SubContainerCreatorByNewPrefab.cs │ │ │ │ ├── SubContainerCreatorByNewPrefab.cs.meta │ │ │ │ ├── SubContainerCreatorByNewPrefabDynamicContext.cs │ │ │ │ ├── SubContainerCreatorByNewPrefabDynamicContext.cs.meta │ │ │ │ ├── SubContainerCreatorByNewPrefabWithParams.cs │ │ │ │ ├── SubContainerCreatorByNewPrefabWithParams.cs.meta │ │ │ │ ├── SubContainerCreatorCached.cs │ │ │ │ ├── SubContainerCreatorCached.cs.meta │ │ │ │ ├── SubContainerCreatorDynamicContext.cs │ │ │ │ ├── SubContainerCreatorDynamicContext.cs.meta │ │ │ │ ├── SubContainerCreatorUtil.cs │ │ │ │ └── SubContainerCreatorUtil.cs.meta │ │ │ ├── SubContainerDependencyProvider.cs │ │ │ ├── SubContainerDependencyProvider.cs.meta │ │ │ ├── TransientProvider.cs │ │ │ └── TransientProvider.cs.meta │ │ ├── Runtime.meta │ │ ├── Runtime │ │ │ ├── AnimatorInterfaces.meta │ │ │ ├── AnimatorInterfaces │ │ │ │ ├── AnimatorIkHandlerManager.cs │ │ │ │ ├── AnimatorIkHandlerManager.cs.meta │ │ │ │ ├── AnimatorInstaller.cs │ │ │ │ ├── AnimatorInstaller.cs.meta │ │ │ │ ├── AnimatorMoveHandlerManager.cs │ │ │ │ ├── AnimatorMoveHandlerManager.cs.meta │ │ │ │ ├── IAnimatorIkHandler.cs │ │ │ │ ├── IAnimatorIkHandler.cs.meta │ │ │ │ ├── IAnimatorMoveHandler.cs │ │ │ │ └── IAnimatorMoveHandler.cs.meta │ │ │ ├── DisposableManager.cs │ │ │ ├── DisposableManager.cs.meta │ │ │ ├── GuiRenderableManager.cs │ │ │ ├── GuiRenderableManager.cs.meta │ │ │ ├── GuiRenderer.cs │ │ │ ├── GuiRenderer.cs.meta │ │ │ ├── InitializableManager.cs │ │ │ ├── InitializableManager.cs.meta │ │ │ ├── Kernels.meta │ │ │ ├── Kernels │ │ │ │ ├── DefaultGameObjectKernel.cs │ │ │ │ ├── DefaultGameObjectKernel.cs.meta │ │ │ │ ├── Kernel.cs │ │ │ │ ├── Kernel.cs.meta │ │ │ │ ├── MonoKernel.cs │ │ │ │ ├── MonoKernel.cs.meta │ │ │ │ ├── ProjectKernel.cs │ │ │ │ ├── ProjectKernel.cs.meta │ │ │ │ ├── SceneKernel.cs │ │ │ │ └── SceneKernel.cs.meta │ │ │ ├── PoolableManager.cs │ │ │ ├── PoolableManager.cs.meta │ │ │ ├── SceneContextRegistry.cs │ │ │ ├── SceneContextRegistry.cs.meta │ │ │ ├── SceneContextRegistryAdderAndRemover.cs │ │ │ ├── SceneContextRegistryAdderAndRemover.cs.meta │ │ │ ├── TaskUpdater.cs │ │ │ ├── TaskUpdater.cs.meta │ │ │ ├── TickableManager.cs │ │ │ └── TickableManager.cs.meta │ │ ├── Usage.meta │ │ ├── Usage │ │ │ ├── Zenject-usage.dll │ │ │ ├── Zenject-usage.dll.meta │ │ │ ├── link.xml │ │ │ └── link.xml.meta │ │ ├── Util.meta │ │ ├── Util │ │ │ ├── ActionInstaller.cs │ │ │ ├── ActionInstaller.cs.meta │ │ │ ├── CheatSheet.cs │ │ │ ├── CheatSheet.cs.meta │ │ │ ├── DefaultGameObjectParentInstaller.cs │ │ │ ├── DefaultGameObjectParentInstaller.cs.meta │ │ │ ├── DisposeBlock.cs │ │ │ ├── DisposeBlock.cs.meta │ │ │ ├── ExecutionOrderInstaller.cs │ │ │ ├── ExecutionOrderInstaller.cs.meta │ │ │ ├── ProfileBlock.cs │ │ │ ├── ProfileBlock.cs.meta │ │ │ ├── ProfileTimers.cs │ │ │ ├── ProfileTimers.cs.meta │ │ │ ├── ReflectionInfoTypeInfoConverter.cs │ │ │ ├── ReflectionInfoTypeInfoConverter.cs.meta │ │ │ ├── ReflectionTypeInfo.cs │ │ │ ├── ReflectionTypeInfo.cs.meta │ │ │ ├── ReflectionUtil.cs │ │ │ ├── ReflectionUtil.cs.meta │ │ │ ├── TypeAnalyzer.cs │ │ │ ├── TypeAnalyzer.cs.meta │ │ │ ├── UnityUtil.cs │ │ │ ├── UnityUtil.cs.meta │ │ │ ├── ValidationUtil.cs │ │ │ ├── ValidationUtil.cs.meta │ │ │ ├── ZenAutoInjecter.cs │ │ │ ├── ZenAutoInjecter.cs.meta │ │ │ ├── ZenPools.cs │ │ │ ├── ZenPools.cs.meta │ │ │ ├── ZenReflectionTypeAnalyzer.cs │ │ │ ├── ZenReflectionTypeAnalyzer.cs.meta │ │ │ ├── ZenUtilInternal.cs │ │ │ ├── ZenUtilInternal.cs.meta │ │ │ ├── ZenjectException.cs │ │ │ ├── ZenjectException.cs.meta │ │ │ ├── ZenjectSceneLoader.cs │ │ │ ├── ZenjectSceneLoader.cs.meta │ │ │ ├── ZenjectStateMachineBehaviourAutoInjecter.cs │ │ │ └── ZenjectStateMachineBehaviourAutoInjecter.cs.meta │ │ ├── Validation.meta │ │ └── Validation │ │ │ ├── IValidatable.cs │ │ │ ├── IValidatable.cs.meta │ │ │ ├── ValidationMarker.cs │ │ │ └── ValidationMarker.cs.meta │ │ ├── Version.txt │ │ ├── Version.txt.meta │ │ ├── zenject.asmdef │ │ └── zenject.asmdef.meta ├── Materials.meta ├── Materials │ ├── Enemy.mat │ ├── Enemy.mat.meta │ ├── Laser.mat │ ├── Laser.mat.meta │ ├── Pickup.mat │ ├── Pickup.mat.meta │ ├── Planet.mat │ ├── Planet.mat.meta │ ├── Player.mat │ ├── Player.mat.meta │ ├── PlayerTrail.mat │ ├── PlayerTrail.mat.meta │ ├── PlayingField.mat │ ├── PlayingField.mat.meta │ ├── TargetLine.mat │ ├── TargetLine.mat.meta │ ├── Textures.meta │ └── Textures │ │ ├── Laser.png │ │ └── Laser.png.meta ├── Other.meta ├── Other │ ├── Configuration.meta │ ├── Configuration │ │ ├── Constants.asset │ │ └── Constants.asset.meta │ ├── Fonts.meta │ ├── Fonts │ │ ├── Acme-Regular OFL.txt │ │ ├── Acme-Regular OFL.txt.meta │ │ ├── Acme-Regular.ttf │ │ └── Acme-Regular.ttf.meta │ ├── PhysicMaterials.meta │ ├── PhysicMaterials │ │ ├── Default.physicsMaterial2D │ │ └── Default.physicsMaterial2D.meta │ ├── Post Processing Profile.asset │ └── Post Processing Profile.asset.meta ├── Plugins.meta ├── Plugins │ ├── Editor.meta │ └── Editor │ │ ├── PLACEHOLDER │ │ └── PLACEHOLDER.meta ├── Prefabs.meta ├── Prefabs │ ├── Debug.meta │ ├── Debug │ │ ├── Gravity Visualization Particle System.prefab │ │ ├── Gravity Visualization Particle System.prefab.meta │ │ ├── Pickup Movement Checker.prefab │ │ └── Pickup Movement Checker.prefab.meta │ ├── Enemy.prefab │ ├── Enemy.prefab.meta │ ├── Pickup Collected Particle System.prefab │ ├── Pickup Collected Particle System.prefab.meta │ ├── Pickup.prefab │ ├── Pickup.prefab.meta │ ├── Planet.prefab │ └── Planet.prefab.meta ├── Scenes.meta ├── Scenes │ ├── Game.unity │ └── Game.unity.meta ├── Scripts.meta ├── Scripts │ ├── Data.meta │ ├── Data │ │ ├── Constants.cs │ │ ├── Constants.cs.meta │ │ ├── Tag.cs │ │ └── Tag.cs.meta │ ├── Debug.meta │ ├── Debug │ │ ├── ParticlesAttractedToPlanets.cs │ │ └── ParticlesAttractedToPlanets.cs.meta │ ├── Flow.meta │ ├── Flow │ │ ├── PressKeyToRestart.cs │ │ ├── PressKeyToRestart.cs.meta │ │ ├── PressKeyToStart.cs │ │ └── PressKeyToStart.cs.meta │ ├── Helper.meta │ ├── Helper │ │ ├── Pool.cs │ │ ├── Pool.cs.meta │ │ ├── PooledObjectInfo.cs │ │ ├── PooledObjectInfo.cs.meta │ │ ├── ReleaseIntoPoolAfterPlaying.cs │ │ └── ReleaseIntoPoolAfterPlaying.cs.meta │ ├── Ingame.meta │ ├── Ingame │ │ ├── FollowTransform.cs │ │ ├── FollowTransform.cs.meta │ │ ├── MoveInDirectionWhileAvoidingPlanets.cs │ │ ├── MoveInDirectionWhileAvoidingPlanets.cs.meta │ │ ├── PhysicsHelper.cs │ │ ├── PhysicsHelper.cs.meta │ │ ├── Pickup.cs │ │ ├── Pickup.cs.meta │ │ ├── Planet.cs │ │ ├── Planet.cs.meta │ │ ├── Player.cs │ │ ├── Player.cs.meta │ │ ├── PrefabSpawner.cs │ │ ├── PrefabSpawner.cs.meta │ │ ├── SteerMoveInDirectionTowardsPlayer.cs │ │ └── SteerMoveInDirectionTowardsPlayer.cs.meta │ ├── Installers.meta │ ├── Installers │ │ ├── AutomaticChildMonoBehaviourInstaller.cs │ │ ├── AutomaticChildMonoBehaviourInstaller.cs.meta │ │ ├── SceneObjectsMonoBehaviourInstaller.cs │ │ ├── SceneObjectsMonoBehaviourInstaller.cs.meta │ │ ├── ScriptableObjectListInstaller.cs │ │ └── ScriptableObjectListInstaller.cs.meta │ ├── Sound.meta │ ├── Sound │ │ ├── PlaySoundOnEnable.cs │ │ ├── PlaySoundOnEnable.cs.meta │ │ ├── Sound.cs │ │ ├── Sound.cs.meta │ │ ├── SoundManager.cs │ │ └── SoundManager.cs.meta │ ├── UI.meta │ └── UI │ │ ├── IngameUI.cs │ │ └── IngameUI.cs.meta ├── Sfx.meta ├── Sfx │ ├── Lobo_Loco_-_07_-_Experimental_Gameplay_ID_953.mp3 │ ├── Lobo_Loco_-_07_-_Experimental_Gameplay_ID_953.mp3.meta │ ├── Lobo_Loco_-_07_-_Experimental_Gameplay_ID_953.txt │ ├── Lobo_Loco_-_07_-_Experimental_Gameplay_ID_953.txt.meta │ ├── death_EXPLOSION_Short_Dirty_Distorted_stereo.mp3 │ ├── death_EXPLOSION_Short_Dirty_Distorted_stereo.mp3.meta │ ├── enemy_appears_UI_SCI-FI_Confirm_Wet_stereo.wav │ ├── enemy_appears_UI_SCI-FI_Confirm_Wet_stereo.wav.meta │ ├── jump_UI_Animate_Noise_Glide_Appear_stereo.wav │ ├── jump_UI_Animate_Noise_Glide_Appear_stereo.wav.meta │ ├── pickup_UI_Beep_Single_Saw_Brighter_stereo.mp3 │ ├── pickup_UI_Beep_Single_Saw_Brighter_stereo.mp3.meta │ ├── touch_planet_UI_Beep_Single_Clean_Dark_stereo.wav │ └── touch_planet_UI_Beep_Single_Clean_Dark_stereo.wav.meta ├── csc.rsp └── csc.rsp.meta ├── LICENSE ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset └── VFXManager.asset └── README.md /.gitignore: -------------------------------------------------------------------------------- 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