├── .gitignore
├── BPRE.sym
├── LICENSE.md
├── README.md
├── assets
├── indicators.png
└── mega_trigger.png
├── debug
├── insert.py
├── linker.lsc
├── makefile
├── mega_trigger.c
├── mega_trigger.h
├── mega_trigger_disabled.c
├── mega_trigger_disabled.h
├── mega_trigger_on.c
├── mega_trigger_on.h
├── notes.md
├── patch.py
├── src
├── ai_trigger.s
├── anim.s
├── anim_script.c
├── animscript.h
├── animscript.s
├── battle.h
├── bs_command.c
├── button.c
├── common.h
├── config.h
├── evo.h
├── exit_battle_hook.s
├── faint_hook.s
├── graphics.h
├── healthbar.c
├── healthbar_hooks.s
├── healthbar_shaker_hooks.s
├── images
│ ├── indicators.c
│ ├── indicators.h
│ ├── mega_trigger.c
│ ├── mega_trigger.h
│ ├── mega_trigger_disabled.c
│ ├── mega_trigger_disabled.h
│ ├── mega_trigger_on.c
│ └── mega_trigger_on.h
├── level_string_hook.s
├── mega.c
├── mega.h
├── mega_level_icon.s
├── move_exec_hook.s
├── move_menu_hook.s
├── objects.h
├── pokemon.h
├── strings.c
├── strings.h
├── tables.h
├── text.h
└── types.h
└── symbol.png
/.gitignore:
--------------------------------------------------------------------------------
1 | *~
2 | \#*\#
3 | /.emacs.desktop
4 | /.emacs.desktop.lock
5 | *.elc
6 | auto-save-list
7 | tramp
8 | .\#*
9 |
10 | *.sgm
11 | *.sav
12 | *.gba
13 | build
14 | *.gch
15 | *.zip
16 | *.bak
17 | *.exe
18 | *.ips
19 | *.pyc
20 | src/images/*
--------------------------------------------------------------------------------
/BPRE.sym:
--------------------------------------------------------------------------------
1 | exec_completed_tbl1 = 0x0802E33D;
2 | exec_completed_tbl2 = 0x08036531;
3 | pokemon_getattr = 0x0803FBE9;
4 | pokemon_setattr = 0x0804037D;
5 | recalc_stats = 0x0803E47D;
6 | gf_strcat = 0x08008DA5;
7 | battle_show_message = 0x080D87BD;
8 | buffer_str = 0x080D77F5;
9 | move_anim_start = 0x080341D9;
10 | ability_something = 0x08019F19;
11 | ability_something_2 = 0x08014CD9;
12 | a_pressed_maybe = 0x08002E65;
13 | build_cmdbuf_mega = 0x0800E801;
14 | mark_buffer_for_execution = 0x08017249;
15 | move_anim_task_del = 0x08072761;
16 | refresh_graphics_maybe = 0x080351A9;
17 | play_cry_maybe = 0x08071E61;
18 | task_add = 0x0807741D;
19 | task_is_running = 0x08077651;
20 | task_find_id_by_funcptr = 0x08077689;
21 | battle_side_get_owner = 0x080751C5;
22 | template_instanciate_forward_search = 0x08006F8D;
23 | gpu_tile_obj_decompress_alloc_tag_and_upload = 0x0800F035;
24 | font_get_width_of_string = 0x08005ED5;
25 | memcpy = 0x081E5E79;
26 | gpu_pal_obj_alloc_tag_and_apply = 0x08008929;
27 | play_sound = 0x080722CD;
28 | play_song = 0x08071A75;
29 | get_pingpong = 0x08044E31;
30 | int_to_str = 0x08008E79;
31 | gpu_pal_tags_index_of = 0x080089E9;
32 | healthbar_draw_field = 0x08049D99;
33 | var_access = 0x0806E455;
34 | checkitem = 0x08099F41;
35 |
36 | dp11_ptr = 0x02024018;
37 |
--------------------------------------------------------------------------------
/LICENSE.md:
--------------------------------------------------------------------------------
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674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | 
2 |
3 | # Mega Evolutions
4 | This is a hack written mostly in C, but some parts (hook code) are in ASM. It
5 | aims to allow changing of species mid-battle for Mega Evolutiion and similar
6 | mechanics (Primal Reversion, etc.)
7 |
8 | ## Unix-like Installation
9 | - Make sure you have DevKitARM installed and its binaries in your path.
10 | - You'll also need `make` and Python3
11 | - Place a clean FireRed ROM called 'BPRE0.gba' in the project root.
12 | - Create a directory called 'build' in the project root.
13 | - Run `make && ./insert.py`. This will create test.gba in the project root.
14 | - For future builds you might want to run `make && ./insert.py && vba-sdl-h test.gba` to run the emulator after a successful build.
15 |
16 | ## Windows Installation
17 | - Make sure you have devkitARM installed and its binaries in your path
18 | - You'll also need `make` (Use the devkitPro installer for this and devkitARM) and Python3
19 | - Create a directory called 'build' in the project root, to go along with the 'assets' and 'src' folders.
20 | - Place a clean FireRed ROM called 'BPRE0.gba' in the project root.
21 | - Run `make && ./insert.py` in the project root through Command Prompt (Shift + Right Click -> Open Command window here). This will create test.gba in the project root.
22 | - For future builds you might want to run `make && ./insert.py && vba-sdl-h test.gba` to run the emulator after a successful build if the emulator is also in the project root.
23 |
24 | ## Credits
25 | - MrDollSteak: Animation Script and Graphics
26 | - Bela: Graphics
27 | - daniilS: Miscellaneous code fixes
28 |
--------------------------------------------------------------------------------
/assets/indicators.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Touched/MegaEvolution/d98cdbd2339a4110711705dd9e46135b41f70e08/assets/indicators.png
--------------------------------------------------------------------------------
/assets/mega_trigger.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Touched/MegaEvolution/d98cdbd2339a4110711705dd9e46135b41f70e08/assets/mega_trigger.png
--------------------------------------------------------------------------------
/debug:
--------------------------------------------------------------------------------
1 | #!/usr/bin/env bash
2 |
3 | make DEFS="-DDISABLE_KEYSTONE_CHECK" && ./insert.py --no-patch --debug
4 |
--------------------------------------------------------------------------------
/insert.py:
--------------------------------------------------------------------------------
1 | #!/usr/bin/python3
2 |
3 | import os
4 | import subprocess
5 | import sys
6 | import shutil
7 | import binascii
8 | import textwrap
9 | import sys
10 | import argparse
11 | import patch
12 |
13 | if sys.version_info < (3, 4):
14 | print('Python 3.4 or later is required.')
15 | sys.exit(1)
16 |
17 | # Parse arguments
18 | parser = argparse.ArgumentParser()
19 | parser.add_argument('--no-patch', action='store_true',
20 | help='disable uninstall patch generation')
21 | parser.add_argument('--offset', metavar='offset', type=int,
22 | help='offset to insert at', default=0x800000)
23 | parser.add_argument('--input', metavar='file',
24 | help='input filename', default='BPRE0.gba')
25 | parser.add_argument('--output', metavar='file',
26 | help='output filename', default='test.gba')
27 | parser.add_argument('--debug', action='store_true',
28 | help='print symbol table')
29 |
30 | args = parser.parse_args()
31 |
32 | OBJCOPY = 'arm-none-eabi-objcopy'
33 | OBJDUMP = 'arm-none-eabi-objdump'
34 | NM = 'arm-none-eabi-nm'
35 | AS = 'arm-none-eabi-as'
36 | CC = 'arm-none-eabi-gcc'
37 | CXX = 'arm-none-eabi-g++'
38 |
39 | def get_text_section():
40 | # Dump sections
41 | out = subprocess.check_output([OBJDUMP, '-t', 'build/linked.o'])
42 | lines = out.decode().split('\n')
43 |
44 | # Find text section
45 | text = filter(lambda x: x.strip().endswith('.text'), lines)
46 | section = list(text)[0]
47 |
48 | # Get the offset
49 | offset = int(section.split(' ')[0], 16)
50 |
51 | return offset
52 |
53 | def symbols(subtract=0):
54 | out = subprocess.check_output([NM, 'build/linked.o'])
55 | lines = out.decode().split('\n')
56 |
57 | name = ''
58 |
59 | ret = {}
60 | for line in lines:
61 | parts = line.strip().split()
62 |
63 | if (len(parts) < 3):
64 | continue
65 |
66 | if (parts[1].lower() != 't'):
67 | continue
68 |
69 | offset = int(parts[0], 16)
70 | ret[parts[2]] = offset - subtract
71 |
72 | return ret
73 |
74 | def insert(rom):
75 | where = args.offset
76 | rom.seek(where)
77 | with open('build/output.bin', 'rb') as binary:
78 | data = binary.read()
79 | rom.write(data)
80 | return where
81 |
82 | def hook(rom, space, hook_at, register=0):
83 | # Align 2
84 | if hook_at & 1:
85 | hook_at -= 1
86 |
87 | rom.seek(hook_at)
88 |
89 | register &= 7
90 |
91 | if hook_at % 4:
92 | data = bytes([0x01, 0x48 | register, 0x00 | (register << 3), 0x47, 0x0, 0x0])
93 | else:
94 | data = bytes([0x00, 0x48 | register, 0x00 | (register << 3), 0x47])
95 |
96 | space += 0x08000001
97 | data += (space.to_bytes(4, 'little'))
98 | rom.write(bytes(data))
99 |
100 | shutil.copyfile(args.input, args.output)
101 | with open(args.output, 'rb+') as rom:
102 | offset = get_text_section()
103 | table = symbols(offset)
104 | where = insert(rom)
105 |
106 | # Adjust symbol table
107 | for entry in table:
108 | table[entry] += where
109 |
110 | hook(rom, table['command'], 0x033224, 2)
111 | hook(rom, table['command'], 0x038A50, 2) # 08250A34
112 | hook(rom, table['move_button_hook'], 0x02EC10, 0)
113 | hook(rom, table['exit_battle_hook'], 0x0159DC, 0)
114 | hook(rom, table['faint_hook'], 0x0326C4, 3)
115 | hook(rom, table['level_string_hook'], 0x0483A4, 1)
116 | #hook(rom, table['mega_level_icon_hook'], 0x049E18, 1)
117 | hook(rom, table['load_graphics_hook'], 0x03495C, 1)
118 | #hook(rom, table['show_graphics_hook'], 0x047FD8, 1)
119 | # Add the fucking animation
120 | #loc = table['mega_animation_script_data'] + 0x08000000
121 | #move_index = 33 # tackle
122 | #rom.seek(move_index * 4 + 0x1C68F4)
123 | #rom.write(loc.to_bytes(4, 'little'))
124 |
125 | # AI
126 | hook(rom, table['ai_move_hook'], 0x038668, 0)
127 |
128 | # Stupid
129 | hook(rom, table['create_shaker_hook'], 0x04BE80, 3)
130 | hook(rom, table['objc_shaker_hook'], 0x04BEDC, 2)
131 | hook(rom, table['battle_menu_hook'], 0x02E438, 0)
132 |
133 | # Main
134 | #hook(rom, table['attack_canceller_hook'], 0x01DB00, 1)
135 | hook(rom, table['bc_pre_attacks_hook'], 0x0154A0, 0)
136 |
137 | if args.debug:
138 | width = max(map(len, table.keys())) + 1
139 | for key in sorted(table.keys()):
140 | fstr = ('{:' + str(width) + '} {:08X}')
141 | print(fstr.format(key + ':', table[key] + 0x08000000))
142 |
143 | # Create a patch to remove these changes
144 | if not args.no_patch:
145 | patch.create(args.output, args.input, 'uninstall.ips', patch.ips)
146 |
147 |
--------------------------------------------------------------------------------
/linker.lsc:
--------------------------------------------------------------------------------
1 | OUTPUT_ARCH(arm)
2 | MEMORY {
3 |
4 | rom : ORIGIN = 0x08800000, LENGTH = 32M
5 | ewram : ORIGIN = 0x02000000, LENGTH = 4M - 4k
6 | }
7 |
8 | SECTIONS {
9 | .text : {
10 |
11 | FILL (0xABCD)
12 |
13 | __text_start = . ;
14 | *(.init)
15 | *(.text)
16 | *(.ctors)
17 | *(.dtors)
18 | *(.rodata)
19 | *(.fini)
20 | *(COMMON)
21 | __text_end = . ;
22 |
23 | __bss_start__ = . ;
24 | *(.bss)
25 | __bss_end__ = . ;
26 | _end = __bss_end__ ;
27 | __end__ = __bss_end__ ;
28 | } >rom = 0xff
29 | }
30 |
--------------------------------------------------------------------------------
/makefile:
--------------------------------------------------------------------------------
1 | CC=arm-none-eabi-gcc
2 | CXX=arm-none-eabi-gcc
3 | AS=arm-none-eabi-as
4 | LD=arm-none-eabi-ld
5 | OBJCOPY=arm-none-eabi-objcopy
6 | OBJDUMP=arm-none-eabi-objcopy
7 |
8 | DEFINES=-DBPRE -DSOFTWARE_VERSION=0 $(DEFS)
9 | CFLAGS=-mthumb -mno-thumb-interwork -mcpu=arm7tdmi -fno-inline -mlong-calls -march=armv4t -Wall -O2 $(DEFINES)
10 | CXXFLAGS=-mthumb -mthumb-interwork -mcpu=arm7tdmi -mlong-calls -march=armv4t -Wall -O2 $(DEFINES)
11 | ASFLAGS=-mthumb
12 | LDFLAGS=-z muldefs
13 |
14 | all: command move_exec_hook anim strings mega button revert_hook level_string_hook images static_assets shaker_hooks ai_hook
15 | $(LD) $(LDFLAGS) -T linker.lsc -T BPRE.sym -o build/linked.o build/bs_command.o build/anim.o build/anim_script.o build/animscript.o build/move_exec_hook.o build/strings.o build/mega.o build/move_menu_hook.o build/button.o build/exit_battle_hook.o build/faint_hook.o build/healthbar.o build/healthbar_hooks.o build/images_indicators.o build/images_mega_trigger.o build/level_string_hook.o build/healthbar_shaker_hooks.o build/ai_trigger.o
16 | $(OBJCOPY) -O binary build/linked.o build/output.bin
17 |
18 | static_assets:
19 | $(CC) $(CFLAGS) -c src/images/indicators.c -o build/images_indicators.o
20 | $(CC) $(CFLAGS) -c src/images/mega_trigger.c -o build/images_mega_trigger.o
21 |
22 | images:
23 | grit assets/indicators.png -gzl -gB 4 -ftc -fh -pe16 -pT4 -gu8 -o src/images/indicators.c
24 | grit assets/mega_trigger.png -gzl -gB 4 -ftc -fh -pe16 -pT9 -gu8 -o src/images/mega_trigger.c
25 |
26 | command:
27 | $(CC) $(CFLAGS) -c src/bs_command.c -o build/bs_command.o
28 |
29 | anim:
30 | $(AS) $(AFLAGS) -c src/anim.s -o build/anim.o
31 | $(AS) $(AFLAGS) -c src/animscript.s -o build/animscript.o
32 | $(CC) $(CFLAGS) -c src/anim_script.c -o build/anim_script.o
33 |
34 | strings:
35 | $(CC) $(CFLAGS) -c src/strings.c -o build/strings.o
36 |
37 | mega:
38 | $(CC) $(CFLAGS) -c src/mega.c -o build/mega.o
39 |
40 | move_exec_hook:
41 | $(AS) $(AFLAGS) -c src/move_exec_hook.s -o build/move_exec_hook.o
42 | $(CC) $(CFLAGS) -c src/button.c -o build/button.o
43 |
44 | level_string_hook:
45 | $(AS) $(AFLAGS) -c src/healthbar_hooks.s -o build/healthbar_hooks.o
46 | $(CC) $(CFLAGS) -c src/healthbar.c -o build/healthbar.o
47 | $(AS) $(AFLAGS) -c src/level_string_hook.s -o build/level_string_hook.o
48 |
49 | revert_hook:
50 | $(AS) $(AFLAGS) -c src/exit_battle_hook.s -o build/exit_battle_hook.o
51 | $(AS) $(AFLAGS) -c src/faint_hook.s -o build/faint_hook.o
52 |
53 | ai_hook:
54 | $(AS) $(AFLAGS) -c src/ai_trigger.s -o build/ai_trigger.o
55 |
56 | shaker_hooks:
57 | $(AS) $(AFLAGS) -c src/healthbar_shaker_hooks.s -o build/healthbar_shaker_hooks.o
58 |
59 | button:
60 | $(AS) $(AFLAGS) -c src/move_menu_hook.s -o build/move_menu_hook.o
61 |
62 |
63 |
--------------------------------------------------------------------------------
/mega_trigger.c:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger, 32x32@4,
7 | // + palette 16 entries, not compressed
8 | // + 16 tiles lz77 compressed
9 | // Total size: 32 + 224 = 256
10 | //
11 | // Time-stamp: 2015-06-23, 20:50:16
12 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
13 | // ( http://www.coranac.com/projects/#grit )
14 | //
15 | //======================================================================
16 |
17 | const unsigned char mega_triggerTiles[224] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
18 | {
19 | 0x10,0x00,0x02,0x00,0x3E,0x00,0x00,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xA0,
20 | 0x05,0x82,0x0A,0x00,0x20,0x88,0x88,0x00,0x02,0x88,0xC0,0x1B,0x20,0xFF,0x00,0x1A,
21 | 0x00,0x15,0x70,0x02,0xF0,0x3B,0xE0,0x01,0x00,0x33,0x00,0x4F,0x00,0x50,0x17,0x00,
22 | 0x00,0x80,0x00,0x4F,0x82,0x00,0x53,0x10,0x57,0x30,0x03,0x80,0x30,0x4C,0xF8,0x33,
23 | 0x88,0xF8,0xE3,0xEE,0x88,0x00,0x7F,0x77,0x37,0x38,0xAA,0x3A,0xA3,0xF8,0x00,0xDD,
24 | 0xD3,0x33,0xD3,0x3D,0x33,0xDD,0x63,0x15,0x36,0x33,0x33,0x10,0x6C,0x83,0x00,0x67,
25 | 0xFE,0x00,0x04,0x00,0x33,0xF7,0x88,0x88,0xA3,0xAA,0x83,0x88,0x00,0xD3,0xDD,0x8F,
26 | 0x88,0x33,0xDD,0x3D,0x88,0x1F,0x36,0x66,0x36,0xF0,0x7F,0xE0,0x01,0x70,0x6B,0x30,
27 |
28 | 0x7B,0x10,0x83,0xC0,0x10,0x8B,0x10,0x93,0x00,0x20,0xB3,0xBB,0xB3,0x3B,0x00,0x1F,
29 | 0x11,0x33,0x13,0x38,0x44,0x34,0x33,0x02,0xF8,0x55,0x35,0x35,0x88,0x9F,0x00,0x73,
30 | 0xF8,0x28,0xCF,0xCC,0x00,0x93,0xFF,0x10,0xE8,0x33,0xB3,0x3B,0x00,0x88,0x33,0x13,
31 | 0xF1,0x88,0x34,0x44,0x83,0x00,0x88,0x53,0x55,0x8F,0x88,0x99,0xF9,0x88,0x07,0x88,
32 | 0xFC,0x8F,0x88,0x88,0x00,0x02,0xF0,0xFF,0xF0,0x01,0xFF,0xF0,0x01,0xD1,0x1C,0x10,
33 | 0x43,0x01,0x6B,0x40,0x8F,0xF0,0xBD,0x91,0x6B,0x20,0x27,0xC0,0x20,0xBB,0x60,0x01,
34 | };
35 |
36 | const unsigned short mega_triggerPal[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
37 | {
38 | 0x0000,0x2680,0x424F,0x18C6,0x0EC8,0x0B30,0x5E80,0x55B7,
39 | 0x31AA,0x0777,0x5DF0,0x4280,0x23BC,0x6644,0x55FC,0x18C7,
40 | };
41 |
42 | //}}BLOCK(mega_trigger)
43 |
--------------------------------------------------------------------------------
/mega_trigger.h:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger, 32x32@4,
7 | // + palette 16 entries, not compressed
8 | // + 16 tiles lz77 compressed
9 | // Total size: 32 + 224 = 256
10 | //
11 | // Time-stamp: 2015-06-23, 20:50:16
12 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
13 | // ( http://www.coranac.com/projects/#grit )
14 | //
15 | //======================================================================
16 |
17 | #ifndef GRIT_MEGA_TRIGGER_H
18 | #define GRIT_MEGA_TRIGGER_H
19 |
20 | #define mega_triggerTilesLen 224
21 | extern const unsigned char mega_triggerTiles[224];
22 |
23 | #define mega_triggerPalLen 32
24 | extern const unsigned short mega_triggerPal[16];
25 |
26 | #endif // GRIT_MEGA_TRIGGER_H
27 |
28 | //}}BLOCK(mega_trigger)
29 |
--------------------------------------------------------------------------------
/mega_trigger_disabled.c:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_disabled)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_disabled, 32x32@4,
7 | //
8 | // Time-stamp: 2015-06-23, 20:49:00
9 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
10 | // ( http://www.coranac.com/projects/#grit )
11 | //
12 | //======================================================================
13 |
14 | //}}BLOCK(mega_trigger_disabled)
15 |
--------------------------------------------------------------------------------
/mega_trigger_disabled.h:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_disabled)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_disabled, 32x32@4,
7 | //
8 | // Time-stamp: 2015-06-23, 20:49:00
9 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
10 | // ( http://www.coranac.com/projects/#grit )
11 | //
12 | //======================================================================
13 |
14 | #ifndef GRIT_MEGA_TRIGGER_DISABLED_H
15 | #define GRIT_MEGA_TRIGGER_DISABLED_H
16 |
17 | #endif // GRIT_MEGA_TRIGGER_DISABLED_H
18 |
19 | //}}BLOCK(mega_trigger_disabled)
20 |
--------------------------------------------------------------------------------
/mega_trigger_on.c:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_on)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_on, 32x32@4,
7 | //
8 | // Time-stamp: 2015-06-23, 20:49:00
9 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
10 | // ( http://www.coranac.com/projects/#grit )
11 | //
12 | //======================================================================
13 |
14 | //}}BLOCK(mega_trigger_on)
15 |
--------------------------------------------------------------------------------
/mega_trigger_on.h:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_on)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_on, 32x32@4,
7 | //
8 | // Time-stamp: 2015-06-23, 20:49:00
9 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
10 | // ( http://www.coranac.com/projects/#grit )
11 | //
12 | //======================================================================
13 |
14 | #ifndef GRIT_MEGA_TRIGGER_ON_H
15 | #define GRIT_MEGA_TRIGGER_ON_H
16 |
17 | #endif // GRIT_MEGA_TRIGGER_ON_H
18 |
19 | //}}BLOCK(mega_trigger_on)
20 |
--------------------------------------------------------------------------------
/notes.md:
--------------------------------------------------------------------------------
1 | # Bugs & Notes
2 |
3 | - Mega stones can be stolen, swapped, thrown, given or otherwise removed by Thief, Covet, Trick, Switcheroo, Knock Off, Bestow, Fling, etc. Should look at Sticky Hold or Suction Cups to fix. Mail might also hold some answers
4 | - 08020D26 and 0802C224
5 | - Primal Evolutions have not been added.
--------------------------------------------------------------------------------
/patch.py:
--------------------------------------------------------------------------------
1 | def changesets(base, mod):
2 | length = 0
3 | loc = 0
4 |
5 | for off, change in enumerate(zip(base, mod)):
6 | if change[0] == change[1]:
7 | if length:
8 | yield loc, length
9 | length = 0
10 | else:
11 | if length:
12 | length += 1
13 | else:
14 | # Start counting
15 | loc = off
16 | length = 1
17 |
18 |
19 | def limit(changes, maxlen):
20 | for change in changes:
21 | if change[1] > maxlen:
22 | yield change[0], maxlen
23 | change = (change[0] + maxlen, change[1] - maxlen)
24 | yield change
25 |
26 |
27 | def ips(base, mod):
28 | # Get biggest filesize
29 | if len(base) != len(mod):
30 | raise ValueError('Files must be the same size')
31 |
32 | if len(base) > (2 ** 32):
33 | raise ValueError('Files are too large')
34 |
35 | # Check if we need 32 bit address space
36 | ips32 = len(base) > (2 ** 24)
37 |
38 | magic = 'IPS32' if ips32 else 'PATCH'
39 | yield magic.encode()
40 |
41 | # Look for changes
42 | changes = limit(changesets(base, mod), 0xFFFF)
43 | for change in changes:
44 | data = mod[change[0]:change[0] + change[1]]
45 | offset = change[0].to_bytes(4 if ips32 else 3, 'big')
46 | length = change[1].to_bytes(2, 'big')
47 | block = offset + length + data
48 | yield block
49 |
50 | footer = 'EOFF' if ips32 else 'EOF'
51 | yield footer.encode()
52 |
53 |
54 | def create(base_file, mod_file, patch_file, gen):
55 | with open(base_file, 'rb') as base:
56 | with open(mod_file, 'rb') as modf:
57 | with open(patch_file, 'wb') as patch:
58 | base = base.read()
59 | modf = modf.read()
60 | for blob in gen(base, modf):
61 | patch.write(blob)
62 |
63 |
--------------------------------------------------------------------------------
/src/ai_trigger.s:
--------------------------------------------------------------------------------
1 | .thumb
2 |
3 | @ at 08038668 in r0
4 | .align 2
5 | ai_move_hook:
6 | bl ai_trigger_mega_evolution
7 |
8 | ldr r0, =(0x0803870E + 1)
9 | bx r0
10 |
--------------------------------------------------------------------------------
/src/anim.s:
--------------------------------------------------------------------------------
1 | @ Modded function to load an animation script from a pointer rather than a table
2 | @ I was surpised that this didn't exist, but it appears GF has a fetish for code
3 | @ duplication.
4 |
5 | .thumb
6 | .global animation_script_start
7 |
8 | @ void animation_script_start(u8 *script, u8 attacker, u8 defender)
9 | .align 2
10 |
11 | @ Essential
12 | .thumb_func
13 | animation_script_start:
14 | push {r4, lr}
15 |
16 | ldr r3, =0x02037F1A
17 | strb r1, [r3]
18 | ldr r3, =0x02037F1B
19 | strb r2, [r3]
20 |
21 | @ Rest of the function needs this (after continue)
22 | mov r4, r1
23 |
24 | @ Create pointer to animation script (table with single entry)
25 | push {r0}
26 |
27 | @ Index zero (first entry in above created table)
28 | mov r1, #0
29 |
30 | @ Call function
31 | mov r0, sp
32 | mov r2, #0
33 | ldr r3, =(0x080725D4 + 1)
34 | bl call_via_r3
35 |
36 | @ Fix the stack
37 | pop {r0}
38 |
39 | @ Continue
40 | ldr r3, =(0x080341F6 + 1)
41 | bx r3
42 |
43 | call_via_r3:
44 | bx r3
45 |
46 |
--------------------------------------------------------------------------------
/src/anim_script.c:
--------------------------------------------------------------------------------
1 | #include "types.h"
2 | #include "animscript.h"
3 | #include "common.h"
4 | #include "battle.h"
5 |
6 | #define MEGA_ANIM_PARTICLE_RAINBOW 1
7 | #define MEGA_ANIM_PARTICLE_STONE 2
8 | #define MEGA_ANIM_PARTICLE_SYMBOL 3
9 |
10 | #define RAINBOW_X_LINE(a,b,c) 0x2, ANIM_LONG(anim_rainbow_y), \
11 | 0x2, 0x3, a, b, c, 0xFF, 0xD, 0x0, 0x4, 0x3
12 |
13 | extern u8 *mega_animation_script;
14 |
15 | // 08071E60 - could be playing the cry
16 | u8 anim_script[] = {
17 | // Load Mega Stone
18 |
19 | 3,
20 | ANIM_LONG(0x080F1420 + 1),
21 | 2,
22 | 1,
23 | ANIM_SHORT(1),
24 |
25 | //4, 10,
26 |
27 | // Play cry
28 | // 0x3, ANIM_LONG(0x80DD148 + 1), 1, 2, ANIM_SHORT(0), ANIM_SHORT(0xFF),
29 | 8
30 | };
31 |
32 | // From anim.s
33 | void animation_script_start(u8 *script, u8 attacker, u8 defender);
34 |
35 | // TODO: Verify this works for all abilities that should activate upon evolution
36 | u8 ability_fix_cb() {
37 | if (!(ability_something(0, 0, 0, 0, 0) << 24) ) {
38 | ability_something(0, 0, 0, b_attackers_in_order[*(dp08 + 0x4C)], 0);
39 | ability_something(9, 0, 0, b_attackers_in_order[*(dp08 + 0x4C)], 0);
40 | }
41 |
42 | *b_c = *bc_backup;
43 | }
44 |
45 | void ability_fix() {
46 | // Fixes abilities that run on enter (Drought, etc.)
47 | *(dp08 + 0x4C) = 0;
48 | *(dp08 + 0xD9) = 0;
49 | *(dp08 + 0xB6) = 0;
50 |
51 | // ability_something resets b_c, so Remember the old b_c
52 | *bc_backup = *b_c;
53 |
54 | // Use wrapper function
55 | *b_c = ((bxcb) ability_fix_cb);
56 | }
57 |
58 | void play_mega_evolution(u8 attacker, u8 defender) {
59 | animation_script_start(mega_animation_script, attacker, attacker);
60 |
61 | // Fix abilities that activate when switching (intimidate, weather abilities, etc.)
62 | // do not work
63 | ability_fix();
64 | }
65 |
66 | // Declare the functions all here because lazy
67 | void move_anim_task_del(u8 index);
68 | void refresh_graphics_maybe(u8, u8, u8);
69 |
70 | typedef struct task {
71 | u32 function;
72 | u8 in_use;
73 | u8 prev;
74 | u8 next;
75 | u8 priority;
76 | u16 args[16];
77 | } task;
78 |
79 | typedef void (*task_func)(u8);
80 |
81 | task *tasks = (task*) 0x03005090;
82 | u8 task_add(task_func, u8 priority);
83 | u8 task_find_id_by_funcptr(task_func);
84 | u8 task_is_running(u8 index);
85 |
86 | // Actual function
87 | void task_ma_swap_sprites(u8 index) {
88 | u8 s = battle_side_objid_P_and_priv5_for_dp11b3[*b_anim_attacker];
89 |
90 | task *me = &tasks[index];
91 | task *t;
92 | u8 find_index;
93 | u8 next = 0;
94 |
95 | switch (me->args[10]) {
96 | case 0:
97 | // To fix an annoying graphical glitch where the old sprite would flash
98 | // momentarily, we hide the sprite offscreen while we refresh it.
99 | // Remember the old position so we can go back to it later.
100 | me->args[11] = *(s16*)(0x0202063C + s * 0x44 + 0x20);
101 | *(s16*)(0x0202063C + s * 0x44 + 0x20) = -64;
102 |
103 | // Load the palette and graphics. Note this doesn't cause the sprite to
104 | // refresh
105 | refresh_graphics_maybe(*b_anim_attacker, 1, s);
106 | next = 1;
107 | break;
108 | case 1:
109 | // Actually update the sprite now
110 | *(u8*)(0x0202063C + s * 0x44 + 0x3E) &= 0xFB;
111 | t = &tasks[task_add((task_func) 0x0807331C + 1, 5)];
112 | t->args[0] = 0;
113 | t->args[2] = *b_anim_attacker;
114 | next = 1;
115 | break;
116 | case 2:
117 | // Make sure the task is done. I'm not sure if this is necessary
118 | find_index = task_find_id_by_funcptr((task_func) 0x0807331C + 1);
119 | if (!task_is_running(find_index)) {
120 | next = 1;
121 | }
122 | break;
123 | case 3:
124 | // Restore the old X position and end the task
125 | *(s16*)(0x0202063C + s * 0x44 + 0x20) = me->args[11];
126 | move_anim_task_del(index);
127 | break;
128 | }
129 |
130 | // Update the state
131 | if (next) {
132 | me->args[10]++;
133 | }
134 | }
135 |
136 | void play_cry_maybe(u16 species);
137 | u8 battle_side_get_owner(u8 index);
138 | u8 *b_pokemon_team_id_by_side = (u8*) 0x02023BCE;
139 | u8 *party_player = (u8*) 0x02024284;
140 | u8 *party_opponent = (u8*) 0x0202402C;
141 |
142 | void task_ma_cry(u8 index) {
143 | u16 species = b_data[*b_anim_attacker].species;
144 |
145 | // Play the cry and end the task immediately
146 | play_cry_maybe(species);
147 | move_anim_task_del(index);
148 | }
149 |
--------------------------------------------------------------------------------
/src/animscript.h:
--------------------------------------------------------------------------------
1 | #ifndef ANIM_SCRIPT_H_
2 | #define ANIM_SCRIPT_H_
3 |
4 | #include "types.h"
5 |
6 | // Basic types
7 | #define ANIM_LONG(x) (u8) (((u32) (x)) & 0xFF), \
8 | (u8) ((((u32) (x)) & 0xFF00) >> 8), \
9 | (u8) ((((u32) (x)) & 0xFF0000) >> 16), \
10 | (u8) ((((u32) (x)) & 0xFF000000) >> 24)
11 |
12 | #define ANIM_SHORT(x) (u8) (((u32) (x)) & 0xFF), \
13 | (u8) ((((u32) (x)) & 0xFF00) >> 8)
14 |
15 | // Script commands
16 | // Table at 083ADF5C
17 | #define ANIM_LOAD_GRAPHICS(a, b) 0, ANIM_SHORT(a), ANIM_SHORT(b)
18 | // 1
19 | // 2
20 |
21 | // word: funcptr
22 | // byte: priority (of task)
23 | // byte: length
24 | // short[lenth]: data
25 | #define ANIM_CALLASM(a, b, c) ANIM_LONG(a), b, c // 17 bytes
26 |
27 | #endif
28 |
--------------------------------------------------------------------------------
/src/animscript.s:
--------------------------------------------------------------------------------
1 | .global mega_animation_script
2 |
3 | .equ ANIM_XX, 0x27a3
4 | .equ ANIM_YY, 0x281b
5 | .equ ANIM_ZZ, 0x27d8
6 |
7 | .align 2
8 | anim_rainbow_y:
9 | .short ANIM_XX, ANIM_XX
10 | .byte 0x50, 0xcb, 0x3a, 0x8, 0x40, 0x2a, 0x3e, 0x8, 0x0, 0x0, 0x0, 0x0
11 | .byte 0x54, 0x2a, 0x3e, 0x8, 0x89, 0x23, 0xa, 0x8
12 |
13 | .align 2
14 | anim_rainbow_x:
15 | .byte 0x2
16 | .long anim_rainbow_y
17 | .byte 0x2, 0x3, 0x28, 0x0, 0xF6, 0xFF, 0xD, 0x0, 0x4, 0x3
18 |
19 | .byte 0x2
20 | .word anim_rainbow_y
21 | .byte 0x2, 0x3, 0xDD, 0xFF, 0xF6, 0xFF, 0xD, 0x0, 0x4, 0x3
22 |
23 | .byte 0x2
24 | .word anim_rainbow_y
25 | .byte 0x2, 0x3, 0xF, 0x0, 0xD8, 0xFF, 0xD, 0x0, 0x4, 0x3
26 |
27 | .byte 0x2
28 | .word anim_rainbow_y
29 | .byte 0x2, 0x3, 0xF6, 0xFF, 0xE0, 0xFF, 0xD, 0x0, 0x4, 0x3
30 |
31 | .byte 0x2
32 | .word anim_rainbow_y
33 | .byte 0x2, 0x3, 0x19, 0x0, 0xEC, 0xFF, 0xD, 0x0, 0x4, 0x3
34 |
35 | .byte 0x2
36 | .word anim_rainbow_y
37 | .byte 0x2, 0x3, 0xD8, 0xFF, 0xEC, 0xFF, 0xD, 0x0, 0x4, 0x3
38 |
39 | .byte 0x2
40 | .word anim_rainbow_y
41 | .byte 0x2, 0x3, 0x5, 0x0, 0xD8, 0xFF, 0xD, 0x0, 0x4, 0x3
42 |
43 | .byte 0xf
44 |
45 | .align 2
46 | anim_mega_stone_x:
47 | .short ANIM_YY, ANIM_YY
48 | .byte 0xc0, 0xcb, 0x3a, 0x8, 0xf0, 0x1c, 0x23, 0x8, 0x0, 0x0, 0x0, 0x0
49 | .byte 0x44, 0x71, 0x3e, 0x8, 0x9d, 0x5d, 0x7, 0x8
50 |
51 | .align 2
52 | anim_mega_symbol_x:
53 | .short ANIM_ZZ, ANIM_ZZ
54 | .byte 0xf8, 0xca, 0x3a, 0x8, 0xf0, 0x1c, 0x23, 0x8, 0x0, 0x0, 0x0, 0x0
55 | .byte 0xfc, 0x1c, 0x23, 0x8, 0xd5, 0x67, 0xb, 0x8
56 |
57 | .align 2
58 | mega_animation_script_data:
59 | @ Buffer particles
60 | .byte 0
61 | .short ANIM_XX
62 | .byte 0
63 | .short ANIM_YY
64 | .byte 0
65 | .short ANIM_ZZ
66 |
67 | @ Charge Rainbow Particles
68 | .byte 0xa, 0x2, 0xc, 0xc, 0x8, 0x1c, 0x85, 0x0, 0xc0, 0xd, 0x3, 0x3, 0xdd, 0x9b, 0xb, 0x8
69 | .byte 0x2, 0x6, 0x2, 0x0, 0x0, 0x0, 0x6, 0x0, 0x0, 0x0, 0xb, 0x0, 0xff, 0x2f
70 | .byte 0xE
71 | .word anim_rainbow_x
72 | .byte 0xE
73 | .word anim_rainbow_x
74 | .byte 0xE
75 | .word anim_rainbow_x
76 | .byte 0x5, 0xB
77 |
78 | @ Load Mega Stone
79 | .byte 0x2 @ leftover from previous?
80 | .byte 0xd
81 | .byte 0x4, 0x0
82 | .byte 0x17
83 | .byte 0xa, 0x0
84 | .byte 0xc, 0xc, 0x8 @ set_blend
85 | .byte 0x19, 0xc2, 0x0, 0xc0 @ play sound I guess
86 | .byte 0x2 @ init_template
87 | .word anim_mega_stone_x @ ...
88 | .byte 0x29, 0x4, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 @ ...
89 |
90 | @ Whiteout Screen
91 | .byte 0x4, 0x14 @ wait
92 | .byte 0x3, 0x3d, 0xa8, 0xb, 0x8, 0x5, 0x5, 0x5, 0x0, 0x2, 0x0, 0x0, 0x0 @ something_template
93 | .byte 0x10, 0x0, 0xff, 0xff @ ...
94 | .byte 0x3, 0x21, 0xaa, 0xb, 0x8, 0x5, 0x5 @ something_template
95 | .short ANIM_YY @ ...
96 | .byte 0x2, 0x0, 0x0, 0x0 @ ...
97 | .byte 0x10, 0x0, 0xff, 0xff @ ...
98 | .byte 0x5 @ wait
99 | .byte 0x3, 0x21, 0xaa, 0xb, 0x8, 0x5 @ something_template
100 | .byte 0x0
101 |
102 | @ Yay Update Sprite
103 | .byte 3
104 | .word task_ma_swap_sprites + 1 @ C function in anim_script
105 | .byte 2, 0
106 | @.byte 0xb, 0x2 @ Trigger refresh
107 | @.byte 3
108 | @.word 0x80BAA4C + 1
109 | @.byte 3, 0
110 |
111 | @ Return Screen
112 | @.byte 0x5 @ wait
113 | @
114 | .byte 0x3, 0x3d, 0xa8, 0xb, 0x8, 0x5, 0x5, 0x5, 0x0, 0x2, 0x0, 0x10, 0x0 @ something_template
115 | .byte 0x0, 0x0, 0xff, 0xff @ ...
116 | @ .byte 0x1, 0x0, 0x5 @ ???
117 | @.byte 0x0, 0xe, 0x0 @ load_graphics
118 | .byte 0x5 @ wait
119 |
120 | .byte 0x3, 0xb5, 0x94, 0xb, 0x8, 0x5, 0x3, 0x1, 0x0, 0x5, 0x0, 0xe, 0x0
121 |
122 | @ Play cry of new species
123 | .byte 0x3
124 | .word task_ma_cry + 1
125 | .byte 1, 2
126 | .short 0, 0xFF
127 |
128 | .byte 0x5, 0xb
129 | @ Show Mega Evolution Symbol
130 | .byte 0x2
131 | @ 0x4, 0x1, 0xa, 0x3, 0x19, 0x72, 0x0, 0x3f
132 | .byte 0x2
133 | .word anim_mega_symbol_x
134 | .byte 0x82, 0x0
135 | .byte 0x5, 0xb, 0xd
136 |
137 |
138 |
139 | @ End
140 | .byte 0x8
141 |
142 | @ C function requires a pointer to the script data
143 | .align 2
144 | mega_animation_script: .long mega_animation_script_data
145 |
--------------------------------------------------------------------------------
/src/battle.h:
--------------------------------------------------------------------------------
1 | #ifndef BATTLE_H_
2 | #define BATTLE_H_
3 |
4 | #include "types.h"
5 |
6 | #pragma pack(push, 1)
7 | typedef struct battle_data
8 | {
9 | u16 species;
10 | u16 stats[5];
11 | u16 move_ids[4];
12 | u32 ivs;
13 | u8 stat_buffs[8];
14 | u8 ability_id;
15 | u8 type1;
16 | u8 type2;
17 | u8 padding;
18 | u8 current_pp[4];
19 | u16 current_hp;
20 | u8 level;
21 | u8 happiness;
22 | u16 max_hp;
23 | u16 held_item;
24 | char name[11];
25 | u8 field_3B;
26 | u8 trainer_name[8];
27 | u32 padding3;
28 | u32 pid;
29 | u32 status1;
30 | u32 status2;
31 | u32 otid;
32 | } battle_data;
33 | #pragma pack(pop)
34 |
35 | typedef void (*bxcb)(void);
36 |
37 | u8 *b_active_side = (u8*) 0x02023BC4;
38 | u8 *b_attacker = (u8*) 0x02023D6B;
39 | u8 *b_defender = (u8*) 0x02023D6C;
40 | u8 *b_current_bank = (u8*) 0x02023D6F;
41 | u8 *team = (u8*) 0x02024284;
42 | u8 *enemy_team = (u8*) 0x0202402C;
43 | //battle_data *bdata = (battle_data *) (0x02023BE4);
44 | u32 *battle_type_flags = (u32*) (0x02022B4C);
45 | u8 *b_num_active_sides = (u8*) 0x02023BCC;
46 | u32 *b_x = (u32 *) 0x03004FE0;
47 | bxcb *b_c = (bxcb*) 0x03004F84;
48 | u8 **dp08_ptr = (u8**) 0x02023FE8;
49 | bxcb *bx = ((bxcb*) 0x03004FE0);
50 | u16 *team_index_by_side = (u16*) 0x02023BCE;
51 | u8 *battle_side_objid_P_and_priv5_for_dp11b3 = (u8*) 0x02023D44;
52 | u8 *b_anim_attacker = (u8*) 0x02037F1A;
53 | u8 *buffer_As = (u8*) 0x02022BC4;
54 | u8 *b_attackers_in_order = (u8 *) 0x02023BDE;
55 | battle_data *b_data = (battle_data *) 0x02023BE4;
56 |
57 | // u8 *b_attackers_in_order = (u8*) (0x02023BDE);
58 |
59 | #define dp08 (*dp08_ptr)
60 |
61 | // Some unused word in the memory - pick any
62 | // TODO: Clean up (malloc)
63 | bxcb *bc_backup = (bxcb*) 0x02023D78;
64 |
65 | #pragma pack(push, 1)
66 | typedef struct dp11b
67 | {
68 | u8 field0;
69 | u8 field1;
70 | u8 objid_2;
71 | u8 objid_3;
72 | u8 field4;
73 | u8 field5;
74 | u16 gap_6;
75 | u8 field8;
76 | u16 field9;
77 | u8 fieldB;
78 | } dp11b;
79 | #pragma pack(pop)
80 |
81 | typedef struct dp11
82 | {
83 | u32 *a;
84 | dp11b *b;
85 | u32 c;
86 | u32 d;
87 | } dp11;
88 |
89 | dp11 *dp11_ptr;// = (dp11*) 0x02024018;
90 |
91 | #endif
92 |
--------------------------------------------------------------------------------
/src/bs_command.c:
--------------------------------------------------------------------------------
1 | /*
2 | * Custom battle script command; it handles basically the entire mega evolution
3 | * transformation.
4 | */
5 |
6 | #include "mega.h"
7 | #include "types.h"
8 | #include "common.h"
9 | #include "battle.h"
10 | #include "pokemon.h"
11 | #include "strings.h"
12 | #include "text.h"
13 | #include "evo.h"
14 | #include "config.h"
15 | #include "tables.h"
16 |
17 | #define CURRENT_BANK (*b_active_side)
18 |
19 | void set_species(u16 index);
20 | void show_message(char *buf);
21 | u8 *get_pokemon_data();
22 | void buffer_str();
23 | void special_strcpy(u8 *dest, u8 *src);
24 |
25 | void set_b_x_callback(bxcb callback);
26 |
27 | //void move_anim_start(u8,u8,u8,u8);
28 | void animation_script_start(u8 *script, u8 attacker, u8 defender);
29 |
30 | extern void play_mega_evolution(u8 attacker, u8 defender);
31 |
32 | evolution *get_evolution_data() {
33 | u8 *buffer_A = (u8*) (buffer_As + CURRENT_BANK * 0x200);
34 | return (evolution*) (buffer_A[3] | (buffer_A[4] << 8) | (buffer_A[5] << 16) | (buffer_A[6] << 24));
35 | }
36 |
37 | battle_data *get_battle_data() {
38 | return &b_data[CURRENT_BANK];
39 | }
40 |
41 | void healthbar_update(u8 bank);
42 |
43 | void wait_for_message();
44 | void AGBPrint(const char *);
45 |
46 | extern u8 *string_buffer_maybe;
47 | void command() {
48 | // Wait for other Mega Evolutions to finish
49 | if (megadata->running) return;
50 |
51 | // Stop other Mega Evolutions, it's our turn
52 | megadata->running = 1;
53 |
54 | // Read species from the buffer
55 | evolution *evo = get_evolution_data();
56 |
57 | set_species(evo->species);
58 |
59 | // Update health box (to hide level text)
60 | healthbar_update(CURRENT_BANK);
61 |
62 | // TODO: Support no message (for primals)
63 | special_strcpy((u8*) string_buffer_maybe, (u8*) str_before[evo->unknown]);
64 | show_message((char*) string_buffer_maybe);
65 |
66 | set_b_x_callback((bxcb) wait_for_message);
67 | }
68 |
69 | void set_species(u16 index) {
70 | u16 species = index;
71 | u8 *data = get_pokemon_data();
72 | u8 i;
73 |
74 | pokemon_setattr(data, 0xB, (u8*) &species);
75 | recalc_stats(data);
76 |
77 | // TODO: Update healthbar? Mega's shouldn't change health so theres no need
78 |
79 | // Update battle data
80 | battle_data *bdata = get_battle_data();
81 |
82 | bdata->species = species;
83 |
84 | // Update stats
85 | for (i = 0; i < 5; ++i) {
86 | bdata->stats[i] = pokemon_getattr(data, 0x3B + i, 0);
87 | //*((u16*)(battle_data + 2 + i * 2)) = pokemon_getattr(data, 0x3B + i, 0);
88 | }
89 |
90 | // Set ability
91 | // Megas only have one ability; don't bother with the second one
92 | bdata->ability_id = base_stats[index].ability1;
93 |
94 | // Type changes
95 | bdata->type1 = base_stats[index].type1;
96 | bdata->type2 = base_stats[index].type2;
97 | }
98 |
99 | char *item_name(u16 index) {
100 | return (char *) (item_names + index * 0x2C);
101 | }
102 |
103 | char *get_trainer_name() {
104 | if (CURRENT_BANK & 1) {
105 | u16 *trainer_flag = (u16*) 0x020386AE;
106 | u8 *trainer = trainers + *trainer_flag * 0x28;
107 |
108 | #ifdef BPRE
109 | #ifndef NO_RIVAL_NAME_SWAP // Optional
110 | // FireRed Rival Name for Champion and Rival classes
111 | u8 tclass = *(trainer + 1);
112 | if (tclass == 0x51 || tclass == 0x5A) {
113 | return (char*) (*saveblock1) + 0x3A4C;
114 | }
115 | #endif
116 | #endif
117 |
118 | return (char*) trainer + 4;
119 | } else {
120 | return (char*) *saveblock2;
121 | }
122 | }
123 |
124 | u16 get_keystone_index() {
125 | u16 *var;
126 | if (CURRENT_BANK & 1) {
127 | var = var_access(KEYSTONE_OPPONENT_VAR);
128 | } else {
129 | var = var_access(KEYSTONE_PLAYER_VAR);
130 | }
131 |
132 | u16 item = *var;
133 | return item ? item : KEYSTONE_DEFAULT;
134 | }
135 |
136 | char *get_species_name(u8 *pokemon_data) {
137 | u16 species = pokemon_getattr(pokemon_data, 0xB, 0);
138 |
139 | char *name = (char*) (pokemon_names + 0xB * species);
140 | return name;
141 | }
142 |
143 | void special_strcpy(u8 *dest, u8 *src) {
144 | u8 ch;
145 | u8 *data = get_pokemon_data();
146 | char buffer[10];
147 | char* buf = 0;
148 |
149 | battle_data *bdata = get_battle_data();
150 |
151 | while ((ch = *src++) != 0xFF) {
152 | // Do something different for variables
153 | if (ch == 0xFD) {
154 | switch (*src++) {
155 | // Pokemon's nickname
156 | case 0:
157 | buf = (char*) buffer;
158 | pokemon_getattr(data, 2, buffer);
159 | break;
160 | // Held item
161 | case 1:
162 | buf = item_name(bdata->held_item);
163 | break;
164 | // Trainer's name
165 | case 2:
166 | // TODO: Load trainer name if enemy is mega evolving
167 | //buf = *((u8**) 0x0300500C);
168 | buf = get_trainer_name();
169 | break;
170 | // Trainer's accessory
171 | case 3:
172 | // TODO: Support loading accessories from a table or something
173 | buf = item_name(get_keystone_index());
174 | break;
175 | case 4:
176 | buf = get_species_name(data);
177 | break;
178 | }
179 |
180 | // Copy smaller buffer into string
181 | if(buf) {
182 | while ((*dest++ = (u8) *buf++) != 0xFF);
183 | }
184 | dest--;
185 | } else {
186 | *dest++ = ch;
187 | }
188 | }
189 |
190 | *dest = 0xFF;
191 | }
192 |
193 | void exec_completed() {
194 | megadata->running = 0;
195 |
196 | if (CURRENT_BANK & 1) {
197 | exec_completed_tbl2();
198 | } else {
199 | exec_completed_tbl1();
200 | }
201 |
202 | // If mutliple Mega Evolutions happen in a row, this doesn't get set. So force set it
203 | // TODO: Neaten up
204 | *((u32*) 0x03004F84) = (0x080155c9);
205 | };
206 |
207 | void delay_before_end() {
208 | u16 *timer = (u16*) 0x02023D7E;
209 |
210 | if (*timer > 0) {
211 | (*timer)--;
212 | } else {
213 | exec_completed();
214 | }
215 | }
216 |
217 | void wait_transformation_message() {
218 | u16 *timer = (u16*) 0x02023D7E;
219 |
220 | if (!a_pressed_maybe(0)) {
221 | *timer = 0x3F;
222 | set_b_x_callback((bxcb) delay_before_end);
223 | }
224 | }
225 |
226 | void transformation_message() {
227 | char *buffer = (char*) 0x0202298C;
228 |
229 | evolution *evo = get_evolution_data();
230 |
231 | // TODO: Post transformation message
232 | special_strcpy((u8*) buffer, (u8*) str_after[evo->unknown]);
233 | show_message(buffer);
234 |
235 | set_b_x_callback((bxcb) wait_transformation_message);
236 | }
237 |
238 | void wait_for_animation() {
239 | u16 *timer = (u16*) 0x02023D7E;
240 | // move_anim_active_task_count
241 | if (*timer > 0) {
242 | (*timer)--;
243 | } else {
244 | if (*((u8*) 0x02037EE2) == 0) {
245 | set_b_x_callback((bxcb) transformation_message);
246 | }
247 | }
248 | }
249 |
250 | void delay_for_animation() {
251 | // Unused halfword - just pick any piece of padding
252 | u16 *timer = (u16*) 0x02023D7E;
253 |
254 | if (*timer > 0) {
255 | (*timer)--;
256 | } else {
257 | *timer = 0xFF;
258 | play_mega_evolution(CURRENT_BANK, 1);
259 | set_b_x_callback((bxcb) wait_for_animation);
260 | }
261 | }
262 |
263 | // Wait for message to finish printing before displaying the animation
264 | void wait_for_message() {
265 | // a_pressed_maybe is called immediately after the message is finished
266 | // rendering
267 | u16 *timer = (u16*) 0x02023D7E;
268 |
269 | if (!a_pressed_maybe(0)) {
270 | *timer = 0x30;
271 | set_b_x_callback((bxcb) delay_for_animation);
272 | }
273 | }
274 |
275 | void show_message(char *buf) {
276 | buffer_str();
277 |
278 | // Set vblank
279 | *((u16*) 0x02022974) = 0;
280 | *((u16*) 0x02022976) = 0;
281 |
282 | // Display the message
283 | // TODO: Find out what second arg does
284 | battle_show_message(buf, 0x40);
285 | }
286 |
287 | void set_b_x_callback(bxcb callback) {
288 | bx[CURRENT_BANK] = callback;
289 | }
290 |
291 | u8 *get_pokemon_data() {
292 | u8 *current_team;
293 |
294 | if (CURRENT_BANK & 1) current_team = enemy_team;
295 | else current_team = team;
296 |
297 | current_team += (team_index_by_side[CURRENT_BANK]) * 100;
298 | return current_team;
299 | }
300 |
--------------------------------------------------------------------------------
/src/button.c:
--------------------------------------------------------------------------------
1 | #include "types.h"
2 | #include "mega.h"
3 | #include "battle.h"
4 |
5 | void play_sound(u16 sound_id);
6 |
7 | void trigger_mega_evolution() {
8 | if (!can_mega_evolve(&b_data[*b_current_bank])) {
9 | return;
10 | }
11 |
12 | if (!mega_evolution_enabled()) {
13 | return;
14 | }
15 |
16 | if (megadata->done[(*b_current_bank) & 1]) {
17 | return;
18 | }
19 |
20 | if (megadata->trigger[*b_current_bank]) {
21 | // Turn off
22 | play_sound(3);
23 | megadata->trigger[*b_current_bank] = 0;
24 | } else {
25 | // Turn on
26 | play_sound(2);
27 | megadata->trigger[*b_current_bank] = 1;
28 | }
29 | }
30 |
31 | void ai_trigger_mega_evolution() {
32 | if (can_mega_evolve(&b_data[*b_current_bank])) {
33 | megadata->trigger[*b_current_bank] = 1;
34 | }
35 | }
36 |
--------------------------------------------------------------------------------
/src/common.h:
--------------------------------------------------------------------------------
1 | #ifndef COMMON_H_
2 | #define COMMON_H_
3 |
4 | void exec_completed_tbl1();
5 | void exec_completed_tbl2();
6 | u32 pokemon_getattr(u8 *data, u8 attr, void *ret);
7 | void pokemon_setattr(u8 *data, u8 attr, void *value);
8 | void gf_strcat(char *dest, char *src);
9 | void battle_show_message(char *msg, u8 arg);
10 | void ability_something_2();
11 | int ability_something(u8,u8,u8,u8,u8);
12 | void recalc_stats(u8 *data);
13 | char *int_to_str(char *buffer, u8 lvl, u8 a, u8 b);
14 | u16 *var_access(u16 index);
15 | u8 checkitem(u16 index, u16 quanity);
16 |
17 | u8** saveblock1 = (u8**) 0x03005008;
18 | u8** saveblock2 = (u8**) 0x0300500C;
19 |
20 | #endif
21 |
--------------------------------------------------------------------------------
/src/config.h:
--------------------------------------------------------------------------------
1 | #ifndef CONFIG_H_
2 | #define CONFIG_H_
3 |
4 | /* Key stone variables */
5 |
6 | #define KEYSTONE_PLAYER_VAR 0x4001 /* Variable that holds item index for player keystone */
7 | #define KEYSTONE_OPPONENT_VAR 0x4002 /* Same as above but for partner */
8 | #define KEYSTONE_DEFAULT 0x161 /* Default Key Stone item index */
9 |
10 | /* Options */
11 | /* Prevent rival name being substituted in for trainer class 0x51 and 0x5A */
12 | // #define NO_RIVAL_NAME_SWAP
13 |
14 | /* Prevent keystone checking */
15 | // #define DISABLE_KEYSTONE_CHECK
16 |
17 | /* Ignored colours for Mega Trigger */
18 |
19 | #define TRIGGER_NUM_IGNORED_COLORS 0x4 /* Number of ignored colors in list below */
20 | #define TRIGGER_IGNORED_COLORS 0x2147, 0x424F, 0x31AA, 0x00E4 /* List */
21 |
22 | /* 0x7FFF,0x3757,0x7B97,0x31AA,0x72F1,0x424F,0x2147,0x429E,
23 | 0x4953,0x00E4,0x6ADB,0x37BD,0x0000,0x0000,0x0000,0x0000, */
24 | #endif /* CONFIG_H_ */
25 |
--------------------------------------------------------------------------------
/src/evo.h:
--------------------------------------------------------------------------------
1 | #ifndef EVO_H_
2 | #define EVO_H_
3 |
4 | #include "types.h"
5 |
6 | typedef struct evolution {
7 | u16 type;
8 | u16 argument;
9 | u16 species;
10 | u16 unknown;
11 | } evolution;
12 |
13 | //evolution **evolution_table = (evolution**) 0x08259754;
14 | evolution ***evolution_table_ptr = ((evolution***) 0x08042F6C);
15 | #define evolution_table (*evolution_table_ptr)
16 |
17 | // an offsetstochangetonewminus1 offset in PokeRoms.ini from G3HS
18 | u8 *evos_per_poke = (u8*) 0x08043116;
19 |
20 | // The evolutionary type for Megas
21 | #define MEGA_EVOLUTION 0xFE
22 |
23 | // Mega evolution variants
24 | #define MEGA_VARIANT_STANDARD 0
25 | #define MEGA_VARIANT_PRIMAL 1
26 | #define MEGA_VARIANT_WISH 2 // Rayquaza
27 |
28 | #endif
29 |
--------------------------------------------------------------------------------
/src/exit_battle_hook.s:
--------------------------------------------------------------------------------
1 | @ hook at 080159DC
2 | .thumb
3 | .align 2
4 |
5 | exit_battle_hook:
6 | bl revert_megas
7 |
8 | ldr r1, =(0x03004F84)
9 | ldr r0, =(0x08015A30 + 1)
10 | str r0, [r1]
11 | ldr r1, =(0x0300537C)
12 |
13 | ldr r0, =(0x080159E4 + 1)
14 | bx r0
15 |
--------------------------------------------------------------------------------
/src/faint_hook.s:
--------------------------------------------------------------------------------
1 | @ Hook here 080326C4
2 | .thumb
3 | .align 2
4 |
5 | faint_hook:
6 | add r0, r2
7 |
8 | push {r0-r3}
9 | bl revert_mega
10 | pop {r0-r3}
11 |
12 | ldr r3, =(0x08035244 + 1)
13 | bl call_via_r3
14 | mov r1, #0x40
15 |
16 | ldr r3, =(0x080326CC + 1)
17 | call_via_r3:
18 | bx r3
19 |
--------------------------------------------------------------------------------
/src/graphics.h:
--------------------------------------------------------------------------------
1 | #ifndef GRAPHICS_H_
2 | #define GRAPHICS_H_
3 |
4 | typedef struct colour {
5 | u16 r : 5;
6 | u16 g : 5;
7 | u16 b : 5;
8 | } color;
9 |
10 | typedef struct palette {
11 | u16 c[16];
12 | } palette;
13 |
14 | palette *palette_bg_unfaded = (palette*) 0x020371F8;
15 | palette *palette_obj_unfaded = (palette*) 0x020373F8;
16 | palette *palette_bg_faded = (palette*) 0x020375F8;
17 | palette *palette_obj_faded = (palette*) 0x020377F8;
18 |
19 | u8 gpu_pal_tags_index_of(u16 tag);
20 |
21 | #endif
22 |
--------------------------------------------------------------------------------
/src/healthbar.c:
--------------------------------------------------------------------------------
1 | #include "objects.h"
2 | #include "battle.h"
3 | #include "common.h"
4 | #include "graphics.h"
5 | #include "mega.h"
6 | #include "config.h"
7 | #include "images/indicators.h"
8 | #include "images/mega_trigger.h"
9 |
10 | void healthbar_draw_field(u8, u8*, u8);
11 |
12 | //resource gfx_healthbar = {0x083EF524, 0x80, 0x1234};
13 | resource gfx_indicator = {indicatorsTiles, 0x80, 0x1234};
14 | resource pal_indicator = {indicatorsPal, 0x1234};
15 | resource gfx_trigger = {mega_triggerTiles, 0x1C00, 0x2345};
16 | resource pal_trigger = {mega_triggerPal, 0x2345};
17 | // 083F6CBO - 32x32?
18 |
19 | sprite mega_indicator = {0, 0x0, 0x00, 0x0};
20 | //sprite mega_icon = {0x0, 0x4000, 0x000, 0x0};
21 | sprite mega_trigger = {0, 0x8000, 0x800, 0};
22 |
23 | void healthbar_trigger_callback(object *self);
24 | void healthbar_indicator_callback(object *self);
25 |
26 | template template_indicator = {0x1234, 0x1234, &mega_indicator, (frame **) 0x08231CF0,
27 | 0, (rotscale_frame **) 0x08231CFC, healthbar_indicator_callback};
28 |
29 | template template_trigger = {0x2345, 0x2345, &mega_trigger, (frame**) 0x08231CF0,
30 | 0, (rotscale_frame **) 0x08231CFC, healthbar_trigger_callback};
31 |
32 | /* Declare the colors the trigger button ignores */
33 | u16 ignored_cols[TRIGGER_NUM_IGNORED_COLORS] = {
34 | TRIGGER_IGNORED_COLORS
35 | };
36 |
37 | /* Easy match function */
38 | u8 ignored_trigger_color(u16 color) {
39 | u8 i;
40 | for (i = 0; i < TRIGGER_NUM_IGNORED_COLORS; ++i) {
41 | if (ignored_cols[i] == color) return 1;
42 | }
43 | return 0;
44 | }
45 |
46 | // charset: 0 - en, 1 -jp
47 | int font_get_width_of_string(u8 charset, char *string, u16 xcursor);
48 | void gpu_pal_obj_alloc_tag_and_apply(resource *pal);
49 |
50 | object *get_healthbox_objid(u8 bank) {
51 | u8 *healthbox_objid_by_side = (u8*) 0x03004FF0;
52 | u8 id = healthbox_objid_by_side[bank];
53 | return &objects[id];
54 | }
55 |
56 | s16 get_pingpong(s16 phase, s16 scale);
57 |
58 | u16 calcGrayscale(u16 color) {
59 | u32 r = color & 31,
60 | g = (color >> 5) & 31,
61 | b = (color >> 10) & 31;
62 |
63 | r *= 0x4C;
64 | g *= 0x96;
65 | b *= 0x1E;
66 |
67 | u16 gray = (r + g + b + 0x80) >> 8;
68 |
69 | return gray | (gray << 5) | (gray << 10);
70 | }
71 |
72 | u16 calcEnabled(u16 clra) {
73 | u16 clrb = 0x7FFF;
74 |
75 | u32 currentAlpha = 20;
76 |
77 |
78 | const u32 rbmask= ((0x1F)|(0x1F << 10)), gmask= 0x1F << 5;
79 | const u32 rbhalf= 0x4010, ghalf= 0x0200;
80 |
81 | // Red and blue
82 | u32 parta = clra & rbmask;
83 | u32 partb = clrb & rbmask;
84 | u32 part = (partb-parta) * (32 - ((currentAlpha < 0x100) ? currentAlpha : currentAlpha >> 12)) + parta*32 + rbhalf;
85 | u16 clr = (part >> 5) & rbmask;
86 |
87 | // Green
88 | parta = clra & gmask;
89 | partb = clrb & gmask;
90 | part = (partb-parta) * (32 - ((currentAlpha < 0x100) ? currentAlpha : currentAlpha >> 12)) + parta*32 + ghalf;
91 | clr |= (part >> 5) & gmask;
92 |
93 | return clr;
94 | }
95 |
96 | void healthbar_trigger_callback(object *self) {
97 | if (!can_mega_evolve(&b_data[*b_current_bank])) {
98 | self->x = -32;
99 | return;
100 | }
101 |
102 | s16 xshift, yshift;
103 | if (*battle_type_flags & 1) {
104 | xshift = -6;
105 | yshift = 0;
106 | } else {
107 | xshift = -5;
108 | yshift = 2;
109 | }
110 |
111 | // Find the health box object that this trigger is supposed to be attached to
112 | u8 *healthbox_objid_by_side = (u8*) 0x03004FF0;
113 | u8 id = healthbox_objid_by_side[*b_current_bank];
114 | object *healthbox = &objects[id];
115 |
116 | u8 y = (u8) healthbox->final_oam.attr0;
117 |
118 | u8 pingid = dp11_ptr->b[*b_current_bank].objid_2;
119 | object *ping = &objects[pingid];
120 | if (y) {
121 | // Copy the healthbox's position (it has various animations)
122 | //self->y = healthbox->y + 20;
123 | self->x = (healthbox->final_oam.attr1 & 0x1FF) + xshift + self->private[3];
124 | self->y2 = get_pingpong(ping->private[0], ping->private[2]);
125 | self->y = healthbox->y + yshift;
126 | } else {
127 | // The box is offscreen, so hide this one as well
128 | self->x = -32;
129 | }
130 |
131 | if (b_x[*b_current_bank] == 0x0802EA11) {
132 | if (self->private[3] > 0) {
133 | self->private[3] -= 2;
134 | } else {
135 | self->private[3] = 0;
136 | }
137 | } else {
138 | if (self->private[3] < 16) {
139 | self->private[3] += 2;
140 | } else {
141 | // Hide offscreen once invisible
142 | self->x = -32;
143 | return;
144 | }
145 | }
146 |
147 | if (megadata->done[*b_current_bank]) {
148 | self->private[1] = 3;
149 | } else {
150 | if (megadata->trigger[*b_current_bank]) {
151 | self->private[1] = 1;
152 | } else {
153 | self->private[1] = 2;
154 | }
155 | }
156 |
157 | // Only change the palette if the state has changed
158 | if (self->private[1] != self->private[2]) {
159 | palette *pal = &palette_obj_faded[gpu_pal_tags_index_of(0x2345)];
160 | u8 i;
161 |
162 | for(i = 1; i < 16; i++) {
163 | if (ignored_trigger_color(mega_triggerPal[i])) continue;
164 |
165 | if (self->private[1] == 1) {
166 | pal->c[i] = calcEnabled(mega_triggerPal[i]);
167 | } else if (self->private[1] == 2) {
168 | pal->c[i] = mega_triggerPal[i];
169 | } else if (self->private[1] == 3) {
170 | pal->c[i] = calcGrayscale(mega_triggerPal[i]);
171 | }
172 | }
173 |
174 | self->private[2] = self->private[1];
175 | }
176 | }
177 |
178 | void healthbar_indicator_callback(object *self) {
179 | // Visibility
180 | if (!is_mega(&b_data[self->private[0]])) {
181 | self->x = -8;
182 | return;
183 | }
184 | object *healthbox = get_healthbox_objid(self->private[0]);
185 |
186 | if (healthbox->bitfield2 & 4) {
187 | self->x = -8;
188 | return;
189 | }
190 |
191 | u8 y = (u8) healthbox->final_oam.attr0,
192 | x = (healthbox->final_oam.attr1 & 0x1FF);
193 |
194 | // Mirror healthbox priority
195 | u8 priority = ((healthbox->final_oam.attr2 >> 10) & 3);
196 | self->final_oam.attr2 = (self->final_oam.attr2 & ~0xC00) | (priority << 10);
197 |
198 | if (y) {
199 | // Figure out the X position for the indicator - it differs depending on
200 | // the battle type and the side the healthbox represents.
201 | s16 shift = 64; // Halfway point for OAM
202 |
203 | if (self->private[0] & 1) {
204 | // enemy
205 | shift += 18;
206 | } else {
207 | // player
208 | shift += 26;
209 | }
210 |
211 | // Convert the level to a string to get how long it is
212 | char buf[10];
213 | battle_data *data = &b_data[self->private[0]];
214 | u8 stringlen = int_to_str(buf, data->level, 0, 3) - buf;
215 |
216 | // The x position depends on the X origin of the healthbox as well as
217 | // the string length
218 | self->x = x + shift - 5 * stringlen;
219 |
220 | u8 pingid = dp11_ptr->b[self->private[0]].objid_2;
221 | object *ping = &objects[pingid];
222 |
223 | u8 pingpong_active = (dp11_ptr->b[self->private[0]].field0 & 6);
224 | u8 *shaker_data = (u8*) 0x02022AD0;
225 |
226 | object *shaker = &objects[shaker_data[1]];
227 | u8 *healthbox_objid_by_side = (u8*) 0x03004FF0;
228 | u8 hbid = healthbox_objid_by_side[self->private[0]];
229 |
230 | if (pingpong_active) {
231 | // objc_dp11b_pingpong
232 | self->y = healthbox->y - 4;
233 | self->y2 = get_pingpong(ping->private[0], ping->private[2]);
234 | return;
235 | } else if (shaker->private[1] == hbid && *shaker_data) {
236 | self->y2 = (shaker->private[2] & 1) ? -1 : 1;
237 | return;
238 | }
239 |
240 | // Fix indicator position
241 | self->y = healthbox->y - 5;
242 | self->y2 = 0;
243 | self->x2 = 0;
244 | } else {
245 | self->x = -8;
246 | }
247 | }
248 |
249 | void healthbar_load_graphics(u8 state) {
250 | u8 objid;
251 |
252 | if (state == 2) {
253 | gpu_pal_obj_alloc_tag_and_apply(&pal_indicator);
254 | gpu_pal_obj_alloc_tag_and_apply(&pal_trigger);
255 |
256 | gpu_tile_obj_decompress_alloc_tag_and_upload(&gfx_indicator);
257 | gpu_tile_obj_decompress_alloc_tag_and_upload(&gfx_trigger);
258 |
259 |
260 | // Create a Mega Indicator for every bank
261 | u8 bank;
262 | for (bank = 0; bank < *b_num_active_sides; ++bank) {
263 | objid = template_instanciate_forward_search(&template_indicator, 0, 0, 1);
264 | objects[objid].private[0] = bank;
265 | }
266 |
267 | if (mega_evolution_enabled()) {
268 | objid = template_instanciate_forward_search(&template_trigger, 130, 90, 1);
269 | }
270 | }
271 | }
272 |
273 | void healthbar_update(u8 bank) {
274 | u8 *healthbox_objid_by_side = (u8*) 0x03004FF0;
275 |
276 | u8 *current_team = (bank & 1) ? enemy_team : team;
277 | u8 id = team_index_by_side[bank];
278 |
279 | healthbar_draw_field(healthbox_objid_by_side[bank], current_team + id * 100, 0);
280 | }
281 |
282 | void healthbar_display_graphics() {
283 | //gpu_tile_obj_decompress_alloc_tag_and_upload(&gfx_healthbar);
284 | //template_instanciate_forward_search(&template_healthbar, 10, 10, 1);
285 | }
286 |
--------------------------------------------------------------------------------
/src/healthbar_hooks.s:
--------------------------------------------------------------------------------
1 | .align 2
2 | .thumb
3 |
4 | @ hook at 0803495A
5 | load_graphics_hook:
6 | push {r0}
7 | mov r0, r5
8 | bl healthbar_load_graphics
9 | pop {r0}
10 |
11 | pop {r4-r6}
12 | pop {r1}
13 | bx r1
14 |
15 | .align 2
16 |
17 | @ hook at 08047FD8
18 | show_graphics_hook:
19 | bl healthbar_display_graphics
20 |
21 | mov r10, r5
22 | pop {r4-r7}
23 | pop {r1}
24 | bx r1
25 |
--------------------------------------------------------------------------------
/src/healthbar_shaker_hooks.s:
--------------------------------------------------------------------------------
1 | .thumb
2 |
3 | @ This is probably the stupidest part of the entire project, as well as the most
4 | @ tedious. Whenever a Pokemon gets hit with a damaging attack, the healthbox
5 | @ shakes a little. It does this by creating an invisible object that has a callback
6 | @ that alters the healthbox. These hooks save an index to those invisible objects
7 | @ so that we can actually move the box a bit.
8 |
9 | @ at 0804BE80 in r3
10 | .align 2
11 | create_shaker_hook:
12 | lsl r0, #0x18
13 | lsr r0, #0x18
14 |
15 | @ Save Index
16 | ldr r3, shaker_data
17 | strb r0, [r3, #1]
18 |
19 | @ Set boolean to true
20 | mov r2, #1
21 | strb r2, [r3]
22 |
23 | @ Return
24 | ldr r2, =(0x0202063C)
25 | lsl r1, r0, #4
26 | ldr r3, =(0x0804BE88 + 1)
27 | bx r3
28 |
29 | @ at 0804BEDC in r2
30 | .align 2
31 | objc_shaker_hook:
32 | mov r2, #0
33 | asr r0, #0x10
34 | cmp r0, #0x15
35 | bne return
36 |
37 | strh r2, [r1, #0x24]
38 | strh r2, [r1, #0x26]
39 |
40 | @ Set boolean to false
41 | ldr r1, shaker_data
42 | strb r2, [r1]
43 |
44 | ldr r2, =(0x0804BEE6 + 1)
45 | bx r2
46 |
47 | return:
48 | pop {r0}
49 | bx r0
50 |
51 | .align 2
52 | shaker_data: .word 0x02022AD0 @ 2 fre bytes
53 |
--------------------------------------------------------------------------------
/src/images/indicators.c:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(indicators)
3 |
4 | //======================================================================
5 | //
6 | // indicators, 24x8@4,
7 | // Transparent palette entry: 4.
8 | // + palette 16 entries, not compressed
9 | // + 3 tiles lz77 compressed
10 | // Total size: 32 + 112 = 144
11 | //
12 | // Time-stamp: 2015-07-26, 22:03:59
13 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
14 | // ( http://www.coranac.com/projects/#grit )
15 | //
16 | //======================================================================
17 |
18 | const unsigned char indicatorsTiles[112] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
19 | {
20 | 0x10,0x60,0x00,0x00,0x00,0x00,0x68,0x66,0x00,0x70,0x76,0x76,0x07,0x00,0x6B,0x66,
21 | 0x6B,0xBB,0x65,0x65,0x56,0x56,0x00,0x69,0x96,0x69,0x96,0x33,0x66,0x36,0x36,0x00,
22 | 0xC0,0x6C,0x6C,0x0C,0x00,0x66,0x86,0x00,0x00,0x00,0xCA,0x2C,0x00,0xA0,0x8C,0xCA,
23 | 0x02,0x00,0xC2,0x88,0xAA,0x2C,0xC2,0xAA,0xAA,0x2C,0x00,0xA2,0xAC,0xCA,0x2A,0xC8,
24 | 0xAC,0xCA,0x8C,0x00,0x80,0x22,0x22,0x08,0x00,0x22,0x22,0x00,0x00,0x00,0x11,0x44,
25 | 0x00,0x10,0x99,0x11,0x05,0x01,0x94,0x55,0x99,0x41,0x19,0x11,0x19,0x20,0x03,0x00,
26 | 0x94,0x11,0x99,0x44,0x40,0x99,0x44,0x05,0x00,0x00,0x44,0x44,0x00,0x0C,0x0C,0x08,
27 | };
28 |
29 | const unsigned short indicatorsPal[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
30 | {
31 | 0x001F,0x6DE4,0x18B3,0x3757,0x4D22,0x72F1,0x1864,0x4953,
32 | 0x429E,0x7B97,0x353C,0x6ADB,0x37BD,0x0000,0x0000,0x0000,
33 | };
34 |
35 | //}}BLOCK(indicators)
36 |
--------------------------------------------------------------------------------
/src/images/indicators.h:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(indicators)
3 |
4 | //======================================================================
5 | //
6 | // indicators, 24x8@4,
7 | // Transparent palette entry: 4.
8 | // + palette 16 entries, not compressed
9 | // + 3 tiles lz77 compressed
10 | // Total size: 32 + 112 = 144
11 | //
12 | // Time-stamp: 2015-07-26, 22:03:59
13 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
14 | // ( http://www.coranac.com/projects/#grit )
15 | //
16 | //======================================================================
17 |
18 | #ifndef GRIT_INDICATORS_H
19 | #define GRIT_INDICATORS_H
20 |
21 | #define indicatorsTilesLen 112
22 | extern const unsigned char indicatorsTiles[112];
23 |
24 | #define indicatorsPalLen 32
25 | extern const unsigned short indicatorsPal[16];
26 |
27 | #endif // GRIT_INDICATORS_H
28 |
29 | //}}BLOCK(indicators)
30 |
--------------------------------------------------------------------------------
/src/images/mega_trigger.c:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger, 32x32@4,
7 | // Transparent palette entry: 9.
8 | // + palette 16 entries, not compressed
9 | // + 16 tiles lz77 compressed
10 | // Total size: 32 + 204 = 236
11 | //
12 | // Time-stamp: 2015-07-26, 22:03:59
13 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
14 | // ( http://www.coranac.com/projects/#grit )
15 | //
16 | //======================================================================
17 |
18 | const unsigned char mega_triggerTiles[204] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
19 | {
20 | 0x10,0x00,0x02,0x00,0x3F,0x00,0x00,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xF0,
21 | 0x01,0x00,0x0F,0x60,0x50,0xF0,0x13,0x20,0x0D,0x35,0x00,0x50,0x33,0x33,0xF6,0x10,
22 | 0x01,0xF0,0x1B,0xF0,0x01,0x80,0x4B,0x35,0x00,0x52,0x00,0x33,0x35,0xC6,0x00,0x37,
23 | 0x00,0x3B,0x50,0x33,0x93,0x10,0x0B,0x30,0x4A,0x99,0x00,0x99,0x33,0x99,0x77,0x77,
24 | 0x93,0x88,0x88,0x00,0x66,0x89,0x88,0x66,0x68,0xA9,0x6A,0x6A,0x06,0x66,0x44,0x66,
25 | 0x46,0x64,0x30,0x65,0x30,0x6B,0x99,0x80,0x00,0x72,0x86,0x39,0x33,0x33,0x88,0x98,
26 | 0x33,0x00,0x33,0xAA,0x9A,0x33,0x33,0x46,0x44,0x39,0xFF,0xF0,0x7F,0xE0,0x75,0x00,
27 | 0x63,0x50,0x03,0x10,0x73,0x20,0x7B,0x10,0x83,0x10,0x8B,0x00,0x00,0x50,0x44,0x66,
28 |
29 | 0x66,0x46,0x22,0x62,0x00,0x22,0x66,0x11,0x61,0x66,0x61,0x19,0x11,0x00,0x66,0x16,
30 | 0xB9,0xBB,0xB6,0x66,0x93,0x6B,0x39,0x66,0xB6,0x10,0x8B,0x10,0x93,0x10,0x63,0x66,
31 | 0x22,0x00,0x03,0x00,0x11,0x39,0x33,0x16,0x91,0x33,0x33,0xBB,0x7F,0x9B,0x00,0x03,
32 | 0x00,0x83,0x10,0x8B,0xF0,0xFF,0xF0,0x01,0xF0,0x01,0xD0,0x9E,0xFE,0x50,0x93,0xF1,
33 | 0x6B,0x10,0x0D,0x90,0xFF,0x11,0x73,0x40,0xB7,0x60,0x01,0xFF,
34 | };
35 |
36 | const unsigned short mega_triggerPal[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
37 | {
38 | 0x7FFF,0x3757,0x7B97,0x31AA,0x72F1,0x424F,0x2147,0x429E,
39 | 0x4953,0x00E4,0x6ADB,0x37BD,0x0000,0x0000,0x0000,0x0000,
40 | };
41 |
42 | //}}BLOCK(mega_trigger)
43 |
--------------------------------------------------------------------------------
/src/images/mega_trigger.h:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger, 32x32@4,
7 | // Transparent palette entry: 9.
8 | // + palette 16 entries, not compressed
9 | // + 16 tiles lz77 compressed
10 | // Total size: 32 + 204 = 236
11 | //
12 | // Time-stamp: 2015-07-26, 22:03:59
13 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
14 | // ( http://www.coranac.com/projects/#grit )
15 | //
16 | //======================================================================
17 |
18 | #ifndef GRIT_MEGA_TRIGGER_H
19 | #define GRIT_MEGA_TRIGGER_H
20 |
21 | #define mega_triggerTilesLen 204
22 | extern const unsigned char mega_triggerTiles[204];
23 |
24 | #define mega_triggerPalLen 32
25 | extern const unsigned short mega_triggerPal[16];
26 |
27 | #endif // GRIT_MEGA_TRIGGER_H
28 |
29 | //}}BLOCK(mega_trigger)
30 |
--------------------------------------------------------------------------------
/src/images/mega_trigger_disabled.c:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_disabled)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_disabled, 32x32@4,
7 | // + palette 16 entries, not compressed
8 | // + regular map (flat), not compressed, 4x4
9 | // Total size: 32 + 32 = 64
10 | //
11 | // Time-stamp: 2015-06-23, 20:41:14
12 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
13 | // ( http://www.coranac.com/projects/#grit )
14 | //
15 | //======================================================================
16 |
17 | const unsigned short mega_trigger_disabledMap[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
18 | {
19 | 0x0000,0x0000,0x0001,0x0002,0x0000,0x0003,0x0004,0x0005,
20 | 0x0000,0x0006,0x0007,0x0008,0x0000,0x0000,0x0009,0x000A,
21 | };
22 |
23 | const unsigned short mega_trigger_disabledPal[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
24 | {
25 | 0x0000,0x31AA,0x3DEF,0x18C6,0x56B5,0x6318,0x4A52,0x424F,
26 | 0x6F7B,0x4210,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
27 | };
28 |
29 | //}}BLOCK(mega_trigger_disabled)
30 |
--------------------------------------------------------------------------------
/src/images/mega_trigger_disabled.h:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_disabled)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_disabled, 32x32@4,
7 | // + palette 16 entries, not compressed
8 | // + regular map (flat), not compressed, 4x4
9 | // Total size: 32 + 32 = 64
10 | //
11 | // Time-stamp: 2015-06-23, 20:41:14
12 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
13 | // ( http://www.coranac.com/projects/#grit )
14 | //
15 | //======================================================================
16 |
17 | #ifndef GRIT_MEGA_TRIGGER_DISABLED_H
18 | #define GRIT_MEGA_TRIGGER_DISABLED_H
19 |
20 | #define mega_trigger_disabledMapLen 32
21 | extern const unsigned short mega_trigger_disabledMap[16];
22 |
23 | #define mega_trigger_disabledPalLen 32
24 | extern const unsigned short mega_trigger_disabledPal[16];
25 |
26 | #endif // GRIT_MEGA_TRIGGER_DISABLED_H
27 |
28 | //}}BLOCK(mega_trigger_disabled)
29 |
--------------------------------------------------------------------------------
/src/images/mega_trigger_on.c:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_on)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_on, 32x32@4,
7 | // + palette 16 entries, not compressed
8 | // + 16 tiles lz77 compressed
9 | // Total size: 32 + 224 = 256
10 | //
11 | // Time-stamp: 2015-06-23, 20:42:19
12 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
13 | // ( http://www.coranac.com/projects/#grit )
14 | //
15 | //======================================================================
16 |
17 | const unsigned char mega_trigger_onTiles[224] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
18 | {
19 | 0x10,0x00,0x02,0x00,0x3E,0x00,0x00,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xA0,
20 | 0x05,0x25,0x0A,0x00,0x50,0x22,0x22,0x00,0x02,0x22,0xC0,0x1B,0x50,0xFF,0x00,0x1A,
21 | 0x00,0x15,0x70,0x02,0xF0,0x3B,0xE0,0x01,0x00,0x33,0x00,0x4F,0x00,0x50,0x17,0x00,
22 | 0x00,0x20,0x00,0x4F,0x25,0x00,0x53,0x10,0x57,0x30,0x03,0x80,0x30,0x4C,0xF2,0x44,
23 | 0x22,0xF2,0xE4,0xEE,0x22,0x00,0x8F,0x88,0x48,0x42,0x99,0x49,0x94,0xF2,0x00,0xCC,
24 | 0xC4,0x44,0xC4,0x4C,0x44,0xCC,0x64,0x15,0x46,0x44,0x44,0x10,0x6C,0x24,0x00,0x67,
25 | 0xFE,0x00,0x04,0x00,0x44,0xF8,0x22,0x22,0x94,0x99,0x24,0x22,0x00,0xC4,0xCC,0x2F,
26 | 0x22,0x44,0xCC,0x4C,0x22,0x1F,0x46,0x66,0x46,0xF0,0x7F,0xE0,0x01,0x70,0x6B,0x30,
27 |
28 | 0x7B,0x10,0x83,0xC0,0x10,0x8B,0x10,0x93,0x00,0x50,0xB4,0xBB,0xB4,0x4B,0x00,0x1F,
29 | 0x11,0x44,0x14,0x42,0x33,0x43,0x44,0x02,0xF2,0xAA,0x4A,0x4A,0x22,0x7F,0x00,0x73,
30 | 0xF2,0x28,0xDF,0xDD,0x00,0x93,0xFF,0x10,0xE8,0x44,0xB4,0x4B,0x00,0x22,0x44,0x14,
31 | 0xF1,0x22,0x43,0x33,0x24,0x00,0x22,0xA4,0xAA,0x2F,0x22,0x77,0xF7,0x22,0x07,0x22,
32 | 0xFD,0x2F,0x22,0x22,0x00,0x02,0xF0,0xFF,0xF0,0x01,0xFF,0xF0,0x01,0xD1,0x1C,0x10,
33 | 0x43,0x01,0x6B,0x40,0x8F,0xF0,0xBD,0x91,0x6B,0x20,0x27,0xC0,0x20,0xBB,0x60,0x01,
34 | };
35 |
36 | const unsigned short mega_trigger_onPal[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
37 | {
38 | 0x0000,0x2F00,0x31AA,0x1309,0x18C6,0x424F,0x66C1,0x0B78,
39 | 0x51B7,0x59F0,0x0F51,0x5300,0x6665,0x239B,0x51BB,0x18C7,
40 | };
41 |
42 | //}}BLOCK(mega_trigger_on)
43 |
44 | //{{BLOCK(mega_trigger)
45 |
46 | //======================================================================
47 | //
48 | // mega_trigger, 32x32@4,
49 | // + palette 16 entries, not compressed
50 | // + 16 tiles lz77 compressed
51 | // Total size: 32 + 224 = 256
52 | //
53 | // Time-stamp: 2015-06-23, 20:42:19
54 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
55 | // ( http://www.coranac.com/projects/#grit )
56 | //
57 | //======================================================================
58 |
59 | const unsigned char mega_triggerTiles[224] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
60 | {
61 | 0x10,0x00,0x02,0x00,0x3E,0x00,0x00,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xA0,
62 | 0x05,0x82,0x0A,0x00,0x20,0x88,0x88,0x00,0x02,0x88,0xC0,0x1B,0x20,0xFF,0x00,0x1A,
63 | 0x00,0x15,0x70,0x02,0xF0,0x3B,0xE0,0x01,0x00,0x33,0x00,0x4F,0x00,0x50,0x17,0x00,
64 | 0x00,0x80,0x00,0x4F,0x82,0x00,0x53,0x10,0x57,0x30,0x03,0x80,0x30,0x4C,0xF8,0x33,
65 | 0x88,0xF8,0xE3,0xEE,0x88,0x00,0x7F,0x77,0x37,0x38,0xAA,0x3A,0xA3,0xF8,0x00,0xDD,
66 | 0xD3,0x33,0xD3,0x3D,0x33,0xDD,0x63,0x15,0x36,0x33,0x33,0x10,0x6C,0x83,0x00,0x67,
67 | 0xFE,0x00,0x04,0x00,0x33,0xF7,0x88,0x88,0xA3,0xAA,0x83,0x88,0x00,0xD3,0xDD,0x8F,
68 | 0x88,0x33,0xDD,0x3D,0x88,0x1F,0x36,0x66,0x36,0xF0,0x7F,0xE0,0x01,0x70,0x6B,0x30,
69 |
70 | 0x7B,0x10,0x83,0xC0,0x10,0x8B,0x10,0x93,0x00,0x20,0xB3,0xBB,0xB3,0x3B,0x00,0x1F,
71 | 0x11,0x33,0x13,0x38,0x44,0x34,0x33,0x02,0xF8,0x55,0x35,0x35,0x88,0x9F,0x00,0x73,
72 | 0xF8,0x28,0xCF,0xCC,0x00,0x93,0xFF,0x10,0xE8,0x33,0xB3,0x3B,0x00,0x88,0x33,0x13,
73 | 0xF1,0x88,0x34,0x44,0x83,0x00,0x88,0x53,0x55,0x8F,0x88,0x99,0xF9,0x88,0x07,0x88,
74 | 0xFC,0x8F,0x88,0x88,0x00,0x02,0xF0,0xFF,0xF0,0x01,0xFF,0xF0,0x01,0xD1,0x1C,0x10,
75 | 0x43,0x01,0x6B,0x40,0x8F,0xF0,0xBD,0x91,0x6B,0x20,0x27,0xC0,0x20,0xBB,0x60,0x01,
76 | };
77 |
78 | const unsigned short mega_triggerPal[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
79 | {
80 | 0x0000,0x2680,0x424F,0x18C6,0x0EC8,0x0B30,0x5E80,0x55B7,
81 | 0x31AA,0x0777,0x5DF0,0x4280,0x23BC,0x6644,0x55FC,0x18C7,
82 | };
83 |
84 | //}}BLOCK(mega_trigger)
85 |
86 | //{{BLOCK(mega_trigger_onShared)
87 |
88 | //======================================================================
89 | //
90 | // mega_trigger_onShared, 0x0@8,
91 | // + palette 27 entries, not compressed
92 | // Total size: 54 = 54
93 | //
94 | // Time-stamp: 2015-06-23, 20:39:49
95 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
96 | // ( http://www.coranac.com/projects/#grit )
97 | //
98 | //======================================================================
99 |
100 | const unsigned short mega_trigger_onSharedPal[28] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
101 | {
102 | 0x0000,0x2F00,0x31AA,0x1309,0x18C6,0x424F,0x66C1,0x0B78,
103 | 0x51B7,0x59F0,0x0F51,0x5300,0x6665,0x239B,0x51BB,0x18C7,
104 | 0x2680,0x0EC8,0x0B30,0x5E80,0x55B7,0x0777,0x5DF0,0x4280,
105 | 0x23BC,0x6644,0x55FC,
106 | };
107 |
108 | //}}BLOCK(mega_trigger_onShared)
109 |
110 | //{{BLOCK(mega_trigger_disabled)
111 |
112 | //======================================================================
113 | //
114 | // mega_trigger_disabled, 32x32@4,
115 | // + palette 16 entries, not compressed
116 | // + 16 tiles lz77 compressed
117 | // Total size: 32 + 216 = 248
118 | //
119 | // Time-stamp: 2015-06-23, 20:42:19
120 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
121 | // ( http://www.coranac.com/projects/#grit )
122 | //
123 | //======================================================================
124 |
125 | const unsigned char mega_trigger_disabledTiles[216] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
126 | {
127 | 0x10,0x00,0x02,0x00,0x3E,0x00,0x00,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xF0,0x01,0xA0,
128 | 0x05,0x17,0x0A,0x00,0x70,0x11,0x11,0x00,0x02,0x11,0xC0,0x1B,0x70,0xFF,0x00,0x1A,
129 | 0x00,0x15,0x70,0x02,0xF0,0x3B,0xE0,0x01,0x00,0x33,0x00,0x4F,0x00,0x50,0x17,0x00,
130 | 0x00,0x10,0x00,0x4F,0x17,0x00,0x53,0x10,0x57,0x30,0x03,0x80,0x30,0x4C,0x31,0x33,
131 | 0x11,0x31,0x63,0x66,0x11,0x00,0x23,0x22,0x32,0x31,0x99,0x39,0x93,0x31,0x01,0x99,
132 | 0x93,0x33,0x93,0x39,0x33,0x99,0x00,0x03,0x54,0x33,0x10,0x6C,0x13,0x00,0x67,0x36,
133 | 0x00,0x04,0x33,0x32,0x04,0x11,0x11,0x93,0x99,0x13,0x20,0x03,0x33,0x99,0x1F,0x39,
134 | 0x11,0x39,0x00,0x03,0xF0,0x6F,0xD0,0x01,0x70,0x6B,0x30,0x7B,0xE0,0x10,0x83,0x10,
135 |
136 | 0x8B,0x10,0x93,0x00,0x70,0x23,0x22,0x23,0x00,0x32,0x23,0x22,0x33,0x23,0x31,0x66,
137 | 0x36,0x01,0x33,0x31,0x44,0x34,0x34,0x11,0x53,0x00,0x73,0x18,0x31,0x83,0x88,0x20,
138 | 0x93,0x00,0xDF,0x33,0x23,0x32,0x80,0x20,0x03,0x36,0x66,0x13,0x11,0x43,0x44,0x13,
139 | 0x03,0x11,0x55,0x35,0x11,0x11,0x38,0x00,0x90,0x10,0x93,0xFF,0xF0,0xFF,0xF0,0x01,
140 | 0xF0,0x01,0xC1,0x50,0x10,0x43,0x01,0x6B,0x40,0x8F,0xF0,0xBD,0xF0,0x91,0x6B,0x20,
141 | 0x27,0x20,0xBB,0x60,0x01,0x68,0x50,0xFF,
142 | };
143 |
144 | const unsigned short mega_trigger_disabledPal[16] __attribute__((aligned(4))) __attribute__((visibility("hidden")))=
145 | {
146 | 0x0000,0x31AA,0x3DEF,0x18C6,0x56B5,0x6318,0x4A52,0x424F,
147 | 0x6F7B,0x4210,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
148 | };
149 |
150 | //}}BLOCK(mega_trigger_disabled)
151 |
--------------------------------------------------------------------------------
/src/images/mega_trigger_on.h:
--------------------------------------------------------------------------------
1 |
2 | //{{BLOCK(mega_trigger_on)
3 |
4 | //======================================================================
5 | //
6 | // mega_trigger_on, 32x32@4,
7 | // + palette 16 entries, not compressed
8 | // + 16 tiles lz77 compressed
9 | // Total size: 32 + 224 = 256
10 | //
11 | // Time-stamp: 2015-06-23, 20:42:19
12 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
13 | // ( http://www.coranac.com/projects/#grit )
14 | //
15 | //======================================================================
16 |
17 | #ifndef GRIT_MEGA_TRIGGER_ON_H
18 | #define GRIT_MEGA_TRIGGER_ON_H
19 |
20 | #define mega_trigger_onTilesLen 224
21 | extern const unsigned char mega_trigger_onTiles[224];
22 |
23 | #define mega_trigger_onPalLen 32
24 | extern const unsigned short mega_trigger_onPal[16];
25 |
26 | #endif // GRIT_MEGA_TRIGGER_ON_H
27 |
28 | //}}BLOCK(mega_trigger_on)
29 |
30 | //{{BLOCK(mega_trigger)
31 |
32 | //======================================================================
33 | //
34 | // mega_trigger, 32x32@4,
35 | // + palette 16 entries, not compressed
36 | // + 16 tiles lz77 compressed
37 | // Total size: 32 + 224 = 256
38 | //
39 | // Time-stamp: 2015-06-23, 20:42:19
40 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
41 | // ( http://www.coranac.com/projects/#grit )
42 | //
43 | //======================================================================
44 |
45 | #ifndef GRIT_MEGA_TRIGGER_H
46 | #define GRIT_MEGA_TRIGGER_H
47 |
48 | #define mega_triggerTilesLen 224
49 | extern const unsigned char mega_triggerTiles[224];
50 |
51 | #define mega_triggerPalLen 32
52 | extern const unsigned short mega_triggerPal[16];
53 |
54 | #endif // GRIT_MEGA_TRIGGER_H
55 |
56 | //}}BLOCK(mega_trigger)
57 |
58 | //{{BLOCK(mega_trigger_onShared)
59 |
60 | //======================================================================
61 | //
62 | // mega_trigger_onShared, 0x0@8,
63 | // + palette 27 entries, not compressed
64 | // Total size: 54 = 54
65 | //
66 | // Time-stamp: 2015-06-23, 20:39:49
67 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
68 | // ( http://www.coranac.com/projects/#grit )
69 | //
70 | //======================================================================
71 |
72 | #ifndef GRIT_MEGA_TRIGGER_ONSHARED_H
73 | #define GRIT_MEGA_TRIGGER_ONSHARED_H
74 |
75 | #define mega_trigger_onSharedPalLen 54
76 | extern const unsigned short mega_trigger_onSharedPal[28];
77 |
78 | #endif // GRIT_MEGA_TRIGGER_ONSHARED_H
79 |
80 | //}}BLOCK(mega_trigger_onShared)
81 |
82 | //{{BLOCK(mega_trigger_disabled)
83 |
84 | //======================================================================
85 | //
86 | // mega_trigger_disabled, 32x32@4,
87 | // + palette 16 entries, not compressed
88 | // + 16 tiles lz77 compressed
89 | // Total size: 32 + 216 = 248
90 | //
91 | // Time-stamp: 2015-06-23, 20:42:19
92 | // Exported by Cearn's GBA Image Transmogrifier, v0.8.12
93 | // ( http://www.coranac.com/projects/#grit )
94 | //
95 | //======================================================================
96 |
97 | #ifndef GRIT_MEGA_TRIGGER_DISABLED_H
98 | #define GRIT_MEGA_TRIGGER_DISABLED_H
99 |
100 | #define mega_trigger_disabledTilesLen 216
101 | extern const unsigned char mega_trigger_disabledTiles[216];
102 |
103 | #define mega_trigger_disabledPalLen 32
104 | extern const unsigned short mega_trigger_disabledPal[16];
105 |
106 | #endif // GRIT_MEGA_TRIGGER_DISABLED_H
107 |
108 | //}}BLOCK(mega_trigger_disabled)
109 |
--------------------------------------------------------------------------------
/src/level_string_hook.s:
--------------------------------------------------------------------------------
1 | @ hook at 080483A4
2 |
3 | .thumb
4 | .align 2
5 |
6 | level_string_hook:
7 | lsl r4, #0x18
8 | lsr r4, #0x18
9 |
10 | @ Check if is mega
11 | ldr r0, battle_data
12 |
13 | @ Get owner of the health bar
14 | ldr r2, objects
15 | lsl r1, r5, #4
16 | add r1, r5
17 | lsl r1, r1, #2
18 | add r1, r2
19 | ldrh r1, [r1, #0x3A]
20 |
21 | mov r2, #0x58
22 | mul r1, r2
23 | add r0, r1
24 | bl is_mega
25 | cmp r1, #0
26 | bne load_special
27 |
28 | ldr r1, level_string
29 | mov r0, sp
30 | mov r2, #0x10
31 | bl memcpy
32 | mov r0, sp
33 | add r0, #2
34 |
35 | mov r1, r4
36 | mov r2, #0
37 | mov r3, #3
38 | bl int_to_str
39 |
40 | mov r1, r0
41 | sub r1, #2
42 | b return
43 |
44 | load_special:
45 | adr r1, special_string
46 | mov r0, sp
47 | mov r2, #0x10
48 | bl memcpy
49 | mov r0, sp
50 | add r0, #0
51 |
52 | mov r1, r4
53 | mov r2, #0
54 | mov r3, #3
55 | bl int_to_str
56 |
57 | mov r1, r0
58 | sub r1, #2
59 |
60 | @
61 | mov r0, sp
62 | sub r1, r0
63 | mov r0, #3
64 | sub r0, r1
65 | lsl r1, r0, #2
66 | add r1, r1, r0
67 | sub r1, #2
68 | add r3, sp, #0x10
69 | mov r0, sp
70 | mov r2, #3
71 | ldr r6, =(0x080483D6 + 1)
72 | bx r6
73 |
74 | return:
75 | ldr r6, =(0x080483C4 + 1)
76 | bx r6
77 |
78 | int_to_str:
79 | ldr r6, =(0x08008E78 + 1)
80 | bx r6
81 |
82 | memcpy:
83 | ldr r3, =(0x081E5E78 + 1)
84 | bx r3
85 |
86 | .align 2
87 | level_string: .word 0x0826051C
88 | battle_data: .word 0x02023BE4
89 | b_current_bank: .word 0x02023D6F
90 | objects: .word 0x0202063C
91 | special_string:
92 | .byte 0xFF
93 | .rept 16
94 | .byte 0
95 | .endr
96 |
--------------------------------------------------------------------------------
/src/mega.c:
--------------------------------------------------------------------------------
1 | // Mega evolution helper functions
2 |
3 | #include "mega.h"
4 | #include "common.h"
5 | #include "battle.h"
6 | #include "pokemon.h"
7 | #include "config.h"
8 |
9 | // Return all the evolution data, null otherwise
10 | evolution *can_mega_evolve(battle_data *pokemon) {
11 | // Cast to u32 for accurate calculation of the pointer
12 | evolution *evolutions = (evolution*) ((u32) evolution_table + pokemon->species * sizeof(evolution) * (*evos_per_poke + 1));
13 | u8 i, j;
14 |
15 | for (i = 0; i <= *evos_per_poke; ++i) {
16 | if (evolutions[i].type == MEGA_EVOLUTION) {
17 | // Ignore reverison information
18 | if (evolutions[i].argument == 0) {
19 | continue;
20 | }
21 |
22 | // Check for held item
23 | if (evolutions[i].unknown == MEGA_VARIANT_STANDARD) {
24 | if (evolutions[i].argument == pokemon->held_item) {
25 | return &evolutions[i];
26 | }
27 | } else if (evolutions[i].unknown == MEGA_VARIANT_WISH) {
28 | // Check learned moves
29 | for (j = 0; j < 4; ++j) {
30 | if (pokemon->move_ids[j] == evolutions[i].argument) {
31 | return &evolutions[i];
32 | }
33 | }
34 | }
35 | }
36 | }
37 |
38 | // NULL
39 | return 0;
40 | }
41 |
42 | // TODO: Same as above but for primals
43 |
44 | u16 is_mega(battle_data *pokemon) {
45 | evolution *evolutions = (evolution*) ((u32) evolution_table + pokemon->species * sizeof(evolution) * (*evos_per_poke + 1));
46 | u8 i;
47 |
48 | for (i = 0; i <= *evos_per_poke; ++i) {
49 | // Null argument means revert to that species
50 | // Match found
51 | if (evolutions[i].type == MEGA_EVOLUTION && evolutions[i].argument == 0) {
52 | return 1;
53 | }
54 | }
55 |
56 | return 0;
57 | }
58 |
59 | void build_cmdbuf_mega(u8 arg, u16 len, u8 **data);
60 | void mark_buffer_for_execution(u8 arg);
61 |
62 | void command();
63 | void handle_mega_evolution() {
64 | u8 bank = *b_attacker;
65 |
66 | if (!megadata->trigger[bank]) return;
67 |
68 | if (megadata->done[bank & 1]) return;
69 |
70 | megadata->trigger[bank] = 0;
71 |
72 | battle_data *data = &b_data[bank];
73 | evolution *evo = can_mega_evolve(data);
74 |
75 | // Make sure we only mega evolve once. Primals are exempt
76 | if (evo->unknown != MEGA_VARIANT_PRIMAL) {
77 | megadata->done[bank & 1] = 1;
78 | }
79 |
80 | // Null check
81 | if (evo) {
82 | *b_active_side = bank;
83 | build_cmdbuf_mega(0, 4, (u8**) &evo);
84 |
85 | *((u32*) 0x02023BC8) |= 1 << (bank);
86 | }
87 |
88 | }
89 |
90 | void handle_mega_evolutions() {
91 | u8 bank;
92 |
93 | u8 save = *b_active_side;
94 |
95 | for (bank = 0; bank < *b_num_active_sides; ++bank) {
96 | if (!megadata->trigger[bank]) continue;
97 |
98 | if (megadata->done[bank & 1]) continue;
99 |
100 | megadata->trigger[bank] = 0;
101 |
102 | battle_data *data = &b_data[bank];
103 | evolution *evo = can_mega_evolve(data);
104 |
105 | // Make sure we only mega evolve once. Primals are exempt
106 | if (evo->unknown != MEGA_VARIANT_PRIMAL) {
107 | megadata->done[bank & 1] = 1;
108 | }
109 |
110 | // Null check
111 | if (evo) {
112 | *b_active_side = bank;
113 | build_cmdbuf_mega(0, 4, (u8**) &evo);
114 | *((u32*) 0x02023BC8) |= 1 << (bank);
115 | }
116 | }
117 |
118 | *b_active_side = save;
119 | }
120 |
121 | void revert_mega(u8 *poke) {
122 | u16 species = 0;
123 | u16 current_species = (u16) (u32) pokemon_getattr(poke, 0xB, 0);
124 |
125 | evolution *evolutions = (evolution*) ((u32) evolution_table + current_species
126 | * sizeof(evolution) * (*evos_per_poke + 1));
127 | u8 i;
128 |
129 | for (i = 0; i <= *evos_per_poke; ++i) {
130 | // Null argument means revert to that species
131 | // Match found
132 | if (evolutions[i].type == MEGA_EVOLUTION && evolutions[i].argument == 0) {
133 | species = evolutions[i].species;
134 | }
135 | }
136 |
137 | // If a match was found
138 | if (species) {
139 | pokemon_setattr(poke, 0xB, (u8*) &species);
140 | recalc_stats(poke);
141 | }
142 | }
143 |
144 | void reset_mega();
145 |
146 | void revert_megas() {
147 | u8 *player_party = (u8*) 0x02024284;
148 | u8 *poke_quantity = (u8*) 0x02024029;
149 | u8 i;
150 |
151 | for (i = 0; i < *poke_quantity; ++i) {
152 | revert_mega(player_party + i * 100);
153 | }
154 |
155 | reset_mega();
156 | }
157 |
158 | void reset_mega() {
159 | u8 i;
160 | for(i = 0; i < 4; ++i) megadata->done[i] = 0;
161 | for(i = 0; i < 4; ++i) megadata->trigger[i] = 0;
162 | }
163 |
164 | u8 mega_evolution_enabled() {
165 | u16 *var = var_access(KEYSTONE_PLAYER_VAR);
166 | #ifndef DISABLE_KEYSTONE_CHECK
167 | if (!checkitem(*var, 1)) return 0;
168 | #endif
169 |
170 | return 1;
171 | }
172 |
173 | /*
174 | * Pokemon cannot be given the potential to Mega Evolve during battle.
175 | * You cannot give them their Mega Stone or take it away from them one the
176 | * battle has started. Switcheroo and other moves will just fail.
177 | */
178 |
179 | // For thief, covet, knock-off, etc.
180 | u8 can_remove_item(u8 bank) {
181 | // Cannot remove stones held by appropriate Pokemon
182 | return 0;
183 | }
184 |
185 | // For switcheroo, trick, bestow, etc.
186 | u8 can_give_item(u8 bank, u16 item) {
187 | // Cannot give a Pokemon their own Mega Stone
188 | return 0;
189 | }
190 |
191 | void mega_reset_player_triggers() {
192 | megadata->trigger[0] = 0;
193 | megadata->trigger[2] = 0;
194 | }
195 |
--------------------------------------------------------------------------------
/src/mega.h:
--------------------------------------------------------------------------------
1 | #ifndef MEGA_H_
2 | #define MEGA_H_
3 |
4 | #include "types.h"
5 | #include "battle.h"
6 | #include "evo.h"
7 |
8 | typedef struct mega_data {
9 | u8 trigger[4];
10 | u8 done[4];
11 | u8 running;
12 | } mega_data;
13 |
14 | // Some unused RAM again
15 | mega_data *megadata = (mega_data *) 0x02022B40;
16 |
17 | evolution *can_mega_evolve(battle_data *pokemon);
18 | u16 is_mega(battle_data *pokemon);
19 | u8 mega_evolution_enabled();
20 |
21 | #endif
22 |
--------------------------------------------------------------------------------
/src/mega_level_icon.s:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Touched/MegaEvolution/d98cdbd2339a4110711705dd9e46135b41f70e08/src/mega_level_icon.s
--------------------------------------------------------------------------------
/src/move_exec_hook.s:
--------------------------------------------------------------------------------
1 | .thumb
2 |
3 | @ 0801DB00 in r1
4 | .align 2
5 | attack_canceller_hook:
6 | bl handle_mega_evolution
7 | mov r8, r3
8 | mov r9, r4
9 | pop {r4-r7}
10 | pop {r0}
11 | bx r0
12 |
13 | @ 080154A0 in r0
14 | .align 2
15 | bc_pre_attacks_hook:
16 | push {r4-r7, lr}
17 | ldr r0, =(0x02023DD0)
18 | ldr r0, [r0]
19 | ldr r1, =0x8000
20 |
21 | push {r0-r3}
22 | bl handle_mega_evolutions
23 | pop {r0-r3}
24 |
25 | ldr r2, =(0x080154AA + 1)
26 | bx r2
27 |
--------------------------------------------------------------------------------
/src/move_menu_hook.s:
--------------------------------------------------------------------------------
1 | @ hook at 0802EC10
2 |
3 | .thumb
4 | .align 2
5 |
6 | move_button_hook:
7 | mov r7, #2 @ B Button
8 | mov r0, r7
9 | and r0, r1
10 | cmp r0, #0
11 | beq check_start
12 |
13 | @ Handle B button
14 | ldr r0, =(0x0802EC1A + 1)
15 | bx r0
16 |
17 | check_start:
18 | mov r0, #8 @ Start
19 | and r0, r1
20 | cmp r0, #0
21 | beq check_left
22 |
23 | @ Hook code here
24 | bl trigger_mega_evolution
25 |
26 | @ Return
27 | ldr r0, =(0x0802EDBA + 1)
28 | bx r0
29 |
30 | check_left:
31 | ldr r0, =(0x0802EC38 + 1)
32 | bx r0
33 |
34 | @ 0802E438 in r0
35 | battle_menu_hook:
36 | push {r4-r7, lr}
37 | mov r7, r8
38 | push {r7}
39 |
40 | bl mega_reset_player_triggers
41 |
42 | ldr r7, =(0x02022BC4)
43 | ldr r4, =(0x0802E440 + 1)
44 | bx r4
45 |
46 |
--------------------------------------------------------------------------------
/src/objects.h:
--------------------------------------------------------------------------------
1 | #ifndef OBJECTS_H_
2 | #define OBJECTS_H_
3 |
4 | #include "types.h"
5 |
6 | struct object;
7 | typedef struct object object;
8 | typedef void (*object_callback)(object*);
9 |
10 | typedef struct frame {
11 | u16 data;
12 | u16 duration;
13 | } frame;
14 |
15 | typedef struct rotscale_frame {
16 | u16 scale_delta_x;
17 | u16 scale_delta_y;
18 | u8 rot_delta;
19 | u8 duration;
20 | u16 field_6;
21 | } rotscale_frame;
22 |
23 | typedef struct sprite {
24 | u16 attr0;
25 | u16 attr1;
26 | u16 attr2;
27 | u16 rotscale;
28 | } sprite;
29 |
30 | typedef struct template {
31 | u16 tiles_tag;
32 | u16 pal_tag;
33 | sprite *oam;
34 | frame **animation;
35 | u32 *graphics;
36 | rotscale_frame **rotscale;
37 | object_callback callback;
38 | } template;
39 |
40 | typedef struct object {
41 | sprite final_oam;
42 | frame **animation_table;
43 | u32 *gfx_table;
44 | u32 *rotscale_table;
45 | template *template;
46 | u32 field18;
47 | u32 *callback;
48 | u16 x;
49 | u16 y;
50 | u16 x2;
51 | u16 y2;
52 | u8 x_centre;
53 | u8 y_centre;
54 | u8 anim_number;
55 | u8 anim_frame;
56 | u8 anim_delay;
57 | u8 counter;
58 | u16 private[8];
59 | u8 bitfield2;
60 | u8 bitfield;
61 | u16 anim_data_offset;
62 | u8 field42;
63 | u8 field43;
64 | } object;
65 |
66 | typedef struct resource {
67 | const void *data;
68 | u16 size;
69 | u16 tag;
70 | } resource;
71 |
72 | u8 template_instanciate_forward_search(struct template *t, u16 x, u16 y, u8 b);
73 | u16 gpu_tile_obj_decompress_alloc_tag_and_upload(resource *src);
74 | object *objects = (object*) 0x0202063C;
75 |
76 | #endif
77 |
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/src/pokemon.h:
--------------------------------------------------------------------------------
1 | #ifndef POKEMON_H_
2 | #define POKEMON_H_
3 |
4 | #include "types.h"
5 |
6 | typedef struct pokemon_base
7 | {
8 | u8 hp;
9 | u8 atk;
10 | u8 def;
11 | u8 spd;
12 | u8 spatk;
13 | u8 spdef;
14 | u8 type1;
15 | u8 type2;
16 | u8 catch_rate;
17 | u8 xp_yield;
18 | u16 effort_yield;
19 | u16 item1;
20 | u16 item2;
21 | u8 gender;
22 | u8 steps_to_hatch;
23 | u8 base_friendship;
24 | u8 exp_point_table_nr;
25 | u8 eggroup1;
26 | u8 eggroup2;
27 | u8 ability1;
28 | u8 ability2;
29 | u8 safari_zone_flee_rate;
30 | u8 color;
31 | u16 padding;
32 | } pokemon_base;
33 |
34 | #endif
35 |
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/src/strings.c:
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1 | #include "text.h"
2 |
3 | char str_mega_evo[] = {
4 | PC_BUFFER(0), PC_APOSTROPHE, PC_s, PC_SPACE, PC_BUFFER(1),
5 | PC_SPACE,
6 | PC_i, PC_s,
7 | PC_SPACE,
8 | PC_r, PC_e, PC_a, PC_c, PC_t, PC_i, PC_n, PC_g, 0xFE,
9 | PC_t, PC_o,
10 | PC_SPACE,
11 | PC_BUFFER(2), PC_APOSTROPHE, PC_s, PC_SPACE, PC_BUFFER(3),
12 | PC_EXCLAMATION, PC_END // !
13 | };
14 |
15 | char str_fervent_wish[] = {
16 | PC_BUFFER(2), PC_APOSTROPHE, PC_s, PC_SPACE, PC_f, PC_e, PC_r, PC_v, PC_e, PC_n, PC_t,
17 | PC_SPACE, PC_w, PC_i, PC_s, PC_h, PC_NEWLINE, PC_h, PC_a, PC_s, PC_SPACE,
18 | PC_r, PC_e, PC_a, PC_c, PC_h, PC_e, PC_d, PC_SPACE, PC_BUFFER(0),
19 | PC_EXCLAMATION, PC_END
20 | };
21 |
22 | char str_post_mega[] = {
23 | PC_BUFFER(0), PC_SPACE, PC_M, PC_e, PC_g, PC_a, PC_SPACE, PC_E, PC_v, PC_o,
24 | PC_l, PC_v, PC_e, PC_d, PC_SPACE, PC_i, PC_n, PC_t, PC_o, PC_SPACE, 0xFE,
25 | PC_M, PC_e, PC_g, PC_a, PC_SPACE, PC_BUFFER(4), PC_EXCLAMATION, PC_END
26 | };
27 |
28 | char *str_before[] = {
29 | str_mega_evo,
30 | 0,
31 | str_fervent_wish
32 | };
33 |
34 | char *str_after[] = {
35 | str_post_mega,
36 | 0,
37 | str_post_mega
38 | };
39 |
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/src/strings.h:
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1 | #ifndef STRINGS_H_
2 | #define STRINGS_H_
3 |
4 | extern char *str_before[];
5 | extern char *str_after[];
6 |
7 | u8 a_pressed_maybe(u8);
8 | u8 *string_buffer_maybe = (u8*) 0x0202298C;
9 |
10 | #endif
11 |
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/src/tables.h:
--------------------------------------------------------------------------------
1 | #ifndef TABLES_H_
2 | #define TABLES_H_
3 |
4 | #include "evo.h"
5 |
6 | char **pokemon_names_ptr = (char **) 0x08011450;
7 | char **item_names_ptr = (char **) 0x0809A944;
8 | u8 **trainers_ptr = (u8 **) 0x0800FC00;
9 | pokemon_base **base_stats_ptr= (pokemon_base**) 0x08136794;
10 |
11 | #define pokemon_names (*pokemon_names_ptr)
12 | #define item_names (*item_names_ptr)
13 | #define trainers (*trainers_ptr)
14 | #define base_stats (*base_stats_ptr)
15 |
16 | #endif
17 |
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/src/text.h:
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1 | #ifndef TEXT_H_
2 | #define TEXT_H_
3 |
4 | #define MSGBOX_LEN 35
5 |
6 | #define PC_BUFFER(x) 0xFD, x
7 | #define PC_END 0xFF
8 | #define PC_SPACE 0x0
9 | #define PC_NEWLINE 0xFE
10 |
11 | // Punctutation
12 | #define PC_EXCLAMATION 0xAB
13 | #define PC_APOSTROPHE 0xB4
14 |
15 | // Uppercase
16 | #define PC_A 0xBB
17 | #define PC_B 0xBC
18 | #define PC_C 0xBD
19 | #define PC_D 0xBE
20 | #define PC_E 0xBF
21 | #define PC_F 0xC0
22 | #define PC_G 0xC1
23 | #define PC_H 0xC2
24 | #define PC_I 0xC3
25 | #define PC_J 0xC4
26 | #define PC_K 0xC5
27 | #define PC_L 0xC6
28 | #define PC_M 0xC7
29 | #define PC_N 0xC8
30 | #define PC_O 0xC9
31 | #define PC_P 0xCA
32 | #define PC_Q 0xCB
33 | #define PC_R 0xCC
34 | #define PC_S 0xCD
35 | #define PC_T 0xCE
36 | #define PC_U 0xCF
37 | #define PC_V 0xD0
38 | #define PC_W 0xD1
39 | #define PC_X 0xD2
40 | #define PC_Y 0xD3
41 | #define PC_Z 0xD4
42 |
43 | // Lowercase
44 | #define PC_a 0xD5
45 | #define PC_b 0xD6
46 | #define PC_c 0xD7
47 | #define PC_d 0xD8
48 | #define PC_e 0xD9
49 | #define PC_f 0xDA
50 | #define PC_g 0xDB
51 | #define PC_h 0xDC
52 | #define PC_i 0xDD
53 | #define PC_j 0xDE
54 | #define PC_k 0xDF
55 | #define PC_l 0xE0
56 | #define PC_m 0xE1
57 | #define PC_n 0xE2
58 | #define PC_o 0xE3
59 | #define PC_p 0xE4
60 | #define PC_q 0xE5
61 | #define PC_r 0xE6
62 | #define PC_s 0xE7
63 | #define PC_t 0xE8
64 | #define PC_u 0xE9
65 | #define PC_v 0xEA
66 | #define PC_w 0xEB
67 | #define PC_x 0xEC
68 | #define PC_y 0xED
69 | #define PC_z 0xEE
70 |
71 | #endif
72 |
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/src/types.h:
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1 | #ifndef TYPES_H_
2 | #define TYPES_H_
3 |
4 | typedef unsigned char u8;
5 | typedef unsigned short int u16;
6 | typedef unsigned int u32;
7 | typedef unsigned long long int u64;
8 |
9 | typedef signed char s8;
10 | typedef signed short int s16;
11 | typedef signed int s32;
12 | typedef signed long long int s64;
13 |
14 | typedef float f32;
15 | typedef double f64;
16 |
17 | #endif
18 |
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/symbol.png:
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https://raw.githubusercontent.com/Touched/MegaEvolution/d98cdbd2339a4110711705dd9e46135b41f70e08/symbol.png
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