├── .gitignore
├── LICENSE
├── ModLauncher.ico
├── ModLauncher.rc
├── ModLauncher.sln
├── ModLauncher.vcxproj
├── ModLauncher.vcxproj.filters
├── README.md
├── dvar.cpp
├── dvar.h
├── main.cpp
├── mlMainWindow.cpp
├── mlMainWindow.h
├── resources.qrc
├── resources
├── AssetEditor.png
├── BlackOps3.png
├── Export2Bin.png
├── FileNew.png
├── Go.png
├── ModLauncher.png
├── Radiant.png
└── upload.png
├── stdafx.cpp
├── stdafx.h
└── stylesheet
└── stylesheet
├── checkbox.png
├── down_arrow.png
└── handle.png
/.gitignore:
--------------------------------------------------------------------------------
1 | GeneratedFiles
2 | ipch
3 | x64
4 | sdk
5 | *.sdf
6 | *.opensdf
7 | *.suo
8 | *.HavokScriptPlugin
9 | *.user
10 | *.aps
11 | ModLauncher.rar
12 | ModLauncher.pro
13 | steam_api64.lib
14 | steam_api64.dll
15 | /steam
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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/ModLauncher.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/ModLauncher.ico
--------------------------------------------------------------------------------
/ModLauncher.rc:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 2012
4 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ModLauncher", "ModLauncher.vcxproj", "{5703602A-18C8-4781-8435-404AEFCAFEAA}"
5 | EndProject
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11 | EndGlobalSection
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22 | EndGlobalSection
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25 | EndGlobalSection
26 | EndGlobal
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425 |
426 |
427 |
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436 | "$(QTDIR)\bin\rcc.exe" -name "%(Filename)" -no-compress "%(FullPath)" -o GeneratedFiles\qrc_%(Filename).cpp
437 | %(FullPath);%(AdditionalInputs)
438 | %(FullPath);%(AdditionalInputs)
439 | Rcc%27ing %(Identity)...
440 | Rcc%27ing %(Identity)...
441 | GeneratedFiles\qrc_%(Filename).cpp;%(Outputs)
442 | GeneratedFiles\qrc_%(Filename).cpp;%(Outputs)
443 | "$(QTDIR)\bin\rcc.exe" -name "%(Filename)" -no-compress "%(FullPath)" -o GeneratedFiles\qrc_%(Filename).cpp
444 | "$(QTDIR)\bin\rcc.exe" -name "%(Filename)" -no-compress "%(FullPath)" -o GeneratedFiles\qrc_%(Filename).cpp
445 | %(FullPath);%(AdditionalInputs)
446 | %(FullPath);%(AdditionalInputs)
447 | Rcc%27ing %(Identity)...
448 | Rcc%27ing %(Identity)...
449 | GeneratedFiles\qrc_%(Filename).cpp;%(Outputs)
450 | GeneratedFiles\qrc_%(Filename).cpp;%(Outputs)
451 | "$(QTDIR)\bin\rcc.exe" -name "%(Filename)" -no-compress "%(FullPath)" -o GeneratedFiles\qrc_%(Filename).cpp
452 | "$(QTDIR)\bin\rcc.exe" -name "%(Filename)" -no-compress "%(FullPath)" -o GeneratedFiles\qrc_%(Filename).cpp
453 |
454 |
455 |
456 |
457 |
458 |
459 |
460 |
461 |
462 |
463 |
464 |
465 |
466 |
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/README.md:
--------------------------------------------------------------------------------
1 | # ModLauncher
2 | ModTools Launcher App
3 |
4 | This is the Launcher App used by the Call of Duty: Black Ops III Mod Tools.
5 |
6 | It's licensed under the Apache 2.0 License, a copy of which is included in the LICENSE file.
7 |
8 | # Compiling
9 |
10 | You'll need the Qt and Steam SDK installed. We use VS 2012 to compile but newer versions should work too, even though we don't provide a Qt Creator project it should still be possible to use it if you create your own project.
11 |
12 | Openning the project with a different version of VS may display a prompt to upgrade, this is ok and shouldn't cause any problems.
13 |
14 | If you have the Qt VS Plugin installed you may get a message saying "There's no Qt Version assigned to this project for platform x64. Please use the 'change Qt version' feature and choose a valid Qt version for this platform", just select your Qt version from the Qt Project Settings Dialog. The plugin is not needed to compile the Launcher.
15 |
16 | You'll need to change the compiler and linker search paths to where you have the Qt and Steam SDK installed. Note that the version of the Steam SDK that you use must match the DLL in game\bin (currently 1.37) or you'll get errors when trying to run.
17 |
18 | Use the 'Release External' configuration to compile, as this matches the standard Qt DLL names.
19 |
20 | # Debugging and Running
21 |
22 | If you're trying to debug or launch the application from Visual Studio you'll need to create a file called steam_appid.txt with the number 455130 in the same folder of the exe.
23 |
--------------------------------------------------------------------------------
/dvar.cpp:
--------------------------------------------------------------------------------
1 | #include "stdafx.h"
2 |
3 | Dvar::Dvar(dvar_s _dvar, QTreeWidget *_dvarTree) : dvar(_dvar)
4 | {
5 | QString dvarSetting = QString("dvar_%1").arg(dvar.name);
6 | QSettings settings;
7 |
8 | QTreeWidgetItem* Item = new QTreeWidgetItem(_dvarTree, QStringList() << dvar.name);
9 | Item->setText(0, dvar.name);
10 | Item->setToolTip(0, dvar.description);
11 |
12 | QCheckBox* checkBox;
13 | QSpinBox* spinBox;
14 | QLineEdit* textBox;
15 |
16 | switch(this->dvar.type)
17 | {
18 | case DVAR_VALUE_BOOL:
19 | checkBox = new QCheckBox();
20 | checkBox->setChecked(settings.value(dvarSetting, false).toBool());
21 | checkBox->setToolTip("Boolean value, check to enable or uncheck to disable.");
22 | _dvarTree->setItemWidget(Item, 1, checkBox);
23 | break;
24 | case DVAR_VALUE_INT:
25 | spinBox = new QSpinBox();
26 | spinBox->setValue(settings.value(dvarSetting, 0).toInt());
27 | spinBox->setToolTip("Integer value, min to max any number.");
28 | spinBox->setMaximum(dvar.maxValue);
29 | spinBox->setMinimum(dvar.minValue);
30 | _dvarTree->setItemWidget(Item, 1, spinBox);
31 | break;
32 | case DVAR_VALUE_STRING:
33 | textBox = new QLineEdit();
34 | textBox->setText(settings.value(dvarSetting, "").toString());
35 | textBox->setToolTip(QString("String value, leave this blank for it to not be used."));
36 | textBox->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
37 | _dvarTree->setItemWidget(Item, 1, textBox);
38 | break;
39 | }
40 | }
41 |
42 | Dvar::~Dvar()
43 | {
44 | }
45 |
46 | dvar_s Dvar::findDvar(QString _dvarName, QTreeWidget* DvarTree, dvar_s* dvars, int DvarSize)
47 | {
48 | dvar_s _dvar;
49 | for(int DvarIdx = 0; DvarIdx < DvarSize; DvarIdx++)
50 | {
51 | _dvar = Dvar(dvars[DvarIdx], DvarTree).dvar;
52 | if(_dvar.name == _dvarName)
53 | return _dvar;
54 | }
55 | return _dvar;
56 | }
57 |
58 | QString Dvar::setDvarSetting(dvar_s _dvar, QCheckBox* _checkBox)
59 | {
60 | QSettings Settings;
61 | Settings.setValue(QString("dvar_%1").arg(_dvar.name), _checkBox->isChecked());
62 |
63 | return Settings.value(QString("dvar_%1").arg(_dvar.name)).toString() == "true" ? "1" : "0"; // another way to do this?
64 | }
65 |
66 | QString Dvar::setDvarSetting(dvar_s _dvar, QSpinBox* _spinBox)
67 | {
68 | QSettings Settings;
69 | Settings.setValue(QString("dvar_%1").arg(_dvar.name), _spinBox->value());
70 |
71 | return Settings.value(QString("dvar_%1").arg(_dvar.name)).toString();
72 | }
73 |
74 | QString Dvar::setDvarSetting(dvar_s _dvar, QLineEdit* _lineEdit)
75 | {
76 | QSettings Settings;
77 | Settings.setValue(QString("dvar_%1").arg(_dvar.name), _lineEdit->text());
78 |
79 | return Settings.value(QString("dvar_%1").arg(_dvar.name)).toString();
80 | }
81 |
--------------------------------------------------------------------------------
/dvar.h:
--------------------------------------------------------------------------------
1 | #pragma once
2 |
3 | enum DvarType
4 | {
5 | DVAR_VALUE_BOOL,
6 | DVAR_VALUE_INT,
7 | DVAR_VALUE_STRING
8 | };
9 |
10 | struct dvar_s
11 | {
12 | const char* name;
13 | const char* description;
14 | DvarType type;
15 | int minValue;
16 | int maxValue;
17 | bool isCmd;
18 | };
19 |
20 | class Dvar
21 | {
22 | private:
23 | dvar_s dvar;
24 |
25 | public:
26 | Dvar();
27 | Dvar(dvar_s, QTreeWidget*);
28 | ~Dvar();
29 |
30 | static QString setDvarSetting(dvar_s, QCheckBox*);
31 | static QString setDvarSetting(dvar_s, QSpinBox*);
32 | static QString setDvarSetting(dvar_s, QLineEdit*);
33 |
34 | static dvar_s findDvar(QString, QTreeWidget*, dvar_s*, int);
35 | };
36 |
--------------------------------------------------------------------------------
/main.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | *
3 | * Copyright 2016 Activision Publishing, Inc.
4 | *
5 | * Licensed under the Apache License, Version 2.0 (the "License");
6 | * you may not use this file except in compliance with the License.
7 | * You may obtain a copy of the License at
8 | *
9 | * http://www.apache.org/licenses/LICENSE-2.0
10 | *
11 | * Unless required by applicable law or agreed to in writing, software
12 | * distributed under the License is distributed on an "AS IS" BASIS,
13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 | * See the License for the specific language governing permissions and
15 | * limitations under the License.
16 | *
17 | */
18 |
19 | #include "stdafx.h"
20 | #include "mlMainWindow.h"
21 |
22 | int main(int argc, char *argv[])
23 | {
24 | QApplication App(argc, argv);
25 |
26 | QCoreApplication::setOrganizationDomain("treyarch.com");
27 | QCoreApplication::setOrganizationName("Treyarch");
28 | QCoreApplication::setApplicationName("ModLauncher");
29 | // QCoreApplication::setApplicationVersion();
30 |
31 | mlMainWindow MainWindow;
32 | MainWindow.UpdateDB();
33 | MainWindow.show();
34 |
35 | return App.exec();
36 | }
37 |
--------------------------------------------------------------------------------
/mlMainWindow.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | *
3 | * Copyright 2016 Activision Publishing, Inc.
4 | *
5 | * Licensed under the Apache License, Version 2.0 (the "License");
6 | * you may not use this file except in compliance with the License.
7 | * You may obtain a copy of the License at
8 | *
9 | * http://www.apache.org/licenses/LICENSE-2.0
10 | *
11 | * Unless required by applicable law or agreed to in writing, software
12 | * distributed under the License is distributed on an "AS IS" BASIS,
13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 | * See the License for the specific language governing permissions and
15 | * limitations under the License.
16 | *
17 | */
18 |
19 | #include "stdafx.h"
20 |
21 | #include "mlMainWindow.h"
22 |
23 | #include
24 | #include
25 | #include
26 | #include
27 |
28 | #pragma comment(lib, "steam_api64.lib")
29 |
30 | const int AppId = 311210;
31 |
32 | const char* gLanguages[] = { "english", "french", "italian", "spanish", "german", "portuguese", "russian", "polish", "japanese", "traditionalchinese", "simplifiedchinese", "englisharabic" };
33 | const char* gTags[] = { "Animation", "Audio", "Character", "Map", "Mod", "Mode", "Model", "Multiplayer", "Scorestreak", "Skin", "Specialist", "Texture", "UI", "Vehicle", "Visual Effect", "Weapon", "WIP", "Zombies" };
34 | dvar_s gDvars[] = {
35 | {"ai_disableSpawn", "Disable AI from spawning", DVAR_VALUE_BOOL},
36 | {"developer", "Run developer mode", DVAR_VALUE_INT, 0, 2},
37 | {"g_password", "Password for your server", DVAR_VALUE_STRING},
38 | {"logfile", "Console log information written to current fs_game", DVAR_VALUE_INT, 0, 2},
39 | {"scr_mod_enable_devblock", "Developer blocks are executed in mods ", DVAR_VALUE_BOOL},
40 | {"connect", "Connect to a specific server", DVAR_VALUE_STRING, NULL, NULL, true},
41 | {"set_gametype", "Set a gametype to load with map", DVAR_VALUE_STRING, NULL, NULL, true},
42 | {"splitscreen", "Enable splitscreen", DVAR_VALUE_BOOL},
43 | {"splitscreen_playerCount", "Allocate the number of instances for splitscreen", DVAR_VALUE_INT, 0, 2}
44 | };
45 | enum mlItemType
46 | {
47 | ML_ITEM_UNKNOWN,
48 | ML_ITEM_MAP,
49 | ML_ITEM_MOD
50 | };
51 |
52 | mlBuildThread::mlBuildThread(const QList>& Commands, bool IgnoreErrors)
53 | : mCommands(Commands), mSuccess(false), mCancel(false), mIgnoreErrors(IgnoreErrors)
54 | {
55 | }
56 |
57 | void mlBuildThread::run()
58 | {
59 | bool Success = true;
60 |
61 | for (const QPair& Command : mCommands)
62 | {
63 | QProcess* Process = new QProcess();
64 | connect(Process, SIGNAL(finished(int)), Process, SLOT(deleteLater()));
65 | Process->setWorkingDirectory(QFileInfo(Command.first).absolutePath());
66 | Process->setProcessChannelMode(QProcess::MergedChannels);
67 |
68 | emit OutputReady(Command.first + ' ' + Command.second.join(' ') + "\n");
69 |
70 | Process->start(Command.first, Command.second);
71 | for (;;)
72 | {
73 | Sleep(100);
74 |
75 | if (Process->waitForReadyRead(0))
76 | emit OutputReady(Process->readAll());
77 |
78 | QProcess::ProcessState State = Process->state();
79 | if (State == QProcess::NotRunning)
80 | break;
81 |
82 | if (mCancel)
83 | Process->kill();
84 | }
85 |
86 | if (Process->exitStatus() != QProcess::NormalExit)
87 | return;
88 |
89 | if (Process->exitCode() != 0)
90 | {
91 | Success = false;
92 | if (!mIgnoreErrors)
93 | return;
94 | }
95 | }
96 |
97 | mSuccess = Success;
98 | }
99 |
100 | mlConvertThread::mlConvertThread(QStringList& Files, QString& OutputDir, bool IgnoreErrors, bool OverwriteFiles)
101 | : mFiles(Files), mOutputDir(OutputDir), mSuccess(false), mCancel(false), mIgnoreErrors(IgnoreErrors), mOverwrite(OverwriteFiles)
102 | {
103 | }
104 |
105 | void mlConvertThread::run()
106 | {
107 | bool Success = true;
108 |
109 | unsigned int convCountSuccess = 0;
110 | unsigned int convCountSkipped = 0;
111 | unsigned int convCountFailed = 0;
112 |
113 | for (QString file : mFiles)
114 | {
115 | QFileInfo file_info(file);
116 | QString working_directory = file_info.absolutePath();
117 |
118 | QProcess* Process = new QProcess();
119 | connect(Process, SIGNAL(finished(int)), Process, SLOT(deleteLater()));
120 | Process->setWorkingDirectory(working_directory);
121 | Process->setProcessChannelMode(QProcess::MergedChannels);
122 |
123 | file = file_info.baseName();
124 |
125 | QString ToolsPath = QDir::fromNativeSeparators(getenv("TA_TOOLS_PATH"));
126 | QString ExecutablePath = QString("%1bin/export2bin.exe").arg(ToolsPath);
127 |
128 | QStringList args;
129 | //args.append("/v"); // Verbose
130 | args.append("/piped");
131 |
132 | QString filepath = file_info.absoluteFilePath();
133 |
134 | QString ext = file_info.suffix().toUpper();
135 | if (ext == "XANIM_EXPORT")
136 | ext = ".XANIM_BIN";
137 | else if (ext == "XMODEL_EXPORT")
138 | ext = ".XMODEL_BIN";
139 | else
140 | {
141 | emit OutputReady("Export2Bin: Skipping file '" + filepath + "' (file has invalid extension)\n");
142 | convCountSkipped++;
143 | continue;
144 | }
145 |
146 | QString target_filepath = QDir::cleanPath(mOutputDir) + QDir::separator() + file + ext;
147 |
148 | QFile infile(filepath);
149 | QFile outfile(target_filepath);
150 |
151 | if (!mOverwrite && outfile.exists())
152 | {
153 | emit OutputReady("Export2Bin: Skipping file '" + filepath + "' (file already exists)\n");
154 | convCountSkipped++;
155 | continue;
156 | }
157 |
158 | infile.open(QIODevice::OpenMode::enum_type::ReadOnly);
159 | if (!infile.isOpen())
160 | {
161 | emit OutputReady("Export2Bin: Could not open '" + filepath + "' for reading\n");
162 | convCountFailed++;
163 | continue;
164 | }
165 |
166 | emit OutputReady("Export2Bin: Converting '" + file + "'");
167 |
168 | QByteArray buf = infile.readAll();
169 | infile.close();
170 |
171 | Process->start(ExecutablePath, args);
172 | Process->write(buf);
173 | Process->closeWriteChannel();
174 |
175 | QByteArray standardOutputPipeData;
176 | QByteArray standardErrorPipeData;
177 |
178 | for (;;)
179 | {
180 | Sleep(20);
181 |
182 | if (Process->waitForReadyRead(0))
183 | {
184 | standardOutputPipeData.append(Process->readAllStandardOutput());
185 | standardErrorPipeData.append(Process->readAllStandardError());
186 | }
187 |
188 | QProcess::ProcessState State = Process->state();
189 | if (State == QProcess::NotRunning)
190 | break;
191 |
192 | if (mCancel)
193 | Process->kill();
194 | }
195 |
196 | if (Process->exitStatus() != QProcess::NormalExit)
197 | {
198 | emit OutputReady("ERROR: Process exited abnormally");
199 | Success = false;
200 | break;
201 | }
202 |
203 | if (Process->exitCode() != 0)
204 | {
205 | emit OutputReady(standardOutputPipeData);
206 | emit OutputReady(standardErrorPipeData);
207 |
208 | convCountFailed++;
209 |
210 | if (!mIgnoreErrors)
211 | {
212 | Success = false;
213 | break;
214 | }
215 |
216 | continue;
217 | }
218 |
219 | outfile.open(QIODevice::OpenMode::enum_type::WriteOnly);
220 | if (!outfile.isOpen())
221 | {
222 | emit OutputReady("Export2Bin: Could not open '" + target_filepath + "' for writing\n");
223 | continue;
224 | }
225 |
226 | outfile.write(standardOutputPipeData);
227 | outfile.close();
228 |
229 | convCountSuccess++;
230 | }
231 |
232 | mSuccess = Success;
233 | if (mSuccess)
234 | {
235 | QString msg = QString("Export2Bin: Finished!\n\n"
236 | "Files Processed: %1\n"
237 | "Successes: %2\n"
238 | "Skipped: %3\n"
239 | "Failures: %4\n").arg(mFiles.count()).arg(convCountSuccess).arg(convCountSkipped).arg(convCountFailed);
240 | emit OutputReady(msg);
241 | }
242 | }
243 |
244 | mlMainWindow::mlMainWindow()
245 | {
246 | QSettings Settings;
247 |
248 | mBuildThread = NULL;
249 | mBuildLanguage = Settings.value("BuildLanguage", "english").toString();
250 | mTreyarchTheme = Settings.value("UseDarkTheme", false).toBool();
251 |
252 | // Qt prefers '/' over '\\'
253 | mGamePath = QString(getenv("TA_GAME_PATH")).replace('\\', '/');
254 | mToolsPath = QString(getenv("TA_TOOLS_PATH")).replace('\\', '/');
255 |
256 | UpdateTheme();
257 |
258 | setWindowIcon(QIcon(":/resources/ModLauncher.png"));
259 | setWindowTitle("Black Ops III Mod Tools Launcher");
260 |
261 | resize(1024, 768);
262 |
263 | CreateActions();
264 | CreateMenu();
265 | CreateToolBar();
266 |
267 | mExport2BinGUIWidget = NULL;
268 |
269 | QSplitter* CentralWidget = new QSplitter();
270 | CentralWidget->setOrientation(Qt::Vertical);
271 |
272 | QWidget* TopWidget = new QWidget();
273 | CentralWidget->addWidget(TopWidget);
274 |
275 | QHBoxLayout* TopLayout = new QHBoxLayout(TopWidget);
276 | TopWidget->setLayout(TopLayout);
277 |
278 | mFileListWidget = new QTreeWidget();
279 | mFileListWidget->setHeaderHidden(true);
280 | mFileListWidget->setUniformRowHeights(true);
281 | mFileListWidget->setRootIsDecorated(false);
282 | mFileListWidget->setContextMenuPolicy(Qt::CustomContextMenu);
283 | TopLayout->addWidget(mFileListWidget);
284 |
285 | connect(mFileListWidget, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(ContextMenuRequested()));
286 |
287 | QVBoxLayout* ActionsLayout = new QVBoxLayout();
288 | TopLayout->addLayout(ActionsLayout);
289 |
290 | QHBoxLayout* CompileLayout = new QHBoxLayout();
291 | ActionsLayout->addLayout(CompileLayout);
292 |
293 | mCompileEnabledWidget = new QCheckBox("Compile");
294 | CompileLayout->addWidget(mCompileEnabledWidget);
295 |
296 | mCompileModeWidget = new QComboBox();
297 | mCompileModeWidget->addItems(QStringList() << "Ents" << "Full");
298 | mCompileModeWidget->setCurrentIndex(1);
299 | CompileLayout->addWidget(mCompileModeWidget);
300 |
301 | QHBoxLayout* LightLayout = new QHBoxLayout();
302 | ActionsLayout->addLayout(LightLayout);
303 |
304 | mLightEnabledWidget = new QCheckBox("Light");
305 | LightLayout->addWidget(mLightEnabledWidget);
306 |
307 | mLightQualityWidget = new QComboBox();
308 | mLightQualityWidget->addItems(QStringList() << "Low" << "Medium" << "High");
309 | mLightQualityWidget->setCurrentIndex(1);
310 | mLightQualityWidget->setMinimumWidth(64); // Fix for "Medium" being cut off in the dark theme
311 | LightLayout->addWidget(mLightQualityWidget);
312 |
313 | mLinkEnabledWidget = new QCheckBox("Link");
314 | ActionsLayout->addWidget(mLinkEnabledWidget);
315 |
316 | mRunEnabledWidget = new QCheckBox("Run");
317 | ActionsLayout->addWidget(mRunEnabledWidget);
318 |
319 | mRunOptionsWidget = new QLineEdit();
320 | mRunOptionsWidget->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
321 | ActionsLayout->addWidget(mRunOptionsWidget);
322 |
323 | mBuildButton = new QPushButton("Build");
324 | connect(mBuildButton, SIGNAL(clicked()), mActionEditBuild, SLOT(trigger()));
325 | ActionsLayout->addWidget(mBuildButton);
326 |
327 | mDvarsButton = new QPushButton("Dvars");
328 | connect(mDvarsButton, SIGNAL(clicked()), this, SLOT(OnEditDvars()));
329 | ActionsLayout->addWidget(mDvarsButton);
330 |
331 | mLogButton = new QPushButton("Save Log");
332 | connect(mLogButton, SIGNAL(clicked()), this, SLOT(OnSaveLog()));
333 | ActionsLayout->addWidget(mLogButton);
334 |
335 | mIgnoreErrorsWidget = new QCheckBox("Ignore Errors");
336 | ActionsLayout->addWidget(mIgnoreErrorsWidget);
337 |
338 | ActionsLayout->addStretch(1);
339 |
340 | mOutputWidget = new QPlainTextEdit(this);
341 | mOutputWidget->setReadOnly(true);
342 | CentralWidget->addWidget(mOutputWidget);
343 |
344 | setCentralWidget(CentralWidget);
345 |
346 | mShippedMapList << "mp_aerospace" << "mp_apartments" << "mp_arena" << "mp_banzai" << "mp_biodome" << "mp_chinatown" << "mp_city" << "mp_conduit" << "mp_crucible" << "mp_cryogen" << "mp_ethiopia" << "mp_freerun_01" << "mp_freerun_02" << "mp_freerun_03" << "mp_freerun_04" << "mp_havoc" << "mp_infection" << "mp_kung_fu" << "mp_metro" << "mp_miniature" << "mp_nuketown_x" << "mp_redwood" << "mp_rise" << "mp_rome" << "mp_ruins" << "mp_sector" << "mp_shrine" << "mp_skyjacked" << "mp_spire" << "mp_stronghold" << "mp_veiled" << "mp_waterpark" << "mp_western" << "zm_castle" << "zm_factory" << "zm_genesis" << "zm_island" << "zm_levelcommon" << "zm_stalingrad" << "zm_zod";
347 |
348 | Settings.beginGroup("MainWindow");
349 | resize(QSize(800, 600));
350 | move(QPoint(200, 200));
351 | restoreGeometry(Settings.value("Geometry").toByteArray());
352 | restoreState(Settings.value("State").toByteArray());
353 | Settings.endGroup();
354 |
355 | SteamAPI_Init();
356 |
357 | connect(&mTimer, SIGNAL(timeout()), this, SLOT(SteamUpdate()));
358 | mTimer.start(1000);
359 |
360 | PopulateFileList();
361 | }
362 |
363 | mlMainWindow::~mlMainWindow()
364 | {
365 | }
366 |
367 | void mlMainWindow::CreateActions()
368 | {
369 | mActionFileNew = new QAction(QIcon(":/resources/FileNew.png"), "&New...", this);
370 | mActionFileNew->setShortcut(QKeySequence("Ctrl+N"));
371 | connect(mActionFileNew, SIGNAL(triggered()), this, SLOT(OnFileNew()));
372 |
373 | mActionFileAssetEditor = new QAction(QIcon(":/resources/AssetEditor.png"), "&Asset Editor", this);
374 | mActionFileAssetEditor->setShortcut(QKeySequence("Ctrl+A"));
375 | connect(mActionFileAssetEditor, SIGNAL(triggered()), this, SLOT(OnFileAssetEditor()));
376 |
377 | mActionFileLevelEditor = new QAction(QIcon(":/resources/Radiant.png"), "Open in &Radiant", this);
378 | mActionFileLevelEditor->setShortcut(QKeySequence("Ctrl+R"));
379 | mActionFileLevelEditor->setToolTip("Level Editor");
380 | connect(mActionFileLevelEditor, SIGNAL(triggered()), this, SLOT(OnFileLevelEditor()));
381 |
382 | mActionFileExport2Bin = new QAction(QIcon(":/resources/Export2Bin.png"), "&Export2Bin GUI", this);
383 | mActionFileExport2Bin->setShortcut(QKeySequence("Ctrl+E"));
384 | connect(mActionFileExport2Bin, SIGNAL(triggered()), this, SLOT(OnFileExport2Bin()));
385 |
386 | mActionFileExit = new QAction("E&xit", this);
387 | connect(mActionFileExit, SIGNAL(triggered()), this, SLOT(close()));
388 |
389 | mActionEditBuild = new QAction(QIcon(":/resources/Go.png"), "Build", this);
390 | mActionEditBuild->setShortcut(QKeySequence("Ctrl+B"));
391 | connect(mActionEditBuild, SIGNAL(triggered()), this, SLOT(OnEditBuild()));
392 |
393 | mActionEditPublish = new QAction(QIcon(":/resources/upload.png"), "Publish", this);
394 | mActionEditPublish->setShortcut(QKeySequence("Ctrl+P"));
395 | connect(mActionEditPublish, SIGNAL(triggered()), this, SLOT(OnEditPublish()));
396 |
397 | mActionEditOptions = new QAction("&Options...", this);
398 | connect(mActionEditOptions, SIGNAL(triggered()), this, SLOT(OnEditOptions()));
399 |
400 | mActionHelpAbout = new QAction("&About...", this);
401 | connect(mActionHelpAbout, SIGNAL(triggered()), this, SLOT(OnHelpAbout()));
402 | }
403 |
404 | void mlMainWindow::CreateMenu()
405 | {
406 | QMenuBar* MenuBar = new QMenuBar(this);
407 |
408 | QMenu* FileMenu = new QMenu("&File", MenuBar);
409 | FileMenu->addAction(mActionFileNew);
410 | FileMenu->addSeparator();
411 | FileMenu->addAction(mActionFileAssetEditor);
412 | FileMenu->addAction(mActionFileLevelEditor);
413 | FileMenu->addAction(mActionFileExport2Bin);
414 | FileMenu->addSeparator();
415 | FileMenu->addAction(mActionFileExit);
416 | MenuBar->addAction(FileMenu->menuAction());
417 |
418 | QMenu* EditMenu = new QMenu("&Edit", MenuBar);
419 | EditMenu->addAction(mActionEditBuild);
420 | EditMenu->addAction(mActionEditPublish);
421 | EditMenu->addSeparator();
422 | EditMenu->addAction(mActionEditOptions);
423 | MenuBar->addAction(EditMenu->menuAction());
424 |
425 | QMenu* HelpMenu = new QMenu("&Help", MenuBar);
426 | HelpMenu->addAction(mActionHelpAbout);
427 | MenuBar->addAction(HelpMenu->menuAction());
428 |
429 | setMenuBar(MenuBar);
430 | }
431 |
432 | void mlMainWindow::CreateToolBar()
433 | {
434 | QToolBar* ToolBar = new QToolBar("Standard", this);
435 | ToolBar->setObjectName(QStringLiteral("StandardToolBar"));
436 |
437 | ToolBar->addAction(mActionFileNew);
438 | ToolBar->addAction(mActionEditBuild);
439 | ToolBar->addAction(mActionEditPublish);
440 | ToolBar->addSeparator();
441 | ToolBar->addAction(mActionFileAssetEditor);
442 | ToolBar->addAction(mActionFileLevelEditor);
443 | ToolBar->addAction(mActionFileExport2Bin);
444 |
445 | addToolBar(Qt::TopToolBarArea, ToolBar);
446 | }
447 |
448 | void mlMainWindow::InitExport2BinGUI()
449 | {
450 | QDockWidget *dock = new QDockWidget(this, NULL);
451 | dock->setWindowTitle("Export2Bin");
452 | dock->setFloating(true);
453 |
454 | QWidget* widget = new QWidget(dock);
455 | QGridLayout* gridLayout = new QGridLayout();
456 | widget->setLayout(gridLayout);
457 | dock->setWidget(widget);
458 |
459 | Export2BinGroupBox* groupBox = new Export2BinGroupBox(dock, this);
460 | gridLayout->addWidget(groupBox, 0, 0);
461 |
462 | QLabel* label = new QLabel("Drag Files Here", groupBox);
463 | label->setAlignment(Qt::AlignCenter);
464 | QVBoxLayout* groupBoxLayout = new QVBoxLayout(groupBox);
465 | groupBoxLayout->addWidget(label);
466 | groupBox->setLayout(groupBoxLayout);
467 |
468 | mExport2BinOverwriteWidget = new QCheckBox("&Overwrite Existing Files", widget);
469 | gridLayout->addWidget(mExport2BinOverwriteWidget, 1, 0);
470 |
471 | QSettings Settings;
472 | mExport2BinOverwriteWidget->setChecked(Settings.value("Export2Bin_OverwriteFiles", true).toBool());
473 |
474 | QHBoxLayout* dirLayout = new QHBoxLayout();
475 | QLabel* dirLabel = new QLabel("Ouput Directory:", widget);
476 | mExport2BinTargetDirWidget = new QLineEdit(widget);
477 | QToolButton* dirBrowseButton = new QToolButton(widget);
478 | dirBrowseButton->setText("...");
479 |
480 | const QDir defaultPath = QString("%1/model_export/export2bin/").arg(mToolsPath);
481 | mExport2BinTargetDirWidget->setText(Settings.value("Export2Bin_TargetDir", defaultPath.absolutePath()).toString());
482 |
483 | connect(dirBrowseButton, SIGNAL(clicked()), this, SLOT(OnExport2BinChooseDirectory()));
484 | connect(mExport2BinOverwriteWidget, SIGNAL(clicked()), this, SLOT(OnExport2BinToggleOverwriteFiles()));
485 |
486 | dirBrowseButton->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
487 | dirLayout->addWidget(dirLabel);
488 | dirLayout->addWidget(mExport2BinTargetDirWidget);
489 | dirLayout->addWidget(dirBrowseButton);
490 |
491 | gridLayout->addLayout(dirLayout, 2, 0);
492 |
493 | groupBox->setAcceptDrops(true);
494 |
495 | dock->resize(QSize(256, 256));
496 |
497 | mExport2BinGUIWidget = dock;
498 | }
499 |
500 | void mlMainWindow::closeEvent(QCloseEvent* Event)
501 | {
502 | QSettings Settings;
503 | Settings.beginGroup("MainWindow");
504 | Settings.setValue("Geometry", saveGeometry());
505 | Settings.setValue("State", saveState());
506 | Settings.endGroup();
507 |
508 | Event->accept();
509 | }
510 |
511 | void mlMainWindow::SteamUpdate()
512 | {
513 | SteamAPI_RunCallbacks();
514 | }
515 |
516 | void mlMainWindow::UpdateDB()
517 | {
518 | if (mBuildThread)
519 | return;
520 |
521 | QList> Commands;
522 | Commands.append(QPair(QString("%1/gdtdb/gdtdb.exe").arg(mToolsPath), QStringList() << "/update"));
523 |
524 | StartBuildThread(Commands);
525 | }
526 |
527 | void mlMainWindow::StartBuildThread(const QList>& Commands)
528 | {
529 | mBuildButton->setText("Cancel");
530 | mOutputWidget->clear();
531 |
532 | mBuildThread = new mlBuildThread(Commands, mIgnoreErrorsWidget->isChecked());
533 | connect(mBuildThread, SIGNAL(OutputReady(QString)), this, SLOT(BuildOutputReady(QString)));
534 | connect(mBuildThread, SIGNAL(finished()), this, SLOT(BuildFinished()));
535 | mBuildThread->start();
536 | }
537 |
538 | void mlMainWindow::StartConvertThread(QStringList& pathList, QString& outputDir, bool allowOverwrite)
539 | {
540 | mConvertThread = new mlConvertThread(pathList, outputDir, true, allowOverwrite);
541 | connect(mConvertThread, SIGNAL(OutputReady(QString)), this, SLOT(BuildOutputReady(QString)));
542 | connect(mConvertThread, SIGNAL(finished()), this, SLOT(BuildFinished()));
543 | mConvertThread->start();
544 | }
545 |
546 | void mlMainWindow::PopulateFileList()
547 | {
548 | mFileListWidget->clear();
549 |
550 | QString UserMapsFolder = QDir::cleanPath(QString("%1/usermaps/").arg(mGamePath));
551 | QStringList UserMaps = QDir(UserMapsFolder).entryList(QDir::AllDirs | QDir::NoDotAndDotDot);
552 | QTreeWidgetItem* MapsRootItem = new QTreeWidgetItem(mFileListWidget, QStringList() << "Maps");
553 |
554 | QFont Font = MapsRootItem->font(0);
555 | Font.setBold(true);
556 | MapsRootItem->setFont(0, Font);
557 |
558 | for (QString MapName : UserMaps)
559 | {
560 | QString ZoneFileName = QString("%1/%2/zone_source/%3.zone").arg(UserMapsFolder, MapName, MapName);
561 |
562 | if (QFileInfo(ZoneFileName).isFile())
563 | {
564 | QTreeWidgetItem* MapItem = new QTreeWidgetItem(MapsRootItem, QStringList() << MapName);
565 | MapItem->setCheckState(0, Qt::Unchecked);
566 | MapItem->setData(0, Qt::UserRole, ML_ITEM_MAP);
567 | }
568 | }
569 |
570 | QString ModsFolder = QDir::cleanPath(QString("%1/mods/").arg(mGamePath));
571 | QStringList Mods = QDir(ModsFolder).entryList(QDir::AllDirs | QDir::NoDotAndDotDot);
572 | QTreeWidgetItem* ModsRootItem = new QTreeWidgetItem(mFileListWidget, QStringList() << "Mods");
573 | ModsRootItem->setFont(0, Font);
574 | const char* Files[4] = { "core_mod", "mp_mod", "cp_mod", "zm_mod" };
575 |
576 | for (QString ModName : Mods)
577 | {
578 | QTreeWidgetItem* ParentItem = NULL;
579 |
580 | for (int FileIdx = 0; FileIdx < 4; FileIdx++)
581 | {
582 | QString ZoneFileName = QString("%1/%2/zone_source/%3.zone").arg(ModsFolder, ModName, Files[FileIdx]);
583 |
584 | if (QFileInfo(ZoneFileName).isFile())
585 | {
586 | if (!ParentItem)
587 | ParentItem = new QTreeWidgetItem(ModsRootItem, QStringList() << ModName);
588 |
589 | QTreeWidgetItem* ModItem = new QTreeWidgetItem(ParentItem, QStringList() << Files[FileIdx]);
590 | ModItem->setCheckState(0, Qt::Unchecked);
591 | ModItem->setData(0, Qt::UserRole, ML_ITEM_MOD);
592 | }
593 | }
594 | }
595 |
596 | mFileListWidget->expandAll();
597 | }
598 |
599 | void mlMainWindow::ContextMenuRequested()
600 | {
601 | QList ItemList = mFileListWidget->selectedItems();
602 | if (ItemList.isEmpty())
603 | return;
604 |
605 | QTreeWidgetItem* Item = ItemList[0];
606 | QString ItemType = (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP) ? "Map" : "Mod";
607 |
608 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_UNKNOWN)
609 | return;
610 |
611 | QIcon GameIcon(":/resources/BlackOps3.png");
612 |
613 | QMenu* Menu = new QMenu;
614 | Menu->addAction(GameIcon, QString("Run %1").arg(ItemType), this, SLOT(OnRunMapOrMod()));
615 |
616 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
617 | Menu->addAction(mActionFileLevelEditor);
618 |
619 | Menu->addAction("Edit Zone File", this, SLOT(OnOpenZoneFile()));
620 | Menu->addAction(QString("Open %1 Folder").arg(ItemType), this, SLOT(OnOpenModRootFolder()));
621 |
622 | Menu->addSeparator();
623 | Menu->addAction("Delete", this, SLOT(OnDelete()));
624 | Menu->addAction("Clean XPaks", this, SLOT(OnCleanXPaks()));
625 |
626 | Menu->exec(QCursor::pos());
627 | }
628 |
629 | void mlMainWindow::OnFileAssetEditor()
630 | {
631 | QProcess* Process = new QProcess();
632 | connect(Process, SIGNAL(finished(int)), Process, SLOT(deleteLater()));
633 | Process->start(QString("%1/bin/AssetEditor_modtools.exe").arg(mToolsPath), QStringList());
634 | }
635 |
636 | void mlMainWindow::OnFileLevelEditor()
637 | {
638 | QProcess* Process = new QProcess();
639 | connect(Process, SIGNAL(finished(int)), Process, SLOT(deleteLater()));
640 |
641 | QList ItemList = mFileListWidget->selectedItems();
642 | if (ItemList.count() && ItemList[0]->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
643 | {
644 | QString MapName = ItemList[0]->text(0);
645 | Process->start(QString("%1/bin/radiant_modtools.exe").arg(mToolsPath), QStringList() << QString("%1/map_source/%2/%3.map").arg(mGamePath, MapName.left(2), MapName));
646 | }
647 | else
648 | {
649 | Process->start(QString("%1/bin/radiant_modtools.exe").arg(mToolsPath), QStringList());
650 | }
651 | }
652 |
653 | void mlMainWindow::OnFileExport2Bin()
654 | {
655 | if (mExport2BinGUIWidget == NULL)
656 | {
657 | InitExport2BinGUI();
658 | mExport2BinGUIWidget->hide(); // Ensure the window is hidden (just in case)
659 | }
660 |
661 | mExport2BinGUIWidget->isVisible() ? mExport2BinGUIWidget->hide() : mExport2BinGUIWidget->show();
662 | }
663 |
664 | void mlMainWindow::OnFileNew()
665 | {
666 | QDir TemplatesFolder(QString("%1/rex/templates").arg(mToolsPath));
667 | QStringList Templates = TemplatesFolder.entryList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::Name);
668 |
669 | if (Templates.isEmpty())
670 | {
671 | QMessageBox::information(this, "Error", "Could not find any map templates.");
672 | return;
673 | }
674 |
675 | QDialog Dialog(this, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
676 | Dialog.setWindowTitle("New Map or Mod");
677 |
678 | QVBoxLayout* Layout = new QVBoxLayout(&Dialog);
679 |
680 | QFormLayout* FormLayout = new QFormLayout();
681 | Layout->addLayout(FormLayout);
682 |
683 | QLineEdit* NameWidget = new QLineEdit();
684 | NameWidget->setValidator(new QRegularExpressionValidator(QRegularExpression("[a-zA-Z0-9_]*"), this));
685 | FormLayout->addRow("Name:", NameWidget);
686 |
687 | QComboBox* TemplateWidget = new QComboBox();
688 | TemplateWidget->addItems(Templates);
689 | FormLayout->addRow("Template:", TemplateWidget);
690 |
691 | QFrame* Frame = new QFrame();
692 | Frame->setFrameShape(QFrame::HLine);
693 | Frame->setFrameShadow(QFrame::Raised);
694 | Layout->addWidget(Frame);
695 |
696 | QDialogButtonBox* ButtonBox = new QDialogButtonBox(&Dialog);
697 | ButtonBox->setOrientation(Qt::Horizontal);
698 | ButtonBox->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
699 | ButtonBox->setCenterButtons(true);
700 |
701 | Layout->addWidget(ButtonBox);
702 |
703 | connect(ButtonBox, SIGNAL(accepted()), &Dialog, SLOT(accept()));
704 | connect(ButtonBox, SIGNAL(rejected()), &Dialog, SLOT(reject()));
705 |
706 | if (Dialog.exec() != QDialog::Accepted)
707 | return;
708 |
709 | QString Name = NameWidget->text();
710 |
711 | if (Name.isEmpty())
712 | {
713 | QMessageBox::information(this, "Error", "Map name cannot be empty.");
714 | return;
715 | }
716 |
717 | if (mShippedMapList.contains(Name, Qt::CaseInsensitive))
718 | {
719 | QMessageBox::information(this, "Error", "Map name cannot be the same as a built-in map.");
720 | return;
721 | }
722 |
723 | QByteArray MapName = NameWidget->text().toLatin1().toLower();
724 | QString Output;
725 |
726 | QString Template = Templates[TemplateWidget->currentIndex()];
727 |
728 | if ((Template == "MP Mod Level" && !MapName.startsWith("mp_")) || (Template == "ZM Mod Level" && !MapName.startsWith("zm_")))
729 | {
730 | QMessageBox::information(this, "Error", "Map name must start with 'mp_' or 'zm_'.");
731 | return;
732 | }
733 |
734 | std::function RecursiveCopy=[&](const QString& SourcePath, const QString& DestPath) -> bool
735 | {
736 | QDir Dir(SourcePath);
737 | if (!Dir.exists())
738 | return false;
739 |
740 | foreach (QString DirEntry, Dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot))
741 | {
742 | QString NewPath = QString(DestPath + QDir::separator() + DirEntry).replace(QString("template"), MapName);
743 | Dir.mkpath(NewPath);
744 | if (!RecursiveCopy(SourcePath + QDir::separator() + DirEntry, NewPath))
745 | return false;
746 | }
747 |
748 | foreach (QString DirEntry, Dir.entryList(QDir::Files))
749 | {
750 | QFile SourceFile(SourcePath + QDir::separator() + DirEntry);
751 | QString DestFileName = QString(DestPath + QDir::separator() + DirEntry).replace(QString("template"), MapName);
752 | QFile DestFile(DestFileName);
753 |
754 | if (!SourceFile.open(QFile::ReadOnly) || !DestFile.open(QFile::WriteOnly))
755 | return false;
756 |
757 | while (!SourceFile.atEnd())
758 | {
759 | QByteArray Line = SourceFile.readLine();
760 |
761 | if (Line.contains("guid"))
762 | {
763 | QString LineString(Line);
764 | LineString.replace(QRegExp("guid \"\\{(.*)\\}\""), QString("guid \"%1\"").arg(QUuid::createUuid().toString()));
765 | Line = LineString.toLatin1();
766 | }
767 | else
768 | Line.replace("template", MapName);
769 |
770 | DestFile.write(Line);
771 | }
772 |
773 | Output += DestFileName + "\n";
774 | }
775 |
776 | return true;
777 | };
778 |
779 | if (RecursiveCopy(TemplatesFolder.absolutePath() + QDir::separator() + Templates[TemplateWidget->currentIndex()], QDir::cleanPath(mGamePath)))
780 | {
781 | PopulateFileList();
782 |
783 | QMessageBox::information(this, "New Map Created", QString("Files created:\n") + Output);
784 | }
785 | else
786 | QMessageBox::information(this, "Error", "Error creating map files.");
787 | }
788 |
789 | void mlMainWindow::OnEditBuild()
790 | {
791 | if (mBuildThread)
792 | {
793 | mBuildThread->Cancel();
794 | return;
795 | }
796 |
797 | QList> Commands;
798 | bool UpdateAdded = false;
799 |
800 | auto AddUpdateDBCommand = [&]()
801 | {
802 | if (!UpdateAdded)
803 | {
804 | Commands.append(QPair(QString("%1/gdtdb/gdtdb.exe").arg(mToolsPath), QStringList() << "/update"));
805 | UpdateAdded = true;
806 | }
807 | };
808 |
809 | QList CheckedItems;
810 |
811 | std::function SearchCheckedItems=[&](QTreeWidgetItem* ParentItem) -> void
812 | {
813 | for (int ChildIdx = 0; ChildIdx < ParentItem->childCount(); ChildIdx++)
814 | {
815 | QTreeWidgetItem* Child = ParentItem->child(ChildIdx);
816 | if (Child->checkState(0) == Qt::Checked)
817 | CheckedItems.append(Child);
818 | else
819 | SearchCheckedItems(Child);
820 | }
821 | };
822 |
823 | SearchCheckedItems(mFileListWidget->invisibleRootItem());
824 | QString LastMap, LastMod;
825 |
826 | QStringList LanguageArgs;
827 | LanguageArgs;
828 |
829 | if (mBuildLanguage != "All")
830 | LanguageArgs << "-language" << mBuildLanguage;
831 | else for (const QString& Language : gLanguages)
832 | LanguageArgs << "-language" << Language;
833 |
834 | for (QTreeWidgetItem* Item : CheckedItems)
835 | {
836 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
837 | {
838 | QString MapName = Item->text(0);
839 |
840 | if (mCompileEnabledWidget->isChecked())
841 | {
842 | AddUpdateDBCommand();
843 |
844 | QStringList Args;
845 | Args << "-platform" << "pc";
846 |
847 | if (mCompileModeWidget->currentIndex() == 0)
848 | Args << "-onlyents";
849 | else
850 | Args << "-navmesh" << "-navvolume";
851 |
852 | Args << "-loadFrom" << QString("%1\\map_source\\%2\\%3.map").arg(mGamePath, MapName.left(2), MapName);
853 | Args << QString("%1\\share\\raw\\maps\\%2\\%3.d3dbsp").arg(mGamePath, MapName.left(2), MapName);
854 |
855 | Commands.append(QPair(QString("%1\\bin\\cod2map64.exe").arg(mToolsPath), Args));
856 | }
857 |
858 | if (mLightEnabledWidget->isChecked())
859 | {
860 | AddUpdateDBCommand();
861 |
862 | QStringList Args;
863 | Args << "-ledSilent";
864 |
865 | switch (mLightQualityWidget->currentIndex())
866 | {
867 | case 0:
868 | Args << "+low";
869 | break;
870 |
871 | default:
872 | case 1:
873 | Args << "+medium";
874 | break;
875 |
876 | case 2:
877 | Args << "+high";
878 | break;
879 | }
880 |
881 | Args << "+localprobes" << "+forceclean" << "+recompute" << QString("%1/map_source/%2/%3.map").arg(mGamePath, MapName.left(2), MapName);
882 | Commands.append(QPair(QString("%1/bin/radiant_modtools.exe").arg(mToolsPath), Args));
883 | }
884 |
885 | if (mLinkEnabledWidget->isChecked())
886 | {
887 | AddUpdateDBCommand();
888 |
889 | Commands.append(QPair(QString("%1/bin/linker_modtools.exe").arg(mToolsPath), QStringList() << LanguageArgs << "-modsource" << MapName));
890 | }
891 |
892 | LastMap = MapName;
893 | }
894 | else
895 | {
896 | QString ModName = Item->parent()->text(0);
897 |
898 | if (mLinkEnabledWidget->isChecked())
899 | {
900 | AddUpdateDBCommand();
901 |
902 | QString ZoneName = Item->text(0);
903 | Commands.append(QPair(QString("%1/bin/linker_modtools.exe").arg(mToolsPath), QStringList() << LanguageArgs << "-fs_game" << ModName << "-modsource" << ZoneName));
904 | }
905 |
906 | LastMod = ModName;
907 | }
908 | }
909 |
910 | if (mRunEnabledWidget->isChecked() && (!LastMod.isEmpty() || !LastMap.isEmpty()))
911 | {
912 | QStringList Args;
913 |
914 | if(!mRunDvars.isEmpty())
915 | Args << mRunDvars;
916 |
917 | Args << "+set" << "fs_game" << (LastMod.isEmpty() ? LastMap : LastMod);
918 |
919 | if (!LastMap.isEmpty())
920 | Args << "+devmap" << LastMap;
921 |
922 | QString ExtraOptions = mRunOptionsWidget->text();
923 | if (!ExtraOptions.isEmpty())
924 | Args << ExtraOptions.split(' ');
925 |
926 | Commands.append(QPair(QString("%1/BlackOps3.exe").arg(mGamePath), Args));
927 | }
928 |
929 | if (Commands.size() == 0 && !UpdateAdded)
930 | {
931 | QMessageBox::information(this, "No Tasks", "Please selected at least one file from the list and one action to be performed.");
932 | return;
933 | }
934 |
935 | StartBuildThread(Commands);
936 | }
937 |
938 | void mlMainWindow::OnEditPublish()
939 | {
940 | std::function SearchCheckedItem=[&](QTreeWidgetItem* ParentItem) -> QTreeWidgetItem*
941 | {
942 | for (int ChildIdx = 0; ChildIdx < ParentItem->childCount(); ChildIdx++)
943 | {
944 | QTreeWidgetItem* Child = ParentItem->child(ChildIdx);
945 | if (Child->checkState(0) == Qt::Checked)
946 | return Child;
947 |
948 | QTreeWidgetItem* Checked = SearchCheckedItem(Child);
949 | if (Checked)
950 | return Checked;
951 | }
952 |
953 | return nullptr;
954 | };
955 |
956 | QTreeWidgetItem* Item = SearchCheckedItem(mFileListWidget->invisibleRootItem());
957 | if (!Item)
958 | {
959 | QMessageBox::warning(this, "Error", "No maps or mods checked.");
960 | return;
961 | }
962 |
963 | QString Folder;
964 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
965 | {
966 | Folder = "usermaps/" + Item->text(0);
967 | mType = "map";
968 | mFolderName = Item->text(0);
969 | }
970 | else
971 | {
972 | Folder = "mods/" + Item->parent()->text(0);
973 | mType = "mod";
974 | mFolderName = Item->parent()->text(0);
975 | }
976 |
977 | mWorkshopFolder = QString("%1/%2/zone").arg(mGamePath, Folder);
978 | QFile File(mWorkshopFolder + "/workshop.json");
979 |
980 | if (!QFileInfo(mWorkshopFolder).isDir())
981 | {
982 | QMessageBox::information(this, "Error", QString("The folder '%1' does not exist.").arg(mWorkshopFolder));
983 | return;
984 | }
985 |
986 | mFileId = 0;
987 | mTitle.clear();
988 | mDescription.clear();
989 | mThumbnail.clear();
990 | mTags.clear();
991 |
992 | if (File.open(QIODevice::ReadOnly))
993 | {
994 | QJsonDocument Document = QJsonDocument::fromJson(File.readAll());
995 | QJsonObject Root = Document.object();
996 |
997 | mFileId = Root["PublisherID"].toString().toULongLong();
998 | mTitle = Root["Title"].toString();
999 | mDescription = Root["Description"].toString();
1000 | mThumbnail = Root["Thumbnail"].toString();
1001 | mTags = Root["Tags"].toString().split(',');
1002 | }
1003 |
1004 | if (mFileId)
1005 | {
1006 | SteamAPICall_t SteamAPICall = SteamUGC()->RequestUGCDetails(mFileId, 10);
1007 | mSteamCallResultRequestDetails.Set(SteamAPICall, this, &mlMainWindow::OnUGCRequestUGCDetails);
1008 | }
1009 | else
1010 | ShowPublishDialog();
1011 | }
1012 |
1013 | void mlMainWindow::OnUGCRequestUGCDetails(SteamUGCRequestUGCDetailsResult_t* RequestDetailsResult, bool IOFailure)
1014 | {
1015 | if (IOFailure || RequestDetailsResult->m_details.m_eResult != k_EResultOK)
1016 | {
1017 | QMessageBox::warning(this, "Error", "Error retrieving item data from the Steam Workshop.");
1018 | return;
1019 | }
1020 |
1021 | SteamUGCDetails_t* Details = &RequestDetailsResult->m_details;
1022 |
1023 | mTitle = Details->m_rgchTitle;
1024 | mDescription = Details->m_rgchDescription;
1025 | mTags = QString(Details->m_rgchTags).split(',');
1026 |
1027 | ShowPublishDialog();
1028 | }
1029 |
1030 | void mlMainWindow::ShowPublishDialog()
1031 | {
1032 | QDialog Dialog(this, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
1033 | Dialog.setWindowTitle("Publish Mod");
1034 |
1035 | QVBoxLayout* Layout = new QVBoxLayout(&Dialog);
1036 |
1037 | QFormLayout* FormLayout = new QFormLayout();
1038 | Layout->addLayout(FormLayout);
1039 |
1040 | QLineEdit* TitleWidget = new QLineEdit();
1041 | TitleWidget->setText(mTitle);
1042 | FormLayout->addRow("Title:", TitleWidget);
1043 |
1044 | QLineEdit* DescriptionWidget = new QLineEdit();
1045 | DescriptionWidget->setText(mDescription);
1046 | FormLayout->addRow("Description:", DescriptionWidget);
1047 |
1048 | QLineEdit* ThumbnailEdit = new QLineEdit();
1049 | ThumbnailEdit->setText(mThumbnail);
1050 |
1051 | QToolButton* ThumbnailButton = new QToolButton();
1052 | ThumbnailButton->setText("...");
1053 |
1054 | QHBoxLayout* ThumbnailLayout = new QHBoxLayout();
1055 | ThumbnailLayout->setContentsMargins(0, 0, 0, 0);
1056 | ThumbnailLayout->addWidget(ThumbnailEdit);
1057 | ThumbnailLayout->addWidget(ThumbnailButton);
1058 |
1059 | QWidget* ThumbnailWidget = new QWidget();
1060 | ThumbnailWidget->setLayout(ThumbnailLayout);
1061 |
1062 | FormLayout->addRow("Thumbnail:", ThumbnailWidget);
1063 |
1064 | QTreeWidget* TagsTree = new QTreeWidget(&Dialog);
1065 | TagsTree->setHeaderHidden(true);
1066 | TagsTree->setUniformRowHeights(true);
1067 | TagsTree->setRootIsDecorated(false);
1068 | FormLayout->addRow("Tags:", TagsTree);
1069 |
1070 | for (int TagIdx = 0; TagIdx < ARRAYSIZE(gTags); TagIdx++)
1071 | {
1072 | const char* Tag = gTags[TagIdx];
1073 | QTreeWidgetItem* Item = new QTreeWidgetItem(TagsTree, QStringList() << Tag);
1074 | Item->setCheckState(0, mTags.contains(Tag) ? Qt::Checked : Qt::Unchecked);
1075 | }
1076 |
1077 | QFrame* Frame = new QFrame();
1078 | Frame->setFrameShape(QFrame::HLine);
1079 | Frame->setFrameShadow(QFrame::Raised);
1080 | Layout->addWidget(Frame);
1081 |
1082 | QDialogButtonBox* ButtonBox = new QDialogButtonBox(&Dialog);
1083 | ButtonBox->setOrientation(Qt::Horizontal);
1084 | ButtonBox->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
1085 | ButtonBox->setCenterButtons(true);
1086 |
1087 | Layout->addWidget(ButtonBox);
1088 |
1089 | auto ThumbnailBrowse = [=]()
1090 | {
1091 | QString FileName = QFileDialog::getOpenFileName(this, "Open Thumbnail", QString(), "All Files (*.*)");
1092 | if (!FileName.isEmpty())
1093 | ThumbnailEdit->setText(FileName);
1094 | };
1095 |
1096 | connect(ThumbnailButton, &QToolButton::clicked, ThumbnailBrowse);
1097 | connect(ButtonBox, SIGNAL(accepted()), &Dialog, SLOT(accept()));
1098 | connect(ButtonBox, SIGNAL(rejected()), &Dialog, SLOT(reject()));
1099 |
1100 | if (Dialog.exec() != QDialog::Accepted)
1101 | return;
1102 |
1103 | mTitle = TitleWidget->text();
1104 | mDescription = DescriptionWidget->text();
1105 | mThumbnail = ThumbnailEdit->text();
1106 | mTags.clear();
1107 |
1108 | for (int ChildIdx = 0; ChildIdx < TagsTree->topLevelItemCount(); ChildIdx++)
1109 | {
1110 | QTreeWidgetItem* Child = TagsTree->topLevelItem(ChildIdx);
1111 | if (Child->checkState(0) == Qt::Checked)
1112 | mTags.append(Child->text(0));
1113 | }
1114 |
1115 | if (!SteamUGC())
1116 | {
1117 | QMessageBox::information(this, "Error", "Could not initialize Steam, make sure you're running the launcher from the Steam client.");
1118 | return;
1119 | }
1120 |
1121 | if (!mFileId)
1122 | {
1123 | SteamAPICall_t SteamAPICall = SteamUGC()->CreateItem(AppId, k_EWorkshopFileTypeCommunity);
1124 | mSteamCallResultCreateItem.Set(SteamAPICall, this, &mlMainWindow::OnCreateItemResult);
1125 | }
1126 | else
1127 | UpdateWorkshopItem();
1128 | }
1129 |
1130 | void mlMainWindow::OnEditOptions()
1131 | {
1132 | QDialog Dialog(this, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
1133 | Dialog.setWindowTitle("Options");
1134 |
1135 | QVBoxLayout* Layout = new QVBoxLayout(&Dialog);
1136 |
1137 | QSettings Settings;
1138 | QCheckBox* Checkbox = new QCheckBox("Use Treyarch Theme");
1139 | Checkbox->setToolTip("Toggle between the dark grey Treyarch colors and the default Windows colors");
1140 | Checkbox->setChecked(Settings.value("UseDarkTheme", false).toBool());
1141 | Layout->addWidget(Checkbox);
1142 |
1143 | QHBoxLayout* LanguageLayout = new QHBoxLayout();
1144 | LanguageLayout->addWidget(new QLabel("Build Language:"));
1145 |
1146 | QStringList Languages;
1147 | Languages << "All";
1148 | for (int LanguageIdx = 0; LanguageIdx < ARRAYSIZE(gLanguages); LanguageIdx++)
1149 | Languages << gLanguages[LanguageIdx];
1150 |
1151 | QComboBox* LanguageCombo = new QComboBox();
1152 | LanguageCombo->addItems(Languages);
1153 | LanguageCombo->setCurrentText(mBuildLanguage);
1154 | LanguageLayout->addWidget(LanguageCombo);
1155 |
1156 | Layout->addLayout(LanguageLayout);
1157 |
1158 | QDialogButtonBox* ButtonBox = new QDialogButtonBox(&Dialog);
1159 | ButtonBox->setOrientation(Qt::Horizontal);
1160 | ButtonBox->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
1161 | ButtonBox->setCenterButtons(true);
1162 |
1163 | Layout->addWidget(ButtonBox);
1164 |
1165 | connect(ButtonBox, SIGNAL(accepted()), &Dialog, SLOT(accept()));
1166 | connect(ButtonBox, SIGNAL(rejected()), &Dialog, SLOT(reject()));
1167 |
1168 | if (Dialog.exec() != QDialog::Accepted)
1169 | return;
1170 |
1171 | mBuildLanguage = LanguageCombo->currentText();
1172 | mTreyarchTheme = Checkbox->isChecked();
1173 |
1174 | Settings.setValue("BuildLanguage", mBuildLanguage);
1175 | Settings.setValue("UseDarkTheme", mTreyarchTheme);
1176 |
1177 | UpdateTheme();
1178 | }
1179 |
1180 | void mlMainWindow::UpdateTheme()
1181 | {
1182 | if (mTreyarchTheme)
1183 | {
1184 | qApp->setStyle("plastique");
1185 | QFile file(QString("%1/radiant/stylesheet.qss").arg(mToolsPath));
1186 | file.open(QFile::ReadOnly);
1187 | QString styleSheet = QLatin1String(file.readAll());
1188 | file.close();
1189 | qApp->setStyleSheet(styleSheet);
1190 | }
1191 | else
1192 | {
1193 | qApp->setStyle("WindowsVista");
1194 | qApp->setStyleSheet("");
1195 | }
1196 | }
1197 |
1198 | void mlMainWindow::OnEditDvars()
1199 | {
1200 | QDialog Dialog(this, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
1201 | Dialog.setWindowTitle("Dvar Options");
1202 |
1203 | QVBoxLayout* Layout = new QVBoxLayout(&Dialog);
1204 |
1205 | QLabel* Label = new QLabel(&Dialog);
1206 | Label->setText("Dvars that are to be used when you run the game.\nMust press \"OK\" in order to save the values!");
1207 | Layout->addWidget(Label);
1208 |
1209 | QTreeWidget* DvarTree = new QTreeWidget(&Dialog);
1210 | DvarTree->setColumnCount(2);
1211 | DvarTree->header()->setSectionResizeMode(0, QHeaderView::ResizeToContents);
1212 | DvarTree->setHeaderLabels(QStringList() << "Dvar" << "Value");
1213 | DvarTree->setUniformRowHeights(true);
1214 | DvarTree->setRootIsDecorated(false);
1215 | Layout->addWidget(DvarTree);
1216 |
1217 | QDialogButtonBox* ButtonBox = new QDialogButtonBox(&Dialog);
1218 | ButtonBox->setOrientation(Qt::Horizontal);
1219 | ButtonBox->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
1220 | ButtonBox->setCenterButtons(true);
1221 |
1222 | Layout->addWidget(ButtonBox);
1223 |
1224 | for(int DvarIdx = 0; DvarIdx < ARRAYSIZE(gDvars); DvarIdx++)
1225 | Dvar(gDvars[DvarIdx], DvarTree);
1226 |
1227 | connect(ButtonBox, SIGNAL(accepted()), &Dialog, SLOT(accept()));
1228 | connect(ButtonBox, SIGNAL(rejected()), &Dialog, SLOT(reject()));
1229 |
1230 | if (Dialog.exec() != QDialog::Accepted)
1231 | return;
1232 |
1233 | int size = 0;
1234 | QSettings settings;
1235 | QString dvarName, dvarValue;
1236 | QTreeWidgetItemIterator it(DvarTree);
1237 |
1238 | mRunDvars.clear();
1239 | while (*it && size < ARRAYSIZE(gDvars))
1240 | {
1241 | QWidget* widget = DvarTree->itemWidget(*it, 1);
1242 | dvarName = (*it)->data(0, 0).toString();
1243 | dvar_s dvar = Dvar::findDvar(dvarName, DvarTree, gDvars, ARRAYSIZE(gDvars));
1244 | switch(dvar.type)
1245 | {
1246 | case DVAR_VALUE_BOOL:
1247 | dvarValue = Dvar::setDvarSetting(dvar, (QCheckBox*)widget);
1248 | break;
1249 | case DVAR_VALUE_INT:
1250 | dvarValue = Dvar::setDvarSetting(dvar, (QSpinBox*)widget);
1251 | break;
1252 | case DVAR_VALUE_STRING:
1253 | dvarValue = Dvar::setDvarSetting(dvar, (QLineEdit*)widget);
1254 | break;
1255 | }
1256 |
1257 | if(!dvarValue.toLatin1().isEmpty())
1258 | {
1259 | if(!dvar.isCmd)
1260 | mRunDvars << "+set" << dvarName;
1261 | else // hack for cmds
1262 | mRunDvars << QString("+%1").arg(dvarName);
1263 | mRunDvars << dvarValue;
1264 | }
1265 | size++;
1266 | ++it;
1267 | }
1268 | }
1269 |
1270 | void mlMainWindow::UpdateWorkshopItem()
1271 | {
1272 | QJsonObject Root;
1273 |
1274 | Root["PublisherID"] = QString::number(mFileId);
1275 | Root["Title"] = mTitle;
1276 | Root["Description"] = mDescription;
1277 | Root["Thumbnail"] = mThumbnail;
1278 | Root["Type"] = mType;
1279 | Root["FolderName"] = mFolderName;
1280 | Root["Tags"] = mTags.join(',');
1281 |
1282 | QString WorkshopFile(mWorkshopFolder + "/workshop.json");
1283 | QFile File(WorkshopFile);
1284 |
1285 | if (!File.open(QIODevice::WriteOnly))
1286 | {
1287 | QMessageBox::warning(this, "Error", QString("Error writing to file '%1'.").arg(WorkshopFile));
1288 | return;
1289 | }
1290 |
1291 | File.write(QJsonDocument(Root).toJson());
1292 | File.close();
1293 |
1294 | UGCUpdateHandle_t UpdateHandle = SteamUGC()->StartItemUpdate(AppId, mFileId);
1295 | SteamUGC()->SetItemTitle(UpdateHandle, mTitle.toLatin1().constData());
1296 | SteamUGC()->SetItemDescription(UpdateHandle, mDescription.toLatin1().constData());
1297 | SteamUGC()->SetItemPreview(UpdateHandle, mThumbnail.toLatin1().constData());
1298 | SteamUGC()->SetItemContent(UpdateHandle, mWorkshopFolder.toLatin1().constData());
1299 |
1300 | const char* TagList[ARRAYSIZE(gTags)];
1301 | SteamParamStringArray_t Tags;
1302 | Tags.m_ppStrings = TagList;
1303 | Tags.m_nNumStrings = 0;
1304 |
1305 | for (const QString& Tag : mTags)
1306 | {
1307 | QByteArray TagStr = Tag.toLatin1();
1308 |
1309 | for (int TagIdx = 0; TagIdx < ARRAYSIZE(gTags); TagIdx++)
1310 | {
1311 | if (TagStr == gTags[TagIdx])
1312 | {
1313 | TagList[Tags.m_nNumStrings++] = gTags[TagIdx];
1314 | if (Tags.m_nNumStrings == ARRAYSIZE(TagList))
1315 | break;
1316 | }
1317 | }
1318 | }
1319 |
1320 | SteamUGC()->SetItemTags(UpdateHandle, &Tags);
1321 |
1322 | SteamAPICall_t SteamAPICall = SteamUGC()->SubmitItemUpdate(UpdateHandle, "");
1323 | mSteamCallResultUpdateItem.Set(SteamAPICall, this, &mlMainWindow::OnUpdateItemResult);
1324 |
1325 | QProgressDialog Dialog(this);
1326 | Dialog.setLabelText(QString("Uploading workshop item '%1'...").arg(QString::number(mFileId)));
1327 | Dialog.setCancelButton(NULL);
1328 | Dialog.setWindowModality(Qt::WindowModal);
1329 | Dialog.show();
1330 |
1331 | for (;;)
1332 | {
1333 | uint64 Processed, Total;
1334 |
1335 | const auto Status = SteamUGC()->GetItemUpdateProgress(SteamAPICall, &Processed, &Total);
1336 | // if we get an invalid status exit out, it could mean we're finished or there's an actual problem
1337 | if (Status == k_EItemUpdateStatusInvalid)
1338 | {
1339 | break;
1340 | }
1341 |
1342 | switch (Status)
1343 | {
1344 | case EItemUpdateStatus::k_EItemUpdateStatusInvalid:
1345 | Dialog.setLabelText(
1346 | QString("Uploading workshop item '%1': %2").arg(QString::number(mFileId), QString("Invalid" )));
1347 | break;
1348 | case EItemUpdateStatus::k_EItemUpdateStatusPreparingConfig:
1349 | Dialog.setLabelText(
1350 | QString("Uploading workshop item '%1': %2").arg(QString::number(mFileId), QString("Preparing Config")));
1351 | break;
1352 | case EItemUpdateStatus::k_EItemUpdateStatusPreparingContent:
1353 | Dialog.setLabelText(
1354 | QString("Uploading workshop item '%1': %2").arg(QString::number(mFileId), QString("Preparing Content")));
1355 | break;
1356 | case EItemUpdateStatus::k_EItemUpdateStatusUploadingContent:
1357 | Dialog.setLabelText(
1358 | QString("Uploading workshop item '%1': %2").arg(QString::number(mFileId), QString("Uploading Content")));
1359 | break;
1360 | case EItemUpdateStatus::k_EItemUpdateStatusUploadingPreviewFile:
1361 | Dialog.setLabelText(
1362 | QString("Uploading workshop item '%1': %2").arg(QString::number(mFileId), QString("Uploading Preview file")));
1363 | break;
1364 | case EItemUpdateStatus::k_EItemUpdateStatusCommittingChanges:
1365 | Dialog.setLabelText(
1366 | QString("Uploading workshop item '%1': %2").arg(QString::number(mFileId), QString("Committing Changes")));
1367 | break;
1368 | }
1369 |
1370 | Dialog.setMaximum(Total);
1371 | Dialog.setValue(Processed);
1372 | QApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
1373 | Sleep(100);
1374 | }
1375 | }
1376 |
1377 | void mlMainWindow::OnCreateItemResult(CreateItemResult_t* CreateItemResult, bool IOFailure)
1378 | {
1379 | if (IOFailure)
1380 | {
1381 | QMessageBox::warning(this, "Error", "Disk Read error.");
1382 | return;
1383 | }
1384 |
1385 | if (CreateItemResult->m_eResult != k_EResultOK)
1386 | {
1387 | QMessageBox::warning(this, "Error", QString("Error creating Steam Workshop item. Error code: %1\nVisit https://steamerrors.com/ for more information.").arg(CreateItemResult->m_eResult));
1388 | return;
1389 | }
1390 |
1391 | mFileId = CreateItemResult->m_nPublishedFileId;
1392 |
1393 | UpdateWorkshopItem();
1394 | }
1395 |
1396 | void mlMainWindow::OnUpdateItemResult(SubmitItemUpdateResult_t* UpdateItemResult, bool IOFailure)
1397 | {
1398 | if (IOFailure)
1399 | {
1400 | QMessageBox::warning(this, "Error", "Disk Read error.");
1401 | return;
1402 | }
1403 |
1404 | if (UpdateItemResult->m_eResult != k_EResultOK)
1405 | {
1406 | QMessageBox::warning(this, "Error", QString("Error updating Steam Workshop item. Error code: %1\nVisit https://steamerrors.com/ for more information.").arg(UpdateItemResult->m_eResult));
1407 | return;
1408 | }
1409 |
1410 | if (QMessageBox::question(this, "Update", "Workshop item successfully updated. Do you want to visit the Workshop page for this item now?", QMessageBox::Yes | QMessageBox::No) == QMessageBox::Yes)
1411 | ShellExecute(NULL, "open", QString("steam://url/CommunityFilePage/%1").arg(QString::number(mFileId)).toLatin1().constData(), "", NULL, SW_SHOWDEFAULT);
1412 | }
1413 |
1414 | void mlMainWindow::OnHelpAbout()
1415 | {
1416 | QMessageBox::about(this, "About Modtools Launcher", "Treyarch Modtools Launcher\nCopyright 2016 Treyarch");
1417 | }
1418 |
1419 | void mlMainWindow::OnOpenZoneFile()
1420 | {
1421 | QList ItemList = mFileListWidget->selectedItems();
1422 | if (ItemList.isEmpty())
1423 | return;
1424 |
1425 | QTreeWidgetItem* Item = ItemList[0];
1426 |
1427 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
1428 | {
1429 | QString MapName = Item->text(0);
1430 | ShellExecute(NULL, "open", QString("\"%1/usermaps/%2/zone_source/%3.zone\"").arg(mGamePath, MapName, MapName).toLatin1().constData(), "", NULL, SW_SHOWDEFAULT);
1431 | }
1432 | else
1433 | {
1434 | QString ModName = Item->parent()->text(0);
1435 | QString ZoneName = Item->text(0);
1436 | ShellExecute(NULL, "open", (QString("\"%1/mods/%2/zone_source/%3.zone\"").arg(mGamePath, ModName, ZoneName)).toLatin1().constData(), "", NULL, SW_SHOWDEFAULT);
1437 | }
1438 | }
1439 |
1440 | void mlMainWindow::OnOpenModRootFolder()
1441 | {
1442 | QList ItemList = mFileListWidget->selectedItems();
1443 | if (ItemList.isEmpty())
1444 | return;
1445 |
1446 | QTreeWidgetItem* Item = ItemList[0];
1447 |
1448 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
1449 | {
1450 | QString MapName = Item->text(0);
1451 | ShellExecute(NULL, "open", (QString("\"%1/usermaps/%2\"").arg(mGamePath, MapName)).toLatin1().constData(), "", NULL, SW_SHOWDEFAULT);
1452 | }
1453 | else
1454 | {
1455 | QString ModName = Item->parent() ? Item->parent()->text(0) : Item->text(0);
1456 | ShellExecute(NULL, "open", (QString("\"%1/mods/%2\"").arg(mGamePath, ModName)).toLatin1().constData(), "", NULL, SW_SHOWDEFAULT);
1457 | }
1458 | }
1459 |
1460 | void mlMainWindow::OnRunMapOrMod()
1461 | {
1462 | QList ItemList = mFileListWidget->selectedItems();
1463 | if (ItemList.isEmpty())
1464 | return;
1465 |
1466 | QTreeWidgetItem* Item = ItemList[0];
1467 |
1468 | QStringList Args;
1469 |
1470 | if(!mRunDvars.isEmpty())
1471 | Args << mRunDvars;
1472 |
1473 | Args << "+set" << "fs_game";
1474 |
1475 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
1476 | {
1477 | QString MapName = Item->text(0);
1478 | Args << MapName;
1479 | Args << "+devmap" << MapName;
1480 | }
1481 | else
1482 | {
1483 | QString ModName = Item->parent() ? Item->parent()->text(0) : Item->text(0);
1484 | Args << ModName;
1485 | }
1486 |
1487 | QString ExtraOptions = mRunOptionsWidget->text();
1488 | if (!ExtraOptions.isEmpty())
1489 | Args << ExtraOptions.split(' ');
1490 |
1491 | QList> Commands;
1492 | Commands.append(QPair(QString("%1/BlackOps3.exe").arg(mGamePath), Args));
1493 | StartBuildThread(Commands);
1494 | }
1495 |
1496 | void mlMainWindow::OnSaveLog() const
1497 | {
1498 | // want to make a logs directory for easy management of launcher logs (exe_dir/logs)
1499 | const auto dir = QDir{};
1500 | if (!dir.exists("logs"))
1501 | {
1502 | const auto result = dir.mkdir("logs");
1503 | if (!result)
1504 | {
1505 | QMessageBox::warning(nullptr, "Error", QString("Could not create the \"logs\" directory"));
1506 | return;
1507 | }
1508 | }
1509 |
1510 | const auto time = std::time(nullptr);
1511 | auto ss = std::stringstream{};
1512 | const auto timeStr = std::put_time(std::localtime(&time), "%F_%T");
1513 |
1514 | ss << timeStr;
1515 |
1516 | auto dateStr = ss.str();
1517 | std::replace(dateStr.begin(), dateStr.end(), ':', '_');
1518 |
1519 | QFile log(QString{ "logs/modlog_%1.txt" }.arg(dateStr.c_str()));
1520 |
1521 | if (!log.open(QIODevice::WriteOnly))
1522 | return;
1523 |
1524 | QTextStream stream(&log);
1525 | stream << mOutputWidget->toPlainText();
1526 |
1527 | QMessageBox::information(nullptr, QString("Save Log"), QString("The console log has been saved to %1").arg(log.fileName()));
1528 | }
1529 |
1530 | void mlMainWindow::OnCleanXPaks()
1531 | {
1532 | QList ItemList = mFileListWidget->selectedItems();
1533 | if (ItemList.isEmpty())
1534 | return;
1535 |
1536 | QTreeWidgetItem* Item = ItemList[0];
1537 | QString Folder;
1538 |
1539 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
1540 | {
1541 | QString MapName = Item->text(0);
1542 | Folder = QString("%1/usermaps/%2").arg(mGamePath, MapName);
1543 | }
1544 | else
1545 | {
1546 | QString ModName = Item->parent() ? Item->parent()->text(0) : Item->text(0);
1547 | Folder = QString("%1/mods/%2").arg(mGamePath, ModName);
1548 | }
1549 |
1550 | QString fileListString;
1551 | QStringList fileList;
1552 | QDirIterator it(Folder, QStringList() << "*.xpak", QDir::Files, QDirIterator::Subdirectories);
1553 | while (it.hasNext())
1554 | {
1555 | QString filepath = it.next();
1556 | fileList.append(filepath);
1557 | fileListString.append("\n" + QDir(Folder).relativeFilePath(filepath));
1558 | }
1559 |
1560 | QString relativeFolder = QDir(mGamePath).relativeFilePath(Folder);
1561 |
1562 | if (fileList.count() == 0)
1563 | {
1564 | QMessageBox::information(this, QString("Clean XPaks (%1)").arg(relativeFolder), QString("There are no XPak's to clean!"));
1565 | return;
1566 | }
1567 |
1568 | if (QMessageBox::question(this, QString("Clean XPaks (%1)").arg(relativeFolder), QString("Are you sure you want to delete the following files?" + fileListString), QMessageBox::Yes | QMessageBox::No) != QMessageBox::Yes)
1569 | return;
1570 |
1571 | for (auto file : fileList)
1572 | {
1573 | qDebug() << file;
1574 | QFile(file).remove();
1575 | }
1576 | }
1577 |
1578 | void mlMainWindow::OnDelete()
1579 | {
1580 | QList ItemList = mFileListWidget->selectedItems();
1581 | if (ItemList.isEmpty())
1582 | return;
1583 |
1584 | QTreeWidgetItem* Item = ItemList[0];
1585 | QString Folder;
1586 |
1587 | if (Item->data(0, Qt::UserRole).toInt() == ML_ITEM_MAP)
1588 | {
1589 | QString MapName = Item->text(0);
1590 | Folder = QString("%1/usermaps/%2").arg(mGamePath, MapName);
1591 | }
1592 | else
1593 | {
1594 | QString ModName = Item->parent() ? Item->parent()->text(0) : Item->text(0);
1595 | Folder = QString("%1/mods/%2").arg(mGamePath, ModName);
1596 | }
1597 |
1598 | if (QMessageBox::question(this, "Delete Folder", QString("Are you sure you want to delete the folder '%1' and all of its contents?").arg(Folder), QMessageBox::Yes | QMessageBox::No) != QMessageBox::Yes)
1599 | return;
1600 |
1601 | QDir(Folder).removeRecursively();
1602 | PopulateFileList();
1603 | }
1604 |
1605 | void mlMainWindow::OnExport2BinChooseDirectory()
1606 | {
1607 | const QString dir = QFileDialog::getExistingDirectory(mExport2BinGUIWidget, tr("Open Directory"), mToolsPath, QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
1608 | this->mExport2BinTargetDirWidget->setText(dir);
1609 |
1610 | QSettings Settings;
1611 | Settings.setValue("Export2Bin_TargetDir", dir);
1612 | }
1613 |
1614 | void mlMainWindow::OnExport2BinToggleOverwriteFiles()
1615 | {
1616 | QSettings Settings;
1617 | Settings.setValue("Export2Bin_OverwriteFiles", mExport2BinOverwriteWidget->isChecked());
1618 | }
1619 |
1620 | void mlMainWindow::BuildOutputReady(QString Output)
1621 | {
1622 | mOutputWidget->appendPlainText(Output);
1623 | }
1624 |
1625 | void mlMainWindow::BuildFinished()
1626 | {
1627 | mBuildButton->setText("Build");
1628 | mBuildThread->deleteLater();
1629 | mBuildThread = NULL;
1630 | }
1631 |
1632 | Export2BinGroupBox::Export2BinGroupBox(QWidget* parent, mlMainWindow* parent_window) : QGroupBox(parent), parentWindow(parent_window)
1633 | {
1634 | this->setAcceptDrops(true);
1635 | }
1636 |
1637 | void Export2BinGroupBox::dragEnterEvent(QDragEnterEvent* event)
1638 | {
1639 | event->acceptProposedAction();
1640 | }
1641 |
1642 | void Export2BinGroupBox::dropEvent(QDropEvent* event)
1643 | {
1644 | const QMimeData* mimeData = event->mimeData();
1645 |
1646 | if (parentWindow == NULL)
1647 | {
1648 | return;
1649 | }
1650 |
1651 | if (mimeData->hasUrls())
1652 | {
1653 | QStringList pathList;
1654 | QList urlList = mimeData->urls();
1655 |
1656 | QDir working_dir(parentWindow->mToolsPath);
1657 | for (int i = 0; i < urlList.size(); i++)
1658 | {
1659 | pathList.append(urlList.at(i).toLocalFile());
1660 | }
1661 |
1662 | QProcess* Process = new QProcess();
1663 | connect(Process, SIGNAL(finished(int)), Process, SLOT(deleteLater()));
1664 |
1665 | bool allowOverwrite = this->parentWindow->mExport2BinOverwriteWidget->isChecked();
1666 |
1667 | QString outputDir = parentWindow->mExport2BinTargetDirWidget->text();
1668 | parentWindow->StartConvertThread(pathList, outputDir, allowOverwrite);
1669 |
1670 | event->acceptProposedAction();
1671 | }
1672 | }
1673 |
1674 | void Export2BinGroupBox::dragLeaveEvent(QDragLeaveEvent* event)
1675 | {
1676 | event->accept();
1677 | }
1678 |
--------------------------------------------------------------------------------
/mlMainWindow.h:
--------------------------------------------------------------------------------
1 | /*
2 | *
3 | * Copyright 2016 Activision Publishing, Inc.
4 | *
5 | * Licensed under the Apache License, Version 2.0 (the "License");
6 | * you may not use this file except in compliance with the License.
7 | * You may obtain a copy of the License at
8 | *
9 | * http://www.apache.org/licenses/LICENSE-2.0
10 | *
11 | * Unless required by applicable law or agreed to in writing, software
12 | * distributed under the License is distributed on an "AS IS" BASIS,
13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 | * See the License for the specific language governing permissions and
15 | * limitations under the License.
16 | *
17 | */
18 |
19 | #pragma once
20 |
21 | class mlBuildThread : public QThread
22 | {
23 | Q_OBJECT
24 |
25 | public:
26 | mlBuildThread(const QList>& Commands, bool IgnoreErrors);
27 | void run();
28 | bool Succeeded() const
29 | {
30 | return mSuccess;
31 | }
32 |
33 | void Cancel()
34 | {
35 | mCancel = true;
36 | }
37 |
38 | signals:
39 | void OutputReady(const QString& Output);
40 |
41 | protected:
42 | QList> mCommands;
43 | bool mSuccess;
44 | bool mCancel;
45 | bool mIgnoreErrors;
46 | };
47 |
48 | class mlConvertThread : public QThread
49 | {
50 | Q_OBJECT
51 |
52 | public:
53 | mlConvertThread(QStringList& Files, QString& OutputDir, bool IgnoreErrors, bool mOverwrite);
54 | void run();
55 | bool Succeeded() const
56 | {
57 | return mSuccess;
58 | }
59 |
60 | void Cancel()
61 | {
62 | mCancel = true;
63 | }
64 |
65 | signals:
66 | void OutputReady(const QString& Output);
67 |
68 | protected:
69 | QStringList mFiles;
70 | QString mOutputDir;
71 | bool mOverwrite;
72 |
73 | bool mSuccess;
74 | bool mCancel;
75 | bool mIgnoreErrors;
76 | };
77 |
78 | class mlMainWindow : public QMainWindow
79 | {
80 | Q_OBJECT
81 |
82 | friend class Export2BinGroupBox;
83 |
84 | public:
85 | mlMainWindow();
86 | ~mlMainWindow();
87 |
88 | void UpdateDB();
89 |
90 | void OnCreateItemResult(CreateItemResult_t* CreateItemResult, bool IOFailure);
91 | CCallResult mSteamCallResultCreateItem;
92 |
93 | void OnUpdateItemResult(SubmitItemUpdateResult_t* UpdateItemResult, bool IOFailure);
94 | CCallResult mSteamCallResultUpdateItem;
95 |
96 | void OnUGCRequestUGCDetails(SteamUGCRequestUGCDetailsResult_t* RequestDetailsResult, bool IOFailure);
97 | CCallResult mSteamCallResultRequestDetails;
98 |
99 | protected slots:
100 | void OnFileNew();
101 | void OnFileAssetEditor();
102 | void OnFileLevelEditor();
103 | void OnFileExport2Bin();
104 | void OnEditBuild();
105 | void OnEditPublish();
106 | void OnEditOptions();
107 | void OnEditDvars();
108 | void OnHelpAbout();
109 | void OnOpenZoneFile();
110 | void OnOpenModRootFolder();
111 | void OnRunMapOrMod();
112 | void OnSaveLog() const;
113 | void OnCleanXPaks();
114 | void OnDelete();
115 | void OnExport2BinChooseDirectory();
116 | void OnExport2BinToggleOverwriteFiles();
117 | void BuildOutputReady(QString Output);
118 | void BuildFinished();
119 | void ContextMenuRequested();
120 | void SteamUpdate();
121 |
122 | protected:
123 | void closeEvent(QCloseEvent* Event);
124 |
125 | void StartBuildThread(const QList>& Commands);
126 | void mlMainWindow::StartConvertThread(QStringList& pathList, QString& outputDir, bool allowOverwrite);
127 |
128 | void PopulateFileList();
129 | void UpdateWorkshopItem();
130 | void ShowPublishDialog();
131 | void UpdateTheme();
132 |
133 | void CreateActions();
134 | void CreateMenu();
135 | void CreateToolBar();
136 |
137 | void InitExport2BinGUI();
138 |
139 | QAction* mActionFileNew;
140 | QAction* mActionFileAssetEditor;
141 | QAction* mActionFileLevelEditor;
142 | QAction* mActionFileExport2Bin;
143 | QAction* mActionFileExit;
144 | QAction* mActionEditBuild;
145 | QAction* mActionEditPublish;
146 | QAction* mActionEditOptions;
147 | QAction* mActionHelpAbout;
148 |
149 | QTreeWidget* mFileListWidget;
150 | QPlainTextEdit* mOutputWidget;
151 |
152 | QPushButton* mBuildButton;
153 | QPushButton* mDvarsButton;
154 | QPushButton* mLogButton;
155 | QCheckBox* mCompileEnabledWidget;
156 | QComboBox* mCompileModeWidget;
157 | QCheckBox* mLightEnabledWidget;
158 | QComboBox* mLightQualityWidget;
159 | QCheckBox* mLinkEnabledWidget;
160 | QCheckBox* mRunEnabledWidget;
161 | QLineEdit* mRunOptionsWidget;
162 | QCheckBox* mIgnoreErrorsWidget;
163 |
164 | mlBuildThread* mBuildThread;
165 | mlConvertThread* mConvertThread;
166 |
167 | QDockWidget* mExport2BinGUIWidget;
168 | QCheckBox* mExport2BinOverwriteWidget;
169 | QLineEdit* mExport2BinTargetDirWidget;
170 |
171 | bool mTreyarchTheme;
172 | QString mBuildLanguage;
173 |
174 | QStringList mShippedMapList;
175 | QTimer mTimer;
176 |
177 | quint64 mFileId;
178 | QString mTitle;
179 | QString mDescription;
180 | QString mThumbnail;
181 | QString mWorkshopFolder;
182 | QString mFolderName;
183 | QString mType;
184 | QStringList mTags;
185 |
186 | QString mGamePath;
187 | QString mToolsPath;
188 |
189 | QStringList mRunDvars;
190 | };
191 |
192 | class Export2BinGroupBox : public QGroupBox
193 | {
194 | private:
195 | mlMainWindow* parentWindow;
196 |
197 | protected:
198 | void dragEnterEvent(QDragEnterEvent* event);
199 | void dragLeaveEvent(QDragLeaveEvent* event);
200 | void dropEvent(QDropEvent *event);
201 |
202 | public:
203 | Export2BinGroupBox(QWidget *parent, mlMainWindow* parent_window);
204 | };
205 |
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/resources.qrc:
--------------------------------------------------------------------------------
1 |
2 |
3 | resources/AssetEditor.png
4 | resources/BlackOps3.png
5 | resources/Export2Bin.png
6 | resources/Radiant.png
7 | resources/ModLauncher.png
8 | resources/Go.png
9 | resources/FileNew.png
10 | resources/upload.png
11 | stylesheet/stylesheet/checkbox.png
12 | stylesheet/stylesheet/down_arrow.png
13 | stylesheet/stylesheet/handle.png
14 |
15 |
16 |
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/resources/AssetEditor.png:
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https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/AssetEditor.png
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/resources/BlackOps3.png:
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https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/BlackOps3.png
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/resources/Export2Bin.png:
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https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/Export2Bin.png
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/resources/FileNew.png:
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https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/FileNew.png
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/resources/Go.png:
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https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/Go.png
--------------------------------------------------------------------------------
/resources/ModLauncher.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/ModLauncher.png
--------------------------------------------------------------------------------
/resources/Radiant.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/Radiant.png
--------------------------------------------------------------------------------
/resources/upload.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/resources/upload.png
--------------------------------------------------------------------------------
/stdafx.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | *
3 | * Copyright 2016 Activision Publishing, Inc.
4 | *
5 | * Licensed under the Apache License, Version 2.0 (the "License");
6 | * you may not use this file except in compliance with the License.
7 | * You may obtain a copy of the License at
8 | *
9 | * http://www.apache.org/licenses/LICENSE-2.0
10 | *
11 | * Unless required by applicable law or agreed to in writing, software
12 | * distributed under the License is distributed on an "AS IS" BASIS,
13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 | * See the License for the specific language governing permissions and
15 | * limitations under the License.
16 | *
17 | */
18 |
19 | #include "stdafx.h"
20 |
21 | #if USE_CUSTOM_QT // If a custom version of Qt (e.g. Treyarch's version) is being used, use the custom library names
22 |
23 | #if _DEBUG
24 | #pragma comment(lib, "Qt5Core64d.lib")
25 | #pragma comment(lib, "Qt5Gui64d.lib")
26 | #pragma comment(lib, "Qt5Widgets64d.lib")
27 | #else
28 | #pragma comment(lib, "Qt5Core64r.lib")
29 | #pragma comment(lib, "Qt5Gui64r.lib")
30 | #pragma comment(lib, "Qt5Widgets64r.lib")
31 | #endif
32 |
33 | #else //If a standard version of Qt is being used, link the standard library names
34 | #pragma comment(lib, "Qt5Core.lib")
35 | #pragma comment(lib, "Qt5Gui.lib")
36 | #pragma comment(lib, "Qt5Widgets.lib")
37 | #endif
38 |
--------------------------------------------------------------------------------
/stdafx.h:
--------------------------------------------------------------------------------
1 | /*
2 | *
3 | * Copyright 2016 Activision Publishing, Inc.
4 | *
5 | * Licensed under the Apache License, Version 2.0 (the "License");
6 | * you may not use this file except in compliance with the License.
7 | * You may obtain a copy of the License at
8 | *
9 | * http://www.apache.org/licenses/LICENSE-2.0
10 | *
11 | * Unless required by applicable law or agreed to in writing, software
12 | * distributed under the License is distributed on an "AS IS" BASIS,
13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 | * See the License for the specific language governing permissions and
15 | * limitations under the License.
16 | *
17 | */
18 |
19 | #pragma once
20 |
21 | #include
22 | #include "steam_api.h"
23 | #include "dvar.h"
24 |
25 | class mlMainWindow;
26 | class mlExport2BinWidget;
27 |
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/stylesheet/stylesheet/checkbox.png:
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https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/stylesheet/stylesheet/checkbox.png
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/stylesheet/stylesheet/down_arrow.png:
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https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/stylesheet/stylesheet/down_arrow.png
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/stylesheet/stylesheet/handle.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/TreyarchGames/ModLauncher/6ce0afde299d2cb3e24f5e63c98a3c554660453b/stylesheet/stylesheet/handle.png
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