├── .gitignore ├── README.md ├── bs2pc.cpp ├── bs2pclib ├── bs2pc_compress.cpp ├── bs2pc_convert.cpp ├── bs2pc_entities.cpp ├── bs2pc_gbx_map.cpp ├── bs2pc_id_map.cpp ├── bs2pc_parse_token.cpp ├── bs2pc_polygons.cpp ├── bs2pc_textures.cpp └── bs2pclib.hpp ├── gpl-2.0.md └── premake5.lua /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/.gitignore -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/README.md -------------------------------------------------------------------------------- /bs2pc.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pc.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_compress.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_compress.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_convert.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_convert.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_entities.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_entities.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_gbx_map.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_gbx_map.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_id_map.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_id_map.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_parse_token.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_parse_token.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_polygons.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_polygons.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pc_textures.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pc_textures.cpp -------------------------------------------------------------------------------- /bs2pclib/bs2pclib.hpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/bs2pclib/bs2pclib.hpp -------------------------------------------------------------------------------- /gpl-2.0.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/gpl-2.0.md -------------------------------------------------------------------------------- /premake5.lua: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Triang3l/BS2PC/HEAD/premake5.lua --------------------------------------------------------------------------------