├── .gitattributes
├── .gitignore
├── App.config
├── Assets
├── background.png
├── icon.png
├── icon_localhoster.ico
└── logo_localhoster.png
├── FolderPicker.cs
├── LICENSE
├── Localhoster.ico
├── MainPage.Designer.cs
├── MainPage.cs
├── MainPage.resx
├── Program.cs
├── Properties
├── AssemblyInfo.cs
├── Resources.Designer.cs
├── Resources.resx
├── Settings.Designer.cs
└── Settings.settings
├── README.md
├── UnityWebGl_LocalHoster.csproj
├── UnityWebGl_LocalHoster.sln
├── icon.ico
└── icon_localhoster.ico
/.gitattributes:
--------------------------------------------------------------------------------
1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
--------------------------------------------------------------------------------
/.gitignore:
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1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
12 |
13 | # User-specific files (MonoDevelop/Xamarin Studio)
14 | *.userprefs
15 |
16 | # Mono auto generated files
17 | mono_crash.*
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Ww][Ii][Nn]32/
27 | [Aa][Rr][Mm]/
28 | [Aa][Rr][Mm]64/
29 | bld/
30 | [Bb]in/
31 | [Oo]bj/
32 | [Ll]og/
33 | [Ll]ogs/
34 |
35 | # Visual Studio 2015/2017 cache/options directory
36 | .vs/
37 | # Uncomment if you have tasks that create the project's static files in wwwroot
38 | #wwwroot/
39 |
40 | # Visual Studio 2017 auto generated files
41 | Generated\ Files/
42 |
43 | # MSTest test Results
44 | [Tt]est[Rr]esult*/
45 | [Bb]uild[Ll]og.*
46 |
47 | # NUnit
48 | *.VisualState.xml
49 | TestResult.xml
50 | nunit-*.xml
51 |
52 | # Build Results of an ATL Project
53 | [Dd]ebugPS/
54 | [Rr]eleasePS/
55 | dlldata.c
56 |
57 | # Benchmark Results
58 | BenchmarkDotNet.Artifacts/
59 |
60 | # .NET Core
61 | project.lock.json
62 | project.fragment.lock.json
63 | artifacts/
64 |
65 | # ASP.NET Scaffolding
66 | ScaffoldingReadMe.txt
67 |
68 | # StyleCop
69 | StyleCopReport.xml
70 |
71 | # Files built by Visual Studio
72 | *_i.c
73 | *_p.c
74 | *_h.h
75 | *.ilk
76 | *.meta
77 | *.obj
78 | *.iobj
79 | *.pch
80 | *.pdb
81 | *.ipdb
82 | *.pgc
83 | *.pgd
84 | *.rsp
85 | *.sbr
86 | *.tlb
87 | *.tli
88 | *.tlh
89 | *.tmp
90 | *.tmp_proj
91 | *_wpftmp.csproj
92 | *.log
93 | *.tlog
94 | *.vspscc
95 | *.vssscc
96 | .builds
97 | *.pidb
98 | *.svclog
99 | *.scc
100 |
101 | # Chutzpah Test files
102 | _Chutzpah*
103 |
104 | # Visual C++ cache files
105 | ipch/
106 | *.aps
107 | *.ncb
108 | *.opendb
109 | *.opensdf
110 | *.sdf
111 | *.cachefile
112 | *.VC.db
113 | *.VC.VC.opendb
114 |
115 | # Visual Studio profiler
116 | *.psess
117 | *.vsp
118 | *.vspx
119 | *.sap
120 |
121 | # Visual Studio Trace Files
122 | *.e2e
123 |
124 | # TFS 2012 Local Workspace
125 | $tf/
126 |
127 | # Guidance Automation Toolkit
128 | *.gpState
129 |
130 | # ReSharper is a .NET coding add-in
131 | _ReSharper*/
132 | *.[Rr]e[Ss]harper
133 | *.DotSettings.user
134 |
135 | # TeamCity is a build add-in
136 | _TeamCity*
137 |
138 | # DotCover is a Code Coverage Tool
139 | *.dotCover
140 |
141 | # AxoCover is a Code Coverage Tool
142 | .axoCover/*
143 | !.axoCover/settings.json
144 |
145 | # Coverlet is a free, cross platform Code Coverage Tool
146 | coverage*.json
147 | coverage*.xml
148 | coverage*.info
149 |
150 | # Visual Studio code coverage results
151 | *.coverage
152 | *.coveragexml
153 |
154 | # NCrunch
155 | _NCrunch_*
156 | .*crunch*.local.xml
157 | nCrunchTemp_*
158 |
159 | # MightyMoose
160 | *.mm.*
161 | AutoTest.Net/
162 |
163 | # Web workbench (sass)
164 | .sass-cache/
165 |
166 | # Installshield output folder
167 | [Ee]xpress/
168 |
169 | # DocProject is a documentation generator add-in
170 | DocProject/buildhelp/
171 | DocProject/Help/*.HxT
172 | DocProject/Help/*.HxC
173 | DocProject/Help/*.hhc
174 | DocProject/Help/*.hhk
175 | DocProject/Help/*.hhp
176 | DocProject/Help/Html2
177 | DocProject/Help/html
178 |
179 | # Click-Once directory
180 | publish/
181 |
182 | # Publish Web Output
183 | *.[Pp]ublish.xml
184 | *.azurePubxml
185 | # Note: Comment the next line if you want to checkin your web deploy settings,
186 | # but database connection strings (with potential passwords) will be unencrypted
187 | *.pubxml
188 | *.publishproj
189 |
190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
191 | # checkin your Azure Web App publish settings, but sensitive information contained
192 | # in these scripts will be unencrypted
193 | PublishScripts/
194 |
195 | # NuGet Packages
196 | *.nupkg
197 | # NuGet Symbol Packages
198 | *.snupkg
199 | # The packages folder can be ignored because of Package Restore
200 | **/[Pp]ackages/*
201 | # except build/, which is used as an MSBuild target.
202 | !**/[Pp]ackages/build/
203 | # Uncomment if necessary however generally it will be regenerated when needed
204 | #!**/[Pp]ackages/repositories.config
205 | # NuGet v3's project.json files produces more ignorable files
206 | *.nuget.props
207 | *.nuget.targets
208 |
209 | # Microsoft Azure Build Output
210 | csx/
211 | *.build.csdef
212 |
213 | # Microsoft Azure Emulator
214 | ecf/
215 | rcf/
216 |
217 | # Windows Store app package directories and files
218 | AppPackages/
219 | BundleArtifacts/
220 | Package.StoreAssociation.xml
221 | _pkginfo.txt
222 | *.appx
223 | *.appxbundle
224 | *.appxupload
225 |
226 | # Visual Studio cache files
227 | # files ending in .cache can be ignored
228 | *.[Cc]ache
229 | # but keep track of directories ending in .cache
230 | !?*.[Cc]ache/
231 |
232 | # Others
233 | ClientBin/
234 | ~$*
235 | *~
236 | *.dbmdl
237 | *.dbproj.schemaview
238 | *.jfm
239 | *.pfx
240 | *.publishsettings
241 | orleans.codegen.cs
242 |
243 | # Including strong name files can present a security risk
244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
245 | #*.snk
246 |
247 | # Since there are multiple workflows, uncomment next line to ignore bower_components
248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
249 | #bower_components/
250 |
251 | # RIA/Silverlight projects
252 | Generated_Code/
253 |
254 | # Backup & report files from converting an old project file
255 | # to a newer Visual Studio version. Backup files are not needed,
256 | # because we have git ;-)
257 | _UpgradeReport_Files/
258 | Backup*/
259 | UpgradeLog*.XML
260 | UpgradeLog*.htm
261 | ServiceFabricBackup/
262 | *.rptproj.bak
263 |
264 | # SQL Server files
265 | *.mdf
266 | *.ldf
267 | *.ndf
268 |
269 | # Business Intelligence projects
270 | *.rdl.data
271 | *.bim.layout
272 | *.bim_*.settings
273 | *.rptproj.rsuser
274 | *- [Bb]ackup.rdl
275 | *- [Bb]ackup ([0-9]).rdl
276 | *- [Bb]ackup ([0-9][0-9]).rdl
277 |
278 | # Microsoft Fakes
279 | FakesAssemblies/
280 |
281 | # GhostDoc plugin setting file
282 | *.GhostDoc.xml
283 |
284 | # Node.js Tools for Visual Studio
285 | .ntvs_analysis.dat
286 | node_modules/
287 |
288 | # Visual Studio 6 build log
289 | *.plg
290 |
291 | # Visual Studio 6 workspace options file
292 | *.opt
293 |
294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
295 | *.vbw
296 |
297 | # Visual Studio 6 auto-generated project file (contains which files were open etc.)
298 | *.vbp
299 |
300 | # Visual Studio 6 workspace and project file (working project files containing files to include in project)
301 | *.dsw
302 | *.dsp
303 |
304 | # Visual Studio 6 technical files
305 | *.ncb
306 | *.aps
307 |
308 | # Visual Studio LightSwitch build output
309 | **/*.HTMLClient/GeneratedArtifacts
310 | **/*.DesktopClient/GeneratedArtifacts
311 | **/*.DesktopClient/ModelManifest.xml
312 | **/*.Server/GeneratedArtifacts
313 | **/*.Server/ModelManifest.xml
314 | _Pvt_Extensions
315 |
316 | # Paket dependency manager
317 | .paket/paket.exe
318 | paket-files/
319 |
320 | # FAKE - F# Make
321 | .fake/
322 |
323 | # CodeRush personal settings
324 | .cr/personal
325 |
326 | # Python Tools for Visual Studio (PTVS)
327 | __pycache__/
328 | *.pyc
329 |
330 | # Cake - Uncomment if you are using it
331 | # tools/**
332 | # !tools/packages.config
333 |
334 | # Tabs Studio
335 | *.tss
336 |
337 | # Telerik's JustMock configuration file
338 | *.jmconfig
339 |
340 | # BizTalk build output
341 | *.btp.cs
342 | *.btm.cs
343 | *.odx.cs
344 | *.xsd.cs
345 |
346 | # OpenCover UI analysis results
347 | OpenCover/
348 |
349 | # Azure Stream Analytics local run output
350 | ASALocalRun/
351 |
352 | # MSBuild Binary and Structured Log
353 | *.binlog
354 |
355 | # NVidia Nsight GPU debugger configuration file
356 | *.nvuser
357 |
358 | # MFractors (Xamarin productivity tool) working folder
359 | .mfractor/
360 |
361 | # Local History for Visual Studio
362 | .localhistory/
363 |
364 | # Visual Studio History (VSHistory) files
365 | .vshistory/
366 |
367 | # BeatPulse healthcheck temp database
368 | healthchecksdb
369 |
370 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
371 | MigrationBackup/
372 |
373 | # Ionide (cross platform F# VS Code tools) working folder
374 | .ionide/
375 |
376 | # Fody - auto-generated XML schema
377 | FodyWeavers.xsd
378 |
379 | # VS Code files for those working on multiple tools
380 | .vscode/*
381 | !.vscode/settings.json
382 | !.vscode/tasks.json
383 | !.vscode/launch.json
384 | !.vscode/extensions.json
385 | *.code-workspace
386 |
387 | # Local History for Visual Studio Code
388 | .history/
389 |
390 | # Windows Installer files from build outputs
391 | *.cab
392 | *.msi
393 | *.msix
394 | *.msm
395 | *.msp
396 |
397 | # JetBrains Rider
398 | *.sln.iml
399 |
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/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
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/Assets/background.png:
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https://raw.githubusercontent.com/UUinc/UnityWebGl_LocalHoster/e60df7d4fef03cb8c743a69f39ab91f503ca72e1/Assets/background.png
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/Assets/icon.png:
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https://raw.githubusercontent.com/UUinc/UnityWebGl_LocalHoster/e60df7d4fef03cb8c743a69f39ab91f503ca72e1/Assets/icon.png
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/Assets/icon_localhoster.ico:
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https://raw.githubusercontent.com/UUinc/UnityWebGl_LocalHoster/e60df7d4fef03cb8c743a69f39ab91f503ca72e1/Assets/icon_localhoster.ico
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/Assets/logo_localhoster.png:
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https://raw.githubusercontent.com/UUinc/UnityWebGl_LocalHoster/e60df7d4fef03cb8c743a69f39ab91f503ca72e1/Assets/logo_localhoster.png
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/FolderPicker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 | using System.Runtime.InteropServices;
4 | using System.Runtime.InteropServices.ComTypes;
5 |
6 | namespace UnityWebGl_LocalHoster
7 | {
8 | public class FolderPicker
9 | {
10 | public virtual string ResultPath { get; protected set; }
11 | public virtual string ResultName { get; protected set; }
12 | public virtual string InputPath { get; set; }
13 | public virtual bool ForceFileSystem { get; set; }
14 | public virtual string Title { get; set; }
15 | public virtual string OkButtonLabel { get; set; }
16 | public virtual string FileNameLabel { get; set; }
17 |
18 | protected virtual int SetOptions(int options)
19 | {
20 | if (ForceFileSystem)
21 | {
22 | options |= (int)FOS.FOS_FORCEFILESYSTEM;
23 | }
24 | return options;
25 | }
26 |
27 | // for all .NET
28 | public virtual bool? ShowDialog(IntPtr owner, bool throwOnError = false)
29 | {
30 | var dialog = (IFileOpenDialog)new FileOpenDialog();
31 | if (!string.IsNullOrEmpty(InputPath))
32 | {
33 | if (CheckHr(SHCreateItemFromParsingName(InputPath, null, typeof(IShellItem).GUID, out var item), throwOnError) != 0)
34 | return null;
35 |
36 | dialog.SetFolder(item);
37 | }
38 |
39 | var options = FOS.FOS_PICKFOLDERS;
40 | options = (FOS)SetOptions((int)options);
41 | dialog.SetOptions(options);
42 |
43 | if (Title != null)
44 | {
45 | dialog.SetTitle(Title);
46 | }
47 |
48 | if (OkButtonLabel != null)
49 | {
50 | dialog.SetOkButtonLabel(OkButtonLabel);
51 | }
52 |
53 | if (FileNameLabel != null)
54 | {
55 | dialog.SetFileName(FileNameLabel);
56 | }
57 |
58 | if (owner == IntPtr.Zero)
59 | {
60 | owner = Process.GetCurrentProcess().MainWindowHandle;
61 | if (owner == IntPtr.Zero)
62 | {
63 | owner = GetDesktopWindow();
64 | }
65 | }
66 |
67 | var hr = dialog.Show(owner);
68 | if (hr == ERROR_CANCELLED)
69 | return null;
70 |
71 | if (CheckHr(hr, throwOnError) != 0)
72 | return null;
73 |
74 | if (CheckHr(dialog.GetResult(out var result), throwOnError) != 0)
75 | return null;
76 |
77 | if (CheckHr(result.GetDisplayName(SIGDN.SIGDN_DESKTOPABSOLUTEPARSING, out var path), throwOnError) != 0)
78 | return null;
79 |
80 | ResultPath = path;
81 |
82 | if (CheckHr(result.GetDisplayName(SIGDN.SIGDN_DESKTOPABSOLUTEEDITING, out path), false) == 0)
83 | {
84 | ResultName = path;
85 | }
86 | return true;
87 | }
88 |
89 | private static int CheckHr(int hr, bool throwOnError)
90 | {
91 | if (hr != 0)
92 | {
93 | if (throwOnError)
94 | Marshal.ThrowExceptionForHR(hr);
95 | }
96 | return hr;
97 | }
98 |
99 | [DllImport("shell32")]
100 | private static extern int SHCreateItemFromParsingName([MarshalAs(UnmanagedType.LPWStr)] string pszPath, IBindCtx pbc, [MarshalAs(UnmanagedType.LPStruct)] Guid riid, out IShellItem ppv);
101 |
102 | [DllImport("user32")]
103 | private static extern IntPtr GetDesktopWindow();
104 |
105 | #pragma warning disable IDE1006 // Naming Styles
106 | private const int ERROR_CANCELLED = unchecked((int)0x800704C7);
107 | #pragma warning restore IDE1006 // Naming Styles
108 |
109 | [ComImport, Guid("DC1C5A9C-E88A-4dde-A5A1-60F82A20AEF7")] // CLSID_FileOpenDialog
110 | private class FileOpenDialog
111 | {
112 | }
113 |
114 | [ComImport, Guid("42f85136-db7e-439c-85f1-e4075d135fc8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
115 | private interface IFileOpenDialog
116 | {
117 | [PreserveSig] int Show(IntPtr parent); // IModalWindow
118 | [PreserveSig] int SetFileTypes(); // not fully defined
119 | [PreserveSig] int SetFileTypeIndex(int iFileType);
120 | [PreserveSig] int GetFileTypeIndex(out int piFileType);
121 | [PreserveSig] int Advise(); // not fully defined
122 | [PreserveSig] int Unadvise();
123 | [PreserveSig] int SetOptions(FOS fos);
124 | [PreserveSig] int GetOptions(out FOS pfos);
125 | [PreserveSig] int SetDefaultFolder(IShellItem psi);
126 | [PreserveSig] int SetFolder(IShellItem psi);
127 | [PreserveSig] int GetFolder(out IShellItem ppsi);
128 | [PreserveSig] int GetCurrentSelection(out IShellItem ppsi);
129 | [PreserveSig] int SetFileName([MarshalAs(UnmanagedType.LPWStr)] string pszName);
130 | [PreserveSig] int GetFileName([MarshalAs(UnmanagedType.LPWStr)] out string pszName);
131 | [PreserveSig] int SetTitle([MarshalAs(UnmanagedType.LPWStr)] string pszTitle);
132 | [PreserveSig] int SetOkButtonLabel([MarshalAs(UnmanagedType.LPWStr)] string pszText);
133 | [PreserveSig] int SetFileNameLabel([MarshalAs(UnmanagedType.LPWStr)] string pszLabel);
134 | [PreserveSig] int GetResult(out IShellItem ppsi);
135 | [PreserveSig] int AddPlace(IShellItem psi, int alignment);
136 | [PreserveSig] int SetDefaultExtension([MarshalAs(UnmanagedType.LPWStr)] string pszDefaultExtension);
137 | [PreserveSig] int Close(int hr);
138 | [PreserveSig] int SetClientGuid(); // not fully defined
139 | [PreserveSig] int ClearClientData();
140 | [PreserveSig] int SetFilter([MarshalAs(UnmanagedType.IUnknown)] object pFilter);
141 | [PreserveSig] int GetResults([MarshalAs(UnmanagedType.IUnknown)] out object ppenum);
142 | [PreserveSig] int GetSelectedItems([MarshalAs(UnmanagedType.IUnknown)] out object ppsai);
143 | }
144 |
145 | [ComImport, Guid("43826D1E-E718-42EE-BC55-A1E261C37BFE"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
146 | private interface IShellItem
147 | {
148 | [PreserveSig] int BindToHandler(); // not fully defined
149 | [PreserveSig] int GetParent(); // not fully defined
150 | [PreserveSig] int GetDisplayName(SIGDN sigdnName, [MarshalAs(UnmanagedType.LPWStr)] out string ppszName);
151 | [PreserveSig] int GetAttributes(); // not fully defined
152 | [PreserveSig] int Compare(); // not fully defined
153 | }
154 |
155 | #pragma warning disable CA1712 // Do not prefix enum values with type name
156 | private enum SIGDN : uint
157 | {
158 | SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
159 | SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
160 | SIGDN_FILESYSPATH = 0x80058000,
161 | SIGDN_NORMALDISPLAY = 0,
162 | SIGDN_PARENTRELATIVE = 0x80080001,
163 | SIGDN_PARENTRELATIVEEDITING = 0x80031001,
164 | SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8007c001,
165 | SIGDN_PARENTRELATIVEPARSING = 0x80018001,
166 | SIGDN_URL = 0x80068000
167 | }
168 |
169 | [Flags]
170 | private enum FOS
171 | {
172 | FOS_OVERWRITEPROMPT = 0x2,
173 | FOS_STRICTFILETYPES = 0x4,
174 | FOS_NOCHANGEDIR = 0x8,
175 | FOS_PICKFOLDERS = 0x20,
176 | FOS_FORCEFILESYSTEM = 0x40,
177 | FOS_ALLNONSTORAGEITEMS = 0x80,
178 | FOS_NOVALIDATE = 0x100,
179 | FOS_ALLOWMULTISELECT = 0x200,
180 | FOS_PATHMUSTEXIST = 0x800,
181 | FOS_FILEMUSTEXIST = 0x1000,
182 | FOS_CREATEPROMPT = 0x2000,
183 | FOS_SHAREAWARE = 0x4000,
184 | FOS_NOREADONLYRETURN = 0x8000,
185 | FOS_NOTESTFILECREATE = 0x10000,
186 | FOS_HIDEMRUPLACES = 0x20000,
187 | FOS_HIDEPINNEDPLACES = 0x40000,
188 | FOS_NODEREFERENCELINKS = 0x100000,
189 | FOS_OKBUTTONNEEDSINTERACTION = 0x200000,
190 | FOS_DONTADDTORECENT = 0x2000000,
191 | FOS_FORCESHOWHIDDEN = 0x10000000,
192 | FOS_DEFAULTNOMINIMODE = 0x20000000,
193 | FOS_FORCEPREVIEWPANEON = 0x40000000,
194 | FOS_SUPPORTSTREAMABLEITEMS = unchecked((int)0x80000000)
195 | }
196 | #pragma warning restore CA1712 // Do not prefix enum values with type name
197 | }
198 | }
199 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2022 Yahya LAZREK
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/Localhoster.ico:
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https://raw.githubusercontent.com/UUinc/UnityWebGl_LocalHoster/e60df7d4fef03cb8c743a69f39ab91f503ca72e1/Localhoster.ico
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/MainPage.Designer.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace UnityWebGl_LocalHoster
3 | {
4 | partial class MainPage
5 | {
6 | ///
7 | /// Required designer variable.
8 | ///
9 | private System.ComponentModel.IContainer components = null;
10 |
11 | ///
12 | /// Clean up any resources being used.
13 | ///
14 | /// true if managed resources should be disposed; otherwise, false.
15 | protected override void Dispose(bool disposing)
16 | {
17 | if (disposing && (components != null))
18 | {
19 | components.Dispose();
20 | }
21 | base.Dispose(disposing);
22 | }
23 |
24 | #region Windows Form Designer generated code
25 |
26 | ///
27 | /// Required method for Designer support - do not modify
28 | /// the contents of this method with the code editor.
29 | ///
30 | private void InitializeComponent()
31 | {
32 | this.components = new System.ComponentModel.Container();
33 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainPage));
34 | this.title_L = new System.Windows.Forms.Label();
35 | this.gamePath_L = new System.Windows.Forms.Label();
36 | this.gamePath_BTN = new System.Windows.Forms.Button();
37 | this.port_L = new System.Windows.Forms.Label();
38 | this.port_TB = new System.Windows.Forms.TextBox();
39 | this.start_BTN = new System.Windows.Forms.Button();
40 | this.folderPathName_L = new System.Windows.Forms.Label();
41 | this.version_L = new System.Windows.Forms.Label();
42 | this.localhostLink_L = new System.Windows.Forms.Label();
43 | this.gamePath_toolTip = new System.Windows.Forms.ToolTip(this.components);
44 | this.SuspendLayout();
45 | //
46 | // title_L
47 | //
48 | this.title_L.AutoSize = true;
49 | this.title_L.BackColor = System.Drawing.Color.Transparent;
50 | this.title_L.Font = new System.Drawing.Font("Source Sans Pro", 27.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
51 | this.title_L.ForeColor = System.Drawing.Color.White;
52 | this.title_L.Location = new System.Drawing.Point(34, 33);
53 | this.title_L.Name = "title_L";
54 | this.title_L.Size = new System.Drawing.Size(435, 47);
55 | this.title_L.TabIndex = 0;
56 | this.title_L.Text = "Unity WebGl Local Hoster";
57 | //
58 | // gamePath_L
59 | //
60 | this.gamePath_L.AutoSize = true;
61 | this.gamePath_L.BackColor = System.Drawing.Color.Transparent;
62 | this.gamePath_L.Font = new System.Drawing.Font("Source Sans Pro", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
63 | this.gamePath_L.ForeColor = System.Drawing.Color.White;
64 | this.gamePath_L.Location = new System.Drawing.Point(46, 135);
65 | this.gamePath_L.Name = "gamePath_L";
66 | this.gamePath_L.Size = new System.Drawing.Size(182, 28);
67 | this.gamePath_L.TabIndex = 1;
68 | this.gamePath_L.Text = "WebGl Game Path*";
69 | //
70 | // gamePath_BTN
71 | //
72 | this.gamePath_BTN.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(39)))), ((int)(((byte)(56)))), ((int)(((byte)(76)))));
73 | this.gamePath_BTN.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
74 | this.gamePath_BTN.Font = new System.Drawing.Font("Source Sans Pro", 8.999999F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
75 | this.gamePath_BTN.ForeColor = System.Drawing.Color.White;
76 | this.gamePath_BTN.Location = new System.Drawing.Point(231, 135);
77 | this.gamePath_BTN.Name = "gamePath_BTN";
78 | this.gamePath_BTN.Size = new System.Drawing.Size(92, 30);
79 | this.gamePath_BTN.TabIndex = 2;
80 | this.gamePath_BTN.Text = "browse";
81 | this.gamePath_BTN.UseVisualStyleBackColor = false;
82 | this.gamePath_BTN.Click += new System.EventHandler(this.gamePath_BTN_Click);
83 | //
84 | // port_L
85 | //
86 | this.port_L.AutoSize = true;
87 | this.port_L.BackColor = System.Drawing.Color.Transparent;
88 | this.port_L.Font = new System.Drawing.Font("Source Sans Pro", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
89 | this.port_L.ForeColor = System.Drawing.Color.White;
90 | this.port_L.Location = new System.Drawing.Point(46, 198);
91 | this.port_L.Name = "port_L";
92 | this.port_L.Size = new System.Drawing.Size(51, 28);
93 | this.port_L.TabIndex = 3;
94 | this.port_L.Text = "Port";
95 | //
96 | // port_TB
97 | //
98 | this.port_TB.BackColor = System.Drawing.Color.White;
99 | this.port_TB.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
100 | this.port_TB.Font = new System.Drawing.Font("Source Sans Pro", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
101 | this.port_TB.ForeColor = System.Drawing.Color.Black;
102 | this.port_TB.Location = new System.Drawing.Point(231, 200);
103 | this.port_TB.MaxLength = 4;
104 | this.port_TB.Name = "port_TB";
105 | this.port_TB.Size = new System.Drawing.Size(92, 26);
106 | this.port_TB.TabIndex = 4;
107 | this.port_TB.Text = "8000";
108 | this.port_TB.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
109 | //
110 | // start_BTN
111 | //
112 | this.start_BTN.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(39)))), ((int)(((byte)(56)))), ((int)(((byte)(76)))));
113 | this.start_BTN.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
114 | this.start_BTN.Font = new System.Drawing.Font("Source Sans Pro", 11F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
115 | this.start_BTN.ForeColor = System.Drawing.Color.White;
116 | this.start_BTN.Location = new System.Drawing.Point(128, 333);
117 | this.start_BTN.Name = "start_BTN";
118 | this.start_BTN.Size = new System.Drawing.Size(120, 40);
119 | this.start_BTN.TabIndex = 5;
120 | this.start_BTN.Text = "start localhost";
121 | this.start_BTN.UseVisualStyleBackColor = false;
122 | this.start_BTN.Click += new System.EventHandler(this.start_BTN_Click);
123 | //
124 | // folderPathName_L
125 | //
126 | this.folderPathName_L.AutoSize = true;
127 | this.folderPathName_L.BackColor = System.Drawing.Color.Transparent;
128 | this.folderPathName_L.Font = new System.Drawing.Font("Source Sans Pro", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
129 | this.folderPathName_L.ForeColor = System.Drawing.Color.White;
130 | this.folderPathName_L.Location = new System.Drawing.Point(330, 141);
131 | this.folderPathName_L.Name = "folderPathName_L";
132 | this.folderPathName_L.Size = new System.Drawing.Size(0, 18);
133 | this.folderPathName_L.TabIndex = 6;
134 | //
135 | // version_L
136 | //
137 | this.version_L.AutoSize = true;
138 | this.version_L.BackColor = System.Drawing.Color.Transparent;
139 | this.version_L.Font = new System.Drawing.Font("Source Sans Pro", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
140 | this.version_L.ForeColor = System.Drawing.Color.White;
141 | this.version_L.Location = new System.Drawing.Point(46, 263);
142 | this.version_L.Name = "version_L";
143 | this.version_L.Size = new System.Drawing.Size(80, 28);
144 | this.version_L.TabIndex = 8;
145 | this.version_L.Text = "Version";
146 | //
147 | // localhostLink_L
148 | //
149 | this.localhostLink_L.AutoSize = true;
150 | this.localhostLink_L.BackColor = System.Drawing.Color.Transparent;
151 | this.localhostLink_L.Font = new System.Drawing.Font("Source Sans Pro", 10F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
152 | this.localhostLink_L.ForeColor = System.Drawing.Color.White;
153 | this.localhostLink_L.Location = new System.Drawing.Point(122, 387);
154 | this.localhostLink_L.Name = "localhostLink_L";
155 | this.localhostLink_L.Size = new System.Drawing.Size(0, 18);
156 | this.localhostLink_L.TabIndex = 9;
157 | this.localhostLink_L.Click += new System.EventHandler(this.localhostLink_L_Click);
158 | //
159 | // gamePath_toolTip
160 | //
161 | this.gamePath_toolTip.ShowAlways = true;
162 | //
163 | // MainPage
164 | //
165 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 14F);
166 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
167 | this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(39)))), ((int)(((byte)(56)))), ((int)(((byte)(76)))));
168 | this.BackgroundImage = global::UnityWebGl_LocalHoster.Properties.Resources.background;
169 | this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
170 | this.ClientSize = new System.Drawing.Size(1264, 733);
171 | this.Controls.Add(this.localhostLink_L);
172 | this.Controls.Add(this.version_L);
173 | this.Controls.Add(this.folderPathName_L);
174 | this.Controls.Add(this.start_BTN);
175 | this.Controls.Add(this.port_TB);
176 | this.Controls.Add(this.port_L);
177 | this.Controls.Add(this.gamePath_BTN);
178 | this.Controls.Add(this.gamePath_L);
179 | this.Controls.Add(this.title_L);
180 | this.Font = new System.Drawing.Font("Source Sans Pro", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
181 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
182 | this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
183 | this.MinimumSize = new System.Drawing.Size(960, 540);
184 | this.Name = "MainPage";
185 | this.Text = "Unity WebGl Local Hoster";
186 | this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainPage_FormClosing);
187 | this.Load += new System.EventHandler(this.MainPage_Load);
188 | this.ResumeLayout(false);
189 | this.PerformLayout();
190 |
191 | }
192 |
193 | #endregion
194 |
195 | private System.Windows.Forms.Label title_L;
196 | private System.Windows.Forms.Label gamePath_L;
197 | private System.Windows.Forms.Button gamePath_BTN;
198 | private System.Windows.Forms.Label port_L;
199 | private System.Windows.Forms.TextBox port_TB;
200 | private System.Windows.Forms.Button start_BTN;
201 | private System.Windows.Forms.Label folderPathName_L;
202 | private System.Windows.Forms.Label version_L;
203 | private System.Windows.Forms.Label localhostLink_L;
204 | private System.Windows.Forms.ToolTip gamePath_toolTip;
205 | }
206 | }
207 |
208 |
--------------------------------------------------------------------------------
/MainPage.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 | using System.Drawing;
4 | using System.IO;
5 | using System.Threading;
6 | using System.Windows.Forms;
7 |
8 | namespace UnityWebGl_LocalHoster
9 | {
10 | public partial class MainPage : Form
11 | {
12 | string processName;
13 | ComboBox version_CB;
14 | private string folderPath = "";
15 | bool isStart = true;
16 |
17 | public MainPage()
18 | {
19 | InitializeComponent();
20 | }
21 | private void MainPage_Load(object sender, EventArgs e)
22 | {
23 | // Creating and setting the properties of comboBox
24 | version_CB = new ComboBox();
25 | version_CB.Location = new Point(231, 265);
26 | version_CB.Size = new Size(92, 22);
27 | version_CB.Name = "version_CB";
28 | version_CB.DropDownStyle = ComboBoxStyle.DropDownList;
29 |
30 | //Get all unity versions
31 | string rootPath = @"C:\Program Files\Unity\Hub\Editor";
32 | string[] dirs = Directory.GetDirectories(rootPath, "*", SearchOption.TopDirectoryOnly);
33 |
34 | foreach (string dir in dirs)
35 | {
36 | if(!Directory.Exists(dir + @"\Editor\Data\PlaybackEngines\WebGLSupport\BuildTools"))
37 | {
38 | continue;
39 | }
40 |
41 | var version = dir.Remove(0, rootPath.Length + 1);
42 | version_CB.Items.Add(version);
43 | }
44 |
45 | // Adding this ComboBox to the form
46 | this.Controls.Add(version_CB);
47 |
48 | //tool tip
49 | gamePath_toolTip.SetToolTip(gamePath_L, "required | Choose your WebGl game folder");
50 | gamePath_toolTip.SetToolTip(gamePath_BTN, "required | Choose your WebGl game folder");
51 | gamePath_toolTip.SetToolTip(port_L, "optional | Port number by default is 8000");
52 | gamePath_toolTip.SetToolTip(port_TB, "optional | Port number by default is 8000");
53 | gamePath_toolTip.SetToolTip(version_L, "optional | unity webgl build version");
54 | gamePath_toolTip.SetToolTip(version_CB, "optional | unity webgl build version");
55 | }
56 | private void gamePath_BTN_Click(object sender, EventArgs e)
57 | {
58 | var dlg = new FolderPicker();
59 | dlg.InputPath = @"C:\Users\";
60 | if (dlg.ShowDialog(Handle) == true)
61 | {
62 | folderPath = dlg.ResultPath;
63 | folderPathName_L.Text = folderPath;
64 | folderPath = " \"" + folderPath + "\" ";
65 | }
66 | }
67 |
68 | private void start_BTN_Click(object sender, EventArgs e)
69 | {
70 | if (folderPathName_L.Text == "")
71 | {
72 | MessageBox.Show("No WebGl folder was selected!\nselect a folder and try again", "No folder selected", MessageBoxButtons.OK, MessageBoxIcon.Exclamation);
73 | return;
74 | }
75 |
76 | isStart = !isStart;
77 |
78 | if (isStart)
79 | {
80 | start_BTN.Text = "start localhost";
81 | localhostLink_L.Text = "";
82 | StopHost();
83 | return;
84 | }
85 | start_BTN.Text = "stop localhost";
86 |
87 | string unityWebGlHosterPath;
88 |
89 | if (version_CB.Text == "")
90 | {
91 | unityWebGlHosterPath = "SimpleWebServer.exe";
92 | }
93 | else
94 | {
95 | unityWebGlHosterPath = $"C:\\\"Program Files\"\\Unity\\Hub\\Editor\\{version_CB.Text}\\Editor\\Data\\PlaybackEngines\\WebGLSupport\\BuildTools\\SimpleWebServer.exe";
96 | }
97 |
98 | var command = unityWebGlHosterPath + folderPath + GetPort();
99 |
100 | Process process = new Process();
101 | ProcessStartInfo startInfo = new ProcessStartInfo();
102 | startInfo.WindowStyle = ProcessWindowStyle.Hidden;
103 | startInfo.FileName = "cmd.exe";
104 | startInfo.Arguments = "/C " + command;
105 | process.StartInfo = startInfo;
106 | process.Start();
107 | processName = process.ProcessName;
108 |
109 | //show localhost link
110 | localhostLink_L.Text = "http://localhost:" + port_TB.Text;
111 | localhostLink_L_Click(null, null);
112 | }
113 | private void localhostLink_L_Click(object sender, EventArgs e)
114 | {
115 | Process.Start(localhostLink_L.Text);
116 | }
117 |
118 | private string GetPort()
119 | {
120 | //Default port 8000
121 | //if no or wrong port provided
122 | if(int.TryParse(port_TB.Text, out var num))
123 | return port_TB.Text;
124 | return "8000";
125 | }
126 |
127 | private void MainPage_FormClosing(object sender, FormClosingEventArgs e)
128 | {
129 | StopHost();
130 | }
131 |
132 | private void StopHost()
133 | {
134 | foreach (Process current in Process.GetProcessesByName(processName))
135 | {
136 | current.Kill();
137 | current.WaitForExit();
138 | }
139 | foreach (Process current in Process.GetProcessesByName("SimpleWebServer"))
140 | {
141 | current.Kill();
142 | current.WaitForExit();
143 | }
144 | }
145 |
146 | }
147 | }
148 |
--------------------------------------------------------------------------------
/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Threading.Tasks;
5 | using System.Windows.Forms;
6 |
7 | namespace UnityWebGl_LocalHoster
8 | {
9 | static class Program
10 | {
11 | ///
12 | /// The main entry point for the application.
13 | ///
14 | [STAThread]
15 | static void Main()
16 | {
17 | Application.EnableVisualStyles();
18 | Application.SetCompatibleTextRenderingDefault(false);
19 | Application.Run(new MainPage());
20 | }
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("UnityWebGl_LocalHoster")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("UnityWebGl_LocalHoster")]
13 | [assembly: AssemblyCopyright("Copyright © 2022")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("7dffa1f0-41c0-409a-9f6c-a17ebe15eabe")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace UnityWebGl_LocalHoster.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// A strongly-typed resource class, for looking up localized strings, etc.
17 | ///
18 | // This class was auto-generated by the StronglyTypedResourceBuilder
19 | // class via a tool like ResGen or Visual Studio.
20 | // To add or remove a member, edit your .ResX file then rerun ResGen
21 | // with the /str option, or rebuild your VS project.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// Returns the cached ResourceManager instance used by this class.
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("UnityWebGl_LocalHoster.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// Overrides the current thread's CurrentUICulture property for all
51 | /// resource lookups using this strongly typed resource class.
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 |
63 | ///
64 | /// Looks up a localized resource of type System.Drawing.Bitmap.
65 | ///
66 | internal static System.Drawing.Bitmap background {
67 | get {
68 | object obj = ResourceManager.GetObject("background", resourceCulture);
69 | return ((System.Drawing.Bitmap)(obj));
70 | }
71 | }
72 | }
73 | }
74 |
--------------------------------------------------------------------------------
/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
121 |
122 | ..\Assets\background.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
123 |
124 |
--------------------------------------------------------------------------------
/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 |
12 | namespace UnityWebGl_LocalHoster.Properties
13 | {
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
17 | {
18 |
19 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
20 |
21 | public static Settings Default
22 | {
23 | get
24 | {
25 | return defaultInstance;
26 | }
27 | }
28 | }
29 | }
30 |
--------------------------------------------------------------------------------
/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # UnityWebGl_LocalHoster
2 | A windows application to host your WebGl build in localhost.
3 |
--------------------------------------------------------------------------------
/UnityWebGl_LocalHoster.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {7DFFA1F0-41C0-409A-9F6C-A17EBE15EABE}
8 | WinExe
9 | UnityWebGl_LocalHoster
10 | UnityWebGl_LocalHoster
11 | v4.7.2
12 | 512
13 | true
14 | true
15 | false
16 | C:\Users\hp\Downloads\
17 | true
18 | Disk
19 | false
20 | Foreground
21 | 7
22 | Days
23 | false
24 | false
25 | true
26 | true
27 | 0
28 | 1.0.0.%2a
29 | false
30 | true
31 |
32 |
33 | AnyCPU
34 | true
35 | full
36 | false
37 | bin\Debug\
38 | DEBUG;TRACE
39 | prompt
40 | 4
41 |
42 |
43 | AnyCPU
44 | pdbonly
45 | true
46 | bin\Release\
47 | TRACE
48 | prompt
49 | 4
50 |
51 |
52 | UnityWebGl_LocalHoster.Program
53 |
54 |
55 | icon_localhoster.ico
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 | Form
75 |
76 |
77 | MainPage.cs
78 |
79 |
80 |
81 |
82 | MainPage.cs
83 |
84 |
85 | ResXFileCodeGenerator
86 | Resources.Designer.cs
87 | Designer
88 |
89 |
90 | True
91 | Resources.resx
92 | True
93 |
94 |
95 | SettingsSingleFileGenerator
96 | Settings.Designer.cs
97 |
98 |
99 | True
100 | Settings.settings
101 | True
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 |
117 | False
118 | Microsoft .NET Framework 4.7.2 %28x86 and x64%29
119 | true
120 |
121 |
122 | False
123 | .NET Framework 3.5 SP1
124 | false
125 |
126 |
127 |
128 |
--------------------------------------------------------------------------------
/UnityWebGl_LocalHoster.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.32106.194
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityWebGl_LocalHoster", "UnityWebGl_LocalHoster.csproj", "{7DFFA1F0-41C0-409A-9F6C-A17EBE15EABE}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {7DFFA1F0-41C0-409A-9F6C-A17EBE15EABE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {7DFFA1F0-41C0-409A-9F6C-A17EBE15EABE}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {7DFFA1F0-41C0-409A-9F6C-A17EBE15EABE}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {7DFFA1F0-41C0-409A-9F6C-A17EBE15EABE}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {F6A47054-37BD-42A9-8E27-DFB680EB05EE}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/icon.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/UUinc/UnityWebGl_LocalHoster/e60df7d4fef03cb8c743a69f39ab91f503ca72e1/icon.ico
--------------------------------------------------------------------------------
/icon_localhoster.ico:
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https://raw.githubusercontent.com/UUinc/UnityWebGl_LocalHoster/e60df7d4fef03cb8c743a69f39ab91f503ca72e1/icon_localhoster.ico
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