├── ExampleTexturePackMod.zip
├── ExampleMod
├── PluginData
│ ├── KSCTopBar.png
│ ├── METButton.png
│ ├── KSCTopBar 1.png
│ ├── KSCTopBar 3.png
│ ├── KSCTopBarNew.png
│ ├── appButton_bg.png
│ ├── UiElements_13.png
│ ├── appButton_normal.png
│ ├── Button_NextMorning_KSC.png
│ ├── rect_round_color#64x64.png
│ ├── rect_round_color#69x69.png
│ ├── rect_round_dark#64x64.png
│ ├── rect_round_dark#69x69.png
│ ├── rect_round_down_dark#64x64.png
│ ├── rect_round_down_dark#69x69.png
│ ├── appDivider_arrowRIGHT_normal.png
│ ├── rect_round_dark_transparent#64x64.png
│ ├── rect_round_dark_transparent#69x69.png
│ ├── rect_round_down_dark_transparent#64x64.png
│ ├── rect_round_down_dark_transparent#69x69.png
│ ├── rect_round_down_dark_veryTransparent#64x64.png
│ └── rect_round_down_dark_veryTransparent#69x69.png
└── ExampleConfig.cfg
├── SettingsManager.cs
├── HUDReplacer.sln
├── ToolbarManager.cs
├── Utility.cs
├── Properties
└── AssemblyInfo.cs
├── .gitattributes
├── README.md
├── HUDReplacer.csproj
├── .gitignore
├── HarmonyPatches.cs
├── HUDReplacer.cs
└── LICENSE
/ExampleTexturePackMod.zip:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleTexturePackMod.zip
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/ExampleMod/PluginData/KSCTopBar.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/KSCTopBar.png
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/ExampleMod/PluginData/METButton.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/METButton.png
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/ExampleMod/PluginData/KSCTopBar 1.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/KSCTopBar 1.png
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/ExampleMod/PluginData/KSCTopBar 3.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/KSCTopBar 3.png
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/ExampleMod/PluginData/KSCTopBarNew.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/KSCTopBarNew.png
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/ExampleMod/PluginData/appButton_bg.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/appButton_bg.png
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/ExampleMod/ExampleConfig.cfg:
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1 | HUDReplacer:NEEDS[HUDReplacer]
2 | {
3 | filePath = GameData/ExampleMod/PluginData/
4 | priority = 1
5 | }
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/ExampleMod/PluginData/UiElements_13.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/UiElements_13.png
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/ExampleMod/PluginData/appButton_normal.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/appButton_normal.png
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/ExampleMod/PluginData/Button_NextMorning_KSC.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/Button_NextMorning_KSC.png
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/ExampleMod/PluginData/rect_round_color#64x64.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_color#64x64.png
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/ExampleMod/PluginData/rect_round_color#69x69.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_color#69x69.png
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/ExampleMod/PluginData/rect_round_dark#64x64.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_dark#64x64.png
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/ExampleMod/PluginData/rect_round_dark#69x69.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_dark#69x69.png
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/ExampleMod/PluginData/rect_round_down_dark#64x64.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_down_dark#64x64.png
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/ExampleMod/PluginData/rect_round_down_dark#69x69.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_down_dark#69x69.png
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/ExampleMod/PluginData/appDivider_arrowRIGHT_normal.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/appDivider_arrowRIGHT_normal.png
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/ExampleMod/PluginData/rect_round_dark_transparent#64x64.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_dark_transparent#64x64.png
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/ExampleMod/PluginData/rect_round_dark_transparent#69x69.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_dark_transparent#69x69.png
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/ExampleMod/PluginData/rect_round_down_dark_transparent#64x64.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_down_dark_transparent#64x64.png
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/ExampleMod/PluginData/rect_round_down_dark_transparent#69x69.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_down_dark_transparent#69x69.png
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/ExampleMod/PluginData/rect_round_down_dark_veryTransparent#64x64.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_down_dark_veryTransparent#64x64.png
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/ExampleMod/PluginData/rect_round_down_dark_veryTransparent#69x69.png:
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https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/rect_round_down_dark_veryTransparent#69x69.png
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/SettingsManager.cs:
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1 | using UnityEngine;
2 |
3 | namespace HUDReplacer
4 | {
5 | internal class SettingsManager
6 | {
7 | static SettingsManager instance;
8 | public bool showDebugToolbar;
9 | public static SettingsManager Instance
10 | {
11 | get {
12 | if (instance == null)
13 | {
14 | instance = new SettingsManager();
15 | }
16 | return instance;
17 | }
18 | }
19 | SettingsManager()
20 | {
21 | ConfigNode node = GameDatabase.Instance.GetConfigNode("HUDReplacer/HUDReplacerSettings");
22 | if(node == null)
23 | {
24 | Debug.LogError("HUDReplacer: Could not load settings. Settings.cfg may be missing.");
25 | return;
26 | }
27 | if (node.HasValue("showDebugToolbar"))
28 | {
29 | bool.TryParse(node.GetValue("showDebugToolbar"), out showDebugToolbar);
30 | }
31 | }
32 | }
33 | }
34 |
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/HUDReplacer.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.5.33424.131
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HUDReplacer", "HUDReplacer.csproj", "{7B45E439-869E-4742-9106-3DB3C9E4483A}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {5C5C0281-25C6-41B5-B532-AA07F0257C3C}
24 | EndGlobalSection
25 | EndGlobal
26 |
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/ToolbarManager.cs:
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1 | using KSP.UI.Screens;
2 | using UnityEngine;
3 |
4 | namespace HUDReplacer
5 | {
6 | [KSPAddon(KSPAddon.Startup.SpaceCentre, true)]
7 | internal class ToolbarManager : MonoBehaviour
8 | {
9 | private ApplicationLauncherButton ToolbarButton;
10 | private Texture OnTexture;
11 | private Texture OffTexture;
12 | private void Awake()
13 | {
14 | if (!SettingsManager.Instance.showDebugToolbar)
15 | {
16 | return;
17 | }
18 | OnTexture = GameDatabase.Instance.GetTexture("HUDReplacer/Assets/ToolbarOn", false);
19 | OffTexture = GameDatabase.Instance.GetTexture("HUDReplacer/Assets/ToolbarOff", false);
20 | if (!ToolbarButton)
21 | {
22 | ToolbarButton = ApplicationLauncher.Instance.AddModApplication(onToolbarToggleOn, onToolbarToggleOff, null, null, null, null, ApplicationLauncher.AppScenes.ALWAYS, OffTexture);
23 | }
24 | }
25 |
26 | private void onToolbarToggleOn()
27 | {
28 | HUDReplacer.enableDebug = true;
29 | ToolbarButton.SetTexture(OnTexture);
30 | Debug.Log("HUDReplacer: Enabled debug mode.");
31 | }
32 |
33 | private void onToolbarToggleOff()
34 | {
35 | HUDReplacer.enableDebug = false;
36 | ToolbarButton.SetTexture(OffTexture);
37 | Debug.Log("HUDReplacer: Disabled debug mode.");
38 | }
39 | }
40 | }
41 |
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/Utility.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections;
3 | using System.IO;
4 | using UnityEngine;
5 |
6 | namespace HUDReplacer
7 | {
8 | internal static class Utility
9 | {
10 | internal static void Invoke(this MonoBehaviour mb, Action f, float delay)
11 | {
12 | mb.StartCoroutine(InvokeRoutine(f, delay));
13 | }
14 |
15 | private static IEnumerator InvokeRoutine(Action f, float delay)
16 | {
17 | yield return new WaitForSeconds(delay);
18 | f();
19 | }
20 |
21 | internal static Color ToRGBA(this string color)
22 | {
23 | string[] values = color.Split(',');
24 | return new Color(float.Parse(values[0]), float.Parse(values[1]), float.Parse(values[2]), float.Parse(values[3]));
25 | }
26 |
27 | // Might be useful in the future, if it's possible to read textures from the game's data.
28 | // It's currently blocked by the ImportFormat IsReadable flag.
29 | // As it stands right now this is the problem:
30 | // "Texture is not readable. The texture memory cannot be accessed from scripts."
31 | private static void DumpTexture(Texture2D tex)
32 | {
33 | string path = KSPUtil.ApplicationRootPath + "GameData/HUDReplacer/PluginData/Dump";
34 | if (!Directory.Exists(path))
35 | {
36 | Directory.CreateDirectory(path);
37 | }
38 | File.WriteAllBytes(path, tex.EncodeToPNG());
39 | }
40 | }
41 | }
42 |
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/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("HUDReplacer")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("HUDReplacer")]
13 | [assembly: AssemblyCopyright("Copyright © 2023")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("7b45e439-869e-4742-9106-3db3c9e4483a")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
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/README.md:
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1 | # HUDReplacer (WIP)
2 |
3 | This is a framework for Kerbal Space Program that allows you to replace HUD/UI textures at runtime.
4 |
5 | ## Requirements
6 | [Module Manager](https://forum.kerbalspaceprogram.com/index.php?/topic/50533-*)
7 |
8 | [HarmonyKSP](https://github.com/KSPModdingLibs/HarmonyKSP)
9 |
10 |
11 | ## How to create texture packs
12 | Creating texture packs is quite simple. All you need is a folder containing your new textures and a single config file with the following:
13 | ```
14 | HUDReplacer:NEEDS[HUDReplacer]
15 | {
16 | filePath = GameData/HUDReplacer/PluginData/
17 | priority = 0
18 | onScene = SPACECENTER
19 | }
20 | ```
21 | * filePath \
22 | ```
23 | The path to your texture folder. Files must be in PNG format.
24 | ```
25 | * priority \
26 | ```
27 | Priority of your texture pack in case of duplicate files. Higher number will take priority over other texture packs.
28 | ```
29 | * onScene (optional) \
30 | ```
31 | Specify a scene to only load this directory in. Useful if you want to change the visuals of the same texture depending on scene. Priority is still taken into consideration for this.
32 | Valid options are: LOADING, LOADINGBUFFER, MAINMENU, SETTINGS, CREDITS, SPACECENTER, EDITOR, FLIGHT, TRACKSTATION, PSYSTEM, MISSIONBUILDER
33 | ```
34 | NOTE: It is recommended to use a directory named PluginData as your root folder for textures, as it will let KSP know not to load it into its GameDatabase. Since HUDReplacer loads textures directly from disk, there is no reason to also load it into the database, which just makes it load every texture twice, wasting memory.
35 |
36 | There is also the option for recoloring some specific UI elements, which are not colored through the texture itself, but rather the code. This is due to some elements changing color depending on whats currently happening, such as the top left clock that changes text color depending on the games lag/performance. Below is an example config for all the possible recolor options.
37 |
38 | ```
39 | HUDReplacerRecolor:NEEDS[HUDReplacer]
40 | {
41 | priority = 1
42 | tumblerColorPositive = 1,1,1,1
43 | tumblerColorNegative = 1,1,1,1
44 | PAWTitleBar = 1,1,1,1
45 | PAWBlueButton = 1,1,1,1
46 | PAWBlueButtonToggle = 1,1,1,1
47 | PAWVariantSelectorNext = 1,1,1,1
48 | PAWVariantSelectorPrevious = 1,1,1,1
49 | PAWResourcePriorityIncrease = 1,1,1,1
50 | PAWResourcePriorityDecrease = 1,1,1,1
51 | PAWResourcePriorityReset = 1,1,1,1
52 | PAWFuelSliderColor = 1,1,1,1
53 | PAWFuelSliderTextColor = 1,1,1,1
54 | KALTitleBar = 1,1,1,1
55 | gaugeNeedleYawPitchRoll = 1,1,1,1
56 | gaugeNeedleYawPitchRollPrecision = 1,1,1,1
57 | METDisplayColorRed = 1,1,1,1
58 | METDisplayColorYellow = 1,1,1,1
59 | METDisplayColorGreen = 1,1,1,1
60 | speedDisplayColorText = 1,1,1,1
61 | navBallHeadingColor = 1,1,1,1
62 | speedDisplayColorSpeed = 1,1,1,1
63 | stageTotalDeltaVColor = 1,1,1,1
64 | stageGroupDeltaVTextColor = 1,1,1,1
65 | stageGroupDeltaVNumberColor = 1,1,1,1
66 | stageGroupDeltaVBackgroundColor = 1,1,1,1
67 | navballCursor = 1,1,1,1
68 | verticalSpeedGaugeNeedleColor = 1,1,1,1
69 | maneuverNodeEditorTextColor = 1,1,1,1
70 | stageEngineFuelGaugeTextColor = 1,1,1,1
71 | stageEngineHeatGaugeTextColor = 1,1,1,1
72 | stageEngineFuelGaugeBackgroundColor = 1,1,1,1
73 | stageEngineHeatGaugeBackgroundColor = 1,1,1,1
74 | stageEngineFuelGaugeFillColor = 1,1,1,1
75 | stageEngineHeatGaugeFillColor = 1,1,1,1
76 | stageEngineFuelGaugeFillBackgroundColor = 1,1,1,1
77 | stageEngineHeatGaugeFillBackgroundColor = 1,1,1,1
78 | SASDisplayOnColor = 1,1,1,1
79 | SASDisplayOffColor = 1,1,1,1
80 | RCSDisplayOnColor = 1,1,1,1
81 | RCSDisplayOffColor = 1,1,1,1
82 | EditorCategoryButtonColor = 1,1,1,1
83 | EditorCategoryModuleButtonColor = 1,1,1,1
84 | EditorCategoryResourceButtonColor = 1,1,1,1
85 | EditorCategoryManufacturerButtonColor = 1,1,1,1
86 | EditorCategoryTechButtonColor = 1,1,1,1
87 | EditorCategoryProfileButtonColor = 1,1,1,1
88 | EditorCategorySubassemblyButtonColor = 1,1,1,1
89 | EditorCategoryVariantsButtonColor = 1,1,1,1
90 | EditorCategoryCustomButtonColor = 1,1,1,1
91 | }
92 | ```
93 |
94 | ## Example texture modding
95 | Let's say we want to replace the texture for the Admin building in the KSC sidebar:
96 |
97 | 
98 |
99 | To enable the developer features, go into GameData/HUDReplacer/Settings.cfg and change the setting **showDebugToolbar** from **false** to **true**.
100 | After this, we can go ingame and click the HUDReplacer toolbar icon to enable debug mode. Now we can open the console and press D on the keyboard to log the name of the texture that the mouse is currently over.
101 | In this case, we should get the result:
102 |
103 | `Image.mainTexture.name: Buttons_Admin - WxH=256x256`
104 |
105 | This tells us that the texture for the Admin building icon, is called `Buttons_Admin` and the dimensions of the file is 256x256.
106 | Now we can go ahead and create our own texture, or possibly just recolor the original texture.
107 |
108 | We make sure to save our new texture as: `Buttons_Admin.png` and place it in our folder containing the new textures that we specified in the config file.
109 | Start up the game and you should see the icon is now our new texture!
110 |
111 | In the case of a texture which has multiple versions that have the same name but different sizes (e.g. "rect_round_dark"), we must ensure that we append the dimensions of the texture to the filename, like this:
112 | `rect_round_dark#64x64.png` or `rect_round_dark#69x69.png` otherwise, we will be replacing the wrong size texture and that will scale incorrectly.
113 |
114 | # Debug mode keybindings
115 | * Q: Reload all replaced textures
116 | * E: Dump all textures in scene to ksp.log
117 | * D: Get all textures currently over mouse
118 |
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/HUDReplacer.csproj:
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1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {7B45E439-869E-4742-9106-3DB3C9E4483A}
8 | Library
9 | Properties
10 | HUDReplacer
11 | HUDReplacer
12 | v4.7.2
13 | 512
14 | true
15 |
16 |
17 | true
18 | portable
19 | false
20 | bin\Debug\
21 | DEBUG;TRACE
22 | prompt
23 | 4
24 |
25 |
26 | pdbonly
27 | true
28 | bin\Release\
29 | TRACE
30 | prompt
31 | 4
32 |
33 |
34 |
35 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\000_Harmony\0Harmony.dll
36 | False
37 |
38 |
39 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll
40 | False
41 |
42 |
43 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll
44 | False
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll
56 | False
57 |
58 |
59 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.AnimationModule.dll
60 | False
61 |
62 |
63 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.CoreModule.dll
64 | False
65 |
66 |
67 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.ImageConversionModule.dll
68 | False
69 |
70 |
71 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.InputLegacyModule.dll
72 | False
73 |
74 |
75 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll
76 | False
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 | xcopy /y $(TargetDir)*.dll $(ProjectDir)PublishOutput\GameData\HUDReplacer
117 |
118 | if $(ConfigurationName) == Debug (powershell.exe -Command $null=mkdir '$(SolutionDir)PublishOutput'; Compress-Archive -CompressionLevel Optimal -Path '$(ProjectDir)PublishOutput/GameData' -DestinationPath '$(SolutionDir)PublishOutput\$(ProjectName).Developer.zip' -Force)
119 |
120 | if $(ConfigurationName) == Release (powershell.exe -Command $null=mkdir '$(SolutionDir)PublishOutput'; Compress-Archive -CompressionLevel Optimal -Path '$(ProjectDir)PublishOutput/GameData' -DestinationPath '$(SolutionDir)PublishOutput\$(ProjectName).zip' -Force)
121 |
122 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
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363 | FodyWeavers.xsd
364 | /PublishOutput
365 | /Deobfuscated files
366 |
--------------------------------------------------------------------------------
/HarmonyPatches.cs:
--------------------------------------------------------------------------------
1 | using Expansions.Serenity;
2 | using HarmonyLib;
3 | using KSP.UI;
4 | using KSP.UI.Screens;
5 | using KSP.UI.Screens.Flight;
6 | using System;
7 | using System.Collections.Generic;
8 | using System.IO;
9 | using System.Reflection;
10 | using TMPro;
11 | using UnityEngine;
12 | using UnityEngine.UI;
13 | using static Kerbal;
14 |
15 | namespace HUDReplacer
16 | {
17 | [KSPAddon(KSPAddon.Startup.Instantly, true)]
18 | public class HarmonyPatches : MonoBehaviour
19 | {
20 | public void Awake()
21 | {
22 | // NOTE: A Harmony patcher should be placed in a run once Startup addon. The patch is kept between scene changes.
23 | var harmony = new Harmony("UltraJohn.Mods.HUDReplacer");
24 | harmony.PatchAll(Assembly.GetExecutingAssembly());
25 | }
26 |
27 |
28 | // Tumbler colors
29 | internal static bool TumblerColorReplacePositive = false;
30 | internal static bool TumblerColorReplaceNegative = false;
31 | internal static Color TumblerColorPositive = Color.black;
32 | internal static Color TumblerColorNegative = new Color(0.6f, 0f, 0f);
33 |
34 | [HarmonyPatch(typeof(KSP.UI.Screens.Tumbler), "Awake")]
35 | class Patch1
36 | {
37 | static void Prefix(ref Color ___positiveColor, ref Color ___negativeColor)
38 | {
39 | if (TumblerColorReplacePositive)
40 | {
41 | ___positiveColor = TumblerColorPositive;
42 | }
43 | if (TumblerColorReplaceNegative)
44 | {
45 | ___negativeColor = TumblerColorNegative;
46 | }
47 | }
48 | }
49 |
50 | [HarmonyPatch(typeof(StageTumbler), "Awake")]
51 | class Patch1_2
52 | {
53 | static void Postfix(StageTumbler __instance)
54 | {
55 | if (TumblerColorReplacePositive)
56 | {
57 | MeshRenderer[] meshes = __instance.gameObject.GetComponentsInChildren();
58 | foreach(MeshRenderer mesh in meshes)
59 | {
60 | mesh.material.color = TumblerColorPositive;
61 | }
62 | }
63 | }
64 | }
65 |
66 | // PAW Title bar patch
67 | internal static bool PAWTitleBar_replace = false;
68 | internal static Color PAWTitleBar_color;
69 |
70 | [HarmonyPatch(typeof(UIPartActionController), "CreatePartUI")]
71 | class Patch2
72 | {
73 | static void Postfix(ref UIPartActionWindow __result)
74 | {
75 | if (!PAWTitleBar_replace) return;
76 | try
77 | {
78 |
79 | Image[] images = __result.gameObject.GetComponentsInChildren();
80 | foreach (Image img in images)
81 | {
82 | if (img.mainTexture.name == "app_divider_pulldown_header_over")
83 | {
84 | img.color = PAWTitleBar_color;
85 | }
86 | }
87 | }
88 | catch (Exception e)
89 | {
90 | Debug.Log(e.ToString());
91 | }
92 | }
93 | }
94 |
95 | // PAW Blue button
96 | internal static bool PAWBlueButton_replace = false;
97 | internal static Color PAWBlueButton_color;
98 |
99 | [HarmonyPatch(typeof(UIPartActionButton), "Awake")]
100 | class Patch2_1
101 | {
102 | static void Postfix(ref UIPartActionButton __instance)
103 | {
104 | if (!PAWBlueButton_replace) return;
105 | __instance.button.GetComponent().color = PAWBlueButton_color;
106 | }
107 | }
108 |
109 | // PAW Blue button Toggle & Fuel Flow Buttons
110 | internal static bool PAWBlueButtonToggle_replace = false;
111 | internal static Color PAWBlueButtonToggle_color;
112 |
113 | [HarmonyPatch(typeof(UIButtonToggle), "Awake")]
114 | class Patch2_2
115 | {
116 | static void Postfix(ref UIButtonToggle __instance)
117 | {
118 | if (PAWBlueButtonToggle_replace)
119 | {
120 | if (__instance.toggleImage.mainTexture.name.Contains("Blue_Btn"))
121 | {
122 | __instance.toggleImage.color = PAWBlueButtonToggle_color;
123 | }
124 | }
125 | }
126 | }
127 |
128 | // PAW Variant Selector Previous/Next Button
129 | internal static bool PAWVariantSelectorNext_replace = false;
130 | internal static Color PAWVariantSelectorNext_color;
131 | internal static bool PAWVariantSelectorPrevious_replace = false;
132 | internal static Color PAWVariantSelectorPrevious_color;
133 |
134 | [HarmonyPatch(typeof(UIPartActionVariantSelector), nameof(UIPartActionVariantSelector.Setup))]
135 | class Patch2_3
136 | {
137 | static void Postfix(ref UIPartActionVariantSelector __instance)
138 | {
139 | if (PAWVariantSelectorNext_replace)
140 | {
141 | __instance.buttonNext.GetComponent().color = PAWVariantSelectorNext_color;
142 | }
143 | if (PAWVariantSelectorPrevious_replace)
144 | {
145 | __instance.buttonPrevious.GetComponent().color = PAWVariantSelectorPrevious_color;
146 | }
147 |
148 | }
149 | }
150 |
151 | // PAW Resource Priority Increase/Decrease/Reset Button
152 | internal static bool PAWResourcePriorityIncrease_replace = false;
153 | internal static Color PAWResourcePriorityIncrease_color;
154 | internal static bool PAWResourcePriorityDecrease_replace = false;
155 | internal static Color PAWResourcePriorityDecrease_color;
156 | internal static bool PAWResourcePriorityReset_replace = false;
157 | internal static Color PAWResourcePriorityReset_color;
158 |
159 | [HarmonyPatch(typeof(UIPartActionResourcePriority), "Awake")]
160 | class Patch2_4
161 | {
162 | static void Postfix(ref Button ___btnInc, ref Button ___btnDec, ref Button ___btnReset)
163 | {
164 | if (PAWResourcePriorityIncrease_replace)
165 | {
166 | ___btnInc.GetComponent().color = PAWResourcePriorityIncrease_color;
167 | }
168 | if (PAWResourcePriorityDecrease_replace)
169 | {
170 | ___btnDec.GetComponent().color = PAWResourcePriorityDecrease_color;
171 | }
172 | if (PAWResourcePriorityReset_replace)
173 | {
174 | ___btnReset.GetComponent().color = PAWResourcePriorityReset_color;
175 | }
176 | }
177 | }
178 |
179 | // PAW Fuel Slider
180 | internal static bool PAWFuelSliderColor_replace = false;
181 | internal static Color PAWFuelSliderColor;
182 | internal static bool PAWFuelSliderTextColor_replace = false;
183 | internal static Color PAWFuelSliderTextColor;
184 |
185 | [HarmonyPatch(typeof(UIPartActionResourceEditor), "Setup")]
186 | class Patch2_5
187 | {
188 | static void Postfix(ref UIPartActionResourceEditor __instance)
189 | {
190 | if (PAWFuelSliderColor_replace)
191 | {
192 | __instance.slider.image.color = PAWFuelSliderColor;
193 | }
194 | if (PAWFuelSliderTextColor_replace)
195 | {
196 | __instance.resourceName.color = PAWFuelSliderTextColor;
197 | __instance.resourceAmnt.color = PAWFuelSliderTextColor;
198 | __instance.resourceMax.color = PAWFuelSliderTextColor;
199 | foreach (Transform child in __instance.sliderContainer.transform)
200 | {
201 | if (child.name == "Slash")
202 | {
203 | child.GetComponent().color = PAWFuelSliderTextColor;
204 | }
205 | /* re-enable if background can't be colored through the texture itself
206 | if (child.name == "Background")
207 | {
208 | child.GetComponent().color = Color.yellow;
209 | break;
210 | }
211 | */
212 | }
213 | }
214 |
215 |
216 | }
217 | }
218 |
219 | // KAL-1000 Editor patch
220 | internal static bool KALTitleBar_replace = false;
221 | internal static Color KALTitleBar_color;
222 |
223 | [HarmonyPatch(typeof(RoboticControllerWindow), nameof(RoboticControllerWindow.Spawn))]
224 | class Patch3
225 | {
226 | static void Postfix(ref RoboticControllerWindow __result)
227 | {
228 | if (!__result) return;
229 | Image[] image_array = __result.gameObject.GetComponentsInChildren();
230 | List textures = new List();
231 | foreach (Image img in image_array)
232 | {
233 | textures.Add((Texture2D)img.mainTexture);
234 | if(img.mainTexture.name == "app_divider_pulldown_header_over" && KALTitleBar_replace)
235 | {
236 | img.color = KALTitleBar_color;
237 | }
238 | }
239 | Texture2D[] tex_array = textures.ToArray();
240 | if (tex_array.Length > 0) HUDReplacer.instance.ReplaceTextures(tex_array);
241 | }
242 | }
243 |
244 | // Yaw/Pitch/Roll + Precision mode
245 | // gaugeNeedleYawPitchRoll
246 | internal static bool gaugeNeedleYawPitchRollColor_replace = false;
247 | internal static bool gaugeNeedleYawPitchRollPrecisionColor_replace = false;
248 | internal static Color gaugeNeedleYawPitchRollColor;
249 | internal static Color gaugeNeedleYawPitchRollPrecisionColor;
250 |
251 | [HarmonyPatch(typeof(LinearControlGauges), nameof(LinearControlGauges.Start))]
252 | class Patch4
253 | {
254 | static void Postfix(ref LinearControlGauges __instance, ref List ___inputGaugeImages)
255 | {
256 | if (!__instance) return;
257 | if (!gaugeNeedleYawPitchRollColor_replace) return;
258 | try
259 | {
260 | foreach (Image img in ___inputGaugeImages)
261 | {
262 | img.color = gaugeNeedleYawPitchRollColor;
263 | }
264 | }
265 | catch (Exception e)
266 | {
267 | Debug.Log(e.ToString());
268 | }
269 | }
270 | }
271 |
272 | [HarmonyPatch(typeof(LinearControlGauges), "onPrecisionModeToggle")]
273 | class Patch5
274 | {
275 | static void Postfix(ref LinearControlGauges __instance, ref bool precisionMode, ref List ___inputGaugeImages)
276 | {
277 | if (!__instance) return;
278 | if (gaugeNeedleYawPitchRollColor_replace == false && gaugeNeedleYawPitchRollPrecisionColor_replace == false) return;
279 | try
280 | {
281 | foreach(Image img in ___inputGaugeImages)
282 | {
283 | if (!precisionMode)
284 | {
285 | if(gaugeNeedleYawPitchRollColor_replace)
286 | {
287 | img.color = gaugeNeedleYawPitchRollColor;
288 | }
289 |
290 | }
291 | else
292 | {
293 | if(gaugeNeedleYawPitchRollPrecisionColor_replace)
294 | {
295 | img.color = gaugeNeedleYawPitchRollPrecisionColor;
296 | }
297 |
298 | }
299 | }
300 | }
301 | catch (Exception e)
302 | {
303 | Debug.Log(e.ToString());
304 | }
305 | }
306 | }
307 |
308 | // Top left clock widget
309 |
310 | internal static Color METDisplayColorRed = Color.red;
311 | internal static Color METDisplayColorYellow = Color.yellow;
312 | internal static Color METDisplayColorGreen = Color.green;
313 |
314 | internal static Color METDisplayRedColorOverride()
315 | {
316 | return METDisplayColorRed;
317 | }
318 | internal static Color METDisplayYellowColorOverride()
319 | {
320 | return METDisplayColorYellow;
321 | }
322 | internal static Color METDisplayGreenColorOverride()
323 | {
324 | return METDisplayColorGreen;
325 | }
326 |
327 | [HarmonyPatch(typeof(METDisplay), "LateUpdate")]
328 | class Patch6
329 | {
330 | static IEnumerable Transpiler(IEnumerable instructions)
331 | {
332 | var getColorRed = AccessTools.Method(typeof(Color), "get_red");
333 | var getColorYellow = AccessTools.Method(typeof(Color), "get_yellow");
334 | var getColorGreen = AccessTools.Method(typeof(Color), "get_green");
335 | foreach (var instruction in instructions)
336 | {
337 | if (instruction.Calls(getColorRed))
338 | {
339 | instruction.operand = AccessTools.Method(typeof(HarmonyPatches), nameof(HarmonyPatches.METDisplayRedColorOverride));
340 | }
341 | else if (instruction.Calls(getColorYellow))
342 | {
343 | instruction.operand = AccessTools.Method(typeof(HarmonyPatches), nameof(HarmonyPatches.METDisplayYellowColorOverride));
344 | }
345 | else if (instruction.Calls(getColorGreen))
346 | {
347 | instruction.operand = AccessTools.Method(typeof(HarmonyPatches), nameof(HarmonyPatches.METDisplayGreenColorOverride));
348 | }
349 | yield return instruction;
350 | }
351 | }
352 | }
353 |
354 | // Top left clock widget
355 |
356 | [HarmonyPatch(typeof(UIPlanetariumDateTime), "Start")]
357 | class Patch7
358 | {
359 | static void Postfix(ref UIPlanetariumDateTime __instance)
360 | {
361 | __instance.textDate.color = METDisplayColorGreen;
362 | }
363 | }
364 |
365 | // Top left clock widget
366 |
367 | [HarmonyPatch(typeof(UIPlanetariumDateTime), "onGameUnPause")]
368 | class Patch8
369 | {
370 | static void Postfix(ref UIPlanetariumDateTime __instance)
371 | {
372 | __instance.textDate.color = METDisplayColorGreen;
373 | }
374 | }
375 |
376 | // NavBall speed display unit
377 |
378 | internal static bool SpeedDisplayColorTextReplace = false;
379 | internal static bool SpeedDisplayColorSpeedReplace = false;
380 | internal static Color SpeedDisplayColorText = Color.green;
381 | internal static Color SpeedDisplayColorSpeed = Color.green;
382 |
383 | [HarmonyPatch(typeof(SpeedDisplay), "Start")]
384 | class Patch9
385 | {
386 | static void Postfix(ref SpeedDisplay __instance)
387 | {
388 | if (SpeedDisplayColorTextReplace)
389 | {
390 | __instance.textTitle.color = SpeedDisplayColorText;
391 | }
392 | if (SpeedDisplayColorSpeedReplace)
393 | {
394 | __instance.textSpeed.color = SpeedDisplayColorSpeed;
395 | }
396 | }
397 | }
398 |
399 | // NavBall heading unit
400 |
401 | internal static bool NavBallHeadingColorReplace = false;
402 | internal static Color NavBallHeadingColor = Color.green;
403 |
404 | [HarmonyPatch(typeof(NavBall), "Start")]
405 | class Patch10
406 | {
407 | static void Postfix(ref NavBall __instance)
408 | {
409 | if (NavBallHeadingColorReplace)
410 | {
411 | __instance.headingText.color = NavBallHeadingColor;
412 | }
413 | }
414 | }
415 |
416 | // Stage Total deltaV
417 | internal static bool StageTotalDeltaVColorReplace = false;
418 | internal static Color StageTotalDeltaVColor = Color.white;
419 |
420 | [HarmonyPatch(typeof(StageManager), "Awake")]
421 | class Patch11
422 | {
423 | static void Postfix(ref StageManager __instance)
424 | {
425 | if (__instance && StageTotalDeltaVColorReplace)
426 | {
427 | __instance.deltaVTotalText.color = StageTotalDeltaVColor;
428 | }
429 | }
430 | }
431 |
432 | // Stage Group deltaV
433 | internal static bool StageGroupDeltaVTextColorReplace = false;
434 | internal static bool StageGroupDeltaVNumberColorReplace = false;
435 | internal static bool StageGroupDeltaVBackgroundColorReplace = false;
436 | internal static Color StageGroupDeltaVTextColor = Color.white;
437 | internal static Color StageGroupDeltaVNumberColor = Color.white;
438 | internal static Color StageGroupDeltaVBackgroundColor = Color.white;
439 |
440 | [HarmonyPatch(typeof(StageGroup), "Awake")]
441 | class Patch12
442 | {
443 | static void Postfix(ref StageGroup __instance, ref TextMeshProUGUI ___DeltaVHeadingText, ref TextMeshProUGUI ___uiStageIndex)
444 | {
445 | if (__instance)
446 | {
447 | if (StageGroupDeltaVTextColorReplace)
448 | {
449 | ___DeltaVHeadingText.color = StageGroupDeltaVTextColor;
450 | }
451 | if (StageGroupDeltaVNumberColorReplace)
452 | {
453 | ___uiStageIndex.color = StageGroupDeltaVNumberColor;
454 | }
455 | if(StageGroupDeltaVBackgroundColorReplace)
456 | {
457 | Image[] images = __instance.GetComponentsInChildren();
458 | foreach (Image img in images)
459 | {
460 | if(img.mainTexture.name == "StageDV")
461 | {
462 | img.color = StageGroupDeltaVBackgroundColor;
463 | }
464 | }
465 | }
466 | }
467 | }
468 | }
469 |
470 | // Stage Engine Fuel & Heat gauge (Text color)
471 | internal static bool StageEngineFuelGaugeTextColor_replace = false;
472 | internal static Color StageEngineFuelGaugeTextColor_color;
473 | internal static bool StageEngineHeatGaugeTextColor_replace = false;
474 | internal static Color StageEngineHeatGaugeTextColor_color;
475 |
476 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetMsgTextColor))]
477 | class Patch12_1
478 | {
479 | static bool Prefix(ref Color c)
480 | {
481 | if (StageEngineFuelGaugeTextColor_replace)
482 | {
483 | // Engine & RCS gauge
484 | if (c == XKCDColors.ElectricLime.A(0.6f))
485 | {
486 | c = StageEngineFuelGaugeTextColor_color;
487 | return true;
488 | }
489 | }
490 | if (StageEngineHeatGaugeTextColor_replace)
491 | {
492 | // Heat gauge
493 | if (c == XKCDColors.OrangeYellow.A(0.6f))
494 | {
495 | c = StageEngineHeatGaugeTextColor_color;
496 | return true;
497 | }
498 | }
499 |
500 | return true;
501 | }
502 | }
503 |
504 | // Stage Engine Fuel & Heat gauge (Background color)
505 | internal static bool StageEngineFuelGaugeBackgroundColor_replace = false;
506 | internal static Color StageEngineFuelGaugeBackgroundColor_color;
507 | internal static bool StageEngineHeatGaugeBackgroundColor_replace = false;
508 | internal static Color StageEngineHeatGaugeBackgroundColor_color;
509 |
510 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetMsgBgColor))]
511 | class Patch12_2
512 | {
513 | static bool Prefix(ref Color c)
514 | {
515 | if (StageEngineFuelGaugeBackgroundColor_replace)
516 | {
517 | // Engine & RCS gauge
518 | if (c == XKCDColors.DarkLime.A(0.6f))
519 | {
520 | c = StageEngineFuelGaugeBackgroundColor_color;
521 | return true;
522 | }
523 | }
524 | if (StageEngineHeatGaugeBackgroundColor_replace)
525 | {
526 | // Heat gauge
527 | if (c == XKCDColors.DarkRed.A(0.6f))
528 | {
529 | c = StageEngineHeatGaugeBackgroundColor_color;
530 | return true;
531 | }
532 | }
533 | return true;
534 | }
535 | }
536 |
537 | // Stage Engine Fuel & Heat gauge (Fill color)
538 | internal static bool StageEngineFuelGaugeFillColor_replace = false;
539 | internal static Color StageEngineFuelGaugeFillColor_color;
540 | internal static bool StageEngineHeatGaugeFillColor_replace = false;
541 | internal static Color StageEngineHeatGaugeFillColor_color;
542 |
543 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetProgressBarColor))]
544 | class Patch12_3
545 | {
546 | static bool Prefix(ref Color c)
547 | {
548 | if (StageEngineFuelGaugeFillColor_replace)
549 | {
550 | // Engine & RCS gauge
551 | if (c == XKCDColors.Yellow.A(0.6f))
552 | {
553 | c = StageEngineFuelGaugeFillColor_color;
554 | return true;
555 | }
556 | }
557 | if (StageEngineHeatGaugeFillColor_replace)
558 | {
559 | // Heat gauge
560 | if (c == XKCDColors.OrangeYellow.A(0.6f))
561 | {
562 | c = StageEngineHeatGaugeFillColor_color;
563 | return true;
564 | }
565 | }
566 | return true;
567 | }
568 | }
569 |
570 | // Stage Engine Fuel & Heat gauge (Fill background color)
571 | internal static bool StageEngineFuelGaugeFillBackgroundColor_replace = false;
572 | internal static Color StageEngineFuelGaugeFillBackgroundColor_color;
573 | internal static bool StageEngineHeatGaugeFillBackgroundColor_replace = false;
574 | internal static Color StageEngineHeatGaugeFillBackgroundColor_color;
575 |
576 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetProgressBarBgColor))]
577 | class Patch12_4
578 | {
579 | static bool Prefix(ref Color c)
580 | {
581 | if (StageEngineFuelGaugeFillBackgroundColor_replace)
582 | {
583 | // Engine & RCS gauge
584 | if (c == XKCDColors.DarkLime.A(0.6f))
585 | {
586 | c = StageEngineFuelGaugeFillBackgroundColor_color;
587 | return true;
588 | }
589 | }
590 | if (StageEngineHeatGaugeFillBackgroundColor_replace)
591 | {
592 | // Heat gauge
593 | if (c == XKCDColors.DarkRed.A(0.6f))
594 | {
595 | c = StageEngineHeatGaugeFillBackgroundColor_color;
596 | return true;
597 | }
598 | }
599 | return true;
600 | }
601 | }
602 |
603 | internal static bool VerticalSpeedGaugeNeedleColorReplace = false;
604 | internal static Color VerticalSpeedGaugeNeedleColor;
605 |
606 | [HarmonyPatch(typeof(VerticalSpeedGauge), nameof(VerticalSpeedGauge.Start))]
607 | class Patch13
608 | {
609 | static void Postfix(ref VerticalSpeedGauge __instance)
610 | {
611 | if (VerticalSpeedGaugeNeedleColorReplace)
612 | {
613 | __instance.gauge.pointer.gameObject.GetComponentInChildren().color = VerticalSpeedGaugeNeedleColor;
614 | }
615 | }
616 | }
617 |
618 | internal static bool ManeuverNodeEditorTextColor_replace = false;
619 | internal static Color ManeuverNodeEditorTextColor;
620 |
621 | [HarmonyPatch(typeof(ManeuverNodeEditorTabOrbitBasic), "Start")]
622 | class Patch14
623 | {
624 | static void Postfix(ref TextMeshProUGUI ___apoapsisAltitude, ref TextMeshProUGUI ___apoapsisTime, ref TextMeshProUGUI ___periapsisAltitude, ref TextMeshProUGUI ___periapsisTime, ref TextMeshProUGUI ___orbitPeriod)
625 | {
626 | if (ManeuverNodeEditorTextColor_replace)
627 | {
628 | ___apoapsisAltitude.color = ManeuverNodeEditorTextColor;
629 | ___apoapsisTime.color = ManeuverNodeEditorTextColor;
630 | ___periapsisAltitude.color = ManeuverNodeEditorTextColor;
631 | ___periapsisTime.color = ManeuverNodeEditorTextColor;
632 | ___orbitPeriod.color = ManeuverNodeEditorTextColor;
633 | }
634 | }
635 | }
636 |
637 | [HarmonyPatch(typeof(ManeuverNodeEditorTabOrbitAdv), "Start")]
638 | class Patch14_1
639 | {
640 | static void Postfix(ref TextMeshProUGUI ___orbitArgumentOfPeriapsis, ref TextMeshProUGUI ___orbitLongitudeOfAscendingNode, ref TextMeshProUGUI ___ejectionAngle, ref TextMeshProUGUI ___orbitEccentricity, ref TextMeshProUGUI ___orbitInclination)
641 | {
642 | if (ManeuverNodeEditorTextColor_replace)
643 | {
644 | ___orbitArgumentOfPeriapsis.color = ManeuverNodeEditorTextColor;
645 | ___orbitLongitudeOfAscendingNode.color = ManeuverNodeEditorTextColor;
646 | ___ejectionAngle.color = ManeuverNodeEditorTextColor;
647 | ___orbitEccentricity.color = ManeuverNodeEditorTextColor;
648 | ___orbitInclination.color = ManeuverNodeEditorTextColor;
649 | }
650 | }
651 | }
652 |
653 | [HarmonyPatch(typeof(ManeuverNodeEditorTabVectorInput), "Start")]
654 | class Patch14_2
655 | {
656 | static void Postfix(ref TMP_InputField ___proRetrogradeField, ref TMP_InputField ___normalField, ref TMP_InputField ___radialField, ref TMP_InputField ___timeField)
657 | {
658 | if (ManeuverNodeEditorTextColor_replace)
659 | {
660 | ___proRetrogradeField.textComponent.color = ManeuverNodeEditorTextColor;
661 | ___normalField.textComponent.color = ManeuverNodeEditorTextColor;
662 | ___radialField.textComponent.color = ManeuverNodeEditorTextColor;
663 | ___timeField.textComponent.color = ManeuverNodeEditorTextColor;
664 | }
665 | }
666 | }
667 |
668 | [HarmonyPatch(typeof(ManeuverNodeEditorTabVectorHandles), "Start")]
669 | class Patch14_3
670 | {
671 | static void Postfix(ref TextMeshProUGUI ___sliderTimeDVString)
672 | {
673 | if (ManeuverNodeEditorTextColor_replace)
674 | {
675 | ___sliderTimeDVString.color = ManeuverNodeEditorTextColor;
676 | }
677 | }
678 | }
679 |
680 | internal static string GaugeGeeFilePath = "";
681 | internal static string GaugeThrottleFilePath = "";
682 |
683 | [HarmonyPatch(typeof(NavBall), "Start")]
684 | class Patch15
685 | {
686 | static void Postfix(ref NavBall __instance)
687 | {
688 | if(GaugeGeeFilePath != "")
689 | {
690 | Texture2D tex = (Texture2D)__instance.sideGaugeGee.mainTexture;
691 | ImageConversion.LoadImage(tex, File.ReadAllBytes(GaugeGeeFilePath));
692 | }
693 | if(GaugeThrottleFilePath != "")
694 | {
695 | Texture2D tex = (Texture2D)__instance.sideGaugeThrottle.mainTexture;
696 | ImageConversion.LoadImage(tex, File.ReadAllBytes(GaugeThrottleFilePath));
697 | }
698 | }
699 | }
700 |
701 | internal static bool SASDisplayColor_SAS_Replace_On = false;
702 | internal static bool SASDisplayColor_SAS_Replace_Off = false;
703 | internal static bool RCSDisplayColor_RCS_Replace_On = false;
704 | internal static bool RCSDisplayColor_RCS_Replace_Off = false;
705 | internal static Color SASDisplayColor_SAS_On_color;
706 | internal static Color SASDisplayColor_SAS_Off_color;
707 | internal static Color RCSDisplayColor_RCS_On_color;
708 | internal static Color RCSDisplayColor_RCS_Off_color;
709 |
710 | [HarmonyPatch(typeof(SASDisplay), "Start")]
711 | class Patch16
712 | {
713 | static void Postfix(ref SASDisplay __instance)
714 | {
715 | UIStateText.TextState[] states = __instance.stateText.states;
716 | if(states == null)
717 | {
718 | Debug.LogError("HUDReplacer: no states found for SASDisplay.stateText.states");
719 | return;
720 | }
721 | int num = states.Length;
722 | while (num-- > 0)
723 | {
724 | if (states[num].name == "On")
725 | {
726 | if (SASDisplayColor_SAS_Replace_On)
727 | {
728 | states[num].textColor = SASDisplayColor_SAS_On_color;
729 | }
730 | }
731 | if (states[num].name == "Off")
732 | {
733 | if (SASDisplayColor_SAS_Replace_Off)
734 | {
735 | states[num].textColor = SASDisplayColor_SAS_Off_color;
736 | }
737 | }
738 | }
739 | }
740 | }
741 | [HarmonyPatch(typeof(RCSDisplay), "Start")]
742 | class Patch16_2
743 | {
744 | static void Postfix(ref RCSDisplay __instance)
745 | {
746 | UIStateText.TextState[] states = __instance.stateText.states;
747 | if (states == null)
748 | {
749 | Debug.LogError("HUDReplacer: no states found for RCSDisplay.stateText.states");
750 | return;
751 | }
752 | int num = states.Length;
753 | while (num-- > 0)
754 | {
755 | if (states[num].name == "On")
756 | {
757 | if (RCSDisplayColor_RCS_Replace_On)
758 | {
759 | states[num].textColor = RCSDisplayColor_RCS_On_color;
760 | }
761 | }
762 | if (states[num].name == "Off")
763 | {
764 | if (RCSDisplayColor_RCS_Replace_Off)
765 | {
766 | states[num].textColor = RCSDisplayColor_RCS_Off_color;
767 | }
768 | }
769 | }
770 | }
771 | }
772 |
773 | internal static bool EditorCategoryButtonColor_replace = false;
774 | internal static bool EditorCategoryButtonColor_Module_replace = false;
775 | internal static bool EditorCategoryButtonColor_Resource_replace = false;
776 | internal static bool EditorCategoryButtonColor_Manufacturer_replace = false;
777 | internal static bool EditorCategoryButtonColor_Tech_replace = false;
778 | internal static bool EditorCategoryButtonColor_Profile_replace = false;
779 | internal static bool EditorCategoryButtonColor_Subassembly_replace = false;
780 | internal static bool EditorCategoryButtonColor_Variants_replace = false;
781 | internal static bool EditorCategoryButtonColor_Custom_replace = false;
782 | internal static Color EditorCategoryButtonColor_color;
783 | internal static Color EditorCategoryButtonColor_Module_color;
784 | internal static Color EditorCategoryButtonColor_Resource_color;
785 | internal static Color EditorCategoryButtonColor_Manufacturer_color;
786 | internal static Color EditorCategoryButtonColor_Tech_color;
787 | internal static Color EditorCategoryButtonColor_Profile_color;
788 | internal static Color EditorCategoryButtonColor_Subassembly_color;
789 | internal static Color EditorCategoryButtonColor_Variants_color;
790 | internal static Color EditorCategoryButtonColor_Custom_color;
791 |
792 | [HarmonyPatch(typeof(PartCategorizer), "Setup")]
793 | class Patch17 {
794 | static void Prefix(ref PartCategorizer __instance)
795 | {
796 | if (EditorCategoryButtonColor_replace)
797 | {
798 | __instance.colorFilterFunction = EditorCategoryButtonColor_color;
799 | }
800 | if (EditorCategoryButtonColor_Module_replace)
801 | {
802 | __instance.colorFilterModule = EditorCategoryButtonColor_Module_color;
803 | }
804 | if (EditorCategoryButtonColor_Resource_replace)
805 | {
806 | __instance.colorFilterResource = EditorCategoryButtonColor_Resource_color;
807 | }
808 | if (EditorCategoryButtonColor_Manufacturer_replace)
809 | {
810 | __instance.colorFilterManufacturer = EditorCategoryButtonColor_Manufacturer_color;
811 | }
812 | if (EditorCategoryButtonColor_Tech_replace)
813 | {
814 | __instance.colorFilterTech = EditorCategoryButtonColor_Tech_color;
815 | }
816 | if (EditorCategoryButtonColor_Profile_replace)
817 | {
818 | __instance.colorFilterProfile = EditorCategoryButtonColor_Profile_color;
819 | }
820 | if (EditorCategoryButtonColor_Subassembly_replace)
821 | {
822 | __instance.colorSubassembly = EditorCategoryButtonColor_Subassembly_color;
823 | }
824 | if (EditorCategoryButtonColor_Variants_replace)
825 | {
826 | __instance.colorVariants = EditorCategoryButtonColor_Variants_color;
827 | }
828 | if (EditorCategoryButtonColor_Custom_replace)
829 | {
830 | __instance.colorCategory = EditorCategoryButtonColor_Custom_color;
831 | }
832 | }
833 | }
834 | /*
835 | Perhaps at some point we might tackle orbital lines
836 |
837 | [HarmonyPatch(typeof(OrbitRenderer), "GetNodeColour")]
838 | class Patch15
839 | {
840 | static void Postfix()
841 | {
842 | Debug.Log("test");
843 | }
844 | }
845 |
846 | [HarmonyPatch(typeof(OrbitRenderer), "GetOrbitColour")]
847 | class Patch15_1
848 | {
849 | static void Postfix(ref OrbitRenderer __instance)
850 | {
851 | Debug.Log("test");
852 | }
853 | }
854 | */
855 | }
856 |
857 |
858 | }
859 |
--------------------------------------------------------------------------------
/HUDReplacer.cs:
--------------------------------------------------------------------------------
1 | using Cursors;
2 | using System;
3 | using System.Collections.Generic;
4 | using System.IO;
5 | using System.Linq;
6 | using UnityEngine;
7 | using UnityEngine.EventSystems;
8 | using UnityEngine.UI;
9 |
10 | namespace HUDReplacer
11 | {
12 | [KSPAddon(KSPAddon.Startup.MainMenu, false)]
13 | public class HUDReplacerMainMenu : HUDReplacer
14 | {
15 |
16 | }
17 | [KSPAddon(KSPAddon.Startup.FlightEditorAndKSC, false)]
18 | public class HUDReplacerFEKSC : HUDReplacer
19 | {
20 |
21 | }
22 | [KSPAddon(KSPAddon.Startup.TrackingStation, false)]
23 | public class HUDReplacerTrackingStation : HUDReplacer
24 | {
25 |
26 | }
27 | [KSPAddon(KSPAddon.Startup.Settings, false)]
28 | public class HUDReplacerSettings : HUDReplacer
29 | {
30 |
31 | }
32 | public partial class HUDReplacer : MonoBehaviour
33 | {
34 | internal static HUDReplacer instance;
35 | internal static bool enableDebug = false;
36 | private static Dictionary images;
37 | private static string filePathConfig = "HUDReplacer";
38 | private static string colorPathConfig = "HUDReplacerRecolor";
39 | private TextureCursor[] cursors;
40 | public void Awake()
41 | {
42 | instance = this;
43 | Debug.Log("HUDReplacer: Running scene change. " + HighLogic.LoadedScene);
44 | // No longer cache on first load, as new 'onScene' config option will require a per-scene reload
45 | //if (images == null)
46 | //{
47 | GetTextures();
48 | //}
49 | if (images.Count > 0)
50 | {
51 | Debug.Log("HUDReplacer: Replacing textures...");
52 | ReplaceTextures();
53 | Debug.Log("HUDReplacer: Textures have been replaced!");
54 | }
55 | LoadHUDColors();
56 | }
57 |
58 | public void Update()
59 | {
60 | if(enableDebug)
61 | {
62 | if (Input.GetKeyUp(KeyCode.E))
63 | {
64 | Debug.Log("HUDReplacer: Dumping list of loaded texture2D objects...");
65 | Texture2D[] tex_array = (Texture2D[])(object)Resources.FindObjectsOfTypeAll(typeof(Texture2D));
66 | foreach (Texture2D tex in tex_array)
67 | {
68 | Debug.Log(tex.name + " - WxH=" + tex.width + "x" + tex.height);
69 | }
70 | Debug.Log("HUDReplacer: Dumping finished.");
71 | }
72 | if (Input.GetKeyUp(KeyCode.Q))
73 | {
74 | GetTextures();
75 | ReplaceTextures();
76 | LoadHUDColors();
77 | Debug.Log("HUDReplacer: Refreshed.");
78 | }
79 | if (Input.GetKeyUp(KeyCode.D))
80 | {
81 |
82 | PointerEventData eventDataCurrentPosition = new PointerEventData(EventSystem.current);
83 | eventDataCurrentPosition.position = new Vector2(Input.mousePosition.x, Input.mousePosition.y);
84 |
85 | List results = new List();
86 | EventSystem.current.RaycastAll(eventDataCurrentPosition, results);
87 |
88 | Debug.Log("HUDReplacer: [][][][][][][][][][][][][][][][][]");
89 | foreach (RaycastResult result in results)
90 | {
91 | try
92 | {
93 | Image img = result.gameObject.GetComponent();
94 | //Debug.Log("HUDReplacer: ------");
95 | Debug.Log("Image.mainTexture.name: " + img.mainTexture.name + " - WxH=" + img.mainTexture.width + "x" + img.mainTexture.height);
96 | Debug.Log("Image.sprite.texture.name: " + img.sprite.texture.name + " - WxH=" + img.sprite.texture.width + "x" + img.sprite.texture.height);
97 | Debug.Log("HUDReplacer: ------");
98 | if(img.mainTexture.name == "app_divider_pulldown_header" || img.mainTexture.name == "app_divider_pulldown_header_over")
99 | {
100 | //result.gameObject.GetComponent().SetColor(Color.red);
101 | }
102 | //Texture2D tex = (Texture2D)img.mainTexture;
103 | //DumpTexture(tex);
104 | }
105 | catch (Exception e)
106 | {
107 | Debug.Log(e.ToString());
108 | }
109 | }
110 | }
111 | /*
112 | It might be possible for a future update to allow modifying the sprite borders.
113 | This would allow you to specify a "9-slice" size, which would fix the issue of improperly scaling the texture and causing blurry/distorted artifacts.
114 | Currently not feasible, as a workaround for the readonly border property needs to be found.
115 | More info: https://docs.unity3d.com/Manual/9SliceSprites.html
116 |
117 | if (Input.GetKeyUp(KeyCode.A))
118 | {
119 | Texture2D[] tex_array = (Texture2D[])(object)Resources.FindObjectsOfTypeAll(typeof(Texture2D));
120 | Sprite[] sprite_array = (Sprite[])(object)Resources.FindObjectsOfTypeAll(typeof(Sprite));
121 | foreach(Sprite sprite in sprite_array)
122 | {
123 | if(sprite.name == "rect_round_color")
124 | {
125 | sprite.border = new Vector4(1,1,1,1);
126 | }
127 | }
128 | Debug.Log("finished");
129 | }
130 | */
131 | }
132 |
133 | }
134 |
135 |
136 |
137 |
138 | private void GetTextures()
139 | {
140 | images = new Dictionary();
141 | UrlDir.UrlConfig[] configs = GameDatabase.Instance.GetConfigs(filePathConfig);
142 | if(configs.Length <= 0)
143 | {
144 | Debug.Log("HUDReplacer: No texture configs found.");
145 | return;
146 | }
147 |
148 | Debug.Log("HUDReplacer file paths found:");
149 | configs = configs.OrderByDescending(x => int.Parse(x.config.GetValue("priority"))).ToArray();
150 | foreach(UrlDir.UrlConfig configFile in configs)
151 | {
152 | string filePath = configFile.config.GetValue("filePath");
153 | string onScene = configFile.config.HasValue("onScene") ? configFile.config.GetValue("onScene") : "";
154 |
155 | if(onScene != "")
156 | {
157 | try
158 | {
159 | GameScenes scene = (GameScenes)Enum.Parse(typeof(GameScenes), onScene);
160 | if (HighLogic.LoadedScene != scene) continue;
161 | }
162 | catch (Exception e)
163 | {
164 | Debug.LogError("HUDReplacer: Error loading onScene variable '" + onScene + "' from filePath: " + filePath);
165 | }
166 | }
167 |
168 | int priority = int.Parse(configFile.config.GetValue("priority"));
169 | Debug.Log("HUDReplacer: path " + filePath + " - priority: "+priority);
170 | //string[] files = Directory.GetFiles(filePath, "*.png");
171 | string[] files = Directory.GetFiles(KSPUtil.ApplicationRootPath + filePath, "*.png");
172 | foreach (string text in files)
173 | {
174 | Debug.Log("HUDReplacer: Found file " + text);
175 | string filename = Path.GetFileNameWithoutExtension(text);
176 | if (!images.ContainsKey(filename))
177 | {
178 | images.Add(filename, text);
179 | }
180 |
181 | }
182 | }
183 | }
184 |
185 | internal void ReplaceTextures()
186 | {
187 | Texture2D[] tex_array = (Texture2D[])(object)Resources.FindObjectsOfTypeAll(typeof(Texture2D));
188 | ReplaceTextures(tex_array);
189 | }
190 | internal void ReplaceTextures(Texture2D[] tex_array)
191 | {
192 | if (images.Count == 0) return;
193 |
194 | string[] cursor_names = new string[] { "basicNeutral", "basicElectricLime", "basicDisabled" };
195 |
196 |
197 | foreach (Texture2D tex in tex_array)
198 | {
199 | string tex_name_stripped = tex.name;
200 | if(tex_name_stripped.Contains('/')) // weird RP1 case. May also happen with other mods
201 | {
202 | tex_name_stripped = tex_name_stripped.Split('/').Last();
203 | }
204 | foreach (KeyValuePair image in images)
205 | {
206 | string key_stripped = image.Key;
207 |
208 | if (image.Value.Contains("#"))
209 | {
210 | // Some textures have multiple variants in varying sizes. We don't want to overwrite a texture with the wrong dimensions, as it will not render correctly.
211 | // For these special cases, we save the width and height in the filename, appended by a # to tell the program this is a multi-texture.
212 | key_stripped = image.Key.Substring(0, image.Key.IndexOf("#", StringComparison.Ordinal));
213 | }
214 | if(key_stripped == tex_name_stripped)
215 | {
216 | // For the mouse cursor
217 | if (cursor_names.Contains(key_stripped))
218 | {
219 | if (cursors == null)
220 | {
221 | cursors = new TextureCursor[3];
222 | }
223 | cursors[cursor_names.IndexOf(key_stripped)] = CreateCursor(image.Value);
224 | continue;
225 | }
226 | // NavBall GaugeGee and GaugeThrottle needs special handling as well
227 | if(key_stripped == "GaugeGee")
228 | {
229 | HarmonyPatches.GaugeGeeFilePath = image.Value;
230 | continue;
231 | }
232 | if(key_stripped == "GaugeThrottle")
233 | {
234 | HarmonyPatches.GaugeThrottleFilePath = image.Value;
235 | continue;
236 | }
237 | if (key_stripped != image.Key)
238 | {
239 | // Special case texture
240 | string size = image.Key.Substring(image.Key.LastIndexOf("#")+1);
241 | int width = int.Parse(size.Substring(0, size.IndexOf("x")));
242 | int height = int.Parse(size.Substring(size.IndexOf("x")+1));
243 | if(tex.width == width && tex.height == height)
244 | {
245 | //Debug.Log("HUDReplacer: Replacing texture " + image.Value);
246 | ImageConversion.LoadImage(tex, File.ReadAllBytes(image.Value));
247 | continue;
248 | }
249 | }
250 | else
251 | {
252 | // Regular texture
253 | //Debug.Log("HUDReplacer: Replacing texture " + image.Value);
254 | ImageConversion.LoadImage(tex, File.ReadAllBytes(image.Value));
255 | continue;
256 | }
257 | }
258 | }
259 | }
260 | // Need to wait a small amount of time after scene load before you can set the cursor.
261 | this.Invoke(SetCursor, 1f);
262 | }
263 |
264 | internal void LoadHUDColors()
265 | {
266 | UrlDir.UrlConfig[] configs = GameDatabase.Instance.GetConfigs(colorPathConfig);
267 | if (configs.Length <= 0)
268 | {
269 | return;
270 | }
271 | configs = configs.OrderByDescending(x => int.Parse(x.config.GetValue("priority"))).ToArray();
272 | List colorsSet = new List();
273 | foreach (UrlDir.UrlConfig configFile in configs)
274 | {
275 | int priority = int.Parse(configFile.config.GetValue("priority"));
276 |
277 | string TumblerColorPositive = "tumblerColorPositive";
278 | if (configFile.config.HasValue(TumblerColorPositive))
279 | {
280 | if (!colorsSet.Contains(TumblerColorPositive))
281 | {
282 | colorsSet.Add(TumblerColorPositive);
283 | Color color = configFile.config.GetValue(TumblerColorPositive).ToRGBA();
284 | HarmonyPatches.TumblerColorReplacePositive = true;
285 | HarmonyPatches.TumblerColorPositive = color;
286 | }
287 | }
288 | string TumblerColorNegative = "tumblerColorNegative";
289 | if (configFile.config.HasValue(TumblerColorNegative))
290 | {
291 | if (!colorsSet.Contains(TumblerColorNegative))
292 | {
293 | colorsSet.Add(TumblerColorNegative);
294 | Color color = configFile.config.GetValue(TumblerColorNegative).ToRGBA();
295 | HarmonyPatches.TumblerColorReplaceNegative = true;
296 | HarmonyPatches.TumblerColorNegative = color;
297 | }
298 | }
299 |
300 | string PAWTitleBar = "PAWTitleBar";
301 | if (configFile.config.HasValue(PAWTitleBar))
302 | {
303 | if (!colorsSet.Contains(PAWTitleBar))
304 | {
305 | colorsSet.Add(PAWTitleBar);
306 | HarmonyPatches.PAWTitleBar_color = configFile.config.GetValue(PAWTitleBar).ToRGBA();
307 | HarmonyPatches.PAWTitleBar_replace = true;
308 | }
309 | }
310 |
311 | string PAWBlueButton = "PAWBlueButton";
312 | if (configFile.config.HasValue(PAWBlueButton))
313 | {
314 | if (!colorsSet.Contains(PAWBlueButton))
315 | {
316 | colorsSet.Add(PAWBlueButton);
317 | HarmonyPatches.PAWBlueButton_replace = true;
318 | HarmonyPatches.PAWBlueButton_color = configFile.config.GetValue(PAWBlueButton).ToRGBA();
319 | }
320 | }
321 |
322 | string PAWBlueButtonToggle = "PAWBlueButtonToggle";
323 | if (configFile.config.HasValue(PAWBlueButtonToggle))
324 | {
325 | if (!colorsSet.Contains(PAWBlueButtonToggle))
326 | {
327 | colorsSet.Add(PAWBlueButtonToggle);
328 | HarmonyPatches.PAWBlueButtonToggle_replace = true;
329 | HarmonyPatches.PAWBlueButtonToggle_color = configFile.config.GetValue(PAWBlueButtonToggle).ToRGBA();
330 | }
331 | }
332 |
333 | string PAWVariantSelectorNext = "PAWVariantSelectorNext";
334 | if (configFile.config.HasValue(PAWVariantSelectorNext))
335 | {
336 | if (!colorsSet.Contains(PAWVariantSelectorNext))
337 | {
338 | colorsSet.Add(PAWVariantSelectorNext);
339 | HarmonyPatches.PAWVariantSelectorNext_replace = true;
340 | HarmonyPatches.PAWVariantSelectorNext_color = configFile.config.GetValue(PAWVariantSelectorNext).ToRGBA();
341 | }
342 | }
343 |
344 | string PAWVariantSelectorPrevious = "PAWVariantSelectorPrevious";
345 | if (configFile.config.HasValue(PAWVariantSelectorPrevious))
346 | {
347 | if (!colorsSet.Contains(PAWVariantSelectorPrevious))
348 | {
349 | colorsSet.Add(PAWVariantSelectorPrevious);
350 | HarmonyPatches.PAWVariantSelectorPrevious_replace = true;
351 | HarmonyPatches.PAWVariantSelectorPrevious_color = configFile.config.GetValue(PAWVariantSelectorPrevious).ToRGBA();
352 | }
353 | }
354 |
355 | string PAWResourcePriorityIncrease = "PAWResourcePriorityIncrease";
356 | if (configFile.config.HasValue(PAWResourcePriorityIncrease))
357 | {
358 | if (!colorsSet.Contains(PAWResourcePriorityIncrease))
359 | {
360 | colorsSet.Add(PAWResourcePriorityIncrease);
361 | HarmonyPatches.PAWResourcePriorityIncrease_replace = true;
362 | HarmonyPatches.PAWResourcePriorityIncrease_color = configFile.config.GetValue(PAWResourcePriorityIncrease).ToRGBA();
363 | }
364 | }
365 |
366 | string PAWResourcePriorityDecrease = "PAWResourcePriorityDecrease";
367 | if (configFile.config.HasValue(PAWResourcePriorityDecrease))
368 | {
369 | if (!colorsSet.Contains(PAWResourcePriorityDecrease))
370 | {
371 | colorsSet.Add(PAWResourcePriorityDecrease);
372 | HarmonyPatches.PAWResourcePriorityDecrease_replace = true;
373 | HarmonyPatches.PAWResourcePriorityDecrease_color = configFile.config.GetValue(PAWResourcePriorityDecrease).ToRGBA();
374 | }
375 | }
376 |
377 | string PAWResourcePriorityReset = "PAWResourcePriorityReset";
378 | if (configFile.config.HasValue(PAWResourcePriorityReset))
379 | {
380 | if (!colorsSet.Contains(PAWResourcePriorityReset))
381 | {
382 | colorsSet.Add(PAWResourcePriorityReset);
383 | HarmonyPatches.PAWResourcePriorityReset_replace = true;
384 | HarmonyPatches.PAWResourcePriorityReset_color = configFile.config.GetValue(PAWResourcePriorityReset).ToRGBA();
385 | }
386 | }
387 |
388 | string PAWFuelSliderColor = "PAWFuelSliderColor";
389 | if (configFile.config.HasValue(PAWFuelSliderColor))
390 | {
391 | if (!colorsSet.Contains(PAWFuelSliderColor))
392 | {
393 | colorsSet.Add(PAWFuelSliderColor);
394 | HarmonyPatches.PAWFuelSliderColor_replace = true;
395 | HarmonyPatches.PAWFuelSliderColor = configFile.config.GetValue(PAWFuelSliderColor).ToRGBA();
396 | }
397 | }
398 |
399 | string PAWFuelSliderTextColor = "PAWFuelSliderTextColor";
400 | if (configFile.config.HasValue(PAWFuelSliderTextColor))
401 | {
402 | if (!colorsSet.Contains(PAWFuelSliderTextColor))
403 | {
404 | colorsSet.Add(PAWFuelSliderTextColor);
405 | HarmonyPatches.PAWFuelSliderTextColor_replace = true;
406 | HarmonyPatches.PAWFuelSliderTextColor = configFile.config.GetValue(PAWFuelSliderTextColor).ToRGBA();
407 | }
408 | }
409 |
410 | string KALTitleBar = "KALTitleBar";
411 | if (configFile.config.HasValue(KALTitleBar))
412 | {
413 | if (!colorsSet.Contains(KALTitleBar))
414 | {
415 | colorsSet.Add(KALTitleBar);
416 | HarmonyPatches.KALTitleBar_color = configFile.config.GetValue(KALTitleBar).ToRGBA();
417 | HarmonyPatches.KALTitleBar_replace = true;
418 | }
419 | }
420 |
421 | string gaugeNeedleYawPitchRoll = "gaugeNeedleYawPitchRoll";
422 | if (configFile.config.HasValue(gaugeNeedleYawPitchRoll))
423 | {
424 | if (!colorsSet.Contains(gaugeNeedleYawPitchRoll))
425 | {
426 | colorsSet.Add(gaugeNeedleYawPitchRoll);
427 | HarmonyPatches.gaugeNeedleYawPitchRollColor = configFile.config.GetValue(gaugeNeedleYawPitchRoll).ToRGBA();
428 | HarmonyPatches.gaugeNeedleYawPitchRollColor_replace = true;
429 | }
430 | }
431 |
432 | string gaugeNeedleYawPitchRollPrecision = "gaugeNeedleYawPitchRollPrecision";
433 | if (configFile.config.HasValue(gaugeNeedleYawPitchRollPrecision))
434 | {
435 | if (!colorsSet.Contains(gaugeNeedleYawPitchRollPrecision))
436 | {
437 | colorsSet.Add(gaugeNeedleYawPitchRollPrecision);
438 | HarmonyPatches.gaugeNeedleYawPitchRollPrecisionColor = configFile.config.GetValue(gaugeNeedleYawPitchRollPrecision).ToRGBA();
439 | HarmonyPatches.gaugeNeedleYawPitchRollPrecisionColor_replace = true;
440 | }
441 | }
442 |
443 | string METDisplayColorRed = "METDisplayColorRed";
444 | if (configFile.config.HasValue(METDisplayColorRed))
445 | {
446 | if (!colorsSet.Contains(METDisplayColorRed))
447 | {
448 | colorsSet.Add(METDisplayColorRed);
449 | HarmonyPatches.METDisplayColorRed = configFile.config.GetValue(METDisplayColorRed).ToRGBA();
450 | }
451 | }
452 |
453 | string METDisplayColorYellow = "METDisplayColorYellow";
454 | if (configFile.config.HasValue(METDisplayColorYellow))
455 | {
456 | if (!colorsSet.Contains(METDisplayColorYellow))
457 | {
458 | colorsSet.Add(METDisplayColorYellow);
459 | HarmonyPatches.METDisplayColorYellow = configFile.config.GetValue(METDisplayColorYellow).ToRGBA();
460 | }
461 | }
462 |
463 | string METDisplayColorGreen = "METDisplayColorGreen";
464 | if (configFile.config.HasValue(METDisplayColorGreen))
465 | {
466 | if (!colorsSet.Contains(METDisplayColorGreen))
467 | {
468 | colorsSet.Add(METDisplayColorGreen);
469 | HarmonyPatches.METDisplayColorGreen = configFile.config.GetValue(METDisplayColorGreen).ToRGBA();
470 | }
471 | }
472 |
473 | string SpeedDisplayColorTextReplace = "speedDisplayColorText";
474 | if (configFile.config.HasValue(SpeedDisplayColorTextReplace))
475 | {
476 | if (!colorsSet.Contains(SpeedDisplayColorTextReplace))
477 | {
478 | colorsSet.Add(SpeedDisplayColorTextReplace);
479 | HarmonyPatches.SpeedDisplayColorTextReplace = true;
480 | HarmonyPatches.SpeedDisplayColorText = configFile.config.GetValue(SpeedDisplayColorTextReplace).ToRGBA();
481 | }
482 | }
483 |
484 | string SpeedDisplayColorSpeedReplace = "speedDisplayColorSpeed";
485 | if (configFile.config.HasValue(SpeedDisplayColorSpeedReplace))
486 | {
487 | if (!colorsSet.Contains(SpeedDisplayColorSpeedReplace))
488 | {
489 | colorsSet.Add(SpeedDisplayColorSpeedReplace);
490 | HarmonyPatches.SpeedDisplayColorSpeedReplace = true;
491 | HarmonyPatches.SpeedDisplayColorSpeed = configFile.config.GetValue(SpeedDisplayColorSpeedReplace).ToRGBA();
492 | }
493 | }
494 |
495 | string NavBallHeadingColor = "navBallHeadingColor";
496 | if (configFile.config.HasValue(NavBallHeadingColor))
497 | {
498 | if (!colorsSet.Contains(NavBallHeadingColor))
499 | {
500 | colorsSet.Add(NavBallHeadingColor);
501 | HarmonyPatches.NavBallHeadingColorReplace = true;
502 | HarmonyPatches.NavBallHeadingColor = configFile.config.GetValue(NavBallHeadingColor).ToRGBA();
503 | }
504 | }
505 |
506 | string StageTotalDeltaVColor = "stageTotalDeltaVColor";
507 | if (configFile.config.HasValue(StageTotalDeltaVColor))
508 | {
509 | if (!colorsSet.Contains(StageTotalDeltaVColor))
510 | {
511 | colorsSet.Add(StageTotalDeltaVColor);
512 | HarmonyPatches.StageTotalDeltaVColorReplace = true;
513 | HarmonyPatches.StageTotalDeltaVColor = configFile.config.GetValue(StageTotalDeltaVColor).ToRGBA();
514 | }
515 | }
516 |
517 | string StageGroupDeltaVTextColor = "stageGroupDeltaVTextColor";
518 | if (configFile.config.HasValue(StageGroupDeltaVTextColor))
519 | {
520 | if (!colorsSet.Contains(StageGroupDeltaVTextColor))
521 | {
522 | colorsSet.Add(StageGroupDeltaVTextColor);
523 | HarmonyPatches.StageGroupDeltaVTextColorReplace = true;
524 | HarmonyPatches.StageGroupDeltaVTextColor = configFile.config.GetValue(StageGroupDeltaVTextColor).ToRGBA();
525 | }
526 | }
527 |
528 | string StageGroupDeltaVNumberColor = "stageGroupDeltaVNumberColor";
529 | if (configFile.config.HasValue(StageGroupDeltaVNumberColor))
530 | {
531 | if (!colorsSet.Contains(StageGroupDeltaVNumberColor))
532 | {
533 | colorsSet.Add(StageGroupDeltaVNumberColor);
534 | HarmonyPatches.StageGroupDeltaVNumberColorReplace = true;
535 | HarmonyPatches.StageGroupDeltaVNumberColor = configFile.config.GetValue(StageGroupDeltaVNumberColor).ToRGBA();
536 | }
537 | }
538 |
539 | string StageGroupDeltaVBackgroundColor = "stageGroupDeltaVBackgroundColor";
540 | if (configFile.config.HasValue(StageGroupDeltaVBackgroundColor))
541 | {
542 | if (!colorsSet.Contains(StageGroupDeltaVBackgroundColor))
543 | {
544 | colorsSet.Add(StageGroupDeltaVBackgroundColor);
545 | HarmonyPatches.StageGroupDeltaVBackgroundColorReplace = true;
546 | HarmonyPatches.StageGroupDeltaVBackgroundColor = configFile.config.GetValue(StageGroupDeltaVBackgroundColor).ToRGBA();
547 | }
548 | }
549 |
550 | string StageEngineFuelGaugeTextColor = "stageEngineFuelGaugeTextColor";
551 | if (configFile.config.HasValue(StageEngineFuelGaugeTextColor))
552 | {
553 | if (!colorsSet.Contains(StageEngineFuelGaugeTextColor))
554 | {
555 | colorsSet.Add(StageEngineFuelGaugeTextColor);
556 | HarmonyPatches.StageEngineFuelGaugeTextColor_replace = true;
557 | HarmonyPatches.StageEngineFuelGaugeTextColor_color = configFile.config.GetValue(StageEngineFuelGaugeTextColor).ToRGBA();
558 | }
559 | }
560 |
561 | string StageEngineHeatGaugeTextColor = "stageEngineHeatGaugeTextColor";
562 | if (configFile.config.HasValue(StageEngineHeatGaugeTextColor))
563 | {
564 | if (!colorsSet.Contains(StageEngineHeatGaugeTextColor))
565 | {
566 | colorsSet.Add(StageEngineHeatGaugeTextColor);
567 | HarmonyPatches.StageEngineHeatGaugeTextColor_replace = true;
568 | HarmonyPatches.StageEngineHeatGaugeTextColor_color = configFile.config.GetValue(StageEngineHeatGaugeTextColor).ToRGBA();
569 | }
570 | }
571 |
572 | string StageEngineFuelGaugeBackgroundColor = "stageEngineFuelGaugeBackgroundColor";
573 | if (configFile.config.HasValue(StageEngineFuelGaugeBackgroundColor))
574 | {
575 | if (!colorsSet.Contains(StageEngineFuelGaugeBackgroundColor))
576 | {
577 | colorsSet.Add(StageEngineFuelGaugeBackgroundColor);
578 | HarmonyPatches.StageEngineFuelGaugeBackgroundColor_replace = true;
579 | HarmonyPatches.StageEngineFuelGaugeBackgroundColor_color = configFile.config.GetValue(StageEngineFuelGaugeBackgroundColor).ToRGBA();
580 | }
581 | }
582 |
583 | string StageEngineHeatGaugeBackgroundColor = "stageEngineHeatGaugeBackgroundColor";
584 | if (configFile.config.HasValue(StageEngineHeatGaugeBackgroundColor))
585 | {
586 | if (!colorsSet.Contains(StageEngineHeatGaugeBackgroundColor))
587 | {
588 | colorsSet.Add(StageEngineHeatGaugeBackgroundColor);
589 | HarmonyPatches.StageEngineHeatGaugeBackgroundColor_replace = true;
590 | HarmonyPatches.StageEngineHeatGaugeBackgroundColor_color = configFile.config.GetValue(StageEngineHeatGaugeBackgroundColor).ToRGBA();
591 | }
592 | }
593 |
594 | string StageEngineFuelGaugeFillColor = "stageEngineFuelGaugeFillColor";
595 | if (configFile.config.HasValue(StageEngineFuelGaugeFillColor))
596 | {
597 | if (!colorsSet.Contains(StageEngineFuelGaugeFillColor))
598 | {
599 | colorsSet.Add(StageEngineFuelGaugeFillColor);
600 | HarmonyPatches.StageEngineFuelGaugeFillColor_replace = true;
601 | HarmonyPatches.StageEngineFuelGaugeFillColor_color = configFile.config.GetValue(StageEngineFuelGaugeFillColor).ToRGBA();
602 | }
603 | }
604 |
605 | string StageEngineHeatGaugeFillColor = "stageEngineHeatGaugeFillColor";
606 | if (configFile.config.HasValue(StageEngineHeatGaugeFillColor))
607 | {
608 | if (!colorsSet.Contains(StageEngineHeatGaugeFillColor))
609 | {
610 | colorsSet.Add(StageEngineHeatGaugeFillColor);
611 | HarmonyPatches.StageEngineHeatGaugeFillColor_replace = true;
612 | HarmonyPatches.StageEngineHeatGaugeFillColor_color = configFile.config.GetValue(StageEngineHeatGaugeFillColor).ToRGBA();
613 | }
614 | }
615 |
616 | string StageEngineFuelGaugeFillBackgroundColor = "stageEngineFuelGaugeFillBackgroundColor";
617 | if (configFile.config.HasValue(StageEngineFuelGaugeFillBackgroundColor))
618 | {
619 | if (!colorsSet.Contains(StageEngineFuelGaugeFillBackgroundColor))
620 | {
621 | colorsSet.Add(StageEngineFuelGaugeFillBackgroundColor);
622 | HarmonyPatches.StageEngineFuelGaugeFillBackgroundColor_replace = true;
623 | HarmonyPatches.StageEngineFuelGaugeFillBackgroundColor_color = configFile.config.GetValue(StageEngineFuelGaugeFillBackgroundColor).ToRGBA();
624 | }
625 | }
626 |
627 | string StageEngineHeatGaugeFillBackgroundColor = "stageEngineHeatGaugeFillBackgroundColor";
628 | if (configFile.config.HasValue(StageEngineHeatGaugeFillBackgroundColor))
629 | {
630 | if (!colorsSet.Contains(StageEngineHeatGaugeFillBackgroundColor))
631 | {
632 | colorsSet.Add(StageEngineHeatGaugeFillBackgroundColor);
633 | HarmonyPatches.StageEngineHeatGaugeFillBackgroundColor_replace = true;
634 | HarmonyPatches.StageEngineHeatGaugeFillBackgroundColor_color = configFile.config.GetValue(StageEngineHeatGaugeFillBackgroundColor).ToRGBA();
635 | }
636 | }
637 |
638 | string NavBallCursor = "navballCursor";
639 | if (configFile.config.HasValue(NavBallCursor))
640 | {
641 | if (!colorsSet.Contains(NavBallCursor))
642 | {
643 | colorsSet.Add(NavBallCursor);
644 | GameObject go = GameObject.Find("_UIMaster/MainCanvas/Flight/NavballFrame/IVAEVACollapseGroup/NavBallCursor");
645 | if (go != null)
646 | {
647 | Image img = go.GetComponentInChildren();
648 | if (img != null)
649 | {
650 | img.color = configFile.config.GetValue(NavBallCursor).ToRGBA();
651 | }
652 | }
653 | }
654 | }
655 |
656 | string VerticalSpeedGaugeNeedle = "verticalSpeedGaugeNeedleColor";
657 | if (configFile.config.HasValue(VerticalSpeedGaugeNeedle))
658 | {
659 | if (!colorsSet.Contains(VerticalSpeedGaugeNeedle))
660 | {
661 | colorsSet.Add(VerticalSpeedGaugeNeedle);
662 | HarmonyPatches.VerticalSpeedGaugeNeedleColorReplace = true;
663 | HarmonyPatches.VerticalSpeedGaugeNeedleColor = configFile.config.GetValue(VerticalSpeedGaugeNeedle).ToRGBA();
664 | }
665 | }
666 |
667 | string ManeuverNodeEditorTextColor = "maneuverNodeEditorTextColor";
668 | if (configFile.config.HasValue(ManeuverNodeEditorTextColor))
669 | {
670 | if (!colorsSet.Contains(ManeuverNodeEditorTextColor))
671 | {
672 | colorsSet.Add(ManeuverNodeEditorTextColor);
673 | HarmonyPatches.ManeuverNodeEditorTextColor_replace = true;
674 | HarmonyPatches.ManeuverNodeEditorTextColor = configFile.config.GetValue(ManeuverNodeEditorTextColor).ToRGBA();
675 | }
676 | }
677 |
678 | string SASDisplayOnColor = "SASDisplayOnColor";
679 | if (configFile.config.HasValue(SASDisplayOnColor))
680 | {
681 | if (!colorsSet.Contains(SASDisplayOnColor))
682 | {
683 | colorsSet.Add(SASDisplayOnColor);
684 | HarmonyPatches.SASDisplayColor_SAS_Replace_On = true;
685 | HarmonyPatches.SASDisplayColor_SAS_On_color = configFile.config.GetValue(SASDisplayOnColor).ToRGBA();
686 | }
687 | }
688 |
689 | string SASDisplayOffColor = "SASDisplayOffColor";
690 | if (configFile.config.HasValue(SASDisplayOffColor))
691 | {
692 | if (!colorsSet.Contains(SASDisplayOffColor))
693 | {
694 | colorsSet.Add(SASDisplayOffColor);
695 | HarmonyPatches.SASDisplayColor_SAS_Replace_Off = true;
696 | HarmonyPatches.SASDisplayColor_SAS_Off_color = configFile.config.GetValue(SASDisplayOffColor).ToRGBA();
697 | }
698 | }
699 |
700 | string RCSDisplayOnColor = "RCSDisplayOnColor";
701 | if (configFile.config.HasValue(RCSDisplayOnColor))
702 | {
703 | if (!colorsSet.Contains(RCSDisplayOnColor))
704 | {
705 | colorsSet.Add(RCSDisplayOnColor);
706 | HarmonyPatches.RCSDisplayColor_RCS_Replace_On = true;
707 | HarmonyPatches.RCSDisplayColor_RCS_On_color = configFile.config.GetValue(RCSDisplayOnColor).ToRGBA();
708 | }
709 | }
710 |
711 | string RCSDisplayOffColor = "RCSDisplayOffColor";
712 | if (configFile.config.HasValue(RCSDisplayOffColor))
713 | {
714 | if (!colorsSet.Contains(RCSDisplayOffColor))
715 | {
716 | colorsSet.Add(RCSDisplayOffColor);
717 | HarmonyPatches.RCSDisplayColor_RCS_Replace_Off = true;
718 | HarmonyPatches.RCSDisplayColor_RCS_Off_color = configFile.config.GetValue(RCSDisplayOffColor).ToRGBA();
719 | }
720 | }
721 |
722 | string EditorCategoryButtonColor = "EditorCategoryButtonColor";
723 | if (configFile.config.HasValue(EditorCategoryButtonColor))
724 | {
725 | if (!colorsSet.Contains(EditorCategoryButtonColor))
726 | {
727 | colorsSet.Add(EditorCategoryButtonColor);
728 | HarmonyPatches.EditorCategoryButtonColor_replace = true;
729 | HarmonyPatches.EditorCategoryButtonColor_color = configFile.config.GetValue(EditorCategoryButtonColor).ToRGBA();
730 | }
731 | }
732 |
733 | string EditorCategoryButtonColor_Module = "EditorCategoryModuleButtonColor";
734 | if (configFile.config.HasValue(EditorCategoryButtonColor_Module))
735 | {
736 | if (!colorsSet.Contains(EditorCategoryButtonColor_Module))
737 | {
738 | colorsSet.Add(EditorCategoryButtonColor_Module);
739 | HarmonyPatches.EditorCategoryButtonColor_Module_replace = true;
740 | HarmonyPatches.EditorCategoryButtonColor_Module_color = configFile.config.GetValue(EditorCategoryButtonColor_Module).ToRGBA();
741 | }
742 | }
743 |
744 | string EditorCategoryButtonColor_Resource = "EditorCategoryResourceButtonColor";
745 | if (configFile.config.HasValue(EditorCategoryButtonColor_Resource))
746 | {
747 | if (!colorsSet.Contains(EditorCategoryButtonColor_Resource))
748 | {
749 | colorsSet.Add(EditorCategoryButtonColor_Resource);
750 | HarmonyPatches.EditorCategoryButtonColor_Resource_replace = true;
751 | HarmonyPatches.EditorCategoryButtonColor_Resource_color = configFile.config.GetValue(EditorCategoryButtonColor_Resource).ToRGBA();
752 | }
753 | }
754 |
755 | string EditorCategoryButtonColor_Manufacturer = "EditorCategoryManufacturerButtonColor";
756 | if (configFile.config.HasValue(EditorCategoryButtonColor_Manufacturer))
757 | {
758 | if (!colorsSet.Contains(EditorCategoryButtonColor_Manufacturer))
759 | {
760 | colorsSet.Add(EditorCategoryButtonColor_Manufacturer);
761 | HarmonyPatches.EditorCategoryButtonColor_Manufacturer_replace = true;
762 | HarmonyPatches.EditorCategoryButtonColor_Manufacturer_color = configFile.config.GetValue(EditorCategoryButtonColor_Manufacturer).ToRGBA();
763 | }
764 | }
765 |
766 | string EditorCategoryButtonColor_Tech = "EditorCategoryTechButtonColor";
767 | if (configFile.config.HasValue(EditorCategoryButtonColor_Tech))
768 | {
769 | if (!colorsSet.Contains(EditorCategoryButtonColor_Tech))
770 | {
771 | colorsSet.Add(EditorCategoryButtonColor_Tech);
772 | HarmonyPatches.EditorCategoryButtonColor_Tech_replace = true;
773 | HarmonyPatches.EditorCategoryButtonColor_Tech_color = configFile.config.GetValue(EditorCategoryButtonColor_Tech).ToRGBA();
774 | }
775 | }
776 |
777 | string EditorCategoryButtonColor_Profile = "EditorCategoryProfileButtonColor";
778 | if (configFile.config.HasValue(EditorCategoryButtonColor_Profile))
779 | {
780 | if (!colorsSet.Contains(EditorCategoryButtonColor_Profile))
781 | {
782 | colorsSet.Add(EditorCategoryButtonColor_Profile);
783 | HarmonyPatches.EditorCategoryButtonColor_Profile_replace = true;
784 | HarmonyPatches.EditorCategoryButtonColor_Profile_color = configFile.config.GetValue(EditorCategoryButtonColor_Profile).ToRGBA();
785 | }
786 | }
787 |
788 | string EditorCategoryButtonColor_Subassembly = "EditorCategorySubassemblyButtonColor";
789 | if (configFile.config.HasValue(EditorCategoryButtonColor_Subassembly))
790 | {
791 | if (!colorsSet.Contains(EditorCategoryButtonColor_Subassembly))
792 | {
793 | colorsSet.Add(EditorCategoryButtonColor_Subassembly);
794 | HarmonyPatches.EditorCategoryButtonColor_Subassembly_replace = true;
795 | HarmonyPatches.EditorCategoryButtonColor_Subassembly_color = configFile.config.GetValue(EditorCategoryButtonColor_Subassembly).ToRGBA();
796 | }
797 | }
798 |
799 | string EditorCategoryButtonColor_Variants = "EditorCategoryVariantsButtonColor";
800 | if (configFile.config.HasValue(EditorCategoryButtonColor_Variants))
801 | {
802 | if (!colorsSet.Contains(EditorCategoryButtonColor_Variants))
803 | {
804 | colorsSet.Add(EditorCategoryButtonColor_Variants);
805 | HarmonyPatches.EditorCategoryButtonColor_Variants_replace = true;
806 | HarmonyPatches.EditorCategoryButtonColor_Variants_color = configFile.config.GetValue(EditorCategoryButtonColor_Variants).ToRGBA();
807 | }
808 | }
809 |
810 | string EditorCategoryButtonColor_Custom = "EditorCategoryCustomButtonColor";
811 | if (configFile.config.HasValue(EditorCategoryButtonColor_Custom))
812 | {
813 | if (!colorsSet.Contains(EditorCategoryButtonColor_Custom))
814 | {
815 | colorsSet.Add(EditorCategoryButtonColor_Custom);
816 | HarmonyPatches.EditorCategoryButtonColor_Custom_replace = true;
817 | HarmonyPatches.EditorCategoryButtonColor_Custom_color = configFile.config.GetValue(EditorCategoryButtonColor_Custom).ToRGBA();
818 | }
819 | }
820 | }
821 | }
822 | /*
823 | internal static void LoadTumblerColors()
824 | {
825 | UrlDir.UrlConfig[] configs = GameDatabase.Instance.GetConfigs(colorPathConfig);
826 | if (configs.Length <= 0)
827 | {
828 | return;
829 | }
830 | configs = configs.OrderByDescending(x => int.Parse(x.config.GetValue("priority"))).ToArray();
831 | List colorsSet = new List();
832 | foreach (UrlDir.UrlConfig configFile in configs)
833 | {
834 | int priority = int.Parse(configFile.config.GetValue("priority"));
835 |
836 |
837 | string TumblerColorPositive = "tumblerColorPositive";
838 | if (configFile.config.HasValue(TumblerColorPositive))
839 | {
840 | if (!colorsSet.Contains(TumblerColorPositive))
841 | {
842 | colorsSet.Add(TumblerColorPositive);
843 | Color color = configFile.config.GetValue(TumblerColorPositive).ToRGBA();
844 | HarmonyPatches.TumblerColorReplacePositive = true;
845 | HarmonyPatches.TumblerColorPositive = color;
846 | }
847 | }
848 | string TumblerColorNegative = "tumblerColorNegative";
849 | if (configFile.config.HasValue(TumblerColorNegative))
850 | {
851 | if (!colorsSet.Contains(TumblerColorNegative))
852 | {
853 | colorsSet.Add(TumblerColorNegative);
854 | Color color = configFile.config.GetValue(TumblerColorNegative).ToRGBA();
855 | HarmonyPatches.TumblerColorReplaceNegative = true;
856 | HarmonyPatches.TumblerColorNegative = color;
857 | }
858 | }
859 | }
860 | HarmonyPatches.TumblerColorsLoaded = true;
861 | }
862 | */
863 | private void SetCursor()
864 | {
865 | if (cursors != null && cursors[0] != null)
866 | {
867 | if (cursors[1] == null) cursors[1] = cursors[0];
868 | if (cursors[2] == null) cursors[2] = cursors[0];
869 | CursorController.Instance.AddCursor("HUDReplacerCursor", cursors[0], cursors[1], cursors[2]);
870 | CursorController.Instance.ChangeCursor("HUDReplacerCursor");
871 | Debug.Log("HUDReplacer: Changed Cursor!");
872 | }
873 | }
874 |
875 | private TextureCursor CreateCursor(string value)
876 | {
877 | Texture2D cursor = new Texture2D(2, 2);
878 | cursor.LoadImage(File.ReadAllBytes(value));
879 | //Cursor.SetCursor(cursor, new Vector2(6,0), CursorMode.ForceSoftware);
880 | TextureCursor tc = new TextureCursor();
881 | tc.texture = cursor;
882 | tc.hotspot = new Vector2(6, 0);
883 | return tc;
884 | }
885 | }
886 | }
887 |
--------------------------------------------------------------------------------
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531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
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