├── ExampleTexturePackMod.zip ├── ExampleMod ├── PluginData │ ├── KSCTopBar.png │ ├── METButton.png │ ├── KSCTopBar 1.png │ ├── KSCTopBar 3.png │ ├── KSCTopBarNew.png │ ├── appButton_bg.png │ ├── UiElements_13.png │ ├── appButton_normal.png │ ├── Button_NextMorning_KSC.png │ ├── rect_round_color#64x64.png │ ├── rect_round_color#69x69.png │ ├── rect_round_dark#64x64.png │ ├── rect_round_dark#69x69.png │ ├── rect_round_down_dark#64x64.png │ ├── rect_round_down_dark#69x69.png │ ├── appDivider_arrowRIGHT_normal.png │ ├── rect_round_dark_transparent#64x64.png │ ├── rect_round_dark_transparent#69x69.png │ ├── rect_round_down_dark_transparent#64x64.png │ ├── rect_round_down_dark_transparent#69x69.png │ ├── rect_round_down_dark_veryTransparent#64x64.png │ └── rect_round_down_dark_veryTransparent#69x69.png └── ExampleConfig.cfg ├── SettingsManager.cs ├── HUDReplacer.sln ├── ToolbarManager.cs ├── Utility.cs ├── Properties └── AssemblyInfo.cs ├── .gitattributes ├── README.md ├── HUDReplacer.csproj ├── .gitignore ├── HarmonyPatches.cs ├── HUDReplacer.cs └── LICENSE /ExampleTexturePackMod.zip: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleTexturePackMod.zip -------------------------------------------------------------------------------- /ExampleMod/PluginData/KSCTopBar.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/KSCTopBar.png -------------------------------------------------------------------------------- /ExampleMod/PluginData/METButton.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/UltraJohn/HUDReplacer/HEAD/ExampleMod/PluginData/METButton.png -------------------------------------------------------------------------------- /ExampleMod/PluginData/KSCTopBar 1.png: 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-------------------------------------------------------------------------------- /SettingsManager.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | namespace HUDReplacer 4 | { 5 | internal class SettingsManager 6 | { 7 | static SettingsManager instance; 8 | public bool showDebugToolbar; 9 | public static SettingsManager Instance 10 | { 11 | get { 12 | if (instance == null) 13 | { 14 | instance = new SettingsManager(); 15 | } 16 | return instance; 17 | } 18 | } 19 | SettingsManager() 20 | { 21 | ConfigNode node = GameDatabase.Instance.GetConfigNode("HUDReplacer/HUDReplacerSettings"); 22 | if(node == null) 23 | { 24 | Debug.LogError("HUDReplacer: Could not load settings. Settings.cfg may be missing."); 25 | return; 26 | } 27 | if (node.HasValue("showDebugToolbar")) 28 | { 29 | bool.TryParse(node.GetValue("showDebugToolbar"), out showDebugToolbar); 30 | } 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /HUDReplacer.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.5.33424.131 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HUDReplacer", "HUDReplacer.csproj", "{7B45E439-869E-4742-9106-3DB3C9E4483A}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {7B45E439-869E-4742-9106-3DB3C9E4483A}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {5C5C0281-25C6-41B5-B532-AA07F0257C3C} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /ToolbarManager.cs: -------------------------------------------------------------------------------- 1 | using KSP.UI.Screens; 2 | using UnityEngine; 3 | 4 | namespace HUDReplacer 5 | { 6 | [KSPAddon(KSPAddon.Startup.SpaceCentre, true)] 7 | internal class ToolbarManager : MonoBehaviour 8 | { 9 | private ApplicationLauncherButton ToolbarButton; 10 | private Texture OnTexture; 11 | private Texture OffTexture; 12 | private void Awake() 13 | { 14 | if (!SettingsManager.Instance.showDebugToolbar) 15 | { 16 | return; 17 | } 18 | OnTexture = GameDatabase.Instance.GetTexture("HUDReplacer/Assets/ToolbarOn", false); 19 | OffTexture = GameDatabase.Instance.GetTexture("HUDReplacer/Assets/ToolbarOff", false); 20 | if (!ToolbarButton) 21 | { 22 | ToolbarButton = ApplicationLauncher.Instance.AddModApplication(onToolbarToggleOn, onToolbarToggleOff, null, null, null, null, ApplicationLauncher.AppScenes.ALWAYS, OffTexture); 23 | } 24 | } 25 | 26 | private void onToolbarToggleOn() 27 | { 28 | HUDReplacer.enableDebug = true; 29 | ToolbarButton.SetTexture(OnTexture); 30 | Debug.Log("HUDReplacer: Enabled debug mode."); 31 | } 32 | 33 | private void onToolbarToggleOff() 34 | { 35 | HUDReplacer.enableDebug = false; 36 | ToolbarButton.SetTexture(OffTexture); 37 | Debug.Log("HUDReplacer: Disabled debug mode."); 38 | } 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /Utility.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections; 3 | using System.IO; 4 | using UnityEngine; 5 | 6 | namespace HUDReplacer 7 | { 8 | internal static class Utility 9 | { 10 | internal static void Invoke(this MonoBehaviour mb, Action f, float delay) 11 | { 12 | mb.StartCoroutine(InvokeRoutine(f, delay)); 13 | } 14 | 15 | private static IEnumerator InvokeRoutine(Action f, float delay) 16 | { 17 | yield return new WaitForSeconds(delay); 18 | f(); 19 | } 20 | 21 | internal static Color ToRGBA(this string color) 22 | { 23 | string[] values = color.Split(','); 24 | return new Color(float.Parse(values[0]), float.Parse(values[1]), float.Parse(values[2]), float.Parse(values[3])); 25 | } 26 | 27 | // Might be useful in the future, if it's possible to read textures from the game's data. 28 | // It's currently blocked by the ImportFormat IsReadable flag. 29 | // As it stands right now this is the problem: 30 | // "Texture is not readable. The texture memory cannot be accessed from scripts." 31 | private static void DumpTexture(Texture2D tex) 32 | { 33 | string path = KSPUtil.ApplicationRootPath + "GameData/HUDReplacer/PluginData/Dump"; 34 | if (!Directory.Exists(path)) 35 | { 36 | Directory.CreateDirectory(path); 37 | } 38 | File.WriteAllBytes(path, tex.EncodeToPNG()); 39 | } 40 | } 41 | } 42 | -------------------------------------------------------------------------------- /Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("HUDReplacer")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("HUDReplacer")] 13 | [assembly: AssemblyCopyright("Copyright © 2023")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("7b45e439-869e-4742-9106-3db3c9e4483a")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # HUDReplacer (WIP) 2 | 3 | This is a framework for Kerbal Space Program that allows you to replace HUD/UI textures at runtime. 4 | 5 | ## Requirements 6 | [Module Manager](https://forum.kerbalspaceprogram.com/index.php?/topic/50533-*) 7 | 8 | [HarmonyKSP](https://github.com/KSPModdingLibs/HarmonyKSP) 9 | 10 | 11 | ## How to create texture packs 12 | Creating texture packs is quite simple. All you need is a folder containing your new textures and a single config file with the following: 13 | ``` 14 | HUDReplacer:NEEDS[HUDReplacer] 15 | { 16 | filePath = GameData/HUDReplacer/PluginData/ 17 | priority = 0 18 | onScene = SPACECENTER 19 | } 20 | ``` 21 | * filePath \ 22 | ``` 23 | The path to your texture folder. Files must be in PNG format. 24 | ``` 25 | * priority \ 26 | ``` 27 | Priority of your texture pack in case of duplicate files. Higher number will take priority over other texture packs. 28 | ``` 29 | * onScene (optional) \ 30 | ``` 31 | Specify a scene to only load this directory in. Useful if you want to change the visuals of the same texture depending on scene. Priority is still taken into consideration for this. 32 | Valid options are: LOADING, LOADINGBUFFER, MAINMENU, SETTINGS, CREDITS, SPACECENTER, EDITOR, FLIGHT, TRACKSTATION, PSYSTEM, MISSIONBUILDER 33 | ``` 34 | NOTE: It is recommended to use a directory named PluginData as your root folder for textures, as it will let KSP know not to load it into its GameDatabase. Since HUDReplacer loads textures directly from disk, there is no reason to also load it into the database, which just makes it load every texture twice, wasting memory. 35 | 36 | There is also the option for recoloring some specific UI elements, which are not colored through the texture itself, but rather the code. This is due to some elements changing color depending on whats currently happening, such as the top left clock that changes text color depending on the games lag/performance. Below is an example config for all the possible recolor options. 37 | 38 | ``` 39 | HUDReplacerRecolor:NEEDS[HUDReplacer] 40 | { 41 | priority = 1 42 | tumblerColorPositive = 1,1,1,1 43 | tumblerColorNegative = 1,1,1,1 44 | PAWTitleBar = 1,1,1,1 45 | PAWBlueButton = 1,1,1,1 46 | PAWBlueButtonToggle = 1,1,1,1 47 | PAWVariantSelectorNext = 1,1,1,1 48 | PAWVariantSelectorPrevious = 1,1,1,1 49 | PAWResourcePriorityIncrease = 1,1,1,1 50 | PAWResourcePriorityDecrease = 1,1,1,1 51 | PAWResourcePriorityReset = 1,1,1,1 52 | PAWFuelSliderColor = 1,1,1,1 53 | PAWFuelSliderTextColor = 1,1,1,1 54 | KALTitleBar = 1,1,1,1 55 | gaugeNeedleYawPitchRoll = 1,1,1,1 56 | gaugeNeedleYawPitchRollPrecision = 1,1,1,1 57 | METDisplayColorRed = 1,1,1,1 58 | METDisplayColorYellow = 1,1,1,1 59 | METDisplayColorGreen = 1,1,1,1 60 | speedDisplayColorText = 1,1,1,1 61 | navBallHeadingColor = 1,1,1,1 62 | speedDisplayColorSpeed = 1,1,1,1 63 | stageTotalDeltaVColor = 1,1,1,1 64 | stageGroupDeltaVTextColor = 1,1,1,1 65 | stageGroupDeltaVNumberColor = 1,1,1,1 66 | stageGroupDeltaVBackgroundColor = 1,1,1,1 67 | navballCursor = 1,1,1,1 68 | verticalSpeedGaugeNeedleColor = 1,1,1,1 69 | maneuverNodeEditorTextColor = 1,1,1,1 70 | stageEngineFuelGaugeTextColor = 1,1,1,1 71 | stageEngineHeatGaugeTextColor = 1,1,1,1 72 | stageEngineFuelGaugeBackgroundColor = 1,1,1,1 73 | stageEngineHeatGaugeBackgroundColor = 1,1,1,1 74 | stageEngineFuelGaugeFillColor = 1,1,1,1 75 | stageEngineHeatGaugeFillColor = 1,1,1,1 76 | stageEngineFuelGaugeFillBackgroundColor = 1,1,1,1 77 | stageEngineHeatGaugeFillBackgroundColor = 1,1,1,1 78 | SASDisplayOnColor = 1,1,1,1 79 | SASDisplayOffColor = 1,1,1,1 80 | RCSDisplayOnColor = 1,1,1,1 81 | RCSDisplayOffColor = 1,1,1,1 82 | EditorCategoryButtonColor = 1,1,1,1 83 | EditorCategoryModuleButtonColor = 1,1,1,1 84 | EditorCategoryResourceButtonColor = 1,1,1,1 85 | EditorCategoryManufacturerButtonColor = 1,1,1,1 86 | EditorCategoryTechButtonColor = 1,1,1,1 87 | EditorCategoryProfileButtonColor = 1,1,1,1 88 | EditorCategorySubassemblyButtonColor = 1,1,1,1 89 | EditorCategoryVariantsButtonColor = 1,1,1,1 90 | EditorCategoryCustomButtonColor = 1,1,1,1 91 | } 92 | ``` 93 | 94 | ## Example texture modding 95 | Let's say we want to replace the texture for the Admin building in the KSC sidebar: 96 | 97 | ![KSC 1](https://i.imgur.com/KwzfnZN.png) 98 | 99 | To enable the developer features, go into GameData/HUDReplacer/Settings.cfg and change the setting **showDebugToolbar** from **false** to **true**. 100 | After this, we can go ingame and click the HUDReplacer toolbar icon to enable debug mode. Now we can open the console and press D on the keyboard to log the name of the texture that the mouse is currently over. 101 | In this case, we should get the result: 102 | 103 | `Image.mainTexture.name: Buttons_Admin - WxH=256x256` 104 | 105 | This tells us that the texture for the Admin building icon, is called `Buttons_Admin` and the dimensions of the file is 256x256. 106 | Now we can go ahead and create our own texture, or possibly just recolor the original texture. 107 | 108 | We make sure to save our new texture as: `Buttons_Admin.png` and place it in our folder containing the new textures that we specified in the config file. 109 | Start up the game and you should see the icon is now our new texture! 110 | 111 | In the case of a texture which has multiple versions that have the same name but different sizes (e.g. "rect_round_dark"), we must ensure that we append the dimensions of the texture to the filename, like this: 112 | `rect_round_dark#64x64.png` or `rect_round_dark#69x69.png` otherwise, we will be replacing the wrong size texture and that will scale incorrectly. 113 | 114 | # Debug mode keybindings 115 | * Q: Reload all replaced textures 116 | * E: Dump all textures in scene to ksp.log 117 | * D: Get all textures currently over mouse 118 | -------------------------------------------------------------------------------- /HUDReplacer.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {7B45E439-869E-4742-9106-3DB3C9E4483A} 8 | Library 9 | Properties 10 | HUDReplacer 11 | HUDReplacer 12 | v4.7.2 13 | 512 14 | true 15 | 16 | 17 | true 18 | portable 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | pdbonly 27 | true 28 | bin\Release\ 29 | TRACE 30 | prompt 31 | 4 32 | 33 | 34 | 35 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\GameData\000_Harmony\0Harmony.dll 36 | False 37 | 38 | 39 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll 40 | False 41 | 42 | 43 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll 44 | False 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll 56 | False 57 | 58 | 59 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.AnimationModule.dll 60 | False 61 | 62 | 63 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.CoreModule.dll 64 | False 65 | 66 | 67 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.ImageConversionModule.dll 68 | False 69 | 70 | 71 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.InputLegacyModule.dll 72 | False 73 | 74 | 75 | ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll 76 | False 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | xcopy /y $(TargetDir)*.dll $(ProjectDir)PublishOutput\GameData\HUDReplacer 117 | 118 | if $(ConfigurationName) == Debug (powershell.exe -Command $null=mkdir '$(SolutionDir)PublishOutput'; Compress-Archive -CompressionLevel Optimal -Path '$(ProjectDir)PublishOutput/GameData' -DestinationPath '$(SolutionDir)PublishOutput\$(ProjectName).Developer.zip' -Force) 119 | 120 | if $(ConfigurationName) == Release (powershell.exe -Command $null=mkdir '$(SolutionDir)PublishOutput'; Compress-Archive -CompressionLevel Optimal -Path '$(ProjectDir)PublishOutput/GameData' -DestinationPath '$(SolutionDir)PublishOutput\$(ProjectName).zip' -Force) 121 | 122 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Oo]ut/ 33 | [Ll]og/ 34 | [Ll]ogs/ 35 | 36 | # Visual Studio 2015/2017 cache/options directory 37 | .vs/ 38 | # Uncomment if you have tasks that create the project's static files in wwwroot 39 | #wwwroot/ 40 | 41 | # Visual Studio 2017 auto generated files 42 | Generated\ Files/ 43 | 44 | # MSTest test Results 45 | [Tt]est[Rr]esult*/ 46 | [Bb]uild[Ll]og.* 47 | 48 | # NUnit 49 | *.VisualState.xml 50 | TestResult.xml 51 | nunit-*.xml 52 | 53 | # Build Results of an ATL Project 54 | [Dd]ebugPS/ 55 | [Rr]eleasePS/ 56 | dlldata.c 57 | 58 | # Benchmark Results 59 | BenchmarkDotNet.Artifacts/ 60 | 61 | # .NET Core 62 | project.lock.json 63 | project.fragment.lock.json 64 | artifacts/ 65 | 66 | # ASP.NET Scaffolding 67 | ScaffoldingReadMe.txt 68 | 69 | # StyleCop 70 | StyleCopReport.xml 71 | 72 | # Files built by Visual Studio 73 | *_i.c 74 | *_p.c 75 | *_h.h 76 | *.ilk 77 | *.meta 78 | *.obj 79 | *.iobj 80 | *.pch 81 | *.pdb 82 | *.ipdb 83 | *.pgc 84 | *.pgd 85 | *.rsp 86 | *.sbr 87 | *.tlb 88 | *.tli 89 | *.tlh 90 | *.tmp 91 | *.tmp_proj 92 | *_wpftmp.csproj 93 | *.log 94 | *.vspscc 95 | *.vssscc 96 | .builds 97 | *.pidb 98 | *.svclog 99 | *.scc 100 | 101 | # Chutzpah Test files 102 | _Chutzpah* 103 | 104 | # Visual C++ cache files 105 | ipch/ 106 | *.aps 107 | *.ncb 108 | *.opendb 109 | *.opensdf 110 | *.sdf 111 | *.cachefile 112 | *.VC.db 113 | *.VC.VC.opendb 114 | 115 | # Visual Studio profiler 116 | *.psess 117 | *.vsp 118 | *.vspx 119 | *.sap 120 | 121 | # Visual Studio Trace Files 122 | *.e2e 123 | 124 | # TFS 2012 Local Workspace 125 | $tf/ 126 | 127 | # Guidance Automation Toolkit 128 | *.gpState 129 | 130 | # ReSharper is a .NET coding add-in 131 | _ReSharper*/ 132 | *.[Rr]e[Ss]harper 133 | *.DotSettings.user 134 | 135 | # TeamCity is a build add-in 136 | _TeamCity* 137 | 138 | # DotCover is a Code Coverage Tool 139 | *.dotCover 140 | 141 | # AxoCover is a Code Coverage Tool 142 | .axoCover/* 143 | !.axoCover/settings.json 144 | 145 | # Coverlet is a free, cross platform Code Coverage Tool 146 | coverage*.json 147 | coverage*.xml 148 | coverage*.info 149 | 150 | # Visual Studio code coverage results 151 | *.coverage 152 | *.coveragexml 153 | 154 | # NCrunch 155 | _NCrunch_* 156 | .*crunch*.local.xml 157 | nCrunchTemp_* 158 | 159 | # MightyMoose 160 | *.mm.* 161 | AutoTest.Net/ 162 | 163 | # Web workbench (sass) 164 | .sass-cache/ 165 | 166 | # Installshield output folder 167 | [Ee]xpress/ 168 | 169 | # DocProject is a documentation generator add-in 170 | DocProject/buildhelp/ 171 | DocProject/Help/*.HxT 172 | DocProject/Help/*.HxC 173 | DocProject/Help/*.hhc 174 | DocProject/Help/*.hhk 175 | DocProject/Help/*.hhp 176 | DocProject/Help/Html2 177 | DocProject/Help/html 178 | 179 | # Click-Once directory 180 | publish/ 181 | 182 | # Publish Web Output 183 | *.[Pp]ublish.xml 184 | *.azurePubxml 185 | # Note: Comment the next line if you want to checkin your web deploy settings, 186 | # but database connection strings (with potential passwords) will be unencrypted 187 | *.pubxml 188 | *.publishproj 189 | 190 | # Microsoft Azure Web App publish settings. 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The patch is kept between scene changes. 23 | var harmony = new Harmony("UltraJohn.Mods.HUDReplacer"); 24 | harmony.PatchAll(Assembly.GetExecutingAssembly()); 25 | } 26 | 27 | 28 | // Tumbler colors 29 | internal static bool TumblerColorReplacePositive = false; 30 | internal static bool TumblerColorReplaceNegative = false; 31 | internal static Color TumblerColorPositive = Color.black; 32 | internal static Color TumblerColorNegative = new Color(0.6f, 0f, 0f); 33 | 34 | [HarmonyPatch(typeof(KSP.UI.Screens.Tumbler), "Awake")] 35 | class Patch1 36 | { 37 | static void Prefix(ref Color ___positiveColor, ref Color ___negativeColor) 38 | { 39 | if (TumblerColorReplacePositive) 40 | { 41 | ___positiveColor = TumblerColorPositive; 42 | } 43 | if (TumblerColorReplaceNegative) 44 | { 45 | ___negativeColor = TumblerColorNegative; 46 | } 47 | } 48 | } 49 | 50 | [HarmonyPatch(typeof(StageTumbler), "Awake")] 51 | class Patch1_2 52 | { 53 | static void Postfix(StageTumbler __instance) 54 | { 55 | if (TumblerColorReplacePositive) 56 | { 57 | MeshRenderer[] meshes = __instance.gameObject.GetComponentsInChildren(); 58 | foreach(MeshRenderer mesh in meshes) 59 | { 60 | mesh.material.color = TumblerColorPositive; 61 | } 62 | } 63 | } 64 | } 65 | 66 | // PAW Title bar patch 67 | internal static bool PAWTitleBar_replace = false; 68 | internal static Color PAWTitleBar_color; 69 | 70 | [HarmonyPatch(typeof(UIPartActionController), "CreatePartUI")] 71 | class Patch2 72 | { 73 | static void Postfix(ref UIPartActionWindow __result) 74 | { 75 | if (!PAWTitleBar_replace) return; 76 | try 77 | { 78 | 79 | Image[] images = __result.gameObject.GetComponentsInChildren(); 80 | foreach (Image img in images) 81 | { 82 | if (img.mainTexture.name == "app_divider_pulldown_header_over") 83 | { 84 | img.color = PAWTitleBar_color; 85 | } 86 | } 87 | } 88 | catch (Exception e) 89 | { 90 | Debug.Log(e.ToString()); 91 | } 92 | } 93 | } 94 | 95 | // PAW Blue button 96 | internal static bool PAWBlueButton_replace = false; 97 | internal static Color PAWBlueButton_color; 98 | 99 | [HarmonyPatch(typeof(UIPartActionButton), "Awake")] 100 | class Patch2_1 101 | { 102 | static void Postfix(ref UIPartActionButton __instance) 103 | { 104 | if (!PAWBlueButton_replace) return; 105 | __instance.button.GetComponent().color = PAWBlueButton_color; 106 | } 107 | } 108 | 109 | // PAW Blue button Toggle & Fuel Flow Buttons 110 | internal static bool PAWBlueButtonToggle_replace = false; 111 | internal static Color PAWBlueButtonToggle_color; 112 | 113 | [HarmonyPatch(typeof(UIButtonToggle), "Awake")] 114 | class Patch2_2 115 | { 116 | static void Postfix(ref UIButtonToggle __instance) 117 | { 118 | if (PAWBlueButtonToggle_replace) 119 | { 120 | if (__instance.toggleImage.mainTexture.name.Contains("Blue_Btn")) 121 | { 122 | __instance.toggleImage.color = PAWBlueButtonToggle_color; 123 | } 124 | } 125 | } 126 | } 127 | 128 | // PAW Variant Selector Previous/Next Button 129 | internal static bool PAWVariantSelectorNext_replace = false; 130 | internal static Color PAWVariantSelectorNext_color; 131 | internal static bool PAWVariantSelectorPrevious_replace = false; 132 | internal static Color PAWVariantSelectorPrevious_color; 133 | 134 | [HarmonyPatch(typeof(UIPartActionVariantSelector), nameof(UIPartActionVariantSelector.Setup))] 135 | class Patch2_3 136 | { 137 | static void Postfix(ref UIPartActionVariantSelector __instance) 138 | { 139 | if (PAWVariantSelectorNext_replace) 140 | { 141 | __instance.buttonNext.GetComponent().color = PAWVariantSelectorNext_color; 142 | } 143 | if (PAWVariantSelectorPrevious_replace) 144 | { 145 | __instance.buttonPrevious.GetComponent().color = PAWVariantSelectorPrevious_color; 146 | } 147 | 148 | } 149 | } 150 | 151 | // PAW Resource Priority Increase/Decrease/Reset Button 152 | internal static bool PAWResourcePriorityIncrease_replace = false; 153 | internal static Color PAWResourcePriorityIncrease_color; 154 | internal static bool PAWResourcePriorityDecrease_replace = false; 155 | internal static Color PAWResourcePriorityDecrease_color; 156 | internal static bool PAWResourcePriorityReset_replace = false; 157 | internal static Color PAWResourcePriorityReset_color; 158 | 159 | [HarmonyPatch(typeof(UIPartActionResourcePriority), "Awake")] 160 | class Patch2_4 161 | { 162 | static void Postfix(ref Button ___btnInc, ref Button ___btnDec, ref Button ___btnReset) 163 | { 164 | if (PAWResourcePriorityIncrease_replace) 165 | { 166 | ___btnInc.GetComponent().color = PAWResourcePriorityIncrease_color; 167 | } 168 | if (PAWResourcePriorityDecrease_replace) 169 | { 170 | ___btnDec.GetComponent().color = PAWResourcePriorityDecrease_color; 171 | } 172 | if (PAWResourcePriorityReset_replace) 173 | { 174 | ___btnReset.GetComponent().color = PAWResourcePriorityReset_color; 175 | } 176 | } 177 | } 178 | 179 | // PAW Fuel Slider 180 | internal static bool PAWFuelSliderColor_replace = false; 181 | internal static Color PAWFuelSliderColor; 182 | internal static bool PAWFuelSliderTextColor_replace = false; 183 | internal static Color PAWFuelSliderTextColor; 184 | 185 | [HarmonyPatch(typeof(UIPartActionResourceEditor), "Setup")] 186 | class Patch2_5 187 | { 188 | static void Postfix(ref UIPartActionResourceEditor __instance) 189 | { 190 | if (PAWFuelSliderColor_replace) 191 | { 192 | __instance.slider.image.color = PAWFuelSliderColor; 193 | } 194 | if (PAWFuelSliderTextColor_replace) 195 | { 196 | __instance.resourceName.color = PAWFuelSliderTextColor; 197 | __instance.resourceAmnt.color = PAWFuelSliderTextColor; 198 | __instance.resourceMax.color = PAWFuelSliderTextColor; 199 | foreach (Transform child in __instance.sliderContainer.transform) 200 | { 201 | if (child.name == "Slash") 202 | { 203 | child.GetComponent().color = PAWFuelSliderTextColor; 204 | } 205 | /* re-enable if background can't be colored through the texture itself 206 | if (child.name == "Background") 207 | { 208 | child.GetComponent().color = Color.yellow; 209 | break; 210 | } 211 | */ 212 | } 213 | } 214 | 215 | 216 | } 217 | } 218 | 219 | // KAL-1000 Editor patch 220 | internal static bool KALTitleBar_replace = false; 221 | internal static Color KALTitleBar_color; 222 | 223 | [HarmonyPatch(typeof(RoboticControllerWindow), nameof(RoboticControllerWindow.Spawn))] 224 | class Patch3 225 | { 226 | static void Postfix(ref RoboticControllerWindow __result) 227 | { 228 | if (!__result) return; 229 | Image[] image_array = __result.gameObject.GetComponentsInChildren(); 230 | List textures = new List(); 231 | foreach (Image img in image_array) 232 | { 233 | textures.Add((Texture2D)img.mainTexture); 234 | if(img.mainTexture.name == "app_divider_pulldown_header_over" && KALTitleBar_replace) 235 | { 236 | img.color = KALTitleBar_color; 237 | } 238 | } 239 | Texture2D[] tex_array = textures.ToArray(); 240 | if (tex_array.Length > 0) HUDReplacer.instance.ReplaceTextures(tex_array); 241 | } 242 | } 243 | 244 | // Yaw/Pitch/Roll + Precision mode 245 | // gaugeNeedleYawPitchRoll 246 | internal static bool gaugeNeedleYawPitchRollColor_replace = false; 247 | internal static bool gaugeNeedleYawPitchRollPrecisionColor_replace = false; 248 | internal static Color gaugeNeedleYawPitchRollColor; 249 | internal static Color gaugeNeedleYawPitchRollPrecisionColor; 250 | 251 | [HarmonyPatch(typeof(LinearControlGauges), nameof(LinearControlGauges.Start))] 252 | class Patch4 253 | { 254 | static void Postfix(ref LinearControlGauges __instance, ref List ___inputGaugeImages) 255 | { 256 | if (!__instance) return; 257 | if (!gaugeNeedleYawPitchRollColor_replace) return; 258 | try 259 | { 260 | foreach (Image img in ___inputGaugeImages) 261 | { 262 | img.color = gaugeNeedleYawPitchRollColor; 263 | } 264 | } 265 | catch (Exception e) 266 | { 267 | Debug.Log(e.ToString()); 268 | } 269 | } 270 | } 271 | 272 | [HarmonyPatch(typeof(LinearControlGauges), "onPrecisionModeToggle")] 273 | class Patch5 274 | { 275 | static void Postfix(ref LinearControlGauges __instance, ref bool precisionMode, ref List ___inputGaugeImages) 276 | { 277 | if (!__instance) return; 278 | if (gaugeNeedleYawPitchRollColor_replace == false && gaugeNeedleYawPitchRollPrecisionColor_replace == false) return; 279 | try 280 | { 281 | foreach(Image img in ___inputGaugeImages) 282 | { 283 | if (!precisionMode) 284 | { 285 | if(gaugeNeedleYawPitchRollColor_replace) 286 | { 287 | img.color = gaugeNeedleYawPitchRollColor; 288 | } 289 | 290 | } 291 | else 292 | { 293 | if(gaugeNeedleYawPitchRollPrecisionColor_replace) 294 | { 295 | img.color = gaugeNeedleYawPitchRollPrecisionColor; 296 | } 297 | 298 | } 299 | } 300 | } 301 | catch (Exception e) 302 | { 303 | Debug.Log(e.ToString()); 304 | } 305 | } 306 | } 307 | 308 | // Top left clock widget 309 | 310 | internal static Color METDisplayColorRed = Color.red; 311 | internal static Color METDisplayColorYellow = Color.yellow; 312 | internal static Color METDisplayColorGreen = Color.green; 313 | 314 | internal static Color METDisplayRedColorOverride() 315 | { 316 | return METDisplayColorRed; 317 | } 318 | internal static Color METDisplayYellowColorOverride() 319 | { 320 | return METDisplayColorYellow; 321 | } 322 | internal static Color METDisplayGreenColorOverride() 323 | { 324 | return METDisplayColorGreen; 325 | } 326 | 327 | [HarmonyPatch(typeof(METDisplay), "LateUpdate")] 328 | class Patch6 329 | { 330 | static IEnumerable Transpiler(IEnumerable instructions) 331 | { 332 | var getColorRed = AccessTools.Method(typeof(Color), "get_red"); 333 | var getColorYellow = AccessTools.Method(typeof(Color), "get_yellow"); 334 | var getColorGreen = AccessTools.Method(typeof(Color), "get_green"); 335 | foreach (var instruction in instructions) 336 | { 337 | if (instruction.Calls(getColorRed)) 338 | { 339 | instruction.operand = AccessTools.Method(typeof(HarmonyPatches), nameof(HarmonyPatches.METDisplayRedColorOverride)); 340 | } 341 | else if (instruction.Calls(getColorYellow)) 342 | { 343 | instruction.operand = AccessTools.Method(typeof(HarmonyPatches), nameof(HarmonyPatches.METDisplayYellowColorOverride)); 344 | } 345 | else if (instruction.Calls(getColorGreen)) 346 | { 347 | instruction.operand = AccessTools.Method(typeof(HarmonyPatches), nameof(HarmonyPatches.METDisplayGreenColorOverride)); 348 | } 349 | yield return instruction; 350 | } 351 | } 352 | } 353 | 354 | // Top left clock widget 355 | 356 | [HarmonyPatch(typeof(UIPlanetariumDateTime), "Start")] 357 | class Patch7 358 | { 359 | static void Postfix(ref UIPlanetariumDateTime __instance) 360 | { 361 | __instance.textDate.color = METDisplayColorGreen; 362 | } 363 | } 364 | 365 | // Top left clock widget 366 | 367 | [HarmonyPatch(typeof(UIPlanetariumDateTime), "onGameUnPause")] 368 | class Patch8 369 | { 370 | static void Postfix(ref UIPlanetariumDateTime __instance) 371 | { 372 | __instance.textDate.color = METDisplayColorGreen; 373 | } 374 | } 375 | 376 | // NavBall speed display unit 377 | 378 | internal static bool SpeedDisplayColorTextReplace = false; 379 | internal static bool SpeedDisplayColorSpeedReplace = false; 380 | internal static Color SpeedDisplayColorText = Color.green; 381 | internal static Color SpeedDisplayColorSpeed = Color.green; 382 | 383 | [HarmonyPatch(typeof(SpeedDisplay), "Start")] 384 | class Patch9 385 | { 386 | static void Postfix(ref SpeedDisplay __instance) 387 | { 388 | if (SpeedDisplayColorTextReplace) 389 | { 390 | __instance.textTitle.color = SpeedDisplayColorText; 391 | } 392 | if (SpeedDisplayColorSpeedReplace) 393 | { 394 | __instance.textSpeed.color = SpeedDisplayColorSpeed; 395 | } 396 | } 397 | } 398 | 399 | // NavBall heading unit 400 | 401 | internal static bool NavBallHeadingColorReplace = false; 402 | internal static Color NavBallHeadingColor = Color.green; 403 | 404 | [HarmonyPatch(typeof(NavBall), "Start")] 405 | class Patch10 406 | { 407 | static void Postfix(ref NavBall __instance) 408 | { 409 | if (NavBallHeadingColorReplace) 410 | { 411 | __instance.headingText.color = NavBallHeadingColor; 412 | } 413 | } 414 | } 415 | 416 | // Stage Total deltaV 417 | internal static bool StageTotalDeltaVColorReplace = false; 418 | internal static Color StageTotalDeltaVColor = Color.white; 419 | 420 | [HarmonyPatch(typeof(StageManager), "Awake")] 421 | class Patch11 422 | { 423 | static void Postfix(ref StageManager __instance) 424 | { 425 | if (__instance && StageTotalDeltaVColorReplace) 426 | { 427 | __instance.deltaVTotalText.color = StageTotalDeltaVColor; 428 | } 429 | } 430 | } 431 | 432 | // Stage Group deltaV 433 | internal static bool StageGroupDeltaVTextColorReplace = false; 434 | internal static bool StageGroupDeltaVNumberColorReplace = false; 435 | internal static bool StageGroupDeltaVBackgroundColorReplace = false; 436 | internal static Color StageGroupDeltaVTextColor = Color.white; 437 | internal static Color StageGroupDeltaVNumberColor = Color.white; 438 | internal static Color StageGroupDeltaVBackgroundColor = Color.white; 439 | 440 | [HarmonyPatch(typeof(StageGroup), "Awake")] 441 | class Patch12 442 | { 443 | static void Postfix(ref StageGroup __instance, ref TextMeshProUGUI ___DeltaVHeadingText, ref TextMeshProUGUI ___uiStageIndex) 444 | { 445 | if (__instance) 446 | { 447 | if (StageGroupDeltaVTextColorReplace) 448 | { 449 | ___DeltaVHeadingText.color = StageGroupDeltaVTextColor; 450 | } 451 | if (StageGroupDeltaVNumberColorReplace) 452 | { 453 | ___uiStageIndex.color = StageGroupDeltaVNumberColor; 454 | } 455 | if(StageGroupDeltaVBackgroundColorReplace) 456 | { 457 | Image[] images = __instance.GetComponentsInChildren(); 458 | foreach (Image img in images) 459 | { 460 | if(img.mainTexture.name == "StageDV") 461 | { 462 | img.color = StageGroupDeltaVBackgroundColor; 463 | } 464 | } 465 | } 466 | } 467 | } 468 | } 469 | 470 | // Stage Engine Fuel & Heat gauge (Text color) 471 | internal static bool StageEngineFuelGaugeTextColor_replace = false; 472 | internal static Color StageEngineFuelGaugeTextColor_color; 473 | internal static bool StageEngineHeatGaugeTextColor_replace = false; 474 | internal static Color StageEngineHeatGaugeTextColor_color; 475 | 476 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetMsgTextColor))] 477 | class Patch12_1 478 | { 479 | static bool Prefix(ref Color c) 480 | { 481 | if (StageEngineFuelGaugeTextColor_replace) 482 | { 483 | // Engine & RCS gauge 484 | if (c == XKCDColors.ElectricLime.A(0.6f)) 485 | { 486 | c = StageEngineFuelGaugeTextColor_color; 487 | return true; 488 | } 489 | } 490 | if (StageEngineHeatGaugeTextColor_replace) 491 | { 492 | // Heat gauge 493 | if (c == XKCDColors.OrangeYellow.A(0.6f)) 494 | { 495 | c = StageEngineHeatGaugeTextColor_color; 496 | return true; 497 | } 498 | } 499 | 500 | return true; 501 | } 502 | } 503 | 504 | // Stage Engine Fuel & Heat gauge (Background color) 505 | internal static bool StageEngineFuelGaugeBackgroundColor_replace = false; 506 | internal static Color StageEngineFuelGaugeBackgroundColor_color; 507 | internal static bool StageEngineHeatGaugeBackgroundColor_replace = false; 508 | internal static Color StageEngineHeatGaugeBackgroundColor_color; 509 | 510 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetMsgBgColor))] 511 | class Patch12_2 512 | { 513 | static bool Prefix(ref Color c) 514 | { 515 | if (StageEngineFuelGaugeBackgroundColor_replace) 516 | { 517 | // Engine & RCS gauge 518 | if (c == XKCDColors.DarkLime.A(0.6f)) 519 | { 520 | c = StageEngineFuelGaugeBackgroundColor_color; 521 | return true; 522 | } 523 | } 524 | if (StageEngineHeatGaugeBackgroundColor_replace) 525 | { 526 | // Heat gauge 527 | if (c == XKCDColors.DarkRed.A(0.6f)) 528 | { 529 | c = StageEngineHeatGaugeBackgroundColor_color; 530 | return true; 531 | } 532 | } 533 | return true; 534 | } 535 | } 536 | 537 | // Stage Engine Fuel & Heat gauge (Fill color) 538 | internal static bool StageEngineFuelGaugeFillColor_replace = false; 539 | internal static Color StageEngineFuelGaugeFillColor_color; 540 | internal static bool StageEngineHeatGaugeFillColor_replace = false; 541 | internal static Color StageEngineHeatGaugeFillColor_color; 542 | 543 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetProgressBarColor))] 544 | class Patch12_3 545 | { 546 | static bool Prefix(ref Color c) 547 | { 548 | if (StageEngineFuelGaugeFillColor_replace) 549 | { 550 | // Engine & RCS gauge 551 | if (c == XKCDColors.Yellow.A(0.6f)) 552 | { 553 | c = StageEngineFuelGaugeFillColor_color; 554 | return true; 555 | } 556 | } 557 | if (StageEngineHeatGaugeFillColor_replace) 558 | { 559 | // Heat gauge 560 | if (c == XKCDColors.OrangeYellow.A(0.6f)) 561 | { 562 | c = StageEngineHeatGaugeFillColor_color; 563 | return true; 564 | } 565 | } 566 | return true; 567 | } 568 | } 569 | 570 | // Stage Engine Fuel & Heat gauge (Fill background color) 571 | internal static bool StageEngineFuelGaugeFillBackgroundColor_replace = false; 572 | internal static Color StageEngineFuelGaugeFillBackgroundColor_color; 573 | internal static bool StageEngineHeatGaugeFillBackgroundColor_replace = false; 574 | internal static Color StageEngineHeatGaugeFillBackgroundColor_color; 575 | 576 | [HarmonyPatch(typeof(ProtoStageIconInfo), nameof(ProtoStageIconInfo.SetProgressBarBgColor))] 577 | class Patch12_4 578 | { 579 | static bool Prefix(ref Color c) 580 | { 581 | if (StageEngineFuelGaugeFillBackgroundColor_replace) 582 | { 583 | // Engine & RCS gauge 584 | if (c == XKCDColors.DarkLime.A(0.6f)) 585 | { 586 | c = StageEngineFuelGaugeFillBackgroundColor_color; 587 | return true; 588 | } 589 | } 590 | if (StageEngineHeatGaugeFillBackgroundColor_replace) 591 | { 592 | // Heat gauge 593 | if (c == XKCDColors.DarkRed.A(0.6f)) 594 | { 595 | c = StageEngineHeatGaugeFillBackgroundColor_color; 596 | return true; 597 | } 598 | } 599 | return true; 600 | } 601 | } 602 | 603 | internal static bool VerticalSpeedGaugeNeedleColorReplace = false; 604 | internal static Color VerticalSpeedGaugeNeedleColor; 605 | 606 | [HarmonyPatch(typeof(VerticalSpeedGauge), nameof(VerticalSpeedGauge.Start))] 607 | class Patch13 608 | { 609 | static void Postfix(ref VerticalSpeedGauge __instance) 610 | { 611 | if (VerticalSpeedGaugeNeedleColorReplace) 612 | { 613 | __instance.gauge.pointer.gameObject.GetComponentInChildren().color = VerticalSpeedGaugeNeedleColor; 614 | } 615 | } 616 | } 617 | 618 | internal static bool ManeuverNodeEditorTextColor_replace = false; 619 | internal static Color ManeuverNodeEditorTextColor; 620 | 621 | [HarmonyPatch(typeof(ManeuverNodeEditorTabOrbitBasic), "Start")] 622 | class Patch14 623 | { 624 | static void Postfix(ref TextMeshProUGUI ___apoapsisAltitude, ref TextMeshProUGUI ___apoapsisTime, ref TextMeshProUGUI ___periapsisAltitude, ref TextMeshProUGUI ___periapsisTime, ref TextMeshProUGUI ___orbitPeriod) 625 | { 626 | if (ManeuverNodeEditorTextColor_replace) 627 | { 628 | ___apoapsisAltitude.color = ManeuverNodeEditorTextColor; 629 | ___apoapsisTime.color = ManeuverNodeEditorTextColor; 630 | ___periapsisAltitude.color = ManeuverNodeEditorTextColor; 631 | ___periapsisTime.color = ManeuverNodeEditorTextColor; 632 | ___orbitPeriod.color = ManeuverNodeEditorTextColor; 633 | } 634 | } 635 | } 636 | 637 | [HarmonyPatch(typeof(ManeuverNodeEditorTabOrbitAdv), "Start")] 638 | class Patch14_1 639 | { 640 | static void Postfix(ref TextMeshProUGUI ___orbitArgumentOfPeriapsis, ref TextMeshProUGUI ___orbitLongitudeOfAscendingNode, ref TextMeshProUGUI ___ejectionAngle, ref TextMeshProUGUI ___orbitEccentricity, ref TextMeshProUGUI ___orbitInclination) 641 | { 642 | if (ManeuverNodeEditorTextColor_replace) 643 | { 644 | ___orbitArgumentOfPeriapsis.color = ManeuverNodeEditorTextColor; 645 | ___orbitLongitudeOfAscendingNode.color = ManeuverNodeEditorTextColor; 646 | ___ejectionAngle.color = ManeuverNodeEditorTextColor; 647 | ___orbitEccentricity.color = ManeuverNodeEditorTextColor; 648 | ___orbitInclination.color = ManeuverNodeEditorTextColor; 649 | } 650 | } 651 | } 652 | 653 | [HarmonyPatch(typeof(ManeuverNodeEditorTabVectorInput), "Start")] 654 | class Patch14_2 655 | { 656 | static void Postfix(ref TMP_InputField ___proRetrogradeField, ref TMP_InputField ___normalField, ref TMP_InputField ___radialField, ref TMP_InputField ___timeField) 657 | { 658 | if (ManeuverNodeEditorTextColor_replace) 659 | { 660 | ___proRetrogradeField.textComponent.color = ManeuverNodeEditorTextColor; 661 | ___normalField.textComponent.color = ManeuverNodeEditorTextColor; 662 | ___radialField.textComponent.color = ManeuverNodeEditorTextColor; 663 | ___timeField.textComponent.color = ManeuverNodeEditorTextColor; 664 | } 665 | } 666 | } 667 | 668 | [HarmonyPatch(typeof(ManeuverNodeEditorTabVectorHandles), "Start")] 669 | class Patch14_3 670 | { 671 | static void Postfix(ref TextMeshProUGUI ___sliderTimeDVString) 672 | { 673 | if (ManeuverNodeEditorTextColor_replace) 674 | { 675 | ___sliderTimeDVString.color = ManeuverNodeEditorTextColor; 676 | } 677 | } 678 | } 679 | 680 | internal static string GaugeGeeFilePath = ""; 681 | internal static string GaugeThrottleFilePath = ""; 682 | 683 | [HarmonyPatch(typeof(NavBall), "Start")] 684 | class Patch15 685 | { 686 | static void Postfix(ref NavBall __instance) 687 | { 688 | if(GaugeGeeFilePath != "") 689 | { 690 | Texture2D tex = (Texture2D)__instance.sideGaugeGee.mainTexture; 691 | ImageConversion.LoadImage(tex, File.ReadAllBytes(GaugeGeeFilePath)); 692 | } 693 | if(GaugeThrottleFilePath != "") 694 | { 695 | Texture2D tex = (Texture2D)__instance.sideGaugeThrottle.mainTexture; 696 | ImageConversion.LoadImage(tex, File.ReadAllBytes(GaugeThrottleFilePath)); 697 | } 698 | } 699 | } 700 | 701 | internal static bool SASDisplayColor_SAS_Replace_On = false; 702 | internal static bool SASDisplayColor_SAS_Replace_Off = false; 703 | internal static bool RCSDisplayColor_RCS_Replace_On = false; 704 | internal static bool RCSDisplayColor_RCS_Replace_Off = false; 705 | internal static Color SASDisplayColor_SAS_On_color; 706 | internal static Color SASDisplayColor_SAS_Off_color; 707 | internal static Color RCSDisplayColor_RCS_On_color; 708 | internal static Color RCSDisplayColor_RCS_Off_color; 709 | 710 | [HarmonyPatch(typeof(SASDisplay), "Start")] 711 | class Patch16 712 | { 713 | static void Postfix(ref SASDisplay __instance) 714 | { 715 | UIStateText.TextState[] states = __instance.stateText.states; 716 | if(states == null) 717 | { 718 | Debug.LogError("HUDReplacer: no states found for SASDisplay.stateText.states"); 719 | return; 720 | } 721 | int num = states.Length; 722 | while (num-- > 0) 723 | { 724 | if (states[num].name == "On") 725 | { 726 | if (SASDisplayColor_SAS_Replace_On) 727 | { 728 | states[num].textColor = SASDisplayColor_SAS_On_color; 729 | } 730 | } 731 | if (states[num].name == "Off") 732 | { 733 | if (SASDisplayColor_SAS_Replace_Off) 734 | { 735 | states[num].textColor = SASDisplayColor_SAS_Off_color; 736 | } 737 | } 738 | } 739 | } 740 | } 741 | [HarmonyPatch(typeof(RCSDisplay), "Start")] 742 | class Patch16_2 743 | { 744 | static void Postfix(ref RCSDisplay __instance) 745 | { 746 | UIStateText.TextState[] states = __instance.stateText.states; 747 | if (states == null) 748 | { 749 | Debug.LogError("HUDReplacer: no states found for RCSDisplay.stateText.states"); 750 | return; 751 | } 752 | int num = states.Length; 753 | while (num-- > 0) 754 | { 755 | if (states[num].name == "On") 756 | { 757 | if (RCSDisplayColor_RCS_Replace_On) 758 | { 759 | states[num].textColor = RCSDisplayColor_RCS_On_color; 760 | } 761 | } 762 | if (states[num].name == "Off") 763 | { 764 | if (RCSDisplayColor_RCS_Replace_Off) 765 | { 766 | states[num].textColor = RCSDisplayColor_RCS_Off_color; 767 | } 768 | } 769 | } 770 | } 771 | } 772 | 773 | internal static bool EditorCategoryButtonColor_replace = false; 774 | internal static bool EditorCategoryButtonColor_Module_replace = false; 775 | internal static bool EditorCategoryButtonColor_Resource_replace = false; 776 | internal static bool EditorCategoryButtonColor_Manufacturer_replace = false; 777 | internal static bool EditorCategoryButtonColor_Tech_replace = false; 778 | internal static bool EditorCategoryButtonColor_Profile_replace = false; 779 | internal static bool EditorCategoryButtonColor_Subassembly_replace = false; 780 | internal static bool EditorCategoryButtonColor_Variants_replace = false; 781 | internal static bool EditorCategoryButtonColor_Custom_replace = false; 782 | internal static Color EditorCategoryButtonColor_color; 783 | internal static Color EditorCategoryButtonColor_Module_color; 784 | internal static Color EditorCategoryButtonColor_Resource_color; 785 | internal static Color EditorCategoryButtonColor_Manufacturer_color; 786 | internal static Color EditorCategoryButtonColor_Tech_color; 787 | internal static Color EditorCategoryButtonColor_Profile_color; 788 | internal static Color EditorCategoryButtonColor_Subassembly_color; 789 | internal static Color EditorCategoryButtonColor_Variants_color; 790 | internal static Color EditorCategoryButtonColor_Custom_color; 791 | 792 | [HarmonyPatch(typeof(PartCategorizer), "Setup")] 793 | class Patch17 { 794 | static void Prefix(ref PartCategorizer __instance) 795 | { 796 | if (EditorCategoryButtonColor_replace) 797 | { 798 | __instance.colorFilterFunction = EditorCategoryButtonColor_color; 799 | } 800 | if (EditorCategoryButtonColor_Module_replace) 801 | { 802 | __instance.colorFilterModule = EditorCategoryButtonColor_Module_color; 803 | } 804 | if (EditorCategoryButtonColor_Resource_replace) 805 | { 806 | __instance.colorFilterResource = EditorCategoryButtonColor_Resource_color; 807 | } 808 | if (EditorCategoryButtonColor_Manufacturer_replace) 809 | { 810 | __instance.colorFilterManufacturer = EditorCategoryButtonColor_Manufacturer_color; 811 | } 812 | if (EditorCategoryButtonColor_Tech_replace) 813 | { 814 | __instance.colorFilterTech = EditorCategoryButtonColor_Tech_color; 815 | } 816 | if (EditorCategoryButtonColor_Profile_replace) 817 | { 818 | __instance.colorFilterProfile = EditorCategoryButtonColor_Profile_color; 819 | } 820 | if (EditorCategoryButtonColor_Subassembly_replace) 821 | { 822 | __instance.colorSubassembly = EditorCategoryButtonColor_Subassembly_color; 823 | } 824 | if (EditorCategoryButtonColor_Variants_replace) 825 | { 826 | __instance.colorVariants = EditorCategoryButtonColor_Variants_color; 827 | } 828 | if (EditorCategoryButtonColor_Custom_replace) 829 | { 830 | __instance.colorCategory = EditorCategoryButtonColor_Custom_color; 831 | } 832 | } 833 | } 834 | /* 835 | Perhaps at some point we might tackle orbital lines 836 | 837 | [HarmonyPatch(typeof(OrbitRenderer), "GetNodeColour")] 838 | class Patch15 839 | { 840 | static void Postfix() 841 | { 842 | Debug.Log("test"); 843 | } 844 | } 845 | 846 | [HarmonyPatch(typeof(OrbitRenderer), "GetOrbitColour")] 847 | class Patch15_1 848 | { 849 | static void Postfix(ref OrbitRenderer __instance) 850 | { 851 | Debug.Log("test"); 852 | } 853 | } 854 | */ 855 | } 856 | 857 | 858 | } 859 | -------------------------------------------------------------------------------- /HUDReplacer.cs: -------------------------------------------------------------------------------- 1 | using Cursors; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.IO; 5 | using System.Linq; 6 | using UnityEngine; 7 | using UnityEngine.EventSystems; 8 | using UnityEngine.UI; 9 | 10 | namespace HUDReplacer 11 | { 12 | [KSPAddon(KSPAddon.Startup.MainMenu, false)] 13 | public class HUDReplacerMainMenu : HUDReplacer 14 | { 15 | 16 | } 17 | [KSPAddon(KSPAddon.Startup.FlightEditorAndKSC, false)] 18 | public class HUDReplacerFEKSC : HUDReplacer 19 | { 20 | 21 | } 22 | [KSPAddon(KSPAddon.Startup.TrackingStation, false)] 23 | public class HUDReplacerTrackingStation : HUDReplacer 24 | { 25 | 26 | } 27 | [KSPAddon(KSPAddon.Startup.Settings, false)] 28 | public class HUDReplacerSettings : HUDReplacer 29 | { 30 | 31 | } 32 | public partial class HUDReplacer : MonoBehaviour 33 | { 34 | internal static HUDReplacer instance; 35 | internal static bool enableDebug = false; 36 | private static Dictionary images; 37 | private static string filePathConfig = "HUDReplacer"; 38 | private static string colorPathConfig = "HUDReplacerRecolor"; 39 | private TextureCursor[] cursors; 40 | public void Awake() 41 | { 42 | instance = this; 43 | Debug.Log("HUDReplacer: Running scene change. " + HighLogic.LoadedScene); 44 | // No longer cache on first load, as new 'onScene' config option will require a per-scene reload 45 | //if (images == null) 46 | //{ 47 | GetTextures(); 48 | //} 49 | if (images.Count > 0) 50 | { 51 | Debug.Log("HUDReplacer: Replacing textures..."); 52 | ReplaceTextures(); 53 | Debug.Log("HUDReplacer: Textures have been replaced!"); 54 | } 55 | LoadHUDColors(); 56 | } 57 | 58 | public void Update() 59 | { 60 | if(enableDebug) 61 | { 62 | if (Input.GetKeyUp(KeyCode.E)) 63 | { 64 | Debug.Log("HUDReplacer: Dumping list of loaded texture2D objects..."); 65 | Texture2D[] tex_array = (Texture2D[])(object)Resources.FindObjectsOfTypeAll(typeof(Texture2D)); 66 | foreach (Texture2D tex in tex_array) 67 | { 68 | Debug.Log(tex.name + " - WxH=" + tex.width + "x" + tex.height); 69 | } 70 | Debug.Log("HUDReplacer: Dumping finished."); 71 | } 72 | if (Input.GetKeyUp(KeyCode.Q)) 73 | { 74 | GetTextures(); 75 | ReplaceTextures(); 76 | LoadHUDColors(); 77 | Debug.Log("HUDReplacer: Refreshed."); 78 | } 79 | if (Input.GetKeyUp(KeyCode.D)) 80 | { 81 | 82 | PointerEventData eventDataCurrentPosition = new PointerEventData(EventSystem.current); 83 | eventDataCurrentPosition.position = new Vector2(Input.mousePosition.x, Input.mousePosition.y); 84 | 85 | List results = new List(); 86 | EventSystem.current.RaycastAll(eventDataCurrentPosition, results); 87 | 88 | Debug.Log("HUDReplacer: [][][][][][][][][][][][][][][][][]"); 89 | foreach (RaycastResult result in results) 90 | { 91 | try 92 | { 93 | Image img = result.gameObject.GetComponent(); 94 | //Debug.Log("HUDReplacer: ------"); 95 | Debug.Log("Image.mainTexture.name: " + img.mainTexture.name + " - WxH=" + img.mainTexture.width + "x" + img.mainTexture.height); 96 | Debug.Log("Image.sprite.texture.name: " + img.sprite.texture.name + " - WxH=" + img.sprite.texture.width + "x" + img.sprite.texture.height); 97 | Debug.Log("HUDReplacer: ------"); 98 | if(img.mainTexture.name == "app_divider_pulldown_header" || img.mainTexture.name == "app_divider_pulldown_header_over") 99 | { 100 | //result.gameObject.GetComponent().SetColor(Color.red); 101 | } 102 | //Texture2D tex = (Texture2D)img.mainTexture; 103 | //DumpTexture(tex); 104 | } 105 | catch (Exception e) 106 | { 107 | Debug.Log(e.ToString()); 108 | } 109 | } 110 | } 111 | /* 112 | It might be possible for a future update to allow modifying the sprite borders. 113 | This would allow you to specify a "9-slice" size, which would fix the issue of improperly scaling the texture and causing blurry/distorted artifacts. 114 | Currently not feasible, as a workaround for the readonly border property needs to be found. 115 | More info: https://docs.unity3d.com/Manual/9SliceSprites.html 116 | 117 | if (Input.GetKeyUp(KeyCode.A)) 118 | { 119 | Texture2D[] tex_array = (Texture2D[])(object)Resources.FindObjectsOfTypeAll(typeof(Texture2D)); 120 | Sprite[] sprite_array = (Sprite[])(object)Resources.FindObjectsOfTypeAll(typeof(Sprite)); 121 | foreach(Sprite sprite in sprite_array) 122 | { 123 | if(sprite.name == "rect_round_color") 124 | { 125 | sprite.border = new Vector4(1,1,1,1); 126 | } 127 | } 128 | Debug.Log("finished"); 129 | } 130 | */ 131 | } 132 | 133 | } 134 | 135 | 136 | 137 | 138 | private void GetTextures() 139 | { 140 | images = new Dictionary(); 141 | UrlDir.UrlConfig[] configs = GameDatabase.Instance.GetConfigs(filePathConfig); 142 | if(configs.Length <= 0) 143 | { 144 | Debug.Log("HUDReplacer: No texture configs found."); 145 | return; 146 | } 147 | 148 | Debug.Log("HUDReplacer file paths found:"); 149 | configs = configs.OrderByDescending(x => int.Parse(x.config.GetValue("priority"))).ToArray(); 150 | foreach(UrlDir.UrlConfig configFile in configs) 151 | { 152 | string filePath = configFile.config.GetValue("filePath"); 153 | string onScene = configFile.config.HasValue("onScene") ? configFile.config.GetValue("onScene") : ""; 154 | 155 | if(onScene != "") 156 | { 157 | try 158 | { 159 | GameScenes scene = (GameScenes)Enum.Parse(typeof(GameScenes), onScene); 160 | if (HighLogic.LoadedScene != scene) continue; 161 | } 162 | catch (Exception e) 163 | { 164 | Debug.LogError("HUDReplacer: Error loading onScene variable '" + onScene + "' from filePath: " + filePath); 165 | } 166 | } 167 | 168 | int priority = int.Parse(configFile.config.GetValue("priority")); 169 | Debug.Log("HUDReplacer: path " + filePath + " - priority: "+priority); 170 | //string[] files = Directory.GetFiles(filePath, "*.png"); 171 | string[] files = Directory.GetFiles(KSPUtil.ApplicationRootPath + filePath, "*.png"); 172 | foreach (string text in files) 173 | { 174 | Debug.Log("HUDReplacer: Found file " + text); 175 | string filename = Path.GetFileNameWithoutExtension(text); 176 | if (!images.ContainsKey(filename)) 177 | { 178 | images.Add(filename, text); 179 | } 180 | 181 | } 182 | } 183 | } 184 | 185 | internal void ReplaceTextures() 186 | { 187 | Texture2D[] tex_array = (Texture2D[])(object)Resources.FindObjectsOfTypeAll(typeof(Texture2D)); 188 | ReplaceTextures(tex_array); 189 | } 190 | internal void ReplaceTextures(Texture2D[] tex_array) 191 | { 192 | if (images.Count == 0) return; 193 | 194 | string[] cursor_names = new string[] { "basicNeutral", "basicElectricLime", "basicDisabled" }; 195 | 196 | 197 | foreach (Texture2D tex in tex_array) 198 | { 199 | string tex_name_stripped = tex.name; 200 | if(tex_name_stripped.Contains('/')) // weird RP1 case. May also happen with other mods 201 | { 202 | tex_name_stripped = tex_name_stripped.Split('/').Last(); 203 | } 204 | foreach (KeyValuePair image in images) 205 | { 206 | string key_stripped = image.Key; 207 | 208 | if (image.Value.Contains("#")) 209 | { 210 | // Some textures have multiple variants in varying sizes. We don't want to overwrite a texture with the wrong dimensions, as it will not render correctly. 211 | // For these special cases, we save the width and height in the filename, appended by a # to tell the program this is a multi-texture. 212 | key_stripped = image.Key.Substring(0, image.Key.IndexOf("#", StringComparison.Ordinal)); 213 | } 214 | if(key_stripped == tex_name_stripped) 215 | { 216 | // For the mouse cursor 217 | if (cursor_names.Contains(key_stripped)) 218 | { 219 | if (cursors == null) 220 | { 221 | cursors = new TextureCursor[3]; 222 | } 223 | cursors[cursor_names.IndexOf(key_stripped)] = CreateCursor(image.Value); 224 | continue; 225 | } 226 | // NavBall GaugeGee and GaugeThrottle needs special handling as well 227 | if(key_stripped == "GaugeGee") 228 | { 229 | HarmonyPatches.GaugeGeeFilePath = image.Value; 230 | continue; 231 | } 232 | if(key_stripped == "GaugeThrottle") 233 | { 234 | HarmonyPatches.GaugeThrottleFilePath = image.Value; 235 | continue; 236 | } 237 | if (key_stripped != image.Key) 238 | { 239 | // Special case texture 240 | string size = image.Key.Substring(image.Key.LastIndexOf("#")+1); 241 | int width = int.Parse(size.Substring(0, size.IndexOf("x"))); 242 | int height = int.Parse(size.Substring(size.IndexOf("x")+1)); 243 | if(tex.width == width && tex.height == height) 244 | { 245 | //Debug.Log("HUDReplacer: Replacing texture " + image.Value); 246 | ImageConversion.LoadImage(tex, File.ReadAllBytes(image.Value)); 247 | continue; 248 | } 249 | } 250 | else 251 | { 252 | // Regular texture 253 | //Debug.Log("HUDReplacer: Replacing texture " + image.Value); 254 | ImageConversion.LoadImage(tex, File.ReadAllBytes(image.Value)); 255 | continue; 256 | } 257 | } 258 | } 259 | } 260 | // Need to wait a small amount of time after scene load before you can set the cursor. 261 | this.Invoke(SetCursor, 1f); 262 | } 263 | 264 | internal void LoadHUDColors() 265 | { 266 | UrlDir.UrlConfig[] configs = GameDatabase.Instance.GetConfigs(colorPathConfig); 267 | if (configs.Length <= 0) 268 | { 269 | return; 270 | } 271 | configs = configs.OrderByDescending(x => int.Parse(x.config.GetValue("priority"))).ToArray(); 272 | List colorsSet = new List(); 273 | foreach (UrlDir.UrlConfig configFile in configs) 274 | { 275 | int priority = int.Parse(configFile.config.GetValue("priority")); 276 | 277 | string TumblerColorPositive = "tumblerColorPositive"; 278 | if (configFile.config.HasValue(TumblerColorPositive)) 279 | { 280 | if (!colorsSet.Contains(TumblerColorPositive)) 281 | { 282 | colorsSet.Add(TumblerColorPositive); 283 | Color color = configFile.config.GetValue(TumblerColorPositive).ToRGBA(); 284 | HarmonyPatches.TumblerColorReplacePositive = true; 285 | HarmonyPatches.TumblerColorPositive = color; 286 | } 287 | } 288 | string TumblerColorNegative = "tumblerColorNegative"; 289 | if (configFile.config.HasValue(TumblerColorNegative)) 290 | { 291 | if (!colorsSet.Contains(TumblerColorNegative)) 292 | { 293 | colorsSet.Add(TumblerColorNegative); 294 | Color color = configFile.config.GetValue(TumblerColorNegative).ToRGBA(); 295 | HarmonyPatches.TumblerColorReplaceNegative = true; 296 | HarmonyPatches.TumblerColorNegative = color; 297 | } 298 | } 299 | 300 | string PAWTitleBar = "PAWTitleBar"; 301 | if (configFile.config.HasValue(PAWTitleBar)) 302 | { 303 | if (!colorsSet.Contains(PAWTitleBar)) 304 | { 305 | colorsSet.Add(PAWTitleBar); 306 | HarmonyPatches.PAWTitleBar_color = configFile.config.GetValue(PAWTitleBar).ToRGBA(); 307 | HarmonyPatches.PAWTitleBar_replace = true; 308 | } 309 | } 310 | 311 | string PAWBlueButton = "PAWBlueButton"; 312 | if (configFile.config.HasValue(PAWBlueButton)) 313 | { 314 | if (!colorsSet.Contains(PAWBlueButton)) 315 | { 316 | colorsSet.Add(PAWBlueButton); 317 | HarmonyPatches.PAWBlueButton_replace = true; 318 | HarmonyPatches.PAWBlueButton_color = configFile.config.GetValue(PAWBlueButton).ToRGBA(); 319 | } 320 | } 321 | 322 | string PAWBlueButtonToggle = "PAWBlueButtonToggle"; 323 | if (configFile.config.HasValue(PAWBlueButtonToggle)) 324 | { 325 | if (!colorsSet.Contains(PAWBlueButtonToggle)) 326 | { 327 | colorsSet.Add(PAWBlueButtonToggle); 328 | HarmonyPatches.PAWBlueButtonToggle_replace = true; 329 | HarmonyPatches.PAWBlueButtonToggle_color = configFile.config.GetValue(PAWBlueButtonToggle).ToRGBA(); 330 | } 331 | } 332 | 333 | string PAWVariantSelectorNext = "PAWVariantSelectorNext"; 334 | if (configFile.config.HasValue(PAWVariantSelectorNext)) 335 | { 336 | if (!colorsSet.Contains(PAWVariantSelectorNext)) 337 | { 338 | colorsSet.Add(PAWVariantSelectorNext); 339 | HarmonyPatches.PAWVariantSelectorNext_replace = true; 340 | HarmonyPatches.PAWVariantSelectorNext_color = configFile.config.GetValue(PAWVariantSelectorNext).ToRGBA(); 341 | } 342 | } 343 | 344 | string PAWVariantSelectorPrevious = "PAWVariantSelectorPrevious"; 345 | if (configFile.config.HasValue(PAWVariantSelectorPrevious)) 346 | { 347 | if (!colorsSet.Contains(PAWVariantSelectorPrevious)) 348 | { 349 | colorsSet.Add(PAWVariantSelectorPrevious); 350 | HarmonyPatches.PAWVariantSelectorPrevious_replace = true; 351 | HarmonyPatches.PAWVariantSelectorPrevious_color = configFile.config.GetValue(PAWVariantSelectorPrevious).ToRGBA(); 352 | } 353 | } 354 | 355 | string PAWResourcePriorityIncrease = "PAWResourcePriorityIncrease"; 356 | if (configFile.config.HasValue(PAWResourcePriorityIncrease)) 357 | { 358 | if (!colorsSet.Contains(PAWResourcePriorityIncrease)) 359 | { 360 | colorsSet.Add(PAWResourcePriorityIncrease); 361 | HarmonyPatches.PAWResourcePriorityIncrease_replace = true; 362 | HarmonyPatches.PAWResourcePriorityIncrease_color = configFile.config.GetValue(PAWResourcePriorityIncrease).ToRGBA(); 363 | } 364 | } 365 | 366 | string PAWResourcePriorityDecrease = "PAWResourcePriorityDecrease"; 367 | if (configFile.config.HasValue(PAWResourcePriorityDecrease)) 368 | { 369 | if (!colorsSet.Contains(PAWResourcePriorityDecrease)) 370 | { 371 | colorsSet.Add(PAWResourcePriorityDecrease); 372 | HarmonyPatches.PAWResourcePriorityDecrease_replace = true; 373 | HarmonyPatches.PAWResourcePriorityDecrease_color = configFile.config.GetValue(PAWResourcePriorityDecrease).ToRGBA(); 374 | } 375 | } 376 | 377 | string PAWResourcePriorityReset = "PAWResourcePriorityReset"; 378 | if (configFile.config.HasValue(PAWResourcePriorityReset)) 379 | { 380 | if (!colorsSet.Contains(PAWResourcePriorityReset)) 381 | { 382 | colorsSet.Add(PAWResourcePriorityReset); 383 | HarmonyPatches.PAWResourcePriorityReset_replace = true; 384 | HarmonyPatches.PAWResourcePriorityReset_color = configFile.config.GetValue(PAWResourcePriorityReset).ToRGBA(); 385 | } 386 | } 387 | 388 | string PAWFuelSliderColor = "PAWFuelSliderColor"; 389 | if (configFile.config.HasValue(PAWFuelSliderColor)) 390 | { 391 | if (!colorsSet.Contains(PAWFuelSliderColor)) 392 | { 393 | colorsSet.Add(PAWFuelSliderColor); 394 | HarmonyPatches.PAWFuelSliderColor_replace = true; 395 | HarmonyPatches.PAWFuelSliderColor = configFile.config.GetValue(PAWFuelSliderColor).ToRGBA(); 396 | } 397 | } 398 | 399 | string PAWFuelSliderTextColor = "PAWFuelSliderTextColor"; 400 | if (configFile.config.HasValue(PAWFuelSliderTextColor)) 401 | { 402 | if (!colorsSet.Contains(PAWFuelSliderTextColor)) 403 | { 404 | colorsSet.Add(PAWFuelSliderTextColor); 405 | HarmonyPatches.PAWFuelSliderTextColor_replace = true; 406 | HarmonyPatches.PAWFuelSliderTextColor = configFile.config.GetValue(PAWFuelSliderTextColor).ToRGBA(); 407 | } 408 | } 409 | 410 | string KALTitleBar = "KALTitleBar"; 411 | if (configFile.config.HasValue(KALTitleBar)) 412 | { 413 | if (!colorsSet.Contains(KALTitleBar)) 414 | { 415 | colorsSet.Add(KALTitleBar); 416 | HarmonyPatches.KALTitleBar_color = configFile.config.GetValue(KALTitleBar).ToRGBA(); 417 | HarmonyPatches.KALTitleBar_replace = true; 418 | } 419 | } 420 | 421 | string gaugeNeedleYawPitchRoll = "gaugeNeedleYawPitchRoll"; 422 | if (configFile.config.HasValue(gaugeNeedleYawPitchRoll)) 423 | { 424 | if (!colorsSet.Contains(gaugeNeedleYawPitchRoll)) 425 | { 426 | colorsSet.Add(gaugeNeedleYawPitchRoll); 427 | HarmonyPatches.gaugeNeedleYawPitchRollColor = configFile.config.GetValue(gaugeNeedleYawPitchRoll).ToRGBA(); 428 | HarmonyPatches.gaugeNeedleYawPitchRollColor_replace = true; 429 | } 430 | } 431 | 432 | string gaugeNeedleYawPitchRollPrecision = "gaugeNeedleYawPitchRollPrecision"; 433 | if (configFile.config.HasValue(gaugeNeedleYawPitchRollPrecision)) 434 | { 435 | if (!colorsSet.Contains(gaugeNeedleYawPitchRollPrecision)) 436 | { 437 | colorsSet.Add(gaugeNeedleYawPitchRollPrecision); 438 | HarmonyPatches.gaugeNeedleYawPitchRollPrecisionColor = configFile.config.GetValue(gaugeNeedleYawPitchRollPrecision).ToRGBA(); 439 | HarmonyPatches.gaugeNeedleYawPitchRollPrecisionColor_replace = true; 440 | } 441 | } 442 | 443 | string METDisplayColorRed = "METDisplayColorRed"; 444 | if (configFile.config.HasValue(METDisplayColorRed)) 445 | { 446 | if (!colorsSet.Contains(METDisplayColorRed)) 447 | { 448 | colorsSet.Add(METDisplayColorRed); 449 | HarmonyPatches.METDisplayColorRed = configFile.config.GetValue(METDisplayColorRed).ToRGBA(); 450 | } 451 | } 452 | 453 | string METDisplayColorYellow = "METDisplayColorYellow"; 454 | if (configFile.config.HasValue(METDisplayColorYellow)) 455 | { 456 | if (!colorsSet.Contains(METDisplayColorYellow)) 457 | { 458 | colorsSet.Add(METDisplayColorYellow); 459 | HarmonyPatches.METDisplayColorYellow = configFile.config.GetValue(METDisplayColorYellow).ToRGBA(); 460 | } 461 | } 462 | 463 | string METDisplayColorGreen = "METDisplayColorGreen"; 464 | if (configFile.config.HasValue(METDisplayColorGreen)) 465 | { 466 | if (!colorsSet.Contains(METDisplayColorGreen)) 467 | { 468 | colorsSet.Add(METDisplayColorGreen); 469 | HarmonyPatches.METDisplayColorGreen = configFile.config.GetValue(METDisplayColorGreen).ToRGBA(); 470 | } 471 | } 472 | 473 | string SpeedDisplayColorTextReplace = "speedDisplayColorText"; 474 | if (configFile.config.HasValue(SpeedDisplayColorTextReplace)) 475 | { 476 | if (!colorsSet.Contains(SpeedDisplayColorTextReplace)) 477 | { 478 | colorsSet.Add(SpeedDisplayColorTextReplace); 479 | HarmonyPatches.SpeedDisplayColorTextReplace = true; 480 | HarmonyPatches.SpeedDisplayColorText = configFile.config.GetValue(SpeedDisplayColorTextReplace).ToRGBA(); 481 | } 482 | } 483 | 484 | string SpeedDisplayColorSpeedReplace = "speedDisplayColorSpeed"; 485 | if (configFile.config.HasValue(SpeedDisplayColorSpeedReplace)) 486 | { 487 | if (!colorsSet.Contains(SpeedDisplayColorSpeedReplace)) 488 | { 489 | colorsSet.Add(SpeedDisplayColorSpeedReplace); 490 | HarmonyPatches.SpeedDisplayColorSpeedReplace = true; 491 | HarmonyPatches.SpeedDisplayColorSpeed = configFile.config.GetValue(SpeedDisplayColorSpeedReplace).ToRGBA(); 492 | } 493 | } 494 | 495 | string NavBallHeadingColor = "navBallHeadingColor"; 496 | if (configFile.config.HasValue(NavBallHeadingColor)) 497 | { 498 | if (!colorsSet.Contains(NavBallHeadingColor)) 499 | { 500 | colorsSet.Add(NavBallHeadingColor); 501 | HarmonyPatches.NavBallHeadingColorReplace = true; 502 | HarmonyPatches.NavBallHeadingColor = configFile.config.GetValue(NavBallHeadingColor).ToRGBA(); 503 | } 504 | } 505 | 506 | string StageTotalDeltaVColor = "stageTotalDeltaVColor"; 507 | if (configFile.config.HasValue(StageTotalDeltaVColor)) 508 | { 509 | if (!colorsSet.Contains(StageTotalDeltaVColor)) 510 | { 511 | colorsSet.Add(StageTotalDeltaVColor); 512 | HarmonyPatches.StageTotalDeltaVColorReplace = true; 513 | HarmonyPatches.StageTotalDeltaVColor = configFile.config.GetValue(StageTotalDeltaVColor).ToRGBA(); 514 | } 515 | } 516 | 517 | string StageGroupDeltaVTextColor = "stageGroupDeltaVTextColor"; 518 | if (configFile.config.HasValue(StageGroupDeltaVTextColor)) 519 | { 520 | if (!colorsSet.Contains(StageGroupDeltaVTextColor)) 521 | { 522 | colorsSet.Add(StageGroupDeltaVTextColor); 523 | HarmonyPatches.StageGroupDeltaVTextColorReplace = true; 524 | HarmonyPatches.StageGroupDeltaVTextColor = configFile.config.GetValue(StageGroupDeltaVTextColor).ToRGBA(); 525 | } 526 | } 527 | 528 | string StageGroupDeltaVNumberColor = "stageGroupDeltaVNumberColor"; 529 | if (configFile.config.HasValue(StageGroupDeltaVNumberColor)) 530 | { 531 | if (!colorsSet.Contains(StageGroupDeltaVNumberColor)) 532 | { 533 | colorsSet.Add(StageGroupDeltaVNumberColor); 534 | HarmonyPatches.StageGroupDeltaVNumberColorReplace = true; 535 | HarmonyPatches.StageGroupDeltaVNumberColor = configFile.config.GetValue(StageGroupDeltaVNumberColor).ToRGBA(); 536 | } 537 | } 538 | 539 | string StageGroupDeltaVBackgroundColor = "stageGroupDeltaVBackgroundColor"; 540 | if (configFile.config.HasValue(StageGroupDeltaVBackgroundColor)) 541 | { 542 | if (!colorsSet.Contains(StageGroupDeltaVBackgroundColor)) 543 | { 544 | colorsSet.Add(StageGroupDeltaVBackgroundColor); 545 | HarmonyPatches.StageGroupDeltaVBackgroundColorReplace = true; 546 | HarmonyPatches.StageGroupDeltaVBackgroundColor = configFile.config.GetValue(StageGroupDeltaVBackgroundColor).ToRGBA(); 547 | } 548 | } 549 | 550 | string StageEngineFuelGaugeTextColor = "stageEngineFuelGaugeTextColor"; 551 | if (configFile.config.HasValue(StageEngineFuelGaugeTextColor)) 552 | { 553 | if (!colorsSet.Contains(StageEngineFuelGaugeTextColor)) 554 | { 555 | colorsSet.Add(StageEngineFuelGaugeTextColor); 556 | HarmonyPatches.StageEngineFuelGaugeTextColor_replace = true; 557 | HarmonyPatches.StageEngineFuelGaugeTextColor_color = configFile.config.GetValue(StageEngineFuelGaugeTextColor).ToRGBA(); 558 | } 559 | } 560 | 561 | string StageEngineHeatGaugeTextColor = "stageEngineHeatGaugeTextColor"; 562 | if (configFile.config.HasValue(StageEngineHeatGaugeTextColor)) 563 | { 564 | if (!colorsSet.Contains(StageEngineHeatGaugeTextColor)) 565 | { 566 | colorsSet.Add(StageEngineHeatGaugeTextColor); 567 | HarmonyPatches.StageEngineHeatGaugeTextColor_replace = true; 568 | HarmonyPatches.StageEngineHeatGaugeTextColor_color = configFile.config.GetValue(StageEngineHeatGaugeTextColor).ToRGBA(); 569 | } 570 | } 571 | 572 | string StageEngineFuelGaugeBackgroundColor = "stageEngineFuelGaugeBackgroundColor"; 573 | if (configFile.config.HasValue(StageEngineFuelGaugeBackgroundColor)) 574 | { 575 | if (!colorsSet.Contains(StageEngineFuelGaugeBackgroundColor)) 576 | { 577 | colorsSet.Add(StageEngineFuelGaugeBackgroundColor); 578 | HarmonyPatches.StageEngineFuelGaugeBackgroundColor_replace = true; 579 | HarmonyPatches.StageEngineFuelGaugeBackgroundColor_color = configFile.config.GetValue(StageEngineFuelGaugeBackgroundColor).ToRGBA(); 580 | } 581 | } 582 | 583 | string StageEngineHeatGaugeBackgroundColor = "stageEngineHeatGaugeBackgroundColor"; 584 | if (configFile.config.HasValue(StageEngineHeatGaugeBackgroundColor)) 585 | { 586 | if (!colorsSet.Contains(StageEngineHeatGaugeBackgroundColor)) 587 | { 588 | colorsSet.Add(StageEngineHeatGaugeBackgroundColor); 589 | HarmonyPatches.StageEngineHeatGaugeBackgroundColor_replace = true; 590 | HarmonyPatches.StageEngineHeatGaugeBackgroundColor_color = configFile.config.GetValue(StageEngineHeatGaugeBackgroundColor).ToRGBA(); 591 | } 592 | } 593 | 594 | string StageEngineFuelGaugeFillColor = "stageEngineFuelGaugeFillColor"; 595 | if (configFile.config.HasValue(StageEngineFuelGaugeFillColor)) 596 | { 597 | if (!colorsSet.Contains(StageEngineFuelGaugeFillColor)) 598 | { 599 | colorsSet.Add(StageEngineFuelGaugeFillColor); 600 | HarmonyPatches.StageEngineFuelGaugeFillColor_replace = true; 601 | HarmonyPatches.StageEngineFuelGaugeFillColor_color = configFile.config.GetValue(StageEngineFuelGaugeFillColor).ToRGBA(); 602 | } 603 | } 604 | 605 | string StageEngineHeatGaugeFillColor = "stageEngineHeatGaugeFillColor"; 606 | if (configFile.config.HasValue(StageEngineHeatGaugeFillColor)) 607 | { 608 | if (!colorsSet.Contains(StageEngineHeatGaugeFillColor)) 609 | { 610 | colorsSet.Add(StageEngineHeatGaugeFillColor); 611 | HarmonyPatches.StageEngineHeatGaugeFillColor_replace = true; 612 | HarmonyPatches.StageEngineHeatGaugeFillColor_color = configFile.config.GetValue(StageEngineHeatGaugeFillColor).ToRGBA(); 613 | } 614 | } 615 | 616 | string StageEngineFuelGaugeFillBackgroundColor = "stageEngineFuelGaugeFillBackgroundColor"; 617 | if (configFile.config.HasValue(StageEngineFuelGaugeFillBackgroundColor)) 618 | { 619 | if (!colorsSet.Contains(StageEngineFuelGaugeFillBackgroundColor)) 620 | { 621 | colorsSet.Add(StageEngineFuelGaugeFillBackgroundColor); 622 | HarmonyPatches.StageEngineFuelGaugeFillBackgroundColor_replace = true; 623 | HarmonyPatches.StageEngineFuelGaugeFillBackgroundColor_color = configFile.config.GetValue(StageEngineFuelGaugeFillBackgroundColor).ToRGBA(); 624 | } 625 | } 626 | 627 | string StageEngineHeatGaugeFillBackgroundColor = "stageEngineHeatGaugeFillBackgroundColor"; 628 | if (configFile.config.HasValue(StageEngineHeatGaugeFillBackgroundColor)) 629 | { 630 | if (!colorsSet.Contains(StageEngineHeatGaugeFillBackgroundColor)) 631 | { 632 | colorsSet.Add(StageEngineHeatGaugeFillBackgroundColor); 633 | HarmonyPatches.StageEngineHeatGaugeFillBackgroundColor_replace = true; 634 | HarmonyPatches.StageEngineHeatGaugeFillBackgroundColor_color = configFile.config.GetValue(StageEngineHeatGaugeFillBackgroundColor).ToRGBA(); 635 | } 636 | } 637 | 638 | string NavBallCursor = "navballCursor"; 639 | if (configFile.config.HasValue(NavBallCursor)) 640 | { 641 | if (!colorsSet.Contains(NavBallCursor)) 642 | { 643 | colorsSet.Add(NavBallCursor); 644 | GameObject go = GameObject.Find("_UIMaster/MainCanvas/Flight/NavballFrame/IVAEVACollapseGroup/NavBallCursor"); 645 | if (go != null) 646 | { 647 | Image img = go.GetComponentInChildren(); 648 | if (img != null) 649 | { 650 | img.color = configFile.config.GetValue(NavBallCursor).ToRGBA(); 651 | } 652 | } 653 | } 654 | } 655 | 656 | string VerticalSpeedGaugeNeedle = "verticalSpeedGaugeNeedleColor"; 657 | if (configFile.config.HasValue(VerticalSpeedGaugeNeedle)) 658 | { 659 | if (!colorsSet.Contains(VerticalSpeedGaugeNeedle)) 660 | { 661 | colorsSet.Add(VerticalSpeedGaugeNeedle); 662 | HarmonyPatches.VerticalSpeedGaugeNeedleColorReplace = true; 663 | HarmonyPatches.VerticalSpeedGaugeNeedleColor = configFile.config.GetValue(VerticalSpeedGaugeNeedle).ToRGBA(); 664 | } 665 | } 666 | 667 | string ManeuverNodeEditorTextColor = "maneuverNodeEditorTextColor"; 668 | if (configFile.config.HasValue(ManeuverNodeEditorTextColor)) 669 | { 670 | if (!colorsSet.Contains(ManeuverNodeEditorTextColor)) 671 | { 672 | colorsSet.Add(ManeuverNodeEditorTextColor); 673 | HarmonyPatches.ManeuverNodeEditorTextColor_replace = true; 674 | HarmonyPatches.ManeuverNodeEditorTextColor = configFile.config.GetValue(ManeuverNodeEditorTextColor).ToRGBA(); 675 | } 676 | } 677 | 678 | string SASDisplayOnColor = "SASDisplayOnColor"; 679 | if (configFile.config.HasValue(SASDisplayOnColor)) 680 | { 681 | if (!colorsSet.Contains(SASDisplayOnColor)) 682 | { 683 | colorsSet.Add(SASDisplayOnColor); 684 | HarmonyPatches.SASDisplayColor_SAS_Replace_On = true; 685 | HarmonyPatches.SASDisplayColor_SAS_On_color = configFile.config.GetValue(SASDisplayOnColor).ToRGBA(); 686 | } 687 | } 688 | 689 | string SASDisplayOffColor = "SASDisplayOffColor"; 690 | if (configFile.config.HasValue(SASDisplayOffColor)) 691 | { 692 | if (!colorsSet.Contains(SASDisplayOffColor)) 693 | { 694 | colorsSet.Add(SASDisplayOffColor); 695 | HarmonyPatches.SASDisplayColor_SAS_Replace_Off = true; 696 | HarmonyPatches.SASDisplayColor_SAS_Off_color = configFile.config.GetValue(SASDisplayOffColor).ToRGBA(); 697 | } 698 | } 699 | 700 | string RCSDisplayOnColor = "RCSDisplayOnColor"; 701 | if (configFile.config.HasValue(RCSDisplayOnColor)) 702 | { 703 | if (!colorsSet.Contains(RCSDisplayOnColor)) 704 | { 705 | colorsSet.Add(RCSDisplayOnColor); 706 | HarmonyPatches.RCSDisplayColor_RCS_Replace_On = true; 707 | HarmonyPatches.RCSDisplayColor_RCS_On_color = configFile.config.GetValue(RCSDisplayOnColor).ToRGBA(); 708 | } 709 | } 710 | 711 | string RCSDisplayOffColor = "RCSDisplayOffColor"; 712 | if (configFile.config.HasValue(RCSDisplayOffColor)) 713 | { 714 | if (!colorsSet.Contains(RCSDisplayOffColor)) 715 | { 716 | colorsSet.Add(RCSDisplayOffColor); 717 | HarmonyPatches.RCSDisplayColor_RCS_Replace_Off = true; 718 | HarmonyPatches.RCSDisplayColor_RCS_Off_color = configFile.config.GetValue(RCSDisplayOffColor).ToRGBA(); 719 | } 720 | } 721 | 722 | string EditorCategoryButtonColor = "EditorCategoryButtonColor"; 723 | if (configFile.config.HasValue(EditorCategoryButtonColor)) 724 | { 725 | if (!colorsSet.Contains(EditorCategoryButtonColor)) 726 | { 727 | colorsSet.Add(EditorCategoryButtonColor); 728 | HarmonyPatches.EditorCategoryButtonColor_replace = true; 729 | HarmonyPatches.EditorCategoryButtonColor_color = configFile.config.GetValue(EditorCategoryButtonColor).ToRGBA(); 730 | } 731 | } 732 | 733 | string EditorCategoryButtonColor_Module = "EditorCategoryModuleButtonColor"; 734 | if (configFile.config.HasValue(EditorCategoryButtonColor_Module)) 735 | { 736 | if (!colorsSet.Contains(EditorCategoryButtonColor_Module)) 737 | { 738 | colorsSet.Add(EditorCategoryButtonColor_Module); 739 | HarmonyPatches.EditorCategoryButtonColor_Module_replace = true; 740 | HarmonyPatches.EditorCategoryButtonColor_Module_color = configFile.config.GetValue(EditorCategoryButtonColor_Module).ToRGBA(); 741 | } 742 | } 743 | 744 | string EditorCategoryButtonColor_Resource = "EditorCategoryResourceButtonColor"; 745 | if (configFile.config.HasValue(EditorCategoryButtonColor_Resource)) 746 | { 747 | if (!colorsSet.Contains(EditorCategoryButtonColor_Resource)) 748 | { 749 | colorsSet.Add(EditorCategoryButtonColor_Resource); 750 | HarmonyPatches.EditorCategoryButtonColor_Resource_replace = true; 751 | HarmonyPatches.EditorCategoryButtonColor_Resource_color = configFile.config.GetValue(EditorCategoryButtonColor_Resource).ToRGBA(); 752 | } 753 | } 754 | 755 | string EditorCategoryButtonColor_Manufacturer = "EditorCategoryManufacturerButtonColor"; 756 | if (configFile.config.HasValue(EditorCategoryButtonColor_Manufacturer)) 757 | { 758 | if (!colorsSet.Contains(EditorCategoryButtonColor_Manufacturer)) 759 | { 760 | colorsSet.Add(EditorCategoryButtonColor_Manufacturer); 761 | HarmonyPatches.EditorCategoryButtonColor_Manufacturer_replace = true; 762 | HarmonyPatches.EditorCategoryButtonColor_Manufacturer_color = configFile.config.GetValue(EditorCategoryButtonColor_Manufacturer).ToRGBA(); 763 | } 764 | } 765 | 766 | string EditorCategoryButtonColor_Tech = "EditorCategoryTechButtonColor"; 767 | if (configFile.config.HasValue(EditorCategoryButtonColor_Tech)) 768 | { 769 | if (!colorsSet.Contains(EditorCategoryButtonColor_Tech)) 770 | { 771 | colorsSet.Add(EditorCategoryButtonColor_Tech); 772 | HarmonyPatches.EditorCategoryButtonColor_Tech_replace = true; 773 | HarmonyPatches.EditorCategoryButtonColor_Tech_color = configFile.config.GetValue(EditorCategoryButtonColor_Tech).ToRGBA(); 774 | } 775 | } 776 | 777 | string EditorCategoryButtonColor_Profile = "EditorCategoryProfileButtonColor"; 778 | if (configFile.config.HasValue(EditorCategoryButtonColor_Profile)) 779 | { 780 | if (!colorsSet.Contains(EditorCategoryButtonColor_Profile)) 781 | { 782 | colorsSet.Add(EditorCategoryButtonColor_Profile); 783 | HarmonyPatches.EditorCategoryButtonColor_Profile_replace = true; 784 | HarmonyPatches.EditorCategoryButtonColor_Profile_color = configFile.config.GetValue(EditorCategoryButtonColor_Profile).ToRGBA(); 785 | } 786 | } 787 | 788 | string EditorCategoryButtonColor_Subassembly = "EditorCategorySubassemblyButtonColor"; 789 | if (configFile.config.HasValue(EditorCategoryButtonColor_Subassembly)) 790 | { 791 | if (!colorsSet.Contains(EditorCategoryButtonColor_Subassembly)) 792 | { 793 | colorsSet.Add(EditorCategoryButtonColor_Subassembly); 794 | HarmonyPatches.EditorCategoryButtonColor_Subassembly_replace = true; 795 | HarmonyPatches.EditorCategoryButtonColor_Subassembly_color = configFile.config.GetValue(EditorCategoryButtonColor_Subassembly).ToRGBA(); 796 | } 797 | } 798 | 799 | string EditorCategoryButtonColor_Variants = "EditorCategoryVariantsButtonColor"; 800 | if (configFile.config.HasValue(EditorCategoryButtonColor_Variants)) 801 | { 802 | if (!colorsSet.Contains(EditorCategoryButtonColor_Variants)) 803 | { 804 | colorsSet.Add(EditorCategoryButtonColor_Variants); 805 | HarmonyPatches.EditorCategoryButtonColor_Variants_replace = true; 806 | HarmonyPatches.EditorCategoryButtonColor_Variants_color = configFile.config.GetValue(EditorCategoryButtonColor_Variants).ToRGBA(); 807 | } 808 | } 809 | 810 | string EditorCategoryButtonColor_Custom = "EditorCategoryCustomButtonColor"; 811 | if (configFile.config.HasValue(EditorCategoryButtonColor_Custom)) 812 | { 813 | if (!colorsSet.Contains(EditorCategoryButtonColor_Custom)) 814 | { 815 | colorsSet.Add(EditorCategoryButtonColor_Custom); 816 | HarmonyPatches.EditorCategoryButtonColor_Custom_replace = true; 817 | HarmonyPatches.EditorCategoryButtonColor_Custom_color = configFile.config.GetValue(EditorCategoryButtonColor_Custom).ToRGBA(); 818 | } 819 | } 820 | } 821 | } 822 | /* 823 | internal static void LoadTumblerColors() 824 | { 825 | UrlDir.UrlConfig[] configs = GameDatabase.Instance.GetConfigs(colorPathConfig); 826 | if (configs.Length <= 0) 827 | { 828 | return; 829 | } 830 | configs = configs.OrderByDescending(x => int.Parse(x.config.GetValue("priority"))).ToArray(); 831 | List colorsSet = new List(); 832 | foreach (UrlDir.UrlConfig configFile in configs) 833 | { 834 | int priority = int.Parse(configFile.config.GetValue("priority")); 835 | 836 | 837 | string TumblerColorPositive = "tumblerColorPositive"; 838 | if (configFile.config.HasValue(TumblerColorPositive)) 839 | { 840 | if (!colorsSet.Contains(TumblerColorPositive)) 841 | { 842 | colorsSet.Add(TumblerColorPositive); 843 | Color color = configFile.config.GetValue(TumblerColorPositive).ToRGBA(); 844 | HarmonyPatches.TumblerColorReplacePositive = true; 845 | HarmonyPatches.TumblerColorPositive = color; 846 | } 847 | } 848 | string TumblerColorNegative = "tumblerColorNegative"; 849 | if (configFile.config.HasValue(TumblerColorNegative)) 850 | { 851 | if (!colorsSet.Contains(TumblerColorNegative)) 852 | { 853 | colorsSet.Add(TumblerColorNegative); 854 | Color color = configFile.config.GetValue(TumblerColorNegative).ToRGBA(); 855 | HarmonyPatches.TumblerColorReplaceNegative = true; 856 | HarmonyPatches.TumblerColorNegative = color; 857 | } 858 | } 859 | } 860 | HarmonyPatches.TumblerColorsLoaded = true; 861 | } 862 | */ 863 | private void SetCursor() 864 | { 865 | if (cursors != null && cursors[0] != null) 866 | { 867 | if (cursors[1] == null) cursors[1] = cursors[0]; 868 | if (cursors[2] == null) cursors[2] = cursors[0]; 869 | CursorController.Instance.AddCursor("HUDReplacerCursor", cursors[0], cursors[1], cursors[2]); 870 | CursorController.Instance.ChangeCursor("HUDReplacerCursor"); 871 | Debug.Log("HUDReplacer: Changed Cursor!"); 872 | } 873 | } 874 | 875 | private TextureCursor CreateCursor(string value) 876 | { 877 | Texture2D cursor = new Texture2D(2, 2); 878 | cursor.LoadImage(File.ReadAllBytes(value)); 879 | //Cursor.SetCursor(cursor, new Vector2(6,0), CursorMode.ForceSoftware); 880 | TextureCursor tc = new TextureCursor(); 881 | tc.texture = cursor; 882 | tc.hotspot = new Vector2(6, 0); 883 | return tc; 884 | } 885 | } 886 | } 887 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------