├── .gitignore ├── Assets ├── Unity Technologies.meta └── Unity Technologies │ ├── 2D Animation v2.meta │ └── 2D Animation v2 │ ├── LICENSE.md │ ├── LICENSE.md.meta │ ├── README.md │ ├── README.md.meta │ ├── Samples.meta │ ├── Samples │ ├── 1 Simple.meta │ ├── 1 Simple │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── Animators.meta │ │ │ ├── Animators │ │ │ │ ├── Boris.controller │ │ │ │ ├── Boris.controller.meta │ │ │ │ ├── Root.controller │ │ │ │ └── Root.controller.meta │ │ │ ├── Clips.meta │ │ │ └── Clips │ │ │ │ ├── Boris Animation.anim │ │ │ │ ├── Boris Animation.anim.meta │ │ │ │ ├── Boris Move.anim │ │ │ │ └── Boris Move.anim.meta │ │ ├── Sprites.meta │ │ ├── Sprites │ │ │ ├── Boris.png │ │ │ └── Boris.png.meta │ │ ├── _Simple.unity │ │ └── _Simple.unity.meta │ ├── 2 Single Skinned Sprite.meta │ ├── 2 Single Skinned Sprite │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── Plunkah.controller │ │ │ ├── Plunkah.controller.meta │ │ │ ├── Plunkah_Idle.anim │ │ │ └── Plunkah_Idle.anim.meta │ │ ├── Sprites.meta │ │ ├── Sprites │ │ │ ├── Plunkah.png │ │ │ └── Plunkah.png.meta │ │ ├── _Single Skinned Sprite.unity │ │ └── _Single Skinned Sprite.unity.meta │ ├── 3 Multiple Skinned Sprites.meta │ ├── 3 Multiple Skinned Sprites │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── Animators.meta │ │ │ ├── Animators │ │ │ │ ├── Rikr.controller │ │ │ │ └── Rikr.controller.meta │ │ │ ├── Clips.meta │ │ │ └── Clips │ │ │ │ ├── Idle.anim │ │ │ │ └── Idle.anim.meta │ │ ├── Sprites.meta │ │ ├── Sprites │ │ │ ├── Rikr.png │ │ │ └── Rikr.png.meta │ │ ├── _Multiple Skinned Sprites.unity │ │ └── _Multiple Skinned Sprites.unity.meta │ ├── 4 Character.meta │ ├── 4 Character │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── Animators.meta │ │ │ ├── Animators │ │ │ │ ├── Fei.controller │ │ │ │ └── Fei.controller.meta │ │ │ ├── Clips.meta │ │ │ └── Clips │ │ │ │ ├── Idle.anim │ │ │ │ └── Idle.anim.meta │ │ ├── Sprites.meta │ │ ├── Sprites │ │ │ ├── Fei.psb │ │ │ └── Fei.psb.meta │ │ ├── _Character.unity │ │ └── _Character.unity.meta │ ├── Extras.meta │ └── Extras │ │ ├── Attachment Points.meta │ │ ├── Attachment Points │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── Animators.meta │ │ │ ├── Animators │ │ │ │ ├── Fei.controller │ │ │ │ └── Fei.controller.meta │ │ │ ├── Clips.meta │ │ │ └── Clips │ │ │ │ ├── Idle.anim │ │ │ │ └── Idle.anim.meta │ │ ├── Sprites.meta │ │ ├── Sprites │ │ │ ├── Fei's Staff.png │ │ │ ├── Fei's Staff.png.meta │ │ │ ├── Fei.psb │ │ │ └── Fei.psb.meta │ │ ├── _Attachment Points.unity │ │ └── _Attachment Points.unity.meta │ │ ├── IK.meta │ │ └── IK │ │ ├── Animation.meta │ │ ├── Animation │ │ ├── Plunkah.controller │ │ ├── Plunkah.controller.meta │ │ ├── Plunkah_Idle.anim │ │ └── Plunkah_Idle.anim.meta │ │ ├── Sprites.meta │ │ ├── Sprites │ │ ├── Plunkah.png │ │ └── Plunkah.png.meta │ │ ├── _IK.unity │ │ └── _IK.unity.meta │ ├── Third-Party Notices.md │ └── Third-Party Notices.md.meta ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset └── VFXManager.asset ├── README.md └── Third-Party Notices.md /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /[Bb]uilds/ 6 | /Assets/AssetStoreTools* 7 | /.vs/ 8 | 9 | # Autogenerated VS/MD solution and project files 10 | ExportedObj/ 11 | *.csproj 12 | *.unityproj 13 | *.sln 14 | *.suo 15 | *.tmp 16 | *.user 17 | *.userprefs 18 | *.pidb 19 | *.booproj 20 | *.svd 21 | 22 | 23 | # Unity3D generated meta files 24 | *.pidb.meta 25 | 26 | # Unity3D Generated File On Crash Reports 27 | sysinfo.txt 28 | 29 | # Builds 30 | *.apk 31 | *.unitypackage 32 | -------------------------------------------------------------------------------- /Assets/Unity Technologies.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f8988cb0759c84f1cb17e25b6805cea0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Unity Technologies/2D Animation v2.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 66853449c551f4c70be22f4dd50beaa4 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Unity Technologies/2D Animation v2/LICENSE.md: -------------------------------------------------------------------------------- 1 | 2D Animation copyright © 2018 Unity Technologies ApS 2 | 3 | Licensed under the Unity Companion License for Unity-dependent projects--see [Unity Companion License](https://unity3d.com/legal/licenses/Unity_Companion_License). 4 | 5 | Unless expressly provided otherwise, the Software under this license is made available strictly on an “AS IS” BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions. 6 | 7 | -------------------------------------------------------------------------------- /Assets/Unity Technologies/2D Animation v2/LICENSE.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1424233939c6b45849bd2aed0bf63770 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Unity Technologies/2D Animation v2/README.md: -------------------------------------------------------------------------------- 1 | # 2D Animation v2 Samples 2 | This repository contains samples for 2D Animation v2 features to be used with Unity 2018.3 3 | 4 | ## In this version 5 | * A unified Skinning Editor module in the Sprite Editor window, giving you a much tighter sprite rigging iteration loop. 6 | * Support for Multiple Sprite Single Character rigging workflows through 2D PSD Importer Package. 7 | 8 | ## Getting Started 9 | 1. Download and install the latest Unity 2018.3, here: https://unity3d.com/get-unity/download 10 | 2. Get the **2D Animation Package** from the Package Manager in Unity 11 | 3. Get the **Samples** from https://github.com/Unity-Technologies/2d-animation-v2-samples/ 12 | 4. Get **Documentation** by following the link in the Package Manager 13 | 14 | ## Compatibility 15 | Animation v2 is designed to work with 2018.3 and is currently incompatible with any other version (this includes 2019.1). 16 | 17 | The maximum supported version for Animation v1 is 2018.2. For future experimentation with this feature we highly recommend moving to 2018.3 to use Animation v2. 18 | 19 | ## Upgrade Path 20 | Animation data from your v1 projects should work in Animation v2. 21 | 22 | Please share your experience with the tools in the forums: . How does this feature help you achieve your desired outcomes? What works as expected? And what doesn’t? We’re excited to hear back from you! 23 | 24 | 25 | ## :warning: :warning: :warning: Warning :warning: :warning: :warning: 26 | **Project backward compatibility between Preview versions is NOT GUARANTEED. Always backup your project before updating the package. Preview features here are not production ready, please DO NOT use this package for your final production. Preview features may be discontinued/dropped.** 27 | -------------------------------------------------------------------------------- /Assets/Unity Technologies/2D Animation v2/README.md.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 18c8a7bc27a0f46f6bf836c5cbb36ee4 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Unity Technologies/2D Animation v2/Samples.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: c786e60c914744975bf64878af7c05ee 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Unity Technologies/2D Animation 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m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # 2D Animation v2 Samples 2 | This repository contains samples for 2D Animation v2 features to be used with Unity 2018.3 3 | 4 | ## In this version 5 | * A unified Skinning Editor module in the Sprite Editor window, giving you a much tighter sprite rigging iteration loop. 6 | * Support for Multiple Sprite Single Character rigging workflows through 2D PSD Importer Package. 7 | 8 | ## Getting Started 9 | 1. Download and install the latest Unity 2018.3, here: https://unity3d.com/get-unity/download 10 | 2. Get the **2D Animation Package** from the Package Manager in Unity 11 | 3. Get the **Samples** from https://github.com/Unity-Technologies/2d-animation-v2-samples/ 12 | 4. Get **Documentation** by following the link in the Package Manager 13 | 14 | ## Compatibility 15 | Animation v2 is designed to work with 2018.3 and is currently incompatible with any other version (this includes 2019.1). 16 | 17 | The maximum supported version for Animation v1 is 2018.2. For future experimentation with this feature we highly recommend moving to 2018.3 to use Animation v2. 18 | 19 | ## Upgrade Path 20 | Animation data from your v1 projects should work in Animation v2. 21 | 22 | Please share your experience with the tools in the forums: . How does this feature help you achieve your desired outcomes? What works as expected? And what doesn’t? We’re excited to hear back from you! 23 | 24 | 25 | ## :warning: :warning: :warning: Warning :warning: :warning: :warning: 26 | **Project backward compatibility between Preview versions is NOT GUARANTEED. Always backup your project before updating the package. Preview features here are not production ready, please DO NOT use this package for your final production. Preview features may be discontinued/dropped.** 27 | -------------------------------------------------------------------------------- /Third-Party Notices.md: -------------------------------------------------------------------------------- 1 | This asset is governed by the Asset Store EULA; however, the following components are governed by the licenses indicated below: 2 | 3 | A. Roboto 4 | 5 | Copyright Google 2004 6 | 7 | Apache 2.0 8 | 9 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 10 | 11 | 1. 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