├── CHANGELOG.md ├── CHANGELOG.md.meta ├── Documentation~ ├── glossary.md ├── images │ ├── debug-view.png │ ├── frame-debugger.png │ ├── manager-component.png │ ├── render-feature.png │ └── triangle-view.png └── implementation.md ├── Editor.meta ├── Editor ├── MeshOperations.cs ├── MeshOperations.cs.meta ├── Optimizer.meta ├── Optimizer │ ├── MeshOptimizerNative.cs │ ├── MeshOptimizerNative.cs.meta │ ├── Plugins.meta │ └── Plugins │ │ ├── meshoptimizer.dll │ │ └── meshoptimizer.dll.meta ├── ShaderGraphHelper.meta ├── ShaderGraphHelper │ ├── ShaderGraphHelper.cs │ ├── ShaderGraphHelper.cs.meta │ ├── Unity.ShaderGraph.Editor_Ref.asmref │ └── Unity.ShaderGraph.Editor_Ref.asmref.meta ├── Unity.VirtualMesh.Editor.asmdef ├── Unity.VirtualMesh.Editor.asmdef.meta ├── VirtualMeshBaker.cs ├── VirtualMeshBaker.cs.meta ├── VirtualMeshBakerAPI.cs └── VirtualMeshBakerAPI.cs.meta ├── LICENSE.md ├── LICENSE.md.meta ├── README.md ├── README.md.meta ├── Runtime.meta ├── Runtime ├── BetterStreamingAssets.meta ├── BetterStreamingAssets │ ├── BSA_BetterStreamingAssets.cs │ ├── BSA_BetterStreamingAssets.cs.meta │ ├── BSA_PathUtil.cs │ ├── BSA_PathUtil.cs.meta │ ├── BSA_SubReadOnlyStream.cs │ ├── BSA_SubReadOnlyStream.cs.meta │ ├── BSA_ZipArchive.cs │ ├── BSA_ZipArchive.cs.meta │ ├── LICENSE.md │ ├── LICENSE.md.meta │ ├── README.md │ └── README.md.meta ├── MateriaCollection.cs ├── MateriaCollection.cs.meta ├── Materials.meta ├── Materials │ ├── CustomPassMaterial.mat │ ├── CustomPassMaterial.mat.meta │ ├── DebugPassMaterial.mat │ ├── DebugPassMaterial.mat.meta │ ├── PlaceholderLit.mat │ ├── PlaceholderLit.mat.meta │ ├── PlaceholderVertexColorLit.mat │ └── PlaceholderVertexColorLit.mat.meta ├── MeshCollection.cs ├── MeshCollection.cs.meta ├── RenderFeatures.meta ├── RenderFeatures │ ├── VirtualMeshRenderFeature.cs │ └── VirtualMeshRenderFeature.cs.meta ├── RenderTextures.meta ├── RenderTextures │ ├── DepthPyramid.renderTexture │ └── DepthPyramid.renderTexture.meta ├── ResourcePathDefinitions.cs ├── ResourcePathDefinitions.cs.meta ├── ShaderLibrary.meta ├── ShaderLibrary │ ├── Common.hlsl │ ├── Common.hlsl.meta │ ├── ComputeCommon.hlsl │ ├── ComputeCommon.hlsl.meta │ ├── LitDepthNormalsPass.hlsl │ ├── LitDepthNormalsPass.hlsl.meta │ ├── LitDepthOnlyPass.hlsl │ ├── LitDepthOnlyPass.hlsl.meta │ ├── LitForwardPass.hlsl │ ├── LitForwardPass.hlsl.meta │ ├── LitGBufferPass.hlsl │ ├── LitGBufferPass.hlsl.meta │ ├── LitShadowCasterPass.hlsl │ ├── LitShadowCasterPass.hlsl.meta │ ├── LitUniversal2DPass.hlsl │ ├── LitUniversal2DPass.hlsl.meta │ ├── PBR2DPass.hlsl │ ├── PBR2DPass.hlsl.meta │ ├── PBRDepthNormalsOnlyPass.hlsl │ ├── PBRDepthNormalsOnlyPass.hlsl.meta │ ├── PBRDepthOnlyPass.hlsl │ ├── PBRDepthOnlyPass.hlsl.meta │ ├── PBRForwardPass.hlsl │ ├── PBRForwardPass.hlsl.meta │ ├── PBRGBufferPass.hlsl │ ├── PBRGBufferPass.hlsl.meta │ ├── PBRShadowCasterPass.hlsl │ ├── PBRShadowCasterPass.hlsl.meta │ ├── PlaceholderVertexColorLitForwardPass.hlsl │ └── PlaceholderVertexColorLitForwardPass.hlsl.meta ├── Shaders.meta ├── Shaders │ ├── CopyPasses.compute │ ├── CopyPasses.compute.meta │ ├── CustomPasses.shader │ ├── CustomPasses.shader.meta │ ├── DXCVisibilityPasses.compute │ ├── DXCVisibilityPasses.compute.meta │ ├── DebugPasses.shader │ ├── DebugPasses.shader.meta │ ├── DepthPyramidPass.compute │ ├── DepthPyramidPass.compute.meta │ ├── PlaceholderLit.shader │ ├── PlaceholderLit.shader.meta │ ├── PlaceholderVertexColorLit.shader │ └── PlaceholderVertexColorLit.shader.meta ├── Unity.VirtualMesh.Runtime.asmdef ├── Unity.VirtualMesh.Runtime.asmdef.meta ├── UnityResourceUtility.cs ├── UnityResourceUtility.cs.meta ├── VirtualMeshManager.cs └── VirtualMeshManager.cs.meta ├── Third Party Notices.md ├── Third Party Notices.md.meta ├── package.json └── package.json.meta /CHANGELOG.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/CHANGELOG.md -------------------------------------------------------------------------------- /CHANGELOG.md.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/CHANGELOG.md.meta -------------------------------------------------------------------------------- /Documentation~/glossary.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Documentation~/glossary.md -------------------------------------------------------------------------------- /Documentation~/images/debug-view.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Documentation~/images/debug-view.png -------------------------------------------------------------------------------- /Documentation~/images/frame-debugger.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Documentation~/images/frame-debugger.png -------------------------------------------------------------------------------- /Documentation~/images/manager-component.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Documentation~/images/manager-component.png -------------------------------------------------------------------------------- /Documentation~/images/render-feature.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Documentation~/images/render-feature.png -------------------------------------------------------------------------------- /Documentation~/images/triangle-view.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Documentation~/images/triangle-view.png -------------------------------------------------------------------------------- /Documentation~/implementation.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Documentation~/implementation.md -------------------------------------------------------------------------------- /Editor.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor.meta -------------------------------------------------------------------------------- /Editor/MeshOperations.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/MeshOperations.cs -------------------------------------------------------------------------------- /Editor/MeshOperations.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/MeshOperations.cs.meta -------------------------------------------------------------------------------- /Editor/Optimizer.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Optimizer.meta -------------------------------------------------------------------------------- /Editor/Optimizer/MeshOptimizerNative.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Optimizer/MeshOptimizerNative.cs -------------------------------------------------------------------------------- /Editor/Optimizer/MeshOptimizerNative.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Optimizer/MeshOptimizerNative.cs.meta -------------------------------------------------------------------------------- /Editor/Optimizer/Plugins.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Optimizer/Plugins.meta -------------------------------------------------------------------------------- /Editor/Optimizer/Plugins/meshoptimizer.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Optimizer/Plugins/meshoptimizer.dll -------------------------------------------------------------------------------- /Editor/Optimizer/Plugins/meshoptimizer.dll.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Optimizer/Plugins/meshoptimizer.dll.meta -------------------------------------------------------------------------------- /Editor/ShaderGraphHelper.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/ShaderGraphHelper.meta -------------------------------------------------------------------------------- /Editor/ShaderGraphHelper/ShaderGraphHelper.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/ShaderGraphHelper/ShaderGraphHelper.cs -------------------------------------------------------------------------------- /Editor/ShaderGraphHelper/ShaderGraphHelper.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/ShaderGraphHelper/ShaderGraphHelper.cs.meta -------------------------------------------------------------------------------- /Editor/ShaderGraphHelper/Unity.ShaderGraph.Editor_Ref.asmref: -------------------------------------------------------------------------------- 1 | { 2 | "reference": "GUID:be0903cd8e1546f498710afdc59db5eb" 3 | } -------------------------------------------------------------------------------- /Editor/ShaderGraphHelper/Unity.ShaderGraph.Editor_Ref.asmref.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/ShaderGraphHelper/Unity.ShaderGraph.Editor_Ref.asmref.meta -------------------------------------------------------------------------------- /Editor/Unity.VirtualMesh.Editor.asmdef: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Unity.VirtualMesh.Editor.asmdef -------------------------------------------------------------------------------- /Editor/Unity.VirtualMesh.Editor.asmdef.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/Unity.VirtualMesh.Editor.asmdef.meta -------------------------------------------------------------------------------- /Editor/VirtualMeshBaker.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/VirtualMeshBaker.cs -------------------------------------------------------------------------------- /Editor/VirtualMeshBaker.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/VirtualMeshBaker.cs.meta -------------------------------------------------------------------------------- /Editor/VirtualMeshBakerAPI.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/VirtualMeshBakerAPI.cs -------------------------------------------------------------------------------- /Editor/VirtualMeshBakerAPI.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Editor/VirtualMeshBakerAPI.cs.meta -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/LICENSE.md -------------------------------------------------------------------------------- /LICENSE.md.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/LICENSE.md.meta -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/README.md -------------------------------------------------------------------------------- /README.md.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/README.md.meta -------------------------------------------------------------------------------- /Runtime.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime.meta -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets.meta -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_BetterStreamingAssets.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_BetterStreamingAssets.cs -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_BetterStreamingAssets.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_BetterStreamingAssets.cs.meta -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_PathUtil.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_PathUtil.cs -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_PathUtil.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_PathUtil.cs.meta -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_SubReadOnlyStream.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_SubReadOnlyStream.cs -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_SubReadOnlyStream.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_SubReadOnlyStream.cs.meta -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_ZipArchive.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_ZipArchive.cs -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/BSA_ZipArchive.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/BSA_ZipArchive.cs.meta -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/LICENSE.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/LICENSE.md -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/LICENSE.md.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/LICENSE.md.meta -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/README.md -------------------------------------------------------------------------------- /Runtime/BetterStreamingAssets/README.md.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/BetterStreamingAssets/README.md.meta -------------------------------------------------------------------------------- /Runtime/MateriaCollection.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/MateriaCollection.cs -------------------------------------------------------------------------------- /Runtime/MateriaCollection.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1981d434001c8324f9bc296be487b958 -------------------------------------------------------------------------------- /Runtime/Materials.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials.meta -------------------------------------------------------------------------------- /Runtime/Materials/CustomPassMaterial.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/CustomPassMaterial.mat -------------------------------------------------------------------------------- /Runtime/Materials/CustomPassMaterial.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/CustomPassMaterial.mat.meta -------------------------------------------------------------------------------- /Runtime/Materials/DebugPassMaterial.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/DebugPassMaterial.mat -------------------------------------------------------------------------------- /Runtime/Materials/DebugPassMaterial.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/DebugPassMaterial.mat.meta -------------------------------------------------------------------------------- /Runtime/Materials/PlaceholderLit.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/PlaceholderLit.mat -------------------------------------------------------------------------------- /Runtime/Materials/PlaceholderLit.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/PlaceholderLit.mat.meta -------------------------------------------------------------------------------- /Runtime/Materials/PlaceholderVertexColorLit.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/PlaceholderVertexColorLit.mat -------------------------------------------------------------------------------- /Runtime/Materials/PlaceholderVertexColorLit.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Materials/PlaceholderVertexColorLit.mat.meta -------------------------------------------------------------------------------- /Runtime/MeshCollection.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/MeshCollection.cs -------------------------------------------------------------------------------- /Runtime/MeshCollection.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5844c689833bbe94eb7bca6f48ecb65f -------------------------------------------------------------------------------- /Runtime/RenderFeatures.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/RenderFeatures.meta -------------------------------------------------------------------------------- /Runtime/RenderFeatures/VirtualMeshRenderFeature.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/RenderFeatures/VirtualMeshRenderFeature.cs -------------------------------------------------------------------------------- /Runtime/RenderFeatures/VirtualMeshRenderFeature.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 01f6fe475288f7642910710a48984c8e -------------------------------------------------------------------------------- /Runtime/RenderTextures.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/RenderTextures.meta -------------------------------------------------------------------------------- /Runtime/RenderTextures/DepthPyramid.renderTexture: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/RenderTextures/DepthPyramid.renderTexture -------------------------------------------------------------------------------- /Runtime/RenderTextures/DepthPyramid.renderTexture.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/RenderTextures/DepthPyramid.renderTexture.meta -------------------------------------------------------------------------------- /Runtime/ResourcePathDefinitions.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ResourcePathDefinitions.cs -------------------------------------------------------------------------------- /Runtime/ResourcePathDefinitions.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 94293f80f10245149bb03d584d63f85e -------------------------------------------------------------------------------- /Runtime/ShaderLibrary.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/Common.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/Common.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/Common.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/Common.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/ComputeCommon.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/ComputeCommon.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/ComputeCommon.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/ComputeCommon.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitDepthNormalsPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitDepthNormalsPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitDepthNormalsPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitDepthNormalsPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitDepthOnlyPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitDepthOnlyPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitDepthOnlyPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitDepthOnlyPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitForwardPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitForwardPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitForwardPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitForwardPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitGBufferPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitGBufferPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitGBufferPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitGBufferPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitShadowCasterPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitShadowCasterPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitShadowCasterPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitShadowCasterPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitUniversal2DPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitUniversal2DPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/LitUniversal2DPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/LitUniversal2DPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBR2DPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBR2DPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBR2DPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBR2DPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRDepthNormalsOnlyPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRDepthNormalsOnlyPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRDepthNormalsOnlyPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRDepthNormalsOnlyPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRDepthOnlyPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRDepthOnlyPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRDepthOnlyPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRDepthOnlyPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRForwardPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRForwardPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRForwardPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRForwardPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRGBufferPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRGBufferPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRGBufferPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRGBufferPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRShadowCasterPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRShadowCasterPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PBRShadowCasterPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PBRShadowCasterPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PlaceholderVertexColorLitForwardPass.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PlaceholderVertexColorLitForwardPass.hlsl -------------------------------------------------------------------------------- /Runtime/ShaderLibrary/PlaceholderVertexColorLitForwardPass.hlsl.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/ShaderLibrary/PlaceholderVertexColorLitForwardPass.hlsl.meta -------------------------------------------------------------------------------- /Runtime/Shaders.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders.meta -------------------------------------------------------------------------------- /Runtime/Shaders/CopyPasses.compute: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/CopyPasses.compute -------------------------------------------------------------------------------- /Runtime/Shaders/CopyPasses.compute.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/CopyPasses.compute.meta -------------------------------------------------------------------------------- /Runtime/Shaders/CustomPasses.shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/CustomPasses.shader -------------------------------------------------------------------------------- /Runtime/Shaders/CustomPasses.shader.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/CustomPasses.shader.meta -------------------------------------------------------------------------------- /Runtime/Shaders/DXCVisibilityPasses.compute: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/DXCVisibilityPasses.compute -------------------------------------------------------------------------------- /Runtime/Shaders/DXCVisibilityPasses.compute.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/DXCVisibilityPasses.compute.meta -------------------------------------------------------------------------------- /Runtime/Shaders/DebugPasses.shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/DebugPasses.shader -------------------------------------------------------------------------------- /Runtime/Shaders/DebugPasses.shader.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/DebugPasses.shader.meta -------------------------------------------------------------------------------- /Runtime/Shaders/DepthPyramidPass.compute: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/DepthPyramidPass.compute -------------------------------------------------------------------------------- /Runtime/Shaders/DepthPyramidPass.compute.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/DepthPyramidPass.compute.meta -------------------------------------------------------------------------------- /Runtime/Shaders/PlaceholderLit.shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/PlaceholderLit.shader -------------------------------------------------------------------------------- /Runtime/Shaders/PlaceholderLit.shader.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/PlaceholderLit.shader.meta -------------------------------------------------------------------------------- /Runtime/Shaders/PlaceholderVertexColorLit.shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/PlaceholderVertexColorLit.shader -------------------------------------------------------------------------------- /Runtime/Shaders/PlaceholderVertexColorLit.shader.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Shaders/PlaceholderVertexColorLit.shader.meta -------------------------------------------------------------------------------- /Runtime/Unity.VirtualMesh.Runtime.asmdef: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Unity.VirtualMesh.Runtime.asmdef -------------------------------------------------------------------------------- /Runtime/Unity.VirtualMesh.Runtime.asmdef.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/Unity.VirtualMesh.Runtime.asmdef.meta -------------------------------------------------------------------------------- /Runtime/UnityResourceUtility.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/UnityResourceUtility.cs -------------------------------------------------------------------------------- /Runtime/UnityResourceUtility.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/UnityResourceUtility.cs.meta -------------------------------------------------------------------------------- /Runtime/VirtualMeshManager.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/VirtualMeshManager.cs -------------------------------------------------------------------------------- /Runtime/VirtualMeshManager.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Runtime/VirtualMeshManager.cs.meta -------------------------------------------------------------------------------- /Third Party Notices.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Third Party Notices.md -------------------------------------------------------------------------------- /Third Party Notices.md.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/Third Party Notices.md.meta -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/package.json -------------------------------------------------------------------------------- /package.json.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Unity-Technologies/com.unity.virtualmesh/HEAD/package.json.meta --------------------------------------------------------------------------------