└── Inventory ├── .gitignore ├── .vscode └── settings.json ├── Assets ├── Asset Packs.meta ├── Asset Packs │ ├── Animations.meta │ ├── Animations │ │ ├── Unarmed.meta │ │ └── Unarmed │ │ │ ├── HumanoidIdle.fbx │ │ │ ├── HumanoidIdle.fbx.meta │ │ │ ├── HumanoidRun.fbx │ │ │ ├── HumanoidRun.fbx.meta │ │ │ ├── HumanoidWalk.fbx │ │ │ └── HumanoidWalk.fbx.meta │ ├── Fantasy RPG UI.meta │ ├── Fantasy RPG UI │ │ ├── UI.meta │ │ └── UI │ │ │ ├── Parts.meta │ │ │ ├── Parts │ │ │ ├── Background_01.png │ │ │ ├── Background_01.png.meta │ │ │ ├── Background_02.png │ │ │ ├── Background_02.png.meta │ │ │ ├── Background_06.png │ │ │ ├── Background_06.png.meta │ │ │ ├── Button_04.png │ │ │ ├── Button_04.png.meta │ │ │ ├── Button_05.png │ │ │ ├── Button_05.png.meta │ │ │ ├── Button_11.png │ │ │ ├── Button_11.png.meta │ │ │ ├── Button_23.png │ │ │ ├── Button_23.png.meta │ │ │ ├── FRAME_bot.png │ │ │ ├── FRAME_bot.png.meta │ │ │ ├── FRAME_left-bot.png │ │ │ ├── FRAME_left-bot.png.meta │ │ │ ├── FRAME_left-top.png │ │ │ ├── FRAME_left-top.png.meta │ │ │ ├── FRAME_left.png │ │ │ ├── FRAME_left.png.meta │ │ │ ├── FRAME_right-bot.png │ │ │ ├── FRAME_right-bot.png.meta │ │ │ ├── FRAME_right-top.png │ │ │ ├── FRAME_right-top.png.meta │ │ │ ├── FRAME_right.png │ │ │ ├── FRAME_right.png.meta │ │ │ ├── FRAME_top.png │ │ │ ├── FRAME_top.png.meta │ │ │ ├── InventoryButton_boots.png │ │ │ ├── InventoryButton_boots.png.meta │ │ │ ├── InventoryButton_chest.png │ │ │ ├── InventoryButton_chest.png.meta │ │ │ ├── InventoryButton_gloves.png │ │ │ ├── InventoryButton_gloves.png.meta │ │ │ ├── InventoryButton_helm.png │ │ │ ├── InventoryButton_helm.png.meta │ │ │ ├── InventoryButton_neck.png │ │ │ ├── InventoryButton_neck.png.meta │ │ │ ├── InventoryButton_pants.png │ │ │ ├── InventoryButton_pants.png.meta │ │ │ ├── InventoryButton_shield.png │ │ │ ├── InventoryButton_shield.png.meta │ │ │ ├── InventoryButton_weapon.png │ │ │ └── InventoryButton_weapon.png.meta │ │ │ ├── Update 1.1.meta │ │ │ ├── Update 1.1 │ │ │ ├── Armor_icon.png │ │ │ ├── Armor_icon.png.meta │ │ │ ├── Button_Desk_short.png │ │ │ ├── Button_Desk_short.png.meta │ │ │ ├── Intelligence_icon.png │ │ │ ├── Intelligence_icon.png.meta │ │ │ ├── Power_icon.png │ │ │ ├── Power_icon.png.meta │ │ │ ├── ScrollingBar_Long_size.png │ │ │ ├── ScrollingBar_Long_size.png.meta │ │ │ ├── ScrollingLine_Long_size.png │ │ │ └── ScrollingLine_Long_size.png.meta │ │ │ ├── Update 1.2.meta │ │ │ └── Update 1.2 │ │ │ ├── Button_10_On.png │ │ │ ├── Button_10_On.png.meta │ │ │ ├── Button_23_On.png │ │ │ ├── Button_23_On.png.meta │ │ │ ├── Menu_button_02_Little_On.png │ │ │ └── Menu_button_02_Little_On.png.meta │ ├── Pixel Cursors.meta │ ├── Pixel Cursors │ │ ├── Cursors.meta │ │ ├── Cursors │ │ │ ├── Bonus_01.png │ │ │ ├── Bonus_01.png.meta │ │ │ ├── Bonus_02.png │ │ │ ├── Bonus_02.png.meta │ │ │ ├── Bonus_03.png │ │ │ ├── Bonus_03.png.meta │ │ │ ├── Bonus_04.png │ │ │ ├── Bonus_04.png.meta │ │ │ ├── Bonus_05.png │ │ │ ├── Bonus_05.png.meta │ │ │ ├── Bonus_06.png │ │ │ ├── Bonus_06.png.meta │ │ │ ├── Bonus_07.png │ │ │ ├── Bonus_07.png.meta │ │ │ ├── Bonus_08.png │ │ │ ├── Bonus_08.png.meta │ │ │ ├── Bonus_09.png │ │ │ ├── Bonus_09.png.meta │ │ │ ├── Bonus_10.png │ │ │ ├── Bonus_10.png.meta │ │ │ ├── Bonus_11.png │ │ │ ├── Bonus_11.png.meta │ │ │ ├── Bonus_12.png │ │ │ ├── Bonus_12.png.meta │ │ │ ├── Bonus_13.png │ │ │ ├── Bonus_13.png.meta │ │ │ ├── Bonus_14.png │ │ │ ├── Bonus_14.png.meta │ │ │ ├── Bonus_15.png │ │ │ ├── Bonus_15.png.meta │ │ │ ├── Bonus_16.png │ │ │ ├── Bonus_16.png.meta │ │ │ ├── Bonus_17.png │ │ │ ├── Bonus_17.png.meta │ │ │ ├── Bonus_18.png │ │ │ ├── Bonus_18.png.meta │ │ │ ├── Bonus_19.png │ │ │ ├── Bonus_19.png.meta │ │ │ ├── Bonus_20.png │ │ │ ├── Bonus_20.png.meta │ │ │ ├── Bonus_21.png │ │ │ ├── Bonus_21.png.meta │ │ │ ├── Bonus_22.png │ │ │ ├── Bonus_22.png.meta │ │ │ ├── Bonus_23.png │ │ │ ├── Bonus_23.png.meta │ │ │ ├── Bonus_24.png │ │ │ ├── Bonus_24.png.meta │ │ │ ├── Bonus_25.png │ │ │ ├── Bonus_25.png.meta │ │ │ ├── Bonus_26.png │ │ │ ├── Bonus_26.png.meta │ │ │ ├── Bonus_27.png │ │ │ ├── Bonus_27.png.meta │ │ │ ├── Bonus_28.png │ │ │ ├── Bonus_28.png.meta │ │ │ ├── Bonus_29.png │ │ │ ├── Bonus_29.png.meta │ │ │ ├── Bonus_30.png │ │ │ ├── Bonus_30.png.meta │ │ │ ├── Bonus_31.png │ │ │ ├── Bonus_31.png.meta │ │ │ ├── Bonus_32.png │ │ │ ├── Bonus_32.png.meta │ │ │ ├── Bonus_33.png │ │ │ ├── Bonus_33.png.meta │ │ │ ├── Bonus_34.png │ │ │ ├── Bonus_34.png.meta │ │ │ ├── Bonus_35.png │ │ │ ├── Bonus_35.png.meta │ │ │ ├── Bonus_36.png │ │ │ ├── Bonus_36.png.meta │ │ │ ├── Bonus_37.png │ │ │ ├── Bonus_37.png.meta │ │ │ ├── Bonus_38.png │ │ │ ├── Bonus_38.png.meta │ │ │ ├── Bonus_39.png │ │ │ ├── Bonus_39.png.meta │ │ │ ├── Bonus_40.png │ │ │ ├── Bonus_40.png.meta │ │ │ ├── Bonus_41.png │ │ │ ├── Bonus_41.png.meta │ │ │ ├── Bonus_42.png │ │ │ ├── Bonus_42.png.meta │ │ │ ├── Bonus_43.png │ │ │ ├── Bonus_43.png.meta │ │ │ ├── Bonus_44.png │ │ │ ├── Bonus_44.png.meta │ │ │ ├── Bonus_45.png │ │ │ ├── Bonus_45.png.meta │ │ │ ├── Bonus_46.png │ │ │ ├── Bonus_46.png.meta │ │ │ ├── Bonus_47.png │ │ │ ├── Bonus_47.png.meta │ │ │ ├── Bonus_48.png │ │ │ ├── Bonus_48.png.meta │ │ │ ├── Bonus_49.png │ │ │ ├── Bonus_49.png.meta │ │ │ ├── Bonus_50.png │ │ │ ├── Bonus_50.png.meta │ │ │ ├── basic_01 BLUE.png │ │ │ ├── basic_01 BLUE.png.meta │ │ │ ├── basic_01 GREEN.png │ │ │ ├── basic_01 GREEN.png.meta │ │ │ ├── basic_01 PURPLE.png │ │ │ ├── basic_01 PURPLE.png.meta │ │ │ ├── basic_01 RED.png │ │ │ ├── basic_01 RED.png.meta │ │ │ ├── basic_01 YELLOW.png │ │ │ ├── basic_01 YELLOW.png.meta │ │ │ ├── basic_01.png │ │ │ └── basic_01.png.meta │ │ ├── Demo.meta │ │ └── Demo │ │ │ ├── Demo.unity │ │ │ └── Demo.unity.meta │ ├── PolygonStudentSample.meta │ ├── PolygonStudentSample │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── PolyAdventureMaterial_01.mat │ │ │ ├── PolyAdventureMaterial_01.mat.meta │ │ │ ├── PolyAdventureMaterial_Water_01.mat │ │ │ ├── PolyAdventureMaterial_Water_01.mat.meta │ │ │ ├── PolyKnights_Character_Mat_Black.mat │ │ │ ├── PolyKnights_Character_Mat_Black.mat.meta │ │ │ ├── PolyKnights_Character_Mat_Orange.mat │ │ │ ├── PolyKnights_Character_Mat_Orange.mat.meta │ │ │ ├── PolyKnights_Mat_01.mat │ │ │ ├── PolyKnights_Mat_01.mat.meta │ │ │ ├── PolyVikings_Fire_FX.mat │ │ │ ├── PolyVikings_Fire_FX.mat.meta │ │ │ ├── PolyVikings_Material_01.mat │ │ │ ├── PolyVikings_Material_01.mat.meta │ │ │ ├── PolygonSamurai_Mat_01.mat │ │ │ └── PolygonSamurai_Mat_01.mat.meta │ │ ├── Models.meta │ │ ├── Models │ │ │ ├── Characters_POLYGON_Knights.fbx │ │ │ ├── Characters_POLYGON_Knights.fbx.meta │ │ │ ├── SM_Bld_Fence_02.fbx │ │ │ ├── SM_Bld_Fence_02.fbx.meta │ │ │ ├── SM_Bld_House_Base_01.fbx │ │ │ ├── SM_Bld_House_Base_01.fbx.meta │ │ │ ├── SM_Bld_House_Door_02.fbx │ │ │ ├── SM_Bld_House_Door_02.fbx.meta │ │ │ ├── SM_Bld_House_Roof_Wood_01.fbx │ │ │ ├── SM_Bld_House_Roof_Wood_01.fbx.meta │ │ │ ├── SM_Bld_Hut_01.fbx │ │ │ ├── SM_Bld_Hut_01.fbx.meta │ │ │ ├── SM_Bld_Village_02.fbx │ │ │ ├── SM_Bld_Village_02.fbx.meta │ │ │ ├── SM_Env_Bush_01.fbx │ │ │ ├── SM_Env_Bush_01.fbx.meta │ │ │ ├── SM_Env_FloorTile_01.fbx │ │ │ ├── SM_Env_FloorTile_01.fbx.meta │ │ │ ├── SM_Env_FloorTile_05.fbx │ │ │ ├── SM_Env_FloorTile_05.fbx.meta │ │ │ ├── SM_Env_Flower_01.fbx │ │ │ ├── SM_Env_Flower_01.fbx.meta │ │ │ ├── SM_Env_Grass_01.fbx │ │ │ ├── SM_Env_Grass_01.fbx.meta │ │ │ ├── SM_Env_Grass_Large_01.fbx │ │ │ ├── SM_Env_Grass_Large_01.fbx.meta │ │ │ ├── SM_Env_GroundMound_01.fbx │ │ │ ├── SM_Env_GroundMound_01.fbx.meta │ │ │ ├── SM_Env_GroundMounds_01.fbx │ │ │ ├── SM_Env_GroundMounds_01.fbx.meta │ │ │ ├── SM_Env_Hill_01.fbx │ │ │ ├── SM_Env_Hill_01.fbx.meta │ │ │ ├── SM_Env_Rock_015.fbx │ │ │ ├── SM_Env_Rock_015.fbx.meta │ │ │ ├── SM_Env_Tile_Grass_01.fbx │ │ │ ├── SM_Env_Tile_Grass_01.fbx.meta │ │ │ ├── SM_Env_TreeLog_01.fbx │ │ │ ├── SM_Env_TreeLog_01.fbx.meta │ │ │ ├── SM_Env_Tree_010.fbx │ │ │ ├── SM_Env_Tree_010.fbx.meta │ │ │ ├── SM_Env_Tree_03.fbx │ │ │ ├── SM_Env_Tree_03.fbx.meta │ │ │ ├── SM_Prop_Crate_01.fbx │ │ │ ├── SM_Prop_Crate_01.fbx.meta │ │ │ ├── SM_Prop_Pumpkin_01.fbx │ │ │ ├── SM_Prop_Pumpkin_01.fbx.meta │ │ │ ├── SM_Wep_Rapier_01.fbx │ │ │ ├── SM_Wep_Rapier_01.fbx.meta │ │ │ ├── SM_Wep_Sword_01.fbx │ │ │ └── SM_Wep_Sword_01.fbx.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Character_Knights_Soldier_01.prefab │ │ │ ├── Character_Knights_Soldier_01.prefab.meta │ │ │ ├── Character_Knights_Soldier_02.prefab │ │ │ ├── Character_Knights_Soldier_02.prefab.meta │ │ │ ├── FX_Fire.prefab │ │ │ ├── FX_Fire.prefab.meta │ │ │ ├── SM_Bld_Fence_02.prefab │ │ │ ├── SM_Bld_Fence_02.prefab.meta │ │ │ ├── SM_Bld_House_Base_01.prefab │ │ │ ├── SM_Bld_House_Base_01.prefab.meta │ │ │ ├── SM_Bld_House_Door_02.prefab │ │ │ ├── SM_Bld_House_Door_02.prefab.meta │ │ │ ├── SM_Bld_House_Roof_Wood_01.prefab │ │ │ ├── SM_Bld_House_Roof_Wood_01.prefab.meta │ │ │ ├── SM_Bld_Hut_01.prefab │ │ │ ├── SM_Bld_Hut_01.prefab.meta │ │ │ ├── SM_Bld_Village_02.prefab │ │ │ ├── SM_Bld_Village_02.prefab.meta │ │ │ ├── SM_Env_Bush_01.prefab │ │ │ ├── SM_Env_Bush_01.prefab.meta │ │ │ ├── SM_Env_FloorTile_05.prefab │ │ │ ├── SM_Env_FloorTile_05.prefab.meta │ │ │ ├── SM_Env_Flower_01.prefab │ │ │ ├── SM_Env_Flower_01.prefab.meta │ │ │ ├── SM_Env_Grass_01.prefab │ │ │ ├── SM_Env_Grass_01.prefab.meta │ │ │ ├── SM_Env_Grass_Large_01.prefab │ │ │ ├── SM_Env_Grass_Large_01.prefab.meta │ │ │ ├── SM_Env_GroundMound_01.prefab │ │ │ ├── SM_Env_GroundMound_01.prefab.meta │ │ │ ├── SM_Env_GroundMounds_01.prefab │ │ │ ├── SM_Env_GroundMounds_01.prefab.meta │ │ │ ├── SM_Env_Hill_01.prefab │ │ │ ├── SM_Env_Hill_01.prefab.meta │ │ │ ├── SM_Env_Rock_015.prefab │ │ │ ├── SM_Env_Rock_015.prefab.meta │ │ │ ├── SM_Env_Tile_Grass_01.prefab │ │ │ ├── SM_Env_Tile_Grass_01.prefab.meta │ │ │ ├── SM_Env_TreeLog_01.prefab │ │ │ ├── SM_Env_TreeLog_01.prefab.meta │ │ │ ├── SM_Env_Tree_010.prefab │ │ │ ├── SM_Env_Tree_010.prefab.meta │ │ │ ├── SM_Env_Tree_03.prefab │ │ │ ├── SM_Env_Tree_03.prefab.meta │ │ │ ├── SM_Env_Water.prefab │ │ │ ├── SM_Env_Water.prefab.meta │ │ │ ├── SM_Prop_Crate_01.prefab │ │ │ ├── SM_Prop_Crate_01.prefab.meta │ │ │ ├── SM_Prop_Pumpkin_01.prefab │ │ │ ├── SM_Prop_Pumpkin_01.prefab.meta │ │ │ ├── SM_Wep_Rapier_01.prefab │ │ │ ├── SM_Wep_Rapier_01.prefab.meta │ │ │ ├── SM_Wep_Sword_01.prefab │ │ │ └── SM_Wep_Sword_01.prefab.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── Demo.unity │ │ │ └── Demo.unity.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── Characters_Texture_Black.png │ │ │ ├── Characters_Texture_Black.png.meta │ │ │ ├── Characters_Texture_Orange.png │ │ │ ├── Characters_Texture_Orange.png.meta │ │ │ ├── PolyAdventureTexture_01.png │ │ │ ├── PolyAdventureTexture_01.png.meta │ │ │ ├── PolygonSamurai_Tex_01.png │ │ │ ├── PolygonSamurai_Tex_01.png.meta │ │ │ ├── Texture_01.png │ │ │ ├── Texture_01.png.meta │ │ │ ├── Texture_01_Vikings.png │ │ │ └── Texture_01_Vikings.png.meta │ ├── Terrain Textures.meta │ ├── Terrain Textures │ │ ├── Simple Textures.meta │ │ ├── Simple Textures │ │ │ ├── BlueTexture.jpg │ │ │ ├── BlueTexture.jpg.meta │ │ │ ├── DarkBlueTexture.jpg │ │ │ ├── DarkBlueTexture.jpg.meta │ │ │ ├── NewLayer 1.terrainlayer │ │ │ ├── NewLayer 1.terrainlayer.meta │ │ │ ├── NewLayer 2.terrainlayer │ │ │ ├── NewLayer 2.terrainlayer.meta │ │ │ ├── NewLayer 3.terrainlayer │ │ │ ├── NewLayer 3.terrainlayer.meta │ │ │ ├── NewLayer.terrainlayer │ │ │ ├── NewLayer.terrainlayer.meta │ │ │ ├── RedTexture.jpg │ │ │ ├── RedTexture.jpg.meta │ │ │ ├── YellowTexture.jpg │ │ │ └── YellowTexture.jpg.meta │ │ ├── TT_Brown Dirt.BMP │ │ ├── TT_Brown Dirt.BMP.meta │ │ ├── TT_Brown Mud.BMP │ │ ├── TT_Brown Mud.BMP.meta │ │ ├── TT_Cliff.jpg │ │ ├── TT_Cliff.jpg.meta │ │ ├── TT_Cobblestone Floor Dark.png │ │ ├── TT_Cobblestone Floor Dark.png.meta │ │ ├── TT_Cobblestone Floor.jpg │ │ ├── TT_Cobblestone Floor.jpg.meta │ │ ├── TT_Cracked Soil.png │ │ ├── TT_Cracked Soil.png.meta │ │ ├── TT_Green Grass.BMP │ │ ├── TT_Green Grass.BMP.meta │ │ ├── TT_Light Green Grass.BMP │ │ └── TT_Light Green Grass.BMP.meta │ ├── Universal Gold Icons.meta │ └── Universal Gold Icons │ │ ├── Potion_01(Purple)_No BG.png │ │ ├── Potion_01(Purple)_No BG.png.meta │ │ ├── Potion_01(Red)_No BG.png │ │ ├── Potion_01(Red)_No BG.png.meta │ │ ├── T_Boots_1_b_nobg.png │ │ ├── T_Boots_1_b_nobg.png.meta │ │ ├── T_Chest_04_Nobg.png │ │ ├── T_Chest_04_Nobg.png.meta │ │ ├── T_Dagger_01_Nobg.png │ │ ├── T_Dagger_01_Nobg.png.meta │ │ ├── T_Gloves_02_Nobg.png │ │ ├── T_Gloves_02_Nobg.png.meta │ │ ├── T_Hammer_01_Nobg.png │ │ ├── T_Hammer_01_Nobg.png.meta │ │ ├── T_Head_01_Nobg.png │ │ ├── T_Head_01_Nobg.png.meta │ │ ├── T_Head_08_Nobg.png │ │ ├── T_Head_08_Nobg.png.meta │ │ ├── T_Pants_Nobg.png │ │ ├── T_Pants_Nobg.png.meta │ │ ├── T_Shield_01_Nobg.png │ │ ├── T_Shield_01_Nobg.png.meta │ │ ├── T_scroll_NOBG.png │ │ └── T_scroll_NOBG.png.meta ├── Game.meta ├── Game │ ├── Characters.meta │ ├── Characters │ │ ├── Character.controller │ │ ├── Character.controller.meta │ │ ├── Character.prefab │ │ ├── Character.prefab.meta │ │ ├── Enemies.meta │ │ ├── Enemies │ │ │ ├── Archer.prefab │ │ │ ├── Archer.prefab.meta │ │ │ ├── Enemy.prefab │ │ │ └── Enemy.prefab.meta │ │ ├── Patrol Path.prefab │ │ ├── Patrol Path.prefab.meta │ │ ├── Player.meta │ │ └── Player │ │ │ ├── Player.prefab │ │ │ └── Player.prefab.meta │ ├── Core.meta │ ├── Core │ │ ├── Camera.prefab │ │ ├── Camera.prefab.meta │ │ ├── Core.prefab │ │ ├── Core.prefab.meta │ │ ├── Follow Camera.prefab │ │ ├── Follow Camera.prefab.meta │ │ ├── SaveSystem.prefab │ │ └── SaveSystem.prefab.meta │ ├── Inventory.meta │ ├── Inventory │ │ ├── Resources.meta │ │ └── Resources │ │ │ ├── Ability Scroll.asset │ │ │ ├── Ability Scroll.asset.meta │ │ │ ├── Dagger.asset │ │ │ ├── Dagger.asset.meta │ │ │ ├── Hammer.asset │ │ │ ├── Hammer.asset.meta │ │ │ ├── Mana Potion.asset │ │ │ ├── Mana Potion.asset.meta │ │ │ ├── Pirate Hat.asset │ │ │ └── Pirate Hat.asset.meta │ ├── Pickups.meta │ └── Pickups │ │ ├── Pickup.prefab │ │ ├── Pickup.prefab.meta │ │ ├── PickupSpawner.prefab │ │ └── PickupSpawner.prefab.meta ├── GameDev.tv Assets.meta ├── GameDev.tv Assets │ ├── Scripts.meta │ └── Scripts │ │ ├── Inventories.meta │ │ ├── Inventories │ │ ├── ActionItem.cs │ │ ├── ActionItem.cs.meta │ │ ├── ActionStore.cs │ │ ├── ActionStore.cs.meta │ │ ├── EquipLocation.cs │ │ ├── EquipLocation.cs.meta │ │ ├── EquipableItem.cs │ │ ├── EquipableItem.cs.meta │ │ ├── Equipment.cs │ │ ├── Equipment.cs.meta │ │ ├── Inventory.cs │ │ ├── Inventory.cs.meta │ │ ├── InventoryItem.cs │ │ ├── InventoryItem.cs.meta │ │ ├── ItemDropper.cs │ │ ├── ItemDropper.cs.meta │ │ ├── Pickup.cs │ │ ├── Pickup.cs.meta │ │ ├── PickupSpawner.cs │ │ └── PickupSpawner.cs.meta │ │ ├── Saving.meta │ │ ├── Saving │ │ ├── ISaveable.cs │ │ ├── ISaveable.cs.meta │ │ ├── SaveableEntity.cs │ │ ├── SaveableEntity.cs.meta │ │ ├── SavingSystem.cs │ │ ├── SavingSystem.cs.meta │ │ ├── SerializableVector3.cs │ │ └── SerializableVector3.cs.meta │ │ ├── UI.meta │ │ ├── UI │ │ ├── Inventories.meta │ │ └── Inventories │ │ │ ├── ActionSlotUI.cs │ │ │ ├── ActionSlotUI.cs.meta │ │ │ ├── EquipmentSlotUI.cs │ │ │ ├── EquipmentSlotUI.cs.meta │ │ │ ├── IItemHolder.cs │ │ │ ├── IItemHolder.cs.meta │ │ │ ├── InventoryDragItem.cs │ │ │ ├── InventoryDragItem.cs.meta │ │ │ ├── InventoryDropTarget.cs │ │ │ ├── InventoryDropTarget.cs.meta │ │ │ ├── InventoryItemIcon.cs │ │ │ ├── InventoryItemIcon.cs.meta │ │ │ ├── InventorySlotUI.cs │ │ │ ├── InventorySlotUI.cs.meta │ │ │ ├── InventoryUI.cs │ │ │ ├── InventoryUI.cs.meta │ │ │ ├── ItemTooltip.cs │ │ │ ├── ItemTooltip.cs.meta │ │ │ ├── ItemTooltipSpawner.cs │ │ │ └── ItemTooltipSpawner.cs.meta │ │ ├── Utils.meta │ │ └── Utils │ │ ├── LazyValue.cs │ │ ├── LazyValue.cs.meta │ │ ├── PeristentObjectSpawner.cs │ │ ├── PeristentObjectSpawner.cs.meta │ │ ├── UI.meta │ │ └── UI │ │ ├── Dragging.meta │ │ ├── Dragging │ │ ├── DragItem.cs │ │ ├── DragItem.cs.meta │ │ ├── IDragContainer.cs │ │ ├── IDragContainer.cs.meta │ │ ├── IDragDestination.cs │ │ ├── IDragDestination.cs.meta │ │ ├── IDragSource.cs │ │ └── IDragSource.cs.meta │ │ ├── Tooltips.meta │ │ └── Tooltips │ │ ├── TooltipSpawner.cs │ │ └── TooltipSpawner.cs.meta ├── Scenes.meta ├── Scenes │ ├── Sandbox.meta │ ├── Sandbox.unity │ ├── Sandbox.unity.meta │ ├── Sandbox │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── Lightmap-0_comp_dir.png │ │ ├── Lightmap-0_comp_dir.png.meta │ │ ├── Lightmap-0_comp_light.exr │ │ ├── Lightmap-0_comp_light.exr.meta │ │ ├── Lightmap-0_comp_shadowmask.png │ │ ├── Lightmap-0_comp_shadowmask.png.meta │ │ ├── Lightmap-1_comp_dir.png │ │ ├── Lightmap-1_comp_dir.png.meta │ │ ├── Lightmap-1_comp_light.exr │ │ ├── Lightmap-1_comp_light.exr.meta │ │ ├── Lightmap-1_comp_shadowmask.png │ │ ├── Lightmap-1_comp_shadowmask.png.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Moment sketch.mat │ │ │ └── Moment sketch.mat.meta │ │ ├── Moment sketch.mat │ │ ├── Moment sketch.mat.meta │ │ ├── Moment sketch.png │ │ ├── Moment sketch.png.meta │ │ ├── NavMesh.asset │ │ ├── NavMesh.asset.meta │ │ ├── ReflectionProbe-0.exr │ │ ├── ReflectionProbe-0.exr.meta │ │ ├── Sandbox Terrain.asset │ │ ├── Sandbox Terrain.asset.meta │ │ ├── TerrainData_1235cd87-ca9f-4a83-9a71-992e8f3ad98d.asset │ │ ├── TerrainData_1235cd87-ca9f-4a83-9a71-992e8f3ad98d.asset.meta │ │ ├── TerrainData_60158408-6e39-41ae-addc-14b6d717192e.asset │ │ ├── TerrainData_60158408-6e39-41ae-addc-14b6d717192e.asset.meta │ │ ├── TerrainData_cd566a32-ab3c-49cc-94e1-86e2f639f477.asset │ │ ├── TerrainData_cd566a32-ab3c-49cc-94e1-86e2f639f477.asset.meta │ │ ├── TerrainData_cd82a906-efe2-40d1-bbc4-f0d6b89ee53a.asset │ │ └── TerrainData_cd82a906-efe2-40d1-bbc4-f0d6b89ee53a.asset.meta │ ├── Shared.meta │ └── Shared │ │ ├── Dirt layer.terrainlayer │ │ ├── Dirt layer.terrainlayer.meta │ │ ├── Green Grass.terrainlayer │ │ ├── Green Grass.terrainlayer.meta │ │ ├── Light dirt layer.terrainlayer │ │ ├── Light dirt layer.terrainlayer.meta │ │ ├── Light green grass layer.terrainlayer │ │ └── Light green grass layer.terrainlayer.meta ├── Scripts.meta ├── Scripts │ ├── Control.meta │ ├── Control │ │ ├── ClickablePickup.cs │ │ ├── ClickablePickup.cs.meta │ │ ├── CursorType.cs │ │ ├── CursorType.cs.meta │ │ ├── IRaycastable.cs │ │ ├── IRaycastable.cs.meta │ │ ├── PatrolPath.cs │ │ ├── PatrolPath.cs.meta │ │ ├── PlayerController.cs │ │ └── PlayerController.cs.meta │ ├── Core.meta │ ├── Core │ │ ├── ActionScheduler.cs │ │ ├── ActionScheduler.cs.meta │ │ ├── CameraFacing.cs │ │ ├── CameraFacing.cs.meta │ │ ├── DestroyAfterEffect.cs │ │ ├── DestroyAfterEffect.cs.meta │ │ ├── FollowCamera.cs │ │ ├── FollowCamera.cs.meta │ │ ├── IAction.cs │ │ └── IAction.cs.meta │ ├── Movement.meta │ ├── Movement │ │ ├── Mover.cs │ │ └── Mover.cs.meta │ ├── SceneManagement.meta │ ├── SceneManagement │ │ ├── SavingWrapper.cs │ │ └── SavingWrapper.cs.meta │ ├── UI.meta │ └── UI │ │ ├── ShowHideUI.cs │ │ └── ShowHideUI.cs.meta ├── TextMesh Pro.meta ├── TextMesh Pro │ ├── Documentation.meta │ ├── Documentation │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ ├── Fonts.meta │ ├── Fonts │ │ ├── LiberationSans - OFL.txt │ │ ├── LiberationSans - OFL.txt.meta │ │ ├── LiberationSans.ttf │ │ └── LiberationSans.ttf.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Fonts & Materials.meta │ │ ├── Fonts & Materials │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ ├── LiberationSans SDF.asset │ │ │ └── LiberationSans SDF.asset.meta │ │ ├── LineBreaking Following Characters.txt │ │ ├── LineBreaking Following Characters.txt.meta │ │ ├── LineBreaking Leading Characters.txt │ │ ├── LineBreaking Leading Characters.txt.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ │ ├── TMP_Bitmap-Mobile.shader │ │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ │ ├── TMP_Bitmap.shader │ │ │ ├── TMP_Bitmap.shader.meta │ │ │ ├── TMP_SDF Overlay.shader │ │ │ ├── TMP_SDF Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile Masking.shader │ │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile.shader │ │ │ ├── TMP_SDF-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface.shader │ │ │ ├── TMP_SDF-Surface.shader.meta │ │ │ ├── TMP_SDF.shader │ │ │ ├── TMP_SDF.shader.meta │ │ │ ├── TMP_Sprite.shader │ │ │ ├── TMP_Sprite.shader.meta │ │ │ ├── TMPro.cginc │ │ │ ├── TMPro.cginc.meta │ │ │ ├── TMPro_Properties.cginc │ │ │ ├── TMPro_Properties.cginc.meta │ │ │ ├── TMPro_Surface.cginc │ │ │ └── TMPro_Surface.cginc.meta │ │ ├── Sprite Assets.meta │ │ ├── Sprite Assets │ │ │ ├── EmojiOne.asset │ │ │ └── EmojiOne.asset.meta │ │ ├── Style Sheets.meta │ │ ├── Style Sheets │ │ │ ├── Default Style Sheet.asset │ │ │ └── Default Style Sheet.asset.meta │ │ ├── TMP Settings.asset │ │ └── TMP Settings.asset.meta │ ├── Sprites.meta │ └── Sprites │ │ ├── EmojiOne Attribution.txt │ │ ├── EmojiOne Attribution.txt.meta │ │ ├── EmojiOne.json │ │ ├── EmojiOne.json.meta │ │ ├── EmojiOne.png │ │ └── EmojiOne.png.meta ├── UI.meta └── UI │ ├── Frame.prefab │ ├── Frame.prefab.meta │ ├── Inventory.meta │ ├── Inventory │ ├── ActionSlot.prefab │ ├── ActionSlot.prefab.meta │ ├── EquipmentSlotUI.prefab │ ├── EquipmentSlotUI.prefab.meta │ ├── HUD.prefab │ ├── HUD.prefab.meta │ ├── Inventory.prefab │ ├── Inventory.prefab.meta │ ├── InventoryItem.prefab │ ├── InventoryItem.prefab.meta │ ├── InventorySlot.prefab │ ├── InventorySlot.prefab.meta │ ├── ItemTooltip.prefab │ └── ItemTooltip.prefab.meta │ ├── Stat fonts.mat │ ├── Stat fonts.mat.meta │ ├── Stats Canvas.prefab │ ├── Stats Canvas.prefab.meta │ ├── UI.prefab │ └── UI.prefab.meta ├── Logs └── Packages-Update.log ├── Packages └── manifest.json └── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset /Inventory/.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/UnityRPGv2/Inventory/HEAD/Inventory/.gitignore 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