├── .gitignore ├── Assets ├── Gizmos.meta ├── Gizmos │ ├── Cinemachine.meta │ └── Cinemachine │ │ ├── cm_logo_lg.png │ │ └── cm_logo_lg.png.meta ├── IslandScene.meta ├── IslandScene │ ├── Clam.meta │ ├── Clam │ │ ├── Fbx_Clam.FBX │ │ ├── Fbx_Clam.FBX.meta │ │ ├── Material_Clam.mat │ │ ├── Material_Clam.mat.meta │ │ ├── Material_ClamPearl.mat │ │ ├── Material_ClamPearl.mat.meta │ │ ├── Shader_Clam.ShaderGraph │ │ ├── Shader_Clam.ShaderGraph.meta │ │ ├── Shader_ClamPearl.ShaderGraph │ │ └── Shader_ClamPearl.ShaderGraph.meta │ ├── Fish.meta │ ├── Fish │ │ ├── FBX_Fish.FBX │ │ ├── FBX_Fish.FBX.meta │ │ ├── FBX_Fish.prefab │ │ ├── FBX_Fish.prefab.meta │ │ ├── Material_BasicFish.mat │ │ ├── Material_BasicFish.mat.meta │ │ ├── Material_Fish.mat │ │ ├── Material_Fish.mat.meta │ │ ├── Preset_FishOrange.preset │ │ ├── Preset_FishOrange.preset.meta │ │ ├── Preset_FishTurnip.preset │ │ ├── Preset_FishTurnip.preset.meta │ │ ├── Shader_Fish.ShaderGraph │ │ └── Shader_Fish.ShaderGraph.meta │ ├── Flag.meta │ ├── Flag │ │ ├── Fbx_Flag.FBX │ │ ├── Fbx_Flag.FBX.meta │ │ ├── Material_Flag.mat │ │ ├── Material_Flag.mat.meta │ │ ├── Preset_FlagBasic.preset │ │ ├── Preset_FlagBasic.preset.meta │ │ ├── Shader_Flag.ShaderGraph │ │ ├── Shader_Flag.ShaderGraph.meta │ │ ├── SubGraph_UnityLogo.ShaderSubGraph │ │ ├── SubGraph_UnityLogo.ShaderSubGraph.meta │ │ ├── UnityArrow.ShaderSubGraph │ │ ├── UnityArrow.ShaderSubGraph.meta │ │ ├── UnityLogo.ShaderGraph │ │ └── UnityLogo.ShaderGraph.meta │ ├── Palm Tree.meta │ ├── Palm Tree │ │ ├── Fbx_Grass.FBX │ │ ├── Fbx_Grass.FBX.meta │ │ ├── Fbx_PalmTree.FBX │ │ ├── Fbx_PalmTree.FBX.meta │ │ ├── Material_PalmLeaf.mat │ │ ├── Material_PalmLeaf.mat.meta │ │ ├── Material_PalmTree.mat │ │ ├── Material_PalmTree.mat.meta │ │ ├── Preset_PalmLeafEmerald.preset │ │ ├── Preset_PalmLeafEmerald.preset.meta │ │ ├── Preset_PalmLeafLime.preset │ │ ├── Preset_PalmLeafLime.preset.meta │ │ ├── Preset_PalmTreeDark.preset │ │ ├── Preset_PalmTreeDark.preset.meta │ │ ├── Preset_PalmTreeLight.preset │ │ ├── Preset_PalmTreeLight.preset.meta │ │ ├── Shader_PalmLeaf.ShaderGraph │ │ ├── Shader_PalmLeaf.ShaderGraph.meta │ │ ├── Shader_PalmTree.ShaderGraph │ │ └── Shader_PalmTree.ShaderGraph.meta │ ├── Sand.meta │ ├── Sand │ │ ├── Fbx_IslandSand.FBX │ │ ├── Fbx_IslandSand.FBX.meta │ │ ├── Material_Sand.mat │ │ ├── Material_Sand.mat.meta │ │ ├── Preset_SandCaramel.preset │ │ ├── Preset_SandCaramel.preset.meta │ │ ├── Preset_SandCream.preset │ │ ├── Preset_SandCream.preset.meta │ │ ├── Shader_Sand.ShaderGraph │ │ └── Shader_Sand.ShaderGraph.meta │ ├── Scene_Island.unity │ ├── Scene_Island.unity.meta │ ├── Skybox.meta │ ├── Skybox │ │ ├── Fbx_SkyboxSphere.FBX │ │ ├── Fbx_SkyboxSphere.FBX.meta │ │ ├── Material_Skybox.mat │ │ ├── Material_Skybox.mat.meta │ │ ├── Material_SkyboxSphere.mat │ │ ├── Material_SkyboxSphere.mat.meta │ │ ├── New Shader Graph.ShaderGraph │ │ ├── New Shader Graph.ShaderGraph.meta │ │ ├── Preset_SkyboxBlue.preset │ │ ├── Preset_SkyboxBlue.preset.meta │ │ ├── Preset_SkyboxBreezy.preset │ │ ├── Preset_SkyboxBreezy.preset.meta │ │ ├── Preset_SkyboxSunset.preset │ │ ├── Preset_SkyboxSunset.preset.meta │ │ ├── Shader_SkyboxSphere.ShaderGraph │ │ └── Shader_SkyboxSphere.ShaderGraph.meta │ ├── Timeline_VCamTweet1.playable │ ├── Timeline_VCamTweet1.playable.meta │ ├── Water.meta │ ├── Water │ │ ├── FBX_IslandWater.prefab │ │ ├── FBX_IslandWater.prefab.meta │ │ ├── Fbx_IslandWater.FBX │ │ ├── Fbx_IslandWater.FBX.meta │ │ ├── Material_IslandWater.mat │ │ ├── Material_IslandWater.mat.meta │ │ ├── New Material.mat │ │ ├── New Material.mat.meta │ │ ├── Preset_IslandWater-1.preset │ │ ├── Preset_IslandWater-1.preset.meta │ │ ├── Shader_IslandWater.ShaderGraph │ │ ├── Shader_IslandWater.ShaderGraph.meta │ │ ├── Shader_NormalPan.ShaderGraph │ │ ├── Shader_NormalPan.ShaderGraph.meta │ │ ├── Shader_Normals.ShaderGraph │ │ └── Shader_Normals.ShaderGraph.meta │ ├── Wooden Props.meta │ └── Wooden Props │ │ ├── Fbx_Barrel.FBX │ │ ├── Fbx_Barrel.FBX.meta │ │ ├── Fbx_Crate.FBX │ │ ├── Fbx_Crate.FBX.meta │ │ ├── Fbx_Oar.FBX │ │ ├── Fbx_Oar.FBX.meta │ │ ├── Fbx_TreasureChest.FBX │ │ ├── Fbx_TreasureChest.FBX.meta │ │ ├── Fbx_TreasureKey.FBX │ │ ├── Fbx_TreasureKey.FBX.meta │ │ ├── Material_WoodenProps.mat │ │ ├── Material_WoodenProps.mat.meta │ │ ├── Preset_WoodenPropsOak.preset │ │ ├── Preset_WoodenPropsOak.preset.meta │ │ ├── Preset_WoodenPropsPine.preset │ │ ├── Preset_WoodenPropsPine.preset.meta │ │ ├── Shader_WoodenProps.ShaderGraph │ │ └── Shader_WoodenProps.ShaderGraph.meta ├── Presets.meta ├── Presets │ ├── AudioCompressedInMemory.preset │ ├── AudioCompressedInMemory.preset.meta │ ├── AudioStreaming.preset │ ├── AudioStreaming.preset.meta │ ├── Defaults.meta │ ├── Defaults │ │ ├── AlbedoTexture_Default.preset │ │ ├── AlbedoTexture_Default.preset.meta │ │ ├── AudioDecompressOnLoad.preset │ │ ├── AudioDecompressOnLoad.preset.meta │ │ ├── DirectionalLight_Default.preset │ │ └── DirectionalLight_Default.preset.meta │ ├── NormalTexture.preset │ ├── NormalTexture.preset.meta │ ├── UtilityTexture.preset │ └── UtilityTexture.preset.meta ├── ProCore.meta ├── ProCore │ ├── Polybrush.meta │ └── Polybrush │ │ ├── Brush Settings.meta │ │ ├── Brush Settings │ │ ├── Default.asset │ │ └── Default.asset.meta │ │ ├── Code.meta │ │ ├── Code │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── Brush Modes.meta │ │ │ ├── Brush Modes │ │ │ │ ├── z_BrushMode.cs │ │ │ │ ├── z_BrushMode.cs.meta │ │ │ │ ├── z_BrushModeMesh.cs │ │ │ │ ├── z_BrushModeMesh.cs.meta │ │ │ │ ├── z_BrushModePaint.cs │ │ │ │ ├── z_BrushModePaint.cs.meta │ │ │ │ ├── z_BrushModePrefab.cs │ │ │ │ ├── z_BrushModePrefab.cs.meta │ │ │ │ ├── z_BrushModeRaiseLower.cs │ │ │ │ ├── z_BrushModeRaiseLower.cs.meta │ │ │ │ ├── z_BrushModeSculpt.cs │ │ │ │ ├── z_BrushModeSculpt.cs.meta │ │ │ │ ├── z_BrushModeSmooth.cs │ │ │ │ ├── z_BrushModeSmooth.cs.meta │ │ │ │ ├── z_BrushModeTexture.cs │ │ │ │ └── z_BrushModeTexture.cs.meta │ │ │ ├── Classes.meta │ │ │ ├── Classes │ │ │ │ ├── z_BrushSettings.cs │ │ │ │ ├── z_BrushSettings.cs.meta │ │ │ │ ├── z_BrushTarget.cs │ │ │ │ ├── z_BrushTarget.cs.meta │ │ │ │ ├── z_ColorPalette.cs │ │ │ │ ├── z_ColorPalette.cs.meta │ │ │ │ ├── z_Delegate.cs │ │ │ │ ├── z_Delegate.cs.meta │ │ │ │ ├── z_EditableObject.cs │ │ │ │ ├── z_EditableObject.cs.meta │ │ │ │ ├── z_LocalPref.cs │ │ │ │ ├── z_LocalPref.cs.meta │ │ │ │ ├── z_PrefabAndSettings.cs │ │ │ │ ├── z_PrefabAndSettings.cs.meta │ │ │ │ ├── z_PrefabPalette.cs │ │ │ │ ├── z_PrefabPalette.cs.meta │ │ │ │ ├── z_PreferenceDictionary.cs │ │ │ │ ├── z_PreferenceDictionary.cs.meta │ │ │ │ ├── z_RaycastHit.cs │ │ │ │ ├── z_RaycastHit.cs.meta │ │ │ │ ├── z_ReflectionUtil.cs │ │ │ │ └── z_ReflectionUtil.cs.meta │ │ │ ├── Enum.meta │ │ │ ├── Enum │ │ │ │ ├── z_BrushTool.cs │ │ │ │ └── z_BrushTool.cs.meta │ │ │ ├── Interface.meta │ │ │ ├── Interface │ │ │ │ ├── z_About.cs │ │ │ │ ├── z_About.cs.meta │ │ │ │ ├── z_AdditionalVertexStreamsEditor.cs │ │ │ │ ├── z_AdditionalVertexStreamsEditor.cs.meta │ │ │ │ ├── z_AttributeLayoutContainerEditor.cs │ │ │ │ ├── z_AttributeLayoutContainerEditor.cs.meta │ │ │ │ ├── z_AttributeLayoutJsonEditor.cs │ │ │ │ ├── z_AttributeLayoutJsonEditor.cs.meta │ │ │ │ ├── z_BlendMaterialInspector.cs │ │ │ │ ├── z_BlendMaterialInspector.cs.meta │ │ │ │ ├── z_BrushSettingsEditor.cs │ │ │ │ ├── z_BrushSettingsEditor.cs.meta │ │ │ │ ├── z_ColorPaletteEditor.cs │ │ │ │ ├── z_ColorPaletteEditor.cs.meta │ │ │ │ ├── z_Editor.cs │ │ │ │ ├── z_Editor.cs.meta │ │ │ │ ├── z_GlobalSettingsEditor.cs │ │ │ │ ├── z_GlobalSettingsEditor.cs.meta │ │ │ │ ├── z_MeshFilterEditor.cs │ │ │ │ ├── z_MeshFilterEditor.cs.meta │ │ │ │ ├── z_PrefabPaletteEditor.cs │ │ │ │ ├── z_PrefabPaletteEditor.cs.meta │ │ │ │ ├── z_PreferenceDictionaryEditor.cs │ │ │ │ ├── z_PreferenceDictionaryEditor.cs.meta │ │ │ │ ├── z_SplatWeightEditor.cs │ │ │ │ ├── z_SplatWeightEditor.cs.meta │ │ │ │ ├── z_ZoomOverrideEditor.cs │ │ │ │ └── z_ZoomOverrideEditor.cs.meta │ │ │ ├── Utility.meta │ │ │ └── Utility │ │ │ │ ├── z_AssetPreview.cs │ │ │ │ ├── z_AssetPreview.cs.meta │ │ │ │ ├── z_BakeAdditionalVertexStreams.cs │ │ │ │ ├── z_BakeAdditionalVertexStreams.cs.meta │ │ │ │ ├── z_Debug.cs │ │ │ │ ├── z_Debug.cs.meta │ │ │ │ ├── z_EditorUtility.cs │ │ │ │ ├── z_EditorUtility.cs.meta │ │ │ │ ├── z_GUI.cs │ │ │ │ ├── z_GUI.cs.meta │ │ │ │ ├── z_GUILayout.cs │ │ │ │ ├── z_GUILayout.cs.meta │ │ │ │ ├── z_Handles.cs │ │ │ │ ├── z_Handles.cs.meta │ │ │ │ ├── z_IconImporter.cs │ │ │ │ ├── z_IconImporter.cs.meta │ │ │ │ ├── z_IconUtility.cs │ │ │ │ ├── z_IconUtility.cs.meta │ │ │ │ ├── z_PostProcessTextureBlend.cs │ │ │ │ ├── z_PostProcessTextureBlend.cs.meta │ │ │ │ ├── z_Pref.cs │ │ │ │ ├── z_Pref.cs.meta │ │ │ │ ├── z_SceneUtility.cs │ │ │ │ ├── z_SceneUtility.cs.meta │ │ │ │ ├── z_ShaderUtil.cs │ │ │ │ └── z_ShaderUtil.cs.meta │ │ ├── Enum.meta │ │ ├── Enum │ │ │ ├── z_BrushMirror.cs │ │ │ ├── z_BrushMirror.cs.meta │ │ │ ├── z_ComponentIndex.cs │ │ │ ├── z_ComponentIndex.cs.meta │ │ │ ├── z_Culling.cs │ │ │ ├── z_Culling.cs.meta │ │ │ ├── z_Direction.cs │ │ │ ├── z_Direction.cs.meta │ │ │ ├── z_MeshChannel.cs │ │ │ ├── z_MeshChannel.cs.meta │ │ │ ├── z_MirrorCoordinateSpace.cs │ │ │ ├── z_MirrorCoordinateSpace.cs.meta │ │ │ ├── z_ModelSource.cs │ │ │ ├── z_ModelSource.cs.meta │ │ │ ├── z_PaintMode.cs │ │ │ ├── z_PaintMode.cs.meta │ │ │ ├── z_PlacementDirection.cs │ │ │ ├── z_PlacementDirection.cs.meta │ │ │ ├── z_SelectionRenderState.cs │ │ │ └── z_SelectionRenderState.cs.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── MonoBehaviour.meta │ │ │ ├── MonoBehaviour │ │ │ ├── z_AdditionalVertexStreams.cs │ │ │ ├── z_AdditionalVertexStreams.cs.meta │ │ │ ├── z_OverlayRenderer.cs │ │ │ ├── z_OverlayRenderer.cs.meta │ │ │ ├── z_ZoomOverride.cs │ │ │ └── z_ZoomOverride.cs.meta │ │ │ ├── Type.meta │ │ │ ├── Type │ │ │ ├── z_AttributeLayout.cs │ │ │ ├── z_AttributeLayout.cs.meta │ │ │ ├── z_ColorMask.cs │ │ │ ├── z_ColorMask.cs.meta │ │ │ ├── z_CommonEdge.cs │ │ │ ├── z_CommonEdge.cs.meta │ │ │ ├── z_Edge.cs │ │ │ ├── z_Edge.cs.meta │ │ │ ├── z_GradientSerializer.cs │ │ │ ├── z_GradientSerializer.cs.meta │ │ │ ├── z_IHasDefault.cs │ │ │ ├── z_IHasDefault.cs.meta │ │ │ ├── z_IValid.cs │ │ │ ├── z_IValid.cs.meta │ │ │ ├── z_Mesh.cs │ │ │ ├── z_Mesh.cs.meta │ │ │ ├── z_RndVec3.cs │ │ │ ├── z_RndVec3.cs.meta │ │ │ ├── z_SplatSet.cs │ │ │ ├── z_SplatSet.cs.meta │ │ │ ├── z_SplatWeight.cs │ │ │ └── z_SplatWeight.cs.meta │ │ │ ├── Utility.meta │ │ │ └── Utility │ │ │ ├── z_Math.cs │ │ │ ├── z_Math.cs.meta │ │ │ ├── z_MeshUtility.cs │ │ │ ├── z_MeshUtility.cs.meta │ │ │ ├── z_Util.cs │ │ │ ├── z_Util.cs.meta │ │ │ ├── z_Vector.cs │ │ │ └── z_Vector.cs.meta │ │ ├── Color Palettes.meta │ │ ├── Color Palettes │ │ ├── Default.asset │ │ └── Default.asset.meta │ │ ├── Documentation.meta │ │ ├── Documentation │ │ ├── PolybrushManual.pdf │ │ ├── PolybrushManual.pdf.meta │ │ ├── changelog.md │ │ └── changelog.md.meta │ │ ├── Example.meta │ │ ├── Example │ │ ├── Demo.unity │ │ ├── Demo.unity.meta │ │ ├── Example Detail Meshes.meta │ │ ├── Example Detail Meshes │ │ │ ├── Prefab_DetailMesh_Grass.prefab │ │ │ ├── Prefab_DetailMesh_Grass.prefab.meta │ │ │ ├── Prefab_DetailMesh_Rock.prefab │ │ │ ├── Prefab_DetailMesh_Rock.prefab.meta │ │ │ ├── Source.meta │ │ │ └── Source │ │ │ │ ├── DetailMesh_Grass.obj │ │ │ │ ├── DetailMesh_Grass.obj.meta │ │ │ │ ├── DetailMesh_Rock.obj │ │ │ │ ├── DetailMesh_Rock.obj.meta │ │ │ │ ├── GrassMesh.mat │ │ │ │ ├── GrassMesh.mat.meta │ │ │ │ ├── RockMesh.mat │ │ │ │ └── RockMesh.mat.meta │ │ ├── Example Textures.meta │ │ ├── Example Textures │ │ │ ├── Dirt.png │ │ │ ├── Dirt.png.meta │ │ │ ├── Grass.png │ │ │ ├── Grass.png.meta │ │ │ ├── Ground.jpg │ │ │ ├── Ground.jpg.meta │ │ │ ├── Sand.png │ │ │ └── Sand.png.meta │ │ ├── River Basin.unity │ │ └── River Basin.unity.meta │ │ ├── Font.meta │ │ ├── Font │ │ ├── Asap-Medium.otf │ │ ├── Asap-Medium.otf.meta │ │ ├── Asap-Regular.otf │ │ ├── Asap-Regular.otf.meta │ │ ├── SIL Open Font License.txt │ │ └── SIL Open Font License.txt.meta │ │ ├── Icons.meta │ │ ├── Icons │ │ ├── Icon.meta │ │ ├── Icon │ │ │ ├── AddColor.png │ │ │ ├── AddColor.png.meta │ │ │ ├── Bricks.png │ │ │ ├── Bricks.png.meta │ │ │ ├── Bricks_Desat.png │ │ │ ├── Bricks_Desat.png.meta │ │ │ ├── Bricks_Desat_Light.png │ │ │ ├── Bricks_Desat_Light.png.meta │ │ │ ├── Brush.png │ │ │ ├── Brush.png.meta │ │ │ ├── Camera.png │ │ │ ├── Camera.png.meta │ │ │ ├── Delete.png │ │ │ ├── Delete.png.meta │ │ │ ├── DropDownClicker.png │ │ │ ├── DropDownClicker.png.meta │ │ │ ├── DropDownClicker_Light.png │ │ │ ├── DropDownClicker_Light.png.meta │ │ │ ├── Falloff.png │ │ │ ├── Falloff.png.meta │ │ │ ├── Flood.png │ │ │ ├── Flood.png.meta │ │ │ ├── FlowerAndGrass.png │ │ │ ├── FlowerAndGrass.png.meta │ │ │ ├── FlowerAndGrass_Desat.png │ │ │ ├── FlowerAndGrass_Desat.png.meta │ │ │ ├── FlowerAndGrass_Desat_Light.png │ │ │ ├── FlowerAndGrass_Desat_Light.png.meta │ │ │ ├── FoldOut_Closed_Normal.png │ │ │ ├── FoldOut_Closed_Normal.png.meta │ │ │ ├── FoldOut_Closed_Normal_Light.png │ │ │ ├── FoldOut_Closed_Normal_Light.png.meta │ │ │ ├── FoldOut_Open_Normal.png │ │ │ ├── FoldOut_Open_Normal.png.meta │ │ │ ├── FoldOut_Open_Normal_Light.png │ │ │ ├── FoldOut_Open_Normal_Light.png.meta │ │ │ ├── Gear.png │ │ │ ├── Gear.png.meta │ │ │ ├── Gear_Desat.png │ │ │ ├── Gear_Desat.png.meta │ │ │ ├── Gear_Desat_Light.png │ │ │ ├── Gear_Desat_Light.png.meta │ │ │ ├── Help_Generic.png │ │ │ ├── Help_Generic.png.meta │ │ │ ├── Help_Normal.png │ │ │ ├── Help_Normal.png.meta │ │ │ ├── Help_Normal_Light.png │ │ │ ├── Help_Normal_Light.png.meta │ │ │ ├── InnerRadius.png │ │ │ ├── InnerRadius.png.meta │ │ │ ├── Palette.png │ │ │ ├── Palette.png.meta │ │ │ ├── Palette_Desat.png │ │ │ ├── Palette_Desat.png.meta │ │ │ ├── Palette_Desat_Light.png │ │ │ ├── Palette_Desat_Light.png.meta │ │ │ ├── Radius.png │ │ │ ├── Radius.png.meta │ │ │ ├── Reset.png │ │ │ ├── Reset.png.meta │ │ │ ├── Roller.png │ │ │ ├── Roller.png.meta │ │ │ ├── Sculpt.png │ │ │ ├── Sculpt.png.meta │ │ │ ├── Sculpt_Desat.png │ │ │ ├── Sculpt_Desat.png.meta │ │ │ ├── Sculpt_Desat_Light.png │ │ │ ├── Sculpt_Desat_Light.png.meta │ │ │ ├── Slider_Thumb.png │ │ │ ├── Slider_Thumb.png.meta │ │ │ ├── Slider_Thumb_Light.png │ │ │ ├── Slider_Thumb_Light.png.meta │ │ │ ├── Smooth.png │ │ │ ├── Smooth.png.meta │ │ │ ├── Smooth_Desat.png │ │ │ ├── Smooth_Desat.png.meta │ │ │ ├── Smooth_Desat_Light.png │ │ │ ├── Smooth_Desat_Light.png.meta │ │ │ ├── Strength.png │ │ │ ├── Strength.png.meta │ │ │ ├── Toggle_Off.png │ │ │ ├── Toggle_Off.png.meta │ │ │ ├── Toggle_Off_Light.png │ │ │ ├── Toggle_Off_Light.png.meta │ │ │ ├── Toggle_On.png │ │ │ ├── Toggle_On.png.meta │ │ │ ├── Toggle_On_Light.png │ │ │ ├── Toggle_On_Light.png.meta │ │ │ ├── Trashcan.png │ │ │ ├── Trashcan.png.meta │ │ │ ├── World.png │ │ │ ├── World.png.meta │ │ │ ├── World_Normal.png │ │ │ ├── World_Normal.png.meta │ │ │ ├── World_OnNormal.png │ │ │ ├── World_OnNormal.png.meta │ │ │ ├── save.png │ │ │ ├── save.png.meta │ │ │ ├── window_icon.png │ │ │ └── window_icon.png.meta │ │ ├── StyleSprites.meta │ │ └── StyleSprites │ │ │ ├── Button_Normal.png │ │ │ ├── Button_Normal.png.meta │ │ │ ├── Button_Normal_Light.png │ │ │ ├── Button_Normal_Light.png.meta │ │ │ ├── Button_OnNormal.png │ │ │ ├── Button_OnNormal.png.meta │ │ │ ├── Button_OnNormal_Light.png │ │ │ ├── Button_OnNormal_Light.png.meta │ │ │ ├── ColorSwatch.png │ │ │ ├── ColorSwatch.png.meta │ │ │ ├── ColorSwatchBacking.png │ │ │ ├── ColorSwatchBacking.png.meta │ │ │ ├── ColorSwatchGhost.png │ │ │ ├── ColorSwatchGhost.png.meta │ │ │ ├── ColorSwatchGhost_Light.png │ │ │ ├── ColorSwatchGhost_Light.png.meta │ │ │ ├── ColorSwatchOutline.png │ │ │ ├── ColorSwatchOutline.png.meta │ │ │ ├── ColorSwatchOutline_Light.png │ │ │ ├── ColorSwatchOutline_Light.png.meta │ │ │ ├── ColorSwatch_Light.png │ │ │ ├── ColorSwatch_Light.png.meta │ │ │ ├── Divider.png │ │ │ ├── Divider.png.meta │ │ │ ├── DropDownMenu_Hover.png │ │ │ ├── DropDownMenu_Hover.png.meta │ │ │ ├── DropDownMenu_Normal.png │ │ │ ├── DropDownMenu_Normal.png.meta │ │ │ ├── DropDownMenu_Normal_Light.png │ │ │ ├── DropDownMenu_Normal_Light.png.meta │ │ │ ├── DropDownMenu_Pressed.png │ │ │ ├── DropDownMenu_Pressed.png.meta │ │ │ ├── GridBacking.png │ │ │ ├── GridBacking.png.meta │ │ │ ├── GridBacking_Light.png │ │ │ ├── GridBacking_Light.png.meta │ │ │ ├── GridItemOutline_Normal.png │ │ │ ├── GridItemOutline_Normal.png.meta │ │ │ ├── GridItemOutline_Normal_Light.png │ │ │ ├── GridItemOutline_Normal_Light.png.meta │ │ │ ├── GridItemOutline_OnNormal.png │ │ │ ├── GridItemOutline_OnNormal.png.meta │ │ │ ├── GridItemOutline_OnNormal_Light.png │ │ │ ├── GridItemOutline_OnNormal_Light.png.meta │ │ │ ├── Header_TopOnly.png │ │ │ ├── Header_TopOnly.png.meta │ │ │ ├── Header_TopOnly_Light.png │ │ │ ├── Header_TopOnly_Light.png.meta │ │ │ ├── InputField_Active.png │ │ │ ├── InputField_Active.png.meta │ │ │ ├── InputField_Active_Light.png │ │ │ ├── InputField_Active_Light.png.meta │ │ │ ├── InputField_Normal.png │ │ │ ├── InputField_Normal.png.meta │ │ │ ├── InputField_Normal_Light.png │ │ │ ├── InputField_Normal_Light.png.meta │ │ │ ├── InputField_Right_Active.png │ │ │ ├── InputField_Right_Active.png.meta │ │ │ ├── InputField_Right_Active_Light.png │ │ │ ├── InputField_Right_Active_Light.png.meta │ │ │ ├── InputField_Right_Normal.png │ │ │ ├── InputField_Right_Normal.png.meta │ │ │ ├── InputField_Right_Normal_Light.png │ │ │ ├── InputField_Right_Normal_Light.png.meta │ │ │ ├── MiniLabel.png │ │ │ ├── MiniLabel.png.meta │ │ │ ├── MiniLabel_Light.png │ │ │ ├── MiniLabel_Light.png.meta │ │ │ ├── SectionWrapper_WithHeader.png │ │ │ ├── SectionWrapper_WithHeader.png.meta │ │ │ ├── SectionWrapper_WithHeader_Light.png │ │ │ ├── SectionWrapper_WithHeader_Light.png.meta │ │ │ ├── Slider_Backing.png │ │ │ ├── Slider_Backing.png.meta │ │ │ ├── Slider_Backing_Light.png │ │ │ ├── Slider_Backing_Light.png.meta │ │ │ ├── ToolbarLeft_Normal.png │ │ │ ├── ToolbarLeft_Normal.png.meta │ │ │ ├── ToolbarLeft_Normal_Light.png │ │ │ ├── ToolbarLeft_Normal_Light.png.meta │ │ │ ├── ToolbarLeft_OnNormal.png │ │ │ ├── ToolbarLeft_OnNormal.png.meta │ │ │ ├── ToolbarLeft_OnNormal_Light.png │ │ │ ├── ToolbarLeft_OnNormal_Light.png.meta │ │ │ ├── ToolbarMid_Normal.png │ │ │ ├── ToolbarMid_Normal.png.meta │ │ │ ├── ToolbarMid_Normal_Light.png │ │ │ ├── ToolbarMid_Normal_Light.png.meta │ │ │ ├── ToolbarMid_OnNormal.png │ │ │ ├── ToolbarMid_OnNormal.png.meta │ │ │ ├── ToolbarMid_OnNormal_Light.png │ │ │ ├── ToolbarMid_OnNormal_Light.png.meta │ │ │ ├── ToolbarRight_Normal.png │ │ │ ├── ToolbarRight_Normal.png.meta │ │ │ ├── ToolbarRight_Normal_Light.png │ │ │ ├── ToolbarRight_Normal_Light.png.meta │ │ │ ├── ToolbarRight_OnNormal.png │ │ │ ├── ToolbarRight_OnNormal.png.meta │ │ │ ├── ToolbarRight_OnNormal_Light.png │ │ │ └── ToolbarRight_OnNormal_Light.png.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ ├── Diffuse Vertex Color.mat │ │ ├── Diffuse Vertex Color.mat.meta │ │ ├── Standard Texture Blend Bump.mat │ │ ├── Standard Texture Blend Bump.mat.meta │ │ ├── Standard Texture Blend Height.mat │ │ ├── Standard Texture Blend Height.mat.meta │ │ ├── Standard Texture Blend Modulate.mat │ │ ├── Standard Texture Blend Modulate.mat.meta │ │ ├── Standard Texture Blend.mat │ │ ├── Standard Texture Blend.mat.meta │ │ ├── Standard Vertex Color.mat │ │ ├── Standard Vertex Color.mat.meta │ │ ├── Texture Blend Mobile.mat │ │ ├── Texture Blend Mobile.mat.meta │ │ ├── Texture Blend with Vertex Color.mat │ │ ├── Texture Blend with Vertex Color.mat.meta │ │ ├── TriPlanar Texture Blend Legacy.mat │ │ ├── TriPlanar Texture Blend Legacy.mat.meta │ │ ├── TriPlanar Texture Blend.mat │ │ ├── TriPlanar Texture Blend.mat.meta │ │ ├── Unlit Color.mat │ │ ├── Unlit Color.mat.meta │ │ ├── Unlit Texture Blend With Snow.mat │ │ ├── Unlit Texture Blend With Snow.mat.meta │ │ ├── Unlit Texture Blend.mat │ │ └── Unlit Texture Blend.mat.meta │ │ ├── Meshes.meta │ │ ├── Meshes │ │ ├── Asset.meta │ │ ├── Asset │ │ │ ├── Icosphere (Hard).asset │ │ │ ├── Icosphere (Hard).asset.meta │ │ │ ├── Icosphere (Smooth).asset │ │ │ ├── Icosphere (Smooth).asset.meta │ │ │ ├── RiverBasin.asset │ │ │ ├── RiverBasin.asset.meta │ │ │ ├── RiverWater.asset │ │ │ └── RiverWater.asset.meta │ │ ├── Icosphere (Hard).prefab │ │ ├── Icosphere (Hard).prefab.meta │ │ ├── Icosphere (Smooth).prefab │ │ ├── Icosphere (Smooth).prefab.meta │ │ ├── Plane.obj │ │ ├── Plane.obj.meta │ │ ├── River Basin.prefab │ │ ├── River Basin.prefab.meta │ │ ├── Sphere.obj │ │ ├── Sphere.obj.meta │ │ ├── Torus.obj │ │ └── Torus.obj.meta │ │ ├── Prefab Palettes.meta │ │ ├── Prefab Palettes │ │ ├── Default.asset │ │ └── Default.asset.meta │ │ ├── README.txt │ │ ├── README.txt.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ ├── PolybrushDark.guiskin │ │ ├── PolybrushDark.guiskin.meta │ │ ├── PolybrushLight.guiskin │ │ └── PolybrushLight.guiskin.meta │ │ ├── Settings.asset │ │ ├── Settings.asset.meta │ │ ├── Shader.meta │ │ ├── Shader │ │ ├── Example.meta │ │ ├── Example │ │ │ ├── z_UnlitTextureBlend.shader │ │ │ ├── z_UnlitTextureBlend.shader.meta │ │ │ ├── z_UnlitTextureBlendAndSnow.shader │ │ │ ├── z_UnlitTextureBlendAndSnow.shader.meta │ │ │ ├── z_UnlitTextureBlend_WithMetaData.shader │ │ │ └── z_UnlitTextureBlend_WithMetaData.shader.meta │ │ ├── Noise.cginc │ │ ├── Noise.cginc.meta │ │ ├── Polybrush Metadata.meta │ │ ├── Polybrush Metadata │ │ │ ├── z_UnlitTextureBlendAndSnow.pbs.json │ │ │ ├── z_UnlitTextureBlendAndSnow.pbs.json.meta │ │ │ ├── z_UnlitTextureBlend_WithMetaData.pbs.json │ │ │ └── z_UnlitTextureBlend_WithMetaData.pbs.json.meta │ │ ├── z_BaseWithDecals.pbs.json │ │ ├── z_BaseWithDecals.pbs.json.meta │ │ ├── z_BaseWithDecals.shader │ │ ├── z_BaseWithDecals.shader.meta │ │ ├── z_DiffuseVertexColor.shader │ │ ├── z_DiffuseVertexColor.shader.meta │ │ ├── z_Overlay.shader │ │ ├── z_Overlay.shader.meta │ │ ├── z_StandardVertexColor.shader │ │ ├── z_StandardVertexColor.shader.meta │ │ ├── z_TextureBlendBmp.shader │ │ ├── z_TextureBlendBmp.shader.meta │ │ ├── z_TextureBlendBmp_SfSrc.shader │ │ ├── z_TextureBlendBmp_SfSrc.shader.meta │ │ ├── z_TextureBlendHeight.pbs.json │ │ ├── z_TextureBlendHeight.pbs.json.meta │ │ ├── z_TextureBlendHeight.shader │ │ ├── z_TextureBlendHeight.shader.meta │ │ ├── z_TextureBlendHeight_SfSrc.shader │ │ ├── z_TextureBlendHeight_SfSrc.shader.meta │ │ ├── z_TextureBlendMobile.shader │ │ ├── z_TextureBlendMobile.shader.meta │ │ ├── z_TextureBlendMobile_SfSrc.shader │ │ ├── z_TextureBlendMobile_SfSrc.shader.meta │ │ ├── z_TextureBlendModulate.pbs.json │ │ ├── z_TextureBlendModulate.pbs.json.meta │ │ ├── z_TextureBlendModulate.shader │ │ ├── z_TextureBlendModulate.shader.meta │ │ ├── z_TextureBlendModulate_SfSrc.shader │ │ ├── z_TextureBlendModulate_SfSrc.shader.meta │ │ ├── z_TextureBlendWithVertexColor.shader │ │ ├── z_TextureBlendWithVertexColor.shader.meta │ │ ├── z_TextureBlendWithVertexColor_SfSrc.shader │ │ ├── z_TextureBlendWithVertexColor_SfSrc.shader.meta │ │ ├── z_TextureBlender.shader │ │ ├── z_TextureBlender.shader.meta │ │ ├── z_TextureBlender_SfSrc.shader │ │ ├── z_TextureBlender_SfSrc.shader.meta │ │ ├── z_TriPlanarBlend.shader │ │ ├── z_TriPlanarBlend.shader.meta │ │ ├── z_TriPlanarBlendLegacy.shader │ │ ├── z_TriPlanarBlendLegacy.shader.meta │ │ ├── z_TriPlanarBlendLegacy_SfSrc.shader │ │ ├── z_TriPlanarBlendLegacy_SfSrc.shader.meta │ │ ├── z_TriPlanarBlend_SfSrc.shader │ │ ├── z_TriPlanarBlend_SfSrc.shader.meta │ │ ├── z_VertexBillboard.shader │ │ └── z_VertexBillboard.shader.meta │ │ ├── ThirdPartyLicenses.txt │ │ └── ThirdPartyLicenses.txt.meta ├── Readme.asset ├── Readme.asset.meta ├── Scripts.meta ├── Scripts │ ├── SimpleCameraController.cs │ └── SimpleCameraController.cs.meta ├── Settings.meta ├── Settings │ ├── LWRP-HighQuality.asset │ ├── LWRP-HighQuality.asset.meta │ ├── LWRP-LowQuality.asset │ ├── LWRP-LowQuality.asset.meta │ ├── LWRP-MediumQuality.asset │ ├── LWRP-MediumQuality.asset.meta │ ├── PostProcessProfile.asset │ └── PostProcessProfile.asset.meta ├── TextMesh Pro.meta ├── TextMesh Pro │ ├── Documentation.meta │ ├── Documentation │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ ├── Examples & Extras.meta │ ├── Examples & Extras │ │ ├── Fonts.meta │ │ ├── Fonts │ │ │ ├── Anton OFL.txt │ │ │ ├── Anton OFL.txt.meta │ │ │ ├── Anton.ttf │ │ │ ├── Anton.ttf.meta │ │ │ ├── Bangers - OFL.txt │ │ │ ├── Bangers - OFL.txt.meta │ │ │ ├── Bangers.ttf │ │ │ ├── Bangers.ttf.meta │ │ │ ├── LiberationSans - OFL.txt │ │ │ ├── LiberationSans - OFL.txt.meta │ │ │ ├── LiberationSans.ttf │ │ │ ├── LiberationSans.ttf.meta │ │ │ ├── Oswald-Bold - OFL.txt │ │ │ ├── Oswald-Bold - OFL.txt.meta │ │ │ ├── Oswald-Bold.ttf │ │ │ └── Oswald-Bold.ttf.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── Crate - Surface Shader Scene.mat │ │ │ ├── Crate - Surface Shader Scene.mat.meta │ │ │ ├── Ground - Logo Scene.mat │ │ │ ├── Ground - Logo Scene.mat.meta │ │ │ ├── Ground - Surface Shader Scene.mat │ │ │ ├── Ground - Surface Shader Scene.mat.meta │ │ │ ├── Small Crate_diffuse.mat │ │ │ └── Small Crate_diffuse.mat.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── Text Popup.prefab │ │ │ ├── Text Popup.prefab.meta │ │ │ ├── TextMeshPro - Prefab 1.prefab │ │ │ ├── TextMeshPro - Prefab 1.prefab.meta │ │ │ ├── TextMeshPro - Prefab 2.prefab │ │ │ └── TextMeshPro - Prefab 2.prefab.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Color Gradient Presets.meta │ │ │ ├── Color Gradient Presets │ │ │ │ ├── Blue to Purple - Vertical.asset │ │ │ │ ├── Blue to Purple - Vertical.asset.meta │ │ │ │ ├── Dark to Light Green - Vertical.asset │ │ │ │ ├── Dark to Light Green - Vertical.asset.meta │ │ │ │ ├── Light to Dark Green - Vertical.asset │ │ │ │ ├── Light to Dark Green - Vertical.asset.meta │ │ │ │ ├── Yellow to Orange - Vertical.asset │ │ │ │ └── Yellow to Orange - Vertical.asset.meta │ │ │ ├── Fonts & Materials.meta │ │ │ ├── Fonts & Materials │ │ │ │ ├── Anton SDF - Drop Shadow.mat │ │ │ │ ├── Anton SDF - Drop Shadow.mat.meta │ │ │ │ ├── Anton SDF - Outline.mat │ │ │ │ ├── Anton SDF - Outline.mat.meta │ │ │ │ ├── Anton SDF.asset │ │ │ │ ├── Anton SDF.asset.meta │ │ │ │ ├── Bangers SDF - Drop Shadow.mat │ │ │ │ ├── Bangers SDF - Drop Shadow.mat.meta │ │ │ │ ├── Bangers SDF - Outline.mat │ │ │ │ ├── Bangers SDF - Outline.mat.meta │ │ │ │ ├── Bangers SDF Glow.mat │ │ │ │ ├── Bangers SDF Glow.mat.meta │ │ │ │ ├── Bangers SDF Logo.mat │ │ │ │ ├── Bangers SDF Logo.mat.meta │ │ │ │ ├── Bangers SDF.asset │ │ │ │ ├── Bangers SDF.asset.meta │ │ │ │ ├── Electronic Highway Sign SDF.asset │ │ │ │ ├── Electronic Highway Sign SDF.asset.meta │ │ │ │ ├── LiberationSans SDF - Metalic Green.mat │ │ │ │ ├── LiberationSans SDF - Metalic Green.mat.meta │ │ │ │ ├── LiberationSans SDF - Overlay.mat │ │ │ │ ├── LiberationSans SDF - Overlay.mat.meta │ │ │ │ ├── LiberationSans SDF - Soft Mask.mat │ │ │ │ ├── LiberationSans SDF - Soft Mask.mat.meta │ │ │ │ ├── Oswald Bold SDF.asset │ │ │ │ ├── Oswald Bold SDF.asset.meta │ │ │ │ ├── Roboto-Bold SDF - Drop Shadow.mat │ │ │ │ ├── Roboto-Bold SDF - Drop Shadow.mat.meta │ │ │ │ ├── Roboto-Bold SDF - Surface.mat │ │ │ │ ├── Roboto-Bold SDF - Surface.mat.meta │ │ │ │ ├── Roboto-Bold SDF.asset │ │ │ │ └── Roboto-Bold SDF.asset.meta │ │ │ ├── Sprite Assets.meta │ │ │ └── Sprite Assets │ │ │ │ ├── Default Sprite Asset.asset │ │ │ │ ├── Default Sprite Asset.asset.meta │ │ │ │ ├── DropCap Numbers.asset │ │ │ │ └── DropCap Numbers.asset.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── 01- Single Line TextMesh Pro.unity │ │ │ ├── 01- Single Line TextMesh Pro.unity.meta │ │ │ ├── 02 - Multi-line TextMesh Pro.unity │ │ │ ├── 02 - Multi-line TextMesh Pro.unity.meta │ │ │ ├── 03 - Line Justification.unity │ │ │ ├── 03 - Line Justification.unity.meta │ │ │ ├── 04 - Word Wrapping.unity │ │ │ ├── 04 - Word Wrapping.unity.meta │ │ │ ├── 05 - Style Tags.unity │ │ │ ├── 05 - Style Tags.unity.meta │ │ │ ├── 06 - Extra Rich Text Examples.unity │ │ │ ├── 06 - Extra Rich Text Examples.unity.meta │ │ │ ├── 07 - Superscript & Subscript Example.unity │ │ │ ├── 07 - Superscript & Subscript Example.unity.meta │ │ │ ├── 08 - Improved Text Alignment.unity │ │ │ ├── 08 - Improved Text Alignment.unity.meta │ │ │ ├── 09 - Margin Tag Example.unity │ │ │ ├── 09 - Margin Tag Example.unity.meta │ │ │ ├── 10 - Bullets & Numbered List Example.unity │ │ │ ├── 10 - Bullets & Numbered List Example.unity.meta │ │ │ ├── 11 - The Style Tag.unity │ │ │ ├── 11 - The Style Tag.unity.meta │ │ │ ├── 12 - Link Example.unity │ │ │ ├── 12 - Link Example.unity.meta │ │ │ ├── 12a - Text Interactions.unity │ │ │ ├── 12a - Text Interactions.unity.meta │ │ │ ├── 13 - Soft Hyphenation.unity │ │ │ ├── 13 - Soft Hyphenation.unity.meta │ │ │ ├── 14 - Multi Font & Sprites.unity │ │ │ ├── 14 - Multi Font & Sprites.unity.meta │ │ │ ├── 15 - Inline Graphics & Sprites.unity │ │ │ ├── 15 - Inline Graphics & Sprites.unity.meta │ │ │ ├── 16 - Linked text overflow mode example.unity │ │ │ ├── 16 - Linked text overflow mode example.unity.meta │ │ │ ├── 17 - Old Computer Terminal.unity │ │ │ ├── 17 - Old Computer Terminal.unity.meta │ │ │ ├── 18 - ScrollRect & Masking & Layout.unity │ │ │ ├── 18 - ScrollRect & Masking & Layout.unity.meta │ │ │ ├── 19 - Masking Texture & Soft Mask.unity │ │ │ ├── 19 - Masking Texture & Soft Mask.unity.meta │ │ │ ├── 20 - Input Field with Scrollbar.unity │ │ │ ├── 20 - Input Field with Scrollbar.unity.meta │ │ │ ├── 21 - Script Example.unity │ │ │ ├── 21 - Script Example.unity.meta │ │ │ ├── 22 - Basic Scripting Example.unity │ │ │ ├── 22 - Basic Scripting Example.unity.meta │ │ │ ├── 23 - Animating Vertex Attributes.unity │ │ │ ├── 23 - Animating Vertex Attributes.unity.meta │ │ │ ├── 24 - Surface Shader Example.unity │ │ │ ├── 24 - Surface Shader Example.unity.meta │ │ │ ├── 25 - TextMeshPro Title.unity │ │ │ ├── 25 - TextMeshPro Title.unity.meta │ │ │ ├── Benchmark (Floating Text).unity │ │ │ ├── Benchmark (Floating Text).unity.meta │ │ │ ├── Benchmark (Point Sizes).unity │ │ │ ├── Benchmark (Point Sizes).unity.meta │ │ │ ├── Benchmark (Script).unity │ │ │ ├── Benchmark (Script).unity.meta │ │ │ ├── Benchmark (Shader Perf).unity │ │ │ ├── Benchmark (Shader Perf).unity.meta │ │ │ ├── Distance Field Shader Check.unity │ │ │ └── Distance Field Shader Check.unity.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── Benchmark01.cs │ │ │ ├── Benchmark01.cs.meta │ │ │ ├── Benchmark01_UGUI.cs │ │ │ ├── Benchmark01_UGUI.cs.meta │ │ │ ├── Benchmark02.cs │ │ │ ├── Benchmark02.cs.meta │ │ │ ├── Benchmark03.cs │ │ │ ├── Benchmark03.cs.meta │ │ │ ├── Benchmark04.cs │ │ │ ├── Benchmark04.cs.meta │ │ │ ├── CameraController.cs │ │ │ ├── CameraController.cs.meta │ │ │ ├── ChatController.cs │ │ │ ├── ChatController.cs.meta │ │ │ ├── EnvMapAnimator.cs │ │ │ ├── EnvMapAnimator.cs.meta │ │ │ ├── ObjectSpin.cs │ │ │ ├── ObjectSpin.cs.meta │ │ │ ├── ShaderPropAnimator.cs │ │ │ ├── ShaderPropAnimator.cs.meta │ │ │ ├── SimpleScript.cs │ │ │ ├── SimpleScript.cs.meta │ │ │ ├── SkewTextExample.cs │ │ │ ├── SkewTextExample.cs.meta │ │ │ ├── TMP_DigitValidator.cs │ │ │ ├── TMP_DigitValidator.cs.meta │ │ │ ├── TMP_ExampleScript_01.cs │ │ │ ├── TMP_ExampleScript_01.cs.meta │ │ │ ├── TMP_FrameRateCounter.cs │ │ │ ├── TMP_FrameRateCounter.cs.meta │ │ │ ├── TMP_PhoneNumberValidator.cs │ │ │ ├── TMP_PhoneNumberValidator.cs.meta │ │ │ ├── TMP_TextEventCheck.cs │ │ │ ├── TMP_TextEventCheck.cs.meta │ │ │ ├── TMP_TextEventHandler.cs │ │ │ ├── TMP_TextEventHandler.cs.meta │ │ │ ├── TMP_TextInfoDebugTool.cs │ │ │ ├── TMP_TextInfoDebugTool.cs.meta │ │ │ ├── TMP_TextSelector_A.cs │ │ │ ├── TMP_TextSelector_A.cs.meta │ │ │ ├── TMP_TextSelector_B.cs │ │ │ ├── TMP_TextSelector_B.cs.meta │ │ │ ├── TMP_UiFrameRateCounter.cs │ │ │ ├── TMP_UiFrameRateCounter.cs.meta │ │ │ ├── TMPro_InstructionOverlay.cs │ │ │ ├── TMPro_InstructionOverlay.cs.meta │ │ │ ├── TeleType.cs │ │ │ ├── TeleType.cs.meta │ │ │ ├── TextConsoleSimulator.cs │ │ │ ├── TextConsoleSimulator.cs.meta │ │ │ ├── TextMeshProFloatingText.cs │ │ │ ├── TextMeshProFloatingText.cs.meta │ │ │ ├── TextMeshSpawner.cs │ │ │ ├── TextMeshSpawner.cs.meta │ │ │ ├── VertexColorCycler.cs │ │ │ ├── VertexColorCycler.cs.meta │ │ │ ├── VertexJitter.cs │ │ │ ├── VertexJitter.cs.meta │ │ │ ├── VertexShakeA.cs │ │ │ ├── VertexShakeA.cs.meta │ │ │ ├── VertexShakeB.cs │ │ │ ├── VertexShakeB.cs.meta │ │ │ ├── VertexZoom.cs │ │ │ ├── VertexZoom.cs.meta │ │ │ ├── WarpTextExample.cs │ │ │ └── WarpTextExample.cs.meta │ │ ├── Sprites.meta │ │ ├── Sprites │ │ │ ├── Default Sprites.png │ │ │ ├── Default Sprites.png.meta │ │ │ ├── DropCap Numbers.psd │ │ │ └── DropCap Numbers.psd.meta │ │ ├── Textures.meta │ │ └── Textures │ │ │ ├── Brushed Metal 3.jpg │ │ │ ├── Brushed Metal 3.jpg.meta │ │ │ ├── Engraved Wall Normal.jpg │ │ │ ├── Engraved Wall Normal.jpg.meta │ │ │ ├── Engraved Wall.jpg │ │ │ ├── Engraved Wall.jpg.meta │ │ │ ├── Floor Cement.jpg │ │ │ ├── Floor Cement.jpg.meta │ │ │ ├── Floor Tiles 1 - diffuse.jpg │ │ │ ├── Floor Tiles 1 - diffuse.jpg.meta │ │ │ ├── Floor Tiles 1 - normal.jpg │ │ │ ├── Floor Tiles 1 - normal.jpg.meta │ │ │ ├── Fruit Jelly (B&W).jpg │ │ │ ├── Fruit Jelly (B&W).jpg.meta │ │ │ ├── Gradient Diagonal (Color).jpg │ │ │ ├── Gradient Diagonal (Color).jpg.meta │ │ │ ├── Gradient Horizontal (Color).jpg │ │ │ ├── Gradient Horizontal (Color).jpg.meta │ │ │ ├── Gradient Vertical (Color).jpg │ │ │ ├── Gradient Vertical (Color).jpg.meta │ │ │ ├── Mask Zig-n-Zag.psd │ │ │ ├── Mask Zig-n-Zag.psd.meta │ │ │ ├── Sand Normal Map.jpg │ │ │ ├── Sand Normal Map.jpg.meta │ │ │ ├── Small Crate_diffuse.jpg │ │ │ ├── Small Crate_diffuse.jpg.meta │ │ │ ├── Small Crate_normal.jpg │ │ │ ├── Small Crate_normal.jpg.meta │ │ │ ├── Stainless 03.png │ │ │ ├── Stainless 03.png.meta │ │ │ ├── Text Overflow - Linked Text Image 1.png │ │ │ ├── Text Overflow - Linked Text Image 1.png.meta │ │ │ ├── Text Overflow - Linked Text UI Screenshot.png │ │ │ ├── Text Overflow - Linked Text UI Screenshot.png.meta │ │ │ ├── Wipe Pattern - Circle.psd │ │ │ ├── Wipe Pattern - Circle.psd.meta │ │ │ ├── Wipe Pattern - Diagonal.psd │ │ │ ├── Wipe Pattern - Diagonal.psd.meta │ │ │ ├── Wipe Pattern - Radial Double.psd │ │ │ ├── Wipe Pattern - Radial Double.psd.meta │ │ │ ├── Wipe Pattern - Radial Quad.psd │ │ │ └── Wipe Pattern - Radial Quad.psd.meta │ ├── Resources.meta │ ├── Resources │ │ ├── Fonts & Materials.meta │ │ ├── Fonts & Materials │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ ├── LiberationSans SDF.asset │ │ │ └── LiberationSans SDF.asset.meta │ │ ├── LineBreaking Following Characters.txt │ │ ├── LineBreaking Following Characters.txt.meta │ │ ├── LineBreaking Leading Characters.txt │ │ ├── LineBreaking Leading Characters.txt.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ │ ├── TMP_Bitmap-Mobile.shader │ │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ │ ├── TMP_Bitmap.shader │ │ │ ├── TMP_Bitmap.shader.meta │ │ │ ├── TMP_SDF Overlay.shader │ │ │ ├── TMP_SDF Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile Masking.shader │ │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile.shader │ │ │ ├── TMP_SDF-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface.shader │ │ │ ├── TMP_SDF-Surface.shader.meta │ │ │ ├── TMP_SDF.shader │ │ │ ├── TMP_SDF.shader.meta │ │ │ ├── TMP_Sprite.shader │ │ │ ├── TMP_Sprite.shader.meta │ │ │ ├── TMPro.cginc │ │ │ ├── TMPro.cginc.meta │ │ │ ├── TMPro_Properties.cginc │ │ │ ├── TMPro_Properties.cginc.meta │ │ │ ├── TMPro_Surface.cginc │ │ │ └── TMPro_Surface.cginc.meta │ │ ├── Sprite Assets.meta │ │ ├── Sprite Assets │ │ │ ├── EmojiOne.asset │ │ │ └── EmojiOne.asset.meta │ │ ├── Style Sheets.meta │ │ ├── Style Sheets │ │ │ ├── Default Style Sheet.asset │ │ │ └── Default Style Sheet.asset.meta │ │ ├── TMP Settings.asset │ │ └── TMP Settings.asset.meta │ ├── Sprites.meta │ └── Sprites │ │ ├── EmojiOne Attribution.txt │ │ ├── EmojiOne Attribution.txt.meta │ │ ├── EmojiOne.json │ │ ├── EmojiOne.json.meta │ │ ├── EmojiOne.png │ │ └── EmojiOne.png.meta ├── Textures.meta ├── Textures │ ├── PSD_GradientRadial.psd │ ├── PSD_GradientRadial.psd.meta │ ├── TEX_Cloudmap1024.bmp │ ├── TEX_Cloudmap1024.bmp.meta │ ├── Tex_Camera1.renderTexture │ ├── Tex_Camera1.renderTexture.meta │ ├── Tex_CameraTip.renderTexture │ ├── Tex_CameraTip.renderTexture.meta │ ├── Tex_GradientAngle.png │ ├── Tex_GradientAngle.png.meta │ ├── Tex_GradientY.png │ └── Tex_GradientY.png.meta ├── TutorialInfo.meta ├── TutorialInfo │ ├── Icons.meta │ ├── Icons │ │ ├── Help_Icon.png │ │ ├── Help_Icon.png.meta │ │ ├── LWIcon.png │ │ └── LWIcon.png.meta │ ├── Layout.wlt │ ├── Layout.wlt.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── Editor.meta │ │ ├── Editor │ │ ├── ReadmeEditor.cs │ │ └── ReadmeEditor.cs.meta │ │ ├── Readme.cs │ │ └── Readme.cs.meta ├── Unity Recorder.meta └── Unity Recorder │ ├── Documentation.meta │ ├── Documentation │ ├── UnityRecorderV1UserManual.pdf │ └── UnityRecorderV1UserManual.pdf.meta │ ├── Editor.meta │ ├── Editor │ ├── Sources.meta │ ├── Sources │ │ ├── AspectRatio.cs │ │ ├── AspectRatio.cs.meta │ │ ├── AspectRatioPropertyDrawer.cs │ │ ├── AspectRatioPropertyDrawer.cs.meta │ │ ├── BaseRenderTextureInput.cs │ │ ├── BaseRenderTextureInput.cs.meta │ │ ├── EditableLabel.cs │ │ ├── EditableLabel.cs.meta │ │ ├── EnumProperyDrawer.cs │ │ ├── EnumProperyDrawer.cs.meta │ │ ├── FileNameGenerator.cs │ │ ├── FileNameGenerator.cs.meta │ │ ├── FileNameGeneratorDrawer.cs │ │ ├── FileNameGeneratorDrawer.cs.meta │ │ ├── FrameRateProperyDrawer.cs │ │ ├── FrameRateProperyDrawer.cs.meta │ │ ├── GenericRecorder.cs │ │ ├── GenericRecorder.cs.meta │ │ ├── Helpers.meta │ │ ├── Helpers │ │ │ ├── EnumHelper.cs │ │ │ ├── EnumHelper.cs.meta │ │ │ ├── PresetHelper.cs │ │ │ ├── PresetHelper.cs.meta │ │ │ ├── SerializableObjHelper.cs │ │ │ ├── SerializableObjHelper.cs.meta │ │ │ ├── StatusBarHelper.cs │ │ │ ├── StatusBarHelper.cs.meta │ │ │ ├── UIElementHelper.cs │ │ │ ├── UIElementHelper.cs.meta │ │ │ ├── UnityHelpers.cs │ │ │ └── UnityHelpers.cs.meta │ │ ├── ImageHeightSelector.cs │ │ ├── ImageHeightSelector.cs.meta │ │ ├── ImageInputSelector.cs │ │ ├── ImageInputSelector.cs.meta │ │ ├── ImageInputSettings.cs │ │ ├── ImageInputSettings.cs.meta │ │ ├── InputPropertyDrawer.cs │ │ ├── InputPropertyDrawer.cs.meta │ │ ├── InputSettings.cs │ │ ├── InputSettings.cs.meta │ │ ├── InputSettingsSelector.cs │ │ ├── InputSettingsSelector.cs.meta │ │ ├── InputSettingsSelectorDrawer.cs │ │ ├── InputSettingsSelectorDrawer.cs.meta │ │ ├── InternalEnums.cs │ │ ├── InternalEnums.cs.meta │ │ ├── Options.cs │ │ ├── Options.cs.meta │ │ ├── OutputPath.cs │ │ ├── OutputPath.cs.meta │ │ ├── OutputPathDrawer.cs │ │ ├── OutputPathDrawer.cs.meta │ │ ├── OutputResolution.cs │ │ ├── OutputResolution.cs.meta │ │ ├── OutputResolutionPropertyDrawer.cs │ │ ├── OutputResolutionPropertyDrawer.cs.meta │ │ ├── PanelSplitter.cs │ │ ├── PanelSplitter.cs.meta │ │ ├── RecordModePropertyDrawer.cs │ │ ├── RecordModePropertyDrawer.cs.meta │ │ ├── Recorder.cs │ │ ├── Recorder.cs.meta │ │ ├── RecorderController.cs │ │ ├── RecorderController.cs.meta │ │ ├── RecorderControllerSettings.cs │ │ ├── RecorderControllerSettings.cs.meta │ │ ├── RecorderControllerSettingsPreset.cs │ │ ├── RecorderControllerSettingsPreset.cs.meta │ │ ├── RecorderControllerSettingsPresetEditor.cs │ │ ├── RecorderControllerSettingsPresetEditor.cs.meta │ │ ├── RecorderEditor.cs │ │ ├── RecorderEditor.cs.meta │ │ ├── RecorderInput.cs │ │ ├── RecorderInput.cs.meta │ │ ├── RecorderItem.cs │ │ ├── RecorderItem.cs.meta │ │ ├── RecorderSettings.cs │ │ ├── RecorderSettings.cs.meta │ │ ├── RecorderSettingsAttribute.cs │ │ ├── RecorderSettingsAttribute.cs.meta │ │ ├── RecorderSettingsPrefsEditor.cs │ │ ├── RecorderSettingsPrefsEditor.cs.meta │ │ ├── RecorderWindow.cs │ │ ├── RecorderWindow.cs.meta │ │ ├── Recorders.meta │ │ ├── Recorders │ │ │ ├── AnimationRecorder.meta │ │ │ ├── AnimationRecorder │ │ │ │ ├── AnimationRecorder.cs │ │ │ │ ├── AnimationRecorder.cs.meta │ │ │ │ ├── AnimationRecorderSettings.cs │ │ │ │ ├── AnimationRecorderSettings.cs.meta │ │ │ │ ├── AnimationRecorderSettingsEditor.cs │ │ │ │ ├── AnimationRecorderSettingsEditor.cs.meta │ │ │ │ ├── Resources.meta │ │ │ │ └── Resources │ │ │ │ │ ├── animation_recorder.png │ │ │ │ │ └── animation_recorder.png.meta │ │ │ ├── GIFRecorder.meta │ │ │ ├── GIFRecorder │ │ │ │ ├── GIFRecorder.cs │ │ │ │ ├── GIFRecorder.cs.meta │ │ │ │ ├── GIFRecorderSettings.cs │ │ │ │ ├── GIFRecorderSettings.cs.meta │ │ │ │ ├── GIFRecorderSettingsEditor.cs │ │ │ │ └── GIFRecorderSettingsEditor.cs.meta │ │ │ ├── ImageRecorder.meta │ │ │ ├── ImageRecorder │ │ │ │ ├── ImageRecorder.cs │ │ │ │ ├── ImageRecorder.cs.meta │ │ │ │ ├── ImageRecorderEditor.cs │ │ │ │ ├── ImageRecorderEditor.cs.meta │ │ │ │ ├── ImageRecorderSettings.cs │ │ │ │ ├── ImageRecorderSettings.cs.meta │ │ │ │ ├── Resources.meta │ │ │ │ └── Resources │ │ │ │ │ ├── d_imagesequence_16.png │ │ │ │ │ ├── d_imagesequence_16.png.meta │ │ │ │ │ ├── imagesequence_16.png │ │ │ │ │ └── imagesequence_16.png.meta │ │ │ ├── MovieRecorder.meta │ │ │ ├── MovieRecorder │ │ │ │ ├── MovieRecorder.cs │ │ │ │ ├── MovieRecorder.cs.meta │ │ │ │ ├── MovieRecorderEditor.cs │ │ │ │ ├── MovieRecorderEditor.cs.meta │ │ │ │ ├── MovieRecorderSettings.cs │ │ │ │ ├── MovieRecorderSettings.cs.meta │ │ │ │ ├── Resources.meta │ │ │ │ └── Resources │ │ │ │ │ ├── d_movie_16.png │ │ │ │ │ ├── d_movie_16.png.meta │ │ │ │ │ ├── movie_16.png │ │ │ │ │ └── movie_16.png.meta │ │ │ ├── _Inputs.meta │ │ │ ├── _Inputs │ │ │ │ ├── Animation.meta │ │ │ │ ├── Animation │ │ │ │ │ ├── AnimationInput.cs │ │ │ │ │ ├── AnimationInput.cs.meta │ │ │ │ │ ├── AnimationInputSettings.cs │ │ │ │ │ ├── AnimationInputSettings.cs.meta │ │ │ │ │ ├── AnimationInputSettingsPropertyDrawer.cs │ │ │ │ │ └── AnimationInputSettingsPropertyDrawer.cs.meta │ │ │ │ ├── Audio.meta │ │ │ │ ├── Audio │ │ │ │ │ ├── AudioInput.cs │ │ │ │ │ ├── AudioInput.cs.meta │ │ │ │ │ ├── AudioInputSettings.cs │ │ │ │ │ ├── AudioInputSettings.cs.meta │ │ │ │ │ ├── AudioInputSettingsPropertyDrawer.cs │ │ │ │ │ └── AudioInputSettingsPropertyDrawer.cs.meta │ │ │ │ ├── Camera.meta │ │ │ │ ├── Camera │ │ │ │ │ ├── CameraInput.cs │ │ │ │ │ ├── CameraInput.cs.meta │ │ │ │ │ ├── CameraInputSettings.cs │ │ │ │ │ ├── CameraInputSettings.cs.meta │ │ │ │ │ ├── CameraInputSettingsPropertyDrawer.cs │ │ │ │ │ ├── CameraInputSettingsPropertyDrawer.cs.meta │ │ │ │ │ ├── Shaders.meta │ │ │ │ │ └── Shaders │ │ │ │ │ │ ├── CopyFB.shader │ │ │ │ │ │ └── CopyFB.shader.meta │ │ │ │ ├── Camera360.meta │ │ │ │ ├── Camera360 │ │ │ │ │ ├── Camera360Input.cs │ │ │ │ │ ├── Camera360Input.cs.meta │ │ │ │ │ ├── Camera360InputPropertyDrawer.cs │ │ │ │ │ ├── Camera360InputPropertyDrawer.cs.meta │ │ │ │ │ ├── Camera360InputSettings.cs │ │ │ │ │ └── Camera360InputSettings.cs.meta │ │ │ │ ├── GameView.meta │ │ │ │ ├── GameView │ │ │ │ │ ├── GameViewInput.cs │ │ │ │ │ ├── GameViewInput.cs.meta │ │ │ │ │ ├── GameViewInputPropertyDrawer.cs │ │ │ │ │ ├── GameViewInputPropertyDrawer.cs.meta │ │ │ │ │ ├── GameViewInputSettings.cs │ │ │ │ │ └── GameViewInputSettings.cs.meta │ │ │ │ ├── GameViewSize.cs │ │ │ │ ├── GameViewSize.cs.meta │ │ │ │ ├── RenderTexture.meta │ │ │ │ ├── RenderTexture │ │ │ │ │ ├── RenderTextureInput.cs │ │ │ │ │ ├── RenderTextureInput.cs.meta │ │ │ │ │ ├── RenderTextureInputSettings.cs │ │ │ │ │ ├── RenderTextureInputSettings.cs.meta │ │ │ │ │ ├── RenderTextureInputSettingsPropertyDrawer.cs │ │ │ │ │ └── RenderTextureInputSettingsPropertyDrawer.cs.meta │ │ │ │ ├── RenderTextureSampler.meta │ │ │ │ └── RenderTextureSampler │ │ │ │ │ ├── RenderTextureSampler.cs │ │ │ │ │ ├── RenderTextureSampler.cs.meta │ │ │ │ │ ├── RenderTextureSamplerPropertyDrawer.cs │ │ │ │ │ ├── RenderTextureSamplerPropertyDrawer.cs.meta │ │ │ │ │ ├── RenderTextureSamplerSettings.cs │ │ │ │ │ ├── RenderTextureSamplerSettings.cs.meta │ │ │ │ │ ├── Shaders.meta │ │ │ │ │ └── Shaders │ │ │ │ │ ├── BS4Accumulate.shader │ │ │ │ │ ├── BS4Accumulate.shader.meta │ │ │ │ │ ├── BS4Normalize.shader │ │ │ │ │ ├── BS4Normalize.shader.meta │ │ │ │ │ ├── BS4SuperShader.shader │ │ │ │ │ └── BS4SuperShader.shader.meta │ │ │ ├── _Legacy.meta │ │ │ └── _Legacy │ │ │ │ ├── BaseFCRecorderSettings.cs │ │ │ │ ├── BaseFCRecorderSettings.cs.meta │ │ │ │ ├── EXR.meta │ │ │ │ ├── EXR │ │ │ │ ├── EXRRecorder.cs │ │ │ │ ├── EXRRecorder.cs.meta │ │ │ │ ├── EXRRecorderSettings.cs │ │ │ │ ├── EXRRecorderSettings.cs.meta │ │ │ │ ├── EXRRecorderSettingsEditor.cs │ │ │ │ └── EXRRecorderSettingsEditor.cs.meta │ │ │ │ ├── FrameCapturer.meta │ │ │ │ ├── FrameCapturer │ │ │ │ ├── Plugins.meta │ │ │ │ ├── Plugins │ │ │ │ │ ├── x86.meta │ │ │ │ │ ├── x86 │ │ │ │ │ │ └── fccore.dll.meta │ │ │ │ │ ├── x86_64.meta │ │ │ │ │ └── x86_64 │ │ │ │ │ │ ├── fccore.bundle.meta │ │ │ │ │ │ ├── fccore.bundle │ │ │ │ │ │ ├── Contents.meta │ │ │ │ │ │ └── Contents │ │ │ │ │ │ │ ├── Info.plist │ │ │ │ │ │ │ ├── Info.plist.meta │ │ │ │ │ │ │ ├── MacOS.meta │ │ │ │ │ │ │ └── MacOS │ │ │ │ │ │ │ ├── fccore │ │ │ │ │ │ │ └── fccore.meta │ │ │ │ │ │ └── fccore.dll.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ │ ├── Encoder.meta │ │ │ │ │ ├── Encoder │ │ │ │ │ ├── EXREncoder.cs │ │ │ │ │ ├── EXREncoder.cs.meta │ │ │ │ │ ├── EncoderBase.cs │ │ │ │ │ ├── EncoderBase.cs.meta │ │ │ │ │ ├── GIFEncoder.cs │ │ │ │ │ ├── GIFEncoder.cs.meta │ │ │ │ │ ├── MP4Encoder.cs │ │ │ │ │ ├── MP4Encoder.cs.meta │ │ │ │ │ ├── MovieEncoder.cs │ │ │ │ │ ├── MovieEncoder.cs.meta │ │ │ │ │ ├── PNGEncoder.cs │ │ │ │ │ ├── PNGEncoder.cs.meta │ │ │ │ │ ├── WEBMEncoder.cs │ │ │ │ │ ├── WEBMEncoder.cs.meta │ │ │ │ │ ├── fcAPI.cs │ │ │ │ │ └── fcAPI.cs.meta │ │ │ │ │ ├── Misc.meta │ │ │ │ │ └── Misc │ │ │ │ │ ├── Bool.cs │ │ │ │ │ ├── Bool.cs.meta │ │ │ │ │ ├── BoolDrawer.cs │ │ │ │ │ ├── BoolDrawer.cs.meta │ │ │ │ │ ├── DataPath.cs │ │ │ │ │ ├── DataPath.cs.meta │ │ │ │ │ ├── DataPathDrawer.cs │ │ │ │ │ └── DataPathDrawer.cs.meta │ │ │ │ ├── MP4.meta │ │ │ │ ├── MP4 │ │ │ │ ├── MP4Recorder.cs │ │ │ │ ├── MP4Recorder.cs.meta │ │ │ │ ├── MP4RecorderSettings.cs │ │ │ │ ├── MP4RecorderSettings.cs.meta │ │ │ │ ├── MP4RecorderSettingsEditor.cs │ │ │ │ └── MP4RecorderSettingsEditor.cs.meta │ │ │ │ ├── PNG.meta │ │ │ │ ├── PNG │ │ │ │ ├── PNGRecorder.cs │ │ │ │ ├── PNGRecorder.cs.meta │ │ │ │ ├── PNGRecorderSettings.cs │ │ │ │ ├── PNGRecorderSettings.cs.meta │ │ │ │ ├── PNGRecorderSettingsEditor.cs │ │ │ │ └── PNGRecorderSettingsEditor.cs.meta │ │ │ │ ├── WEBM.meta │ │ │ │ └── WEBM │ │ │ │ ├── WEBMRecorder.cs │ │ │ │ ├── WEBMRecorder.cs.meta │ │ │ │ ├── WEBMRecorderSettings.cs │ │ │ │ ├── WEBMRecorderSettings.cs.meta │ │ │ │ ├── WEBMRecorderSettingsEditor.cs │ │ │ │ └── WEBMRecorderSettingsEditor.cs.meta │ │ ├── RecordersInventory.cs │ │ ├── RecordersInventory.cs.meta │ │ ├── RecordingSession.cs │ │ ├── RecordingSession.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Styles.meta │ │ │ ├── Styles │ │ │ │ ├── recorder.uss │ │ │ │ ├── recorder.uss.meta │ │ │ │ ├── recorder_darkSkin.uss │ │ │ │ ├── recorder_darkSkin.uss.meta │ │ │ │ ├── recorder_lightSkin.uss │ │ │ │ └── recorder_lightSkin.uss.meta │ │ │ ├── customrecorder_16.png │ │ │ ├── customrecorder_16.png.meta │ │ │ ├── d_customrecorder_16.png │ │ │ ├── d_customrecorder_16.png.meta │ │ │ ├── d_popout_icon.png │ │ │ ├── d_popout_icon.png.meta │ │ │ ├── popout_icon.png │ │ │ ├── popout_icon.png.meta │ │ │ ├── recorder_icon.png │ │ │ ├── recorder_icon.png.meta │ │ │ ├── vertical_gradient.png │ │ │ └── vertical_gradient.png.meta │ │ ├── SceneHook.cs │ │ ├── SceneHook.cs.meta │ │ ├── TargetedPropertyDrawer.cs │ │ ├── TargetedPropertyDrawer.cs.meta │ │ ├── TextureFlipper.cs │ │ ├── TextureFlipper.cs.meta │ │ ├── VisualListItem.cs │ │ ├── VisualListItem.cs.meta │ │ ├── _RecorderComponent.cs │ │ └── _RecorderComponent.cs.meta │ ├── Timeline.meta │ ├── Timeline │ │ ├── RecorderClip.cs │ │ ├── RecorderClip.cs.meta │ │ ├── RecorderClipEditor.cs │ │ ├── RecorderClipEditor.cs.meta │ │ ├── RecorderPlayableBehaviour.cs │ │ ├── RecorderPlayableBehaviour.cs.meta │ │ ├── RecorderSelector.cs │ │ ├── RecorderSelector.cs.meta │ │ ├── RecorderTrack.cs │ │ ├── RecorderTrack.cs.meta │ │ ├── _WaitForEndOfFrameComponent.cs │ │ └── _WaitForEndOfFrameComponent.cs.meta │ ├── Unity.Recorder.Editor.asmdef │ └── Unity.Recorder.Editor.asmdef.meta │ ├── LICENSE.md │ ├── LICENSE.md.meta │ ├── Runtime.meta │ ├── Runtime │ ├── RecorderBindings.cs │ ├── RecorderBindings.cs.meta │ ├── SerializedDictionnary.cs │ ├── SerializedDictionnary.cs.meta │ ├── Unity.Recorder.asmdef │ └── Unity.Recorder.asmdef.meta │ ├── Samples.meta │ └── Samples │ ├── Editor.meta │ ├── Editor │ ├── RecorderEditorExample.cs │ └── RecorderEditorExample.cs.meta │ ├── RecorderExample.cs │ ├── RecorderExample.cs.meta │ ├── Unity.Recorder.Samples.asmdef │ └── Unity.Recorder.Samples.asmdef.meta ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── 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