├── .gitignore ├── Editor.meta ├── Editor ├── Analysises.meta ├── Analysises │ ├── AnalysistRule.cs │ ├── AnalysistRule.cs.meta │ ├── Analyst.cs │ ├── Analyst.cs.meta │ ├── AnalystFactory.cs │ ├── AnalystFactory.cs.meta │ ├── Animations.meta │ ├── Animations │ │ ├── Rules.meta │ │ ├── Rules │ │ │ ├── ContainScaleRule.cs │ │ │ ├── ContainScaleRule.cs.meta │ │ │ ├── FloatFormatRule.cs │ │ │ └── FloatFormatRule.cs.meta │ │ ├── View.meta │ │ └── View │ │ │ ├── AnimationTreeView.cs │ │ │ └── AnimationTreeView.cs.meta │ ├── Attributes.meta │ ├── Attributes │ │ ├── RuleAttribute.cs │ │ └── RuleAttribute.cs.meta │ ├── Materials.meta │ ├── Materials │ │ ├── Rules.meta │ │ ├── Rules │ │ │ ├── EmptyTextureSamplingRule.cs │ │ │ ├── EmptyTextureSamplingRule.cs.meta │ │ │ ├── GPUInstancingRule.cs │ │ │ ├── GPUInstancingRule.cs.meta │ │ │ ├── LitShaderRule.cs │ │ │ ├── LitShaderRule.cs.meta │ │ │ ├── LoseTextureSamplingRule.cs │ │ │ ├── LoseTextureSamplingRule.cs.meta │ │ │ ├── SameSamplingRule.cs │ │ │ ├── SameSamplingRule.cs.meta │ │ │ ├── UnusedPropertiesRule.cs │ │ │ └── UnusedPropertiesRule.cs.meta │ │ ├── View.meta │ │ └── View │ │ │ ├── MaterialTreeView.cs │ │ │ └── MaterialTreeView.cs.meta │ ├── Meshs.meta │ ├── Meshs │ │ ├── Rules.meta │ │ ├── Rules │ │ │ ├── ContainMaterialRule.cs │ │ │ ├── ContainMaterialRule.cs.meta │ │ │ ├── MeshReadWriteEnableRule.cs │ │ │ ├── MeshReadWriteEnableRule.cs.meta │ │ │ ├── MeshScaleRule.cs │ │ │ ├── MeshScaleRule.cs.meta │ │ │ ├── MeshTrisRule.cs │ │ │ ├── MeshTrisRule.cs.meta │ │ │ ├── MeshVertsRule.cs │ │ │ └── MeshVertsRule.cs.meta │ │ ├── View.meta │ │ └── View │ │ │ ├── MeshTreeView.cs │ │ │ └── MeshTreeView.cs.meta │ ├── ParticleSystem.meta │ ├── ParticleSystem │ │ ├── Inspector.meta │ │ ├── Inspector │ │ │ ├── ParticleSystemProfileInspector.cs │ │ │ └── ParticleSystemProfileInspector.cs.meta │ │ ├── Rules.meta │ │ ├── Rules │ │ │ ├── AvgOverdrawRule.cs │ │ │ ├── AvgOverdrawRule.cs.meta │ │ │ ├── MaxDrawCallRule.cs │ │ │ ├── MaxDrawCallRule.cs.meta │ │ │ ├── MaxOverdrawRule.cs │ │ │ ├── MaxOverdrawRule.cs.meta │ │ │ ├── MaxTextureMemoryRule.cs │ │ │ ├── MaxTextureMemoryRule.cs.meta │ │ │ ├── MaxTextureSizeRule.cs │ │ │ └── MaxTextureSizeRule.cs.meta │ │ ├── View.meta │ │ └── View │ │ │ ├── ParticleSystemTreeView.cs │ │ │ └── ParticleSystemTreeView.cs.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── Rules.meta │ │ ├── Rules │ │ │ ├── ShaderKeywordsRule.cs │ │ │ ├── ShaderKeywordsRule.cs.meta │ │ │ ├── ShaderTexEnvRule.cs │ │ │ ├── ShaderTexEnvRule.cs.meta │ │ │ ├── ShaderVariantRule.cs │ │ │ └── ShaderVariantRule.cs.meta │ │ ├── View.meta │ │ └── View │ │ │ ├── ShaderTreeView.cs │ │ │ └── ShaderTreeView.cs.meta │ ├── Textures.meta │ ├── Textures │ │ ├── Rules.meta │ │ ├── Rules │ │ │ ├── TextureAnisoLevelRule.cs │ │ │ ├── TextureAnisoLevelRule.cs.meta │ │ │ ├── TextureMipmapRule.cs │ │ │ ├── TextureMipmapRule.cs.meta │ │ │ ├── TexturePureClorRule.cs │ │ │ ├── TexturePureClorRule.cs.meta │ │ │ ├── TextureReadWriteEnableRule.cs │ │ │ ├── TextureReadWriteEnableRule.cs.meta │ │ │ ├── TextureSizeRule.cs │ │ │ ├── TextureSizeRule.cs.meta │ │ │ ├── TextureTrilinearRule.cs │ │ │ ├── TextureTrilinearRule.cs.meta │ │ │ ├── TextureWrapModeRule.cs │ │ │ └── TextureWrapModeRule.cs.meta │ │ ├── View.meta │ │ └── View │ │ │ ├── TextureTreeView.cs │ │ │ └── TextureTreeView.cs.meta │ ├── Trees.meta │ └── Trees │ │ ├── AnalysistTreeElement.cs │ │ ├── AnalysistTreeElement.cs.meta │ │ ├── AnalysistTreeView.cs │ │ └── AnalysistTreeView.cs.meta ├── AssetsAdvisorWindow.cs ├── AssetsAdvisorWindow.cs.meta ├── EffectsAdvisorWindow.cs ├── EffectsAdvisorWindow.cs.meta ├── TreeView.meta ├── TreeView │ ├── ParticleSystemAssetTreeView.meta │ ├── ParticleSystemAssetTreeView │ │ ├── BackendData.meta │ │ ├── BackendData │ │ │ ├── ParticleSystemElement.cs │ │ │ └── ParticleSystemElement.cs.meta │ │ ├── MultiColumnTreeView.cs │ │ └── MultiColumnTreeView.cs.meta │ ├── TreeDataModel.meta │ ├── TreeDataModel │ │ ├── TreeElement.cs │ │ ├── TreeElement.cs.meta │ │ ├── TreeElementUtility.cs │ │ ├── TreeElementUtility.cs.meta │ │ ├── TreeModel.cs │ │ └── TreeModel.cs.meta │ ├── TreeViewWithTreeModel.cs │ └── TreeViewWithTreeModel.cs.meta ├── Unity.UPA.Editor.asmdef ├── Unity.UPA.Editor.asmdef.meta ├── Utility.meta └── Utility │ ├── AnalysistUtility.cs │ ├── AnalysistUtility.cs.meta │ ├── RefrectionUtility.cs │ └── RefrectionUtility.cs.meta ├── Examples.meta ├── Examples ├── Scenes.meta ├── Scenes │ ├── Materials.meta │ ├── Materials │ │ ├── BG.mat │ │ ├── BG.mat.meta │ │ ├── Texture_01.mat │ │ └── Texture_01.mat.meta │ ├── Models.meta │ ├── Models │ │ ├── Branch_01.fbx │ │ ├── Branch_01.fbx.meta │ │ ├── Bush_01.fbx │ │ ├── Bush_01.fbx.meta │ │ ├── Grass_01.fbx │ │ ├── Grass_01.fbx.meta │ │ ├── Ground_01.fbx │ │ ├── Ground_01.fbx.meta │ │ ├── Rock_01.fbx │ │ ├── Rock_01.fbx.meta │ │ ├── Rock_02.fbx │ │ ├── Rock_02.fbx.meta │ │ ├── Stump_01.fbx │ │ ├── Stump_01.fbx.meta │ │ ├── Tree_01.fbx │ │ ├── Tree_01.fbx.meta │ │ ├── Tree_02.fbx │ │ ├── Tree_02.fbx.meta │ │ ├── Tree_03.fbx │ │ └── Tree_03.fbx.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── Branch_01.prefab │ │ ├── Branch_01.prefab.meta │ │ ├── Bush_01.prefab │ │ ├── Bush_01.prefab.meta │ │ ├── Grass_01.prefab │ │ ├── Grass_01.prefab.meta │ │ ├── Ground_01.prefab │ │ ├── Ground_01.prefab.meta │ │ ├── Rock_01.prefab │ │ ├── Rock_01.prefab.meta │ │ ├── Rock_02.prefab │ │ ├── Rock_02.prefab.meta │ │ ├── Stump_01.prefab │ │ ├── Stump_01.prefab.meta │ │ ├── Tree_01.prefab │ │ ├── Tree_01.prefab.meta │ │ ├── Tree_02.prefab │ │ ├── Tree_02.prefab.meta │ │ ├── Tree_03.prefab │ │ └── Tree_03.prefab.meta │ ├── Textures.meta │ └── Textures │ │ ├── Texture_01.png │ │ └── Texture_01.png.meta ├── VFX.meta └── VFX │ ├── Materials.meta │ ├── Materials │ ├── FireSphere1.mat │ ├── FireSphere1.mat.meta │ ├── FireSphere2.mat │ ├── FireSphere2.mat.meta │ ├── Smoke26.mat │ ├── Smoke26.mat.meta │ ├── SparkSphere.mat │ ├── SparkSphere.mat.meta │ ├── Trail67.mat │ └── Trail67.mat.meta │ ├── Prefabs.meta │ ├── Prefabs │ ├── Explosion.prefab │ ├── Explosion.prefab.meta │ ├── Magic fire 0.prefab │ ├── Magic fire 0.prefab.meta │ ├── Magic fire 1.prefab │ ├── Magic fire 1.prefab.meta │ ├── Magic fire pro blue.prefab │ ├── Magic fire pro blue.prefab.meta │ ├── Magic fire pro green.prefab │ ├── Magic fire pro green.prefab.meta │ ├── RotatorPS1.prefab │ └── RotatorPS1.prefab.meta │ ├── Shaders.meta │ ├── Shaders │ ├── FireSphere.shader │ ├── FireSphere.shader.meta │ ├── FireSphere.shadergraph │ └── FireSphere.shadergraph.meta │ ├── Textures.meta │ └── Textures │ ├── FireSphere1.png │ ├── FireSphere1.png.meta │ ├── FireSphere2.png │ ├── FireSphere2.png.meta │ ├── Smoke26.png │ ├── Smoke26.png.meta │ ├── Trail67.png │ └── Trail67.png.meta ├── LICENSE ├── LICENSE.meta ├── README.md ├── README.md.meta ├── Runtime.meta ├── Runtime ├── ParticleSystem.meta ├── ParticleSystem │ ├── ParticleSystemProfile.cs │ ├── ParticleSystemProfile.cs.meta │ ├── ParticleSystemProfileAsset.cs │ ├── ParticleSystemProfileAsset.cs.meta │ ├── ParticleSystemResult.cs │ └── ParticleSystemResult.cs.meta ├── Settings.meta ├── Settings │ ├── AssetAdvisorSettings.cs │ └── AssetAdvisorSettings.cs.meta ├── Unity.UPA.Runtime.asmdef └── Unity.UPA.Runtime.asmdef.meta ├── Scenes.meta ├── Scenes ├── ParticleSystemPlay.unity └── ParticleSystemPlay.unity.meta ├── Settings.meta ├── Settings ├── ParticleSystemProfile.asset ├── ParticleSystemProfile.asset.meta ├── Profiles.meta └── Profiles │ ├── Base Profile.asset │ ├── Base Profile.asset.meta │ ├── Scene Profile.asset │ ├── Scene Profile.asset.meta │ ├── VFX Profile.asset │ └── VFX Profile.asset.meta ├── Shaders.meta ├── Shaders ├── OverDraw.shader └── OverDraw.shader.meta ├── package.json └── package.json.meta /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/.gitignore -------------------------------------------------------------------------------- /Editor.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor.meta -------------------------------------------------------------------------------- /Editor/Analysises.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises.meta -------------------------------------------------------------------------------- /Editor/Analysises/AnalysistRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/AnalysistRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/AnalysistRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/AnalysistRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Analyst.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Analyst.cs -------------------------------------------------------------------------------- /Editor/Analysises/Analyst.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Analyst.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/AnalystFactory.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/AnalystFactory.cs -------------------------------------------------------------------------------- /Editor/Analysises/AnalystFactory.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/AnalystFactory.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Animations.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations.meta -------------------------------------------------------------------------------- /Editor/Analysises/Animations/Rules.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/Rules.meta -------------------------------------------------------------------------------- /Editor/Analysises/Animations/Rules/ContainScaleRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/Rules/ContainScaleRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Animations/Rules/ContainScaleRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/Rules/ContainScaleRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Animations/Rules/FloatFormatRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/Rules/FloatFormatRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Animations/Rules/FloatFormatRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/Rules/FloatFormatRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Animations/View.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/View.meta -------------------------------------------------------------------------------- /Editor/Analysises/Animations/View/AnimationTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/View/AnimationTreeView.cs -------------------------------------------------------------------------------- /Editor/Analysises/Animations/View/AnimationTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Animations/View/AnimationTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Attributes.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Attributes.meta -------------------------------------------------------------------------------- /Editor/Analysises/Attributes/RuleAttribute.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Attributes/RuleAttribute.cs -------------------------------------------------------------------------------- /Editor/Analysises/Attributes/RuleAttribute.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Attributes/RuleAttribute.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/EmptyTextureSamplingRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/EmptyTextureSamplingRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/EmptyTextureSamplingRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/EmptyTextureSamplingRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/GPUInstancingRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/GPUInstancingRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/GPUInstancingRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/GPUInstancingRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/LitShaderRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/LitShaderRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/LitShaderRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/LitShaderRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/LoseTextureSamplingRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/LoseTextureSamplingRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/LoseTextureSamplingRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/LoseTextureSamplingRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/SameSamplingRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/SameSamplingRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/SameSamplingRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/SameSamplingRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/UnusedPropertiesRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/UnusedPropertiesRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Materials/Rules/UnusedPropertiesRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/Rules/UnusedPropertiesRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/View.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/View.meta -------------------------------------------------------------------------------- /Editor/Analysises/Materials/View/MaterialTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/View/MaterialTreeView.cs -------------------------------------------------------------------------------- /Editor/Analysises/Materials/View/MaterialTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Materials/View/MaterialTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/ContainMaterialRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/ContainMaterialRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/ContainMaterialRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/ContainMaterialRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshReadWriteEnableRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshReadWriteEnableRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshReadWriteEnableRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshReadWriteEnableRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshScaleRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshScaleRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshScaleRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshScaleRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshTrisRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshTrisRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshTrisRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshTrisRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshVertsRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshVertsRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/Rules/MeshVertsRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/Rules/MeshVertsRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/View.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/View.meta -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/View/MeshTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/View/MeshTreeView.cs -------------------------------------------------------------------------------- /Editor/Analysises/Meshs/View/MeshTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Meshs/View/MeshTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Inspector.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Inspector.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Inspector/ParticleSystemProfileInspector.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Inspector/ParticleSystemProfileInspector.cs -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Inspector/ParticleSystemProfileInspector.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Inspector/ParticleSystemProfileInspector.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/AvgOverdrawRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/AvgOverdrawRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/AvgOverdrawRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/AvgOverdrawRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxDrawCallRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxDrawCallRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxDrawCallRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxDrawCallRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxOverdrawRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxOverdrawRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxOverdrawRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxOverdrawRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxTextureMemoryRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxTextureMemoryRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxTextureMemoryRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxTextureMemoryRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxTextureSizeRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxTextureSizeRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/Rules/MaxTextureSizeRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/Rules/MaxTextureSizeRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/View.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/View.meta -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/View/ParticleSystemTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/View/ParticleSystemTreeView.cs -------------------------------------------------------------------------------- /Editor/Analysises/ParticleSystem/View/ParticleSystemTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/ParticleSystem/View/ParticleSystemTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Shaders.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders.meta -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/Rules.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/Rules.meta -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/Rules/ShaderKeywordsRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/Rules/ShaderKeywordsRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/Rules/ShaderKeywordsRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/Rules/ShaderKeywordsRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/Rules/ShaderTexEnvRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/Rules/ShaderTexEnvRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/Rules/ShaderTexEnvRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/Rules/ShaderTexEnvRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/Rules/ShaderVariantRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/Rules/ShaderVariantRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/Rules/ShaderVariantRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/Rules/ShaderVariantRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/View.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/View.meta -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/View/ShaderTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/View/ShaderTreeView.cs -------------------------------------------------------------------------------- /Editor/Analysises/Shaders/View/ShaderTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Shaders/View/ShaderTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureAnisoLevelRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureAnisoLevelRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureAnisoLevelRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureAnisoLevelRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureMipmapRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureMipmapRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureMipmapRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureMipmapRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TexturePureClorRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TexturePureClorRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TexturePureClorRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TexturePureClorRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureReadWriteEnableRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureReadWriteEnableRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureReadWriteEnableRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureReadWriteEnableRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureSizeRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureSizeRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureSizeRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureSizeRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureTrilinearRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureTrilinearRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureTrilinearRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureTrilinearRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureWrapModeRule.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureWrapModeRule.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/Rules/TextureWrapModeRule.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/Rules/TextureWrapModeRule.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/View.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/View.meta -------------------------------------------------------------------------------- /Editor/Analysises/Textures/View/TextureTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/View/TextureTreeView.cs -------------------------------------------------------------------------------- /Editor/Analysises/Textures/View/TextureTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Textures/View/TextureTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Trees.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Trees.meta -------------------------------------------------------------------------------- /Editor/Analysises/Trees/AnalysistTreeElement.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Trees/AnalysistTreeElement.cs -------------------------------------------------------------------------------- /Editor/Analysises/Trees/AnalysistTreeElement.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Trees/AnalysistTreeElement.cs.meta -------------------------------------------------------------------------------- /Editor/Analysises/Trees/AnalysistTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Trees/AnalysistTreeView.cs -------------------------------------------------------------------------------- /Editor/Analysises/Trees/AnalysistTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Analysises/Trees/AnalysistTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/AssetsAdvisorWindow.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/AssetsAdvisorWindow.cs -------------------------------------------------------------------------------- /Editor/AssetsAdvisorWindow.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/AssetsAdvisorWindow.cs.meta -------------------------------------------------------------------------------- /Editor/EffectsAdvisorWindow.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/EffectsAdvisorWindow.cs -------------------------------------------------------------------------------- /Editor/EffectsAdvisorWindow.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/EffectsAdvisorWindow.cs.meta -------------------------------------------------------------------------------- /Editor/TreeView.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView.meta -------------------------------------------------------------------------------- /Editor/TreeView/ParticleSystemAssetTreeView.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/ParticleSystemAssetTreeView.meta -------------------------------------------------------------------------------- /Editor/TreeView/ParticleSystemAssetTreeView/BackendData.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/ParticleSystemAssetTreeView/BackendData.meta -------------------------------------------------------------------------------- /Editor/TreeView/ParticleSystemAssetTreeView/BackendData/ParticleSystemElement.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/ParticleSystemAssetTreeView/BackendData/ParticleSystemElement.cs -------------------------------------------------------------------------------- /Editor/TreeView/ParticleSystemAssetTreeView/BackendData/ParticleSystemElement.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: fd7ff03b1eba01d4696da7c40e46496e 3 | timeCreated: 1603728851 -------------------------------------------------------------------------------- /Editor/TreeView/ParticleSystemAssetTreeView/MultiColumnTreeView.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/ParticleSystemAssetTreeView/MultiColumnTreeView.cs -------------------------------------------------------------------------------- /Editor/TreeView/ParticleSystemAssetTreeView/MultiColumnTreeView.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/ParticleSystemAssetTreeView/MultiColumnTreeView.cs.meta -------------------------------------------------------------------------------- /Editor/TreeView/TreeDataModel.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeDataModel.meta -------------------------------------------------------------------------------- /Editor/TreeView/TreeDataModel/TreeElement.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeDataModel/TreeElement.cs -------------------------------------------------------------------------------- /Editor/TreeView/TreeDataModel/TreeElement.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeDataModel/TreeElement.cs.meta -------------------------------------------------------------------------------- /Editor/TreeView/TreeDataModel/TreeElementUtility.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeDataModel/TreeElementUtility.cs -------------------------------------------------------------------------------- /Editor/TreeView/TreeDataModel/TreeElementUtility.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeDataModel/TreeElementUtility.cs.meta -------------------------------------------------------------------------------- /Editor/TreeView/TreeDataModel/TreeModel.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeDataModel/TreeModel.cs -------------------------------------------------------------------------------- /Editor/TreeView/TreeDataModel/TreeModel.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeDataModel/TreeModel.cs.meta -------------------------------------------------------------------------------- /Editor/TreeView/TreeViewWithTreeModel.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeViewWithTreeModel.cs -------------------------------------------------------------------------------- /Editor/TreeView/TreeViewWithTreeModel.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/TreeView/TreeViewWithTreeModel.cs.meta -------------------------------------------------------------------------------- /Editor/Unity.UPA.Editor.asmdef: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Unity.UPA.Editor.asmdef -------------------------------------------------------------------------------- /Editor/Unity.UPA.Editor.asmdef.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Unity.UPA.Editor.asmdef.meta -------------------------------------------------------------------------------- /Editor/Utility.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Utility.meta -------------------------------------------------------------------------------- /Editor/Utility/AnalysistUtility.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Utility/AnalysistUtility.cs -------------------------------------------------------------------------------- /Editor/Utility/AnalysistUtility.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Utility/AnalysistUtility.cs.meta -------------------------------------------------------------------------------- /Editor/Utility/RefrectionUtility.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Utility/RefrectionUtility.cs -------------------------------------------------------------------------------- /Editor/Utility/RefrectionUtility.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Editor/Utility/RefrectionUtility.cs.meta -------------------------------------------------------------------------------- /Examples.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples.meta -------------------------------------------------------------------------------- /Examples/Scenes.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes.meta -------------------------------------------------------------------------------- /Examples/Scenes/Materials.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Materials.meta -------------------------------------------------------------------------------- /Examples/Scenes/Materials/BG.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Materials/BG.mat -------------------------------------------------------------------------------- /Examples/Scenes/Materials/BG.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Materials/BG.mat.meta -------------------------------------------------------------------------------- /Examples/Scenes/Materials/Texture_01.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Materials/Texture_01.mat -------------------------------------------------------------------------------- /Examples/Scenes/Materials/Texture_01.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Materials/Texture_01.mat.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Branch_01.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Branch_01.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Branch_01.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Branch_01.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Bush_01.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Bush_01.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Bush_01.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Bush_01.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Grass_01.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Grass_01.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Grass_01.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Grass_01.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Ground_01.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Ground_01.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Ground_01.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Ground_01.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Rock_01.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Rock_01.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Rock_01.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Rock_01.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Rock_02.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Rock_02.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Rock_02.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Rock_02.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Stump_01.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Stump_01.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Stump_01.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Stump_01.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Tree_01.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Tree_01.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Tree_01.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Tree_01.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Tree_02.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Tree_02.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Tree_02.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Tree_02.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Models/Tree_03.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Tree_03.fbx -------------------------------------------------------------------------------- /Examples/Scenes/Models/Tree_03.fbx.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Models/Tree_03.fbx.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Branch_01.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Branch_01.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Branch_01.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Branch_01.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Bush_01.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Bush_01.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Bush_01.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Bush_01.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Grass_01.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Grass_01.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Grass_01.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Grass_01.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Ground_01.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Ground_01.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Ground_01.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Ground_01.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Rock_01.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Rock_01.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Rock_01.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Rock_01.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Rock_02.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Rock_02.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Rock_02.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Rock_02.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Stump_01.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Stump_01.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Stump_01.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Stump_01.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Tree_01.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Tree_01.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Tree_01.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Tree_01.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Tree_02.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Tree_02.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Tree_02.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Tree_02.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Tree_03.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Tree_03.prefab -------------------------------------------------------------------------------- /Examples/Scenes/Prefabs/Tree_03.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Prefabs/Tree_03.prefab.meta -------------------------------------------------------------------------------- /Examples/Scenes/Textures.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Textures.meta -------------------------------------------------------------------------------- /Examples/Scenes/Textures/Texture_01.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Textures/Texture_01.png -------------------------------------------------------------------------------- /Examples/Scenes/Textures/Texture_01.png.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/Scenes/Textures/Texture_01.png.meta -------------------------------------------------------------------------------- /Examples/VFX.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX.meta -------------------------------------------------------------------------------- /Examples/VFX/Materials.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials.meta -------------------------------------------------------------------------------- /Examples/VFX/Materials/FireSphere1.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/FireSphere1.mat -------------------------------------------------------------------------------- /Examples/VFX/Materials/FireSphere1.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/FireSphere1.mat.meta -------------------------------------------------------------------------------- /Examples/VFX/Materials/FireSphere2.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/FireSphere2.mat -------------------------------------------------------------------------------- /Examples/VFX/Materials/FireSphere2.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/FireSphere2.mat.meta -------------------------------------------------------------------------------- /Examples/VFX/Materials/Smoke26.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/Smoke26.mat -------------------------------------------------------------------------------- /Examples/VFX/Materials/Smoke26.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/Smoke26.mat.meta -------------------------------------------------------------------------------- /Examples/VFX/Materials/SparkSphere.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/SparkSphere.mat -------------------------------------------------------------------------------- /Examples/VFX/Materials/SparkSphere.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/SparkSphere.mat.meta -------------------------------------------------------------------------------- /Examples/VFX/Materials/Trail67.mat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/Trail67.mat -------------------------------------------------------------------------------- /Examples/VFX/Materials/Trail67.mat.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Materials/Trail67.mat.meta -------------------------------------------------------------------------------- /Examples/VFX/Prefabs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs.meta -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Explosion.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Explosion.prefab -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Explosion.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Explosion.prefab.meta -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire 0.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire 0.prefab -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire 0.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire 0.prefab.meta -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire 1.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire 1.prefab -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire 1.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire 1.prefab.meta -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire pro blue.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire pro blue.prefab -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire pro blue.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire pro blue.prefab.meta -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire pro green.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire pro green.prefab -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/Magic fire pro green.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/Magic fire pro green.prefab.meta -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/RotatorPS1.prefab: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/RotatorPS1.prefab -------------------------------------------------------------------------------- /Examples/VFX/Prefabs/RotatorPS1.prefab.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Prefabs/RotatorPS1.prefab.meta -------------------------------------------------------------------------------- /Examples/VFX/Shaders.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Shaders.meta -------------------------------------------------------------------------------- /Examples/VFX/Shaders/FireSphere.shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Shaders/FireSphere.shader -------------------------------------------------------------------------------- /Examples/VFX/Shaders/FireSphere.shader.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Shaders/FireSphere.shader.meta -------------------------------------------------------------------------------- /Examples/VFX/Shaders/FireSphere.shadergraph: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Shaders/FireSphere.shadergraph -------------------------------------------------------------------------------- /Examples/VFX/Shaders/FireSphere.shadergraph.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Shaders/FireSphere.shadergraph.meta -------------------------------------------------------------------------------- /Examples/VFX/Textures.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures.meta -------------------------------------------------------------------------------- /Examples/VFX/Textures/FireSphere1.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/FireSphere1.png -------------------------------------------------------------------------------- /Examples/VFX/Textures/FireSphere1.png.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/FireSphere1.png.meta -------------------------------------------------------------------------------- /Examples/VFX/Textures/FireSphere2.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/FireSphere2.png -------------------------------------------------------------------------------- /Examples/VFX/Textures/FireSphere2.png.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/FireSphere2.png.meta -------------------------------------------------------------------------------- /Examples/VFX/Textures/Smoke26.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/Smoke26.png -------------------------------------------------------------------------------- /Examples/VFX/Textures/Smoke26.png.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/Smoke26.png.meta -------------------------------------------------------------------------------- /Examples/VFX/Textures/Trail67.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/Trail67.png -------------------------------------------------------------------------------- /Examples/VFX/Textures/Trail67.png.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Examples/VFX/Textures/Trail67.png.meta -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/LICENSE -------------------------------------------------------------------------------- /LICENSE.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/LICENSE.meta -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/README.md -------------------------------------------------------------------------------- /README.md.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/README.md.meta -------------------------------------------------------------------------------- /Runtime.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime.meta -------------------------------------------------------------------------------- /Runtime/ParticleSystem.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/ParticleSystem.meta -------------------------------------------------------------------------------- /Runtime/ParticleSystem/ParticleSystemProfile.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/ParticleSystem/ParticleSystemProfile.cs -------------------------------------------------------------------------------- /Runtime/ParticleSystem/ParticleSystemProfile.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/ParticleSystem/ParticleSystemProfile.cs.meta -------------------------------------------------------------------------------- /Runtime/ParticleSystem/ParticleSystemProfileAsset.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/ParticleSystem/ParticleSystemProfileAsset.cs -------------------------------------------------------------------------------- /Runtime/ParticleSystem/ParticleSystemProfileAsset.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/ParticleSystem/ParticleSystemProfileAsset.cs.meta -------------------------------------------------------------------------------- /Runtime/ParticleSystem/ParticleSystemResult.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/ParticleSystem/ParticleSystemResult.cs -------------------------------------------------------------------------------- /Runtime/ParticleSystem/ParticleSystemResult.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/ParticleSystem/ParticleSystemResult.cs.meta -------------------------------------------------------------------------------- /Runtime/Settings.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/Settings.meta -------------------------------------------------------------------------------- /Runtime/Settings/AssetAdvisorSettings.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/Settings/AssetAdvisorSettings.cs -------------------------------------------------------------------------------- /Runtime/Settings/AssetAdvisorSettings.cs.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/Settings/AssetAdvisorSettings.cs.meta -------------------------------------------------------------------------------- /Runtime/Unity.UPA.Runtime.asmdef: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/Unity.UPA.Runtime.asmdef -------------------------------------------------------------------------------- /Runtime/Unity.UPA.Runtime.asmdef.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Runtime/Unity.UPA.Runtime.asmdef.meta -------------------------------------------------------------------------------- /Scenes.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Scenes.meta -------------------------------------------------------------------------------- /Scenes/ParticleSystemPlay.unity: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Scenes/ParticleSystemPlay.unity -------------------------------------------------------------------------------- /Scenes/ParticleSystemPlay.unity.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Scenes/ParticleSystemPlay.unity.meta -------------------------------------------------------------------------------- /Settings.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings.meta -------------------------------------------------------------------------------- /Settings/ParticleSystemProfile.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/ParticleSystemProfile.asset -------------------------------------------------------------------------------- /Settings/ParticleSystemProfile.asset.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/ParticleSystemProfile.asset.meta -------------------------------------------------------------------------------- /Settings/Profiles.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/Profiles.meta -------------------------------------------------------------------------------- /Settings/Profiles/Base Profile.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/Profiles/Base Profile.asset -------------------------------------------------------------------------------- /Settings/Profiles/Base Profile.asset.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/Profiles/Base Profile.asset.meta -------------------------------------------------------------------------------- /Settings/Profiles/Scene Profile.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/Profiles/Scene Profile.asset -------------------------------------------------------------------------------- /Settings/Profiles/Scene Profile.asset.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/Profiles/Scene Profile.asset.meta -------------------------------------------------------------------------------- /Settings/Profiles/VFX Profile.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/Profiles/VFX Profile.asset -------------------------------------------------------------------------------- /Settings/Profiles/VFX Profile.asset.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Settings/Profiles/VFX Profile.asset.meta -------------------------------------------------------------------------------- /Shaders.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Shaders.meta -------------------------------------------------------------------------------- /Shaders/OverDraw.shader: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Shaders/OverDraw.shader -------------------------------------------------------------------------------- /Shaders/OverDraw.shader.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/Shaders/OverDraw.shader.meta -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/package.json -------------------------------------------------------------------------------- /package.json.meta: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Veinin/unity-performance-advisor/HEAD/package.json.meta --------------------------------------------------------------------------------