├── LICENSE
├── QQMusicSkinExtract.sln
├── QQMusicSkinExtract.v12.suo
└── QQMusicSkinExtract
├── App.config
├── CmdHelper.cs
├── Program.cs
├── Properties
├── AssemblyInfo.cs
├── Resources.Designer.cs
├── Resources.resx
├── Settings.Designer.cs
└── Settings.settings
├── QQMusic.ico
├── QQMusic.png
├── QQMusicSkinExtract.csproj
├── ResExtract.cs
├── ResPackage.cs
├── bin
├── Debug
│ ├── KGSkinExtract.exe
│ ├── KGSkinExtract.exe.config
│ ├── KGSkinExtract.pdb
│ ├── KGSkinExtract.vshost.exe
│ ├── KGSkinExtract.vshost.exe.config
│ └── KGSkinExtract.vshost.exe.manifest
└── Release
│ ├── KGSkinExtract.vshost.exe.config
│ ├── KGSkinExtract.vshost.exe.manifest
│ ├── QQMusicSkinExtract.exe
│ ├── QQMusicSkinExtract.exe.config
│ ├── QQMusicSkinExtract.pdb
│ ├── QQMusicSkinExtract.vshost.exe
│ ├── QQMusicSkinExtract.vshost.exe.config
│ └── QQMusicSkinExtract.vshost.exe.manifest
├── frmQQMusicSkinExtract.Designer.cs
├── frmQQMusicSkinExtract.cs
├── frmQQMusicSkinExtract.resx
└── obj
├── Debug
├── DesignTimeResolveAssemblyReferences.cache
├── DesignTimeResolveAssemblyReferencesInput.cache
├── KGSkinExtract.Properties.Resources.resources
├── KGSkinExtract.csproj.FileListAbsolute.txt
├── KGSkinExtract.csproj.GenerateResource.Cache
├── KGSkinExtract.csprojResolveAssemblyReference.cache
├── KGSkinExtract.exe
├── KGSkinExtract.pdb
├── KugouSkinRead.frmKGSkinExtract.resources
├── QQMusicSkinExtract.csproj.FileListAbsolute.txt
├── QQMusicSkinExtract.csproj.GenerateResource.Cache
├── QQMusicSkinExtract.csprojResolveAssemblyReference.cache
├── QQMusicSkinExtract.frmQQMusicSkinExtract.resources
└── TempPE
│ └── Properties.Resources.Designer.cs.dll
└── Release
├── DesignTimeResolveAssemblyReferencesInput.cache
├── KGSkinExtract.csproj.FileListAbsolute.txt
├── QQMusicSkinExtract.Properties.Resources.resources
├── QQMusicSkinExtract.csproj.FileListAbsolute.txt
├── QQMusicSkinExtract.csproj.GenerateResource.Cache
├── QQMusicSkinExtract.exe
├── QQMusicSkinExtract.frmQQMusicSkinExtract.resources
├── QQMusicSkinExtract.pdb
└── TempPE
└── Properties.Resources.Designer.cs.dll
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521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 2013
4 | VisualStudioVersion = 12.0.40629.0
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QQMusicSkinExtract", "QQMusicSkinExtract\QQMusicSkinExtract.csproj", "{21DEF6CA-4FC8-4E1F-96A7-3694402BF043}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {21DEF6CA-4FC8-4E1F-96A7-3694402BF043}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {21DEF6CA-4FC8-4E1F-96A7-3694402BF043}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {21DEF6CA-4FC8-4E1F-96A7-3694402BF043}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {21DEF6CA-4FC8-4E1F-96A7-3694402BF043}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | EndGlobal
23 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract.v12.suo:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Vinx911/QQMusicSkinExtract/38008497c069d9eb7f600f6be8c67e27979cd463/QQMusicSkinExtract.v12.suo
--------------------------------------------------------------------------------
/QQMusicSkinExtract/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/CmdHelper.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | namespace Tools
8 | {
9 | class CmdHelper
10 | {
11 | ///
12 | /// 执行DOS命令,返回DOS命令的输出
13 | ///
14 | /// dos命令
15 | /// 返回DOS命令的输出
16 | public static String ExecuteCmd(String cmd)
17 | {
18 | return ExecuteCmd(cmd, "", 0);
19 | }
20 | ///
21 | /// 执行DOS命令,返回DOS命令的输出
22 | ///
23 | /// dos命令
24 | /// 工作目录
25 | /// 返回DOS命令的输出
26 | public static String ExecuteCmd(String cmd, String workingDirectory)
27 | {
28 | return ExecuteCmd(cmd, workingDirectory, 0);
29 | }
30 |
31 | ///
32 | /// 执行DOS命令,返回DOS命令的输出
33 | ///
34 | /// dos命令
35 | /// 等待命令执行的时间(单位:毫秒),
36 | /// 如果设定为0,则无限等待
37 | /// 返回DOS命令的输出
38 | public static String ExecuteCmd(String cmd, int ms)
39 | {
40 | return ExecuteCmd(cmd, "", ms);
41 | }
42 | ///
43 | /// 执行DOS命令,返回DOS命令的输出
44 | ///
45 | /// dos命令
46 | /// 工作目录
47 | /// 等待命令执行的时间(单位:毫秒),
48 | /// 如果设定为0,则无限等待
49 | /// 返回DOS命令的输出
50 | public static String ExecuteCmd(String cmd, String workingDirectory, int ms)
51 | {
52 | String output = ""; //输出字符串
53 | if (cmd != null && !cmd.Equals(""))
54 | {
55 | System.Diagnostics.Process process = new System.Diagnostics.Process();//创建进程对象
56 | System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo();
57 | startInfo.FileName = "cmd.exe";//设定需要执行的命令
58 | startInfo.Arguments = "/C " + cmd;//“/C”表示执行完命令后马上退出
59 | startInfo.UseShellExecute = false;//不使用系统外壳程序启动
60 | startInfo.RedirectStandardInput = false;//不重定向输入
61 | startInfo.RedirectStandardOutput = true; //重定向输出
62 | startInfo.CreateNoWindow = true;//不创建窗口
63 | if (workingDirectory != null)
64 | startInfo.WorkingDirectory = workingDirectory;
65 | process.StartInfo = startInfo;
66 | try
67 | {
68 | if (process.Start())//开始进程
69 | {
70 | if (ms == 0)
71 | {
72 | process.WaitForExit();//这里无限等待进程结束
73 | }
74 | else
75 | {
76 | process.WaitForExit(ms); //等待进程结束,等待时间为指定的毫秒
77 | }
78 | output = process.StandardOutput.ReadToEnd();//读取进程的输出
79 | }
80 | }
81 | catch
82 | {
83 | }
84 | finally
85 | {
86 | if (process != null)
87 | process.Close();
88 | }
89 | }
90 | return output;
91 | }
92 |
93 | /*
94 | public static void ExecuteCmd(String cmd)
95 | {
96 |
97 | System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo();
98 | startInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
99 | startInfo.FileName = "cmd.exe";
100 | startInfo.Arguments = "/C " + cmd;
101 | Process process = Process.Start(startInfo);
102 | process.WaitForExit();
103 | // process.Start();
104 | }
105 | public static void ExecuteCmd(String cmd, String workingDirectory)
106 | {
107 |
108 | System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo();
109 | startInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
110 | startInfo.WorkingDirectory = workingDirectory;
111 | startInfo.FileName = "cmd.exe";
112 | startInfo.Arguments = "/C " + cmd;
113 |
114 | Process process = Process.Start(startInfo);
115 | process.WaitForExit();
116 | // process.Start();
117 | }
118 | */
119 | }
120 | }
121 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Threading.Tasks;
5 | using System.Windows.Forms;
6 |
7 | namespace QQMusicSkinExtract
8 | {
9 | static class Program
10 | {
11 | ///
12 | /// 应用程序的主入口点。
13 | ///
14 | [STAThread]
15 | static void Main()
16 | {
17 | Application.EnableVisualStyles();
18 | Application.SetCompatibleTextRenderingDefault(false);
19 | Application.Run(new frmQQMusicSkinExtract());
20 | }
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // 有关程序集的常规信息通过以下
6 | // 特性集控制。更改这些特性值可修改
7 | // 与程序集关联的信息。
8 | [assembly: AssemblyTitle("KugouSkinRead")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("Microsoft")]
12 | [assembly: AssemblyProduct("KugouSkinRead")]
13 | [assembly: AssemblyCopyright("Copyright © Microsoft 2016")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // 将 ComVisible 设置为 false 使此程序集中的类型
18 | // 对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
19 | // 则将该类型上的 ComVisible 特性设置为 true。
20 | [assembly: ComVisible(false)]
21 |
22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
23 | [assembly: Guid("d620f715-142f-4037-83a4-6dfb340a62e4")]
24 |
25 | // 程序集的版本信息由下面四个值组成:
26 | //
27 | // 主版本
28 | // 次版本
29 | // 生成号
30 | // 修订号
31 | //
32 | // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
33 | // 方法是按如下所示使用“*”:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace QQMusicSkinExtract.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// 一个强类型的资源类,用于查找本地化的字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// 返回此类使用的缓存的 ResourceManager 实例。
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("QQMusicSkinExtract.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// 使用此强类型资源类,为所有资源查找
51 | /// 重写当前线程的 CurrentUICulture 属性。
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace QQMusicSkinExtract.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/QQMusic.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Vinx911/QQMusicSkinExtract/38008497c069d9eb7f600f6be8c67e27979cd463/QQMusicSkinExtract/QQMusic.ico
--------------------------------------------------------------------------------
/QQMusicSkinExtract/QQMusic.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Vinx911/QQMusicSkinExtract/38008497c069d9eb7f600f6be8c67e27979cd463/QQMusicSkinExtract/QQMusic.png
--------------------------------------------------------------------------------
/QQMusicSkinExtract/QQMusicSkinExtract.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {21DEF6CA-4FC8-4E1F-96A7-3694402BF043}
8 | WinExe
9 | Properties
10 | QQMusicSkinExtract
11 | QQMusicSkinExtract
12 | v4.0
13 | 512
14 |
15 |
16 |
17 | AnyCPU
18 | true
19 | full
20 | false
21 | bin\Debug\
22 | DEBUG;TRACE
23 | prompt
24 | 4
25 |
26 |
27 | AnyCPU
28 | pdbonly
29 | true
30 | bin\Release\
31 | TRACE
32 | prompt
33 | 4
34 |
35 |
36 | QQMusic.ico
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 | Form
54 |
55 |
56 | frmQQMusicSkinExtract.cs
57 |
58 |
59 |
60 |
61 |
62 |
63 | frmQQMusicSkinExtract.cs
64 |
65 |
66 | ResXFileCodeGenerator
67 | Resources.Designer.cs
68 | Designer
69 |
70 |
71 | True
72 | Resources.resx
73 | True
74 |
75 |
76 | SettingsSingleFileGenerator
77 | Settings.Designer.cs
78 |
79 |
80 | True
81 | Settings.settings
82 | True
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
100 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/ResExtract.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using System.IO;
7 |
8 | namespace QQMusicSkinExtract
9 | {
10 | struct KugouResRec
11 | {
12 | public int Index;
13 | public int FileSize;
14 | public String FileName;
15 | public Int64 Position;
16 | public Byte[] Other;
17 | };
18 |
19 | class ResExtract
20 | {
21 | public List FileList;
22 | public String FileName;
23 | public FileStream fs;
24 | public BinaryReader FMemStream;
25 |
26 | //委托
27 | public delegate void dExtractProgress(long total, long current, String filename);
28 | //事件
29 | public event dExtractProgress onExtractProgress;
30 |
31 | public ResExtract()
32 | {
33 | FileList = new List();
34 | }
35 |
36 | public void clear()
37 | {
38 | FileList.Clear();
39 | }
40 |
41 | public void Destroy()
42 | {
43 | FMemStream.Close();
44 | fs.Close();
45 | }
46 |
47 | public void LoadFromFile(String FileName)
48 | {
49 | int FileCount;
50 | int ResOffset;
51 | int ResStart;
52 | KugouResRec Item;
53 | Byte NameLen;
54 | Byte[] bName;
55 |
56 | Item = new KugouResRec();
57 | try
58 | {
59 | clear();
60 | this.FileName = FileName;
61 | this.fs = File.Open(FileName, FileMode.Open);
62 | this.FMemStream = new BinaryReader(this.fs);
63 | //跳过文件头的531E98204F8542F0
64 | this.FMemStream.BaseStream.Seek(0x10, SeekOrigin.Begin);
65 | //读取文件数
66 | FileCount = this.FMemStream.ReadInt32();
67 | ResOffset = this.FMemStream.ReadInt32();
68 | this.FMemStream.BaseStream.Seek(0x04, SeekOrigin.Current);
69 | ResStart = this.FMemStream.ReadInt32();
70 |
71 | this.FMemStream.BaseStream.Seek(ResOffset, SeekOrigin.Begin);
72 | for (int i = 0; i < FileCount; i++)
73 | {
74 | Item.Index = i;
75 | NameLen = 0;
76 | Int64 tmp = this.FMemStream.BaseStream.Position;
77 | while (true)
78 | {
79 | if(this.FMemStream.ReadInt16()!=0){
80 | NameLen += 2;
81 | }
82 | else
83 | {
84 | break;
85 | }
86 | }
87 | this.FMemStream.BaseStream.Seek(tmp, SeekOrigin.Begin);
88 | bName = this.FMemStream.ReadBytes(NameLen);
89 | Item.FileName = System.Text.Encoding.Unicode.GetString(bName);
90 | this.FMemStream.ReadInt16();
91 | Item.Position = this.FMemStream.ReadInt32() + ResStart + ResOffset;
92 | Item.Other = this.FMemStream.ReadBytes(4);
93 | Item.FileSize = this.FMemStream.ReadInt32();
94 | this.FMemStream.ReadInt32();
95 | FileList.Add(Item);
96 | }
97 | }
98 | catch (Exception) { }
99 | }
100 |
101 | public void Extract(int Index, byte[] bd)
102 | {
103 | KugouResRec Item;
104 | if(Index >=0 && Index < FileList.Count)
105 | {
106 | Item = FileList[Index];
107 | //bd = new byte[Item.FileSize];
108 | FMemStream.BaseStream.Seek(Item.Position, SeekOrigin.Begin);
109 | FMemStream.Read(bd, 0, Item.FileSize);
110 | }
111 | }
112 |
113 | public void Extract(String filename, byte[] bd)
114 | {
115 | for (int i = 0; i < FileList.Count;i++)
116 | {
117 | if(String.Compare(FileList[i].FileName, filename, true) == 0)
118 | {
119 | Extract(i,bd);
120 | }
121 | }
122 | }
123 |
124 | public void ExtractAll(String fileDir)
125 | {
126 | try
127 | {
128 | if (!Directory.Exists(fileDir))
129 | {
130 | Directory.CreateDirectory(fileDir);
131 | }
132 | if (fileDir.LastIndexOf('\\') != fileDir.Length - 1)
133 | {
134 | fileDir += "\\";
135 | }
136 | for (int i = 0; i < FileList.Count; i++)
137 | {
138 | byte[] bd = new byte[FileList[i].FileSize];
139 | Extract(i, bd);
140 |
141 | String FileName = fileDir + FileList[i].FileName;
142 |
143 | String FilePath = Path.GetDirectoryName(FileName);
144 | if (!Directory.Exists(FilePath))
145 | Directory.CreateDirectory(FilePath);
146 |
147 | FileStream fss = File.Create(FileName);
148 | BinaryWriter bw = new BinaryWriter(fss);
149 | bw.Write(bd, 0, FileList[i].FileSize);
150 | fss.Close();
151 |
152 | if (onExtractProgress != null)
153 | onExtractProgress(FileList.Count, i, FileName);
154 | }
155 | }
156 | catch(Exception){}
157 | }
158 | }
159 | }
160 |
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/QQMusicSkinExtract/ResPackage.cs:
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1 | using System;
2 | using System.Collections;
3 | using System.Collections.Generic;
4 | using System.Linq;
5 | using System.Text;
6 | using System.Threading.Tasks;
7 | using System.IO;
8 | using System.Diagnostics;
9 |
10 | namespace QQMusicSkinExtract
11 | {
12 | class ResPackage
13 | {
14 | public String Path;
15 | public ArrayList FileList;
16 | private DirectoryInfo folder;
17 |
18 | //委托
19 | public delegate void dPackageProgress(long total, long current, String filename);
20 | //事件
21 | public event dPackageProgress onPackageProgress;
22 |
23 | public ResPackage(String Path)
24 | {
25 | if ((Path.LastIndexOf('\\') != Path.Length - 1) && (Path.LastIndexOf('/') != Path.Length - 1))
26 | {
27 | Path += "\\";
28 | }
29 | this.Path = Path;
30 | this.folder = new DirectoryInfo(Path);
31 | this.FileList = GetFileNames(folder);
32 | }
33 |
34 | public void Pack(String FileName)
35 | {
36 | FileStream fs;
37 | BinaryWriter FMemStream;
38 | String[] fl = (String[])this.FileList.ToArray(typeof(String));
39 | Int32 Position = 0;
40 |
41 | fs = File.Create(FileName);
42 | FMemStream = new BinaryWriter(fs);
43 |
44 | String dat = System.Environment.GetEnvironmentVariable("TEMP") + "\\~res.dat";
45 | FileStream datfile = File.Open(dat, FileMode.Open);
46 | BinaryWriter datStream = new BinaryWriter(datfile);
47 | Tools.CmdHelper.ExecuteCmd("echo a 2>\"" + dat + "\"");
48 |
49 | byte[] head = { 0x35, 0x33, 0x31, 0x45, 0x39, 0x38, 0x32, 0x30, 0x34, 0x46, 0x38, 0x35, 0x34, 0x32, 0x46, 0x30 };
50 | FMemStream.Write(head,0,16);
51 | FMemStream.Write((Int32)FileList.Count);
52 | FMemStream.Write((Int32)0x24);
53 | FMemStream.Write((Int32)0x00);
54 | FMemStream.Write((Int32)0x00);
55 |
56 | FMemStream.Seek(0x24, SeekOrigin.Begin);
57 |
58 |
59 |
60 | long current = 0;
61 | foreach (String file in fl)
62 | {
63 | FileStream resfile = File.Open(this.Path + file,FileMode.Open);
64 | FMemStream.Write(System.Text.Encoding.Unicode.GetBytes(file));
65 | FMemStream.Write((Int16)0x00);
66 | FMemStream.Write(Position);
67 | FMemStream.Write((Int32)0x00);
68 | FMemStream.Write((Int32)resfile.Length);
69 | FMemStream.Write((Int32)0x00);
70 | Position += (Int32)resfile.Length;
71 | byte[] resdata = new byte[resfile.Length];
72 | resfile.Read(resdata, 0, (int)resfile.Length);
73 | datStream.Write(resdata, 0, resdata.Length);
74 |
75 | resfile.Close();
76 |
77 | if (onPackageProgress != null)
78 | onPackageProgress(fl.Length, ++current, file);
79 | }
80 | Int64 tmp = FMemStream.BaseStream.Position;
81 | FMemStream.Seek(0x1c, SeekOrigin.Begin);
82 | FMemStream.Write(fs.Length-0x24);
83 | FMemStream.Seek((int)tmp, SeekOrigin.Begin);
84 |
85 | datStream.Close();
86 | datfile.Close();
87 |
88 | datfile = File.Open(dat, FileMode.Open);
89 |
90 | BinaryReader restmp = new BinaryReader(datfile);
91 | byte[] data = new byte[datfile.Length];
92 | restmp.Read(data, 0, (int)datfile.Length);
93 | FMemStream.Write(data, 0, data.Length);
94 | datfile.Close();
95 | fs.Close();
96 | }
97 |
98 | private ArrayList GetFileNames(DirectoryInfo dirInfo)
99 | {
100 | ArrayList fns = new ArrayList();
101 |
102 | foreach (DirectoryInfo subdir in dirInfo.GetDirectories())
103 | {
104 | fns.AddRange(GetFileNames(subdir));
105 | }
106 |
107 | foreach( FileInfo fi in dirInfo.GetFiles())
108 | {
109 | fns.Add(fi.FullName.Substring(this.Path.Length));
110 | }
111 | return fns;
112 | }
113 | }
114 | }
115 |
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/QQMusicSkinExtract/frmQQMusicSkinExtract.Designer.cs:
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1 | namespace QQMusicSkinExtract
2 | {
3 | partial class frmQQMusicSkinExtract
4 | {
5 | ///
6 | /// 必需的设计器变量。
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// 清理所有正在使用的资源。
12 | ///
13 | /// 如果应释放托管资源,为 true;否则为 false。
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows 窗体设计器生成的代码
24 |
25 | ///
26 | /// 设计器支持所需的方法 - 不要
27 | /// 使用代码编辑器修改此方法的内容。
28 | ///
29 | private void InitializeComponent()
30 | {
31 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(frmQQMusicSkinExtract));
32 | this.txtResFile = new System.Windows.Forms.TextBox();
33 | this.btnResFile = new System.Windows.Forms.Button();
34 | this.btnSavePath = new System.Windows.Forms.Button();
35 | this.txtSavePath = new System.Windows.Forms.TextBox();
36 | this.btnExtract = new System.Windows.Forms.Button();
37 | this.label1 = new System.Windows.Forms.Label();
38 | this.label2 = new System.Windows.Forms.Label();
39 | this.btnPackage = new System.Windows.Forms.Button();
40 | this.progressBar1 = new System.Windows.Forms.ProgressBar();
41 | this.log = new System.Windows.Forms.Label();
42 | this.SuspendLayout();
43 | //
44 | // txtResFile
45 | //
46 | this.txtResFile.Location = new System.Drawing.Point(70, 9);
47 | this.txtResFile.Name = "txtResFile";
48 | this.txtResFile.Size = new System.Drawing.Size(288, 21);
49 | this.txtResFile.TabIndex = 0;
50 | //
51 | // btnResFile
52 | //
53 | this.btnResFile.Location = new System.Drawing.Point(364, 9);
54 | this.btnResFile.Name = "btnResFile";
55 | this.btnResFile.Size = new System.Drawing.Size(73, 23);
56 | this.btnResFile.TabIndex = 1;
57 | this.btnResFile.Text = "浏览";
58 | this.btnResFile.UseVisualStyleBackColor = true;
59 | this.btnResFile.Click += new System.EventHandler(this.btnResFile_Click);
60 | //
61 | // btnSavePath
62 | //
63 | this.btnSavePath.Location = new System.Drawing.Point(364, 45);
64 | this.btnSavePath.Name = "btnSavePath";
65 | this.btnSavePath.Size = new System.Drawing.Size(75, 23);
66 | this.btnSavePath.TabIndex = 3;
67 | this.btnSavePath.Text = "浏览";
68 | this.btnSavePath.UseVisualStyleBackColor = true;
69 | this.btnSavePath.Click += new System.EventHandler(this.btnSavePath_Click);
70 | //
71 | // txtSavePath
72 | //
73 | this.txtSavePath.Location = new System.Drawing.Point(70, 45);
74 | this.txtSavePath.Name = "txtSavePath";
75 | this.txtSavePath.Size = new System.Drawing.Size(288, 21);
76 | this.txtSavePath.TabIndex = 2;
77 | //
78 | // btnExtract
79 | //
80 | this.btnExtract.Location = new System.Drawing.Point(7, 129);
81 | this.btnExtract.Name = "btnExtract";
82 | this.btnExtract.Size = new System.Drawing.Size(430, 37);
83 | this.btnExtract.TabIndex = 4;
84 | this.btnExtract.Text = "提取";
85 | this.btnExtract.UseVisualStyleBackColor = true;
86 | this.btnExtract.Click += new System.EventHandler(this.btnExtract_Click);
87 | //
88 | // label1
89 | //
90 | this.label1.AutoSize = true;
91 | this.label1.Location = new System.Drawing.Point(5, 12);
92 | this.label1.Name = "label1";
93 | this.label1.Size = new System.Drawing.Size(59, 12);
94 | this.label1.TabIndex = 5;
95 | this.label1.Text = "资源文件:";
96 | //
97 | // label2
98 | //
99 | this.label2.AutoSize = true;
100 | this.label2.Location = new System.Drawing.Point(5, 49);
101 | this.label2.Name = "label2";
102 | this.label2.Size = new System.Drawing.Size(59, 12);
103 | this.label2.TabIndex = 6;
104 | this.label2.Text = "保存路径:";
105 | //
106 | // btnPackage
107 | //
108 | this.btnPackage.Location = new System.Drawing.Point(7, 172);
109 | this.btnPackage.Name = "btnPackage";
110 | this.btnPackage.Size = new System.Drawing.Size(430, 37);
111 | this.btnPackage.TabIndex = 8;
112 | this.btnPackage.Text = "打包";
113 | this.btnPackage.UseVisualStyleBackColor = true;
114 | this.btnPackage.Click += new System.EventHandler(this.btnPackage_Click);
115 | //
116 | // progressBar1
117 | //
118 | this.progressBar1.Location = new System.Drawing.Point(7, 100);
119 | this.progressBar1.Name = "progressBar1";
120 | this.progressBar1.Size = new System.Drawing.Size(430, 23);
121 | this.progressBar1.TabIndex = 9;
122 | //
123 | // log
124 | //
125 | this.log.AutoSize = true;
126 | this.log.Location = new System.Drawing.Point(12, 82);
127 | this.log.MinimumSize = new System.Drawing.Size(420, 0);
128 | this.log.Name = "log";
129 | this.log.Size = new System.Drawing.Size(420, 12);
130 | this.log.TabIndex = 10;
131 | //
132 | // frmQQMusicSkinExtract
133 | //
134 | this.AllowDrop = true;
135 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
136 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
137 | this.ClientSize = new System.Drawing.Size(449, 217);
138 | this.Controls.Add(this.log);
139 | this.Controls.Add(this.progressBar1);
140 | this.Controls.Add(this.btnPackage);
141 | this.Controls.Add(this.label2);
142 | this.Controls.Add(this.label1);
143 | this.Controls.Add(this.btnExtract);
144 | this.Controls.Add(this.btnSavePath);
145 | this.Controls.Add(this.txtSavePath);
146 | this.Controls.Add(this.btnResFile);
147 | this.Controls.Add(this.txtResFile);
148 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
149 | this.MaximizeBox = false;
150 | this.MaximumSize = new System.Drawing.Size(465, 255);
151 | this.MinimumSize = new System.Drawing.Size(465, 255);
152 | this.Name = "frmQQMusicSkinExtract";
153 | this.Text = "QQ音乐Resource.rdb资源提取";
154 | this.DragDrop += new System.Windows.Forms.DragEventHandler(this.frmKGSkinExtract_DragDrop);
155 | this.DragEnter += new System.Windows.Forms.DragEventHandler(this.frmKGSkinExtract_DragEnter);
156 | this.ResumeLayout(false);
157 | this.PerformLayout();
158 |
159 | }
160 |
161 | #endregion
162 |
163 | private System.Windows.Forms.TextBox txtResFile;
164 | private System.Windows.Forms.Button btnResFile;
165 | private System.Windows.Forms.Button btnSavePath;
166 | private System.Windows.Forms.TextBox txtSavePath;
167 | private System.Windows.Forms.Button btnExtract;
168 | private System.Windows.Forms.Label label1;
169 | private System.Windows.Forms.Label label2;
170 | private System.Windows.Forms.Button btnPackage;
171 | private System.Windows.Forms.ProgressBar progressBar1;
172 | private System.Windows.Forms.Label log;
173 | }
174 | }
175 |
176 |
--------------------------------------------------------------------------------
/QQMusicSkinExtract/frmQQMusicSkinExtract.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Data;
5 | using System.Drawing;
6 | using System.Linq;
7 | using System.Text;
8 | using System.Threading.Tasks;
9 | using System.Windows.Forms;
10 | using System.IO;
11 |
12 | namespace QQMusicSkinExtract
13 | {
14 | public partial class frmQQMusicSkinExtract : Form
15 | {
16 | public String FileName;
17 | public String SavePath;
18 | public frmQQMusicSkinExtract()
19 | {
20 | InitializeComponent();
21 | }
22 |
23 | private void btnSavePath_Click(object sender, EventArgs e)
24 | {
25 | FolderBrowserDialog fd = new FolderBrowserDialog();
26 | if (fd.ShowDialog() == DialogResult.OK)
27 | {
28 | SavePath = fd.SelectedPath;
29 | txtSavePath.Text = SavePath;
30 | }
31 | }
32 |
33 | private void btnResFile_Click(object sender, EventArgs e)
34 | {
35 | OpenFileDialog fd = new OpenFileDialog();
36 | if (fd.ShowDialog() == DialogResult.OK)
37 | {
38 | FileName = fd.FileName;
39 | txtResFile.Text = FileName;
40 |
41 | txtSavePath.Text = Path.GetDirectoryName(FileName) + "\\" + Path.GetFileNameWithoutExtension(FileName) + "\\";
42 | }
43 | }
44 |
45 | private void btnExtract_Click(object sender, EventArgs e)
46 | {
47 | ResExtract re = new ResExtract();
48 | re.onExtractProgress += new ResExtract.dExtractProgress(ResExtract_onExtractProgress);
49 | re.clear();
50 | re.LoadFromFile(txtResFile.Text);
51 | re.ExtractAll(txtSavePath.Text);
52 | re.Destroy();
53 |
54 | MessageBox.Show("资源提取完成!");
55 | }
56 |
57 | private void frmKGSkinExtract_DragDrop(object sender, DragEventArgs e)
58 | {
59 | string path = ((System.Array)e.Data.GetData(DataFormats.FileDrop)).GetValue(0).ToString();
60 | txtResFile.Text = path; //将获取到的完整路径赋值到textBox1
61 |
62 | txtSavePath.Text = Path.GetDirectoryName(path) + "\\" + Path.GetFileNameWithoutExtension(path) + "\\";
63 | }
64 |
65 | private void frmKGSkinExtract_DragEnter(object sender, DragEventArgs e)
66 | {
67 | if (e.Data.GetDataPresent(DataFormats.FileDrop))
68 | e.Effect = DragDropEffects.Link;
69 | else e.Effect = DragDropEffects.None;
70 | }
71 |
72 | private void btnPackage_Click(object sender, EventArgs e)
73 | {
74 | ResPackage rp = new ResPackage(txtSavePath.Text);
75 | rp.onPackageProgress += new ResPackage.dPackageProgress(ResPackage_onPackageProgress);
76 | rp.Pack(txtResFile.Text);
77 | MessageBox.Show("资源打包完成!");
78 | }
79 |
80 | private void ResPackage_onPackageProgress(long total, long current, String filename)
81 | {
82 | if (this.InvokeRequired)
83 | {
84 | this.Invoke(new ResPackage.dPackageProgress(ResPackage_onPackageProgress), new object[] { total, current, filename });
85 | }
86 | else
87 | {
88 | this.progressBar1.Maximum = (int)total;
89 | this.progressBar1.Value = (int)current;
90 | this.log.Text = "正在打包:" + filename;
91 | //System.Threading.Thread.Sleep(1);
92 | }
93 | }
94 |
95 | private void ResExtract_onExtractProgress(long total, long current, String filename)
96 | {
97 | if (this.InvokeRequired)
98 | {
99 | this.Invoke(new ResExtract.dExtractProgress(ResExtract_onExtractProgress), new object[] { total, current, filename });
100 | }
101 | else
102 | {
103 | this.progressBar1.Maximum = (int)total;
104 | this.progressBar1.Value = (int)current;
105 | this.log.Text = "正在提取:" + filename;
106 | System.Threading.Thread.Sleep(1);
107 | }
108 | }
109 |
110 | }
111 | }
112 |
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/QQMusicSkinExtract/frmQQMusicSkinExtract.resx:
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1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
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77 |
78 |
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80 |
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87 |
88 |
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92 |
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94 |
95 |
96 |
97 |
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99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
121 |
122 |
123 | AAABAAMAEBAAAAEAIABoBAAANgAAACAgAAABACAAqBAAAJ4EAAAwMAAAAQAgAKglAABGFQAAKAAAABAA
124 | AAAgAAAAAQAgAAAAAAAAAAAAIy4AACMuAAAAAAAAAAAAABnN9QAZzfUAGc31ABnN9QAZzfUUGc31ehnN
125 | 9cgZzfXsGc31/hnN9eMZzfWqGc31RRnN9QAZzfUAGc31ABnN9QAZzfUAGc31ABnN9QAZzfVfGc318CTM
126 | 3/9Yx3j/bMVQ/2jFWP9NyI3/H8zm/xnN9f8ZzfW6Gc31FRnN9QAZzfUAGc31ABnN9QAZzfV4Gc31/x7N
127 | 7P9wxEj/fMMw/3zDMP98wzD/fMMw/27ETP8hzOb/Gc31/xnN9dwZzfUVGc31ABnN9QAZzfVBGc31/hnN
128 | 9f83yrn/fMMw/3zDMP98wzD/fMMw/3zDMP98wzD/TMiQ/xnN9f8ZzfX/Gc31wRnN9QEZzfUAGc31zhnN
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