├── .gitattributes ├── .gitignore ├── Codec ├── Palette.cs └── PaletteFormat │ └── TileLayerPro.cs ├── Forms ├── ColorSortManual.Designer.cs ├── ColorSortManual.cs ├── ColorSortManual.resx ├── ColorSortSettings.Designer.cs ├── ColorSortSettings.cs ├── ColorSortSettings.resx ├── Main.cs ├── Main.designer.cs ├── Main.resx ├── Preview.Designer.cs ├── Preview.cs ├── Preview.resx ├── TranslucencySettings.Designer.cs ├── TranslucencySettings.cs ├── TranslucencySettings.resx ├── TransparencySettings.Designer.cs ├── TransparencySettings.cs └── TransparencySettings.resx ├── NewCode ├── IBitformat.cs ├── Linear.cs ├── Packed.cs ├── SNES.cs ├── SnesGFX.cs └── Tile.cs ├── Options.cs ├── Program.cs ├── Properties ├── AssemblyInfo.cs ├── Resources.Designer.cs ├── Resources.resx ├── Settings.Designer.cs ├── Settings.settings └── app.manifest ├── Resources ├── base.mwl ├── empty.png └── mw3.mw3 ├── SnesGFX.csproj ├── app.config ├── icon.ico └── snesgfx.ico /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Build results 17 | [Dd]ebug/ 18 | [Dd]ebugPublic/ 19 | [Rr]elease/ 20 | [Rr]eleases/ 21 | x64/ 22 | x86/ 23 | bld/ 24 | [Bb]in/ 25 | [Oo]bj/ 26 | [Ll]og/ 27 | 28 | # Visual Studio 2015/2017 cache/options directory 29 | .vs/ 30 | # Uncomment if you have tasks that create the project's static files in wwwroot 31 | #wwwroot/ 32 | 33 | # Visual Studio 2017 auto generated files 34 | Generated\ Files/ 35 | 36 | # MSTest test Results 37 | [Tt]est[Rr]esult*/ 38 | [Bb]uild[Ll]og.* 39 | 40 | # NUNIT 41 | *.VisualState.xml 42 | TestResult.xml 43 | 44 | # Build Results of an ATL Project 45 | [Dd]ebugPS/ 46 | [Rr]eleasePS/ 47 | dlldata.c 48 | 49 | # Benchmark Results 50 | BenchmarkDotNet.Artifacts/ 51 | 52 | # .NET Core 53 | project.lock.json 54 | project.fragment.lock.json 55 | artifacts/ 56 | 57 | # StyleCop 58 | StyleCopReport.xml 59 | 60 | # Files built by Visual Studio 61 | *_i.c 62 | *_p.c 63 | *_h.h 64 | *.ilk 65 | *.meta 66 | *.obj 67 | *.iobj 68 | *.pch 69 | *.pdb 70 | *.ipdb 71 | *.pgc 72 | *.pgd 73 | *.rsp 74 | *.sbr 75 | *.tlb 76 | *.tli 77 | *.tlh 78 | *.tmp 79 | *.tmp_proj 80 | *_wpftmp.csproj 81 | *.log 82 | *.vspscc 83 | *.vssscc 84 | .builds 85 | *.pidb 86 | *.svclog 87 | *.scc 88 | 89 | # Chutzpah Test files 90 | _Chutzpah* 91 | 92 | # Visual C++ cache files 93 | ipch/ 94 | *.aps 95 | *.ncb 96 | *.opendb 97 | *.opensdf 98 | *.sdf 99 | *.cachefile 100 | *.VC.db 101 | *.VC.VC.opendb 102 | 103 | # Visual Studio profiler 104 | *.psess 105 | *.vsp 106 | *.vspx 107 | *.sap 108 | 109 | # Visual Studio Trace Files 110 | *.e2e 111 | 112 | # TFS 2012 Local Workspace 113 | $tf/ 114 | 115 | # Guidance Automation Toolkit 116 | *.gpState 117 | 118 | # ReSharper is a .NET coding add-in 119 | _ReSharper*/ 120 | *.[Rr]e[Ss]harper 121 | *.DotSettings.user 122 | 123 | # JustCode is a .NET coding add-in 124 | .JustCode 125 | 126 | # TeamCity is a build add-in 127 | _TeamCity* 128 | 129 | # DotCover is a Code Coverage Tool 130 | *.dotCover 131 | 132 | # AxoCover is a Code Coverage Tool 133 | .axoCover/* 134 | !.axoCover/settings.json 135 | 136 | # Visual Studio code coverage results 137 | *.coverage 138 | *.coveragexml 139 | 140 | # NCrunch 141 | _NCrunch_* 142 | .*crunch*.local.xml 143 | nCrunchTemp_* 144 | 145 | # MightyMoose 146 | *.mm.* 147 | AutoTest.Net/ 148 | 149 | # Web workbench (sass) 150 | .sass-cache/ 151 | 152 | # Installshield output folder 153 | [Ee]xpress/ 154 | 155 | # DocProject is a documentation generator add-in 156 | DocProject/buildhelp/ 157 | DocProject/Help/*.HxT 158 | DocProject/Help/*.HxC 159 | DocProject/Help/*.hhc 160 | DocProject/Help/*.hhk 161 | DocProject/Help/*.hhp 162 | DocProject/Help/Html2 163 | DocProject/Help/html 164 | 165 | # Click-Once directory 166 | publish/ 167 | 168 | # Publish Web Output 169 | *.[Pp]ublish.xml 170 | *.azurePubxml 171 | # Note: Comment the next line if you want to checkin your web deploy settings, 172 | # but database connection strings (with potential passwords) will be unencrypted 173 | *.pubxml 174 | *.publishproj 175 | 176 | # Microsoft Azure Web App publish settings. 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Backup files are not needed, 238 | # because we have git ;-) 239 | _UpgradeReport_Files/ 240 | Backup*/ 241 | UpgradeLog*.XML 242 | UpgradeLog*.htm 243 | ServiceFabricBackup/ 244 | *.rptproj.bak 245 | 246 | # SQL Server files 247 | *.mdf 248 | *.ldf 249 | *.ndf 250 | 251 | # Business Intelligence projects 252 | *.rdl.data 253 | *.bim.layout 254 | *.bim_*.settings 255 | *.rptproj.rsuser 256 | 257 | # Microsoft Fakes 258 | FakesAssemblies/ 259 | 260 | # GhostDoc plugin setting file 261 | *.GhostDoc.xml 262 | 263 | # Node.js Tools for Visual Studio 264 | .ntvs_analysis.dat 265 | node_modules/ 266 | 267 | # Visual Studio 6 build log 268 | *.plg 269 | 270 | # Visual Studio 6 workspace options file 271 | *.opt 272 | 273 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 274 | *.vbw 275 | 276 | # Visual Studio LightSwitch build output 277 | **/*.HTMLClient/GeneratedArtifacts 278 | **/*.DesktopClient/GeneratedArtifacts 279 | **/*.DesktopClient/ModelManifest.xml 280 | **/*.Server/GeneratedArtifacts 281 | **/*.Server/ModelManifest.xml 282 | _Pvt_Extensions 283 | 284 | # Paket dependency manager 285 | .paket/paket.exe 286 | paket-files/ 287 | 288 | # FAKE - F# Make 289 | .fake/ 290 | 291 | # JetBrains Rider 292 | .idea/ 293 | *.sln.iml 294 | 295 | # CodeRush personal settings 296 | .cr/personal 297 | 298 | # Python Tools for Visual Studio (PTVS) 299 | __pycache__/ 300 | *.pyc 301 | 302 | # Cake - Uncomment if you are using it 303 | # tools/** 304 | # !tools/packages.config 305 | 306 | # Tabs Studio 307 | *.tss 308 | 309 | # Telerik's JustMock configuration file 310 | *.jmconfig 311 | 312 | # BizTalk build output 313 | *.btp.cs 314 | *.btm.cs 315 | *.odx.cs 316 | *.xsd.cs 317 | 318 | # OpenCover UI analysis results 319 | OpenCover/ 320 | 321 | # Azure Stream Analytics local run output 322 | ASALocalRun/ 323 | 324 | # MSBuild Binary and Structured Log 325 | *.binlog 326 | 327 | # NVidia Nsight GPU debugger configuration file 328 | *.nvuser 329 | 330 | # MFractors (Xamarin productivity tool) working folder 331 | .mfractor/ 332 | 333 | # Local History for Visual Studio 334 | .localhistory/ 335 | -------------------------------------------------------------------------------- /Codec/Palette.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Drawing; 4 | using System.Text; 5 | 6 | namespace SnesGFX.Codec 7 | { 8 | class Palette 9 | { 10 | public interface Interface 11 | { 12 | bool IsGeneric { get; } 13 | bool TestInput(byte[] input); 14 | Color[] Decode(); 15 | } 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Codec/PaletteFormat/TileLayerPro.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace SnesGFX.Codec.PaletteFormat 6 | { 7 | class TileLayerPro 8 | { 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /Forms/ColorSortManual.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace SnesGFX.Forms 2 | { 3 | partial class ColorSortManual 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ColorSortManual)); 32 | this.panel1 = new System.Windows.Forms.Panel(); 33 | this.label1 = new System.Windows.Forms.Label(); 34 | this.button1 = new System.Windows.Forms.Button(); 35 | this.button2 = new System.Windows.Forms.Button(); 36 | this.button4 = new System.Windows.Forms.Button(); 37 | this.button5 = new System.Windows.Forms.Button(); 38 | this.button6 = new System.Windows.Forms.Button(); 39 | this.SuspendLayout(); 40 | // 41 | // panel1 42 | // 43 | this.panel1.Location = new System.Drawing.Point(12, 12); 44 | this.panel1.Name = "panel1"; 45 | this.panel1.Size = new System.Drawing.Size(256, 256); 46 | this.panel1.TabIndex = 0; 47 | // 48 | // label1 49 | // 50 | this.label1.Location = new System.Drawing.Point(274, 12); 51 | this.label1.Name = "label1"; 52 | this.label1.Size = new System.Drawing.Size(236, 256); 53 | this.label1.TabIndex = 1; 54 | this.label1.Text = resources.GetString("label1.Text"); 55 | this.label1.TextAlign = System.Drawing.ContentAlignment.TopCenter; 56 | // 57 | // button1 58 | // 59 | this.button1.Location = new System.Drawing.Point(12, 274); 60 | this.button1.Name = "button1"; 61 | this.button1.Size = new System.Drawing.Size(75, 23); 62 | this.button1.TabIndex = 2; 63 | this.button1.Text = "OK"; 64 | this.button1.UseVisualStyleBackColor = true; 65 | this.button1.Click += new System.EventHandler(this.button1_Click); 66 | // 67 | // button2 68 | // 69 | this.button2.Location = new System.Drawing.Point(93, 274); 70 | this.button2.Name = "button2"; 71 | this.button2.Size = new System.Drawing.Size(75, 23); 72 | this.button2.TabIndex = 3; 73 | this.button2.Text = "Cancel"; 74 | this.button2.UseVisualStyleBackColor = true; 75 | this.button2.Click += new System.EventHandler(this.button2_Click); 76 | // 77 | // button4 78 | // 79 | this.button4.Location = new System.Drawing.Point(273, 274); 80 | this.button4.Name = "button4"; 81 | this.button4.Size = new System.Drawing.Size(75, 23); 82 | this.button4.TabIndex = 5; 83 | this.button4.Text = "Hue"; 84 | this.button4.UseVisualStyleBackColor = true; 85 | this.button4.Click += new System.EventHandler(this.button4_Click); 86 | // 87 | // button5 88 | // 89 | this.button5.Location = new System.Drawing.Point(354, 274); 90 | this.button5.Name = "button5"; 91 | this.button5.Size = new System.Drawing.Size(75, 23); 92 | this.button5.TabIndex = 6; 93 | this.button5.Text = "Brightness"; 94 | this.button5.UseVisualStyleBackColor = true; 95 | this.button5.Click += new System.EventHandler(this.button5_Click); 96 | // 97 | // button6 98 | // 99 | this.button6.Location = new System.Drawing.Point(435, 274); 100 | this.button6.Name = "button6"; 101 | this.button6.Size = new System.Drawing.Size(75, 23); 102 | this.button6.TabIndex = 7; 103 | this.button6.Text = "Saturation"; 104 | this.button6.UseVisualStyleBackColor = true; 105 | this.button6.Click += new System.EventHandler(this.button6_Click); 106 | // 107 | // Form5 108 | // 109 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 110 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 111 | this.ClientSize = new System.Drawing.Size(522, 306); 112 | this.Controls.Add(this.button6); 113 | this.Controls.Add(this.button5); 114 | this.Controls.Add(this.button4); 115 | this.Controls.Add(this.button2); 116 | this.Controls.Add(this.button1); 117 | this.Controls.Add(this.label1); 118 | this.Controls.Add(this.panel1); 119 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; 120 | this.MaximizeBox = false; 121 | this.MinimizeBox = false; 122 | this.Name = "Form5"; 123 | this.Text = "Arrange Colors: Manual"; 124 | this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.Form5_FormClosed); 125 | this.ResumeLayout(false); 126 | 127 | } 128 | 129 | #endregion 130 | 131 | private System.Windows.Forms.Panel panel1; 132 | private System.Windows.Forms.Label label1; 133 | private System.Windows.Forms.Button button1; 134 | private System.Windows.Forms.Button button2; 135 | private System.Windows.Forms.Button button4; 136 | private System.Windows.Forms.Button button5; 137 | private System.Windows.Forms.Button button6; 138 | } 139 | } -------------------------------------------------------------------------------- /Forms/ColorSortManual.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Text; 7 | using System.Windows.Forms; 8 | using System.Drawing.Imaging; 9 | 10 | namespace SnesGFX.Forms 11 | { 12 | public partial class ColorSortManual : Form 13 | { 14 | /// 15 | /// likely to have 256 entries. 16 | /// 17 | public Color[] table; 18 | Bitmap bmp; 19 | Label[] labelTable; 20 | 21 | int source = -1; 22 | int source2 = -1; 23 | 24 | public bool cancelled = true; 25 | 26 | public ColorSortManual(Color[] tbl) 27 | { 28 | InitializeComponent(); 29 | this.table = new Color[256]; 30 | this.labelTable = new Label[256]; 31 | tbl.CopyTo(table, 0); 32 | Application.UseWaitCursor = false; 33 | using (var b = new Bitmap(1, 1, PixelFormat.Format32bppArgb)) 34 | { 35 | this.bmp = Program.ScaleRatio(b, new Size(16, 16)); 36 | } 37 | 38 | for (int i = 0; i < 256; ++i) 39 | { 40 | int x = i << 4 & 0xF0; 41 | int y = i & 0xF0; 42 | 43 | Label label = new Label(); 44 | if (table[i].A != 0) 45 | { 46 | label.BackColor = table[i]; 47 | } 48 | else 49 | { 50 | label.BackColor = Color.Transparent; 51 | label.Image = bmp; 52 | } 53 | 54 | if (table[i].IsEmpty) 55 | { 56 | label.Image = Properties.Resources.empty; 57 | } 58 | label.Size = new Size(16, 16); 59 | label.Location = new Point(x, y); 60 | label.MouseClick += new MouseEventHandler(label_MouseClick); 61 | label.Tag = i; 62 | panel1.Controls.Add(label); 63 | labelTable[i] = label; 64 | } 65 | } 66 | 67 | void label_MouseClick(object sender, MouseEventArgs e) 68 | { 69 | Text = "Arrange Colors: Manual"; 70 | if (e.Button == System.Windows.Forms.MouseButtons.Left) 71 | { 72 | if (source == -1) 73 | { 74 | source = (int)(((Label)sender).Tag); 75 | } 76 | else 77 | { 78 | int dest = (int)(((Label)sender).Tag); 79 | 80 | Color a = table[source]; 81 | Color b = table[dest]; 82 | 83 | changeColor(b, source); 84 | changeColor(a, dest); 85 | source = -1; 86 | } 87 | } 88 | else if (e.Button == System.Windows.Forms.MouseButtons.Right) 89 | { 90 | if (source2 == -1) 91 | { 92 | source2 = (int)(((Label)sender).Tag) & 0xF0; 93 | } 94 | else 95 | { 96 | int dest = (int)(((Label)sender).Tag) & 0xF0; 97 | 98 | for (int i = 0; i < 16; ++i) 99 | { 100 | int n1 = source2 + i; 101 | int n2 = dest + i; 102 | 103 | Color a = table[n1]; 104 | Color b = table[n2]; 105 | 106 | changeColor(b, n1); 107 | changeColor(a, n2); 108 | } 109 | 110 | source2 = -1; 111 | } 112 | } 113 | else 114 | { 115 | Text = "Hey, use a saner mouse button please!"; 116 | } 117 | } 118 | 119 | private void button3_Click(object sender, EventArgs e) 120 | { 121 | var data = Properties.Resources.mw3; 122 | Color[] tbl = new Color[256]; 123 | 124 | for (int i = 0; i < 256; ++i) 125 | { 126 | int snes = data[i << 1] | (data[(i << 1) + 1] << 8); 127 | tbl[i] = Color.FromArgb((snes & 0x1F) << 3, snes >> 2 & 0xF8, snes >> 7 & 0xF8); 128 | 129 | if (table[i].A == 0) 130 | { 131 | changeColor(tbl[i], i); 132 | } 133 | } 134 | } 135 | 136 | private void changeColor(Color c, int n) 137 | { 138 | table[n] = c; 139 | labelTable[n].BackColor = c; 140 | if (c.A != 0) 141 | { 142 | labelTable[n].Image = null; 143 | } 144 | else 145 | { 146 | labelTable[n].Image = bmp; 147 | } 148 | 149 | if (c.IsEmpty) 150 | { 151 | labelTable[n].Image = Properties.Resources.empty; 152 | } 153 | } 154 | 155 | private void button4_Click(object sender, EventArgs e) 156 | { 157 | List list = new List(table); 158 | list.Sort(Program.SortColorsByHue); 159 | for (int i = 0; i < 256; ++i) 160 | { 161 | changeColor(list[i], i); 162 | } 163 | } 164 | 165 | private void button5_Click(object sender, EventArgs e) 166 | { 167 | List list = new List(table); 168 | list.Sort(Program.SortColorsByBrightness); 169 | for (int i = 0; i < 256; ++i) 170 | { 171 | changeColor(list[i], i); 172 | } 173 | } 174 | 175 | private void button6_Click(object sender, EventArgs e) 176 | { 177 | List list = new List(table); 178 | list.Sort(Program.SortColorsBySaturation); 179 | for (int i = 0; i < 256; ++i) 180 | { 181 | changeColor(list[i], i); 182 | } 183 | } 184 | 185 | private void button2_Click(object sender, EventArgs e) 186 | { 187 | Close(); 188 | } 189 | 190 | private void button1_Click(object sender, EventArgs e) 191 | { 192 | cancelled = false; 193 | Close(); 194 | } 195 | 196 | private void Form5_FormClosed(object sender, FormClosedEventArgs e) 197 | { 198 | if (bmp != null) 199 | { 200 | bmp.Dispose(); 201 | bmp = null; 202 | } 203 | } 204 | } 205 | } 206 | -------------------------------------------------------------------------------- /Forms/ColorSortManual.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | Do a left click to select source color and left click again on another slot to move the colors. 122 | 123 | Use right click to move an entire palette row. 124 | 125 | Click OK to proceed or Cancel if you want to cancel the convertion. 126 | 127 | Click Hue/Brightness/Saturation to sort the colors according the button you've clicked. Note that it will discard the previous order changes you did. 128 | 129 | Remember to keep all colors on same row if you're using 4BPP or on a group of 4 colors if you're using 2BPP. 130 | 131 | -------------------------------------------------------------------------------- /Forms/ColorSortSettings.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace SnesGFX.Forms 2 | { 3 | partial class ColorSortSettings 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.groupBox1 = new System.Windows.Forms.GroupBox(); 32 | this.radioButton4 = new System.Windows.Forms.RadioButton(); 33 | this.radioButton3 = new System.Windows.Forms.RadioButton(); 34 | this.radioButton2 = new System.Windows.Forms.RadioButton(); 35 | this.radioButton1 = new System.Windows.Forms.RadioButton(); 36 | this.label1 = new System.Windows.Forms.Label(); 37 | this.groupBox1.SuspendLayout(); 38 | this.SuspendLayout(); 39 | // 40 | // groupBox1 41 | // 42 | this.groupBox1.Controls.Add(this.radioButton4); 43 | this.groupBox1.Controls.Add(this.radioButton3); 44 | this.groupBox1.Controls.Add(this.radioButton2); 45 | this.groupBox1.Controls.Add(this.radioButton1); 46 | this.groupBox1.Location = new System.Drawing.Point(15, 25); 47 | this.groupBox1.Name = "groupBox1"; 48 | this.groupBox1.Size = new System.Drawing.Size(155, 112); 49 | this.groupBox1.TabIndex = 0; 50 | this.groupBox1.TabStop = false; 51 | // 52 | // radioButton4 53 | // 54 | this.radioButton4.Location = new System.Drawing.Point(6, 88); 55 | this.radioButton4.Name = "radioButton4"; 56 | this.radioButton4.Size = new System.Drawing.Size(143, 17); 57 | this.radioButton4.TabIndex = 4; 58 | this.radioButton4.TabStop = true; 59 | this.radioButton4.Tag = "3"; 60 | this.radioButton4.Text = "Manually"; 61 | this.radioButton4.UseVisualStyleBackColor = true; 62 | this.radioButton4.Click += new System.EventHandler(this.radioButton1_CheckedChanged); 63 | // 64 | // radioButton3 65 | // 66 | this.radioButton3.Location = new System.Drawing.Point(6, 65); 67 | this.radioButton3.Name = "radioButton3"; 68 | this.radioButton3.Size = new System.Drawing.Size(143, 17); 69 | this.radioButton3.TabIndex = 3; 70 | this.radioButton3.TabStop = true; 71 | this.radioButton3.Tag = "2"; 72 | this.radioButton3.Text = "By Saturation"; 73 | this.radioButton3.UseVisualStyleBackColor = true; 74 | this.radioButton3.Click += new System.EventHandler(this.radioButton1_CheckedChanged); 75 | // 76 | // radioButton2 77 | // 78 | this.radioButton2.Location = new System.Drawing.Point(6, 42); 79 | this.radioButton2.Name = "radioButton2"; 80 | this.radioButton2.Size = new System.Drawing.Size(143, 17); 81 | this.radioButton2.TabIndex = 2; 82 | this.radioButton2.TabStop = true; 83 | this.radioButton2.Tag = "1"; 84 | this.radioButton2.Text = "By Brightness"; 85 | this.radioButton2.UseVisualStyleBackColor = true; 86 | this.radioButton2.Click += new System.EventHandler(this.radioButton1_CheckedChanged); 87 | // 88 | // radioButton1 89 | // 90 | this.radioButton1.Location = new System.Drawing.Point(6, 19); 91 | this.radioButton1.Name = "radioButton1"; 92 | this.radioButton1.Size = new System.Drawing.Size(143, 17); 93 | this.radioButton1.TabIndex = 0; 94 | this.radioButton1.TabStop = true; 95 | this.radioButton1.Tag = "0"; 96 | this.radioButton1.Text = "By Hue"; 97 | this.radioButton1.UseVisualStyleBackColor = true; 98 | this.radioButton1.CheckedChanged += new System.EventHandler(this.radioButton1_CheckedChanged); 99 | this.radioButton1.Click += new System.EventHandler(this.radioButton1_CheckedChanged); 100 | // 101 | // label1 102 | // 103 | this.label1.AutoSize = true; 104 | this.label1.Location = new System.Drawing.Point(12, 9); 105 | this.label1.Name = "label1"; 106 | this.label1.Size = new System.Drawing.Size(79, 13); 107 | this.label1.TabIndex = 1; 108 | this.label1.Text = "Arrange Colors:"; 109 | // 110 | // Form4 111 | // 112 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 113 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 114 | this.ClientSize = new System.Drawing.Size(182, 149); 115 | this.Controls.Add(this.groupBox1); 116 | this.Controls.Add(this.label1); 117 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; 118 | this.MaximizeBox = false; 119 | this.MinimizeBox = false; 120 | this.Name = "Form4"; 121 | this.ShowInTaskbar = false; 122 | this.Text = "Arrange Colors Settings"; 123 | this.groupBox1.ResumeLayout(false); 124 | this.ResumeLayout(false); 125 | this.PerformLayout(); 126 | 127 | } 128 | 129 | #endregion 130 | 131 | private System.Windows.Forms.GroupBox groupBox1; 132 | private System.Windows.Forms.RadioButton radioButton1; 133 | private System.Windows.Forms.RadioButton radioButton2; 134 | private System.Windows.Forms.Label label1; 135 | private System.Windows.Forms.RadioButton radioButton4; 136 | private System.Windows.Forms.RadioButton radioButton3; 137 | } 138 | } -------------------------------------------------------------------------------- /Forms/ColorSortSettings.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Text; 7 | using System.Windows.Forms; 8 | 9 | namespace SnesGFX.Forms 10 | { 11 | public partial class ColorSortSettings : Form 12 | { 13 | public ColorSortSettings() 14 | { 15 | InitializeComponent(); 16 | 17 | foreach (var c in Controls) 18 | { 19 | if (c is GroupBox) 20 | { 21 | foreach (RadioButton d in (c as GroupBox).Controls) 22 | { 23 | if (int.Parse((string)d.Tag) == Program.arrangeMethod) 24 | { 25 | d.Checked = true; 26 | } 27 | } 28 | } 29 | } 30 | } 31 | 32 | private void radioButton1_CheckedChanged(object sender, EventArgs e) 33 | { 34 | Program.arrangeMethod = int.Parse((string)((sender as RadioButton).Tag)); 35 | } 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /Forms/ColorSortSettings.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /Forms/Main.designer.cs: -------------------------------------------------------------------------------- 1 | namespace SnesGFX.Forms 2 | { 3 | partial class Main 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.checkBox3 = new System.Windows.Forms.CheckBox(); 32 | this.checkBox1 = new System.Windows.Forms.CheckBox(); 33 | this.checkBox4 = new System.Windows.Forms.CheckBox(); 34 | this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog(); 35 | this.button5 = new System.Windows.Forms.Button(); 36 | this.button2 = new System.Windows.Forms.Button(); 37 | this.comboBox2 = new System.Windows.Forms.ComboBox(); 38 | this.label3 = new System.Windows.Forms.Label(); 39 | this.comboBox1 = new System.Windows.Forms.ComboBox(); 40 | this.label2 = new System.Windows.Forms.Label(); 41 | this.button1 = new System.Windows.Forms.Button(); 42 | this.label1 = new System.Windows.Forms.Label(); 43 | this.textBox1 = new System.Windows.Forms.TextBox(); 44 | this.textBox2 = new System.Windows.Forms.TextBox(); 45 | this.label5 = new System.Windows.Forms.Label(); 46 | this.tabControl1 = new System.Windows.Forms.TabControl(); 47 | this.tabPage1 = new System.Windows.Forms.TabPage(); 48 | this.label6 = new System.Windows.Forms.Label(); 49 | this.label4 = new System.Windows.Forms.Label(); 50 | this.comboBox5 = new System.Windows.Forms.ComboBox(); 51 | this.comboBox4 = new System.Windows.Forms.ComboBox(); 52 | this.button3 = new System.Windows.Forms.Button(); 53 | this.groupBox1 = new System.Windows.Forms.GroupBox(); 54 | this.domainUpDown2 = new System.Windows.Forms.DomainUpDown(); 55 | this.checkBox12 = new System.Windows.Forms.CheckBox(); 56 | this.checkBox11 = new System.Windows.Forms.CheckBox(); 57 | this.domainUpDown1 = new System.Windows.Forms.DomainUpDown(); 58 | this.button7 = new System.Windows.Forms.Button(); 59 | this.checkBox10 = new System.Windows.Forms.CheckBox(); 60 | this.checkBox9 = new System.Windows.Forms.CheckBox(); 61 | this.button6 = new System.Windows.Forms.Button(); 62 | this.button4 = new System.Windows.Forms.Button(); 63 | this.checkBox7 = new System.Windows.Forms.CheckBox(); 64 | this.checkBox8 = new System.Windows.Forms.CheckBox(); 65 | this.comboBox3 = new System.Windows.Forms.ComboBox(); 66 | this.checkBox6 = new System.Windows.Forms.CheckBox(); 67 | this.checkBox5 = new System.Windows.Forms.CheckBox(); 68 | this.checkBox2 = new System.Windows.Forms.CheckBox(); 69 | this.tabControl1.SuspendLayout(); 70 | this.tabPage1.SuspendLayout(); 71 | this.groupBox1.SuspendLayout(); 72 | this.SuspendLayout(); 73 | // 74 | // checkBox3 75 | // 76 | this.checkBox3.AutoSize = true; 77 | this.checkBox3.BackColor = System.Drawing.Color.Transparent; 78 | this.checkBox3.Location = new System.Drawing.Point(6, 42); 79 | this.checkBox3.Name = "checkBox3"; 80 | this.checkBox3.Size = new System.Drawing.Size(93, 17); 81 | this.checkBox3.TabIndex = 26; 82 | this.checkBox3.Text = "&Resize Image:"; 83 | this.checkBox3.UseVisualStyleBackColor = false; 84 | this.checkBox3.CheckedChanged += new System.EventHandler(this.Ripper_ScaleOptions_CheckedStateChanged); 85 | // 86 | // checkBox1 87 | // 88 | this.checkBox1.AutoSize = true; 89 | this.checkBox1.BackColor = System.Drawing.Color.Transparent; 90 | this.checkBox1.Location = new System.Drawing.Point(6, 19); 91 | this.checkBox1.Name = "checkBox1"; 92 | this.checkBox1.Size = new System.Drawing.Size(125, 17); 93 | this.checkBox1.TabIndex = 29; 94 | this.checkBox1.Text = "&Accurate Conversion"; 95 | this.checkBox1.UseVisualStyleBackColor = false; 96 | this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged); 97 | // 98 | // checkBox4 99 | // 100 | this.checkBox4.AutoSize = true; 101 | this.checkBox4.Location = new System.Drawing.Point(214, 19); 102 | this.checkBox4.Name = "checkBox4"; 103 | this.checkBox4.Size = new System.Drawing.Size(95, 17); 104 | this.checkBox4.TabIndex = 36; 105 | this.checkBox4.Text = "Arrange &Colors"; 106 | this.checkBox4.UseVisualStyleBackColor = true; 107 | this.checkBox4.CheckedChanged += new System.EventHandler(this.checkBox4_CheckedChanged); 108 | // 109 | // openFileDialog1 110 | // 111 | this.openFileDialog1.Filter = "Images (*.bmp;*.png;*.jpg;*.jpeg;*.tif;*.tiff;*.gif)|*.bmp;*.png;*.jpg;*.jpeg;*.t" + 112 | "if;*.tiff;*.gif|All Files (*.*)|*.*"; 113 | this.openFileDialog1.Multiselect = true; 114 | this.openFileDialog1.RestoreDirectory = true; 115 | this.openFileDialog1.Title = "Search"; 116 | // 117 | // button5 118 | // 119 | this.button5.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); 120 | this.button5.Enabled = false; 121 | this.button5.Font = new System.Drawing.Font("Calibri", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 122 | this.button5.Location = new System.Drawing.Point(13, 256); 123 | this.button5.Name = "button5"; 124 | this.button5.Size = new System.Drawing.Size(114, 36); 125 | this.button5.TabIndex = 31; 126 | this.button5.Text = "&Preview"; 127 | this.button5.UseVisualStyleBackColor = true; 128 | this.button5.Click += new System.EventHandler(this.button5_Click); 129 | // 130 | // button2 131 | // 132 | this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); 133 | this.button2.Enabled = false; 134 | this.button2.Font = new System.Drawing.Font("Calibri", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 135 | this.button2.Location = new System.Drawing.Point(351, 256); 136 | this.button2.Name = "button2"; 137 | this.button2.Size = new System.Drawing.Size(114, 36); 138 | this.button2.TabIndex = 28; 139 | this.button2.Text = "&Save"; 140 | this.button2.UseVisualStyleBackColor = true; 141 | this.button2.Click += new System.EventHandler(this.button2_Click); 142 | // 143 | // comboBox2 144 | // 145 | this.comboBox2.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; 146 | this.comboBox2.FormattingEnabled = true; 147 | this.comboBox2.Location = new System.Drawing.Point(328, 39); 148 | this.comboBox2.Name = "comboBox2"; 149 | this.comboBox2.Size = new System.Drawing.Size(135, 21); 150 | this.comboBox2.TabIndex = 24; 151 | // 152 | // label3 153 | // 154 | this.label3.AutoSize = true; 155 | this.label3.BackColor = System.Drawing.Color.Transparent; 156 | this.label3.ForeColor = System.Drawing.SystemColors.WindowText; 157 | this.label3.Location = new System.Drawing.Point(278, 42); 158 | this.label3.Name = "label3"; 159 | this.label3.Size = new System.Drawing.Size(39, 13); 160 | this.label3.TabIndex = 23; 161 | this.label3.Text = "Colors:"; 162 | // 163 | // comboBox1 164 | // 165 | this.comboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; 166 | this.comboBox1.FormattingEnabled = true; 167 | this.comboBox1.Location = new System.Drawing.Point(61, 39); 168 | this.comboBox1.Name = "comboBox1"; 169 | this.comboBox1.Size = new System.Drawing.Size(211, 21); 170 | this.comboBox1.TabIndex = 22; 171 | this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.Ripper_ChangeCodec); 172 | // 173 | // label2 174 | // 175 | this.label2.AutoSize = true; 176 | this.label2.BackColor = System.Drawing.Color.Transparent; 177 | this.label2.ForeColor = System.Drawing.SystemColors.WindowText; 178 | this.label2.Location = new System.Drawing.Point(8, 42); 179 | this.label2.Name = "label2"; 180 | this.label2.Size = new System.Drawing.Size(42, 13); 181 | this.label2.TabIndex = 21; 182 | this.label2.Text = "Format:"; 183 | // 184 | // button1 185 | // 186 | this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 187 | this.button1.Font = new System.Drawing.Font("Calibri", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 188 | this.button1.Location = new System.Drawing.Point(390, 7); 189 | this.button1.Name = "button1"; 190 | this.button1.Size = new System.Drawing.Size(75, 23); 191 | this.button1.TabIndex = 20; 192 | this.button1.Text = "&Browse..."; 193 | this.button1.UseVisualStyleBackColor = true; 194 | this.button1.Click += new System.EventHandler(this.ShowDialog1); 195 | // 196 | // label1 197 | // 198 | this.label1.AutoSize = true; 199 | this.label1.BackColor = System.Drawing.Color.Transparent; 200 | this.label1.Location = new System.Drawing.Point(8, 11); 201 | this.label1.Name = "label1"; 202 | this.label1.Size = new System.Drawing.Size(39, 13); 203 | this.label1.TabIndex = 19; 204 | this.label1.Text = "Image:"; 205 | // 206 | // textBox1 207 | // 208 | this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 209 | | System.Windows.Forms.AnchorStyles.Right))); 210 | this.textBox1.Location = new System.Drawing.Point(61, 8); 211 | this.textBox1.Name = "textBox1"; 212 | this.textBox1.Size = new System.Drawing.Size(323, 20); 213 | this.textBox1.TabIndex = 18; 214 | this.textBox1.Click += new System.EventHandler(this.ShowDialog1); 215 | // 216 | // textBox2 217 | // 218 | this.textBox2.CharacterCasing = System.Windows.Forms.CharacterCasing.Lower; 219 | this.textBox2.Enabled = false; 220 | this.textBox2.Location = new System.Drawing.Point(123, 40); 221 | this.textBox2.MaxLength = 3; 222 | this.textBox2.Name = "textBox2"; 223 | this.textBox2.Size = new System.Drawing.Size(24, 20); 224 | this.textBox2.TabIndex = 34; 225 | this.textBox2.Text = "100"; 226 | this.textBox2.TextAlign = System.Windows.Forms.HorizontalAlignment.Center; 227 | this.textBox2.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.textBox2_KeyPress); 228 | // 229 | // label5 230 | // 231 | this.label5.BackColor = System.Drawing.Color.Transparent; 232 | this.label5.Location = new System.Drawing.Point(146, 40); 233 | this.label5.Name = "label5"; 234 | this.label5.Size = new System.Drawing.Size(35, 20); 235 | this.label5.TabIndex = 35; 236 | this.label5.Text = "%"; 237 | this.label5.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; 238 | // 239 | // tabControl1 240 | // 241 | this.tabControl1.Controls.Add(this.tabPage1); 242 | this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill; 243 | this.tabControl1.Location = new System.Drawing.Point(0, 0); 244 | this.tabControl1.Name = "tabControl1"; 245 | this.tabControl1.SelectedIndex = 0; 246 | this.tabControl1.Size = new System.Drawing.Size(479, 329); 247 | this.tabControl1.TabIndex = 36; 248 | // 249 | // tabPage1 250 | // 251 | this.tabPage1.BackColor = System.Drawing.SystemColors.Control; 252 | this.tabPage1.Controls.Add(this.label6); 253 | this.tabPage1.Controls.Add(this.label4); 254 | this.tabPage1.Controls.Add(this.comboBox5); 255 | this.tabPage1.Controls.Add(this.comboBox4); 256 | this.tabPage1.Controls.Add(this.button3); 257 | this.tabPage1.Controls.Add(this.groupBox1); 258 | this.tabPage1.Controls.Add(this.button5); 259 | this.tabPage1.Controls.Add(this.label1); 260 | this.tabPage1.Controls.Add(this.button2); 261 | this.tabPage1.Controls.Add(this.textBox1); 262 | this.tabPage1.Controls.Add(this.button1); 263 | this.tabPage1.Controls.Add(this.label2); 264 | this.tabPage1.Controls.Add(this.comboBox1); 265 | this.tabPage1.Controls.Add(this.comboBox2); 266 | this.tabPage1.Controls.Add(this.label3); 267 | this.tabPage1.Location = new System.Drawing.Point(4, 22); 268 | this.tabPage1.Name = "tabPage1"; 269 | this.tabPage1.Padding = new System.Windows.Forms.Padding(3); 270 | this.tabPage1.Size = new System.Drawing.Size(471, 303); 271 | this.tabPage1.TabIndex = 0; 272 | this.tabPage1.Text = "Graphics Ripper"; 273 | // 274 | // label6 275 | // 276 | this.label6.AutoSize = true; 277 | this.label6.BackColor = System.Drawing.Color.Transparent; 278 | this.label6.ForeColor = System.Drawing.SystemColors.WindowText; 279 | this.label6.Location = new System.Drawing.Point(278, 69); 280 | this.label6.Name = "label6"; 281 | this.label6.Size = new System.Drawing.Size(43, 13); 282 | this.label6.TabIndex = 40; 283 | this.label6.Text = "Palette:"; 284 | // 285 | // label4 286 | // 287 | this.label4.AutoSize = true; 288 | this.label4.BackColor = System.Drawing.Color.Transparent; 289 | this.label4.ForeColor = System.Drawing.SystemColors.WindowText; 290 | this.label4.Location = new System.Drawing.Point(8, 69); 291 | this.label4.Name = "label4"; 292 | this.label4.Size = new System.Drawing.Size(47, 13); 293 | this.label4.TabIndex = 39; 294 | this.label4.Text = "Tilemap:"; 295 | // 296 | // comboBox5 297 | // 298 | this.comboBox5.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; 299 | this.comboBox5.FormattingEnabled = true; 300 | this.comboBox5.Items.AddRange(new object[] { 301 | "YY-CHR Palette", 302 | "Tile Layer Pro Palette", 303 | "Mario World Palette", 304 | "RAW SNES/ASM", 305 | "RAW SNES/BIN", 306 | "No Palette Output"}); 307 | this.comboBox5.Location = new System.Drawing.Point(328, 66); 308 | this.comboBox5.Name = "comboBox5"; 309 | this.comboBox5.Size = new System.Drawing.Size(135, 21); 310 | this.comboBox5.TabIndex = 38; 311 | this.comboBox5.SelectedIndexChanged += new System.EventHandler(this.comboBox5_SelectedIndexChanged); 312 | // 313 | // comboBox4 314 | // 315 | this.comboBox4.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; 316 | this.comboBox4.FormattingEnabled = true; 317 | this.comboBox4.Items.AddRange(new object[] { 318 | "Output Map16", 319 | "Output Map16+MWL", 320 | "Output SNES Tilemap", 321 | "Output Mode 7 Tilemap", 322 | "Output Interleaved Mode 7 Tilemap", 323 | "No Tilemap Output"}); 324 | this.comboBox4.Location = new System.Drawing.Point(61, 66); 325 | this.comboBox4.Name = "comboBox4"; 326 | this.comboBox4.Size = new System.Drawing.Size(211, 21); 327 | this.comboBox4.TabIndex = 37; 328 | this.comboBox4.SelectedIndexChanged += new System.EventHandler(this.comboBox4_SelectedIndexChanged); 329 | // 330 | // button3 331 | // 332 | this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left) 333 | | System.Windows.Forms.AnchorStyles.Right))); 334 | this.button3.Enabled = false; 335 | this.button3.Location = new System.Drawing.Point(169, 264); 336 | this.button3.Name = "button3"; 337 | this.button3.Size = new System.Drawing.Size(140, 25); 338 | this.button3.TabIndex = 0; 339 | this.button3.Text = "Count Nu&mber of Colors"; 340 | this.button3.UseVisualStyleBackColor = true; 341 | this.button3.Click += new System.EventHandler(this.button3_Click); 342 | // 343 | // groupBox1 344 | // 345 | this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 346 | | System.Windows.Forms.AnchorStyles.Left) 347 | | System.Windows.Forms.AnchorStyles.Right))); 348 | this.groupBox1.Controls.Add(this.domainUpDown2); 349 | this.groupBox1.Controls.Add(this.checkBox12); 350 | this.groupBox1.Controls.Add(this.checkBox11); 351 | this.groupBox1.Controls.Add(this.domainUpDown1); 352 | this.groupBox1.Controls.Add(this.button7); 353 | this.groupBox1.Controls.Add(this.checkBox10); 354 | this.groupBox1.Controls.Add(this.checkBox9); 355 | this.groupBox1.Controls.Add(this.button6); 356 | this.groupBox1.Controls.Add(this.button4); 357 | this.groupBox1.Controls.Add(this.checkBox7); 358 | this.groupBox1.Controls.Add(this.checkBox8); 359 | this.groupBox1.Controls.Add(this.comboBox3); 360 | this.groupBox1.Controls.Add(this.checkBox6); 361 | this.groupBox1.Controls.Add(this.checkBox5); 362 | this.groupBox1.Controls.Add(this.checkBox2); 363 | this.groupBox1.Controls.Add(this.checkBox4); 364 | this.groupBox1.Controls.Add(this.checkBox1); 365 | this.groupBox1.Controls.Add(this.checkBox3); 366 | this.groupBox1.Controls.Add(this.textBox2); 367 | this.groupBox1.Controls.Add(this.label5); 368 | this.groupBox1.Location = new System.Drawing.Point(11, 93); 369 | this.groupBox1.Name = "groupBox1"; 370 | this.groupBox1.Size = new System.Drawing.Size(452, 157); 371 | this.groupBox1.TabIndex = 36; 372 | this.groupBox1.TabStop = false; 373 | this.groupBox1.Text = "Options"; 374 | // 375 | // domainUpDown2 376 | // 377 | this.domainUpDown2.Location = new System.Drawing.Point(358, 130); 378 | this.domainUpDown2.Name = "domainUpDown2"; 379 | this.domainUpDown2.Size = new System.Drawing.Size(56, 20); 380 | this.domainUpDown2.TabIndex = 50; 381 | this.domainUpDown2.SelectedItemChanged += new System.EventHandler(this.domainUpDown2_SelectedItemChanged); 382 | // 383 | // checkBox12 384 | // 385 | this.checkBox12.AutoSize = true; 386 | this.checkBox12.Location = new System.Drawing.Point(214, 131); 387 | this.checkBox12.Name = "checkBox12"; 388 | this.checkBox12.Size = new System.Drawing.Size(120, 17); 389 | this.checkBox12.TabIndex = 49; 390 | this.checkBox12.Text = "Set Starting Palette:"; 391 | this.checkBox12.UseVisualStyleBackColor = true; 392 | this.checkBox12.CheckedChanged += new System.EventHandler(this.checkBox12_CheckedChanged); 393 | // 394 | // checkBox11 395 | // 396 | this.checkBox11.AutoSize = true; 397 | this.checkBox11.Location = new System.Drawing.Point(6, 131); 398 | this.checkBox11.Name = "checkBox11"; 399 | this.checkBox11.Size = new System.Drawing.Size(82, 17); 400 | this.checkBox11.TabIndex = 48; 401 | this.checkBox11.Text = "Offset Tiles:"; 402 | this.checkBox11.UseVisualStyleBackColor = true; 403 | this.checkBox11.CheckedChanged += new System.EventHandler(this.checkBox11_CheckedChanged); 404 | // 405 | // domainUpDown1 406 | // 407 | this.domainUpDown1.Location = new System.Drawing.Point(130, 130); 408 | this.domainUpDown1.Name = "domainUpDown1"; 409 | this.domainUpDown1.Size = new System.Drawing.Size(56, 20); 410 | this.domainUpDown1.TabIndex = 43; 411 | this.domainUpDown1.SelectedItemChanged += new System.EventHandler(this.domainUpDown1_SelectedItemChanged); 412 | this.domainUpDown1.TextChanged += new System.EventHandler(this.domainUpDown1_SelectedItemChanged); 413 | // 414 | // button7 415 | // 416 | this.button7.Enabled = false; 417 | this.button7.Location = new System.Drawing.Point(120, 105); 418 | this.button7.Name = "button7"; 419 | this.button7.Size = new System.Drawing.Size(66, 20); 420 | this.button7.TabIndex = 47; 421 | this.button7.Text = "Settings"; 422 | this.button7.UseVisualStyleBackColor = true; 423 | this.button7.Click += new System.EventHandler(this.button7_Click); 424 | // 425 | // checkBox10 426 | // 427 | this.checkBox10.AutoSize = true; 428 | this.checkBox10.Location = new System.Drawing.Point(6, 108); 429 | this.checkBox10.Name = "checkBox10"; 430 | this.checkBox10.Size = new System.Drawing.Size(108, 17); 431 | this.checkBox10.TabIndex = 46; 432 | this.checkBox10.Text = "CGADSUB Mode"; 433 | this.checkBox10.UseVisualStyleBackColor = true; 434 | this.checkBox10.CheckedChanged += new System.EventHandler(this.checkBox10_CheckedChanged); 435 | // 436 | // checkBox9 437 | // 438 | this.checkBox9.AutoSize = true; 439 | this.checkBox9.Location = new System.Drawing.Point(214, 65); 440 | this.checkBox9.Name = "checkBox9"; 441 | this.checkBox9.Size = new System.Drawing.Size(128, 17); 442 | this.checkBox9.TabIndex = 45; 443 | this.checkBox9.Text = "Remove &Flipped Tiles"; 444 | this.checkBox9.UseVisualStyleBackColor = true; 445 | this.checkBox9.CheckedChanged += new System.EventHandler(this.checkBox9_CheckedChanged); 446 | // 447 | // button6 448 | // 449 | this.button6.Enabled = false; 450 | this.button6.Location = new System.Drawing.Point(348, 16); 451 | this.button6.Name = "button6"; 452 | this.button6.Size = new System.Drawing.Size(66, 20); 453 | this.button6.TabIndex = 44; 454 | this.button6.Text = "Settin&gs"; 455 | this.button6.UseVisualStyleBackColor = true; 456 | this.button6.Click += new System.EventHandler(this.button6_Click); 457 | // 458 | // button4 459 | // 460 | this.button4.Enabled = false; 461 | this.button4.Location = new System.Drawing.Point(348, 108); 462 | this.button4.Name = "button4"; 463 | this.button4.Size = new System.Drawing.Size(66, 20); 464 | this.button4.TabIndex = 43; 465 | this.button4.Text = "Settings"; 466 | this.button4.UseVisualStyleBackColor = true; 467 | this.button4.Click += new System.EventHandler(this.button4_Click); 468 | // 469 | // checkBox7 470 | // 471 | this.checkBox7.AutoSize = true; 472 | this.checkBox7.Location = new System.Drawing.Point(214, 111); 473 | this.checkBox7.Name = "checkBox7"; 474 | this.checkBox7.Size = new System.Drawing.Size(128, 17); 475 | this.checkBox7.TabIndex = 42; 476 | this.checkBox7.Text = "Handle &Transparency"; 477 | this.checkBox7.UseVisualStyleBackColor = true; 478 | this.checkBox7.CheckedChanged += new System.EventHandler(this.checkBox7_CheckedChanged); 479 | // 480 | // checkBox8 481 | // 482 | this.checkBox8.AutoSize = true; 483 | this.checkBox8.Location = new System.Drawing.Point(6, 88); 484 | this.checkBox8.Name = "checkBox8"; 485 | this.checkBox8.Size = new System.Drawing.Size(137, 17); 486 | this.checkBox8.TabIndex = 41; 487 | this.checkBox8.Text = "Save on Image\'s &Folder"; 488 | this.checkBox8.UseVisualStyleBackColor = true; 489 | this.checkBox8.CheckedChanged += new System.EventHandler(this.checkBox8_CheckedChanged); 490 | // 491 | // comboBox3 492 | // 493 | this.comboBox3.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; 494 | this.comboBox3.Enabled = false; 495 | this.comboBox3.FormattingEnabled = true; 496 | this.comboBox3.Items.AddRange(new object[] { 497 | "512 bytes", 498 | "1 KiB", 499 | "2 KiB", 500 | "4 KiB", 501 | "8 KiB", 502 | "16 KiB", 503 | "32 KiB"}); 504 | this.comboBox3.Location = new System.Drawing.Point(269, 86); 505 | this.comboBox3.Name = "comboBox3"; 506 | this.comboBox3.Size = new System.Drawing.Size(127, 21); 507 | this.comboBox3.TabIndex = 37; 508 | this.comboBox3.SelectedIndexChanged += new System.EventHandler(this.comboBox3_SelectedIndexChanged); 509 | // 510 | // checkBox6 511 | // 512 | this.checkBox6.AutoSize = true; 513 | this.checkBox6.Location = new System.Drawing.Point(214, 88); 514 | this.checkBox6.Name = "checkBox6"; 515 | this.checkBox6.Size = new System.Drawing.Size(49, 17); 516 | this.checkBox6.TabIndex = 39; 517 | this.checkBox6.Text = "Spli&t:"; 518 | this.checkBox6.UseVisualStyleBackColor = true; 519 | this.checkBox6.CheckedChanged += new System.EventHandler(this.checkBox6_CheckedChanged); 520 | // 521 | // checkBox5 522 | // 523 | this.checkBox5.AutoSize = true; 524 | this.checkBox5.Location = new System.Drawing.Point(6, 65); 525 | this.checkBox5.Name = "checkBox5"; 526 | this.checkBox5.Size = new System.Drawing.Size(98, 17); 527 | this.checkBox5.TabIndex = 38; 528 | this.checkBox5.Text = "&Optimize Image"; 529 | this.checkBox5.UseVisualStyleBackColor = true; 530 | this.checkBox5.CheckedChanged += new System.EventHandler(this.checkBox5_CheckedChanged); 531 | // 532 | // checkBox2 533 | // 534 | this.checkBox2.AutoSize = true; 535 | this.checkBox2.Location = new System.Drawing.Point(214, 42); 536 | this.checkBox2.Name = "checkBox2"; 537 | this.checkBox2.Size = new System.Drawing.Size(145, 17); 538 | this.checkBox2.TabIndex = 37; 539 | this.checkBox2.Text = "Remove &Duplicated Tiles"; 540 | this.checkBox2.UseVisualStyleBackColor = true; 541 | this.checkBox2.CheckedChanged += new System.EventHandler(this.checkBox2_CheckedChanged); 542 | // 543 | // Main 544 | // 545 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 546 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 547 | this.ClientSize = new System.Drawing.Size(479, 329); 548 | this.Controls.Add(this.tabControl1); 549 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; 550 | this.MaximizeBox = false; 551 | this.Name = "Main"; 552 | this.Text = "SnesGFX v2.62"; 553 | this.Load += new System.EventHandler(this.Main_Load); 554 | this.tabControl1.ResumeLayout(false); 555 | this.tabPage1.ResumeLayout(false); 556 | this.tabPage1.PerformLayout(); 557 | this.groupBox1.ResumeLayout(false); 558 | this.groupBox1.PerformLayout(); 559 | this.ResumeLayout(false); 560 | 561 | } 562 | 563 | #endregion 564 | 565 | private System.Windows.Forms.OpenFileDialog openFileDialog1; 566 | private System.Windows.Forms.Button button5; 567 | private System.Windows.Forms.CheckBox checkBox1; 568 | private System.Windows.Forms.Button button2; 569 | private System.Windows.Forms.CheckBox checkBox3; 570 | private System.Windows.Forms.ComboBox comboBox2; 571 | private System.Windows.Forms.Label label3; 572 | private System.Windows.Forms.ComboBox comboBox1; 573 | private System.Windows.Forms.Label label2; 574 | private System.Windows.Forms.Button button1; 575 | private System.Windows.Forms.Label label1; 576 | private System.Windows.Forms.TextBox textBox1; 577 | private System.Windows.Forms.TextBox textBox2; 578 | private System.Windows.Forms.Label label5; 579 | private System.Windows.Forms.TabControl tabControl1; 580 | private System.Windows.Forms.TabPage tabPage1; 581 | private System.Windows.Forms.GroupBox groupBox1; 582 | private System.Windows.Forms.CheckBox checkBox4; 583 | private System.Windows.Forms.CheckBox checkBox5; 584 | private System.Windows.Forms.CheckBox checkBox2; 585 | private System.Windows.Forms.Button button3; 586 | private System.Windows.Forms.ComboBox comboBox3; 587 | private System.Windows.Forms.CheckBox checkBox6; 588 | private System.Windows.Forms.CheckBox checkBox8; 589 | private System.Windows.Forms.Label label6; 590 | private System.Windows.Forms.Label label4; 591 | private System.Windows.Forms.ComboBox comboBox5; 592 | private System.Windows.Forms.ComboBox comboBox4; 593 | private System.Windows.Forms.CheckBox checkBox7; 594 | private System.Windows.Forms.Button button4; 595 | private System.Windows.Forms.Button button6; 596 | private System.Windows.Forms.CheckBox checkBox9; 597 | private System.Windows.Forms.CheckBox checkBox10; 598 | private System.Windows.Forms.Button button7; 599 | private System.Windows.Forms.DomainUpDown domainUpDown1; 600 | private System.Windows.Forms.DomainUpDown domainUpDown2; 601 | private System.Windows.Forms.CheckBox checkBox12; 602 | private System.Windows.Forms.CheckBox checkBox11; 603 | 604 | } 605 | } 606 | 607 | -------------------------------------------------------------------------------- /Forms/Main.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 12, 7 122 | 123 | -------------------------------------------------------------------------------- /Forms/Preview.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace SnesGFX.Forms 2 | { 3 | partial class Preview 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.pictureBox1 = new System.Windows.Forms.PictureBox(); 32 | ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); 33 | this.SuspendLayout(); 34 | // 35 | // pictureBox1 36 | // 37 | this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill; 38 | this.pictureBox1.Location = new System.Drawing.Point(0, 0); 39 | this.pictureBox1.Name = "pictureBox1"; 40 | this.pictureBox1.Size = new System.Drawing.Size(284, 262); 41 | this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize; 42 | this.pictureBox1.TabIndex = 0; 43 | this.pictureBox1.TabStop = false; 44 | // 45 | // Form2 46 | // 47 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 48 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 49 | this.ClientSize = new System.Drawing.Size(284, 262); 50 | this.Controls.Add(this.pictureBox1); 51 | this.DoubleBuffered = true; 52 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.SizableToolWindow; 53 | this.MinimumSize = new System.Drawing.Size(128, 128); 54 | this.Name = "Form2"; 55 | this.ShowIcon = false; 56 | this.ShowInTaskbar = false; 57 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; 58 | this.Text = "Preview"; 59 | this.SizeChanged += new System.EventHandler(this.ViewBase_SizeChanged); 60 | ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); 61 | this.ResumeLayout(false); 62 | this.PerformLayout(); 63 | 64 | } 65 | 66 | #endregion 67 | 68 | private System.Windows.Forms.PictureBox pictureBox1; 69 | } 70 | } -------------------------------------------------------------------------------- /Forms/Preview.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Drawing; 3 | using System.Windows.Forms; 4 | 5 | namespace SnesGFX.Forms 6 | { 7 | public partial class Preview : Form 8 | { 9 | private Bitmap bitmap; 10 | 11 | public Bitmap CurrrentImage 12 | { 13 | get 14 | { 15 | return bitmap; 16 | } 17 | 18 | set 19 | { 20 | this.bitmap = value; 21 | this.pictureBox1.Image = Program.ScaleRatio(value, pictureBox1.ClientSize); 22 | } 23 | } 24 | 25 | public Preview(Bitmap bitmap, Size size) 26 | { 27 | InitializeComponent(); 28 | this.bitmap = bitmap; 29 | this.ClientSize = size; 30 | } 31 | 32 | private void ViewBase_SizeChanged(object sender, EventArgs e) 33 | { 34 | if (bitmap != null) 35 | { 36 | pictureBox1.Image = Program.ScaleRatio(bitmap, pictureBox1.ClientSize); 37 | } 38 | } 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /Forms/Preview.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /Forms/TranslucencySettings.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace SnesGFX.Forms 2 | { 3 | partial class TranslucencySettings 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.groupBox1 = new System.Windows.Forms.GroupBox(); 32 | this.label1 = new System.Windows.Forms.Label(); 33 | this.label2 = new System.Windows.Forms.Label(); 34 | this.textBox1 = new System.Windows.Forms.TextBox(); 35 | this.textBox2 = new System.Windows.Forms.TextBox(); 36 | this.groupBox1.SuspendLayout(); 37 | this.SuspendLayout(); 38 | // 39 | // groupBox1 40 | // 41 | this.groupBox1.Controls.Add(this.textBox2); 42 | this.groupBox1.Controls.Add(this.textBox1); 43 | this.groupBox1.Controls.Add(this.label2); 44 | this.groupBox1.Controls.Add(this.label1); 45 | this.groupBox1.Location = new System.Drawing.Point(12, 12); 46 | this.groupBox1.Name = "groupBox1"; 47 | this.groupBox1.Size = new System.Drawing.Size(189, 71); 48 | this.groupBox1.TabIndex = 0; 49 | this.groupBox1.TabStop = false; 50 | // 51 | // label1 52 | // 53 | this.label1.AutoSize = true; 54 | this.label1.Location = new System.Drawing.Point(3, 16); 55 | this.label1.Name = "label1"; 56 | this.label1.Size = new System.Drawing.Size(137, 13); 57 | this.label1.TabIndex = 0; 58 | this.label1.Text = "Max. Transparency [0-255]:"; 59 | // 60 | // label2 61 | // 62 | this.label2.AutoSize = true; 63 | this.label2.Location = new System.Drawing.Point(6, 40); 64 | this.label2.Name = "label2"; 65 | this.label2.Size = new System.Drawing.Size(82, 13); 66 | this.label2.TabIndex = 1; 67 | this.label2.Text = "Tolerance [1-8]:"; 68 | // 69 | // textBox1 70 | // 71 | this.textBox1.Location = new System.Drawing.Point(146, 13); 72 | this.textBox1.MaxLength = 3; 73 | this.textBox1.Name = "textBox1"; 74 | this.textBox1.Size = new System.Drawing.Size(33, 20); 75 | this.textBox1.TabIndex = 2; 76 | this.textBox1.Text = "224"; 77 | this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged); 78 | // 79 | // textBox2 80 | // 81 | this.textBox2.Location = new System.Drawing.Point(146, 40); 82 | this.textBox2.MaxLength = 1; 83 | this.textBox2.Name = "textBox2"; 84 | this.textBox2.Size = new System.Drawing.Size(33, 20); 85 | this.textBox2.TabIndex = 3; 86 | this.textBox2.Text = "2"; 87 | this.textBox2.TextChanged += new System.EventHandler(this.textBox2_TextChanged); 88 | // 89 | // Form6 90 | // 91 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 92 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 93 | this.ClientSize = new System.Drawing.Size(211, 97); 94 | this.Controls.Add(this.groupBox1); 95 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; 96 | this.MaximizeBox = false; 97 | this.MinimizeBox = false; 98 | this.Name = "Form6"; 99 | this.ShowInTaskbar = false; 100 | this.Text = "CGADSUB Settings"; 101 | this.groupBox1.ResumeLayout(false); 102 | this.groupBox1.PerformLayout(); 103 | this.ResumeLayout(false); 104 | 105 | } 106 | 107 | #endregion 108 | 109 | private System.Windows.Forms.GroupBox groupBox1; 110 | private System.Windows.Forms.TextBox textBox2; 111 | private System.Windows.Forms.TextBox textBox1; 112 | private System.Windows.Forms.Label label2; 113 | private System.Windows.Forms.Label label1; 114 | } 115 | } -------------------------------------------------------------------------------- /Forms/TranslucencySettings.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Text; 7 | using System.Windows.Forms; 8 | 9 | namespace SnesGFX.Forms 10 | { 11 | public partial class TranslucencySettings : Form 12 | { 13 | public TranslucencySettings() 14 | { 15 | InitializeComponent(); 16 | } 17 | 18 | private void textBox1_TextChanged(object sender, EventArgs e) 19 | { 20 | try 21 | { 22 | Program.maxCgasubTransparency = byte.Parse(textBox1.Text); 23 | textBox1.BackColor = SystemColors.Window; 24 | } 25 | catch 26 | { 27 | textBox1.BackColor = Color.Orange; 28 | Program.maxCgasubTransparency = 224; 29 | } 30 | } 31 | 32 | private void textBox2_TextChanged(object sender, EventArgs e) 33 | { 34 | try 35 | { 36 | Program.cgadsubTolerance = byte.Parse(textBox2.Text); 37 | textBox2.BackColor = SystemColors.Window; 38 | if (Program.cgadsubTolerance < 1 || Program.cgadsubTolerance > 8) throw new Exception(); 39 | } 40 | catch 41 | { 42 | textBox2.BackColor = Color.Orange; 43 | Program.cgadsubTolerance = 2; 44 | } 45 | } 46 | } 47 | } 48 | -------------------------------------------------------------------------------- /Forms/TranslucencySettings.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /Forms/TransparencySettings.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace SnesGFX.Forms 2 | { 3 | partial class TransparencySettings 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.radioButton1 = new System.Windows.Forms.RadioButton(); 32 | this.radioButton2 = new System.Windows.Forms.RadioButton(); 33 | this.radioButton3 = new System.Windows.Forms.RadioButton(); 34 | this.radioButton4 = new System.Windows.Forms.RadioButton(); 35 | this.radioButton5 = new System.Windows.Forms.RadioButton(); 36 | this.button1 = new System.Windows.Forms.Button(); 37 | this.colorDialog1 = new System.Windows.Forms.ColorDialog(); 38 | this.groupBox1 = new System.Windows.Forms.GroupBox(); 39 | this.groupBox1.SuspendLayout(); 40 | this.SuspendLayout(); 41 | // 42 | // radioButton1 43 | // 44 | this.radioButton1.Location = new System.Drawing.Point(6, 19); 45 | this.radioButton1.Name = "radioButton1"; 46 | this.radioButton1.Size = new System.Drawing.Size(169, 17); 47 | this.radioButton1.TabIndex = 0; 48 | this.radioButton1.TabStop = true; 49 | this.radioButton1.Tag = "0"; 50 | this.radioButton1.Text = "First pixel"; 51 | this.radioButton1.UseVisualStyleBackColor = true; 52 | // 53 | // radioButton2 54 | // 55 | this.radioButton2.Location = new System.Drawing.Point(6, 42); 56 | this.radioButton2.Name = "radioButton2"; 57 | this.radioButton2.Size = new System.Drawing.Size(169, 17); 58 | this.radioButton2.TabIndex = 1; 59 | this.radioButton2.TabStop = true; 60 | this.radioButton2.Tag = "1"; 61 | this.radioButton2.Text = "Last pixel"; 62 | this.radioButton2.UseVisualStyleBackColor = true; 63 | // 64 | // radioButton3 65 | // 66 | this.radioButton3.Location = new System.Drawing.Point(6, 65); 67 | this.radioButton3.Name = "radioButton3"; 68 | this.radioButton3.Size = new System.Drawing.Size(169, 17); 69 | this.radioButton3.TabIndex = 2; 70 | this.radioButton3.TabStop = true; 71 | this.radioButton3.Tag = "2"; 72 | this.radioButton3.Text = "Transparent 1 (#00000000)"; 73 | this.radioButton3.UseVisualStyleBackColor = true; 74 | // 75 | // radioButton4 76 | // 77 | this.radioButton4.Location = new System.Drawing.Point(6, 88); 78 | this.radioButton4.Name = "radioButton4"; 79 | this.radioButton4.Size = new System.Drawing.Size(169, 17); 80 | this.radioButton4.TabIndex = 3; 81 | this.radioButton4.TabStop = true; 82 | this.radioButton4.Tag = "3"; 83 | this.radioButton4.Text = "Transparent 2 (#00FFFFFF)"; 84 | this.radioButton4.UseVisualStyleBackColor = true; 85 | // 86 | // radioButton5 87 | // 88 | this.radioButton5.Location = new System.Drawing.Point(6, 111); 89 | this.radioButton5.Name = "radioButton5"; 90 | this.radioButton5.Size = new System.Drawing.Size(169, 17); 91 | this.radioButton5.TabIndex = 4; 92 | this.radioButton5.TabStop = true; 93 | this.radioButton5.Tag = "4"; 94 | this.radioButton5.Text = "Other:"; 95 | this.radioButton5.UseVisualStyleBackColor = true; 96 | // 97 | // button1 98 | // 99 | this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 100 | this.button1.Location = new System.Drawing.Point(66, 108); 101 | this.button1.Name = "button1"; 102 | this.button1.Size = new System.Drawing.Size(75, 23); 103 | this.button1.TabIndex = 5; 104 | this.button1.Text = "Black"; 105 | this.button1.UseVisualStyleBackColor = true; 106 | this.button1.Click += new System.EventHandler(this.button1_Click); 107 | // 108 | // colorDialog1 109 | // 110 | this.colorDialog1.FullOpen = true; 111 | // 112 | // groupBox1 113 | // 114 | this.groupBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 115 | | System.Windows.Forms.AnchorStyles.Left) 116 | | System.Windows.Forms.AnchorStyles.Right))); 117 | this.groupBox1.Controls.Add(this.radioButton1); 118 | this.groupBox1.Controls.Add(this.button1); 119 | this.groupBox1.Controls.Add(this.radioButton2); 120 | this.groupBox1.Controls.Add(this.radioButton5); 121 | this.groupBox1.Controls.Add(this.radioButton3); 122 | this.groupBox1.Controls.Add(this.radioButton4); 123 | this.groupBox1.Location = new System.Drawing.Point(12, 12); 124 | this.groupBox1.Name = "groupBox1"; 125 | this.groupBox1.Size = new System.Drawing.Size(181, 147); 126 | this.groupBox1.TabIndex = 6; 127 | this.groupBox1.TabStop = false; 128 | // 129 | // Form3 130 | // 131 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 132 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 133 | this.ClientSize = new System.Drawing.Size(205, 171); 134 | this.Controls.Add(this.groupBox1); 135 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow; 136 | this.MaximizeBox = false; 137 | this.MinimizeBox = false; 138 | this.Name = "Form3"; 139 | this.ShowInTaskbar = false; 140 | this.Text = "Transparency Settings"; 141 | this.groupBox1.ResumeLayout(false); 142 | this.ResumeLayout(false); 143 | 144 | } 145 | 146 | #endregion 147 | 148 | private System.Windows.Forms.RadioButton radioButton1; 149 | private System.Windows.Forms.RadioButton radioButton2; 150 | private System.Windows.Forms.RadioButton radioButton3; 151 | private System.Windows.Forms.RadioButton radioButton4; 152 | private System.Windows.Forms.RadioButton radioButton5; 153 | private System.Windows.Forms.Button button1; 154 | private System.Windows.Forms.ColorDialog colorDialog1; 155 | private System.Windows.Forms.GroupBox groupBox1; 156 | } 157 | } -------------------------------------------------------------------------------- /Forms/TransparencySettings.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Text; 7 | using System.Windows.Forms; 8 | 9 | namespace SnesGFX.Forms 10 | { 11 | public partial class TransparencySettings : Form 12 | { 13 | public TransparencySettings() 14 | { 15 | InitializeComponent(); 16 | setColor(Program.customTransparent); 17 | 18 | foreach (Control c in this.Controls[0].Controls) 19 | { 20 | if (c is RadioButton) 21 | { 22 | int i = int.Parse((string)((RadioButton)c).Tag); 23 | if (i == Program.colorMode) 24 | { 25 | (c as RadioButton).Checked = true; 26 | } 27 | 28 | c.Click += new EventHandler(c_Click); 29 | } 30 | } 31 | } 32 | 33 | void c_Click(object sender, EventArgs e) 34 | { 35 | Program.colorMode = int.Parse((string)((RadioButton)sender).Tag); 36 | Program.customTransparent = button1.BackColor; 37 | } 38 | 39 | void setColor(Color color) 40 | { 41 | button1.BackColor = color; 42 | button1.ForeColor = Color.FromArgb(color.ToArgb() ^ 0xFFFFFF); 43 | button1.Text = color.IsKnownColor ? color.Name : "#" + (color.ToArgb() & 0xFFFFFF).ToString("X6"); 44 | Program.customTransparent = button1.BackColor; 45 | } 46 | 47 | private void button1_Click(object sender, EventArgs e) 48 | { 49 | colorDialog1.Color = button1.BackColor; 50 | if (colorDialog1.ShowDialog(this) == System.Windows.Forms.DialogResult.OK) 51 | { 52 | setColor(colorDialog1.Color); 53 | radioButton5.Checked = true; 54 | } 55 | } 56 | } 57 | } 58 | -------------------------------------------------------------------------------- /Forms/TransparencySettings.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | -------------------------------------------------------------------------------- /NewCode/IBitformat.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace SnesGFX 6 | { 7 | interface IBitformat 8 | { 9 | int BitsPerPixel { get; } // 2, 3, 4 and 8 10 | int Colors { get; } // obvious, according to BitsPerPixel. 11 | BitformatType Type { get; } // packed, linear or snes? 12 | string Name { get; } // known name? 2bpp snes..? 8bpp linear? 13 | bool AlignBy8x8 { get; } // image must have a align of 8x8 blocks..? 14 | int FixedWidth { get; } // if n != 0, width = n. 15 | 16 | byte[] Encode(byte[] input); // Encodes a bitmap. 17 | byte[] Decode(byte[] input); // Decodes to a bitmap. 18 | } 19 | 20 | enum BitformatType : byte 21 | { 22 | BITFORMAT_PACKED = 0, // "Packed" format 23 | BITFORMAT_LINEAR = 1, // "Linear" format 24 | BITFORMAT_PLANAR = 2, // "SNES" format 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /NewCode/Linear.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace SnesGFX.Linear 6 | { 7 | class _8BPP : IBitformat 8 | { 9 | public int BitsPerPixel 10 | { 11 | get { return 8; } 12 | } 13 | 14 | public int Colors 15 | { 16 | get { return 256; } 17 | } 18 | 19 | public BitformatType Type 20 | { 21 | get { return BitformatType.BITFORMAT_LINEAR; } 22 | } 23 | 24 | public string Name 25 | { 26 | get { return "8BPP Linear"; } 27 | } 28 | 29 | public bool AlignBy8x8 30 | { 31 | get { return false; } 32 | } 33 | 34 | public int FixedWidth 35 | { 36 | get { return 0; } 37 | } 38 | 39 | public byte[] Encode(byte[] input) 40 | { 41 | return input; 42 | } 43 | 44 | public byte[] Decode(byte[] input) 45 | { 46 | return input; 47 | } 48 | } 49 | 50 | class _4BPP : IBitformat 51 | { 52 | public int BitsPerPixel 53 | { 54 | get { return 4; } 55 | } 56 | 57 | public int Colors 58 | { 59 | get { return 16; } 60 | } 61 | 62 | public BitformatType Type 63 | { 64 | get { return BitformatType.BITFORMAT_LINEAR; } 65 | } 66 | 67 | public string Name 68 | { 69 | get { return "4BPP Linear"; } 70 | } 71 | 72 | public bool AlignBy8x8 73 | { 74 | get { return false; } 75 | } 76 | 77 | public int FixedWidth 78 | { 79 | get { return 0; } 80 | } 81 | 82 | public byte[] Encode(byte[] input) 83 | { 84 | for (int i = 0, j = input.Length; i < j; ++i) 85 | { 86 | input[i] &= 15; 87 | } 88 | 89 | return input; 90 | } 91 | 92 | public byte[] Decode(byte[] input) 93 | { 94 | for (int i = 0, j = input.Length; i < j; ++i) 95 | { 96 | input[i] &= 15; 97 | } 98 | 99 | return input; 100 | } 101 | } 102 | 103 | class _2BPP : IBitformat 104 | { 105 | public int BitsPerPixel 106 | { 107 | get { return 2; } 108 | } 109 | 110 | public int Colors 111 | { 112 | get { return 4; } 113 | } 114 | 115 | public BitformatType Type 116 | { 117 | get { return BitformatType.BITFORMAT_LINEAR; } 118 | } 119 | 120 | public string Name 121 | { 122 | get { return "2BPP Linear"; } 123 | } 124 | 125 | public bool AlignBy8x8 126 | { 127 | get { return false; } 128 | } 129 | 130 | public int FixedWidth 131 | { 132 | get { return 0; } 133 | } 134 | 135 | public byte[] Encode(byte[] input) 136 | { 137 | for (int i = 0, j = input.Length; i < j; ++i) 138 | { 139 | input[i] &= 3; 140 | } 141 | 142 | return input; 143 | } 144 | 145 | public byte[] Decode(byte[] input) 146 | { 147 | for (int i = 0, j = input.Length; i < j; ++i) 148 | { 149 | input[i] &= 3; 150 | } 151 | 152 | return input; 153 | } 154 | } 155 | } 156 | -------------------------------------------------------------------------------- /NewCode/Packed.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace SnesGFX.Packed 6 | { 7 | class _4BPP : IBitformat 8 | { 9 | public int BitsPerPixel 10 | { 11 | get { return 4; } 12 | } 13 | 14 | public int Colors 15 | { 16 | get { return 16; } 17 | } 18 | 19 | public BitformatType Type 20 | { 21 | get { return BitformatType.BITFORMAT_PACKED; } 22 | } 23 | 24 | public string Name 25 | { 26 | get { return "4BPP Packed"; } 27 | } 28 | 29 | public bool AlignBy8x8 30 | { 31 | get { return false; } 32 | } 33 | 34 | public int FixedWidth 35 | { 36 | get { return 0; } 37 | } 38 | 39 | public byte[] Encode(byte[] input) 40 | { 41 | byte[] output = new byte[input.Length >> 1]; 42 | 43 | for (int x = 0, y = 0, j = input.Length >> 1; x < j; ++x, y += 2) 44 | { 45 | output[x] = (byte)((input[y] & 15) | ((input[y + 1] & 15) << 4)); 46 | } 47 | 48 | return output; 49 | } 50 | 51 | public byte[] Decode(byte[] input) 52 | { 53 | byte[] output = new byte[input.Length << 1]; 54 | 55 | for (int i = 0, j = 0, s = input.Length; i < s; ++i, j += 2) 56 | { 57 | output[j] = (byte)(input[i] & 15); 58 | output[j + 1] = (byte)(input[i] >> 4); 59 | } 60 | 61 | return output; 62 | } 63 | } 64 | 65 | class _2BPP : IBitformat 66 | { 67 | public int BitsPerPixel 68 | { 69 | get { return 2; } 70 | } 71 | 72 | public int Colors 73 | { 74 | get { return 4; } 75 | } 76 | 77 | public BitformatType Type 78 | { 79 | get { return BitformatType.BITFORMAT_PACKED; } 80 | } 81 | 82 | public string Name 83 | { 84 | get { return "2BPP Packed"; } 85 | } 86 | 87 | public bool AlignBy8x8 88 | { 89 | get { return false; } 90 | } 91 | 92 | public int FixedWidth 93 | { 94 | get { return 0; } 95 | } 96 | 97 | public byte[] Encode(byte[] input) 98 | { 99 | byte[] output = new byte[input.Length >> 2]; 100 | 101 | for (int x = 0, y = 0, j = input.Length >> 2; x < j; ++x, y += 4) 102 | { 103 | output[x] = (byte)( input[y ] & 3); 104 | output[x] |= (byte)((input[y + 1] & 3) << 2); 105 | output[x] |= (byte)((input[y + 2] & 3) << 4); 106 | output[x] |= (byte)((input[y + 3] & 3) << 6); 107 | } 108 | 109 | return output; 110 | } 111 | 112 | public byte[] Decode(byte[] input) 113 | { 114 | byte[] output = new byte[input.Length << 2]; 115 | 116 | for (int i = 0, j = 0, s = input.Length; i < s; ++i, j += 4) 117 | { 118 | output[j ] = (byte)( input[i] & 3); 119 | output[j + 1] = (byte)((input[i] >> 2) & 3); 120 | output[j + 2] = (byte)((input[i] >> 4) & 3); 121 | output[j + 3] = (byte)((input[i] >> 6) & 3); 122 | } 123 | 124 | return output; 125 | } 126 | } 127 | } 128 | -------------------------------------------------------------------------------- /NewCode/SNES.cs: -------------------------------------------------------------------------------- 1 | using System.Text; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace SnesGFX.SNES 5 | { 6 | static class Generic 7 | { 8 | public static byte[] linearToBlocks(byte[] input, int width, int tileWidth) 9 | { 10 | int size = input.Length; 11 | 12 | byte[] output = new byte[size]; 13 | int blockSize = tileWidth * tileWidth; 14 | int a8x8 = size / blockSize; 15 | int x = 0, y = 0, i = 0; 16 | 17 | int r = 0; 18 | 19 | do 20 | { 21 | i = ((i % width) == 0 && (i > 0)) ? i + (width * (tileWidth - 1)) : i; 22 | y = 0; 23 | do 24 | { 25 | r = i + (y & (tileWidth - 1)) + (width * (y / tileWidth)); 26 | if (r >= size) continue; 27 | 28 | output[x * blockSize + y] = input[r]; 29 | } while (++y < blockSize); 30 | i += tileWidth; 31 | } while (++x < a8x8); 32 | 33 | input = null; 34 | return output; 35 | } 36 | 37 | public static byte[] blocksToLinear(byte[] input, int width, int tileWidth) 38 | { 39 | int size = input.Length; 40 | 41 | byte[] output = new byte[size]; 42 | int blockSize = tileWidth * tileWidth; 43 | int a8x8 = size / blockSize; 44 | int x = 0, y = 0, i = 0; 45 | 46 | int r = 0; 47 | 48 | do 49 | { 50 | i = ((i % width) == 0 && (i > 0)) ? i + (width * (tileWidth - 1)) : i; 51 | 52 | y = 0; 53 | do 54 | { 55 | r = i + (y & (blockSize - 1)) + (width * (y / tileWidth)); 56 | if (r >= size) continue; 57 | 58 | output[r] = input[x * blockSize + y]; 59 | } while (++y < blockSize); 60 | i += blockSize; 61 | } while (++x < a8x8); 62 | 63 | return output; 64 | } 65 | } 66 | 67 | unsafe class Mode7 : IBitformat 68 | { 69 | public int BitsPerPixel { get { return 8; } } 70 | public int Colors { get { return 256; } } 71 | public BitformatType Type { get { return BitformatType.BITFORMAT_PLANAR; } } 72 | public string Name { get { return "Mode 7"; } } 73 | public bool AlignBy8x8 { get { return true; } } 74 | public int FixedWidth { get { return 128; } } 75 | 76 | public byte[] Encode(byte[] input) 77 | { 78 | return Generic.linearToBlocks(input, 128, 8); 79 | } 80 | 81 | public byte[] Decode(byte[] input) 82 | { 83 | return Generic.blocksToLinear(input, 128, 8); 84 | } 85 | } 86 | 87 | unsafe class _2BPP : IBitformat 88 | { 89 | public int BitsPerPixel { get { return 2; } } 90 | public int Colors { get { return 4; } } 91 | public BitformatType Type { get { return BitformatType.BITFORMAT_PLANAR; } } 92 | public string Name { get { return "2BPP GB"; } } 93 | public bool AlignBy8x8 { get { return true; } } 94 | public int FixedWidth { get { return 128; } } 95 | 96 | public byte[] Encode(byte[] bitmap) 97 | { 98 | return _encode(Generic.linearToBlocks(bitmap, 128, 8)); 99 | } 100 | 101 | private byte[] _encode(byte[] input) 102 | { 103 | int bits = 0; 104 | int sizeFix = input.Length / 4; //64/16 105 | if ((sizeFix % 16) != 0) 106 | { 107 | sizeFix += 16 - (sizeFix % 16); 108 | } 109 | byte[] data = new byte[sizeFix]; 110 | 111 | fixed (byte* output = &data[0], pinput = &input[0]) 112 | { 113 | byte* ptr1 = output - 1; 114 | byte* ptr2 = pinput; 115 | byte* ptr3 = ptr2 + input.Length; 116 | 117 | while (ptr2 < ptr3) 118 | { 119 | bits = 0; 120 | for (int y = 0; y < 8; ++y) 121 | { 122 | bits |= (ptr2[y] & 1) << (7 - y); 123 | } 124 | *++ptr1 = (byte)bits; 125 | 126 | bits = 0; 127 | for (int y = 0; y < 8; ++y) 128 | { 129 | bits |= (ptr2[y] & 2) >> 1 << (7 - y); 130 | } 131 | *++ptr1 = (byte)bits; 132 | 133 | ptr2 += 8; 134 | } 135 | } 136 | 137 | return data; 138 | } 139 | 140 | private byte decodePixel(byte* ptr2, int shift) 141 | { 142 | return (byte)( 143 | (ptr2[1] >> shift << 1 & 2) 144 | | (ptr2[0] >> shift & 1)); 145 | } 146 | 147 | public byte[] Decode(byte[] data) 148 | { 149 | return Generic.blocksToLinear(_decode(data), 128, 8); 150 | } 151 | 152 | public byte[] _decode(byte[] input) 153 | { 154 | int size = input.Length; 155 | int sizeFix = size * 4; 156 | if (sizeFix % 64 != 0) 157 | { 158 | sizeFix += 64 - (sizeFix % 64); 159 | } 160 | 161 | byte[] output = new byte[sizeFix]; // 64/16 = 4 162 | 163 | fixed (byte* poutput = &output[0], pinput = &input[0]) 164 | { 165 | byte* ptr1 = poutput - 1; 166 | byte* ptr2 = pinput; 167 | byte* ptr3 = pinput + size; 168 | 169 | while (ptr2 < ptr3) 170 | { 171 | *++ptr1 = decodePixel(ptr2, 7); 172 | *++ptr1 = decodePixel(ptr2, 6); 173 | *++ptr1 = decodePixel(ptr2, 5); 174 | *++ptr1 = decodePixel(ptr2, 4); 175 | *++ptr1 = decodePixel(ptr2, 3); 176 | *++ptr1 = decodePixel(ptr2, 2); 177 | *++ptr1 = decodePixel(ptr2, 1); 178 | *++ptr1 = decodePixel(ptr2, 0); 179 | 180 | ptr2 += 2; 181 | } 182 | } 183 | 184 | return output; 185 | } 186 | } 187 | 188 | unsafe class _3BPP : IBitformat 189 | { 190 | public int BitsPerPixel { get { return 3; } } 191 | public int Colors { get { return 8; } } 192 | public BitformatType Type { get { return BitformatType.BITFORMAT_PLANAR; } } 193 | public string Name { get { return "3BPP SNES"; } } 194 | public bool AlignBy8x8 { get { return true; } } 195 | public int FixedWidth { get { return 128; } } 196 | 197 | public byte[] Encode(byte[] bitmap) 198 | { 199 | return _encode(Generic.linearToBlocks(bitmap, 128, 8)); 200 | } 201 | 202 | private byte[] _encode(byte[] input) 203 | { 204 | int bits = 0; 205 | int sizeFix = input.Length * 3 / 8; //64/24 = 8/3 206 | if ((sizeFix % 24) != 0) 207 | { 208 | sizeFix += 24 - (sizeFix % 24); 209 | } 210 | byte[] data = new byte[sizeFix]; 211 | 212 | fixed (byte* output = &data[0], pinput = &input[0]) 213 | { 214 | byte* ptr1 = output - 1; 215 | byte* ptr2 = pinput; 216 | byte* ptr3 = ptr2 + input.Length; 217 | 218 | while (ptr2 < ptr3) 219 | { 220 | for (int i = 0; i < 64; i += 8) 221 | { 222 | bits = 0; 223 | for (int y = 0; y < 8; ++y) 224 | { 225 | bits |= (ptr2[i + y] & 1) << (7 - y); 226 | } 227 | *++ptr1 = (byte)bits; 228 | 229 | bits = 0; 230 | for (int y = 0; y < 8; ++y) 231 | { 232 | bits |= (ptr2[i + y] & 2) >> 1 << (7 - y); 233 | } 234 | *++ptr1 = (byte)bits; 235 | } 236 | for (int i = 0; i < 64; i += 8) 237 | { 238 | bits = 0; 239 | for (int y = 0; y < 8; ++y) 240 | { 241 | bits |= (ptr2[i + y] & 4) >> 2 << (7 - y); 242 | } 243 | *++ptr1 = (byte)bits; 244 | } 245 | 246 | ptr2 += 64; 247 | } 248 | } 249 | 250 | return data; 251 | } 252 | 253 | private byte decodePixel(byte* ptr2, byte* ptr4, int shift) 254 | { 255 | return (byte)( 256 | (ptr4[16] >> shift << 2 & 4) 257 | | (ptr2[1 ] >> shift << 1 & 2) 258 | | (ptr2[0 ] >> shift & 1)); 259 | } 260 | 261 | public byte[] Decode(byte[] data) 262 | { 263 | return Generic.blocksToLinear(_decode(data), 128, 8); 264 | } 265 | 266 | public byte[] _decode(byte[] input) 267 | { 268 | int size = input.Length; 269 | int sizeFix = size * 8 / 3; 270 | if (sizeFix % 64 != 0) 271 | { 272 | sizeFix += 64 - (sizeFix % 64); 273 | } 274 | 275 | byte[] output = new byte[sizeFix]; // 64/24 = 8/3 276 | 277 | fixed (byte* poutput = &output[0], pinput = &input[0]) 278 | { 279 | byte* ptr1 = poutput - 1; 280 | byte* ptr2 = pinput; 281 | byte* ptr3 = pinput + size; 282 | byte* ptr4 = pinput; 283 | 284 | while (ptr2 < ptr3) 285 | { 286 | for (int i = 0; i < 16; i += 2, ptr2 += 2, ++ptr4) 287 | { 288 | *++ptr1 = decodePixel(ptr2, ptr4, 7); 289 | *++ptr1 = decodePixel(ptr2, ptr4, 6); 290 | *++ptr1 = decodePixel(ptr2, ptr4, 5); 291 | *++ptr1 = decodePixel(ptr2, ptr4, 4); 292 | *++ptr1 = decodePixel(ptr2, ptr4, 3); 293 | *++ptr1 = decodePixel(ptr2, ptr4, 2); 294 | *++ptr1 = decodePixel(ptr2, ptr4, 1); 295 | *++ptr1 = decodePixel(ptr2, ptr4, 0); 296 | } 297 | ptr2 += 8; //24-16 298 | ptr4 += 16; 299 | } 300 | } 301 | 302 | return output; 303 | } 304 | } 305 | 306 | unsafe class _4BPP : IBitformat 307 | { 308 | public int BitsPerPixel { get { return 4; } } 309 | public int Colors { get { return 16; } } 310 | public BitformatType Type { get { return BitformatType.BITFORMAT_PLANAR; } } 311 | public string Name { get { return "4BPP SNES"; } } 312 | public bool AlignBy8x8 { get { return true; } } 313 | public int FixedWidth { get { return 128; } } 314 | 315 | public byte[] Encode(byte[] bitmap) 316 | { 317 | return _encode(Generic.linearToBlocks(bitmap, 128, 8)); 318 | } 319 | 320 | private byte[] _encode(byte[] input) 321 | { 322 | int bits = 0; 323 | int sizeFix = input.Length / 2; //64/32 = 2 324 | if ((sizeFix % 32) != 0) 325 | { 326 | sizeFix += 32 - (sizeFix % 32); 327 | } 328 | byte[] data = new byte[sizeFix]; 329 | 330 | fixed (byte* output = &data[0], pinput = &input[0]) 331 | { 332 | byte* ptr1 = output - 1; 333 | byte* ptr2 = pinput; 334 | byte* ptr3 = ptr2 + input.Length; 335 | 336 | while (ptr2 < ptr3) 337 | { 338 | for (int i = 0; i < 64; i += 8) 339 | { 340 | bits = 0; 341 | for (int y = 0; y < 8; ++y) 342 | { 343 | bits |= (ptr2[i + y] & 1) << (7 - y); 344 | } 345 | *++ptr1 = (byte)bits; 346 | 347 | bits = 0; 348 | for (int y = 0; y < 8; ++y) 349 | { 350 | bits |= (ptr2[i + y] & 2) >> 1 << (7 - y); 351 | } 352 | *++ptr1 = (byte)bits; 353 | } 354 | for (int i = 0; i < 64; i += 8) 355 | { 356 | bits = 0; 357 | for (int y = 0; y < 8; ++y) 358 | { 359 | bits |= (ptr2[i + y] & 4) >> 2 << (7 - y); 360 | } 361 | *++ptr1 = (byte)bits; 362 | 363 | bits = 0; 364 | for (int y = 0; y < 8; ++y) 365 | { 366 | bits |= (ptr2[i + y] & 8) >> 3 << (7 - y); 367 | } 368 | *++ptr1 = (byte)bits; 369 | } 370 | 371 | ptr2 += 64; 372 | } 373 | } 374 | 375 | return data; 376 | } 377 | 378 | private byte decodePixel(byte* ptr2, int shift) 379 | { 380 | return (byte)( 381 | (ptr2[17] >> shift << 3 & 8) 382 | | (ptr2[16] >> shift << 2 & 4) 383 | | (ptr2[ 1] >> shift << 1 & 2) 384 | | (ptr2[ 0] >> shift & 1)); 385 | } 386 | 387 | public byte[] Decode(byte[] data) 388 | { 389 | return Generic.blocksToLinear(_decode(data), 128, 8); 390 | } 391 | 392 | public byte[] _decode(byte[] input) 393 | { 394 | int size = input.Length; 395 | int sizeFix = size * 2; 396 | if (sizeFix % 64 != 0) 397 | { 398 | sizeFix += 64 - (sizeFix % 64); 399 | } 400 | 401 | byte[] output = new byte[sizeFix]; // 64/32 = 2 402 | 403 | fixed (byte* poutput = &output[0], pinput = &input[0]) 404 | { 405 | byte* ptr1 = poutput - 1; 406 | byte* ptr2 = pinput; 407 | byte* ptr3 = pinput + size; 408 | 409 | while (ptr2 < ptr3) 410 | { 411 | for (int i = 0; i < 16; i += 2, ptr2 += 2) 412 | { 413 | *++ptr1 = decodePixel(ptr2, 7); 414 | *++ptr1 = decodePixel(ptr2, 6); 415 | *++ptr1 = decodePixel(ptr2, 5); 416 | *++ptr1 = decodePixel(ptr2, 4); 417 | *++ptr1 = decodePixel(ptr2, 3); 418 | *++ptr1 = decodePixel(ptr2, 2); 419 | *++ptr1 = decodePixel(ptr2, 1); 420 | *++ptr1 = decodePixel(ptr2, 0); 421 | } 422 | ptr2 += 16; //32-16 423 | } 424 | } 425 | 426 | return output; 427 | } 428 | } 429 | 430 | unsafe class _8BPP : IBitformat 431 | { 432 | public int BitsPerPixel { get { return 8; } } 433 | public int Colors { get { return 256; } } 434 | public BitformatType Type { get { return BitformatType.BITFORMAT_PLANAR; } } 435 | public string Name { get { return "8BPP SNES"; } } 436 | public bool AlignBy8x8 { get { return true; } } 437 | public int FixedWidth { get { return 128; } } 438 | 439 | public byte[] Encode(byte[] bitmap) 440 | { 441 | return _encode(Generic.linearToBlocks(bitmap, 128, 8)); 442 | } 443 | 444 | private byte[] _encode(byte[] input) 445 | { 446 | int bits = 0; 447 | int sizeFix = input.Length; //64/64 448 | if ((sizeFix % 64) != 0) 449 | { 450 | sizeFix += 64 - (sizeFix % 64); 451 | } 452 | byte[] data = new byte[sizeFix]; 453 | 454 | fixed (byte* output = &data[0], pinput = &input[0]) 455 | { 456 | byte* ptr1 = output - 1; 457 | byte* ptr2 = pinput; 458 | byte* ptr3 = ptr2 + input.Length; 459 | 460 | while (ptr2 < ptr3) 461 | { 462 | for (int i = 0; i < 64; i += 8) 463 | { 464 | bits = 0; 465 | for (int y = 0; y < 8; ++y) 466 | { 467 | bits |= (ptr2[i + y] & 1) << (7 - y); 468 | } 469 | *++ptr1 = (byte)bits; 470 | 471 | bits = 0; 472 | for (int y = 0; y < 8; ++y) 473 | { 474 | bits |= (ptr2[i + y] & 2) >> 1 << (7 - y); 475 | } 476 | *++ptr1 = (byte)bits; 477 | } 478 | for (int i = 0; i < 64; i += 8) 479 | { 480 | bits = 0; 481 | for (int y = 0; y < 8; ++y) 482 | { 483 | bits |= (ptr2[i + y] & 4) >> 2 << (7 - y); 484 | } 485 | *++ptr1 = (byte)bits; 486 | 487 | bits = 0; 488 | for (int y = 0; y < 8; ++y) 489 | { 490 | bits |= (ptr2[i + y] & 8) >> 3 << (7 - y); 491 | } 492 | *++ptr1 = (byte)bits; 493 | } 494 | for (int i = 0; i < 64; i += 8) 495 | { 496 | bits = 0; 497 | for (int y = 0; y < 8; ++y) 498 | { 499 | bits |= (ptr2[i + y] & 16) >> 4 << (7 - y); 500 | } 501 | *++ptr1 = (byte)bits; 502 | 503 | bits = 0; 504 | for (int y = 0; y < 8; ++y) 505 | { 506 | bits |= (ptr2[i + y] & 32) >> 5 << (7 - y); 507 | } 508 | *++ptr1 = (byte)bits; 509 | } 510 | for (int i = 0; i < 64; i += 8) 511 | { 512 | bits = 0; 513 | for (int y = 0; y < 8; ++y) 514 | { 515 | bits |= (ptr2[i + y] & 64) >> 6 << (7 - y); 516 | } 517 | *++ptr1 = (byte)bits; 518 | 519 | bits = 0; 520 | for (int y = 0; y < 8; ++y) 521 | { 522 | bits |= (ptr2[i + y] & 128) >> 7 << (7 - y); 523 | } 524 | *++ptr1 = (byte)bits; 525 | } 526 | 527 | ptr2 += 64; 528 | } 529 | } 530 | 531 | return data; 532 | } 533 | 534 | private byte decodePixel(byte* ptr2, int shift) 535 | { 536 | return (byte)( 537 | (ptr2[49] >> shift << 7 & 128) 538 | | (ptr2[48] >> shift << 6 & 64) 539 | | (ptr2[33] >> shift << 5 & 32) 540 | | (ptr2[32] >> shift << 4 & 16) 541 | | (ptr2[17] >> shift << 3 & 8) 542 | | (ptr2[16] >> shift << 2 & 4) 543 | | (ptr2[ 1] >> shift << 1 & 2) 544 | | (ptr2[ 0] >> shift & 1)); 545 | } 546 | 547 | public byte[] Decode(byte[] data) 548 | { 549 | return Generic.blocksToLinear(_decode(data), 128, 8); 550 | } 551 | 552 | public byte[] _decode(byte[] input) 553 | { 554 | int size = input.Length; 555 | int sizeFix = size; 556 | if (sizeFix % 64 != 0) 557 | { 558 | sizeFix += 64 - (sizeFix % 64); 559 | } 560 | 561 | byte[] output = new byte[sizeFix]; // 64/64 562 | 563 | fixed (byte* poutput = &output[0], pinput = &input[0]) 564 | { 565 | byte* ptr1 = poutput - 1; 566 | byte* ptr2 = pinput; 567 | byte* ptr3 = pinput + size; 568 | 569 | while (ptr2 < ptr3) 570 | { 571 | for (int i = 0; i < 16; i += 2, ptr2 += 2) 572 | { 573 | *++ptr1 = decodePixel(ptr2, 7); 574 | *++ptr1 = decodePixel(ptr2, 6); 575 | *++ptr1 = decodePixel(ptr2, 5); 576 | *++ptr1 = decodePixel(ptr2, 4); 577 | *++ptr1 = decodePixel(ptr2, 3); 578 | *++ptr1 = decodePixel(ptr2, 2); 579 | *++ptr1 = decodePixel(ptr2, 1); 580 | *++ptr1 = decodePixel(ptr2, 0); 581 | } 582 | ptr2 += 48; //64-16 583 | } 584 | } 585 | 586 | return output; 587 | } 588 | } 589 | } 590 | -------------------------------------------------------------------------------- /NewCode/SnesGFX.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace SnesGFX 6 | { 7 | class SnesGFX 8 | { 9 | static IBitformat[] formats; 10 | 11 | public static IBitformat[] AvaiableFormats 12 | { 13 | get 14 | { 15 | return formats; 16 | } 17 | } 18 | 19 | public static void Init() 20 | { 21 | if (formats != null) { return; } 22 | formats = new IBitformat[] { 23 | new SNES._2BPP(), // 0 24 | new SNES._3BPP(), // 1 25 | new SNES._4BPP(), // 2 26 | new SNES._8BPP(), // 3 27 | new Linear._2BPP(), // 4 28 | new Linear._4BPP(), // 5 29 | new Linear._8BPP(), // 6 30 | new Packed._2BPP(), // 7 31 | new Packed._4BPP(), // 8 32 | new SNES.Mode7(), // 9 33 | }; 34 | } 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /NewCode/Tile.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | namespace SnesGFX.SNES 5 | { 6 | class Tile 7 | { 8 | /// 9 | /// Size of tile in pixels. 10 | /// 11 | public int Size { get; private set; } 12 | 13 | /// 14 | /// Gets the pixel data of 8x8 block. 15 | /// 16 | public byte[] TileData { get; } 17 | 18 | public Tile(byte[] block, int size) 19 | { 20 | Size = size; 21 | TileData = new byte[size * size]; 22 | Array.Copy(block, TileData, TileData.Length); 23 | } 24 | 25 | public static Tile FlipX(Tile tile) 26 | { 27 | byte[] output = new byte[tile.TileData.Length]; 28 | for (int y = 0; y < tile.Size; ++y) 29 | { 30 | for (int x = 0; x < tile.Size; ++x) 31 | { 32 | output[y * tile.Size + (x ^ (tile.Size - 1))] = tile.TileData[y * tile.Size + x]; 33 | } 34 | } 35 | return new Tile(output, tile.Size); 36 | } 37 | public static Tile FlipY(Tile tile) 38 | { 39 | byte[] output = new byte[tile.TileData.Length]; 40 | for (int y = 0; y < tile.Size; ++y) 41 | { 42 | for (int x = 0; x < tile.Size; ++x) 43 | { 44 | output[(y ^ (tile.Size - 1)) * tile.Size + x] = tile.TileData[y * tile.Size + x]; 45 | } 46 | } 47 | return new Tile(output, tile.Size); 48 | } 49 | public static Tile FlipXY(Tile tile) 50 | { 51 | byte[] output = new byte[tile.TileData.Length]; 52 | for (int y = 0; y < tile.Size; ++y) 53 | { 54 | for (int x = 0; x < tile.Size; ++x) 55 | { 56 | output[(y ^ (tile.Size - 1)) * tile.Size + (x ^ (tile.Size - 1))] = tile.TileData[y * tile.Size + x]; 57 | } 58 | } 59 | return new Tile(output, tile.Size); 60 | } 61 | 62 | public static Tile[] FromBitmap(byte[] bitmap, int width, int blockWidth) 63 | { 64 | // FIX ME 65 | int tileSize = blockWidth * blockWidth; 66 | 67 | byte[] blocks8x8 = Generic.linearToBlocks(bitmap, width, blockWidth); 68 | Tile[] output = new Tile[blocks8x8.Length / tileSize]; 69 | byte[] currentBlock = new byte[tileSize]; 70 | 71 | for (int i = 0, j = blocks8x8.Length, y = 0; i < j; i += tileSize, ++y) 72 | { 73 | for (int x = 0; x < tileSize; ++x) 74 | { 75 | currentBlock[x] = blocks8x8[i + x]; 76 | } 77 | 78 | output[y] = new Tile(currentBlock, blockWidth); 79 | } 80 | 81 | return output; 82 | } 83 | 84 | public static Tile[] RemoveRepeatedBlocks(Tile[] blocks, bool allowFlip, 85 | out int[] result, out bool[] flipx, out bool[] flipy) 86 | { 87 | result = new int[blocks.Length]; 88 | flipx = new bool[blocks.Length]; 89 | flipy = new bool[blocks.Length]; 90 | List output = new List(); 91 | 92 | Tile[] xflipped = new Tile[blocks.Length]; 93 | Tile[] yflipped = new Tile[blocks.Length]; 94 | Tile[] xyflipped = new Tile[blocks.Length]; 95 | 96 | for (int i = 0; i < blocks.Length; ++i) 97 | { 98 | xflipped[i] = Tile.FlipX(blocks[i]); 99 | yflipped[i] = Tile.FlipY(blocks[i]); 100 | xyflipped[i] = Tile.FlipXY(blocks[i]); 101 | } 102 | 103 | for (int i = 0, j = blocks.Length; i < j; ++i) 104 | { 105 | for (int x = 0, y = output.Count; x < y; ++x) 106 | { 107 | if (blocks[i] == output[x]) 108 | { 109 | result[i] = x; 110 | flipx[i] = false; 111 | flipy[i] = false; 112 | goto reset; 113 | } 114 | if (xflipped[i] == output[x] && allowFlip) 115 | { 116 | result[i] = x; 117 | flipx[i] = true; 118 | flipy[i] = false; 119 | goto reset; 120 | } 121 | if (yflipped[i] == output[x] && allowFlip) 122 | { 123 | result[i] = x; 124 | flipx[i] = false; 125 | flipy[i] = true; 126 | goto reset; 127 | } 128 | if (xyflipped[i] == output[x] && allowFlip) 129 | { 130 | result[i] = x; 131 | flipx[i] = true; 132 | flipy[i] = true; 133 | goto reset; 134 | } 135 | } 136 | 137 | output.Add(blocks[i]); 138 | result[i] = output.Count - 1; 139 | 140 | reset: 141 | continue; 142 | } 143 | 144 | return output.ToArray(); 145 | } 146 | 147 | public static byte[] Join(Tile[] blocks) 148 | { 149 | int size = blocks[0].TileData.Length; 150 | byte[] output = new byte[blocks.Length * size]; 151 | 152 | for (int i = 0, j = blocks.Length, y = 0; i < j; ++i, y += size) 153 | { 154 | for (int x = 0; x < size; ++x) 155 | { 156 | output[x + y] = blocks[i].TileData[x]; 157 | } 158 | } 159 | 160 | return output; 161 | } 162 | 163 | public static byte[] ConvertToBitmap(Tile[] blocks, int width) 164 | { 165 | return Generic.blocksToLinear(Join(blocks), width, blocks[0].Size); 166 | } 167 | 168 | public override bool Equals(object obj) 169 | { 170 | if (obj is Tile) 171 | { 172 | return this == (Tile)obj; 173 | } 174 | else 175 | { 176 | return false; 177 | } 178 | } 179 | 180 | /// 181 | /// This return much like a sum of all values... 182 | /// 183 | /// The XORSUM of all pixels. 184 | public override int GetHashCode() 185 | { 186 | int result = 0x55555555; 187 | int shift = 0; 188 | 189 | foreach (int pixel in TileData) 190 | { 191 | result ^= pixel << shift; 192 | shift += 8; 193 | 194 | if (shift == 32) 195 | { 196 | shift = 0; 197 | } 198 | } 199 | 200 | return result; 201 | } 202 | 203 | /// 204 | /// Returns true if all pixels in those tiles are equal. 205 | /// 206 | /// First tile to compare 207 | /// Second tile to compare 208 | /// True if all pixels are equal, otherwise, false. 209 | public static bool operator ==(Tile one, Tile two) 210 | { 211 | if (one.Size != two.Size) 212 | { 213 | return false; 214 | } 215 | 216 | for (int i = 0; i < one.TileData.Length; ++i) 217 | { 218 | if (one.TileData[i] != two.TileData[i]) 219 | { 220 | return false; 221 | } 222 | } 223 | 224 | return true; 225 | } 226 | 227 | /// 228 | /// Returns true if some pixel isn't equal. 229 | /// 230 | /// First tile to compare 231 | /// Second tile to compare 232 | /// True if isn't equal. 233 | public static bool operator !=(Tile one, Tile two) 234 | { 235 | return !(one == two); 236 | } 237 | } 238 | } 239 | -------------------------------------------------------------------------------- /Options.cs: -------------------------------------------------------------------------------- 1 | using SnesGFX.Properties; 2 | 3 | namespace SnesGFX 4 | { 5 | public static class Options 6 | { 7 | private static void SaveConfig() 8 | { 9 | try 10 | { 11 | Settings.Default.Save(); 12 | } 13 | catch 14 | { 15 | } 16 | } 17 | 18 | 19 | /// 20 | /// Flag que determina se a imagem fica no modo transparência. 21 | /// 22 | public static bool CGADSUB 23 | { 24 | get 25 | { 26 | return Settings.Default.CGADSUB; 27 | } 28 | 29 | set 30 | { 31 | Settings.Default.CGADSUB = value; 32 | SaveConfig(); 33 | } 34 | } 35 | 36 | /// 37 | /// Flag que determina se a imagem deve ter transparência ou não 38 | /// 39 | public static bool AllowTransparency 40 | { 41 | get 42 | { 43 | return Settings.Default.Transparency; 44 | } 45 | 46 | set 47 | { 48 | Settings.Default.Transparency = value; 49 | SaveConfig(); 50 | } 51 | } 52 | 53 | /// 54 | /// Flag que determina se a palette vai ser ordenada ou não. 55 | /// 56 | public static bool OrderPalette 57 | { 58 | get 59 | { 60 | return Settings.Default.OrderPalette; 61 | } 62 | 63 | set 64 | { 65 | Settings.Default.OrderPalette = value; 66 | SaveConfig(); 67 | } 68 | } 69 | 70 | /// 71 | /// Flag que determina se vai usar configurações de qualidados ou de pobre. 72 | /// 73 | public static bool HiQuality 74 | { 75 | get 76 | { 77 | return Settings.Default.HiQuality; 78 | } 79 | 80 | set 81 | { 82 | Settings.Default.HiQuality = value; 83 | SaveConfig(); 84 | } 85 | } 86 | 87 | /// 88 | /// Flag que determina se a imagem será redmensionada ou não. 89 | /// 90 | public static bool ScaleOption 91 | { 92 | get 93 | { 94 | return Settings.Default.ScaleOption; 95 | } 96 | 97 | set 98 | { 99 | Settings.Default.ScaleOption = value; 100 | SaveConfig(); 101 | } 102 | } 103 | 104 | public static bool RemoveDuplicateTiles 105 | { 106 | get 107 | { 108 | return Settings.Default.NoDuplicate; 109 | } 110 | 111 | set 112 | { 113 | Settings.Default.NoDuplicate = value; 114 | SaveConfig(); 115 | } 116 | } 117 | 118 | public static bool RemoveFlippedTiles 119 | { 120 | get 121 | { 122 | return Settings.Default.NoFlips; 123 | } 124 | 125 | set 126 | { 127 | Settings.Default.NoFlips = value; 128 | SaveConfig(); 129 | } 130 | } 131 | 132 | 133 | public static bool OptimizeImage 134 | { 135 | get 136 | { 137 | return Settings.Default.OptimizeImage; 138 | } 139 | 140 | set 141 | { 142 | Settings.Default.OptimizeImage = value; 143 | SaveConfig(); 144 | } 145 | } 146 | 147 | public static bool SaveOnImageFolder 148 | { 149 | get 150 | { 151 | return Settings.Default.SaveImageFolder; 152 | } 153 | 154 | set 155 | { 156 | Settings.Default.SaveImageFolder = value; 157 | SaveConfig(); 158 | } 159 | } 160 | 161 | public static bool SplitOutput 162 | { 163 | get 164 | { 165 | return Settings.Default.Split; 166 | } 167 | 168 | set 169 | { 170 | Settings.Default.Split = value; 171 | SaveConfig(); 172 | } 173 | } 174 | 175 | public static int SplitOutputIndex 176 | { 177 | get 178 | { 179 | return Settings.Default.SplitItem; 180 | } 181 | 182 | set 183 | { 184 | Settings.Default.SplitItem = value; 185 | SaveConfig(); 186 | } 187 | } 188 | 189 | public static int TilemapOutput 190 | { 191 | get 192 | { 193 | return Settings.Default.TilemapOutput; 194 | } 195 | set 196 | { 197 | Settings.Default.TilemapOutput = value; 198 | SaveConfig(); 199 | } 200 | } 201 | 202 | public static int PaletteOutput 203 | { 204 | get 205 | { 206 | return Settings.Default.PaletteOutput; 207 | } 208 | set 209 | { 210 | Settings.Default.PaletteOutput = value; 211 | SaveConfig(); 212 | } 213 | } 214 | 215 | public static int OffsetTile 216 | { 217 | get 218 | { 219 | return Settings.Default.OffsetTile; 220 | } 221 | set 222 | { 223 | Settings.Default.OffsetTile = value; 224 | SaveConfig(); 225 | } 226 | } 227 | 228 | public static int OffsetPalette 229 | { 230 | get 231 | { 232 | return Settings.Default.OffsetPalette; 233 | } 234 | set 235 | { 236 | Settings.Default.OffsetPalette = value; 237 | SaveConfig(); 238 | } 239 | } 240 | 241 | } 242 | } 243 | -------------------------------------------------------------------------------- /Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | using System.Resources; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("SnesGFX")] 10 | [assembly: AssemblyDescription("SnesGFX 2.62")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("Vitor Vilela")] 13 | [assembly: AssemblyProduct("SnesGFX")] 14 | [assembly: AssemblyCopyright("")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | 18 | // Setting ComVisible to false makes the types in this assembly not visible 19 | // to COM components. If you need to access a type in this assembly from 20 | // COM, set the ComVisible attribute to true on that type. 21 | [assembly: ComVisible(false)] 22 | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM 24 | [assembly: Guid("2ea28ed6-f411-4300-b40d-18b6c6a5b99f")] 25 | 26 | // Version information for an assembly consists of the following four values: 27 | // 28 | // Major Version 29 | // Minor Version 30 | // Build Number 31 | // Revision 32 | // 33 | // You can specify all the values or you can default the Build and Revision Numbers 34 | // by using the '*' as shown below: 35 | // [assembly: AssemblyVersion("1.0.*")] 36 | [assembly: AssemblyVersion("3.0.0.0")] 37 | [assembly: AssemblyFileVersion("3.0.0.0")] 38 | [assembly: NeutralResourcesLanguageAttribute("en")] 39 | -------------------------------------------------------------------------------- /Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.34003 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace SnesGFX.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SnesGFX.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// Looks up a localized resource of type System.Byte[]. 65 | /// 66 | internal static byte[] _base { 67 | get { 68 | object obj = ResourceManager.GetObject("_base", resourceCulture); 69 | return ((byte[])(obj)); 70 | } 71 | } 72 | 73 | /// 74 | /// Looks up a localized resource of type System.Drawing.Bitmap. 75 | /// 76 | internal static System.Drawing.Bitmap empty { 77 | get { 78 | object obj = ResourceManager.GetObject("empty", resourceCulture); 79 | return ((System.Drawing.Bitmap)(obj)); 80 | } 81 | } 82 | 83 | /// 84 | /// Looks up a localized resource of type System.Byte[]. 85 | /// 86 | internal static byte[] mw3 { 87 | get { 88 | object obj = ResourceManager.GetObject("mw3", resourceCulture); 89 | return ((byte[])(obj)); 90 | } 91 | } 92 | } 93 | } 94 | -------------------------------------------------------------------------------- /Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | ..\Resources\mw3.mw3;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 123 | 124 | 125 | ..\Resources\base.mwl;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 126 | 127 | 128 | 129 | ..\Resources\empty.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 130 | 131 | -------------------------------------------------------------------------------- /Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.34014 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace SnesGFX.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | 26 | [global::System.Configuration.UserScopedSettingAttribute()] 27 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 28 | [global::System.Configuration.DefaultSettingValueAttribute("0")] 29 | public int Codec { 30 | get { 31 | return ((int)(this["Codec"])); 32 | } 33 | set { 34 | this["Codec"] = value; 35 | } 36 | } 37 | 38 | [global::System.Configuration.UserScopedSettingAttribute()] 39 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 40 | [global::System.Configuration.DefaultSettingValueAttribute("0")] 41 | public int Row { 42 | get { 43 | return ((int)(this["Row"])); 44 | } 45 | set { 46 | this["Row"] = value; 47 | } 48 | } 49 | 50 | [global::System.Configuration.UserScopedSettingAttribute()] 51 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 52 | [global::System.Configuration.DefaultSettingValueAttribute("True")] 53 | public bool OrderPalette { 54 | get { 55 | return ((bool)(this["OrderPalette"])); 56 | } 57 | set { 58 | this["OrderPalette"] = value; 59 | } 60 | } 61 | 62 | [global::System.Configuration.UserScopedSettingAttribute()] 63 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 64 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 65 | public bool HiQuality { 66 | get { 67 | return ((bool)(this["HiQuality"])); 68 | } 69 | set { 70 | this["HiQuality"] = value; 71 | } 72 | } 73 | 74 | [global::System.Configuration.UserScopedSettingAttribute()] 75 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 76 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 77 | public bool ScaleOption { 78 | get { 79 | return ((bool)(this["ScaleOption"])); 80 | } 81 | set { 82 | this["ScaleOption"] = value; 83 | } 84 | } 85 | 86 | [global::System.Configuration.UserScopedSettingAttribute()] 87 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 88 | [global::System.Configuration.DefaultSettingValueAttribute("True")] 89 | public bool OptimizeImage { 90 | get { 91 | return ((bool)(this["OptimizeImage"])); 92 | } 93 | set { 94 | this["OptimizeImage"] = value; 95 | } 96 | } 97 | 98 | [global::System.Configuration.UserScopedSettingAttribute()] 99 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 100 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 101 | public bool NoDuplicate { 102 | get { 103 | return ((bool)(this["NoDuplicate"])); 104 | } 105 | set { 106 | this["NoDuplicate"] = value; 107 | } 108 | } 109 | 110 | [global::System.Configuration.UserScopedSettingAttribute()] 111 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 112 | [global::System.Configuration.DefaultSettingValueAttribute("True")] 113 | public bool SaveImageFolder { 114 | get { 115 | return ((bool)(this["SaveImageFolder"])); 116 | } 117 | set { 118 | this["SaveImageFolder"] = value; 119 | } 120 | } 121 | 122 | [global::System.Configuration.UserScopedSettingAttribute()] 123 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 124 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 125 | public bool Split { 126 | get { 127 | return ((bool)(this["Split"])); 128 | } 129 | set { 130 | this["Split"] = value; 131 | } 132 | } 133 | 134 | [global::System.Configuration.UserScopedSettingAttribute()] 135 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 136 | [global::System.Configuration.DefaultSettingValueAttribute("0")] 137 | public int SplitItem { 138 | get { 139 | return ((int)(this["SplitItem"])); 140 | } 141 | set { 142 | this["SplitItem"] = value; 143 | } 144 | } 145 | 146 | [global::System.Configuration.UserScopedSettingAttribute()] 147 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 148 | [global::System.Configuration.DefaultSettingValueAttribute("0")] 149 | public int TilemapOutput { 150 | get { 151 | return ((int)(this["TilemapOutput"])); 152 | } 153 | set { 154 | this["TilemapOutput"] = value; 155 | } 156 | } 157 | 158 | [global::System.Configuration.UserScopedSettingAttribute()] 159 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 160 | [global::System.Configuration.DefaultSettingValueAttribute("0")] 161 | public int PaletteOutput { 162 | get { 163 | return ((int)(this["PaletteOutput"])); 164 | } 165 | set { 166 | this["PaletteOutput"] = value; 167 | } 168 | } 169 | 170 | [global::System.Configuration.UserScopedSettingAttribute()] 171 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 172 | [global::System.Configuration.DefaultSettingValueAttribute("True")] 173 | public bool Transparency { 174 | get { 175 | return ((bool)(this["Transparency"])); 176 | } 177 | set { 178 | this["Transparency"] = value; 179 | } 180 | } 181 | 182 | [global::System.Configuration.UserScopedSettingAttribute()] 183 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 184 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 185 | public bool NoFlips { 186 | get { 187 | return ((bool)(this["NoFlips"])); 188 | } 189 | set { 190 | this["NoFlips"] = value; 191 | } 192 | } 193 | 194 | [global::System.Configuration.UserScopedSettingAttribute()] 195 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 196 | [global::System.Configuration.DefaultSettingValueAttribute("False")] 197 | public bool CGADSUB { 198 | get { 199 | return ((bool)(this["CGADSUB"])); 200 | } 201 | set { 202 | this["CGADSUB"] = value; 203 | } 204 | } 205 | 206 | [global::System.Configuration.UserScopedSettingAttribute()] 207 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 208 | [global::System.Configuration.DefaultSettingValueAttribute("0")] 209 | public int OffsetTile { 210 | get { 211 | return ((int)(this["OffsetTile"])); 212 | } 213 | set { 214 | this["OffsetTile"] = value; 215 | } 216 | } 217 | 218 | [global::System.Configuration.UserScopedSettingAttribute()] 219 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 220 | [global::System.Configuration.DefaultSettingValueAttribute("0")] 221 | public int OffsetPalette { 222 | get { 223 | return ((int)(this["OffsetPalette"])); 224 | } 225 | set { 226 | this["OffsetPalette"] = value; 227 | } 228 | } 229 | } 230 | } 231 | -------------------------------------------------------------------------------- /Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 0 7 | 8 | 9 | 0 10 | 11 | 12 | True 13 | 14 | 15 | False 16 | 17 | 18 | False 19 | 20 | 21 | True 22 | 23 | 24 | False 25 | 26 | 27 | True 28 | 29 | 30 | False 31 | 32 | 33 | 0 34 | 35 | 36 | 0 37 | 38 | 39 | 0 40 | 41 | 42 | True 43 | 44 | 45 | False 46 | 47 | 48 | False 49 | 50 | 51 | 0 52 | 53 | 54 | 0 55 | 56 | 57 | -------------------------------------------------------------------------------- /Properties/app.manifest: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 47 | -------------------------------------------------------------------------------- /Resources/base.mwl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/VitorVilela7/SnesGFX/7cdb6f7b9c02831966c0396d443a45d89c2d0b68/Resources/base.mwl -------------------------------------------------------------------------------- /Resources/empty.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/VitorVilela7/SnesGFX/7cdb6f7b9c02831966c0396d443a45d89c2d0b68/Resources/empty.png -------------------------------------------------------------------------------- /Resources/mw3.mw3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/VitorVilela7/SnesGFX/7cdb6f7b9c02831966c0396d443a45d89c2d0b68/Resources/mw3.mw3 -------------------------------------------------------------------------------- /SnesGFX.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | x86 6 | 8.0.30703 7 | 2.0 8 | {C8B44B3B-7A84-42C2-868E-C700213C2AEC} 9 | WinExe 10 | Properties 11 | SnesGFX 12 | SnesGFX 13 | v2.0 14 | 512 15 | false 16 | publish\ 17 | true 18 | Disk 19 | false 20 | Foreground 21 | 7 22 | Days 23 | false 24 | false 25 | true 26 | 0 27 | 1.0.0.%2a 28 | false 29 | true 30 | 31 | 32 | x86 33 | true 34 | full 35 | false 36 | bin\Debug\ 37 | DEBUG;TRACE 38 | prompt 39 | 4 40 | true 41 | 8192 42 | 43 | 44 | x86 45 | pdbonly 46 | true 47 | bin\Release\ 48 | 49 | 50 | prompt 51 | 4 52 | true 53 | true 54 | 55 | 56 | SnesGFX.Program 57 | 58 | 59 | snesgfx.ico 60 | 61 | 62 | false 63 | 64 | 65 | 14123A6059B448522494FAD341AF2A29244A704F 66 | 67 | 68 | SnesGFX_TemporaryKey.pfx 69 | 70 | 71 | false 72 | 73 | 74 | 75 | 76 | 77 | 78 | false 79 | 80 | 81 | LocalIntranet 82 | 83 | 84 | false 85 | 86 | 87 | Properties\app.manifest 88 | 89 | 90 | true 91 | bin\Debug\ 92 | DEBUG;TRACE 93 | true 94 | 8192 95 | full 96 | AnyCPU 97 | prompt 98 | 99 | 100 | true 101 | bin\Release\ 102 | true 103 | true 104 | pdbonly 105 | AnyCPU 106 | prompt 107 | false 108 | false 109 | false 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | Form 123 | 124 | 125 | TranslucencySettings.cs 126 | 127 | 128 | Form 129 | 130 | 131 | Main.cs 132 | 133 | 134 | Form 135 | 136 | 137 | TransparencySettings.cs 138 | 139 | 140 | Form 141 | 142 | 143 | ColorSortSettings.cs 144 | 145 | 146 | Form 147 | 148 | 149 | ColorSortManual.cs 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | Form 162 | 163 | 164 | Preview.cs 165 | 166 | 167 | TranslucencySettings.cs 168 | 169 | 170 | Main.cs 171 | 172 | 173 | TransparencySettings.cs 174 | 175 | 176 | ColorSortSettings.cs 177 | 178 | 179 | ColorSortManual.cs 180 | 181 | 182 | ResXFileCodeGenerator 183 | Resources.Designer.cs 184 | Designer 185 | 186 | 187 | True 188 | Resources.resx 189 | True 190 | 191 | 192 | Preview.cs 193 | 194 | 195 | 196 | 197 | SettingsSingleFileGenerator 198 | Settings.Designer.cs 199 | 200 | 201 | True 202 | Settings.settings 203 | True 204 | 205 | 206 | 207 | 208 | 209 | 210 | False 211 | .NET Framework 3.5 SP1 Client Profile 212 | false 213 | 214 | 215 | False 216 | .NET Framework 3.5 SP1 217 | true 218 | 219 | 220 | False 221 | Windows Installer 3.1 222 | true 223 | 224 | 225 | 226 | 227 | 228 | 229 | 230 | 237 | -------------------------------------------------------------------------------- /app.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 |
6 | 7 | 8 | 9 | 10 | 11 | 0 12 | 13 | 14 | 0 15 | 16 | 17 | True 18 | 19 | 20 | False 21 | 22 | 23 | False 24 | 25 | 26 | True 27 | 28 | 29 | False 30 | 31 | 32 | True 33 | 34 | 35 | False 36 | 37 | 38 | 0 39 | 40 | 41 | 0 42 | 43 | 44 | 0 45 | 46 | 47 | True 48 | 49 | 50 | False 51 | 52 | 53 | False 54 | 55 | 56 | 0 57 | 58 | 59 | 0 60 | 61 | 62 | 63 | 64 | -------------------------------------------------------------------------------- /icon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/VitorVilela7/SnesGFX/7cdb6f7b9c02831966c0396d443a45d89c2d0b68/icon.ico -------------------------------------------------------------------------------- /snesgfx.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/VitorVilela7/SnesGFX/7cdb6f7b9c02831966c0396d443a45d89c2d0b68/snesgfx.ico --------------------------------------------------------------------------------