├── .github └── workflows │ └── build.yml ├── CMakeLists.txt ├── Main.cpp ├── Main.h ├── Publish.bat ├── README.md ├── SafeNameAndChat.cfg ├── SafeNameAndChat.sln ├── SafeNameAndChat.vcxproj ├── SafeNameAndChat.vcxproj.filters ├── hlsdk ├── common │ ├── IGameServerData.h │ ├── Sequence.h │ ├── SteamCommon.h │ ├── beamdef.h │ ├── cl_entity.h │ ├── com_model.h │ ├── con_nprint.h │ ├── const.h │ ├── crc.h │ ├── cvardef.h │ ├── demo_api.h │ ├── director_cmds.h │ ├── dlight.h │ ├── dll_state.h │ ├── entity_state.h │ ├── entity_types.h │ ├── enums.h │ ├── event_api.h │ ├── event_args.h │ ├── event_flags.h │ ├── hltv.h │ ├── in_buttons.h │ ├── ivoicetweak.h │ ├── kbutton.h │ ├── mathlib.h │ ├── net_api.h │ ├── netadr.h │ ├── nowin.h │ ├── parsemsg.cpp │ ├── parsemsg.h │ ├── particledef.h │ ├── pmtrace.h │ ├── port.h │ ├── qfont.h │ ├── quakedef.h │ ├── r_efx.h │ ├── r_studioint.h │ ├── ref_params.h │ ├── screenfade.h │ ├── studio_event.h │ ├── triangleapi.h │ ├── usercmd.h │ ├── vmodes.h │ ├── weaponinfo.h │ ├── winsani_in.h │ └── winsani_out.h ├── dlls │ ├── activity.h │ ├── activitymap.h │ ├── animation.h │ ├── basemonster.h │ ├── cbase.h │ ├── cdll_dll.h │ ├── client.h │ ├── decals.h │ ├── doors.h │ ├── effects.h │ ├── enginecallback.h │ ├── explode.h │ ├── extdll.h │ ├── func_break.h │ ├── game.h │ ├── gamerules.h │ ├── hornet.h │ ├── items.h │ ├── maprules.h │ ├── monsterevent.h │ ├── monsters.h │ ├── nodes.h │ ├── plane.h │ ├── player.h │ ├── saverestore.h │ ├── schedule.h │ ├── scriptevent.h │ ├── skill.h │ ├── soundent.h │ ├── spectator.h │ ├── talkmonster.h │ ├── teamplay_gamerules.h │ ├── trains.h │ ├── util.h │ ├── vector.h │ └── weapons.h ├── engine │ ├── FlightRecorder.h │ ├── Sequence.h │ ├── archtypes.h │ ├── bspfile.h │ ├── cmd_rehlds.h │ ├── common_rehlds.h │ ├── crc32c.cpp │ ├── crc32c.h │ ├── custom.h │ ├── customentity.h │ ├── d_local.h │ ├── edict.h │ ├── eiface.h │ ├── hookchains.h │ ├── keydefs.h │ ├── maintypes.h │ ├── model.h │ ├── modelgen.h │ ├── osconfig.h │ ├── progdefs.h │ ├── progs.h │ ├── rehlds_api.h │ ├── rehlds_interfaces.h │ ├── shake.h │ ├── spritegn.h │ ├── static_map.h │ ├── studio.h │ ├── sys_shared.cpp │ ├── sys_shared.h │ └── userid_rehlds.h └── pm_shared │ ├── pm_debug.h │ ├── pm_defs.h │ ├── pm_info.h │ ├── pm_materials.h │ ├── pm_movevars.h │ └── pm_shared.h ├── metamod ├── api_hook.h ├── api_info.h ├── commands_meta.h ├── comp_dep.h ├── conf_meta.h ├── dllapi.h ├── engine_api.h ├── engine_t.h ├── enginecallbacks.h ├── engineinfo.h ├── game_autodetect.h ├── game_support.h ├── games.h ├── h_export.h ├── info_name.h ├── linkent.h ├── log_meta.h ├── meta_api.h ├── meta_eiface.h ├── metamod.h ├── mhook.h ├── mlist.h ├── mm_pextensions.h ├── mplayer.h ├── mplugin.h ├── mqueue.h ├── mreg.h ├── mutil.h ├── new_baseclass.h ├── osdep.h ├── osdep_p.h ├── plinfo.h ├── reg_support.h ├── ret_type.h ├── sdk_util.h ├── studioapi.h ├── support_meta.h ├── thread_logparse.h ├── tqueue.h ├── types_meta.h ├── vdate.h └── 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