├── README.md
├── .gitattributes
├── Assets
├── Models
│ ├── model.fbx
│ ├── Rock
│ │ ├── PUSHILIN_boulder.png
│ │ └── Rock.mat.meta
│ ├── Arrow
│ │ ├── CHAHIN_ARROW_TEXTURE.jpg
│ │ └── arror.mesh.meta
│ ├── Arrow.meta
│ └── Rock.meta
├── Sprites
│ ├── Back.png
│ ├── Pause.png
│ └── ButtonLong.png
├── Scenes
│ ├── Game
│ │ ├── NavMesh.asset
│ │ └── NavMesh.asset.meta
│ ├── Game.unity.meta
│ └── Game.meta
├── Scripts
│ ├── Misc
│ │ ├── ReadOnlyAttribute.cs
│ │ ├── Tags.cs
│ │ ├── Tags.cs.meta
│ │ ├── ReadOnlyAttribute.cs.meta
│ │ ├── Gate.cs.meta
│ │ ├── WASDInput.cs.meta
│ │ ├── GameController.cs.meta
│ │ ├── Gate.cs
│ │ └── GameController.cs
│ ├── Enemy
│ │ ├── Enemies
│ │ │ ├── Bird.cs
│ │ │ ├── Golem.cs
│ │ │ ├── Bird.cs.meta
│ │ │ ├── Golem.cs.meta
│ │ │ ├── Archer.cs.meta
│ │ │ └── Archer.cs
│ │ ├── Enemies.meta
│ │ ├── EnemySpawner.cs.meta
│ │ ├── EnemyHandler.cs.meta
│ │ ├── EnemyAimer.cs.meta
│ │ ├── Enemy.cs.meta
│ │ ├── FlyingEnemy.cs.meta
│ │ ├── WalkingEnemy.cs.meta
│ │ ├── EnemyAimer.cs
│ │ └── EnemyHandler.cs
│ ├── Base.meta
│ ├── Misc.meta
│ ├── Soda.meta
│ ├── UI.meta
│ ├── Camera.meta
│ ├── Editor.meta
│ ├── Enemy.meta
│ ├── Player.meta
│ ├── Weapons.meta
│ ├── Soda
│ │ ├── Custom.meta
│ │ ├── Input.asset.meta
│ │ ├── Player.asset.meta
│ │ ├── Enemy Handler.asset.meta
│ │ ├── Enemy Spawner.asset.meta
│ │ ├── Game State.asset.meta
│ │ ├── onLevelPassed.asset.meta
│ │ ├── onPlayerDeath.asset.meta
│ │ ├── GlobalGameState.cs.meta
│ │ ├── Custom
│ │ │ ├── GlobalEnemyHandler.cs.meta
│ │ │ ├── GlobalEnemySpawner.cs.meta
│ │ │ ├── GlobalTransform.cs.meta
│ │ │ ├── GlobalTransform.cs
│ │ │ ├── GlobalEnemyHandler.cs
│ │ │ └── GlobalEnemySpawner.cs
│ │ ├── Player.asset
│ │ ├── Enemy Handler.asset
│ │ ├── Enemy Spawner.asset
│ │ ├── Game State.asset
│ │ ├── Input.asset
│ │ ├── onPlayerDeath.asset
│ │ ├── onLevelPassed.asset
│ │ └── GlobalGameState.cs
│ ├── Weapons
│ │ ├── Arrows.meta
│ │ ├── Arrows
│ │ │ ├── Base.meta
│ │ │ ├── Arrow.cs.meta
│ │ │ ├── Rock.cs.meta
│ │ │ ├── Base
│ │ │ │ └── Shell.cs.meta
│ │ │ ├── Rock.cs
│ │ │ └── Arrow.cs
│ │ ├── Shooter.cs.meta
│ │ ├── DamageReport.cs.meta
│ │ └── DamageReport.cs
│ ├── UI
│ │ ├── PauseUI.cs
│ │ ├── PauseUI.cs.meta
│ │ ├── HealthBar.cs.meta
│ │ ├── HealthBar.cs
│ │ ├── CountdownUI.cs.meta
│ │ └── CountdownUI.cs
│ ├── Base
│ │ ├── Aimer.cs.meta
│ │ └── Entity.cs.meta
│ ├── Editor
│ │ ├── ReadOnlyDrawer.cs.meta
│ │ └── ReadOnlyDrawer.cs
│ ├── Camera
│ │ ├── CameraMovement.cs.meta
│ │ └── CameraMovement.cs
│ └── Player
│ │ ├── MovementSystem.cs.meta
│ │ ├── PlayerAimer.cs.meta
│ │ ├── Player.cs.meta
│ │ └── PlayerAimer.cs
├── Thirdparty
│ ├── Joystick Pack
│ │ ├── Documentaion.pdf
│ │ ├── Sprites
│ │ │ ├── Handles
│ │ │ │ ├── Handle_Plain.png
│ │ │ │ ├── Handle_Ridged.png
│ │ │ │ ├── Handle_Outline.png
│ │ │ │ ├── Handle_Plain_Arrows.png
│ │ │ │ ├── Handle_Ridged_Arrows.png
│ │ │ │ └── Handle_Outline_Arrows.png
│ │ │ ├── All Axis Backgrounds
│ │ │ │ ├── AllAxis_Outline.png
│ │ │ │ ├── AllAxis_Plain.png
│ │ │ │ ├── AllAxis_Ridged.png
│ │ │ │ ├── AllAxis_Plain_Arrows.png
│ │ │ │ ├── AllAxis_Outline_Arrows.png
│ │ │ │ └── AllAxis_Ridged_Arrows.png
│ │ │ ├── Vertical Backgrounds
│ │ │ │ ├── Vertical_Plain.png
│ │ │ │ ├── Vertical_Ridged.png
│ │ │ │ ├── Vertical_Outline.png
│ │ │ │ ├── Vertical_Plain_Arrows.png
│ │ │ │ ├── Vertical_Ridged_Arrows.png
│ │ │ │ └── Vertical_Outline_Arrows.png
│ │ │ ├── Horizontal Backgrounds
│ │ │ │ ├── Horizontal_Outline.png
│ │ │ │ ├── Horizontal_Plain.png
│ │ │ │ ├── Horizontal_Ridged.png
│ │ │ │ ├── Horizontal_Plain_Arrows.png
│ │ │ │ ├── Horizontal_Outline_Arrows.png
│ │ │ │ └── Horizontal_Ridged_Arrows.png
│ │ │ ├── Handles.meta
│ │ │ ├── All Axis Backgrounds.meta
│ │ │ ├── Horizontal Backgrounds.meta
│ │ │ └── Vertical Backgrounds.meta
│ │ ├── Scripts
│ │ │ ├── Joysticks
│ │ │ │ ├── FixedJoystick.cs
│ │ │ │ ├── DynamicJoystick.cs.meta
│ │ │ │ ├── FixedJoystick.cs.meta
│ │ │ │ ├── FloatingJoystick.cs.meta
│ │ │ │ ├── VariableJoystick.cs.meta
│ │ │ │ └── FloatingJoystick.cs
│ │ │ ├── Editor.meta
│ │ │ ├── Base.meta
│ │ │ ├── Joysticks.meta
│ │ │ ├── Base
│ │ │ │ └── Joystick.cs.meta
│ │ │ └── Editor
│ │ │ │ ├── JoystickEditor.cs.meta
│ │ │ │ ├── DynamicJoystickEditor.cs.meta
│ │ │ │ ├── FloatingJoystickEditor.cs.meta
│ │ │ │ ├── VariableJoystickEditor.cs.meta
│ │ │ │ ├── FloatingJoystickEditor.cs
│ │ │ │ └── DynamicJoystickEditor.cs
│ │ ├── Documentaion.pdf.meta
│ │ ├── Prefabs
│ │ │ ├── Fixed Joystick.prefab.meta
│ │ │ ├── Dynamic Joystick.prefab.meta
│ │ │ ├── Floating Joystick.prefab.meta
│ │ │ └── Variable Joystick.prefab.meta
│ │ ├── Prefabs.meta
│ │ ├── Scripts.meta
│ │ └── Sprites.meta
│ ├── ThirteenPixels
│ │ ├── Soda
│ │ │ ├── Documentation
│ │ │ │ ├── Soda User Manual.pdf
│ │ │ │ ├── Readme.txt.meta
│ │ │ │ ├── Soda User Manual.pdf.meta
│ │ │ │ └── Readme.txt
│ │ │ ├── Soda
│ │ │ │ ├── Editor
│ │ │ │ │ ├── Events
│ │ │ │ │ │ ├── Icon-Event.png
│ │ │ │ │ │ ├── Icon-EventListener.png
│ │ │ │ │ │ ├── GameEventEditor.cs.meta
│ │ │ │ │ │ ├── GameEventListenerEditor.cs.meta
│ │ │ │ │ │ └── GameEventListenerEditor.cs
│ │ │ │ │ ├── Resources
│ │ │ │ │ │ ├── Icon-Playmode-On.png
│ │ │ │ │ │ ├── Icon-Playmode-Off.png
│ │ │ │ │ │ ├── GlobalVariableTemplate.cs.txt.meta
│ │ │ │ │ │ ├── RuntimeSetTemplateSingle.cs.txt.meta
│ │ │ │ │ │ ├── RuntimeSetTemplateMultiple.cs.txt.meta
│ │ │ │ │ │ ├── GlobalVariableTemplate.cs.txt
│ │ │ │ │ │ ├── RuntimeSetTemplateSingle.cs.txt
│ │ │ │ │ │ └── RuntimeSetTemplateMultiple.cs.txt
│ │ │ │ │ ├── RuntimeSets
│ │ │ │ │ │ ├── Icon-RuntimeSet.png
│ │ │ │ │ │ ├── Icon-RuntimeSetElement.png
│ │ │ │ │ │ ├── RuntimeSetEditor.cs.meta
│ │ │ │ │ │ ├── RuntimeSetElementEditor.cs.meta
│ │ │ │ │ │ └── RuntimeSetElementEditor.cs
│ │ │ │ │ ├── GlobalVariables
│ │ │ │ │ │ ├── Icon-GlobalVariable-Bool.png
│ │ │ │ │ │ ├── Icon-GlobalVariable-Color.png
│ │ │ │ │ │ ├── Icon-GlobalVariable-Float.png
│ │ │ │ │ │ ├── Icon-GlobalVariable-Int.png
│ │ │ │ │ │ ├── Savestate
│ │ │ │ │ │ │ ├── Icon-Savestate.png
│ │ │ │ │ │ │ └── SavestateEditor.cs.meta
│ │ │ │ │ │ ├── Icon-GlobalVariable-String.png
│ │ │ │ │ │ ├── Icon-GlobalVariable-Vector2.png
│ │ │ │ │ │ ├── Icon-GlobalVariable-Vector3.png
│ │ │ │ │ │ ├── Icon-GlobalVariable-GameObject.png
│ │ │ │ │ │ ├── Icon-Component-GameObjectRegister.png
│ │ │ │ │ │ ├── Savestate.meta
│ │ │ │ │ │ ├── ScopedVariables.meta
│ │ │ │ │ │ ├── GlobalVariableEditor.cs.meta
│ │ │ │ │ │ └── ScopedVariables
│ │ │ │ │ │ │ └── ScopedVariablePropertyDrawer.cs.meta
│ │ │ │ │ ├── Misc
│ │ │ │ │ │ ├── Type Creation Wizards.meta
│ │ │ │ │ │ ├── SodaEventDrawer.cs.meta
│ │ │ │ │ │ ├── Type Creation Wizards
│ │ │ │ │ │ │ ├── RuntimeSetCreationWizard.cs.meta
│ │ │ │ │ │ │ ├── TypeCreationWizardBase.cs.meta
│ │ │ │ │ │ │ └── GlobalVariableCreationWizard.cs.meta
│ │ │ │ │ │ ├── SodaEditorHelpers.cs.meta
│ │ │ │ │ │ └── DisplayInsteadInPlaymodeDrawer.cs.meta
│ │ │ │ │ ├── Events.meta
│ │ │ │ │ ├── Misc.meta
│ │ │ │ │ ├── Resources.meta
│ │ │ │ │ ├── RuntimeSets.meta
│ │ │ │ │ ├── GlobalVariables.meta
│ │ │ │ │ ├── ThirteenPixels.Soda.Editor.asmdef.meta
│ │ │ │ │ └── ThirteenPixels.Soda.Editor.asmdef
│ │ │ │ ├── Runtime
│ │ │ │ │ ├── AssemblyInfo.cs
│ │ │ │ │ ├── Events.meta
│ │ │ │ │ ├── Misc.meta
│ │ │ │ │ ├── RuntimeSets.meta
│ │ │ │ │ ├── GlobalVariables.meta
│ │ │ │ │ ├── ThirteenPixels.Soda.asmdef.meta
│ │ │ │ │ ├── GlobalVariables
│ │ │ │ │ │ ├── Savestate.meta
│ │ │ │ │ │ ├── ScopedVariables.meta
│ │ │ │ │ │ ├── Savestate
│ │ │ │ │ │ │ ├── SavestateSettings.cs
│ │ │ │ │ │ │ ├── Savestate.cs.meta
│ │ │ │ │ │ │ ├── ISavestateReader.cs.meta
│ │ │ │ │ │ │ ├── ISavestateWriter.cs.meta
│ │ │ │ │ │ │ ├── SavestateSettings.cs.meta
│ │ │ │ │ │ │ ├── SavestateReaderWriterJson.cs.meta
│ │ │ │ │ │ │ ├── SavestateReaderWriterPlayerPrefs.cs.meta
│ │ │ │ │ │ │ ├── ISavestateReader.cs
│ │ │ │ │ │ │ └── ISavestateWriter.cs
│ │ │ │ │ │ ├── ScopedVariables
│ │ │ │ │ │ │ ├── ScopedInt.cs
│ │ │ │ │ │ │ ├── ScopedBool.cs
│ │ │ │ │ │ │ ├── ScopedFloat.cs
│ │ │ │ │ │ │ ├── ScopedString.cs
│ │ │ │ │ │ │ ├── ScopedColor.cs
│ │ │ │ │ │ │ ├── ScopedBool.cs.meta
│ │ │ │ │ │ │ ├── ScopedInt.cs.meta
│ │ │ │ │ │ │ ├── ScopedColor.cs.meta
│ │ │ │ │ │ │ ├── ScopedFloat.cs.meta
│ │ │ │ │ │ │ ├── ScopedString.cs.meta
│ │ │ │ │ │ │ ├── ScopedVector2.cs.meta
│ │ │ │ │ │ │ ├── ScopedVector3.cs.meta
│ │ │ │ │ │ │ ├── ScopedGameObject.cs.meta
│ │ │ │ │ │ │ ├── ScopedVariableBase.cs.meta
│ │ │ │ │ │ │ ├── ScopedVector2.cs
│ │ │ │ │ │ │ ├── ScopedVector3.cs
│ │ │ │ │ │ │ └── ScopedGameObject.cs
│ │ │ │ │ │ ├── GlobalBool.cs.meta
│ │ │ │ │ │ ├── GlobalColor.cs.meta
│ │ │ │ │ │ ├── GlobalFloat.cs.meta
│ │ │ │ │ │ ├── GlobalInt.cs.meta
│ │ │ │ │ │ ├── GlobalString.cs.meta
│ │ │ │ │ │ ├── GlobalVector2.cs.meta
│ │ │ │ │ │ ├── GlobalVector3.cs.meta
│ │ │ │ │ │ ├── GlobalGameObject.cs.meta
│ │ │ │ │ │ ├── GlobalVariableBase.cs.meta
│ │ │ │ │ │ ├── GlobalGameObjectRegister.cs.meta
│ │ │ │ │ │ ├── GlobalGameObjectWithComponentCacheBase.cs.meta
│ │ │ │ │ │ ├── GlobalBool.cs
│ │ │ │ │ │ ├── GlobalString.cs
│ │ │ │ │ │ ├── GlobalVector2.cs
│ │ │ │ │ │ ├── GlobalVector3.cs
│ │ │ │ │ │ ├── GlobalColor.cs
│ │ │ │ │ │ ├── GlobalInt.cs
│ │ │ │ │ │ ├── GlobalFloat.cs
│ │ │ │ │ │ └── GlobalGameObject.cs
│ │ │ │ │ ├── AssemblyInfo.cs.meta
│ │ │ │ │ ├── Misc
│ │ │ │ │ │ ├── SodaEvent.cs.meta
│ │ │ │ │ │ ├── ComponentCache.cs.meta
│ │ │ │ │ │ ├── DisplayInsteadInPlaymodeAttribute.cs.meta
│ │ │ │ │ │ └── DisplayInsteadInPlaymodeAttribute.cs
│ │ │ │ │ ├── RuntimeSets
│ │ │ │ │ │ ├── RuntimeSetBase.cs.meta
│ │ │ │ │ │ ├── RuntimeSetElement.cs.meta
│ │ │ │ │ │ ├── RuntimeSetGameObject.cs.meta
│ │ │ │ │ │ ├── RuntimeSetTransform.cs.meta
│ │ │ │ │ │ └── RuntimeSetTransform.cs
│ │ │ │ │ ├── Events
│ │ │ │ │ │ ├── GameEvent.cs.meta
│ │ │ │ │ │ ├── GameEventBase.cs.meta
│ │ │ │ │ │ └── GameEventListener.cs.meta
│ │ │ │ │ └── ThirteenPixels.Soda.asmdef
│ │ │ │ ├── package.json.meta
│ │ │ │ ├── Editor.meta
│ │ │ │ ├── Runtime.meta
│ │ │ │ └── package.json
│ │ │ ├── Soda.meta
│ │ │ ├── Soda-Essentials
│ │ │ │ ├── package.json.meta
│ │ │ │ ├── ThirteenPixels.Soda.Essentials.asmdef.meta
│ │ │ │ ├── GlobalIntWithMaximum.cs.meta
│ │ │ │ ├── UIDisplayIntAsText.cs.meta
│ │ │ │ ├── UIDisplayString.cs.meta
│ │ │ │ ├── UIDisplayFloatAsText.cs.meta
│ │ │ │ ├── UIDisplayIntAsImageFill.cs.meta
│ │ │ │ ├── UIDisplayFloatAsImageFill.cs.meta
│ │ │ │ ├── UIDisplayIntWithMaximumAsImageFill.cs.meta
│ │ │ │ ├── ThirteenPixels.Soda.Essentials.asmdef
│ │ │ │ ├── package.json
│ │ │ │ ├── UIDisplayIntAsText.cs
│ │ │ │ ├── UIDisplayString.cs
│ │ │ │ ├── UIDisplayIntWithMaximumAsImageFill.cs
│ │ │ │ ├── UIDisplayIntAsImageFill.cs
│ │ │ │ └── UIDisplayFloatAsImageFill.cs
│ │ │ ├── Documentation.meta
│ │ │ └── Soda-Essentials.meta
│ │ └── Soda.meta
│ ├── Joystick Pack.meta
│ ├── ThirteenPixels.meta
│ ├── Camera Perspective Editor.meta
│ ├── Gridbox Prototype Materials.meta
│ ├── Camera Perspective Editor
│ │ ├── Scripts.meta
│ │ └── Scripts
│ │ │ ├── Editor.meta
│ │ │ ├── CameraPerspectiveEditor.cs.meta
│ │ │ └── Editor
│ │ │ └── CameraPerspectiveEditorEditor.cs.meta
│ └── Gridbox Prototype Materials
│ │ ├── Resources
│ │ ├── Textures
│ │ │ ├── Prototype Grid
│ │ │ │ ├── prototype_512x512_red.png
│ │ │ │ ├── prototype_512x512_blue1.png
│ │ │ │ ├── prototype_512x512_blue2.png
│ │ │ │ ├── prototype_512x512_blue3.png
│ │ │ │ ├── prototype_512x512_brown.png
│ │ │ │ ├── prototype_512x512_cyan.png
│ │ │ │ ├── prototype_512x512_grey1.png
│ │ │ │ ├── prototype_512x512_grey2.png
│ │ │ │ ├── prototype_512x512_grey3.png
│ │ │ │ ├── prototype_512x512_grey4.png
│ │ │ │ ├── prototype_512x512_white.png
│ │ │ │ ├── prototype_512x512_green1.png
│ │ │ │ ├── prototype_512x512_green2.png
│ │ │ │ ├── prototype_512x512_orange.png
│ │ │ │ ├── prototype_512x512_purple.png
│ │ │ │ └── prototype_512x512_yellow.png
│ │ │ └── Prototype Grid.meta
│ │ ├── Textures.meta
│ │ ├── Materials.meta
│ │ ├── Materials
│ │ │ ├── Skybox.meta
│ │ │ ├── Prototype Grid.meta
│ │ │ ├── Skybox
│ │ │ │ ├── Homogenous.mat.meta
│ │ │ │ ├── Skybox Blue.mat.meta
│ │ │ │ ├── Skybox Grey.mat.meta
│ │ │ │ ├── Skybox Pink.mat.meta
│ │ │ │ ├── Skybox Golden.mat.meta
│ │ │ │ ├── Skybox Green.mat.meta
│ │ │ │ └── Skybox Night.mat.meta
│ │ │ └── Prototype Grid
│ │ │ │ ├── Prototype_512x512_Blue1.mat.meta
│ │ │ │ ├── Prototype_512x512_Blue2.mat.meta
│ │ │ │ ├── Prototype_512x512_Blue3.mat.meta
│ │ │ │ ├── Prototype_512x512_Brown.mat.meta
│ │ │ │ ├── Prototype_512x512_Cyan.mat.meta
│ │ │ │ ├── Prototype_512x512_Grey1.mat.meta
│ │ │ │ ├── Prototype_512x512_Grey2.mat.meta
│ │ │ │ ├── Prototype_512x512_Grey3.mat.meta
│ │ │ │ ├── Prototype_512x512_Grey4.mat.meta
│ │ │ │ ├── Prototype_512x512_Red.mat.meta
│ │ │ │ ├── Prototype_512x512_White.mat.meta
│ │ │ │ ├── Prototype_512x512_Green1.mat.meta
│ │ │ │ ├── Prototype_512x512_Green2.mat.meta
│ │ │ │ ├── Prototype_512x512_Orange.mat.meta
│ │ │ │ ├── Prototype_512x512_Purple.mat.meta
│ │ │ │ └── Prototype_512x512_Yellow.mat.meta
│ │ ├── ProBuilder Data.meta
│ │ └── ProBuilder Data
│ │ │ └── Prototype Materials.asset.meta
│ │ └── Resources.meta
├── Plugins
│ ├── Sirenix
│ │ ├── Assemblies
│ │ │ ├── Sirenix.Utilities.dll
│ │ │ ├── Sirenix.Serialization.dll
│ │ │ ├── Sirenix.Utilities.Editor.dll
│ │ │ ├── NoEditor
│ │ │ │ ├── Sirenix.Utilities.dll
│ │ │ │ └── Sirenix.Serialization.dll
│ │ │ ├── Sirenix.OdinInspector.Editor.dll
│ │ │ ├── Sirenix.Serialization.Config.dll
│ │ │ ├── Sirenix.OdinInspector.Attributes.dll
│ │ │ ├── NoEmitAndNoEditor
│ │ │ │ ├── Sirenix.Utilities.dll
│ │ │ │ └── Sirenix.Serialization.dll
│ │ │ ├── link.xml.meta
│ │ │ ├── Sirenix.Utilities.xml.meta
│ │ │ ├── Sirenix.Utilities.Editor.xml.meta
│ │ │ ├── Sirenix.OdinInspector.Editor.xml.meta
│ │ │ ├── Sirenix.Serialization.Config.xml.meta
│ │ │ ├── NoEditor.meta
│ │ │ ├── Sirenix.OdinInspector.Attributes.xml.meta
│ │ │ ├── NoEmitAndNoEditor.meta
│ │ │ └── link.xml
│ │ ├── Odin Inspector
│ │ │ ├── Assets
│ │ │ │ ├── Editor
│ │ │ │ │ ├── Odin Inspector Logo.png
│ │ │ │ │ ├── OdinPathLookup.asset.meta
│ │ │ │ │ └── OdinPathLookup.asset
│ │ │ │ └── Editor.meta
│ │ │ ├── Config.meta
│ │ │ ├── Config
│ │ │ │ ├── Editor.meta
│ │ │ │ ├── Resources.meta
│ │ │ │ ├── Resources
│ │ │ │ │ ├── Sirenix.meta
│ │ │ │ │ └── Sirenix
│ │ │ │ │ │ ├── GlobalSerializationConfig.asset.meta
│ │ │ │ │ │ └── GlobalSerializationConfig.asset
│ │ │ │ └── Editor
│ │ │ │ │ ├── InspectorConfig.asset.meta
│ │ │ │ │ ├── AOTGenerationConfig.asset.meta
│ │ │ │ │ ├── GeneralDrawerConfig.asset.meta
│ │ │ │ │ ├── ImportSettingsConfig.asset.meta
│ │ │ │ │ ├── GeneralDrawerConfig.asset
│ │ │ │ │ ├── ImportSettingsConfig.asset
│ │ │ │ │ ├── InspectorConfig.asset
│ │ │ │ │ └── AOTGenerationConfig.asset
│ │ │ ├── Assets.meta
│ │ │ ├── Scripts.meta
│ │ │ └── Scripts
│ │ │ │ ├── Editor.meta
│ │ │ │ ├── Sirenix.OdinInspector.CompatibilityLayer.asmdef.meta
│ │ │ │ ├── Editor
│ │ │ │ ├── Sirenix.OdinInspector.CompatibilityLayer.Editor.asmdef.meta
│ │ │ │ ├── SyncListDrawer.cs.meta
│ │ │ │ ├── VectorIntDrawers.cs.meta
│ │ │ │ ├── BuildAOTAutomation.cs.meta
│ │ │ │ ├── SyncVarAttributeDrawer.cs.meta
│ │ │ │ ├── EnsureOdinInspectorDefine.cs.meta
│ │ │ │ ├── VectorIntPropertyResolvers.cs.meta
│ │ │ │ ├── AssemblyImportSettingsAutomation.cs.meta
│ │ │ │ ├── Vector2IntMinMaxAttributeDrawer.cs.meta
│ │ │ │ ├── FixBrokenUnityObjectWrapperDrawer.cs.meta
│ │ │ │ └── Sirenix.OdinInspector.CompatibilityLayer.Editor.asmdef
│ │ │ │ ├── VectorIntFormatters.cs.meta
│ │ │ │ ├── SerializedNetworkBehaviour.cs.meta
│ │ │ │ └── Sirenix.OdinInspector.CompatibilityLayer.asmdef
│ │ ├── Readme.txt.meta
│ │ ├── Demos.meta
│ │ ├── Demos
│ │ │ ├── Custom Drawers.unitypackage.meta
│ │ │ ├── Editor Windows.unitypackage.meta
│ │ │ ├── Sample - RPG Editor.unitypackage.meta
│ │ │ └── Custom Attribute Processors.unitypackage.meta
│ │ ├── Assemblies.meta
│ │ └── Odin Inspector.meta
│ └── Sirenix.meta
├── Prefabs
│ ├── Bird.prefab.meta
│ ├── Cube.prefab.meta
│ ├── Rock.prefab.meta
│ ├── Archer.prefab.meta
│ ├── Arrow.prefab.meta
│ ├── Golem.prefab.meta
│ └── Player.prefab.meta
├── Models.meta
├── Plugins.meta
├── Prefabs.meta
├── Scenes.meta
├── Scripts.meta
├── Sprites.meta
├── Materials.meta
├── TextMesh Pro.meta
├── Thirdparty.meta
├── Physical Materials.meta
├── Materials
│ └── arrow.mat.meta
└── Physical Materials
│ ├── Ground.physicMaterial.meta
│ └── Ground.physicMaterial
├── ProjectSettings
├── ProjectVersion.txt
├── ClusterInputManager.asset
├── PresetManager.asset
├── XRSettings.asset
├── TimeManager.asset
├── EditorBuildSettings.asset
├── VFXManager.asset
├── AudioManager.asset
├── TagManager.asset
├── UnityConnectSettings.asset
└── EditorSettings.asset
├── .collabignore
└── .gitignore
/README.md:
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1 | # Archero
2 | Unity Archero prototype
3 |
4 | Unity 2019.3.1f1
5 |
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/.gitattributes:
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1 | # Auto detect text files and perform LF normalization
2 | * text=auto
3 |
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/Assets/Scripts/Misc/ReadOnlyAttribute.cs:
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1 | using UnityEngine;
2 | public class ReadOnlyAttribute : PropertyAttribute { }
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/Assets/Scripts/Enemy/Enemies/Bird.cs:
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1 | using UnityEngine;
2 |
3 | public class Bird : FlyingEnemy
4 | {
5 |
6 | }
7 |
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/Assets/Scripts/Enemy/Enemies/Golem.cs:
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1 | using UnityEngine;
2 |
3 | public class Golem : WalkingEnemy
4 | {
5 |
6 | }
7 |
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1 | m_EditorVersion: 2019.3.1f1
2 | m_EditorVersionWithRevision: 2019.3.1f1 (89d6087839c2)
3 |
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7 |
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
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/Assets/Thirdparty/Joystick Pack/Scripts/Joysticks/FixedJoystick.cs:
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1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 |
5 | public class FixedJoystick : Joystick
6 | {
7 |
8 | }
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | [System.Serializable]
6 | public class ScopedBool : ScopedVariableBase
7 | {
8 | public ScopedBool(bool value) : base(value)
9 | {
10 | }
11 | }
12 | }
13 |
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | [System.Serializable]
6 | public class ScopedFloat : ScopedVariableBase
7 | {
8 | public ScopedFloat(float value) : base(value)
9 | {
10 | }
11 | }
12 | }
13 |
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | [System.Serializable]
6 | public class ScopedString : ScopedVariableBase
7 | {
8 | public ScopedString(string value) : base(value)
9 | {
10 | }
11 | }
12 | }
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1 | using UnityEngine;
2 | using UnityEngine.UI;
3 |
4 | public class HealthBar : MonoBehaviour
5 | {
6 | [SerializeField] Image bar;
7 | [SerializeField] Entity entity;
8 | private void Update() // Можно написать лучше структуру, которая будет работать на событиях по изменению hp
9 | {
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | [System.Serializable]
8 | public class ScopedColor : ScopedVariableBase
9 | {
10 | public ScopedColor(Color value) : base(value)
11 | {
12 | }
13 | }
14 | }
15 |
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/ScopedVariables/ScopedVector2.cs:
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | [System.Serializable]
8 | public class ScopedVector2 : ScopedVariableBase
9 | {
10 | public ScopedVector2(Vector2 value) : base(value)
11 | {
12 | }
13 | }
14 | }
15 |
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/ScopedVariables/ScopedVector3.cs:
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | [System.Serializable]
8 | public class ScopedVector3 : ScopedVariableBase
9 | {
10 | public ScopedVector3(Vector3 value) : base(value)
11 | {
12 | }
13 | }
14 | }
15 |
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/ScopedVariables/ScopedGameObject.cs:
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | [System.Serializable]
8 | public class ScopedGameObject : ScopedVariableBase
9 | {
10 | public ScopedGameObject(GameObject value) : base(value)
11 | {
12 | }
13 | }
14 | }
15 |
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1 | {
2 | "name": "Sirenix.OdinInspector.CompatibilityLayer.Editor",
3 | "references": [],
4 | "includePlatforms": [
5 | "Editor"
6 | ],
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11 | "precompiledReferences": [],
12 | "defineConstraints": []
13 | }
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda/package.json:
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1 | {
2 | "name": "de.thirteenpixels.soda",
3 | "version": "1.2.4",
4 | "displayName": "Soda",
5 | "description": "Adds ScriptableObject classes for cleaner project architecture.",
6 | "unity": "2018.3",
7 | "keywords": [
8 | "ScriptableObject"
9 | ],
10 | "author": {
11 | "name": "13Pixels",
12 | "email": "assetstore@13pixels.de",
13 | "url": "https://www.13pixels.de"
14 | }
15 | }
16 |
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/Assets/Scripts/Weapons/DamageReport.cs:
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1 | [System.Serializable]
2 | public struct DamageReport
3 | {
4 | public float damage;
5 | public Entity attacker;
6 |
7 | ///
8 | /// Damage info
9 | ///
10 | /// Amount of damage
11 | /// Reference to attacker
12 | public DamageReport(float damage, Entity attacker)
13 | {
14 | this.damage = damage;
15 | this.attacker = attacker;
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/Assets/Scripts/Editor/ReadOnlyDrawer.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEditor;
3 | using Unity.Collections;
4 |
5 | [CustomPropertyDrawer(typeof(ReadOnlyAttribute))]
6 | public class ReadOnlyDrawer : PropertyDrawer
7 | {
8 |
9 | public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
10 | {
11 | GUI.enabled = false;
12 | EditorGUI.PropertyField(position, property, label, true);
13 | GUI.enabled = true;
14 | }
15 | }
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1 | {
2 | "name": "ThirteenPixels.Soda.Essentials",
3 | "references": [
4 | "ThirteenPixels.Soda"
5 | ],
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7 | "includePlatforms": [],
8 | "excludePlatforms": [],
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/Assets/Scripts/Weapons/Arrows/Rock.cs:
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1 | using UnityEngine;
2 |
3 | public class Rock : Shell
4 | {
5 | protected override void OnEnemyCollision(Entity entity) { }
6 |
7 | protected override void OnObstacleCollision(Transform obstacle)
8 | {
9 | shooter.DeactivateShell(gameObject);
10 | }
11 |
12 | protected override void OnPlayerCollision(Entity entity)
13 | {
14 | entity.TakeDamage(damageReport);
15 | shooter.DeactivateShell(gameObject);
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/Assets/Scripts/Soda/Custom/GlobalTransform.cs:
--------------------------------------------------------------------------------
1 | using ThirteenPixels.Soda;
2 | using UnityEngine;
3 |
4 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/GameObject/Global Transform")]
5 | public class GlobalTransform : GlobalGameObjectWithComponentCacheBase
6 | {
7 | protected override bool TryCreateComponentCache(GameObject gameObject,
8 | out Transform componentCache)
9 | {
10 | componentCache = gameObject.transform;
11 | return componentCache != null;
12 | }
13 | }
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1 | {
2 | "name": "ThirteenPixels.Soda.Editor",
3 | "references": [
4 | "ThirteenPixels.Soda"
5 | ],
6 | "optionalUnityReferences": [],
7 | "includePlatforms": [
8 | "Editor"
9 | ],
10 | "excludePlatforms": [],
11 | "allowUnsafeCode": false,
12 | "overrideReferences": false,
13 | "precompiledReferences": [],
14 | "autoReferenced": true,
15 | "defineConstraints": []
16 | }
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20 |
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/Assets/Scripts/Soda/Custom/GlobalEnemyHandler.cs:
--------------------------------------------------------------------------------
1 | using ThirteenPixels.Soda;
2 | using UnityEngine;
3 |
4 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/GameObject/Global EnemySpawner")]
5 | public class GlobalEnemySpawner : GlobalGameObjectWithComponentCacheBase
6 | {
7 | protected override bool TryCreateComponentCache(GameObject gameObject,
8 | out EnemySpawner componentCache)
9 | {
10 | componentCache = gameObject.GetComponent();
11 | return componentCache != null;
12 | }
13 | }
--------------------------------------------------------------------------------
/Assets/Scripts/Soda/Custom/GlobalEnemySpawner.cs:
--------------------------------------------------------------------------------
1 | using ThirteenPixels.Soda;
2 | using UnityEngine;
3 |
4 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/GameObject/Global EnemyHandler")]
5 | public class GlobalEnemyHandler : GlobalGameObjectWithComponentCacheBase
6 | {
7 | protected override bool TryCreateComponentCache(GameObject gameObject,
8 | out EnemyHandler componentCache)
9 | {
10 | componentCache = gameObject.GetComponent();
11 | return componentCache != null;
12 | }
13 | }
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda-Essentials/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "de.thirteenpixels.soda-essentials",
3 | "version": "1.0.1",
4 | "displayName": "Soda-Essentials",
5 | "description": "Useful components to use with Soda.",
6 | "unity": "2018.3",
7 | "dependencies": {
8 | "de.thirteenpixels.soda": "1.2.0"
9 | },
10 | "keywords": [
11 | "ScriptableObject"
12 | ],
13 | "author": {
14 | "name": "13Pixels",
15 | "email": "assetstore@13pixels.de",
16 | "url": "https://www.13pixels.de"
17 | }
18 | }
19 |
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/Assets/Scripts/Player/PlayerAimer.cs:
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1 | using UnityEngine;
2 |
3 | public class PlayerAimer : Aimer
4 | {
5 | [SerializeField] GlobalEnemyHandler enemyHandler;
6 |
7 | ///
8 | /// Finds nearest target if it's visible
9 | ///
10 | /// True if target was found, else false
11 | public bool Aim()
12 | {
13 | bool success = false;
14 | minDistance = -1;
15 | foreach (var enemies in enemyHandler.componentCache.Enemies)
16 | {
17 | success = IsVisible(enemies.transform);
18 | }
19 | return success;
20 | }
21 | }
22 |
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/.collabignore:
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1 | # ===========================
2 | # Default Collab Ignore Rules
3 | # ===========================
4 |
5 | # OS Generated
6 | # ============
7 | .DS_Store
8 | ._*
9 | .Spotlight-V100
10 | .Trashes
11 | Icon?
12 | ehthumbs.db
13 | [Tt]humbs.db
14 | [Dd]esktop.ini
15 |
16 | # Visual Studio / MonoDevelop generated
17 | # =====================================
18 | [Ee]xported[Oo]bj/
19 | *.userprefs
20 | *.csproj
21 | *.pidb
22 | *.suo
23 | *.sln
24 | *.user
25 | *.unityproj
26 | *.booproj
27 |
28 | # Unity generated
29 | # ===============
30 | [Oo]bj/
31 | [Bb]uild
32 | sysinfo.txt
33 | *.stackdump
34 |
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5 | serializedVersion: 2
6 | tags:
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8 | - Environment
9 | layers:
10 | - Default
11 | - TransparentFX
12 | - Ignore Raycast
13 | -
14 | - Water
15 | - UI
16 | -
17 | -
18 | - Obstacles
19 | -
20 | -
21 | -
22 | -
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24 | -
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26 | -
27 | -
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/Assets/Thirdparty/Joystick Pack/Scripts/Editor/FloatingJoystickEditor.cs:
--------------------------------------------------------------------------------
1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEditor;
5 |
6 | [CustomEditor(typeof(FloatingJoystick))]
7 | public class FloatingJoystickEditor : JoystickEditor
8 | {
9 | public override void OnInspectorGUI()
10 | {
11 | base.OnInspectorGUI();
12 |
13 | if (background != null)
14 | {
15 | RectTransform backgroundRect = (RectTransform)background.objectReferenceValue;
16 | backgroundRect.anchorMax = Vector2.zero;
17 | backgroundRect.anchorMin = Vector2.zero;
18 | backgroundRect.pivot = center;
19 | }
20 | }
21 | }
--------------------------------------------------------------------------------
/Assets/Scripts/Soda/GlobalGameState.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a GameState.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/GameState", order = 200)]
11 | public class GlobalGameState : GlobalVariableBase
12 | {
13 |
14 | }
15 |
16 | ///
17 | /// A ScopedVariable representing either a GlobalGameState or a local GameState value.
18 | ///
19 | [System.Serializable]
20 | public class ScopedGameState : ScopedVariableBase
21 | {
22 |
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/Savestate/ISavestateReader.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | ///
6 | /// Provides operations for deserializing data from any source.
7 | ///
8 | public interface ISavestateReader
9 | {
10 | void PreLoad();
11 |
12 | bool HasKey(string key);
13 | bool GetBool(string key);
14 | int GetInt(string key);
15 | float GetFloat(string key);
16 | string GetString(string key);
17 | T[] GetComposed(string key);
18 | T[] GetComposed(string key, string delimiter);
19 |
20 | void PostLoad();
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/Assets/Scripts/Misc/Gate.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using UnityEngine;
3 | using ThirteenPixels.Soda;
4 | public class Gate : MonoBehaviour
5 | {
6 | [SerializeField] GameEvent levelPassed;
7 | [SerializeField] List gateDoor;
8 | private void OnEnable()
9 | {
10 | levelPassed.onRaise.AddResponse(OpenTheGate);
11 | }
12 | private void OnDisable()
13 | {
14 | levelPassed.onRaise.RemoveResponse(OpenTheGate);
15 | }
16 |
17 | ///
18 | /// Opens the gate
19 | ///
20 | private void OpenTheGate()
21 | {
22 | foreach (var block in gateDoor)
23 | {
24 | block.SetActive(false);
25 | }
26 | }
27 | }
28 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Editor/RuntimeSets/RuntimeSetElementEditor.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda.Editor
4 | {
5 | using UnityEditor;
6 |
7 | [CustomEditor(typeof(RuntimeSetElement))]
8 | [CanEditMultipleObjects]
9 | public class RuntimeSetElementEditor : Editor
10 | {
11 | public override void OnInspectorGUI()
12 | {
13 | // Don't draw the default inspector in order to hide the "Script" property line
14 | serializedObject.Update();
15 | EditorGUILayout.PropertyField(serializedObject.FindProperty("_runtimeSet"));
16 | serializedObject.ApplyModifiedProperties();
17 | }
18 | }
19 | }
20 |
--------------------------------------------------------------------------------
/Assets/Scripts/Enemy/EnemyAimer.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using ThirteenPixels.Soda;
3 | public class EnemyAimer : Aimer
4 | {
5 | [SerializeField] GlobalTransform player;
6 | [SerializeField] GameEvent onPlayerDeath;
7 | private void OnEnable()
8 | {
9 | onPlayerDeath.onRaise.AddResponse(ResetTarget);
10 | }
11 | private void OnDisable()
12 | {
13 | onPlayerDeath.onRaise.RemoveResponse(ResetTarget);
14 | }
15 |
16 | ///
17 | /// Finds nearest target if it's visible
18 | ///
19 | /// True if target was found, else false
20 | public bool Aim()
21 | {
22 | bool success = false;
23 | minDistance = -1;
24 | success = IsVisible(player.componentCache);
25 | return success;
26 | }
27 | }
28 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/RuntimeSets/RuntimeSetTransform.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A global set of GameObjects, curated at runtime.
9 | /// Stores the transform components of the GameObjects added to it.
10 | ///
11 | [CreateAssetMenu(menuName = "Soda/RuntimeSet/Transform", order = 20)]
12 | public class RuntimeSetTransform : RuntimeSetBase
13 | {
14 | protected override bool TryCreateElement(GameObject go, out Transform element)
15 | {
16 | element = go.transform;
17 | return true;
18 | }
19 | }
20 | }
21 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Editor/Resources/GlobalVariableTemplate.cs.txt:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a #TYPE#.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/#TYPE#", order = 200)]
11 | public class Global#TYPE# : GlobalVariableBase<#TYPE#>
12 | {
13 |
14 | }
15 |
16 | ///
17 | /// A ScopedVariable representing either a Global#TYPE# or a local #TYPE# value.
18 | ///
19 | [System.Serializable]
20 | public class Scoped#TYPE# : ScopedVariableBase<#TYPE#, Global#TYPE#>
21 | {
22 |
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
/Assets/Scripts/Misc/GameController.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.SceneManagement;
3 | using ThirteenPixels.Soda;
4 |
5 | public enum GameState
6 | {
7 | INIT,
8 | STARTED
9 | }
10 | public class GameController : MonoBehaviour
11 | {
12 | [SerializeField] GlobalGameState gameState;
13 | [SerializeField] private GlobalEnemySpawner enemySpawner;
14 | private void Start()
15 | {
16 | enemySpawner.componentCache.SpawnEnemies();
17 | gameState.value = GameState.STARTED;
18 | }
19 |
20 | ///
21 | /// Restarts the game
22 | ///
23 | public void Restart()
24 | {
25 | gameState.value = GameState.INIT;
26 | SceneManager.LoadScene(0);
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Editor/Resources/RuntimeSetTemplateSingle.cs.txt:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A global set of GameObjects, curated at runtime.
9 | /// Stores the a reference to the #TYPE# of the GameObjects added to it.
10 | ///
11 | [CreateAssetMenu(menuName = "Soda/RuntimeSet/#TYPE#", order = 200)]
12 | public class RuntimeSet#TYPE# : RuntimeSetBase<#TYPE#>
13 | {
14 | protected override bool TryCreateElement(GameObject go, out #TYPE# element)
15 | {
16 | element = go.GetComponent<#TYPE#>();
17 | return element != null;
18 | }
19 | }
20 | }
21 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalBool.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a boolean.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/Bool", order = 10)]
11 | public class GlobalBool : GlobalVariableBase
12 | {
13 | public override void LoadValue(ISavestateReader reader, string key)
14 | {
15 | value = reader.GetBool(key);
16 | }
17 |
18 | public override void SaveValue(ISavestateWriter writer, string key)
19 | {
20 | writer.SetBool(key, value);
21 | }
22 | }
23 | }
24 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalString.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a string.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/String", order = 40)]
11 | public class GlobalString : GlobalVariableBase
12 | {
13 | public override void LoadValue(ISavestateReader reader, string key)
14 | {
15 | value = reader.GetString(key);
16 | }
17 |
18 | public override void SaveValue(ISavestateWriter writer, string key)
19 | {
20 | writer.SetString(key, value);
21 | }
22 | }
23 | }
24 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/Savestate/ISavestateWriter.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | ///
6 | /// Provides operations for serializing data to any target.
7 | ///
8 | public interface ISavestateWriter
9 | {
10 | void PreSave();
11 |
12 | void SetBool(string key, bool value);
13 | void SetInt(string key, int value);
14 | void SetFloat(string key, float value);
15 | void SetString(string key, string value);
16 | void SetComposed(string key, params object[] objs);
17 | void SetComposed(string key, string delimiter, params object[] objs);
18 |
19 | void PostSave();
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/Assets/Scripts/Enemy/EnemyHandler.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using UnityEngine;
3 | using ThirteenPixels.Soda;
4 | public class EnemyHandler : MonoBehaviour
5 | {
6 | [SerializeField] GameEvent onLevelPassed;
7 | [SerializeField] private List enemies;
8 |
9 | public List Enemies
10 | {
11 | get { return enemies; }
12 | private set { enemies = value; }
13 | }
14 |
15 | public void AddEnemy(Enemy enemy)
16 | {
17 | enemies.Add(enemy);
18 | }
19 |
20 | ///
21 | /// Removes enemy from enemies list, if list is empty raises onLevelPassed SODA event
22 | ///
23 | ///
24 | public void RemoveEnemy(Enemy enemy)
25 | {
26 | enemies.Remove(enemy);
27 | if (enemies.Count == 0)
28 | onLevelPassed.Raise();
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/Joystick Pack/Scripts/Joysticks/FloatingJoystick.cs:
--------------------------------------------------------------------------------
1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEngine.EventSystems;
5 |
6 | public class FloatingJoystick : Joystick
7 | {
8 | protected override void Start()
9 | {
10 | base.Start();
11 | background.gameObject.SetActive(false);
12 | }
13 |
14 | public override void OnPointerDown(PointerEventData eventData)
15 | {
16 | background.anchoredPosition = ScreenPointToAnchoredPosition(eventData.position);
17 | background.gameObject.SetActive(true);
18 | base.OnPointerDown(eventData);
19 | }
20 |
21 | public override void OnPointerUp(PointerEventData eventData)
22 | {
23 | background.gameObject.SetActive(false);
24 | base.OnPointerUp(eventData);
25 | }
26 | }
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalVector2.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a Vector2.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/Vector2", order = 50)]
11 | public class GlobalVector2 : GlobalVariableBase
12 | {
13 | public override void LoadValue(ISavestateReader reader, string key)
14 | {
15 | var arr = reader.GetComposed(key);
16 | value = new Vector2(arr[0], arr[1]);
17 | }
18 |
19 | public override void SaveValue(ISavestateWriter writer, string key)
20 | {
21 | writer.SetComposed(key, value.x, value.y);
22 | }
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
/Assets/Plugins/Sirenix/Odin Inspector/Config/Resources/Sirenix/GlobalSerializationConfig.asset:
--------------------------------------------------------------------------------
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2 | %TAG !u! tag:unity3d.com,2011:
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7 | m_PrefabInstance: {fileID: 0}
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11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 1549551891, guid: 74721b9f0af448f5ae2e91102a1a5edd, type: 3}
13 | m_Name: GlobalSerializationConfig
14 | m_EditorClassIdentifier:
15 | HideSerializationCautionaryMessage: 1
16 | HidePrefabCautionaryMessage: 0
17 | HideOdinSerializeAttributeWarningMessages: 0
18 | HideNonSerializedShowInInspectorWarningMessages: 0
19 | buildSerializationFormat: 0
20 | editorSerializationFormat: 2
21 | loggingPolicy: 0
22 | errorHandlingPolicy: 0
23 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalVector3.cs:
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a Vector3.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/Vector3", order = 60)]
11 | public class GlobalVector3 : GlobalVariableBase
12 | {
13 | public override void LoadValue(ISavestateReader reader, string key)
14 | {
15 | var arr = reader.GetComposed(key);
16 | value = new Vector3(arr[0], arr[1], arr[2]);
17 | }
18 |
19 | public override void SaveValue(ISavestateWriter writer, string key)
20 | {
21 | writer.SetComposed(key, value.x, value.y, value.z);
22 | }
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Documentation/Readme.txt:
--------------------------------------------------------------------------------
1 |
2 | Hi there, and thanks for purchasing Soda!
3 | =========================================
4 |
5 | Soda is a package that is intended to change the basic way in which you develop with Unity.
6 | Because of that, it is *highly* recommended that you read the `User Manual.pdf` before you get started.
7 | The manual is a comprehensive document that is supposed to not only show you around Soda's features,
8 | but also to tell you *how and when* to use it.
9 |
10 | The demos included in this package are supposed to demonstrate the manual's contents.
11 |
12 | Once you have a basic understanding, feel free to unpack the `API Documentation.unitypackage` for a regular class documentation.
13 |
14 | If you have questions, issues or a feature proposal, please write an email to assetstore@13pixels.de.
15 |
16 | Have a productive time!
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalColor.cs:
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a Color.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/Color", order = 70)]
11 | public class GlobalColor : GlobalVariableBase
12 | {
13 | public override void LoadValue(ISavestateReader reader, string key)
14 | {
15 | var arr = reader.GetComposed(key);
16 | value = new Color(arr[0], arr[1], arr[2], arr[3]);
17 | }
18 |
19 | public override void SaveValue(ISavestateWriter writer, string key)
20 | {
21 | writer.SetComposed(key, value.r, value.g, value.b, value.a);
22 | }
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
/Assets/Scripts/Weapons/Arrows/Arrow.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | public class Arrow : Shell
4 | {
5 | protected override void OnEnemyCollision(Entity entity)
6 | {
7 | entity.TakeDamage(damageReport);
8 | shooter.DeactivateShell(gameObject);
9 | }
10 |
11 | protected override void OnObstacleCollision(Transform obstacle)
12 | {
13 | GetComponent().enabled = false;
14 | rigidbody.velocity = Vector3.zero;
15 | flyingState = FlyingState.STUCK;
16 | stuckTime = Time.time;
17 | }
18 |
19 | private void FixedUpdate()
20 | {
21 | if (flyingState == FlyingState.STUCK && Time.time-stuckTime >= timeToDisappear)
22 | {
23 | flyingState = FlyingState.FLYING;
24 | shooter.DeactivateShell(gameObject);
25 | }
26 | }
27 |
28 | protected override void OnPlayerCollision(Entity entity){}
29 | }
30 |
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda-Essentials/UIDisplayIntAsText.cs:
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1 | using UnityEngine;
2 | using UnityEngine.UI;
3 | using ThirteenPixels.Soda;
4 |
5 | ///
6 | /// Displays an int using a UnityEngine.UI.Text.
7 | ///
8 | [AddComponentMenu("Soda/Essentials/UI/Display Int as Text")]
9 | [RequireComponent(typeof(Text))]
10 | public class UIDisplayIntAsText : MonoBehaviour
11 | {
12 | private Text text;
13 | [SerializeField]
14 | private ScopedInt number = default;
15 |
16 |
17 | private void Awake()
18 | {
19 | text = GetComponent();
20 | }
21 |
22 | private void OnEnable()
23 | {
24 | number.onChangeValue.AddResponseAndInvoke(DisplayNumber);
25 | }
26 |
27 | private void OnDisable()
28 | {
29 | number.onChangeValue.RemoveResponse(DisplayNumber);
30 | }
31 |
32 | private void DisplayNumber(int number)
33 | {
34 | text.text = number + "";
35 | }
36 | }
37 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda-Essentials/UIDisplayString.cs:
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1 | using UnityEngine;
2 | using UnityEngine.UI;
3 | using ThirteenPixels.Soda;
4 |
5 | ///
6 | /// Displays a string using a UnityEngine.UI.Text.
7 | ///
8 | [AddComponentMenu("Soda/Essentials/UI/Display String")]
9 | [RequireComponent(typeof(Text))]
10 | public class UIDisplayString : MonoBehaviour
11 | {
12 | private Text text;
13 | [SerializeField]
14 | private ScopedString stringValue = default;
15 |
16 |
17 | private void Awake()
18 | {
19 | text = GetComponent();
20 | }
21 |
22 | private void OnEnable()
23 | {
24 | stringValue.onChangeValue.AddResponseAndInvoke(DisplayString);
25 | }
26 |
27 | private void OnDisable()
28 | {
29 | stringValue.onChangeValue.RemoveResponse(DisplayString);
30 | }
31 |
32 | private void DisplayString(string s)
33 | {
34 | text.text = s;
35 | }
36 | }
37 |
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/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 1
7 | m_Enabled: 1
8 | m_TestMode: 0
9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com
12 | m_TestInitMode: 0
13 | CrashReportingSettings:
14 | m_EventUrl: https://perf-events.cloud.unity3d.com
15 | m_Enabled: 1
16 | m_LogBufferSize: 10
17 | m_CaptureEditorExceptions: 1
18 | UnityPurchasingSettings:
19 | m_Enabled: 0
20 | m_TestMode: 0
21 | UnityAnalyticsSettings:
22 | m_Enabled: 1
23 | m_TestMode: 0
24 | m_InitializeOnStartup: 1
25 | UnityAdsSettings:
26 | m_Enabled: 0
27 | m_InitializeOnStartup: 1
28 | m_TestMode: 0
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | m_GameIds: {}
32 | m_GameId:
33 | PerformanceReportingSettings:
34 | m_Enabled: 0
35 |
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/Misc/DisplayInsteadInPlaymodeAttribute.cs:
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// This attribute is used to display a replacement property during editor play mode.
9 | /// This is used to prevent editing of serialized values in ScriptableObjects in play mode, which would be persistent.
10 | ///
11 | public class DisplayInsteadInPlaymodeAttribute : PropertyAttribute
12 | {
13 | public string replacementName { private set; get; }
14 | ///
15 | /// A tooltip to display alongside the general tooltip for this attribute.
16 | /// Use only on ScriptableObjects, use [Tooltip] in MonoBehaviours.
17 | ///
18 | public string tooltip;
19 |
20 | public DisplayInsteadInPlaymodeAttribute(string replacementName = null)
21 | {
22 | this.replacementName = replacementName;
23 | }
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalInt.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing an integer.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/Int", order = 20)]
11 | public class GlobalInt : GlobalVariableBase
12 | {
13 | ///
14 | /// For incrementing or decrementing the value via UnityEvent.
15 | ///
16 | public void Increment(int amount)
17 | {
18 | if(amount != 0)
19 | {
20 | value += amount;
21 | }
22 | }
23 |
24 | public override void LoadValue(ISavestateReader reader, string key)
25 | {
26 | value = reader.GetInt(key);
27 | }
28 |
29 | public override void SaveValue(ISavestateWriter writer, string key)
30 | {
31 | writer.SetInt(key, value);
32 | }
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda-Essentials/UIDisplayIntWithMaximumAsImageFill.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.UI;
3 | using ThirteenPixels.Soda;
4 |
5 | ///
6 | /// Displays an int using a UnityEngine.UI.Image by setting its fillAmount.
7 | ///
8 | [AddComponentMenu("Soda/Essentials/UI/Display Int with Maximum as Image Fill")]
9 | [RequireComponent(typeof(Image))]
10 | public class UIDisplayIntWithMaximumAsImageFill : MonoBehaviour
11 | {
12 | private Image image;
13 | [SerializeField]
14 | private GlobalIntWithMaximum number = default;
15 |
16 |
17 | private void Awake()
18 | {
19 | image = GetComponent();
20 | }
21 |
22 | private void OnEnable()
23 | {
24 | number.onChange.AddResponseAndInvoke(DisplayNumber);
25 | }
26 |
27 | private void OnDisable()
28 | {
29 | number.onChange.RemoveResponse(DisplayNumber);
30 | }
31 |
32 | private void DisplayNumber(int number)
33 | {
34 | image.fillAmount = number / (float)this.number.maximum;
35 | }
36 | }
37 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalFloat.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a float.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/Float", order = 30)]
11 | public class GlobalFloat : GlobalVariableBase
12 | {
13 | ///
14 | /// For incrementing or decrementing the value via UnityEvent.
15 | ///
16 | public void Increment(float amount)
17 | {
18 | if(amount != 0)
19 | {
20 | value += amount;
21 | }
22 | }
23 |
24 | public override void LoadValue(ISavestateReader reader, string key)
25 | {
26 | value = reader.GetFloat(key);
27 | }
28 |
29 | public override void SaveValue(ISavestateWriter writer, string key)
30 | {
31 | writer.SetFloat(key, value);
32 | }
33 | }
34 | }
35 |
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/Assets/Scripts/Camera/CameraMovement.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using ThirteenPixels.Soda;
3 |
4 | public class CameraMovement : MonoBehaviour
5 | {
6 | [SerializeField]
7 | GlobalTransform player;
8 | [SerializeField]
9 | float cameraCatchUpDistance = 2f;
10 | [SerializeField]
11 | float cameraSpeed = 0.01f;
12 |
13 | Vector3? cameraDestination;
14 |
15 | private void Update() //Тут можно прописать как надо двигать камеру в зависимости от положения player, если поле длиннее экрана
16 | {
17 | if (Mathf.Abs(player.componentCache.position.z - transform.position.z) > cameraCatchUpDistance)
18 | cameraDestination = new Vector3(transform.position.x, transform.position.y, player.componentCache.position.z);
19 | if (cameraDestination != null && Mathf.Abs(player.componentCache.position.z - transform.position.z) < cameraCatchUpDistance/2)
20 | cameraDestination = null;
21 | if (cameraDestination != null)
22 | transform.position = Vector3.Lerp(transform.position, cameraDestination.Value, cameraSpeed);
23 | }
24 | }
25 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Runtime/GlobalVariables/GlobalGameObject.cs:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A GlobalVariable representing a GameObject.
9 | ///
10 | [CreateAssetMenu(menuName = "Soda/GlobalVariable/GameObject", order = 80)]
11 | public class GlobalGameObject : GlobalVariableBase
12 | {
13 | ///
14 | /// Tries to set the value to the passed GameObject.
15 | /// It's the same as setting the value, but returns false instead of raising an exception if it fails.
16 | /// This method is meant to be overriden by GlobalGameObjectWithComponentCacheBase.
17 | ///
18 | /// The GameObject to reference.
19 | /// Always returns true.
20 | public virtual bool TrySetValue(GameObject gameObject)
21 | {
22 | value = gameObject;
23 | return true;
24 | }
25 | }
26 | }
27 |
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/Assets/Scripts/UI/CountdownUI.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using System.Collections;
3 | using TMPro;
4 | using ThirteenPixels.Soda;
5 |
6 | public class CountdownUI : MonoBehaviour
7 | {
8 | [SerializeField] GlobalGameState gameState;
9 | [SerializeField] TextMeshProUGUI countdown;
10 | [SerializeField] GameObject canvas;
11 |
12 | private void OnEnable()
13 | {
14 | gameState.onChange.AddResponse(StartTimer);
15 | }
16 |
17 | private void OnDisable()
18 | {
19 | gameState.onChange.RemoveResponse(StartTimer);
20 | }
21 |
22 | private void StartTimer(GameState gameState)
23 | {
24 | if(gameState==GameState.STARTED)
25 | StartCoroutine(StartTimerCoroutine());
26 | }
27 |
28 | private IEnumerator StartTimerCoroutine()
29 | {
30 | Time.timeScale = 0;
31 | canvas.SetActive(true);
32 | for (int i = 3; i > 0; i--)
33 | {
34 | countdown.text = i.ToString();
35 | yield return new WaitForSecondsRealtime(1);
36 | }
37 | canvas.SetActive(false);
38 | Time.timeScale = 1;
39 | }
40 | }
41 |
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/Assets/Scripts/Enemy/Enemies/Archer.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | public class Archer : WalkingEnemy
4 | {
5 | [SerializeField] Shooter shooter;
6 | [SerializeField] EnemyAimer aimer;
7 | float lastShootTime;
8 |
9 | protected override void Death(Entity killer)
10 | {
11 | shooter.Dispose();
12 | base.Death(killer);
13 | }
14 |
15 | protected new void Awake()
16 | {
17 | base.Awake();
18 | if (shooter == null)
19 | shooter = GetComponentInChildren();
20 | if (aimer == null)
21 | aimer = GetComponentInChildren();
22 | }
23 |
24 | protected void Update()
25 | {
26 | if (aimer.Target != null)
27 | {
28 | walkingState = MovingState.STAYING;
29 | aimer.FollowTarget();
30 | if (Time.time - lastShootTime >= (1 / attackSpeed))
31 | {
32 | lastShootTime = Time.time;
33 | shooter.Shoot(new DamageReport(damage, this));
34 | }
35 | }
36 | }
37 | protected new void FixedUpdate()
38 | {
39 | base.FixedUpdate();
40 | if(walkingState == MovingState.STAYING)
41 | {
42 | if (aimer.Target == null)
43 | aimer.Aim();
44 | else if (!aimer.IsVisible())
45 | aimer.ResetTarget();
46 | }
47 |
48 | }
49 | }
50 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda-Essentials/UIDisplayIntAsImageFill.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.UI;
3 | using ThirteenPixels.Soda;
4 |
5 | ///
6 | /// Displays an int using a UnityEngine.UI.Image by setting its fillAmount.
7 | ///
8 | [AddComponentMenu("Soda/Essentials/UI/Display Int as Image Fill")]
9 | [RequireComponent(typeof(Image))]
10 | public class UIDisplayIntAsImageFill : MonoBehaviour
11 | {
12 | private Image image;
13 | [SerializeField]
14 | private ScopedInt number = default;
15 | [SerializeField]
16 | private ScopedInt maximum = default;
17 |
18 |
19 | private void Reset()
20 | {
21 | maximum = new ScopedInt(1);
22 | }
23 |
24 | private void Awake()
25 | {
26 | image = GetComponent();
27 | }
28 |
29 | private void OnEnable()
30 | {
31 | number.onChangeValue.AddResponseAndInvoke(DisplayNumber);
32 | }
33 |
34 | private void OnDisable()
35 | {
36 | number.onChangeValue.RemoveResponse(DisplayNumber);
37 | }
38 |
39 | private void DisplayNumber(int number)
40 | {
41 | image.fillAmount = number / (float)maximum.value;
42 | }
43 | }
44 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda-Essentials/UIDisplayFloatAsImageFill.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 | using UnityEngine.UI;
3 | using ThirteenPixels.Soda;
4 |
5 | ///
6 | /// Displays a float using a UnityEngine.UI.Image by setting its fillAmount.
7 | ///
8 | [AddComponentMenu("Soda/Essentials/UI/Display Float as Image Fill")]
9 | [RequireComponent(typeof(Image))]
10 | public class UIDisplayFloatAsImageFill : MonoBehaviour
11 | {
12 | private Image image;
13 | [SerializeField]
14 | private ScopedFloat number = default;
15 | [SerializeField]
16 | private ScopedFloat maximum = default;
17 |
18 |
19 | private void Reset()
20 | {
21 | maximum = new ScopedFloat(1);
22 | }
23 |
24 | private void Awake()
25 | {
26 | image = GetComponent();
27 | }
28 |
29 | private void OnEnable()
30 | {
31 | number.onChangeValue.AddResponseAndInvoke(DisplayNumber);
32 | }
33 |
34 | private void OnDisable()
35 | {
36 | number.onChangeValue.RemoveResponse(DisplayNumber);
37 | }
38 |
39 | private void DisplayNumber(float number)
40 | {
41 | image.fillAmount = number / maximum.value;
42 | }
43 | }
44 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/Joystick Pack/Scripts/Editor/DynamicJoystickEditor.cs:
--------------------------------------------------------------------------------
1 | using System.Collections;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using UnityEditor;
5 |
6 | [CustomEditor(typeof(DynamicJoystick))]
7 | public class DynamicJoystickEditor : JoystickEditor
8 | {
9 | private SerializedProperty moveThreshold;
10 |
11 | protected override void OnEnable()
12 | {
13 | base.OnEnable();
14 | moveThreshold = serializedObject.FindProperty("moveThreshold");
15 | }
16 |
17 | public override void OnInspectorGUI()
18 | {
19 | base.OnInspectorGUI();
20 |
21 | if (background != null)
22 | {
23 | RectTransform backgroundRect = (RectTransform)background.objectReferenceValue;
24 | backgroundRect.anchorMax = Vector2.zero;
25 | backgroundRect.anchorMin = Vector2.zero;
26 | backgroundRect.pivot = center;
27 | }
28 | }
29 |
30 | protected override void DrawValues()
31 | {
32 | base.DrawValues();
33 | EditorGUILayout.PropertyField(moveThreshold, new GUIContent("Move Threshold", "The distance away from the center input has to be before the joystick begins to move."));
34 | }
35 | }
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/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Editor/Events/GameEventListenerEditor.cs:
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1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda.Editor
4 | {
5 | using UnityEngine;
6 | using UnityEditor;
7 |
8 | [CustomEditor(typeof(GameEventListener))]
9 | public class GameEventListenerEditor : Editor
10 | {
11 | public override void OnInspectorGUI()
12 | {
13 | // Don't draw the default inspector in order to hide the "Script" property line
14 | serializedObject.Update();
15 |
16 | var gameEventProperty = serializedObject.FindProperty("_gameEvent");
17 |
18 | EditorGUI.BeginChangeCheck();
19 | EditorGUILayout.PropertyField(gameEventProperty, new GUIContent("Game Event"));
20 | if(EditorGUI.EndChangeCheck() && Application.isPlaying)
21 | {
22 | var listener = (GameEventListener)target;
23 | listener.gameEvent = (GameEvent)gameEventProperty.objectReferenceValue;
24 | }
25 |
26 | EditorGUILayout.PropertyField(serializedObject.FindProperty("response"));
27 |
28 | serializedObject.ApplyModifiedProperties();
29 | }
30 | }
31 | }
32 |
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/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 9
7 | m_ExternalVersionControlSupport: Visible Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 2
10 | m_DefaultBehaviorMode: 0
11 | m_PrefabRegularEnvironment: {fileID: 0}
12 | m_PrefabUIEnvironment: {fileID: 0}
13 | m_SpritePackerMode: 0
14 | m_SpritePackerPaddingPower: 1
15 | m_EtcTextureCompressorBehavior: 1
16 | m_EtcTextureFastCompressor: 1
17 | m_EtcTextureNormalCompressor: 2
18 | m_EtcTextureBestCompressor: 4
19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
20 | m_ProjectGenerationRootNamespace:
21 | m_CollabEditorSettings:
22 | inProgressEnabled: 1
23 | m_EnableTextureStreamingInEditMode: 1
24 | m_EnableTextureStreamingInPlayMode: 1
25 | m_AsyncShaderCompilation: 1
26 | m_EnterPlayModeOptionsEnabled: 0
27 | m_EnterPlayModeOptions: 3
28 | m_ShowLightmapResolutionOverlay: 1
29 | m_UseLegacyProbeSampleCount: 1
30 | m_AssetPipelineMode: 1
31 | m_CacheServerMode: 0
32 | m_CacheServerEndpoint:
33 | m_CacheServerNamespacePrefix: default
34 | m_CacheServerEnableDownload: 1
35 | m_CacheServerEnableUpload: 1
36 |
--------------------------------------------------------------------------------
/Assets/Thirdparty/ThirteenPixels/Soda/Soda/Editor/Resources/RuntimeSetTemplateMultiple.cs.txt:
--------------------------------------------------------------------------------
1 | // Copyright © Sascha Graeff/13Pixels.
2 |
3 | namespace ThirteenPixels.Soda
4 | {
5 | using UnityEngine;
6 |
7 | ///
8 | /// A global set of GameObjects, curated at runtime.
9 | /// Stores the a reference to multiple components of the GameObjects added to it.
10 | ///
11 | [CreateAssetMenu(menuName = "Soda/RuntimeSet/#TYPE#", order = 200)]
12 | public class RuntimeSet#TYPE# : RuntimeSetBase
13 | {
14 | public struct Element
15 | {
16 | #PER_COMPONENT public readonly #CTYPE# #CNAME#;
17 |
18 | public Element(GameObject go)
19 | {
20 | #PER_COMPONENT #CNAME# = go.GetComponent<#CTYPE#>();
21 | }
22 |
23 | public bool isValid
24 | {
25 | get
26 | {
27 | return #ALL_CNAMES#;
28 | }
29 | }
30 | }
31 |
32 | protected override bool TryCreateElement(GameObject go, out Element element)
33 | {
34 | element = new Element(go);
35 | return element.isValid;
36 | }
37 | }
38 | }
39 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | # This .gitignore file should be placed at the root of your Unity project directory
2 | #
3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4 | #
5 | /[Ll]ibrary/
6 | /[Tt]emp/
7 | /[Oo]bj/
8 | /[Bb]uild/
9 | /[Bb]uilds/
10 | /[Ll]ogs/
11 | /[Mm]emoryCaptures/
12 |
13 | # Never ignore Asset meta data
14 | !/[Aa]ssets/**/*.meta
15 |
16 | # Uncomment this line if you wish to ignore the asset store tools plugin
17 | # /[Aa]ssets/AssetStoreTools*
18 |
19 | # TextMesh Pro files
20 | [Aa]ssets/TextMesh*Pro/
21 |
22 | # Autogenerated Jetbrains Rider plugin
23 | [Aa]ssets/Plugins/Editor/JetBrains*
24 |
25 | # Visual Studio cache directory
26 | .vs/
27 |
28 | # Gradle cache directory
29 | .gradle/
30 |
31 | # Autogenerated VS/MD/Consulo solution and project files
32 | ExportedObj/
33 | .consulo/
34 | *.csproj
35 | *.unityproj
36 | *.sln
37 | *.suo
38 | *.tmp
39 | *.user
40 | *.userprefs
41 | *.pidb
42 | *.booproj
43 | *.svd
44 | *.pdb
45 | *.mdb
46 | *.opendb
47 | *.VC.db
48 |
49 | # Unity3D generated meta files
50 | *.pidb.meta
51 | *.pdb.meta
52 | *.mdb.meta
53 |
54 | # Unity3D generated file on crash reports
55 | sysinfo.txt
56 |
57 | # Builds
58 | *.apk
59 | *.unitypackage
60 |
61 | # Crashlytics generated file
62 | crashlytics-build.properties
63 |
64 |
--------------------------------------------------------------------------------