├── .gitignore ├── .idea └── .idea.Unity_ImageEffectBase │ └── .idea │ ├── .gitignore │ ├── encodings.xml │ ├── indexLayout.xml │ └── vcs.xml ├── Assets ├── Packages.meta ├── Packages │ ├── ImageEffectBase.meta │ └── ImageEffectBase │ │ ├── ImageEffectBase.asmdef │ │ ├── ImageEffectBase.asmdef.meta │ │ ├── ImageEffectBase.cs │ │ ├── ImageEffectBase.cs.meta │ │ ├── ImageEffectBase.mat │ │ ├── ImageEffectBase.mat.meta │ │ ├── ImageEffectBase.shader │ │ ├── ImageEffectBase.shader.meta │ │ ├── ImageEffectBaseRuntime.cs │ │ ├── ImageEffectBaseRuntime.cs.meta │ │ ├── LICENSE │ │ ├── LICENSE.meta │ │ ├── package.json │ │ └── package.json.meta ├── Sample.unity └── Sample.unity.meta ├── LICENSE ├── Logs └── Packages-Update.log ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── RiderScriptEditorPersistedState.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config ├── README.md ├── Screenshot.png └── UserSettings ├── EditorUserSettings.asset └── Layouts └── default-2021.dwlt /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Mm]emoryCaptures/ 12 | 13 | # Asset meta data should only be ignored when the corresponding asset is also ignored 14 | !/[Aa]ssets/**/*.meta 15 | 16 | # Uncomment this line if you wish to ignore the asset store tools plugin 17 | # /[Aa]ssets/AssetStoreTools* 18 | 19 | # Autogenerated Jetbrains Rider plugin 20 | [Aa]ssets/Plugins/Editor/JetBrains* 21 | 22 | # Visual Studio cache directory 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.csproj 32 | *.unityproj 33 | *.sln 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | 46 | # Unity3D generated meta files 47 | *.pidb.meta 48 | *.pdb.meta 49 | *.mdb.meta 50 | 51 | # Unity3D generated file on crash reports 52 | sysinfo.txt 53 | 54 | # Builds 55 | *.apk 56 | *.unitypackage 57 | 58 | # Crashlytics generated file 59 | crashlytics-build.properties 60 | 61 | -------------------------------------------------------------------------------- /.idea/.idea.Unity_ImageEffectBase/.idea/.gitignore: -------------------------------------------------------------------------------- 1 | # Default ignored files 2 | /shelf/ 3 | /workspace.xml 4 | # Rider ignored files 5 | /projectSettingsUpdater.xml 6 | /.idea.Unity_ImageEffectBase.iml 7 | /contentModel.xml 8 | /modules.xml 9 | # Editor-based HTTP Client requests 10 | /httpRequests/ 11 | # Datasource local storage ignored files 12 | /dataSources/ 13 | /dataSources.local.xml 14 | -------------------------------------------------------------------------------- /.idea/.idea.Unity_ImageEffectBase/.idea/encodings.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /.idea/.idea.Unity_ImageEffectBase/.idea/indexLayout.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /.idea/.idea.Unity_ImageEffectBase/.idea/vcs.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /Assets/Packages.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 626fa1fdcd74ae741a94fb7f042a5a4e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 86d846a242e69cb4e887f94f82cfcab1 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.asmdef: -------------------------------------------------------------------------------- 1 | { 2 | "name": "ImageEffectBase" 3 | } 4 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.asmdef.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7370704f9ea536844ba67fac15b5e9b1 3 | AssemblyDefinitionImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | [ExecuteAlways, RequireComponent(typeof(Camera))] 4 | public class ImageEffectBase : MonoBehaviour 5 | { 6 | #region Field 7 | 8 | public Material material; 9 | 10 | #endregion Field 11 | 12 | #region Method 13 | 14 | protected virtual void Start() 15 | { 16 | enabled = material && material.shader.isSupported; 17 | } 18 | 19 | protected virtual void OnRenderImage(RenderTexture source, RenderTexture destination) 20 | { 21 | Graphics.Blit(source, destination, material); 22 | } 23 | 24 | #endregion Method 25 | } -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9c99cdcd90dee9b4eb69b3b89e4dfac5 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: 7 | - material: {fileID: 2100000, guid: a6ef705d54e028a44821b6a5996b2571, type: 2} 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: ImageEffectBase 10 | m_Shader: {fileID: 4800000, guid: 3f1856e1833bed241ade4708d4c5cc6c, type: 3} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | m_Floats: 58 | - _BumpScale: 1 59 | - _Cutoff: 0.5 60 | - _DetailNormalMapScale: 1 61 | - _DstBlend: 0 62 | - _GlossMapScale: 1 63 | - _Glossiness: 0.5 64 | - _GlossyReflections: 1 65 | - _Metallic: 0 66 | - _Mode: 0 67 | - _OcclusionStrength: 1 68 | - _Parallax: 0.02 69 | - _SmoothnessTextureChannel: 0 70 | - _SpecularHighlights: 1 71 | - _SrcBlend: 1 72 | - _UVSec: 0 73 | - _ZWrite: 1 74 | m_Colors: 75 | - _Color: {r: 1, g: 1, b: 1, a: 1} 76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 77 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a6ef705d54e028a44821b6a5996b2571 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2100000 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.shader: -------------------------------------------------------------------------------- 1 | Shader "ImageEffect/Base" 2 | { 3 | Properties 4 | { 5 | [HideInInspector] 6 | _MainTex("Texture", 2D) = "white" {} 7 | } 8 | SubShader 9 | { 10 | Pass 11 | { 12 | CGPROGRAM 13 | 14 | #include "UnityCG.cginc" 15 | #pragma vertex vert_img 16 | #pragma fragment frag 17 | 18 | sampler2D _MainTex; 19 | 20 | fixed4 frag(v2f_img input) : SV_Target 21 | { 22 | float4 color = tex2D(_MainTex, input.uv); 23 | color.rgb = 1 - color.rgb; 24 | 25 | return color; 26 | } 27 | 28 | ENDCG 29 | } 30 | } 31 | } -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBase.shader.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3f1856e1833bed241ade4708d4c5cc6c 3 | ShaderImporter: 4 | externalObjects: {} 5 | defaultTextures: [] 6 | nonModifiableTextures: [] 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBaseRuntime.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | [ExecuteAlways, RequireComponent(typeof(Camera))] 4 | public abstract class ImageEffectBaseRuntime : MonoBehaviour 5 | { 6 | // WARNING: 7 | // Shader file must be put in a "Resources" folder. 8 | // Or, Shader must be set into "Edit/Project Settings/Graphics/GraphicsSettings/Always Included Shaders". 9 | // If do not, the shader will not be found in build app. 10 | 11 | #region Property 12 | 13 | public Material Material { get; private set; } 14 | 15 | protected abstract string ShaderName { get; } 16 | 17 | #endregion Property 18 | 19 | #region Method 20 | 21 | protected virtual void Awake() 22 | { 23 | Material = new Material(Shader.Find(ShaderName)); 24 | enabled = Material && Material.shader.isSupported; 25 | } 26 | 27 | protected virtual void OnRenderImage(RenderTexture source, RenderTexture destination) 28 | { 29 | Graphics.Blit(source, destination, Material); 30 | } 31 | 32 | #endregion Method 33 | } -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/ImageEffectBaseRuntime.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5592c4a26ba474343a1e0fde13b7dde0 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: 7 | - material: {fileID: 2100000, guid: a6ef705d54e028a44821b6a5996b2571, type: 2} 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/LICENSE: -------------------------------------------------------------------------------- 1 | BSD 3-Clause License 2 | 3 | Copyright (c) 2017, XJINE 4 | All rights reserved. 5 | 6 | Redistribution and use in source and binary forms, with or without 7 | modification, are permitted provided that the following conditions are met: 8 | 9 | * Redistributions of source code must retain the above copyright notice, this 10 | list of conditions and the following disclaimer. 11 | 12 | * Redistributions in binary form must reproduce the above copyright notice, 13 | this list of conditions and the following disclaimer in the documentation 14 | and/or other materials provided with the distribution. 15 | 16 | * Neither the name of the copyright holder nor the names of its 17 | contributors may be used to endorse or promote products derived from 18 | this software without specific prior written permission. 19 | 20 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 23 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 24 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 25 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 26 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 27 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 28 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 29 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/LICENSE.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 94bc07dc6d899e544b052d6f3770bc0a 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name" : "com.xjine.imageeffect_base", 3 | "displayName": "ImageEffect Base", 4 | "version" : "1.0.0", 5 | "unity" : "2021.3", 6 | "description": "Minimum resources to create ImageEffect.", 7 | "author" : 8 | { 9 | "name": "XJINE", 10 | "url" : "https://github.com/XJINE" 11 | }, 12 | "keywords": 13 | [ 14 | "Effect" 15 | ], 16 | "dependencies": 17 | { 18 | } 19 | } -------------------------------------------------------------------------------- /Assets/Packages/ImageEffectBase/package.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9b7dd137af6258d4cb21aeaf4265c4e4 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | 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-------------------------------------------------------------------------------- 1 | BSD 3-Clause License 2 | 3 | Copyright (c) 2017, XJINE 4 | All rights reserved. 5 | 6 | Redistribution and use in source and binary forms, with or without 7 | modification, are permitted provided that the following conditions are met: 8 | 9 | * Redistributions of source code must retain the above copyright notice, this 10 | list of conditions and the following disclaimer. 11 | 12 | * Redistributions in binary form must reproduce the above copyright notice, 13 | this list of conditions and the following disclaimer in the documentation 14 | and/or other materials provided with the distribution. 15 | 16 | * Neither the name of the copyright holder nor the names of its 17 | contributors may be used to endorse or promote products derived from 18 | this software without specific prior written permission. 19 | 20 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 23 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE 24 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 25 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 26 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 27 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 28 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 29 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30 | -------------------------------------------------------------------------------- /Logs/Packages-Update.log: -------------------------------------------------------------------------------- 1 | 2 | === Tue Mar 5 16:56:33 2019 3 | 4 | Packages were changed. 5 | Update Mode: updateDependencies 6 | 7 | The following packages were added: 8 | com.unity.collab-proxy@1.2.15 9 | The following packages were updated: 10 | com.unity.package-manager-ui from version 1.9.11 to 2.0.3 11 | 12 | === Mon Apr 22 16:08:34 2019 13 | 14 | Packages were changed. 15 | Update Mode: updateDependencies 16 | 17 | The following packages were updated: 18 | com.unity.package-manager-ui from version 2.0.3 to 2.0.7 19 | 20 | === Thu May 9 14:38:45 2019 21 | 22 | Packages were changed. 23 | Update Mode: updateDependencies 24 | 25 | The following packages were added: 26 | com.unity.timeline@1.0.0 27 | com.unity.multiplayer-hlapi@1.0.2 28 | com.unity.xr.legacyinputhelpers@2.0.2 29 | The following packages were updated: 30 | com.unity.package-manager-ui from version 2.0.7 to 2.1.2 31 | 32 | === Fri Jan 31 18:57:20 2020 33 | 34 | Packages were changed. 35 | Update Mode: updateDependencies 36 | 37 | The following packages were added: 38 | com.unity.2d.tilemap@1.0.0 39 | com.unity.ext.nunit@1.0.0 40 | com.unity.test-framework@1.0.13 41 | com.unity.2d.sprite@1.0.0 42 | com.unity.ide.vscode@1.1.2 43 | com.unity.ide.rider@1.1.0 44 | com.unity.ugui@1.0.0 45 | com.unity.modules.androidjni@1.0.0 46 | The following packages were updated: 47 | com.unity.package-manager-ui from version 2.1.2 to 2.2.0 48 | 49 | === Fri Jan 31 18:59:12 2020 50 | 51 | Packages were changed. 52 | Update Mode: resetToDefaultDependencies 53 | 54 | The following packages were added: 55 | com.unity.textmeshpro@2.0.1 56 | com.unity.collab-proxy@1.2.16 57 | com.unity.timeline@1.1.0 58 | The following packages were removed: 59 | com.unity.2d.sprite@1.0.0 60 | com.unity.2d.tilemap@1.0.0 61 | 62 | === Fri Jan 31 19:19:14 2020 63 | 64 | Packages were changed. 65 | Update Mode: updateDependencies 66 | 67 | The following packages were removed: 68 | com.unity.package-manager-ui@2.2.0 69 | 70 | === Tue Jun 28 16:54:06 2022 71 | 72 | Packages were changed. 73 | Update Mode: updateDependencies 74 | 75 | The following packages were added: 76 | com.unity.ide.visualstudio@2.0.14 77 | 78 | === Tue Jun 28 16:57:38 2022 79 | 80 | Packages were changed. 81 | Update Mode: resetToDefaultDependencies 82 | 83 | The following packages were added: 84 | com.unity.collab-proxy@1.15.15 85 | com.unity.ide.rider@3.0.13 86 | com.unity.ide.vscode@1.2.5 87 | com.unity.test-framework@1.1.31 88 | com.unity.textmeshpro@3.0.6 89 | com.unity.timeline@1.6.4 90 | com.unity.ugui@1.0.0 91 | com.unity.visualscripting@1.7.6 92 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": "1.17.1", 4 | "com.unity.ide.rider": "3.0.15", 5 | "com.unity.ide.visualstudio": "2.0.16", 6 | "com.unity.ide.vscode": "1.2.5", 7 | "com.unity.test-framework": "1.1.31", 8 | "com.unity.timeline": "1.6.4", 9 | "com.unity.ugui": "1.0.0", 10 | "com.unity.modules.ai": "1.0.0", 11 | "com.unity.modules.androidjni": "1.0.0", 12 | "com.unity.modules.animation": "1.0.0", 13 | "com.unity.modules.assetbundle": "1.0.0", 14 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-------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /ProjectSettings/boot.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/XJINE/Unity_ImageEffectBase/6f584eadfdce98d4ba1fa3c2d69f9e7c4467d159/ProjectSettings/boot.config -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity_ImageEffectBase 2 | 3 | 4 | 5 | Minimum resources to create ImageEffect. 6 | 7 | ## Importing 8 | 9 | You can use Package Manager or import it directly. 10 | 11 | ``` 12 | https://github.com/XJINE/Unity_ImageEffectBase.git?path=Assets/Packages/ImageEffectBase 13 | ``` -------------------------------------------------------------------------------- /Screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/XJINE/Unity_ImageEffectBase/6f584eadfdce98d4ba1fa3c2d69f9e7c4467d159/Screenshot.png -------------------------------------------------------------------------------- /UserSettings/EditorUserSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!162 &1 4 | EditorUserSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_ConfigSettings: 8 | RecentlyUsedSceneGuid-0: 9 | value: 50050d5506065c0c580c5a2645275c441316487f752970672c2c4531bae6656d 10 | flags: 0 11 | vcSharedLogLevel: 12 | value: 0d5e400f0650 13 | flags: 0 14 | m_VCAutomaticAdd: 1 15 | 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