├── .gitignore
├── .idea
└── .idea.Unity_ImageEffectBase
│ └── .idea
│ ├── .gitignore
│ ├── encodings.xml
│ ├── indexLayout.xml
│ └── vcs.xml
├── Assets
├── Packages.meta
├── Packages
│ ├── ImageEffectBase.meta
│ └── ImageEffectBase
│ │ ├── ImageEffectBase.asmdef
│ │ ├── ImageEffectBase.asmdef.meta
│ │ ├── ImageEffectBase.cs
│ │ ├── ImageEffectBase.cs.meta
│ │ ├── ImageEffectBase.mat
│ │ ├── ImageEffectBase.mat.meta
│ │ ├── ImageEffectBase.shader
│ │ ├── ImageEffectBase.shader.meta
│ │ ├── ImageEffectBaseRuntime.cs
│ │ ├── ImageEffectBaseRuntime.cs.meta
│ │ ├── LICENSE
│ │ ├── LICENSE.meta
│ │ ├── package.json
│ │ └── package.json.meta
├── Sample.unity
└── Sample.unity.meta
├── LICENSE
├── Logs
└── Packages-Update.log
├── Packages
├── manifest.json
└── packages-lock.json
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── MemorySettings.asset
├── NavMeshAreas.asset
├── NetworkManager.asset
├── PackageManagerSettings.asset
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── RiderScriptEditorPersistedState.asset
├── TagManager.asset
├── TimeManager.asset
├── UnityConnectSettings.asset
├── VFXManager.asset
├── VersionControlSettings.asset
├── XRSettings.asset
└── boot.config
├── README.md
├── Screenshot.png
└── UserSettings
├── EditorUserSettings.asset
└── Layouts
└── default-2021.dwlt
/.gitignore:
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1 | # This .gitignore file should be placed at the root of your Unity project directory
2 | #
3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4 | #
5 | /[Ll]ibrary/
6 | /[Tt]emp/
7 | /[Oo]bj/
8 | /[Bb]uild/
9 | /[Bb]uilds/
10 | /[Ll]ogs/
11 | /[Mm]emoryCaptures/
12 |
13 | # Asset meta data should only be ignored when the corresponding asset is also ignored
14 | !/[Aa]ssets/**/*.meta
15 |
16 | # Uncomment this line if you wish to ignore the asset store tools plugin
17 | # /[Aa]ssets/AssetStoreTools*
18 |
19 | # Autogenerated Jetbrains Rider plugin
20 | [Aa]ssets/Plugins/Editor/JetBrains*
21 |
22 | # Visual Studio cache directory
23 | .vs/
24 |
25 | # Gradle cache directory
26 | .gradle/
27 |
28 | # Autogenerated VS/MD/Consulo solution and project files
29 | ExportedObj/
30 | .consulo/
31 | *.csproj
32 | *.unityproj
33 | *.sln
34 | *.suo
35 | *.tmp
36 | *.user
37 | *.userprefs
38 | *.pidb
39 | *.booproj
40 | *.svd
41 | *.pdb
42 | *.mdb
43 | *.opendb
44 | *.VC.db
45 |
46 | # Unity3D generated meta files
47 | *.pidb.meta
48 | *.pdb.meta
49 | *.mdb.meta
50 |
51 | # Unity3D generated file on crash reports
52 | sysinfo.txt
53 |
54 | # Builds
55 | *.apk
56 | *.unitypackage
57 |
58 | # Crashlytics generated file
59 | crashlytics-build.properties
60 |
61 |
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/.idea/.idea.Unity_ImageEffectBase/.idea/.gitignore:
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1 | # Default ignored files
2 | /shelf/
3 | /workspace.xml
4 | # Rider ignored files
5 | /projectSettingsUpdater.xml
6 | /.idea.Unity_ImageEffectBase.iml
7 | /contentModel.xml
8 | /modules.xml
9 | # Editor-based HTTP Client requests
10 | /httpRequests/
11 | # Datasource local storage ignored files
12 | /dataSources/
13 | /dataSources.local.xml
14 |
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2 |
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4 |
5 |
6 |
7 |
8 |
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2 |
3 |
4 |
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1 | {
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3 | }
4 |
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/Assets/Packages/ImageEffectBase/ImageEffectBase.cs:
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1 | using UnityEngine;
2 |
3 | [ExecuteAlways, RequireComponent(typeof(Camera))]
4 | public class ImageEffectBase : MonoBehaviour
5 | {
6 | #region Field
7 |
8 | public Material material;
9 |
10 | #endregion Field
11 |
12 | #region Method
13 |
14 | protected virtual void Start()
15 | {
16 | enabled = material && material.shader.isSupported;
17 | }
18 |
19 | protected virtual void OnRenderImage(RenderTexture source, RenderTexture destination)
20 | {
21 | Graphics.Blit(source, destination, material);
22 | }
23 |
24 | #endregion Method
25 | }
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1 | Shader "ImageEffect/Base"
2 | {
3 | Properties
4 | {
5 | [HideInInspector]
6 | _MainTex("Texture", 2D) = "white" {}
7 | }
8 | SubShader
9 | {
10 | Pass
11 | {
12 | CGPROGRAM
13 |
14 | #include "UnityCG.cginc"
15 | #pragma vertex vert_img
16 | #pragma fragment frag
17 |
18 | sampler2D _MainTex;
19 |
20 | fixed4 frag(v2f_img input) : SV_Target
21 | {
22 | float4 color = tex2D(_MainTex, input.uv);
23 | color.rgb = 1 - color.rgb;
24 |
25 | return color;
26 | }
27 |
28 | ENDCG
29 | }
30 | }
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/Assets/Packages/ImageEffectBase/ImageEffectBaseRuntime.cs:
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1 | using UnityEngine;
2 |
3 | [ExecuteAlways, RequireComponent(typeof(Camera))]
4 | public abstract class ImageEffectBaseRuntime : MonoBehaviour
5 | {
6 | // WARNING:
7 | // Shader file must be put in a "Resources" folder.
8 | // Or, Shader must be set into "Edit/Project Settings/Graphics/GraphicsSettings/Always Included Shaders".
9 | // If do not, the shader will not be found in build app.
10 |
11 | #region Property
12 |
13 | public Material Material { get; private set; }
14 |
15 | protected abstract string ShaderName { get; }
16 |
17 | #endregion Property
18 |
19 | #region Method
20 |
21 | protected virtual void Awake()
22 | {
23 | Material = new Material(Shader.Find(ShaderName));
24 | enabled = Material && Material.shader.isSupported;
25 | }
26 |
27 | protected virtual void OnRenderImage(RenderTexture source, RenderTexture destination)
28 | {
29 | Graphics.Blit(source, destination, Material);
30 | }
31 |
32 | #endregion Method
33 | }
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/Assets/Packages/ImageEffectBase/LICENSE:
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1 | BSD 3-Clause License
2 |
3 | Copyright (c) 2017, XJINE
4 | All rights reserved.
5 |
6 | Redistribution and use in source and binary forms, with or without
7 | modification, are permitted provided that the following conditions are met:
8 |
9 | * Redistributions of source code must retain the above copyright notice, this
10 | list of conditions and the following disclaimer.
11 |
12 | * Redistributions in binary form must reproduce the above copyright notice,
13 | this list of conditions and the following disclaimer in the documentation
14 | and/or other materials provided with the distribution.
15 |
16 | * Neither the name of the copyright holder nor the names of its
17 | contributors may be used to endorse or promote products derived from
18 | this software without specific prior written permission.
19 |
20 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
23 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
24 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
26 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
27 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
28 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 |
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/Assets/Packages/ImageEffectBase/package.json:
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1 | {
2 | "name" : "com.xjine.imageeffect_base",
3 | "displayName": "ImageEffect Base",
4 | "version" : "1.0.0",
5 | "unity" : "2021.3",
6 | "description": "Minimum resources to create ImageEffect.",
7 | "author" :
8 | {
9 | "name": "XJINE",
10 | "url" : "https://github.com/XJINE"
11 | },
12 | "keywords":
13 | [
14 | "Effect"
15 | ],
16 | "dependencies":
17 | {
18 | }
19 | }
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/LICENSE:
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1 | BSD 3-Clause License
2 |
3 | Copyright (c) 2017, XJINE
4 | All rights reserved.
5 |
6 | Redistribution and use in source and binary forms, with or without
7 | modification, are permitted provided that the following conditions are met:
8 |
9 | * Redistributions of source code must retain the above copyright notice, this
10 | list of conditions and the following disclaimer.
11 |
12 | * Redistributions in binary form must reproduce the above copyright notice,
13 | this list of conditions and the following disclaimer in the documentation
14 | and/or other materials provided with the distribution.
15 |
16 | * Neither the name of the copyright holder nor the names of its
17 | contributors may be used to endorse or promote products derived from
18 | this software without specific prior written permission.
19 |
20 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
23 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
24 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
26 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
27 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
28 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 |
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/Logs/Packages-Update.log:
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1 |
2 | === Tue Mar 5 16:56:33 2019
3 |
4 | Packages were changed.
5 | Update Mode: updateDependencies
6 |
7 | The following packages were added:
8 | com.unity.collab-proxy@1.2.15
9 | The following packages were updated:
10 | com.unity.package-manager-ui from version 1.9.11 to 2.0.3
11 |
12 | === Mon Apr 22 16:08:34 2019
13 |
14 | Packages were changed.
15 | Update Mode: updateDependencies
16 |
17 | The following packages were updated:
18 | com.unity.package-manager-ui from version 2.0.3 to 2.0.7
19 |
20 | === Thu May 9 14:38:45 2019
21 |
22 | Packages were changed.
23 | Update Mode: updateDependencies
24 |
25 | The following packages were added:
26 | com.unity.timeline@1.0.0
27 | com.unity.multiplayer-hlapi@1.0.2
28 | com.unity.xr.legacyinputhelpers@2.0.2
29 | The following packages were updated:
30 | com.unity.package-manager-ui from version 2.0.7 to 2.1.2
31 |
32 | === Fri Jan 31 18:57:20 2020
33 |
34 | Packages were changed.
35 | Update Mode: updateDependencies
36 |
37 | The following packages were added:
38 | com.unity.2d.tilemap@1.0.0
39 | com.unity.ext.nunit@1.0.0
40 | com.unity.test-framework@1.0.13
41 | com.unity.2d.sprite@1.0.0
42 | com.unity.ide.vscode@1.1.2
43 | com.unity.ide.rider@1.1.0
44 | com.unity.ugui@1.0.0
45 | com.unity.modules.androidjni@1.0.0
46 | The following packages were updated:
47 | com.unity.package-manager-ui from version 2.1.2 to 2.2.0
48 |
49 | === Fri Jan 31 18:59:12 2020
50 |
51 | Packages were changed.
52 | Update Mode: resetToDefaultDependencies
53 |
54 | The following packages were added:
55 | com.unity.textmeshpro@2.0.1
56 | com.unity.collab-proxy@1.2.16
57 | com.unity.timeline@1.1.0
58 | The following packages were removed:
59 | com.unity.2d.sprite@1.0.0
60 | com.unity.2d.tilemap@1.0.0
61 |
62 | === Fri Jan 31 19:19:14 2020
63 |
64 | Packages were changed.
65 | Update Mode: updateDependencies
66 |
67 | The following packages were removed:
68 | com.unity.package-manager-ui@2.2.0
69 |
70 | === Tue Jun 28 16:54:06 2022
71 |
72 | Packages were changed.
73 | Update Mode: updateDependencies
74 |
75 | The following packages were added:
76 | com.unity.ide.visualstudio@2.0.14
77 |
78 | === Tue Jun 28 16:57:38 2022
79 |
80 | Packages were changed.
81 | Update Mode: resetToDefaultDependencies
82 |
83 | The following packages were added:
84 | com.unity.collab-proxy@1.15.15
85 | com.unity.ide.rider@3.0.13
86 | com.unity.ide.vscode@1.2.5
87 | com.unity.test-framework@1.1.31
88 | com.unity.textmeshpro@3.0.6
89 | com.unity.timeline@1.6.4
90 | com.unity.ugui@1.0.0
91 | com.unity.visualscripting@1.7.6
92 |
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/Packages/manifest.json:
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1 | {
2 | "dependencies": {
3 | "com.unity.collab-proxy": "1.17.1",
4 | "com.unity.ide.rider": "3.0.15",
5 | "com.unity.ide.visualstudio": "2.0.16",
6 | "com.unity.ide.vscode": "1.2.5",
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8 | "com.unity.timeline": "1.6.4",
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10 | "com.unity.modules.ai": "1.0.0",
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13 | "com.unity.modules.assetbundle": "1.0.0",
14 | "com.unity.modules.audio": "1.0.0",
15 | "com.unity.modules.cloth": "1.0.0",
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17 | "com.unity.modules.imageconversion": "1.0.0",
18 | "com.unity.modules.imgui": "1.0.0",
19 | "com.unity.modules.jsonserialize": "1.0.0",
20 | "com.unity.modules.particlesystem": "1.0.0",
21 | "com.unity.modules.physics": "1.0.0",
22 | "com.unity.modules.physics2d": "1.0.0",
23 | "com.unity.modules.screencapture": "1.0.0",
24 | "com.unity.modules.terrain": "1.0.0",
25 | "com.unity.modules.terrainphysics": "1.0.0",
26 | "com.unity.modules.tilemap": "1.0.0",
27 | "com.unity.modules.ui": "1.0.0",
28 | "com.unity.modules.uielements": "1.0.0",
29 | "com.unity.modules.umbra": "1.0.0",
30 | "com.unity.modules.unityanalytics": "1.0.0",
31 | "com.unity.modules.unitywebrequest": "1.0.0",
32 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
33 | "com.unity.modules.unitywebrequestaudio": "1.0.0",
34 | "com.unity.modules.unitywebrequesttexture": "1.0.0",
35 | "com.unity.modules.unitywebrequestwww": "1.0.0",
36 | "com.unity.modules.vehicles": "1.0.0",
37 | "com.unity.modules.video": "1.0.0",
38 | "com.unity.modules.vr": "1.0.0",
39 | "com.unity.modules.wind": "1.0.0",
40 | "com.unity.modules.xr": "1.0.0"
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42 | }
43 |
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/README.md:
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1 | # Unity_ImageEffectBase
2 |
3 |
4 |
5 | Minimum resources to create ImageEffect.
6 |
7 | ## Importing
8 |
9 | You can use Package Manager or import it directly.
10 |
11 | ```
12 | https://github.com/XJINE/Unity_ImageEffectBase.git?path=Assets/Packages/ImageEffectBase
13 | ```
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