├── .gitignore
├── .idea
├── .idea.NoiseBasedFurShader
│ └── .idea
│ │ ├── .gitignore
│ │ ├── encodings.xml
│ │ └── indexLayout.xml
└── .idea.Unity_NoiseBasedFurShader
│ └── .idea
│ ├── .gitignore
│ ├── encodings.xml
│ ├── indexLayout.xml
│ └── vcs.xml
├── Assets
├── NoiseBasedFur.meta
└── NoiseBasedFur
│ ├── FurNoise.png
│ ├── FurNoise.png.meta
│ ├── NoiseBasedFur 0.mat
│ ├── NoiseBasedFur 0.mat.meta
│ ├── NoiseBasedFur 1.mat
│ ├── NoiseBasedFur 1.mat.meta
│ ├── NoiseBasedFur 2.mat
│ ├── NoiseBasedFur 2.mat.meta
│ ├── NoiseBasedFur.shader
│ ├── NoiseBasedFur.shader.meta
│ ├── NoiseBasedFur.unity
│ └── NoiseBasedFur.unity.meta
├── LICENSE
├── Packages
├── manifest.json
└── packages-lock.json
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── MemorySettings.asset
├── NavMeshAreas.asset
├── PackageManagerSettings.asset
├── Packages
│ └── com.unity.testtools.codecoverage
│ │ └── Settings.json
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── RiderScriptEditorPersistedState.asset
├── TagManager.asset
├── TimeManager.asset
├── UnityConnectSettings.asset
├── VFXManager.asset
├── VersionControlSettings.asset
├── XRSettings.asset
└── boot.config
├── README.md
├── Screenshot01.gif
└── Screenshot02.png
/.gitignore:
--------------------------------------------------------------------------------
1 | # This .gitignore file should be placed at the root of your Unity project directory
2 | #
3 | # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
4 | #
5 | /[Ll]ibrary/
6 | /[Tt]emp/
7 | /[Oo]bj/
8 | /[Bb]uild/
9 | /[Bb]uilds/
10 | /[Ll]ogs/
11 | /[Uu]ser[Ss]ettings/
12 |
13 | # MemoryCaptures can get excessive in size.
14 | # They also could contain extremely sensitive data
15 | /[Mm]emoryCaptures/
16 |
17 | # Recordings can get excessive in size
18 | /[Rr]ecordings/
19 |
20 | # Uncomment this line if you wish to ignore the asset store tools plugin
21 | # /[Aa]ssets/AssetStoreTools*
22 |
23 | # Autogenerated Jetbrains Rider plugin
24 | /[Aa]ssets/Plugins/Editor/JetBrains*
25 |
26 | # Visual Studio cache directory
27 | .vs/
28 |
29 | # Gradle cache directory
30 | .gradle/
31 |
32 | # Autogenerated VS/MD/Consulo solution and project files
33 | ExportedObj/
34 | .consulo/
35 | *.csproj
36 | *.unityproj
37 | *.sln
38 | *.suo
39 | *.tmp
40 | *.user
41 | *.userprefs
42 | *.pidb
43 | *.booproj
44 | *.svd
45 | *.pdb
46 | *.mdb
47 | *.opendb
48 | *.VC.db
49 |
50 | # Unity3D generated meta files
51 | *.pidb.meta
52 | *.pdb.meta
53 | *.mdb.meta
54 |
55 | # Unity3D generated file on crash reports
56 | sysinfo.txt
57 |
58 | # Builds
59 | *.apk
60 | *.aab
61 | *.unitypackage
62 | *.app
63 |
64 | # Crashlytics generated file
65 | crashlytics-build.properties
66 |
67 | # Packed Addressables
68 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
69 |
70 | # Temporary auto-generated Android Assets
71 | /[Aa]ssets/[Ss]treamingAssets/aa.meta
72 | /[Aa]ssets/[Ss]treamingAssets/aa/*
73 |
--------------------------------------------------------------------------------
/.idea/.idea.NoiseBasedFurShader/.idea/.gitignore:
--------------------------------------------------------------------------------
1 | # Default ignored files
2 | /shelf/
3 | /workspace.xml
4 | # Rider ignored files
5 | /modules.xml
6 | /.idea.NoiseBasedFurShader.iml
7 | /contentModel.xml
8 | /projectSettingsUpdater.xml
9 | # Editor-based HTTP Client requests
10 | /httpRequests/
11 | # Datasource local storage ignored files
12 | /dataSources/
13 | /dataSources.local.xml
14 |
--------------------------------------------------------------------------------
/.idea/.idea.NoiseBasedFurShader/.idea/encodings.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
--------------------------------------------------------------------------------
/.idea/.idea.NoiseBasedFurShader/.idea/indexLayout.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/.idea/.idea.Unity_NoiseBasedFurShader/.idea/.gitignore:
--------------------------------------------------------------------------------
1 | # Default ignored files
2 | /shelf/
3 | /workspace.xml
4 | # Rider ignored files
5 | /modules.xml
6 | /projectSettingsUpdater.xml
7 | /.idea.Unity_NoiseBasedFurShader.iml
8 | /contentModel.xml
9 | # Editor-based HTTP Client requests
10 | /httpRequests/
11 | # Datasource local storage ignored files
12 | /dataSources/
13 | /dataSources.local.xml
14 |
--------------------------------------------------------------------------------
/.idea/.idea.Unity_NoiseBasedFurShader/.idea/encodings.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
--------------------------------------------------------------------------------
/.idea/.idea.Unity_NoiseBasedFurShader/.idea/indexLayout.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/.idea/.idea.Unity_NoiseBasedFurShader/.idea/vcs.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: c05fbe92b89f1d142b0bafa73587fd3f
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/FurNoise.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/XJINE/Unity_NoiseBasedFurShader/1012afaa4ff56134129c0a1ab302b35e558005fe/Assets/NoiseBasedFur/FurNoise.png
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/FurNoise.png.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8aa63d3491ae200409854e431fb13dad
3 | TextureImporter:
4 | internalIDToNameTable: []
5 | externalObjects: {}
6 | serializedVersion: 11
7 | mipmaps:
8 | mipMapMode: 0
9 | enableMipMap: 1
10 | sRGBTexture: 1
11 | linearTexture: 0
12 | fadeOut: 0
13 | borderMipMap: 0
14 | mipMapsPreserveCoverage: 0
15 | alphaTestReferenceValue: 0.5
16 | mipMapFadeDistanceStart: 1
17 | mipMapFadeDistanceEnd: 3
18 | bumpmap:
19 | convertToNormalMap: 0
20 | externalNormalMap: 0
21 | heightScale: 0.25
22 | normalMapFilter: 0
23 | isReadable: 0
24 | streamingMipmaps: 0
25 | streamingMipmapsPriority: 0
26 | vTOnly: 0
27 | ignoreMasterTextureLimit: 0
28 | grayScaleToAlpha: 0
29 | generateCubemap: 6
30 | cubemapConvolution: 0
31 | seamlessCubemap: 0
32 | textureFormat: 1
33 | maxTextureSize: 2048
34 | textureSettings:
35 | serializedVersion: 2
36 | filterMode: 1
37 | aniso: 1
38 | mipBias: 0
39 | wrapU: 0
40 | wrapV: 0
41 | wrapW: 0
42 | nPOTScale: 1
43 | lightmap: 0
44 | compressionQuality: 50
45 | spriteMode: 0
46 | spriteExtrude: 1
47 | spriteMeshType: 1
48 | alignment: 0
49 | spritePivot: {x: 0.5, y: 0.5}
50 | spritePixelsToUnits: 100
51 | spriteBorder: {x: 0, y: 0, z: 0, w: 0}
52 | spriteGenerateFallbackPhysicsShape: 1
53 | alphaUsage: 1
54 | alphaIsTransparency: 0
55 | spriteTessellationDetail: -1
56 | textureType: 0
57 | textureShape: 1
58 | singleChannelComponent: 0
59 | flipbookRows: 1
60 | flipbookColumns: 1
61 | maxTextureSizeSet: 0
62 | compressionQualitySet: 0
63 | textureFormatSet: 0
64 | ignorePngGamma: 0
65 | applyGammaDecoding: 0
66 | platformSettings:
67 | - serializedVersion: 3
68 | buildTarget: DefaultTexturePlatform
69 | maxTextureSize: 1024
70 | resizeAlgorithm: 0
71 | textureFormat: -1
72 | textureCompression: 1
73 | compressionQuality: 50
74 | crunchedCompression: 0
75 | allowsAlphaSplitting: 0
76 | overridden: 0
77 | androidETC2FallbackOverride: 0
78 | forceMaximumCompressionQuality_BC6H_BC7: 0
79 | - serializedVersion: 3
80 | buildTarget: Standalone
81 | maxTextureSize: 2048
82 | resizeAlgorithm: 0
83 | textureFormat: -1
84 | textureCompression: 1
85 | compressionQuality: 50
86 | crunchedCompression: 0
87 | allowsAlphaSplitting: 0
88 | overridden: 0
89 | androidETC2FallbackOverride: 0
90 | forceMaximumCompressionQuality_BC6H_BC7: 0
91 | - serializedVersion: 3
92 | buildTarget: Server
93 | maxTextureSize: 2048
94 | resizeAlgorithm: 0
95 | textureFormat: -1
96 | textureCompression: 1
97 | compressionQuality: 50
98 | crunchedCompression: 0
99 | allowsAlphaSplitting: 0
100 | overridden: 0
101 | androidETC2FallbackOverride: 0
102 | forceMaximumCompressionQuality_BC6H_BC7: 0
103 | spriteSheet:
104 | serializedVersion: 2
105 | sprites: []
106 | outline: []
107 | physicsShape: []
108 | bones: []
109 | spriteID:
110 | internalID: 0
111 | vertices: []
112 | indices:
113 | edges: []
114 | weights: []
115 | secondaryTextures: []
116 | nameFileIdTable: {}
117 | spritePackingTag:
118 | pSDRemoveMatte: 0
119 | pSDShowRemoveMatteOption: 0
120 | userData:
121 | assetBundleName:
122 | assetBundleVariant:
123 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur 0.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 8
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: NoiseBasedFur 0
11 | m_Shader: {fileID: 4800000, guid: 5fa257b006a7031479f758ee25ddce9c, type: 3}
12 | m_ValidKeywords: []
13 | m_InvalidKeywords: []
14 | m_LightmapFlags: 4
15 | m_EnableInstancingVariants: 0
16 | m_DoubleSidedGI: 0
17 | m_CustomRenderQueue: -1
18 | stringTagMap: {}
19 | disabledShaderPasses: []
20 | m_SavedProperties:
21 | serializedVersion: 3
22 | m_TexEnvs:
23 | - _BumpMap:
24 | m_Texture: {fileID: 0}
25 | m_Scale: {x: 1, y: 1}
26 | m_Offset: {x: 0, y: 0}
27 | - _DetailAlbedoMap:
28 | m_Texture: {fileID: 0}
29 | m_Scale: {x: 1, y: 1}
30 | m_Offset: {x: 0, y: 0}
31 | - _DetailMask:
32 | m_Texture: {fileID: 0}
33 | m_Scale: {x: 1, y: 1}
34 | m_Offset: {x: 0, y: 0}
35 | - _DetailNormalMap:
36 | m_Texture: {fileID: 0}
37 | m_Scale: {x: 1, y: 1}
38 | m_Offset: {x: 0, y: 0}
39 | - _EmissionMap:
40 | m_Texture: {fileID: 0}
41 | m_Scale: {x: 1, y: 1}
42 | m_Offset: {x: 0, y: 0}
43 | - _FlowTex:
44 | m_Texture: {fileID: 2800000, guid: 437724f4c85f7244c81fe46694a78ec5, type: 3}
45 | m_Scale: {x: 1, y: 1}
46 | m_Offset: {x: 0, y: 0}
47 | - _MainTex:
48 | m_Texture: {fileID: 2800000, guid: 8aa63d3491ae200409854e431fb13dad, type: 3}
49 | m_Scale: {x: 1, y: 1}
50 | m_Offset: {x: 0, y: 0}
51 | - _MetallicGlossMap:
52 | m_Texture: {fileID: 0}
53 | m_Scale: {x: 1, y: 1}
54 | m_Offset: {x: 0, y: 0}
55 | - _OcclusionMap:
56 | m_Texture: {fileID: 0}
57 | m_Scale: {x: 1, y: 1}
58 | m_Offset: {x: 0, y: 0}
59 | - _ParallaxMap:
60 | m_Texture: {fileID: 0}
61 | m_Scale: {x: 1, y: 1}
62 | m_Offset: {x: 0, y: 0}
63 | m_Ints: []
64 | m_Floats:
65 | - _Attenuation: 1
66 | - _BumpScale: 1
67 | - _CurlDensity: 3
68 | - _Cutoff: 0.5
69 | - _Density: 50
70 | - _Detail: 300
71 | - _DetailNormalMapScale: 1
72 | - _DstBlend: 0
73 | - _GlossMapScale: 1
74 | - _Glossiness: 0.5
75 | - _GlossyReflections: 1
76 | - _Iteration: 20
77 | - _Length: 2
78 | - _Metallic: 0
79 | - _Mode: 0
80 | - _NoiseScale: 0.02
81 | - _OcclusionStrength: 1
82 | - _Parallax: 0.02
83 | - _SmoothnessTextureChannel: 0
84 | - _SpecularHighlights: 1
85 | - _SrcBlend: 1
86 | - _SwayAngle: 15
87 | - _SwaySpeed: 120
88 | - _Turbulence: 0.03
89 | - _UVSec: 0
90 | - _ZWrite: 1
91 | m_Colors:
92 | - _Color: {r: 1, g: 1, b: 1, a: 1}
93 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
94 | m_BuildTextureStacks: []
95 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur 0.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: b33fb40ac9bfde74ab11deed14d09bc9
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur 1.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 8
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: NoiseBasedFur 1
11 | m_Shader: {fileID: 4800000, guid: 5fa257b006a7031479f758ee25ddce9c, type: 3}
12 | m_ValidKeywords: []
13 | m_InvalidKeywords: []
14 | m_LightmapFlags: 4
15 | m_EnableInstancingVariants: 0
16 | m_DoubleSidedGI: 0
17 | m_CustomRenderQueue: -1
18 | stringTagMap: {}
19 | disabledShaderPasses: []
20 | m_SavedProperties:
21 | serializedVersion: 3
22 | m_TexEnvs:
23 | - _BumpMap:
24 | m_Texture: {fileID: 0}
25 | m_Scale: {x: 1, y: 1}
26 | m_Offset: {x: 0, y: 0}
27 | - _DetailAlbedoMap:
28 | m_Texture: {fileID: 0}
29 | m_Scale: {x: 1, y: 1}
30 | m_Offset: {x: 0, y: 0}
31 | - _DetailMask:
32 | m_Texture: {fileID: 0}
33 | m_Scale: {x: 1, y: 1}
34 | m_Offset: {x: 0, y: 0}
35 | - _DetailNormalMap:
36 | m_Texture: {fileID: 0}
37 | m_Scale: {x: 1, y: 1}
38 | m_Offset: {x: 0, y: 0}
39 | - _EmissionMap:
40 | m_Texture: {fileID: 0}
41 | m_Scale: {x: 1, y: 1}
42 | m_Offset: {x: 0, y: 0}
43 | - _FlowTex:
44 | m_Texture: {fileID: 2800000, guid: 437724f4c85f7244c81fe46694a78ec5, type: 3}
45 | m_Scale: {x: 1, y: 1}
46 | m_Offset: {x: 0, y: 0}
47 | - _MainTex:
48 | m_Texture: {fileID: 2800000, guid: 8aa63d3491ae200409854e431fb13dad, type: 3}
49 | m_Scale: {x: 1, y: 1}
50 | m_Offset: {x: 0, y: 0}
51 | - _MetallicGlossMap:
52 | m_Texture: {fileID: 0}
53 | m_Scale: {x: 1, y: 1}
54 | m_Offset: {x: 0, y: 0}
55 | - _OcclusionMap:
56 | m_Texture: {fileID: 0}
57 | m_Scale: {x: 1, y: 1}
58 | m_Offset: {x: 0, y: 0}
59 | - _ParallaxMap:
60 | m_Texture: {fileID: 0}
61 | m_Scale: {x: 1, y: 1}
62 | m_Offset: {x: 0, y: 0}
63 | m_Ints: []
64 | m_Floats:
65 | - _Attenuation: 1
66 | - _BumpScale: 1
67 | - _CurlDensity: 2
68 | - _Cutoff: 0.5
69 | - _Density: 50
70 | - _Detail: 300
71 | - _DetailNormalMapScale: 1
72 | - _DstBlend: 0
73 | - _GlossMapScale: 1
74 | - _Glossiness: 0.5
75 | - _GlossyReflections: 1
76 | - _Iteration: 30
77 | - _Length: 4
78 | - _Metallic: 0
79 | - _Mode: 0
80 | - _NoiseScale: 0.02
81 | - _OcclusionStrength: 1
82 | - _Parallax: 0.02
83 | - _SmoothnessTextureChannel: 0
84 | - _SpecularHighlights: 1
85 | - _SrcBlend: 1
86 | - _SwayAngle: 30
87 | - _SwaySpeed: 100
88 | - _Turbulence: 0.04
89 | - _UVSec: 0
90 | - _ZWrite: 1
91 | m_Colors:
92 | - _Color: {r: 1, g: 1, b: 1, a: 1}
93 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
94 | m_BuildTextureStacks: []
95 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur 1.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ac4f196538c999d4a8c35864be1c9533
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur 2.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 8
6 | m_ObjectHideFlags: 0
7 | m_CorrespondingSourceObject: {fileID: 0}
8 | m_PrefabInstance: {fileID: 0}
9 | m_PrefabAsset: {fileID: 0}
10 | m_Name: NoiseBasedFur 2
11 | m_Shader: {fileID: 4800000, guid: 5fa257b006a7031479f758ee25ddce9c, type: 3}
12 | m_ValidKeywords: []
13 | m_InvalidKeywords: []
14 | m_LightmapFlags: 4
15 | m_EnableInstancingVariants: 0
16 | m_DoubleSidedGI: 0
17 | m_CustomRenderQueue: -1
18 | stringTagMap: {}
19 | disabledShaderPasses: []
20 | m_SavedProperties:
21 | serializedVersion: 3
22 | m_TexEnvs:
23 | - _BumpMap:
24 | m_Texture: {fileID: 0}
25 | m_Scale: {x: 1, y: 1}
26 | m_Offset: {x: 0, y: 0}
27 | - _DetailAlbedoMap:
28 | m_Texture: {fileID: 0}
29 | m_Scale: {x: 1, y: 1}
30 | m_Offset: {x: 0, y: 0}
31 | - _DetailMask:
32 | m_Texture: {fileID: 0}
33 | m_Scale: {x: 1, y: 1}
34 | m_Offset: {x: 0, y: 0}
35 | - _DetailNormalMap:
36 | m_Texture: {fileID: 0}
37 | m_Scale: {x: 1, y: 1}
38 | m_Offset: {x: 0, y: 0}
39 | - _EmissionMap:
40 | m_Texture: {fileID: 0}
41 | m_Scale: {x: 1, y: 1}
42 | m_Offset: {x: 0, y: 0}
43 | - _FlowTex:
44 | m_Texture: {fileID: 2800000, guid: 437724f4c85f7244c81fe46694a78ec5, type: 3}
45 | m_Scale: {x: 1, y: 1}
46 | m_Offset: {x: 0, y: 0}
47 | - _MainTex:
48 | m_Texture: {fileID: 2800000, guid: 8aa63d3491ae200409854e431fb13dad, type: 3}
49 | m_Scale: {x: 1, y: 1}
50 | m_Offset: {x: 0, y: 0}
51 | - _MetallicGlossMap:
52 | m_Texture: {fileID: 0}
53 | m_Scale: {x: 1, y: 1}
54 | m_Offset: {x: 0, y: 0}
55 | - _OcclusionMap:
56 | m_Texture: {fileID: 0}
57 | m_Scale: {x: 1, y: 1}
58 | m_Offset: {x: 0, y: 0}
59 | - _ParallaxMap:
60 | m_Texture: {fileID: 0}
61 | m_Scale: {x: 1, y: 1}
62 | m_Offset: {x: 0, y: 0}
63 | m_Ints: []
64 | m_Floats:
65 | - _Attenuation: 1
66 | - _BumpScale: 1
67 | - _CurlDensity: 0.2
68 | - _Cutoff: 0.5
69 | - _Density: 50
70 | - _Detail: 300
71 | - _DetailNormalMapScale: 1
72 | - _DstBlend: 0
73 | - _GlossMapScale: 1
74 | - _Glossiness: 0.5
75 | - _GlossyReflections: 1
76 | - _Iteration: 20
77 | - _Length: 2
78 | - _Metallic: 0
79 | - _Mode: 0
80 | - _NoiseScale: 0.02
81 | - _OcclusionStrength: 1
82 | - _Parallax: 0.02
83 | - _SmoothnessTextureChannel: 0
84 | - _SpecularHighlights: 1
85 | - _SrcBlend: 1
86 | - _SwayAngle: 20
87 | - _SwaySpeed: 50
88 | - _Turbulence: 0.03
89 | - _UVSec: 0
90 | - _ZWrite: 1
91 | m_Colors:
92 | - _Color: {r: 1, g: 1, b: 1, a: 1}
93 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
94 | m_BuildTextureStacks: []
95 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur 2.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ea6e642e1355eef4abaffcaef0ec3aa6
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur.shader:
--------------------------------------------------------------------------------
1 | Shader "Unlit/NoiseBasedFur"
2 | {
3 | Properties
4 | {
5 | _MainTex ("Texture", 2D ) = "white" {}
6 | _Iteration ("Iteration", Int ) = 5
7 | _Length ("Length", Float) = 3
8 | _SwayAngle ("Sway Angle (Deg)", Float) = 15
9 | _SwaySpeed ("Sway Speed", Float) = 15
10 | _Turbulence ("Turbulence", Float) = 0.01
11 | _CurlDensity ("Curl Density", Float) = 5
12 | }
13 | SubShader
14 | {
15 | Tags
16 | {
17 | "RenderType" = "Opaque"
18 | }
19 |
20 | Pass
21 | {
22 | CGPROGRAM
23 |
24 | #pragma vertex vert
25 | #pragma fragment frag
26 |
27 | #include "UnityCG.cginc"
28 |
29 | struct v2f
30 | {
31 | float4 vertex : SV_POSITION;
32 | float2 uv : TEXCOORD0;
33 | };
34 |
35 | sampler2D _MainTex;
36 | float2 _MainTex_TexelSize;
37 |
38 | int _Iteration;
39 | float _Length;
40 | float _SwayAngle;
41 | float _SwaySpeed;
42 | float _Turbulence;
43 | float _CurlDensity;
44 |
45 | float random(float2 seeds)
46 | {
47 | return frac(sin(dot(seeds, float2(12.9898, 78.233))) * 43758.5453);
48 | }
49 |
50 | float perlinNoise(float2 seeds)
51 | {
52 | float2 p = floor(seeds);
53 | float2 f = frac (seeds);
54 | float2 u = f * f * (3.0 - 2.0 * f);
55 |
56 | float v00 = random(p + float2(0,0));
57 | float v10 = random(p + float2(1,0));
58 | float v01 = random(p + float2(0,1));
59 | float v11 = random(p + float2(1,1));
60 |
61 | return lerp(lerp(dot(v00, f - float2(0,0)), dot(v10, f - float2(1,0)), u.x),
62 | lerp(dot(v01, f - float2(0,1)), dot(v11, f - float2(1,1)), u.x),
63 | u.y) + 0.5;
64 | }
65 |
66 | v2f vert (appdata_full v)
67 | {
68 | v2f o;
69 | o.vertex = UnityObjectToClipPos(v.vertex);
70 | o.uv = v.texcoord;
71 | return o;
72 | }
73 |
74 | float4 frag (v2f i) : SV_Target
75 | {
76 | const float DEG_TO_RAD = 0.0174533;
77 |
78 | float turbulence = perlinNoise(i.uv * _Turbulence);
79 | float curl = perlinNoise(i.uv * _CurlDensity);
80 | curl = lerp(-1, 1, curl);
81 |
82 | // NOTE:
83 | // cos(_Time) makes animation more complex.
84 |
85 | float angle = cos(_Time.y) * sin(_Time.x * _SwaySpeed * turbulence) * _SwayAngle * DEG_TO_RAD;
86 | float2x2 rotate = float2x2(cos(angle), -sin(angle), sin(angle), cos(angle));
87 | float2 direction = normalize(mul(rotate, float2(0, 1) + curl));
88 |
89 | float4 color = half4(0, 0, 0, 0);
90 | float2 uv = i.uv;
91 |
92 | for (int i = 0; i < _Iteration; i++)
93 | {
94 | color += tex2D(_MainTex, uv);
95 | uv += direction * _MainTex_TexelSize * _Length;
96 | }
97 |
98 | return color / _Iteration;
99 | }
100 |
101 | ENDCG
102 | }
103 | }
104 | }
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur.shader.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 5fa257b006a7031479f758ee25ddce9c
3 | ShaderImporter:
4 | externalObjects: {}
5 | defaultTextures: []
6 | nonModifiableTextures: []
7 | preprocessorOverride: 0
8 | userData:
9 | assetBundleName:
10 | assetBundleVariant:
11 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur.unity:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!29 &1
4 | OcclusionCullingSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_OcclusionBakeSettings:
8 | smallestOccluder: 5
9 | smallestHole: 0.25
10 | backfaceThreshold: 100
11 | m_SceneGUID: 00000000000000000000000000000000
12 | m_OcclusionCullingData: {fileID: 0}
13 | --- !u!104 &2
14 | RenderSettings:
15 | m_ObjectHideFlags: 0
16 | serializedVersion: 9
17 | m_Fog: 0
18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
19 | m_FogMode: 3
20 | m_FogDensity: 0.01
21 | m_LinearFogStart: 0
22 | m_LinearFogEnd: 300
23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
26 | m_AmbientIntensity: 1
27 | m_AmbientMode: 0
28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
30 | m_HaloStrength: 0.5
31 | m_FlareStrength: 1
32 | m_FlareFadeSpeed: 3
33 | m_HaloTexture: {fileID: 0}
34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
35 | m_DefaultReflectionMode: 0
36 | m_DefaultReflectionResolution: 128
37 | m_ReflectionBounces: 1
38 | m_ReflectionIntensity: 1
39 | m_CustomReflection: {fileID: 0}
40 | m_Sun: {fileID: 0}
41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
42 | m_UseRadianceAmbientProbe: 0
43 | --- !u!157 &3
44 | LightmapSettings:
45 | m_ObjectHideFlags: 0
46 | serializedVersion: 12
47 | m_GIWorkflowMode: 1
48 | m_GISettings:
49 | serializedVersion: 2
50 | m_BounceScale: 1
51 | m_IndirectOutputScale: 1
52 | m_AlbedoBoost: 1
53 | m_EnvironmentLightingMode: 0
54 | m_EnableBakedLightmaps: 1
55 | m_EnableRealtimeLightmaps: 0
56 | m_LightmapEditorSettings:
57 | serializedVersion: 12
58 | m_Resolution: 2
59 | m_BakeResolution: 40
60 | m_AtlasSize: 1024
61 | m_AO: 0
62 | m_AOMaxDistance: 1
63 | m_CompAOExponent: 1
64 | m_CompAOExponentDirect: 0
65 | m_ExtractAmbientOcclusion: 0
66 | m_Padding: 2
67 | m_LightmapParameters: {fileID: 0}
68 | m_LightmapsBakeMode: 1
69 | m_TextureCompression: 1
70 | m_FinalGather: 0
71 | m_FinalGatherFiltering: 1
72 | m_FinalGatherRayCount: 256
73 | m_ReflectionCompression: 2
74 | m_MixedBakeMode: 2
75 | m_BakeBackend: 1
76 | m_PVRSampling: 1
77 | m_PVRDirectSampleCount: 32
78 | m_PVRSampleCount: 512
79 | m_PVRBounces: 2
80 | m_PVREnvironmentSampleCount: 256
81 | m_PVREnvironmentReferencePointCount: 2048
82 | m_PVRFilteringMode: 1
83 | m_PVRDenoiserTypeDirect: 1
84 | m_PVRDenoiserTypeIndirect: 1
85 | m_PVRDenoiserTypeAO: 1
86 | m_PVRFilterTypeDirect: 0
87 | m_PVRFilterTypeIndirect: 0
88 | m_PVRFilterTypeAO: 0
89 | m_PVREnvironmentMIS: 1
90 | m_PVRCulling: 1
91 | m_PVRFilteringGaussRadiusDirect: 1
92 | m_PVRFilteringGaussRadiusIndirect: 5
93 | m_PVRFilteringGaussRadiusAO: 2
94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5
95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2
96 | m_PVRFilteringAtrousPositionSigmaAO: 1
97 | m_ExportTrainingData: 0
98 | m_TrainingDataDestination: TrainingData
99 | m_LightProbeSampleCountMultiplier: 4
100 | m_LightingDataAsset: {fileID: 0}
101 | m_LightingSettings: {fileID: 0}
102 | --- !u!196 &4
103 | NavMeshSettings:
104 | serializedVersion: 2
105 | m_ObjectHideFlags: 0
106 | m_BuildSettings:
107 | serializedVersion: 2
108 | agentTypeID: 0
109 | agentRadius: 0.5
110 | agentHeight: 2
111 | agentSlope: 45
112 | agentClimb: 0.4
113 | ledgeDropHeight: 0
114 | maxJumpAcrossDistance: 0
115 | minRegionArea: 2
116 | manualCellSize: 0
117 | cellSize: 0.16666667
118 | manualTileSize: 0
119 | tileSize: 256
120 | accuratePlacement: 0
121 | maxJobWorkers: 0
122 | preserveTilesOutsideBounds: 0
123 | debug:
124 | m_Flags: 0
125 | m_NavMeshData: {fileID: 0}
126 | --- !u!1 &615142017
127 | GameObject:
128 | m_ObjectHideFlags: 0
129 | m_CorrespondingSourceObject: {fileID: 0}
130 | m_PrefabInstance: {fileID: 0}
131 | m_PrefabAsset: {fileID: 0}
132 | serializedVersion: 6
133 | m_Component:
134 | - component: {fileID: 615142020}
135 | - component: {fileID: 615142019}
136 | - component: {fileID: 615142018}
137 | m_Layer: 0
138 | m_Name: Main Camera
139 | m_TagString: MainCamera
140 | m_Icon: {fileID: 0}
141 | m_NavMeshLayer: 0
142 | m_StaticEditorFlags: 0
143 | m_IsActive: 1
144 | --- !u!81 &615142018
145 | AudioListener:
146 | m_ObjectHideFlags: 0
147 | m_CorrespondingSourceObject: {fileID: 0}
148 | m_PrefabInstance: {fileID: 0}
149 | m_PrefabAsset: {fileID: 0}
150 | m_GameObject: {fileID: 615142017}
151 | m_Enabled: 1
152 | --- !u!20 &615142019
153 | Camera:
154 | m_ObjectHideFlags: 0
155 | m_CorrespondingSourceObject: {fileID: 0}
156 | m_PrefabInstance: {fileID: 0}
157 | m_PrefabAsset: {fileID: 0}
158 | m_GameObject: {fileID: 615142017}
159 | m_Enabled: 1
160 | serializedVersion: 2
161 | m_ClearFlags: 1
162 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
163 | m_projectionMatrixMode: 1
164 | m_GateFitMode: 2
165 | m_FOVAxisMode: 0
166 | m_SensorSize: {x: 36, y: 24}
167 | m_LensShift: {x: 0, y: 0}
168 | m_FocalLength: 50
169 | m_NormalizedViewPortRect:
170 | serializedVersion: 2
171 | x: 0
172 | y: 0
173 | width: 1
174 | height: 1
175 | near clip plane: 0.3
176 | far clip plane: 1000
177 | field of view: 60
178 | orthographic: 0
179 | orthographic size: 5
180 | m_Depth: -1
181 | m_CullingMask:
182 | serializedVersion: 2
183 | m_Bits: 4294967295
184 | m_RenderingPath: -1
185 | m_TargetTexture: {fileID: 0}
186 | m_TargetDisplay: 0
187 | m_TargetEye: 3
188 | m_HDR: 1
189 | m_AllowMSAA: 1
190 | m_AllowDynamicResolution: 0
191 | m_ForceIntoRT: 0
192 | m_OcclusionCulling: 1
193 | m_StereoConvergence: 10
194 | m_StereoSeparation: 0.022
195 | --- !u!4 &615142020
196 | Transform:
197 | m_ObjectHideFlags: 0
198 | m_CorrespondingSourceObject: {fileID: 0}
199 | m_PrefabInstance: {fileID: 0}
200 | m_PrefabAsset: {fileID: 0}
201 | m_GameObject: {fileID: 615142017}
202 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
203 | m_LocalPosition: {x: 0, y: 0, z: -5}
204 | m_LocalScale: {x: 1, y: 1, z: 1}
205 | m_ConstrainProportionsScale: 0
206 | m_Children: []
207 | m_Father: {fileID: 0}
208 | m_RootOrder: 0
209 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
210 | --- !u!1 &735984344
211 | GameObject:
212 | m_ObjectHideFlags: 0
213 | m_CorrespondingSourceObject: {fileID: 0}
214 | m_PrefabInstance: {fileID: 0}
215 | m_PrefabAsset: {fileID: 0}
216 | serializedVersion: 6
217 | m_Component:
218 | - component: {fileID: 735984348}
219 | - component: {fileID: 735984347}
220 | - component: {fileID: 735984346}
221 | - component: {fileID: 735984345}
222 | m_Layer: 0
223 | m_Name: Quad
224 | m_TagString: Untagged
225 | m_Icon: {fileID: 0}
226 | m_NavMeshLayer: 0
227 | m_StaticEditorFlags: 0
228 | m_IsActive: 1
229 | --- !u!64 &735984345
230 | MeshCollider:
231 | m_ObjectHideFlags: 0
232 | m_CorrespondingSourceObject: {fileID: 0}
233 | m_PrefabInstance: {fileID: 0}
234 | m_PrefabAsset: {fileID: 0}
235 | m_GameObject: {fileID: 735984344}
236 | m_Material: {fileID: 0}
237 | m_IsTrigger: 0
238 | m_Enabled: 1
239 | serializedVersion: 4
240 | m_Convex: 0
241 | m_CookingOptions: 30
242 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
243 | --- !u!23 &735984346
244 | MeshRenderer:
245 | m_ObjectHideFlags: 0
246 | m_CorrespondingSourceObject: {fileID: 0}
247 | m_PrefabInstance: {fileID: 0}
248 | m_PrefabAsset: {fileID: 0}
249 | m_GameObject: {fileID: 735984344}
250 | m_Enabled: 1
251 | m_CastShadows: 1
252 | m_ReceiveShadows: 1
253 | m_DynamicOccludee: 1
254 | m_StaticShadowCaster: 0
255 | m_MotionVectors: 1
256 | m_LightProbeUsage: 1
257 | m_ReflectionProbeUsage: 1
258 | m_RayTracingMode: 2
259 | m_RayTraceProcedural: 0
260 | m_RenderingLayerMask: 1
261 | m_RendererPriority: 0
262 | m_Materials:
263 | - {fileID: 2100000, guid: ac4f196538c999d4a8c35864be1c9533, type: 2}
264 | m_StaticBatchInfo:
265 | firstSubMesh: 0
266 | subMeshCount: 0
267 | m_StaticBatchRoot: {fileID: 0}
268 | m_ProbeAnchor: {fileID: 0}
269 | m_LightProbeVolumeOverride: {fileID: 0}
270 | m_ScaleInLightmap: 1
271 | m_ReceiveGI: 1
272 | m_PreserveUVs: 0
273 | m_IgnoreNormalsForChartDetection: 0
274 | m_ImportantGI: 0
275 | m_StitchLightmapSeams: 1
276 | m_SelectedEditorRenderState: 3
277 | m_MinimumChartSize: 4
278 | m_AutoUVMaxDistance: 0.5
279 | m_AutoUVMaxAngle: 89
280 | m_LightmapParameters: {fileID: 0}
281 | m_SortingLayerID: 0
282 | m_SortingLayer: 0
283 | m_SortingOrder: 0
284 | m_AdditionalVertexStreams: {fileID: 0}
285 | --- !u!33 &735984347
286 | MeshFilter:
287 | m_ObjectHideFlags: 0
288 | m_CorrespondingSourceObject: {fileID: 0}
289 | m_PrefabInstance: {fileID: 0}
290 | m_PrefabAsset: {fileID: 0}
291 | m_GameObject: {fileID: 735984344}
292 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
293 | --- !u!4 &735984348
294 | Transform:
295 | m_ObjectHideFlags: 0
296 | m_CorrespondingSourceObject: {fileID: 0}
297 | m_PrefabInstance: {fileID: 0}
298 | m_PrefabAsset: {fileID: 0}
299 | m_GameObject: {fileID: 735984344}
300 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
301 | m_LocalPosition: {x: 1, y: 0, z: 0}
302 | m_LocalScale: {x: 1, y: 1, z: 1}
303 | m_ConstrainProportionsScale: 0
304 | m_Children: []
305 | m_Father: {fileID: 0}
306 | m_RootOrder: 3
307 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
308 | --- !u!1 &1146389659
309 | GameObject:
310 | m_ObjectHideFlags: 0
311 | m_CorrespondingSourceObject: {fileID: 0}
312 | m_PrefabInstance: {fileID: 0}
313 | m_PrefabAsset: {fileID: 0}
314 | serializedVersion: 6
315 | m_Component:
316 | - component: {fileID: 1146389663}
317 | - component: {fileID: 1146389662}
318 | - component: {fileID: 1146389661}
319 | - component: {fileID: 1146389660}
320 | m_Layer: 0
321 | m_Name: Quad
322 | m_TagString: Untagged
323 | m_Icon: {fileID: 0}
324 | m_NavMeshLayer: 0
325 | m_StaticEditorFlags: 0
326 | m_IsActive: 1
327 | --- !u!64 &1146389660
328 | MeshCollider:
329 | m_ObjectHideFlags: 0
330 | m_CorrespondingSourceObject: {fileID: 0}
331 | m_PrefabInstance: {fileID: 0}
332 | m_PrefabAsset: {fileID: 0}
333 | m_GameObject: {fileID: 1146389659}
334 | m_Material: {fileID: 0}
335 | m_IsTrigger: 0
336 | m_Enabled: 1
337 | serializedVersion: 4
338 | m_Convex: 0
339 | m_CookingOptions: 30
340 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
341 | --- !u!23 &1146389661
342 | MeshRenderer:
343 | m_ObjectHideFlags: 0
344 | m_CorrespondingSourceObject: {fileID: 0}
345 | m_PrefabInstance: {fileID: 0}
346 | m_PrefabAsset: {fileID: 0}
347 | m_GameObject: {fileID: 1146389659}
348 | m_Enabled: 1
349 | m_CastShadows: 1
350 | m_ReceiveShadows: 1
351 | m_DynamicOccludee: 1
352 | m_StaticShadowCaster: 0
353 | m_MotionVectors: 1
354 | m_LightProbeUsage: 1
355 | m_ReflectionProbeUsage: 1
356 | m_RayTracingMode: 2
357 | m_RayTraceProcedural: 0
358 | m_RenderingLayerMask: 1
359 | m_RendererPriority: 0
360 | m_Materials:
361 | - {fileID: 2100000, guid: ea6e642e1355eef4abaffcaef0ec3aa6, type: 2}
362 | m_StaticBatchInfo:
363 | firstSubMesh: 0
364 | subMeshCount: 0
365 | m_StaticBatchRoot: {fileID: 0}
366 | m_ProbeAnchor: {fileID: 0}
367 | m_LightProbeVolumeOverride: {fileID: 0}
368 | m_ScaleInLightmap: 1
369 | m_ReceiveGI: 1
370 | m_PreserveUVs: 0
371 | m_IgnoreNormalsForChartDetection: 0
372 | m_ImportantGI: 0
373 | m_StitchLightmapSeams: 1
374 | m_SelectedEditorRenderState: 3
375 | m_MinimumChartSize: 4
376 | m_AutoUVMaxDistance: 0.5
377 | m_AutoUVMaxAngle: 89
378 | m_LightmapParameters: {fileID: 0}
379 | m_SortingLayerID: 0
380 | m_SortingLayer: 0
381 | m_SortingOrder: 0
382 | m_AdditionalVertexStreams: {fileID: 0}
383 | --- !u!33 &1146389662
384 | MeshFilter:
385 | m_ObjectHideFlags: 0
386 | m_CorrespondingSourceObject: {fileID: 0}
387 | m_PrefabInstance: {fileID: 0}
388 | m_PrefabAsset: {fileID: 0}
389 | m_GameObject: {fileID: 1146389659}
390 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
391 | --- !u!4 &1146389663
392 | Transform:
393 | m_ObjectHideFlags: 0
394 | m_CorrespondingSourceObject: {fileID: 0}
395 | m_PrefabInstance: {fileID: 0}
396 | m_PrefabAsset: {fileID: 0}
397 | m_GameObject: {fileID: 1146389659}
398 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
399 | m_LocalPosition: {x: 2, y: 0, z: 0}
400 | m_LocalScale: {x: 1, y: 1, z: 1}
401 | m_ConstrainProportionsScale: 0
402 | m_Children: []
403 | m_Father: {fileID: 0}
404 | m_RootOrder: 4
405 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
406 | --- !u!1 &1629328437
407 | GameObject:
408 | m_ObjectHideFlags: 0
409 | m_CorrespondingSourceObject: {fileID: 0}
410 | m_PrefabInstance: {fileID: 0}
411 | m_PrefabAsset: {fileID: 0}
412 | serializedVersion: 6
413 | m_Component:
414 | - component: {fileID: 1629328439}
415 | - component: {fileID: 1629328438}
416 | m_Layer: 0
417 | m_Name: Directional Light
418 | m_TagString: Untagged
419 | m_Icon: {fileID: 0}
420 | m_NavMeshLayer: 0
421 | m_StaticEditorFlags: 0
422 | m_IsActive: 1
423 | --- !u!108 &1629328438
424 | Light:
425 | m_ObjectHideFlags: 0
426 | m_CorrespondingSourceObject: {fileID: 0}
427 | m_PrefabInstance: {fileID: 0}
428 | m_PrefabAsset: {fileID: 0}
429 | m_GameObject: {fileID: 1629328437}
430 | m_Enabled: 1
431 | serializedVersion: 10
432 | m_Type: 1
433 | m_Shape: 0
434 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
435 | m_Intensity: 1
436 | m_Range: 10
437 | m_SpotAngle: 30
438 | m_InnerSpotAngle: 21.80208
439 | m_CookieSize: 10
440 | m_Shadows:
441 | m_Type: 2
442 | m_Resolution: -1
443 | m_CustomResolution: -1
444 | m_Strength: 1
445 | m_Bias: 0.05
446 | m_NormalBias: 0.4
447 | m_NearPlane: 0.2
448 | m_CullingMatrixOverride:
449 | e00: 1
450 | e01: 0
451 | e02: 0
452 | e03: 0
453 | e10: 0
454 | e11: 1
455 | e12: 0
456 | e13: 0
457 | e20: 0
458 | e21: 0
459 | e22: 1
460 | e23: 0
461 | e30: 0
462 | e31: 0
463 | e32: 0
464 | e33: 1
465 | m_UseCullingMatrixOverride: 0
466 | m_Cookie: {fileID: 0}
467 | m_DrawHalo: 0
468 | m_Flare: {fileID: 0}
469 | m_RenderMode: 0
470 | m_CullingMask:
471 | serializedVersion: 2
472 | m_Bits: 4294967295
473 | m_RenderingLayerMask: 1
474 | m_Lightmapping: 4
475 | m_LightShadowCasterMode: 0
476 | m_AreaSize: {x: 1, y: 1}
477 | m_BounceIntensity: 1
478 | m_ColorTemperature: 6570
479 | m_UseColorTemperature: 0
480 | m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
481 | m_UseBoundingSphereOverride: 0
482 | m_UseViewFrustumForShadowCasterCull: 1
483 | m_ShadowRadius: 0
484 | m_ShadowAngle: 0
485 | --- !u!4 &1629328439
486 | Transform:
487 | m_ObjectHideFlags: 0
488 | m_CorrespondingSourceObject: {fileID: 0}
489 | m_PrefabInstance: {fileID: 0}
490 | m_PrefabAsset: {fileID: 0}
491 | m_GameObject: {fileID: 1629328437}
492 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
493 | m_LocalPosition: {x: 0, y: 3, z: 0}
494 | m_LocalScale: {x: 1, y: 1, z: 1}
495 | m_ConstrainProportionsScale: 0
496 | m_Children: []
497 | m_Father: {fileID: 0}
498 | m_RootOrder: 1
499 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
500 | --- !u!1 &1980104226
501 | GameObject:
502 | m_ObjectHideFlags: 0
503 | m_CorrespondingSourceObject: {fileID: 0}
504 | m_PrefabInstance: {fileID: 0}
505 | m_PrefabAsset: {fileID: 0}
506 | serializedVersion: 6
507 | m_Component:
508 | - component: {fileID: 1980104230}
509 | - component: {fileID: 1980104229}
510 | - component: {fileID: 1980104228}
511 | - component: {fileID: 1980104227}
512 | m_Layer: 0
513 | m_Name: Quad
514 | m_TagString: Untagged
515 | m_Icon: {fileID: 0}
516 | m_NavMeshLayer: 0
517 | m_StaticEditorFlags: 0
518 | m_IsActive: 1
519 | --- !u!64 &1980104227
520 | MeshCollider:
521 | m_ObjectHideFlags: 0
522 | m_CorrespondingSourceObject: {fileID: 0}
523 | m_PrefabInstance: {fileID: 0}
524 | m_PrefabAsset: {fileID: 0}
525 | m_GameObject: {fileID: 1980104226}
526 | m_Material: {fileID: 0}
527 | m_IsTrigger: 0
528 | m_Enabled: 1
529 | serializedVersion: 4
530 | m_Convex: 0
531 | m_CookingOptions: 30
532 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
533 | --- !u!23 &1980104228
534 | MeshRenderer:
535 | m_ObjectHideFlags: 0
536 | m_CorrespondingSourceObject: {fileID: 0}
537 | m_PrefabInstance: {fileID: 0}
538 | m_PrefabAsset: {fileID: 0}
539 | m_GameObject: {fileID: 1980104226}
540 | m_Enabled: 1
541 | m_CastShadows: 1
542 | m_ReceiveShadows: 1
543 | m_DynamicOccludee: 1
544 | m_StaticShadowCaster: 0
545 | m_MotionVectors: 1
546 | m_LightProbeUsage: 1
547 | m_ReflectionProbeUsage: 1
548 | m_RayTracingMode: 2
549 | m_RayTraceProcedural: 0
550 | m_RenderingLayerMask: 1
551 | m_RendererPriority: 0
552 | m_Materials:
553 | - {fileID: 2100000, guid: b33fb40ac9bfde74ab11deed14d09bc9, type: 2}
554 | m_StaticBatchInfo:
555 | firstSubMesh: 0
556 | subMeshCount: 0
557 | m_StaticBatchRoot: {fileID: 0}
558 | m_ProbeAnchor: {fileID: 0}
559 | m_LightProbeVolumeOverride: {fileID: 0}
560 | m_ScaleInLightmap: 1
561 | m_ReceiveGI: 1
562 | m_PreserveUVs: 0
563 | m_IgnoreNormalsForChartDetection: 0
564 | m_ImportantGI: 0
565 | m_StitchLightmapSeams: 1
566 | m_SelectedEditorRenderState: 3
567 | m_MinimumChartSize: 4
568 | m_AutoUVMaxDistance: 0.5
569 | m_AutoUVMaxAngle: 89
570 | m_LightmapParameters: {fileID: 0}
571 | m_SortingLayerID: 0
572 | m_SortingLayer: 0
573 | m_SortingOrder: 0
574 | m_AdditionalVertexStreams: {fileID: 0}
575 | --- !u!33 &1980104229
576 | MeshFilter:
577 | m_ObjectHideFlags: 0
578 | m_CorrespondingSourceObject: {fileID: 0}
579 | m_PrefabInstance: {fileID: 0}
580 | m_PrefabAsset: {fileID: 0}
581 | m_GameObject: {fileID: 1980104226}
582 | m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
583 | --- !u!4 &1980104230
584 | Transform:
585 | m_ObjectHideFlags: 0
586 | m_CorrespondingSourceObject: {fileID: 0}
587 | m_PrefabInstance: {fileID: 0}
588 | m_PrefabAsset: {fileID: 0}
589 | m_GameObject: {fileID: 1980104226}
590 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
591 | m_LocalPosition: {x: 0, y: 0, z: 0}
592 | m_LocalScale: {x: 1, y: 1, z: 1}
593 | m_ConstrainProportionsScale: 0
594 | m_Children: []
595 | m_Father: {fileID: 0}
596 | m_RootOrder: 2
597 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
598 |
--------------------------------------------------------------------------------
/Assets/NoiseBasedFur/NoiseBasedFur.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: d30c40cf0fff2704e81e5e7bdf422f07
3 | DefaultImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | BSD 3-Clause License
2 |
3 | Copyright (c) 2023, XJINE
4 |
5 | Redistribution and use in source and binary forms, with or without
6 | modification, are permitted provided that the following conditions are met:
7 |
8 | 1. Redistributions of source code must retain the above copyright notice, this
9 | list of conditions and the following disclaimer.
10 |
11 | 2. Redistributions in binary form must reproduce the above copyright notice,
12 | this list of conditions and the following disclaimer in the documentation
13 | and/or other materials provided with the distribution.
14 |
15 | 3. Neither the name of the copyright holder nor the names of its
16 | contributors may be used to endorse or promote products derived from
17 | this software without specific prior written permission.
18 |
19 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 | AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
23 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
25 | SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
26 | CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
27 | OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 | OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 |
--------------------------------------------------------------------------------
/Packages/manifest.json:
--------------------------------------------------------------------------------
1 | {
2 | "dependencies": {
3 | "com.unity.ide.rider": "3.0.13",
4 | "com.unity.ide.vscode": "1.2.5",
5 | "com.unity.modules.ai": "1.0.0",
6 | "com.unity.modules.androidjni": "1.0.0",
7 | "com.unity.modules.animation": "1.0.0",
8 | "com.unity.modules.assetbundle": "1.0.0",
9 | "com.unity.modules.audio": "1.0.0",
10 | "com.unity.modules.cloth": "1.0.0",
11 | "com.unity.modules.director": "1.0.0",
12 | "com.unity.modules.imageconversion": "1.0.0",
13 | "com.unity.modules.imgui": "1.0.0",
14 | "com.unity.modules.jsonserialize": "1.0.0",
15 | "com.unity.modules.particlesystem": "1.0.0",
16 | "com.unity.modules.physics": "1.0.0",
17 | "com.unity.modules.physics2d": "1.0.0",
18 | "com.unity.modules.screencapture": "1.0.0",
19 | "com.unity.modules.terrain": "1.0.0",
20 | "com.unity.modules.terrainphysics": "1.0.0",
21 | "com.unity.modules.tilemap": "1.0.0",
22 | "com.unity.modules.ui": "1.0.0",
23 | "com.unity.modules.uielements": "1.0.0",
24 | "com.unity.modules.umbra": "1.0.0",
25 | "com.unity.modules.unityanalytics": "1.0.0",
26 | "com.unity.modules.unitywebrequest": "1.0.0",
27 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
28 | "com.unity.modules.unitywebrequestaudio": "1.0.0",
29 | "com.unity.modules.unitywebrequesttexture": "1.0.0",
30 | "com.unity.modules.unitywebrequestwww": "1.0.0",
31 | "com.unity.modules.vehicles": "1.0.0",
32 | "com.unity.modules.video": "1.0.0",
33 | "com.unity.modules.vr": "1.0.0",
34 | "com.unity.modules.wind": "1.0.0",
35 | "com.unity.modules.xr": "1.0.0"
36 | }
37 | }
38 |
--------------------------------------------------------------------------------
/Packages/packages-lock.json:
--------------------------------------------------------------------------------
1 | {
2 | "dependencies": {
3 | "com.unity.ext.nunit": {
4 | "version": "1.0.6",
5 | "depth": 1,
6 | "source": "registry",
7 | "dependencies": {},
8 | "url": "https://packages.unity.com"
9 | },
10 | "com.unity.ide.rider": {
11 | "version": "3.0.13",
12 | "depth": 0,
13 | "source": "registry",
14 | "dependencies": {
15 | "com.unity.ext.nunit": "1.0.6"
16 | },
17 | "url": "https://packages.unity.com"
18 | },
19 | "com.unity.ide.vscode": {
20 | "version": "1.2.5",
21 | "depth": 0,
22 | "source": "registry",
23 | "dependencies": {},
24 | "url": "https://packages.unity.com"
25 | },
26 | "com.unity.modules.ai": {
27 | "version": "1.0.0",
28 | "depth": 0,
29 | "source": "builtin",
30 | "dependencies": {}
31 | },
32 | "com.unity.modules.androidjni": {
33 | "version": "1.0.0",
34 | "depth": 0,
35 | "source": "builtin",
36 | "dependencies": {}
37 | },
38 | "com.unity.modules.animation": {
39 | "version": "1.0.0",
40 | "depth": 0,
41 | "source": "builtin",
42 | "dependencies": {}
43 | },
44 | "com.unity.modules.assetbundle": {
45 | "version": "1.0.0",
46 | "depth": 0,
47 | "source": "builtin",
48 | "dependencies": {}
49 | },
50 | "com.unity.modules.audio": {
51 | "version": "1.0.0",
52 | "depth": 0,
53 | "source": "builtin",
54 | "dependencies": {}
55 | },
56 | "com.unity.modules.cloth": {
57 | "version": "1.0.0",
58 | "depth": 0,
59 | "source": "builtin",
60 | "dependencies": {
61 | "com.unity.modules.physics": "1.0.0"
62 | }
63 | },
64 | "com.unity.modules.director": {
65 | "version": "1.0.0",
66 | "depth": 0,
67 | "source": "builtin",
68 | "dependencies": {
69 | "com.unity.modules.audio": "1.0.0",
70 | "com.unity.modules.animation": "1.0.0"
71 | }
72 | },
73 | "com.unity.modules.imageconversion": {
74 | "version": "1.0.0",
75 | "depth": 0,
76 | "source": "builtin",
77 | "dependencies": {}
78 | },
79 | "com.unity.modules.imgui": {
80 | "version": "1.0.0",
81 | "depth": 0,
82 | "source": "builtin",
83 | "dependencies": {}
84 | },
85 | "com.unity.modules.jsonserialize": {
86 | "version": "1.0.0",
87 | "depth": 0,
88 | "source": "builtin",
89 | "dependencies": {}
90 | },
91 | "com.unity.modules.particlesystem": {
92 | "version": "1.0.0",
93 | "depth": 0,
94 | "source": "builtin",
95 | "dependencies": {}
96 | },
97 | "com.unity.modules.physics": {
98 | "version": "1.0.0",
99 | "depth": 0,
100 | "source": "builtin",
101 | "dependencies": {}
102 | },
103 | "com.unity.modules.physics2d": {
104 | "version": "1.0.0",
105 | "depth": 0,
106 | "source": "builtin",
107 | "dependencies": {}
108 | },
109 | "com.unity.modules.screencapture": {
110 | "version": "1.0.0",
111 | "depth": 0,
112 | "source": "builtin",
113 | "dependencies": {
114 | "com.unity.modules.imageconversion": "1.0.0"
115 | }
116 | },
117 | "com.unity.modules.subsystems": {
118 | "version": "1.0.0",
119 | "depth": 1,
120 | "source": "builtin",
121 | "dependencies": {
122 | "com.unity.modules.jsonserialize": "1.0.0"
123 | }
124 | },
125 | "com.unity.modules.terrain": {
126 | "version": "1.0.0",
127 | "depth": 0,
128 | "source": "builtin",
129 | "dependencies": {}
130 | },
131 | "com.unity.modules.terrainphysics": {
132 | "version": "1.0.0",
133 | "depth": 0,
134 | "source": "builtin",
135 | "dependencies": {
136 | "com.unity.modules.physics": "1.0.0",
137 | "com.unity.modules.terrain": "1.0.0"
138 | }
139 | },
140 | "com.unity.modules.tilemap": {
141 | "version": "1.0.0",
142 | "depth": 0,
143 | "source": "builtin",
144 | "dependencies": {
145 | "com.unity.modules.physics2d": "1.0.0"
146 | }
147 | },
148 | "com.unity.modules.ui": {
149 | "version": "1.0.0",
150 | "depth": 0,
151 | "source": "builtin",
152 | "dependencies": {}
153 | },
154 | "com.unity.modules.uielements": {
155 | "version": "1.0.0",
156 | "depth": 0,
157 | "source": "builtin",
158 | "dependencies": {
159 | "com.unity.modules.ui": "1.0.0",
160 | "com.unity.modules.imgui": "1.0.0",
161 | "com.unity.modules.jsonserialize": "1.0.0",
162 | "com.unity.modules.uielementsnative": "1.0.0"
163 | }
164 | },
165 | "com.unity.modules.uielementsnative": {
166 | "version": "1.0.0",
167 | "depth": 1,
168 | "source": "builtin",
169 | "dependencies": {
170 | "com.unity.modules.ui": "1.0.0",
171 | "com.unity.modules.imgui": "1.0.0",
172 | "com.unity.modules.jsonserialize": "1.0.0"
173 | }
174 | },
175 | "com.unity.modules.umbra": {
176 | "version": "1.0.0",
177 | "depth": 0,
178 | "source": "builtin",
179 | "dependencies": {}
180 | },
181 | "com.unity.modules.unityanalytics": {
182 | "version": "1.0.0",
183 | "depth": 0,
184 | "source": "builtin",
185 | "dependencies": {
186 | "com.unity.modules.unitywebrequest": "1.0.0",
187 | "com.unity.modules.jsonserialize": "1.0.0"
188 | }
189 | },
190 | "com.unity.modules.unitywebrequest": {
191 | "version": "1.0.0",
192 | "depth": 0,
193 | "source": "builtin",
194 | "dependencies": {}
195 | },
196 | "com.unity.modules.unitywebrequestassetbundle": {
197 | "version": "1.0.0",
198 | "depth": 0,
199 | "source": "builtin",
200 | "dependencies": {
201 | "com.unity.modules.assetbundle": "1.0.0",
202 | "com.unity.modules.unitywebrequest": "1.0.0"
203 | }
204 | },
205 | "com.unity.modules.unitywebrequestaudio": {
206 | "version": "1.0.0",
207 | "depth": 0,
208 | "source": "builtin",
209 | "dependencies": {
210 | "com.unity.modules.unitywebrequest": "1.0.0",
211 | "com.unity.modules.audio": "1.0.0"
212 | }
213 | },
214 | "com.unity.modules.unitywebrequesttexture": {
215 | "version": "1.0.0",
216 | "depth": 0,
217 | "source": "builtin",
218 | "dependencies": {
219 | "com.unity.modules.unitywebrequest": "1.0.0",
220 | "com.unity.modules.imageconversion": "1.0.0"
221 | }
222 | },
223 | "com.unity.modules.unitywebrequestwww": {
224 | "version": "1.0.0",
225 | "depth": 0,
226 | "source": "builtin",
227 | "dependencies": {
228 | "com.unity.modules.unitywebrequest": "1.0.0",
229 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
230 | "com.unity.modules.unitywebrequestaudio": "1.0.0",
231 | "com.unity.modules.audio": "1.0.0",
232 | "com.unity.modules.assetbundle": "1.0.0",
233 | "com.unity.modules.imageconversion": "1.0.0"
234 | }
235 | },
236 | "com.unity.modules.vehicles": {
237 | "version": "1.0.0",
238 | "depth": 0,
239 | "source": "builtin",
240 | "dependencies": {
241 | "com.unity.modules.physics": "1.0.0"
242 | }
243 | },
244 | "com.unity.modules.video": {
245 | "version": "1.0.0",
246 | "depth": 0,
247 | "source": "builtin",
248 | "dependencies": {
249 | "com.unity.modules.audio": "1.0.0",
250 | "com.unity.modules.ui": "1.0.0",
251 | "com.unity.modules.unitywebrequest": "1.0.0"
252 | }
253 | },
254 | "com.unity.modules.vr": {
255 | "version": "1.0.0",
256 | "depth": 0,
257 | "source": "builtin",
258 | "dependencies": {
259 | "com.unity.modules.jsonserialize": "1.0.0",
260 | "com.unity.modules.physics": "1.0.0",
261 | "com.unity.modules.xr": "1.0.0"
262 | }
263 | },
264 | "com.unity.modules.wind": {
265 | "version": "1.0.0",
266 | "depth": 0,
267 | "source": "builtin",
268 | "dependencies": {}
269 | },
270 | "com.unity.modules.xr": {
271 | "version": "1.0.0",
272 | "depth": 0,
273 | "source": "builtin",
274 | "dependencies": {
275 | "com.unity.modules.physics": "1.0.0",
276 | "com.unity.modules.jsonserialize": "1.0.0",
277 | "com.unity.modules.subsystems": "1.0.0"
278 | }
279 | }
280 | }
281 | }
282 |
--------------------------------------------------------------------------------
/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Volume: 1
8 | Rolloff Scale: 1
9 | Doppler Factor: 1
10 | Default Speaker Mode: 2
11 | m_SampleRate: 0
12 | m_DSPBufferSize: 1024
13 | m_VirtualVoiceCount: 512
14 | m_RealVoiceCount: 32
15 | m_SpatializerPlugin:
16 | m_AmbisonicDecoderPlugin:
17 | m_DisableAudio: 0
18 | m_VirtualizeEffects: 1
19 | m_RequestedDSPBufferSize: 1024
20 |
--------------------------------------------------------------------------------
/ProjectSettings/ClusterInputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
--------------------------------------------------------------------------------
/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 11
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0
18 | m_ClothInterCollisionStiffness: 0
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 0
23 | m_ReuseCollisionCallbacks: 1
24 | m_ClothInterCollisionSettingsToggle: 0
25 | m_ContactPairsMode: 0
26 | m_BroadphaseType: 0
27 | m_WorldBounds:
28 | m_Center: {x: 0, y: 0, z: 0}
29 | m_Extent: {x: 250, y: 250, z: 250}
30 | m_WorldSubdivisions: 8
31 | m_FrictionType: 0
32 | m_EnableEnhancedDeterminism: 0
33 | m_EnableUnifiedHeightmaps: 1
34 | m_DefaultMaxAngluarSpeed: 7
35 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorBuildSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes: []
8 | m_configObjects: {}
9 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 11
7 | m_ExternalVersionControlSupport: Visible Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 0
10 | m_DefaultBehaviorMode: 0
11 | m_PrefabRegularEnvironment: {fileID: 0}
12 | m_PrefabUIEnvironment: {fileID: 0}
13 | m_SpritePackerMode: 0
14 | m_SpritePackerPaddingPower: 1
15 | m_EtcTextureCompressorBehavior: 1
16 | m_EtcTextureFastCompressor: 1
17 | m_EtcTextureNormalCompressor: 2
18 | m_EtcTextureBestCompressor: 4
19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref
20 | m_ProjectGenerationRootNamespace:
21 | m_CollabEditorSettings:
22 | inProgressEnabled: 1
23 | m_EnableTextureStreamingInEditMode: 1
24 | m_EnableTextureStreamingInPlayMode: 1
25 | m_AsyncShaderCompilation: 1
26 | m_EnterPlayModeOptionsEnabled: 0
27 | m_EnterPlayModeOptions: 3
28 | m_ShowLightmapResolutionOverlay: 1
29 | m_UseLegacyProbeSampleCount: 0
30 | m_SerializeInlineMappingsOnOneLine: 1
31 |
--------------------------------------------------------------------------------
/ProjectSettings/GraphicsSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!30 &1
4 | GraphicsSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 13
7 | m_Deferred:
8 | m_Mode: 1
9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
10 | m_DeferredReflections:
11 | m_Mode: 1
12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
13 | m_ScreenSpaceShadows:
14 | m_Mode: 1
15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
16 | m_LegacyDeferred:
17 | m_Mode: 1
18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
19 | m_DepthNormals:
20 | m_Mode: 1
21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
22 | m_MotionVectors:
23 | m_Mode: 1
24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
25 | m_LightHalo:
26 | m_Mode: 1
27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
28 | m_LensFlare:
29 | m_Mode: 1
30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
31 | m_AlwaysIncludedShaders:
32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
38 | m_PreloadedShaders: []
39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
40 | type: 0}
41 | m_CustomRenderPipeline: {fileID: 0}
42 | m_TransparencySortMode: 0
43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1}
44 | m_DefaultRenderingPath: 1
45 | m_DefaultMobileRenderingPath: 1
46 | m_TierSettings: []
47 | m_LightmapStripping: 0
48 | m_FogStripping: 0
49 | m_InstancingStripping: 0
50 | m_LightmapKeepPlain: 1
51 | m_LightmapKeepDirCombined: 1
52 | m_LightmapKeepDynamicPlain: 1
53 | m_LightmapKeepDynamicDirCombined: 1
54 | m_LightmapKeepShadowMask: 1
55 | m_LightmapKeepSubtractive: 1
56 | m_FogKeepLinear: 1
57 | m_FogKeepExp: 1
58 | m_FogKeepExp2: 1
59 | m_AlbedoSwatchInfos: []
60 | m_LightsUseLinearIntensity: 0
61 | m_LightsUseColorTemperature: 0
62 | m_LogWhenShaderIsCompiled: 0
63 | m_AllowEnlightenSupportForUpgradedProject: 0
64 |
--------------------------------------------------------------------------------
/ProjectSettings/InputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!13 &1
4 | InputManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Axes:
8 | - serializedVersion: 3
9 | m_Name: Horizontal
10 | descriptiveName:
11 | descriptiveNegativeName:
12 | negativeButton: left
13 | positiveButton: right
14 | altNegativeButton: a
15 | altPositiveButton: d
16 | gravity: 3
17 | dead: 0.001
18 | sensitivity: 3
19 | snap: 1
20 | invert: 0
21 | type: 0
22 | axis: 0
23 | joyNum: 0
24 | - serializedVersion: 3
25 | m_Name: Vertical
26 | descriptiveName:
27 | descriptiveNegativeName:
28 | negativeButton: down
29 | positiveButton: up
30 | altNegativeButton: s
31 | altPositiveButton: w
32 | gravity: 3
33 | dead: 0.001
34 | sensitivity: 3
35 | snap: 1
36 | invert: 0
37 | type: 0
38 | axis: 0
39 | joyNum: 0
40 | - serializedVersion: 3
41 | m_Name: Fire1
42 | descriptiveName:
43 | descriptiveNegativeName:
44 | negativeButton:
45 | positiveButton: left ctrl
46 | altNegativeButton:
47 | altPositiveButton: mouse 0
48 | gravity: 1000
49 | dead: 0.001
50 | sensitivity: 1000
51 | snap: 0
52 | invert: 0
53 | type: 0
54 | axis: 0
55 | joyNum: 0
56 | - serializedVersion: 3
57 | m_Name: Fire2
58 | descriptiveName:
59 | descriptiveNegativeName:
60 | negativeButton:
61 | positiveButton: left alt
62 | altNegativeButton:
63 | altPositiveButton: mouse 1
64 | gravity: 1000
65 | dead: 0.001
66 | sensitivity: 1000
67 | snap: 0
68 | invert: 0
69 | type: 0
70 | axis: 0
71 | joyNum: 0
72 | - serializedVersion: 3
73 | m_Name: Fire3
74 | descriptiveName:
75 | descriptiveNegativeName:
76 | negativeButton:
77 | positiveButton: left shift
78 | altNegativeButton:
79 | altPositiveButton: mouse 2
80 | gravity: 1000
81 | dead: 0.001
82 | sensitivity: 1000
83 | snap: 0
84 | invert: 0
85 | type: 0
86 | axis: 0
87 | joyNum: 0
88 | - serializedVersion: 3
89 | m_Name: Jump
90 | descriptiveName:
91 | descriptiveNegativeName:
92 | negativeButton:
93 | positiveButton: space
94 | altNegativeButton:
95 | altPositiveButton:
96 | gravity: 1000
97 | dead: 0.001
98 | sensitivity: 1000
99 | snap: 0
100 | invert: 0
101 | type: 0
102 | axis: 0
103 | joyNum: 0
104 | - serializedVersion: 3
105 | m_Name: Mouse X
106 | descriptiveName:
107 | descriptiveNegativeName:
108 | negativeButton:
109 | positiveButton:
110 | altNegativeButton:
111 | altPositiveButton:
112 | gravity: 0
113 | dead: 0
114 | sensitivity: 0.1
115 | snap: 0
116 | invert: 0
117 | type: 1
118 | axis: 0
119 | joyNum: 0
120 | - serializedVersion: 3
121 | m_Name: Mouse Y
122 | descriptiveName:
123 | descriptiveNegativeName:
124 | negativeButton:
125 | positiveButton:
126 | altNegativeButton:
127 | altPositiveButton:
128 | gravity: 0
129 | dead: 0
130 | sensitivity: 0.1
131 | snap: 0
132 | invert: 0
133 | type: 1
134 | axis: 1
135 | joyNum: 0
136 | - serializedVersion: 3
137 | m_Name: Mouse ScrollWheel
138 | descriptiveName:
139 | descriptiveNegativeName:
140 | negativeButton:
141 | positiveButton:
142 | altNegativeButton:
143 | altPositiveButton:
144 | gravity: 0
145 | dead: 0
146 | sensitivity: 0.1
147 | snap: 0
148 | invert: 0
149 | type: 1
150 | axis: 2
151 | joyNum: 0
152 | - serializedVersion: 3
153 | m_Name: Horizontal
154 | descriptiveName:
155 | descriptiveNegativeName:
156 | negativeButton:
157 | positiveButton:
158 | altNegativeButton:
159 | altPositiveButton:
160 | gravity: 0
161 | dead: 0.19
162 | sensitivity: 1
163 | snap: 0
164 | invert: 0
165 | type: 2
166 | axis: 0
167 | joyNum: 0
168 | - serializedVersion: 3
169 | m_Name: Vertical
170 | descriptiveName:
171 | descriptiveNegativeName:
172 | negativeButton:
173 | positiveButton:
174 | altNegativeButton:
175 | altPositiveButton:
176 | gravity: 0
177 | dead: 0.19
178 | sensitivity: 1
179 | snap: 0
180 | invert: 1
181 | type: 2
182 | axis: 1
183 | joyNum: 0
184 | - serializedVersion: 3
185 | m_Name: Fire1
186 | descriptiveName:
187 | descriptiveNegativeName:
188 | negativeButton:
189 | positiveButton: joystick button 0
190 | altNegativeButton:
191 | altPositiveButton:
192 | gravity: 1000
193 | dead: 0.001
194 | sensitivity: 1000
195 | snap: 0
196 | invert: 0
197 | type: 0
198 | axis: 0
199 | joyNum: 0
200 | - serializedVersion: 3
201 | m_Name: Fire2
202 | descriptiveName:
203 | descriptiveNegativeName:
204 | negativeButton:
205 | positiveButton: joystick button 1
206 | altNegativeButton:
207 | altPositiveButton:
208 | gravity: 1000
209 | dead: 0.001
210 | sensitivity: 1000
211 | snap: 0
212 | invert: 0
213 | type: 0
214 | axis: 0
215 | joyNum: 0
216 | - serializedVersion: 3
217 | m_Name: Fire3
218 | descriptiveName:
219 | descriptiveNegativeName:
220 | negativeButton:
221 | positiveButton: joystick button 2
222 | altNegativeButton:
223 | altPositiveButton:
224 | gravity: 1000
225 | dead: 0.001
226 | sensitivity: 1000
227 | snap: 0
228 | invert: 0
229 | type: 0
230 | axis: 0
231 | joyNum: 0
232 | - serializedVersion: 3
233 | m_Name: Jump
234 | descriptiveName:
235 | descriptiveNegativeName:
236 | negativeButton:
237 | positiveButton: joystick button 3
238 | altNegativeButton:
239 | altPositiveButton:
240 | gravity: 1000
241 | dead: 0.001
242 | sensitivity: 1000
243 | snap: 0
244 | invert: 0
245 | type: 0
246 | axis: 0
247 | joyNum: 0
248 | - serializedVersion: 3
249 | m_Name: Submit
250 | descriptiveName:
251 | descriptiveNegativeName:
252 | negativeButton:
253 | positiveButton: return
254 | altNegativeButton:
255 | altPositiveButton: joystick button 0
256 | gravity: 1000
257 | dead: 0.001
258 | sensitivity: 1000
259 | snap: 0
260 | invert: 0
261 | type: 0
262 | axis: 0
263 | joyNum: 0
264 | - serializedVersion: 3
265 | m_Name: Submit
266 | descriptiveName:
267 | descriptiveNegativeName:
268 | negativeButton:
269 | positiveButton: enter
270 | altNegativeButton:
271 | altPositiveButton: space
272 | gravity: 1000
273 | dead: 0.001
274 | sensitivity: 1000
275 | snap: 0
276 | invert: 0
277 | type: 0
278 | axis: 0
279 | joyNum: 0
280 | - serializedVersion: 3
281 | m_Name: Cancel
282 | descriptiveName:
283 | descriptiveNegativeName:
284 | negativeButton:
285 | positiveButton: escape
286 | altNegativeButton:
287 | altPositiveButton: joystick button 1
288 | gravity: 1000
289 | dead: 0.001
290 | sensitivity: 1000
291 | snap: 0
292 | invert: 0
293 | type: 0
294 | axis: 0
295 | joyNum: 0
296 |
--------------------------------------------------------------------------------
/ProjectSettings/MemorySettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!387306366 &1
4 | MemorySettings:
5 | m_ObjectHideFlags: 0
6 | m_EditorMemorySettings:
7 | m_MainAllocatorBlockSize: -1
8 | m_ThreadAllocatorBlockSize: -1
9 | m_MainGfxBlockSize: -1
10 | m_ThreadGfxBlockSize: -1
11 | m_CacheBlockSize: -1
12 | m_TypetreeBlockSize: -1
13 | m_ProfilerBlockSize: -1
14 | m_ProfilerEditorBlockSize: -1
15 | m_BucketAllocatorGranularity: -1
16 | m_BucketAllocatorBucketsCount: -1
17 | m_BucketAllocatorBlockSize: -1
18 | m_BucketAllocatorBlockCount: -1
19 | m_ProfilerBucketAllocatorGranularity: -1
20 | m_ProfilerBucketAllocatorBucketsCount: -1
21 | m_ProfilerBucketAllocatorBlockSize: -1
22 | m_ProfilerBucketAllocatorBlockCount: -1
23 | m_TempAllocatorSizeMain: -1
24 | m_JobTempAllocatorBlockSize: -1
25 | m_BackgroundJobTempAllocatorBlockSize: -1
26 | m_JobTempAllocatorReducedBlockSize: -1
27 | m_TempAllocatorSizeGIBakingWorker: -1
28 | m_TempAllocatorSizeNavMeshWorker: -1
29 | m_TempAllocatorSizeAudioWorker: -1
30 | m_TempAllocatorSizeCloudWorker: -1
31 | m_TempAllocatorSizeGfx: -1
32 | m_TempAllocatorSizeJobWorker: -1
33 | m_TempAllocatorSizeBackgroundWorker: -1
34 | m_TempAllocatorSizePreloadManager: -1
35 | m_PlatformMemorySettings: {}
36 |
--------------------------------------------------------------------------------
/ProjectSettings/NavMeshAreas.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!126 &1
4 | NavMeshProjectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | areas:
8 | - name: Walkable
9 | cost: 1
10 | - name: Not Walkable
11 | cost: 1
12 | - name: Jump
13 | cost: 2
14 | - name:
15 | cost: 1
16 | - name:
17 | cost: 1
18 | - name:
19 | cost: 1
20 | - name:
21 | cost: 1
22 | - name:
23 | cost: 1
24 | - name:
25 | cost: 1
26 | - name:
27 | cost: 1
28 | - name:
29 | cost: 1
30 | - name:
31 | cost: 1
32 | - name:
33 | cost: 1
34 | - name:
35 | cost: 1
36 | - name:
37 | cost: 1
38 | - name:
39 | cost: 1
40 | - name:
41 | cost: 1
42 | - name:
43 | cost: 1
44 | - name:
45 | cost: 1
46 | - name:
47 | cost: 1
48 | - name:
49 | cost: 1
50 | - name:
51 | cost: 1
52 | - name:
53 | cost: 1
54 | - name:
55 | cost: 1
56 | - name:
57 | cost: 1
58 | - name:
59 | cost: 1
60 | - name:
61 | cost: 1
62 | - name:
63 | cost: 1
64 | - name:
65 | cost: 1
66 | - name:
67 | cost: 1
68 | - name:
69 | cost: 1
70 | - name:
71 | cost: 1
72 | m_LastAgentTypeID: -887442657
73 | m_Settings:
74 | - serializedVersion: 2
75 | agentTypeID: 0
76 | agentRadius: 0.5
77 | agentHeight: 2
78 | agentSlope: 45
79 | agentClimb: 0.75
80 | ledgeDropHeight: 0
81 | maxJumpAcrossDistance: 0
82 | minRegionArea: 2
83 | manualCellSize: 0
84 | cellSize: 0.16666667
85 | manualTileSize: 0
86 | tileSize: 256
87 | accuratePlacement: 0
88 | debug:
89 | m_Flags: 0
90 | m_SettingNames:
91 | - Humanoid
92 |
--------------------------------------------------------------------------------
/ProjectSettings/PackageManagerSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &1
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 61
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
13 | m_Name:
14 | m_EditorClassIdentifier:
15 | m_EnablePreReleasePackages: 0
16 | m_EnablePackageDependencies: 0
17 | m_AdvancedSettingsExpanded: 1
18 | m_ScopedRegistriesSettingsExpanded: 1
19 | m_SeeAllPackageVersions: 0
20 | oneTimeWarningShown: 0
21 | m_Registries:
22 | - m_Id: main
23 | m_Name:
24 | m_Url: https://packages.unity.com
25 | m_Scopes: []
26 | m_IsDefault: 1
27 | m_Capabilities: 7
28 | m_UserSelectedRegistryName:
29 | m_UserAddingNewScopedRegistry: 0
30 | m_RegistryInfoDraft:
31 | m_Modified: 0
32 | m_ErrorMessage:
33 | m_UserModificationsInstanceId: -830
34 | m_OriginalInstanceId: -832
35 | m_LoadAssets: 0
36 |
--------------------------------------------------------------------------------
/ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json:
--------------------------------------------------------------------------------
1 | {
2 | "m_Name": "Settings",
3 | "m_Path": "ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json",
4 | "m_Dictionary": {
5 | "m_DictionaryValues": []
6 | }
7 | }
--------------------------------------------------------------------------------
/ProjectSettings/Physics2DSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!19 &1
4 | Physics2DSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 4
7 | m_Gravity: {x: 0, y: -9.81}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_VelocityIterations: 8
10 | m_PositionIterations: 3
11 | m_VelocityThreshold: 1
12 | m_MaxLinearCorrection: 0.2
13 | m_MaxAngularCorrection: 8
14 | m_MaxTranslationSpeed: 100
15 | m_MaxRotationSpeed: 360
16 | m_BaumgarteScale: 0.2
17 | m_BaumgarteTimeOfImpactScale: 0.75
18 | m_TimeToSleep: 0.5
19 | m_LinearSleepTolerance: 0.01
20 | m_AngularSleepTolerance: 2
21 | m_DefaultContactOffset: 0.01
22 | m_JobOptions:
23 | serializedVersion: 2
24 | useMultithreading: 0
25 | useConsistencySorting: 0
26 | m_InterpolationPosesPerJob: 100
27 | m_NewContactsPerJob: 30
28 | m_CollideContactsPerJob: 100
29 | m_ClearFlagsPerJob: 200
30 | m_ClearBodyForcesPerJob: 200
31 | m_SyncDiscreteFixturesPerJob: 50
32 | m_SyncContinuousFixturesPerJob: 50
33 | m_FindNearestContactsPerJob: 100
34 | m_UpdateTriggerContactsPerJob: 100
35 | m_IslandSolverCostThreshold: 100
36 | m_IslandSolverBodyCostScale: 1
37 | m_IslandSolverContactCostScale: 10
38 | m_IslandSolverJointCostScale: 10
39 | m_IslandSolverBodiesPerJob: 50
40 | m_IslandSolverContactsPerJob: 50
41 | m_AutoSimulation: 1
42 | m_QueriesHitTriggers: 1
43 | m_QueriesStartInColliders: 1
44 | m_CallbacksOnDisable: 1
45 | m_ReuseCollisionCallbacks: 1
46 | m_AutoSyncTransforms: 0
47 | m_AlwaysShowColliders: 0
48 | m_ShowColliderSleep: 1
49 | m_ShowColliderContacts: 0
50 | m_ShowColliderAABB: 0
51 | m_ContactArrowScale: 0.2
52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
57 |
--------------------------------------------------------------------------------
/ProjectSettings/PresetManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1386491679 &1
4 | PresetManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_DefaultPresets: {}
8 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!129 &1
4 | PlayerSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 23
7 | productGUID: ac85c2a1649ec5740b0f9df588da9be0
8 | AndroidProfiler: 0
9 | AndroidFilterTouchesWhenObscured: 0
10 | AndroidEnableSustainedPerformanceMode: 0
11 | defaultScreenOrientation: 4
12 | targetDevice: 2
13 | useOnDemandResources: 0
14 | accelerometerFrequency: 60
15 | companyName: DefaultCompany
16 | productName: NoiseBasedFurShader
17 | defaultCursor: {fileID: 0}
18 | cursorHotspot: {x: 0, y: 0}
19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
20 | m_ShowUnitySplashScreen: 1
21 | m_ShowUnitySplashLogo: 1
22 | m_SplashScreenOverlayOpacity: 1
23 | m_SplashScreenAnimation: 1
24 | m_SplashScreenLogoStyle: 1
25 | m_SplashScreenDrawMode: 0
26 | m_SplashScreenBackgroundAnimationZoom: 1
27 | m_SplashScreenLogoAnimationZoom: 1
28 | m_SplashScreenBackgroundLandscapeAspect: 1
29 | m_SplashScreenBackgroundPortraitAspect: 1
30 | m_SplashScreenBackgroundLandscapeUvs:
31 | serializedVersion: 2
32 | x: 0
33 | y: 0
34 | width: 1
35 | height: 1
36 | m_SplashScreenBackgroundPortraitUvs:
37 | serializedVersion: 2
38 | x: 0
39 | y: 0
40 | width: 1
41 | height: 1
42 | m_SplashScreenLogos: []
43 | m_VirtualRealitySplashScreen: {fileID: 0}
44 | m_HolographicTrackingLossScreen: {fileID: 0}
45 | defaultScreenWidth: 1920
46 | defaultScreenHeight: 1080
47 | defaultScreenWidthWeb: 960
48 | defaultScreenHeightWeb: 600
49 | m_StereoRenderingPath: 0
50 | m_ActiveColorSpace: 0
51 | m_MTRendering: 1
52 | mipStripping: 0
53 | numberOfMipsStripped: 0
54 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000
55 | iosShowActivityIndicatorOnLoading: -1
56 | androidShowActivityIndicatorOnLoading: -1
57 | iosUseCustomAppBackgroundBehavior: 0
58 | iosAllowHTTPDownload: 1
59 | allowedAutorotateToPortrait: 1
60 | allowedAutorotateToPortraitUpsideDown: 1
61 | allowedAutorotateToLandscapeRight: 1
62 | allowedAutorotateToLandscapeLeft: 1
63 | useOSAutorotation: 1
64 | use32BitDisplayBuffer: 1
65 | preserveFramebufferAlpha: 0
66 | disableDepthAndStencilBuffers: 0
67 | androidStartInFullscreen: 1
68 | androidRenderOutsideSafeArea: 1
69 | androidUseSwappy: 1
70 | androidBlitType: 0
71 | androidResizableWindow: 0
72 | androidDefaultWindowWidth: 1920
73 | androidDefaultWindowHeight: 1080
74 | androidMinimumWindowWidth: 400
75 | androidMinimumWindowHeight: 300
76 | androidFullscreenMode: 1
77 | defaultIsNativeResolution: 1
78 | macRetinaSupport: 1
79 | runInBackground: 1
80 | captureSingleScreen: 0
81 | muteOtherAudioSources: 0
82 | Prepare IOS For Recording: 0
83 | Force IOS Speakers When Recording: 0
84 | deferSystemGesturesMode: 0
85 | hideHomeButton: 0
86 | submitAnalytics: 1
87 | usePlayerLog: 1
88 | bakeCollisionMeshes: 0
89 | forceSingleInstance: 0
90 | useFlipModelSwapchain: 1
91 | resizableWindow: 0
92 | useMacAppStoreValidation: 0
93 | macAppStoreCategory: public.app-category.games
94 | gpuSkinning: 1
95 | xboxPIXTextureCapture: 0
96 | xboxEnableAvatar: 0
97 | xboxEnableKinect: 0
98 | xboxEnableKinectAutoTracking: 0
99 | xboxEnableFitness: 0
100 | visibleInBackground: 1
101 | allowFullscreenSwitch: 1
102 | fullscreenMode: 1
103 | xboxSpeechDB: 0
104 | xboxEnableHeadOrientation: 0
105 | xboxEnableGuest: 0
106 | xboxEnablePIXSampling: 0
107 | metalFramebufferOnly: 0
108 | xboxOneResolution: 0
109 | xboxOneSResolution: 0
110 | xboxOneXResolution: 3
111 | xboxOneMonoLoggingLevel: 0
112 | xboxOneLoggingLevel: 1
113 | xboxOneDisableEsram: 0
114 | xboxOneEnableTypeOptimization: 0
115 | xboxOnePresentImmediateThreshold: 0
116 | switchQueueCommandMemory: 0
117 | switchQueueControlMemory: 16384
118 | switchQueueComputeMemory: 262144
119 | switchNVNShaderPoolsGranularity: 33554432
120 | switchNVNDefaultPoolsGranularity: 16777216
121 | switchNVNOtherPoolsGranularity: 16777216
122 | switchNVNMaxPublicTextureIDCount: 0
123 | switchNVNMaxPublicSamplerIDCount: 0
124 | stadiaPresentMode: 0
125 | stadiaTargetFramerate: 0
126 | vulkanNumSwapchainBuffers: 3
127 | vulkanEnableSetSRGBWrite: 0
128 | vulkanEnablePreTransform: 1
129 | vulkanEnableLateAcquireNextImage: 0
130 | vulkanEnableCommandBufferRecycling: 1
131 | m_SupportedAspectRatios:
132 | 4:3: 1
133 | 5:4: 1
134 | 16:10: 1
135 | 16:9: 1
136 | Others: 1
137 | bundleVersion: 0.1
138 | preloadedAssets: []
139 | metroInputSource: 0
140 | wsaTransparentSwapchain: 0
141 | m_HolographicPauseOnTrackingLoss: 1
142 | xboxOneDisableKinectGpuReservation: 1
143 | xboxOneEnable7thCore: 1
144 | vrSettings:
145 | enable360StereoCapture: 0
146 | isWsaHolographicRemotingEnabled: 0
147 | enableFrameTimingStats: 0
148 | useHDRDisplay: 0
149 | D3DHDRBitDepth: 0
150 | m_ColorGamuts: 00000000
151 | targetPixelDensity: 30
152 | resolutionScalingMode: 0
153 | androidSupportedAspectRatio: 1
154 | androidMaxAspectRatio: 2.1
155 | applicationIdentifier: {}
156 | buildNumber:
157 | Standalone: 0
158 | iPhone: 0
159 | tvOS: 0
160 | overrideDefaultApplicationIdentifier: 0
161 | AndroidBundleVersionCode: 1
162 | AndroidMinSdkVersion: 22
163 | AndroidTargetSdkVersion: 0
164 | AndroidPreferredInstallLocation: 1
165 | aotOptions:
166 | stripEngineCode: 1
167 | iPhoneStrippingLevel: 0
168 | iPhoneScriptCallOptimization: 0
169 | ForceInternetPermission: 0
170 | ForceSDCardPermission: 0
171 | CreateWallpaper: 0
172 | APKExpansionFiles: 0
173 | keepLoadedShadersAlive: 0
174 | StripUnusedMeshComponents: 1
175 | VertexChannelCompressionMask: 4054
176 | iPhoneSdkVersion: 988
177 | iOSTargetOSVersionString: 11.0
178 | tvOSSdkVersion: 0
179 | tvOSRequireExtendedGameController: 0
180 | tvOSTargetOSVersionString: 11.0
181 | uIPrerenderedIcon: 0
182 | uIRequiresPersistentWiFi: 0
183 | uIRequiresFullScreen: 1
184 | uIStatusBarHidden: 1
185 | uIExitOnSuspend: 0
186 | uIStatusBarStyle: 0
187 | appleTVSplashScreen: {fileID: 0}
188 | appleTVSplashScreen2x: {fileID: 0}
189 | tvOSSmallIconLayers: []
190 | tvOSSmallIconLayers2x: []
191 | tvOSLargeIconLayers: []
192 | tvOSLargeIconLayers2x: []
193 | tvOSTopShelfImageLayers: []
194 | tvOSTopShelfImageLayers2x: []
195 | tvOSTopShelfImageWideLayers: []
196 | tvOSTopShelfImageWideLayers2x: []
197 | iOSLaunchScreenType: 0
198 | iOSLaunchScreenPortrait: {fileID: 0}
199 | iOSLaunchScreenLandscape: {fileID: 0}
200 | iOSLaunchScreenBackgroundColor:
201 | serializedVersion: 2
202 | rgba: 0
203 | iOSLaunchScreenFillPct: 100
204 | iOSLaunchScreenSize: 100
205 | iOSLaunchScreenCustomXibPath:
206 | iOSLaunchScreeniPadType: 0
207 | iOSLaunchScreeniPadImage: {fileID: 0}
208 | iOSLaunchScreeniPadBackgroundColor:
209 | serializedVersion: 2
210 | rgba: 0
211 | iOSLaunchScreeniPadFillPct: 100
212 | iOSLaunchScreeniPadSize: 100
213 | iOSLaunchScreeniPadCustomXibPath:
214 | iOSLaunchScreenCustomStoryboardPath:
215 | iOSLaunchScreeniPadCustomStoryboardPath:
216 | iOSDeviceRequirements: []
217 | iOSURLSchemes: []
218 | macOSURLSchemes: []
219 | iOSBackgroundModes: 0
220 | iOSMetalForceHardShadows: 0
221 | metalEditorSupport: 1
222 | metalAPIValidation: 1
223 | iOSRenderExtraFrameOnPause: 0
224 | iosCopyPluginsCodeInsteadOfSymlink: 0
225 | appleDeveloperTeamID:
226 | iOSManualSigningProvisioningProfileID:
227 | tvOSManualSigningProvisioningProfileID:
228 | iOSManualSigningProvisioningProfileType: 0
229 | tvOSManualSigningProvisioningProfileType: 0
230 | appleEnableAutomaticSigning: 0
231 | iOSRequireARKit: 0
232 | iOSAutomaticallyDetectAndAddCapabilities: 1
233 | appleEnableProMotion: 0
234 | shaderPrecisionModel: 0
235 | clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea
236 | templatePackageId: com.unity.template.3d@8.1.0
237 | templateDefaultScene: Assets/Scenes/SampleScene.unity
238 | useCustomMainManifest: 0
239 | useCustomLauncherManifest: 0
240 | useCustomMainGradleTemplate: 0
241 | useCustomLauncherGradleManifest: 0
242 | useCustomBaseGradleTemplate: 0
243 | useCustomGradlePropertiesTemplate: 0
244 | useCustomProguardFile: 0
245 | AndroidTargetArchitectures: 1
246 | AndroidTargetDevices: 0
247 | AndroidSplashScreenScale: 0
248 | androidSplashScreen: {fileID: 0}
249 | AndroidKeystoreName:
250 | AndroidKeyaliasName:
251 | AndroidBuildApkPerCpuArchitecture: 0
252 | AndroidTVCompatibility: 0
253 | AndroidIsGame: 1
254 | AndroidEnableTango: 0
255 | androidEnableBanner: 1
256 | androidUseLowAccuracyLocation: 0
257 | androidUseCustomKeystore: 0
258 | m_AndroidBanners:
259 | - width: 320
260 | height: 180
261 | banner: {fileID: 0}
262 | androidGamepadSupportLevel: 0
263 | chromeosInputEmulation: 1
264 | AndroidMinifyWithR8: 0
265 | AndroidMinifyRelease: 0
266 | AndroidMinifyDebug: 0
267 | AndroidValidateAppBundleSize: 1
268 | AndroidAppBundleSizeToValidate: 150
269 | m_BuildTargetIcons: []
270 | m_BuildTargetPlatformIcons: []
271 | m_BuildTargetBatching:
272 | - m_BuildTarget: Standalone
273 | m_StaticBatching: 1
274 | m_DynamicBatching: 0
275 | - m_BuildTarget: tvOS
276 | m_StaticBatching: 1
277 | m_DynamicBatching: 0
278 | - m_BuildTarget: Android
279 | m_StaticBatching: 1
280 | m_DynamicBatching: 0
281 | - m_BuildTarget: iPhone
282 | m_StaticBatching: 1
283 | m_DynamicBatching: 0
284 | - m_BuildTarget: WebGL
285 | m_StaticBatching: 0
286 | m_DynamicBatching: 0
287 | m_BuildTargetGraphicsJobs:
288 | - m_BuildTarget: MacStandaloneSupport
289 | m_GraphicsJobs: 0
290 | - m_BuildTarget: Switch
291 | m_GraphicsJobs: 1
292 | - m_BuildTarget: MetroSupport
293 | m_GraphicsJobs: 1
294 | - m_BuildTarget: AppleTVSupport
295 | m_GraphicsJobs: 0
296 | - m_BuildTarget: BJMSupport
297 | m_GraphicsJobs: 1
298 | - m_BuildTarget: LinuxStandaloneSupport
299 | m_GraphicsJobs: 1
300 | - m_BuildTarget: PS4Player
301 | m_GraphicsJobs: 1
302 | - m_BuildTarget: iOSSupport
303 | m_GraphicsJobs: 0
304 | - m_BuildTarget: WindowsStandaloneSupport
305 | m_GraphicsJobs: 1
306 | - m_BuildTarget: XboxOnePlayer
307 | m_GraphicsJobs: 1
308 | - m_BuildTarget: LuminSupport
309 | m_GraphicsJobs: 0
310 | - m_BuildTarget: AndroidPlayer
311 | m_GraphicsJobs: 0
312 | - m_BuildTarget: WebGLSupport
313 | m_GraphicsJobs: 0
314 | m_BuildTargetGraphicsJobMode:
315 | - m_BuildTarget: PS4Player
316 | m_GraphicsJobMode: 0
317 | - m_BuildTarget: XboxOnePlayer
318 | m_GraphicsJobMode: 0
319 | m_BuildTargetGraphicsAPIs:
320 | - m_BuildTarget: AndroidPlayer
321 | m_APIs: 150000000b000000
322 | m_Automatic: 1
323 | - m_BuildTarget: iOSSupport
324 | m_APIs: 10000000
325 | m_Automatic: 1
326 | - m_BuildTarget: AppleTVSupport
327 | m_APIs: 10000000
328 | m_Automatic: 1
329 | - m_BuildTarget: WebGLSupport
330 | m_APIs: 0b000000
331 | m_Automatic: 1
332 | m_BuildTargetVRSettings:
333 | - m_BuildTarget: Standalone
334 | m_Enabled: 0
335 | m_Devices:
336 | - Oculus
337 | - OpenVR
338 | openGLRequireES31: 0
339 | openGLRequireES31AEP: 0
340 | openGLRequireES32: 0
341 | m_TemplateCustomTags: {}
342 | mobileMTRendering:
343 | Android: 1
344 | iPhone: 1
345 | tvOS: 1
346 | m_BuildTargetGroupLightmapEncodingQuality:
347 | - m_BuildTarget: Android
348 | m_EncodingQuality: 1
349 | - m_BuildTarget: iPhone
350 | m_EncodingQuality: 1
351 | - m_BuildTarget: tvOS
352 | m_EncodingQuality: 1
353 | m_BuildTargetGroupLightmapSettings: []
354 | m_BuildTargetNormalMapEncoding:
355 | - m_BuildTarget: Android
356 | m_Encoding: 1
357 | - m_BuildTarget: iPhone
358 | m_Encoding: 1
359 | - m_BuildTarget: tvOS
360 | m_Encoding: 1
361 | m_BuildTargetDefaultTextureCompressionFormat:
362 | - m_BuildTarget: Android
363 | m_Format: 3
364 | playModeTestRunnerEnabled: 0
365 | runPlayModeTestAsEditModeTest: 0
366 | actionOnDotNetUnhandledException: 1
367 | enableInternalProfiler: 0
368 | logObjCUncaughtExceptions: 1
369 | enableCrashReportAPI: 0
370 | cameraUsageDescription:
371 | locationUsageDescription:
372 | microphoneUsageDescription:
373 | bluetoothUsageDescription:
374 | switchNMETAOverride:
375 | switchNetLibKey:
376 | switchSocketMemoryPoolSize: 6144
377 | switchSocketAllocatorPoolSize: 128
378 | switchSocketConcurrencyLimit: 14
379 | switchScreenResolutionBehavior: 2
380 | switchUseCPUProfiler: 0
381 | switchUseGOLDLinker: 0
382 | switchLTOSetting: 0
383 | switchApplicationID: 0x01004b9000490000
384 | switchNSODependencies:
385 | switchTitleNames_0:
386 | switchTitleNames_1:
387 | switchTitleNames_2:
388 | switchTitleNames_3:
389 | switchTitleNames_4:
390 | switchTitleNames_5:
391 | switchTitleNames_6:
392 | switchTitleNames_7:
393 | switchTitleNames_8:
394 | switchTitleNames_9:
395 | switchTitleNames_10:
396 | switchTitleNames_11:
397 | switchTitleNames_12:
398 | switchTitleNames_13:
399 | switchTitleNames_14:
400 | switchTitleNames_15:
401 | switchPublisherNames_0:
402 | switchPublisherNames_1:
403 | switchPublisherNames_2:
404 | switchPublisherNames_3:
405 | switchPublisherNames_4:
406 | switchPublisherNames_5:
407 | switchPublisherNames_6:
408 | switchPublisherNames_7:
409 | switchPublisherNames_8:
410 | switchPublisherNames_9:
411 | switchPublisherNames_10:
412 | switchPublisherNames_11:
413 | switchPublisherNames_12:
414 | switchPublisherNames_13:
415 | switchPublisherNames_14:
416 | switchPublisherNames_15:
417 | switchIcons_0: {fileID: 0}
418 | switchIcons_1: {fileID: 0}
419 | switchIcons_2: {fileID: 0}
420 | switchIcons_3: {fileID: 0}
421 | switchIcons_4: {fileID: 0}
422 | switchIcons_5: {fileID: 0}
423 | switchIcons_6: {fileID: 0}
424 | switchIcons_7: {fileID: 0}
425 | switchIcons_8: {fileID: 0}
426 | switchIcons_9: {fileID: 0}
427 | switchIcons_10: {fileID: 0}
428 | switchIcons_11: {fileID: 0}
429 | switchIcons_12: {fileID: 0}
430 | switchIcons_13: {fileID: 0}
431 | switchIcons_14: {fileID: 0}
432 | switchIcons_15: {fileID: 0}
433 | switchSmallIcons_0: {fileID: 0}
434 | switchSmallIcons_1: {fileID: 0}
435 | switchSmallIcons_2: {fileID: 0}
436 | switchSmallIcons_3: {fileID: 0}
437 | switchSmallIcons_4: {fileID: 0}
438 | switchSmallIcons_5: {fileID: 0}
439 | switchSmallIcons_6: {fileID: 0}
440 | switchSmallIcons_7: {fileID: 0}
441 | switchSmallIcons_8: {fileID: 0}
442 | switchSmallIcons_9: {fileID: 0}
443 | switchSmallIcons_10: {fileID: 0}
444 | switchSmallIcons_11: {fileID: 0}
445 | switchSmallIcons_12: {fileID: 0}
446 | switchSmallIcons_13: {fileID: 0}
447 | switchSmallIcons_14: {fileID: 0}
448 | switchSmallIcons_15: {fileID: 0}
449 | switchManualHTML:
450 | switchAccessibleURLs:
451 | switchLegalInformation:
452 | switchMainThreadStackSize: 1048576
453 | switchPresenceGroupId:
454 | switchLogoHandling: 0
455 | switchReleaseVersion: 0
456 | switchDisplayVersion: 1.0.0
457 | switchStartupUserAccount: 0
458 | switchTouchScreenUsage: 0
459 | switchSupportedLanguagesMask: 0
460 | switchLogoType: 0
461 | switchApplicationErrorCodeCategory:
462 | switchUserAccountSaveDataSize: 0
463 | switchUserAccountSaveDataJournalSize: 0
464 | switchApplicationAttribute: 0
465 | switchCardSpecSize: -1
466 | switchCardSpecClock: -1
467 | switchRatingsMask: 0
468 | switchRatingsInt_0: 0
469 | switchRatingsInt_1: 0
470 | switchRatingsInt_2: 0
471 | switchRatingsInt_3: 0
472 | switchRatingsInt_4: 0
473 | switchRatingsInt_5: 0
474 | switchRatingsInt_6: 0
475 | switchRatingsInt_7: 0
476 | switchRatingsInt_8: 0
477 | switchRatingsInt_9: 0
478 | switchRatingsInt_10: 0
479 | switchRatingsInt_11: 0
480 | switchRatingsInt_12: 0
481 | switchLocalCommunicationIds_0:
482 | switchLocalCommunicationIds_1:
483 | switchLocalCommunicationIds_2:
484 | switchLocalCommunicationIds_3:
485 | switchLocalCommunicationIds_4:
486 | switchLocalCommunicationIds_5:
487 | switchLocalCommunicationIds_6:
488 | switchLocalCommunicationIds_7:
489 | switchParentalControl: 0
490 | switchAllowsScreenshot: 1
491 | switchAllowsVideoCapturing: 1
492 | switchAllowsRuntimeAddOnContentInstall: 0
493 | switchDataLossConfirmation: 0
494 | switchUserAccountLockEnabled: 0
495 | switchSystemResourceMemory: 16777216
496 | switchSupportedNpadStyles: 22
497 | switchNativeFsCacheSize: 32
498 | switchIsHoldTypeHorizontal: 0
499 | switchSupportedNpadCount: 8
500 | switchSocketConfigEnabled: 0
501 | switchTcpInitialSendBufferSize: 32
502 | switchTcpInitialReceiveBufferSize: 64
503 | switchTcpAutoSendBufferSizeMax: 256
504 | switchTcpAutoReceiveBufferSizeMax: 256
505 | switchUdpSendBufferSize: 9
506 | switchUdpReceiveBufferSize: 42
507 | switchSocketBufferEfficiency: 4
508 | switchSocketInitializeEnabled: 1
509 | switchNetworkInterfaceManagerInitializeEnabled: 1
510 | switchPlayerConnectionEnabled: 1
511 | switchUseNewStyleFilepaths: 0
512 | switchUseMicroSleepForYield: 1
513 | switchEnableRamDiskSupport: 0
514 | switchMicroSleepForYieldTime: 25
515 | switchRamDiskSpaceSize: 12
516 | ps4NPAgeRating: 12
517 | ps4NPTitleSecret:
518 | ps4NPTrophyPackPath:
519 | ps4ParentalLevel: 11
520 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000
521 | ps4Category: 0
522 | ps4MasterVersion: 01.00
523 | ps4AppVersion: 01.00
524 | ps4AppType: 0
525 | ps4ParamSfxPath:
526 | ps4VideoOutPixelFormat: 0
527 | ps4VideoOutInitialWidth: 1920
528 | ps4VideoOutBaseModeInitialWidth: 1920
529 | ps4VideoOutReprojectionRate: 60
530 | ps4PronunciationXMLPath:
531 | ps4PronunciationSIGPath:
532 | ps4BackgroundImagePath:
533 | ps4StartupImagePath:
534 | ps4StartupImagesFolder:
535 | ps4IconImagesFolder:
536 | ps4SaveDataImagePath:
537 | ps4SdkOverride:
538 | ps4BGMPath:
539 | ps4ShareFilePath:
540 | ps4ShareOverlayImagePath:
541 | ps4PrivacyGuardImagePath:
542 | ps4ExtraSceSysFile:
543 | ps4NPtitleDatPath:
544 | ps4RemotePlayKeyAssignment: -1
545 | ps4RemotePlayKeyMappingDir:
546 | ps4PlayTogetherPlayerCount: 0
547 | ps4EnterButtonAssignment: 1
548 | ps4ApplicationParam1: 0
549 | ps4ApplicationParam2: 0
550 | ps4ApplicationParam3: 0
551 | ps4ApplicationParam4: 0
552 | ps4DownloadDataSize: 0
553 | ps4GarlicHeapSize: 2048
554 | ps4ProGarlicHeapSize: 2560
555 | playerPrefsMaxSize: 32768
556 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
557 | ps4pnSessions: 1
558 | ps4pnPresence: 1
559 | ps4pnFriends: 1
560 | ps4pnGameCustomData: 1
561 | playerPrefsSupport: 0
562 | enableApplicationExit: 0
563 | resetTempFolder: 1
564 | restrictedAudioUsageRights: 0
565 | ps4UseResolutionFallback: 0
566 | ps4ReprojectionSupport: 0
567 | ps4UseAudio3dBackend: 0
568 | ps4UseLowGarlicFragmentationMode: 1
569 | ps4SocialScreenEnabled: 0
570 | ps4ScriptOptimizationLevel: 0
571 | ps4Audio3dVirtualSpeakerCount: 14
572 | ps4attribCpuUsage: 0
573 | ps4PatchPkgPath:
574 | ps4PatchLatestPkgPath:
575 | ps4PatchChangeinfoPath:
576 | ps4PatchDayOne: 0
577 | ps4attribUserManagement: 0
578 | ps4attribMoveSupport: 0
579 | ps4attrib3DSupport: 0
580 | ps4attribShareSupport: 0
581 | ps4attribExclusiveVR: 0
582 | ps4disableAutoHideSplash: 0
583 | ps4videoRecordingFeaturesUsed: 0
584 | ps4contentSearchFeaturesUsed: 0
585 | ps4CompatibilityPS5: 0
586 | ps4GPU800MHz: 1
587 | ps4attribEyeToEyeDistanceSettingVR: 0
588 | ps4IncludedModules: []
589 | ps4attribVROutputEnabled: 0
590 | monoEnv:
591 | splashScreenBackgroundSourceLandscape: {fileID: 0}
592 | splashScreenBackgroundSourcePortrait: {fileID: 0}
593 | blurSplashScreenBackground: 1
594 | spritePackerPolicy:
595 | webGLMemorySize: 16
596 | webGLExceptionSupport: 1
597 | webGLNameFilesAsHashes: 0
598 | webGLDataCaching: 1
599 | webGLDebugSymbols: 0
600 | webGLEmscriptenArgs:
601 | webGLModulesDirectory:
602 | webGLTemplate: APPLICATION:Default
603 | webGLAnalyzeBuildSize: 0
604 | webGLUseEmbeddedResources: 0
605 | webGLCompressionFormat: 1
606 | webGLWasmArithmeticExceptions: 0
607 | webGLLinkerTarget: 1
608 | webGLThreadsSupport: 0
609 | webGLDecompressionFallback: 0
610 | scriptingDefineSymbols: {}
611 | additionalCompilerArguments: {}
612 | platformArchitecture: {}
613 | scriptingBackend: {}
614 | il2cppCompilerConfiguration: {}
615 | managedStrippingLevel: {}
616 | incrementalIl2cppBuild: {}
617 | suppressCommonWarnings: 1
618 | allowUnsafeCode: 0
619 | useDeterministicCompilation: 1
620 | enableRoslynAnalyzers: 1
621 | additionalIl2CppArgs:
622 | scriptingRuntimeVersion: 1
623 | gcIncremental: 1
624 | assemblyVersionValidation: 1
625 | gcWBarrierValidation: 0
626 | apiCompatibilityLevelPerPlatform: {}
627 | m_RenderingPath: 1
628 | m_MobileRenderingPath: 1
629 | metroPackageName: Template_3D
630 | metroPackageVersion:
631 | metroCertificatePath:
632 | metroCertificatePassword:
633 | metroCertificateSubject:
634 | metroCertificateIssuer:
635 | metroCertificateNotAfter: 0000000000000000
636 | metroApplicationDescription: Template_3D
637 | wsaImages: {}
638 | metroTileShortName:
639 | metroTileShowName: 0
640 | metroMediumTileShowName: 0
641 | metroLargeTileShowName: 0
642 | metroWideTileShowName: 0
643 | metroSupportStreamingInstall: 0
644 | metroLastRequiredScene: 0
645 | metroDefaultTileSize: 1
646 | metroTileForegroundText: 2
647 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
648 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
649 | metroSplashScreenUseBackgroundColor: 0
650 | platformCapabilities: {}
651 | metroTargetDeviceFamilies: {}
652 | metroFTAName:
653 | metroFTAFileTypes: []
654 | metroProtocolName:
655 | vcxProjDefaultLanguage:
656 | XboxOneProductId:
657 | XboxOneUpdateKey:
658 | XboxOneSandboxId:
659 | XboxOneContentId:
660 | XboxOneTitleId:
661 | XboxOneSCId:
662 | XboxOneGameOsOverridePath:
663 | XboxOnePackagingOverridePath:
664 | XboxOneAppManifestOverridePath:
665 | XboxOneVersion: 1.0.0.0
666 | XboxOnePackageEncryption: 0
667 | XboxOnePackageUpdateGranularity: 2
668 | XboxOneDescription:
669 | XboxOneLanguage:
670 | - enus
671 | XboxOneCapability: []
672 | XboxOneGameRating: {}
673 | XboxOneIsContentPackage: 0
674 | XboxOneEnhancedXboxCompatibilityMode: 0
675 | XboxOneEnableGPUVariability: 1
676 | XboxOneSockets: {}
677 | XboxOneSplashScreen: {fileID: 0}
678 | XboxOneAllowedProductIds: []
679 | XboxOnePersistentLocalStorageSize: 0
680 | XboxOneXTitleMemory: 8
681 | XboxOneOverrideIdentityName:
682 | XboxOneOverrideIdentityPublisher:
683 | vrEditorSettings: {}
684 | cloudServicesEnabled:
685 | UNet: 1
686 | luminIcon:
687 | m_Name:
688 | m_ModelFolderPath:
689 | m_PortalFolderPath:
690 | luminCert:
691 | m_CertPath:
692 | m_SignPackage: 1
693 | luminIsChannelApp: 0
694 | luminVersion:
695 | m_VersionCode: 1
696 | m_VersionName:
697 | apiCompatibilityLevel: 6
698 | activeInputHandler: 0
699 | cloudProjectId:
700 | framebufferDepthMemorylessMode: 0
701 | qualitySettingsNames: []
702 | projectName:
703 | organizationId:
704 | cloudEnabled: 0
705 | legacyClampBlendShapeWeights: 0
706 | playerDataPath:
707 | forceSRGBBlit: 1
708 | virtualTexturingSupportEnabled: 0
709 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 2021.3.0f1
2 | m_EditorVersionWithRevision: 2021.3.0f1 (6eacc8284459)
3 |
--------------------------------------------------------------------------------
/ProjectSettings/QualitySettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!47 &1
4 | QualitySettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 5
7 | m_CurrentQuality: 5
8 | m_QualitySettings:
9 | - serializedVersion: 2
10 | name: Very Low
11 | pixelLightCount: 0
12 | shadows: 0
13 | shadowResolution: 0
14 | shadowProjection: 1
15 | shadowCascades: 1
16 | shadowDistance: 15
17 | shadowNearPlaneOffset: 3
18 | shadowCascade2Split: 0.33333334
19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
20 | shadowmaskMode: 0
21 | blendWeights: 1
22 | textureQuality: 1
23 | anisotropicTextures: 0
24 | antiAliasing: 0
25 | softParticles: 0
26 | softVegetation: 0
27 | realtimeReflectionProbes: 0
28 | billboardsFaceCameraPosition: 0
29 | vSyncCount: 0
30 | lodBias: 0.3
31 | maximumLODLevel: 0
32 | streamingMipmapsActive: 0
33 | streamingMipmapsAddAllCameras: 1
34 | streamingMipmapsMemoryBudget: 512
35 | streamingMipmapsRenderersPerFrame: 512
36 | streamingMipmapsMaxLevelReduction: 2
37 | streamingMipmapsMaxFileIORequests: 1024
38 | particleRaycastBudget: 4
39 | asyncUploadTimeSlice: 2
40 | asyncUploadBufferSize: 16
41 | asyncUploadPersistentBuffer: 1
42 | resolutionScalingFixedDPIFactor: 1
43 | excludedTargetPlatforms: []
44 | - serializedVersion: 2
45 | name: Low
46 | pixelLightCount: 0
47 | shadows: 0
48 | shadowResolution: 0
49 | shadowProjection: 1
50 | shadowCascades: 1
51 | shadowDistance: 20
52 | shadowNearPlaneOffset: 3
53 | shadowCascade2Split: 0.33333334
54 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
55 | shadowmaskMode: 0
56 | blendWeights: 2
57 | textureQuality: 0
58 | anisotropicTextures: 0
59 | antiAliasing: 0
60 | softParticles: 0
61 | softVegetation: 0
62 | realtimeReflectionProbes: 0
63 | billboardsFaceCameraPosition: 0
64 | vSyncCount: 0
65 | lodBias: 0.4
66 | maximumLODLevel: 0
67 | streamingMipmapsActive: 0
68 | streamingMipmapsAddAllCameras: 1
69 | streamingMipmapsMemoryBudget: 512
70 | streamingMipmapsRenderersPerFrame: 512
71 | streamingMipmapsMaxLevelReduction: 2
72 | streamingMipmapsMaxFileIORequests: 1024
73 | particleRaycastBudget: 16
74 | asyncUploadTimeSlice: 2
75 | asyncUploadBufferSize: 16
76 | asyncUploadPersistentBuffer: 1
77 | resolutionScalingFixedDPIFactor: 1
78 | excludedTargetPlatforms: []
79 | - serializedVersion: 2
80 | name: Medium
81 | pixelLightCount: 1
82 | shadows: 1
83 | shadowResolution: 0
84 | shadowProjection: 1
85 | shadowCascades: 1
86 | shadowDistance: 20
87 | shadowNearPlaneOffset: 3
88 | shadowCascade2Split: 0.33333334
89 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
90 | shadowmaskMode: 0
91 | blendWeights: 2
92 | textureQuality: 0
93 | anisotropicTextures: 1
94 | antiAliasing: 0
95 | softParticles: 0
96 | softVegetation: 0
97 | realtimeReflectionProbes: 0
98 | billboardsFaceCameraPosition: 0
99 | vSyncCount: 1
100 | lodBias: 0.7
101 | maximumLODLevel: 0
102 | streamingMipmapsActive: 0
103 | streamingMipmapsAddAllCameras: 1
104 | streamingMipmapsMemoryBudget: 512
105 | streamingMipmapsRenderersPerFrame: 512
106 | streamingMipmapsMaxLevelReduction: 2
107 | streamingMipmapsMaxFileIORequests: 1024
108 | particleRaycastBudget: 64
109 | asyncUploadTimeSlice: 2
110 | asyncUploadBufferSize: 16
111 | asyncUploadPersistentBuffer: 1
112 | resolutionScalingFixedDPIFactor: 1
113 | excludedTargetPlatforms: []
114 | - serializedVersion: 2
115 | name: High
116 | pixelLightCount: 2
117 | shadows: 2
118 | shadowResolution: 1
119 | shadowProjection: 1
120 | shadowCascades: 2
121 | shadowDistance: 40
122 | shadowNearPlaneOffset: 3
123 | shadowCascade2Split: 0.33333334
124 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
125 | shadowmaskMode: 1
126 | blendWeights: 2
127 | textureQuality: 0
128 | anisotropicTextures: 1
129 | antiAliasing: 0
130 | softParticles: 0
131 | softVegetation: 1
132 | realtimeReflectionProbes: 1
133 | billboardsFaceCameraPosition: 1
134 | vSyncCount: 1
135 | lodBias: 1
136 | maximumLODLevel: 0
137 | streamingMipmapsActive: 0
138 | streamingMipmapsAddAllCameras: 1
139 | streamingMipmapsMemoryBudget: 512
140 | streamingMipmapsRenderersPerFrame: 512
141 | streamingMipmapsMaxLevelReduction: 2
142 | streamingMipmapsMaxFileIORequests: 1024
143 | particleRaycastBudget: 256
144 | asyncUploadTimeSlice: 2
145 | asyncUploadBufferSize: 16
146 | asyncUploadPersistentBuffer: 1
147 | resolutionScalingFixedDPIFactor: 1
148 | excludedTargetPlatforms: []
149 | - serializedVersion: 2
150 | name: Very High
151 | pixelLightCount: 3
152 | shadows: 2
153 | shadowResolution: 2
154 | shadowProjection: 1
155 | shadowCascades: 2
156 | shadowDistance: 70
157 | shadowNearPlaneOffset: 3
158 | shadowCascade2Split: 0.33333334
159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
160 | shadowmaskMode: 1
161 | blendWeights: 4
162 | textureQuality: 0
163 | anisotropicTextures: 2
164 | antiAliasing: 2
165 | softParticles: 1
166 | softVegetation: 1
167 | realtimeReflectionProbes: 1
168 | billboardsFaceCameraPosition: 1
169 | vSyncCount: 1
170 | lodBias: 1.5
171 | maximumLODLevel: 0
172 | streamingMipmapsActive: 0
173 | streamingMipmapsAddAllCameras: 1
174 | streamingMipmapsMemoryBudget: 512
175 | streamingMipmapsRenderersPerFrame: 512
176 | streamingMipmapsMaxLevelReduction: 2
177 | streamingMipmapsMaxFileIORequests: 1024
178 | particleRaycastBudget: 1024
179 | asyncUploadTimeSlice: 2
180 | asyncUploadBufferSize: 16
181 | asyncUploadPersistentBuffer: 1
182 | resolutionScalingFixedDPIFactor: 1
183 | excludedTargetPlatforms: []
184 | - serializedVersion: 2
185 | name: Ultra
186 | pixelLightCount: 4
187 | shadows: 2
188 | shadowResolution: 2
189 | shadowProjection: 1
190 | shadowCascades: 4
191 | shadowDistance: 150
192 | shadowNearPlaneOffset: 3
193 | shadowCascade2Split: 0.33333334
194 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
195 | shadowmaskMode: 1
196 | blendWeights: 4
197 | textureQuality: 0
198 | anisotropicTextures: 2
199 | antiAliasing: 2
200 | softParticles: 1
201 | softVegetation: 1
202 | realtimeReflectionProbes: 1
203 | billboardsFaceCameraPosition: 1
204 | vSyncCount: 1
205 | lodBias: 2
206 | maximumLODLevel: 0
207 | streamingMipmapsActive: 0
208 | streamingMipmapsAddAllCameras: 1
209 | streamingMipmapsMemoryBudget: 512
210 | streamingMipmapsRenderersPerFrame: 512
211 | streamingMipmapsMaxLevelReduction: 2
212 | streamingMipmapsMaxFileIORequests: 1024
213 | particleRaycastBudget: 4096
214 | asyncUploadTimeSlice: 2
215 | asyncUploadBufferSize: 16
216 | asyncUploadPersistentBuffer: 1
217 | resolutionScalingFixedDPIFactor: 1
218 | excludedTargetPlatforms: []
219 | m_PerPlatformDefaultQuality:
220 | Android: 2
221 | Lumin: 5
222 | Nintendo 3DS: 5
223 | Nintendo Switch: 5
224 | PS4: 5
225 | PSP2: 2
226 | Stadia: 5
227 | Standalone: 5
228 | WebGL: 3
229 | Windows Store Apps: 5
230 | XboxOne: 5
231 | iPhone: 2
232 | tvOS: 2
233 |
--------------------------------------------------------------------------------
/ProjectSettings/RiderScriptEditorPersistedState.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!114 &1
4 | MonoBehaviour:
5 | m_ObjectHideFlags: 61
6 | m_CorrespondingSourceObject: {fileID: 0}
7 | m_PrefabInstance: {fileID: 0}
8 | m_PrefabAsset: {fileID: 0}
9 | m_GameObject: {fileID: 0}
10 | m_Enabled: 1
11 | m_EditorHideFlags: 0
12 | m_Script: {fileID: 0}
13 | m_Name:
14 | m_EditorClassIdentifier: Unity.Rider.Editor:Packages.Rider.Editor:RiderScriptEditorPersistedState
15 | lastWriteTicks: -8585190447531743960
16 |
--------------------------------------------------------------------------------
/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.33333334
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 1
7 | m_Enabled: 0
8 | m_TestMode: 0
9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com
12 | m_DashboardUrl: https://dashboard.unity3d.com
13 | m_TestInitMode: 0
14 | CrashReportingSettings:
15 | m_EventUrl: https://perf-events.cloud.unity3d.com
16 | m_Enabled: 0
17 | m_LogBufferSize: 10
18 | m_CaptureEditorExceptions: 1
19 | UnityPurchasingSettings:
20 | m_Enabled: 0
21 | m_TestMode: 0
22 | UnityAnalyticsSettings:
23 | m_Enabled: 0
24 | m_TestMode: 0
25 | m_InitializeOnStartup: 1
26 | UnityAdsSettings:
27 | m_Enabled: 0
28 | m_InitializeOnStartup: 1
29 | m_TestMode: 0
30 | m_IosGameId:
31 | m_AndroidGameId:
32 | m_GameIds: {}
33 | m_GameId:
34 | PerformanceReportingSettings:
35 | m_Enabled: 0
36 |
--------------------------------------------------------------------------------
/ProjectSettings/VFXManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!937362698 &1
4 | VFXManager:
5 | m_ObjectHideFlags: 0
6 | m_IndirectShader: {fileID: 0}
7 | m_CopyBufferShader: {fileID: 0}
8 | m_SortShader: {fileID: 0}
9 | m_StripUpdateShader: {fileID: 0}
10 | m_RenderPipeSettingsPath:
11 | m_FixedTimeStep: 0.016666668
12 | m_MaxDeltaTime: 0.05
13 |
--------------------------------------------------------------------------------
/ProjectSettings/VersionControlSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!890905787 &1
4 | VersionControlSettings:
5 | m_ObjectHideFlags: 0
6 | m_Mode: Visible Meta Files
7 | m_CollabEditorSettings:
8 | inProgressEnabled: 1
9 |
--------------------------------------------------------------------------------
/ProjectSettings/XRSettings.asset:
--------------------------------------------------------------------------------
1 | {
2 | "m_SettingKeys": [
3 | "VR Device Disabled",
4 | "VR Device User Alert"
5 | ],
6 | "m_SettingValues": [
7 | "False",
8 | "False"
9 | ]
10 | }
--------------------------------------------------------------------------------
/ProjectSettings/boot.config:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/XJINE/Unity_NoiseBasedFurShader/1012afaa4ff56134129c0a1ab302b35e558005fe/ProjectSettings/boot.config
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Unity_NoiseBasedFurShader
2 |
3 |
4 |
5 | Generate fur-like effect from a noise texture.
6 |
7 | This is inspired by "Monster Hunter: World".
8 | https://www.famitsu.com/news/201808/23162839.html
9 |
10 |
11 |
12 | There are some parameters to edit the looks.
--------------------------------------------------------------------------------
/Screenshot01.gif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/XJINE/Unity_NoiseBasedFurShader/1012afaa4ff56134129c0a1ab302b35e558005fe/Screenshot01.gif
--------------------------------------------------------------------------------
/Screenshot02.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/XJINE/Unity_NoiseBasedFurShader/1012afaa4ff56134129c0a1ab302b35e558005fe/Screenshot02.png
--------------------------------------------------------------------------------