├── LICENSE ├── README.md ├── SceneEditor ├── SceneEditor.pro ├── aboutwidget.cpp ├── aboutwidget.h ├── aboutwidget.ui ├── bottomwidget.cpp ├── bottomwidget.h ├── bottomwidget.ui ├── core.cpp ├── core.h ├── editorwidget.cpp ├── editorwidget.h ├── editorwidget.ui ├── fast2dquad.cpp ├── fast2dquad.h ├── fbo.cpp ├── fbo.h ├── highlighter.cpp ├── highlighter.h ├── main.cpp ├── mainwindow.cpp ├── mainwindow.h ├── mainwindow.ui ├── newshader.cpp ├── newshader.h ├── newshader.ui ├── newwidget.cpp ├── newwidget.h ├── newwidget.ui ├── openwidget.cpp ├── openwidget.h ├── openwidget.ui ├── paramwidget.cpp ├── paramwidget.h ├── paramwidget.ui ├── qdarkstyle │ ├── rc │ │ ├── Hmovetoolbar.png │ │ ├── Hsepartoolbar.png │ │ ├── Vmovetoolbar.png │ │ ├── Vsepartoolbar.png │ │ ├── branch_closed-on.png │ │ ├── branch_closed.png │ │ ├── branch_open-on.png │ │ ├── branch_open.png │ │ ├── checkbox.png │ │ ├── close.png │ │ ├── down_arrow.png │ │ ├── down_arrow_disabled.png │ │ ├── left_arrow.png │ │ ├── left_arrow_disabled.png │ │ ├── right_arrow.png │ │ ├── right_arrow_disabled.png │ │ ├── sizegrip.png │ │ ├── stylesheet-branch-end.png │ │ ├── stylesheet-branch-more.png │ │ ├── stylesheet-vline.png │ │ ├── transparent.png │ │ ├── undock.png │ │ ├── up_arrow.png │ │ └── up_arrow_disabled.png │ ├── style.qrc │ └── style.qss ├── renderwidget.cpp ├── renderwidget.h ├── res.qrc ├── res │ ├── framework │ │ ├── DF │ │ │ ├── Scene.glsl │ │ │ └── config.xml │ │ ├── Empty │ │ │ ├── Scene.glsl │ │ │ └── config.xml │ │ ├── Layer │ │ │ └── layer.glsl │ │ └── Raytracing │ │ │ ├── Scene.glsl │ │ │ └── config.xml │ ├── img │ │ ├── camera.png │ │ ├── filenew.png │ │ ├── fileopen.png │ │ ├── filesave.png │ │ ├── micro.png │ │ ├── music.png │ │ ├── new shader.png │ │ ├── new.png │ │ ├── open.png │ │ ├── projector.png │ │ ├── save.png │ │ ├── screenshot.png │ │ ├── setting.png │ │ ├── setting2.png │ │ ├── setting_visual.png │ │ └── vls.png │ └── logo.ico ├── ressource.rc ├── scene.cpp ├── scene.h ├── shader.cpp ├── shader.h ├── texteditor.cpp ├── texteditor.h ├── texture.cpp └── texture.h ├── VisualLiveSystem ├── FFTAnalyzer.cpp ├── FFTAnalyzer.h ├── VisualLiveSystem.pro ├── audiovisualizer.cpp ├── audiovisualizer.h ├── channelwidget.cpp ├── channelwidget.h ├── channelwidget.ui ├── core.cpp ├── core.h ├── fast2dquad.cpp ├── fast2dquad.h ├── fbo.cpp ├── fbo.h ├── glscene.cpp ├── glscene.h ├── loadingwidget.cpp ├── loadingwidget.h ├── loadingwidget.ui ├── main.cpp ├── mainwindow.cpp ├── mainwindow.h ├── mainwindow.ui ├── masterwidget.cpp ├── masterwidget.h ├── masterwidget.ui ├── midiwindow.cpp ├── midiwindow.h ├── midiwindow.ui ├── projectorwidget.cpp ├── projectorwidget.h ├── qdarkstyle │ ├── rc │ │ ├── Hmovetoolbar.png │ │ ├── Hsepartoolbar.png │ │ ├── Vmovetoolbar.png │ │ ├── Vsepartoolbar.png │ │ ├── branch_closed-on.png │ │ ├── branch_closed.png │ │ ├── branch_open-on.png │ │ ├── branch_open.png │ │ ├── checkbox.png │ │ ├── close.png │ │ ├── down_arrow.png │ │ ├── down_arrow_disabled.png │ │ ├── left_arrow.png │ │ ├── left_arrow_disabled.png │ │ ├── right_arrow.png │ │ ├── right_arrow_disabled.png │ │ ├── sizegrip.png │ │ ├── stylesheet-branch-end.png │ │ ├── stylesheet-branch-more.png │ │ ├── stylesheet-vline.png │ │ ├── transparent.png │ │ ├── undock.png │ │ ├── up_arrow.png │ │ └── up_arrow_disabled.png │ ├── style.qrc │ └── style.qss ├── qmidisequencer.cpp ├── qmidisequencer.h ├── renderwidget.cpp ├── renderwidget.h ├── res.qrc ├── res │ ├── img │ │ ├── micro.png │ │ ├── music.png │ │ ├── new.png │ │ ├── open.png │ │ ├── projector.png │ │ ├── save.png │ │ ├── setting.png │ │ ├── setting2.png │ │ ├── setting_visual.png │ │ └── vls.png │ ├── logo.ico │ └── shaders │ │ ├── audiovisualizer.glsl │ │ ├── open.glsl │ │ └── postprocess.glsl ├── ressource.rc ├── scene.cpp ├── scene.h ├── shader.cpp ├── shader.h ├── signal │ ├── audiopipe.cpp │ ├── audiopipe.hpp │ ├── bass.h │ ├── basserrorhandler.cpp │ ├── basserrorhandler.hpp │ ├── bassflac.h │ ├── decoder.cpp │ ├── decoder.hpp │ ├── fft.cpp │ ├── fft.hpp │ ├── signal.cpp │ └── signal.hpp ├── soundmanager.cpp ├── soundmanager.h ├── soundmanager.ui ├── texture.cpp ├── texture.h ├── transition.cpp ├── transition.h ├── visualmanager.cpp ├── visualmanager.h └── visualmanager.ui └── release ├── data ├── config │ └── midi │ │ ├── Akai LPD8.conf │ │ └── Akai MPK Mini.conf ├── postFX │ ├── Invert.glsl │ ├── Vignetting.glsl │ ├── green-pink blur.glsl │ ├── red-blue blur.glsl │ └── vertical_minibar.glsl ├── scenes │ └── Open │ │ ├── config.xml │ │ └── open.glsl ├── textures │ ├── noise.png │ ├── noise16.png │ ├── noise256.png │ ├── sky.tga.png │ ├── sprite.png │ ├── sprite2.png │ └── water.png └── transitions │ ├── Black fade │ ├── config.xml │ └── transition.glsl │ ├── Black flash │ ├── config.xml │ └── transition.glsl │ ├── Fade │ ├── config.xml │ └── transition.glsl │ ├── None │ ├── config.xml │ └── transition.glsl │ ├── Pyramid │ ├── config.xml │ └── transition.glsl │ ├── White fade │ 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