├── .cocos-project.json ├── .gitattributes ├── .github └── workflows │ └── manual_release.yml ├── .gitignore ├── .gitmodules ├── .project ├── CMakeLists.txt ├── CMakeModules.cmake ├── CMakeSources.cmake ├── LICENSE ├── README.md ├── README_ZH.md ├── config.json ├── frameworks ├── Classes │ ├── ArrayObjectPool.hpp │ ├── CirularQueue.hpp │ ├── ControllerHelper.cpp │ ├── ControllerHelper.h │ ├── LabelPool.cpp │ ├── LabelPool.h │ ├── MemPoolManager.cpp │ ├── MemPoolManager.h │ ├── RandomWELL512.cpp │ ├── RandomWELL512.h │ ├── WindowHelper.cpp │ ├── WindowHelper.h │ ├── XBinaryHelper.cpp │ ├── XBinaryHelper.h │ ├── XBuffer.cpp │ ├── XBuffer.h │ ├── XFileDialog.cpp │ ├── XFileDialog.h │ ├── XFileUtils.cpp │ ├── XFileUtils.h │ ├── XGifRecoder.cpp │ ├── XGifRecoder.h │ ├── XInfoware.cpp │ ├── XInfoware.h │ ├── XLabel.cpp │ ├── XLabel.h │ ├── XLatex.cpp │ ├── XLatex.h │ ├── XLuaModuleRegistry.cpp │ ├── XLuaModuleRegistry.h │ ├── XProfiler.cpp │ ├── XProfiler.h │ ├── XRand.cpp │ ├── XRand.h │ ├── XRefAdapter.cpp │ ├── XRefAdapter.h │ ├── XStopWatch.cpp │ ├── XStopWatch.h │ ├── XStream.cpp │ ├── XStream.h │ ├── XThreadPool.hpp │ ├── XTriangles.cpp │ ├── XTriangles.h │ ├── XTrianglesCommand.cpp │ ├── XTrianglesCommand.h │ ├── XZipArchive.cpp │ └── XZipArchive.h ├── LSTG │ ├── AppFrame.cpp │ ├── AppFrame.h │ ├── CollisionDetect.cpp │ ├── CollisionDetect.h │ ├── Component │ │ ├── ComponentData.cpp │ │ ├── ComponentData.h │ │ ├── ComponentDataAni.cpp │ │ ├── ComponentDataAni.h │ │ ├── ComponentDataBlend.cpp │ │ ├── ComponentDataBlend.h │ │ ├── ComponentDataColli.cpp │ │ ├── ComponentDataColli.h │ │ ├── ComponentDataLabel.cpp │ │ ├── ComponentDataLabel.h │ │ ├── ComponentDataLight.cpp │ │ ├── ComponentDataLight.h │ │ ├── ComponentDataParticle.cpp │ │ ├── ComponentDataParticle.h │ │ ├── ComponentDataTrasform.cpp │ │ ├── ComponentDataTrasform.h │ │ ├── ComponentDataVertex.cpp │ │ ├── ComponentDataVertex.h │ │ ├── ComponentManager.cpp │ │ └── ComponentManager.h │ ├── Global.h │ ├── InputManager.cpp │ ├── InputManager.h │ ├── LogSystem.cpp │ ├── LogSystem.h │ ├── LuaWrapper │ │ ├── LWBuiltInFunction.cpp │ │ ├── LWBuiltInFunction.h │ │ ├── LWColor.cpp │ │ ├── LWColor.h │ │ ├── LWProfiler.cpp │ │ ├── LWProfiler.h │ │ ├── LWRandomizer.cpp │ │ ├── LWRandomizer.h │ │ ├── LW_Frame.cpp │ │ ├── LW_Frame.h │ │ ├── LW_Graph.cpp │ │ ├── LW_Graph.h │ │ ├── LW_Input.cpp │ │ ├── LW_Input.h │ │ ├── LW_Math.cpp │ │ ├── LW_Math.h │ │ ├── LW_Object.cpp │ │ ├── LW_Object.h │ │ ├── LW_Render.cpp │ │ ├── LW_Render.h │ │ ├── LW_Text.cpp │ │ ├── LW_Text.h │ │ ├── LuaWrapper.cpp │ │ └── LuaWrapper.h │ ├── Object │ │ ├── GameClass.cpp │ │ ├── GameClass.h │ │ ├── GameObject.cpp │ │ ├── GameObject.h │ │ ├── GameObjectBentLaser.cpp │ │ ├── GameObjectBentLaser.h │ │ ├── GameObjectManager.cpp │ │ ├── GameObjectManager.h │ │ ├── GameObjectPool.cpp │ │ ├── GameObjectPool.h │ │ ├── GameObjectPropertyHash.cpp │ │ ├── GameObjectPropertyHash.h │ │ ├── GameObjectPropertyHash.json │ │ ├── GameObjectSet.cpp │ │ └── GameObjectSet.h │ ├── ObjectPool.hpp │ ├── RenderMode.cpp │ ├── RenderMode.h │ ├── Renderer.cpp │ ├── Renderer.h │ ├── Resource │ │ ├── GameResources.h │ │ ├── ResAnimation.cpp │ │ ├── ResAnimation.h │ │ ├── ResAudio.cpp │ │ ├── ResAudio.h │ │ ├── ResBase.cpp │ │ ├── ResBase.h │ │ ├── ResFX.cpp │ │ ├── ResFX.h │ │ ├── ResFont.cpp │ │ ├── ResFont.h │ │ ├── ResParticle.cpp │ │ ├── ResParticle.h │ │ ├── ResRenderTarget.cpp │ │ ├── ResRenderTarget.h │ │ ├── ResSprite.cpp │ │ ├── ResSprite.h │ │ ├── ResTexture.cpp │ │ └── ResTexture.h │ ├── ResourceMgr.cpp │ ├── ResourceMgr.h │ ├── Symbol │ │ ├── GOSymbolBoolean.cpp │ │ ├── GOSymbolBoolean.h │ │ ├── GOSymbolNumber.cpp │ │ ├── GOSymbolNumber.h │ │ ├── GameObjectSymbol.cpp │ │ └── GameObjectSymbol.h │ └── Util │ │ ├── UtilColor.cpp │ │ ├── UtilColor.h │ │ ├── UtilGLDefinition.cpp │ │ ├── UtilGLDefinition.h │ │ ├── UtilLua.cpp │ │ ├── UtilLua.h │ │ ├── UtilLuaConversion.cpp │ │ ├── UtilLuaConversion.h │ │ ├── UtilLuaRes.cpp │ │ ├── UtilLuaRes.h │ │ ├── UtilShader.cpp │ │ ├── Utility.cpp │ │ └── Utility.h ├── LuaBindings │ ├── LuaBindings.cpp │ ├── LuaBindings.h │ ├── lua_BentLaser_auto.cpp │ ├── lua_BentLaser_auto.hpp │ ├── lua_Buffer_auto.cpp │ ├── lua_Buffer_auto.hpp │ ├── lua_FileDialog_auto.cpp │ ├── lua_FileDialog_auto.hpp │ ├── lua_Latex_auto.cpp │ ├── lua_Latex_auto.hpp │ ├── lua_LogSystem_auto.cpp │ ├── lua_LogSystem_auto.hpp │ ├── lua_ObjSym_auto.cpp │ ├── lua_ObjSym_auto.hpp │ ├── lua_Random_auto.cpp │ ├── lua_Random_auto.hpp │ ├── lua_RenderMode_auto.cpp │ ├── lua_RenderMode_auto.hpp │ ├── lua_ResourceMgr_auto.cpp │ ├── lua_ResourceMgr_auto.hpp │ ├── lua_Resource_auto.cpp │ ├── lua_Resource_auto.hpp │ ├── lua_StopWatch_auto.cpp │ ├── lua_StopWatch_auto.hpp │ ├── lua_Stream_auto.cpp │ ├── lua_Stream_auto.hpp │ ├── lua_Triangles_auto.cpp │ ├── lua_Triangles_auto.hpp │ ├── lua_WindowHelper_auto.cpp │ ├── lua_WindowHelper_auto.hpp │ ├── lua_ZipArchive_auto.cpp │ ├── lua_ZipArchive_auto.hpp │ ├── lua_cc_configuration_auto.cpp │ ├── lua_cc_configuration_auto.hpp │ ├── lua_cc_controller_auto.cpp │ ├── lua_cc_controller_auto.hpp │ ├── lua_cc_controller_manual.cpp │ ├── lua_cc_controller_manual.hpp │ ├── lua_cc_ext.cpp │ ├── lua_cc_ext.hpp │ ├── lua_cc_fairygui_auto.cpp │ ├── lua_cc_fairygui_auto.hpp │ ├── lua_cc_fairygui_manual.cpp │ ├── lua_cc_fairygui_manual.hpp │ ├── lua_cc_fix.cpp │ ├── lua_cc_fix.h │ └── lua_conversion │ │ ├── lua_conversion.hpp │ │ └── lua_conversion_tolua.hpp └── runtime-src │ ├── proj.android │ ├── .gitignore │ ├── app │ │ ├── .gitignore │ │ ├── AndroidManifest.xml │ │ ├── build.gradle │ │ ├── get_environment.sh │ │ ├── jni │ │ │ └── hellolua │ │ │ │ └── main.cpp │ │ ├── proguard-rules.pro │ │ ├── res │ │ │ ├── mipmap-hdpi │ │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-mdpi │ │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xhdpi │ │ │ │ └── ic_launcher.png │ │ │ ├── mipmap-xxhdpi │ │ │ │ └── ic_launcher.png │ │ │ └── values │ │ │ │ └── strings.xml │ │ └── src │ │ │ └── org │ │ │ └── cocos2dx │ │ │ └── lua │ │ │ └── AppActivity.java │ ├── build.gradle │ ├── gradle.properties │ ├── gradle │ │ └── wrapper │ │ │ ├── gradle-wrapper.jar │ │ │ └── gradle-wrapper.properties │ ├── gradlew │ ├── gradlew.bat │ └── settings.gradle │ ├── proj.ios_mac │ ├── ios │ │ ├── AppController.h │ │ ├── AppController.mm │ │ ├── Images.xcassets │ │ │ ├── AppIcon.appiconset │ │ │ │ ├── Contents.json │ │ │ │ ├── Icon-20.png │ │ │ │ ├── Icon-20@2x.png │ │ │ │ ├── Icon-20@3x.png │ │ │ │ ├── Icon-29.png │ │ │ │ ├── Icon-29@2x.png │ │ │ │ ├── Icon-29@3x.png │ │ │ │ ├── Icon-40.png │ │ │ │ ├── Icon-40@2x.png │ │ │ │ ├── Icon-40@3x.png │ │ │ │ ├── Icon-50.png │ │ │ │ ├── Icon-50@2x.png │ │ │ │ ├── Icon-57.png │ │ │ │ ├── Icon-57@2x.png │ │ │ │ ├── Icon-60@2x.png │ │ │ │ ├── Icon-60@3x.png │ │ │ │ ├── Icon-72.png │ │ │ │ ├── Icon-72@2x.png │ │ │ │ ├── Icon-76.png │ │ │ │ ├── Icon-76@2x.png │ │ │ │ └── Icon-83.5@2x.png │ │ │ └── Contents.json │ │ ├── Info.plist │ │ ├── LaunchScreen.storyboard │ │ ├── LaunchScreenBackground.png │ │ ├── Prefix.pch │ │ ├── RootViewController.h │ │ ├── RootViewController.mm │ │ ├── build-cfg.json │ │ ├── exportoptions.plist │ │ └── main.m │ └── mac │ │ ├── ConsoleWindow.xib │ │ ├── ConsoleWindowController.h │ │ ├── ConsoleWindowController.m │ │ ├── Icon.icns │ │ ├── Info.plist │ │ ├── Prefix.pch │ │ ├── build-cfg.json │ │ └── main.mm │ ├── proj.linux │ └── main.cpp │ └── proj.win32 │ ├── WindowHelperWin32.cpp │ ├── WindowHelperWin32.h │ ├── build-cfg.json │ ├── game.aps │ ├── game.rc │ ├── main.cpp │ ├── main.h │ ├── res │ └── game.ico │ └── resource.h └── res ├── creator ├── Scene │ ├── launcher.ccreator │ ├── launcher2.ccreator │ └── mod_item.ccreator ├── Texture │ ├── ic_brightness_1_white_24dp.png │ ├── ic_brightness_1_white_24dp_sliced.png │ ├── ic_check_box_outline_blank_white_24dp.png │ ├── ic_check_box_white_24dp.png │ ├── ic_radio_button_checked_white_24dp.png │ ├── ic_radio_button_unchecked_white_24dp.png │ └── singleColor.png └── image │ ├── default_btn_disabled.png │ ├── default_btn_normal.png │ ├── default_btn_pressed.png │ └── default_panel.png ├── dummy.png ├── font ├── JetBrainsMono-Regular.ttf ├── NotoSansDisplay-Regular.ttf ├── WenQuanYiMicroHeiMono.ttf └── fa-solid-900.ttf ├── game ├── blank.png └── front │ └── stage_ui.png ├── joystick.png ├── joystick_bg.png ├── null.png ├── touchkey_bg.png ├── ui ├── CheckBox │ ├── white_check.png │ └── white_uncheck.png ├── ImagePreviewer │ └── bg.png ├── RadioButton │ ├── white_check.png │ └── white_uncheck.png ├── color_picker │ ├── gray_bar.png │ ├── hinter.png │ ├── hsv_circle.png │ ├── present_bg.png │ ├── slider.png │ ├── trans_bar.png │ └── trans_bar_bg.png ├── frame_shadow.png └── frame_white.png └── xe ├── color_enum.png ├── node.json ├── node.png ├── node_small.json ├── node_small.png └── tool ├── build.svg ├── close.svg ├── copy.svg ├── cut.svg ├── debug.svg ├── debug_sc.svg ├── 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