├── .gitignore
├── CMakeLists.txt
├── LICENSE
├── README.md
├── ScriptHookV
├── inc
│ ├── enums.h
│ ├── main.h
│ ├── nativeCaller.h
│ ├── natives.h
│ └── types.h
└── lib
│ └── ScriptHookV.lib
└── src
├── blankOption.hpp
├── constVariables.hpp
├── dllmain.cpp
├── keyboard.cpp
├── keyboard.hpp
├── menu.cpp
├── menu.hpp
├── option.cpp
├── option.hpp
├── script.cpp
├── script.hpp
├── sliderOption.hpp
├── structs.hpp
├── submenuOption.hpp
├── timer.hpp
├── toggleOption.hpp
├── utils.hpp
└── vectorOption.hpp
/.gitignore:
--------------------------------------------------------------------------------
1 | /CMakeFiles
2 | /Debug
3 | /Release
4 | /SourceBase.dir
5 | /.vs
6 |
7 | CMakeCache.txt
8 |
9 | *.vcxproj
10 | *.filters
11 | *.user
12 | *.cmake
13 | *.sln
--------------------------------------------------------------------------------
/CMakeLists.txt:
--------------------------------------------------------------------------------
1 | cmake_minimum_required(VERSION 3.12)
2 |
3 | project(SourceBase)
4 | set(CMAKE_CXX_STANDARD 20)
5 | include_directories(ScriptHookV/inc)
6 | link_directories(ScriptHookV/lib)
7 | set(CMAKE_SUPPRESS_REGENERATION true)
8 | set(DBUILD_SHARED_LIBS ON)
9 |
10 | file(GLOB SOURCE_HPP "src/*.hpp")
11 | file(GLOB SOURCE_CPP "src/*.cpp")
12 |
13 | set(SRC
14 | ${SOURCE_HPP}
15 | ${SOURCE_CPP}
16 | )
17 |
18 | list(APPEND CMAKE_CXX_SOURCE_FILE_EXTENSIONS asi)
19 | add_library(${PROJECT_NAME} SHARED ${SRC})
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
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607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
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609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # About
2 | Easy to use and efficient trainer menu base for Grand Theft Auto V.
3 | 
4 |
5 | # Building a Project
6 | For build project You have to install [CMake Binaries](https://cmake.org/download/) to Your system.
7 | Create a Folder and Open terminal in that, then use this commands:
8 | ```
9 | git clone https://github.com/Xxsource98/SourceBase.git
10 | cd SourceBase
11 | mkdir build
12 | cd build
13 | cmake ..
14 | ```
15 | Or You can even use CMake GUI version for easier create project.
16 |
17 | After above steps, you are able to open project with a base. You can build an asi file via cmake by commands:
18 | ```
19 | cd build
20 | cmake -DCMAKE_BUILD_TYPE=Release . (You can change Release to a Debug)
21 | ```
22 |
23 | # How to Use
24 | The "main" file is `script.cpp` where you are calling all drawing functions. There are few possible to draw options:
25 | ```
26 | BlankOption - Empty Option
27 | ToggleOption - Toggling Boolean Variable Option
28 | SliderOption - Slider Option, supporting: float, int
29 | VectorOption - Vector Option for drawing multiple strings on slide, supporting: std::vector
30 | SubmenuOption - Option for change current Submenu
31 | ```
32 | You have to call `registerSubmenu` function from `Menu` class. It is registering your submenu and you can put all options there for registered submenu.
33 | But that's not all, You have to first make a pointer and draw loop for a base class. The arguments of constructor are: `std::string menuName, MENU_STRUCT menuStruct`, where `menuName` is a displaying menu name and `menuStruct` is a struct, which has menu binds and menu colors.
34 | In the `MainLoop` void function, you have to create a pointer (I recommend to use a smart pointer, I used shared_ptr, because You can create multiple menus in one project). You have to make here a `while` loop and call a `draw` function from the `Menu` class. Don't forget to add a `WAIT(0)` after every while in a project, it's important for a ScriptHookV.
35 | All examples are in `script.cpp` file.
36 | For load .asi mods you have to download a [ScriptHookV](http://www.dev-c.com/gtav/scripthookv/)
37 |
38 |
39 |
40 | # Features
41 | ```
42 | - Responsive and Modern UI
43 | - Easy to Use
44 | - Smooth Scroller
45 | - Fade in/out Animation
46 | - Efficient code
47 | - Support for Controller
48 | - Support for Create a couple Menus in One Project
49 | ```
50 |
51 | # License
52 | Project is under GNU General Public License v3.0. You can read more there: [www.gnu.org](https://www.gnu.org/licenses/gpl-3.0.html)
53 |
--------------------------------------------------------------------------------
/ScriptHookV/inc/enums.h:
--------------------------------------------------------------------------------
1 | /*
2 | THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK
3 | http://dev-c.com
4 | (C) Alexander Blade 2015-2016
5 | */
6 |
7 | #pragma once
8 |
9 | #include
10 |
11 | enum eAudioFlag
12 | {
13 | AudioFlagActivateSwitchWheelAudio,
14 | AudioFlagAllowCutsceneOverScreenFade,
15 | AudioFlagAllowForceRadioAfterRetune,
16 | AudioFlagAllowPainAndAmbientSpeechToPlayDuringCutscene,
17 | AudioFlagAllowPlayerAIOnMission,
18 | AudioFlagAllowPoliceScannerWhenPlayerHasNoControl,
19 | AudioFlagAllowRadioDuringSwitch,
20 | AudioFlagAllowRadioOverScreenFade,
21 | AudioFlagAllowScoreAndRadio,
22 | AudioFlagAllowScriptedSpeechInSlowMo,
23 | AudioFlagAvoidMissionCompleteDelay,
24 | AudioFlagDisableAbortConversationForDeathAndInjury,
25 | AudioFlagDisableAbortConversationForRagdoll,
26 | AudioFlagDisableBarks,
27 | AudioFlagDisableFlightMusic,
28 | AudioFlagDisableReplayScriptStreamRecording,
29 | AudioFlagEnableHeadsetBeep,
30 | AudioFlagForceConversationInterrupt,
31 | AudioFlagForceSeamlessRadioSwitch,
32 | AudioFlagForceSniperAudio,
33 | AudioFlagFrontendRadioDisabled,
34 | AudioFlagHoldMissionCompleteWhenPrepared,
35 | AudioFlagIsDirectorModeActive,
36 | AudioFlagIsPlayerOnMissionForSpeech,
37 | AudioFlagListenerReverbDisabled,
38 | AudioFlagLoadMPData,
39 | AudioFlagMobileRadioInGame,
40 | AudioFlagOnlyAllowScriptTriggerPoliceScanner,
41 | AudioFlagPlayMenuMusic,
42 | AudioFlagPoliceScannerDisabled,
43 | AudioFlagScriptedConvListenerMaySpeak,
44 | AudioFlagSpeechDucksScore,
45 | AudioFlagSuppressPlayerScubaBreathing,
46 | AudioFlagWantedMusicDisabled,
47 | AudioFlagWantedMusicOnMission
48 | };
49 |
50 | enum eBlipColor
51 | {
52 | BlipColorWhite = 0,
53 | BlipColorRed = 1,
54 | BlipColorGreen = 2,
55 | BlipColorBlue = 3,
56 | BlipColorYellow = 66,
57 | };
58 |
59 | enum eBlipSprite
60 | {
61 | BlipSpriteStandard = 1,
62 | BlipSpriteBigBlip = 2,
63 | BlipSpritePoliceOfficer = 3,
64 | BlipSpritePoliceArea = 4,
65 | BlipSpriteSquare = 5,
66 | BlipSpritePlayer = 6,
67 | BlipSpriteNorth = 7,
68 | BlipSpriteWaypoint = 8,
69 | BlipSpriteBigCircle = 9,
70 | BlipSpriteBigCircleOutline = 10,
71 | BlipSpriteArrowUpOutlined = 11,
72 | BlipSpriteArrowDownOutlined = 12,
73 | BlipSpriteArrowUp = 13,
74 | BlipSpriteArrowDown = 14,
75 | BlipSpritePoliceHelicopterAnimated = 15,
76 | BlipSpriteJet = 16,
77 | BlipSpriteNumber1 = 17,
78 | BlipSpriteNumber2 = 18,
79 | BlipSpriteNumber3 = 19,
80 | BlipSpriteNumber4 = 20,
81 | BlipSpriteNumber5 = 21,
82 | BlipSpriteNumber6 = 22,
83 | BlipSpriteNumber7 = 23,
84 | BlipSpriteNumber8 = 24,
85 | BlipSpriteNumber9 = 25,
86 | BlipSpriteNumber10 = 26,
87 | BlipSpriteGTAOCrew = 27,
88 | BlipSpriteGTAOFriendly = 28,
89 | BlipSpriteLift = 36,
90 | BlipSpriteRaceFinish = 38,
91 | BlipSpriteSafehouse = 40,
92 | BlipSpritePoliceOfficer2 = 41,
93 | BlipSpritePoliceCarDot = 42,
94 | BlipSpritePoliceHelicopter = 43,
95 | BlipSpriteChatBubble = 47,
96 | BlipSpriteGarage2 = 50,
97 | BlipSpriteDrugs = 51,
98 | BlipSpriteStore = 52,
99 | BlipSpritePoliceCar = 56,
100 | BlipSpritePolicePlayer = 58,
101 | BlipSpritePoliceStation = 60,
102 | BlipSpriteHospital = 61,
103 | BlipSpriteHelicopter = 64,
104 | BlipSpriteStrangersAndFreaks = 65,
105 | BlipSpriteArmoredTruck = 66,
106 | BlipSpriteTowTruck = 68,
107 | BlipSpriteBarber = 71,
108 | BlipSpriteLosSantosCustoms = 72,
109 | BlipSpriteClothes = 73,
110 | BlipSpriteTattooParlor = 75,
111 | BlipSpriteSimeon = 76,
112 | BlipSpriteLester = 77,
113 | BlipSpriteMichael = 78,
114 | BlipSpriteTrevor = 79,
115 | BlipSpriteRampage = 84,
116 | BlipSpriteVinewoodTours = 85,
117 | BlipSpriteLamar = 86,
118 | BlipSpriteFranklin = 88,
119 | BlipSpriteChinese = 89,
120 | BlipSpriteAirport = 90,
121 | BlipSpriteBar = 93,
122 | BlipSpriteBaseJump = 94,
123 | BlipSpriteCarWash = 100,
124 | BlipSpriteComedyClub = 102,
125 | BlipSpriteDart = 103,
126 | BlipSpriteFIB = 106,
127 | BlipSpriteDollarSign = 108,
128 | BlipSpriteGolf = 109,
129 | BlipSpriteAmmuNation = 110,
130 | BlipSpriteExile = 112,
131 | BlipSpriteShootingRange = 119,
132 | BlipSpriteSolomon = 120,
133 | BlipSpriteStripClub = 121,
134 | BlipSpriteTennis = 122,
135 | BlipSpriteTriathlon = 126,
136 | BlipSpriteOffRoadRaceFinish = 127,
137 | BlipSpriteKey = 134,
138 | BlipSpriteMovieTheater = 135,
139 | BlipSpriteMusic = 136,
140 | BlipSpriteMarijuana = 140,
141 | BlipSpriteHunting = 141,
142 | BlipSpriteArmsTraffickingGround = 147,
143 | BlipSpriteNigel = 149,
144 | BlipSpriteAssaultRifle = 150,
145 | BlipSpriteBat = 151,
146 | BlipSpriteGrenade = 152,
147 | BlipSpriteHealth = 153,
148 | BlipSpriteKnife = 154,
149 | BlipSpriteMolotov = 155,
150 | BlipSpritePistol = 156,
151 | BlipSpriteRPG = 157,
152 | BlipSpriteShotgun = 158,
153 | BlipSpriteSMG = 159,
154 | BlipSpriteSniper = 160,
155 | BlipSpriteSonicWave = 161,
156 | BlipSpritePointOfInterest = 162,
157 | BlipSpriteGTAOPassive = 163,
158 | BlipSpriteGTAOUsingMenu = 164,
159 | BlipSpriteLink = 171,
160 | BlipSpriteMinigun = 173,
161 | BlipSpriteGrenadeLauncher = 174,
162 | BlipSpriteArmor = 175,
163 | BlipSpriteCastle = 176,
164 | BlipSpriteCamera = 184,
165 | BlipSpriteHandcuffs = 188,
166 | BlipSpriteYoga = 197,
167 | BlipSpriteCab = 198,
168 | BlipSpriteNumber11 = 199,
169 | BlipSpriteNumber12 = 200,
170 | BlipSpriteNumber13 = 201,
171 | BlipSpriteNumber14 = 202,
172 | BlipSpriteNumber15 = 203,
173 | BlipSpriteNumber16 = 204,
174 | BlipSpriteShrink = 205,
175 | BlipSpriteEpsilon = 206,
176 | BlipSpritePersonalVehicleCar = 225,
177 | BlipSpritePersonalVehicleBike = 226,
178 | BlipSpriteCustody = 237,
179 | BlipSpriteArmsTraffickingAir = 251,
180 | BlipSpriteFairground = 266,
181 | BlipSpritePropertyManagement = 267,
182 | BlipSpriteAltruist = 269,
183 | BlipSpriteEnemy = 270,
184 | BlipSpriteChop = 273,
185 | BlipSpriteDead = 274,
186 | BlipSpriteHooker = 279,
187 | BlipSpriteFriend = 280,
188 | BlipSpriteBountyHit = 303,
189 | BlipSpriteGTAOMission = 304,
190 | BlipSpriteGTAOSurvival = 305,
191 | BlipSpriteCrateDrop = 306,
192 | BlipSpritePlaneDrop = 307,
193 | BlipSpriteSub = 308,
194 | BlipSpriteRace = 309,
195 | BlipSpriteDeathmatch = 310,
196 | BlipSpriteArmWrestling = 311,
197 | BlipSpriteAmmuNationShootingRange = 313,
198 | BlipSpriteRaceAir = 314,
199 | BlipSpriteRaceCar = 315,
200 | BlipSpriteRaceSea = 316,
201 | BlipSpriteGarbageTruck = 318,
202 | BlipSpriteSafehouseForSale = 350,
203 | BlipSpritePackage = 351,
204 | BlipSpriteMartinMadrazo = 352,
205 | BlipSpriteEnemyHelicopter = 353,
206 | BlipSpriteBoost = 354,
207 | BlipSpriteDevin = 355,
208 | BlipSpriteMarina = 356,
209 | BlipSpriteGarage = 357,
210 | BlipSpriteGolfFlag = 358,
211 | BlipSpriteHangar = 359,
212 | BlipSpriteHelipad = 360,
213 | BlipSpriteJerryCan = 361,
214 | BlipSpriteMasks = 362,
215 | BlipSpriteHeistSetup = 363,
216 | BlipSpriteIncapacitated = 364,
217 | BlipSpritePickupSpawn = 365,
218 | BlipSpriteBoilerSuit = 366,
219 | BlipSpriteCompleted = 367,
220 | BlipSpriteRockets = 368,
221 | BlipSpriteGarageForSale = 369,
222 | BlipSpriteHelipadForSale = 370,
223 | BlipSpriteMarinaForSale = 371,
224 | BlipSpriteHangarForSale = 372,
225 | BlipSpriteBusiness = 374,
226 | BlipSpriteBusinessForSale = 375,
227 | BlipSpriteRaceBike = 376,
228 | BlipSpriteParachute = 377,
229 | BlipSpriteTeamDeathmatch = 378,
230 | BlipSpriteRaceFoot = 379,
231 | BlipSpriteVehicleDeathmatch = 380,
232 | BlipSpriteBarry = 381,
233 | BlipSpriteDom = 382,
234 | BlipSpriteMaryAnn = 383,
235 | BlipSpriteCletus = 384,
236 | BlipSpriteJosh = 385,
237 | BlipSpriteMinute = 386,
238 | BlipSpriteOmega = 387,
239 | BlipSpriteTonya = 388,
240 | BlipSpritePaparazzo = 389,
241 | BlipSpriteCrosshair = 390,
242 | BlipSpriteCreator = 398,
243 | BlipSpriteCreatorDirection = 399,
244 | BlipSpriteAbigail = 400,
245 | BlipSpriteBlimp = 401,
246 | BlipSpriteRepair = 402,
247 | BlipSpriteTestosterone = 403,
248 | BlipSpriteDinghy = 404,
249 | BlipSpriteFanatic = 405,
250 | BlipSpriteInformation = 407,
251 | BlipSpriteCaptureBriefcase = 408,
252 | BlipSpriteLastTeamStanding = 409,
253 | BlipSpriteBoat = 410,
254 | BlipSpriteCaptureHouse = 411,
255 | BlipSpriteJerryCan2 = 415,
256 | BlipSpriteRP = 416,
257 | BlipSpriteGTAOPlayerSafehouse = 417,
258 | BlipSpriteGTAOPlayerSafehouseDead = 418,
259 | BlipSpriteCaptureAmericanFlag = 419,
260 | BlipSpriteCaptureFlag = 420,
261 | BlipSpriteTank = 421,
262 | BlipSpriteHelicopterAnimated = 422,
263 | BlipSpritePlane = 423,
264 | BlipSpritePlayerNoColor = 425,
265 | BlipSpriteGunCar = 426,
266 | BlipSpriteSpeedboat = 427,
267 | BlipSpriteHeist = 428,
268 | BlipSpriteStopwatch = 430,
269 | BlipSpriteDollarSignCircled = 431,
270 | BlipSpriteCrosshair2 = 432,
271 | BlipSpriteDollarSignSquared = 434,
272 | };
273 |
274 | enum eCameraShake
275 | {
276 | CameraShakeHand = 0,
277 | CameraShakeSmallExplosion,
278 | CameraShakeMediumExplosion,
279 | CameraShakeLargeExplosion,
280 | CameraShakeJolt,
281 | CameraShakeVibrate,
282 | CameraShakeRoadVibration,
283 | CameraShakeDrunk,
284 | CameraShakeSkyDiving,
285 | CameraShakeFamilyDrugTrip,
286 | CameraShakeDeathFail
287 | };
288 |
289 | enum eControl
290 | {
291 | ControlNextCamera = 0,
292 | ControlLookLeftRight = 1,
293 | ControlLookUpDown = 2,
294 | ControlLookUpOnly = 3,
295 | ControlLookDownOnly = 4,
296 | ControlLookLeftOnly = 5,
297 | ControlLookRightOnly = 6,
298 | ControlCinematicSlowMo = 7,
299 | ControlFlyUpDown = 8,
300 | ControlFlyLeftRight = 9,
301 | ControlScriptedFlyZUp = 10,
302 | ControlScriptedFlyZDown = 11,
303 | ControlWeaponWheelUpDown = 12,
304 | ControlWeaponWheelLeftRight = 13,
305 | ControlWeaponWheelNext = 14,
306 | ControlWeaponWheelPrev = 15,
307 | ControlSelectNextWeapon = 16,
308 | ControlSelectPrevWeapon = 17,
309 | ControlSkipCutscene = 18,
310 | ControlCharacterWheel = 19,
311 | ControlMultiplayerInfo = 20,
312 | ControlSprint = 21,
313 | ControlJump = 22,
314 | ControlEnter = 23,
315 | ControlAttack = 24,
316 | ControlAim = 25,
317 | ControlLookBehind = 26,
318 | ControlPhone = 27,
319 | ControlSpecialAbility = 28,
320 | ControlSpecialAbilitySecondary = 29,
321 | ControlMoveLeftRight = 30,
322 | ControlMoveUpDown = 31,
323 | ControlMoveUpOnly = 32,
324 | ControlMoveDownOnly = 33,
325 | ControlMoveLeftOnly = 34,
326 | ControlMoveRightOnly = 35,
327 | ControlDuck = 36,
328 | ControlSelectWeapon = 37,
329 | ControlPickup = 38,
330 | ControlSniperZoom = 39,
331 | ControlSniperZoomInOnly = 40,
332 | ControlSniperZoomOutOnly = 41,
333 | ControlSniperZoomInSecondary = 42,
334 | ControlSniperZoomOutSecondary = 43,
335 | ControlCover = 44,
336 | ControlReload = 45,
337 | ControlTalk = 46,
338 | ControlDetonate = 47,
339 | ControlHUDSpecial = 48,
340 | ControlArrest = 49,
341 | ControlAccurateAim = 50,
342 | ControlContext = 51,
343 | ControlContextSecondary = 52,
344 | ControlWeaponSpecial = 53,
345 | ControlWeaponSpecial2 = 54,
346 | ControlDive = 55,
347 | ControlDropWeapon = 56,
348 | ControlDropAmmo = 57,
349 | ControlThrowGrenade = 58,
350 | ControlVehicleMoveLeftRight = 59,
351 | ControlVehicleMoveUpDown = 60,
352 | ControlVehicleMoveUpOnly = 61,
353 | ControlVehicleMoveDownOnly = 62,
354 | ControlVehicleMoveLeftOnly = 63,
355 | ControlVehicleMoveRightOnly = 64,
356 | ControlVehicleSpecial = 65,
357 | ControlVehicleGunLeftRight = 66,
358 | ControlVehicleGunUpDown = 67,
359 | ControlVehicleAim = 68,
360 | ControlVehicleAttack = 69,
361 | ControlVehicleAttack2 = 70,
362 | ControlVehicleAccelerate = 71,
363 | ControlVehicleBrake = 72,
364 | ControlVehicleDuck = 73,
365 | ControlVehicleHeadlight = 74,
366 | ControlVehicleExit = 75,
367 | ControlVehicleHandbrake = 76,
368 | ControlVehicleHotwireLeft = 77,
369 | ControlVehicleHotwireRight = 78,
370 | ControlVehicleLookBehind = 79,
371 | ControlVehicleCinCam = 80,
372 | ControlVehicleNextRadio = 81,
373 | ControlVehiclePrevRadio = 82,
374 | ControlVehicleNextRadioTrack = 83,
375 | ControlVehiclePrevRadioTrack = 84,
376 | ControlVehicleRadioWheel = 85,
377 | ControlVehicleHorn = 86,
378 | ControlVehicleFlyThrottleUp = 87,
379 | ControlVehicleFlyThrottleDown = 88,
380 | ControlVehicleFlyYawLeft = 89,
381 | ControlVehicleFlyYawRight = 90,
382 | ControlVehiclePassengerAim = 91,
383 | ControlVehiclePassengerAttack = 92,
384 | ControlVehicleSpecialAbilityFranklin = 93,
385 | ControlVehicleStuntUpDown = 94,
386 | ControlVehicleCinematicUpDown = 95,
387 | ControlVehicleCinematicUpOnly = 96,
388 | ControlVehicleCinematicDownOnly = 97,
389 | ControlVehicleCinematicLeftRight = 98,
390 | ControlVehicleSelectNextWeapon = 99,
391 | ControlVehicleSelectPrevWeapon = 100,
392 | ControlVehicleRoof = 101,
393 | ControlVehicleJump = 102,
394 | ControlVehicleGrapplingHook = 103,
395 | ControlVehicleShuffle = 104,
396 | ControlVehicleDropProjectile = 105,
397 | ControlVehicleMouseControlOverride = 106,
398 | ControlVehicleFlyRollLeftRight = 107,
399 | ControlVehicleFlyRollLeftOnly = 108,
400 | ControlVehicleFlyRollRightOnly = 109,
401 | ControlVehicleFlyPitchUpDown = 110,
402 | ControlVehicleFlyPitchUpOnly = 111,
403 | ControlVehicleFlyPitchDownOnly = 112,
404 | ControlVehicleFlyUnderCarriage = 113,
405 | ControlVehicleFlyAttack = 114,
406 | ControlVehicleFlySelectNextWeapon = 115,
407 | ControlVehicleFlySelectPrevWeapon = 116,
408 | ControlVehicleFlySelectTargetLeft = 117,
409 | ControlVehicleFlySelectTargetRight = 118,
410 | ControlVehicleFlyVerticalFlightMode = 119,
411 | ControlVehicleFlyDuck = 120,
412 | ControlVehicleFlyAttackCamera = 121,
413 | ControlVehicleFlyMouseControlOverride = 122,
414 | ControlVehicleSubTurnLeftRight = 123,
415 | ControlVehicleSubTurnLeftOnly = 124,
416 | ControlVehicleSubTurnRightOnly = 125,
417 | ControlVehicleSubPitchUpDown = 126,
418 | ControlVehicleSubPitchUpOnly = 127,
419 | ControlVehicleSubPitchDownOnly = 128,
420 | ControlVehicleSubThrottleUp = 129,
421 | ControlVehicleSubThrottleDown = 130,
422 | ControlVehicleSubAscend = 131,
423 | ControlVehicleSubDescend = 132,
424 | ControlVehicleSubTurnHardLeft = 133,
425 | ControlVehicleSubTurnHardRight = 134,
426 | ControlVehicleSubMouseControlOverride = 135,
427 | ControlVehiclePushbikePedal = 136,
428 | ControlVehiclePushbikeSprint = 137,
429 | ControlVehiclePushbikeFrontBrake = 138,
430 | ControlVehiclePushbikeRearBrake = 139,
431 | ControlMeleeAttackLight = 140,
432 | ControlMeleeAttackHeavy = 141,
433 | ControlMeleeAttackAlternate = 142,
434 | ControlMeleeBlock = 143,
435 | ControlParachuteDeploy = 144,
436 | ControlParachuteDetach = 145,
437 | ControlParachuteTurnLeftRight = 146,
438 | ControlParachuteTurnLeftOnly = 147,
439 | ControlParachuteTurnRightOnly = 148,
440 | ControlParachutePitchUpDown = 149,
441 | ControlParachutePitchUpOnly = 150,
442 | ControlParachutePitchDownOnly = 151,
443 | ControlParachuteBrakeLeft = 152,
444 | ControlParachuteBrakeRight = 153,
445 | ControlParachuteSmoke = 154,
446 | ControlParachutePrecisionLanding = 155,
447 | ControlMap = 156,
448 | ControlSelectWeaponUnarmed = 157,
449 | ControlSelectWeaponMelee = 158,
450 | ControlSelectWeaponHandgun = 159,
451 | ControlSelectWeaponShotgun = 160,
452 | ControlSelectWeaponSmg = 161,
453 | ControlSelectWeaponAutoRifle = 162,
454 | ControlSelectWeaponSniper = 163,
455 | ControlSelectWeaponHeavy = 164,
456 | ControlSelectWeaponSpecial = 165,
457 | ControlSelectCharacterMichael = 166,
458 | ControlSelectCharacterFranklin = 167,
459 | ControlSelectCharacterTrevor = 168,
460 | ControlSelectCharacterMultiplayer = 169,
461 | ControlSaveReplayClip = 170,
462 | ControlSpecialAbilityPC = 171,
463 | ControlPhoneUp = 172,
464 | ControlPhoneDown = 173,
465 | ControlPhoneLeft = 174,
466 | ControlPhoneRight = 175,
467 | ControlPhoneSelect = 176,
468 | ControlPhoneCancel = 177,
469 | ControlPhoneOption = 178,
470 | ControlPhoneExtraOption = 179,
471 | ControlPhoneScrollForward = 180,
472 | ControlPhoneScrollBackward = 181,
473 | ControlPhoneCameraFocusLock = 182,
474 | ControlPhoneCameraGrid = 183,
475 | ControlPhoneCameraSelfie = 184,
476 | ControlPhoneCameraDOF = 185,
477 | ControlPhoneCameraExpression = 186,
478 | ControlFrontendDown = 187,
479 | ControlFrontendUp = 188,
480 | ControlFrontendLeft = 189,
481 | ControlFrontendRight = 190,
482 | ControlFrontendRdown = 191,
483 | ControlFrontendRup = 192,
484 | ControlFrontendRleft = 193,
485 | ControlFrontendRright = 194,
486 | ControlFrontendAxisX = 195,
487 | ControlFrontendAxisY = 196,
488 | ControlFrontendRightAxisX = 197,
489 | ControlFrontendRightAxisY = 198,
490 | ControlFrontendPause = 199,
491 | ControlFrontendPauseAlternate = 200,
492 | ControlFrontendAccept = 201,
493 | ControlFrontendCancel = 202,
494 | ControlFrontendX = 203,
495 | ControlFrontendY = 204,
496 | ControlFrontendLb = 205,
497 | ControlFrontendRb = 206,
498 | ControlFrontendLt = 207,
499 | ControlFrontendRt = 208,
500 | ControlFrontendLs = 209,
501 | ControlFrontendRs = 210,
502 | ControlFrontendLeaderboard = 211,
503 | ControlFrontendSocialClub = 212,
504 | ControlFrontendSocialClubSecondary = 213,
505 | ControlFrontendDelete = 214,
506 | ControlFrontendEndscreenAccept = 215,
507 | ControlFrontendEndscreenExpand = 216,
508 | ControlFrontendSelect = 217,
509 | ControlScriptLeftAxisX = 218,
510 | ControlScriptLeftAxisY = 219,
511 | ControlScriptRightAxisX = 220,
512 | ControlScriptRightAxisY = 221,
513 | ControlScriptRUp = 222,
514 | ControlScriptRDown = 223,
515 | ControlScriptRLeft = 224,
516 | ControlScriptRRight = 225,
517 | ControlScriptLB = 226,
518 | ControlScriptRB = 227,
519 | ControlScriptLT = 228,
520 | ControlScriptRT = 229,
521 | ControlScriptLS = 230,
522 | ControlScriptRS = 231,
523 | ControlScriptPadUp = 232,
524 | ControlScriptPadDown = 233,
525 | ControlScriptPadLeft = 234,
526 | ControlScriptPadRight = 235,
527 | ControlScriptSelect = 236,
528 | ControlCursorAccept = 237,
529 | ControlCursorCancel = 238,
530 | ControlCursorX = 239,
531 | ControlCursorY = 240,
532 | ControlCursorScrollUp = 241,
533 | ControlCursorScrollDown = 242,
534 | ControlEnterCheatCode = 243,
535 | ControlInteractionMenu = 244,
536 | ControlMpTextChatAll = 245,
537 | ControlMpTextChatTeam = 246,
538 | ControlMpTextChatFriends = 247,
539 | ControlMpTextChatCrew = 248,
540 | ControlPushToTalk = 249,
541 | ControlCreatorLS = 250,
542 | ControlCreatorRS = 251,
543 | ControlCreatorLT = 252,
544 | ControlCreatorRT = 253,
545 | ControlCreatorMenuToggle = 254,
546 | ControlCreatorAccept = 255,
547 | ControlCreatorDelete = 256,
548 | ControlAttack2 = 257,
549 | ControlRappelJump = 258,
550 | ControlRappelLongJump = 259,
551 | ControlRappelSmashWindow = 260,
552 | ControlPrevWeapon = 261,
553 | ControlNextWeapon = 262,
554 | ControlMeleeAttack1 = 263,
555 | ControlMeleeAttack2 = 264,
556 | ControlWhistle = 265,
557 | ControlMoveLeft = 266,
558 | ControlMoveRight = 267,
559 | ControlMoveUp = 268,
560 | ControlMoveDown = 269,
561 | ControlLookLeft = 270,
562 | ControlLookRight = 271,
563 | ControlLookUp = 272,
564 | ControlLookDown = 273,
565 | ControlSniperZoomIn = 274,
566 | ControlSniperZoomOut = 275,
567 | ControlSniperZoomInAlternate = 276,
568 | ControlSniperZoomOutAlternate = 277,
569 | ControlVehicleMoveLeft = 278,
570 | ControlVehicleMoveRight = 279,
571 | ControlVehicleMoveUp = 280,
572 | ControlVehicleMoveDown = 281,
573 | ControlVehicleGunLeft = 282,
574 | ControlVehicleGunRight = 283,
575 | ControlVehicleGunUp = 284,
576 | ControlVehicleGunDown = 285,
577 | ControlVehicleLookLeft = 286,
578 | ControlVehicleLookRight = 287,
579 | ControlReplayStartStopRecording = 288,
580 | ControlReplayStartStopRecordingSecondary = 289,
581 | ControlScaledLookLeftRight = 290,
582 | ControlScaledLookUpDown = 291,
583 | ControlScaledLookUpOnly = 292,
584 | ControlScaledLookDownOnly = 293,
585 | ControlScaledLookLeftOnly = 294,
586 | ControlScaledLookRightOnly = 295,
587 | ControlReplayMarkerDelete = 296,
588 | ControlReplayClipDelete = 297,
589 | ControlReplayPause = 298,
590 | ControlReplayRewind = 299,
591 | ControlReplayFfwd = 300,
592 | ControlReplayNewmarker = 301,
593 | ControlReplayRecord = 302,
594 | ControlReplayScreenshot = 303,
595 | ControlReplayHidehud = 304,
596 | ControlReplayStartpoint = 305,
597 | ControlReplayEndpoint = 306,
598 | ControlReplayAdvance = 307,
599 | ControlReplayBack = 308,
600 | ControlReplayTools = 309,
601 | ControlReplayRestart = 310,
602 | ControlReplayShowhotkey = 311,
603 | ControlReplayCycleMarkerLeft = 312,
604 | ControlReplayCycleMarkerRight = 313,
605 | ControlReplayFOVIncrease = 314,
606 | ControlReplayFOVDecrease = 315,
607 | ControlReplayCameraUp = 316,
608 | ControlReplayCameraDown = 317,
609 | ControlReplaySave = 318,
610 | ControlReplayToggletime = 319,
611 | ControlReplayToggletips = 320,
612 | ControlReplayPreview = 321,
613 | ControlReplayToggleTimeline = 322,
614 | ControlReplayTimelinePickupClip = 323,
615 | ControlReplayTimelineDuplicateClip = 324,
616 | ControlReplayTimelinePlaceClip = 325,
617 | ControlReplayCtrl = 326,
618 | ControlReplayTimelineSave = 327,
619 | ControlReplayPreviewAudio = 328,
620 | ControlVehicleDriveLook = 329,
621 | ControlVehicleDriveLook2 = 330,
622 | ControlVehicleFlyAttack2 = 331,
623 | ControlRadioWheelUpDown = 332,
624 | ControlRadioWheelLeftRight = 333,
625 | ControlVehicleSlowMoUpDown = 334,
626 | ControlVehicleSlowMoUpOnly = 335,
627 | ControlVehicleSlowMoDownOnly = 336,
628 | ControlMapPointOfInterest = 337,
629 | };
630 |
631 | enum eRadioStation
632 | {
633 | RadioStationLosSantosRockRadio,
634 | RadioStationNonStopPopFM,
635 | RadioStationLosSantos,
636 | RadioStationChannelX,
637 | RadioStationWestCoastTalkRadio,
638 | RadioStationRebelRadio,
639 | RadioStationSoulwaxFM,
640 | RadioStationEastLosFM,
641 | RadioStationWestCoastClassics,
642 | RadioStationTheBlueArk,
643 | RadioStationWorldWideFM,
644 | RadioStationFlyloFM,
645 | RadioStationTheLowdown,
646 | RadioStationTheLab,
647 | RadioStationMirrorPark,
648 | RadioStationSpace,
649 | RadioStationVinewoodBoulevardRadio,
650 | };
651 |
652 | enum eWindowTitle
653 | {
654 | CELL_EMAIL_BOD,
655 | CELL_EMAIL_BODE,
656 | CELL_EMAIL_BODF,
657 | CELL_EMAIL_SOD,
658 | CELL_EMAIL_SODE,
659 | CELL_EMAIL_SODF,
660 | CELL_EMASH_BOD,
661 | CELL_EMASH_BODE,
662 | CELL_EMASH_BODF,
663 | CELL_EMASH_SOD,
664 | CELL_EMASH_SODE,
665 | CELL_EMASH_SODF,
666 | FMMC_KEY_TIP10,
667 | FMMC_KEY_TIP12,
668 | FMMC_KEY_TIP12F,
669 | FMMC_KEY_TIP12N,
670 | FMMC_KEY_TIP8,
671 | FMMC_KEY_TIP8F,
672 | FMMC_KEY_TIP8FS,
673 | FMMC_KEY_TIP8S,
674 | FMMC_KEY_TIP9,
675 | FMMC_KEY_TIP9F,
676 | FMMC_KEY_TIP9N,
677 | PM_NAME_CHALL,
678 | };
679 |
680 | enum eGender
681 | {
682 | GenderMale,
683 | GenderFemale
684 | };
685 |
686 | enum eDrivingStyle
687 | {
688 | DrivingStyleNormal = 0xC00AB,
689 | DrivingStyleIgnoreLights = 0x2C0025,
690 | DrivingStyleSometimesOvertakeTraffic = 5,
691 | DrivingStyleRushed = 0x400C0025,
692 | DrivingStyleAvoidTraffic = 0xC0024,
693 | DrivingStyleAvoidTrafficExtremely = 6
694 | };
695 |
696 | enum eBone
697 | {
698 | SKEL_ROOT = 0x0,
699 | SKEL_Pelvis = 0x2e28,
700 | SKEL_L_Thigh = 0xe39f,
701 | SKEL_L_Calf = 0xf9bb,
702 | SKEL_L_Foot = 0x3779,
703 | SKEL_L_Toe0 = 0x83c,
704 | IK_L_Foot = 0xfedd,
705 | PH_L_Foot = 0xe175,
706 | MH_L_Knee = 0xb3fe,
707 | SKEL_R_Thigh = 0xca72,
708 | SKEL_R_Calf = 0x9000,
709 | SKEL_R_Foot = 0xcc4d,
710 | SKEL_R_Toe0 = 0x512d,
711 | IK_R_Foot = 0x8aae,
712 | PH_R_Foot = 0x60e6,
713 | MH_R_Knee = 0x3fcf,
714 | RB_L_ThighRoll = 0x5c57,
715 | RB_R_ThighRoll = 0x192a,
716 | SKEL_Spine_Root = 0xe0fd,
717 | SKEL_Spine0 = 0x5c01,
718 | SKEL_Spine1 = 0x60f0,
719 | SKEL_Spine2 = 0x60f1,
720 | SKEL_Spine3 = 0x60f2,
721 | SKEL_L_Clavicle = 0xfcd9,
722 | SKEL_L_UpperArm = 0xb1c5,
723 | SKEL_L_Forearm = 0xeeeb,
724 | SKEL_L_Hand = 0x49d9,
725 | SKEL_L_Finger00 = 0x67f2,
726 | SKEL_L_Finger01 = 0xff9,
727 | SKEL_L_Finger02 = 0xffa,
728 | SKEL_L_Finger10 = 0x67f3,
729 | SKEL_L_Finger11 = 0x1049,
730 | SKEL_L_Finger12 = 0x104a,
731 | SKEL_L_Finger20 = 0x67f4,
732 | SKEL_L_Finger21 = 0x1059,
733 | SKEL_L_Finger22 = 0x105a,
734 | SKEL_L_Finger30 = 0x67f5,
735 | SKEL_L_Finger31 = 0x1029,
736 | SKEL_L_Finger32 = 0x102a,
737 | SKEL_L_Finger40 = 0x67f6,
738 | SKEL_L_Finger41 = 0x1039,
739 | SKEL_L_Finger42 = 0x103a,
740 | PH_L_Hand = 0xeb95,
741 | IK_L_Hand = 0x8cbd,
742 | RB_L_ForeArmRoll = 0xee4f,
743 | RB_L_ArmRoll = 0x1470,
744 | MH_L_Elbow = 0x58b7,
745 | SKEL_R_Clavicle = 0x29d2,
746 | SKEL_R_UpperArm = 0x9d4d,
747 | SKEL_R_Forearm = 0x6e5c,
748 | SKEL_R_Hand = 0xdead,
749 | SKEL_R_Finger00 = 0xe5f2,
750 | SKEL_R_Finger01 = 0xfa10,
751 | SKEL_R_Finger02 = 0xfa11,
752 | SKEL_R_Finger10 = 0xe5f3,
753 | SKEL_R_Finger11 = 0xfa60,
754 | SKEL_R_Finger12 = 0xfa61,
755 | SKEL_R_Finger20 = 0xe5f4,
756 | SKEL_R_Finger21 = 0xfa70,
757 | SKEL_R_Finger22 = 0xfa71,
758 | SKEL_R_Finger30 = 0xe5f5,
759 | SKEL_R_Finger31 = 0xfa40,
760 | SKEL_R_Finger32 = 0xfa41,
761 | SKEL_R_Finger40 = 0xe5f6,
762 | SKEL_R_Finger41 = 0xfa50,
763 | SKEL_R_Finger42 = 0xfa51,
764 | PH_R_Hand = 0x6f06,
765 | IK_R_Hand = 0x188e,
766 | RB_R_ForeArmRoll = 0xab22,
767 | RB_R_ArmRoll = 0x90ff,
768 | MH_R_Elbow = 0xbb0,
769 | SKEL_Neck_1 = 0x9995,
770 | SKEL_Head = 0x796e,
771 | IK_Head = 0x322c,
772 | FACIAL_facialRoot = 0xfe2c,
773 | FB_L_Brow_Out_000 = 0xe3db,
774 | FB_L_Lid_Upper_000 = 0xb2b6,
775 | FB_L_Eye_000 = 0x62ac,
776 | FB_L_CheekBone_000 = 0x542e,
777 | FB_L_Lip_Corner_000 = 0x74ac,
778 | FB_R_Lid_Upper_000 = 0xaa10,
779 | FB_R_Eye_000 = 0x6b52,
780 | FB_R_CheekBone_000 = 0x4b88,
781 | FB_R_Brow_Out_000 = 0x54c,
782 | FB_R_Lip_Corner_000 = 0x2ba6,
783 | FB_Brow_Centre_000 = 0x9149,
784 | FB_UpperLipRoot_000 = 0x4ed2,
785 | FB_UpperLip_000 = 0xf18f,
786 | FB_L_Lip_Top_000 = 0x4f37,
787 | FB_R_Lip_Top_000 = 0x4537,
788 | FB_Jaw_000 = 0xb4a0,
789 | FB_LowerLipRoot_000 = 0x4324,
790 | FB_LowerLip_000 = 0x508f,
791 | FB_L_Lip_Bot_000 = 0xb93b,
792 | FB_R_Lip_Bot_000 = 0xc33b,
793 | FB_Tongue_000 = 0xb987,
794 | RB_Neck_1 = 0x8b93,
795 | IK_Root = 0xdd1c
796 | };
797 |
798 | enum eFiringPattern : DWORD
799 | {
800 | FiringPatternFullAuto = 0xC6EE6B4C,
801 | FiringPatternBurstFire = 0xD6FF6D61,
802 | FiringPatternBurstInCover = 0x026321F1,
803 | FiringPatternBurstFireDriveby = 0xD31265F2,
804 | FiringPatternFromGround = 0x2264E5D6,
805 | FiringPatternDelayFireByOneSec = 0x7A845691,
806 | FiringPatternSingleShot = 0x5D60E4E0,
807 | FiringPatternBurstFirePistol = 0xA018DB8A,
808 | FiringPatternBurstFireSMG = 0xD10DADEE,
809 | FiringPatternBurstFireRifle = 0x9C74B406,
810 | FiringPatternBurstFireMG = 0xB573C5B4,
811 | FiringPatternBurstFirePumpShotGun = 0x00BAC39B,
812 | FiringPatternBurstFireHeli = 0x914E786F,
813 | FiringPatternBurstFireMicro = 0x42EF03FD,
814 | FiringPatternBurstFireBursts = 0x42EF03FD,
815 | FiringPatternBurstFireTank = 0xE2CA3A71
816 | };
817 |
818 | enum eFont
819 | {
820 | FontChaletLondon = 0,
821 | FontHouseScript = 1,
822 | FontMonospace = 2,
823 | FontChaletComprimeCologne = 4,
824 | FontPricedown = 7
825 | };
826 |
827 | enum eVehicleColor
828 | {
829 | VehicleColorMetallicBlack = 0,
830 | VehicleColorMetallicGraphiteBlack = 1,
831 | VehicleColorMetallicBlackSteel = 2,
832 | VehicleColorMetallicDarkSilver = 3,
833 | VehicleColorMetallicSilver = 4,
834 | VehicleColorMetallicBlueSilver = 5,
835 | VehicleColorMetallicSteelGray = 6,
836 | VehicleColorMetallicShadowSilver = 7,
837 | VehicleColorMetallicStoneSilver = 8,
838 | VehicleColorMetallicMidnightSilver = 9,
839 | VehicleColorMetallicGunMetal = 10,
840 | VehicleColorMetallicAnthraciteGray = 11,
841 | VehicleColorMatteBlack = 12,
842 | VehicleColorMatteGray = 13,
843 | VehicleColorMatteLightGray = 14,
844 | VehicleColorUtilBlack = 15,
845 | VehicleColorUtilBlackPoly = 16,
846 | VehicleColorUtilDarksilver = 17,
847 | VehicleColorUtilSilver = 18,
848 | VehicleColorUtilGunMetal = 19,
849 | VehicleColorUtilShadowSilver = 20,
850 | VehicleColorWornBlack = 21,
851 | VehicleColorWornGraphite = 22,
852 | VehicleColorWornSilverGray = 23,
853 | VehicleColorWornSilver = 24,
854 | VehicleColorWornBlueSilver = 25,
855 | VehicleColorWornShadowSilver = 26,
856 | VehicleColorMetallicRed = 27,
857 | VehicleColorMetallicTorinoRed = 28,
858 | VehicleColorMetallicFormulaRed = 29,
859 | VehicleColorMetallicBlazeRed = 30,
860 | VehicleColorMetallicGracefulRed = 31,
861 | VehicleColorMetallicGarnetRed = 32,
862 | VehicleColorMetallicDesertRed = 33,
863 | VehicleColorMetallicCabernetRed = 34,
864 | VehicleColorMetallicCandyRed = 35,
865 | VehicleColorMetallicSunriseOrange = 36,
866 | VehicleColorMetallicClassicGold = 37,
867 | VehicleColorMetallicOrange = 38,
868 | VehicleColorMatteRed = 39,
869 | VehicleColorMatteDarkRed = 40,
870 | VehicleColorMatteOrange = 41,
871 | VehicleColorMatteYellow = 42,
872 | VehicleColorUtilRed = 43,
873 | VehicleColorUtilBrightRed = 44,
874 | VehicleColorUtilGarnetRed = 45,
875 | VehicleColorWornRed = 46,
876 | VehicleColorWornGoldenRed = 47,
877 | VehicleColorWornDarkRed = 48,
878 | VehicleColorMetallicDarkGreen = 49,
879 | VehicleColorMetallicRacingGreen = 50,
880 | VehicleColorMetallicSeaGreen = 51,
881 | VehicleColorMetallicOliveGreen = 52,
882 | VehicleColorMetallicGreen = 53,
883 | VehicleColorMetallicGasolineBlueGreen = 54,
884 | VehicleColorMatteLimeGreen = 55,
885 | VehicleColorUtilDarkGreen = 56,
886 | VehicleColorUtilGreen = 57,
887 | VehicleColorWornDarkGreen = 58,
888 | VehicleColorWornGreen = 59,
889 | VehicleColorWornSeaWash = 60,
890 | VehicleColorMetallicMidnightBlue = 61,
891 | VehicleColorMetallicDarkBlue = 62,
892 | VehicleColorMetallicSaxonyBlue = 63,
893 | VehicleColorMetallicBlue = 64,
894 | VehicleColorMetallicMarinerBlue = 65,
895 | VehicleColorMetallicHarborBlue = 66,
896 | VehicleColorMetallicDiamondBlue = 67,
897 | VehicleColorMetallicSurfBlue = 68,
898 | VehicleColorMetallicNauticalBlue = 69,
899 | VehicleColorMetallicBrightBlue = 70,
900 | VehicleColorMetallicPurpleBlue = 71,
901 | VehicleColorMetallicSpinnakerBlue = 72,
902 | VehicleColorMetallicUltraBlue = 73,
903 | VehicleColorUtilDarkBlue = 75,
904 | VehicleColorUtilMidnightBlue = 76,
905 | VehicleColorUtilBlue = 77,
906 | VehicleColorUtilSeaFoamBlue = 78,
907 | VehicleColorUtilLightningBlue = 79,
908 | VehicleColorUtilMauiBluePoly = 80,
909 | VehicleColorUtilBrightBlue = 81,
910 | VehicleColorMatteDarkBlue = 82,
911 | VehicleColorMatteBlue = 83,
912 | VehicleColorMatteMidnightBlue = 84,
913 | VehicleColorWornDarkBlue = 85,
914 | VehicleColorWornBlue = 86,
915 | VehicleColorWornLightBlue = 87,
916 | VehicleColorMetallicTaxiYellow = 88,
917 | VehicleColorMetallicRaceYellow = 89,
918 | VehicleColorMetallicBronze = 90,
919 | VehicleColorMetallicYellowBird = 91,
920 | VehicleColorMetallicLime = 92,
921 | VehicleColorMetallicChampagne = 93,
922 | VehicleColorMetallicPuebloBeige = 94,
923 | VehicleColorMetallicDarkIvory = 95,
924 | VehicleColorMetallicChocoBrown = 96,
925 | VehicleColorMetallicGoldenBrown = 97,
926 | VehicleColorMetallicLightBrown = 98,
927 | VehicleColorMetallicStrawBeige = 99,
928 | VehicleColorMetallicMossBrown = 100,
929 | VehicleColorMetallicBistonBrown = 101,
930 | VehicleColorMetallicBeechwood = 102,
931 | VehicleColorMetallicDarkBeechwood = 103,
932 | VehicleColorMetallicChocoOrange = 104,
933 | VehicleColorMetallicBeachSand = 105,
934 | VehicleColorMetallicSunBleechedSand = 106,
935 | VehicleColorMetallicCream = 107,
936 | VehicleColorUtilBrown = 108,
937 | VehicleColorUtilMediumBrown = 109,
938 | VehicleColorUtilLightBrown = 110,
939 | VehicleColorMetallicWhite = 111,
940 | VehicleColorMetallicFrostWhite = 112,
941 | VehicleColorWornHoneyBeige = 113,
942 | VehicleColorWornBrown = 114,
943 | VehicleColorWornDarkBrown = 115,
944 | VehicleColorWornStrawBeige = 116,
945 | VehicleColorBrushedSteel = 117,
946 | VehicleColorBrushedBlackSteel = 118,
947 | VehicleColorBrushedAluminium = 119,
948 | VehicleColorChrome = 120,
949 | VehicleColorWornOffWhite = 121,
950 | VehicleColorUtilOffWhite = 122,
951 | VehicleColorWornOrange = 123,
952 | VehicleColorWornLightOrange = 124,
953 | VehicleColorMetallicSecuricorGreen = 125,
954 | VehicleColorWornTaxiYellow = 126,
955 | VehicleColorPoliceCarBlue = 127,
956 | VehicleColorMatteGreen = 128,
957 | VehicleColorMatteBrown = 129,
958 | VehicleColorMatteWhite = 131,
959 | VehicleColorWornWhite = 132,
960 | VehicleColorWornOliveArmyGreen = 133,
961 | VehicleColorPureWhite = 134,
962 | VehicleColorHotPink = 135,
963 | VehicleColorSalmonpink = 136,
964 | VehicleColorMetallicVermillionPink = 137,
965 | VehicleColorOrange = 138,
966 | VehicleColorGreen = 139,
967 | VehicleColorBlue = 140,
968 | VehicleColorMettalicBlackBlue = 141,
969 | VehicleColorMetallicBlackPurple = 142,
970 | VehicleColorMetallicBlackRed = 143,
971 | VehicleColorHunterGreen = 144,
972 | VehicleColorMetallicPurple = 145,
973 | VehicleColorMetaillicVDarkBlue = 146,
974 | VehicleColorModshopBlack1 = 147,
975 | VehicleColorMattePurple = 148,
976 | VehicleColorMatteDarkPurple = 149,
977 | VehicleColorMetallicLavaRed = 150,
978 | VehicleColorMatteForestGreen = 151,
979 | VehicleColorMatteOliveDrab = 152,
980 | VehicleColorMatteDesertBrown = 153,
981 | VehicleColorMatteDesertTan = 154,
982 | VehicleColorMatteFoliageGreen = 155,
983 | VehicleColorDefaultAlloyColor = 156,
984 | VehicleColorEpsilonBlue = 157,
985 | VehicleColorPureGold = 158,
986 | VehicleColorBrushedGold = 159,
987 | };
988 |
989 | enum eVehicleDoor
990 | {
991 | VehicleDoorFrontLeftDoor = 0,
992 | VehicleDoorFrontRightDoor = 1,
993 | VehicleDoorBackLeftDoor = 2,
994 | VehicleDoorBackRightDoor = 3,
995 | VehicleDoorHood = 4,
996 | VehicleDoorTrunk = 5,
997 | VehicleDoorTrunk2 = 6,
998 | };
999 |
1000 | enum eVehicleLockStatus
1001 | {
1002 | VehicleLockStatusNone = 0,
1003 | VehicleLockStatusUnlocked = 1,
1004 | VehicleLockStatusLocked = 2,
1005 | VehicleLockStatusLockedForPlayer = 3,
1006 | VehicleLockStatusStickPlayerInside = 4,
1007 | VehicleLockStatusCanBeBrokenInto = 7,
1008 | VehicleLockStatusCanBeBrokenIntoPersist = 8,
1009 | VehicleLockStatusCannotBeTriedToEnter = 10
1010 | };
1011 |
1012 | enum eVehicleLandingGear
1013 | {
1014 | VehicleLandingGearDeployed = 0,
1015 | VehicleLandingGearClosing = 1,
1016 | VehicleLandingGearOpening = 2,
1017 | VehicleLandingGearRetracted = 3,
1018 | };
1019 |
1020 | enum eVehicleMod
1021 | {
1022 | VehicleModSpoilers = 0,
1023 | VehicleModFrontBumper = 1,
1024 | VehicleModRearBumper = 2,
1025 | VehicleModSideSkirt = 3,
1026 | VehicleModExhaust = 4,
1027 | VehicleModFrame = 5,
1028 | VehicleModGrille = 6,
1029 | VehicleModHood = 7,
1030 | VehicleModFender = 8,
1031 | VehicleModRightFender = 9,
1032 | VehicleModRoof = 10,
1033 | VehicleModEngine = 11,
1034 | VehicleModBrakes = 12,
1035 | VehicleModTransmission = 13,
1036 | VehicleModHorns = 14,
1037 | VehicleModSuspension = 15,
1038 | VehicleModArmor = 16,
1039 | VehicleModFrontWheels = 23,
1040 | VehicleModBackWheels = 24 // only for motocycles
1041 | };
1042 |
1043 | enum eVehicleNeonLight
1044 | {
1045 | VehicleNeonLightLeft = 0,
1046 | VehicleNeonLightRight = 1,
1047 | VehicleNeonLightFront = 2,
1048 | VehicleNeonLightBack = 3,
1049 | };
1050 |
1051 | enum eVehicleRoofState
1052 | {
1053 | VehicleRoofStateClosed,
1054 | VehicleRoofStateOpening,
1055 | VehicleRoofStateOpened,
1056 | VehicleRoofStateClosing,
1057 | };
1058 |
1059 | enum eVehicleSeat
1060 | {
1061 | VehicleSeatNone = -3,
1062 | VehicleSeatAny = -2,
1063 | VehicleSeatDriver = -1,
1064 | VehicleSeatPassenger = 0,
1065 | VehicleSeatLeftFront = -1,
1066 | VehicleSeatRightFront = 0,
1067 | VehicleSeatLeftRear = 1,
1068 | VehicleSeatRightRear = 2,
1069 | };
1070 |
1071 | enum eVehicleToggleMod
1072 | {
1073 | VehicleToggleModTurbo = 18,
1074 | VehicleToggleModTireSmoke = 20,
1075 | VehicleToggleModXenonHeadlights = 22
1076 | };
1077 |
1078 | enum eVehicleWheelType
1079 | {
1080 | VehicleWheelTypeSport = 0,
1081 | VehicleWheelTypeMuscle = 1,
1082 | VehicleWheelTypeLowrider = 2,
1083 | VehicleWheelTypeSUV = 3,
1084 | VehicleWheelTypeOffroad = 4,
1085 | VehicleWheelTypeTuner = 5,
1086 | VehicleWheelTypeBikeWheels = 6,
1087 | VehicleWheelTypeHighEnd = 7
1088 | };
1089 |
1090 | enum eVehicleWindow
1091 | {
1092 | VehicleWindowFrontRight = 1,
1093 | VehicleWindowFrontLeft = 0,
1094 | VehicleWindowBackRight = 3,
1095 | VehicleWindowBackLeft = 2
1096 | };
1097 |
1098 | enum eVehicleWindowTint
1099 | {
1100 | VehicleWindowTintNone = 0,
1101 | VehicleWindowTintPureBlack = 1,
1102 | VehicleWindowTintDarkSmoke = 2,
1103 | VehicleWindowTintLightSmoke = 3,
1104 | VehicleWindowTintStock = 4,
1105 | VehicleWindowTintLimo = 5,
1106 | VehicleWindowTintGreen = 6
1107 | };
1108 |
1109 | enum eNumberPlateMounting
1110 | {
1111 | NumberPlateMountingFrontAndRear = 0,
1112 | NumberPlateMountingFront = 1,
1113 | NumberPlateMountingRear = 2,
1114 | NumberPlateMountingNone = 3,
1115 | };
1116 |
1117 | enum eNumberPlateType
1118 | {
1119 | NumberPlateTypeBlueOnWhite1 = 0,
1120 | NumberPlateTypeYellowOnBlack = 1,
1121 | NumberPlateTypeYellowOnBlue = 2,
1122 | NumberPlateTypeBlueOnWhite2 = 3,
1123 | NumberPlateTypeBlueOnWhite3 = 4,
1124 | NumberPlateTypeNorthYankton = 5,
1125 | };
1126 |
1127 | enum eVehicleClass
1128 | {
1129 | VehicleClassCompacts = 0,
1130 | VehicleClassSedans = 1,
1131 | VehicleClassSUVs = 2,
1132 | VehicleClassCoupes = 3,
1133 | VehicleClassMuscle = 4,
1134 | VehicleClassSportsClassics = 5,
1135 | VehicleClassSports = 6,
1136 | VehicleClassSuper = 7,
1137 | VehicleClassMotorcycles = 8,
1138 | VehicleClassOffRoad = 9,
1139 | VehicleClassIndustrial = 10,
1140 | VehicleClassUtility = 11,
1141 | VehicleClassVans = 12,
1142 | VehicleClassCycles = 13,
1143 | VehicleClassBoats = 14,
1144 | VehicleClassHelicopters = 15,
1145 | VehicleClassPlanes = 16,
1146 | VehicleClassService = 17,
1147 | VehicleClassEmergency = 18,
1148 | VehicleClassMilitary = 19,
1149 | VehicleClassCommercial = 20,
1150 | VehicleClassTrains = 21,
1151 | };
1152 |
1153 | enum eExplosionType
1154 | {
1155 | ExplosionTypeGrenade = 0,
1156 | ExplosionTypeGrenadeL = 1,
1157 | ExplosionTypeStickyBomb = 2,
1158 | ExplosionTypeMolotov = 3,
1159 | ExplosionTypeRocket = 4,
1160 | ExplosionTypeTankShell = 5,
1161 | ExplosionTypeHiOctane = 6,
1162 | ExplosionTypeCar = 7,
1163 | ExplosionTypePlane = 8,
1164 | ExplosionTypePetrolPump = 9,
1165 | ExplosionTypeBike = 10,
1166 | ExplosionTypeSteam = 11,
1167 | ExplosionTypeFlame = 12,
1168 | ExplosionTypeWaterHydrant = 13,
1169 | ExplosionTypeGasCanister = 14,
1170 | ExplosionTypeBoat = 15,
1171 | ExplosionTypeShipDestroy = 16,
1172 | ExplosionTypeTruck = 17,
1173 | ExplosionTypeBullet = 18,
1174 | ExplosionTypeSmokeGL = 19,
1175 | ExplosionTypeSmokeG = 20,
1176 | ExplosionTypeBZGas = 21,
1177 | ExplosionTypeFlare = 22,
1178 | ExplosionTypeGasCanister2 = 23,
1179 | ExplosionTypeExtinguisher = 24,
1180 | ExplosionTypeProgramAR = 25,
1181 | ExplosionTypeTrain = 26,
1182 | ExplosionTypeBarrel = 27,
1183 | ExplosionTypePropane = 28,
1184 | ExplosionTypeBlimp = 29,
1185 | ExplosionTypeFlameExplode = 30,
1186 | ExplosionTypeTanker = 31,
1187 | ExplosionTypePlaneRocket = 32,
1188 | ExplosionTypeVehicleBullet = 33,
1189 | ExplosionTypeGasTank = 34,
1190 | ExplosionTypeFireWork = 35,
1191 | ExplosionTypeSnowBall = 36,
1192 | ExplosionTypeProxMine = 37,
1193 | ExplosionTypeValkyrie = 38
1194 | };
1195 |
1196 | enum eIntersectFlags
1197 | {
1198 | IntersectFlagsEverything = -1,
1199 | IntersectFlagsMap = 1,
1200 | IntersectFlagsMissionEntities = 2,
1201 | IntersectFlagsPeds1 = 12, // 4 and 8 both seem to be peds
1202 | IntersectFlagsObjects = 16,
1203 | IntersectFlagsUnk1 = 32,
1204 | IntersectFlagsUnk2 = 64,
1205 | IntersectFlagsUnk3 = 128,
1206 | IntersectFlagsVegetation = 256,
1207 | IntersectFlagsUnk4 = 512
1208 | };
1209 |
1210 | enum eMarkerType
1211 | {
1212 | MarkerTypeUpsideDownCone = 0,
1213 | MarkerTypeVerticalCylinder = 1,
1214 | MarkerTypeThickChevronUp = 2,
1215 | MarkerTypeThinChevronUp = 3,
1216 | MarkerTypeCheckeredFlagRect = 4,
1217 | MarkerTypeCheckeredFlagCircle = 5,
1218 | MarkerTypeVerticleCircle = 6,
1219 | MarkerTypePlaneModel = 7,
1220 | MarkerTypeLostMCDark = 8,
1221 | MarkerTypeLostMCLight = 9,
1222 | MarkerTypeNumber0 = 10,
1223 | MarkerTypeNumber1 = 11,
1224 | MarkerTypeNumber2 = 12,
1225 | MarkerTypeNumber3 = 13,
1226 | MarkerTypeNumber4 = 14,
1227 | MarkerTypeNumber5 = 15,
1228 | MarkerTypeNumber6 = 16,
1229 | MarkerTypeNumber7 = 17,
1230 | MarkerTypeNumber8 = 18,
1231 | MarkerTypeNumber9 = 19,
1232 | MarkerTypeChevronUpx1 = 20,
1233 | MarkerTypeChevronUpx2 = 21,
1234 | MarkerTypeChevronUpx3 = 22,
1235 | MarkerTypeHorizontalCircleFat = 23,
1236 | MarkerTypeReplayIcon = 24,
1237 | MarkerTypeHorizontalCircleSkinny = 25,
1238 | MarkerTypeHorizontalCircleSkinny_Arrow = 26,
1239 | MarkerTypeHorizontalSplitArrowCircle = 27,
1240 | MarkerTypeDebugSphere = 28
1241 | };
1242 |
1243 | enum eRelationship
1244 | {
1245 | RelationshipHate = 5,
1246 | RelationshipDislike = 4,
1247 | RelationshipNeutral = 3,
1248 | RelationshipLike = 2,
1249 | RelationshipRespect = 1,
1250 | RelationshipCompanion = 0,
1251 | RelationshipPedestrians = 255 // or neutral
1252 | };
1253 |
1254 | enum eRopeType
1255 | {
1256 | RopeTypeNormal = 4,
1257 | };
1258 |
1259 | enum eWeapon : DWORD
1260 | {
1261 | WeaponKnife = 0x99B507EA,
1262 | WeaponNightstick = 0x678B81B1,
1263 | WeaponHammer = 0x4E875F73,
1264 | WeaponBat = 0x958A4A8F,
1265 | WeaponGolfClub = 0x440E4788,
1266 | WeaponCrowbar = 0x84BD7BFD,
1267 | WeaponPistol = 0x1B06D571,
1268 | WeaponCombatPistol = 0x5EF9FEC4,
1269 | WeaponAPPistol = 0x22D8FE39,
1270 | WeaponPistol50 = 0x99AEEB3B,
1271 | WeaponMicroSMG = 0x13532244,
1272 | WeaponSMG = 0x2BE6766B,
1273 | WeaponAssaultSMG = 0xEFE7E2DF,
1274 | WeaponCombatPDW = 0x0A3D4D34,
1275 | WeaponAssaultRifle = 0xBFEFFF6D,
1276 | WeaponCarbineRifle = 0x83BF0278,
1277 | WeaponAdvancedRifle = 0xAF113F99,
1278 | WeaponMG = 0x9D07F764,
1279 | WeaponCombatMG = 0x7FD62962,
1280 | WeaponPumpShotgun = 0x1D073A89,
1281 | WeaponSawnOffShotgun = 0x7846A318,
1282 | WeaponAssaultShotgun = 0xE284C527,
1283 | WeaponBullpupShotgun = 0x9D61E50F,
1284 | WeaponStunGun = 0x3656C8C1,
1285 | WeaponSniperRifle = 0x5FC3C11,
1286 | WeaponHeavySniper = 0xC472FE2,
1287 | WeaponGrenadeLauncher = 0xA284510B,
1288 | WeaponGrenadeLauncherSmoke = 0x4DD2DC56,
1289 | WeaponRPG = 0xB1CA77B1,
1290 | WeaponMinigun = 0x42BF8A85,
1291 | WeaponGrenade = 0x93E220BD,
1292 | WeaponStickyBomb = 0x2C3731D9,
1293 | WeaponSmokeGrenade = 0xFDBC8A50,
1294 | WeaponBZGas = 0xA0973D5E,
1295 | WeaponMolotov = 0x24B17070,
1296 | WeaponFireExtinguisher = 0x60EC506,
1297 | WeaponPetrolCan = 0x34A67B97,
1298 | WeaponSNSPistol = 0xBFD21232,
1299 | WeaponSpecialCarbine = 0xC0A3098D,
1300 | WeaponHeavyPistol = 0xD205520E,
1301 | WeaponBullpupRifle = 0x7F229F94,
1302 | WeaponHomingLauncher = 0x63AB0442,
1303 | WeaponProximityMine = 0xAB564B93,
1304 | WeaponSnowball = 0x787F0BB,
1305 | WeaponVintagePistol = 0x83839C4,
1306 | WeaponDagger = 0x92A27487,
1307 | WeaponFirework = 0x7F7497E5,
1308 | WeaponMusket = 0xA89CB99E,
1309 | WeaponMarksmanRifle = 0xC734385A,
1310 | WeaponHeavyShotgun = 0x3AABBBAA,
1311 | WeaponGusenberg = 0x61012683,
1312 | WeaponHatchet = 0xF9DCBF2D,
1313 | WeaponRailgun = 0x6D544C99,
1314 | WeaponUnarmed = 0xA2719263
1315 | };
1316 |
1317 | enum eWeaponGroup : DWORD
1318 | {
1319 | WeaponGroupUnarmed = 0xA00FC1E4,
1320 | WeaponGroupMelee = 0xD49321D4,
1321 | WeaponGroupPistol = 0x18D5FA97,
1322 | WeaponGroupSMG = 0xC6E9A5C5,
1323 | WeaponGroupAssaultRifle = 0xC7D15052,
1324 | WeaponGroupMG = 0x451B04BC,
1325 | WeaponGroupShotgun = 0x33431399,
1326 | WeaponGroupSniper = 0xB7BBD827,
1327 | WeaponGroupHeavy = 0xA27A4F9F,
1328 | WeaponGroupThrown = 0x5C4C5883,
1329 | WeaponGroupPetrolCan = 0x5F1BE07C
1330 | };
1331 |
1332 | enum eWeaponTint
1333 | {
1334 | WeaponTintNormal = 0,
1335 | WeaponTintGreen = 1,
1336 | WeaponTintGold = 2,
1337 | WeaponTintPink = 3,
1338 | WeaponTintArmy = 4,
1339 | WeaponTintLSPD = 5,
1340 | WeaponTintOrange = 6,
1341 | WeaponTintPlatinum = 7
1342 | };
1343 |
1344 | enum ePickupType : DWORD
1345 | {
1346 | PickupTypeCustomScript = 0x2C014CA6,
1347 | PickupTypeVehicleCustomScript = 0xA5B8CAA9,
1348 | PickupTypeParachute = 0x6773257D,
1349 | PickupTypePortablePackage = 0x80AB931C,
1350 | PickupTypePortableCrateUnfixed = 0x6E717A95,
1351 |
1352 | PickupTypeHealth = 0x8F707C18,
1353 | PickupTypeHealthSnack = 0x1CD2CF66,
1354 | PickupTypeArmour = 0x4BFB42D1,
1355 |
1356 | PickupTypeMoneyCase = 0xCE6FDD6B,
1357 | PickupTypeMoneySecurityCase = 0xDE78F17E,
1358 | PickupTypeMoneyVariable = 0xFE18F3AF,
1359 | PickupTypeMoneyMedBag = 0x14568F28,
1360 | PickupTypeMoneyPurse = 0x1E9A99F8,
1361 | PickupTypeMoneyDepBag = 0x20893292,
1362 | PickupTypeMoneyWallet = 0x5DE0AD3E,
1363 | PickupTypeMoneyPaperBag = 0x711D02A4,
1364 |
1365 | PickupTypeWeaponPistol = 0xF9AFB48F,
1366 | PickupTypeWeaponCombatPistol = 0x8967B4F3,
1367 | PickupTypeWeaponAPPistol = 0x3B662889,
1368 | PickupTypeWeaponSNSPistol = 0xC5B72713,
1369 | PickupTypeWeaponHeavyPistol = 0x9CF13918,
1370 | PickupTypeWeaponMicroSMG = 0x1D9588D3,
1371 | PickupTypeWeaponSMG = 0x3A4C2AD2,
1372 | PickupTypeWeaponMG = 0x85CAA9B1,
1373 | PickupTypeWeaponCombatMG = 0xB2930A14,
1374 | PickupTypeWeaponAssaultRifle = 0xF33C83B0,
1375 | PickupTypeWeaponCarbineRifle = 0xDF711959,
1376 | PickupTypeWeaponAdvancedRifle = 0xB2B5325E,
1377 | PickupTypeWeaponSpecialCarbine = 0x968339D,
1378 | PickupTypeWeaponBullpupRifle = 0x815D66E8,
1379 | PickupTypeWeaponPumpShotgun = 0xA9355DCD,
1380 | PickupTypeWeaponSawnoffShotgun = 0x96B412A3,
1381 | PickupTypeWeaponAssaultShotgun = 0x9299C95B,
1382 | PickupTypeWeaponSniperRifle = 0xFE2A352C,
1383 | PickupTypeWeaponHeavySniper = 0x693583AD,
1384 | PickupTypeWeaponGrenadeLauncher = 0x2E764125,
1385 | PickupTypeWeaponRPG = 0x4D36C349,
1386 | PickupTypeWeaponMinigun = 0x2F36B434,
1387 | PickupTypeWeaponGrenade = 0x5E0683A1,
1388 | PickupTypeWeaponStickyBomb = 0x7C119D58,
1389 | PickupTypeWeaponSmokeGrenade = 0x1CD604C7,
1390 | PickupTypeWeaponMolotov = 0x2DD30479,
1391 | PickupTypeWeaponPetrolCan = 0xC69DE3FF,
1392 | PickupTypeWeaponKnife = 0x278D8734,
1393 | PickupTypeWeaponNightstick = 0x5EA16D74,
1394 | PickupTypeWeaponBat = 0x81EE601E,
1395 | PickupTypeWeaponCrowbar = 0x872DC888,
1396 | PickupTypeWeaponGolfclub = 0x88EAACA7,
1397 | PickupTypeWeaponBottle = 0xFA51ABF5,
1398 |
1399 | PickupTypeVehicleWeaponPistol = 0xA54AE7B7,
1400 | PickupTypeVehicleWeaponCombatPistol = 0xD0AACEF7,
1401 | PickupTypeVehicleWeaponAPPistol = 0xCC8B3905,
1402 | PickupTypeVehicleWeaponMicroSMG = 0xB86AEE5B,
1403 | PickupTypeVehicleWeaponSawnoffShotgun = 0x2E071B5A,
1404 | PickupTypeVehicleWeaponGrenade = 0xA717F898,
1405 | PickupTypeVehicleWeaponSmokeGrenade = 0x65A7D8E9,
1406 | PickupTypeVehicleWeaponStickyBomb = 0x2C804FE3,
1407 | PickupTypeVehicleWeaponMolotov = 0x84D676D4,
1408 | PickupTypeVehicleHealth = 0x98D79EF,
1409 |
1410 | PickupTypeAmmoPistol = 0x20796A82,
1411 | PickupTypeAmmoSMG = 0x116FC4E6,
1412 | PickupTypeAmmoMG = 0xDE58E0B3,
1413 | PickupTypeAmmoRifle = 0xE4BD2FC6,
1414 | PickupTypeAmmoShotgun = 0x77F3F2DD,
1415 | PickupTypeAmmoSniper = 0xC02CF125,
1416 | PickupTypeAmmoGrenadeLauncher = 0x881AB0A8,
1417 | PickupTypeAmmoRPG = 0x84837FD7,
1418 | PickupTypeAmmoMinigun = 0xF25A01B9,
1419 | PickupTypeAmmoMissileMP = 0xF99E15D0,
1420 | PickupTypeAmmoBulletMP = 0x550447A9,
1421 | PickupTypeAmmoGrenadeLauncherMP = 0xA421A532
1422 | };
1423 |
1424 | enum eHudComponent
1425 | {
1426 | HudComponentMain = 0,
1427 | HudComponentWantedStars,
1428 | HudComponentWeaponIcon,
1429 | HudComponentCash,
1430 | HudComponentMpCash,
1431 | HudComponentMpMessage,
1432 | HudComponentVehicleName,
1433 | HudComponentAreaName,
1434 | HudComponentUnused,
1435 | HudComponentStreetName,
1436 | HudComponentHelpText,
1437 | HudComponentFloatingHelpText1,
1438 | HudComponentFloatingHelpText2,
1439 | HudComponentCashChange,
1440 | HudComponentReticle,
1441 | HudComponentSubtitleText,
1442 | HudComponentRadioStationsWheel,
1443 | HudComponentSaving,
1444 | HudComponentGameStreamUnused,
1445 | HudComponentWeaponWheel,
1446 | HudComponentWeaponWheelStats,
1447 | HudComponentDrugsPurse01,
1448 | HudComponentDrugsPurse02,
1449 | HudComponentDrugsPurse03,
1450 | HudComponentDrugsPurse04,
1451 | HudComponentMpTagCashFromBank,
1452 | HudComponentMpTagPackages,
1453 | HudComponentMpTagCuffKeys,
1454 | HudComponentMpTagDownloadData,
1455 | HudComponentMpTagIfPedFollowing,
1456 | HudComponentMpTagKeyCard,
1457 | HudComponentMpTagRandomObject,
1458 | HudComponentMpTagRemoteControl,
1459 | HudComponentMpTagCashFromSafe,
1460 | HudComponentMpTagWeaponsPackage,
1461 | HudComponentMpTagKeys,
1462 | HudComponentMpVehicle,
1463 | HudComponentMpVehicleHeli,
1464 | HudComponentMpVehiclePlane,
1465 | HudComponentPlayerSwitchAlert,
1466 | HudComponentMpRankBar,
1467 | HudComponentDirectorMode,
1468 | HudComponentReplayController,
1469 | HudComponentReplayMouse,
1470 | HudComponentReplayHeader,
1471 | HudComponentReplayOptions,
1472 | HudComponentReplayHelpText,
1473 | HudComponentReplayMiscText,
1474 | HudComponentReplayTopLine,
1475 | HudComponentReplayBottomLine,
1476 | HudComponentReplayLeftBar,
1477 | HudComponentReplayTimer
1478 | };
1479 |
1480 |
--------------------------------------------------------------------------------
/ScriptHookV/inc/main.h:
--------------------------------------------------------------------------------
1 | /*
2 | THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK
3 | http://dev-c.com
4 | (C) Alexander Blade 2015-2016
5 | */
6 |
7 | #pragma once
8 |
9 | #include
10 |
11 | #define IMPORT __declspec(dllimport)
12 |
13 | /* textures */
14 |
15 | // Create texture
16 | // texFileName - texture file name, it's best to specify full texture path and use PNG textures
17 | // returns internal texture id
18 | // Texture deletion is performed automatically when game reloads scripts
19 | // Can be called only in the same thread as natives
20 |
21 | IMPORT int createTexture(const char *texFileName);
22 |
23 | // Draw texture
24 | // id - texture id recieved from createTexture()
25 | // index - each texture can have up to 64 different instances on screen at one time
26 | // level - draw level, being used in global draw order, texture instance with least level draws first
27 | // time - how much time (ms) texture instance will stay on screen, the amount of time should be enough
28 | // for it to stay on screen until the next corresponding drawTexture() call
29 | // sizeX,Y - size in screen space, should be in the range from 0.0 to 1.0, e.g setting this to 0.2 means that
30 | // texture instance will take 20% of the screen space
31 | // centerX,Y - center position in texture space, e.g. 0.5 means real texture center
32 | // posX,Y - position in screen space, [0.0, 0.0] - top left corner, [1.0, 1.0] - bottom right,
33 | // texture instance is positioned according to it's center
34 | // rotation - should be in the range from 0.0 to 1.0
35 | // screenHeightScaleFactor - screen aspect ratio, used for texture size correction, you can get it using natives
36 | // r,g,b,a - color, should be in the range from 0.0 to 1.0
37 | //
38 | // Texture instance draw parameters are updated each time script performs corresponding call to drawTexture()
39 | // You should always check your textures layout for 16:9, 16:10 and 4:3 screen aspects, for ex. in 1280x720,
40 | // 1440x900 and 1024x768 screen resolutions, use windowed mode for this
41 | // Can be called only in the same thread as natives
42 |
43 | IMPORT void drawTexture(int id, int index, int level, int time,
44 | float sizeX, float sizeY, float centerX, float centerY,
45 | float posX, float posY, float rotation, float screenHeightScaleFactor,
46 | float r, float g, float b, float a);
47 |
48 | // IDXGISwapChain::Present callback
49 | // Called right before the actual Present method call, render test calls don't trigger callbacks
50 | // When the game uses DX10 it actually uses DX11 with DX10 feature level
51 | // Remember that you can't call natives inside
52 | // void OnPresent(IDXGISwapChain *swapChain);
53 | typedef void(*PresentCallback)(void *);
54 |
55 | // Register IDXGISwapChain::Present callback
56 | // must be called on dll attach
57 | IMPORT void presentCallbackRegister(PresentCallback cb);
58 |
59 | // Unregister IDXGISwapChain::Present callback
60 | // must be called on dll detach
61 | IMPORT void presentCallbackUnregister(PresentCallback cb);
62 |
63 | /* keyboard */
64 |
65 | // DWORD key, WORD repeats, BYTE scanCode, BOOL isExtended, BOOL isWithAlt, BOOL wasDownBefore, BOOL isUpNow
66 | typedef void(*KeyboardHandler)(DWORD, WORD, BYTE, BOOL, BOOL, BOOL, BOOL);
67 |
68 | // Register keyboard handler
69 | // must be called on dll attach
70 | IMPORT void keyboardHandlerRegister(KeyboardHandler handler);
71 |
72 | // Unregister keyboard handler
73 | // must be called on dll detach
74 | IMPORT void keyboardHandlerUnregister(KeyboardHandler handler);
75 |
76 | /* scripts */
77 |
78 | IMPORT void scriptWait(DWORD time);
79 | IMPORT void scriptRegister(HMODULE module, void(*LP_SCRIPT_MAIN)());
80 | IMPORT void scriptRegisterAdditionalThread(HMODULE module, void(*LP_SCRIPT_MAIN)());
81 | IMPORT void scriptUnregister(HMODULE module);
82 | IMPORT void scriptUnregister(void(*LP_SCRIPT_MAIN)()); // deprecated
83 |
84 | IMPORT void nativeInit(UINT64 hash);
85 | IMPORT void nativePush64(UINT64 val);
86 | IMPORT PUINT64 nativeCall();
87 |
88 | static void WAIT(DWORD time) { scriptWait(time); }
89 | static void TERMINATE() { WAIT(MAXDWORD); }
90 |
91 | // Returns pointer to global variable
92 | // make sure that you check game version before accessing globals because
93 | // ids may differ between patches
94 | IMPORT UINT64 *getGlobalPtr(int globalId);
95 |
96 | /* world */
97 |
98 | // Get entities from internal pools
99 | // return value represents filled array elements count
100 | // can be called only in the same thread as natives
101 | IMPORT int worldGetAllVehicles(int *arr, int arrSize);
102 | IMPORT int worldGetAllPeds(int *arr, int arrSize);
103 | IMPORT int worldGetAllObjects(int *arr, int arrSize);
104 | IMPORT int worldGetAllPickups(int *arr, int arrSize);
105 |
106 | /* misc */
107 |
108 | // Returns base object pointer using it's script handle
109 | // make sure that you check game version before accessing object fields because
110 | // offsets may differ between patches
111 | IMPORT BYTE *getScriptHandleBaseAddress(int handle);
112 |
113 | enum eGameVersion : int
114 | {
115 | VER_1_0_335_2_STEAM,
116 | VER_1_0_335_2_NOSTEAM,
117 |
118 | VER_1_0_350_1_STEAM,
119 | VER_1_0_350_2_NOSTEAM,
120 |
121 | VER_1_0_372_2_STEAM,
122 | VER_1_0_372_2_NOSTEAM,
123 |
124 | VER_1_0_393_2_STEAM,
125 | VER_1_0_393_2_NOSTEAM,
126 |
127 | VER_1_0_393_4_STEAM,
128 | VER_1_0_393_4_NOSTEAM,
129 |
130 | VER_1_0_463_1_STEAM,
131 | VER_1_0_463_1_NOSTEAM,
132 |
133 | VER_1_0_505_2_STEAM,
134 | VER_1_0_505_2_NOSTEAM,
135 |
136 | VER_1_0_573_1_STEAM,
137 | VER_1_0_573_1_NOSTEAM,
138 |
139 | VER_1_0_617_1_STEAM,
140 | VER_1_0_617_1_NOSTEAM,
141 |
142 | VER_SIZE,
143 | VER_UNK = -1
144 | };
145 |
146 | IMPORT eGameVersion getGameVersion();
147 |
--------------------------------------------------------------------------------
/ScriptHookV/inc/nativeCaller.h:
--------------------------------------------------------------------------------
1 | /*
2 | THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK
3 | http://dev-c.com
4 | (C) Alexander Blade 2015
5 | */
6 |
7 | #pragma once
8 |
9 | #include "main.h"
10 |
11 | template
12 | static inline void nativePush(T val)
13 | {
14 | UINT64 val64 = 0;
15 | if (sizeof(T) > sizeof(UINT64))
16 | {
17 | throw "error, value size > 64 bit";
18 | }
19 | *reinterpret_cast(&val64) = val; // &val + sizeof(dw) - sizeof(val)
20 | nativePush64(val64);
21 | }
22 |
23 | template
24 | static inline R invoke(UINT64 hash)
25 | {
26 | nativeInit(hash);
27 | return *reinterpret_cast(nativeCall());
28 | }
29 |
30 | template
31 | static inline R invoke(UINT64 hash, T1 P1)
32 | {
33 | nativeInit(hash);
34 |
35 | nativePush(P1);
36 |
37 | return *reinterpret_cast(nativeCall());
38 | }
39 |
40 | template
41 | static inline R invoke(UINT64 hash, T1 P1, T2 P2)
42 | {
43 | nativeInit(hash);
44 |
45 | nativePush(P1);
46 | nativePush(P2);
47 |
48 | return *reinterpret_cast(nativeCall());
49 | }
50 |
51 | template
52 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3)
53 | {
54 | nativeInit(hash);
55 |
56 | nativePush(P1);
57 | nativePush(P2);
58 | nativePush(P3);
59 |
60 | return *reinterpret_cast(nativeCall());
61 | }
62 |
63 | template
64 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4)
65 | {
66 | nativeInit(hash);
67 |
68 | nativePush(P1);
69 | nativePush(P2);
70 | nativePush(P3);
71 | nativePush(P4);
72 |
73 | return *reinterpret_cast(nativeCall());
74 | }
75 |
76 | template
77 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5)
78 | {
79 | nativeInit(hash);
80 |
81 | nativePush(P1);
82 | nativePush(P2);
83 | nativePush(P3);
84 | nativePush(P4);
85 | nativePush(P5);
86 |
87 | return *reinterpret_cast(nativeCall());
88 | }
89 |
90 | template
91 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6)
92 | {
93 | nativeInit(hash);
94 |
95 | nativePush(P1);
96 | nativePush(P2);
97 | nativePush(P3);
98 | nativePush(P4);
99 | nativePush(P5);
100 | nativePush(P6);
101 |
102 | return *reinterpret_cast(nativeCall());
103 | }
104 |
105 | template
106 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7)
107 | {
108 | nativeInit(hash);
109 |
110 | nativePush(P1);
111 | nativePush(P2);
112 | nativePush(P3);
113 | nativePush(P4);
114 | nativePush(P5);
115 | nativePush(P6);
116 | nativePush(P7);
117 |
118 | return *reinterpret_cast(nativeCall());
119 | }
120 |
121 | template
122 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8)
123 | {
124 | nativeInit(hash);
125 |
126 | nativePush(P1);
127 | nativePush(P2);
128 | nativePush(P3);
129 | nativePush(P4);
130 | nativePush(P5);
131 | nativePush(P6);
132 | nativePush(P7);
133 | nativePush(P8);
134 |
135 | return *reinterpret_cast(nativeCall());
136 | }
137 |
138 | template
139 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9)
140 | {
141 | nativeInit(hash);
142 |
143 | nativePush(P1);
144 | nativePush(P2);
145 | nativePush(P3);
146 | nativePush(P4);
147 | nativePush(P5);
148 | nativePush(P6);
149 | nativePush(P7);
150 | nativePush(P8);
151 | nativePush(P9);
152 |
153 | return *reinterpret_cast(nativeCall());
154 | }
155 |
156 | template
157 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10)
158 | {
159 | nativeInit(hash);
160 |
161 | nativePush(P1);
162 | nativePush(P2);
163 | nativePush(P3);
164 | nativePush(P4);
165 | nativePush(P5);
166 | nativePush(P6);
167 | nativePush(P7);
168 | nativePush(P8);
169 | nativePush(P9);
170 | nativePush(P10);
171 |
172 | return *reinterpret_cast(nativeCall());
173 | }
174 |
175 | template
176 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11)
177 | {
178 | nativeInit(hash);
179 |
180 | nativePush(P1);
181 | nativePush(P2);
182 | nativePush(P3);
183 | nativePush(P4);
184 | nativePush(P5);
185 | nativePush(P6);
186 | nativePush(P7);
187 | nativePush(P8);
188 | nativePush(P9);
189 | nativePush(P10);
190 | nativePush(P11);
191 |
192 | return *reinterpret_cast(nativeCall());
193 | }
194 |
195 | template
196 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12)
197 | {
198 | nativeInit(hash);
199 |
200 | nativePush(P1);
201 | nativePush(P2);
202 | nativePush(P3);
203 | nativePush(P4);
204 | nativePush(P5);
205 | nativePush(P6);
206 | nativePush(P7);
207 | nativePush(P8);
208 | nativePush(P9);
209 | nativePush(P10);
210 | nativePush(P11);
211 | nativePush(P12);
212 |
213 | return *reinterpret_cast(nativeCall());
214 | }
215 |
216 | template
217 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13)
218 | {
219 | nativeInit(hash);
220 |
221 | nativePush(P1);
222 | nativePush(P2);
223 | nativePush(P3);
224 | nativePush(P4);
225 | nativePush(P5);
226 | nativePush(P6);
227 | nativePush(P7);
228 | nativePush(P8);
229 | nativePush(P9);
230 | nativePush(P10);
231 | nativePush(P11);
232 | nativePush(P12);
233 | nativePush(P13);
234 |
235 | return *reinterpret_cast(nativeCall());
236 | }
237 |
238 | template
239 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14)
240 | {
241 | nativeInit(hash);
242 |
243 | nativePush(P1);
244 | nativePush(P2);
245 | nativePush(P3);
246 | nativePush(P4);
247 | nativePush(P5);
248 | nativePush(P6);
249 | nativePush(P7);
250 | nativePush(P8);
251 | nativePush(P9);
252 | nativePush(P10);
253 | nativePush(P11);
254 | nativePush(P12);
255 | nativePush(P13);
256 | nativePush(P14);
257 |
258 | return *reinterpret_cast(nativeCall());
259 | }
260 |
261 | template
262 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15)
263 | {
264 | nativeInit(hash);
265 |
266 | nativePush(P1);
267 | nativePush(P2);
268 | nativePush(P3);
269 | nativePush(P4);
270 | nativePush(P5);
271 | nativePush(P6);
272 | nativePush(P7);
273 | nativePush(P8);
274 | nativePush(P9);
275 | nativePush(P10);
276 | nativePush(P11);
277 | nativePush(P12);
278 | nativePush(P13);
279 | nativePush(P14);
280 | nativePush(P15);
281 |
282 | return *reinterpret_cast(nativeCall());
283 | }
284 |
285 | template
286 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16)
287 | {
288 | nativeInit(hash);
289 |
290 | nativePush(P1);
291 | nativePush(P2);
292 | nativePush(P3);
293 | nativePush(P4);
294 | nativePush(P5);
295 | nativePush(P6);
296 | nativePush(P7);
297 | nativePush(P8);
298 | nativePush(P9);
299 | nativePush(P10);
300 | nativePush(P11);
301 | nativePush(P12);
302 | nativePush(P13);
303 | nativePush(P14);
304 | nativePush(P15);
305 | nativePush(P16);
306 |
307 | return *reinterpret_cast(nativeCall());
308 | }
309 |
310 | template
311 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17)
312 | {
313 | nativeInit(hash);
314 |
315 | nativePush(P1);
316 | nativePush(P2);
317 | nativePush(P3);
318 | nativePush(P4);
319 | nativePush(P5);
320 | nativePush(P6);
321 | nativePush(P7);
322 | nativePush(P8);
323 | nativePush(P9);
324 | nativePush(P10);
325 | nativePush(P11);
326 | nativePush(P12);
327 | nativePush(P13);
328 | nativePush(P14);
329 | nativePush(P15);
330 | nativePush(P16);
331 | nativePush(P17);
332 |
333 | return *reinterpret_cast(nativeCall());
334 | }
335 |
336 | template
337 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18)
338 | {
339 | nativeInit(hash);
340 |
341 | nativePush(P1);
342 | nativePush(P2);
343 | nativePush(P3);
344 | nativePush(P4);
345 | nativePush(P5);
346 | nativePush(P6);
347 | nativePush(P7);
348 | nativePush(P8);
349 | nativePush(P9);
350 | nativePush(P10);
351 | nativePush(P11);
352 | nativePush(P12);
353 | nativePush(P13);
354 | nativePush(P14);
355 | nativePush(P15);
356 | nativePush(P16);
357 | nativePush(P17);
358 | nativePush(P18);
359 |
360 | return *reinterpret_cast(nativeCall());
361 | }
362 |
363 | template
364 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18, T19 P19)
365 | {
366 | nativeInit(hash);
367 |
368 | nativePush(P1);
369 | nativePush(P2);
370 | nativePush(P3);
371 | nativePush(P4);
372 | nativePush(P5);
373 | nativePush(P6);
374 | nativePush(P7);
375 | nativePush(P8);
376 | nativePush(P9);
377 | nativePush(P10);
378 | nativePush(P11);
379 | nativePush(P12);
380 | nativePush(P13);
381 | nativePush(P14);
382 | nativePush(P15);
383 | nativePush(P16);
384 | nativePush(P17);
385 | nativePush(P18);
386 | nativePush(P19);
387 |
388 | return *reinterpret_cast(nativeCall());
389 | }
390 |
391 | template
392 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18, T19 P19, T20 P20)
393 | {
394 | nativeInit(hash);
395 |
396 | nativePush(P1);
397 | nativePush(P2);
398 | nativePush(P3);
399 | nativePush(P4);
400 | nativePush(P5);
401 | nativePush(P6);
402 | nativePush(P7);
403 | nativePush(P8);
404 | nativePush(P9);
405 | nativePush(P10);
406 | nativePush(P11);
407 | nativePush(P12);
408 | nativePush(P13);
409 | nativePush(P14);
410 | nativePush(P15);
411 | nativePush(P16);
412 | nativePush(P17);
413 | nativePush(P18);
414 | nativePush(P19);
415 | nativePush(P20);
416 |
417 | return *reinterpret_cast(nativeCall());
418 | }
419 |
420 | template
421 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18, T19 P19, T20 P20, T21 P21)
422 | {
423 | nativeInit(hash);
424 |
425 | nativePush(P1);
426 | nativePush(P2);
427 | nativePush(P3);
428 | nativePush(P4);
429 | nativePush(P5);
430 | nativePush(P6);
431 | nativePush(P7);
432 | nativePush(P8);
433 | nativePush(P9);
434 | nativePush(P10);
435 | nativePush(P11);
436 | nativePush(P12);
437 | nativePush(P13);
438 | nativePush(P14);
439 | nativePush(P15);
440 | nativePush(P16);
441 | nativePush(P17);
442 | nativePush(P18);
443 | nativePush(P19);
444 | nativePush(P20);
445 | nativePush(P21);
446 |
447 | return *reinterpret_cast(nativeCall());
448 | }
449 |
450 | template
451 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18, T19 P19, T20 P20, T21 P21, T22 P22)
452 | {
453 | nativeInit(hash);
454 |
455 | nativePush(P1);
456 | nativePush(P2);
457 | nativePush(P3);
458 | nativePush(P4);
459 | nativePush(P5);
460 | nativePush(P6);
461 | nativePush(P7);
462 | nativePush(P8);
463 | nativePush(P9);
464 | nativePush(P10);
465 | nativePush(P11);
466 | nativePush(P12);
467 | nativePush(P13);
468 | nativePush(P14);
469 | nativePush(P15);
470 | nativePush(P16);
471 | nativePush(P17);
472 | nativePush(P18);
473 | nativePush(P19);
474 | nativePush(P20);
475 | nativePush(P21);
476 | nativePush(P22);
477 |
478 | return *reinterpret_cast(nativeCall());
479 | }
480 |
481 | template
482 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18, T19 P19, T20 P20, T21 P21, T22 P22, T23 P23)
483 | {
484 | nativeInit(hash);
485 |
486 | nativePush(P1);
487 | nativePush(P2);
488 | nativePush(P3);
489 | nativePush(P4);
490 | nativePush(P5);
491 | nativePush(P6);
492 | nativePush(P7);
493 | nativePush(P8);
494 | nativePush(P9);
495 | nativePush(P10);
496 | nativePush(P11);
497 | nativePush(P12);
498 | nativePush(P13);
499 | nativePush(P14);
500 | nativePush(P15);
501 | nativePush(P16);
502 | nativePush(P17);
503 | nativePush(P18);
504 | nativePush(P19);
505 | nativePush(P20);
506 | nativePush(P21);
507 | nativePush(P22);
508 | nativePush(P23);
509 |
510 | return *reinterpret_cast(nativeCall());
511 | }
512 |
513 | template
514 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18, T19 P19, T20 P20, T21 P21, T22 P22, T23 P23, T24 P24)
515 | {
516 | nativeInit(hash);
517 |
518 | nativePush(P1);
519 | nativePush(P2);
520 | nativePush(P3);
521 | nativePush(P4);
522 | nativePush(P5);
523 | nativePush(P6);
524 | nativePush(P7);
525 | nativePush(P8);
526 | nativePush(P9);
527 | nativePush(P10);
528 | nativePush(P11);
529 | nativePush(P12);
530 | nativePush(P13);
531 | nativePush(P14);
532 | nativePush(P15);
533 | nativePush(P16);
534 | nativePush(P17);
535 | nativePush(P18);
536 | nativePush(P19);
537 | nativePush(P20);
538 | nativePush(P21);
539 | nativePush(P22);
540 | nativePush(P23);
541 | nativePush(P24);
542 |
543 | return *reinterpret_cast(nativeCall());
544 | }
545 |
546 | template
547 | static inline R invoke(UINT64 hash, T1 P1, T2 P2, T3 P3, T4 P4, T5 P5, T6 P6, T7 P7, T8 P8, T9 P9, T10 P10, T11 P11, T12 P12, T13 P13, T14 P14, T15 P15, T16 P16, T17 P17, T18 P18, T19 P19, T20 P20, T21 P21, T22 P22, T23 P23, T24 P24, T25 P25)
548 | {
549 | nativeInit(hash);
550 |
551 | nativePush(P1);
552 | nativePush(P2);
553 | nativePush(P3);
554 | nativePush(P4);
555 | nativePush(P5);
556 | nativePush(P6);
557 | nativePush(P7);
558 | nativePush(P8);
559 | nativePush(P9);
560 | nativePush(P10);
561 | nativePush(P11);
562 | nativePush(P12);
563 | nativePush(P13);
564 | nativePush(P14);
565 | nativePush(P15);
566 | nativePush(P16);
567 | nativePush(P17);
568 | nativePush(P18);
569 | nativePush(P19);
570 | nativePush(P20);
571 | nativePush(P21);
572 | nativePush(P22);
573 | nativePush(P23);
574 | nativePush(P24);
575 | nativePush(P25);
576 |
577 | return *reinterpret_cast(nativeCall());
578 | }
--------------------------------------------------------------------------------
/ScriptHookV/inc/types.h:
--------------------------------------------------------------------------------
1 | /*
2 | THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK
3 | http://dev-c.com
4 | (C) Alexander Blade 2015
5 | */
6 |
7 | #pragma once
8 |
9 | #include
10 |
11 | typedef DWORD Void;
12 | typedef DWORD Any;
13 | typedef DWORD uint;
14 | typedef DWORD Hash;
15 | typedef int Entity;
16 | typedef int Player;
17 | typedef int FireId;
18 | typedef int Ped;
19 | typedef int Vehicle;
20 | typedef int Cam;
21 | typedef int CarGenerator;
22 | typedef int Group;
23 | typedef int Train;
24 | typedef int Pickup;
25 | typedef int Object;
26 | typedef int Weapon;
27 | typedef int Interior;
28 | typedef int Blip;
29 | typedef int Texture;
30 | typedef int TextureDict;
31 | typedef int CoverPoint;
32 | typedef int Camera;
33 | typedef int TaskSequence;
34 | typedef int ColourIndex;
35 | typedef int Sphere;
36 | typedef int ScrHandle;
37 |
38 | #pragma pack(push, 1)
39 | typedef struct
40 | {
41 | float x;
42 | DWORD _paddingx;
43 | float y;
44 | DWORD _paddingy;
45 | float z;
46 | DWORD _paddingz;
47 | } Vector3;
48 | #pragma pack(pop)
--------------------------------------------------------------------------------
/ScriptHookV/lib/ScriptHookV.lib:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Xxsource98/SourceBase/8ce38cd1629c3868659c4911073854dcaad66fab/ScriptHookV/lib/ScriptHookV.lib
--------------------------------------------------------------------------------
/src/blankOption.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include "option.hpp"
11 |
12 | namespace Source
13 | {
14 | namespace Options
15 | {
16 | class BlankOption : public Option
17 | {
18 | public:
19 | /*I don't know if texts in game has any limitations, but description won't display big strings (I don't really know why)*/
20 | BlankOption(std::string optionText, std::string optionDescription = "", std::function optionCallback = [] {})
21 | : Option(std::move(optionText), "", std::move(optionDescription), std::move(optionCallback))
22 | {
23 | this->setOptionType("Blank");
24 | }
25 | };
26 | }
27 | }
--------------------------------------------------------------------------------
/src/constVariables.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 |
11 | inline constexpr const char* MENU_VERSION = "1.1";
--------------------------------------------------------------------------------
/src/dllmain.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #include
10 | #include
11 | #include
12 | #include
13 | #include "script.hpp"
14 | #include "keyboard.hpp"
15 | #include "utils.hpp"
16 |
17 | #pragma comment(lib, "ScriptHookV.lib")
18 |
19 | void mainScript()
20 | {
21 | ENABLE_CONSOLE;
22 | srand((unsigned int)time(0));
23 | Source::MainLoop();
24 | }
25 |
26 | BOOL WINAPI DllMain(
27 | HINSTANCE hinstDLL, // handle to DLL module
28 | DWORD fdwReason, // reason for calling function
29 | LPVOID lpReserved) // reserved
30 | {
31 | switch (fdwReason)
32 | {
33 | case DLL_PROCESS_ATTACH:
34 | scriptRegister(hinstDLL, mainScript);
35 | keyboardHandlerRegister(OnKeyboardMessage);
36 | break;
37 |
38 | case DLL_PROCESS_DETACH:
39 | FREE_CONSOLE;
40 | scriptUnregister(mainScript);
41 | keyboardHandlerUnregister(OnKeyboardMessage);
42 | break;
43 |
44 | default:
45 | break;
46 | }
47 |
48 | return TRUE;
49 | }
--------------------------------------------------------------------------------
/src/keyboard.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK
3 | http://dev-c.com
4 | (C) Alexander Blade 2015
5 | */
6 |
7 | #include "keyboard.hpp"
8 | #include
9 |
10 | const int KEYS_SIZE = 255;
11 |
12 | struct {
13 | DWORD time;
14 | BOOL isWithAlt;
15 | BOOL wasDownBefore;
16 | BOOL isUpNow;
17 | } keyStates[KEYS_SIZE];
18 |
19 | void OnKeyboardMessage(DWORD key, WORD repeats, BYTE scanCode, BOOL isExtended, BOOL isWithAlt, BOOL wasDownBefore, BOOL isUpNow)
20 | {
21 | if (key < KEYS_SIZE)
22 | {
23 | keyStates[key].time = (DWORD)GetTickCount64();
24 | keyStates[key].isWithAlt = isWithAlt;
25 | keyStates[key].wasDownBefore = wasDownBefore;
26 | keyStates[key].isUpNow = isUpNow;
27 | }
28 | }
29 |
30 | const int NOW_PERIOD = 100, MAX_DOWN = 5000; // ms
31 |
32 | bool IsKeyDown(DWORD key)
33 | {
34 | return (key < KEYS_SIZE) ? (((DWORD)GetTickCount64() < keyStates[key].time + (DWORD)MAX_DOWN) && !keyStates[key].isUpNow) : false;
35 | }
36 |
37 | bool IsKeyJustUp(DWORD key, bool exclusive)
38 | {
39 | bool b = (key < KEYS_SIZE) ? ((DWORD)GetTickCount64() < keyStates[key].time + NOW_PERIOD && keyStates[key].isUpNow) : false;
40 | if (b && exclusive)
41 | ResetKeyState(key);
42 | return b;
43 | }
44 |
45 | bool isControllerEnabled()
46 | {
47 | return !CONTROLS::_IS_INPUT_DISABLED(2);;
48 | }
49 |
50 | bool isControllerDown(unsigned int key, bool disabled)
51 | {
52 | return isControllerEnabled() ? (disabled ? CONTROLS::IS_DISABLED_CONTROL_PRESSED(2, key) : CONTROLS::IS_CONTROL_PRESSED(2, key)) : false;
53 | }
54 |
55 | bool isControllerJustDown(unsigned int key, bool disabled)
56 | {
57 | return isControllerEnabled() ? (disabled ? CONTROLS::IS_DISABLED_CONTROL_JUST_PRESSED(2, key) : CONTROLS::IS_DISABLED_CONTROL_JUST_PRESSED(2, key)) : false;
58 | }
59 |
60 | void ResetKeyState(DWORD key)
61 | {
62 | if (key < KEYS_SIZE)
63 | memset(&keyStates[key], 0, sizeof(keyStates[0]));
64 | }
--------------------------------------------------------------------------------
/src/keyboard.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK
3 | http://dev-c.com
4 | (C) Alexander Blade 2015
5 | */
6 |
7 | #pragma once
8 |
9 | #include
10 |
11 | // parameters are the same as with aru's ScriptHook for IV
12 | void OnKeyboardMessage(DWORD key, WORD repeats, BYTE scanCode, BOOL isExtended, BOOL isWithAlt, BOOL wasDownBefore, BOOL isUpNow);
13 |
14 | bool IsKeyDown(DWORD key);
15 | bool IsKeyJustUp(DWORD key, bool exclusive = true);
16 | bool isControllerDown(unsigned int key, bool disabled = false);
17 | bool isControllerJustDown(unsigned int key, bool disabled = false);
18 | void ResetKeyState(DWORD key);
--------------------------------------------------------------------------------
/src/menu.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #include "Menu.hpp"
10 |
11 | namespace Source
12 | {
13 | Menu::Menu(std::string menuName, MENU_STRUCT menuStruct)
14 | {
15 | this->p_menuName = menuName;
16 | this->p_menuColors = menuStruct.menuColors;
17 | this->p_menuBinds = menuStruct.menuBinds;
18 | this->p_defaultMenuColors = this->p_menuColors;
19 | this->p_menuContrBinds = menuStruct.menuControllerBinds;
20 | this->p_delay = std::make_shared(std::chrono::milliseconds(130));
21 | this->p_menuSize = Vec2(300.f, 90.f);
22 | this->p_menuPosition = Vec2(260.f, 100.f);
23 | this->p_currentSubmenu = "main";
24 | this->p_menuOpened = false;
25 | this->p_onMenuClose = false;
26 | this->p_onMenuOpen = false;
27 | this->p_currentOption = 1;
28 | this->p_maxVisibleOptions = 9;
29 | this->p_submenuLevel = 0;
30 | this->p_menuOpacityMultiplier = 0.f;
31 | this->p_currentYOption = 1.f;
32 | this->p_scrollerSpeed = 0.25f;
33 | this->p_menuFadeSpeed = 0.2f;
34 | this->p_controlsToDisable = {
35 | ControlPhone,
36 | ControlWeaponWheelUpDown,
37 | ControlWeaponWheelLeftRight,
38 | ControlWeaponWheelNext,
39 | ControlWeaponWheelPrev,
40 | ControlCharacterWheel,
41 | ControlMultiplayerInfo,
42 | ControlPhone,
43 | ControlMap,
44 | ControlPhoneUp,
45 | ControlPhoneDown,
46 | ControlPhoneLeft,
47 | ControlPhoneRight,
48 | ControlPhoneSelect,
49 | ControlPhoneCancel,
50 | ControlPhoneOption,
51 | ControlFrontendDown,
52 | ControlFrontendUp,
53 | ControlFrontendLeft,
54 | ControlFrontendRight,
55 | ControlFrontendRdown,
56 | ControlFrontendRup,
57 | ControlFrontendRleft,
58 | ControlFrontendRright,
59 | ControlFrontendAccept,
60 | ControlFrontendCancel,
61 | ControlSelectWeapon,
62 | ControlMeleeAttack1,
63 | ControlMeleeAttack2,
64 | ControlMeleeAttackAlternate,
65 | ControlMeleeAttackLight,
66 | ControlMeleeAttackHeavy,
67 | ControlReplayStartStopRecording,
68 | ControlReplayStartStopRecordingSecondary,
69 | ControlVehicleHorn,
70 | ControlNextCamera
71 | };
72 | }
73 |
74 | Menu::~Menu()
75 | {
76 | for (auto& option : this->p_menuOptions)
77 | {
78 | delete option;
79 | }
80 | }
81 |
82 | void Menu::draw(std::function menuOptions, std::function featuresLoop)
83 | {
84 | this->listenKeyboard();
85 |
86 | if (this->p_menuOpened)
87 | {
88 | menuOptions(this);
89 | this->disableControls();
90 | }
91 | else this->enableControls();
92 |
93 | this->checkBinds();
94 | this->resetKeyboard();
95 | this->handleFadeAnimation();
96 | featuresLoop();
97 | }
98 |
99 | void Menu::addOption(Option* option) const
100 | {
101 | this->p_menuOptions.push_back(option);
102 | }
103 |
104 | void Menu::registerSubmenu(std::string submenuName, std::string submenuID, std::function submenuElements) const
105 | {
106 | if (!Utils::doesElementExistInVector(this->p_menuSubmenus, submenuID))
107 | this->p_menuSubmenus.push_back(submenuID);
108 |
109 | if (this->p_menuOpened && (this->p_currentSubmenu == submenuID))
110 | {
111 | submenuElements();
112 | this->drawHeader();
113 | this->drawOptions();
114 | this->drawNavbar(submenuName);
115 | this->drawFooter();
116 | }
117 | }
118 |
119 | void Menu::setPosition(Vec2 newPosition) const
120 | {
121 | this->p_menuPosition = newPosition;
122 | }
123 |
124 | void Menu::setColor(Enums::ColorType colorType, RGBA newColor) const
125 | {
126 | switch (colorType)
127 | {
128 | case Enums::ColorType::MAIN_RECT:
129 | this->p_menuColors.mainRect = newColor;
130 | break;
131 |
132 | case Enums::ColorType::NAVBAR_RECT:
133 | this->p_menuColors.navbarRect = newColor;
134 | break;
135 |
136 | case Enums::ColorType::BACKGROUND:
137 | this->p_menuColors.background = newColor;
138 | break;
139 |
140 | case Enums::ColorType::FOOTER_RECT:
141 | this->p_menuColors.footerRect = newColor;
142 | break;
143 |
144 | case Enums::ColorType::DESCRIPTION_RECT:
145 | this->p_menuColors.descriptionRect = newColor;
146 | break;
147 |
148 | default:
149 | break;
150 | }
151 | }
152 |
153 | void Menu::setColor(Enums::ColorType colorType, RGBAF newColor) const
154 | {
155 | switch (colorType)
156 | {
157 | case Enums::ColorType::RECT_TEXT:
158 | this->p_menuColors.mainText = newColor;
159 | break;
160 |
161 | case Enums::ColorType::NAVBAR_TEXT:
162 | this->p_menuColors.navbarText = newColor;
163 | break;
164 |
165 | case Enums::ColorType::OPTION_TEXT:
166 | this->p_menuColors.optionText = newColor;
167 | break;
168 |
169 | case Enums::ColorType::FOOTER_TEXT:
170 | this->p_menuColors.footerText = newColor;
171 | break;
172 |
173 | case Enums::ColorType::DESCRIPTION_TEXT:
174 | this->p_menuColors.descriptionText = newColor;
175 | break;
176 |
177 | default:
178 | break;
179 | }
180 | }
181 |
182 | void Menu::setName(std::string newName) const
183 | {
184 | this->p_menuName = newName;
185 | }
186 |
187 | void Menu::setCurrentSubmenu(std::string newSubmenu) const
188 | {
189 | if (!Utils::doesElementExistInVector(this->p_shownSubmenus, newSubmenu))
190 | {
191 | this->p_menuOptions.clear();
192 | this->p_showSubmenusLastOptions.push_back(this->p_currentOption);
193 | this->p_shownSubmenus.push_back(newSubmenu);
194 | this->p_currentSubmenu = newSubmenu;
195 | this->p_currentOption = 1;
196 | this->p_submenuLevel++;
197 | }
198 | }
199 |
200 | void Menu::setCurrentOption(std::uint32_t newValue) const
201 | {
202 | this->p_currentOption = newValue;
203 | }
204 |
205 | void Menu::setMaxVisibleOptions(std::uint32_t newValue) const
206 | {
207 | this->p_maxVisibleOptions = newValue;
208 | }
209 |
210 | void Menu::setPreviousSubmenu() const
211 | {
212 | if (this->p_submenuLevel > 0)
213 | {
214 | std::string newSubmenu = this->p_shownSubmenus.at(static_cast(this->p_submenuLevel - 1));
215 | std::uint32_t currentOption = this->p_showSubmenusLastOptions.at(static_cast(this->p_submenuLevel - 1));
216 |
217 | if (Utils::doesElementExistInVector(this->p_menuSubmenus, newSubmenu))
218 | {
219 | this->p_currentSubmenu = newSubmenu;
220 | this->p_currentOption = currentOption;
221 | this->p_shownSubmenus.pop_back();
222 | this->p_showSubmenusLastOptions.pop_back();
223 | this->p_submenuLevel--;
224 | }
225 | }
226 | else
227 | {
228 | this->p_onMenuOpen = false;
229 | this->p_onMenuClose = true;
230 | }
231 | }
232 |
233 | const Vec2 Menu::getPosition() const
234 | {
235 | return this->p_menuPosition;
236 | }
237 |
238 | const std::string Menu::getCurrentSubmenu() const
239 | {
240 | return this->p_currentSubmenu;
241 | }
242 |
243 | const std::uint32_t Menu::getCurrentOption() const
244 | {
245 | return this->p_currentOption;
246 | }
247 |
248 | const std::uint32_t Menu::getMaxVisibleOptions() const
249 | {
250 | return this->p_maxVisibleOptions;
251 | }
252 |
253 | void Menu::playSound(const char* soundRef, const char* soundName) const
254 | {
255 | AUDIO::PLAY_SOUND_FRONTEND(-1, (char*)soundName, (char*)soundRef, FALSE);
256 | }
257 |
258 | void Menu::checkBinds() const
259 | {
260 | if (this->p_pressedKeys.OPEN)
261 | {
262 | if (this->p_menuOpened)
263 | {
264 | this->p_onMenuOpen = false;
265 | this->p_onMenuClose = true;
266 | }
267 | else
268 | {
269 | this->p_menuOpened = true;
270 | this->p_onMenuOpen = true;
271 | this->p_onMenuClose = false;
272 | }
273 |
274 | if (this->p_currentSubmenu == "main" || this->p_currentSubmenu == "null")
275 | {
276 | this->p_shownSubmenus.clear();
277 | this->p_currentSubmenu = "main";
278 | this->p_shownSubmenus.push_back(this->p_currentSubmenu);
279 | this->p_submenuLevel = 0;
280 | }
281 |
282 | this->playSound("HUD_FRONTEND_DEFAULT_SOUNDSET", "CONTINUE");
283 | }
284 |
285 | if (this->p_menuOpened)
286 | {
287 | if (this->p_pressedKeys.UP)
288 | {
289 | if (this->p_currentOption == 1)
290 | this->p_currentOption = (std::uint32_t)this->p_menuOptions.size();
291 | else
292 | --this->p_currentOption;
293 |
294 | this->playSound("HUD_FRONTEND_DEFAULT_SOUNDSET", "NAV_UP_DOWN");
295 | }
296 |
297 | if (this->p_pressedKeys.DOWN)
298 | {
299 | if (this->p_currentOption > this->p_menuOptions.size() - 1)
300 | this->p_currentOption = 1;
301 | else
302 | ++this->p_currentOption;
303 |
304 | this->playSound("HUD_FRONTEND_DEFAULT_SOUNDSET", "NAV_UP_DOWN");
305 | }
306 |
307 | if (this->p_pressedKeys.LEFT || this->p_pressedKeys.RIGHT)
308 | {
309 | this->playSound("HUD_FRONTEND_DEFAULT_SOUNDSET", "NAV_UP_DOWN");
310 | }
311 |
312 | if (this->p_pressedKeys.BACK)
313 | {
314 | this->setPreviousSubmenu();
315 | this->playSound("HUD_FRONTEND_DEFAULT_SOUNDSET", "BACK");
316 | }
317 | }
318 | }
319 |
320 | void Menu::listenKeyboard() const
321 | {
322 | if (IsKeyJustUp(this->p_menuBinds.OPEN) || isControllerJustDown(this->p_menuContrBinds.OPEN))
323 | {
324 | this->p_pressedKeys.OPEN = true;
325 | }
326 | if (IsKeyJustUp(this->p_menuBinds.UP) || isControllerJustDown(this->p_menuContrBinds.UP))
327 | {
328 | this->p_pressedKeys.UP = true;
329 | }
330 | if (IsKeyJustUp(this->p_menuBinds.DOWN) || isControllerJustDown(this->p_menuContrBinds.DOWN))
331 | {
332 | this->p_pressedKeys.DOWN = true;
333 | }
334 | if (IsKeyJustUp(this->p_menuBinds.LEFT) || isControllerJustDown(this->p_menuContrBinds.LEFT))
335 | {
336 | this->p_pressedKeys.LEFT = true;
337 | }
338 | if (IsKeyJustUp(this->p_menuBinds.RIGHT) || isControllerJustDown(this->p_menuContrBinds.RIGHT))
339 | {
340 | this->p_pressedKeys.RIGHT = true;
341 | }
342 | if (IsKeyJustUp(this->p_menuBinds.ACCEPT) || isControllerJustDown(this->p_menuContrBinds.ACCEPT))
343 | {
344 | this->p_pressedKeys.ACCEPT = true;
345 | }
346 | if (IsKeyJustUp(this->p_menuBinds.BACK) || isControllerJustDown(this->p_menuContrBinds.BACK))
347 | {
348 | this->p_pressedKeys.BACK = true;
349 | }
350 | }
351 |
352 | void Menu::resetKeyboard() const
353 | {
354 | this->p_menuOptions.clear();
355 | this->p_pressedKeys.ACCEPT = false;
356 | this->p_pressedKeys.BACK = false;
357 | this->p_pressedKeys.OPEN = false;
358 | this->p_pressedKeys.UP = false;
359 | this->p_pressedKeys.DOWN = false;
360 | this->p_pressedKeys.LEFT = false;
361 | this->p_pressedKeys.RIGHT = false;
362 | }
363 |
364 | void Menu::enableControls() const
365 | {
366 | if (!this->p_menuOpened)
367 | {
368 | for (auto e : this->p_controlsToDisable)
369 | {
370 | CONTROLS::ENABLE_CONTROL_ACTION(0, e, TRUE);
371 | }
372 | }
373 | }
374 |
375 | void Menu::disableControls() const
376 | {
377 | for (auto e : this->p_controlsToDisable)
378 | {
379 | CONTROLS::DISABLE_CONTROL_ACTION(0, e, TRUE);
380 | }
381 | }
382 |
383 | void Menu::drawHeader() const
384 | {
385 | Utils::drawRect(this->p_menuPosition, this->p_menuSize, this->p_menuColors.mainRect);
386 |
387 | Utils::drawText(this->p_menuName,
388 | Vec2(this->p_menuPosition.Get().x, this->p_menuPosition.Get().y - 15.f),
389 | 90.f, this->p_menuColors.mainText, true);
390 | }
391 |
392 | void Menu::drawNavbar(std::string submenuName) const
393 | {
394 | Utils::drawRect(this->p_menuPosition + Vec2(0.f, this->p_menuSize.Get().y / 1.5f),
395 | Vec2(this->p_menuSize.Get().x, 30.f),
396 | this->p_menuColors.navbarRect);
397 |
398 | Utils::drawText(submenuName,
399 | this->p_menuPosition + Vec2(-(this->p_menuSize.Get().x / 2.0689f), this->p_menuSize.Get().y / 1.8947f),
400 | 50.f, this->p_menuColors.navbarText);
401 |
402 | Utils::drawText(std::string(std::to_string(this->p_currentOption) + " / " + std::to_string(this->p_menuOptions.size())),
403 | this->p_menuPosition + Vec2(this->p_menuSize.Get().x / 2.0689f, this->p_menuSize.Get().y / 1.8947f),
404 | 50.f, this->p_menuColors.navbarText, false, true);
405 | }
406 |
407 | void Menu::drawOptionValues(Option* option, int currentOption, bool isSelected) const
408 | {
409 | if (option->getOptionType() == "Submenu")
410 | {
411 | Utils::drawSprite("commonmenu", "arrowright",
412 | this->p_menuPosition + Vec2((this->p_menuSize.Get().x / 2.21f), currentOption * 30.f + (this->p_menuSize.Get().y / 1.5f)),
413 | Vec2(27.f, 27.f), isSelected ? RGBA(this->p_menuColors.selectedOptionText) : RGBA(this->p_menuColors.optionText));
414 | }
415 |
416 | if (option->getOptionType() == "Toggle")
417 | {
418 | const bool boolState = option->getBooleanValue();
419 | const char* currentSprite = isSelected ? (boolState ? "shop_box_tickb" : "shop_box_blankb") : (boolState ? "shop_box_tick" : "shop_box_blank");
420 |
421 | Utils::drawSprite("commonmenu", currentSprite,
422 | this->p_menuPosition + Vec2((this->p_menuSize.Get().x / 2.21f), currentOption * 30.f + (this->p_menuSize.Get().y / 1.5f)),
423 | Vec2(38.5f, 38.5f), this->p_menuColors.sprites);
424 | }
425 |
426 | if (option->getOptionType() == "Slider")
427 | {
428 | if (option->getSliderType() != Enums::SLIDER_TYPE::NONE)
429 | {
430 | bool isInteger = option->getSliderType() == Enums::SLIDER_TYPE::INT;
431 | float value = isInteger ? *option->getIntegerAddress() : *option->getFloatAddress();
432 | float max = isInteger ? option->getIntegerMax() : option->getFloatMax();
433 | std::string optionText = "";
434 |
435 | if (!isInteger)
436 | {
437 | int secondNumber = static_cast((fmod(value, 1) * 10.0) * 10);
438 | int maxSecondNumber = static_cast((fmod(max, 1) * 10.0) * 10);
439 |
440 | optionText = std::string(std::to_string((int)value) + "." + std::to_string(secondNumber).substr(0, 2))
441 | + " / " +
442 | std::string(std::to_string((int)max) + "." + std::to_string(maxSecondNumber).substr(0, 2));
443 | }
444 | else
445 | optionText = std::to_string((int)value) + " / " + std::to_string((int)max);
446 |
447 |
448 | Utils::drawText(optionText,
449 | this->p_menuPosition + Vec2((this->p_menuSize.Get().x / 2.0689f) - (isSelected ? 20.f : 0.f), currentOption * 30.f + (this->p_menuSize.Get().y / 1.8947f)),
450 | 50.f,
451 | isSelected ? this->p_menuColors.selectedOptionText : this->p_menuColors.optionText, false, true);
452 |
453 | if (isSelected)
454 | {
455 | Utils::drawSprite("commonmenu", "shop_arrows_upanddown",
456 | this->p_menuPosition + Vec2((this->p_menuSize.Get().x / 2.21f), currentOption * 30.f + (this->p_menuSize.Get().y / 1.5f)),
457 | Vec2(25.f, 25.f), isSelected ? RGBA(this->p_menuColors.selectedOptionText) : RGBA(this->p_menuColors.optionText), 90);
458 | }
459 | }
460 | }
461 |
462 | if (option->getOptionType() == "Vector")
463 | {
464 | Utils::drawText(option->getVectorValue(*option->getIntegerAddress()),
465 | this->p_menuPosition + Vec2((this->p_menuSize.Get().x / 2.0689f) - (isSelected ? 20.f : 0.f), currentOption * 30.f + (this->p_menuSize.Get().y / 1.8947f)),
466 | 50.f,
467 | isSelected ? this->p_menuColors.selectedOptionText : this->p_menuColors.optionText, false, true);
468 |
469 | if (isSelected)
470 | {
471 | Utils::drawSprite("commonmenu", "shop_arrows_upanddown",
472 | this->p_menuPosition + Vec2((this->p_menuSize.Get().x / 2.21f), currentOption * 30.f + (this->p_menuSize.Get().y / 1.5f)),
473 | Vec2(25.f, 25.f), isSelected ? RGBA(this->p_menuColors.selectedOptionText) : RGBA(this->p_menuColors.optionText), 90);
474 | }
475 | }
476 | }
477 |
478 | void Menu::initOptionActions(Option* option, bool isSelected) const
479 | {
480 | if (isSelected)
481 | {
482 | if (this->p_pressedKeys.ACCEPT)
483 | {
484 | if (option->getOptionType() == "Toggle")
485 | {
486 | option->setBooleanValue(!option->getBooleanValue());
487 | }
488 |
489 | if (option->getOptionType() == "Submenu")
490 | {
491 | this->setCurrentSubmenu(option->getSubmenu());
492 | }
493 |
494 | option->useFunction();
495 | }
496 |
497 | if (this->p_pressedKeys.LEFT)
498 | {
499 | if (option->getSliderType() != Enums::SLIDER_TYPE::NONE)
500 | {
501 | bool isInteger = option->getSliderType() == Enums::SLIDER_TYPE::INT;
502 | float value = isInteger ? *option->getIntegerAddress() : *option->getFloatAddress();
503 | float min = isInteger ? option->getIntegerMin() : option->getFloatMin();
504 | float max = isInteger ? option->getIntegerMax() : option->getFloatMax();
505 | float step = isInteger ? option->getIntegerStep() : option->getFloatStep();
506 | const float newValue = value -= step;
507 |
508 | isInteger ?
509 | option->setIntegerValue(static_cast(value < min ? max : newValue)) :
510 | option->setFloatValue(value < min ? max : newValue);
511 | }
512 |
513 | option->useFunction();
514 | }
515 |
516 | if (this->p_pressedKeys.RIGHT)
517 | {
518 | if (option->getSliderType() != Enums::SLIDER_TYPE::NONE)
519 | {
520 | bool isInteger = option->getSliderType() == Enums::SLIDER_TYPE::INT;
521 | float value = isInteger ? *option->getIntegerAddress() : *option->getFloatAddress();
522 | float min = isInteger ? option->getIntegerMin() : option->getFloatMin();
523 | float max = isInteger ? option->getIntegerMax() : option->getFloatMax();
524 | float step = isInteger ? option->getIntegerStep() : option->getFloatStep();
525 | const float newValue = value += step;
526 |
527 | isInteger ?
528 | option->setIntegerValue(static_cast(value > max ? min : newValue)) :
529 | option->setFloatValue(value > max ? min : newValue);
530 | }
531 |
532 | option->useFunction();
533 | }
534 | }
535 | }
536 |
537 | void Menu::drawOption(Option* option, std::uint32_t ID) const
538 | {
539 | bool isSelected = (this->p_currentOption >= this->p_maxVisibleOptions ? this->p_maxVisibleOptions : this->p_currentOption) == ID;
540 |
541 | this->initOptionActions(option, isSelected);
542 |
543 | Utils::drawRect(this->p_menuPosition + Vec2(0.f, ID * 30.f + (this->p_menuSize.Get().y / 1.5f)),
544 | Vec2(this->p_menuSize.Get().x, 30.f),
545 | this->p_menuColors.background);
546 |
547 | Utils::drawText(option->getLeftText(),
548 | this->p_menuPosition + Vec2(-(this->p_menuSize.Get().x / 2.0689f), ID * 30.f + (this->p_menuSize.Get().y / 1.8947f)),
549 | 50.f,
550 | isSelected ? this->p_menuColors.selectedOptionText : this->p_menuColors.optionText);
551 |
552 | Utils::drawText(option->getRightText(),
553 | this->p_menuPosition + Vec2((this->p_menuSize.Get().x / 2.0689f), ID * 30.f + (this->p_menuSize.Get().y / 1.8947f)),
554 | 50.f,
555 | isSelected ? this->p_menuColors.selectedOptionText : this->p_menuColors.optionText, false, true);
556 |
557 | isSelected ? this->drawInfo(option) : void();
558 | }
559 |
560 | void Menu::drawOptions() const
561 | {
562 | static int curOption = 0;
563 |
564 | std::vector options = this->p_menuOptions;
565 | std::uint32_t totalSize = (std::uint32_t)options.size();
566 | std::uint32_t currentOption = this->p_currentOption;
567 | std::uint32_t maxVisOptions = this->p_maxVisibleOptions;
568 | std::uint32_t start = 0;
569 | std::uint32_t end = totalSize > maxVisOptions ? maxVisOptions : totalSize;
570 |
571 | if ((totalSize > maxVisOptions) && (currentOption > maxVisOptions))
572 | {
573 | start = currentOption - maxVisOptions;
574 | end = currentOption;
575 | }
576 |
577 | for (std::uint32_t i = start; i < end; i++)
578 | {
579 | drawOption(options.at(i), curOption);
580 | curOption++;
581 | }
582 | curOption = 1;
583 |
584 | this->handleScrollbar();
585 |
586 | // Second loop for create options values (like a sprites) in front of the scroller
587 | for (std::uint32_t i = start; i < end; i++)
588 | {
589 | bool isSelected = (this->p_currentOption >= this->p_maxVisibleOptions ? this->p_maxVisibleOptions : this->p_currentOption) == curOption;
590 |
591 | this->drawOptionValues(options.at(i), curOption, isSelected);
592 | curOption++;
593 | }
594 |
595 | curOption = 1;
596 | }
597 |
598 | void Menu::drawFooter() const
599 | {
600 | std::uint32_t size = (int)this->p_menuOptions.size();
601 | std::uint32_t maxVis = this->p_maxVisibleOptions;
602 | int optionID = size > maxVis ? maxVis + 1 : size + 1;
603 |
604 | Utils::drawRect(this->p_menuPosition + Vec2(0.f, optionID * 30.f + (this->p_menuSize.Get().y / 1.5f)),
605 | Vec2(this->p_menuSize.Get().x, 30.f),
606 | this->p_menuColors.footerRect);
607 |
608 | Utils::drawText(MENU_VERSION,
609 | this->p_menuPosition + Vec2(-(this->p_menuSize.Get().x / 2.0689f), optionID * 30.f + (this->p_menuSize.Get().y / 1.8947f)),
610 | 50.f,
611 | this->p_menuColors.footerText);
612 |
613 | Utils::drawSprite("commonmenu", "shop_arrows_upanddown",
614 | this->p_menuPosition + Vec2(0.f, optionID * 30.f + (this->p_menuSize.Get().y / 1.5f)),
615 | Vec2(30.f, 30.f), RGBA(this->p_menuColors.optionText));
616 | }
617 |
618 | void Menu::drawInfo(Option* option) const
619 | {
620 | if (!option->getDescription().empty())
621 | {
622 | std::uint32_t size = (std::uint32_t)this->p_menuOptions.size();
623 | std::uint32_t maxVis = this->p_maxVisibleOptions;
624 | std::uint32_t descriptionSize = (std::uint32_t)option->getDescription().size();
625 | int optionID = size > maxVis ? maxVis + 2 : size + 2;
626 | constexpr std::uint32_t maxChars = 46; // 42
627 | std::uint32_t descriptionLines = static_cast(descriptionSize / maxChars);
628 | float descriptionMath = descriptionLines == 0 ? descriptionLines + 1 : (descriptionLines + 1) * (6.f + (descriptionLines * 2));
629 |
630 | Utils::drawRect(this->p_menuPosition + Vec2(0.f, optionID * 30.f + (this->p_menuSize.Get().y / 1.5f) - 8.f),
631 | Vec2(this->p_menuSize.Get().x, 2.5f),
632 | this->p_menuColors.descriptionLine);
633 |
634 | Utils::drawRect(this->p_menuPosition + Vec2(0.f, optionID * 30.f + (this->p_menuSize.Get().y / 1.5f) + 8.f + descriptionMath),
635 | Vec2(this->p_menuSize.Get().x, (descriptionLines + 1) * 30.f),
636 | this->p_menuColors.descriptionRect);
637 |
638 | Utils::drawText(std::string(option->getDescription()),
639 | this->p_menuPosition + Vec2(-(this->p_menuSize.Get().x / 2.0689f), optionID * 30.f + (this->p_menuSize.Get().y / 1.8947f) + 8.f),
640 | 50.f,
641 | this->p_menuColors.descriptionText, false, false, false, 0.2642f);
642 | }
643 | }
644 |
645 | void Menu::handleScrollbar() const
646 | {
647 | if (this->p_currentOption > this->p_maxVisibleOptions)
648 | this->p_currentYOption = std::lerp(this->p_currentYOption, static_cast(this->p_maxVisibleOptions), this->p_scrollerSpeed);
649 | else
650 | this->p_currentYOption = std::lerp(this->p_currentYOption, static_cast(this->p_currentOption), this->p_scrollerSpeed);
651 |
652 | Utils::drawRect(this->p_menuPosition + Vec2(0.f, this->p_currentYOption * 30.f + (this->p_menuSize.Get().y / 1.5f)),
653 | Vec2(this->p_menuSize.Get().x, 30.f),
654 | this->p_menuColors.scroller);
655 | }
656 |
657 | void Menu::handleFadeAnimation() const
658 | {
659 | if (this->p_onMenuOpen && !this->p_onMenuClose)
660 | {
661 | p_menuOpacityMultiplier = std::lerp(p_menuOpacityMultiplier, 1.f, this->p_menuFadeSpeed);
662 |
663 | if ((int)(p_menuOpacityMultiplier + 0.05f) == 1)
664 | {
665 | this->p_onMenuOpen = false;
666 | }
667 | }
668 |
669 | if (this->p_onMenuClose && !this->p_onMenuOpen)
670 | {
671 | p_menuOpacityMultiplier = std::lerp(p_menuOpacityMultiplier, 0.f, this->p_menuFadeSpeed);
672 |
673 | if (p_menuOpacityMultiplier < 0.01f)
674 | {
675 | this->p_menuOpened = false;
676 | this->p_onMenuClose = false;
677 | }
678 | }
679 |
680 | this->p_menuColors.UpdateAlpha(this->p_defaultMenuColors, p_menuOpacityMultiplier);
681 | }
682 | }
--------------------------------------------------------------------------------
/src/menu.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include
11 | #include
12 | #include
13 | #include
14 | #include
15 | #include "structs.hpp"
16 | #include "timer.hpp"
17 | #include "option.hpp"
18 | #include "constVariables.hpp"
19 | #include "utils.hpp"
20 | #include "keyboard.hpp"
21 |
22 | namespace Source {
23 | using namespace Structs;
24 |
25 | class Menu
26 | {
27 | public:
28 | explicit Menu(std::string menuName, MENU_STRUCT menuStruct);
29 | ~Menu();
30 |
31 | /*
32 | -> menuOptions function is the main loop of menu. You can create that with creating another void with parameter: Menu* currentMenu, and create options reffering to first parameter.
33 | -> featuresLoop function is the your void with all features loop. */
34 | void draw(std::function menuOptions, std::function featuresLoop);
35 | /* You can see the all options on Source::Options namespace */
36 | void addOption(Option* option) const;
37 | /* Every submenu you have to register and put necessary options in it */
38 | void registerSubmenu(std::string submenuName, std::string submenuID, std::function submenuElements) const;
39 |
40 | void setPosition(Vec2 newPosition) const;
41 | void setColor(Enums::ColorType colorType, RGBA newColor) const;
42 | void setColor(Enums::ColorType colorType, RGBAF newColor) const;
43 | void setName(std::string newName) const;
44 | void setCurrentSubmenu(std::string newSubmenu) const;
45 | void setCurrentOption(std::uint32_t newValue) const;
46 | void setMaxVisibleOptions(std::uint32_t newValue) const;
47 | void setPreviousSubmenu() const;
48 |
49 | const Vec2 getPosition() const;
50 | const std::string getCurrentSubmenu() const;
51 | const std::uint32_t getCurrentOption() const;
52 | const std::uint32_t getMaxVisibleOptions() const;
53 |
54 | private:
55 | void playSound(const char* soundRef, const char* soundName) const;
56 |
57 | void checkBinds() const;
58 | void listenKeyboard() const;
59 | void resetKeyboard() const;
60 |
61 | void enableControls() const;
62 | void disableControls() const;
63 |
64 | void drawHeader() const;
65 | void drawNavbar(std::string submenuName) const;
66 | void drawOptionValues(Option* option, int currentOption, bool isSelected) const;
67 | void initOptionActions(Option* option, bool isSelected) const;
68 | void drawOption(Option* option, std::uint32_t ID) const;
69 | void drawOptions() const;
70 | void drawFooter() const;
71 | void drawInfo(Option* option) const;
72 | void handleScrollbar() const;
73 |
74 | void handleFadeAnimation() const;
75 |
76 | private:
77 | std::shared_ptr p_delay;
78 | mutable std::vector p_menuOptions;
79 | mutable std::vector p_menuSubmenus;
80 | mutable std::vector p_shownSubmenus;
81 | mutable std::vector p_showSubmenusLastOptions;
82 | mutable std::vector p_controlsToDisable;
83 | mutable std::string p_menuName;
84 | mutable MENU_COLORS p_menuColors;
85 | mutable MENU_COLORS p_defaultMenuColors;
86 | mutable MENU_BINDS p_menuBinds;
87 | mutable MENU_CONTROLLER_BINDS p_menuContrBinds;
88 | mutable Vec2 p_menuSize;
89 | mutable Vec2 p_menuPosition;
90 | mutable PRESSED_KEYS p_pressedKeys;
91 | mutable std::string p_currentSubmenu;
92 | mutable std::string p_lastSubmenu;
93 | mutable std::uint32_t p_submenuLevel;
94 | mutable std::uint32_t p_lastOption;
95 | mutable std::uint32_t p_currentOption;
96 | mutable std::uint32_t p_maxVisibleOptions;
97 | mutable float p_currentYOption;
98 | mutable float p_scrollerSpeed;
99 | mutable float p_menuOpacityMultiplier;
100 | mutable float p_menuFadeSpeed;
101 | mutable bool p_onMenuOpen;
102 | mutable bool p_onMenuClose;
103 | mutable bool p_menuOpened;
104 | };
105 | }
--------------------------------------------------------------------------------
/src/option.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #include "option.hpp"
10 |
11 | namespace Source {
12 | Option::Option(std::string optionText,
13 | std::string optionRightText,
14 | std::string optionDescription,
15 | std::function optionCallback,
16 | int* optionInteger,
17 | int Imin, int Imax, int Istep,
18 | float* optionFloat,
19 | float Fmin, float Fmax, float Fstep,
20 | bool* optionBoolean,
21 | std::vector* optionStringVector,
22 | std::string optionSubmenu)
23 | {
24 | this->p_optionLeftText = optionText;
25 | this->p_optionRightText = optionRightText;
26 | this->p_optionDescription = optionDescription;
27 | this->p_optionFunction = optionCallback;
28 | this->p_optionInteger = optionInteger;
29 | this->p_optionIntegerMin = Imin;
30 | this->p_optionIntegerMax = Imax;
31 | this->p_optionIntegerStep = Istep;
32 | this->p_optionFloat = optionFloat;
33 | this->p_optionFloatMin = Fmin;
34 | this->p_optionFloatMax = Fmax;
35 | this->p_optionFloatStep = Fstep;
36 | this->p_optionBoolean = optionBoolean;
37 | this->p_optionStringVector = optionStringVector;
38 | this->p_optionSubmenu = optionSubmenu;
39 | this->p_optionType = "null";
40 | this->p_optionSliderType = Enums::SLIDER_TYPE::NONE;
41 | }
42 |
43 | void Option::setLeftText(std::string newText) const
44 | {
45 | this->p_optionLeftText = newText;
46 | }
47 |
48 | void Option::setRightText(std::string newText) const
49 | {
50 | this->p_optionRightText = newText;
51 | }
52 |
53 | void Option::setDescription(std::string newText) const
54 | {
55 | this->p_optionDescription = newText;
56 | }
57 |
58 | void Option::setOptionType(std::string newType) const
59 | {
60 | this->p_optionType = newType;
61 | }
62 |
63 | void Option::setFunction(std::function newFunction) const
64 | {
65 | this->p_optionFunction = newFunction;
66 | }
67 |
68 | void Option::setBooleanValue(bool newValue) const
69 | {
70 | *this->p_optionBoolean = newValue;
71 | }
72 |
73 | void Option::setStringVectorValue(std::vector newValue) const
74 | {
75 | *this->p_optionStringVector = newValue;
76 | }
77 |
78 | void Option::setSliderType(Enums::SLIDER_TYPE type) const
79 | {
80 | this->p_optionSliderType = type;
81 | }
82 |
83 | void Option::setIntegerValue(int newValue) const
84 | {
85 | *this->p_optionInteger = newValue;
86 | }
87 |
88 | void Option::setFloatValue(float newValue) const
89 | {
90 | *this->p_optionFloat = newValue;
91 | }
92 |
93 | const std::string Option::getLeftText() const
94 | {
95 | return this->p_optionLeftText;
96 | }
97 |
98 | const std::string Option::getRightText() const
99 | {
100 | return this->p_optionRightText;
101 | }
102 |
103 | const std::string Option::getDescription() const
104 | {
105 | return this->p_optionDescription;
106 | }
107 |
108 | const std::string Option::getOptionType() const
109 | {
110 | return this->p_optionType;
111 | }
112 |
113 | const void Option::useFunction() const
114 | {
115 | this->p_optionFunction();
116 | }
117 |
118 | const bool Option::getBooleanValue() const
119 | {
120 | return *this->p_optionBoolean;
121 | }
122 |
123 | const std::string Option::getVectorValue(std::uint32_t index) const
124 | {
125 | return this->p_optionStringVector->at((std::size_t)index);
126 | }
127 |
128 | const Enums::SLIDER_TYPE Option::getSliderType() const
129 | {
130 | return this->p_optionSliderType;
131 | }
132 |
133 | const std::string Option::getSubmenu() const
134 | {
135 | return this->p_optionSubmenu;
136 | }
137 |
138 | const int* Option::getIntegerAddress() const
139 | {
140 | return this->p_optionInteger;
141 | }
142 |
143 | const int Option::getIntegerMin() const
144 | {
145 | return this->p_optionIntegerMin;
146 | }
147 |
148 | const int Option::getIntegerMax() const
149 | {
150 | return this->p_optionIntegerMax;
151 | }
152 |
153 | const int Option::getIntegerStep() const
154 | {
155 | return this->p_optionIntegerStep;
156 | }
157 |
158 | const float* Option::getFloatAddress() const
159 | {
160 | return this->p_optionFloat;
161 | }
162 |
163 | const float Option::getFloatMin() const
164 | {
165 | return this->p_optionFloatMin;
166 | }
167 |
168 | const float Option::getFloatMax() const
169 | {
170 | return this->p_optionFloatMax;
171 | }
172 |
173 | const float Option::getFloatStep() const
174 | {
175 | return this->p_optionFloatStep;
176 | }
177 | }
--------------------------------------------------------------------------------
/src/option.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include
11 | #include
12 | #include
13 | #include "structs.hpp"
14 | #include "constVariables.hpp"
15 |
16 | namespace Source {
17 | class Option
18 | {
19 | public:
20 | /*I don't know if texts in game has any limitations, but description won't display big strings (I don't really know why)*/
21 | Option(std::string optionText,
22 | std::string optionRightText = "",
23 | std::string optionDescription = "",
24 | std::function optionCallback = [] {},
25 | int* optionInteger = nullptr,
26 | int Imin = 0, int Imax = 0, int Istep = 1,
27 | float* optionFloat = nullptr,
28 | float Fmin = 0.f, float Fmax = 0.f, float Fstep = 0.1f,
29 | bool* optionBoolean = 0,
30 | std::vector* optionStringVector = {},
31 | std::string optionSubmenu = "");
32 |
33 | void setLeftText(std::string newText) const;
34 | void setRightText(std::string newText) const;
35 | void setDescription(std::string newText) const;
36 | void setOptionType(std::string newType) const;
37 | void setFunction(std::function newFunction) const;
38 | void setBooleanValue(bool newValue) const;
39 | void setStringVectorValue(std::vector newValue) const;
40 | void setSliderType(Enums::SLIDER_TYPE type) const;
41 | void setIntegerValue(int newValue) const;
42 | void setFloatValue(float newValue) const;
43 |
44 | const std::string getLeftText() const;
45 | const std::string getRightText() const;
46 | const std::string getDescription() const;
47 | const std::string getOptionType() const;
48 | const void useFunction() const;
49 | const std::string getVectorValue(std::uint32_t index) const;
50 | const Enums::SLIDER_TYPE getSliderType() const;
51 | const std::string getSubmenu() const;
52 | const bool getBooleanValue() const;
53 | const int* getIntegerAddress() const;
54 | const int getIntegerMin() const;
55 | const int getIntegerMax() const;
56 | const int getIntegerStep() const;
57 | const float* getFloatAddress() const;
58 | const float getFloatMin() const;
59 | const float getFloatMax() const;
60 | const float getFloatStep() const;
61 |
62 | private:
63 | mutable std::string p_optionLeftText;
64 | mutable std::string p_optionRightText;
65 | mutable std::string p_optionDescription;
66 | mutable std::string p_optionSubmenu;
67 | mutable std::string p_optionType;
68 | mutable std::function p_optionFunction;
69 | mutable Enums::SLIDER_TYPE p_optionSliderType;
70 | mutable std::vector* p_optionStringVector;
71 | mutable int* p_optionInteger;
72 | mutable int p_optionIntegerMin;
73 | mutable int p_optionIntegerMax;
74 | mutable int p_optionIntegerStep;
75 | mutable float* p_optionFloat;
76 | mutable float p_optionFloatMax;
77 | mutable float p_optionFloatMin;
78 | mutable float p_optionFloatStep;
79 | mutable bool* p_optionBoolean;
80 | mutable int* p_vectorInteger;
81 | };
82 | }
--------------------------------------------------------------------------------
/src/script.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #include
10 | #include "script.hpp"
11 | #include "menu.hpp"
12 | #include "structs.hpp"
13 | #include
14 | #include "blankOption.hpp"
15 | #include "toggleOption.hpp"
16 | #include "sliderOption.hpp"
17 | #include "vectorOption.hpp"
18 | #include "utils.hpp"
19 | #include "submenuOption.hpp"
20 |
21 | bool m_Godmode = false;
22 | bool m_SuperJump = false;
23 | int m_WantedLevel = 0;
24 | int m_VectorInteger = 0;
25 | std::vector m_Vector = { "Red", "Green", "Blue" };
26 |
27 | void MenuOptions(Source::Menu* curMenu)
28 | {
29 | using namespace Source;
30 |
31 | static auto position = curMenu->getPosition().Get();
32 |
33 | curMenu->registerSubmenu("Main Menu", "main", [curMenu] {
34 | curMenu->addOption(new Options::SliderOption("Position X", &position.x, 190.f, 1100.f, 10.f, "", [curMenu] {
35 | curMenu->setPosition(Vec2(position.x, position.y));
36 | }));
37 |
38 | curMenu->addOption(new Options::SliderOption("Position Y", &position.y, 50.f, 270.f, 10.f, "Example Float Slider Option", [curMenu] {
39 | curMenu->setPosition(Vec2(position.x, position.y));
40 | }));
41 |
42 | curMenu->addOption(new Options::ToggleOption("Godmode", &m_Godmode, "Example Bool Option"));
43 | curMenu->addOption(new Options::ToggleOption("Super Jump", &m_SuperJump, "Example Bool Option"));
44 |
45 | curMenu->addOption(new Options::SliderOption("Wanted Level", &m_WantedLevel, 0, 5, 1, "Example Int Slider Option", [] {
46 | PLAYER::SET_PLAYER_WANTED_LEVEL(PLAYER::PLAYER_ID(), m_WantedLevel, FALSE);
47 | PLAYER::SET_PLAYER_WANTED_LEVEL_NOW(PLAYER::PLAYER_ID(), TRUE);
48 | }));
49 |
50 | curMenu->addOption(new Options::BlankOption("Show Zone", "Notify Player's Current Zone", [] {
51 | Vec3 playerPos(ENTITY::GET_ENTITY_COORDS(PLAYER::PLAYER_PED_ID(), TRUE));
52 |
53 | Utils::messageMap(UI::_GET_LABEL_TEXT((char*)playerPos.getGamezone()));
54 | }));
55 |
56 | curMenu->addOption(new Options::VectorOption("Header Color", &m_Vector, &m_VectorInteger, "Example Vector Slider Option", [curMenu] {
57 | switch (m_VectorInteger)
58 | {
59 | case 0:
60 | curMenu->setColor(Enums::ColorType::MAIN_RECT, RGBA(245, 59, 87, 245));
61 | break;
62 | case 1:
63 | curMenu->setColor(Enums::ColorType::MAIN_RECT, RGBA(76, 209, 55, 245));
64 | break;
65 | case 2:
66 | curMenu->setColor(Enums::ColorType::MAIN_RECT, RGBA(0, 168, 255, 245));
67 | break;
68 |
69 | default: break;
70 | }
71 | }));
72 |
73 | curMenu->addOption(new Options::SubmenuOption("Example Sub", "test1", "Jump to another sub!"));
74 | });
75 |
76 | curMenu->registerSubmenu("Example Test", "test1", [curMenu] {
77 | for (int i = 0; i < 30; i++)
78 | {
79 | if (i == 5)
80 | curMenu->addOption(new Options::BlankOption("Blank 5", "Simple Blank Option 1"));
81 | else if (i == 15)
82 | curMenu->addOption(new Options::BlankOption("Half", "Simple Blank Option 2"));
83 | else
84 | curMenu->addOption(new Options::BlankOption("Blank", "Simple Blank Option"));
85 | }
86 | });
87 | }
88 |
89 | void FeaturesLoop()
90 | {
91 | PLAYER::SET_PLAYER_INVINCIBLE(PLAYER::PLAYER_ID(), m_Godmode);
92 |
93 | if (m_SuperJump)
94 | {
95 | GAMEPLAY::SET_SUPER_JUMP_THIS_FRAME(PLAYER::PLAYER_ID());
96 | }
97 | }
98 |
99 | void Source::MainLoop()
100 | {
101 | MENU_STRUCT menuStruct;
102 | menuStruct.menuColors.mainRect = RGBA(108, 92, 231, 245); // Example overwrite on the main menu struct
103 |
104 | const std::shared_ptr menu = std::make_shared("Source Base", menuStruct);
105 |
106 | while (true)
107 | {
108 | menu->draw(MenuOptions, FeaturesLoop);
109 | WAIT(0);
110 | }
111 | }
112 |
--------------------------------------------------------------------------------
/src/script.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include "constVariables.hpp"
11 |
12 | namespace Source {
13 | void MainLoop();
14 | }
--------------------------------------------------------------------------------
/src/sliderOption.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include "option.hpp"
11 |
12 | namespace Source {
13 | namespace Options
14 | {
15 | class SliderOption : public Option
16 | {
17 | public:
18 | /* Supporting: int, float */
19 | /*I don't know if texts in game has any limitations, but description won't display big strings (I don't really know why)*/
20 | SliderOption(std::string optionText, int* sliderSource, int min, int max, int step = 1, std::string optionDescription = "", std::function optionCallback = [] {})
21 | : Option(std::move(optionText), "", std::move(optionDescription), std::move(optionCallback), std::move(sliderSource), std::move(min), std::move(max), std::move(step))
22 | {
23 | this->setOptionType("Slider");
24 | this->setSliderType(Enums::SLIDER_TYPE::INT);
25 | }
26 |
27 | SliderOption(std::string optionText, float* sliderSource, float min, float max, float step = 1, std::string optionDescription = "", std::function optionCallback = [] {})
28 | : Option(std::move(optionText), "", std::move(optionDescription), std::move(optionCallback), nullptr, 0, 0, 0, std::move(sliderSource), std::move(min), std::move(max), std::move(step))
29 | {
30 | this->setOptionType("Slider");
31 | this->setSliderType(Enums::SLIDER_TYPE::FLOAT);
32 | }
33 | };
34 | }
35 | }
--------------------------------------------------------------------------------
/src/structs.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include
11 | #include
12 | #include
13 | #include
14 | #include
15 | #include
16 |
17 | namespace Enums
18 | {
19 | enum class ColorType : int
20 | {
21 | MAIN_RECT = -1,
22 | RECT_TEXT,
23 | NAVBAR_RECT,
24 | NAVBAR_TEXT,
25 | BACKGROUND,
26 | OPTION_TEXT,
27 | FOOTER_RECT,
28 | FOOTER_TEXT,
29 | DESCRIPTION_RECT,
30 | DESCRIPTION_TEXT
31 | };
32 |
33 | enum class SLIDER_TYPE : int
34 | {
35 | NONE = -5,
36 | INT = 0,
37 | FLOAT
38 | };
39 | };
40 |
41 | namespace Structs
42 | {
43 | class RGBAF
44 | {
45 | public:
46 | RGBAF(std::uint32_t Red = 0U, std::uint32_t Green = 0U, std::uint32_t Blue = 0U, std::uint32_t Alpha = 255U, std::uint32_t Font = eFont::FontHouseScript)
47 | : r(Red), g(Green), b(Blue), a(Alpha), f(Font) {}
48 |
49 | std::uint32_t r = 0U;
50 | std::uint32_t g = 0U;
51 | std::uint32_t b = 0U;
52 | std::uint32_t a = 255U;
53 | std::uint32_t f = eFont::FontHouseScript;
54 | };
55 |
56 | class RGBA
57 | {
58 | public:
59 | RGBA(std::uint32_t Red = 0U, std::uint32_t Green = 0U, std::uint32_t Blue = 0U, std::uint32_t Alpha = 255U)
60 | : r(Red), g(Green), b(Blue), a(Alpha) {}
61 |
62 | RGBA(RGBAF rgba)
63 | : r(rgba.r), g(rgba.g), b(rgba.b), a(rgba.a) {}
64 |
65 | std::uint32_t r = 0U;
66 | std::uint32_t g = 0U;
67 | std::uint32_t b = 0U;
68 | std::uint32_t a = 255U;
69 | };
70 |
71 | struct MENU_BINDS
72 | {
73 | std::uint32_t OPEN = VK_INSERT;
74 | std::uint32_t UP = VK_UP;
75 | std::uint32_t DOWN = VK_DOWN;
76 | std::uint32_t LEFT = VK_LEFT;
77 | std::uint32_t RIGHT = VK_RIGHT;
78 | std::uint32_t ACCEPT = VK_RETURN;
79 | std::uint32_t BACK = VK_BACK;
80 | };
81 |
82 | struct MENU_CONTROLLER_BINDS
83 | {
84 | std::uint32_t OPEN = eControl::ControlVehicleHorn;
85 | std::uint32_t OPEN2 = eControl::ControlScriptRB;
86 | std::uint32_t UP = eControl::ControlFrontendUp;
87 | std::uint32_t DOWN = eControl::ControlFrontendDown;
88 | std::uint32_t LEFT = eControl::ControlFrontendLeft;
89 | std::uint32_t RIGHT = eControl::ControlFrontendRight;
90 | std::uint32_t ACCEPT = eControl::ControlFrontendAccept;
91 | std::uint32_t BACK = eControl::ControlFrontendCancel;
92 | };
93 |
94 | struct PRESSED_KEYS
95 | {
96 | bool OPEN = false;
97 | bool UP = false;
98 | bool DOWN = false;
99 | bool LEFT = false;
100 | bool RIGHT = false;
101 | bool ACCEPT = false;
102 | bool BACK = false;
103 | };
104 |
105 | struct MENU_COLORS
106 | {
107 | RGBA mainRect;
108 | RGBAF mainText;
109 | RGBA navbarRect;
110 | RGBAF navbarText;
111 | RGBA background;
112 | RGBAF optionText;
113 | RGBA scroller;
114 | RGBAF selectedOptionText;
115 | RGBA footerRect;
116 | RGBAF footerText;
117 | RGBA descriptionLine;
118 | RGBA descriptionRect;
119 | RGBAF descriptionText;
120 | RGBA sprites;
121 |
122 | MENU_COLORS()
123 | {
124 | mainRect = RGBA(245, 59, 87, 245);
125 | mainText = RGBAF(210, 218, 226, 255);
126 | navbarRect = RGBA(15, 15, 15, 245);
127 | navbarText = RGBAF(210, 218, 226, 255, eFont::FontChaletComprimeCologne);
128 | background = RGBA(30, 39, 46, 170);
129 | optionText = RGBAF(210, 218, 226, 255, eFont::FontChaletComprimeCologne);
130 | scroller = RGBA(210, 218, 226, 235); // 245
131 | selectedOptionText = RGBAF(30, 39, 46, 255, eFont::FontChaletComprimeCologne);
132 | footerRect = RGBA(15, 15, 15, 245);
133 | footerText = RGBAF(210, 218, 226, 255, eFont::FontChaletComprimeCologne);
134 | descriptionLine = RGBA(255, 255, 255, 245);
135 | descriptionRect = RGBA(15, 15, 15, 160);
136 | descriptionText = RGBAF(210, 218, 226, 255, eFont::FontChaletComprimeCologne);
137 | sprites = RGBA(255, 255, 255, 255);
138 | }
139 |
140 | void UpdateAlpha(MENU_COLORS defaultColors, float alphaMultiplier)
141 | {
142 | mainRect.a = (int)((float)defaultColors.mainRect.a * alphaMultiplier);
143 | mainText.a = (int)((float)defaultColors.mainText.a * alphaMultiplier);
144 | navbarRect.a = (int)((float)defaultColors.navbarRect.a * alphaMultiplier);
145 | mainRect.a = (int)((float)defaultColors.mainRect.a * alphaMultiplier);
146 | navbarText.a = (int)((float)defaultColors.navbarText.a * alphaMultiplier);
147 | background.a = (int)((float)defaultColors.background.a * alphaMultiplier);
148 | optionText.a = (int)((float)defaultColors.optionText.a * alphaMultiplier);
149 | scroller.a = (int)((float)defaultColors.scroller.a * alphaMultiplier);
150 | selectedOptionText.a = (int)((float)defaultColors.selectedOptionText.a * alphaMultiplier);
151 | footerRect.a = (int)((float)defaultColors.footerRect.a * alphaMultiplier);
152 | footerText.a = (int)((float)defaultColors.footerText.a * alphaMultiplier);
153 | descriptionLine.a = (int)((float)defaultColors.descriptionLine.a * alphaMultiplier);
154 | descriptionRect.a = (int)((float)defaultColors.descriptionRect.a * alphaMultiplier);
155 | descriptionText.a = (int)((float)defaultColors.descriptionText.a * alphaMultiplier);
156 | sprites.a = (int)((float)defaultColors.sprites.a * alphaMultiplier);
157 | }
158 | };
159 |
160 | struct MENU_STRUCT
161 | {
162 | MENU_BINDS menuBinds; // Binds for keyboard
163 | MENU_COLORS menuColors;
164 | MENU_CONTROLLER_BINDS menuControllerBinds; // Binds for controller
165 | };
166 |
167 | struct Vector2
168 | {
169 | float x;
170 | float y;
171 | };
172 |
173 | class Vec3
174 | {
175 | public:
176 | Vec3() : p_X(0.f), p_Y(0.f), p_Z(0.f) {}
177 | Vec3(float x, float y, float z) : p_X(x), p_Y(y), p_Z(z) {}
178 | Vec3(Vector3 coords) : p_X(coords.x), p_Y(coords.y), p_Z(coords.z) {}
179 |
180 | Vector3 Get() const
181 | {
182 | Vector3 vector = { 0.f, 0, 0.f, 0, 0.f, 0 };
183 | vector.x = p_X;
184 | vector.y = p_Y;
185 | vector.z = p_Z;
186 |
187 | return vector;
188 | }
189 |
190 | const char* getGamezone() const
191 | {
192 | return ZONE::GET_NAME_OF_ZONE(this->p_X, this->p_Y, this->p_Z);
193 | }
194 |
195 | Vec3 operator + (Vec3 vector)
196 | {
197 | const auto newX = this->p_X + vector.p_X;
198 | const auto newY = this->p_Y + vector.p_Y;
199 | const auto newZ = this->p_Z + vector.p_Z;
200 |
201 | return Vec3(newX, newY, newZ);
202 | }
203 |
204 | Vec3 operator - (Vec3 vector)
205 | {
206 | const auto newX = this->p_X - vector.p_X;
207 | const auto newY = this->p_Y - vector.p_Y;
208 | const auto newZ = this->p_Z - vector.p_Z;
209 |
210 | return Vec3(newX, newY, newZ);
211 | }
212 |
213 | Vec3 operator * (Vec3 vector)
214 | {
215 | const auto newX = this->p_X * vector.p_X;
216 | const auto newY = this->p_Y * vector.p_Y;
217 | const auto newZ = this->p_Z * vector.p_Z;
218 |
219 | return Vec3(newX, newY, newZ);
220 | }
221 |
222 | Vec3 operator / (Vec3 vector)
223 | {
224 | const auto newX = this->p_X / vector.p_X;
225 | const auto newY = this->p_Y / vector.p_Y;
226 | const auto newZ = this->p_Z / vector.p_Z;
227 |
228 | return Vec3(newX, newY, newZ);
229 | }
230 | private:
231 | float p_X = 0.f;
232 | float p_Y = 0.f;
233 | float p_Z = 0.f;
234 | };
235 |
236 | class Vec2
237 | {
238 | public:
239 | Vec2() : p_X(0.f), p_Y(0.f) {}
240 | Vec2(float x, float y) : p_X(x), p_Y(y) {}
241 |
242 | Vector2 Get() const
243 | {
244 | Vector2 newVector = { 0.f, 0.f };
245 | newVector.x = p_X;
246 | newVector.y = p_Y;
247 |
248 | return newVector;
249 | }
250 |
251 | Vec2 operator + (Vec2 vector)
252 | {
253 | const auto newX = this->p_X + vector.p_X;
254 | const auto newY = this->p_Y + vector.p_Y;
255 |
256 | return Vec2(newX, newY);
257 | }
258 |
259 | Vec2 operator - (Vec2 vector)
260 | {
261 | const auto newX = this->p_X - vector.p_X;
262 | const auto newY = this->p_Y - vector.p_Y;
263 |
264 | return Vec2(newX, newY);
265 | }
266 |
267 | Vec2 operator * (Vec2 vector)
268 | {
269 | const auto newX = this->p_X * vector.p_X;
270 | const auto newY = this->p_Y * vector.p_Y;
271 |
272 | return Vec2(newX, newY);
273 | }
274 |
275 | Vec2 operator / (Vec2 vector)
276 | {
277 | const auto newX = this->p_X / vector.p_X;
278 | const auto newY = this->p_Y / vector.p_Y;
279 |
280 | return Vec2(newX, newY);
281 | }
282 | private:
283 | float p_X = 0.f;
284 | float p_Y = 0.f;
285 | };
286 | };
--------------------------------------------------------------------------------
/src/submenuOption.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include "option.hpp"
11 |
12 | namespace Source {
13 | namespace Options
14 | {
15 | class SubmenuOption : public Option
16 | {
17 | public:
18 | /*I don't know if texts in game has any limitations, but description won't display big strings (I don't really know why)*/
19 | SubmenuOption(std::string optionText, std::string newSubmenu, std::string optionDescription = "", std::function optionCallback = [] {})
20 | : Option(std::move(optionText), "", std::move(optionDescription), std::move(optionCallback), 0, 0, 0, 0, 0, 0, 0, 0, nullptr, 0, std::move(newSubmenu))
21 | {
22 | this->setOptionType("Submenu");
23 | }
24 | };
25 | }
26 | }
--------------------------------------------------------------------------------
/src/timer.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include
11 | #include
12 | #include
13 | #include "constVariables.hpp"
14 |
15 | namespace Source {
16 | class Timer
17 | {
18 | public:
19 | /* Do the reset after every use */
20 | explicit Timer(std::chrono::milliseconds delay)
21 | {
22 | this->p_now = std::chrono::high_resolution_clock::now();
23 | this->p_delay = delay;
24 | }
25 |
26 | void WaitThen(std::function callback)
27 | {
28 | std::chrono::steady_clock::time_point now = std::chrono::high_resolution_clock::now();
29 | if ((now.time_since_epoch().count() - this->p_now.time_since_epoch().count()) >= this->p_delay.count())
30 | {
31 | callback();
32 | }
33 | }
34 |
35 | void Reset()
36 | {
37 | this->p_now = std::chrono::high_resolution_clock::now();
38 | }
39 | private:
40 | std::chrono::steady_clock::time_point p_now;
41 | std::chrono::steady_clock::duration p_delay;
42 | };
43 | }
--------------------------------------------------------------------------------
/src/toggleOption.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include "option.hpp"
11 |
12 | namespace Source {
13 | namespace Options
14 | {
15 | class ToggleOption : public Option
16 | {
17 | public:
18 | /*I don't know if texts in game has any limitations, but description won't display big strings (I don't really know why)*/
19 | ToggleOption(std::string optionText, bool* toogleValue, std::string optionDescription = "", std::function optionCallback = [] {})
20 | : Option(std::move(optionText), "", std::move(optionDescription), std::move(optionCallback), 0, 0, 0, 0, 0, 0, 0, 0, std::move(toogleValue))
21 | {
22 | this->setOptionType("Toggle");
23 | }
24 | };
25 | }
26 | }
--------------------------------------------------------------------------------
/src/utils.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include
11 | #include
12 | #include "structs.hpp"
13 |
14 | static void EnableDebugConsole()
15 | {
16 | AllocConsole();
17 | auto fp = freopen("CONOUT$", "w", stdout);
18 | }
19 |
20 | #ifndef NDEBUG
21 | #define DO_DEBUG(func) func()
22 | #define ENABLE_CONSOLE EnableDebugConsole()
23 | #define FREE_CONSOLE FreeConsole()
24 | #else
25 | #define DO_DEBUG(func) void()
26 | #define ENABLE_CONSOLE void()
27 | #define FREE_CONSOLE void()
28 | #endif
29 |
30 | namespace Utils
31 | {
32 | /* delayTime in miliseconds, default is 5000 (5s) */
33 | inline void messageBottom(std::string message, std::uint32_t delayTime = 5000)
34 | {
35 | UI::BEGIN_TEXT_COMMAND_PRINT((char*)"STRING");
36 | UI::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME((char*)message.c_str());
37 | UI::END_TEXT_COMMAND_PRINT(delayTime, TRUE);
38 | }
39 |
40 | inline void messageMap(std::string message)
41 | {
42 | UI::BEGIN_TEXT_COMMAND_THEFEED_POST((char*)"STRING");
43 | UI::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME((char*)message.c_str());
44 | UI::_DRAW_NOTIFICATION_3(FALSE, FALSE);
45 | }
46 |
47 | template
48 | inline bool doesElementExistInVector(std::vector vector, Type valueToFind)
49 | {
50 | for (auto element : vector)
51 | {
52 | if (element == valueToFind)
53 | return true;
54 | else continue;
55 | }
56 |
57 | return false;
58 | }
59 |
60 | inline const Structs::Vec2 screenResolution()
61 | {
62 | int screenWidth, screenHeight;
63 | GRAPHICS::GET_SCREEN_RESOLUTION(&screenWidth, &screenHeight);
64 |
65 | return Structs::Vec2((float)screenWidth, (float)screenHeight);
66 | }
67 |
68 | inline const void drawRect(Structs::Vec2 rectCoords, Structs::Vec2 rectSize, Structs::RGBA rectColor)
69 | {
70 | const auto resolution = screenResolution();
71 |
72 | GRAPHICS::DRAW_RECT(
73 | rectCoords.Get().x / resolution.Get().x,
74 | rectCoords.Get().y / resolution.Get().y,
75 | rectSize.Get().x / resolution.Get().x,
76 | rectSize.Get().y / resolution.Get().y,
77 | rectColor.r, rectColor.g, rectColor.b, rectColor.a
78 | );
79 | }
80 |
81 | inline const void drawText(std::string text, Structs::Vec2 textPosition, float fontSize, Structs::RGBAF textFontColor, bool centre = false, bool rightAlign = false, bool outline = false, float textWrap = 1.5f)
82 | {
83 | const auto resolution = screenResolution();
84 |
85 | const Structs::Vec2 newPosition(
86 | textPosition.Get().x / resolution.Get().x,
87 | textPosition.Get().y / resolution.Get().y
88 | );
89 |
90 | UI::SET_TEXT_FONT(textFontColor.f);
91 | UI::SET_TEXT_SCALE(0.f, fontSize / 100);
92 | UI::SET_TEXT_COLOUR(textFontColor.r, textFontColor.g, textFontColor.b, textFontColor.a);
93 | outline ? UI::SET_TEXT_OUTLINE() : void();
94 | UI::SET_TEXT_CENTRE(centre);
95 | UI::SET_TEXT_WRAP(0.f, newPosition.Get().x + textWrap);
96 | if (rightAlign)
97 | {
98 | UI::SET_TEXT_WRAP(0.f, newPosition.Get().x);
99 | UI::SET_TEXT_RIGHT_JUSTIFY(true);
100 | }
101 | UI::BEGIN_TEXT_COMMAND_DISPLAY_TEXT((char*)"STRING");
102 | UI::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME((char*)std::string(text).c_str());
103 | UI::END_TEXT_COMMAND_DISPLAY_TEXT(newPosition.Get().x, newPosition.Get().y);
104 | }
105 |
106 | inline const void drawSprite(const char* textureDict, const char* textureName, Structs::Vec2 spritePosition, Structs::Vec2 spriteSize, Structs::RGBA spriteColor, int rotation = 0)
107 | {
108 | const auto resolution = screenResolution();
109 |
110 | const Structs::Vec2 newPosition(
111 | spritePosition.Get().x / resolution.Get().x,
112 | spritePosition.Get().y / resolution.Get().y
113 | );
114 |
115 | const Structs::Vec2 newSize(
116 | spriteSize.Get().x / resolution.Get().x,
117 | spriteSize.Get().y / resolution.Get().y
118 | );
119 |
120 | if (GRAPHICS::HAS_STREAMED_TEXTURE_DICT_LOADED((char*)textureDict))
121 | {
122 | GRAPHICS::DRAW_SPRITE((char*)textureDict, (char*)textureName,
123 | newPosition.Get().x, newPosition.Get().y,
124 | newSize.Get().x, newSize.Get().y,
125 | (float)rotation,
126 | spriteColor.r, spriteColor.g, spriteColor.b, spriteColor.a);
127 | }
128 | else GRAPHICS::REQUEST_STREAMED_TEXTURE_DICT((char*)textureDict, FALSE);
129 | }
130 | }
--------------------------------------------------------------------------------
/src/vectorOption.hpp:
--------------------------------------------------------------------------------
1 | /*
2 | Last Update Date: 2021-07-28
3 | Trainer Base Created by: Xxsource98
4 | Github Link: https://github.com/Xxsource98/SourceBase
5 | Project License: GNU General Public License v3.0
6 | Base Version: 1.1
7 | */
8 |
9 | #pragma once
10 | #include "option.hpp"
11 |
12 | namespace Source {
13 | namespace Options
14 | {
15 | class VectorOption : public Option
16 | {
17 | public:
18 | /* Supporting: std::vector */
19 | /*I don't know if texts in game has any limitations, but description won't display big strings (I don't really know why)*/
20 | VectorOption(std::string optionText, std::vector* optionVector, int* optionInteger, std::string optionDescription = "", std::function optionCallback = [] {})
21 | : Option(std::move(optionText), "", std::move(optionDescription), std::move(optionCallback), std::move(optionInteger), 0, std::move((int)optionVector->size() - 1), 1, nullptr, 0.f, 0.f, 0.f, nullptr, std::move(optionVector))
22 | {
23 | this->setOptionType("Vector");
24 | this->setSliderType(Enums::SLIDER_TYPE::INT);
25 | }
26 | };
27 | }
28 | }
--------------------------------------------------------------------------------