├── .gitignore ├── FFmpegAudioAndVideoMerge.sln ├── FFmpegAudioAndVideoMerge ├── App.config ├── FFmpegAudioAndVideoMerge.csproj ├── Program.cs ├── Properties │ └── AssemblyInfo.cs └── files │ ├── AudioAndVideoMerge.mp4 │ ├── AudioMerge.mp3 │ ├── music1.mp3 │ ├── music2.mp3 │ ├── music3.mp3 │ ├── music4.mp3 │ ├── video1.mp4 │ ├── video2.mp4 │ ├── video3.mp4 │ └── video4.mp4 └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Aa][Rr][Mm]/ 27 | [Aa][Rr][Mm]64/ 28 | bld/ 29 | [Bb]in/ 30 | [Oo]bj/ 31 | [Ll]og/ 32 | [Ll]ogs/ 33 | 34 | # Visual Studio 2015/2017 cache/options directory 35 | .vs/ 36 | # Uncomment if you have tasks that create the project's static files in wwwroot 37 | #wwwroot/ 38 | 39 | # Visual Studio 2017 auto generated files 40 | Generated\ Files/ 41 | 42 | # MSTest test Results 43 | [Tt]est[Rr]esult*/ 44 | [Bb]uild[Ll]og.* 45 | 46 | # NUnit 47 | *.VisualState.xml 48 | TestResult.xml 49 | nunit-*.xml 50 | 51 | # Build Results of an ATL Project 52 | [Dd]ebugPS/ 53 | [Rr]eleasePS/ 54 | dlldata.c 55 | 56 | # Benchmark Results 57 | BenchmarkDotNet.Artifacts/ 58 | 59 | # .NET Core 60 | project.lock.json 61 | project.fragment.lock.json 62 | artifacts/ 63 | 64 | # StyleCop 65 | StyleCopReport.xml 66 | 67 | # Files built by Visual Studio 68 | *_i.c 69 | *_p.c 70 | *_h.h 71 | *.ilk 72 | *.meta 73 | *.obj 74 | *.iobj 75 | *.pch 76 | *.pdb 77 | *.ipdb 78 | *.pgc 79 | *.pgd 80 | *.rsp 81 | *.sbr 82 | *.tlb 83 | *.tli 84 | *.tlh 85 | *.tmp 86 | *.tmp_proj 87 | *_wpftmp.csproj 88 | *.log 89 | *.vspscc 90 | *.vssscc 91 | .builds 92 | *.pidb 93 | *.svclog 94 | *.scc 95 | 96 | # Chutzpah Test files 97 | _Chutzpah* 98 | 99 | # Visual C++ cache files 100 | ipch/ 101 | *.aps 102 | *.ncb 103 | *.opendb 104 | *.opensdf 105 | *.sdf 106 | *.cachefile 107 | *.VC.db 108 | *.VC.VC.opendb 109 | 110 | # Visual Studio profiler 111 | *.psess 112 | *.vsp 113 | *.vspx 114 | *.sap 115 | 116 | # Visual Studio Trace Files 117 | *.e2e 118 | 119 | # TFS 2012 Local Workspace 120 | $tf/ 121 | 122 | # Guidance Automation Toolkit 123 | *.gpState 124 | 125 | # ReSharper is a .NET coding add-in 126 | _ReSharper*/ 127 | *.[Rr]e[Ss]harper 128 | *.DotSettings.user 129 | 130 | # TeamCity is a build add-in 131 | _TeamCity* 132 | 133 | # DotCover is a Code Coverage Tool 134 | *.dotCover 135 | 136 | # AxoCover is a Code Coverage Tool 137 | .axoCover/* 138 | !.axoCover/settings.json 139 | 140 | # Visual Studio code coverage results 141 | *.coverage 142 | *.coveragexml 143 | 144 | # NCrunch 145 | _NCrunch_* 146 | .*crunch*.local.xml 147 | nCrunchTemp_* 148 | 149 | # MightyMoose 150 | *.mm.* 151 | AutoTest.Net/ 152 | 153 | # Web workbench (sass) 154 | .sass-cache/ 155 | 156 | # Installshield output folder 157 | [Ee]xpress/ 158 | 159 | # DocProject is a documentation generator add-in 160 | DocProject/buildhelp/ 161 | DocProject/Help/*.HxT 162 | DocProject/Help/*.HxC 163 | DocProject/Help/*.hhc 164 | DocProject/Help/*.hhk 165 | DocProject/Help/*.hhp 166 | DocProject/Help/Html2 167 | DocProject/Help/html 168 | 169 | # Click-Once directory 170 | publish/ 171 | 172 | # Publish Web Output 173 | *.[Pp]ublish.xml 174 | *.azurePubxml 175 | # Note: Comment the next line if you want to checkin your web deploy settings, 176 | # but database connection strings (with potential passwords) will be unencrypted 177 | *.pubxml 178 | *.publishproj 179 | 180 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 181 | # checkin your Azure Web App publish settings, but sensitive information contained 182 | # in these scripts will be unencrypted 183 | PublishScripts/ 184 | 185 | # NuGet Packages 186 | *.nupkg 187 | # NuGet Symbol Packages 188 | *.snupkg 189 | # The packages folder can be ignored because of Package Restore 190 | **/[Pp]ackages/* 191 | # except build/, which is used as an MSBuild target. 192 | !**/[Pp]ackages/build/ 193 | # Uncomment if necessary however generally it will be regenerated when needed 194 | #!**/[Pp]ackages/repositories.config 195 | # NuGet v3's project.json files produces more ignorable files 196 | *.nuget.props 197 | *.nuget.targets 198 | 199 | # Microsoft Azure Build Output 200 | csx/ 201 | *.build.csdef 202 | 203 | # Microsoft Azure Emulator 204 | ecf/ 205 | rcf/ 206 | 207 | # Windows Store app package directories and files 208 | AppPackages/ 209 | BundleArtifacts/ 210 | Package.StoreAssociation.xml 211 | _pkginfo.txt 212 | *.appx 213 | *.appxbundle 214 | *.appxupload 215 | 216 | # Visual Studio cache files 217 | # files ending in .cache can be ignored 218 | *.[Cc]ache 219 | # but keep track of directories ending in .cache 220 | !?*.[Cc]ache/ 221 | 222 | # Others 223 | ClientBin/ 224 | ~$* 225 | *~ 226 | *.dbmdl 227 | *.dbproj.schemaview 228 | *.jfm 229 | *.pfx 230 | *.publishsettings 231 | orleans.codegen.cs 232 | 233 | # Including strong name files can present a security risk 234 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 235 | #*.snk 236 | 237 | # Since there are multiple workflows, uncomment next line to ignore bower_components 238 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 239 | #bower_components/ 240 | 241 | # RIA/Silverlight projects 242 | Generated_Code/ 243 | 244 | # Backup & report files from converting an old project file 245 | # to a newer Visual Studio version. Backup files are not needed, 246 | # because we have git ;-) 247 | _UpgradeReport_Files/ 248 | Backup*/ 249 | UpgradeLog*.XML 250 | UpgradeLog*.htm 251 | ServiceFabricBackup/ 252 | *.rptproj.bak 253 | 254 | # SQL Server files 255 | *.mdf 256 | *.ldf 257 | *.ndf 258 | 259 | # Business Intelligence projects 260 | *.rdl.data 261 | *.bim.layout 262 | *.bim_*.settings 263 | *.rptproj.rsuser 264 | *- [Bb]ackup.rdl 265 | *- [Bb]ackup ([0-9]).rdl 266 | *- [Bb]ackup ([0-9][0-9]).rdl 267 | 268 | # Microsoft Fakes 269 | FakesAssemblies/ 270 | 271 | # GhostDoc plugin setting file 272 | *.GhostDoc.xml 273 | 274 | # Node.js Tools for Visual Studio 275 | .ntvs_analysis.dat 276 | node_modules/ 277 | 278 | # Visual Studio 6 build log 279 | *.plg 280 | 281 | # Visual Studio 6 workspace options file 282 | *.opt 283 | 284 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 285 | *.vbw 286 | 287 | # Visual Studio LightSwitch build output 288 | **/*.HTMLClient/GeneratedArtifacts 289 | **/*.DesktopClient/GeneratedArtifacts 290 | **/*.DesktopClient/ModelManifest.xml 291 | **/*.Server/GeneratedArtifacts 292 | **/*.Server/ModelManifest.xml 293 | _Pvt_Extensions 294 | 295 | # Paket dependency manager 296 | .paket/paket.exe 297 | paket-files/ 298 | 299 | # FAKE - F# Make 300 | .fake/ 301 | 302 | # CodeRush personal settings 303 | .cr/personal 304 | 305 | # Python Tools for Visual Studio (PTVS) 306 | __pycache__/ 307 | *.pyc 308 | 309 | # Cake - Uncomment if you are using it 310 | # tools/** 311 | # !tools/packages.config 312 | 313 | # Tabs Studio 314 | *.tss 315 | 316 | # Telerik's JustMock configuration file 317 | *.jmconfig 318 | 319 | # BizTalk build output 320 | *.btp.cs 321 | *.btm.cs 322 | *.odx.cs 323 | *.xsd.cs 324 | 325 | # OpenCover UI analysis results 326 | OpenCover/ 327 | 328 | # Azure Stream Analytics local run output 329 | ASALocalRun/ 330 | 331 | # MSBuild Binary and Structured Log 332 | *.binlog 333 | 334 | # NVidia Nsight GPU debugger configuration file 335 | *.nvuser 336 | 337 | # MFractors (Xamarin productivity tool) working folder 338 | .mfractor/ 339 | 340 | # Local History for Visual Studio 341 | .localhistory/ 342 | 343 | # BeatPulse healthcheck temp database 344 | healthchecksdb 345 | 346 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 347 | MigrationBackup/ 348 | 349 | # Ionide (cross platform F# VS Code tools) working folder 350 | .ionide/ 351 | -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.31112.23 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFmpegAudioAndVideoMerge", "FFmpegAudioAndVideoMerge\FFmpegAudioAndVideoMerge.csproj", "{9D9624DA-9FDB-4A9A-9498-E4A7E3448CF7}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {9D9624DA-9FDB-4A9A-9498-E4A7E3448CF7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {9D9624DA-9FDB-4A9A-9498-E4A7E3448CF7}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {9D9624DA-9FDB-4A9A-9498-E4A7E3448CF7}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {9D9624DA-9FDB-4A9A-9498-E4A7E3448CF7}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {D6BECE27-F188-4834-8106-9121628CE3E2} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/FFmpegAudioAndVideoMerge.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {9D9624DA-9FDB-4A9A-9498-E4A7E3448CF7} 8 | Exe 9 | FFmpegAudioAndVideoMerge 10 | FFmpegAudioAndVideoMerge 11 | v4.8 12 | 512 13 | true 14 | true 15 | 16 | 17 | 18 | AnyCPU 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | DEBUG;TRACE 24 | prompt 25 | 4 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Diagnostics; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace FFmpegAudioAndVideoMerge 9 | { 10 | class Program 11 | { 12 | /** 13 | * ffmpeg相关命令说明 14 | * -ss表示搜索到指定的时间 -i表示输入的文件 -y表示覆盖输出 -f表示强制使用的格式 15 | * ffmpeg.exe 安装包 https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-essentials.zip (74MB) 16 | */ 17 | 18 | 19 | static void Main(string[] args) 20 | { 21 | var physicalPath = "E:\\FFmpegAudioAndVideoMerge\\FFmpegAudioAndVideoMerge\\files\\"; 22 | 23 | //视频合并 24 | VideoCombine(physicalPath + "video1.mp4", physicalPath + "video2.mp4", physicalPath + "merageVideoyy.mp4"); 25 | 26 | //音频合并 27 | var audioMergeList = new List(); 28 | audioMergeList.Add(physicalPath + "music1.mp3"); 29 | audioMergeList.Add(physicalPath + "music2.mp3"); 30 | audioMergeList.Add(physicalPath + "music3.mp3"); 31 | AudioMerge(physicalPath, audioMergeList); 32 | 33 | //音频与视频合并成视频 34 | AudioAndVideoMerge(physicalPath); 35 | } 36 | 37 | #region 视频合并 38 | /// 39 | /// 视频合并 40 | /// 41 | /// 合并视频1 42 | /// 合并视频2 43 | /// 保存文件名 44 | /// 45 | public static void VideoCombine(string video1, string video2, string saveFilePath) 46 | { 47 | string strTmp1 = video1 + ".ts"; 48 | string strTmp2 = video2 + ".ts"; 49 | string strCmd1 = " -i " + video1 + " -c copy -bsf:v h264_mp4toannexb -f mpegts " + strTmp1 + " -y "; 50 | string strCmd2 = " -i " + video2 + " -c copy -bsf:v h264_mp4toannexb -f mpegts " + strTmp2 + " -y "; 51 | 52 | string videoMerge = " -i \"concat:" + strTmp1 + "|" + 53 | strTmp2 + "\" -c copy -bsf:a aac_adtstoasc -movflags +faststart " + saveFilePath + " -y "; 54 | 55 | //1、转换文件类型,由于不是所有类型的视频文件都支持直接合并,需要先转换格式 56 | CommandManager(strCmd1); 57 | CommandManager(strCmd2); 58 | 59 | //2、视频合并 60 | CommandManager(videoMerge); 61 | } 62 | #endregion 63 | 64 | #region 音频合并 65 | /// 66 | /// 音频合并 67 | /// 68 | public static void AudioMerge(string physicalPath, List mergeFile) 69 | { 70 | //将多个音频混合成一个音频文件输出 http://www.ffmpeg.org/ffmpeg-all.html#amix 71 | 72 | //ffmpeg -i INPUT1 -i INPUT2 -i INPUT3 -filter_complex amix=inputs=3:duration=first:dropout_transition=3 OUTPUT 73 | 74 | //合并两个音频 75 | //ffmpeg -i input1.mp3 -i input2.mp3 -filter_complex amerge -ac 2 - c:a libmp3lame -q:a 4 output.mp3 76 | 77 | //获取视频中的音频 78 | //ffmpeg -i input.mp4 -vn -y -acodec copy output.m4a 79 | 80 | //去掉视频中的音频 81 | //ffmpeg -i input.mp4 -an output.mp4 82 | 83 | // https://www.cnblogs.com/simadi/p/10649345.html 84 | // ffmpeg -i "concat:123.mp3|124.mp3" -acodec copy output.mp3 85 | // 解释:-i代表输入参数 86 | // contact: 123.mp3 | 124.mp3代表着需要连接到一起的音频文件 -acodec copy output.mp3 重新编码并复制到新文件中 87 | 88 | string mergeCommandStr = $"-i \"concat:{string.Join("|", mergeFile.ToArray())}\" -acodec copy {physicalPath}AudioMerge.mp3 -y"; 89 | CommandManager(mergeCommandStr); 90 | } 91 | #endregion 92 | 93 | #region 音频与视频合并成视频 94 | /// 95 | /// 音频与视频合并成视频 96 | /// 97 | /// 物理路径 98 | public static void AudioAndVideoMerge(string physicalPath) 99 | { 100 | //1、视频文件中没有音频。 101 | //ffmpeg -i video.mp4 -i audio.wav -c:v copy -c:a aac -strict experimental output.mp4 102 | //string mergeCommandStr = $"-i {physicalPath}video2.mp4 -i {physicalPath}music1.mp3 -c:v copy -c:a aac -strict experimental {physicalPath}output.mp4 -y"; 103 | 104 | //video.mp4,audio.wav分别是要合并的视频和音频,output.mp4是合并后输出的音视频文件。 105 | //2、下面的命令是用audio音频替换video中的音频 ffmpeg -i video.mp4 -i audio.wav -c:v copy -c:a aac -strict experimental -map 0:v:0 -map 1:a: 0 output.mp4 106 | string mergeCommandStr = $"-i {physicalPath}video3.mp4 -i {physicalPath}AudioMerge.mp3 -c:v copy -c:a aac -strict experimental -map 0:v:0 -map 1:a:0 {physicalPath}AudioAndVideoMerge.mp4 -y"; 107 | 108 | //3、c++音频视频合并(视频文件中没有音频的情况下) 109 | //"ffmpeg -i /tmp/mergeMp3/392118469203595327/392118469203595327.aac -i /tmp/mergeMp3/392118469203595327/bg.mp4 -c copy -bsf:a aac_adtstoasc /tmp/mergeMp3/392118469203595327/392118469203595327.mp4 -y" 110 | //string mergeCommandStr3 = $"-i {physicalPath}video5.mp4 -i {physicalPath}AudioMerge.mp3 -c copy -bsf:a aac_adtstoasc {physicalPath}AudioAndVideoMerge1.mp4 -y"; 111 | 112 | CommandManager(mergeCommandStr); 113 | } 114 | #endregion 115 | 116 | 117 | /// 118 | /// 执行 119 | /// C# Process进程调用 https://docs.microsoft.com/zh-cn/dotnet/api/system.diagnostics.process?view=net-5.0 120 | /// 121 | /// 执行命令 122 | public static void CommandManager(string commandStr) 123 | { 124 | try 125 | { 126 | using (Process process = new Process()) 127 | { 128 | process.StartInfo.FileName = "D:\\FFmpeg\\bin\\ffmpeg.exe";//要执行的程序名称(属性,获取或设置要启动的应用程序或文档。FileName 属性不需要表示可执行文件。 它可以是其扩展名已经与系统上安装的应用程序关联的任何文件类型。) 129 | process.StartInfo.Arguments = " " + commandStr;//启动该进程时传递的命令行参数 130 | process.StartInfo.UseShellExecute = false; 131 | process.StartInfo.RedirectStandardInput = false;//可能接受来自调用程序的输入信息 132 | process.StartInfo.RedirectStandardOutput = false;//由调用程序获取输出信息 133 | process.StartInfo.RedirectStandardError = false;//重定向标准错误输出 134 | process.StartInfo.CreateNoWindow = false;//不显示程序窗口 135 | process.Start();//启动程序 136 | process.WaitForExit();//等待程序执行完退出进程(避免进程占用文件或者是合成文件还未生成)* 137 | } 138 | } 139 | catch (Exception e) 140 | { 141 | Console.WriteLine(e.Message); 142 | } 143 | } 144 | 145 | } 146 | } 147 | -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的一般信息由以下 6 | // 控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("FFmpegAudioAndVideoMerge")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("FFmpegAudioAndVideoMerge")] 13 | [assembly: AssemblyCopyright("Copyright © 2021")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // 将 ComVisible 设置为 false 会使此程序集中的类型 18 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型 19 | //请将此类型的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("9d9624da-9fdb-4a9a-9498-e4a7e3448cf7")] 24 | 25 | // 程序集的版本信息由下列四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值 33 | //通过使用 "*",如下所示: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/AudioAndVideoMerge.mp4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/AudioAndVideoMerge.mp4 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/AudioMerge.mp3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/AudioMerge.mp3 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/music1.mp3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/music1.mp3 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/music2.mp3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/music2.mp3 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/music3.mp3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/music3.mp3 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/music4.mp3: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/music4.mp3 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/video1.mp4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/video1.mp4 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/video2.mp4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/video2.mp4 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/video3.mp4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/video3.mp4 -------------------------------------------------------------------------------- /FFmpegAudioAndVideoMerge/files/video4.mp4: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/YSGStudyHards/FFmpegAudioAndVideoMerge/742ede1f62fa1b2617a046d293b1acae08a8e069/FFmpegAudioAndVideoMerge/files/video4.mp4 -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | ## 概述 2 | C#进程调用FFmpeg操作音视频。 3 | 4 | ## FFmpeg介绍 5 | FFmpeg是一个开源、功能强大、跨平台、灵活且广泛应用的多媒体处理工具,可用于录制、转换和流式传输音频和视频。它提供了一组强大的工具和库,可以处理各种多媒体格式,包括视频(如MPEG、AVI、WMV、MOV等)和音频(如MP3、WAV、AAC等),以及图像文件。 6 | 以下是FFmpeg的一些主要功能和特点: 7 | 1. **多媒体格式支持:** FFmpeg支持几乎所有流行的音频和视频格式,包括常见的MP4、AVI、FLV、MOV、WMV、MP3、AAC等,以及一些较为特殊的格式。 8 | 2. **多功能工具:** FFmpeg提供了许多用于处理音频、视频和图像的命令行工具,如ffmpeg(用于转码和处理视频)、ffplay(用于播放视频)、ffprobe(用于检查多媒体文件信息)等。 9 | 3. **音视频处理:** FFmpeg可以执行各种音视频处理任务,包括转码(将一个编码格式的多媒体文件转换为另一个编码格式)、剪切、合并、提取音频或视频流、添加字幕、调整大小和比特率等。 10 | 4. **实时流处理:** FFmpeg支持实时流媒体处理,可以将音频和视频流推送到流媒体服务器,也可以从流媒体服务器接收流数据。 11 | 5. **多平台支持:** FFmpeg可在多种操作系统上运行,包括Linux、macOS和Windows。 12 | 6. **开源和免费:** FFmpeg是开源软件,基于LGPL(Lesser General Public License)许可证发布,可以免费使用和修改。 13 | 14 | ## FFmpeg相关教程 15 | * [FFmpeg官网文档](https://ffmpeg.org/) 16 | * [FFmpeg最全教程](https://cloud.tencent.com/developer/article/1773248) 17 | * [FFmpeg 视频处理入门教程](https://ruanyifeng.com/blog/2020/01/ffmpeg.html) 18 | * [FFmpeg百度百科介绍](https://baike.baidu.com/item/ffmpeg/2665727) 19 | * [C#进程调用FFmpeg操作音视频](https://www.cnblogs.com/Can-daydayup/p/15780172.html) 20 | * [FFMPEG命令入门到提高,一篇文章就够了](https://zhuanlan.zhihu.com/p/117523405) 21 | --------------------------------------------------------------------------------