├── Terrainoise
├── LibNoiseEditor
│ ├── Nodes.rar
│ ├── Plugins
│ │ ├── LibNoise
│ │ │ ├── COPYING.txt.meta
│ │ │ ├── Generator.meta
│ │ │ ├── Noise2D.cs.meta
│ │ │ ├── Operator.meta
│ │ │ ├── Properties.meta
│ │ │ ├── README.md.meta
│ │ │ ├── Utils.cs.meta
│ │ │ ├── ModuleBase.cs.meta
│ │ │ ├── Operator
│ │ │ │ ├── Abs.cs.meta
│ │ │ │ ├── Add.cs.meta
│ │ │ │ ├── Max.cs.meta
│ │ │ │ ├── Min.cs.meta
│ │ │ │ ├── Blend.cs.meta
│ │ │ │ ├── Cache.cs.meta
│ │ │ │ ├── Clamp.cs.meta
│ │ │ │ ├── Curve.cs.meta
│ │ │ │ ├── Displace.cs.meta
│ │ │ │ ├── Exponent.cs.meta
│ │ │ │ ├── Invert.cs.meta
│ │ │ │ ├── Multiply.cs.meta
│ │ │ │ ├── Power.cs.meta
│ │ │ │ ├── Rotate.cs.meta
│ │ │ │ ├── Scale.cs.meta
│ │ │ │ ├── ScaleBias.cs.meta
│ │ │ │ ├── Select.cs.meta
│ │ │ │ ├── Subtract.cs.meta
│ │ │ │ ├── Terrace.cs.meta
│ │ │ │ ├── Translate.cs.meta
│ │ │ │ ├── Turbulence.cs.meta
│ │ │ │ ├── Invert.cs
│ │ │ │ ├── Abs.cs
│ │ │ │ ├── Add.cs
│ │ │ │ ├── Multiply.cs
│ │ │ │ ├── Subtract.cs
│ │ │ │ ├── Power.cs
│ │ │ │ ├── Max.cs
│ │ │ │ ├── Min.cs
│ │ │ │ ├── Exponent.cs
│ │ │ │ ├── Cache.cs
│ │ │ │ ├── ScaleBias.cs
│ │ │ │ ├── Blend.cs
│ │ │ │ ├── Scale.cs
│ │ │ │ ├── Translate.cs
│ │ │ │ ├── Displace.cs
│ │ │ │ ├── Clamp.cs
│ │ │ │ ├── Curve.cs
│ │ │ │ ├── Rotate.cs
│ │ │ │ ├── Terrace.cs
│ │ │ │ ├── Turbulence.cs
│ │ │ │ └── Select.cs
│ │ │ ├── COPYING.LESSER.txt.meta
│ │ │ ├── Generator
│ │ │ │ ├── Billow.cs.meta
│ │ │ │ ├── Checker.cs.meta
│ │ │ │ ├── Const.cs.meta
│ │ │ │ ├── Perlin.cs.meta
│ │ │ │ ├── Spheres.cs.meta
│ │ │ │ ├── Voronoi.cs.meta
│ │ │ │ ├── Cylinders.cs.meta
│ │ │ │ ├── RidgedMultifractal.cs.meta
│ │ │ │ ├── Checker.cs
│ │ │ │ ├── Const.cs
│ │ │ │ ├── Cylinders.cs
│ │ │ │ ├── Spheres.cs
│ │ │ │ ├── Perlin.cs
│ │ │ │ ├── Billow.cs
│ │ │ │ ├── Voronoi.cs
│ │ │ │ └── RidgedMultifractal.cs
│ │ │ ├── GradientPresets.cs.meta
│ │ │ ├── Properties
│ │ │ │ ├── AssemblyInfo.cs.meta
│ │ │ │ └── AssemblyInfo.cs
│ │ │ ├── README.md
│ │ │ ├── GradientPresets.cs
│ │ │ ├── ModuleBase.cs
│ │ │ ├── COPYING.LESSER.txt
│ │ │ ├── Utils.cs
│ │ │ ├── Noise2D.cs
│ │ │ └── COPYING.txt
│ │ └── LibNoise.meta
│ ├── Nodes.rar.meta
│ └── Plugins.meta
├── Editor.meta
├── LibNoiseEditor.meta
└── Editor
│ ├── Terrainoise.cs.meta
│ └── Terrainoise.cs
├── README.md
├── .gitignore
└── LICENSE
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/README.md:
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1 | # Terrainoise
2 | Small unity editor to generate a terrain procedurally using 7 different noise types from Libnoise.Unity .
3 |
4 | LibNoise.Unity: http://libnoise.sourceforge.net/
5 | # Screenshots
6 | 
7 | 
8 | 
9 | 
10 |
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/.gitignore:
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1 | [Ll]ibrary/
2 | [Tt]emp/
3 | [Oo]bj/
4 | [Bb]uild/
5 | [Bb]uilds/
6 | Assets/AssetStoreTools*
7 |
8 | # Visual Studio cache directory
9 | .vs/
10 |
11 | # Autogenerated VS/MD/Consulo solution and project files
12 | ExportedObj/
13 | .consulo/
14 | *.csproj
15 | *.unityproj
16 | *.sln
17 | *.suo
18 | *.tmp
19 | *.user
20 | *.userprefs
21 | *.pidb
22 | *.booproj
23 | *.svd
24 | *.pdb
25 | *.opendb
26 |
27 | # Unity3D generated meta files
28 | *.pidb.meta
29 | *.pdb.meta
30 |
31 | # Unity3D Generated File On Crash Reports
32 | sysinfo.txt
33 |
34 | # Builds
35 | *.apk
36 | *.unitypackage
37 |
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/LICENSE:
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1 | MIT License
2 |
3 | Copyright (c) 2018 Zodiaq
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/README.md:
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1 | # LibNoise.Unity
2 |
3 | The main repository for LibNoise.Unity is currently maintained by
4 | [Ricardo J. Méndez](https://github.com/ricardojmendez). Pull requests
5 | are welcome.
6 |
7 | ## License
8 |
9 | LibNoise.Unity is released under the
10 | [LGPL license](https://www.gnu.org/licenses/lgpl.html). See COPYING.txt and
11 | COPYING.LESSER.txt for details.
12 |
13 | ## About
14 |
15 | [LibNoise](http://libnoise.sourceforge.net/) was originally created by
16 | Jason Bevins. The library was later ported to Xna by [Marc André Ueberall](http://www.big-black-block.com/#home), and moved to Unity by Tim Speltz. Speltz’s original development forum thread contains a Unity package with
17 | an example scene, which can be found
18 | [here](http://forum.unity3d.com/threads/68764-LibNoise-Ported-to-Unity). Please note that LibNoise.Unity is only a repository for the library code itself and
19 | contains no example files.
20 |
21 | [You can also see the converted tutorials examples on this repository](https://github.com/ricardojmendez/LibNoiseTutorials).
22 |
23 | Other contributors to LibNoise.Unity include
24 | [Teddy Bradford](https://github.com/teddybradford) who reworked much of the
25 | Noise2D class to improve tiling support for noise maps.
26 |
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/Checker.cs:
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1 | using System;
2 |
3 | namespace LibNoise.Generator
4 | {
5 | ///
6 | /// Provides a noise module that outputs a checkerboard pattern. [GENERATOR]
7 | ///
8 | public class Checker : ModuleBase
9 | {
10 | #region Constructors
11 |
12 | ///
13 | /// Initializes a new instance of Checker.
14 | ///
15 | public Checker()
16 | : base(0)
17 | {
18 | }
19 |
20 | #endregion
21 |
22 | #region ModuleBase Members
23 |
24 | ///
25 | /// Returns the output value for the given input coordinates.
26 | ///
27 | /// The input coordinate on the x-axis.
28 | /// The input coordinate on the y-axis.
29 | /// The input coordinate on the z-axis.
30 | /// The resulting output value.
31 | public override double GetValue(double x, double y, double z)
32 | {
33 | var ix = (int) (Math.Floor(Utils.MakeInt32Range(x)));
34 | var iy = (int) (Math.Floor(Utils.MakeInt32Range(y)));
35 | var iz = (int) (Math.Floor(Utils.MakeInt32Range(z)));
36 | return (ix & 1 ^ iy & 1 ^ iz & 1) != 0 ? -1.0 : 1.0;
37 | }
38 |
39 | #endregion
40 | }
41 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Properties/AssemblyInfo.cs:
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1 | using System.Reflection;
2 | using System.Runtime.InteropServices;
3 |
4 | // General Information about an assembly is controlled through the following
5 | // set of attributes. Change these attribute values to modify the information
6 | // associated with an assembly.
7 |
8 | [assembly: AssemblyTitle("LibNoise.Unity")]
9 | [assembly: AssemblyProduct("LibNoise.Unity")]
10 | [assembly:
11 | AssemblyDescription("C# Unity Port of LibNoise, Ported from BigBlackBlock Gamestudio port of LibNoise to XNA")]
12 | [assembly: AssemblyCompany("None")]
13 | [assembly:
14 | AssemblyCopyright(
15 | "LibUnity.Xna Copyright © Jason Bevins 2003-2007, 2010 BigBlackBlock Gamestudio, LibNoise.Unity Copyright © 2010 Unity Commons, distributed under the terms on the Lesser GPL"
16 | )]
17 | [assembly: AssemblyTrademark("")]
18 | [assembly: AssemblyCulture("")]
19 |
20 | // Setting ComVisible to false makes the types in this assembly not visible
21 | // to COM components. If you need to access a type in this assembly from
22 | // COM, set the ComVisible attribute to true on that type.
23 |
24 | [assembly: ComVisible(false)]
25 |
26 | // The following GUID is for the ID of the typelib if this project is exposed to COM
27 |
28 | [assembly: Guid("aa606d44-f8c3-47aa-a2b5-9156119ff843")]
29 |
30 | // Version information for an assembly consists of the following four values:
31 | //
32 | // Major Version
33 | // Minor Version
34 | // Build Number
35 | // Revision
36 | //
37 |
38 | [assembly: AssemblyVersion("1.0.0.0")]
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Invert.cs:
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1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that inverts the output value from a source module. [OPERATOR]
7 | ///
8 | public class Invert : ModuleBase
9 | {
10 | #region Constructors
11 |
12 | ///
13 | /// Initializes a new instance of Invert.
14 | ///
15 | public Invert()
16 | : base(1)
17 | {
18 | }
19 |
20 | ///
21 | /// Initializes a new instance of Invert.
22 | ///
23 | /// The input module.
24 | public Invert(ModuleBase input)
25 | : base(1)
26 | {
27 | Modules[0] = input;
28 | }
29 |
30 | #endregion
31 |
32 | #region ModuleBase Members
33 |
34 | ///
35 | /// Returns the output value for the given input coordinates.
36 | ///
37 | /// The input coordinate on the x-axis.
38 | /// The input coordinate on the y-axis.
39 | /// The input coordinate on the z-axis.
40 | /// The resulting output value.
41 | public override double GetValue(double x, double y, double z)
42 | {
43 | Debug.Assert(Modules[0] != null);
44 | return -Modules[0].GetValue(x, y, z);
45 | }
46 |
47 | #endregion
48 | }
49 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Abs.cs:
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1 | using System;
2 | using System.Diagnostics;
3 |
4 | namespace LibNoise.Operator
5 | {
6 | ///
7 | /// Provides a noise module that outputs the absolute value of the output value from
8 | /// a source module. [OPERATOR]
9 | ///
10 | public class Abs : ModuleBase
11 | {
12 | #region Constructors
13 |
14 | ///
15 | /// Initializes a new instance of Abs.
16 | ///
17 | public Abs()
18 | : base(1)
19 | {
20 | }
21 |
22 | ///
23 | /// Initializes a new instance of Abs.
24 | ///
25 | /// The input module.
26 | public Abs(ModuleBase input)
27 | : base(1)
28 | {
29 | Modules[0] = input;
30 | }
31 |
32 | #endregion
33 |
34 | #region ModuleBase Members
35 |
36 | ///
37 | /// Returns the output value for the given input coordinates.
38 | ///
39 | /// The input coordinate on the x-axis.
40 | /// The input coordinate on the y-axis.
41 | /// The input coordinate on the z-axis.
42 | /// The resulting output value.
43 | public override double GetValue(double x, double y, double z)
44 | {
45 | Debug.Assert(Modules[0] != null);
46 | return Math.Abs(Modules[0].GetValue(x, y, z));
47 | }
48 |
49 | #endregion
50 | }
51 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Add.cs:
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1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that outputs the sum of the two output values from two
7 | /// source modules. [OPERATOR]
8 | ///
9 | public class Add : ModuleBase
10 | {
11 | #region Constructors
12 |
13 | ///
14 | /// Initializes a new instance of Add.
15 | ///
16 | public Add()
17 | : base(2)
18 | {
19 | }
20 |
21 | ///
22 | /// Initializes a new instance of Add.
23 | ///
24 | /// The left hand input module.
25 | /// The right hand input module.
26 | public Add(ModuleBase lhs, ModuleBase rhs)
27 | : base(2)
28 | {
29 | Modules[0] = lhs;
30 | Modules[1] = rhs;
31 | }
32 |
33 | #endregion
34 |
35 | #region ModuleBase Members
36 |
37 | ///
38 | /// Returns the output value for the given input coordinates.
39 | ///
40 | /// The input coordinate on the x-axis.
41 | /// The input coordinate on the y-axis.
42 | /// The input coordinate on the z-axis.
43 | /// The resulting output value.
44 | public override double GetValue(double x, double y, double z)
45 | {
46 | Debug.Assert(Modules[0] != null);
47 | Debug.Assert(Modules[1] != null);
48 | return Modules[0].GetValue(x, y, z) + Modules[1].GetValue(x, y, z);
49 | }
50 |
51 | #endregion
52 | }
53 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Multiply.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that outputs the product of the two output values from
7 | /// two source modules. [OPERATOR]
8 | ///
9 | public class Multiply : ModuleBase
10 | {
11 | #region Constructors
12 |
13 | ///
14 | /// Initializes a new instance of Multiply.
15 | ///
16 | public Multiply()
17 | : base(2)
18 | {
19 | }
20 |
21 | ///
22 | /// Initializes a new instance of Multiply.
23 | ///
24 | /// The left hand input module.
25 | /// The right hand input module.
26 | public Multiply(ModuleBase lhs, ModuleBase rhs)
27 | : base(2)
28 | {
29 | Modules[0] = lhs;
30 | Modules[1] = rhs;
31 | }
32 |
33 | #endregion
34 |
35 | #region ModuleBase Members
36 |
37 | ///
38 | /// Returns the output value for the given input coordinates.
39 | ///
40 | /// The input coordinate on the x-axis.
41 | /// The input coordinate on the y-axis.
42 | /// The input coordinate on the z-axis.
43 | /// The resulting output value.
44 | public override double GetValue(double x, double y, double z)
45 | {
46 | Debug.Assert(Modules[0] != null);
47 | Debug.Assert(Modules[1] != null);
48 | return Modules[0].GetValue(x, y, z) * Modules[1].GetValue(x, y, z);
49 | }
50 |
51 | #endregion
52 | }
53 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Subtract.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that outputs the difference of the two output values from two
7 | /// source modules. [OPERATOR]
8 | ///
9 | public class Subtract : ModuleBase
10 | {
11 | #region Constructors
12 |
13 | ///
14 | /// Initializes a new instance of Subtract.
15 | ///
16 | public Subtract()
17 | : base(2)
18 | {
19 | }
20 |
21 | ///
22 | /// Initializes a new instance of Subtract.
23 | ///
24 | /// The left hand input module.
25 | /// The right hand input module.
26 | public Subtract(ModuleBase lhs, ModuleBase rhs)
27 | : base(2)
28 | {
29 | Modules[0] = lhs;
30 | Modules[1] = rhs;
31 | }
32 |
33 | #endregion
34 |
35 | #region ModuleBase Members
36 |
37 | ///
38 | /// Returns the output value for the given input coordinates.
39 | ///
40 | /// The input coordinate on the x-axis.
41 | /// The input coordinate on the y-axis.
42 | /// The input coordinate on the z-axis.
43 | /// The resulting output value.
44 | public override double GetValue(double x, double y, double z)
45 | {
46 | Debug.Assert(Modules[0] != null);
47 | Debug.Assert(Modules[1] != null);
48 | return Modules[0].GetValue(x, y, z) - Modules[1].GetValue(x, y, z);
49 | }
50 |
51 | #endregion
52 | }
53 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/Const.cs:
--------------------------------------------------------------------------------
1 | namespace LibNoise.Generator
2 | {
3 | ///
4 | /// Provides a noise module that outputs a constant value. [GENERATOR]
5 | ///
6 | public class Const : ModuleBase
7 | {
8 | #region Fields
9 |
10 | private double _value;
11 |
12 | #endregion
13 |
14 | #region Constructors
15 |
16 | ///
17 | /// Initializes a new instance of Const.
18 | ///
19 | public Const()
20 | : base(0)
21 | {
22 | }
23 |
24 | ///
25 | /// Initializes a new instance of Const.
26 | ///
27 | /// The constant value.
28 | public Const(double value)
29 | : base(0)
30 | {
31 | Value = value;
32 | }
33 |
34 | #endregion
35 |
36 | #region Properties
37 |
38 | ///
39 | /// Gets or sets the constant value.
40 | ///
41 | public double Value
42 | {
43 | get { return _value; }
44 | set { _value = value; }
45 | }
46 |
47 | #endregion
48 |
49 | #region ModuleBase Members
50 |
51 | ///
52 | /// Returns the output value for the given input coordinates.
53 | ///
54 | /// The input coordinate on the x-axis.
55 | /// The input coordinate on the y-axis.
56 | /// The input coordinate on the z-axis.
57 | /// The resulting output value.
58 | public override double GetValue(double x, double y, double z)
59 | {
60 | return _value;
61 | }
62 |
63 | #endregion
64 | }
65 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Power.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 |
4 | namespace LibNoise.Operator
5 | {
6 | ///
7 | /// Provides a noise module that outputs value from a first source module
8 | /// to the power of the output value from a second source module. [OPERATOR]
9 | ///
10 | public class Power : ModuleBase
11 | {
12 | #region Constructors
13 |
14 | ///
15 | /// Initializes a new instance of Power.
16 | ///
17 | public Power()
18 | : base(2)
19 | {
20 | }
21 |
22 | ///
23 | /// Initializes a new instance of Power.
24 | ///
25 | /// The left hand input module.
26 | /// The right hand input module.
27 | public Power(ModuleBase lhs, ModuleBase rhs)
28 | : base(2)
29 | {
30 | Modules[0] = lhs;
31 | Modules[1] = rhs;
32 | }
33 |
34 | #endregion
35 |
36 | #region ModuleBase Members
37 |
38 | ///
39 | /// Returns the output value for the given input coordinates.
40 | ///
41 | /// The input coordinate on the x-axis.
42 | /// The input coordinate on the y-axis.
43 | /// The input coordinate on the z-axis.
44 | /// The resulting output value.
45 | public override double GetValue(double x, double y, double z)
46 | {
47 | Debug.Assert(Modules[0] != null);
48 | Debug.Assert(Modules[1] != null);
49 | return Math.Pow(Modules[0].GetValue(x, y, z), Modules[1].GetValue(x, y, z));
50 | }
51 |
52 | #endregion
53 | }
54 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Max.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 |
4 | namespace LibNoise.Operator
5 | {
6 | ///
7 | /// Provides a noise module that outputs the larger of the two output values from two
8 | /// source modules. [OPERATOR]
9 | ///
10 | public class Max : ModuleBase
11 | {
12 | #region Constructors
13 |
14 | ///
15 | /// Initializes a new instance of Max.
16 | ///
17 | public Max()
18 | : base(2)
19 | {
20 | }
21 |
22 | ///
23 | /// Initializes a new instance of Max.
24 | ///
25 | /// The left hand input module.
26 | /// The right hand input module.
27 | public Max(ModuleBase lhs, ModuleBase rhs)
28 | : base(2)
29 | {
30 | Modules[0] = lhs;
31 | Modules[1] = rhs;
32 | }
33 |
34 | #endregion
35 |
36 | #region ModuleBase Members
37 |
38 | ///
39 | /// Returns the output value for the given input coordinates.
40 | ///
41 | /// The input coordinate on the x-axis.
42 | /// The input coordinate on the y-axis.
43 | /// The input coordinate on the z-axis.
44 | /// The resulting output value.
45 | public override double GetValue(double x, double y, double z)
46 | {
47 | Debug.Assert(Modules[0] != null);
48 | Debug.Assert(Modules[1] != null);
49 | var a = Modules[0].GetValue(x, y, z);
50 | var b = Modules[1].GetValue(x, y, z);
51 | return Math.Max(a, b);
52 | }
53 |
54 | #endregion
55 | }
56 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Min.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 |
4 | namespace LibNoise.Operator
5 | {
6 | ///
7 | /// Provides a noise module that outputs the smaller of the two output values from two
8 | /// source modules. [OPERATOR]
9 | ///
10 | public class Min : ModuleBase
11 | {
12 | #region Constructors
13 |
14 | ///
15 | /// Initializes a new instance of Min.
16 | ///
17 | public Min()
18 | : base(2)
19 | {
20 | }
21 |
22 | ///
23 | /// Initializes a new instance of Min.
24 | ///
25 | /// The left hand input module.
26 | /// The right hand input module.
27 | public Min(ModuleBase lhs, ModuleBase rhs)
28 | : base(2)
29 | {
30 | Modules[0] = lhs;
31 | Modules[1] = rhs;
32 | }
33 |
34 | #endregion
35 |
36 | #region ModuleBase Members
37 |
38 | ///
39 | /// Returns the output value for the given input coordinates.
40 | ///
41 | /// The input coordinate on the x-axis.
42 | /// The input coordinate on the y-axis.
43 | /// The input coordinate on the z-axis.
44 | /// The resulting output value.
45 | public override double GetValue(double x, double y, double z)
46 | {
47 | Debug.Assert(Modules[0] != null);
48 | Debug.Assert(Modules[1] != null);
49 | var a = Modules[0].GetValue(x, y, z);
50 | var b = Modules[1].GetValue(x, y, z);
51 | return Math.Min(a, b);
52 | }
53 |
54 | #endregion
55 | }
56 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/Cylinders.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace LibNoise.Generator
4 | {
5 | ///
6 | /// Provides a noise module that outputs concentric cylinders. [GENERATOR]
7 | ///
8 | public class Cylinders : ModuleBase
9 | {
10 | #region Fields
11 |
12 | private double _frequency = 1.0;
13 |
14 | #endregion
15 |
16 | #region Constructors
17 |
18 | ///
19 | /// Initializes a new instance of Cylinders.
20 | ///
21 | public Cylinders()
22 | : base(0)
23 | {
24 | }
25 |
26 | ///
27 | /// Initializes a new instance of Cylinders.
28 | ///
29 | /// The frequency of the concentric cylinders.
30 | public Cylinders(double frequency)
31 | : base(0)
32 | {
33 | Frequency = frequency;
34 | }
35 |
36 | #endregion
37 |
38 | #region Properties
39 |
40 | ///
41 | /// Gets or sets the frequency of the concentric cylinders.
42 | ///
43 | public double Frequency
44 | {
45 | get { return _frequency; }
46 | set { _frequency = value; }
47 | }
48 |
49 | #endregion
50 |
51 | #region ModuleBase Members
52 |
53 | ///
54 | /// Returns the output value for the given input coordinates.
55 | ///
56 | /// The input coordinate on the x-axis.
57 | /// The input coordinate on the y-axis.
58 | /// The input coordinate on the z-axis.
59 | /// The resulting output value.
60 | public override double GetValue(double x, double y, double z)
61 | {
62 | x *= _frequency;
63 | z *= _frequency;
64 | var dfc = Math.Sqrt(x * x + z * z);
65 | var dfss = dfc - Math.Floor(dfc);
66 | var dfls = 1.0 - dfss;
67 | var nd = Math.Min(dfss, dfls);
68 | return 1.0 - (nd * 4.0);
69 | }
70 |
71 | #endregion
72 | }
73 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/Spheres.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace LibNoise.Generator
4 | {
5 | ///
6 | /// Provides a noise module that outputs concentric spheres. [GENERATOR]
7 | ///
8 | public class Spheres : ModuleBase
9 | {
10 | #region Fields
11 |
12 | private double _frequency = 1.0;
13 |
14 | #endregion
15 |
16 | #region Constructors
17 |
18 | ///
19 | /// Initializes a new instance of Spheres.
20 | ///
21 | public Spheres()
22 | : base(0)
23 | {
24 | }
25 |
26 | ///
27 | /// Initializes a new instance of Spheres.
28 | ///
29 | /// The frequency of the concentric spheres.
30 | public Spheres(double frequency)
31 | : base(0)
32 | {
33 | Frequency = frequency;
34 | }
35 |
36 | #endregion
37 |
38 | #region Properties
39 |
40 | ///
41 | /// Gets or sets the frequency of the concentric spheres.
42 | ///
43 | public double Frequency
44 | {
45 | get { return _frequency; }
46 | set { _frequency = value; }
47 | }
48 |
49 | #endregion
50 |
51 | #region ModuleBase Members
52 |
53 | ///
54 | /// Returns the output value for the given input coordinates.
55 | ///
56 | /// The input coordinate on the x-axis.
57 | /// The input coordinate on the y-axis.
58 | /// The input coordinate on the z-axis.
59 | /// The resulting output value.
60 | public override double GetValue(double x, double y, double z)
61 | {
62 | x *= _frequency;
63 | y *= _frequency;
64 | z *= _frequency;
65 | var dfc = Math.Sqrt(x * x + y * y + z * z);
66 | var dfss = dfc - Math.Floor(dfc);
67 | var dfls = 1.0 - dfss;
68 | var nd = Math.Min(dfss, dfls);
69 | return 1.0 - (nd * 4.0);
70 | }
71 |
72 | #endregion
73 | }
74 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Exponent.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 |
4 | namespace LibNoise.Operator
5 | {
6 | ///
7 | /// Provides a noise module that maps the output value from a source module onto an
8 | /// exponential curve. [OPERATOR]
9 | ///
10 | public class Exponent : ModuleBase
11 | {
12 | #region Fields
13 |
14 | private double _exponent = 1.0;
15 |
16 | #endregion
17 |
18 | #region Constructors
19 |
20 | ///
21 | /// Initializes a new instance of Exponent.
22 | ///
23 | public Exponent()
24 | : base(1)
25 | {
26 | }
27 |
28 | ///
29 | /// Initializes a new instance of Exponent.
30 | ///
31 | /// The input module.
32 | public Exponent(ModuleBase input)
33 | : base(1)
34 | {
35 | Modules[0] = input;
36 | }
37 |
38 | ///
39 | /// Initializes a new instance of Exponent.
40 | ///
41 | /// The exponent to use.
42 | /// The input module.
43 | public Exponent(double exponent, ModuleBase input)
44 | : base(1)
45 | {
46 | Modules[0] = input;
47 | Value = exponent;
48 | }
49 |
50 | #endregion
51 |
52 | #region Properties
53 |
54 | ///
55 | /// Gets or sets the exponent.
56 | ///
57 | public double Value
58 | {
59 | get { return _exponent; }
60 | set { _exponent = value; }
61 | }
62 |
63 | #endregion
64 |
65 | #region ModuleBase Members
66 |
67 | ///
68 | /// Returns the output value for the given input coordinates.
69 | ///
70 | /// The input coordinate on the x-axis.
71 | /// The input coordinate on the y-axis.
72 | /// The input coordinate on the z-axis.
73 | /// The resulting output value.
74 | public override double GetValue(double x, double y, double z)
75 | {
76 | Debug.Assert(Modules[0] != null);
77 | var v = Modules[0].GetValue(x, y, z);
78 | return (Math.Pow(Math.Abs((v + 1.0) / 2.0), _exponent) * 2.0 - 1.0);
79 | }
80 |
81 | #endregion
82 | }
83 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Cache.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that caches the last output value generated by a source
7 | /// module. [OPERATOR]
8 | ///
9 | public class Cache : ModuleBase
10 | {
11 | #region Fields
12 |
13 | private double _value;
14 | private bool _cached;
15 | private double _x;
16 | private double _y;
17 | private double _z;
18 |
19 | #endregion
20 |
21 | #region Constructors
22 |
23 | ///
24 | /// Initializes a new instance of Cache.
25 | ///
26 | public Cache()
27 | : base(1)
28 | {
29 | }
30 |
31 | ///
32 | /// Initializes a new instance of Cache.
33 | ///
34 | /// The input module.
35 | public Cache(ModuleBase input)
36 | : base(1)
37 | {
38 | Modules[0] = input;
39 | }
40 |
41 | #endregion
42 |
43 | #region ModuleBase Members
44 |
45 | ///
46 | /// Gets or sets a source module by index.
47 | ///
48 | /// The index of the source module to aquire.
49 | /// The requested source module.
50 | public override ModuleBase this[int index]
51 | {
52 | get { return base[index]; }
53 | set
54 | {
55 | base[index] = value;
56 | _cached = false;
57 | }
58 | }
59 |
60 | ///
61 | /// Returns the output value for the given input coordinates.
62 | ///
63 | /// The input coordinate on the x-axis.
64 | /// The input coordinate on the y-axis.
65 | /// The input coordinate on the z-axis.
66 | /// The resulting output value.
67 | public override double GetValue(double x, double y, double z)
68 | {
69 | Debug.Assert(Modules[0] != null);
70 | if (!(_cached && _x == x && _y == y && _z == z))
71 | {
72 | _value = Modules[0].GetValue(x, y, z);
73 | _x = x;
74 | _y = y;
75 | _z = z;
76 | }
77 | _cached = true;
78 | return _value;
79 | }
80 |
81 | #endregion
82 | }
83 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/ScaleBias.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that applies a scaling factor and a bias to the output
7 | /// value from a source module. [OPERATOR]
8 | ///
9 | public class ScaleBias : ModuleBase
10 | {
11 | #region Constructors
12 |
13 | ///
14 | /// Initializes a new instance of ScaleBias.
15 | ///
16 | public ScaleBias()
17 | : base(1)
18 | {
19 | Scale = 1;
20 | }
21 |
22 | ///
23 | /// Initializes a new instance of ScaleBias.
24 | ///
25 | /// The input module.
26 | public ScaleBias(ModuleBase input)
27 | : base(1)
28 | {
29 | Modules[0] = input;
30 | Scale = 1;
31 | }
32 |
33 | ///
34 | /// Initializes a new instance of ScaleBias.
35 | ///
36 | /// The scaling factor to apply to the output value from the source module.
37 | /// The bias to apply to the scaled output value from the source module.
38 | /// The input module.
39 | public ScaleBias(double scale, double bias, ModuleBase input)
40 | : base(1)
41 | {
42 | Modules[0] = input;
43 | Bias = bias;
44 | Scale = scale;
45 | }
46 |
47 | #endregion
48 |
49 | #region Properties
50 |
51 | ///
52 | /// Gets or sets the bias to apply to the scaled output value from the source module.
53 | ///
54 | public double Bias { get; set; }
55 |
56 | ///
57 | /// Gets or sets the scaling factor to apply to the output value from the source module.
58 | ///
59 | public double Scale { get; set; }
60 | #endregion
61 |
62 | #region ModuleBase Members
63 |
64 | ///
65 | /// Returns the output value for the given input coordinates.
66 | ///
67 | /// The input coordinate on the x-axis.
68 | /// The input coordinate on the y-axis.
69 | /// The input coordinate on the z-axis.
70 | /// The resulting output value.
71 | public override double GetValue(double x, double y, double z)
72 | {
73 | Debug.Assert(Modules[0] != null);
74 | return Modules[0].GetValue(x, y, z) * Scale + Bias;
75 | }
76 |
77 | #endregion
78 | }
79 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Blend.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 | using UnityEngine;
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that outputs a weighted blend of the output values from
7 | /// two source modules given the output value supplied by a control module. [OPERATOR]
8 | ///
9 | public class Blend : ModuleBase
10 | {
11 | #region Constructors
12 |
13 | ///
14 | /// Initializes a new instance of Blend.
15 | ///
16 | public Blend()
17 | : base(3)
18 | {
19 | }
20 |
21 | ///
22 | /// Initializes a new instance of Blend.
23 | ///
24 | /// The left hand input module.
25 | /// The right hand input module.
26 | /// The controller of the operator.
27 | public Blend(ModuleBase lhs, ModuleBase rhs, ModuleBase controller)
28 | : base(3)
29 | {
30 | Modules[0] = lhs;
31 | Modules[1] = rhs;
32 | Modules[2] = controller;
33 | }
34 |
35 | #endregion
36 |
37 | #region Properties
38 |
39 | ///
40 | /// Gets or sets the controlling module.
41 | ///
42 | public ModuleBase Controller
43 | {
44 | get { return Modules[2]; }
45 | set
46 | {
47 | System.Diagnostics.Debug.Assert(value != null);
48 | Modules[2] = value;
49 | }
50 | }
51 |
52 | #endregion
53 |
54 | #region ModuleBase Members
55 |
56 | ///
57 | /// Returns the output value for the given input coordinates.
58 | ///
59 | /// The input coordinate on the x-axis.
60 | /// The input coordinate on the y-axis.
61 | /// The input coordinate on the z-axis.
62 | /// The resulting output value.
63 | public override double GetValue(double x, double y, double z)
64 | {
65 |
66 | //Debug.Assert(Modules[0] != null);
67 | //Debug.Assert(Modules[1] != null);
68 | //Debug.Assert(Modules[2] != null);
69 | UnityEngine.Debug.Log("blend getval in: "+ x.ToString() +" "+y.ToString()+" "+z.ToString());
70 | var a = Modules[0].GetValue(5, 9, 1);
71 | var b = Modules[1].GetValue(x, y, 1);
72 | var c = (Modules[2].GetValue(x, y, 1) + 1.0) / 2.0;
73 |
74 | return Utils.InterpolateLinear(a, b, c);
75 | }
76 |
77 | #endregion
78 | }
79 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Scale.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that scales the coordinates of the input value before
7 | /// returning the output value from a source module. [OPERATOR]
8 | ///
9 | public class Scale : ModuleBase
10 | {
11 | #region Fields
12 |
13 | private double _x = 1.0;
14 | private double _y = 1.0;
15 | private double _z = 1.0;
16 |
17 | #endregion
18 |
19 | #region Constructors
20 |
21 | ///
22 | /// Initializes a new instance of Scale.
23 | ///
24 | public Scale()
25 | : base(1)
26 | {
27 | }
28 |
29 | ///
30 | /// Initializes a new instance of Scale.
31 | ///
32 | /// The input module.
33 | public Scale(ModuleBase input)
34 | : base(1)
35 | {
36 | Modules[0] = input;
37 | }
38 |
39 | ///
40 | /// Initializes a new instance of Scale.
41 | ///
42 | /// The scaling on the x-axis.
43 | /// The scaling on the y-axis.
44 | /// The scaling on the z-axis.
45 | /// The input module.
46 | public Scale(double x, double y, double z, ModuleBase input)
47 | : base(1)
48 | {
49 | Modules[0] = input;
50 | X = x;
51 | Y = y;
52 | Z = z;
53 | }
54 |
55 | #endregion
56 |
57 | #region Properties
58 |
59 | ///
60 | /// Gets or sets the scaling factor on the x-axis.
61 | ///
62 | public double X
63 | {
64 | get { return _x; }
65 | set { _x = value; }
66 | }
67 |
68 | ///
69 | /// Gets or sets the scaling factor on the y-axis.
70 | ///
71 | public double Y
72 | {
73 | get { return _y; }
74 | set { _y = value; }
75 | }
76 |
77 | ///
78 | /// Gets or sets the scaling factor on the z-axis.
79 | ///
80 | public double Z
81 | {
82 | get { return _z; }
83 | set { _z = value; }
84 | }
85 |
86 | #endregion
87 |
88 | #region ModuleBase Members
89 |
90 | ///
91 | /// Returns the output value for the given input coordinates.
92 | ///
93 | /// The input coordinate on the x-axis.
94 | /// The input coordinate on the y-axis.
95 | /// The input coordinate on the z-axis.
96 | /// The resulting output value.
97 | public override double GetValue(double x, double y, double z)
98 | {
99 | Debug.Assert(Modules[0] != null);
100 | return Modules[0].GetValue(x * _x, y * _y, z * _z);
101 | }
102 |
103 | #endregion
104 | }
105 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Translate.cs:
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1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that moves the coordinates of the input value before
7 | /// returning the output value from a source module. [OPERATOR]
8 | ///
9 | public class Translate : ModuleBase
10 | {
11 | #region Fields
12 |
13 | private double _x = 1.0;
14 | private double _y = 1.0;
15 | private double _z = 1.0;
16 |
17 | #endregion
18 |
19 | #region Constructors
20 |
21 | ///
22 | /// Initializes a new instance of Translate.
23 | ///
24 | public Translate()
25 | : base(1)
26 | {
27 | }
28 |
29 | ///
30 | /// Initializes a new instance of Translate.
31 | ///
32 | /// The input module.
33 | public Translate(ModuleBase input)
34 | : base(1)
35 | {
36 | Modules[0] = input;
37 | }
38 |
39 | ///
40 | /// Initializes a new instance of Translate.
41 | ///
42 | /// The translation on the x-axis.
43 | /// The translation on the y-axis.
44 | /// The translation on the z-axis.
45 | /// The input module.
46 | public Translate(double x, double y, double z, ModuleBase input)
47 | : base(1)
48 | {
49 | Modules[0] = input;
50 | X = x;
51 | Y = y;
52 | Z = z;
53 | }
54 |
55 | #endregion
56 |
57 | #region Properties
58 |
59 | ///
60 | /// Gets or sets the translation on the x-axis.
61 | ///
62 | public double X
63 | {
64 | get { return _x; }
65 | set { _x = value; }
66 | }
67 |
68 | ///
69 | /// Gets or sets the translation on the y-axis.
70 | ///
71 | public double Y
72 | {
73 | get { return _y; }
74 | set { _y = value; }
75 | }
76 |
77 | ///
78 | /// Gets or sets the translation on the z-axis.
79 | ///
80 | public double Z
81 | {
82 | get { return _z; }
83 | set { _z = value; }
84 | }
85 |
86 | #endregion
87 |
88 | #region ModuleBase Members
89 |
90 | ///
91 | /// Returns the output value for the given input coordinates.
92 | ///
93 | /// The input coordinate on the x-axis.
94 | /// The input coordinate on the y-axis.
95 | /// The input coordinate on the z-axis.
96 | /// The resulting output value.
97 | public override double GetValue(double x, double y, double z)
98 | {
99 | Debug.Assert(Modules[0] != null);
100 | return Modules[0].GetValue(x + _x, y + _y, z + _z);
101 | }
102 |
103 | #endregion
104 | }
105 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Displace.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that uses three source modules to displace each
7 | /// coordinate of the input value before returning the output value from
8 | /// a source module. [OPERATOR]
9 | ///
10 | public class Displace : ModuleBase
11 | {
12 | #region Constructors
13 |
14 | ///
15 | /// Initializes a new instance of Displace.
16 | ///
17 | public Displace()
18 | : base(4)
19 | {
20 | }
21 |
22 | ///
23 | /// Initializes a new instance of Displace.
24 | ///
25 | /// The input module.
26 | /// The displacement module of the x-axis.
27 | /// The displacement module of the y-axis.
28 | /// The displacement module of the z-axis.
29 | public Displace(ModuleBase input, ModuleBase x, ModuleBase y, ModuleBase z)
30 | : base(4)
31 | {
32 | Modules[0] = input;
33 | Modules[1] = x;
34 | Modules[2] = y;
35 | Modules[3] = z;
36 | }
37 |
38 | #endregion
39 |
40 | #region Properties
41 |
42 | ///
43 | /// Gets or sets the controlling module on the x-axis.
44 | ///
45 | public ModuleBase X
46 | {
47 | get { return Modules[1]; }
48 | set
49 | {
50 | Debug.Assert(value != null);
51 | Modules[1] = value;
52 | }
53 | }
54 |
55 | ///
56 | /// Gets or sets the controlling module on the z-axis.
57 | ///
58 | public ModuleBase Y
59 | {
60 | get { return Modules[2]; }
61 | set
62 | {
63 | Debug.Assert(value != null);
64 | Modules[2] = value;
65 | }
66 | }
67 |
68 | ///
69 | /// Gets or sets the controlling module on the z-axis.
70 | ///
71 | public ModuleBase Z
72 | {
73 | get { return Modules[3]; }
74 | set
75 | {
76 | Debug.Assert(value != null);
77 | Modules[3] = value;
78 | }
79 | }
80 |
81 | #endregion
82 |
83 | #region ModuleBase Members
84 |
85 | ///
86 | /// Returns the output value for the given input coordinates.
87 | ///
88 | /// The input coordinate on the x-axis.
89 | /// The input coordinate on the y-axis.
90 | /// The input coordinate on the z-axis.
91 | /// The resulting output value.
92 | public override double GetValue(double x, double y, double z)
93 | {
94 | Debug.Assert(Modules[0] != null);
95 | Debug.Assert(Modules[1] != null);
96 | Debug.Assert(Modules[2] != null);
97 | Debug.Assert(Modules[3] != null);
98 | var dx = x + Modules[1].GetValue(x, y, z);
99 | var dy = y + Modules[2].GetValue(x, y, z);
100 | var dz = z + Modules[3].GetValue(x, y, z);
101 | return Modules[0].GetValue(dx, dy, dz);
102 | }
103 |
104 | #endregion
105 | }
106 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Clamp.cs:
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1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that clamps the output value from a source module to a
7 | /// range of values. [OPERATOR]
8 | ///
9 | public class Clamp : ModuleBase
10 | {
11 | #region Fields
12 |
13 | private double _min = -1.0;
14 | private double _max = 1.0;
15 |
16 | #endregion
17 |
18 | #region Constructors
19 |
20 | ///
21 | /// Initializes a new instance of Clamp.
22 | ///
23 | public Clamp()
24 | : base(1)
25 | {
26 | }
27 |
28 | ///
29 | /// Initializes a new instance of Clamp.
30 | ///
31 | /// The input module.
32 | public Clamp(ModuleBase input)
33 | : base(1)
34 | {
35 | Modules[0] = input;
36 | }
37 |
38 | ///
39 | /// Initializes a new instance of Clamp.
40 | ///
41 | /// The input module.
42 | /// The minimum value.
43 | /// The maximum value.
44 | public Clamp(double min, double max, ModuleBase input)
45 | : base(1)
46 | {
47 | Minimum = min;
48 | Maximum = max;
49 | Modules[0] = input;
50 | }
51 |
52 | #endregion
53 |
54 | #region Properties
55 |
56 | ///
57 | /// Gets or sets the maximum to clamp to.
58 | ///
59 | public double Maximum
60 | {
61 | get { return _max; }
62 | set { _max = value; }
63 | }
64 |
65 | ///
66 | /// Gets or sets the minimum to clamp to.
67 | ///
68 | public double Minimum
69 | {
70 | get { return _min; }
71 | set { _min = value; }
72 | }
73 |
74 | #endregion
75 |
76 | #region Methods
77 |
78 | ///
79 | /// Sets the bounds.
80 | ///
81 | /// The minimum value.
82 | /// The maximum value.
83 | public void SetBounds(double min, double max)
84 | {
85 | Debug.Assert(min < max);
86 | _min = min;
87 | _max = max;
88 | }
89 |
90 | #endregion
91 |
92 | #region ModuleBase Members
93 |
94 | ///
95 | /// Returns the output value for the given input coordinates.
96 | ///
97 | /// The input coordinate on the x-axis.
98 | /// The input coordinate on the y-axis.
99 | /// The input coordinate on the z-axis.
100 | /// The resulting output value.
101 | public override double GetValue(double x, double y, double z)
102 | {
103 | Debug.Assert(Modules[0] != null);
104 | if (_min > _max)
105 | {
106 | var t = _min;
107 | _min = _max;
108 | _max = t;
109 | }
110 | var v = Modules[0].GetValue(x, y, z);
111 | if (v < _min)
112 | {
113 | return _min;
114 | }
115 | if (v > _max)
116 | {
117 | return _max;
118 | }
119 | return v;
120 | }
121 |
122 | #endregion
123 | }
124 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Curve.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using UnityEngine;
3 | using Debug = System.Diagnostics.Debug;
4 |
5 | namespace LibNoise.Operator
6 | {
7 | ///
8 | /// Provides a noise module that maps the output value from a source module onto an
9 | /// arbitrary function curve. [OPERATOR]
10 | ///
11 | public class Curve : ModuleBase
12 | {
13 | #region Fields
14 |
15 | private readonly List> _data = new List>();
16 |
17 | #endregion
18 |
19 | #region Constructors
20 |
21 | ///
22 | /// Initializes a new instance of Curve.
23 | ///
24 | public Curve()
25 | : base(1)
26 | {
27 | }
28 |
29 | ///
30 | /// Initializes a new instance of Curve.
31 | ///
32 | /// The input module.
33 | public Curve(ModuleBase input)
34 | : base(1)
35 | {
36 | Modules[0] = input;
37 | }
38 |
39 | #endregion
40 |
41 | #region Properties
42 |
43 | ///
44 | /// Gets the number of control points.
45 | ///
46 | public int ControlPointCount
47 | {
48 | get { return _data.Count; }
49 | }
50 |
51 | ///
52 | /// Gets the list of control points.
53 | ///
54 | public List> ControlPoints
55 | {
56 | get { return _data; }
57 | }
58 |
59 | #endregion
60 |
61 | #region Methods
62 |
63 | ///
64 | /// Adds a control point to the curve.
65 | ///
66 | /// The curves input value.
67 | /// The curves output value.
68 | public void Add(double input, double output)
69 | {
70 | var kvp = new KeyValuePair(input, output);
71 | if (!_data.Contains(kvp))
72 | {
73 | _data.Add(kvp);
74 | }
75 | _data.Sort(
76 | delegate(KeyValuePair lhs, KeyValuePair rhs)
77 | {
78 | return lhs.Key.CompareTo(rhs.Key);
79 | });
80 | }
81 |
82 | ///
83 | /// Clears the control points.
84 | ///
85 | public void Clear()
86 | {
87 | _data.Clear();
88 | }
89 |
90 | #endregion
91 |
92 | #region ModuleBase Members
93 |
94 | ///
95 | /// Returns the output value for the given input coordinates.
96 | ///
97 | /// The input coordinate on the x-axis.
98 | /// The input coordinate on the y-axis.
99 | /// The input coordinate on the z-axis.
100 | /// The resulting output value.
101 | public override double GetValue(double x, double y, double z)
102 | {
103 | Debug.Assert(Modules[0] != null);
104 | Debug.Assert(ControlPointCount >= 4);
105 | var smv = Modules[0].GetValue(x, y, z);
106 | int ip;
107 | for (ip = 0; ip < _data.Count; ip++)
108 | {
109 | if (smv < _data[ip].Key)
110 | {
111 | break;
112 | }
113 | }
114 | var i0 = Mathf.Clamp(ip - 2, 0, _data.Count - 1);
115 | var i1 = Mathf.Clamp(ip - 1, 0, _data.Count - 1);
116 | var i2 = Mathf.Clamp(ip, 0, _data.Count - 1);
117 | var i3 = Mathf.Clamp(ip + 1, 0, _data.Count - 1);
118 | if (i1 == i2)
119 | {
120 | return _data[i1].Value;
121 | }
122 | //double ip0 = _data[i1].Value;
123 | //double ip1 = _data[i2].Value;
124 | var ip0 = _data[i1].Key;
125 | var ip1 = _data[i2].Key;
126 | var a = (smv - ip0) / (ip1 - ip0);
127 | return Utils.InterpolateCubic(_data[i0].Value, _data[i1].Value, _data[i2].Value,
128 | _data[i3].Value, a);
129 | }
130 |
131 | #endregion
132 | }
133 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/GradientPresets.cs:
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1 | using System.Collections.Generic;
2 | using UnityEngine;
3 |
4 | namespace LibNoise
5 | {
6 | ///
7 | /// Provides a series of gradient presets
8 | ///
9 | public static class GradientPresets
10 | {
11 | #region Fields
12 |
13 | private static readonly Gradient _empty;
14 | private static readonly Gradient _grayscale;
15 | private static readonly Gradient _rgb;
16 | private static readonly Gradient _rgba;
17 | private static readonly Gradient _terrain;
18 |
19 | #endregion
20 |
21 | #region Constructors
22 |
23 | ///
24 | /// Initializes a new instance of Gradient.
25 | ///
26 | static GradientPresets()
27 | {
28 | // Grayscale gradient color keys
29 | var grayscaleColorKeys = new List
30 | {
31 | new GradientColorKey(Color.black, 0),
32 | new GradientColorKey(Color.white, 1)
33 | };
34 |
35 | // RGB gradient color keys
36 | var rgbColorKeys = new List
37 | {
38 | new GradientColorKey(Color.red, 0),
39 | new GradientColorKey(Color.green, 0.5f),
40 | new GradientColorKey(Color.blue, 1)
41 | };
42 |
43 | // RGBA gradient color keys
44 | var rgbaColorKeys = new List
45 | {
46 | new GradientColorKey(Color.red, 0),
47 | new GradientColorKey(Color.green, 1 / 3f),
48 | new GradientColorKey(Color.blue, 2 / 3f),
49 | new GradientColorKey(Color.black, 1)
50 | };
51 |
52 | // RGBA gradient alpha keys
53 | var rgbaAlphaKeys = new List {new GradientAlphaKey(0, 2 / 3f), new GradientAlphaKey(1, 1)};
54 |
55 | // Terrain gradient color keys
56 | var terrainColorKeys = new List
57 | {
58 | new GradientColorKey(new Color(0, 0, 0.5f), 0),
59 | new GradientColorKey(new Color(0.125f, 0.25f, 0.5f), 0.4f),
60 | new GradientColorKey(new Color(0.25f, 0.375f, 0.75f), 0.48f),
61 | new GradientColorKey(new Color(0, 0.75f, 0), 0.5f),
62 | new GradientColorKey(new Color(0.75f, 0.75f, 0), 0.625f),
63 | new GradientColorKey(new Color(0.625f, 0.375f, 0.25f), 0.75f),
64 | new GradientColorKey(new Color(0.5f, 1, 1), 0.875f),
65 | new GradientColorKey(Color.white, 1)
66 | };
67 |
68 | // Generic gradient alpha keys
69 | var alphaKeys = new List {new GradientAlphaKey(1, 0), new GradientAlphaKey(1, 1)};
70 |
71 | _empty = new Gradient();
72 |
73 | _rgb = new Gradient();
74 | _rgb.SetKeys(rgbColorKeys.ToArray(), alphaKeys.ToArray());
75 |
76 | _rgba = new Gradient();
77 | _rgba.SetKeys(rgbaColorKeys.ToArray(), rgbaAlphaKeys.ToArray());
78 |
79 | _grayscale = new Gradient();
80 | _grayscale.SetKeys(grayscaleColorKeys.ToArray(), alphaKeys.ToArray());
81 |
82 | _terrain = new Gradient();
83 | _terrain.SetKeys(terrainColorKeys.ToArray(), alphaKeys.ToArray());
84 | }
85 |
86 | #endregion
87 |
88 | #region Properties
89 |
90 | ///
91 | /// Gets the empty instance of Gradient.
92 | ///
93 | public static Gradient Empty
94 | {
95 | get { return _empty; }
96 | }
97 |
98 | ///
99 | /// Gets the grayscale instance of Gradient.
100 | ///
101 | public static Gradient Grayscale
102 | {
103 | get { return _grayscale; }
104 | }
105 |
106 | ///
107 | /// Gets the RGB instance of Gradient.
108 | ///
109 | public static Gradient RGB
110 | {
111 | get { return _rgb; }
112 | }
113 |
114 | ///
115 | /// Gets the RGBA instance of Gradient.
116 | ///
117 | public static Gradient RGBA
118 | {
119 | get { return _rgba; }
120 | }
121 |
122 | ///
123 | /// Gets the terrain instance of Gradient.
124 | ///
125 | public static Gradient Terrain
126 | {
127 | get { return _terrain; }
128 | }
129 |
130 | #endregion
131 | }
132 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/Perlin.cs:
--------------------------------------------------------------------------------
1 | using UnityEngine;
2 |
3 | namespace LibNoise.Generator
4 | {
5 | ///
6 | /// Provides a noise module that outputs a three-dimensional perlin noise. [GENERATOR]
7 | ///
8 | public class Perlin : ModuleBase
9 | {
10 | #region Fields
11 |
12 | private double _frequency = 1.0;
13 | private double _lacunarity = 2.0;
14 | private QualityMode _quality = QualityMode.Medium;
15 | private int _octaveCount = 6;
16 | private double _persistence = 0.5;
17 | private int _seed;
18 |
19 | #endregion
20 |
21 | #region Constructors
22 |
23 | ///
24 | /// Initializes a new instance of Perlin.
25 | ///
26 | public Perlin()
27 | : base(0)
28 | {
29 | }
30 |
31 | ///
32 | /// Initializes a new instance of Perlin.
33 | ///
34 | /// The frequency of the first octave.
35 | /// The lacunarity of the perlin noise.
36 | /// The persistence of the perlin noise.
37 | /// The number of octaves of the perlin noise.
38 | /// The seed of the perlin noise.
39 | /// The quality of the perlin noise.
40 | public Perlin(double frequency, double lacunarity, double persistence, int octaves, int seed,
41 | QualityMode quality)
42 | : base(0)
43 | {
44 | Frequency = frequency;
45 | Lacunarity = lacunarity;
46 | OctaveCount = octaves;
47 | Persistence = persistence;
48 | Seed = seed;
49 | Quality = quality;
50 | }
51 |
52 | #endregion
53 |
54 | #region Properties
55 |
56 | ///
57 | /// Gets or sets the frequency of the first octave.
58 | ///
59 | public double Frequency
60 | {
61 | get { return _frequency; }
62 | set { _frequency = value; }
63 | }
64 |
65 | ///
66 | /// Gets or sets the lacunarity of the perlin noise.
67 | ///
68 | public double Lacunarity
69 | {
70 | get { return _lacunarity; }
71 | set { _lacunarity = value; }
72 | }
73 |
74 | ///
75 | /// Gets or sets the quality of the perlin noise.
76 | ///
77 | public QualityMode Quality
78 | {
79 | get { return _quality; }
80 | set { _quality = value; }
81 | }
82 |
83 | ///
84 | /// Gets or sets the number of octaves of the perlin noise.
85 | ///
86 | public int OctaveCount
87 | {
88 | get { return _octaveCount; }
89 | set { _octaveCount = Mathf.Clamp(value, 1, Utils.OctavesMaximum); }
90 | }
91 |
92 | ///
93 | /// Gets or sets the persistence of the perlin noise.
94 | ///
95 | public double Persistence
96 | {
97 | get { return _persistence; }
98 | set { _persistence = value; }
99 | }
100 |
101 | ///
102 | /// Gets or sets the seed of the perlin noise.
103 | ///
104 | public int Seed
105 | {
106 | get { return _seed; }
107 | set { _seed = value; }
108 | }
109 |
110 | #endregion
111 |
112 | #region ModuleBase Members
113 |
114 | ///
115 | /// Returns the output value for the given input coordinates.
116 | ///
117 | /// The input coordinate on the x-axis.
118 | /// The input coordinate on the y-axis.
119 | /// The input coordinate on the z-axis.
120 | /// The resulting output value.
121 | public override double GetValue(double x, double y, double z)
122 | {
123 | var value = 0.0;
124 | var cp = 1.0;
125 | x *= _frequency;
126 | y *= _frequency;
127 | z *= _frequency;
128 | for (var i = 0; i < _octaveCount; i++)
129 | {
130 | var nx = Utils.MakeInt32Range(x);
131 | var ny = Utils.MakeInt32Range(y);
132 | var nz = Utils.MakeInt32Range(z);
133 | var seed = (_seed + i) & 0xffffffff;
134 | var signal = Utils.GradientCoherentNoise3D(nx, ny, nz, seed, _quality);
135 | value += signal * cp;
136 | x *= _lacunarity;
137 | y *= _lacunarity;
138 | z *= _lacunarity;
139 | cp *= _persistence;
140 | }
141 | return value;
142 | }
143 |
144 | #endregion
145 | }
146 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/Billow.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using UnityEngine;
3 |
4 | namespace LibNoise.Generator
5 | {
6 | ///
7 | /// Provides a noise module that outputs a three-dimensional billowy noise. [GENERATOR]
8 | ///
9 | public class Billow : ModuleBase
10 | {
11 | #region Fields
12 |
13 | private double _frequency = 1.0;
14 | private double _lacunarity = 2.0;
15 | private QualityMode _quality = QualityMode.Medium;
16 | private int _octaveCount = 6;
17 | private double _persistence = 0.5;
18 | private int _seed;
19 |
20 | #endregion
21 |
22 | #region Constructors
23 |
24 | ///
25 | /// Initializes a new instance of Billow.
26 | ///
27 | public Billow()
28 | : base(0)
29 | {
30 | }
31 |
32 | ///
33 | /// Initializes a new instance of Billow.
34 | ///
35 | /// The frequency of the first octave.
36 | /// The lacunarity of the billowy noise.
37 | /// The persistence of the billowy noise.
38 | /// The number of octaves of the billowy noise.
39 | /// The seed of the billowy noise.
40 | /// The quality of the billowy noise.
41 | public Billow(double frequency, double lacunarity, double persistence, int octaves, int seed,
42 | QualityMode quality)
43 | : base(0)
44 | {
45 | Frequency = frequency;
46 | Lacunarity = lacunarity;
47 | OctaveCount = octaves;
48 | Persistence = persistence;
49 | Seed = seed;
50 | Quality = quality;
51 | }
52 |
53 | #endregion
54 |
55 | #region Properties
56 |
57 | ///
58 | /// Gets or sets the frequency of the first octave.
59 | ///
60 | public double Frequency
61 | {
62 | get { return _frequency; }
63 | set { _frequency = value; }
64 | }
65 |
66 | ///
67 | /// Gets or sets the lacunarity of the billowy noise.
68 | ///
69 | public double Lacunarity
70 | {
71 | get { return _lacunarity; }
72 | set { _lacunarity = value; }
73 | }
74 |
75 | ///
76 | /// Gets or sets the quality of the billowy noise.
77 | ///
78 | public QualityMode Quality
79 | {
80 | get { return _quality; }
81 | set { _quality = value; }
82 | }
83 |
84 | ///
85 | /// Gets or sets the number of octaves of the billowy noise.
86 | ///
87 | public int OctaveCount
88 | {
89 | get { return _octaveCount; }
90 | set { _octaveCount = Mathf.Clamp(value, 1, Utils.OctavesMaximum); }
91 | }
92 |
93 | ///
94 | /// Gets or sets the persistence of the billowy noise.
95 | ///
96 | public double Persistence
97 | {
98 | get { return _persistence; }
99 | set { _persistence = value; }
100 | }
101 |
102 | ///
103 | /// Gets or sets the seed of the billowy noise.
104 | ///
105 | public int Seed
106 | {
107 | get { return _seed; }
108 | set { _seed = value; }
109 | }
110 |
111 | #endregion
112 |
113 | #region ModuleBase Members
114 |
115 | ///
116 | /// Returns the output value for the given input coordinates.
117 | ///
118 | /// The input coordinate on the x-axis.
119 | /// The input coordinate on the y-axis.
120 | /// The input coordinate on the z-axis.
121 | /// The resulting output value.
122 | public override double GetValue(double x, double y, double z)
123 | {
124 | var value = 0.0;
125 | var curp = 1.0;
126 | x *= _frequency;
127 | y *= _frequency;
128 | z *= _frequency;
129 | for (var i = 0; i < _octaveCount; i++)
130 | {
131 | var nx = Utils.MakeInt32Range(x);
132 | var ny = Utils.MakeInt32Range(y);
133 | var nz = Utils.MakeInt32Range(z);
134 | var seed = (_seed + i) & 0xffffffff;
135 | var signal = Utils.GradientCoherentNoise3D(nx, ny, nz, seed, _quality);
136 | signal = 2.0 * Math.Abs(signal) - 1.0;
137 | value += signal * curp;
138 | x *= _lacunarity;
139 | y *= _lacunarity;
140 | z *= _lacunarity;
141 | curp *= _persistence;
142 | }
143 | return value + 0.5;
144 | }
145 |
146 | #endregion
147 | }
148 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Rotate.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using UnityEngine;
3 | using Debug = System.Diagnostics.Debug;
4 |
5 | namespace LibNoise.Operator
6 | {
7 | ///
8 | /// Provides a noise module that rotates the input value around the origin before
9 | /// returning the output value from a source module. [OPERATOR]
10 | ///
11 | public class Rotate : ModuleBase
12 | {
13 | #region Fields
14 |
15 | private double _x;
16 | private double _x1Matrix;
17 | private double _x2Matrix;
18 | private double _x3Matrix;
19 | private double _y;
20 | private double _y1Matrix;
21 | private double _y2Matrix;
22 | private double _y3Matrix;
23 | private double _z;
24 | private double _z1Matrix;
25 | private double _z2Matrix;
26 | private double _z3Matrix;
27 |
28 | #endregion
29 |
30 | #region Constructors
31 |
32 | ///
33 | /// Initializes a new instance of Rotate.
34 | ///
35 | public Rotate()
36 | : base(1)
37 | {
38 | SetAngles(0.0, 0.0, 0.0);
39 | }
40 |
41 | ///
42 | /// Initializes a new instance of Rotate.
43 | ///
44 | /// The input module.
45 | public Rotate(ModuleBase input)
46 | : base(1)
47 | {
48 | Modules[0] = input;
49 | }
50 |
51 | ///
52 | /// Initializes a new instance of Rotate.
53 | ///
54 | /// The rotation around the x-axis.
55 | /// The rotation around the y-axis.
56 | /// The rotation around the z-axis.
57 | /// The input module.
58 | public Rotate(double x, double y, double z, ModuleBase input)
59 | : base(1)
60 | {
61 | Modules[0] = input;
62 | SetAngles(x, y, z);
63 | }
64 |
65 | #endregion
66 |
67 | #region Properties
68 |
69 | ///
70 | /// Gets or sets the rotation around the x-axis in degree.
71 | ///
72 | public double X
73 | {
74 | get { return _x; }
75 | set { SetAngles(value, _y, _z); }
76 | }
77 |
78 | ///
79 | /// Gets or sets the rotation around the y-axis in degree.
80 | ///
81 | public double Y
82 | {
83 | get { return _y; }
84 | set { SetAngles(_x, value, _z); }
85 | }
86 |
87 | ///
88 | /// Gets or sets the rotation around the z-axis in degree.
89 | ///
90 | public double Z
91 | {
92 | get { return _x; }
93 | set { SetAngles(_x, _y, value); }
94 | }
95 |
96 | #endregion
97 |
98 | #region Methods
99 |
100 | ///
101 | /// Sets the rotation angles.
102 | ///
103 | /// The rotation around the x-axis.
104 | /// The rotation around the y-axis.
105 | /// The rotation around the z-axis.
106 | private void SetAngles(double x, double y, double z)
107 | {
108 | var xc = Math.Cos(x * Mathf.Deg2Rad);
109 | var yc = Math.Cos(y * Mathf.Deg2Rad);
110 | var zc = Math.Cos(z * Mathf.Deg2Rad);
111 | var xs = Math.Sin(x * Mathf.Deg2Rad);
112 | var ys = Math.Sin(y * Mathf.Deg2Rad);
113 | var zs = Math.Sin(z * Mathf.Deg2Rad);
114 | _x1Matrix = ys * xs * zs + yc * zc;
115 | _y1Matrix = xc * zs;
116 | _z1Matrix = ys * zc - yc * xs * zs;
117 | _x2Matrix = ys * xs * zc - yc * zs;
118 | _y2Matrix = xc * zc;
119 | _z2Matrix = -yc * xs * zc - ys * zs;
120 | _x3Matrix = -ys * xc;
121 | _y3Matrix = xs;
122 | _z3Matrix = yc * xc;
123 | _x = x;
124 | _y = y;
125 | _z = z;
126 | }
127 |
128 | #endregion
129 |
130 | #region ModuleBase Members
131 |
132 | ///
133 | /// Returns the output value for the given input coordinates.
134 | ///
135 | /// The input coordinate on the x-axis.
136 | /// The input coordinate on the y-axis.
137 | /// The input coordinate on the z-axis.
138 | /// The resulting output value.
139 | public override double GetValue(double x, double y, double z)
140 | {
141 | Debug.Assert(Modules[0] != null);
142 | var nx = (_x1Matrix * x) + (_y1Matrix * y) + (_z1Matrix * z);
143 | var ny = (_x2Matrix * x) + (_y2Matrix * y) + (_z2Matrix * z);
144 | var nz = (_x3Matrix * x) + (_y3Matrix * y) + (_z3Matrix * z);
145 | return Modules[0].GetValue(nx, ny, nz);
146 | }
147 |
148 | #endregion
149 | }
150 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/Voronoi.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace LibNoise.Generator
4 | {
5 | ///
6 | /// Provides a noise module that outputs Voronoi cells. [GENERATOR]
7 | ///
8 | public class Voronoi : ModuleBase
9 | {
10 | #region Fields
11 |
12 | private double _displacement = 1.0;
13 | private double _frequency = 1.0;
14 | private int _seed;
15 | private bool _distance;
16 |
17 | #endregion
18 |
19 | #region Constructors
20 |
21 | ///
22 | /// Initializes a new instance of Voronoi.
23 | ///
24 | public Voronoi()
25 | : base(0)
26 | {
27 | }
28 |
29 | ///
30 | /// Initializes a new instance of Voronoi.
31 | ///
32 | /// The frequency of the first octave.
33 | /// The displacement of the ridged-multifractal noise.
34 | /// The seed of the ridged-multifractal noise.
35 | /// Indicates whether the distance from the nearest seed point is applied to the output value.
36 | public Voronoi(double frequency, double displacement, int seed, bool distance)
37 | : base(0)
38 | {
39 | Frequency = frequency;
40 | Displacement = displacement;
41 | Seed = seed;
42 | UseDistance = distance;
43 | Seed = seed;
44 | }
45 |
46 | #endregion
47 |
48 | #region Properties
49 |
50 | ///
51 | /// Gets or sets the displacement value of the Voronoi cells.
52 | ///
53 | public double Displacement
54 | {
55 | get { return _displacement; }
56 | set { _displacement = value; }
57 | }
58 |
59 | ///
60 | /// Gets or sets the frequency of the seed points.
61 | ///
62 | public double Frequency
63 | {
64 | get { return _frequency; }
65 | set { _frequency = value; }
66 | }
67 |
68 | ///
69 | /// Gets or sets the seed value used by the Voronoi cells.
70 | ///
71 | public int Seed
72 | {
73 | get { return _seed; }
74 | set { _seed = value; }
75 | }
76 |
77 | ///
78 | /// Gets or sets a value whether the distance from the nearest seed point is applied to the output value.
79 | ///
80 | public bool UseDistance
81 | {
82 | get { return _distance; }
83 | set { _distance = value; }
84 | }
85 |
86 | #endregion
87 |
88 | #region ModuleBase Members
89 |
90 | ///
91 | /// Returns the output value for the given input coordinates.
92 | ///
93 | /// The input coordinate on the x-axis.
94 | /// The input coordinate on the y-axis.
95 | /// The input coordinate on the z-axis.
96 | /// The resulting output value.
97 | public override double GetValue(double x, double y, double z)
98 | {
99 | x *= _frequency;
100 | y *= _frequency;
101 | z *= _frequency;
102 | var xi = (x > 0.0 ? (int) x : (int) x - 1);
103 | var iy = (y > 0.0 ? (int) y : (int) y - 1);
104 | var iz = (z > 0.0 ? (int) z : (int) z - 1);
105 | var md = 2147483647.0;
106 | double xc = 0;
107 | double yc = 0;
108 | double zc = 0;
109 | for (var zcu = iz - 2; zcu <= iz + 2; zcu++)
110 | {
111 | for (var ycu = iy - 2; ycu <= iy + 2; ycu++)
112 | {
113 | for (var xcu = xi - 2; xcu <= xi + 2; xcu++)
114 | {
115 | var xp = xcu + Utils.ValueNoise3D(xcu, ycu, zcu, _seed);
116 | var yp = ycu + Utils.ValueNoise3D(xcu, ycu, zcu, _seed + 1);
117 | var zp = zcu + Utils.ValueNoise3D(xcu, ycu, zcu, _seed + 2);
118 | var xd = xp - x;
119 | var yd = yp - y;
120 | var zd = zp - z;
121 | var d = xd * xd + yd * yd + zd * zd;
122 | if (d < md)
123 | {
124 | md = d;
125 | xc = xp;
126 | yc = yp;
127 | zc = zp;
128 | }
129 | }
130 | }
131 | }
132 | double v;
133 | if (_distance)
134 | {
135 | var xd = xc - x;
136 | var yd = yc - y;
137 | var zd = zc - z;
138 | v = (Math.Sqrt(xd * xd + yd * yd + zd * zd)) * Utils.Sqrt3 - 1.0;
139 | }
140 | else
141 | {
142 | v = 0.0;
143 | }
144 | return v + (_displacement * Utils.ValueNoise3D((int) (Math.Floor(xc)), (int) (Math.Floor(yc)),
145 | (int) (Math.Floor(zc)), 0));
146 | }
147 |
148 | #endregion
149 | }
150 | }
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/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Terrace.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using UnityEngine;
4 | using Debug = System.Diagnostics.Debug;
5 |
6 | namespace LibNoise.Operator
7 | {
8 | ///
9 | /// Provides a noise module that maps the output value from a source module onto a
10 | /// terrace-forming curve. [OPERATOR]
11 | ///
12 | public class Terrace : ModuleBase
13 | {
14 | #region Fields
15 |
16 | private readonly List _data = new List();
17 | private bool _inverted;
18 |
19 | #endregion
20 |
21 | #region Constructors
22 |
23 | ///
24 | /// Initializes a new instance of Terrace.
25 | ///
26 | public Terrace()
27 | : base(1)
28 | {
29 | }
30 |
31 | ///
32 | /// Initializes a new instance of Terrace.
33 | ///
34 | /// The input module.
35 | public Terrace(ModuleBase input)
36 | : base(1)
37 | {
38 | Modules[0] = input;
39 | }
40 |
41 | ///
42 | /// Initializes a new instance of Terrace.
43 | ///
44 | /// Indicates whether the terrace curve is inverted.
45 | /// The input module.
46 | public Terrace(bool inverted, ModuleBase input)
47 | : base(1)
48 | {
49 | Modules[0] = input;
50 | IsInverted = inverted;
51 | }
52 |
53 | #endregion
54 |
55 | #region Properties
56 |
57 | ///
58 | /// Gets the number of control points.
59 | ///
60 | public int ControlPointCount
61 | {
62 | get { return _data.Count; }
63 | }
64 |
65 | ///
66 | /// Gets the list of control points.
67 | ///
68 | public List ControlPoints
69 | {
70 | get { return _data; }
71 | }
72 |
73 | ///
74 | /// Gets or sets a value whether the terrace curve is inverted.
75 | ///
76 | public bool IsInverted
77 | {
78 | get { return _inverted; }
79 | set { _inverted = value; }
80 | }
81 |
82 | #endregion
83 |
84 | #region Methods
85 |
86 | ///
87 | /// Adds a control point to the curve.
88 | ///
89 | /// The curves input value.
90 | public void Add(double input)
91 | {
92 | if (!_data.Contains(input))
93 | {
94 | _data.Add(input);
95 | }
96 | _data.Sort(delegate(double lhs, double rhs) { return lhs.CompareTo(rhs); });
97 | }
98 |
99 | ///
100 | /// Clears the control points.
101 | ///
102 | public void Clear()
103 | {
104 | _data.Clear();
105 | }
106 |
107 | ///
108 | /// Auto-generates a terrace curve.
109 | ///
110 | /// The number of steps.
111 | public void Generate(int steps)
112 | {
113 | if (steps < 2)
114 | {
115 | throw new ArgumentException("Need at least two steps");
116 | }
117 | Clear();
118 | var ts = 2.0 / (steps - 1.0);
119 | var cv = -1.0;
120 | for (var i = 0; i < steps; i++)
121 | {
122 | Add(cv);
123 | cv += ts;
124 | }
125 | }
126 |
127 | #endregion
128 |
129 | #region ModuleBase Members
130 |
131 | ///
132 | /// Returns the output value for the given input coordinates.
133 | ///
134 | /// The input coordinate on the x-axis.
135 | /// The input coordinate on the y-axis.
136 | /// The input coordinate on the z-axis.
137 | /// The resulting output value.
138 | public override double GetValue(double x, double y, double z)
139 | {
140 | Debug.Assert(Modules[0] != null);
141 | Debug.Assert(ControlPointCount >= 2);
142 | var smv = Modules[0].GetValue(x, y, z);
143 | int ip;
144 | for (ip = 0; ip < _data.Count; ip++)
145 | {
146 | if (smv < _data[ip])
147 | {
148 | break;
149 | }
150 | }
151 | var i0 = Mathf.Clamp(ip - 1, 0, _data.Count - 1);
152 | var i1 = Mathf.Clamp(ip, 0, _data.Count - 1);
153 | if (i0 == i1)
154 | {
155 | return _data[i1];
156 | }
157 | var v0 = _data[i0];
158 | var v1 = _data[i1];
159 | var a = (smv - v0) / (v1 - v0);
160 | if (_inverted)
161 | {
162 | a = 1.0 - a;
163 | var t = v0;
164 | v0 = v1;
165 | v1 = t;
166 | }
167 | a *= a;
168 | return Utils.InterpolateLinear(v0, v1, a);
169 | }
170 |
171 | #endregion
172 | }
173 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Turbulence.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 | using LibNoise.Generator;
3 |
4 | namespace LibNoise.Operator
5 | {
6 | ///
7 | /// Provides a noise module that that randomly displaces the input value before
8 | /// returning the output value from a source module. [OPERATOR]
9 | ///
10 | public class Turbulence : ModuleBase
11 | {
12 | #region Constants
13 |
14 | private const double X0 = (12414.0 / 65536.0);
15 | private const double Y0 = (65124.0 / 65536.0);
16 | private const double Z0 = (31337.0 / 65536.0);
17 | private const double X1 = (26519.0 / 65536.0);
18 | private const double Y1 = (18128.0 / 65536.0);
19 | private const double Z1 = (60493.0 / 65536.0);
20 | private const double X2 = (53820.0 / 65536.0);
21 | private const double Y2 = (11213.0 / 65536.0);
22 | private const double Z2 = (44845.0 / 65536.0);
23 |
24 | #endregion
25 |
26 | #region Fields
27 |
28 | private double _power = 1.0;
29 | private readonly Perlin _xDistort;
30 | private readonly Perlin _yDistort;
31 | private readonly Perlin _zDistort;
32 |
33 | #endregion
34 |
35 | #region Constructors
36 |
37 | ///
38 | /// Initializes a new instance of Turbulence.
39 | ///
40 | public Turbulence()
41 | : base(1)
42 | {
43 | _xDistort = new Perlin();
44 | _yDistort = new Perlin();
45 | _zDistort = new Perlin();
46 | }
47 |
48 | ///
49 | /// Initializes a new instance of Turbulence.
50 | ///
51 | /// The input module.
52 | public Turbulence(ModuleBase input)
53 | : base(1)
54 | {
55 | _xDistort = new Perlin();
56 | _yDistort = new Perlin();
57 | _zDistort = new Perlin();
58 | Modules[0] = input;
59 | }
60 |
61 | ///
62 | /// Initializes a new instance of Turbulence.
63 | ///
64 | public Turbulence(double power, ModuleBase input)
65 | : this(new Perlin(), new Perlin(), new Perlin(), power, input)
66 | {
67 | }
68 |
69 | ///
70 | /// Initializes a new instance of Turbulence.
71 | ///
72 | /// The perlin noise to apply on the x-axis.
73 | /// The perlin noise to apply on the y-axis.
74 | /// The perlin noise to apply on the z-axis.
75 | /// The power of the turbulence.
76 | /// The input module.
77 | public Turbulence(Perlin x, Perlin y, Perlin z, double power, ModuleBase input)
78 | : base(1)
79 | {
80 | _xDistort = x;
81 | _yDistort = y;
82 | _zDistort = z;
83 | Modules[0] = input;
84 | Power = power;
85 | }
86 |
87 | #endregion
88 |
89 | #region Properties
90 |
91 | ///
92 | /// Gets or sets the frequency of the turbulence.
93 | ///
94 | public double Frequency
95 | {
96 | get { return _xDistort.Frequency; }
97 | set
98 | {
99 | _xDistort.Frequency = value;
100 | _yDistort.Frequency = value;
101 | _zDistort.Frequency = value;
102 | }
103 | }
104 |
105 | ///
106 | /// Gets or sets the power of the turbulence.
107 | ///
108 | public double Power
109 | {
110 | get { return _power; }
111 | set { _power = value; }
112 | }
113 |
114 | ///
115 | /// Gets or sets the roughness of the turbulence.
116 | ///
117 | public int Roughness
118 | {
119 | get { return _xDistort.OctaveCount; }
120 | set
121 | {
122 | _xDistort.OctaveCount = value;
123 | _yDistort.OctaveCount = value;
124 | _zDistort.OctaveCount = value;
125 | }
126 | }
127 |
128 | ///
129 | /// Gets or sets the seed of the turbulence.
130 | ///
131 | public int Seed
132 | {
133 | get { return _xDistort.Seed; }
134 | set
135 | {
136 | _xDistort.Seed = value;
137 | _yDistort.Seed = value + 1;
138 | _zDistort.Seed = value + 2;
139 | }
140 | }
141 |
142 | #endregion
143 |
144 | #region ModuleBase Members
145 |
146 | ///
147 | /// Returns the output value for the given input coordinates.
148 | ///
149 | /// The input coordinate on the x-axis.
150 | /// The input coordinate on the y-axis.
151 | /// The input coordinate on the z-axis.
152 | /// The resulting output value.
153 | public override double GetValue(double x, double y, double z)
154 | {
155 | Debug.Assert(Modules[0] != null);
156 | var xd = x + (_xDistort.GetValue(x + X0, y + Y0, z + Z0) * _power);
157 | var yd = y + (_yDistort.GetValue(x + X1, y + Y1, z + Z1) * _power);
158 | var zd = z + (_zDistort.GetValue(x + X2, y + Y2, z + Z2) * _power);
159 | return Modules[0].GetValue(xd, yd, zd);
160 | }
161 |
162 | #endregion
163 | }
164 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Generator/RidgedMultifractal.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using UnityEngine;
3 |
4 | namespace LibNoise.Generator
5 | {
6 | ///
7 | /// Provides a noise module that outputs 3-dimensional ridged-multifractal noise. [GENERATOR]
8 | ///
9 | public class RidgedMultifractal : ModuleBase
10 | {
11 | #region Fields
12 |
13 | private double _frequency = 1.0;
14 | private double _lacunarity = 2.0;
15 | private QualityMode _quality = QualityMode.Medium;
16 | private int _octaveCount = 6;
17 | private int _seed;
18 | private readonly double[] _weights = new double[Utils.OctavesMaximum];
19 |
20 | #endregion
21 |
22 | #region Constructors
23 |
24 | ///
25 | /// Initializes a new instance of RidgedMultifractal.
26 | ///
27 | public RidgedMultifractal()
28 | : base(0)
29 | {
30 | UpdateWeights();
31 | }
32 |
33 | ///
34 | /// Initializes a new instance of RidgedMultifractal.
35 | ///
36 | /// The frequency of the first octave.
37 | /// The lacunarity of the ridged-multifractal noise.
38 | /// The number of octaves of the ridged-multifractal noise.
39 | /// The seed of the ridged-multifractal noise.
40 | /// The quality of the ridged-multifractal noise.
41 | public RidgedMultifractal(double frequency, double lacunarity, int octaves, int seed, QualityMode quality)
42 | : base(0)
43 | {
44 | Frequency = frequency;
45 | Lacunarity = lacunarity;
46 | OctaveCount = octaves;
47 | Seed = seed;
48 | Quality = quality;
49 | }
50 |
51 | #endregion
52 |
53 | #region Properties
54 |
55 | ///
56 | /// Gets or sets the frequency of the first octave.
57 | ///
58 | public double Frequency
59 | {
60 | get { return _frequency; }
61 | set { _frequency = value; }
62 | }
63 |
64 | ///
65 | /// Gets or sets the lacunarity of the ridged-multifractal noise.
66 | ///
67 | public double Lacunarity
68 | {
69 | get { return _lacunarity; }
70 | set
71 | {
72 | _lacunarity = value;
73 | UpdateWeights();
74 | }
75 | }
76 |
77 | ///
78 | /// Gets or sets the quality of the ridged-multifractal noise.
79 | ///
80 | public QualityMode Quality
81 | {
82 | get { return _quality; }
83 | set { _quality = value; }
84 | }
85 |
86 | ///
87 | /// Gets or sets the number of octaves of the ridged-multifractal noise.
88 | ///
89 | public int OctaveCount
90 | {
91 | get { return _octaveCount; }
92 | set { _octaveCount = Mathf.Clamp(value, 1, Utils.OctavesMaximum); }
93 | }
94 |
95 | ///
96 | /// Gets or sets the seed of the ridged-multifractal noise.
97 | ///
98 | public int Seed
99 | {
100 | get { return _seed; }
101 | set { _seed = value; }
102 | }
103 |
104 | #endregion
105 |
106 | #region Methods
107 |
108 | ///
109 | /// Updates the weights of the ridged-multifractal noise.
110 | ///
111 | private void UpdateWeights()
112 | {
113 | var f = 1.0;
114 | for (var i = 0; i < Utils.OctavesMaximum; i++)
115 | {
116 | _weights[i] = Math.Pow(f, -1.0);
117 | f *= _lacunarity;
118 | }
119 | }
120 |
121 | #endregion
122 |
123 | #region ModuleBase Members
124 |
125 | ///
126 | /// Returns the output value for the given input coordinates.
127 | ///
128 | /// The input coordinate on the x-axis.
129 | /// The input coordinate on the y-axis.
130 | /// The input coordinate on the z-axis.
131 | /// The resulting output value.
132 | public override double GetValue(double x, double y, double z)
133 | {
134 | x *= _frequency;
135 | y *= _frequency;
136 | z *= _frequency;
137 | var value = 0.0;
138 | var weight = 1.0;
139 | var offset = 1.0; // TODO: Review why Offset is never assigned
140 | var gain = 2.0; // TODO: Review why gain is never assigned
141 | for (var i = 0; i < _octaveCount; i++)
142 | {
143 | var nx = Utils.MakeInt32Range(x);
144 | var ny = Utils.MakeInt32Range(y);
145 | var nz = Utils.MakeInt32Range(z);
146 | long seed = (_seed + i) & 0x7fffffff;
147 | var signal = Utils.GradientCoherentNoise3D(nx, ny, nz, seed, _quality);
148 | signal = Math.Abs(signal);
149 | signal = offset - signal;
150 | signal *= signal;
151 | signal *= weight;
152 | weight = signal * gain;
153 | weight = Mathf.Clamp01((float) weight);
154 | value += (signal * _weights[i]);
155 | x *= _lacunarity;
156 | y *= _lacunarity;
157 | z *= _lacunarity;
158 | }
159 | return (value * 1.25) - 1.0;
160 | }
161 |
162 | #endregion
163 | }
164 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/ModuleBase.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Xml.Serialization;
3 | using UnityEngine;
4 | using Debug = System.Diagnostics.Debug;
5 |
6 | namespace LibNoise
7 | {
8 |
9 | #region Enumerations
10 |
11 | ///
12 | /// Defines a collection of quality modes.
13 | ///
14 | public enum QualityMode
15 | {
16 | Low,
17 | Medium,
18 | High,
19 | }
20 |
21 | #endregion
22 |
23 | ///
24 | /// Base class for noise modules.
25 | ///
26 | public abstract class ModuleBase : IDisposable
27 | {
28 | #region Fields
29 |
30 | private ModuleBase[] _modules;
31 |
32 | #endregion
33 |
34 | #region Constructors
35 |
36 | ///
37 | /// Initializes a new instance of Helpers.
38 | ///
39 | /// The number of source modules.
40 | protected ModuleBase(int count)
41 | {
42 | if (count > 0)
43 | {
44 | _modules = new ModuleBase[count];
45 | }
46 | }
47 |
48 | #endregion
49 |
50 | #region Indexers
51 |
52 | ///
53 | /// Gets or sets a source module by index.
54 | ///
55 | /// The index of the source module to aquire.
56 | /// The requested source module.
57 | public virtual ModuleBase this[int index]
58 | {
59 | get
60 | {
61 | Debug.Assert(_modules != null);
62 | Debug.Assert(_modules.Length > 0);
63 | if (index < 0 || index >= _modules.Length)
64 | {
65 | throw new ArgumentOutOfRangeException("Index out of valid module range");
66 | }
67 | if (_modules[index] == null)
68 | {
69 | throw new ArgumentNullException("Desired element is null");
70 | }
71 | return _modules[index];
72 | }
73 | set
74 | {
75 | Debug.Assert(_modules.Length > 0);
76 | if (index < 0 || index >= _modules.Length)
77 | {
78 | throw new ArgumentOutOfRangeException("Index out of valid module range");
79 | }
80 | if (value == null)
81 | {
82 | throw new ArgumentNullException("Value should not be null");
83 | }
84 | _modules[index] = value;
85 | }
86 | }
87 |
88 | #endregion
89 |
90 | #region Properties
91 | protected ModuleBase[] Modules
92 | {
93 | get { return _modules; }
94 | }
95 |
96 | ///
97 | /// Gets the number of source modules required by this noise module.
98 | ///
99 | public int SourceModuleCount
100 | {
101 | get { return (_modules == null) ? 0 : _modules.Length; }
102 | }
103 |
104 | #endregion
105 |
106 | #region Methods
107 |
108 | ///
109 | /// Returns the output value for the given input coordinates.
110 | ///
111 | /// The input coordinate on the x-axis.
112 | /// The input coordinate on the y-axis.
113 | /// The input coordinate on the z-axis.
114 | /// The resulting output value.
115 | public abstract double GetValue(double x, double y, double z);
116 |
117 | ///
118 | /// Returns the output value for the given input coordinates.
119 | ///
120 | /// The input coordinate.
121 | /// The resulting output value.
122 | public double GetValue(Vector3 coordinate)
123 | {
124 | return GetValue(coordinate.x, coordinate.y, coordinate.z);
125 | }
126 |
127 | ///
128 | /// Returns the output value for the given input coordinates.
129 | ///
130 | /// The input coordinate.
131 | /// The resulting output value.
132 | public double GetValue(ref Vector3 coordinate)
133 | {
134 | return GetValue(coordinate.x, coordinate.y, coordinate.z);
135 | }
136 |
137 | #endregion
138 |
139 | #region IDisposable Members
140 |
141 | [XmlIgnore]
142 | #if !XBOX360 && !ZUNE
143 | [NonSerialized]
144 | #endif
145 | private bool _disposed;
146 |
147 | ///
148 | /// Gets a value whether the object is disposed.
149 | ///
150 | public bool IsDisposed
151 | {
152 | get { return _disposed; }
153 | }
154 |
155 | ///
156 | /// Immediately releases the unmanaged resources used by this object.
157 | ///
158 | public void Dispose()
159 | {
160 | if (!_disposed)
161 | {
162 | _disposed = Disposing();
163 | }
164 | GC.SuppressFinalize(this);
165 | }
166 |
167 | ///
168 | /// Immediately releases the unmanaged resources used by this object.
169 | ///
170 | /// True if the object is completely disposed.
171 | protected virtual bool Disposing()
172 | {
173 | if (_modules != null)
174 | {
175 | for (var i = 0; i < _modules.Length; i++)
176 | {
177 | _modules[i].Dispose();
178 | _modules[i] = null;
179 | }
180 | _modules = null;
181 | }
182 | return true;
183 | }
184 |
185 | #endregion
186 | }
187 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Operator/Select.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 |
3 | namespace LibNoise.Operator
4 | {
5 | ///
6 | /// Provides a noise module that outputs the value selected from one of two source
7 | /// modules chosen by the output value from a control module. [OPERATOR]
8 | ///
9 | public class Select : ModuleBase
10 | {
11 | #region Fields
12 |
13 | private double _fallOff;
14 | private double _raw;
15 | private double _min = -1.0;
16 | private double _max = 1.0;
17 |
18 | #endregion
19 |
20 | #region Constructors
21 |
22 | ///
23 | /// Initializes a new instance of Select.
24 | ///
25 | public Select()
26 | : base(3)
27 | {
28 | }
29 |
30 | ///
31 | /// Initializes a new instance of Select.
32 | ///
33 | /// The first input module.
34 | /// The second input module.
35 | /// The controller module.
36 | public Select(ModuleBase inputA, ModuleBase inputB, ModuleBase controller)
37 | : base(3)
38 | {
39 | Modules[0] = inputA;
40 | Modules[1] = inputB;
41 | Modules[2] = controller;
42 | }
43 |
44 | ///
45 | /// Initializes a new instance of Select.
46 | ///
47 | /// The minimum value.
48 | /// The maximum value.
49 | /// The falloff value at the edge transition.
50 | /// The first input module.
51 | /// The second input module.
52 | public Select(double min, double max, double fallOff, ModuleBase inputA, ModuleBase inputB)
53 | : this(inputA, inputB, null)
54 | {
55 | _min = min;
56 | _max = max;
57 | FallOff = fallOff;
58 | }
59 |
60 | #endregion
61 |
62 | #region Properties
63 |
64 | ///
65 | /// Gets or sets the controlling module.
66 | ///
67 | public ModuleBase Controller
68 | {
69 | get { return Modules[2]; }
70 | set
71 | {
72 | Debug.Assert(value != null);
73 | Modules[2] = value;
74 | }
75 | }
76 |
77 | ///
78 | /// Gets or sets the falloff value at the edge transition.
79 | ///
80 | ///
81 | /// Called SetEdgeFallOff() on the original LibNoise.
82 | ///
83 | public double FallOff
84 | {
85 | get { return _fallOff; }
86 | set
87 | {
88 | var bs = _max - _min;
89 | _raw = value;
90 | _fallOff = (value > bs / 2) ? bs / 2 : value;
91 | }
92 | }
93 |
94 | ///
95 | /// Gets or sets the maximum, and re-calculated the fall-off accordingly.
96 | ///
97 | public double Maximum
98 | {
99 | get { return _max; }
100 | set
101 | {
102 | _max = value;
103 | FallOff = _raw;
104 | }
105 | }
106 |
107 | ///
108 | /// Gets or sets the minimum, and re-calculated the fall-off accordingly.
109 | ///
110 | public double Minimum
111 | {
112 | get { return _min; }
113 | set
114 | {
115 | _min = value;
116 | FallOff = _raw;
117 | }
118 | }
119 |
120 | #endregion
121 |
122 | #region Methods
123 |
124 | ///
125 | /// Sets the bounds.
126 | ///
127 | /// The minimum value.
128 | /// The maximum value.
129 | public void SetBounds(double min, double max)
130 | {
131 | Debug.Assert(min < max);
132 | _min = min;
133 | _max = max;
134 | FallOff = _fallOff;
135 | }
136 |
137 | #endregion
138 |
139 | #region ModuleBase Members
140 |
141 | ///
142 | /// Returns the output value for the given input coordinates.
143 | ///
144 | /// The input coordinate on the x-axis.
145 | /// The input coordinate on the y-axis.
146 | /// The input coordinate on the z-axis.
147 | /// The resulting output value.
148 | public override double GetValue(double x, double y, double z)
149 | {
150 | Debug.Assert(Modules[0] != null);
151 | Debug.Assert(Modules[1] != null);
152 | Debug.Assert(Modules[2] != null);
153 | var cv = Modules[2].GetValue(x, y, z);
154 | if (_fallOff > 0.0)
155 | {
156 | double a;
157 | if (cv < (_min - _fallOff))
158 | {
159 | return Modules[0].GetValue(x, y, z);
160 | }
161 | if (cv < (_min + _fallOff))
162 | {
163 | var lc = (_min - _fallOff);
164 | var uc = (_min + _fallOff);
165 | a = Utils.MapCubicSCurve((cv - lc) / (uc - lc));
166 | return Utils.InterpolateLinear(Modules[0].GetValue(x, y, z),
167 | Modules[1].GetValue(x, y, z), a);
168 | }
169 | if (cv < (_max - _fallOff))
170 | {
171 | return Modules[1].GetValue(x, y, z);
172 | }
173 | if (cv < (_max + _fallOff))
174 | {
175 | var lc = (_max - _fallOff);
176 | var uc = (_max + _fallOff);
177 | a = Utils.MapCubicSCurve((cv - lc) / (uc - lc));
178 | return Utils.InterpolateLinear(Modules[1].GetValue(x, y, z),
179 | Modules[0].GetValue(x, y, z), a);
180 | }
181 | return Modules[0].GetValue(x, y, z);
182 | }
183 | if (cv < _min || cv > _max)
184 | {
185 | return Modules[0].GetValue(x, y, z);
186 | }
187 | return Modules[1].GetValue(x, y, z);
188 | }
189 |
190 | #endregion
191 | }
192 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/COPYING.LESSER.txt:
--------------------------------------------------------------------------------
1 | GNU LESSER GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 |
9 | This version of the GNU Lesser General Public License incorporates
10 | the terms and conditions of version 3 of the GNU General Public
11 | License, supplemented by the additional permissions listed below.
12 |
13 | 0. Additional Definitions.
14 |
15 | As used herein, "this License" refers to version 3 of the GNU Lesser
16 | General Public License, and the "GNU GPL" refers to version 3 of the GNU
17 | General Public License.
18 |
19 | "The Library" refers to a covered work governed by this License,
20 | other than an Application or a Combined Work as defined below.
21 |
22 | An "Application" is any work that makes use of an interface provided
23 | by the Library, but which is not otherwise based on the Library.
24 | Defining a subclass of a class defined by the Library is deemed a mode
25 | of using an interface provided by the Library.
26 |
27 | A "Combined Work" is a work produced by combining or linking an
28 | Application with the Library. The particular version of the Library
29 | with which the Combined Work was made is also called the "Linked
30 | Version".
31 |
32 | The "Minimal Corresponding Source" for a Combined Work means the
33 | Corresponding Source for the Combined Work, excluding any source code
34 | for portions of the Combined Work that, considered in isolation, are
35 | based on the Application, and not on the Linked Version.
36 |
37 | The "Corresponding Application Code" for a Combined Work means the
38 | object code and/or source code for the Application, including any data
39 | and utility programs needed for reproducing the Combined Work from the
40 | Application, but excluding the System Libraries of the Combined Work.
41 |
42 | 1. Exception to Section 3 of the GNU GPL.
43 |
44 | You may convey a covered work under sections 3 and 4 of this License
45 | without being bound by section 3 of the GNU GPL.
46 |
47 | 2. Conveying Modified Versions.
48 |
49 | If you modify a copy of the Library, and, in your modifications, a
50 | facility refers to a function or data to be supplied by an Application
51 | that uses the facility (other than as an argument passed when the
52 | facility is invoked), then you may convey a copy of the modified
53 | version:
54 |
55 | a) under this License, provided that you make a good faith effort to
56 | ensure that, in the event an Application does not supply the
57 | function or data, the facility still operates, and performs
58 | whatever part of its purpose remains meaningful, or
59 |
60 | b) under the GNU GPL, with none of the additional permissions of
61 | this License applicable to that copy.
62 |
63 | 3. Object Code Incorporating Material from Library Header Files.
64 |
65 | The object code form of an Application may incorporate material from
66 | a header file that is part of the Library. You may convey such object
67 | code under terms of your choice, provided that, if the incorporated
68 | material is not limited to numerical parameters, data structure
69 | layouts and accessors, or small macros, inline functions and templates
70 | (ten or fewer lines in length), you do both of the following:
71 |
72 | a) Give prominent notice with each copy of the object code that the
73 | Library is used in it and that the Library and its use are
74 | covered by this License.
75 |
76 | b) Accompany the object code with a copy of the GNU GPL and this license
77 | document.
78 |
79 | 4. Combined Works.
80 |
81 | You may convey a Combined Work under terms of your choice that,
82 | taken together, effectively do not restrict modification of the
83 | portions of the Library contained in the Combined Work and reverse
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85 | the following:
86 |
87 | a) Give prominent notice with each copy of the Combined Work that
88 | the Library is used in it and that the Library and its use are
89 | covered by this License.
90 |
91 | b) Accompany the Combined Work with a copy of the GNU GPL and this license
92 | document.
93 |
94 | c) For a Combined Work that displays copyright notices during
95 | execution, include the copyright notice for the Library among
96 | these notices, as well as a reference directing the user to the
97 | copies of the GNU GPL and this license document.
98 |
99 | d) Do one of the following:
100 |
101 | 0) Convey the Minimal Corresponding Source under the terms of this
102 | License, and the Corresponding Application Code in a form
103 | suitable for, and under terms that permit, the user to
104 | recombine or relink the Application with a modified version of
105 | the Linked Version to produce a modified Combined Work, in the
106 | manner specified by section 6 of the GNU GPL for conveying
107 | Corresponding Source.
108 |
109 | 1) Use a suitable shared library mechanism for linking with the
110 | Library. A suitable mechanism is one that (a) uses at run time
111 | a copy of the Library already present on the user's computer
112 | system, and (b) will operate properly with a modified version
113 | of the Library that is interface-compatible with the Linked
114 | Version.
115 |
116 | e) Provide Installation Information, but only if you would otherwise
117 | be required to provide such information under section 6 of the
118 | GNU GPL, and only to the extent that such information is
119 | necessary to install and execute a modified version of the
120 | Combined Work produced by recombining or relinking the
121 | Application with a modified version of the Linked Version. (If
122 | you use option 4d0, the Installation Information must accompany
123 | the Minimal Corresponding Source and Corresponding Application
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127 |
128 | 5. Combined Libraries.
129 |
130 | You may place library facilities that are a work based on the
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134 | choice, if you do both of the following:
135 |
136 | a) Accompany the combined library with a copy of the same work based
137 | on the Library, uncombined with any other library facilities,
138 | conveyed under the terms of this License.
139 |
140 | b) Give prominent notice with the combined library that part of it
141 | is a work based on the Library, and explaining where to find the
142 | accompanying uncombined form of the same work.
143 |
144 | 6. Revised Versions of the GNU Lesser General Public License.
145 |
146 | The Free Software Foundation may publish revised and/or new versions
147 | of the GNU Lesser General Public License from time to time. Such new
148 | versions will be similar in spirit to the present version, but may
149 | differ in detail to address new problems or concerns.
150 |
151 | Each version is given a distinguishing version number. If the
152 | Library as you received it specifies that a certain numbered version
153 | of the GNU Lesser General Public License "or any later version"
154 | applies to it, you have the option of following the terms and
155 | conditions either of that published version or of any later version
156 | published by the Free Software Foundation. If the Library as you
157 | received it does not specify a version number of the GNU Lesser
158 | General Public License, you may choose any version of the GNU Lesser
159 | General Public License ever published by the Free Software Foundation.
160 |
161 | If the Library as you received it specifies that a proxy can decide
162 | whether future versions of the GNU Lesser General Public License shall
163 | apply, that proxy's public statement of acceptance of any version is
164 | permanent authorization for you to choose that version for the
165 | Library.
166 |
--------------------------------------------------------------------------------
/Terrainoise/Editor/Terrainoise.cs:
--------------------------------------------------------------------------------
1 | using UnityEditor;
2 | using UnityEngine;
3 | using System.Collections;
4 |
5 | // Creates an instance of a primitive depending on the option selected by the user.
6 |
7 |
8 | public enum OPTIONS
9 | {
10 |
11 | Billow ,
12 | Checker ,
13 | Cylinders ,
14 | Perlin ,
15 | RidgedMultifractal ,
16 | Spheres ,
17 | Voronoi
18 |
19 | }
20 |
21 | public class Terrainoise : EditorWindow
22 | {
23 |
24 | public OPTIONS op;
25 |
26 | public Terrain terr;
27 |
28 | public int Seed = 123456;
29 | public int OctaveCount = 3 ;
30 | public double Persistence = 0.5;
31 | public double Frequency = 1;
32 | public double Lacunarity = 2;
33 | public double Displacement = 1;
34 | public bool UseDis = false;
35 | public double a, b, c, d;
36 |
37 | [MenuItem("Terrainoise/Terrainoise")]
38 | static void Init()
39 | {
40 | UnityEditor.EditorWindow window = GetWindow(typeof(Terrainoise));
41 | window.Show();
42 |
43 |
44 | }
45 |
46 | public void OnGUI()
47 | {
48 | op = (OPTIONS)EditorGUILayout.EnumPopup("Choose Noise:", op);
49 |
50 |
51 | switch (op)
52 | {
53 | case OPTIONS.Billow:
54 | Seed = EditorGUILayout.IntField("Seed", Seed);
55 | OctaveCount = EditorGUILayout.IntField("Octaves", OctaveCount);
56 | Persistence = EditorGUILayout.DoubleField("Persistence", Persistence);
57 | Frequency = EditorGUILayout.DoubleField("Frequency", Frequency);
58 | Lacunarity = EditorGUILayout.DoubleField("Lacunarity", Lacunarity);
59 | break;
60 | case OPTIONS.Perlin:
61 | Seed = EditorGUILayout.IntField("Seed", Seed);
62 | OctaveCount = EditorGUILayout.IntField("Octaves", OctaveCount);
63 | Persistence = EditorGUILayout.DoubleField("Persistence", Persistence);
64 | Frequency = EditorGUILayout.DoubleField("Frequency", Frequency);
65 | Lacunarity = EditorGUILayout.DoubleField("Lacunarity", Lacunarity);
66 | break;
67 | case OPTIONS.RidgedMultifractal:
68 | Seed = EditorGUILayout.IntField("Seed", Seed);
69 | OctaveCount = EditorGUILayout.IntField("Octaves", OctaveCount);
70 | Frequency = EditorGUILayout.DoubleField("Frequency", Frequency);
71 | Lacunarity = EditorGUILayout.DoubleField("Lacunarity", Lacunarity);
72 | break;
73 | case OPTIONS.Spheres:
74 | Frequency = EditorGUILayout.DoubleField("Frequency", Frequency);
75 | break;
76 | case OPTIONS.Voronoi:
77 | Seed = EditorGUILayout.IntField("Seed", Seed);
78 | Frequency = EditorGUILayout.DoubleField("Frequency", Frequency);
79 | Displacement = EditorGUILayout.DoubleField("Displacement", Displacement);
80 | UseDis = EditorGUILayout.Toggle("Use Distance", UseDis);
81 | break;
82 | case OPTIONS.Cylinders:
83 | Frequency = EditorGUILayout.DoubleField("Frequency", Frequency);
84 | break;
85 | default:
86 | Debug.LogError("Unrecognized Option");
87 | break;
88 | }
89 |
90 | Island = EditorGUILayout.Toggle("Is Island?", Island);
91 | if (Island)
92 | {
93 | EditorGUILayout.LabelField("**********-Island Settings-**********");
94 |
95 | a = EditorGUILayout.DoubleField("Push All Up", a);
96 | b = EditorGUILayout.DoubleField("Push The Edges Down", b);
97 | c = EditorGUILayout.DoubleField("The Drop-Off", c);
98 | d = EditorGUILayout.DoubleField("Distance From The Center", d);
99 | }
100 |
101 | if (GUILayout.Button("Create"))
102 | {
103 | GameObject obj = GameObject.Find("Terrain");
104 | if (obj != null)
105 | {
106 | terr = obj.GetComponent();
107 | Gen(op);
108 |
109 | }
110 | else
111 | {
112 | Debug.Log("Please Add Terrain Object To The Scene. Terrain Name Must Be 'Terrain'.");
113 | Debug.Log("PS: Uncheck 'Lightmap Static' In The Terrain Inspector For Better Performance While Editing.");
114 | return;
115 | }
116 | }
117 |
118 |
119 |
120 |
121 |
122 | }
123 |
124 | void Gen(OPTIONS op)
125 | {
126 | switch (op)
127 | {
128 | case OPTIONS.Billow:
129 | Bill();
130 | break;
131 | case OPTIONS.Perlin:
132 | Perlin();
133 | break;
134 | case OPTIONS.RidgedMultifractal:
135 | RidgedMultifractal();
136 | break;
137 | case OPTIONS.Spheres:
138 | Spheres();
139 | break;
140 | case OPTIONS.Voronoi:
141 | Vornoi();
142 | break;
143 | case OPTIONS.Cylinders:
144 | Cylinders();
145 | break;
146 | default:
147 | Debug.LogError("Unrecognized Option");
148 | break;
149 | }
150 |
151 |
152 |
153 |
154 | }
155 |
156 | public void Bill()
157 | {
158 |
159 | LibNoise.Generator.Billow _noise = new LibNoise.Generator.Billow();
160 | _noise.Seed = Seed;
161 | _noise.OctaveCount = OctaveCount;
162 | _noise.Persistence = Persistence;
163 | _noise.Frequency = Frequency;
164 | _noise.Lacunarity = Lacunarity;
165 | Heights(terr, _noise);
166 |
167 | }
168 |
169 |
170 | public void Checker()
171 | {
172 |
173 | LibNoise.Generator.Checker _noise = new LibNoise.Generator.Checker();
174 | Heights(terr, _noise);
175 |
176 | }
177 |
178 | public void Perlin()
179 | {
180 | LibNoise.Generator.Perlin _noise = new LibNoise.Generator.Perlin();
181 | _noise.Seed = Seed;
182 | _noise.OctaveCount = OctaveCount;
183 | _noise.Persistence = Persistence;
184 | _noise.Frequency = Frequency;
185 | _noise.Lacunarity = Lacunarity;
186 | Heights(terr, _noise);
187 | }
188 |
189 | public void RidgedMultifractal()
190 | {
191 | LibNoise.Generator.RidgedMultifractal _noise = new LibNoise.Generator.RidgedMultifractal();
192 | _noise.Seed = Seed;
193 | _noise.OctaveCount = OctaveCount;
194 | _noise.Frequency = Frequency;
195 | _noise.Lacunarity = Lacunarity;
196 | Heights(terr, _noise);
197 | }
198 |
199 | public void Vornoi()
200 | {
201 | LibNoise.Generator.Voronoi _noise = new LibNoise.Generator.Voronoi();
202 | _noise.Seed = Seed;
203 | _noise.Frequency = Frequency;
204 | _noise.Displacement = Displacement;
205 | _noise.UseDistance = UseDis;
206 | Heights(terr, _noise);
207 | }
208 |
209 | public void Spheres()
210 | {
211 |
212 | LibNoise.Generator.Spheres _noise = new LibNoise.Generator.Spheres();
213 | _noise.Frequency = Frequency;
214 | Heights(terr, _noise);
215 | }
216 |
217 | public void Cylinders()
218 | {
219 | LibNoise.Generator.Cylinders _noise = new LibNoise.Generator.Cylinders();
220 | _noise.Frequency = Frequency;
221 | Heights(terr, _noise);
222 | }
223 |
224 | public void Heights(Terrain terrain, LibNoise.ModuleBase _noise)
225 | {
226 | float[,] heights = new float[terrain.terrainData.heightmapWidth, terrain.terrainData.heightmapHeight];
227 | for (int i = 0; i < terrain.terrainData.heightmapWidth; i++)
228 | {
229 | for (int k = 0; k < terrain.terrainData.heightmapHeight; k++)
230 | {
231 |
232 | var point = new Vector3(i, k, 0f) / 100;
233 | float value = (float)_noise.GetValue(point);
234 |
235 | if (Island == true)
236 | {
237 | value = (float)(value + a - b * Mathf.Pow((float)d, (float)c));
238 | }
239 |
240 | value = Mathf.Clamp01((value + 1) / 2f);
241 |
242 | heights[i, k] = value / 10f;
243 |
244 | }
245 | }
246 |
247 |
248 | terrain.terrainData.SetHeights(0, 0, heights);
249 |
250 | }
251 | }
252 |
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Utils.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace LibNoise
4 | {
5 | internal static class Utils
6 | {
7 | #region Constants
8 |
9 | internal const double Sqrt3 = 1.7320508075688772935;
10 | internal const int OctavesMaximum = 30;
11 |
12 | #if NOISE_VERSION_1
13 | private const int GeneratorNoiseX = 1;
14 | private const int GeneratorNoiseY = 31337;
15 | private const int GeneratorNoiseZ = 263;
16 | private const int GeneratorSeed = 1013;
17 | private const int GeneratorShift = 13;
18 | #else
19 | private const int GeneratorNoiseX = 1619;
20 | private const int GeneratorNoiseY = 31337;
21 | private const int GeneratorNoiseZ = 6971;
22 | private const int GeneratorSeed = 1013;
23 | private const int GeneratorShift = 8;
24 | #endif
25 |
26 | #endregion
27 |
28 | #region Fields
29 |
30 | internal static readonly double[] Randoms =
31 | {
32 | -0.763874, -0.596439, -0.246489, 0.0, 0.396055, 0.904518, -0.158073, 0.0,
33 | -0.499004, -0.8665, -0.0131631, 0.0, 0.468724, -0.824756, 0.316346, 0.0,
34 | 0.829598, 0.43195, 0.353816, 0.0, -0.454473, 0.629497, -0.630228, 0.0,
35 | -0.162349, -0.869962, -0.465628, 0.0, 0.932805, 0.253451, 0.256198, 0.0,
36 | -0.345419, 0.927299, -0.144227, 0.0, -0.715026, -0.293698, -0.634413, 0.0,
37 | -0.245997, 0.717467, -0.651711, 0.0, -0.967409, -0.250435, -0.037451, 0.0,
38 | 0.901729, 0.397108, -0.170852, 0.0, 0.892657, -0.0720622, -0.444938, 0.0,
39 | 0.0260084, -0.0361701, 0.999007, 0.0, 0.949107, -0.19486, 0.247439, 0.0,
40 | 0.471803, -0.807064, -0.355036, 0.0, 0.879737, 0.141845, 0.453809, 0.0,
41 | 0.570747, 0.696415, 0.435033, 0.0, -0.141751, -0.988233, -0.0574584, 0.0,
42 | -0.58219, -0.0303005, 0.812488, 0.0, -0.60922, 0.239482, -0.755975, 0.0,
43 | 0.299394, -0.197066, -0.933557, 0.0, -0.851615, -0.220702, -0.47544, 0.0,
44 | 0.848886, 0.341829, -0.403169, 0.0, -0.156129, -0.687241, 0.709453, 0.0,
45 | -0.665651, 0.626724, 0.405124, 0.0, 0.595914, -0.674582, 0.43569, 0.0,
46 | 0.171025, -0.509292, 0.843428, 0.0, 0.78605, 0.536414, -0.307222, 0.0,
47 | 0.18905, -0.791613, 0.581042, 0.0, -0.294916, 0.844994, 0.446105, 0.0,
48 | 0.342031, -0.58736, -0.7335, 0.0, 0.57155, 0.7869, 0.232635, 0.0,
49 | 0.885026, -0.408223, 0.223791, 0.0, -0.789518, 0.571645, 0.223347, 0.0,
50 | 0.774571, 0.31566, 0.548087, 0.0, -0.79695, -0.0433603, -0.602487, 0.0,
51 | -0.142425, -0.473249, -0.869339, 0.0, -0.0698838, 0.170442, 0.982886, 0.0,
52 | 0.687815, -0.484748, 0.540306, 0.0, 0.543703, -0.534446, -0.647112, 0.0,
53 | 0.97186, 0.184391, -0.146588, 0.0, 0.707084, 0.485713, -0.513921, 0.0,
54 | 0.942302, 0.331945, 0.043348, 0.0, 0.499084, 0.599922, 0.625307, 0.0,
55 | -0.289203, 0.211107, 0.9337, 0.0, 0.412433, -0.71667, -0.56239, 0.0,
56 | 0.87721, -0.082816, 0.47291, 0.0, -0.420685, -0.214278, 0.881538, 0.0,
57 | 0.752558, -0.0391579, 0.657361, 0.0, 0.0765725, -0.996789, 0.0234082, 0.0,
58 | -0.544312, -0.309435, -0.779727, 0.0, -0.455358, -0.415572, 0.787368, 0.0,
59 | -0.874586, 0.483746, 0.0330131, 0.0, 0.245172, -0.0838623, 0.965846, 0.0,
60 | 0.382293, -0.432813, 0.81641, 0.0, -0.287735, -0.905514, 0.311853, 0.0,
61 | -0.667704, 0.704955, -0.239186, 0.0, 0.717885, -0.464002, -0.518983, 0.0,
62 | 0.976342, -0.214895, 0.0240053, 0.0, -0.0733096, -0.921136, 0.382276, 0.0,
63 | -0.986284, 0.151224, -0.0661379, 0.0, -0.899319, -0.429671, 0.0812908, 0.0,
64 | 0.652102, -0.724625, 0.222893, 0.0, 0.203761, 0.458023, -0.865272, 0.0,
65 | -0.030396, 0.698724, -0.714745, 0.0, -0.460232, 0.839138, 0.289887, 0.0,
66 | -0.0898602, 0.837894, 0.538386, 0.0, -0.731595, 0.0793784, 0.677102, 0.0,
67 | -0.447236, -0.788397, 0.422386, 0.0, 0.186481, 0.645855, -0.740335, 0.0,
68 | -0.259006, 0.935463, 0.240467, 0.0, 0.445839, 0.819655, -0.359712, 0.0,
69 | 0.349962, 0.755022, -0.554499, 0.0, -0.997078, -0.0359577, 0.0673977, 0.0,
70 | -0.431163, -0.147516, -0.890133, 0.0, 0.299648, -0.63914, 0.708316, 0.0,
71 | 0.397043, 0.566526, -0.722084, 0.0, -0.502489, 0.438308, -0.745246, 0.0,
72 | 0.0687235, 0.354097, 0.93268, 0.0, -0.0476651, -0.462597, 0.885286, 0.0,
73 | -0.221934, 0.900739, -0.373383, 0.0, -0.956107, -0.225676, 0.186893, 0.0,
74 | -0.187627, 0.391487, -0.900852, 0.0, -0.224209, -0.315405, 0.92209, 0.0,
75 | -0.730807, -0.537068, 0.421283, 0.0, -0.0353135, -0.816748, 0.575913, 0.0,
76 | -0.941391, 0.176991, -0.287153, 0.0, -0.154174, 0.390458, 0.90762, 0.0,
77 | -0.283847, 0.533842, 0.796519, 0.0, -0.482737, -0.850448, 0.209052, 0.0,
78 | -0.649175, 0.477748, 0.591886, 0.0, 0.885373, -0.405387, -0.227543, 0.0,
79 | -0.147261, 0.181623, -0.972279, 0.0, 0.0959236, -0.115847, -0.988624, 0.0,
80 | -0.89724, -0.191348, 0.397928, 0.0, 0.903553, -0.428461, -0.00350461, 0.0,
81 | 0.849072, -0.295807, -0.437693, 0.0, 0.65551, 0.741754, -0.141804, 0.0,
82 | 0.61598, -0.178669, 0.767232, 0.0, 0.0112967, 0.932256, -0.361623, 0.0,
83 | -0.793031, 0.258012, 0.551845, 0.0, 0.421933, 0.454311, 0.784585, 0.0,
84 | -0.319993, 0.0401618, -0.946568, 0.0, -0.81571, 0.551307, -0.175151, 0.0,
85 | -0.377644, 0.00322313, 0.925945, 0.0, 0.129759, -0.666581, -0.734052, 0.0,
86 | 0.601901, -0.654237, -0.457919, 0.0, -0.927463, -0.0343576, -0.372334, 0.0,
87 | -0.438663, -0.868301, -0.231578, 0.0, -0.648845, -0.749138, -0.133387, 0.0,
88 | 0.507393, -0.588294, 0.629653, 0.0, 0.726958, 0.623665, 0.287358, 0.0,
89 | 0.411159, 0.367614, -0.834151, 0.0, 0.806333, 0.585117, -0.0864016, 0.0,
90 | 0.263935, -0.880876, 0.392932, 0.0, 0.421546, -0.201336, 0.884174, 0.0,
91 | -0.683198, -0.569557, -0.456996, 0.0, -0.117116, -0.0406654, -0.992285, 0.0,
92 | -0.643679, -0.109196, -0.757465, 0.0, -0.561559, -0.62989, 0.536554, 0.0,
93 | 0.0628422, 0.104677, -0.992519, 0.0, 0.480759, -0.2867, -0.828658, 0.0,
94 | -0.228559, -0.228965, -0.946222, 0.0, -0.10194, -0.65706, -0.746914, 0.0,
95 | 0.0689193, -0.678236, 0.731605, 0.0, 0.401019, -0.754026, 0.52022, 0.0,
96 | -0.742141, 0.547083, -0.387203, 0.0, -0.00210603, -0.796417, -0.604745, 0.0,
97 | 0.296725, -0.409909, -0.862513, 0.0, -0.260932, -0.798201, 0.542945, 0.0,
98 | -0.641628, 0.742379, 0.192838, 0.0, -0.186009, -0.101514, 0.97729, 0.0,
99 | 0.106711, -0.962067, 0.251079, 0.0, -0.743499, 0.30988, -0.592607, 0.0,
100 | -0.795853, -0.605066, -0.0226607, 0.0, -0.828661, -0.419471, -0.370628, 0.0,
101 | 0.0847218, -0.489815, -0.8677, 0.0, -0.381405, 0.788019, -0.483276, 0.0,
102 | 0.282042, -0.953394, 0.107205, 0.0, 0.530774, 0.847413, 0.0130696, 0.0,
103 | 0.0515397, 0.922524, 0.382484, 0.0, -0.631467, -0.709046, 0.313852, 0.0,
104 | 0.688248, 0.517273, 0.508668, 0.0, 0.646689, -0.333782, -0.685845, 0.0,
105 | -0.932528, -0.247532, -0.262906, 0.0, 0.630609, 0.68757, -0.359973, 0.0,
106 | 0.577805, -0.394189, 0.714673, 0.0, -0.887833, -0.437301, -0.14325, 0.0,
107 | 0.690982, 0.174003, 0.701617, 0.0, -0.866701, 0.0118182, 0.498689, 0.0,
108 | -0.482876, 0.727143, 0.487949, 0.0, -0.577567, 0.682593, -0.447752, 0.0,
109 | 0.373768, 0.0982991, 0.922299, 0.0, 0.170744, 0.964243, -0.202687, 0.0,
110 | 0.993654, -0.035791, -0.106632, 0.0, 0.587065, 0.4143, -0.695493, 0.0,
111 | -0.396509, 0.26509, -0.878924, 0.0, -0.0866853, 0.83553, -0.542563, 0.0,
112 | 0.923193, 0.133398, -0.360443, 0.0, 0.00379108, -0.258618, 0.965972, 0.0,
113 | 0.239144, 0.245154, -0.939526, 0.0, 0.758731, -0.555871, 0.33961, 0.0,
114 | 0.295355, 0.309513, 0.903862, 0.0, 0.0531222, -0.91003, -0.411124, 0.0,
115 | 0.270452, 0.0229439, -0.96246, 0.0, 0.563634, 0.0324352, 0.825387, 0.0,
116 | 0.156326, 0.147392, 0.976646, 0.0, -0.0410141, 0.981824, 0.185309, 0.0,
117 | -0.385562, -0.576343, -0.720535, 0.0, 0.388281, 0.904441, 0.176702, 0.0,
118 | 0.945561, -0.192859, -0.262146, 0.0, 0.844504, 0.520193, 0.127325, 0.0,
119 | 0.0330893, 0.999121, -0.0257505, 0.0, -0.592616, -0.482475, -0.644999, 0.0,
120 | 0.539471, 0.631024, -0.557476, 0.0, 0.655851, -0.027319, -0.754396, 0.0,
121 | 0.274465, 0.887659, 0.369772, 0.0, -0.123419, 0.975177, -0.183842, 0.0,
122 | -0.223429, 0.708045, 0.66989, 0.0, -0.908654, 0.196302, 0.368528, 0.0,
123 | -0.95759, -0.00863708, 0.288005, 0.0, 0.960535, 0.030592, 0.276472, 0.0,
124 | -0.413146, 0.907537, 0.0754161, 0.0, -0.847992, 0.350849, -0.397259, 0.0,
125 | 0.614736, 0.395841, 0.68221, 0.0, -0.503504, -0.666128, -0.550234, 0.0,
126 | -0.268833, -0.738524, -0.618314, 0.0, 0.792737, -0.60001, -0.107502, 0.0,
127 | -0.637582, 0.508144, -0.579032, 0.0, 0.750105, 0.282165, -0.598101, 0.0,
128 | -0.351199, -0.392294, -0.850155, 0.0, 0.250126, -0.960993, -0.118025, 0.0,
129 | -0.732341, 0.680909, -0.0063274, 0.0, -0.760674, -0.141009, 0.633634, 0.0,
130 | 0.222823, -0.304012, 0.926243, 0.0, 0.209178, 0.505671, 0.836984, 0.0,
131 | 0.757914, -0.56629, -0.323857, 0.0, -0.782926, -0.339196, 0.52151, 0.0,
132 | -0.462952, 0.585565, 0.665424, 0.0, 0.61879, 0.194119, -0.761194, 0.0,
133 | 0.741388, -0.276743, 0.611357, 0.0, 0.707571, 0.702621, 0.0752872, 0.0,
134 | 0.156562, 0.819977, 0.550569, 0.0, -0.793606, 0.440216, 0.42, 0.0,
135 | 0.234547, 0.885309, -0.401517, 0.0, 0.132598, 0.80115, -0.58359, 0.0,
136 | -0.377899, -0.639179, 0.669808, 0.0, -0.865993, -0.396465, 0.304748, 0.0,
137 | -0.624815, -0.44283, 0.643046, 0.0, -0.485705, 0.825614, -0.287146, 0.0,
138 | -0.971788, 0.175535, 0.157529, 0.0, -0.456027, 0.392629, 0.798675, 0.0,
139 | -0.0104443, 0.521623, -0.853112, 0.0, -0.660575, -0.74519, 0.091282, 0.0,
140 | -0.0157698, -0.307475, -0.951425, 0.0, -0.603467, -0.250192, 0.757121, 0.0,
141 | 0.506876, 0.25006, 0.824952, 0.0, 0.255404, 0.966794, 0.00884498, 0.0,
142 | 0.466764, -0.874228, -0.133625, 0.0, 0.475077, -0.0682351, -0.877295, 0.0,
143 | -0.224967, -0.938972, -0.260233, 0.0, -0.377929, -0.814757, -0.439705, 0.0,
144 | -0.305847, 0.542333, -0.782517, 0.0, 0.26658, -0.902905, -0.337191, 0.0,
145 | 0.0275773, 0.322158, -0.946284, 0.0, 0.0185422, 0.716349, 0.697496, 0.0,
146 | -0.20483, 0.978416, 0.0273371, 0.0, -0.898276, 0.373969, 0.230752, 0.0,
147 | -0.00909378, 0.546594, 0.837349, 0.0, 0.6602, -0.751089, 0.000959236, 0.0,
148 | 0.855301, -0.303056, 0.420259, 0.0, 0.797138, 0.0623013, -0.600574, 0.0,
149 | 0.48947, -0.866813, 0.0951509, 0.0, 0.251142, 0.674531, 0.694216, 0.0,
150 | -0.578422, -0.737373, -0.348867, 0.0, -0.254689, -0.514807, 0.818601, 0.0,
151 | 0.374972, 0.761612, 0.528529, 0.0, 0.640303, -0.734271, -0.225517, 0.0,
152 | -0.638076, 0.285527, 0.715075, 0.0, 0.772956, -0.15984, -0.613995, 0.0,
153 | 0.798217, -0.590628, 0.118356, 0.0, -0.986276, -0.0578337, -0.154644, 0.0,
154 | -0.312988, -0.94549, 0.0899272, 0.0, -0.497338, 0.178325, 0.849032, 0.0,
155 | -0.101136, -0.981014, 0.165477, 0.0, -0.521688, 0.0553434, -0.851339, 0.0,
156 | -0.786182, -0.583814, 0.202678, 0.0, -0.565191, 0.821858, -0.0714658, 0.0,
157 | 0.437895, 0.152598, -0.885981, 0.0, -0.92394, 0.353436, -0.14635, 0.0,
158 | 0.212189, -0.815162, -0.538969, 0.0, -0.859262, 0.143405, -0.491024, 0.0,
159 | 0.991353, 0.112814, 0.0670273, 0.0, 0.0337884, -0.979891, -0.196654, 0.0
160 | };
161 |
162 | #endregion
163 |
164 | #region Methods
165 |
166 | internal static double GradientCoherentNoise3D(double x, double y, double z, long seed, QualityMode quality)
167 | {
168 | var x0 = x > 0.0 ? (int) x : (int) x - 1;
169 | var x1 = x0 + 1;
170 | var y0 = y > 0.0 ? (int) y : (int) y - 1;
171 | var y1 = y0 + 1;
172 | var z0 = z > 0.0 ? (int) z : (int) z - 1;
173 | var z1 = z0 + 1;
174 | double xs = 0, ys = 0, zs = 0;
175 | switch (quality)
176 | {
177 | case QualityMode.Low:
178 | {
179 | xs = (x - x0);
180 | ys = (y - y0);
181 | zs = (z - z0);
182 | break;
183 | }
184 | case QualityMode.Medium:
185 | {
186 | xs = MapCubicSCurve(x - x0);
187 | ys = MapCubicSCurve(y - y0);
188 | zs = MapCubicSCurve(z - z0);
189 | break;
190 | }
191 | case QualityMode.High:
192 | {
193 | xs = MapQuinticSCurve(x - x0);
194 | ys = MapQuinticSCurve(y - y0);
195 | zs = MapQuinticSCurve(z - z0);
196 | break;
197 | }
198 | }
199 | var n0 = GradientNoise3D(x, y, z, x0, y0, z0, seed);
200 | var n1 = GradientNoise3D(x, y, z, x1, y0, z0, seed);
201 | var ix0 = InterpolateLinear(n0, n1, xs);
202 | n0 = GradientNoise3D(x, y, z, x0, y1, z0, seed);
203 | n1 = GradientNoise3D(x, y, z, x1, y1, z0, seed);
204 | var ix1 = InterpolateLinear(n0, n1, xs);
205 | var iy0 = InterpolateLinear(ix0, ix1, ys);
206 | n0 = GradientNoise3D(x, y, z, x0, y0, z1, seed);
207 | n1 = GradientNoise3D(x, y, z, x1, y0, z1, seed);
208 | ix0 = InterpolateLinear(n0, n1, xs);
209 | n0 = GradientNoise3D(x, y, z, x0, y1, z1, seed);
210 | n1 = GradientNoise3D(x, y, z, x1, y1, z1, seed);
211 | ix1 = InterpolateLinear(n0, n1, xs);
212 | var iy1 = InterpolateLinear(ix0, ix1, ys);
213 | return InterpolateLinear(iy0, iy1, zs);
214 | }
215 |
216 | internal static double GradientNoise3D(double fx, double fy, double fz, int ix, int iy, int iz, long seed)
217 | {
218 | var i = (GeneratorNoiseX * ix + GeneratorNoiseY * iy + GeneratorNoiseZ * iz +
219 | GeneratorSeed * seed) & 0xffffffff;
220 | i ^= (i >> GeneratorShift);
221 | i &= 0xff;
222 | var xvg = Randoms[(i << 2)];
223 | var yvg = Randoms[(i << 2) + 1];
224 | var zvg = Randoms[(i << 2) + 2];
225 | var xvp = (fx - ix);
226 | var yvp = (fy - iy);
227 | var zvp = (fz - iz);
228 | return ((xvg * xvp) + (yvg * yvp) + (zvg * zvp)) * 2.12;
229 | }
230 |
231 | internal static double InterpolateCubic(double a, double b, double c, double d, double position)
232 | {
233 | var p = (d - c) - (a - b);
234 | var q = (a - b) - p;
235 | var r = c - a;
236 | var s = b;
237 | return p * position * position * position + q * position * position + r * position + s;
238 | }
239 |
240 | internal static double InterpolateLinear(double a, double b, double position)
241 | {
242 | return ((1.0 - position) * a) + (position * b);
243 | }
244 |
245 | internal static double MakeInt32Range(double value)
246 | {
247 | if (value >= 1073741824.0)
248 | {
249 | return (2.0 * Math.IEEERemainder(value, 1073741824.0)) - 1073741824.0;
250 | }
251 | if (value <= -1073741824.0)
252 | {
253 | return (2.0 * Math.IEEERemainder(value, 1073741824.0)) + 1073741824.0;
254 | }
255 | return value;
256 | }
257 |
258 | internal static double MapCubicSCurve(double value)
259 | {
260 | return (value * value * (3.0 - 2.0 * value));
261 | }
262 |
263 | internal static double MapQuinticSCurve(double value)
264 | {
265 | var a3 = value * value * value;
266 | var a4 = a3 * value;
267 | var a5 = a4 * value;
268 | return (6.0 * a5) - (15.0 * a4) + (10.0 * a3);
269 | }
270 |
271 | internal static double ValueNoise3D(int x, int y, int z, int seed)
272 | {
273 | return 1.0 - (ValueNoise3DInt(x, y, z, seed) / 1073741824.0);
274 | }
275 |
276 | internal static long ValueNoise3DInt(int x, int y, int z, int seed)
277 | {
278 | long n = (GeneratorNoiseX * x + GeneratorNoiseY * y + GeneratorNoiseZ * z +
279 | GeneratorSeed * seed) & 0x7fffffff;
280 | n = (n >> 13) ^ n;
281 | return (n * (n * n * 60493 + 19990303) + 1376312589) & 0x7fffffff;
282 | }
283 |
284 | #endregion
285 | }
286 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/Noise2D.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Xml.Serialization;
3 | using UnityEngine;
4 |
5 | namespace LibNoise
6 | {
7 | ///
8 | /// Provides a two-dimensional noise map.
9 | ///
10 | /// This covers most of the functionality from LibNoise's noiseutils library, but
11 | /// the method calls might not be the same. See the tutorials project if you're wondering
12 | /// which calls are equivalent.
13 | public class Noise2D : IDisposable
14 | {
15 | #region Constants
16 |
17 | public static readonly double South = -90.0;
18 | public static readonly double North = 90.0;
19 | public static readonly double West = -180.0;
20 | public static readonly double East = 180.0;
21 | public static readonly double AngleMin = -180.0;
22 | public static readonly double AngleMax = 180.0;
23 | public static readonly double Left = -1.0;
24 | public static readonly double Right = 1.0;
25 | public static readonly double Top = -1.0;
26 | public static readonly double Bottom = 1.0;
27 |
28 | #endregion
29 |
30 | #region Fields
31 |
32 | private int _width;
33 | private int _height;
34 | private float[,] _data;
35 | private readonly int _ucWidth;
36 | private readonly int _ucHeight;
37 | private int _ucBorder = 1; // Border size of extra noise for uncropped data.
38 |
39 | private readonly float[,] _ucData;
40 | // Uncropped data. This has a border of extra noise data used for calculating normal map edges.
41 |
42 | private float _borderValue = float.NaN;
43 | private ModuleBase _generator;
44 |
45 | #endregion
46 |
47 | #region Constructors
48 |
49 | ///
50 | /// Initializes a new instance of Noise2D.
51 | ///
52 | protected Noise2D()
53 | {
54 | }
55 |
56 | ///
57 | /// Initializes a new instance of Noise2D.
58 | ///
59 | /// The width and height of the noise map.
60 | public Noise2D(int size)
61 | : this(size, size, null)
62 | {
63 | }
64 |
65 | ///
66 | /// Initializes a new instance of Noise2D.
67 | ///
68 | /// The width and height of the noise map.
69 | /// The generator module.
70 | public Noise2D(int size, ModuleBase generator)
71 | : this(size, size, generator)
72 | {
73 | }
74 |
75 | ///
76 | /// Initializes a new instance of Noise2D.
77 | ///
78 | /// The width of the noise map.
79 | /// The height of the noise map.
80 | /// The generator module.
81 | public Noise2D(int width, int height, ModuleBase generator = null)
82 | {
83 | _generator = generator;
84 | _width = width;
85 | _height = height;
86 | _data = new float[width, height];
87 | _ucWidth = width + _ucBorder * 2;
88 | _ucHeight = height + _ucBorder * 2;
89 | _ucData = new float[width + _ucBorder * 2, height + _ucBorder * 2];
90 | }
91 |
92 | #endregion
93 |
94 | #region Indexers
95 |
96 | ///
97 | /// Gets or sets a value in the noise map by its position.
98 | ///
99 | /// The position on the x-axis.
100 | /// The position on the y-axis.
101 | /// Indicates whether to select the cropped (default) or uncropped noise map data.
102 | /// The corresponding value.
103 | public float this[int x, int y, bool isCropped = true]
104 | {
105 | get
106 | {
107 | if (isCropped)
108 | {
109 | if (x < 0 && x >= _width)
110 | {
111 | throw new ArgumentOutOfRangeException("Invalid x position");
112 | }
113 | if (y < 0 && y >= _height)
114 | {
115 | throw new ArgumentOutOfRangeException("Invalid y position");
116 | }
117 | return _data[x, y];
118 | }
119 | if (x < 0 && x >= _ucWidth)
120 | {
121 | throw new ArgumentOutOfRangeException("Invalid x position");
122 | }
123 | if (y < 0 && y >= _ucHeight)
124 | {
125 | throw new ArgumentOutOfRangeException("Invalid y position");
126 | }
127 | return _ucData[x, y];
128 | }
129 | set
130 | {
131 | if (isCropped)
132 | {
133 | if (x < 0 && x >= _width)
134 | {
135 | throw new ArgumentOutOfRangeException("Invalid x position");
136 | }
137 | if (y < 0 && y >= _height)
138 | {
139 | throw new ArgumentOutOfRangeException("Invalid y position");
140 | }
141 | _data[x, y] = value;
142 | }
143 | else
144 | {
145 | if (x < 0 && x >= _ucWidth)
146 | {
147 | throw new ArgumentOutOfRangeException("Invalid x position");
148 | }
149 | if (y < 0 && y >= _ucHeight)
150 | {
151 | throw new ArgumentOutOfRangeException("Invalid y position");
152 | }
153 | _ucData[x, y] = value;
154 | }
155 | }
156 | }
157 |
158 | #endregion
159 |
160 | #region Properties
161 |
162 | ///
163 | /// Gets or sets the constant value at the noise maps borders.
164 | ///
165 | public float Border
166 | {
167 | get { return _borderValue; }
168 | set { _borderValue = value; }
169 | }
170 |
171 | ///
172 | /// Gets or sets the generator module.
173 | ///
174 | public ModuleBase Generator
175 | {
176 | get { return _generator; }
177 | set { _generator = value; }
178 | }
179 |
180 | ///
181 | /// Gets the height of the noise map.
182 | ///
183 | public int Height
184 | {
185 | get { return _height; }
186 | }
187 |
188 | ///
189 | /// Gets the width of the noise map.
190 | ///
191 | public int Width
192 | {
193 | get { return _width; }
194 | }
195 |
196 | #endregion
197 |
198 | #region Methods
199 |
200 | ///
201 | /// Gets normalized noise map data with all values in the set of {0..1}.
202 | ///
203 | /// Indicates whether to select the cropped (default) or uncropped noise map data.
204 | /// This value crops off data from the right of the noise map data.
205 | /// This value crops off data from the bottom of the noise map data.
206 | /// The normalized noise map data.
207 | public float[,] GetNormalizedData(bool isCropped = true, int xCrop = 0, int yCrop = 0)
208 | {
209 | return GetData(isCropped, xCrop, yCrop, true);
210 | }
211 |
212 | ///
213 | /// Gets noise map data.
214 | ///
215 | /// Indicates whether to select the cropped (default) or uncropped noise map data.
216 | /// This value crops off data from the right of the noise map data.
217 | /// This value crops off data from the bottom of the noise map data.
218 | /// Indicates whether to normalize noise map data.
219 | /// The noise map data.
220 | public float[,] GetData(bool isCropped = true, int xCrop = 0, int yCrop = 0, bool isNormalized = false)
221 | {
222 | int width, height;
223 | float[,] data;
224 | if (isCropped)
225 | {
226 | width = _width;
227 | height = _height;
228 | data = _data;
229 | }
230 | else
231 | {
232 | width = _ucWidth;
233 | height = _ucHeight;
234 | data = _ucData;
235 | }
236 | width -= xCrop;
237 | height -= yCrop;
238 | var result = new float[width, height];
239 | for (var x = 0; x < width; x++)
240 | {
241 | for (var y = 0; y < height; y++)
242 | {
243 | float sample;
244 | if (isNormalized)
245 | {
246 | sample = (data[x, y] + 1) / 2;
247 | }
248 | else
249 | {
250 | sample = data[x, y];
251 | }
252 | result[x, y] = sample;
253 | }
254 | }
255 | return result;
256 | }
257 |
258 | ///
259 | /// Clears the noise map.
260 | ///
261 | /// The constant value to clear the noise map with.
262 | public void Clear(float value = 0f)
263 | {
264 | for (var x = 0; x < _width; x++)
265 | {
266 | for (var y = 0; y < _height; y++)
267 | {
268 | _data[x, y] = value;
269 | }
270 | }
271 | }
272 |
273 | ///
274 | /// Generates a planar projection of a point in the noise map.
275 | ///
276 | /// The position on the x-axis.
277 | /// The position on the y-axis.
278 | /// The corresponding noise map value.
279 | private double GeneratePlanar(double x, double y)
280 | {
281 | return _generator.GetValue(x, 0.0, y);
282 | }
283 |
284 | ///
285 | /// Generates a non-seamless planar projection of the noise map.
286 | ///
287 | /// The clip region to the left.
288 | /// The clip region to the right.
289 | /// The clip region to the top.
290 | /// The clip region to the bottom.
291 | /// Indicates whether the resulting noise map should be seamless.
292 | public void GeneratePlanar(double left, double right, double top, double bottom, bool isSeamless = true)
293 | {
294 | if (right <= left || bottom <= top)
295 | {
296 | throw new ArgumentException("Invalid right/left or bottom/top combination");
297 | }
298 | if (_generator == null)
299 | {
300 | throw new ArgumentNullException("Generator is null");
301 | }
302 | var xe = right - left;
303 | var ze = bottom - top;
304 | var xd = xe / ((double) _width - _ucBorder);
305 | var zd = ze / ((double) _height - _ucBorder);
306 | var xc = left;
307 | for (var x = 0; x < _ucWidth; x++)
308 | {
309 | var zc = top;
310 | for (var y = 0; y < _ucHeight; y++)
311 | {
312 | float fv;
313 | if (isSeamless)
314 | {
315 | fv = (float) GeneratePlanar(xc, zc);
316 | }
317 | else
318 | {
319 | var swv = GeneratePlanar(xc, zc);
320 | var sev = GeneratePlanar(xc + xe, zc);
321 | var nwv = GeneratePlanar(xc, zc + ze);
322 | var nev = GeneratePlanar(xc + xe, zc + ze);
323 | var xb = 1.0 - ((xc - left) / xe);
324 | var zb = 1.0 - ((zc - top) / ze);
325 | var z0 = Utils.InterpolateLinear(swv, sev, xb);
326 | var z1 = Utils.InterpolateLinear(nwv, nev, xb);
327 | fv = (float) Utils.InterpolateLinear(z0, z1, zb);
328 | }
329 | _ucData[x, y] = fv;
330 | if (x >= _ucBorder && y >= _ucBorder && x < _width + _ucBorder &&
331 | y < _height + _ucBorder)
332 | {
333 | _data[x - _ucBorder, y - _ucBorder] = fv; // Cropped data
334 | }
335 | zc += zd;
336 | }
337 | xc += xd;
338 | }
339 | }
340 |
341 | ///
342 | /// Generates a cylindrical projection of a point in the noise map.
343 | ///
344 | /// The angle of the point.
345 | /// The height of the point.
346 | /// The corresponding noise map value.
347 | private double GenerateCylindrical(double angle, double height)
348 | {
349 | var x = Math.Cos(angle * Mathf.Deg2Rad);
350 | var y = height;
351 | var z = Math.Sin(angle * Mathf.Deg2Rad);
352 | return _generator.GetValue(x, y, z);
353 | }
354 |
355 | ///
356 | /// Generates a cylindrical projection of the noise map.
357 | ///
358 | /// The maximum angle of the clip region.
359 | /// The minimum angle of the clip region.
360 | /// The minimum height of the clip region.
361 | /// The maximum height of the clip region.
362 | public void GenerateCylindrical(double angleMin, double angleMax, double heightMin, double heightMax)
363 | {
364 | if (angleMax <= angleMin || heightMax <= heightMin)
365 | {
366 | throw new ArgumentException("Invalid angle or height parameters");
367 | }
368 | if (_generator == null)
369 | {
370 | throw new ArgumentNullException("Generator is null");
371 | }
372 | var ae = angleMax - angleMin;
373 | var he = heightMax - heightMin;
374 | var xd = ae / ((double) _width - _ucBorder);
375 | var yd = he / ((double) _height - _ucBorder);
376 | var ca = angleMin;
377 | for (var x = 0; x < _ucWidth; x++)
378 | {
379 | var ch = heightMin;
380 | for (var y = 0; y < _ucHeight; y++)
381 | {
382 | _ucData[x, y] = (float) GenerateCylindrical(ca, ch);
383 | if (x >= _ucBorder && y >= _ucBorder && x < _width + _ucBorder &&
384 | y < _height + _ucBorder)
385 | {
386 | _data[x - _ucBorder, y - _ucBorder] = (float) GenerateCylindrical(ca, ch);
387 | // Cropped data
388 | }
389 | ch += yd;
390 | }
391 | ca += xd;
392 | }
393 | }
394 |
395 | ///
396 | /// Generates a spherical projection of a point in the noise map.
397 | ///
398 | /// The latitude of the point.
399 | /// The longitude of the point.
400 | /// The corresponding noise map value.
401 | private double GenerateSpherical(double lat, double lon)
402 | {
403 | var r = Math.Cos(Mathf.Deg2Rad * lat);
404 | return _generator.GetValue(r * Math.Cos(Mathf.Deg2Rad * lon), Math.Sin(Mathf.Deg2Rad * lat),
405 | r * Math.Sin(Mathf.Deg2Rad * lon));
406 | }
407 |
408 | ///
409 | /// Generates a spherical projection of the noise map.
410 | ///
411 | /// The clip region to the south.
412 | /// The clip region to the north.
413 | /// The clip region to the west.
414 | /// The clip region to the east.
415 | public void GenerateSpherical(double south, double north, double west, double east)
416 | {
417 | if (east <= west || north <= south)
418 | {
419 | throw new ArgumentException("Invalid east/west or north/south combination");
420 | }
421 | if (_generator == null)
422 | {
423 | throw new ArgumentNullException("Generator is null");
424 | }
425 | var loe = east - west;
426 | var lae = north - south;
427 | var xd = loe / ((double) _width - _ucBorder);
428 | var yd = lae / ((double) _height - _ucBorder);
429 | var clo = west;
430 | for (var x = 0; x < _ucWidth; x++)
431 | {
432 | var cla = south;
433 | for (var y = 0; y < _ucHeight; y++)
434 | {
435 | _ucData[x, y] = (float) GenerateSpherical(cla, clo);
436 | if (x >= _ucBorder && y >= _ucBorder && x < _width + _ucBorder &&
437 | y < _height + _ucBorder)
438 | {
439 | _data[x - _ucBorder, y - _ucBorder] = (float) GenerateSpherical(cla, clo);
440 | // Cropped data
441 | }
442 | cla += yd;
443 | }
444 | clo += xd;
445 | }
446 | }
447 |
448 | ///
449 | /// Creates a grayscale texture map for the current content of the noise map.
450 | ///
451 | /// The created texture map.
452 | public Texture2D GetTexture()
453 | {
454 | return GetTexture(GradientPresets.Grayscale);
455 | }
456 |
457 | ///
458 | /// Creates a texture map for the current content of the noise map.
459 | ///
460 | /// The gradient to color the texture map with.
461 | /// The created texture map.
462 | public Texture2D GetTexture(Gradient gradient)
463 | {
464 | var texture = new Texture2D(_width, _height);
465 | var pixels = new Color[_width * _height];
466 | for (var x = 0; x < _width; x++)
467 | {
468 | for (var y = 0; y < _height; y++)
469 | {
470 | float sample;
471 | if (!float.IsNaN(_borderValue) &&
472 | (x == 0 || x == _width - _ucBorder || y == 0 || y == _height - _ucBorder))
473 | {
474 | sample = _borderValue;
475 | }
476 | else
477 | {
478 | sample = _data[x, y];
479 | }
480 | pixels[x + y * _width] = gradient.Evaluate((sample + 1) / 2);
481 | }
482 | }
483 | texture.SetPixels(pixels);
484 | texture.wrapMode = TextureWrapMode.Clamp;
485 | texture.Apply();
486 | return texture;
487 | }
488 |
489 | ///
490 | /// Creates a normal map for the current content of the noise map.
491 | ///
492 | /// The scaling of the normal map values.
493 | /// The created normal map.
494 | public Texture2D GetNormalMap(float intensity)
495 | {
496 | var texture = new Texture2D(_width, _height);
497 | var pixels = new Color[_width * _height];
498 | for (var x = 0; x < _ucWidth; x++)
499 | {
500 | for (var y = 0; y < _ucHeight; y++)
501 | {
502 | var xPos = (_ucData[Mathf.Max(0, x - _ucBorder), y] -
503 | _ucData[Mathf.Min(x + _ucBorder, _height + _ucBorder), y]) / 2;
504 | var yPos = (_ucData[x, Mathf.Max(0, y - _ucBorder)] -
505 | _ucData[x, Mathf.Min(y + _ucBorder, _width + _ucBorder)]) / 2;
506 | var normalX = new Vector3(xPos * intensity, 0, 1);
507 | var normalY = new Vector3(0, yPos * intensity, 1);
508 | // Get normal vector
509 | var normalVector = normalX + normalY;
510 | normalVector.Normalize();
511 | // Get color vector
512 | var colorVector = Vector3.zero;
513 | colorVector.x = (normalVector.x + 1) / 2;
514 | colorVector.y = (normalVector.y + 1) / 2;
515 | colorVector.z = (normalVector.z + 1) / 2;
516 | // Start at (x + _ucBorder, y + _ucBorder) so that resulting normal map aligns with cropped data
517 | if (x >= _ucBorder && y >= _ucBorder && x < _width + _ucBorder &&
518 | y < _height + _ucBorder)
519 | {
520 | pixels[(x - _ucBorder) + (y - _ucBorder) * _width] = new Color(colorVector.x,
521 | colorVector.y, colorVector.z);
522 | }
523 | }
524 | }
525 | texture.SetPixels(pixels);
526 | texture.wrapMode = TextureWrapMode.Clamp;
527 | texture.Apply();
528 | return texture;
529 | }
530 |
531 | #endregion
532 |
533 | #region IDisposable Members
534 |
535 | [XmlIgnore]
536 | #if !XBOX360 && !ZUNE
537 | [NonSerialized]
538 | #endif
539 | private bool _disposed;
540 |
541 | ///
542 | /// Gets a value whether the object is disposed.
543 | ///
544 | public bool IsDisposed
545 | {
546 | get { return _disposed; }
547 | }
548 |
549 | ///
550 | /// Immediately releases the unmanaged resources used by this object.
551 | ///
552 | public void Dispose()
553 | {
554 | if (!_disposed)
555 | {
556 | _disposed = Disposing();
557 | }
558 | GC.SuppressFinalize(this);
559 | }
560 |
561 | ///
562 | /// Immediately releases the unmanaged resources used by this object.
563 | ///
564 | /// True if the object is completely disposed.
565 | protected virtual bool Disposing()
566 | {
567 | _data = null;
568 | _width = 0;
569 | _height = 0;
570 | return true;
571 | }
572 |
573 | #endregion
574 | }
575 | }
--------------------------------------------------------------------------------
/Terrainoise/LibNoiseEditor/Plugins/LibNoise/COPYING.txt:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 | Preamble
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11 | software and other kinds of works.
12 |
13 | The licenses for most software and other practical works are designed
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15 | the GNU General Public License is intended to guarantee your freedom to
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19 | any other work released this way by its authors. You can apply it to
20 | your programs, too.
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23 | price. Our General Public Licenses are designed to make sure that you
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32 | you modify it: responsibilities to respect the freedom of others.
33 |
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35 | gratis or for a fee, you must pass on to the recipients the same
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39 |
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42 | giving you legal permission to copy, distribute and/or modify it.
43 |
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71 | TERMS AND CONDITIONS
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74 |
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99 | To "convey" a work means any kind of propagation that enables other
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102 |
103 | An interactive user interface displays "Appropriate Legal Notices"
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106 | tells the user that there is no warranty for the work (except to the
107 | extent that warranties are provided), that licensees may convey the
108 | work under this License, and how to view a copy of this License. If
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110 | menu, a prominent item in the list meets this criterion.
111 |
112 | 1. Source Code.
113 |
114 | The "source code" for a work means the preferred form of the work
115 | for making modifications to it. "Object code" means any non-source
116 | form of a work.
117 |
118 | A "Standard Interface" means an interface that either is an official
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120 | interfaces specified for a particular programming language, one that
121 | is widely used among developers working in that language.
122 |
123 | The "System Libraries" of an executable work include anything, other
124 | than the work as a whole, that (a) is included in the normal form of
125 | packaging a Major Component, but which is not part of that Major
126 | Component, and (b) serves only to enable use of the work with that
127 | Major Component, or to implement a Standard Interface for which an
128 | implementation is available to the public in source code form. A
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130 | (kernel, window system, and so on) of the specific operating system
131 | (if any) on which the executable work runs, or a compiler used to
132 | produce the work, or an object code interpreter used to run it.
133 |
134 | The "Corresponding Source" for a work in object code form means all
135 | the source code needed to generate, install, and (for an executable
136 | work) run the object code and to modify the work, including scripts to
137 | control those activities. However, it does not include the work's
138 | System Libraries, or general-purpose tools or generally available free
139 | programs which are used unmodified in performing those activities but
140 | which are not part of the work. For example, Corresponding Source
141 | includes interface definition files associated with source files for
142 | the work, and the source code for shared libraries and dynamically
143 | linked subprograms that the work is specifically designed to require,
144 | such as by intimate data communication or control flow between those
145 | subprograms and other parts of the work.
146 |
147 | The Corresponding Source need not include anything that users
148 | can regenerate automatically from other parts of the Corresponding
149 | Source.
150 |
151 | The Corresponding Source for a work in source code form is that
152 | same work.
153 |
154 | 2. Basic Permissions.
155 |
156 | All rights granted under this License are granted for the term of
157 | copyright on the Program, and are irrevocable provided the stated
158 | conditions are met. This License explicitly affirms your unlimited
159 | permission to run the unmodified Program. The output from running a
160 | covered work is covered by this License only if the output, given its
161 | content, constitutes a covered work. This License acknowledges your
162 | rights of fair use or other equivalent, as provided by copyright law.
163 |
164 | You may make, run and propagate covered works that you do not
165 | convey, without conditions so long as your license otherwise remains
166 | in force. You may convey covered works to others for the sole purpose
167 | of having them make modifications exclusively for you, or provide you
168 | with facilities for running those works, provided that you comply with
169 | the terms of this License in conveying all material for which you do
170 | not control copyright. Those thus making or running the covered works
171 | for you must do so exclusively on your behalf, under your direction
172 | and control, on terms that prohibit them from making any copies of
173 | your copyrighted material outside their relationship with you.
174 |
175 | Conveying under any other circumstances is permitted solely under
176 | the conditions stated below. Sublicensing is not allowed; section 10
177 | makes it unnecessary.
178 |
179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
180 |
181 | No covered work shall be deemed part of an effective technological
182 | measure under any applicable law fulfilling obligations under article
183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or
184 | similar laws prohibiting or restricting circumvention of such
185 | measures.
186 |
187 | When you convey a covered work, you waive any legal power to forbid
188 | circumvention of technological measures to the extent such circumvention
189 | is effected by exercising rights under this License with respect to
190 | the covered work, and you disclaim any intention to limit operation or
191 | modification of the work as a means of enforcing, against the work's
192 | users, your or third parties' legal rights to forbid circumvention of
193 | technological measures.
194 |
195 | 4. Conveying Verbatim Copies.
196 |
197 | You may convey verbatim copies of the Program's source code as you
198 | receive it, in any medium, provided that you conspicuously and
199 | appropriately publish on each copy an appropriate copyright notice;
200 | keep intact all notices stating that this License and any
201 | non-permissive terms added in accord with section 7 apply to the code;
202 | keep intact all notices of the absence of any warranty; and give all
203 | recipients a copy of this License along with the Program.
204 |
205 | You may charge any price or no price for each copy that you convey,
206 | and you may offer support or warranty protection for a fee.
207 |
208 | 5. Conveying Modified Source Versions.
209 |
210 | You may convey a work based on the Program, or the modifications to
211 | produce it from the Program, in the form of source code under the
212 | terms of section 4, provided that you also meet all of these conditions:
213 |
214 | a) The work must carry prominent notices stating that you modified
215 | it, and giving a relevant date.
216 |
217 | b) The work must carry prominent notices stating that it is
218 | released under this License and any conditions added under section
219 | 7. This requirement modifies the requirement in section 4 to
220 | "keep intact all notices".
221 |
222 | c) You must license the entire work, as a whole, under this
223 | License to anyone who comes into possession of a copy. This
224 | License will therefore apply, along with any applicable section 7
225 | additional terms, to the whole of the work, and all its parts,
226 | regardless of how they are packaged. This License gives no
227 | permission to license the work in any other way, but it does not
228 | invalidate such permission if you have separately received it.
229 |
230 | d) If the work has interactive user interfaces, each must display
231 | Appropriate Legal Notices; however, if the Program has interactive
232 | interfaces that do not display Appropriate Legal Notices, your
233 | work need not make them do so.
234 |
235 | A compilation of a covered work with other separate and independent
236 | works, which are not by their nature extensions of the covered work,
237 | and which are not combined with it such as to form a larger program,
238 | in or on a volume of a storage or distribution medium, is called an
239 | "aggregate" if the compilation and its resulting copyright are not
240 | used to limit the access or legal rights of the compilation's users
241 | beyond what the individual works permit. Inclusion of a covered work
242 | in an aggregate does not cause this License to apply to the other
243 | parts of the aggregate.
244 |
245 | 6. Conveying Non-Source Forms.
246 |
247 | You may convey a covered work in object code form under the terms
248 | of sections 4 and 5, provided that you also convey the
249 | machine-readable Corresponding Source under the terms of this License,
250 | in one of these ways:
251 |
252 | a) Convey the object code in, or embodied in, a physical product
253 | (including a physical distribution medium), accompanied by the
254 | Corresponding Source fixed on a durable physical medium
255 | customarily used for software interchange.
256 |
257 | b) Convey the object code in, or embodied in, a physical product
258 | (including a physical distribution medium), accompanied by a
259 | written offer, valid for at least three years and valid for as
260 | long as you offer spare parts or customer support for that product
261 | model, to give anyone who possesses the object code either (1) a
262 | copy of the Corresponding Source for all the software in the
263 | product that is covered by this License, on a durable physical
264 | medium customarily used for software interchange, for a price no
265 | more than your reasonable cost of physically performing this
266 | conveying of source, or (2) access to copy the
267 | Corresponding Source from a network server at no charge.
268 |
269 | c) Convey individual copies of the object code with a copy of the
270 | written offer to provide the Corresponding Source. This
271 | alternative is allowed only occasionally and noncommercially, and
272 | only if you received the object code with such an offer, in accord
273 | with subsection 6b.
274 |
275 | d) Convey the object code by offering access from a designated
276 | place (gratis or for a charge), and offer equivalent access to the
277 | Corresponding Source in the same way through the same place at no
278 | further charge. You need not require recipients to copy the
279 | Corresponding Source along with the object code. If the place to
280 | copy the object code is a network server, the Corresponding Source
281 | may be on a different server (operated by you or a third party)
282 | that supports equivalent copying facilities, provided you maintain
283 | clear directions next to the object code saying where to find the
284 | Corresponding Source. Regardless of what server hosts the
285 | Corresponding Source, you remain obligated to ensure that it is
286 | available for as long as needed to satisfy these requirements.
287 |
288 | e) Convey the object code using peer-to-peer transmission, provided
289 | you inform other peers where the object code and Corresponding
290 | Source of the work are being offered to the general public at no
291 | charge under subsection 6d.
292 |
293 | A separable portion of the object code, whose source code is excluded
294 | from the Corresponding Source as a System Library, need not be
295 | included in conveying the object code work.
296 |
297 | A "User Product" is either (1) a "consumer product", which means any
298 | tangible personal property which is normally used for personal, family,
299 | or household purposes, or (2) anything designed or sold for incorporation
300 | into a dwelling. In determining whether a product is a consumer product,
301 | doubtful cases shall be resolved in favor of coverage. For a particular
302 | product received by a particular user, "normally used" refers to a
303 | typical or common use of that class of product, regardless of the status
304 | of the particular user or of the way in which the particular user
305 | actually uses, or expects or is expected to use, the product. A product
306 | is a consumer product regardless of whether the product has substantial
307 | commercial, industrial or non-consumer uses, unless such uses represent
308 | the only significant mode of use of the product.
309 |
310 | "Installation Information" for a User Product means any methods,
311 | procedures, authorization keys, or other information required to install
312 | and execute modified versions of a covered work in that User Product from
313 | a modified version of its Corresponding Source. The information must
314 | suffice to ensure that the continued functioning of the modified object
315 | code is in no case prevented or interfered with solely because
316 | modification has been made.
317 |
318 | If you convey an object code work under this section in, or with, or
319 | specifically for use in, a User Product, and the conveying occurs as
320 | part of a transaction in which the right of possession and use of the
321 | User Product is transferred to the recipient in perpetuity or for a
322 | fixed term (regardless of how the transaction is characterized), the
323 | Corresponding Source conveyed under this section must be accompanied
324 | by the Installation Information. But this requirement does not apply
325 | if neither you nor any third party retains the ability to install
326 | modified object code on the User Product (for example, the work has
327 | been installed in ROM).
328 |
329 | The requirement to provide Installation Information does not include a
330 | requirement to continue to provide support service, warranty, or updates
331 | for a work that has been modified or installed by the recipient, or for
332 | the User Product in which it has been modified or installed. Access to a
333 | network may be denied when the modification itself materially and
334 | adversely affects the operation of the network or violates the rules and
335 | protocols for communication across the network.
336 |
337 | Corresponding Source conveyed, and Installation Information provided,
338 | in accord with this section must be in a format that is publicly
339 | documented (and with an implementation available to the public in
340 | source code form), and must require no special password or key for
341 | unpacking, reading or copying.
342 |
343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
346 | License by making exceptions from one or more of its conditions.
347 | Additional permissions that are applicable to the entire Program shall
348 | be treated as though they were included in this License, to the extent
349 | that they are valid under applicable law. If additional permissions
350 | apply only to part of the Program, that part may be used separately
351 | under those permissions, but the entire Program remains governed by
352 | this License without regard to the additional permissions.
353 |
354 | When you convey a copy of a covered work, you may at your option
355 | remove any additional permissions from that copy, or from any part of
356 | it. (Additional permissions may be written to require their own
357 | removal in certain cases when you modify the work.) You may place
358 | additional permissions on material, added by you to a covered work,
359 | for which you have or can give appropriate copyright permission.
360 |
361 | Notwithstanding any other provision of this License, for material you
362 | add to a covered work, you may (if authorized by the copyright holders of
363 | that material) supplement the terms of this License with terms:
364 |
365 | a) Disclaiming warranty or limiting liability differently from the
366 | terms of sections 15 and 16 of this License; or
367 |
368 | b) Requiring preservation of specified reasonable legal notices or
369 | author attributions in that material or in the Appropriate Legal
370 | Notices displayed by works containing it; or
371 |
372 | c) Prohibiting misrepresentation of the origin of that material, or
373 | requiring that modified versions of such material be marked in
374 | reasonable ways as different from the original version; or
375 |
376 | d) Limiting the use for publicity purposes of names of licensors or
377 | authors of the material; or
378 |
379 | e) Declining to grant rights under trademark law for use of some
380 | trade names, trademarks, or service marks; or
381 |
382 | f) Requiring indemnification of licensors and authors of that
383 | material by anyone who conveys the material (or modified versions of
384 | it) with contractual assumptions of liability to the recipient, for
385 | any liability that these contractual assumptions directly impose on
386 | those licensors and authors.
387 |
388 | All other non-permissive additional terms are considered "further
389 | restrictions" within the meaning of section 10. If the Program as you
390 | received it, or any part of it, contains a notice stating that it is
391 | governed by this License along with a term that is a further
392 | restriction, you may remove that term. If a license document contains
393 | a further restriction but permits relicensing or conveying under this
394 | License, you may add to a covered work material governed by the terms
395 | of that license document, provided that the further restriction does
396 | not survive such relicensing or conveying.
397 |
398 | If you add terms to a covered work in accord with this section, you
399 | must place, in the relevant source files, a statement of the
400 | additional terms that apply to those files, or a notice indicating
401 | where to find the applicable terms.
402 |
403 | Additional terms, permissive or non-permissive, may be stated in the
404 | form of a separately written license, or stated as exceptions;
405 | the above requirements apply either way.
406 |
407 | 8. Termination.
408 |
409 | You may not propagate or modify a covered work except as expressly
410 | provided under this License. Any attempt otherwise to propagate or
411 | modify it is void, and will automatically terminate your rights under
412 | this License (including any patent licenses granted under the third
413 | paragraph of section 11).
414 |
415 | However, if you cease all violation of this License, then your
416 | license from a particular copyright holder is reinstated (a)
417 | provisionally, unless and until the copyright holder explicitly and
418 | finally terminates your license, and (b) permanently, if the copyright
419 | holder fails to notify you of the violation by some reasonable means
420 | prior to 60 days after the cessation.
421 |
422 | Moreover, your license from a particular copyright holder is
423 | reinstated permanently if the copyright holder notifies you of the
424 | violation by some reasonable means, this is the first time you have
425 | received notice of violation of this License (for any work) from that
426 | copyright holder, and you cure the violation prior to 30 days after
427 | your receipt of the notice.
428 |
429 | Termination of your rights under this section does not terminate the
430 | licenses of parties who have received copies or rights from you under
431 | this License. If your rights have been terminated and not permanently
432 | reinstated, you do not qualify to receive new licenses for the same
433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
438 | run a copy of the Program. Ancillary propagation of a covered work
439 | occurring solely as a consequence of using peer-to-peer transmission
440 | to receive a copy likewise does not require acceptance. However,
441 | nothing other than this License grants you permission to propagate or
442 | modify any covered work. These actions infringe copyright if you do
443 | not accept this License. Therefore, by modifying or propagating a
444 | covered work, you indicate your acceptance of this License to do so.
445 |
446 | 10. Automatic Licensing of Downstream Recipients.
447 |
448 | Each time you convey a covered work, the recipient automatically
449 | receives a license from the original licensors, to run, modify and
450 | propagate that work, subject to this License. You are not responsible
451 | for enforcing compliance by third parties with this License.
452 |
453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
457 | transaction who receives a copy of the work also receives whatever
458 | licenses to the work the party's predecessor in interest had or could
459 | give under the previous paragraph, plus a right to possession of the
460 | Corresponding Source of the work from the predecessor in interest, if
461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
464 | rights granted or affirmed under this License. For example, you may
465 | not impose a license fee, royalty, or other charge for exercise of
466 | rights granted under this License, and you may not initiate litigation
467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
489 | make, use, sell, offer for sale, import and otherwise run, modify and
490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
493 | agreement or commitment, however denominated, not to enforce a patent
494 | (such as an express permission to practice a patent or covenant not to
495 | sue for patent infringement). To "grant" such a patent license to a
496 | party means to make such an agreement or commitment not to enforce a
497 | patent against the party.
498 |
499 | If you convey a covered work, knowingly relying on a patent license,
500 | and the Corresponding Source of the work is not available for anyone
501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
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