├── BackDrop.tga
├── Bindings.xml
├── DECURSIVE_Instruction_Manual.pdf
├── Decursive.lua
├── Decursive.toc
├── Decursive.xml
├── GPL.txt
├── QuoiDeNeuf.txt
├── Readme.txt
├── Todo.txt
├── WhatsNew.txt
├── localization.de.lua
├── localization.fr.lua
├── localization.lua
└── localization.tw.lua
/BackDrop.tga:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/BackDrop.tga
--------------------------------------------------------------------------------
/Bindings.xml:
--------------------------------------------------------------------------------
1 |
2 |
23 |
24 |
25 | Dcr_Clean();
26 |
27 |
28 | Dcr_Hide(false);
29 |
30 |
31 | Dcr_ShowHideOptionsUI();
32 |
33 |
34 | Dcr_AddTargetToPriorityList();
35 |
36 |
37 | Dcr_ClearPriorityList();
38 |
39 |
40 | Dcr_PrintPriorityList();
41 |
42 |
43 | Dcr_ShowHidePriorityListUI();
44 |
45 |
46 | Dcr_AddTargetToSkipList();
47 |
48 |
49 | Dcr_ClearSkipList();
50 |
51 |
52 | Dcr_PrintSkipList();
53 |
54 |
55 | Dcr_ShowHideSkipListUI();
56 |
57 |
58 |
--------------------------------------------------------------------------------
/DECURSIVE_Instruction_Manual.pdf:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/DECURSIVE_Instruction_Manual.pdf
--------------------------------------------------------------------------------
/Decursive.toc:
--------------------------------------------------------------------------------
1 | ## Interface: 11200
2 | ## Title: Decursive 1.9.8.3.1
3 | ## DefaultState: enabled
4 | ## Notes: This is a raid cleaning mod. The idea behind this is to iterate though the raid party, and cure who ever needs it. It also work on teams, but was written with raids in mind. Pets were added since some debuffs are PBAoE.
5 | ## SavedVariablesPerCharacter: Dcr_Saved, DCR_REMOTE_DEBUG
6 | ## Version 1.9.8.3
7 | ## Author:Archarodim (Originally coded by Quu)
8 | ## eMail: Archarodim _(AT)_ Teaser _(DOT)_ FR
9 | ## URL: http://www.2072productions.com/?to=decursive.php
10 | localization.lua
11 | localization.fr.lua
12 | localization.de.lua
13 | localization.tw.lua
14 | Decursive.lua
15 | Decursive.xml
16 |
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/Decursive.xml:
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24 |
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163 |
164 |
165 | this.unit = "player";
166 | this.debuff = 1;
167 | this.UpdateMe = false;
168 |
169 |
170 |
171 |
172 |
173 |
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208 |
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274 |
275 |
276 |
277 |
278 | Dcr_DisplayTooltip(DCR_VERSION_STRING, this);
279 |
280 |
281 | DcrDisplay_Tooltip:Hide();
282 |
283 |
284 |
285 | if ( this.isMoving ) then
286 | this:StopMovingOrSizing();
287 | -- DecursiveAfflictedListFrame:StopMovingOrSizing();
288 | this.isMoving = false;
289 | end
290 |
291 |
292 | if ( ( ( not this.isLocked ) or ( this.isLocked == 0 ) ) and ( arg1 == "LeftButton" ) ) then
293 | this:StartMoving();
294 | -- DecursiveAfflictedListFrame:StartMoving();
295 | this.isMoving = true;
296 | end
297 | if (arg1 == "RightButton") then
298 | Dcr_ShowHideButtons();
299 | end
300 |
301 |
302 | if ( this.isMoving ) then
303 | this:StopMovingOrSizing();
304 | -- DecursiveAfflictedListFrame:StopMovingOrSizing();
305 | this.isMoving = false;
306 | end
307 |
308 |
309 |
310 |
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340 |
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437 |
438 |
439 | Dcr_AfflictedListFrame_OnUpdate(arg1);
440 |
441 |
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619 |
620 |
621 | Dcr_DisplayTooltip(DCR_PRIORITY_LIST, this);
622 |
623 |
624 | DcrDisplay_Tooltip:Hide();
625 |
626 |
627 | this.Offset = 0;
628 |
629 |
630 | this.UpdateYourself = true;
631 |
632 |
633 |
634 | Dcr_PriorityListFrame_OnUpdate();
635 |
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869 |
870 |
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872 |
873 |
874 |
875 | Dcr_DisplayTooltip(DCR_SKIP_LIST_STR, this);
876 |
877 |
878 | DcrDisplay_Tooltip:Hide();
879 |
880 |
881 | this.Offset = 0;
882 |
883 |
884 | this.UpdateYourself = true;
885 |
886 |
887 | Dcr_SkipListFrame_OnUpdate();
888 |
889 |
890 |
891 |
892 |
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1123 |
1124 |
1125 |
1126 |
1127 | local _, faction = UnitFactionGroup("player");
1128 | if (faction == DCR_ALLIANCE_NAME) then
1129 | DecursivePopulateListFrameOther:SetText(DCR_LOC_CLASS_PALADIN);
1130 | DecursivePopulateListFrameOther.ClassType = DCR_CLASS_PALADIN;
1131 | else
1132 | DecursivePopulateListFrameOther:SetText(DCR_LOC_CLASS_SHAMAN);
1133 | DecursivePopulateListFrameOther.ClassType = DCR_CLASS_SHAMAN;
1134 | end
1135 |
1136 |
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1604 |
1605 |
1606 |
1607 |
1608 |
1609 |
1610 |
1611 |
1612 |
1613 | Dcr_AmountOfAfflictedSlider_OnValueChanged();
1614 |
1615 |
1616 | Dcr_AmountOfAfflictedSlider_OnShow();
1617 |
1618 |
1619 |
1620 |
1621 |
1622 |
1623 |
1624 |
1625 |
1626 |
1627 |
1628 |
1629 |
1630 |
1631 |
1632 |
1633 |
1634 |
1635 | Dcr_CureBlacklistSlider_OnValueChanged();
1636 |
1637 |
1638 | Dcr_CureBlacklistSlider_OnShow();
1639 |
1640 |
1641 |
1642 |
1643 |
1644 |
1645 |
1646 |
1647 |
1648 |
1649 |
1650 |
1651 |
1652 |
1653 |
1654 |
1655 |
1656 | Dcr_ScanTimeSlider_OnValueChanged();
1657 |
1658 |
1659 | Dcr_ScanTimeSlider_OnShow();
1660 |
1661 |
1662 |
1663 |
1664 |
1665 |
1666 |
1667 |
1668 |
1669 |
1670 |
1671 |
1672 |
1673 |
1674 | Dcr_Saved.Print_ChatFrame = (this:GetChecked() == 1);
1675 |
1676 |
1677 | Dcr_ThisSetText(DCR_PRINT_CHATFRAME);
1678 |
1679 |
1680 | if (Dcr_Saved.Print_ChatFrame) then
1681 | this:SetChecked(1);
1682 | else
1683 | this:SetChecked(0);
1684 | end
1685 |
1686 |
1687 |
1688 |
1689 |
1690 |
1691 |
1692 |
1693 |
1694 |
1695 |
1696 |
1697 |
1698 |
1699 | Dcr_Saved.Print_CustomFrame = (this:GetChecked() == 1);
1700 | if (Dcr_Saved.Print_CustomFrame) then
1701 | DcrOptionsFrameAnchor:Enable();
1702 | else
1703 | DcrOptionsFrameAnchor:Disable();
1704 | end
1705 |
1706 |
1707 | Dcr_ThisSetText(DCR_PRINT_CUSTOM);
1708 |
1709 |
1710 | if (Dcr_Saved.Print_CustomFrame) then
1711 | this:SetChecked(1);
1712 | else
1713 | this:SetChecked(0);
1714 | end
1715 |
1716 |
1717 |
1718 |
1719 |
1720 |
1721 |
1722 |
1723 |
1724 |
1725 |
1726 |
1727 |
1728 |
1729 | Dcr_Saved.Check_For_Abolish = (this:GetChecked() == 1);
1730 |
1731 |
1732 | Dcr_ThisSetText(DCR_ABOLISH_CHECK);
1733 |
1734 |
1735 | if (Dcr_Saved.Check_For_Abolish) then
1736 | this:SetChecked(1);
1737 | else
1738 | this:SetChecked(0);
1739 | end
1740 |
1741 |
1742 |
1743 |
1769 |
1770 |
1771 |
1772 |
1773 |
1774 |
1775 |
1776 |
1777 |
1778 |
1779 |
1780 | Dcr_Saved.DoNot_Blacklist_Prio_List = (this:GetChecked() == 1);
1781 |
1782 |
1783 | Dcr_ThisSetText(DCR_DONOT_BL_PRIO);
1784 |
1785 |
1786 | if (Dcr_Saved.DoNot_Blacklist_Prio_List) then
1787 | this:SetChecked(1);
1788 | else
1789 | this:SetChecked(0);
1790 | end
1791 |
1792 |
1793 |
1794 |
1795 |
1796 |
1797 |
1798 |
1799 |
1800 |
1801 |
1802 |
1803 |
1804 |
1805 | Dcr_Saved.AlwaysUseBestSpell = (this:GetChecked() == 1);
1806 |
1807 |
1808 | Dcr_ThisSetText(DCR_BEST_SPELL);
1809 |
1810 |
1811 | if (Dcr_Saved.AlwaysUseBestSpell) then
1812 | this:SetChecked(1);
1813 | else
1814 | this:SetChecked(0);
1815 | end
1816 |
1817 |
1818 |
1819 |
1820 |
1821 |
1822 |
1823 |
1824 |
1825 |
1826 |
1827 |
1828 |
1829 |
1830 | Dcr_Saved.Random_Order = (this:GetChecked() == 1);
1831 | Dcr_Groups_datas_are_invalid = true;
1832 |
1833 |
1834 | Dcr_ThisSetText(DCR_RANDOM_ORDER);
1835 |
1836 |
1837 | if (Dcr_Saved.Random_Order) then
1838 | this:SetChecked(1);
1839 | else
1840 | this:SetChecked(0);
1841 | end
1842 |
1843 |
1844 |
1845 |
1846 |
1847 |
1848 |
1849 |
1850 |
1851 |
1852 |
1853 |
1854 |
1855 |
1856 | Dcr_Saved.Scan_Pets = (this:GetChecked() == 1);
1857 | Dcr_Groups_datas_are_invalid = true;
1858 |
1859 |
1860 | Dcr_ThisSetText(DCR_CURE_PETS);
1861 |
1862 |
1863 | if (Dcr_Saved.Scan_Pets) then
1864 | this:SetChecked(1);
1865 | else
1866 | this:SetChecked(0);
1867 | end
1868 |
1869 |
1870 |
1871 |
1872 |
1873 |
1874 |
1875 |
1876 |
1877 |
1878 |
1879 |
1880 |
1881 |
1882 | Dcr_Saved.Ingore_Stealthed = (this:GetChecked() == 1);
1883 |
1884 |
1885 | Dcr_ThisSetText(DCR_IGNORE_STEALTH);
1886 |
1887 |
1888 | if (Dcr_Saved.Ingore_Stealthed) then
1889 | this:SetChecked(1);
1890 | else
1891 | this:SetChecked(0);
1892 | end
1893 |
1894 |
1895 |
1896 |
1897 |
1898 |
1899 |
1900 |
1901 |
1902 |
1903 |
1904 |
1905 |
1906 | Dcr_Saved.PlaySound = (this:GetChecked() == 1);
1907 |
1908 |
1909 | Dcr_ThisSetText(DCR_PLAY_SOUND);
1910 |
1911 |
1912 | if (Dcr_Saved.PlaySound) then
1913 | this:SetChecked(1);
1914 | else
1915 | this:SetChecked(0);
1916 | end
1917 |
1918 |
1919 |
1920 |
1921 |
1922 |
1923 |
1924 |
1925 |
1926 |
1927 |
1928 |
1929 |
1930 |
1931 | Dcr_Saved.Print_Error = (this:GetChecked() == 1);
1932 |
1933 |
1934 | Dcr_ThisSetText(DCR_PRINT_ERRORS);
1935 |
1936 |
1937 | if (Dcr_Saved.Print_Error) then
1938 | this:SetChecked(1);
1939 | else
1940 | this:SetChecked(0);
1941 | end
1942 |
1943 |
1944 |
1945 |
1946 |
1947 |
1948 |
1949 |
1950 |
1951 |
1952 |
1953 |
1954 |
1955 | Dcr_Saved.AfflictionTooltips = (not Dcr_Saved.AfflictionTooltips);
1956 |
1957 |
1958 | Dcr_ThisSetText(DCR_SHOW_TOOLTIP);
1959 |
1960 |
1961 | if (Dcr_Saved.AfflictionTooltips) then
1962 | this:SetChecked(1);
1963 | else
1964 | this:SetChecked(0);
1965 | end
1966 |
1967 |
1968 |
1969 |
1970 |
1971 |
1972 |
1973 |
1974 |
1975 |
1976 |
1977 |
1978 |
1979 | Dcr_Saved.ReverseLiveDisplay = (not Dcr_Saved.ReverseLiveDisplay);
1980 |
1981 |
1982 | Dcr_ThisSetText(DCR_REVERSE_LIVELIST);
1983 |
1984 |
1985 | if (Dcr_Saved.ReverseLiveDisplay) then
1986 | this:SetChecked(1);
1987 | else
1988 | this:SetChecked(0);
1989 | end
1990 |
1991 |
1992 |
1993 |
1994 |
1995 |
1996 |
1997 |
1998 |
1999 |
2000 |
2001 |
2002 |
2003 | Dcr_ShowHideLiveList();
2004 |
2005 |
2006 | Dcr_ThisSetText(DCR_HIDE_LIVELIST);
2007 |
2008 |
2009 | if (Dcr_Saved.Hide_LiveList) then
2010 | this:SetChecked(1);
2011 | else
2012 | this:SetChecked(0);
2013 | end
2014 |
2015 |
2016 |
2017 |
2018 |
2019 |
2020 |
2021 |
2022 |
2023 |
2024 |
2025 |
2026 |
2027 | Dcr_Saved.LiveListTied = (this:GetChecked() == 1);
2028 |
2029 |
2030 | Dcr_ThisSetText(DCR_TIE_LIVELIST);
2031 |
2032 |
2033 | if (Dcr_Saved.LiveListTied) then
2034 | this:SetChecked(1);
2035 | else
2036 | this:SetChecked(0);
2037 | end
2038 |
2039 |
2040 |
2041 |
2042 |
2043 |
2044 |
2045 |
2046 |
2047 |
2048 |
2049 |
2050 |
2051 |
2052 |
2053 |
2054 |
2055 |
2056 |
2057 |
2058 |
2059 |
2060 |
2061 |
2062 |
2063 |
2064 |
2065 |
2066 |
2067 |
2068 |
2069 |
2070 |
2071 |
2072 |
2073 |
2074 |
2075 |
2076 |
2077 |
2078 |
2079 |
2080 |
2081 |
2082 |
2083 |
2084 |
2085 |
2086 |
2087 |
2088 |
2089 | Dcr_Saved.CureMagic = (this:GetChecked() == 1);
2090 | Dcr_On_CureOrderCheckBox_Update(this);
2091 |
2092 |
2093 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_MAGIC]);
2094 | this.CureFunction = Dcr_Cure_Magic;
2095 | this.CureType = DCR_MAGIC;
2096 | this.CurePos = false;
2097 | Dcr_CureTypeCheckBoxes[DCR_MAGIC] = this;
2098 |
2099 |
2100 | if (Dcr_Saved.CureMagic) then
2101 | this:SetChecked(1);
2102 | else
2103 | this:SetChecked(0);
2104 | end
2105 | if (DCR_CAN_CURE_MAGIC or DCR_CAN_CURE_ENEMY_MAGIC) then
2106 | this:Enable();
2107 | else
2108 | this:SetChecked(0);
2109 | this:Disable();
2110 | end
2111 | Dcr_On_CureOrderCheckBox_Update(this);
2112 |
2113 |
2114 |
2115 |
2116 |
2117 |
2118 |
2119 |
2120 |
2121 |
2122 |
2123 |
2124 |
2125 | Dcr_Saved.CurePoison = (this:GetChecked() == 1);
2126 | Dcr_On_CureOrderCheckBox_Update(this);
2127 |
2128 |
2129 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_POISON]);
2130 | this.CureFunction = Dcr_Cure_Poison;
2131 | this.CureType = DCR_POISON;
2132 | this.CurePos = false;
2133 | Dcr_CureTypeCheckBoxes[DCR_POISON] = this;
2134 |
2135 |
2136 | if (Dcr_Saved.CurePoison) then
2137 | this:SetChecked(1);
2138 | else
2139 | this:SetChecked(0);
2140 | end
2141 | if (DCR_CAN_CURE_POISON) then
2142 | this:Enable();
2143 | else
2144 | this:SetChecked(0);
2145 | this:Disable();
2146 | end
2147 | Dcr_On_CureOrderCheckBox_Update(this);
2148 |
2149 |
2150 |
2151 |
2152 |
2153 |
2154 |
2155 |
2156 |
2157 |
2158 |
2159 |
2160 |
2161 | Dcr_Saved.CureDisease = (this:GetChecked() == 1);
2162 | Dcr_On_CureOrderCheckBox_Update(this);
2163 |
2164 |
2165 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_DISEASE]);
2166 | this.CureFunction = Dcr_Cure_Disease;
2167 | this.CureType = DCR_DISEASE;
2168 | this.CurePos = false;
2169 | Dcr_CureTypeCheckBoxes[DCR_DISEASE] = this;
2170 |
2171 |
2172 | if (Dcr_Saved.CureDisease) then
2173 | this:SetChecked(1);
2174 | else
2175 | this:SetChecked(0);
2176 | end
2177 | if (DCR_CAN_CURE_DISEASE) then
2178 | this:Enable();
2179 | else
2180 | this:SetChecked(0);
2181 | this:Disable();
2182 | end
2183 | Dcr_On_CureOrderCheckBox_Update(this);
2184 |
2185 |
2186 |
2187 |
2188 |
2189 |
2190 |
2191 |
2192 |
2193 |
2194 |
2195 |
2196 |
2197 | Dcr_Saved.CureCurse = (this:GetChecked() == 1);
2198 | Dcr_On_CureOrderCheckBox_Update(this);
2199 |
2200 |
2201 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_CURSE]);
2202 | this.CureFunction = Dcr_Cure_Curse;
2203 | this.CureType = DCR_CURSE;
2204 | this.CurePos = false;
2205 | Dcr_CureTypeCheckBoxes[DCR_CURSE] = this;
2206 |
2207 |
2208 | if (Dcr_Saved.CureCurse) then
2209 | this:SetChecked(1);
2210 | else
2211 | this:SetChecked(0);
2212 | end
2213 | if (DCR_CAN_CURE_CURSE) then
2214 | this:Enable();
2215 | else
2216 | this:SetChecked(0);
2217 | this:Disable();
2218 | end
2219 | Dcr_On_CureOrderCheckBox_Update(this);
2220 |
2221 |
2222 |
2223 |
2224 |
2241 |
2242 |
2243 |
2244 |
2245 |
2246 |
2247 |
2248 |
2249 |
2250 |
2251 |
2252 |
2253 |
2254 |
2255 |
2256 |
2257 |
2258 |
2259 |
2260 |
2261 |
2262 |
2263 |
2264 |
2265 |
2266 |
2267 |
2268 |
2269 |
2270 |
2271 |
2272 |
2273 |
2274 |
2275 |
2276 |
2277 |
2278 |
2279 |
2280 |
2281 |
2282 |
2283 |
2284 |
2285 |
2286 |
2308 |
2309 |
2310 |
2311 |
2312 |
2313 |
2314 |
2315 |
2316 |
2317 |
2318 |
2319 |
2320 |
2321 |
2322 |
2323 |
2324 |
2325 |
2326 |
2327 |
2328 |
2329 |
2330 | this:SetOwner(this, "ANCHOR_NONE");
2331 |
2332 |
2333 |
2334 |
2335 |
2336 |
2337 |
2338 |
2339 |
2340 |
2341 | Dcr_OnLoad(this);
2342 |
2343 |
2344 | Dcr_OnEvent(event);
2345 |
2346 |
2347 | Dcr_OnUpdate(arg1);
2348 |
2349 |
2350 |
2351 |
2352 |
2353 |
--------------------------------------------------------------------------------
/GPL.txt:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 2, June 1991
3 |
4 | Copyright (C) 1989, 1991 Free Software Foundation, Inc.
5 | 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
6 | Everyone is permitted to copy and distribute verbatim copies
7 | of this license document, but changing it is not allowed.
8 |
9 | Preamble
10 |
11 | The licenses for most software are designed to take away your
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15 | General Public License applies to most of the Free Software
16 | Foundation's software and to any other program whose authors commit to
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19 | your programs, too.
20 |
21 | When we speak of free software, we are referring to freedom, not
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28 | To protect your rights, we need to make restrictions that forbid
29 | anyone to deny you these rights or to ask you to surrender the rights.
30 | These restrictions translate to certain responsibilities for you if you
31 | distribute copies of the software, or if you modify it.
32 |
33 | For example, if you distribute copies of such a program, whether
34 | gratis or for a fee, you must give the recipients all the rights that
35 | you have. You must make sure that they, too, receive or can get the
36 | source code. And you must show them these terms so they know their
37 | rights.
38 |
39 | We protect your rights with two steps: (1) copyright the software, and
40 | (2) offer you this license which gives you legal permission to copy,
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42 |
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44 | that everyone understands that there is no warranty for this free
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46 | want its recipients to know that what they have is not the original, so
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58 |
59 | GNU GENERAL PUBLIC LICENSE
60 | TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
61 |
62 | 0. This License applies to any program or other work which contains
63 | a notice placed by the copyright holder saying it may be distributed
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70 | the term "modification".) Each licensee is addressed as "you".
71 |
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74 | running the Program is not restricted, and the output from the Program
75 | is covered only if its contents constitute a work based on the
76 | Program (independent of having been made by running the Program).
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78 |
79 | 1. You may copy and distribute verbatim copies of the Program's
80 | source code as you receive it, in any medium, provided that you
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85 | along with the Program.
86 |
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88 | you may at your option offer warranty protection in exchange for a fee.
89 |
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257 |
258 | NO WARRANTY
259 |
260 | 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
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262 | OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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268 | REPAIR OR CORRECTION.
269 |
270 | 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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278 | POSSIBILITY OF SUCH DAMAGES.
279 |
280 | END OF TERMS AND CONDITIONS
281 |
282 | How to Apply These Terms to Your New Programs
283 |
284 | If you develop a new program, and you want it to be of the greatest
285 | possible use to the public, the best way to achieve this is to make it
286 | free software which everyone can redistribute and change under these terms.
287 |
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289 | to attach them to the start of each source file to most effectively
290 | convey the exclusion of warranty; and each file should have at least
291 | the "copyright" line and a pointer to where the full notice is found.
292 |
293 |
294 | Copyright (C)
295 |
296 | This program is free software; you can redistribute it and/or modify
297 | it under the terms of the GNU General Public License as published by
298 | the Free Software Foundation; either version 2 of the License, or
299 | (at your option) any later version.
300 |
301 | This program is distributed in the hope that it will be useful,
302 | but WITHOUT ANY WARRANTY; without even the implied warranty of
303 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
304 | GNU General Public License for more details.
305 |
306 | You should have received a copy of the GNU General Public License
307 | along with this program; if not, write to the Free Software
308 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
309 |
310 |
311 | Also add information on how to contact you by electronic and paper mail.
312 |
313 | If the program is interactive, make it output a short notice like this
314 | when it starts in an interactive mode:
315 |
316 | Gnomovision version 69, Copyright (C) year name of author
317 | Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
318 | This is free software, and you are welcome to redistribute it
319 | under certain conditions; type `show c' for details.
320 |
321 | The hypothetical commands `show w' and `show c' should show the appropriate
322 | parts of the General Public License. Of course, the commands you use may
323 | be called something other than `show w' and `show c'; they could even be
324 | mouse-clicks or menu items--whatever suits your program.
325 |
326 | You should also get your employer (if you work as a programmer) or your
327 | school, if any, to sign a "copyright disclaimer" for the program, if
328 | necessary. Here is a sample; alter the names:
329 |
330 | Yoyodyne, Inc., hereby disclaims all copyright interest in the program
331 | `Gnomovision' (which makes passes at compilers) written by James Hacker.
332 |
333 | , 1 April 1989
334 | Ty Coon, President of Vice
335 |
336 | This General Public License does not permit incorporating your program into
337 | proprietary programs. If your program is a subroutine library, you may
338 | consider it more useful to permit linking proprietary applications with the
339 | library. If this is what you want to do, use the GNU Library General
340 | Public License instead of this License.
341 |
--------------------------------------------------------------------------------
/QuoiDeNeuf.txt:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/QuoiDeNeuf.txt
--------------------------------------------------------------------------------
/Readme.txt:
--------------------------------------------------------------------------------
1 | Decursive 1.9.8 (main download: http://www.2072productions.com/?to=decursive.php )
2 |
3 | (this description in mainly the original one written by Quu at http://ui.worldofwar.net/ui.php?id=997 )
4 |
5 | This is a cleaning mod. Its job it to help a class that can remove debuffs, do it with ease. Load the mod, bind a key (or create a macro '/decursive') and run, no further configuration or editing needed, it auto configures. Run the mod when ever you wish to cleanse a status ailment, or even think one might be on your target, party, or even raid party, if nothing is cleaned, there is no penalty or cool down.
6 |
7 | Currently Decursive is configured to automatically select Druid, Priest, Mage, Paladin, Shaman, Felhunter, and Doomguard cleansing spells. The spell choice is done intelligently, only casting the level or specific version needed, saving mana. Items might be added in the future. If you are a warlock, 'Range' is not checked with your felhunter or doomguard
8 |
9 | When you do a cleanse, the following logic is run
10 | * Check target for curable effect, cure if found
11 | * Check priority list (in order) for curable effect, cure if found
12 | * Check self for curable effect, cure if found
13 | * Check party members for curable effect, cure if found
14 | * Check raid members for curable effect, cure if found
15 | * Check pet for curable effect, cure if found
16 | * Check party and then raid pets for curable effect, cure if found
17 | (If you are not in a party, or not in a raid, it will skip the party and raid sections)
18 |
19 | If after all of this, if nothing is found it will say 'Nothing cleaned' in the system window. If it is unable to target someone it will say so in the system window. When it tries to clean an ailment, it will say so in the system window. If the user is under the effect of an Abolish Poison/Disease it will not further cast remove poison or disease, it will instead skip them and keep searching.
20 |
21 | Decursive also have a skip list, people in this list will be ignored.
22 |
23 | If the mod tries to cast a curable effect on a party member, but it fails (not in line of sight, etc), it will then put that unit on a blacklist for five seconds. Being on the blacklist means you get cured last. This is to keep Decursive from getting 'stuck' on a player who is out of range/behind a wall, etc. (Decursive will never put the current player to the blacklist)
24 |
25 | If the mod comes across an ignorable ailment, it prints what it is and who it is on, but then moves on. As I get more ignorable ailments I will add them to the internal arrays.
26 |
27 | This is not a client/server setup... Only the curing classes need to have this mod, nothing is required for a recipient.
28 |
29 |
30 | COMMANDS YOU CAN USE:
31 | /dcrshow
32 | ---> To show main Decursive window
33 | /dcrhide
34 | ---> To hide main Decursive window (leaving live-list displayed)
35 | /dcroption
36 | ---> To show/hide Decursive option window
37 | /decursive
38 | ---> To clean someone, you can make a macro with this command but it's easier to bind a key such as the key '~'just beneath the [escape] key on a qwerty keyboard.
39 | /dcrreset
40 | ---> To reset Decursive windows position to the middle of your screen (useful when you loose the frame)
41 | /dcrpradd
42 | ---> Add the current target to the priority list
43 | /dcrprclear
44 | ---> clear the priority list
45 | /dcrprshow
46 | ---> Display the priority list UI (where you can add,delete,clear)
47 | /dcrskadd
48 | ---> Add the current target to the skip list
49 | /dcrskclear
50 | ---> Clear the skip list
51 | /dcrskshow
52 | ---> Display the skip list UI (where you can add,delete,clear)
53 | /dcrdebug
54 | ---> Display Debug information
55 |
56 | NOTE that all these commands can be bond to a key.
57 |
58 | ACTIONS YOU CAN TAKE:
59 |
60 | - IN THE LIVE LIST:
61 | Left-Clicking on a name will cure that name without changing your target
62 | Right-Clicking on a name will target that name and cure the target.
63 |
64 | - IN MAIN DCR BAR:
65 | Right-Clicking on the label "Decursive" will hide the buttons and lock the frame and the live-list.
66 |
67 | - IN WOW KEY BINDING INTERFACE:
68 | You can bind a lot of things to keys under "Decursive" section.
69 |
70 |
71 | OPTIONS YOU CAN SET:
72 | (on Decursive UI click on 'O' to display the option panel)
73 |
74 | - "Print messages in default chat" (defaults to off)
75 | Will display messages in your default chat window (can spam a lot)
76 |
77 | - "Print messages in the window" (defaults to on)
78 | Will print messages in the main game window, messages stay for 2 seconds on the screen and fade out.
79 | You can choose where those messages are displayed by moving the "Anchor".
80 | To display and move the anchor, push the button 'A' in the top right corner of the option window.
81 | (Note that the messages start to be displayed far under the Anchor)
82 |
83 | - "Print error messages" (defaults to on)
84 | Error messages (out of range, out of mana etc...) will be displayed in red.
85 |
86 | - "The amount of afflicted to show" (slider, defaults to 5 maximum is 15)
87 | This set the numbers of afflicted persons shown in Decursive live list.
88 |
89 | - "Seconds on the blacklist" (slider, defaults to 5 seconds)
90 | When someone is blacklisted, he will stay in the blacklist for this amount of time.
91 |
92 | - "Seconds between live scans" (slider, defaults to 0.2)
93 | Decursive needs to scan each member of your raid/party, this option sets how often.
94 | Note that the higher the value is the longer Decursive will take time to detect afflicted people.
95 | If you have a slow frame rate you can try higher values.
96 |
97 | - "Check for Abolish before curing" (defaults to on)
98 | Before curing poison or diseases, Decursive will check if there is not an "Abolish" type spell on the unit to cure.
99 |
100 | - "Always use the highest spell rank." (defaults to on)
101 | Decursive will always use your higher spell to decurse.
102 | If set to off, Decursive will use your lower spell unless several debuffs are found.
103 |
104 | - "Cure in a random order" (defaults to off) (not recommended)
105 | This options will cure in a random order instead of the intelligent one.
106 | Note that I do not recommend this option at all, it's not optimized (it will be fixed in version 2.0)
107 |
108 | - "Scan and cure pets" (defaults to on)
109 | Decursive will scan and cure pets of your raid/party.
110 |
111 | - "Ignore Stealthed Units" (defaults to off)
112 | Decursive will not cure stealthed units. (may slow down decurse and impact performances if turned on)
113 |
114 | - "Play a sound when there is someone to cure" (defaults to on)
115 | Decursive will make a sound if there is someone to cure.
116 |
117 | - "Don't blacklist priority list names" (defaults to off)
118 | If checked, Decursive will NEVER add players in your priority list to the blacklist. NOTE that if one of them is out of line sight, Decursive will get stuck on him...
119 |
120 | - "Reverse live-list display" (defaults to off)
121 | Reverse the display order of the live-list, from top-to-bottom to bottom-to-top.
122 |
123 | - "Show Tooltips in afflicted list" (defaults to on)
124 | Shows tooltips when you mouseover a unit in the live-list with detailed info about the debuff
125 |
126 | - "Hide the live-list" (defaults to off) NOTE THAT FOR DECURSIVE TO WORK AT ITS FULL POTENTIAL, THIS OPTION SHOULD BE LEFT UNCHECKED.
127 | Hide the live-list, you won't see anymore nor here anything when someone is debuffed.
128 |
129 | - "Tie live-list visibility to DCR window" (defaults to off)
130 | If the main DCR window is closed then the live-list is hidden...
131 |
132 | - "Cure:" (defaults to all on)
133 | There you can choose what type of debuff to cure (according to your abilities). Simply check what you want.
134 |
135 |
136 |
--------------------------------------------------------------------------------
/Todo.txt:
--------------------------------------------------------------------------------
1 |
2 | - do a code cleanup
3 |
4 | - allow to drag names in the prio and skip list to change the order
5 |
6 | ***DONE*** - allow people to choose what type of debuff they want to clean (poison, disease, magic, curse)
7 | - {{{maybe also use a priority type thingy...}}}
8 |
9 | - allow people to edit and store the debuffs themselves... to customize the skip list
10 | ie: the ignore list
11 | -- add a way so people can temporarily ignore some buffs to prioritize their action on some of them only.
12 |
13 | ***DONE*** - figure out a way to show that there is more than one debuff in the live list
14 |
15 |
16 | - add colors to ignore/priority lists names according to the class of the character.
17 |
18 |
19 | - add a macro/binding to only cure the current target (nothing else)
20 |
--------------------------------------------------------------------------------
/WhatsNew.txt:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/WhatsNew.txt
--------------------------------------------------------------------------------
/localization.de.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | Decursive (v 1.9.8) add-on for World of Warcraft UI
3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt )
4 | This is the continued work of the original Decursive (v1.9.4) by Quu
5 | Decursive 1.9.4 is in public domain ( www.quutar.com )
6 |
7 | License:
8 | This program is free software; you can redistribute it and/or
9 | modify it under the terms of the GNU General Public License
10 | as published by the Free Software Foundation; either version 2
11 | of the License, or (at your option) any later version.
12 |
13 | This program is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | GNU General Public License for more details.
17 |
18 | You should have received a copy of the GNU General Public License
19 | along with this program; if not, write to the Free Software
20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 | --]]
22 |
23 | -------------------------------------------------------------------------------
24 | -- German localization
25 | -------------------------------------------------------------------------------
26 |
27 | if ( GetLocale() == "deDE" ) then -- {{{
28 |
29 | --start added in Rc4
30 | DCR_ALLIANCE_NAME = 'Allianz';
31 |
32 | DCR_LOC_CLASS_DRUID = 'Druide';
33 | DCR_LOC_CLASS_HUNTER = 'J\195\164ger';
34 | DCR_LOC_CLASS_MAGE = 'Magier';
35 | DCR_LOC_CLASS_PALADIN = 'Paladin';
36 | DCR_LOC_CLASS_PRIEST = 'Priester';
37 | DCR_LOC_CLASS_ROGUE = 'Schurke';
38 | DCR_LOC_CLASS_SHAMAN = 'Schamane';
39 | DCR_LOC_CLASS_WARLOCK = 'Hexenmeister';
40 | DCR_LOC_CLASS_WARRIOR = 'Krieger';
41 |
42 | DCR_STR_OTHER = 'Sonstige';
43 | DCR_STR_ANCHOR = 'Anker';
44 | DCR_STR_OPTIONS = 'Einstellungen';
45 | DCR_STR_CLOSE = 'Schlie\195\159en';
46 | DCR_STR_DCR_PRIO = 'Decursive Priorit\195\164tenliste';
47 | DCR_STR_DCR_SKIP = 'Decursive Ignorierliste';
48 | DCR_STR_QUICK_POP = 'Schnellbest\195\188cken';
49 | DCR_STR_POP = 'Best\195\188ckungsliste';
50 | DCR_STR_GROUP = 'Gruppe ';
51 |
52 | DCR_STR_NOMANA = 'Nicht genug Mana!';
53 | DCR_STR_UNUSABLE = 'Reinigung momentan nicht m\195\182glich!';
54 | DCR_STR_NEED_CURE_ACTION_IN_BARS = 'Decursive hat keinen Reinigungszauber in einer Deiner Aktionsleisten gefunden. Decursive ben\195\182tigt diesen um das Mana zu \195\188berpr\195\188fen...';
55 |
56 |
57 | DCR_UP = 'HOCH';
58 | DCR_DOWN = 'RUNTER';
59 |
60 | DCR_PRIORITY_SHOW = 'P';
61 | DCR_POPULATE = 'P';
62 | DCR_SKIP_SHOW = 'S';
63 | DCR_ANCHOR_SHOW = 'A';
64 | DCR_OPTION_SHOW = 'O';
65 | DCR_CLEAR_PRIO = 'C';
66 | DCR_CLEAR_SKIP = 'C';
67 |
68 |
69 | --end added in Rc4
70 | DCR_LOC_AF_TYPE [DCR_DISEASE] = 'Krankheit';
71 | DCR_LOC_AF_TYPE [DCR_MAGIC] = 'Magie';
72 | DCR_LOC_AF_TYPE [DCR_POISON] = 'Gift';
73 | DCR_LOC_AF_TYPE [DCR_CURSE] = 'Fluch';
74 | DCR_LOC_AF_TYPE [DCR_CHARMED] = 'Verf\195\188hrung';
75 |
76 |
77 | DCR_PET_FELHUNTER = "Teufelsj\195\164ger";
78 | DCR_PET_DOOMGUARD = "Verdammniswache";
79 | DCR_PET_FEL_CAST = "Magie verschlingen";
80 | DCR_PET_DOOM_CAST = "Magiebannung";
81 |
82 | DCR_SPELL_CURE_DISEASE = 'Krankheit heilen';
83 | DCR_SPELL_ABOLISH_DISEASE = 'Krankheit aufheben';
84 | DCR_SPELL_PURIFY = 'L\195\164utern';
85 | DCR_SPELL_CLEANSE = 'Reinigung des Glaubens';
86 | DCR_SPELL_DISPELL_MAGIC = 'Magiebannung';
87 | DCR_SPELL_CURE_POISON = 'Vergiftung heilen';
88 | DCR_SPELL_ABOLISH_POISON = 'Vergiftung aufheben';
89 | DCR_SPELL_REMOVE_LESSER_CURSE = 'Geringen Fluch aufheben';
90 | DCR_SPELL_REMOVE_CURSE = 'Fluch aufheben';
91 | DCR_SPELL_PURGE = 'Reinigen';
92 | DCR_SPELL_NO_RANK = '';
93 | DCR_SPELL_RANK_1 = 'Rang 1';
94 | DCR_SPELL_RANK_2 = 'Rang 2';
95 |
96 | BINDING_NAME_DCRCLEAN = "Reinige Gruppe";
97 | BINDING_NAME_DCRSHOW = "Zeige/Verstecke Decursive Main Bar";
98 | BINDING_NAME_DCROPTION = "Zeige/Verstecke Einstellungsfenster";
99 |
100 | BINDING_NAME_DCRPRADD = "Ziel zur Priorit\195\164tenliste hinzuf\195\188gen";
101 | BINDING_NAME_DCRPRCLEAR = "Priorit\195\164tenliste leeren";
102 | BINDING_NAME_DCRPRLIST = "Priorit\195\164tenliste ausgeben";
103 | BINDING_NAME_DCRPRSHOW = "Zeige/Verstecke die Priorit\195\164tenliste UI";
104 |
105 | BINDING_NAME_DCRSKADD = "Ziel zur Ignorierliste hinzuf\195\188gen";
106 | BINDING_NAME_DCRSKCLEAR = "Ignorierliste leeren";
107 | BINDING_NAME_DCRSKLIST = "Ignorierliste ausgeben";
108 | BINDING_NAME_DCRSKSHOW = "Zeige/Verstecke die Ignorierliste UI";
109 |
110 | DCR_DISABLE_AUTOSELFCAST = "Die Decursive-Einstellung \"%s\" ist aktiv.\n\nDecursive kann, solange das der Fall ist, keine Reinigung vornehmen.\n\nSoll diese Einstellung deaktiviert werden?";
111 |
112 | DCR_PRIORITY_LIST = "Decursive Priorit\195\164tenliste";
113 | DCR_SKIP_LIST_STR = "Decursive Ignorierliste";
114 | DCR_SKIP_OPT_STR = "Decursive Einstellungen";
115 | DCR_POPULATE_LIST = "Schnellbest\195\188cken der Decursive Liste";
116 | DCR_RREMOVE_ID = "Entferne diesen Spieler";
117 | DCR_HIDE_MAIN = "Verstecke Decursive Fenster";
118 | DCR_SHOW_MSG = "Um das Decursive Fenster anzuzeigen, /dcrshow eingeben";
119 | DCR_IS_HERE_MSG = "Decursive wurde geladen, kontrolliere bitte die Einstellungen";
120 |
121 | DCR_PRINT_CHATFRAME = "Nachrichten im Chat ausgeben";
122 | DCR_PRINT_CUSTOM = "Nachrichten in Bildschirmmitte ausgeben";
123 | DCR_PRINT_ERRORS = "Fehlernachrichten ausgeben";
124 |
125 | DCR_SHOW_TOOLTIP = "Zeige Tooltips in der Betroffenenliste";
126 | DCR_REVERSE_LIVELIST= "Zeige die Live-Liste umgekehrt";
127 | DCR_HIDE_LIVELIST = "Verstecke die Live-Liste";
128 |
129 | DCR_AMOUNT_AFFLIC = "Zeige Anzahl der Betroffenen: ";
130 | DCR_BLACK_LENGTH = "Sekunden auf der Blacklist: ";
131 | DCR_SCAN_LENGTH = "Sekunden zwischen Live-Scans: ";
132 | DCR_ABOLISH_CHECK = "Zuvor \195\188berpr\195\188fen ob Reinigung n\195\182tig";
133 | DCR_BEST_SPELL = "Immer h\195\182chsten Zauberrang benutzen";
134 | DCR_RANDOM_ORDER = "Reinige in zuf\195\164lliger Reihenfolge";
135 | DCR_CURE_PETS = "Scanne und reinige Pets";
136 | DCR_IGNORE_STEALTH = "Ignoriere getarnte Einheiten";
137 | DCR_PLAY_SOUND = "Akustische Warnung falls Reinigung n\195\182tig";
138 | DCR_ANCHOR = "Decursive Textfenster";
139 | DCR_CHECK_RANGE = "Reichweite \195\188berpr\195\188fen";
140 | DCR_DONOT_BL_PRIO = "Keine Namen der Priorit\195\164tenliste bannen";
141 | DCR_CHOOSE_CURE = "Reinige:";
142 |
143 |
144 | -- $s is spell name
145 | -- $a is affliction name/type
146 | -- $t is target name
147 | DCR_DISPELL_ENEMY = "Wirke '$s' auf den Gegner!";
148 | DCR_NOT_CLEANED = "Nichts zu reinigen";
149 | DCR_CLEAN_STRING = "Entferne \"$a\" von $t";
150 | DCR_SPELL_FOUND = "Zauber $s gefunden!";
151 | DCR_NO_SPELLS = "Keine Zauber gefunden!";
152 | DCR_NO_SPELLS_RDY = "Keine Zauber bereit!";
153 | DCR_OUT_OF_RANGE = "$t ist au\195\159er Reichweite und sollte von $a geheilt werden!";
154 | DCR_IGNORE_STRING = "$a auf $t gefunden... ignoriert";
155 |
156 | DCR_INVISIBLE_LIST = {
157 | ["Schleichen"] = true,
158 | ["Unsichtbarkeit"] = true,
159 | ["Schattenhaftigkeit"] = true,
160 | }
161 |
162 | -- this causes the target to be ignored!!!!
163 | DCR_IGNORELIST = {
164 | ["Verbannen"] = true,
165 | ["Phasenverschiebung"] = true,
166 | };
167 |
168 | -- ignore this effect
169 | DCR_SKIP_LIST = {
170 | ["Traumloser Schlaf"] = true,
171 | ["Gro\195\159er traumloser Schlaf"] = true,
172 | ["Gedankensicht"] = true,
173 | ["Mutating Injection"] = true,
174 | };
175 |
176 | -- ignore the effect bassed on the class
177 | DCR_SKIP_BY_CLASS_LIST = {
178 | [DCR_CLASS_WARRIOR] = {
179 | ["Uralte Hysterie"] = true,
180 | ["Mana entz\195\188nden"] = true,
181 | ["Besudelte Gedanken"] = true,
182 | };
183 | [DCR_CLASS_ROGUE] = {
184 | ["Stille"] = true;
185 | ["Uralte Hysterie"] = true,
186 | ["Mana entz\195\188nden"] = true,
187 | ["Besudelte Gedanken"] = true,
188 | };
189 | [DCR_CLASS_HUNTER] = {
190 | ["Magmafesseln"] = true,
191 | };
192 | [DCR_CLASS_MAGE] = {
193 | ["Magmafesseln"] = true,
194 | };
195 | };
196 |
197 | end -- }}}
198 |
199 |
200 |
--------------------------------------------------------------------------------
/localization.fr.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | Decursive (v 1.9.8) add-on for World of Warcraft UI
3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt )
4 | This is the continued work of the original Decursive (v1.9.4) by Quu
5 | Decursive 1.9.4 is in public domain ( www.quutar.com )
6 |
7 | License:
8 | This program is free software; you can redistribute it and/or
9 | modify it under the terms of the GNU General Public License
10 | as published by the Free Software Foundation; either version 2
11 | of the License, or (at your option) any later version.
12 |
13 | This program is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | GNU General Public License for more details.
17 |
18 | You should have received a copy of the GNU General Public License
19 | along with this program; if not, write to the Free Software
20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 | --]]
22 |
23 | -------------------------------------------------------------------------------
24 | -- French localization {{{
25 | -- Revised by the Grinch 08.24.06 (From Release 1.9.8 RC2)
26 | -------------------------------------------------------------------------------
27 | if ( GetLocale() == "frFR" ) then
28 | --start added in Rc4
29 | DCR_ALLIANCE_NAME = 'Alliance';
30 |
31 | DCR_LOC_CLASS_DRUID = 'Druide';
32 | DCR_LOC_CLASS_HUNTER = 'Chasseur';
33 | DCR_LOC_CLASS_MAGE = 'Mage';
34 | DCR_LOC_CLASS_PALADIN = 'Paladin';
35 | DCR_LOC_CLASS_PRIEST = 'Prêtre';
36 | DCR_LOC_CLASS_ROGUE = 'Voleur';
37 | DCR_LOC_CLASS_SHAMAN = 'Shaman';
38 | DCR_LOC_CLASS_WARLOCK = 'Démoniste';
39 | DCR_LOC_CLASS_WARRIOR = 'Guerrier';
40 |
41 | DCR_STR_OTHER = 'Autre';
42 | DCR_STR_ANCHOR = 'Ancre';
43 | DCR_STR_OPTIONS = 'Options de Decursive';
44 | DCR_STR_CLOSE = 'Fermer';
45 | DCR_STR_ASSISTANT = 'Assistant';
46 | DCR_STR_DCR_PRIO = 'Liste de priorités';
47 | DCR_STR_DCR_SKIP = 'Liste des exceptions';
48 | DCR_STR_QUICK_POP = 'Remplir rapidement';
49 | DCR_STR_POP = 'Remplir la liste';
50 | DCR_STR_GROUP = 'Groupe ';
51 |
52 |
53 | DCR_STR_NOMANA = 'Pas assez de mana !';
54 | DCR_STR_UNUSABLE = 'Impossible de guérir maintenant !';
55 | DCR_STR_NEED_CURE_ACTION_IN_BARS = "Decursive n'a put trouver aucun sort de guérison dans vos barres d'actions. Il en a besoin pour tester le mana...";
56 |
57 | DCR_UP = 'H.';
58 | DCR_DOWN = 'BAS';
59 |
60 | DCR_PRIORITY_SHOW = 'P';
61 | DCR_POPULATE = 'R';
62 | DCR_SKIP_SHOW = 'S';
63 | DCR_ANCHOR_SHOW = 'A';
64 | DCR_OPTION_SHOW = 'O';
65 | DCR_CLEAR_PRIO = 'E';
66 | DCR_CLEAR_SKIP = 'E';
67 |
68 |
69 | --end added in Rc4
70 | DCR_LOC_AF_TYPE [DCR_DISEASE] = 'Maladie';
71 | DCR_LOC_AF_TYPE [DCR_MAGIC] = 'Magie';
72 | DCR_LOC_AF_TYPE [DCR_POISON] = 'Poison';
73 | DCR_LOC_AF_TYPE [DCR_CURSE] = 'Malédiction';
74 | DCR_LOC_AF_TYPE [DCR_CHARMED] = 'Contrôle mentale';
75 |
76 |
77 | DCR_PET_FELHUNTER = "Chasseur corrompu";
78 | DCR_PET_DOOMGUARD = "Garde funeste";
79 | DCR_PET_FEL_CAST = "Dévorer la magie";
80 | DCR_PET_DOOM_CAST = "Dissipation de la magie";
81 |
82 | DCR_SPELL_CURE_DISEASE = 'Guérison des maladies';
83 | DCR_SPELL_ABOLISH_DISEASE = 'Abolir maladie';
84 | DCR_SPELL_PURIFY = 'Purification';
85 | DCR_SPELL_CLEANSE = 'Epuration';
86 | DCR_SPELL_DISPELL_MAGIC = 'Dissipation de la magie';
87 | DCR_SPELL_CURE_POISON = 'Guérison du poison';
88 | DCR_SPELL_ABOLISH_POISON = 'Abolir le poison';
89 | DCR_SPELL_REMOVE_LESSER_CURSE = 'Délivrance de la malédiction mineure';
90 | DCR_SPELL_REMOVE_CURSE = 'Délivrance de la malédiction';
91 | DCR_SPELL_PURGE = 'Expiation';
92 | DCR_SPELL_RANK_1 = 'Rang 1';
93 | DCR_SPELL_RANK_2 = 'Rang 2';
94 |
95 | BINDING_NAME_DCRCLEAN = "Nettoyage du groupe";
96 | BINDING_NAME_DCRSHOW = "Afficher ou Cacher la barre Decursive";
97 | BINDING_NAME_DCROPTION = "Afficher ou Cacher la fenêtre des options";
98 |
99 | BINDING_NAME_DCRPRADD = "Ajouter la cible à la liste de priorités";
100 | BINDING_NAME_DCRPRCLEAR = "Effacer la liste de priorités";
101 | BINDING_NAME_DCRPRLIST = "Afficher la liste de priorités";
102 | BINDING_NAME_DCRPRSHOW = "Afficher ou Cacher la liste de priorités";
103 |
104 | BINDING_NAME_DCRSKADD = "Ajouter la cible à la liste des exceptions";
105 | BINDING_NAME_DCRSKCLEAR = "Effacer la liste des exceptions";
106 | BINDING_NAME_DCRSKLIST = "Afficher la liste des exceptions";
107 | BINDING_NAME_DCRSKSHOW = "Afficher ou Cacher la liste des exceptions";
108 |
109 |
110 | DCR_DISABLE_AUTOSELFCAST = "Decursive a trouvé que l'option \"%s\" est activée.\n\nDecursive ne pourra pas guérir les gens tant que cette option est active.\n\nVoulez-vous la désactiver ?";
111 |
112 | DCR_PRIORITY_LIST = "Liste des priorités";
113 | DCR_SKIP_LIST_STR = "Liste des exceptions";
114 | DCR_SKIP_OPT_STR = "Menu options";
115 | DCR_POPULATE_LIST = "Remplir rapidement la liste";
116 | DCR_RREMOVE_ID = "Effacer ce joueur";
117 | DCR_HIDE_MAIN = "Cacher la fenêtre \"Decursive\"";
118 | DCR_SHOW_MSG = "Pour afficher la fenêtre \"Decursive\", tapez /dcrshow.";
119 | DCR_IS_HERE_MSG = "Decursive est initialisé, n'oubliez pas de contrôler les options disponibles";
120 |
121 | DCR_PRINT_CHATFRAME = "Afficher les messages dans le canal par\n défaut\]";
122 | DCR_PRINT_CUSTOM = "Afficher les messages dans la fenêtre";
123 | DCR_PRINT_ERRORS = "Afficher les messages d'erreurs";
124 |
125 | DCR_SHOW_TOOLTIP = "Afficher les infos-bulles dans la liste des\n\ affligés\]";
126 | DCR_REVERSE_LIVELIST = "Inverser l'affichage de la liste";
127 | DCR_HIDE_LIVELIST = "Cacher la liste";
128 | DCR_TIE_LIVELIST = "Lier la visibilité de la liste à \"Decursive\"";
129 |
130 | DCR_AMOUNT_AFFLIC = "Nombre d'affligés à afficher : ";
131 | DCR_BLACK_LENGTH = "Délais (Secs) sur la *blacklist* : ";
132 | DCR_SCAN_LENGTH = "Délais (Secs) entre les scans : ";
133 | DCR_ABOLISH_CHECK = "Voir si \"Abolir\" sur la cible avant de Guérir"; -- XXX
134 | DCR_BEST_SPELL = "Toujours utiliser le rang de sort le plus élevé";
135 | DCR_RANDOM_ORDER = "Guérir aléatoirement";
136 | DCR_CURE_PETS = "Contrôler et guérir les pets";
137 | DCR_IGNORE_STEALTH = "Ignorer les unités camouflées";
138 | DCR_PLAY_SOUND = "Jouer un son quand il y a quelqu'un à guérir";
139 | DCR_ANCHOR = "Ancre du texte";
140 | DCR_CHECK_RANGE = "Tester si la cible est à portée";
141 | DCR_DONOT_BL_PRIO = "Ne pas *blacklister* les gens prioritaires";
142 | DCR_CHOOSE_CURE = "Guérir :";
143 |
144 |
145 | -- $s is spell name
146 | -- $a is affliction name/type
147 | -- $t is target name
148 | DCR_DISPELL_ENEMY = "Lance '$s' sur $t";
149 | DCR_NOT_CLEANED = "Rien n'a été nettoyé !";
150 | DCR_CLEAN_STRING = "Dissipation de \"$a\" sur $t";
151 | DCR_SPELL_FOUND = "$s trouvé !";
152 | DCR_NO_SPELLS = "Aucun sort de guérison trouvé !";
153 | DCR_NO_SPELLS_RDY = "Aucun sort de guérison n'est prêt à être lancé !";
154 | DCR_OUT_OF_RANGE = "$t est hors de portée et devrait être soigné de $a !";
155 | DCR_IGNORE_STRING = "$a trouvé sur $t - $t ignoré.";
156 |
157 | DCR_INVISIBLE_LIST = {
158 | ["Rôder"] = true,
159 | ["Camouflage"] = true,
160 | ["Camouflage dans lombre"] = true,
161 | }
162 |
163 | DCR_IGNORELIST = {
164 | ["Bannir"] = true,
165 | ["Changement de phase"] = true,
166 | };
167 |
168 | DCR_SKIP_LIST = {
169 | ["Sommeil sans rêve"] = true,
170 | ["Sommeil sans rêve supérieur"] = true,
171 | ["Vision Télépathique"] = true,
172 | ["Injection mutante"] = true,
173 | };
174 |
175 | DCR_SKIP_BY_CLASS_LIST = {
176 | [DCR_CLASS_WARRIOR] = {
177 | ["Hystérie ancienne"] = true,
178 | ["Enflammer le mana"] = true,
179 | ["Esprit corrompu"] = true,
180 | };
181 | [DCR_CLASS_ROGUE] = {
182 | ["Silence"] = true;
183 | ["Hystérie ancienne"] = true,
184 | ["Enflammer le mana"] = true,
185 | ["Esprit corrompu"] = true,
186 | };
187 | [DCR_CLASS_HUNTER] = {
188 | ["Entraves de magma"] = true,
189 | };
190 | [DCR_CLASS_MAGE] = {
191 | ["Entraves de magma"] = true,
192 | };
193 | };
194 |
195 | -- for cut and paste ease
196 | -- DCR_CLASS_DRUID
197 | -- DCR_CLASS_HUNTER
198 | -- DCR_CLASS_MAGE
199 | -- DCR_CLASS_PALADIN
200 | -- DCR_CLASS_PRIEST
201 | -- DCR_CLASS_ROGUE
202 | -- DCR_CLASS_SHAMAN
203 | -- DCR_CLASS_WARLOCK
204 | -- DCR_CLASS_WARRIOR
205 | -- }}}
206 | end
207 |
--------------------------------------------------------------------------------
/localization.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | Decursive (v 1.9.8) add-on for World of Warcraft UI
3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt )
4 | This is the continued work of the original Decursive (v1.9.4) by Quu
5 | Decursive 1.9.4 is in public domain ( www.quutar.com )
6 |
7 | License:
8 | This program is free software; you can redistribute it and/or
9 | modify it under the terms of the GNU General Public License
10 | as published by the Free Software Foundation; either version 2
11 | of the License, or (at your option) any later version.
12 |
13 | This program is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | GNU General Public License for more details.
17 |
18 | You should have received a copy of the GNU General Public License
19 | along with this program; if not, write to the Free Software
20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 | --]]
22 |
23 | -------------------------------------------------------------------------------
24 | -- the constants for the mod (non localized)
25 | -------------------------------------------------------------------------------
26 | DCR_VERSION_STRING = "Decursive 1.9.8.3";
27 | BINDING_HEADER_DECURSIVE = "Decursive";
28 |
29 | DCR_MACRO_COMMAND = "/decursive";
30 | DCR_MACRO_SHOW = "/dcrshow";
31 | DCR_MACRO_HIDE = "/dcrhide";
32 | DCR_MACRO_OPTION = "/dcroption";
33 | DCR_MACRO_RESET = "/dcrreset";
34 |
35 | DCR_MACRO_PRADD = "/dcrpradd";
36 | DCR_MACRO_PRCLEAR = "/dcrprclear";
37 | DCR_MACRO_PRLIST = "/dcrprlist";
38 | DCR_MACRO_PRSHOW = "/dcrprshow";
39 |
40 | DCR_MACRO_SKADD = "/dcrskadd";
41 | DCR_MACRO_SKCLEAR = "/dcrskclear";
42 | DCR_MACRO_SKLIST = "/dcrsklist";
43 | DCR_MACRO_SKSHOW = "/dcrskshow";
44 | DCR_MACRO_DEBUG = "/dcrdebug";
45 |
46 | -- DO NOT TRANSLATE, THOSE ARE ALWAYS ENGLISH
47 | DCR_CLASS_DRUID = 'DRUID';
48 | DCR_CLASS_HUNTER = 'HUNTER';
49 | DCR_CLASS_MAGE = 'MAGE';
50 | DCR_CLASS_PALADIN = 'PALADIN';
51 | DCR_CLASS_PRIEST = 'PRIEST';
52 | DCR_CLASS_ROGUE = 'ROGUE';
53 | DCR_CLASS_SHAMAN = 'SHAMAN';
54 | DCR_CLASS_WARLOCK = 'WARLOCK';
55 | DCR_CLASS_WARRIOR = 'WARRIOR';
56 |
57 | DCR_DISEASE = 'Disease';
58 | DCR_MAGIC = 'Magic';
59 | DCR_POISON = 'Poison';
60 | DCR_CURSE = 'Curse';
61 | DCR_CHARMED = 'Charm';
62 |
63 | -------------------------------------------------------------------------------
64 | -- English localization (Default)
65 | -------------------------------------------------------------------------------
66 |
67 | --start added in Rc4
68 | DCR_ALLIANCE_NAME = 'Alliance';
69 |
70 | DCR_LOC_CLASS_DRUID = 'Druid';
71 | DCR_LOC_CLASS_HUNTER = 'Hunter';
72 | DCR_LOC_CLASS_MAGE = 'Mage';
73 | DCR_LOC_CLASS_PALADIN = 'Paladin';
74 | DCR_LOC_CLASS_PRIEST = 'Priest';
75 | DCR_LOC_CLASS_ROGUE = 'Rogue';
76 | DCR_LOC_CLASS_SHAMAN = 'Shaman';
77 | DCR_LOC_CLASS_WARLOCK = 'Warlock';
78 | DCR_LOC_CLASS_WARRIOR = 'Warrior';
79 |
80 | DCR_STR_OTHER = 'Other';
81 | DCR_STR_ANCHOR = 'Anchor';
82 | DCR_STR_OPTIONS = 'Options';
83 | DCR_STR_CLOSE = 'Close';
84 | DCR_STR_DCR_PRIO = 'Decursive Priority';
85 | DCR_STR_DCR_SKIP = 'Decursive Skip';
86 | DCR_STR_QUICK_POP = 'Quickly Populate';
87 | DCR_STR_POP = 'Populate List';
88 | DCR_STR_GROUP = 'Group ';
89 |
90 | DCR_STR_NOMANA = 'Not Enough Mana!';
91 | DCR_STR_UNUSABLE = 'Impossible to decurse now!';
92 | DCR_STR_NEED_CURE_ACTION_IN_BARS = 'Decursive was unable to find any curing spell in one of your action bars. Decursive needs this to check the mana...';
93 |
94 |
95 | DCR_UP = 'UP';
96 | DCR_DOWN = 'DOWN';
97 |
98 | DCR_PRIORITY_SHOW = 'P';
99 | DCR_POPULATE = 'P';
100 | DCR_SKIP_SHOW = 'S';
101 | DCR_ANCHOR_SHOW = 'A';
102 | DCR_OPTION_SHOW = 'O';
103 | DCR_CLEAR_PRIO = 'C';
104 | DCR_CLEAR_SKIP = 'C';
105 |
106 |
107 | --end added in Rc4
108 | DCR_LOC_AF_TYPE = {};
109 | DCR_LOC_AF_TYPE [DCR_DISEASE] = 'Disease';
110 | DCR_LOC_AF_TYPE [DCR_MAGIC] = 'Magic';
111 | DCR_LOC_AF_TYPE [DCR_POISON] = 'Poison';
112 | DCR_LOC_AF_TYPE [DCR_CURSE] = 'Curse';
113 | DCR_LOC_AF_TYPE [DCR_CHARMED] = 'Mind Control';
114 |
115 |
116 | DCR_PET_FELHUNTER = "Felhunter";
117 | DCR_PET_DOOMGUARD = "Doomguard";
118 | DCR_PET_FEL_CAST = "Devour Magic";
119 | DCR_PET_DOOM_CAST = "Dispel Magic";
120 |
121 | DCR_SPELL_CURE_DISEASE = 'Cure Disease';
122 | DCR_SPELL_ABOLISH_DISEASE = 'Abolish Disease';
123 | DCR_SPELL_PURIFY = 'Purify';
124 | DCR_SPELL_CLEANSE = 'Cleanse';
125 | DCR_SPELL_DISPELL_MAGIC = 'Dispel Magic';
126 | DCR_SPELL_CURE_POISON = 'Cure Poison';
127 | DCR_SPELL_ABOLISH_POISON = 'Abolish Poison';
128 | DCR_SPELL_REMOVE_LESSER_CURSE = 'Remove Lesser Curse';
129 | DCR_SPELL_REMOVE_CURSE = 'Remove Curse';
130 | DCR_SPELL_PURGE = 'Purge';
131 | DCR_SPELL_NO_RANK = '';
132 | DCR_SPELL_RANK_1 = 'Rank 1';
133 | DCR_SPELL_RANK_2 = 'Rank 2';
134 |
135 | BINDING_NAME_DCRCLEAN = "Clean Group";
136 | BINDING_NAME_DCRSHOW = "Show or hide Decursive Main Bar";
137 | BINDING_NAME_DCROPTION = "Show or hide Options window";
138 |
139 | BINDING_NAME_DCRPRADD = "Add target to priority list";
140 | BINDING_NAME_DCRPRCLEAR = "Clear the priority list";
141 | BINDING_NAME_DCRPRLIST = "Print the priority list";
142 | BINDING_NAME_DCRPRSHOW = "Show or hide the priority list";
143 |
144 | BINDING_NAME_DCRSKADD = "Add target to skip list";
145 | BINDING_NAME_DCRSKCLEAR = "Clear the skip list";
146 | BINDING_NAME_DCRSKLIST = "Print the skip list";
147 | BINDING_NAME_DCRSKSHOW = "Show or hide the skip list";
148 |
149 |
150 | DCR_DISABLE_AUTOSELFCAST = "Decursive found that the option \"%s\" is enabled.\n\nDecursive won't be able to decurse while this option is active.\n\nDo you want to disable it?";
151 |
152 | DCR_PRIORITY_LIST = "Decursive Priority List";
153 | DCR_SKIP_LIST_STR = "Decursive Skip List";
154 | DCR_SKIP_OPT_STR = "Decursive Options Menu";
155 | DCR_POPULATE_LIST = "Quickly populate the Decursive list";
156 | DCR_RREMOVE_ID = "Remove this player";
157 | DCR_HIDE_MAIN = "Hide Decursive Window";
158 | DCR_SHOW_MSG = "To show Decursive's frame, type /dcrshow";
159 | DCR_IS_HERE_MSG = "Decursive is now initialized, remember to check the options";
160 |
161 | DCR_PRINT_CHATFRAME = "Print messages in default chat";
162 | DCR_PRINT_CUSTOM = "Print messages in the window";
163 | DCR_PRINT_ERRORS = "Print error messages";
164 |
165 | DCR_SHOW_TOOLTIP = "Show Tooltips in afflicted list";
166 | DCR_REVERSE_LIVELIST= "Reverse live-list display";
167 | DCR_TIE_LIVELIST = "Tie live-list visibility to DCR window";
168 | DCR_HIDE_LIVELIST = "Hide the live-list";
169 |
170 | DCR_AMOUNT_AFFLIC = "The amount of afflicted to show : ";
171 | DCR_BLACK_LENGTH = "Seconds on the blacklist : ";
172 | DCR_SCAN_LENGTH = "Seconds between live scans : ";
173 | DCR_ABOLISH_CHECK = "Check for \"Abolish\" before curing";
174 | DCR_BEST_SPELL = "Always use the highest spell rank.";
175 | DCR_RANDOM_ORDER = "Cure in a random order";
176 | DCR_CURE_PETS = "Scan and cure pets";
177 | DCR_IGNORE_STEALTH = "Ignore Stealthed Units";
178 | DCR_PLAY_SOUND = "Play a sound when there is someone to cure";
179 | DCR_ANCHOR = "Decursive Text Anchor";
180 | DCR_CHECK_RANGE = "Check for range";
181 | DCR_DONOT_BL_PRIO = "Don't blacklist priority list names";
182 | DCR_CHOOSE_CURE = "Cure:";
183 |
184 |
185 | -- $s is spell name
186 | -- $a is affliction name/type
187 | -- $t is target name
188 | DCR_DISPELL_ENEMY = "Casting '$s' on the enemy!";
189 | DCR_NOT_CLEANED = "Nothing cleaned";
190 | DCR_CLEAN_STRING = "Removing \"$a\" on $t";
191 | DCR_SPELL_FOUND = "$s spell found!";
192 | DCR_NO_SPELLS = "No curative spells found!";
193 | DCR_NO_SPELLS_RDY = "No curative spells are ready to cast!";
194 | DCR_OUT_OF_RANGE = "$t is out of range and should be cured of $a!";
195 | DCR_IGNORE_STRING = "$a found on $t... ignoring";
196 |
197 | DCR_INVISIBLE_LIST = {
198 | ["Prowl"] = true,
199 | ["Stealth"] = true,
200 | ["Shadowmeld"] = true,
201 | }
202 |
203 | -- this causes the target to be ignored!!!!
204 | DCR_IGNORELIST = {
205 | ["Banish"] = true,
206 | ["Phase Shift"] = true,
207 | };
208 |
209 | -- ignore this effect
210 | DCR_SKIP_LIST = {
211 | ["Dreamless Sleep"] = true,
212 | ["Greater Dreamless Sleep"] = true,
213 | ["Mind Vision"] = true,
214 | ["Mutating Injection"] = true,
215 | };
216 |
217 | -- ignore the effect bassed on the class
218 | DCR_SKIP_BY_CLASS_LIST = {
219 | [DCR_CLASS_WARRIOR] = {
220 | ["Ancient Hysteria"] = true,
221 | ["Ignite Mana"] = true,
222 | ["Tainted Mind"] = true,
223 | };
224 | [DCR_CLASS_ROGUE] = {
225 | ["Silence"] = true;
226 | ["Ancient Hysteria"] = true,
227 | ["Ignite Mana"] = true,
228 | ["Tainted Mind"] = true,
229 | };
230 | [DCR_CLASS_HUNTER] = {
231 | ["Magma Shackles"] = true,
232 | };
233 | [DCR_CLASS_MAGE] = {
234 | ["Magma Shackles"] = true,
235 | };
236 | };
237 |
238 |
--------------------------------------------------------------------------------
/localization.tw.lua:
--------------------------------------------------------------------------------
1 | --[[
2 | Decursive (v 1.9.8) add-on for World of Warcraft UI
3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt )
4 | This is the continued work of the original Decursive (v1.9.4) by Quu
5 | Decursive 1.9.4 is in public domain ( www.quutar.com )
6 |
7 | License:
8 | This program is free software; you can redistribute it and/or
9 | modify it under the terms of the GNU General Public License
10 | as published by the Free Software Foundation; either version 2
11 | of the License, or (at your option) any later version.
12 |
13 | This program is distributed in the hope that it will be useful,
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 | GNU General Public License for more details.
17 |
18 | You should have received a copy of the GNU General Public License
19 | along with this program; if not, write to the Free Software
20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 |
22 | Tip:
23 | 『腐蝕耐力』、『淹沒』技能發動後會持續性產生作用,沒有解除價值,故忽略。
24 | 『點燃法力』對戰士與盜賊並無影響,故忽略。
25 | 『音爆』對盜賊並無影響,故忽略。
26 | --]]
27 |
28 |
29 |
30 | -----------------------------------------------------------------------------------------------
31 | -- Chinese localization (Default) By srshyu@seed.net.tw and snowwolf@seed.net.tw and Peter Sun
32 | -----------------------------------------------------------------------------------------------
33 | if ( GetLocale() == "zhTW" ) then
34 | --start added in Rc4
35 | DCR_ALLIANCE_NAME = '聯盟';
36 |
37 | DCR_LOC_CLASS_DRUID = '德魯伊';
38 | DCR_LOC_CLASS_HUNTER = '獵人';
39 | DCR_LOC_CLASS_MAGE = '法師';
40 | DCR_LOC_CLASS_PALADIN = '聖騎士';
41 | DCR_LOC_CLASS_PRIEST = '牧師';
42 | DCR_LOC_CLASS_ROGUE = '盜賊';
43 | DCR_LOC_CLASS_SHAMAN = '薩滿';
44 | DCR_LOC_CLASS_WARLOCK = '術士';
45 | DCR_LOC_CLASS_WARRIOR = '戰士';
46 |
47 | DCR_STR_OTHER = '其他';
48 | DCR_STR_ANCHOR = '定位點';
49 | DCR_STR_OPTIONS = '選項';
50 | DCR_STR_CLOSE = '關閉';
51 | DCR_STR_DCR_PRIO = 'Decursive 優先選單';
52 | DCR_STR_DCR_SKIP = 'Decursive 忽略選單';
53 | DCR_STR_QUICK_POP = '快速添加介面';
54 | DCR_STR_POP = '快速添加清單';
55 | DCR_STR_GROUP = '隊伍 ';
56 |
57 | DCR_STR_NOMANA = '法力不足!';
58 | DCR_STR_UNUSABLE = '目前無法解除!';
59 | DCR_STR_NEED_CURE_ACTION_IN_BARS = 'Decursive 沒有在你的快捷列中找到清除法術,Decursive 依靠此檢查範圍與法力是否足夠';
60 |
61 |
62 | DCR_UP = '上';
63 | DCR_DOWN = '下';
64 |
65 | DCR_PRIORITY_SHOW = 'P';
66 | DCR_POPULATE = 'P';
67 | DCR_SKIP_SHOW = 'S';
68 | DCR_ANCHOR_SHOW = 'A';
69 | DCR_OPTION_SHOW = 'O';
70 | DCR_CLEAR_PRIO = 'C';
71 | DCR_CLEAR_SKIP = 'C';
72 |
73 |
74 | --end added in Rc4
75 | DCR_LOC_AF_TYPE = {};
76 | DCR_LOC_AF_TYPE [DCR_DISEASE] = '疾病';
77 | DCR_LOC_AF_TYPE [DCR_MAGIC] = '魔法';
78 | DCR_LOC_AF_TYPE [DCR_POISON] = '中毒';
79 | DCR_LOC_AF_TYPE [DCR_CURSE] = '詛咒';
80 | DCR_LOC_AF_TYPE [DCR_CHARMED] = '誘惑';
81 |
82 |
83 | DCR_PET_FELHUNTER = "地獄獵犬";
84 | DCR_PET_DOOMGUARD = "末日守衛";
85 | DCR_PET_FEL_CAST = "吞噬魔法";
86 | DCR_PET_DOOM_CAST = "驅散魔法";
87 |
88 | DCR_SPELL_CURE_DISEASE = '祛病術';
89 | DCR_SPELL_ABOLISH_DISEASE = '驅除疾病';
90 | DCR_SPELL_PURIFY = '純淨術';
91 | DCR_SPELL_CLEANSE = '清潔術';
92 | DCR_SPELL_DISPELL_MAGIC = '驅散魔法';
93 | DCR_SPELL_CURE_POISON = '消毒術';
94 | DCR_SPELL_ABOLISH_POISON = '驅毒術';
95 | DCR_SPELL_REMOVE_LESSER_CURSE = '解除次級詛咒';
96 | DCR_SPELL_REMOVE_CURSE = '解除詛咒';
97 | DCR_SPELL_PURGE = '淨化術';
98 | DCR_SPELL_NO_RANK = '';
99 | DCR_SPELL_RANK_1 = '等級 1';
100 | DCR_SPELL_RANK_2 = '等級 2';
101 |
102 | BINDING_NAME_DCRCLEAN = "淨化隊伍";
103 | BINDING_NAME_DCRSHOW = "顯示或隱藏 Decursive 工作條";
104 | BINDING_NAME_DCROPTION = "顯示或隱藏設定選項視窗";
105 |
106 | BINDING_NAME_DCRPRADD = "添加目標至優先列表";
107 | BINDING_NAME_DCRPRCLEAR = "清空優先列表";
108 | BINDING_NAME_DCRPRLIST = "顯示優先列表至聊天視窗";
109 | BINDING_NAME_DCRPRSHOW = "關閉優先列表";
110 |
111 | BINDING_NAME_DCRSKADD = "添加目標至忽略列表";
112 | BINDING_NAME_DCRSKCLEAR = "清空忽略列表";
113 | BINDING_NAME_DCRSKLIST = "顯示忽略列表至聊天視窗";
114 | BINDING_NAME_DCRSKSHOW = "關閉忽略列表";
115 |
116 | DCR_PRIORITY_LIST = "Decursive 優先列表";
117 | DCR_SKIP_LIST_STR = "Decursive 忽略列表";
118 | DCR_SKIP_OPT_STR = "Decursive 選項";
119 | DCR_POPULATE_LIST = "Decursive 列表快速添加介面";
120 | DCR_RREMOVE_ID = "移除此玩家";
121 | DCR_HIDE_MAIN = "隱藏 Decursive 視窗";
122 | DCR_SHOW_MSG = "要顯示 Decursive 視窗,請輸入 /dcrshow。";
123 | DCR_IS_HERE_MSG = "Decursive 已經啟動,請核對設定選項。";
124 |
125 | DCR_PRINT_CHATFRAME = "在聊天視窗顯示訊息";
126 | DCR_PRINT_CUSTOM = "在遊戲畫面中顯示訊息";
127 | DCR_PRINT_ERRORS = "顯示錯誤訊息";
128 |
129 | DCR_SHOW_TOOLTIP = "在即時清單顯示簡要說明";
130 | DCR_REVERSE_LIVELIST = "反向顯示即時清單";
131 | DCR_TIE_LIVELIST = "即時清單顯示與 DCR 視窗連結";
132 | DCR_HIDE_LIVELIST = "隱藏即時清單";
133 |
134 | DCR_AMOUNT_AFFLIC = "即時清單顯示人數: ";
135 | DCR_BLACK_LENGTH = "失敗幾次後加入黑名單: ";
136 | DCR_SCAN_LENGTH = "即時檢測時間間隔(秒): ";
137 | DCR_ABOLISH_CHECK = "施法前檢查是否需要淨化";
138 | DCR_BEST_SPELL = "總是使用最高等級法術";
139 | DCR_RANDOM_ORDER = "隨機淨化玩家";
140 | DCR_CURE_PETS = "檢測並淨化寵物";
141 | DCR_IGNORE_STEALTH = "忽略潛行的玩家";
142 | DCR_PLAY_SOUND = "有玩家需要淨化時發出音效";
143 | DCR_ANCHOR = "Decursive 文字定位點";
144 | DCR_CHECK_RANGE = "檢測範圍";
145 | DCR_DONOT_BL_PRIO = "不添加優先名單的玩家到黑名單";
146 | DCR_CHOOSE_CURE = "淨化類型選擇";
147 |
148 |
149 | -- $s is spell name
150 | -- $a is affliction name/type
151 | -- $t is target name
152 | DCR_DISPELL_ENEMY = "對敵人施放 $s";
153 | DCR_NOT_CLEANED = "沒有任何效果被驅除";
154 | DCR_CLEAN_STRING = "清除 $t 身上的 $a";
155 | DCR_SPELL_FOUND = "找到 $s 法術";
156 | DCR_NO_SPELLS = "找不到清除法術";
157 | DCR_NO_SPELLS_RDY = "法術尚未就緒";
158 | DCR_OUT_OF_RANGE = "距離太遠,無法清除 $t 身上的 $a";
159 | DCR_IGNORE_STRING = "忽略 $t 身上的 $a...";
160 |
161 | DCR_INVISIBLE_LIST = {
162 | ["潛行"] = true,
163 | ["潛行"] = true,
164 | ["影遁"] = true,
165 | }
166 |
167 | -- this causes the target to be ignored!!!!
168 | DCR_IGNORELIST = {
169 | ["放逐術"] = true,
170 | ["相位變換"] = true,
171 | };
172 |
173 | -- ignore this effect
174 | DCR_SKIP_LIST = {
175 | ["無夢睡眠"] = true,
176 | ["強效昏睡"] = true,
177 | ["心靈視界"] = true,
178 | ["腐蝕耐力"] = true,
179 | ["淹沒"] = true,
180 | ["變異注射"] = true,
181 | };
182 |
183 | -- ignore the effect bassed on the class
184 | DCR_SKIP_BY_CLASS_LIST = {
185 | [DCR_CLASS_WARRIOR] = {
186 | ["上古狂亂"] = true,
187 | ["點燃法力"] = true,
188 | ["污濁之魂"] = true,
189 | ["法力燃燒"] = true,
190 | };
191 | [DCR_CLASS_ROGUE] = {
192 | ["沉默"] = true;
193 | ["上古狂亂"] = true,
194 | ["點燃法力"] = true,
195 | ["法力燃燒"] = true,
196 | ["污濁之魂"] = true,
197 | ["音素爆破"] = true,
198 | };
199 | [DCR_CLASS_HUNTER] = {
200 | ["熔岩鐐銬"] = true,
201 | };
202 | [DCR_CLASS_MAGE] = {
203 | ["熔岩鐐銬"] = true,
204 | };
205 | };
206 | end
207 |
--------------------------------------------------------------------------------