├── BackDrop.tga ├── Bindings.xml ├── DECURSIVE_Instruction_Manual.pdf ├── Decursive.lua ├── Decursive.toc ├── Decursive.xml ├── GPL.txt ├── QuoiDeNeuf.txt ├── Readme.txt ├── Todo.txt ├── WhatsNew.txt ├── localization.de.lua ├── localization.fr.lua ├── localization.lua └── localization.tw.lua /BackDrop.tga: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/BackDrop.tga -------------------------------------------------------------------------------- /Bindings.xml: -------------------------------------------------------------------------------- 1 | 2 | 23 | 24 | 25 | Dcr_Clean(); 26 | 27 | 28 | Dcr_Hide(false); 29 | 30 | 31 | Dcr_ShowHideOptionsUI(); 32 | 33 | 34 | Dcr_AddTargetToPriorityList(); 35 | 36 | 37 | Dcr_ClearPriorityList(); 38 | 39 | 40 | Dcr_PrintPriorityList(); 41 | 42 | 43 | Dcr_ShowHidePriorityListUI(); 44 | 45 | 46 | Dcr_AddTargetToSkipList(); 47 | 48 | 49 | Dcr_ClearSkipList(); 50 | 51 | 52 | Dcr_PrintSkipList(); 53 | 54 | 55 | Dcr_ShowHideSkipListUI(); 56 | 57 | 58 | -------------------------------------------------------------------------------- /DECURSIVE_Instruction_Manual.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/DECURSIVE_Instruction_Manual.pdf -------------------------------------------------------------------------------- /Decursive.toc: -------------------------------------------------------------------------------- 1 | ## Interface: 11200 2 | ## Title: Decursive 1.9.8.3.1 3 | ## DefaultState: enabled 4 | ## Notes: This is a raid cleaning mod. The idea behind this is to iterate though the raid party, and cure who ever needs it. It also work on teams, but was written with raids in mind. Pets were added since some debuffs are PBAoE. 5 | ## SavedVariablesPerCharacter: Dcr_Saved, DCR_REMOTE_DEBUG 6 | ## Version 1.9.8.3 7 | ## Author:Archarodim (Originally coded by Quu) 8 | ## eMail: Archarodim _(AT)_ Teaser _(DOT)_ FR 9 | ## URL: http://www.2072productions.com/?to=decursive.php 10 | localization.lua 11 | localization.fr.lua 12 | localization.de.lua 13 | localization.tw.lua 14 | Decursive.lua 15 | Decursive.xml 16 | -------------------------------------------------------------------------------- /Decursive.xml: -------------------------------------------------------------------------------- 1 | 2 | 23 | 24 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 135 | 162 | 163 | 164 | 165 | this.unit = "player"; 166 | this.debuff = 1; 167 | this.UpdateMe = false; 168 | 169 | 170 | 171 | 172 | 173 | 207 | 208 | 215 | 216 | 217 | 218 | 219 | 220 | 221 | 222 | 223 | 224 | 225 | 226 | 227 | 228 | 229 | 230 | 231 | 232 | 233 | 234 | 235 | 236 | 237 | 238 | 239 | 240 | 241 | 242 | 243 | 244 | 245 | 246 | 249 | 250 | 251 | 252 | 253 | 254 | 255 | 256 | 257 | 258 | 259 | 260 | 261 | 262 | 263 | 264 | 265 | 266 | 267 | 268 | 269 | 270 | 271 | 272 | 273 | 274 | 275 | 276 | 277 | 278 | Dcr_DisplayTooltip(DCR_VERSION_STRING, this); 279 | 280 | 281 | DcrDisplay_Tooltip:Hide(); 282 | 283 | 284 | 285 | if ( this.isMoving ) then 286 | this:StopMovingOrSizing(); 287 | -- DecursiveAfflictedListFrame:StopMovingOrSizing(); 288 | this.isMoving = false; 289 | end 290 | 291 | 292 | if ( ( ( not this.isLocked ) or ( this.isLocked == 0 ) ) and ( arg1 == "LeftButton" ) ) then 293 | this:StartMoving(); 294 | -- DecursiveAfflictedListFrame:StartMoving(); 295 | this.isMoving = true; 296 | end 297 | if (arg1 == "RightButton") then 298 | Dcr_ShowHideButtons(); 299 | end 300 | 301 | 302 | if ( this.isMoving ) then 303 | this:StopMovingOrSizing(); 304 | -- DecursiveAfflictedListFrame:StopMovingOrSizing(); 305 | this.isMoving = false; 306 | end 307 | 308 | 309 | 310 | 311 | 312 | 313 | 314 | 340 | 341 | 367 | 368 | 394 | 395 | 418 | 419 | 420 | 421 | 422 | 423 | 428 | 429 | 430 | 431 | 432 | 433 | 434 | 435 | 436 | 437 | 438 | 439 | Dcr_AfflictedListFrame_OnUpdate(arg1); 440 | 441 | 442 | 443 | 444 | 445 | 446 | 447 | 448 | 449 | 450 | 451 | 452 | 453 | 454 | 455 | 456 | 457 | 458 | 459 | 460 | 461 | 462 | 463 | 464 | 465 | 466 | 467 | 468 | 469 | 470 | 471 | 472 | 473 | 474 | 475 | 476 | 477 | 478 | 479 | 480 | 481 | 482 | 483 | 484 | 485 | 486 | 487 | 488 | 489 | 490 | 491 | 492 | 493 | 494 | 495 | 496 | 497 | 498 | 499 | 500 | 501 | 502 | 503 | 504 | 505 | 506 | 507 | 508 | 509 | 510 | 511 | 512 | 513 | 514 | 515 | 516 | 517 | 518 | 519 | 520 | 521 | 522 | 523 | 524 | 525 | 526 | 527 | 528 | 529 | 530 | 531 | 532 | 533 | 534 | 535 | 536 | 537 | 538 | 539 | 540 | 541 | 542 | 543 | 544 | 545 | 546 | 547 | 548 | 549 | 550 | 551 | 552 | 553 | 554 | 555 | 556 | 557 | 558 | 559 | 560 | 561 | 562 | 563 | 564 | 565 | 566 | 567 | 568 | 569 | 570 | 571 | 572 | 573 | 574 | 575 | 576 | 577 | 578 | 579 | 580 | 581 | 582 | 583 | 584 | 585 | 586 | 587 | 588 | 589 | 590 | 591 | 592 | 593 | 594 | 595 | 596 | 597 | 598 | 599 | 600 | 601 | 602 | 603 | 604 | 605 | 606 | 607 | 608 | 609 | 610 | 611 | 612 | 613 | 614 | 615 | 616 | 617 | 618 | 619 | 620 | 621 | Dcr_DisplayTooltip(DCR_PRIORITY_LIST, this); 622 | 623 | 624 | DcrDisplay_Tooltip:Hide(); 625 | 626 | 627 | this.Offset = 0; 628 | 629 | 630 | this.UpdateYourself = true; 631 | 632 | 633 | 634 | Dcr_PriorityListFrame_OnUpdate(); 635 | 636 | 637 | 638 | 639 | 640 | 641 | 642 | 643 | 644 | 645 | 646 | 647 | 648 | 649 | 650 | 651 | 652 | 653 | 654 | 655 | 681 | 682 | 701 | 702 | 703 | 727 | 728 | 747 | 748 | 769 | 770 | 791 | 792 | 801 | 806 | 811 | 816 | 821 | 826 | 831 | 836 | 841 | 846 | 847 | 848 | 849 | 850 | 851 | 852 | 853 | 854 | 855 | 856 | 857 | 858 | 859 | 860 | 861 | 862 | 863 | 864 | 865 | 866 | 867 | 868 | 869 | 870 | 871 | 872 | 873 | 874 | 875 | Dcr_DisplayTooltip(DCR_SKIP_LIST_STR, this); 876 | 877 | 878 | DcrDisplay_Tooltip:Hide(); 879 | 880 | 881 | this.Offset = 0; 882 | 883 | 884 | this.UpdateYourself = true; 885 | 886 | 887 | Dcr_SkipListFrame_OnUpdate(); 888 | 889 | 890 | 891 | 892 | 893 | 894 | 895 | 896 | 897 | 898 | 899 | 900 | 901 | 902 | 903 | 904 | 905 | 906 | 907 | 933 | 934 | 953 | 954 | 955 | 979 | 980 | 999 | 1000 | 1021 | 1022 | 1043 | 1044 | 1053 | 1058 | 1063 | 1068 | 1073 | 1078 | 1083 | 1088 | 1093 | 1098 | 1099 | 1100 | 1101 | 1102 | 1103 | 1104 | 1105 | 1106 | 1107 | 1108 | 1109 | 1110 | 1111 | 1112 | 1113 | 1114 | 1115 | 1116 | 1117 | 1118 | 1119 | 1120 | 1121 | 1122 | 1123 | 1124 | 1125 | 1126 | 1127 | local _, faction = UnitFactionGroup("player"); 1128 | if (faction == DCR_ALLIANCE_NAME) then 1129 | DecursivePopulateListFrameOther:SetText(DCR_LOC_CLASS_PALADIN); 1130 | DecursivePopulateListFrameOther.ClassType = DCR_CLASS_PALADIN; 1131 | else 1132 | DecursivePopulateListFrameOther:SetText(DCR_LOC_CLASS_SHAMAN); 1133 | DecursivePopulateListFrameOther.ClassType = DCR_CLASS_SHAMAN; 1134 | end 1135 | 1136 | 1137 | 1138 | 1139 | 1140 | 1141 | 1142 | 1143 | 1144 | 1145 | 1146 | 1147 | 1148 | 1149 | 1150 | 1151 | 1152 | 1153 | 1154 | 1155 | 1156 | 1157 | 1158 | 1159 | 1160 | 1161 | 1182 | 1183 | 1204 | 1205 | 1226 | 1227 | 1248 | 1249 | 1270 | 1271 | 1292 | 1293 | 1314 | 1315 | 1336 | 1337 | 1358 | 1359 | 1380 | 1381 | 1402 | 1403 | 1424 | 1425 | 1446 | 1447 | 1468 | 1469 | 1490 | 1491 | 1512 | 1513 | 1533 | 1534 | 1535 | 1536 | 1537 | 1538 | 1539 | 1540 | 1541 | 1542 | 1543 | 1544 | 1545 | 1546 | 1547 | 1548 | 1549 | 1550 | 1551 | 1552 | 1553 | 1554 | 1555 | 1556 | 1557 | 1558 | 1559 | 1560 | 1561 | 1562 | 1563 | 1564 | 1565 | 1566 | 1567 | 1568 | 1569 | 1570 | 1571 | 1572 | 1573 | 1574 | 1575 | 1576 | 1577 | 1600 | 1601 | 1602 | 1603 | 1604 | 1605 | 1606 | 1607 | 1608 | 1609 | 1610 | 1611 | 1612 | 1613 | Dcr_AmountOfAfflictedSlider_OnValueChanged(); 1614 | 1615 | 1616 | Dcr_AmountOfAfflictedSlider_OnShow(); 1617 | 1618 | 1619 | 1620 | 1621 | 1622 | 1623 | 1624 | 1625 | 1626 | 1627 | 1628 | 1629 | 1630 | 1631 | 1632 | 1633 | 1634 | 1635 | Dcr_CureBlacklistSlider_OnValueChanged(); 1636 | 1637 | 1638 | Dcr_CureBlacklistSlider_OnShow(); 1639 | 1640 | 1641 | 1642 | 1643 | 1644 | 1645 | 1646 | 1647 | 1648 | 1649 | 1650 | 1651 | 1652 | 1653 | 1654 | 1655 | 1656 | Dcr_ScanTimeSlider_OnValueChanged(); 1657 | 1658 | 1659 | Dcr_ScanTimeSlider_OnShow(); 1660 | 1661 | 1662 | 1663 | 1664 | 1665 | 1666 | 1667 | 1668 | 1669 | 1670 | 1671 | 1672 | 1673 | 1674 | Dcr_Saved.Print_ChatFrame = (this:GetChecked() == 1); 1675 | 1676 | 1677 | Dcr_ThisSetText(DCR_PRINT_CHATFRAME); 1678 | 1679 | 1680 | if (Dcr_Saved.Print_ChatFrame) then 1681 | this:SetChecked(1); 1682 | else 1683 | this:SetChecked(0); 1684 | end 1685 | 1686 | 1687 | 1688 | 1689 | 1690 | 1691 | 1692 | 1693 | 1694 | 1695 | 1696 | 1697 | 1698 | 1699 | Dcr_Saved.Print_CustomFrame = (this:GetChecked() == 1); 1700 | if (Dcr_Saved.Print_CustomFrame) then 1701 | DcrOptionsFrameAnchor:Enable(); 1702 | else 1703 | DcrOptionsFrameAnchor:Disable(); 1704 | end 1705 | 1706 | 1707 | Dcr_ThisSetText(DCR_PRINT_CUSTOM); 1708 | 1709 | 1710 | if (Dcr_Saved.Print_CustomFrame) then 1711 | this:SetChecked(1); 1712 | else 1713 | this:SetChecked(0); 1714 | end 1715 | 1716 | 1717 | 1718 | 1719 | 1720 | 1721 | 1722 | 1723 | 1724 | 1725 | 1726 | 1727 | 1728 | 1729 | Dcr_Saved.Check_For_Abolish = (this:GetChecked() == 1); 1730 | 1731 | 1732 | Dcr_ThisSetText(DCR_ABOLISH_CHECK); 1733 | 1734 | 1735 | if (Dcr_Saved.Check_For_Abolish) then 1736 | this:SetChecked(1); 1737 | else 1738 | this:SetChecked(0); 1739 | end 1740 | 1741 | 1742 | 1743 | 1769 | 1770 | 1771 | 1772 | 1773 | 1774 | 1775 | 1776 | 1777 | 1778 | 1779 | 1780 | Dcr_Saved.DoNot_Blacklist_Prio_List = (this:GetChecked() == 1); 1781 | 1782 | 1783 | Dcr_ThisSetText(DCR_DONOT_BL_PRIO); 1784 | 1785 | 1786 | if (Dcr_Saved.DoNot_Blacklist_Prio_List) then 1787 | this:SetChecked(1); 1788 | else 1789 | this:SetChecked(0); 1790 | end 1791 | 1792 | 1793 | 1794 | 1795 | 1796 | 1797 | 1798 | 1799 | 1800 | 1801 | 1802 | 1803 | 1804 | 1805 | Dcr_Saved.AlwaysUseBestSpell = (this:GetChecked() == 1); 1806 | 1807 | 1808 | Dcr_ThisSetText(DCR_BEST_SPELL); 1809 | 1810 | 1811 | if (Dcr_Saved.AlwaysUseBestSpell) then 1812 | this:SetChecked(1); 1813 | else 1814 | this:SetChecked(0); 1815 | end 1816 | 1817 | 1818 | 1819 | 1820 | 1821 | 1822 | 1823 | 1824 | 1825 | 1826 | 1827 | 1828 | 1829 | 1830 | Dcr_Saved.Random_Order = (this:GetChecked() == 1); 1831 | Dcr_Groups_datas_are_invalid = true; 1832 | 1833 | 1834 | Dcr_ThisSetText(DCR_RANDOM_ORDER); 1835 | 1836 | 1837 | if (Dcr_Saved.Random_Order) then 1838 | this:SetChecked(1); 1839 | else 1840 | this:SetChecked(0); 1841 | end 1842 | 1843 | 1844 | 1845 | 1846 | 1847 | 1848 | 1849 | 1850 | 1851 | 1852 | 1853 | 1854 | 1855 | 1856 | Dcr_Saved.Scan_Pets = (this:GetChecked() == 1); 1857 | Dcr_Groups_datas_are_invalid = true; 1858 | 1859 | 1860 | Dcr_ThisSetText(DCR_CURE_PETS); 1861 | 1862 | 1863 | if (Dcr_Saved.Scan_Pets) then 1864 | this:SetChecked(1); 1865 | else 1866 | this:SetChecked(0); 1867 | end 1868 | 1869 | 1870 | 1871 | 1872 | 1873 | 1874 | 1875 | 1876 | 1877 | 1878 | 1879 | 1880 | 1881 | 1882 | Dcr_Saved.Ingore_Stealthed = (this:GetChecked() == 1); 1883 | 1884 | 1885 | Dcr_ThisSetText(DCR_IGNORE_STEALTH); 1886 | 1887 | 1888 | if (Dcr_Saved.Ingore_Stealthed) then 1889 | this:SetChecked(1); 1890 | else 1891 | this:SetChecked(0); 1892 | end 1893 | 1894 | 1895 | 1896 | 1897 | 1898 | 1899 | 1900 | 1901 | 1902 | 1903 | 1904 | 1905 | 1906 | Dcr_Saved.PlaySound = (this:GetChecked() == 1); 1907 | 1908 | 1909 | Dcr_ThisSetText(DCR_PLAY_SOUND); 1910 | 1911 | 1912 | if (Dcr_Saved.PlaySound) then 1913 | this:SetChecked(1); 1914 | else 1915 | this:SetChecked(0); 1916 | end 1917 | 1918 | 1919 | 1920 | 1921 | 1922 | 1923 | 1924 | 1925 | 1926 | 1927 | 1928 | 1929 | 1930 | 1931 | Dcr_Saved.Print_Error = (this:GetChecked() == 1); 1932 | 1933 | 1934 | Dcr_ThisSetText(DCR_PRINT_ERRORS); 1935 | 1936 | 1937 | if (Dcr_Saved.Print_Error) then 1938 | this:SetChecked(1); 1939 | else 1940 | this:SetChecked(0); 1941 | end 1942 | 1943 | 1944 | 1945 | 1946 | 1947 | 1948 | 1949 | 1950 | 1951 | 1952 | 1953 | 1954 | 1955 | Dcr_Saved.AfflictionTooltips = (not Dcr_Saved.AfflictionTooltips); 1956 | 1957 | 1958 | Dcr_ThisSetText(DCR_SHOW_TOOLTIP); 1959 | 1960 | 1961 | if (Dcr_Saved.AfflictionTooltips) then 1962 | this:SetChecked(1); 1963 | else 1964 | this:SetChecked(0); 1965 | end 1966 | 1967 | 1968 | 1969 | 1970 | 1971 | 1972 | 1973 | 1974 | 1975 | 1976 | 1977 | 1978 | 1979 | Dcr_Saved.ReverseLiveDisplay = (not Dcr_Saved.ReverseLiveDisplay); 1980 | 1981 | 1982 | Dcr_ThisSetText(DCR_REVERSE_LIVELIST); 1983 | 1984 | 1985 | if (Dcr_Saved.ReverseLiveDisplay) then 1986 | this:SetChecked(1); 1987 | else 1988 | this:SetChecked(0); 1989 | end 1990 | 1991 | 1992 | 1993 | 1994 | 1995 | 1996 | 1997 | 1998 | 1999 | 2000 | 2001 | 2002 | 2003 | Dcr_ShowHideLiveList(); 2004 | 2005 | 2006 | Dcr_ThisSetText(DCR_HIDE_LIVELIST); 2007 | 2008 | 2009 | if (Dcr_Saved.Hide_LiveList) then 2010 | this:SetChecked(1); 2011 | else 2012 | this:SetChecked(0); 2013 | end 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Dcr_Saved.LiveListTied = (this:GetChecked() == 1); 2028 | 2029 | 2030 | Dcr_ThisSetText(DCR_TIE_LIVELIST); 2031 | 2032 | 2033 | if (Dcr_Saved.LiveListTied) then 2034 | this:SetChecked(1); 2035 | else 2036 | this:SetChecked(0); 2037 | end 2038 | 2039 | 2040 | 2041 | 2042 | 2043 | 2044 | 2045 | 2046 | 2047 | 2048 | 2049 | 2050 | 2051 | 2052 | 2053 | 2054 | 2055 | 2056 | 2057 | 2058 | 2059 | 2060 | 2061 | 2062 | 2063 | 2064 | 2065 | 2066 | 2067 | 2068 | 2069 | 2070 | 2071 | 2072 | 2073 | 2074 | 2075 | 2076 | 2077 | 2078 | 2079 | 2080 | 2081 | 2082 | 2083 | 2084 | 2085 | 2086 | 2087 | 2088 | 2089 | Dcr_Saved.CureMagic = (this:GetChecked() == 1); 2090 | Dcr_On_CureOrderCheckBox_Update(this); 2091 | 2092 | 2093 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_MAGIC]); 2094 | this.CureFunction = Dcr_Cure_Magic; 2095 | this.CureType = DCR_MAGIC; 2096 | this.CurePos = false; 2097 | Dcr_CureTypeCheckBoxes[DCR_MAGIC] = this; 2098 | 2099 | 2100 | if (Dcr_Saved.CureMagic) then 2101 | this:SetChecked(1); 2102 | else 2103 | this:SetChecked(0); 2104 | end 2105 | if (DCR_CAN_CURE_MAGIC or DCR_CAN_CURE_ENEMY_MAGIC) then 2106 | this:Enable(); 2107 | else 2108 | this:SetChecked(0); 2109 | this:Disable(); 2110 | end 2111 | Dcr_On_CureOrderCheckBox_Update(this); 2112 | 2113 | 2114 | 2115 | 2116 | 2117 | 2118 | 2119 | 2120 | 2121 | 2122 | 2123 | 2124 | 2125 | Dcr_Saved.CurePoison = (this:GetChecked() == 1); 2126 | Dcr_On_CureOrderCheckBox_Update(this); 2127 | 2128 | 2129 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_POISON]); 2130 | this.CureFunction = Dcr_Cure_Poison; 2131 | this.CureType = DCR_POISON; 2132 | this.CurePos = false; 2133 | Dcr_CureTypeCheckBoxes[DCR_POISON] = this; 2134 | 2135 | 2136 | if (Dcr_Saved.CurePoison) then 2137 | this:SetChecked(1); 2138 | else 2139 | this:SetChecked(0); 2140 | end 2141 | if (DCR_CAN_CURE_POISON) then 2142 | this:Enable(); 2143 | else 2144 | this:SetChecked(0); 2145 | this:Disable(); 2146 | end 2147 | Dcr_On_CureOrderCheckBox_Update(this); 2148 | 2149 | 2150 | 2151 | 2152 | 2153 | 2154 | 2155 | 2156 | 2157 | 2158 | 2159 | 2160 | 2161 | Dcr_Saved.CureDisease = (this:GetChecked() == 1); 2162 | Dcr_On_CureOrderCheckBox_Update(this); 2163 | 2164 | 2165 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_DISEASE]); 2166 | this.CureFunction = Dcr_Cure_Disease; 2167 | this.CureType = DCR_DISEASE; 2168 | this.CurePos = false; 2169 | Dcr_CureTypeCheckBoxes[DCR_DISEASE] = this; 2170 | 2171 | 2172 | if (Dcr_Saved.CureDisease) then 2173 | this:SetChecked(1); 2174 | else 2175 | this:SetChecked(0); 2176 | end 2177 | if (DCR_CAN_CURE_DISEASE) then 2178 | this:Enable(); 2179 | else 2180 | this:SetChecked(0); 2181 | this:Disable(); 2182 | end 2183 | Dcr_On_CureOrderCheckBox_Update(this); 2184 | 2185 | 2186 | 2187 | 2188 | 2189 | 2190 | 2191 | 2192 | 2193 | 2194 | 2195 | 2196 | 2197 | Dcr_Saved.CureCurse = (this:GetChecked() == 1); 2198 | Dcr_On_CureOrderCheckBox_Update(this); 2199 | 2200 | 2201 | Dcr_ThisSetText(DCR_LOC_AF_TYPE [DCR_CURSE]); 2202 | this.CureFunction = Dcr_Cure_Curse; 2203 | this.CureType = DCR_CURSE; 2204 | this.CurePos = false; 2205 | Dcr_CureTypeCheckBoxes[DCR_CURSE] = this; 2206 | 2207 | 2208 | if (Dcr_Saved.CureCurse) then 2209 | this:SetChecked(1); 2210 | else 2211 | this:SetChecked(0); 2212 | end 2213 | if (DCR_CAN_CURE_CURSE) then 2214 | this:Enable(); 2215 | else 2216 | this:SetChecked(0); 2217 | this:Disable(); 2218 | end 2219 | Dcr_On_CureOrderCheckBox_Update(this); 2220 | 2221 | 2222 | 2223 | 2224 | 2241 | 2242 | 2243 | 2244 | 2245 | 2246 | 2247 | 2248 | 2249 | 2250 | 2251 | 2252 | 2253 | 2254 | 2255 | 2256 | 2257 | 2258 | 2259 | 2260 | 2261 | 2262 | 2263 | 2264 | 2265 | 2266 | 2267 | 2268 | 2269 | 2270 | 2271 | 2272 | 2273 | 2274 | 2275 | 2276 | 2277 | 2278 | 2279 | 2280 | 2281 | 2282 | 2283 | 2284 | 2285 | 2286 | 2308 | 2309 | 2310 | 2311 | 2312 | 2313 | 2314 | 2315 | 2316 | 2317 | 2318 | 2319 | 2320 | 2321 | 2322 | 2323 | 2324 | 2325 | 2326 | 2327 | 2328 | 2329 | 2330 | this:SetOwner(this, "ANCHOR_NONE"); 2331 | 2332 | 2333 | 2334 | 2335 | 2353 | -------------------------------------------------------------------------------- /GPL.txt: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 2, June 1991 3 | 4 | Copyright (C) 1989, 1991 Free Software Foundation, Inc. 5 | 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 6 | Everyone is permitted to copy and distribute verbatim copies 7 | of this license document, but changing it is not allowed. 8 | 9 | Preamble 10 | 11 | The licenses for most software are designed to take away your 12 | freedom to share and change it. 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If you wish to incorporate parts of the Program into other free 251 | programs whose distribution conditions are different, write to the author 252 | to ask for permission. For software which is copyrighted by the Free 253 | Software Foundation, write to the Free Software Foundation; we sometimes 254 | make exceptions for this. Our decision will be guided by the two goals 255 | of preserving the free status of all derivatives of our free software and 256 | of promoting the sharing and reuse of software generally. 257 | 258 | NO WARRANTY 259 | 260 | 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY 261 | FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN 262 | OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES 263 | PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED 264 | OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 265 | MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 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It is safest 289 | to attach them to the start of each source file to most effectively 290 | convey the exclusion of warranty; and each file should have at least 291 | the "copyright" line and a pointer to where the full notice is found. 292 | 293 | 294 | Copyright (C) 295 | 296 | This program is free software; you can redistribute it and/or modify 297 | it under the terms of the GNU General Public License as published by 298 | the Free Software Foundation; either version 2 of the License, or 299 | (at your option) any later version. 300 | 301 | This program is distributed in the hope that it will be useful, 302 | but WITHOUT ANY WARRANTY; without even the implied warranty of 303 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 304 | GNU General Public License for more details. 305 | 306 | You should have received a copy of the GNU General Public License 307 | along with this program; if not, write to the Free Software 308 | Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 309 | 310 | 311 | Also add information on how to contact you by electronic and paper mail. 312 | 313 | If the program is interactive, make it output a short notice like this 314 | when it starts in an interactive mode: 315 | 316 | Gnomovision version 69, Copyright (C) year name of author 317 | Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 318 | This is free software, and you are welcome to redistribute it 319 | under certain conditions; type `show c' for details. 320 | 321 | The hypothetical commands `show w' and `show c' should show the appropriate 322 | parts of the General Public License. Of course, the commands you use may 323 | be called something other than `show w' and `show c'; they could even be 324 | mouse-clicks or menu items--whatever suits your program. 325 | 326 | You should also get your employer (if you work as a programmer) or your 327 | school, if any, to sign a "copyright disclaimer" for the program, if 328 | necessary. Here is a sample; alter the names: 329 | 330 | Yoyodyne, Inc., hereby disclaims all copyright interest in the program 331 | `Gnomovision' (which makes passes at compilers) written by James Hacker. 332 | 333 | , 1 April 1989 334 | Ty Coon, President of Vice 335 | 336 | This General Public License does not permit incorporating your program into 337 | proprietary programs. If your program is a subroutine library, you may 338 | consider it more useful to permit linking proprietary applications with the 339 | library. If this is what you want to do, use the GNU Library General 340 | Public License instead of this License. 341 | -------------------------------------------------------------------------------- /QuoiDeNeuf.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/QuoiDeNeuf.txt -------------------------------------------------------------------------------- /Readme.txt: -------------------------------------------------------------------------------- 1 | Decursive 1.9.8 (main download: http://www.2072productions.com/?to=decursive.php ) 2 | 3 | (this description in mainly the original one written by Quu at http://ui.worldofwar.net/ui.php?id=997 ) 4 | 5 | This is a cleaning mod. Its job it to help a class that can remove debuffs, do it with ease. Load the mod, bind a key (or create a macro '/decursive') and run, no further configuration or editing needed, it auto configures. Run the mod when ever you wish to cleanse a status ailment, or even think one might be on your target, party, or even raid party, if nothing is cleaned, there is no penalty or cool down. 6 | 7 | Currently Decursive is configured to automatically select Druid, Priest, Mage, Paladin, Shaman, Felhunter, and Doomguard cleansing spells. The spell choice is done intelligently, only casting the level or specific version needed, saving mana. Items might be added in the future. If you are a warlock, 'Range' is not checked with your felhunter or doomguard 8 | 9 | When you do a cleanse, the following logic is run 10 | * Check target for curable effect, cure if found 11 | * Check priority list (in order) for curable effect, cure if found 12 | * Check self for curable effect, cure if found 13 | * Check party members for curable effect, cure if found 14 | * Check raid members for curable effect, cure if found 15 | * Check pet for curable effect, cure if found 16 | * Check party and then raid pets for curable effect, cure if found 17 | (If you are not in a party, or not in a raid, it will skip the party and raid sections) 18 | 19 | If after all of this, if nothing is found it will say 'Nothing cleaned' in the system window. If it is unable to target someone it will say so in the system window. When it tries to clean an ailment, it will say so in the system window. If the user is under the effect of an Abolish Poison/Disease it will not further cast remove poison or disease, it will instead skip them and keep searching. 20 | 21 | Decursive also have a skip list, people in this list will be ignored. 22 | 23 | If the mod tries to cast a curable effect on a party member, but it fails (not in line of sight, etc), it will then put that unit on a blacklist for five seconds. Being on the blacklist means you get cured last. This is to keep Decursive from getting 'stuck' on a player who is out of range/behind a wall, etc. (Decursive will never put the current player to the blacklist) 24 | 25 | If the mod comes across an ignorable ailment, it prints what it is and who it is on, but then moves on. As I get more ignorable ailments I will add them to the internal arrays. 26 | 27 | This is not a client/server setup... Only the curing classes need to have this mod, nothing is required for a recipient. 28 | 29 | 30 | COMMANDS YOU CAN USE: 31 | /dcrshow 32 | ---> To show main Decursive window 33 | /dcrhide 34 | ---> To hide main Decursive window (leaving live-list displayed) 35 | /dcroption 36 | ---> To show/hide Decursive option window 37 | /decursive 38 | ---> To clean someone, you can make a macro with this command but it's easier to bind a key such as the key '~'just beneath the [escape] key on a qwerty keyboard. 39 | /dcrreset 40 | ---> To reset Decursive windows position to the middle of your screen (useful when you loose the frame) 41 | /dcrpradd 42 | ---> Add the current target to the priority list 43 | /dcrprclear 44 | ---> clear the priority list 45 | /dcrprshow 46 | ---> Display the priority list UI (where you can add,delete,clear) 47 | /dcrskadd 48 | ---> Add the current target to the skip list 49 | /dcrskclear 50 | ---> Clear the skip list 51 | /dcrskshow 52 | ---> Display the skip list UI (where you can add,delete,clear) 53 | /dcrdebug 54 | ---> Display Debug information 55 | 56 | NOTE that all these commands can be bond to a key. 57 | 58 | ACTIONS YOU CAN TAKE: 59 | 60 | - IN THE LIVE LIST: 61 | Left-Clicking on a name will cure that name without changing your target 62 | Right-Clicking on a name will target that name and cure the target. 63 | 64 | - IN MAIN DCR BAR: 65 | Right-Clicking on the label "Decursive" will hide the buttons and lock the frame and the live-list. 66 | 67 | - IN WOW KEY BINDING INTERFACE: 68 | You can bind a lot of things to keys under "Decursive" section. 69 | 70 | 71 | OPTIONS YOU CAN SET: 72 | (on Decursive UI click on 'O' to display the option panel) 73 | 74 | - "Print messages in default chat" (defaults to off) 75 | Will display messages in your default chat window (can spam a lot) 76 | 77 | - "Print messages in the window" (defaults to on) 78 | Will print messages in the main game window, messages stay for 2 seconds on the screen and fade out. 79 | You can choose where those messages are displayed by moving the "Anchor". 80 | To display and move the anchor, push the button 'A' in the top right corner of the option window. 81 | (Note that the messages start to be displayed far under the Anchor) 82 | 83 | - "Print error messages" (defaults to on) 84 | Error messages (out of range, out of mana etc...) will be displayed in red. 85 | 86 | - "The amount of afflicted to show" (slider, defaults to 5 maximum is 15) 87 | This set the numbers of afflicted persons shown in Decursive live list. 88 | 89 | - "Seconds on the blacklist" (slider, defaults to 5 seconds) 90 | When someone is blacklisted, he will stay in the blacklist for this amount of time. 91 | 92 | - "Seconds between live scans" (slider, defaults to 0.2) 93 | Decursive needs to scan each member of your raid/party, this option sets how often. 94 | Note that the higher the value is the longer Decursive will take time to detect afflicted people. 95 | If you have a slow frame rate you can try higher values. 96 | 97 | - "Check for Abolish before curing" (defaults to on) 98 | Before curing poison or diseases, Decursive will check if there is not an "Abolish" type spell on the unit to cure. 99 | 100 | - "Always use the highest spell rank." (defaults to on) 101 | Decursive will always use your higher spell to decurse. 102 | If set to off, Decursive will use your lower spell unless several debuffs are found. 103 | 104 | - "Cure in a random order" (defaults to off) (not recommended) 105 | This options will cure in a random order instead of the intelligent one. 106 | Note that I do not recommend this option at all, it's not optimized (it will be fixed in version 2.0) 107 | 108 | - "Scan and cure pets" (defaults to on) 109 | Decursive will scan and cure pets of your raid/party. 110 | 111 | - "Ignore Stealthed Units" (defaults to off) 112 | Decursive will not cure stealthed units. (may slow down decurse and impact performances if turned on) 113 | 114 | - "Play a sound when there is someone to cure" (defaults to on) 115 | Decursive will make a sound if there is someone to cure. 116 | 117 | - "Don't blacklist priority list names" (defaults to off) 118 | If checked, Decursive will NEVER add players in your priority list to the blacklist. NOTE that if one of them is out of line sight, Decursive will get stuck on him... 119 | 120 | - "Reverse live-list display" (defaults to off) 121 | Reverse the display order of the live-list, from top-to-bottom to bottom-to-top. 122 | 123 | - "Show Tooltips in afflicted list" (defaults to on) 124 | Shows tooltips when you mouseover a unit in the live-list with detailed info about the debuff 125 | 126 | - "Hide the live-list" (defaults to off) NOTE THAT FOR DECURSIVE TO WORK AT ITS FULL POTENTIAL, THIS OPTION SHOULD BE LEFT UNCHECKED. 127 | Hide the live-list, you won't see anymore nor here anything when someone is debuffed. 128 | 129 | - "Tie live-list visibility to DCR window" (defaults to off) 130 | If the main DCR window is closed then the live-list is hidden... 131 | 132 | - "Cure:" (defaults to all on) 133 | There you can choose what type of debuff to cure (according to your abilities). Simply check what you want. 134 | 135 | 136 | -------------------------------------------------------------------------------- /Todo.txt: -------------------------------------------------------------------------------- 1 | 2 | - do a code cleanup 3 | 4 | - allow to drag names in the prio and skip list to change the order 5 | 6 | ***DONE*** - allow people to choose what type of debuff they want to clean (poison, disease, magic, curse) 7 | - {{{maybe also use a priority type thingy...}}} 8 | 9 | - allow people to edit and store the debuffs themselves... to customize the skip list 10 | ie: the ignore list 11 | -- add a way so people can temporarily ignore some buffs to prioritize their action on some of them only. 12 | 13 | ***DONE*** - figure out a way to show that there is more than one debuff in the live list 14 | 15 | 16 | - add colors to ignore/priority lists names according to the class of the character. 17 | 18 | 19 | - add a macro/binding to only cure the current target (nothing else) 20 | -------------------------------------------------------------------------------- /WhatsNew.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Zerf/Decursive/c8625259ae8953a694a2b3b43f8e2faee90d8351/WhatsNew.txt -------------------------------------------------------------------------------- /localization.de.lua: -------------------------------------------------------------------------------- 1 | --[[ 2 | Decursive (v 1.9.8) add-on for World of Warcraft UI 3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt ) 4 | This is the continued work of the original Decursive (v1.9.4) by Quu 5 | Decursive 1.9.4 is in public domain ( www.quutar.com ) 6 | 7 | License: 8 | This program is free software; you can redistribute it and/or 9 | modify it under the terms of the GNU General Public License 10 | as published by the Free Software Foundation; either version 2 11 | of the License, or (at your option) any later version. 12 | 13 | This program is distributed in the hope that it will be useful, 14 | but WITHOUT ANY WARRANTY; without even the implied warranty of 15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 | GNU General Public License for more details. 17 | 18 | You should have received a copy of the GNU General Public License 19 | along with this program; if not, write to the Free Software 20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 | --]] 22 | 23 | ------------------------------------------------------------------------------- 24 | -- German localization 25 | ------------------------------------------------------------------------------- 26 | 27 | if ( GetLocale() == "deDE" ) then -- {{{ 28 | 29 | --start added in Rc4 30 | DCR_ALLIANCE_NAME = 'Allianz'; 31 | 32 | DCR_LOC_CLASS_DRUID = 'Druide'; 33 | DCR_LOC_CLASS_HUNTER = 'J\195\164ger'; 34 | DCR_LOC_CLASS_MAGE = 'Magier'; 35 | DCR_LOC_CLASS_PALADIN = 'Paladin'; 36 | DCR_LOC_CLASS_PRIEST = 'Priester'; 37 | DCR_LOC_CLASS_ROGUE = 'Schurke'; 38 | DCR_LOC_CLASS_SHAMAN = 'Schamane'; 39 | DCR_LOC_CLASS_WARLOCK = 'Hexenmeister'; 40 | DCR_LOC_CLASS_WARRIOR = 'Krieger'; 41 | 42 | DCR_STR_OTHER = 'Sonstige'; 43 | DCR_STR_ANCHOR = 'Anker'; 44 | DCR_STR_OPTIONS = 'Einstellungen'; 45 | DCR_STR_CLOSE = 'Schlie\195\159en'; 46 | DCR_STR_DCR_PRIO = 'Decursive Priorit\195\164tenliste'; 47 | DCR_STR_DCR_SKIP = 'Decursive Ignorierliste'; 48 | DCR_STR_QUICK_POP = 'Schnellbest\195\188cken'; 49 | DCR_STR_POP = 'Best\195\188ckungsliste'; 50 | DCR_STR_GROUP = 'Gruppe '; 51 | 52 | DCR_STR_NOMANA = 'Nicht genug Mana!'; 53 | DCR_STR_UNUSABLE = 'Reinigung momentan nicht m\195\182glich!'; 54 | DCR_STR_NEED_CURE_ACTION_IN_BARS = 'Decursive hat keinen Reinigungszauber in einer Deiner Aktionsleisten gefunden. Decursive ben\195\182tigt diesen um das Mana zu \195\188berpr\195\188fen...'; 55 | 56 | 57 | DCR_UP = 'HOCH'; 58 | DCR_DOWN = 'RUNTER'; 59 | 60 | DCR_PRIORITY_SHOW = 'P'; 61 | DCR_POPULATE = 'P'; 62 | DCR_SKIP_SHOW = 'S'; 63 | DCR_ANCHOR_SHOW = 'A'; 64 | DCR_OPTION_SHOW = 'O'; 65 | DCR_CLEAR_PRIO = 'C'; 66 | DCR_CLEAR_SKIP = 'C'; 67 | 68 | 69 | --end added in Rc4 70 | DCR_LOC_AF_TYPE [DCR_DISEASE] = 'Krankheit'; 71 | DCR_LOC_AF_TYPE [DCR_MAGIC] = 'Magie'; 72 | DCR_LOC_AF_TYPE [DCR_POISON] = 'Gift'; 73 | DCR_LOC_AF_TYPE [DCR_CURSE] = 'Fluch'; 74 | DCR_LOC_AF_TYPE [DCR_CHARMED] = 'Verf\195\188hrung'; 75 | 76 | 77 | DCR_PET_FELHUNTER = "Teufelsj\195\164ger"; 78 | DCR_PET_DOOMGUARD = "Verdammniswache"; 79 | DCR_PET_FEL_CAST = "Magie verschlingen"; 80 | DCR_PET_DOOM_CAST = "Magiebannung"; 81 | 82 | DCR_SPELL_CURE_DISEASE = 'Krankheit heilen'; 83 | DCR_SPELL_ABOLISH_DISEASE = 'Krankheit aufheben'; 84 | DCR_SPELL_PURIFY = 'L\195\164utern'; 85 | DCR_SPELL_CLEANSE = 'Reinigung des Glaubens'; 86 | DCR_SPELL_DISPELL_MAGIC = 'Magiebannung'; 87 | DCR_SPELL_CURE_POISON = 'Vergiftung heilen'; 88 | DCR_SPELL_ABOLISH_POISON = 'Vergiftung aufheben'; 89 | DCR_SPELL_REMOVE_LESSER_CURSE = 'Geringen Fluch aufheben'; 90 | DCR_SPELL_REMOVE_CURSE = 'Fluch aufheben'; 91 | DCR_SPELL_PURGE = 'Reinigen'; 92 | DCR_SPELL_NO_RANK = ''; 93 | DCR_SPELL_RANK_1 = 'Rang 1'; 94 | DCR_SPELL_RANK_2 = 'Rang 2'; 95 | 96 | BINDING_NAME_DCRCLEAN = "Reinige Gruppe"; 97 | BINDING_NAME_DCRSHOW = "Zeige/Verstecke Decursive Main Bar"; 98 | BINDING_NAME_DCROPTION = "Zeige/Verstecke Einstellungsfenster"; 99 | 100 | BINDING_NAME_DCRPRADD = "Ziel zur Priorit\195\164tenliste hinzuf\195\188gen"; 101 | BINDING_NAME_DCRPRCLEAR = "Priorit\195\164tenliste leeren"; 102 | BINDING_NAME_DCRPRLIST = "Priorit\195\164tenliste ausgeben"; 103 | BINDING_NAME_DCRPRSHOW = "Zeige/Verstecke die Priorit\195\164tenliste UI"; 104 | 105 | BINDING_NAME_DCRSKADD = "Ziel zur Ignorierliste hinzuf\195\188gen"; 106 | BINDING_NAME_DCRSKCLEAR = "Ignorierliste leeren"; 107 | BINDING_NAME_DCRSKLIST = "Ignorierliste ausgeben"; 108 | BINDING_NAME_DCRSKSHOW = "Zeige/Verstecke die Ignorierliste UI"; 109 | 110 | DCR_DISABLE_AUTOSELFCAST = "Die Decursive-Einstellung \"%s\" ist aktiv.\n\nDecursive kann, solange das der Fall ist, keine Reinigung vornehmen.\n\nSoll diese Einstellung deaktiviert werden?"; 111 | 112 | DCR_PRIORITY_LIST = "Decursive Priorit\195\164tenliste"; 113 | DCR_SKIP_LIST_STR = "Decursive Ignorierliste"; 114 | DCR_SKIP_OPT_STR = "Decursive Einstellungen"; 115 | DCR_POPULATE_LIST = "Schnellbest\195\188cken der Decursive Liste"; 116 | DCR_RREMOVE_ID = "Entferne diesen Spieler"; 117 | DCR_HIDE_MAIN = "Verstecke Decursive Fenster"; 118 | DCR_SHOW_MSG = "Um das Decursive Fenster anzuzeigen, /dcrshow eingeben"; 119 | DCR_IS_HERE_MSG = "Decursive wurde geladen, kontrolliere bitte die Einstellungen"; 120 | 121 | DCR_PRINT_CHATFRAME = "Nachrichten im Chat ausgeben"; 122 | DCR_PRINT_CUSTOM = "Nachrichten in Bildschirmmitte ausgeben"; 123 | DCR_PRINT_ERRORS = "Fehlernachrichten ausgeben"; 124 | 125 | DCR_SHOW_TOOLTIP = "Zeige Tooltips in der Betroffenenliste"; 126 | DCR_REVERSE_LIVELIST= "Zeige die Live-Liste umgekehrt"; 127 | DCR_HIDE_LIVELIST = "Verstecke die Live-Liste"; 128 | 129 | DCR_AMOUNT_AFFLIC = "Zeige Anzahl der Betroffenen: "; 130 | DCR_BLACK_LENGTH = "Sekunden auf der Blacklist: "; 131 | DCR_SCAN_LENGTH = "Sekunden zwischen Live-Scans: "; 132 | DCR_ABOLISH_CHECK = "Zuvor \195\188berpr\195\188fen ob Reinigung n\195\182tig"; 133 | DCR_BEST_SPELL = "Immer h\195\182chsten Zauberrang benutzen"; 134 | DCR_RANDOM_ORDER = "Reinige in zuf\195\164lliger Reihenfolge"; 135 | DCR_CURE_PETS = "Scanne und reinige Pets"; 136 | DCR_IGNORE_STEALTH = "Ignoriere getarnte Einheiten"; 137 | DCR_PLAY_SOUND = "Akustische Warnung falls Reinigung n\195\182tig"; 138 | DCR_ANCHOR = "Decursive Textfenster"; 139 | DCR_CHECK_RANGE = "Reichweite \195\188berpr\195\188fen"; 140 | DCR_DONOT_BL_PRIO = "Keine Namen der Priorit\195\164tenliste bannen"; 141 | DCR_CHOOSE_CURE = "Reinige:"; 142 | 143 | 144 | -- $s is spell name 145 | -- $a is affliction name/type 146 | -- $t is target name 147 | DCR_DISPELL_ENEMY = "Wirke '$s' auf den Gegner!"; 148 | DCR_NOT_CLEANED = "Nichts zu reinigen"; 149 | DCR_CLEAN_STRING = "Entferne \"$a\" von $t"; 150 | DCR_SPELL_FOUND = "Zauber $s gefunden!"; 151 | DCR_NO_SPELLS = "Keine Zauber gefunden!"; 152 | DCR_NO_SPELLS_RDY = "Keine Zauber bereit!"; 153 | DCR_OUT_OF_RANGE = "$t ist au\195\159er Reichweite und sollte von $a geheilt werden!"; 154 | DCR_IGNORE_STRING = "$a auf $t gefunden... ignoriert"; 155 | 156 | DCR_INVISIBLE_LIST = { 157 | ["Schleichen"] = true, 158 | ["Unsichtbarkeit"] = true, 159 | ["Schattenhaftigkeit"] = true, 160 | } 161 | 162 | -- this causes the target to be ignored!!!! 163 | DCR_IGNORELIST = { 164 | ["Verbannen"] = true, 165 | ["Phasenverschiebung"] = true, 166 | }; 167 | 168 | -- ignore this effect 169 | DCR_SKIP_LIST = { 170 | ["Traumloser Schlaf"] = true, 171 | ["Gro\195\159er traumloser Schlaf"] = true, 172 | ["Gedankensicht"] = true, 173 | ["Mutating Injection"] = true, 174 | }; 175 | 176 | -- ignore the effect bassed on the class 177 | DCR_SKIP_BY_CLASS_LIST = { 178 | [DCR_CLASS_WARRIOR] = { 179 | ["Uralte Hysterie"] = true, 180 | ["Mana entz\195\188nden"] = true, 181 | ["Besudelte Gedanken"] = true, 182 | }; 183 | [DCR_CLASS_ROGUE] = { 184 | ["Stille"] = true; 185 | ["Uralte Hysterie"] = true, 186 | ["Mana entz\195\188nden"] = true, 187 | ["Besudelte Gedanken"] = true, 188 | }; 189 | [DCR_CLASS_HUNTER] = { 190 | ["Magmafesseln"] = true, 191 | }; 192 | [DCR_CLASS_MAGE] = { 193 | ["Magmafesseln"] = true, 194 | }; 195 | }; 196 | 197 | end -- }}} 198 | 199 | 200 | -------------------------------------------------------------------------------- /localization.fr.lua: -------------------------------------------------------------------------------- 1 | --[[ 2 | Decursive (v 1.9.8) add-on for World of Warcraft UI 3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt ) 4 | This is the continued work of the original Decursive (v1.9.4) by Quu 5 | Decursive 1.9.4 is in public domain ( www.quutar.com ) 6 | 7 | License: 8 | This program is free software; you can redistribute it and/or 9 | modify it under the terms of the GNU General Public License 10 | as published by the Free Software Foundation; either version 2 11 | of the License, or (at your option) any later version. 12 | 13 | This program is distributed in the hope that it will be useful, 14 | but WITHOUT ANY WARRANTY; without even the implied warranty of 15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 | GNU General Public License for more details. 17 | 18 | You should have received a copy of the GNU General Public License 19 | along with this program; if not, write to the Free Software 20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 | --]] 22 | 23 | ------------------------------------------------------------------------------- 24 | -- French localization {{{ 25 | -- Revised by the Grinch 08.24.06 (From Release 1.9.8 RC2) 26 | ------------------------------------------------------------------------------- 27 | if ( GetLocale() == "frFR" ) then 28 | --start added in Rc4 29 | DCR_ALLIANCE_NAME = 'Alliance'; 30 | 31 | DCR_LOC_CLASS_DRUID = 'Druide'; 32 | DCR_LOC_CLASS_HUNTER = 'Chasseur'; 33 | DCR_LOC_CLASS_MAGE = 'Mage'; 34 | DCR_LOC_CLASS_PALADIN = 'Paladin'; 35 | DCR_LOC_CLASS_PRIEST = 'Prêtre'; 36 | DCR_LOC_CLASS_ROGUE = 'Voleur'; 37 | DCR_LOC_CLASS_SHAMAN = 'Shaman'; 38 | DCR_LOC_CLASS_WARLOCK = 'Démoniste'; 39 | DCR_LOC_CLASS_WARRIOR = 'Guerrier'; 40 | 41 | DCR_STR_OTHER = 'Autre'; 42 | DCR_STR_ANCHOR = 'Ancre'; 43 | DCR_STR_OPTIONS = 'Options de Decursive'; 44 | DCR_STR_CLOSE = 'Fermer'; 45 | DCR_STR_ASSISTANT = 'Assistant'; 46 | DCR_STR_DCR_PRIO = 'Liste de priorités'; 47 | DCR_STR_DCR_SKIP = 'Liste des exceptions'; 48 | DCR_STR_QUICK_POP = 'Remplir rapidement'; 49 | DCR_STR_POP = 'Remplir la liste'; 50 | DCR_STR_GROUP = 'Groupe '; 51 | 52 | 53 | DCR_STR_NOMANA = 'Pas assez de mana !'; 54 | DCR_STR_UNUSABLE = 'Impossible de guérir maintenant !'; 55 | DCR_STR_NEED_CURE_ACTION_IN_BARS = "Decursive n'a put trouver aucun sort de guérison dans vos barres d'actions. Il en a besoin pour tester le mana..."; 56 | 57 | DCR_UP = 'H.'; 58 | DCR_DOWN = 'BAS'; 59 | 60 | DCR_PRIORITY_SHOW = 'P'; 61 | DCR_POPULATE = 'R'; 62 | DCR_SKIP_SHOW = 'S'; 63 | DCR_ANCHOR_SHOW = 'A'; 64 | DCR_OPTION_SHOW = 'O'; 65 | DCR_CLEAR_PRIO = 'E'; 66 | DCR_CLEAR_SKIP = 'E'; 67 | 68 | 69 | --end added in Rc4 70 | DCR_LOC_AF_TYPE [DCR_DISEASE] = 'Maladie'; 71 | DCR_LOC_AF_TYPE [DCR_MAGIC] = 'Magie'; 72 | DCR_LOC_AF_TYPE [DCR_POISON] = 'Poison'; 73 | DCR_LOC_AF_TYPE [DCR_CURSE] = 'Malédiction'; 74 | DCR_LOC_AF_TYPE [DCR_CHARMED] = 'Contrôle mentale'; 75 | 76 | 77 | DCR_PET_FELHUNTER = "Chasseur corrompu"; 78 | DCR_PET_DOOMGUARD = "Garde funeste"; 79 | DCR_PET_FEL_CAST = "Dévorer la magie"; 80 | DCR_PET_DOOM_CAST = "Dissipation de la magie"; 81 | 82 | DCR_SPELL_CURE_DISEASE = 'Guérison des maladies'; 83 | DCR_SPELL_ABOLISH_DISEASE = 'Abolir maladie'; 84 | DCR_SPELL_PURIFY = 'Purification'; 85 | DCR_SPELL_CLEANSE = 'Epuration'; 86 | DCR_SPELL_DISPELL_MAGIC = 'Dissipation de la magie'; 87 | DCR_SPELL_CURE_POISON = 'Guérison du poison'; 88 | DCR_SPELL_ABOLISH_POISON = 'Abolir le poison'; 89 | DCR_SPELL_REMOVE_LESSER_CURSE = 'Délivrance de la malédiction mineure'; 90 | DCR_SPELL_REMOVE_CURSE = 'Délivrance de la malédiction'; 91 | DCR_SPELL_PURGE = 'Expiation'; 92 | DCR_SPELL_RANK_1 = 'Rang 1'; 93 | DCR_SPELL_RANK_2 = 'Rang 2'; 94 | 95 | BINDING_NAME_DCRCLEAN = "Nettoyage du groupe"; 96 | BINDING_NAME_DCRSHOW = "Afficher ou Cacher la barre Decursive"; 97 | BINDING_NAME_DCROPTION = "Afficher ou Cacher la fenêtre des options"; 98 | 99 | BINDING_NAME_DCRPRADD = "Ajouter la cible à la liste de priorités"; 100 | BINDING_NAME_DCRPRCLEAR = "Effacer la liste de priorités"; 101 | BINDING_NAME_DCRPRLIST = "Afficher la liste de priorités"; 102 | BINDING_NAME_DCRPRSHOW = "Afficher ou Cacher la liste de priorités"; 103 | 104 | BINDING_NAME_DCRSKADD = "Ajouter la cible à la liste des exceptions"; 105 | BINDING_NAME_DCRSKCLEAR = "Effacer la liste des exceptions"; 106 | BINDING_NAME_DCRSKLIST = "Afficher la liste des exceptions"; 107 | BINDING_NAME_DCRSKSHOW = "Afficher ou Cacher la liste des exceptions"; 108 | 109 | 110 | DCR_DISABLE_AUTOSELFCAST = "Decursive a trouvé que l'option \"%s\" est activée.\n\nDecursive ne pourra pas guérir les gens tant que cette option est active.\n\nVoulez-vous la désactiver ?"; 111 | 112 | DCR_PRIORITY_LIST = "Liste des priorités"; 113 | DCR_SKIP_LIST_STR = "Liste des exceptions"; 114 | DCR_SKIP_OPT_STR = "Menu options"; 115 | DCR_POPULATE_LIST = "Remplir rapidement la liste"; 116 | DCR_RREMOVE_ID = "Effacer ce joueur"; 117 | DCR_HIDE_MAIN = "Cacher la fenêtre \"Decursive\""; 118 | DCR_SHOW_MSG = "Pour afficher la fenêtre \"Decursive\", tapez /dcrshow."; 119 | DCR_IS_HERE_MSG = "Decursive est initialisé, n'oubliez pas de contrôler les options disponibles"; 120 | 121 | DCR_PRINT_CHATFRAME = "Afficher les messages dans le canal par\n défaut\]"; 122 | DCR_PRINT_CUSTOM = "Afficher les messages dans la fenêtre"; 123 | DCR_PRINT_ERRORS = "Afficher les messages d'erreurs"; 124 | 125 | DCR_SHOW_TOOLTIP = "Afficher les infos-bulles dans la liste des\n\ affligés\]"; 126 | DCR_REVERSE_LIVELIST = "Inverser l'affichage de la liste"; 127 | DCR_HIDE_LIVELIST = "Cacher la liste"; 128 | DCR_TIE_LIVELIST = "Lier la visibilité de la liste à \"Decursive\""; 129 | 130 | DCR_AMOUNT_AFFLIC = "Nombre d'affligés à afficher : "; 131 | DCR_BLACK_LENGTH = "Délais (Secs) sur la *blacklist* : "; 132 | DCR_SCAN_LENGTH = "Délais (Secs) entre les scans : "; 133 | DCR_ABOLISH_CHECK = "Voir si \"Abolir\" sur la cible avant de Guérir"; -- XXX 134 | DCR_BEST_SPELL = "Toujours utiliser le rang de sort le plus élevé"; 135 | DCR_RANDOM_ORDER = "Guérir aléatoirement"; 136 | DCR_CURE_PETS = "Contrôler et guérir les pets"; 137 | DCR_IGNORE_STEALTH = "Ignorer les unités camouflées"; 138 | DCR_PLAY_SOUND = "Jouer un son quand il y a quelqu'un à guérir"; 139 | DCR_ANCHOR = "Ancre du texte"; 140 | DCR_CHECK_RANGE = "Tester si la cible est à portée"; 141 | DCR_DONOT_BL_PRIO = "Ne pas *blacklister* les gens prioritaires"; 142 | DCR_CHOOSE_CURE = "Guérir :"; 143 | 144 | 145 | -- $s is spell name 146 | -- $a is affliction name/type 147 | -- $t is target name 148 | DCR_DISPELL_ENEMY = "Lance '$s' sur $t"; 149 | DCR_NOT_CLEANED = "Rien n'a été nettoyé !"; 150 | DCR_CLEAN_STRING = "Dissipation de \"$a\" sur $t"; 151 | DCR_SPELL_FOUND = "$s trouvé !"; 152 | DCR_NO_SPELLS = "Aucun sort de guérison trouvé !"; 153 | DCR_NO_SPELLS_RDY = "Aucun sort de guérison n'est prêt à être lancé !"; 154 | DCR_OUT_OF_RANGE = "$t est hors de portée et devrait être soigné de $a !"; 155 | DCR_IGNORE_STRING = "$a trouvé sur $t - $t ignoré."; 156 | 157 | DCR_INVISIBLE_LIST = { 158 | ["Rôder"] = true, 159 | ["Camouflage"] = true, 160 | ["Camouflage dans l’ombre"] = true, 161 | } 162 | 163 | DCR_IGNORELIST = { 164 | ["Bannir"] = true, 165 | ["Changement de phase"] = true, 166 | }; 167 | 168 | DCR_SKIP_LIST = { 169 | ["Sommeil sans rêve"] = true, 170 | ["Sommeil sans rêve supérieur"] = true, 171 | ["Vision Télépathique"] = true, 172 | ["Injection mutante"] = true, 173 | }; 174 | 175 | DCR_SKIP_BY_CLASS_LIST = { 176 | [DCR_CLASS_WARRIOR] = { 177 | ["Hystérie ancienne"] = true, 178 | ["Enflammer le mana"] = true, 179 | ["Esprit corrompu"] = true, 180 | }; 181 | [DCR_CLASS_ROGUE] = { 182 | ["Silence"] = true; 183 | ["Hystérie ancienne"] = true, 184 | ["Enflammer le mana"] = true, 185 | ["Esprit corrompu"] = true, 186 | }; 187 | [DCR_CLASS_HUNTER] = { 188 | ["Entraves de magma"] = true, 189 | }; 190 | [DCR_CLASS_MAGE] = { 191 | ["Entraves de magma"] = true, 192 | }; 193 | }; 194 | 195 | -- for cut and paste ease 196 | -- DCR_CLASS_DRUID 197 | -- DCR_CLASS_HUNTER 198 | -- DCR_CLASS_MAGE 199 | -- DCR_CLASS_PALADIN 200 | -- DCR_CLASS_PRIEST 201 | -- DCR_CLASS_ROGUE 202 | -- DCR_CLASS_SHAMAN 203 | -- DCR_CLASS_WARLOCK 204 | -- DCR_CLASS_WARRIOR 205 | -- }}} 206 | end 207 | -------------------------------------------------------------------------------- /localization.lua: -------------------------------------------------------------------------------- 1 | --[[ 2 | Decursive (v 1.9.8) add-on for World of Warcraft UI 3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt ) 4 | This is the continued work of the original Decursive (v1.9.4) by Quu 5 | Decursive 1.9.4 is in public domain ( www.quutar.com ) 6 | 7 | License: 8 | This program is free software; you can redistribute it and/or 9 | modify it under the terms of the GNU General Public License 10 | as published by the Free Software Foundation; either version 2 11 | of the License, or (at your option) any later version. 12 | 13 | This program is distributed in the hope that it will be useful, 14 | but WITHOUT ANY WARRANTY; without even the implied warranty of 15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 | GNU General Public License for more details. 17 | 18 | You should have received a copy of the GNU General Public License 19 | along with this program; if not, write to the Free Software 20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 | --]] 22 | 23 | ------------------------------------------------------------------------------- 24 | -- the constants for the mod (non localized) 25 | ------------------------------------------------------------------------------- 26 | DCR_VERSION_STRING = "Decursive 1.9.8.3"; 27 | BINDING_HEADER_DECURSIVE = "Decursive"; 28 | 29 | DCR_MACRO_COMMAND = "/decursive"; 30 | DCR_MACRO_SHOW = "/dcrshow"; 31 | DCR_MACRO_HIDE = "/dcrhide"; 32 | DCR_MACRO_OPTION = "/dcroption"; 33 | DCR_MACRO_RESET = "/dcrreset"; 34 | 35 | DCR_MACRO_PRADD = "/dcrpradd"; 36 | DCR_MACRO_PRCLEAR = "/dcrprclear"; 37 | DCR_MACRO_PRLIST = "/dcrprlist"; 38 | DCR_MACRO_PRSHOW = "/dcrprshow"; 39 | 40 | DCR_MACRO_SKADD = "/dcrskadd"; 41 | DCR_MACRO_SKCLEAR = "/dcrskclear"; 42 | DCR_MACRO_SKLIST = "/dcrsklist"; 43 | DCR_MACRO_SKSHOW = "/dcrskshow"; 44 | DCR_MACRO_DEBUG = "/dcrdebug"; 45 | 46 | -- DO NOT TRANSLATE, THOSE ARE ALWAYS ENGLISH 47 | DCR_CLASS_DRUID = 'DRUID'; 48 | DCR_CLASS_HUNTER = 'HUNTER'; 49 | DCR_CLASS_MAGE = 'MAGE'; 50 | DCR_CLASS_PALADIN = 'PALADIN'; 51 | DCR_CLASS_PRIEST = 'PRIEST'; 52 | DCR_CLASS_ROGUE = 'ROGUE'; 53 | DCR_CLASS_SHAMAN = 'SHAMAN'; 54 | DCR_CLASS_WARLOCK = 'WARLOCK'; 55 | DCR_CLASS_WARRIOR = 'WARRIOR'; 56 | 57 | DCR_DISEASE = 'Disease'; 58 | DCR_MAGIC = 'Magic'; 59 | DCR_POISON = 'Poison'; 60 | DCR_CURSE = 'Curse'; 61 | DCR_CHARMED = 'Charm'; 62 | 63 | ------------------------------------------------------------------------------- 64 | -- English localization (Default) 65 | ------------------------------------------------------------------------------- 66 | 67 | --start added in Rc4 68 | DCR_ALLIANCE_NAME = 'Alliance'; 69 | 70 | DCR_LOC_CLASS_DRUID = 'Druid'; 71 | DCR_LOC_CLASS_HUNTER = 'Hunter'; 72 | DCR_LOC_CLASS_MAGE = 'Mage'; 73 | DCR_LOC_CLASS_PALADIN = 'Paladin'; 74 | DCR_LOC_CLASS_PRIEST = 'Priest'; 75 | DCR_LOC_CLASS_ROGUE = 'Rogue'; 76 | DCR_LOC_CLASS_SHAMAN = 'Shaman'; 77 | DCR_LOC_CLASS_WARLOCK = 'Warlock'; 78 | DCR_LOC_CLASS_WARRIOR = 'Warrior'; 79 | 80 | DCR_STR_OTHER = 'Other'; 81 | DCR_STR_ANCHOR = 'Anchor'; 82 | DCR_STR_OPTIONS = 'Options'; 83 | DCR_STR_CLOSE = 'Close'; 84 | DCR_STR_DCR_PRIO = 'Decursive Priority'; 85 | DCR_STR_DCR_SKIP = 'Decursive Skip'; 86 | DCR_STR_QUICK_POP = 'Quickly Populate'; 87 | DCR_STR_POP = 'Populate List'; 88 | DCR_STR_GROUP = 'Group '; 89 | 90 | DCR_STR_NOMANA = 'Not Enough Mana!'; 91 | DCR_STR_UNUSABLE = 'Impossible to decurse now!'; 92 | DCR_STR_NEED_CURE_ACTION_IN_BARS = 'Decursive was unable to find any curing spell in one of your action bars. Decursive needs this to check the mana...'; 93 | 94 | 95 | DCR_UP = 'UP'; 96 | DCR_DOWN = 'DOWN'; 97 | 98 | DCR_PRIORITY_SHOW = 'P'; 99 | DCR_POPULATE = 'P'; 100 | DCR_SKIP_SHOW = 'S'; 101 | DCR_ANCHOR_SHOW = 'A'; 102 | DCR_OPTION_SHOW = 'O'; 103 | DCR_CLEAR_PRIO = 'C'; 104 | DCR_CLEAR_SKIP = 'C'; 105 | 106 | 107 | --end added in Rc4 108 | DCR_LOC_AF_TYPE = {}; 109 | DCR_LOC_AF_TYPE [DCR_DISEASE] = 'Disease'; 110 | DCR_LOC_AF_TYPE [DCR_MAGIC] = 'Magic'; 111 | DCR_LOC_AF_TYPE [DCR_POISON] = 'Poison'; 112 | DCR_LOC_AF_TYPE [DCR_CURSE] = 'Curse'; 113 | DCR_LOC_AF_TYPE [DCR_CHARMED] = 'Mind Control'; 114 | 115 | 116 | DCR_PET_FELHUNTER = "Felhunter"; 117 | DCR_PET_DOOMGUARD = "Doomguard"; 118 | DCR_PET_FEL_CAST = "Devour Magic"; 119 | DCR_PET_DOOM_CAST = "Dispel Magic"; 120 | 121 | DCR_SPELL_CURE_DISEASE = 'Cure Disease'; 122 | DCR_SPELL_ABOLISH_DISEASE = 'Abolish Disease'; 123 | DCR_SPELL_PURIFY = 'Purify'; 124 | DCR_SPELL_CLEANSE = 'Cleanse'; 125 | DCR_SPELL_DISPELL_MAGIC = 'Dispel Magic'; 126 | DCR_SPELL_CURE_POISON = 'Cure Poison'; 127 | DCR_SPELL_ABOLISH_POISON = 'Abolish Poison'; 128 | DCR_SPELL_REMOVE_LESSER_CURSE = 'Remove Lesser Curse'; 129 | DCR_SPELL_REMOVE_CURSE = 'Remove Curse'; 130 | DCR_SPELL_PURGE = 'Purge'; 131 | DCR_SPELL_NO_RANK = ''; 132 | DCR_SPELL_RANK_1 = 'Rank 1'; 133 | DCR_SPELL_RANK_2 = 'Rank 2'; 134 | 135 | BINDING_NAME_DCRCLEAN = "Clean Group"; 136 | BINDING_NAME_DCRSHOW = "Show or hide Decursive Main Bar"; 137 | BINDING_NAME_DCROPTION = "Show or hide Options window"; 138 | 139 | BINDING_NAME_DCRPRADD = "Add target to priority list"; 140 | BINDING_NAME_DCRPRCLEAR = "Clear the priority list"; 141 | BINDING_NAME_DCRPRLIST = "Print the priority list"; 142 | BINDING_NAME_DCRPRSHOW = "Show or hide the priority list"; 143 | 144 | BINDING_NAME_DCRSKADD = "Add target to skip list"; 145 | BINDING_NAME_DCRSKCLEAR = "Clear the skip list"; 146 | BINDING_NAME_DCRSKLIST = "Print the skip list"; 147 | BINDING_NAME_DCRSKSHOW = "Show or hide the skip list"; 148 | 149 | 150 | DCR_DISABLE_AUTOSELFCAST = "Decursive found that the option \"%s\" is enabled.\n\nDecursive won't be able to decurse while this option is active.\n\nDo you want to disable it?"; 151 | 152 | DCR_PRIORITY_LIST = "Decursive Priority List"; 153 | DCR_SKIP_LIST_STR = "Decursive Skip List"; 154 | DCR_SKIP_OPT_STR = "Decursive Options Menu"; 155 | DCR_POPULATE_LIST = "Quickly populate the Decursive list"; 156 | DCR_RREMOVE_ID = "Remove this player"; 157 | DCR_HIDE_MAIN = "Hide Decursive Window"; 158 | DCR_SHOW_MSG = "To show Decursive's frame, type /dcrshow"; 159 | DCR_IS_HERE_MSG = "Decursive is now initialized, remember to check the options"; 160 | 161 | DCR_PRINT_CHATFRAME = "Print messages in default chat"; 162 | DCR_PRINT_CUSTOM = "Print messages in the window"; 163 | DCR_PRINT_ERRORS = "Print error messages"; 164 | 165 | DCR_SHOW_TOOLTIP = "Show Tooltips in afflicted list"; 166 | DCR_REVERSE_LIVELIST= "Reverse live-list display"; 167 | DCR_TIE_LIVELIST = "Tie live-list visibility to DCR window"; 168 | DCR_HIDE_LIVELIST = "Hide the live-list"; 169 | 170 | DCR_AMOUNT_AFFLIC = "The amount of afflicted to show : "; 171 | DCR_BLACK_LENGTH = "Seconds on the blacklist : "; 172 | DCR_SCAN_LENGTH = "Seconds between live scans : "; 173 | DCR_ABOLISH_CHECK = "Check for \"Abolish\" before curing"; 174 | DCR_BEST_SPELL = "Always use the highest spell rank."; 175 | DCR_RANDOM_ORDER = "Cure in a random order"; 176 | DCR_CURE_PETS = "Scan and cure pets"; 177 | DCR_IGNORE_STEALTH = "Ignore Stealthed Units"; 178 | DCR_PLAY_SOUND = "Play a sound when there is someone to cure"; 179 | DCR_ANCHOR = "Decursive Text Anchor"; 180 | DCR_CHECK_RANGE = "Check for range"; 181 | DCR_DONOT_BL_PRIO = "Don't blacklist priority list names"; 182 | DCR_CHOOSE_CURE = "Cure:"; 183 | 184 | 185 | -- $s is spell name 186 | -- $a is affliction name/type 187 | -- $t is target name 188 | DCR_DISPELL_ENEMY = "Casting '$s' on the enemy!"; 189 | DCR_NOT_CLEANED = "Nothing cleaned"; 190 | DCR_CLEAN_STRING = "Removing \"$a\" on $t"; 191 | DCR_SPELL_FOUND = "$s spell found!"; 192 | DCR_NO_SPELLS = "No curative spells found!"; 193 | DCR_NO_SPELLS_RDY = "No curative spells are ready to cast!"; 194 | DCR_OUT_OF_RANGE = "$t is out of range and should be cured of $a!"; 195 | DCR_IGNORE_STRING = "$a found on $t... ignoring"; 196 | 197 | DCR_INVISIBLE_LIST = { 198 | ["Prowl"] = true, 199 | ["Stealth"] = true, 200 | ["Shadowmeld"] = true, 201 | } 202 | 203 | -- this causes the target to be ignored!!!! 204 | DCR_IGNORELIST = { 205 | ["Banish"] = true, 206 | ["Phase Shift"] = true, 207 | }; 208 | 209 | -- ignore this effect 210 | DCR_SKIP_LIST = { 211 | ["Dreamless Sleep"] = true, 212 | ["Greater Dreamless Sleep"] = true, 213 | ["Mind Vision"] = true, 214 | ["Mutating Injection"] = true, 215 | }; 216 | 217 | -- ignore the effect bassed on the class 218 | DCR_SKIP_BY_CLASS_LIST = { 219 | [DCR_CLASS_WARRIOR] = { 220 | ["Ancient Hysteria"] = true, 221 | ["Ignite Mana"] = true, 222 | ["Tainted Mind"] = true, 223 | }; 224 | [DCR_CLASS_ROGUE] = { 225 | ["Silence"] = true; 226 | ["Ancient Hysteria"] = true, 227 | ["Ignite Mana"] = true, 228 | ["Tainted Mind"] = true, 229 | }; 230 | [DCR_CLASS_HUNTER] = { 231 | ["Magma Shackles"] = true, 232 | }; 233 | [DCR_CLASS_MAGE] = { 234 | ["Magma Shackles"] = true, 235 | }; 236 | }; 237 | 238 | -------------------------------------------------------------------------------- /localization.tw.lua: -------------------------------------------------------------------------------- 1 | --[[ 2 | Decursive (v 1.9.8) add-on for World of Warcraft UI 3 | Copyright (C) 2006 Archarodim ( http://www.2072productions.com/?to=decursive-continued.txt ) 4 | This is the continued work of the original Decursive (v1.9.4) by Quu 5 | Decursive 1.9.4 is in public domain ( www.quutar.com ) 6 | 7 | License: 8 | This program is free software; you can redistribute it and/or 9 | modify it under the terms of the GNU General Public License 10 | as published by the Free Software Foundation; either version 2 11 | of the License, or (at your option) any later version. 12 | 13 | This program is distributed in the hope that it will be useful, 14 | but WITHOUT ANY WARRANTY; without even the implied warranty of 15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 | GNU General Public License for more details. 17 | 18 | You should have received a copy of the GNU General Public License 19 | along with this program; if not, write to the Free Software 20 | Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 | 22 | Tip: 23 | 『腐蝕耐力』、『淹沒』技能發動後會持續性產生作用,沒有解除價值,故忽略。 24 | 『點燃法力』對戰士與盜賊並無影響,故忽略。 25 | 『音爆』對盜賊並無影響,故忽略。 26 | --]] 27 | 28 | 29 | 30 | ----------------------------------------------------------------------------------------------- 31 | -- Chinese localization (Default) By srshyu@seed.net.tw and snowwolf@seed.net.tw and Peter Sun 32 | ----------------------------------------------------------------------------------------------- 33 | if ( GetLocale() == "zhTW" ) then 34 | --start added in Rc4 35 | DCR_ALLIANCE_NAME = '聯盟'; 36 | 37 | DCR_LOC_CLASS_DRUID = '德魯伊'; 38 | DCR_LOC_CLASS_HUNTER = '獵人'; 39 | DCR_LOC_CLASS_MAGE = '法師'; 40 | DCR_LOC_CLASS_PALADIN = '聖騎士'; 41 | DCR_LOC_CLASS_PRIEST = '牧師'; 42 | DCR_LOC_CLASS_ROGUE = '盜賊'; 43 | DCR_LOC_CLASS_SHAMAN = '薩滿'; 44 | DCR_LOC_CLASS_WARLOCK = '術士'; 45 | DCR_LOC_CLASS_WARRIOR = '戰士'; 46 | 47 | DCR_STR_OTHER = '其他'; 48 | DCR_STR_ANCHOR = '定位點'; 49 | DCR_STR_OPTIONS = '選項'; 50 | DCR_STR_CLOSE = '關閉'; 51 | DCR_STR_DCR_PRIO = 'Decursive 優先選單'; 52 | DCR_STR_DCR_SKIP = 'Decursive 忽略選單'; 53 | DCR_STR_QUICK_POP = '快速添加介面'; 54 | DCR_STR_POP = '快速添加清單'; 55 | DCR_STR_GROUP = '隊伍 '; 56 | 57 | DCR_STR_NOMANA = '法力不足!'; 58 | DCR_STR_UNUSABLE = '目前無法解除!'; 59 | DCR_STR_NEED_CURE_ACTION_IN_BARS = 'Decursive 沒有在你的快捷列中找到清除法術,Decursive 依靠此檢查範圍與法力是否足夠'; 60 | 61 | 62 | DCR_UP = '上'; 63 | DCR_DOWN = '下'; 64 | 65 | DCR_PRIORITY_SHOW = 'P'; 66 | DCR_POPULATE = 'P'; 67 | DCR_SKIP_SHOW = 'S'; 68 | DCR_ANCHOR_SHOW = 'A'; 69 | DCR_OPTION_SHOW = 'O'; 70 | DCR_CLEAR_PRIO = 'C'; 71 | DCR_CLEAR_SKIP = 'C'; 72 | 73 | 74 | --end added in Rc4 75 | DCR_LOC_AF_TYPE = {}; 76 | DCR_LOC_AF_TYPE [DCR_DISEASE] = '疾病'; 77 | DCR_LOC_AF_TYPE [DCR_MAGIC] = '魔法'; 78 | DCR_LOC_AF_TYPE [DCR_POISON] = '中毒'; 79 | DCR_LOC_AF_TYPE [DCR_CURSE] = '詛咒'; 80 | DCR_LOC_AF_TYPE [DCR_CHARMED] = '誘惑'; 81 | 82 | 83 | DCR_PET_FELHUNTER = "地獄獵犬"; 84 | DCR_PET_DOOMGUARD = "末日守衛"; 85 | DCR_PET_FEL_CAST = "吞噬魔法"; 86 | DCR_PET_DOOM_CAST = "驅散魔法"; 87 | 88 | DCR_SPELL_CURE_DISEASE = '祛病術'; 89 | DCR_SPELL_ABOLISH_DISEASE = '驅除疾病'; 90 | DCR_SPELL_PURIFY = '純淨術'; 91 | DCR_SPELL_CLEANSE = '清潔術'; 92 | DCR_SPELL_DISPELL_MAGIC = '驅散魔法'; 93 | DCR_SPELL_CURE_POISON = '消毒術'; 94 | DCR_SPELL_ABOLISH_POISON = '驅毒術'; 95 | DCR_SPELL_REMOVE_LESSER_CURSE = '解除次級詛咒'; 96 | DCR_SPELL_REMOVE_CURSE = '解除詛咒'; 97 | DCR_SPELL_PURGE = '淨化術'; 98 | DCR_SPELL_NO_RANK = ''; 99 | DCR_SPELL_RANK_1 = '等級 1'; 100 | DCR_SPELL_RANK_2 = '等級 2'; 101 | 102 | BINDING_NAME_DCRCLEAN = "淨化隊伍"; 103 | BINDING_NAME_DCRSHOW = "顯示或隱藏 Decursive 工作條"; 104 | BINDING_NAME_DCROPTION = "顯示或隱藏設定選項視窗"; 105 | 106 | BINDING_NAME_DCRPRADD = "添加目標至優先列表"; 107 | BINDING_NAME_DCRPRCLEAR = "清空優先列表"; 108 | BINDING_NAME_DCRPRLIST = "顯示優先列表至聊天視窗"; 109 | BINDING_NAME_DCRPRSHOW = "關閉優先列表"; 110 | 111 | BINDING_NAME_DCRSKADD = "添加目標至忽略列表"; 112 | BINDING_NAME_DCRSKCLEAR = "清空忽略列表"; 113 | BINDING_NAME_DCRSKLIST = "顯示忽略列表至聊天視窗"; 114 | BINDING_NAME_DCRSKSHOW = "關閉忽略列表"; 115 | 116 | DCR_PRIORITY_LIST = "Decursive 優先列表"; 117 | DCR_SKIP_LIST_STR = "Decursive 忽略列表"; 118 | DCR_SKIP_OPT_STR = "Decursive 選項"; 119 | DCR_POPULATE_LIST = "Decursive 列表快速添加介面"; 120 | DCR_RREMOVE_ID = "移除此玩家"; 121 | DCR_HIDE_MAIN = "隱藏 Decursive 視窗"; 122 | DCR_SHOW_MSG = "要顯示 Decursive 視窗,請輸入 /dcrshow。"; 123 | DCR_IS_HERE_MSG = "Decursive 已經啟動,請核對設定選項。"; 124 | 125 | DCR_PRINT_CHATFRAME = "在聊天視窗顯示訊息"; 126 | DCR_PRINT_CUSTOM = "在遊戲畫面中顯示訊息"; 127 | DCR_PRINT_ERRORS = "顯示錯誤訊息"; 128 | 129 | DCR_SHOW_TOOLTIP = "在即時清單顯示簡要說明"; 130 | DCR_REVERSE_LIVELIST = "反向顯示即時清單"; 131 | DCR_TIE_LIVELIST = "即時清單顯示與 DCR 視窗連結"; 132 | DCR_HIDE_LIVELIST = "隱藏即時清單"; 133 | 134 | DCR_AMOUNT_AFFLIC = "即時清單顯示人數: "; 135 | DCR_BLACK_LENGTH = "失敗幾次後加入黑名單: "; 136 | DCR_SCAN_LENGTH = "即時檢測時間間隔(秒): "; 137 | DCR_ABOLISH_CHECK = "施法前檢查是否需要淨化"; 138 | DCR_BEST_SPELL = "總是使用最高等級法術"; 139 | DCR_RANDOM_ORDER = "隨機淨化玩家"; 140 | DCR_CURE_PETS = "檢測並淨化寵物"; 141 | DCR_IGNORE_STEALTH = "忽略潛行的玩家"; 142 | DCR_PLAY_SOUND = "有玩家需要淨化時發出音效"; 143 | DCR_ANCHOR = "Decursive 文字定位點"; 144 | DCR_CHECK_RANGE = "檢測範圍"; 145 | DCR_DONOT_BL_PRIO = "不添加優先名單的玩家到黑名單"; 146 | DCR_CHOOSE_CURE = "淨化類型選擇"; 147 | 148 | 149 | -- $s is spell name 150 | -- $a is affliction name/type 151 | -- $t is target name 152 | DCR_DISPELL_ENEMY = "對敵人施放 $s"; 153 | DCR_NOT_CLEANED = "沒有任何效果被驅除"; 154 | DCR_CLEAN_STRING = "清除 $t 身上的 $a"; 155 | DCR_SPELL_FOUND = "找到 $s 法術"; 156 | DCR_NO_SPELLS = "找不到清除法術"; 157 | DCR_NO_SPELLS_RDY = "法術尚未就緒"; 158 | DCR_OUT_OF_RANGE = "距離太遠,無法清除 $t 身上的 $a"; 159 | DCR_IGNORE_STRING = "忽略 $t 身上的 $a..."; 160 | 161 | DCR_INVISIBLE_LIST = { 162 | ["潛行"] = true, 163 | ["潛行"] = true, 164 | ["影遁"] = true, 165 | } 166 | 167 | -- this causes the target to be ignored!!!! 168 | DCR_IGNORELIST = { 169 | ["放逐術"] = true, 170 | ["相位變換"] = true, 171 | }; 172 | 173 | -- ignore this effect 174 | DCR_SKIP_LIST = { 175 | ["無夢睡眠"] = true, 176 | ["強效昏睡"] = true, 177 | ["心靈視界"] = true, 178 | ["腐蝕耐力"] = true, 179 | ["淹沒"] = true, 180 | ["變異注射"] = true, 181 | }; 182 | 183 | -- ignore the effect bassed on the class 184 | DCR_SKIP_BY_CLASS_LIST = { 185 | [DCR_CLASS_WARRIOR] = { 186 | ["上古狂亂"] = true, 187 | ["點燃法力"] = true, 188 | ["污濁之魂"] = true, 189 | ["法力燃燒"] = true, 190 | }; 191 | [DCR_CLASS_ROGUE] = { 192 | ["沉默"] = true; 193 | ["上古狂亂"] = true, 194 | ["點燃法力"] = true, 195 | ["法力燃燒"] = true, 196 | ["污濁之魂"] = true, 197 | ["音素爆破"] = true, 198 | }; 199 | [DCR_CLASS_HUNTER] = { 200 | ["熔岩鐐銬"] = true, 201 | }; 202 | [DCR_CLASS_MAGE] = { 203 | ["熔岩鐐銬"] = true, 204 | }; 205 | }; 206 | end 207 | --------------------------------------------------------------------------------