├── .gitattributes ├── .gitignore ├── Config ├── BaseZSharp.ini └── ZSharp.runtimeconfig.json ├── LICENSE ├── Managed ├── DeferredShared │ ├── ZeroGames.ZSharp.Emit.dll │ └── ZeroGames.ZSharp.UnrealFieldScanner.dll ├── Editor │ ├── ZeroGames.ZSharp.Build.dll │ └── ZeroGames.ZSharp.CodeDom.CSharp.dll ├── ForwardShared │ ├── Mono.Cecil.dll │ ├── ZeroGames.Extensions.Math.dll │ ├── ZeroGames.Extensions.Pooling.dll │ └── ZeroGames.Extensions.dll ├── ZeroGames.ZSharp.Core.AssemblyResolver.dll ├── ZeroGames.ZSharp.Core.Async.dll ├── ZeroGames.ZSharp.Core.UnrealEngine.dll └── ZeroGames.ZSharp.Core.dll ├── README.md ├── Resources ├── Icon128.png └── Logo.png ├── Script ├── ZeroGames.ZSharp.Analyzer.CSharp │ ├── AnalyzerReleases.Shipped.md │ ├── AnalyzerReleases.Unshipped.md │ ├── Source │ │ └── Common │ │ │ ├── UClassAnalyzer.cs │ │ │ ├── UEnumAnalyzer.cs │ │ │ └── UTypeNamingAnalyzer.cs │ └── ZeroGames.ZSharp.Analyzer.CSharp.zsproj ├── ZeroGames.ZSharp.Build │ ├── Source │ │ ├── ArgumentAttribute.cs │ │ ├── BuildEngine.cs │ │ ├── BuildTargetAttribute.cs │ │ ├── BuildTargetBase.cs │ │ ├── BuildTargetFactory.cs │ │ ├── DllEntry.cs │ │ ├── FactoryConstructorAttribute.cs │ │ ├── Glue │ │ │ ├── BuildTarget_GenerateGlue.cs │ │ │ ├── ClassWriter.cs │ │ │ ├── DelegateWriter.cs │ │ │ ├── EnumWriter.cs │ │ │ ├── ExportedAssembly.cs │ │ │ ├── ExportedAssemblyRegistry.cs │ │ │ ├── ExportedClass.cs │ │ │ ├── ExportedDefaultValue.cs │ │ │ ├── ExportedDelegate.cs │ │ │ ├── ExportedEnum.cs │ │ │ ├── ExportedMember.cs │ │ │ ├── ExportedMethod.cs │ │ │ ├── ExportedParameter.cs │ │ │ ├── ExportedProperty.cs │ │ │ ├── ExportedType.cs │ │ │ ├── ExportedValue.cs │ │ │ ├── ExportedVariable.cs │ │ │ ├── FullyExportedTypeName.cs │ │ │ └── NamespaceHelper.cs │ │ ├── IBuildEngine.cs │ │ ├── IBuildTarget.cs │ │ ├── IBuildTargetFactory.cs │ │ ├── IUnrealProjectDir.cs │ │ └── Solution │ │ │ ├── BuildTarget_GenerateSolution.cs │ │ │ ├── ProjectDto.cs │ │ │ ├── ProjectFileWriter.cs │ │ │ ├── ProjectManifest.cs │ │ │ ├── ProjectModel.cs │ │ │ ├── SolutionFileWriter.cs │ │ │ ├── SolutionModel.cs │ │ │ └── XmlHelper.cs │ └── ZeroGames.ZSharp.Build.zsproj ├── ZeroGames.ZSharp.CodeDom.CSharp │ ├── Source │ │ ├── Builder │ │ │ ├── Method │ │ │ │ ├── Emit │ │ │ │ │ └── EmittedEventMethodDefinition.cs │ │ │ │ ├── InterfaceMethodBodyBuilder.cs │ │ │ │ ├── ParameterDefaultValueBodyBuilder.cs │ │ │ │ ├── StrangeZCallBodyBuilder.cs │ │ │ │ ├── ZCallMethodBodyBuilder.cs │ │ │ │ └── ZCallMethodBuilder.cs │ │ │ ├── Property │ │ │ │ ├── Emit │ │ │ │ │ └── EmittedPropertyDefinition.cs │ │ │ │ └── ZCallPropertyBuilder.cs │ │ │ └── Type │ │ │ │ ├── DelegateHelper.cs │ │ │ │ ├── EDelegateKind.cs │ │ │ │ ├── Emit │ │ │ │ ├── EmittedClassBuilder.cs │ │ │ │ ├── EmittedDelegateBuilder.cs │ │ │ │ └── EmittedScriptStructBuilder.cs │ │ │ │ ├── Export │ │ │ │ ├── ExportedClassBuilder.cs │ │ │ │ ├── ExportedDelegateBuilder.cs │ │ │ │ └── ExportedEnumBuilder.cs │ │ │ │ ├── GeneratedCompositeTypeBuilderBase.cs │ │ │ │ └── GeneratedTypeBuilderBase.cs │ │ ├── Dom │ │ │ ├── Attribute │ │ │ │ ├── AttributeDeclaration.cs │ │ │ │ └── AttributeList.cs │ │ │ ├── Block.cs │ │ │ ├── CompilationUnit.cs │ │ │ ├── EMemberModifiers.cs │ │ │ ├── EMemberVisibility.cs │ │ │ ├── ETypeKind.cs │ │ │ ├── Expression.cs │ │ │ ├── Field │ │ │ │ └── FieldDefinition.cs │ │ │ ├── ITypeMember.cs │ │ │ ├── MemberDefinitionBase.cs │ │ │ ├── Method │ │ │ │ ├── EParameterKind.cs │ │ │ │ ├── MethodBody.cs │ │ │ │ ├── MethodDefinition.cs │ │ │ │ ├── MethodSignature.cs │ │ │ │ ├── ParameterDeclaration.cs │ │ │ │ └── ParameterDefaultValue.cs │ │ │ ├── NamespaceStatement.cs │ │ │ ├── Property │ │ │ │ └── PropertyDefinition.cs │ │ │ ├── Type │ │ │ │ ├── ClassDefinition.cs │ │ │ │ ├── CompositeTypeDefinitionBase.cs │ │ │ │ ├── EnumDefinition.cs │ │ │ │ ├── InterfaceDefinition.cs │ │ │ │ ├── TypeDefinitionBase.cs │ │ │ │ └── TypeReference.cs │ │ │ └── UsingStatement.cs │ │ ├── Generator │ │ │ ├── CSharpGenerator.cs │ │ │ └── Internal │ │ │ │ ├── AttributeListGenerator.cs │ │ │ │ ├── BlockGenerator.cs │ │ │ │ ├── ClassGenerator.cs │ │ │ │ ├── EnumGenerator.cs │ │ │ │ ├── FieldGenerator.cs │ │ │ │ ├── MemberDefinitionExtensions.cs │ │ │ │ ├── MethodBodyGenerator.cs │ │ │ │ ├── MethodGenerator.cs │ │ │ │ ├── ParameterExtensions.cs │ │ │ │ ├── PropertyGenerator.cs │ │ │ │ └── TypeGeneratorBase.cs │ │ └── Misc │ │ │ └── StringExtensions.cs │ └── ZeroGames.ZSharp.CodeDom.CSharp.zsproj ├── ZeroGames.ZSharp.Core.AssemblyResolver │ ├── Source │ │ └── AssemblyResolver.cs │ └── ZeroGames.ZSharp.Core.AssemblyResolver.zsproj ├── ZeroGames.ZSharp.Core.Async │ ├── Source │ │ ├── EventLoop │ │ │ ├── EEventLoopTickingGroup.cs │ │ │ ├── EventLoop.cs │ │ │ ├── EventLoopArgs.cs │ │ │ ├── EventLoopRegistration.cs │ │ │ └── IEventLoop.cs │ │ ├── Interop │ │ │ └── EventLoop_Interop.cs │ │ ├── Lifetime │ │ │ ├── CancellationTokenExtensions.cs │ │ │ ├── ILifetimeBackend.cs │ │ │ ├── ILifetimeSource.cs │ │ │ ├── IReactiveLifetimeBackend.cs │ │ │ ├── IReactiveLifetimeSource.cs │ │ │ ├── Lifetime.Factories.cs │ │ │ ├── Lifetime.cs │ │ │ ├── LifetimeBackendComp.cs │ │ │ ├── LifetimeExpiredException.cs │ │ │ ├── LifetimeExpiredRegistration.cs │ │ │ ├── LifetimeToken.cs │ │ │ ├── ReactiveLifetime.Factories.cs │ │ │ └── ReactiveLifetime.cs │ │ ├── Misc │ │ │ ├── AccumulatedSeconds.cs │ │ │ ├── AsyncSettings.cs │ │ │ ├── AsyncVoid.cs │ │ │ ├── IGameThreadScheduler.cs │ │ │ └── Internal │ │ │ │ ├── AsyncLogChannels.cs │ │ │ │ ├── DllEntry.cs │ │ │ │ ├── GameThreadScheduler.cs │ │ │ │ └── ZSharpSynchronizationContext.cs │ │ ├── Stream │ │ │ ├── DummyZeroStreamEnumerator.cs │ │ │ ├── IZeroStream.cs │ │ │ ├── IZeroStreamEnumerator.cs │ │ │ ├── Internal │ │ │ │ ├── ZeroStream_EveryTick.cs │ │ │ │ ├── ZeroStream_Interval.cs │ │ │ │ └── ZeroStream_IntervalFrame.cs │ │ │ └── ZeroStream.cs │ │ ├── System │ │ │ ├── IAsyncMethodBuilder.cs │ │ │ ├── IAwaitable.cs │ │ │ └── IAwaiter.cs │ │ ├── Task │ │ │ ├── AsyncZeroTaskMethodBuilder.cs │ │ │ ├── EZeroTaskDelayType.cs │ │ │ ├── EZeroTaskStatus.cs │ │ │ ├── IMoveNextSource.cs │ │ │ ├── IMoveNextSourceAwaiter.cs │ │ │ ├── IReusedZeroTaskBackend.cs │ │ │ ├── IZeroTaskBackend.cs │ │ │ ├── IZeroTaskTokenSource.cs │ │ │ ├── Internal │ │ │ │ ├── IAsyncStateMachineTask.cs │ │ │ │ ├── PooledZeroTaskBackendBase.cs │ │ │ │ ├── ZeroStream_WhenEach.cs │ │ │ │ ├── ZeroTaskBackendBase.cs │ │ │ │ ├── ZeroTaskBackendComp.cs │ │ │ │ ├── ZeroTaskBackend_AsyncStateMachine.cs │ │ │ │ ├── ZeroTaskBackend_CompletionSource.cs │ │ │ │ ├── ZeroTaskBackend_DelayFrames.cs │ │ │ │ ├── ZeroTaskBackend_DelaySeconds.cs │ │ │ │ ├── ZeroTaskBackend_Exception.cs │ │ │ │ ├── ZeroTaskBackend_Memoize.cs │ │ │ │ ├── ZeroTaskBackend_WhenAll.cs │ │ │ │ ├── ZeroTaskBackend_WhenAny.cs │ │ │ │ └── ZeroTaskBackend_Yield.cs │ │ │ ├── SwitchToGameThreadTask.cs │ │ │ ├── UnobservedZeroTaskExceptionPublisher.cs │ │ │ ├── ZeroTask.ContinueWith.cs │ │ │ ├── ZeroTask.Delay.cs │ │ │ ├── ZeroTask.Factory.cs │ │ │ ├── ZeroTask.Operator.cs │ │ │ ├── ZeroTask.Scheduler.cs │ │ │ ├── ZeroTask.Until.cs │ │ │ ├── ZeroTask.WhenAll.cs │ │ │ ├── ZeroTask.WhenAny.cs │ │ │ ├── ZeroTask.WhenEach.cs │ │ │ ├── ZeroTask.cs │ │ │ ├── ZeroTaskCompletionSource.cs │ │ │ └── ZeroTaskToken.cs │ │ └── Timer │ │ │ ├── GlobalTimerSchedulers.cs │ │ │ ├── ITimerScheduler.cs │ │ │ ├── Timer.cs │ │ │ └── TimerScheduler.cs │ └── ZeroGames.ZSharp.Core.Async.zsproj ├── ZeroGames.ZSharp.Core.UnrealEngine │ ├── Source │ │ ├── Assertion │ │ │ ├── AssertionFailedException.cs │ │ │ ├── AssertionMacros.cs │ │ │ └── Internal │ │ │ │ └── CallerInfoHelper.cs │ │ ├── Config │ │ │ ├── IConfig.cs │ │ │ └── Internal │ │ │ │ └── Config.cs │ │ ├── Console │ │ │ ├── AutoConsoleCommand.cs │ │ │ ├── AutoConsoleVariable.cs │ │ │ ├── ConsoleCommand.cs │ │ │ ├── ConsoleVariable.cs │ │ │ └── Internal │ │ │ │ └── ConsoleManager.cs │ │ ├── Interop │ │ │ └── Internal │ │ │ │ ├── Build_Interop.cs │ │ │ │ ├── Config_Interop.cs │ │ │ │ ├── Console_Interop.cs │ │ │ │ ├── CoreGlobals_Interop.cs │ │ │ │ ├── Log_Interop.cs │ │ │ │ ├── Path_Interop.cs │ │ │ │ └── Profiling_Interop.cs │ │ ├── Log │ │ │ ├── ELogVerbosity.cs │ │ │ ├── LogChannels.cs │ │ │ └── LogMacros.cs │ │ ├── Misc │ │ │ ├── CoreGlobals.cs │ │ │ ├── Internal │ │ │ │ └── DllEntry.cs │ │ │ ├── PoolingConfigProvider.cs │ │ │ ├── UnhandledExceptionHelper.cs │ │ │ ├── UnrealBuild.cs │ │ │ └── UnrealPaths.cs │ │ ├── Profiling │ │ │ └── CpuProfilerEventScope.cs │ │ └── Specifier │ │ │ ├── EventAttribute.cs │ │ │ ├── HashableAttribute.cs │ │ │ ├── IScanTimeType.cs │ │ │ ├── IUnrealReflectionSpecifier.cs │ │ │ ├── ImplementableAttribute.cs │ │ │ ├── ScanTimeTypeAttribute.cs │ │ │ └── UnrealFieldPathAttribute.cs │ └── ZeroGames.ZSharp.Core.UnrealEngine.zsproj ├── ZeroGames.ZSharp.Core │ ├── Source │ │ ├── ALC │ │ │ ├── AlcUnloadedException.cs │ │ │ ├── AssemblyResolverAttribute.cs │ │ │ ├── DllEntryAttribute.cs │ │ │ ├── DllMainAttribute.cs │ │ │ ├── ErrorCodes.cs │ │ │ ├── IAssemblyResolver.cs │ │ │ ├── IMasterAssemblyLoadContext.cs │ │ │ ├── ISlimAssemblyLoadContext.cs │ │ │ ├── IZSharpAssemblyLoadContext.cs │ │ │ ├── Internal │ │ │ │ ├── AssemblyLoadContextHelper.cs │ │ │ │ ├── CommonMethodArgs.cs │ │ │ │ ├── DefaultAssemblyLoadContextProxy.cs │ │ │ │ ├── MasterAssemblyLoadContext.cs │ │ │ │ ├── SlimAssemblyLoadContext.cs │ │ │ │ └── ZSharpAssemblyLoadContextBase.cs │ │ │ ├── MasterAlcUnloadingRegistration.cs │ │ │ └── RuntimeTypeUri.cs │ │ ├── Conjugate │ │ │ ├── ConjugateHandle.cs │ │ │ ├── ConjugateKeyAttribute.cs │ │ │ ├── ConjugateRegistryIdAttribute.cs │ │ │ └── IConjugate.cs │ │ ├── Interop │ │ │ ├── Internal │ │ │ │ ├── Clr_Interop.cs │ │ │ │ ├── CoreLog_Interop.cs │ │ │ │ ├── CoreSettings_Interop.cs │ │ │ │ ├── DefaultAssemblyLoadContext_Interop.cs │ │ │ │ ├── GCHandle_Interop.cs │ │ │ │ ├── InteropStringArray_Interop.cs │ │ │ │ ├── InteropString_Interop.cs │ │ │ │ ├── MasterAssemblyLoadContext_Interop.cs │ │ │ │ └── SlimAssemblyLoadContext_Interop.cs │ │ │ ├── InteropBindingHelper.cs │ │ │ ├── InteropRuntimeTypeHandle.cs │ │ │ ├── InteropRuntimeTypeUri.cs │ │ │ ├── InteropString.cs │ │ │ └── InteropStringArray.cs │ │ ├── Misc │ │ │ ├── CoreSettings.cs │ │ │ ├── FatalException.cs │ │ │ ├── Internal │ │ │ │ ├── CoreLog.cs │ │ │ │ ├── DllEntry.cs │ │ │ │ ├── GameThreadScheduler.cs │ │ │ │ └── UnhandledExceptionHelper.cs │ │ │ └── Thrower.cs │ │ ├── System │ │ │ ├── CallerColumnNumberAttribute.cs │ │ │ ├── ICloneable.cs │ │ │ ├── IPinnable.cs │ │ │ └── ISliceable.cs │ │ └── ZCall │ │ │ ├── DynamicZCall.cs │ │ │ ├── IMarshalPointer.cs │ │ │ ├── IZCallAttribute.cs │ │ │ ├── IZCallDispatcher.cs │ │ │ ├── IZCallResolver.cs │ │ │ ├── Internal │ │ │ ├── ZCallDispatcher_Delegate.cs │ │ │ ├── ZCallDispatcher_Method.cs │ │ │ └── ZCallResolver_Method.cs │ │ │ ├── ZCallAttribute.cs │ │ │ ├── ZCallBuffer.cs │ │ │ └── ZCallHandle.cs │ └── ZeroGames.ZSharp.Core.zsproj ├── ZeroGames.ZSharp.Emit.SourceGenerator.CSharp │ ├── Source │ │ └── Emit │ │ │ ├── EmitGeneratorHelper.cs │ │ │ ├── UClassGenerator.cs │ │ │ ├── UDelegateGenerator.cs │ │ │ ├── UFieldSyntaxReceiverBase.cs │ │ │ └── UStructGenerator.cs │ └── ZeroGames.ZSharp.Emit.SourceGenerator.CSharp.zsproj ├── ZeroGames.ZSharp.Emit │ ├── Source │ │ └── Specifier │ │ │ ├── Assembly │ │ │ └── EmitRootNamespaceAttribute.cs │ │ │ ├── Class │ │ │ ├── ClassSpecifierBase.cs │ │ │ ├── Config │ │ │ │ ├── ConfigDontCheckDefaultsAttribute.cs │ │ │ │ ├── ConfigNameAttribute.cs │ │ │ │ ├── ConfigScopeSpecifiers.cs │ │ │ │ ├── PerObjectConfigAttribute.cs │ │ │ │ └── PerPlatformConfigAttribute.cs │ │ │ ├── Default │ │ │ │ ├── DefaultSubobjectClassOverrideAttribute.cs │ │ │ │ ├── DefaultToReplicatedAttribute.cs │ │ │ │ └── DontCreateDefaultSubobjectAttribute.cs │ │ │ ├── Editor │ │ │ │ ├── AdvancedClassDisplayAttribute.cs │ │ │ │ ├── AutoCollapseCategoriesAttribute.cs │ │ │ │ ├── AutoExpandCategoriesAttribute.cs │ │ │ │ ├── ClassGroupAttribute.cs │ │ │ │ ├── CollapseCategoriesSpecifiers.cs │ │ │ │ ├── ComponentWrapperAttribute.cs │ │ │ │ ├── ConversionRootAttribute.cs │ │ │ │ ├── DontAutoCollapseCategoriesAttribute.cs │ │ │ │ ├── EditInlineNewSpecifiers.cs │ │ │ │ ├── EditorConfigNameAttribute.cs │ │ │ │ ├── HiddenAttribute.cs │ │ │ │ ├── HideCategoriesAttribute.cs │ │ │ │ ├── HideDropdownAttribute.cs │ │ │ │ ├── HideFunctionsAttribute.cs │ │ │ │ ├── PlaceableSpecifiers.cs │ │ │ │ ├── PrioritizeCategoriesAttribute.cs │ │ │ │ ├── ShowCategoriesAttribute.cs │ │ │ │ └── ShowFunctionsAttribute.cs │ │ │ ├── Metadata │ │ │ │ └── BlueprintSpawnableComponentAttribute.cs │ │ │ ├── Serialization │ │ │ │ ├── ClassTransientSpecifiers.cs │ │ │ │ └── DefaultToInstancedAttribute.cs │ │ │ ├── Trait │ │ │ │ ├── AbstractAttribute.cs │ │ │ │ ├── ConstAttribute.cs │ │ │ │ ├── ContextualAttribute.cs │ │ │ │ ├── DeprecatedAttribute.cs │ │ │ │ ├── OptionalAttribute.cs │ │ │ │ └── WithinAttribute.cs │ │ │ └── UClassAttribute.cs │ │ │ ├── Common │ │ │ ├── Blueprint │ │ │ │ └── BlueprintTypeSpecifiers.cs │ │ │ ├── CommonSpecifierBase.cs │ │ │ ├── Editor │ │ │ │ ├── CategoryAttribute.cs │ │ │ │ ├── DisplayNameAttribute.cs │ │ │ │ └── FriendlyNameAttribute.cs │ │ │ ├── Metadata │ │ │ │ ├── ShortTooltipAttribute.cs │ │ │ │ └── TooltipAttribute.cs │ │ │ ├── Misc │ │ │ │ └── DevelopmentStatusSpecifiers.cs │ │ │ └── UMetaAttribute.cs │ │ │ ├── Delegate │ │ │ └── UDelegateAttribute.cs │ │ │ ├── Enum │ │ │ └── UEnumAttribute.cs │ │ │ ├── Function │ │ │ ├── Blueprint │ │ │ │ ├── BlueprintEventSpecifiers.cs │ │ │ │ ├── BlueprintFunctionAuthenticationSpecifiers.cs │ │ │ │ ├── BlueprintFunctionVisibilitySpecifiers.cs │ │ │ │ └── SealedEventAttribute.cs │ │ │ ├── EventSpecifierBase.cs │ │ │ ├── FunctionSpecifierBase.cs │ │ │ ├── Metadata │ │ │ │ ├── DefaultParameterAttribute.cs │ │ │ │ ├── DefaultToSelfAttribute.cs │ │ │ │ └── WorldContextAttribute.cs │ │ │ ├── Misc │ │ │ │ ├── AsFieldNotifyAttribute.cs │ │ │ │ ├── CustomThunkAttribute.cs │ │ │ │ └── ExecAttribute.cs │ │ │ ├── Replication │ │ │ │ ├── RemoteFunctionReliabilitySpecifiers.cs │ │ │ │ ├── RemoteFunctionSpecifiers.cs │ │ │ │ └── WithValidationAttribute.cs │ │ │ ├── Trait │ │ │ │ ├── NetSerializeAttribute.cs │ │ │ │ └── UClassConstructorAttribute.cs │ │ │ └── UFunctionAttribute.cs │ │ │ ├── MetadataConstants.cs │ │ │ ├── Property │ │ │ ├── Blueprint │ │ │ │ ├── BlueprintDelegatePropertyVisibilitySpecifiers.cs │ │ │ │ ├── BlueprintNonDelegatePropertyVisibilitySpecifiers.cs │ │ │ │ └── BlueprintPropertyVisibilitySpecifiers.cs │ │ │ ├── Config │ │ │ │ └── PropertyConfigSpecifiers.cs │ │ │ ├── Default │ │ │ │ ├── AttachmentSpecifiers.cs │ │ │ │ ├── DefaultSubobjectSpecifiers.cs │ │ │ │ └── DefaultValueAttribute.cs │ │ │ ├── Editor │ │ │ │ ├── AdvancedDisplayAttribute.cs │ │ │ │ ├── AssetRegistrySearchableAttribute.cs │ │ │ │ ├── EditFixedSizeAttribute.cs │ │ │ │ ├── EditSpecifiers.cs │ │ │ │ ├── EditorConfigAttribute.cs │ │ │ │ ├── InterpAttribute.cs │ │ │ │ ├── NoClearAttribute.cs │ │ │ │ ├── NonTransactionalAttribute.cs │ │ │ │ └── SimpleDisplayAttribute.cs │ │ │ ├── Metadata │ │ │ │ ├── AllowPrivateAccessAttribute.cs │ │ │ │ ├── BindWidgetAnimAttribute.cs │ │ │ │ ├── BindWidgetAttribute.cs │ │ │ │ ├── ClampRangeAttribute.cs │ │ │ │ ├── EditConditionAttribute.cs │ │ │ │ ├── GetOptionsAttribute.cs │ │ │ │ ├── InlineEditConditionToggleAttribute.cs │ │ │ │ ├── UIRangeAttribute.cs │ │ │ │ └── WidgetEventAttribute.cs │ │ │ ├── Misc │ │ │ │ ├── EnumAsByteAttribute.cs │ │ │ │ └── FieldNotifyAttribute.cs │ │ │ ├── Parameter │ │ │ │ ├── ParameterSpecifierBase.cs │ │ │ │ ├── RequiredAttribute.cs │ │ │ │ └── UParamAttribute.cs │ │ │ ├── PropertySpecifierBase.cs │ │ │ ├── Replication │ │ │ │ └── PropertyReplicatedSpecifiers.cs │ │ │ ├── Serialization │ │ │ │ ├── ExportAttribute.cs │ │ │ │ ├── InstancedAttribute.cs │ │ │ │ ├── PropertyTransientSpecifiers.cs │ │ │ │ ├── SaveGameAttribute.cs │ │ │ │ └── SkipSerializationAttribute.cs │ │ │ └── UPropertyAttribute.cs │ │ │ ├── ScriptStruct │ │ │ ├── ScriptStructSpecifierBase.cs │ │ │ ├── Trait │ │ │ │ ├── AtomicAttribute.cs │ │ │ │ └── ImmutableAttribute.cs │ │ │ └── UStructAttribute.cs │ │ │ ├── Struct │ │ │ └── Default │ │ │ │ └── PropertyDefaultOverrideAttribute.cs │ │ │ ├── TransparentDataConstants.cs │ │ │ └── UnrealReflectionSpecifierBase.cs │ └── ZeroGames.ZSharp.Emit.zsproj ├── ZeroGames.ZSharp.UnrealEngine │ ├── Source │ │ ├── CoreUObject │ │ │ ├── Container │ │ │ │ ├── Array.cs │ │ │ │ ├── Map.cs │ │ │ │ ├── Optional.cs │ │ │ │ └── Set.cs │ │ │ ├── Delegate │ │ │ │ ├── DynamicUnrealMulticastInlineDelegate.cs │ │ │ │ ├── UnrealDelegateBase.cs │ │ │ │ ├── UnrealMulticastInlineDelegateBase.cs │ │ │ │ └── UnrealMulticastSparseDelegateBase.cs │ │ │ ├── FieldPath.cs │ │ │ ├── Object │ │ │ │ ├── Class.cs │ │ │ │ ├── DelegateFunction.cs │ │ │ │ ├── Enum.cs │ │ │ │ ├── Interface.cs │ │ │ │ ├── Object.cs │ │ │ │ ├── ScriptStruct.cs │ │ │ │ ├── Struct.cs │ │ │ │ ├── UnrealObjectBase.cs │ │ │ │ └── UnrealObjectGlobals.cs │ │ │ ├── ObjectWrapper │ │ │ │ ├── IPersistentObjectWrapper.cs │ │ │ │ ├── ISoftObjectWrapper.cs │ │ │ │ ├── IUnrealObjectWrapper.cs │ │ │ │ ├── IWeakObjectWrapper.cs │ │ │ │ ├── LazyObjectPtr.cs │ │ │ │ ├── LazyObjectPtrBase.cs │ │ │ │ ├── ScriptInterface.cs │ │ │ │ ├── ScriptInterfaceBase.cs │ │ │ │ ├── SoftClassPtr.cs │ │ │ │ ├── SoftClassPtrBase.cs │ │ │ │ ├── SoftObjectPtr.cs │ │ │ │ ├── SoftObjectPtrBase.cs │ │ │ │ ├── StrongObjectPtr.cs │ │ │ │ ├── StrongObjectPtrBase.cs │ │ │ │ ├── SubclassOf.cs │ │ │ │ ├── SubclassOfBase.cs │ │ │ │ ├── UnrealObjectWrapperBase.cs │ │ │ │ ├── WeakObjectPtr.cs │ │ │ │ └── WeakObjectPtrBase.cs │ │ │ ├── String │ │ │ │ ├── AnsiString.cs │ │ │ │ ├── IUnrealString.cs │ │ │ │ ├── Name.cs │ │ │ │ ├── String.cs │ │ │ │ ├── Text.cs │ │ │ │ └── Utf8String.cs │ │ │ ├── Struct │ │ │ │ ├── Color.cs │ │ │ │ ├── DynamicUnrealScriptStruct.cs │ │ │ │ ├── Guid.cs │ │ │ │ ├── IUnrealClassPath.cs │ │ │ │ ├── IUnrealObjectPath.cs │ │ │ │ ├── LinearColor.cs │ │ │ │ ├── Quat.cs │ │ │ │ ├── Rotator.cs │ │ │ │ ├── SoftClassPath.cs │ │ │ │ ├── SoftObjectPath.cs │ │ │ │ ├── Transform.cs │ │ │ │ ├── UnrealScriptStructBase.cs │ │ │ │ └── Vector.cs │ │ │ └── UnrealFieldEmitterHelper.cs │ │ ├── Engine │ │ │ ├── Actor.Component.cs │ │ │ ├── Actor.Transform.cs │ │ │ ├── Actor.cs │ │ │ ├── ActorComponent.cs │ │ │ ├── ActorInitializationFailedException.cs │ │ │ ├── AssetManager.cs │ │ │ ├── BatchStreamingTask.cs │ │ │ ├── Engine.cs │ │ │ ├── GameInstance.cs │ │ │ ├── IStreamableManager.cs │ │ │ ├── Internal │ │ │ │ ├── IStreamingTask.cs │ │ │ │ └── StreamableManager.cs │ │ │ ├── LocalPlayer.cs │ │ │ ├── Pawn.cs │ │ │ ├── PlayerController.cs │ │ │ ├── SceneComponent.Transform.cs │ │ │ ├── StreamingTask.cs │ │ │ ├── StreamingTaskBase.cs │ │ │ └── World.cs │ │ ├── EnhancedInput │ │ │ ├── EnhancedInputComponent.cs │ │ │ └── InputActionValue.cs │ │ ├── FieldNotification │ │ │ └── INotifyFieldValueChanged.cs │ │ ├── GameplayTags │ │ │ └── GameplayTag.cs │ │ ├── Interop │ │ │ └── Internal │ │ │ │ ├── CoreUObject │ │ │ │ ├── Container │ │ │ │ │ ├── UnrealArray_Interop.cs │ │ │ │ │ ├── UnrealMap_Interop.cs │ │ │ │ │ ├── UnrealOptional_Interop.cs │ │ │ │ │ └── UnrealSet_Interop.cs │ │ │ │ ├── Delegate │ │ │ │ │ ├── UnrealDelegate_Interop.cs │ │ │ │ │ ├── UnrealMulticastInlineDelegate_Interop.cs │ │ │ │ │ └── UnrealMulticastSparseDelegate_Interop.cs │ │ │ │ ├── Object │ │ │ │ │ ├── UnrealClass_Interop.cs │ │ │ │ │ ├── UnrealObjectGlobals_Interop.cs │ │ │ │ │ ├── UnrealObject_Interop.cs │ │ │ │ │ └── UnrealStruct_Interop.cs │ │ │ │ ├── ObjectWrapper │ │ │ │ │ ├── LazyObjectPtr_Interop.cs │ │ │ │ │ ├── ScriptInterface_Interop.cs │ │ │ │ │ ├── SoftClassPtr_Interop.cs │ │ │ │ │ ├── SoftObjectPtr_Interop.cs │ │ │ │ │ ├── StrongObjectPtr_Interop.cs │ │ │ │ │ ├── SubclassOf_Interop.cs │ │ │ │ │ └── WeakObjectPtr_Interop.cs │ │ │ │ ├── String │ │ │ │ │ ├── UnrealAnsiString_Interop.cs │ │ │ │ │ ├── UnrealName_Interop.cs │ │ │ │ │ ├── UnrealString_Interop.cs │ │ │ │ │ ├── UnrealText_Interop.cs │ │ │ │ │ └── UnrealUtf8String_Interop.cs │ │ │ │ ├── Struct │ │ │ │ │ └── UnrealScriptStructBase_Interop.cs │ │ │ │ └── UnrealFieldEmitter_Interop.cs │ │ │ │ ├── Engine │ │ │ │ ├── ActorComponent_Interop.cs │ │ │ │ ├── Actor_Interop.cs │ │ │ │ ├── Engine_Interop.cs │ │ │ │ ├── GameInstance_Interop.cs │ │ │ │ ├── SceneComponent_Interop.cs │ │ │ │ ├── StreamableManager_Interop.cs │ │ │ │ ├── StreamingTask_Interop.cs │ │ │ │ └── World_Interop.cs │ │ │ │ ├── EnhancedInput │ │ │ │ ├── EnhancedInputComponent_Interop.cs │ │ │ │ └── InputActionValue_Interop.cs │ │ │ │ ├── GameplayTags │ │ │ │ └── GameplayTag_Interop.cs │ │ │ │ └── Serialization │ │ │ │ └── Archive_Interop.cs │ │ ├── Misc │ │ │ ├── Conjugate │ │ │ │ ├── IStaticClass.cs │ │ │ │ ├── IStaticSignature.cs │ │ │ │ ├── IStaticStruct.cs │ │ │ │ ├── IStaticUnrealFieldPath.cs │ │ │ │ ├── IUnrealFieldPath.cs │ │ │ │ ├── IUnrealObject.cs │ │ │ │ └── UnrealConjugateBase.cs │ │ │ ├── Internal │ │ │ │ ├── DllEntry.cs │ │ │ │ ├── PropertyDesc.cs │ │ │ │ └── PropertyHelper.cs │ │ │ └── MasterAlcCache.cs │ │ ├── Serialization │ │ │ ├── IArchive.cs │ │ │ └── Internal │ │ │ │ └── Archive.cs │ │ └── SlateCore │ │ │ └── SlateColor.cs │ └── ZeroGames.ZSharp.UnrealEngine.zsproj └── ZeroGames.ZSharp.UnrealFieldScanner │ ├── Source │ ├── Definition │ │ ├── Internal │ │ │ └── NumberToStringConverter.cs │ │ ├── UnrealFieldDefinitionExtensions.cs │ │ ├── UnrealFieldDefinitions.cs │ │ └── UnrealFlags.cs │ ├── Interop │ │ └── Internal │ │ │ └── UnrealFieldScanner_Interop.cs │ ├── Manifest │ │ ├── Internal │ │ │ ├── ManifestBuilder.Class.cs │ │ │ ├── ManifestBuilder.Delegate.cs │ │ │ ├── ManifestBuilder.Enum.cs │ │ │ ├── ManifestBuilder.Function.cs │ │ │ ├── ManifestBuilder.Helper.cs │ │ │ ├── ManifestBuilder.Property.cs │ │ │ ├── ManifestBuilder.ScriptStruct.cs │ │ │ ├── ManifestBuilder.Specifier.cs │ │ │ ├── ManifestBuilder.cs │ │ │ ├── SpecifierProcessor.Class.cs │ │ │ ├── SpecifierProcessor.Delegate.cs │ │ │ ├── SpecifierProcessor.Enum.cs │ │ │ ├── SpecifierProcessor.Function.cs │ │ │ ├── SpecifierProcessor.Property.cs │ │ │ ├── SpecifierProcessor.ScriptStruct.cs │ │ │ ├── SpecifierProcessor.Struct.cs │ │ │ └── SpecifierProcessor.cs │ │ ├── SpecifierConflictException.cs │ │ ├── SpecifierMissingException.cs │ │ └── SpecifierProcessorAttribute.cs │ └── Model │ │ ├── IMemberModel.cs │ │ ├── IModelRegistry.cs │ │ ├── IPropertyAccessorModel.cs │ │ ├── ISpecifierProvider.cs │ │ ├── ITypeModel.cs │ │ ├── ITypeUri.cs │ │ ├── IUnrealClassModel.cs │ │ ├── IUnrealDelegateModel.cs │ │ ├── IUnrealEnumFieldModel.cs │ │ ├── IUnrealEnumModel.cs │ │ ├── IUnrealFieldModel.cs │ │ ├── IUnrealFunctionModel.cs │ │ ├── IUnrealPropertyModel.cs │ │ ├── IUnrealScriptStructModel.cs │ │ ├── IUnrealSignatureModel.cs │ │ ├── IUnrealStructModel.cs │ │ ├── InterfaceTypeUri.cs │ │ ├── Internal │ │ ├── CustomAttributeProviderExtensions.cs │ │ ├── IDeferredTypeModel.cs │ │ ├── IntrinsicTypeModel.cs │ │ ├── MetadataScopeExtensions.cs │ │ ├── ModelRegistry.Helpers.cs │ │ ├── ModelRegistry.Intrinsic.cs │ │ ├── ModelRegistry.cs │ │ ├── PlainTypeModel.cs │ │ ├── PropertyAccessorModel.cs │ │ ├── SpecifierResolver.cs │ │ ├── TypeReferenceExtensions.cs │ │ ├── UnrealClassModel.cs │ │ ├── UnrealDelegateModel.cs │ │ ├── UnrealEnumFieldModel.cs │ │ ├── UnrealEnumModel.cs │ │ ├── UnrealFieldModel.cs │ │ ├── UnrealFunctionModel.cs │ │ ├── UnrealPropertyModel.cs │ │ ├── UnrealScriptStructModel.cs │ │ └── UnrealStructModel.cs │ │ └── TypeModelReference.cs │ └── ZeroGames.ZSharp.UnrealFieldScanner.zsproj ├── Source ├── ThirdParty │ └── Dotnet │ │ ├── Dotnet.build.cs │ │ ├── inc │ │ ├── coreclr_delegates.h │ │ ├── hostfxr.h │ │ └── mono │ │ │ ├── jit │ │ │ ├── details │ │ │ │ ├── jit-functions.h │ │ │ │ ├── jit-types.h │ │ │ │ ├── mono-private-unstable-functions.h │ │ │ │ └── mono-private-unstable-types.h │ │ │ ├── jit.h │ │ │ └── mono-private-unstable.h │ │ │ ├── metadata │ │ │ ├── appdomain.h │ │ │ ├── assembly.h │ │ │ ├── attrdefs.h │ │ │ ├── blob.h │ │ │ ├── class.h │ │ │ ├── debug-helpers.h │ │ │ ├── debug-mono-symfile.h │ │ │ ├── details │ │ │ │ ├── appdomain-functions.h │ │ │ │ ├── appdomain-types.h │ │ │ │ ├── assembly-functions.h │ │ │ │ ├── assembly-types.h │ │ │ │ ├── class-functions.h │ │ │ │ ├── class-types.h │ │ │ │ ├── debug-helpers-functions.h │ │ │ │ ├── debug-helpers-types.h │ │ │ │ ├── environment-functions.h │ │ │ │ ├── exception-functions.h │ │ │ │ ├── exception-types.h │ │ │ │ ├── image-functions.h │ │ │ │ ├── image-types.h │ │ │ │ ├── loader-functions.h │ │ │ │ ├── loader-types.h │ │ │ │ ├── metadata-functions.h │ │ │ │ ├── metadata-types.h │ │ │ │ ├── mono-config-functions.h │ │ │ │ ├── mono-config-types.h │ │ │ │ ├── mono-debug-functions.h │ │ │ │ ├── mono-debug-types.h │ │ │ │ ├── mono-gc-functions.h │ │ │ │ ├── mono-gc-types.h │ │ │ │ ├── mono-private-unstable-functions.h │ │ │ │ ├── mono-private-unstable-types.h │ │ │ │ ├── object-functions.h │ │ │ │ ├── object-types.h │ │ │ │ ├── opcodes-functions.h │ │ │ │ ├── opcodes-types.h │ │ │ │ ├── profiler-functions.h │ │ │ │ ├── profiler-types.h │ │ │ │ ├── reflection-functions.h │ │ │ │ ├── reflection-types.h │ │ │ │ ├── sgen-bridge-functions.h │ │ │ │ ├── sgen-bridge-types.h │ │ │ │ ├── threads-functions.h │ │ │ │ └── threads-types.h │ │ │ ├── environment.h │ │ │ ├── exception.h │ │ │ ├── image.h │ │ │ ├── loader.h │ │ │ ├── metadata.h │ │ │ ├── mono-config.h │ │ │ ├── mono-debug.h │ │ │ ├── mono-gc.h │ │ │ ├── mono-private-unstable.h │ │ │ ├── object-forward.h │ │ │ ├── object.h │ │ │ ├── opcodes.h │ │ │ ├── profiler-events.h │ │ │ ├── profiler.h │ │ │ ├── reflection.h │ │ │ ├── row-indexes.h │ │ │ ├── sgen-bridge.h │ │ │ ├── threads.h │ │ │ ├── tokentype.h │ │ │ └── verify.h │ │ │ └── utils │ │ │ ├── details │ │ │ ├── mono-counters-functions.h │ │ │ ├── mono-counters-types.h │ │ │ ├── mono-dl-fallback-functions.h │ │ │ ├── mono-dl-fallback-types.h │ │ │ ├── mono-error-functions.h │ │ │ ├── mono-error-types.h │ │ │ ├── mono-logger-functions.h │ │ │ ├── mono-logger-types.h │ │ │ ├── mono-publib-functions.h │ │ │ └── mono-publib-types.h │ │ │ ├── mono-counters.h │ │ │ ├── mono-dl-fallback.h │ │ │ ├── mono-error.h │ │ │ ├── mono-forward.h │ │ │ ├── mono-jemalloc.h │ │ │ ├── mono-logger.h │ │ │ ├── mono-private-unstable.h │ │ │ └── mono-publib.h │ │ └── runtime │ │ └── 10.0.0 │ │ ├── lib │ │ ├── Microsoft.CSharp.dll │ │ ├── Microsoft.NETCore.App.deps.json │ │ ├── Microsoft.NETCore.App.runtimeconfig.json │ │ ├── Microsoft.VisualBasic.Core.dll │ │ ├── Microsoft.VisualBasic.dll │ │ ├── Microsoft.Win32.Primitives.dll │ │ ├── Microsoft.Win32.Registry.dll │ │ ├── System.AppContext.dll │ │ ├── System.Buffers.dll │ │ ├── System.Collections.Concurrent.dll │ │ ├── System.Collections.Immutable.dll │ │ ├── System.Collections.NonGeneric.dll │ │ ├── System.Collections.Specialized.dll │ │ ├── System.Collections.dll │ │ ├── System.ComponentModel.Annotations.dll │ │ ├── System.ComponentModel.DataAnnotations.dll │ │ ├── System.ComponentModel.EventBasedAsync.dll │ │ ├── System.ComponentModel.Primitives.dll │ │ ├── System.ComponentModel.TypeConverter.dll │ │ ├── System.ComponentModel.dll │ │ ├── System.Configuration.dll │ │ ├── System.Console.dll │ │ ├── System.Core.dll │ │ ├── System.Data.Common.dll │ │ ├── System.Data.DataSetExtensions.dll │ │ ├── System.Data.dll │ │ ├── System.Diagnostics.Contracts.dll │ │ ├── System.Diagnostics.Debug.dll │ │ ├── System.Diagnostics.DiagnosticSource.dll │ │ ├── System.Diagnostics.FileVersionInfo.dll │ │ ├── System.Diagnostics.Process.dll │ │ ├── System.Diagnostics.StackTrace.dll │ │ ├── System.Diagnostics.TextWriterTraceListener.dll │ │ ├── System.Diagnostics.Tools.dll │ │ ├── System.Diagnostics.TraceSource.dll │ │ ├── System.Diagnostics.Tracing.dll │ │ ├── System.Drawing.Primitives.dll │ │ ├── System.Drawing.dll │ │ ├── System.Dynamic.Runtime.dll │ │ ├── System.Formats.Asn1.dll │ │ ├── System.Formats.Tar.dll │ │ ├── System.Globalization.Calendars.dll │ │ ├── System.Globalization.Extensions.dll │ │ ├── System.Globalization.dll │ │ ├── System.IO.Compression.Brotli.dll │ │ ├── System.IO.Compression.FileSystem.dll │ │ ├── System.IO.Compression.ZipFile.dll │ │ ├── System.IO.Compression.dll │ │ ├── System.IO.FileSystem.AccessControl.dll │ │ ├── System.IO.FileSystem.DriveInfo.dll │ │ ├── System.IO.FileSystem.Primitives.dll │ │ ├── System.IO.FileSystem.Watcher.dll │ │ ├── System.IO.FileSystem.dll │ │ ├── System.IO.IsolatedStorage.dll │ │ ├── System.IO.MemoryMappedFiles.dll │ │ ├── System.IO.Pipelines.dll │ │ ├── System.IO.Pipes.AccessControl.dll │ │ ├── System.IO.Pipes.dll │ │ ├── System.IO.UnmanagedMemoryStream.dll │ │ ├── System.IO.dll │ │ ├── System.Linq.AsyncEnumerable.dll │ │ ├── System.Linq.Expressions.dll │ │ ├── System.Linq.Parallel.dll │ │ ├── System.Linq.Queryable.dll │ │ ├── System.Linq.dll │ │ ├── System.Memory.dll │ │ ├── System.Net.Http.Json.dll │ │ ├── System.Net.Http.dll │ │ ├── System.Net.HttpListener.dll │ │ ├── System.Net.Mail.dll │ │ ├── System.Net.NameResolution.dll │ │ ├── System.Net.NetworkInformation.dll │ │ ├── System.Net.Ping.dll │ │ ├── System.Net.Primitives.dll │ │ ├── System.Net.Quic.dll │ │ ├── System.Net.Requests.dll │ │ ├── System.Net.Security.dll │ │ ├── System.Net.ServerSentEvents.dll │ │ ├── System.Net.ServicePoint.dll │ │ ├── System.Net.Sockets.dll │ │ ├── System.Net.WebClient.dll │ │ ├── System.Net.WebHeaderCollection.dll │ │ ├── System.Net.WebProxy.dll │ │ ├── System.Net.WebSockets.Client.dll │ │ ├── System.Net.WebSockets.dll │ │ ├── System.Net.dll │ │ ├── System.Numerics.Vectors.dll │ │ ├── System.Numerics.dll │ │ ├── System.ObjectModel.dll │ │ ├── System.Private.DataContractSerialization.dll │ │ ├── System.Private.Uri.dll │ │ ├── System.Private.Xml.Linq.dll │ │ ├── System.Private.Xml.dll │ │ ├── System.Reflection.DispatchProxy.dll │ │ ├── System.Reflection.Emit.ILGeneration.dll │ │ ├── System.Reflection.Emit.Lightweight.dll │ │ ├── System.Reflection.Emit.dll │ │ ├── System.Reflection.Extensions.dll │ │ ├── System.Reflection.Metadata.dll │ │ ├── System.Reflection.Primitives.dll │ │ ├── System.Reflection.TypeExtensions.dll │ │ ├── System.Reflection.dll │ │ ├── System.Resources.Reader.dll │ │ ├── System.Resources.ResourceManager.dll │ │ ├── System.Resources.Writer.dll │ │ ├── System.Runtime.CompilerServices.Unsafe.dll │ │ ├── System.Runtime.CompilerServices.VisualC.dll │ │ ├── System.Runtime.Extensions.dll │ │ ├── System.Runtime.Handles.dll │ │ ├── System.Runtime.InteropServices.JavaScript.dll │ │ ├── System.Runtime.InteropServices.RuntimeInformation.dll │ │ ├── System.Runtime.InteropServices.dll │ │ ├── System.Runtime.Intrinsics.dll │ │ ├── System.Runtime.Loader.dll │ │ ├── System.Runtime.Numerics.dll │ │ ├── System.Runtime.Serialization.Formatters.dll │ │ ├── System.Runtime.Serialization.Json.dll │ │ ├── System.Runtime.Serialization.Primitives.dll │ │ ├── System.Runtime.Serialization.Xml.dll │ │ ├── System.Runtime.Serialization.dll │ │ ├── System.Runtime.dll │ │ ├── System.Security.AccessControl.dll │ │ ├── System.Security.Claims.dll │ │ ├── System.Security.Cryptography.Algorithms.dll │ │ ├── System.Security.Cryptography.Cng.dll │ │ ├── System.Security.Cryptography.Csp.dll │ │ ├── System.Security.Cryptography.Encoding.dll │ │ ├── System.Security.Cryptography.OpenSsl.dll │ │ ├── System.Security.Cryptography.Primitives.dll │ │ ├── System.Security.Cryptography.X509Certificates.dll │ │ ├── System.Security.Cryptography.dll │ │ ├── System.Security.Principal.Windows.dll │ │ ├── System.Security.Principal.dll │ │ ├── System.Security.SecureString.dll │ │ ├── System.Security.dll │ │ ├── System.ServiceModel.Web.dll │ │ ├── System.ServiceProcess.dll │ │ ├── System.Text.Encoding.CodePages.dll │ │ ├── System.Text.Encoding.Extensions.dll │ │ ├── System.Text.Encoding.dll │ │ ├── System.Text.Encodings.Web.dll │ │ ├── System.Text.Json.dll │ │ ├── System.Text.RegularExpressions.dll │ │ ├── System.Threading.AccessControl.dll │ │ ├── System.Threading.Channels.dll │ │ ├── System.Threading.Overlapped.dll │ │ ├── System.Threading.Tasks.Dataflow.dll │ │ ├── System.Threading.Tasks.Extensions.dll │ │ ├── System.Threading.Tasks.Parallel.dll │ │ ├── System.Threading.Tasks.dll │ │ ├── System.Threading.Thread.dll │ │ ├── System.Threading.ThreadPool.dll │ │ ├── System.Threading.Timer.dll │ │ ├── System.Threading.dll │ │ ├── System.Transactions.Local.dll │ │ ├── System.Transactions.dll │ │ ├── System.ValueTuple.dll │ │ ├── System.Web.HttpUtility.dll │ │ ├── System.Web.dll │ │ ├── System.Windows.dll │ │ ├── System.Xml.Linq.dll │ │ ├── System.Xml.ReaderWriter.dll │ │ ├── System.Xml.Serialization.dll │ │ ├── System.Xml.XDocument.dll │ │ ├── System.Xml.XPath.XDocument.dll │ │ ├── System.Xml.XPath.dll │ │ ├── System.Xml.XmlDocument.dll │ │ ├── System.Xml.XmlSerializer.dll │ │ ├── System.Xml.dll │ │ ├── System.dll │ │ ├── WindowsBase.dll │ │ ├── mscorlib.dll │ │ └── netstandard.dll │ │ └── native │ │ └── Win64 │ │ ├── coreclr │ │ ├── Microsoft.DiaSymReader.Native.amd64.dll │ │ ├── System.IO.Compression.Native.dll │ │ ├── System.Private.CoreLib.dll │ │ ├── clretwrc.dll │ │ ├── clrgc.dll │ │ ├── clrgcexp.dll │ │ ├── clrjit.dll │ │ ├── coreclr.dll │ │ ├── createdump.exe │ │ ├── hostfxr.dll │ │ ├── hostpolicy.dll │ │ ├── mscordaccore.dll │ │ ├── mscordaccore_amd64_amd64_10.0.25.52411.dll │ │ ├── mscordbi.dll │ │ ├── mscorrc.dll │ │ └── msquic.dll │ │ └── hostfxr.dll ├── ZSharpBuild │ ├── Private │ │ ├── Glue │ │ │ ├── DTO │ │ │ │ ├── ZExportedAssemblyDto.h │ │ │ │ ├── ZExportedClassDto.h │ │ │ │ ├── ZExportedDefaultValueDto.h │ │ │ │ ├── ZExportedDelegateDto.h │ │ │ │ ├── ZExportedEnumDto.h │ │ │ │ ├── ZExportedMethodDto.h │ │ │ │ ├── ZExportedParameterDto.h │ │ │ │ ├── ZExportedPropertyDto.h │ │ │ │ ├── ZExportedTypeDto.h │ │ │ │ ├── ZExportedValueDto.h │ │ │ │ ├── ZExportedVariableDto.h │ │ │ │ └── ZFullyExportedTypeNameDto.h │ │ │ ├── ZGlueManifestWriter.cpp │ │ │ └── ZGlueManifestWriter.h │ │ ├── IZBuildEngine.cpp │ │ ├── Solution │ │ │ └── DTO │ │ │ │ └── ZModuleMappingInfoDto.h │ │ ├── ZBuildEngine.cpp │ │ ├── ZBuildEngine.h │ │ ├── ZSharpBuildLogChannels.cpp │ │ ├── ZSharpBuildLogChannels.h │ │ └── ZSharpBuildModule.cpp │ ├── Public │ │ ├── IZBuildEngine.h │ │ └── ZSharpBuildModule.h │ └── ZSharpBuild.build.cs ├── ZSharpCore │ ├── Internal │ │ ├── Concept │ │ │ └── CZConjugateRegistryImpl.h │ │ ├── Conjugate │ │ │ └── ZDeclareConjugateRegistry.h │ │ ├── Interop │ │ │ └── ZUnmanagedFunctionInteropHelper.h │ │ └── Misc │ │ │ └── Log │ │ │ └── ZRegisterLogCategory.h │ ├── Private │ │ ├── ALC │ │ │ ├── ZDefaultAssemblyLoadContext.cpp │ │ │ ├── ZDefaultAssemblyLoadContext.h │ │ │ ├── ZMasterAssemblyLoadContext.cpp │ │ │ ├── ZMasterAssemblyLoadContext.h │ │ │ ├── ZRedFrameScope.cpp │ │ │ ├── ZRuntimeTypeUri.cpp │ │ │ ├── ZSlimAssemblyLoadContext.cpp │ │ │ └── ZSlimAssemblyLoadContext.h │ │ ├── CLR │ │ │ ├── IZSharpClr.cpp │ │ │ ├── ZGenericClr.cpp │ │ │ ├── ZGenericClr.h │ │ │ └── ZSharpClr.h │ │ ├── Conjugate │ │ │ ├── ZConjugateRegistryDeclarations.cpp │ │ │ ├── ZConjugateRegistryDeclarations.h │ │ │ └── ZDeclareConjugateRegistry.cpp │ │ ├── Interop │ │ │ ├── Async │ │ │ │ └── ZEventLoop_Interop.h │ │ │ ├── Core │ │ │ │ ├── ZClr_Interop.h │ │ │ │ ├── ZCoreLog_Interop.cpp │ │ │ │ ├── ZCoreLog_Interop.h │ │ │ │ ├── ZCoreSettings_Interop.cpp │ │ │ │ ├── ZCoreSettings_Interop.h │ │ │ │ ├── ZDefaultAssemblyLoadContext_Interop.h │ │ │ │ ├── ZGCHandle_Interop.h │ │ │ │ ├── ZMasterAssemblyLoadContext_Interop.cpp │ │ │ │ ├── ZMasterAssemblyLoadContext_Interop.h │ │ │ │ └── ZSlimAssemblyLoadContext_Interop.h │ │ │ ├── Engine │ │ │ │ ├── ZBuild_Interop.cpp │ │ │ │ ├── ZBuild_Interop.h │ │ │ │ ├── ZConfig_Interop.cpp │ │ │ │ ├── ZConfig_Interop.h │ │ │ │ ├── ZConsole_Interop.cpp │ │ │ │ ├── ZConsole_Interop.h │ │ │ │ ├── ZLog_Interop.cpp │ │ │ │ ├── ZLog_Interop.h │ │ │ │ ├── ZPath_Interop.cpp │ │ │ │ ├── ZPath_Interop.h │ │ │ │ ├── ZProfiling_Interop.cpp │ │ │ │ └── ZProfiling_Interop.h │ │ │ ├── Misc │ │ │ │ ├── ZInteropStringArray_Interop.cpp │ │ │ │ ├── ZInteropStringArray_Interop.h │ │ │ │ ├── ZInteropString_Interop.cpp │ │ │ │ └── ZInteropString_Interop.h │ │ │ └── ZGCHandle.cpp │ │ ├── Misc │ │ │ ├── Async │ │ │ │ ├── ZEventLoopTickingGroup.h │ │ │ │ ├── ZSharpEventLoopEngineSubsystem.cpp │ │ │ │ ├── ZSharpEventLoopEngineSubsystem.h │ │ │ │ ├── ZSharpEventLoopWorldSubsystem.cpp │ │ │ │ └── ZSharpEventLoopWorldSubsystem.h │ │ │ └── Log │ │ │ │ ├── ZLogCategoryRegistry.cpp │ │ │ │ ├── ZLogCategoryRegistry.h │ │ │ │ └── ZRegisterLogCategory.cpp │ │ ├── ZCall │ │ │ ├── ZCallBuffer.cpp │ │ │ └── ZCallHandle.cpp │ │ ├── ZSharpCoreLogChannels.cpp │ │ ├── ZSharpCoreLogChannels.h │ │ └── ZSharpCoreModule.cpp │ ├── Public │ │ ├── ALC │ │ │ ├── IZAssemblyLoadContext.h │ │ │ ├── IZDefaultAssemblyLoadContext.h │ │ │ ├── IZMasterAssemblyLoadContext.h │ │ │ ├── IZSlimAssemblyLoadContext.h │ │ │ ├── ZCommonMethodArgs.h │ │ │ ├── ZRedFrameScope.h │ │ │ └── ZRuntimeTypeUri.h │ │ ├── CLR │ │ │ └── IZSharpClr.h │ │ ├── Conjugate │ │ │ ├── IZConjugateRegistry.h │ │ │ ├── ZConjugateHandle.h │ │ │ └── ZDeclareConjugateRegistryMacros.h │ │ ├── Interop │ │ │ ├── ZGCHandle.h │ │ │ ├── ZInteropExceptionHelper.h │ │ │ ├── ZInteropRuntimeTypeUri.h │ │ │ └── ZRuntimeTypeHandle.h │ │ ├── Misc │ │ │ └── Log │ │ │ │ └── ZRegisterLogCategoryMacros.h │ │ ├── ZCall │ │ │ ├── IZCallDispatcher.h │ │ │ ├── IZCallResolver.h │ │ │ ├── ZCallBuffer.h │ │ │ └── ZCallHandle.h │ │ ├── ZSharpCoreModule.h │ │ └── ZSharpErrorCodes.h │ └── ZSharpCore.build.cs ├── ZSharpEditor │ ├── Private │ │ └── ZSharpEditorModule.cpp │ ├── Public │ │ └── ZSharpEditorModule.h │ └── ZSharpEditor.build.cs ├── ZSharpExport │ ├── Classes │ │ └── ZSharpExportSettings.h │ ├── Internal │ │ ├── IZExportedClass.h │ │ ├── IZExportedDelegate.h │ │ ├── IZExportedEnum.h │ │ ├── IZExportedMember.h │ │ ├── IZExportedMethod.h │ │ ├── IZExportedParameter.h │ │ ├── IZExportedProperty.h │ │ ├── IZExportedType.h │ │ ├── IZExportedTypeRegistry.h │ │ ├── IZExportedVariable.h │ │ ├── Static │ │ │ ├── ZStaticallyExportedClass.h │ │ │ └── ZStaticallyExportedEnum.h │ │ ├── Trait │ │ │ ├── ZExportedTypeName.h │ │ │ ├── ZExportedTypeZCallBufferSlotType.h │ │ │ ├── ZManagedTypeInfo.h │ │ │ └── ZUField.h │ │ ├── ZExportedDefaultValue.h │ │ ├── ZExportedValue.h │ │ └── ZFullyExportedTypeName.h │ ├── Private │ │ ├── Dynamic │ │ │ ├── ZDynamicTypeExporter.cpp │ │ │ ├── ZDynamicTypeExporter.h │ │ │ ├── ZDynamicallyExportedClass.cpp │ │ │ ├── ZDynamicallyExportedClass.h │ │ │ ├── ZDynamicallyExportedDelegate.cpp │ │ │ ├── ZDynamicallyExportedDelegate.h │ │ │ ├── ZDynamicallyExportedEnum.cpp │ │ │ ├── ZDynamicallyExportedEnum.h │ │ │ ├── ZDynamicallyExportedMethod.cpp │ │ │ ├── ZDynamicallyExportedMethod.h │ │ │ ├── ZDynamicallyExportedParameter.cpp │ │ │ ├── ZDynamicallyExportedParameter.h │ │ │ ├── ZDynamicallyExportedProperty.cpp │ │ │ ├── ZDynamicallyExportedProperty.h │ │ │ ├── ZUEnumUnderlyingTypeLookup.cpp │ │ │ └── ZUEnumUnderlyingTypeLookup.h │ │ ├── Export │ │ │ └── ZExportEnums.cpp │ │ ├── IZExportedType.cpp │ │ ├── IZExportedTypeRegistry.cpp │ │ ├── Static │ │ │ ├── ZStaticallyExportedClass.cpp │ │ │ └── ZStaticallyExportedEnum.cpp │ │ ├── ZExportHelper.cpp │ │ ├── ZExportHelper.h │ │ ├── ZExportedTypeRegistry.cpp │ │ ├── ZExportedTypeRegistry.h │ │ ├── ZSharpExportModule.cpp │ │ └── ZSharpExportSettings.cpp │ ├── Public │ │ ├── Export │ │ │ └── ZExportEnums.h │ │ ├── Static │ │ │ ├── ZStaticallyExportedClassMacros.h │ │ │ └── ZStaticallyExportedEnumMacros.h │ │ ├── ZSharpExportModule.h │ │ └── ZSharpExportUhtMacros.h │ └── ZSharpExport.build.cs └── ZSharpRuntime │ ├── Classes │ ├── ZSharpFieldNotifyObject.h │ ├── ZSharpReplicatedObject.h │ └── ZSharpRuntimeSettings.h │ ├── Internal │ ├── Concept │ │ ├── ZStaticallyExportableClass.h │ │ ├── ZStaticallyExportableEnum.h │ │ └── ZStaticallyExportableType.h │ ├── Conjugate │ │ ├── IZUObjectConjugateController.h │ │ ├── ZConjugateMacros.h │ │ ├── ZConjugateRegistryBase.h │ │ ├── ZConjugateRegistry_UObject.h │ │ ├── ZConjugateUnsafe.h │ │ ├── ZObjectWrapperConjugateRegisties.h │ │ ├── ZObjectWrapperConjugateRegistryBase.h │ │ ├── ZRegularConjugateRegistries.h │ │ ├── ZRegularConjugateRegistryBase.h │ │ ├── ZStrangeConjugateRegistries.h │ │ └── ZStrangeConjugateRegistryBase.h │ ├── Misc │ │ └── ZUnmanagedHeapGCHelper.h │ ├── Reflection │ │ ├── Property │ │ │ └── IZPropertyVisitor.h │ │ ├── Wrapper │ │ │ ├── ZSelfDescriptiveBase.h │ │ │ ├── ZSelfDescriptiveMulticastInlineScriptDelegate.h │ │ │ ├── ZSelfDescriptiveMulticastSparseScriptDelegate.h │ │ │ ├── ZSelfDescriptiveObjectWrappers.h │ │ │ ├── ZSelfDescriptiveOptional.h │ │ │ ├── ZSelfDescriptiveScriptArray.h │ │ │ ├── ZSelfDescriptiveScriptDelegate.h │ │ │ ├── ZSelfDescriptiveScriptMap.h │ │ │ ├── ZSelfDescriptiveScriptSet.h │ │ │ └── ZSelfDescriptiveScriptStruct.h │ │ └── ZReflectionHelper.h │ └── Trait │ │ ├── ZConjugateKey.h │ │ ├── ZConjugateRegistryId.h │ │ ├── ZIsDynamicallyExportableEnum.h │ │ ├── ZIsDynamicallyExportableType.h │ │ ├── ZIsDynamicallyExportedClass.h │ │ ├── ZIsStaticallyExportableEnum.h │ │ ├── ZIsStaticallyExportableType.h │ │ ├── ZIsStaticallyExportedClass.h │ │ ├── ZIsUClass.h │ │ ├── ZIsUEnum.h │ │ └── ZIsUScriptStruct.h │ ├── Private │ ├── Conjugate │ │ ├── ZConjugateRegistry_UObject.cpp │ │ ├── ZObjectWrapperConjugateRegisties.cpp │ │ ├── ZRegularConjugateRegistries.cpp │ │ ├── ZStrangeConjugateRegistries.cpp │ │ ├── ZUObjectConjugateController_Actor.cpp │ │ ├── ZUObjectConjugateController_Actor.h │ │ ├── ZUObjectConjugateController_GC.cpp │ │ └── ZUObjectConjugateController_GC.h │ ├── Emit │ │ ├── IZSharpFieldRegistry.cpp │ │ ├── ZCustomThunkRegistry.cpp │ │ ├── ZCustomThunkRegistry.h │ │ ├── ZHookCallMathBytecode.cpp │ │ ├── ZHookZSharpFunctionFailure.cpp │ │ ├── ZRegisterCustomThunk.cpp │ │ ├── ZSharpClass.inl │ │ ├── ZSharpClassInstanceRegistry.cpp │ │ ├── ZSharpClassInstanceRegistry.h │ │ ├── ZSharpFieldRegistry.cpp │ │ ├── ZSharpFieldRegistry.h │ │ ├── ZSharpFunction.inl │ │ ├── ZSharpFunctionFailureDelegate.cpp │ │ ├── ZSharpFunctionFailureDelegate.h │ │ ├── ZSharpScriptStruct.inl │ │ ├── ZSharpStruct.inl │ │ ├── ZSharpStructOps.h │ │ ├── ZUnrealFieldDefinitionDtos.h │ │ ├── ZUnrealFieldDefinitions.h │ │ ├── ZUnrealFieldEmitter.cpp │ │ ├── ZUnrealFieldEmitter.h │ │ ├── ZUnrealFieldScanner.cpp │ │ └── ZUnrealFieldScanner.h │ ├── Interop │ │ ├── CoreUObject │ │ │ ├── Container │ │ │ │ ├── ZUnrealArray_Interop.cpp │ │ │ │ ├── ZUnrealArray_Interop.h │ │ │ │ ├── ZUnrealMap_Interop.cpp │ │ │ │ ├── ZUnrealMap_Interop.h │ │ │ │ ├── ZUnrealOptional_Interop.cpp │ │ │ │ ├── ZUnrealOptional_Interop.h │ │ │ │ ├── ZUnrealSet_Interop.cpp │ │ │ │ └── ZUnrealSet_Interop.h │ │ │ ├── Delegate │ │ │ │ ├── ZUnrealDelegate_Interop.cpp │ │ │ │ ├── ZUnrealDelegate_Interop.h │ │ │ │ ├── ZUnrealMulticastInlineDelegate_Interop.cpp │ │ │ │ ├── ZUnrealMulticastInlineDelegate_Interop.h │ │ │ │ ├── ZUnrealMulticastSparseDelegate_Interop.cpp │ │ │ │ └── ZUnrealMulticastSparseDelegate_Interop.h │ │ │ ├── Object │ │ │ │ ├── ZUnrealClass_Interop.cpp │ │ │ │ ├── ZUnrealClass_Interop.h │ │ │ │ ├── ZUnrealObjectGlobals_Interop.cpp │ │ │ │ ├── ZUnrealObjectGlobals_Interop.h │ │ │ │ ├── ZUnrealObject_Interop.cpp │ │ │ │ ├── ZUnrealObject_Interop.h │ │ │ │ ├── ZUnrealStruct_Interop.cpp │ │ │ │ └── ZUnrealStruct_Interop.h │ │ │ ├── ObjectWrapper │ │ │ │ ├── ZLazyObjectPtr_Interop.cpp │ │ │ │ ├── ZLazyObjectPtr_Interop.h │ │ │ │ ├── ZObjectWrapperInteropBase.h │ │ │ │ ├── ZScriptInterface_Interop.h │ │ │ │ ├── ZSoftClassPtr_Interop.cpp │ │ │ │ ├── ZSoftClassPtr_Interop.h │ │ │ │ ├── ZSoftObjectPtr_Interop.cpp │ │ │ │ ├── ZSoftObjectPtr_Interop.h │ │ │ │ ├── ZStrongObjectPtr_Interop.cpp │ │ │ │ ├── ZStrongObjectPtr_Interop.h │ │ │ │ ├── ZSubclassOf_Interop.h │ │ │ │ ├── ZWeakObjectPtr_Interop.cpp │ │ │ │ └── ZWeakObjectPtr_Interop.h │ │ │ ├── String │ │ │ │ ├── ZUnrealAnsiString_Interop.cpp │ │ │ │ ├── ZUnrealAnsiString_Interop.h │ │ │ │ ├── ZUnrealName_Interop.cpp │ │ │ │ ├── ZUnrealName_Interop.h │ │ │ │ ├── ZUnrealString_Interop.cpp │ │ │ │ ├── ZUnrealString_Interop.h │ │ │ │ ├── ZUnrealText_Interop.cpp │ │ │ │ ├── ZUnrealText_Interop.h │ │ │ │ ├── ZUnrealUtf8String_Interop.cpp │ │ │ │ └── ZUnrealUtf8String_Interop.h │ │ │ ├── Struct │ │ │ │ ├── ZUnrealScriptStructBase_Interop.cpp │ │ │ │ └── ZUnrealScriptStructBase_Interop.h │ │ │ ├── ZUnrealFieldEmitter_Interop.cpp │ │ │ └── ZUnrealFieldEmitter_Interop.h │ │ ├── Engine │ │ │ ├── ZActorComponent_Interop.cpp │ │ │ ├── ZActorComponent_Interop.h │ │ │ ├── ZActor_Interop.cpp │ │ │ ├── ZActor_Interop.h │ │ │ ├── ZEngine_Interop.cpp │ │ │ ├── ZEngine_Interop.h │ │ │ ├── ZGameInstance_Interop.cpp │ │ │ ├── ZGameInstance_Interop.h │ │ │ ├── ZSceneComponent_Interop.cpp │ │ │ ├── ZSceneComponent_Interop.h │ │ │ ├── ZStreamableManager_Interop.cpp │ │ │ ├── ZStreamableManager_Interop.h │ │ │ ├── ZStreamingTask_Interop.cpp │ │ │ ├── ZStreamingTask_Interop.h │ │ │ ├── ZWorld_Interop.cpp │ │ │ └── ZWorld_Interop.h │ │ ├── EnhancedInput │ │ │ ├── ZEnhancedInputComponent_Interop.cpp │ │ │ ├── ZEnhancedInputComponent_Interop.h │ │ │ ├── ZInputActionValue_Interop.cpp │ │ │ └── ZInputActionValue_Interop.h │ │ ├── GameplayTags │ │ │ ├── ZGameplayTag_Interop.cpp │ │ │ └── ZGameplayTag_Interop.h │ │ ├── Serialization │ │ │ ├── ZArchive_Interop.cpp │ │ │ └── ZArchive_Interop.h │ │ └── ZInteropAssertions.h │ ├── Misc │ │ ├── ZStealInvocationList.h │ │ └── ZUnmanagedHeapGCHelper.cpp │ ├── Reflection │ │ ├── Delegate │ │ │ ├── ZManagedDelegateProxy.h │ │ │ ├── ZManagedDelegateProxyImpl.cpp │ │ │ ├── ZManagedDelegateProxyImpl.h │ │ │ └── ZManagedDelegateProxy_EnhancedInput.h │ │ ├── Function │ │ │ ├── ZFunctionVisitor.cpp │ │ │ ├── ZFunctionVisitor.h │ │ │ ├── ZFunctionVisitorHandle.cpp │ │ │ ├── ZFunctionVisitorHandle.h │ │ │ ├── ZFunctionVisitorRegistry.cpp │ │ │ └── ZFunctionVisitorRegistry.h │ │ ├── Property │ │ │ ├── Container │ │ │ │ ├── ZArrayPropertyVisitor.cpp │ │ │ │ ├── ZArrayPropertyVisitor.h │ │ │ │ ├── ZMapPropertyVisitor.cpp │ │ │ │ ├── ZMapPropertyVisitor.h │ │ │ │ ├── ZOptionalPropertyVisitor.cpp │ │ │ │ ├── ZOptionalPropertyVisitor.h │ │ │ │ ├── ZSetPropertyVisitor.cpp │ │ │ │ ├── ZSetPropertyVisitor.h │ │ │ │ ├── ZStructPropertyVisitor.cpp │ │ │ │ └── ZStructPropertyVisitor.h │ │ │ ├── Delegate │ │ │ │ ├── ZDelegatePropertyVisitor.cpp │ │ │ │ ├── ZDelegatePropertyVisitor.h │ │ │ │ ├── ZMulticastInlineDelegatePropertyVisitor.cpp │ │ │ │ ├── ZMulticastInlineDelegatePropertyVisitor.h │ │ │ │ ├── ZMulticastSparseDelegatePropertyVisitor.cpp │ │ │ │ └── ZMulticastSparseDelegatePropertyVisitor.h │ │ │ ├── IZPropertyVisitor.cpp │ │ │ ├── Object │ │ │ │ ├── ZObjectPropertyVisitor.cpp │ │ │ │ ├── ZObjectPropertyVisitor.h │ │ │ │ ├── ZObjectPropertyVisitorBase.h │ │ │ │ ├── ZObjectWrapperPropertyVisitorBase.h │ │ │ │ └── ZObjectWrapperPropertyVisitors.h │ │ │ ├── Primitive │ │ │ │ ├── ZBoolPropertyVisitor.cpp │ │ │ │ ├── ZBoolPropertyVisitor.h │ │ │ │ ├── ZEnumPropertyVisitor.cpp │ │ │ │ ├── ZEnumPropertyVisitor.h │ │ │ │ ├── ZNumericPropertyVisitor.cpp │ │ │ │ ├── ZNumericPropertyVisitor.h │ │ │ │ ├── ZPrimitivePropertyVisitorBase.cpp │ │ │ │ └── ZPrimitivePropertyVisitorBase.h │ │ │ ├── String │ │ │ │ ├── ZAnsiStringPropertyVisitor.cpp │ │ │ │ ├── ZAnsiStringPropertyVisitor.h │ │ │ │ ├── ZNamePropertyVisitor.cpp │ │ │ │ ├── ZNamePropertyVisitor.h │ │ │ │ ├── ZStringPropertyVisitor.cpp │ │ │ │ ├── ZStringPropertyVisitor.h │ │ │ │ ├── ZTextPropertyVisitor.cpp │ │ │ │ ├── ZTextPropertyVisitor.h │ │ │ │ ├── ZUtf8StringPropertyVisitor.cpp │ │ │ │ └── ZUtf8StringPropertyVisitor.h │ │ │ ├── ZFieldPathPropertyVisitor.cpp │ │ │ ├── ZFieldPathPropertyVisitor.h │ │ │ ├── ZPropertyFactory.cpp │ │ │ ├── ZPropertyFactory.h │ │ │ ├── ZPropertyVisitorBase.cpp │ │ │ └── ZPropertyVisitorBase.h │ │ ├── Wrapper │ │ │ ├── NativePropertyDescriptorCheckMacros.h │ │ │ ├── ZSelfDescriptiveMulticastInlineScriptDelegate.cpp │ │ │ ├── ZSelfDescriptiveMulticastSparseScriptDelegate.cpp │ │ │ ├── ZSelfDescriptiveOptional.cpp │ │ │ ├── ZSelfDescriptiveScriptArray.cpp │ │ │ ├── ZSelfDescriptiveScriptDelegate.cpp │ │ │ ├── ZSelfDescriptiveScriptMap.cpp │ │ │ ├── ZSelfDescriptiveScriptSet.cpp │ │ │ └── ZSelfDescriptiveScriptStruct.cpp │ │ └── ZReflectionHelper.cpp │ ├── ZCall │ │ ├── ZCallDispatcher_Export.cpp │ │ ├── ZCallDispatcher_Export.h │ │ ├── ZCallDispatcher_FinalUFunction.cpp │ │ ├── ZCallDispatcher_FinalUFunction.h │ │ ├── ZCallDispatcher_UProperty.cpp │ │ ├── ZCallDispatcher_UProperty.h │ │ ├── ZCallDispatcher_VirtualUFunction.cpp │ │ ├── ZCallDispatcher_VirtualUFunction.h │ │ ├── ZCallResolver_Export.cpp │ │ ├── ZCallResolver_Export.h │ │ ├── ZCallResolver_UFunction.cpp │ │ ├── ZCallResolver_UFunction.h │ │ ├── ZCallResolver_UProperty.cpp │ │ ├── ZCallResolver_UProperty.h │ │ └── ZStaticallyExportZCall.cpp │ ├── ZSharpFieldNotifyObject.cpp │ ├── ZSharpReplicatedObject.cpp │ ├── ZSharpRuntimeLogChannels.cpp │ ├── ZSharpRuntimeLogChannels.h │ ├── ZSharpRuntimeMacros.h │ ├── ZSharpRuntimeModule.cpp │ └── ZSharpRuntimeSettings.cpp │ ├── Public │ ├── Emit │ │ ├── IZSharpFieldRegistry.h │ │ ├── ZHookZSharpFunctionFailure.h │ │ └── ZRegisterCustomThunk.h │ ├── ZCall │ │ ├── ZCallBufferSlotEncoder.h │ │ ├── ZStaticallyExportZCall.h │ │ └── ZStaticallyExportZCallMacros.h │ └── ZSharpRuntimeModule.h │ └── ZSharpRuntime.build.cs ├── Template ├── DefaultZSharp.ini ├── DllEntry.cs ├── Game.zsproj └── MagicCube.cs └── ZSharp.uplugin /.gitattributes: -------------------------------------------------------------------------------- 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