└── README.md
/README.md:
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1 | ~~~~~~~~~~~~~~~~~~~~~~~~~~Mod Info~~~~~~~~~~~~~~~~~~~~~~~~~~
2 |
3 | With the information we got from the gigaleak, it confirmed that Master Quest was indeed the final version of the Disk Expansion
4 | meant for Ocarina of Time or Ura Zelda as most fans have come to know it by. It was never more than a dungeon replacement due to
5 | coding limitations. However upon digging further into the files, we have found the original DD layouts that Master Quest based
6 | itself upon. While most of the original DD layouts were available, there was a couple that were never completed. We merged
7 | Ice Cavern with its MQ counterpart since it was almost exactly the same and the Bottom of the well was empty with a few left
8 | over actors from normal OoT so we ported it's MQ variant over. Ganon's castle was never planned for the Disk Expansion which
9 | was confirmed in the gigaleak files and the 64DD OVL file. But since Nintendo later added it as a bonus dungeon when they made
10 | MQ we decided to add it as a way of giving a sense of completion to the mod. We do hope you enjoy these new challenging dungeons!
11 | Just a word of caution, make sure that you get items, songs, etc as soon as you are able to because these DD dungeons
12 | do make use of everything.
13 |
14 |
15 |
16 | ~~~~~~~~~~~~~~~~~~~~~~~~~Instructions~~~~~~~~~~~~~~~~~~~~~~~~~
17 |
18 | Please download the appropriate patch files required! You will need to provide
19 | your own clean backup copy of Ocarina of Time 1.0 of either the US version or the Japanese version(Big Endian). It does not need
20 | to be decompressed. (PAL not supported)
21 |
22 | Download beat from https://www.romhacking.net/utilities/893/
23 |
24 | Open Beat.exe and click "Apply Patch", then it will allow you to choose the patch either ZeldaDDE.bps or ZeldaDDJ.bps. Afterwards,
25 | choose the clean backup copy of 1.0 and then name the rom. Make sure to keep the same file extention as your rom(.z64).
26 |
27 | If you done everything correctly, the patcher will say patching was successful!
28 |
29 | ~~~~~~~~~~~~~~~~~~~~~~~~~Additions~~~~~~~~~~~~~~~~~~~~~~~~~~
30 |
31 | -Ported the DD title screen(flames are not 100% correct due to incompatible coding issues)
32 | -Enabled the disk features in the file select
33 | -Enabled the use of the expansion pak for smoother experience
34 | -Increased text speed as 1.0 text speed is nortoriously slow
35 | -Fixed developer oversights such as broken flags/checks, missing objects, text spacing errors, etc
36 | -Ported over treasure chest icons for working maps
37 | -Ported Bottom of the Well and Ganon's Castle over from MQ
38 | -Merged DD Ice Cavern with MQ variant
39 | -Made sure its hardware compatible with the N64
40 | -Fixed a graphic error with the Mirror in the spirit temple
41 |
42 | ~~~~~~~~~~~~~~~~~~~~~~~Excluded files~~~~~~~~~~~~~~~~~~~~~~~~~
43 |
44 | Anything relating to the DD test dungeon files that everyone keeps calling boss rush modes.(That's why some of them are
45 | labled ddtes{DD test}) OoT's DD abilities are very limited, it could not support having a boss rush mode without it getting
46 | very hacky and none of the files relating to building the expansion even points to these files, including Z2_ReDead and Z2_DD_IKE.
47 | Z2 has been used in all Majora's Mask maps and most likely is beta related to Zelda Gaidan.
48 |
49 | ~~~~~~~~~~~~~~~~~~~~~~~~~Credits~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
50 | ZethN64
51 | Sakura
52 | Frostclaw
53 | Steve(ToCoool)
54 |
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