├── .gitignore ├── Box2DSharp.sln ├── CopyToUnityTestbed.bat ├── LICENSE-Box2D.txt ├── LICENSE.txt ├── README.md ├── src ├── .gitignore ├── Box2DSharp.csproj ├── Box2DSharp.csproj.DotSettings ├── Box2DSharp.xkpkg.user ├── Collision │ ├── AABB.cs │ ├── BroadPhase.cs │ ├── Collider │ │ ├── ClipVertex.cs │ │ ├── ContactFeature.cs │ │ ├── ContactID.cs │ │ ├── Manifold.cs │ │ ├── ManifoldPoint.cs │ │ ├── ManifoldType.cs │ │ ├── PointState.cs │ │ ├── RayCastInput.cs │ │ ├── RayCastOutput.cs │ │ └── WorldManifold.cs │ ├── ColliderCircle.cs │ ├── ColliderEdge.cs │ ├── ColliderPolygon.cs │ ├── CollisionUtils.cs │ ├── DistanceAlgorithm.cs │ ├── DistanceInput.cs │ ├── DistanceOutput.cs │ ├── DistanceProxy.cs │ ├── DynamicTree.cs │ ├── ShapeCastInput.cs │ ├── ShapeCastOutput.cs │ ├── Shapes │ │ ├── ChainShape.cs │ │ ├── CircleShape.cs │ │ ├── EdgeShape.cs │ │ ├── MassData.cs │ │ ├── PolygonShape.cs │ │ ├── Shape.cs │ │ ├── ShapeType.cs │ │ └── Sweep.cs │ ├── Simplex.cs │ ├── SimplexCache.cs │ ├── SimplexVertex.cs │ └── TimeOfImpact.cs ├── Common │ ├── Color.cs │ ├── DrawFlag.cs │ ├── Drawer.cs │ ├── DumpLogger.cs │ ├── FixedArray.cs │ ├── Math │ │ ├── AcosLut.cs │ │ ├── EnumExtensions.cs │ │ ├── FMath.cs │ │ ├── FP.cs │ │ ├── FRandom.cs │ │ ├── FVector2.cs │ │ ├── FVector3.cs │ │ ├── Fix64SinLut.cs │ │ ├── Fix64TanLut.cs │ │ ├── Matrix2x2.cs │ │ └── Matrix3x3.cs │ ├── MathExtensions.cs │ ├── MathUtils.cs │ ├── Rotation.cs │ ├── Settings.cs │ └── Transform.cs ├── Dynamics │ ├── Body.cs │ ├── BodyFlags.cs │ ├── Callbacks.cs │ ├── ContactManager.cs │ ├── Contacts │ │ ├── ChainAndCircleContact.cs │ │ ├── ChainAndPolygonContact.cs │ │ ├── CircleContact.cs │ │ ├── Contact.cs │ │ ├── ContactEdge.cs │ │ ├── ContactImpulse.cs │ │ ├── ContactPool.cs │ │ ├── ContactPositionConstraint.cs │ │ ├── ContactSolver.cs │ │ ├── ContactSolverDef.cs │ │ ├── ContactVelocityConstraint.cs │ │ ├── EdgeAndCircleContact.cs │ │ ├── EdgeAndPolygonContact.cs │ │ ├── IContactFactory.cs │ │ ├── PolygonAndCircleContact.cs │ │ ├── PolygonContact.cs │ │ ├── PositionSolverManifold.cs │ │ └── VelocityConstraintPoint.cs │ ├── DefaultContactFilter.cs │ ├── Fixture.cs │ ├── IContactFilter.cs │ ├── IContactListener.cs │ ├── IDestructionListener.cs │ ├── Island.cs │ ├── Joints │ │ ├── DistanceJoint.cs │ │ ├── DistanceJointDef.cs │ │ ├── FrictionJoint.cs │ │ ├── FrictionJointDef.cs │ │ ├── GearJoint.cs │ │ ├── GearJointDef.cs │ │ ├── Joints.cs │ │ ├── MotorJoint.cs │ │ ├── MotorJointDef.cs │ │ ├── MouseJoint.cs │ │ ├── MouseJointDef.cs │ │ ├── PrismaticJoint.cs │ │ ├── PrismaticJointDef.cs │ │ ├── PulleyJoint.cs │ │ ├── PulleyJointDef.cs │ │ ├── RevoluteJoint.cs │ │ ├── RevoluteJointDef.cs │ │ ├── WeldJoint.cs │ │ ├── WeldJointDef.cs │ │ ├── WheelJoint.cs │ │ └── WheelJointDef.cs │ ├── Position.cs │ ├── Profile.cs │ ├── SolverData.cs │ ├── TimeStep.cs │ ├── Velocity.cs │ └── World.cs └── Ropes │ ├── BendingModel.cs │ ├── Rope.cs │ ├── RopeBend.cs │ ├── RopeDef.cs │ ├── RopeStretch.cs │ ├── RopeTuning.cs │ └── StretchingModel.cs └── test ├── ConsoleTest ├── .gitignore ├── ConsoleTest.csproj ├── Framework │ ├── FixedUpdate.cs │ ├── GameTime.cs │ └── TimerTicker.cs ├── ManyTumblers.cs ├── NormalTest.cs ├── Program.cs └── Tumbler.cs ├── DeterministicTest ├── .gitignore ├── DeterministicTest.csproj ├── DeterministicTester.cs └── Program.cs ├── Testbed.Abstractions ├── .gitignore ├── Camera.cs ├── EnumExtensions.cs ├── Extensions.cs ├── FpsCounter.cs ├── Global.cs ├── IDebugDrawer.cs ├── IInput.cs ├── InputAction.cs ├── KeyCodes.cs ├── KeyInputEventArgs.cs ├── KeyModifiers.cs ├── MathExtensions.cs ├── MouseButton.cs ├── MouseInputEventArgs.cs ├── SizeCache.cs ├── TestBase.cs ├── TestCaseAttribute.cs ├── TestSettings.cs └── Testbed.Abstractions.csproj ├── Testbed.TestCases ├── .gitignore ├── AddPair.cs ├── ApplyForce.cs ├── BodyTypes.cs ├── BoxStack.cs ├── Breakable.cs ├── Bridge.cs ├── BulletTest.cs ├── Cantilever.cs ├── Car.cs ├── Chain.cs ├── ChainProblem.cs ├── CharacterCollision.cs ├── CircleStack.cs ├── CollisionFiltering.cs ├── CollisionProcessing.cs ├── CompoundShapes.cs ├── Confined.cs ├── ContinuousTest.cs ├── ConvexHull.cs ├── ConveyorBelt.cs ├── DistanceJointTest.cs ├── DistanceTest.cs ├── Dominos.cs ├── DumpLoader.cs ├── DynamicTree.cs ├── EdgeShapes.cs ├── EdgeTest.cs ├── Friction.cs ├── GearJoint.cs ├── Heavy1.cs ├── Heavy2.cs ├── HelloWorld.cs ├── ManyTumblers.cs ├── Mobile.cs ├── MobileBalanced.cs ├── MotorJoint.cs ├── PinBall.cs ├── Platformer.cs ├── PolygonCollision.cs ├── PolygonShapes.cs ├── Position.cs ├── PrismaticJointTest.cs ├── PulleyJoint.cs ├── Pyramid.cs ├── RayCast.cs ├── Restitution.cs ├── RevoluteJointTest.cs ├── RopeTest.cs ├── Sensors.cs ├── ShapeCast.cs ├── ShapeEditing.cs ├── Skier.cs ├── SliderCrank1.cs ├── SliderCrank2.cs ├── Testbed.TestCases.csproj ├── TheoJansen.cs ├── Tiles.cs ├── TimeOfImpact.cs ├── Tumbler.cs ├── WebTest.cs ├── WheelJointTest.cs └── WreckingBall.cs ├── Testbed ├── .gitignore ├── ColorExtensions.cs ├── EnumExtensions.cs ├── Game.cs ├── Gui │ ├── ImGuiController.cs │ ├── Shader.cs │ ├── Texture.cs │ └── Util.cs ├── Input.cs ├── Program.cs ├── Render │ ├── DebugDrawer.cs │ ├── GLRenderLines.cs │ ├── GLRenderPoints.cs │ ├── GLRenderTriangles.cs │ └── RenderHelper.cs ├── TestInheritAttribute.cs ├── TestSettingHelper.cs ├── Testbed.csproj └── Tests │ ├── CompoundShapesRender.cs │ ├── DistanceJointTestRender.cs │ ├── EdgeTestRender.cs │ ├── PrismaticJointTestRender.cs │ ├── RayCastRender.cs │ ├── RensorsTestRender.cs │ ├── RevoluteJointTestRender.cs │ ├── RopeTestRender.cs │ ├── WheelJointTestRender.cs │ └── WreckingBallRender.cs ├── UnitTest ├── .gitignore ├── CollisionTest.cs ├── HelloWorldTest.cs ├── JointTest.cs ├── MathTest.cs ├── UnitTest.csproj └── WorldTest.cs └── UnityTest ├── .gitignore ├── Assembly-CSharp-Editor.csproj ├── Assembly-CSharp.csproj ├── Assembly-CSharp.csproj.DotSettings ├── Assets ├── ArrayExtensions.cs ├── ArrayExtensions.cs.meta ├── Box2DSharp.meta ├── CustomFixedUpdate.cs ├── CustomFixedUpdate.cs.meta ├── DebugDraw.cs ├── DebugDraw.cs.meta ├── Deterministic.cs ├── Deterministic.cs.meta ├── DeterministicTester.cs ├── DeterministicTester.cs.meta ├── Game.cs ├── Game.cs.meta ├── InputSystem.inputsettings.asset ├── InputSystem.inputsettings.asset.meta ├── Inspection.meta ├── Inspection │ ├── MouseInspector.cs │ ├── MouseInspector.cs.meta │ ├── UnityDraw.cs │ ├── UnityDraw.cs.meta │ ├── Utils.cs │ └── Utils.cs.meta ├── Scenes.meta ├── Scenes │ ├── Deterministic.unity │ ├── Deterministic.unity.meta │ ├── DeterministicSettings.lighting │ ├── DeterministicSettings.lighting.meta │ ├── Init.unity │ ├── Init.unity.meta │ ├── InitSettings.lighting │ ├── InitSettings.lighting.meta │ ├── Test.unity │ └── Test.unity.meta ├── Starter.cs ├── Starter.cs.meta ├── System.Buffers.dll ├── System.Buffers.dll.meta ├── System.Memory.dll ├── System.Memory.dll.meta ├── System.Runtime.CompilerServices.Unsafe.dll ├── System.Runtime.CompilerServices.Unsafe.dll.meta ├── TestInheritAttribute.cs ├── TestInheritAttribute.cs.meta ├── TestSettingHelper.cs ├── TestSettingHelper.cs.meta ├── Tests.meta ├── Tests │ ├── CompoundShapesRender.cs │ ├── CompoundShapesRender.cs.meta │ ├── DistanceJointTestRender.cs │ ├── DistanceJointTestRender.cs.meta │ ├── EdgeTestRender.cs │ ├── EdgeTestRender.cs.meta │ ├── PrismaticJointTestRender.cs │ ├── PrismaticJointTestRender.cs.meta │ ├── RayCastRender.cs │ ├── RayCastRender.cs.meta │ ├── RensorsTestRender.cs │ ├── RensorsTestRender.cs.meta │ ├── RevoluteJointTestRender.cs │ ├── RevoluteJointTestRender.cs.meta │ ├── RopeTestRender.cs │ ├── RopeTestRender.cs.meta │ ├── WheelJointTestRender.cs │ ├── WheelJointTestRender.cs.meta │ ├── WreckingBallRender.cs │ └── WreckingBallRender.cs.meta ├── UnityInput.cs ├── UnityInput.cs.meta ├── UnityLogger.cs ├── UnityLogger.cs.meta ├── UnityTestSettings.cs └── UnityTestSettings.cs.meta ├── Packages ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── BurstAotSettings_Android.json ├── BurstAotSettings_StandaloneWindows.json ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset └── XRSettings.asset └── UnityTest.sln /.gitignore: -------------------------------------------------------------------------------- 1 | .idea/ 2 | .vs/ 3 | *.DotSettings.user -------------------------------------------------------------------------------- /Box2DSharp.sln: 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